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Hi,
I'm trying to figure out how to hold a AI vs human game. after training, it maybe need to play with human to do the evaluation.
when I start from steam, it works fine. but because our AI rely on the world state info, so I think the launch option is necessary,
but when I launch the game with the HOST_MODE_GUI_MENU mode, I got the crash in the dota2 client after entering the hero picking phase.
besides, I also want to test the AI with the buildin-AI first and then self-play, but how to use the buildin-AI? when I create the buildin-AI in HOST_MODE_GUI_MENU mode, I also got the crash in dota2 client.
does anyone knows the solution? Thanks~
The text was updated successfully, but these errors were encountered:
Hi,
I'm trying to figure out how to hold a AI vs human game. after training, it maybe need to play with human to do the evaluation.
when I start from steam, it works fine. but because our AI rely on the world state info, so I think the launch option is necessary,
dotaservice/dotaservice/dotaservice.py
Lines 202 to 203 in 5a413e3
but when I launch the game with the HOST_MODE_GUI_MENU mode, I got the crash in the dota2 client after entering the hero picking phase.
besides, I also want to test the AI with the buildin-AI first and then self-play, but how to use the buildin-AI? when I create the buildin-AI in HOST_MODE_GUI_MENU mode, I also got the crash in dota2 client.
does anyone knows the solution? Thanks~
The text was updated successfully, but these errors were encountered: