Releases: TownyAdvanced/SiegeWar
0.1.0 for Towny 0.96.7.0 +
SiegeWar 0.1.0 is focused mainly on improvements and bug fixes.
|
|
---|---|
New Features:
Improvements:
Bug Fixes
| |
Installation Guide |
Wiki |
⏬ Download available as a .jar file in the Assets section below: |
0.0.7 for Towny 0.96.7.0 +
SiegeWar 0.0.7 is the first non-beta build of the SiegeWar plugin |
|
---|---|
New Features:
Improvements:
Bug Fixes
| |
Installation Guide |
Wiki |
⏬ Download available as a .jar file in the Assets section below: |
0.0.6 for Towny 0.96.5.15 +
|
|
---|---|
SiegeWar 0.0.6 marks the first beta version which we feel has received enough testing in order to be declared fit for a production server. This release has some nice bits:
This also marks the return of Goosius post-hiatus! | |
Installation Guide |
Wiki |
⏬ Download available as a .jar file in the Assets section below: |
0.0.5 for Towny 0.96.5.12 +
- Fix /ta town {name} toggle neutral altering the town's neutral status but not altering the backing metadata.
- Fix Messaging class having the wrong imports.
- PR #11, courtesy of Warriorrr.
- Bumps language file to 0.04.
- Reduces global message spam surrounding peaceful towns.
- Fix a possible exception when /sw is run with no args.
- Change command: /swa immunity all towns in nation {nationname} {hours}
to: /swa immunity nation {nationname} {hours} - Fix global message spam from /swa immunity {town|nation} sub-commands.
Big thanks to @Warriorrrr who found all of these bugs (and fixed some of them himself.)
⚠️ This should be considered an early beta build, potentially un-safe to use on Production servers. With enough testers using these beta builds, SiegeWar.jar should become Production ready within a couple weeks. ⚠️
Installation Guide: https://github.com/TownyAdvanced/SiegeWar/wiki/Siege-War-Installation
⏬ Download available as a .jar file in the Assets section below:
0.0.4 for Towny 0.96.5.12 +
- Fix PlayerDeaths that weren't directly caused by PVP not counting as deaths that allowed for inventories to be kept.
⚠️ This should be considered an early beta build, potentially un-safe to use on Production servers. With enough testers using these beta builds, SiegeWar.jar should become Production ready within a couple weeks. ⚠️
Installation Guide: https://github.com/TownyAdvanced/SiegeWar/wiki/Siege-War-Installation
⏬ Download available as a .jar file in the Assets section below:
0.0.3 for Towny 0.96.5.12+
- Fix missing language strings: msg_err_no_money, msg_err_command_disable.
- Fix revolt time showing in the /t status screen where it should be showing the immunity time.
⚠️ This should be considered an early beta build, potentially un-safe to use on Production servers. With enough testers using these beta builds, SiegeWar.jar should become Production ready within a couple weeks. ⚠️
Installation Guide: https://github.com/TownyAdvanced/SiegeWar/wiki/Siege-War-Installation
⏬ Download available as a .jar file in the Assets section below:
0.0.2 for Towny 0.96.5.12+
- New Command: /swa reload - reloads the config and language file.
- New Permission: siegewar.command.siegewaradmin.reload - a child node of siegewar.command.siegewaradmin.*
- Minimum Towny version bumped to 0.96.5.12.
- Uses TownUnconquerEvent to prevent Towny de-occupying towns.
⚠️ This should be considered an early beta build, potentially un-safe to use on Production servers. With enough testers using these beta builds, SiegeWar.jar should become Production ready within a couple weeks. ⚠️
Installation Guide: https://github.com/TownyAdvanced/SiegeWar/wiki/Siege-War-Installation
⏬ Download available as a .jar file in the Assets section below:
0.0.1: Initial public beta.
- Initial public test version.