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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Mario Forever - Thunder Engine"
run/main_scene="res://engine/scenes/main_menu/main_menu_template.tscn"
config/features=PackedStringArray("4.2", "Mobile")
config/icon="res://icon.svg"
thunder_settings/save_game_room_path="res://engine/scenes/save_game_room/save_game_room_template.tscn"
thunder_settings/main_menu_path="res://engine/scenes/main_menu/main_menu_template.tscn"
thunder_settings/credits_path="res://engine/scenes/credits/credits_template.tscn"
thunder_settings/player/jumpable_when_crouching=false
thunder_settings/player/gameover_music="res://engine/objects/players/prefabs/sounds/music-gameover.ogg"
thunder_settings/player/default_lives=4
thunder_settings/tweaks/better_springboards=false
thunder_settings/tweaks/bowser_stomping=false
thunder_settings/tweaks/replace_circle_transitions_with_fades=false
[autoload]
Audio="*res://engine/singletones/scripts/Audio.gd"
Classes="*res://engine/singletones/scripts/Classes.gd"
Console="*res://engine/singletones/nodes/debug/console/console.tscn"
Data="*res://engine/singletones/scripts/Data.gd"
GlobalViewport="*res://engine/singletones/nodes/viewport/viewport.tscn"
Scenes="*res://engine/singletones/scripts/Scenes.gd"
Thunder="*res://engine/singletones/scripts/Thunder.gd"
TransitionManager="*res://engine/singletones/scripts/TransitionManager.gd"
ProfileManager="*res://engine/singletones/scripts/ProfileManager.gd"
SettingsManager="*res://engine/singletones/scripts/SettingsManager.gd"
Pause="*res://engine/components/pause/pause.tscn"
GameOverContinue="*res://engine/components/game_over/game_over_continue.tscn"
SkinsManager="*res://engine/singletones/scripts/SkinsManager.gd"
[debug]
gdscript/warnings/unused_parameter=0
[display]
window/size/viewport_width=640
window/size/viewport_height=480
window/vsync/buffer_count=1
window/vsync/swapchain_count=2
[editor_plugins]
enabled=PackedStringArray("res://addons/modplug_tracker_import/plugin.cfg")
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":4194309,"unicode":4194309,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":4194310,"unicode":4194310,"echo":false,"script":null)
]
}
m_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_run={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
m_attack={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
]
}
a_console={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
a_player_label={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(175, 7),"global_position":Vector2(179, 52),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
a_player_label_expanded={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
a_delete={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
pause_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="player"
2d_physics/layer_2="enemy"
2d_physics/layer_3="item"
2d_physics/layer_4="general"
2d_physics/layer_5="block_for_players"
2d_physics/layer_6="block_for_enemies"
2d_physics/layer_7="block_for_items"
2d_physics/layer_8="fluid"
[physics]
common/max_physics_steps_per_frame=4
[rendering]
renderer/rendering_method="mobile"
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true