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DebugDrawLine doesn't draw the correct line #42

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sijiaxu opened this issue Jan 17, 2019 · 3 comments
Open

DebugDrawLine doesn't draw the correct line #42

sijiaxu opened this issue Jan 17, 2019 · 3 comments

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@sijiaxu
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sijiaxu commented Jan 17, 2019

I notice in the game, when I order hero to move to some destination, what DebugDrawLine draw on the map is so far away from the correct position.
the DebugDrawCircle api also not draw the circle at the correct position.

it is not the big deal, but without these api, it seems hard to debug the lua code, any suggestion?

@TimZaman
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TimZaman commented Jan 17, 2019 via email

@sijiaxu
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sijiaxu commented Jan 17, 2019

No,my pc don’t have gpu, but How the gpu solve this problem?

@TimZaman
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TimZaman commented Jan 17, 2019 via email

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