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A simple example of matrix use in OpenGL

Building This Example

This example requires GLM On ubuntu it can be installed with this command

$ sudo apt-get install libglm-dev

On a Mac you can install GLM with this command(using homebrew)

$ brew install glm

To build this example just

$ cd build $ make

If you are using a Mac you will need to edit the makefile in the build directory

The excutable will be put in bin

Additional Notes For OSX Users

Ensure that the latest version of the Developer Tools is installed.