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Copy pathGalacticScale3.csproj
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GalacticScale3.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<DevEnvLoc>$(MSBuildThisFileDirectory)DevEnv.targets</DevEnvLoc>
<TargetFramework>net472</TargetFramework>
<RootNamespace>GalacticScale</RootNamespace>
</PropertyGroup>
<Import Project="$(DevEnvLoc)" Condition="Exists('$(DevEnvLoc)')" />
<PropertyGroup>
<AssemblyName>GalacticScale</AssemblyName>
<Description>Galaxy Customization for Dyson Sphere Program</Description>
<Version>2.16.2</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>9.0</LangVersion>
<OutDir>bin/$(Configuration)</OutDir>
<OutDir Condition="Exists($(PluginDir))">$(PluginDir)\Galactic_Scale-GalacticScale\</OutDir>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.31.24646-r.0" IncludeAssets="compile" />
<PackageReference Include="DysonSphereProgram.Modding.NebulaMultiplayerModApi" Version="2.0.0" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<!-- <Reference Include="Assembly-CSharp">-->
<!-- <HintPath>d:\Assembly-CSharp-nstrip.dll</HintPath>-->
<!-- </Reference>-->
<!-- <Reference Include="Assembly-CSharp">-->
<!-- <HintPath>D:\Assembly-CSharp-nstrip.dll</HintPath>-->
<!-- </Reference>-->
<!-- <Reference Include="BCE">-->
<!-- <HintPath>C:\Users\Administrator\AppData\Roaming\r2modmanPlus-local\DysonSphereProgram\profiles\Default\BepInEx\plugins\innominata-BepInEx_Console_Extensions\BCE.dll</HintPath>-->
<!-- </Reference>-->
<Reference Include="GSUI">
<HintPath>Package\GSUI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program\DSPGAME_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Update="LICENSE">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Package\galacticbundle">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>.\galacticbundle</TargetPath>
</None>
</ItemGroup>
<ItemGroup>
<None Remove="Assets\galaxy.json" />
<EmbeddedResource Include="Assets\galaxy.json" />
</ItemGroup>
</Project>