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I'm not sure if there a way to tell the camera to render enemies at the bottom first and render the enemies above it below it. It causes a flicking between the two enemies
The text was updated successfully, but these errors were encountered:
I'm not sure if there a way to tell the camera to render enemies at the bottom first and render the enemies above it below it. It causes a flicking between the two enemies
The text was updated successfully, but these errors were encountered: