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CHANGELOG.md

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Changelog

[4.4.0]

  • Change namespace from Threeyes.Steamworks to Threeyes.GameFramework.

[4.3.9]

  • Fix TweenOption_Vector3Ex's field not Serialized.

[4.3.8]

  • Add more Function modules.

[4.3.5]

  • Change ValueHolder's namespace to Core (some items need to be repackaged).
  • Add reflection method Components (ReflectionMethodHolderXXX).

[4.3.4]

  • Optimize the code structure of ThreeyesPlugin (some items need to be repackaged).

[4.3.3]

  • Fix build error.

[4.3.2]

Update the follow pacakges:

  • json-for-unity.converters:1.5.1-1.6.3
  • UIEffect:4.0.0-preview.9-4.0.0-preview.10
  • DemoTeanHairSystem:0.10.0-0.11.0
  • textmeshpro:3.0.6-3.0.8
  • 2D PSD Importer:8.0.2-8.0.4
  • 2D Animation:9.0.3-9.0.4
  • AI Navigation: 1.1.4-1.1.5
  • Timeline: 1.7.5-1.7.6
  • VisualScripting: 1.9.0-1.9.2

[4.3.0]

  • Export Mod File with unique name.

[4.2.2]

  • Fix SOEventPlayerSettingManager's version update error on program start.

[4.2.1]

  • Fix build error.

[4.2.0]

  • Add namespace for Core scripts;
  • Improve appearance for LiquidController and ClockController.

[4.1.6]

  • Fix: AC_RigBuilderHelper not update joints after size related state change.
  • Item Manager add ShowOutputDirectory toggle.
  • Delete wasted scripts.

[4.1.5]

  • Fix: After updating the SDK, it still prompts for resource expiration.

[4.1.4]

  • Components inherited from IHubSystemAudio_XXXHandler need to manual Register to receive callback.
  • Code optimization.

[4.1.2]

  • PersistentData_Gradient add option: useHDR
  • Add interface for each Controller.

[4.1.1]

  • Move CalculateLoudness method from AC_ManagerHolder.SystemAudioManager to AudioVisualizerTool.
  • Move some common Manager interface from Threeyes.Steamworks.ManagerHolder to the one on their namespace(e.g. LogManager is now located at LogManagerHolder).
  • Reorganize Codes.

[4.0.2]

  • Fix Joints using AC_RigBuilderHelper will be misplaced when cursor reactive.
  • Update Facepunch.Steamworks.

[4.0.1]

  • Update Facepunch.Steamworks.
  • Mod Scripts improvement.

[4.0.0]

  • Add 'USE_VFX' Define on Project Settings.
  • Move most common script into 'Assets/Threeyes/Plugins/ThreeyesPluginExpert/Module/Steamworks'.

[3.9.0]

Note: Mod using old Unity Version (Unity 2021.3.5f1LTS) is still supported, however it is recommended to submit using the latest version.

  • Update to Unity 2022.3.4f1 LTS
  • com.unity.2d.animation: 7.0.7→9.0.3
  • com.unity.2d.psdimporter: 6.0.5→8.0.2
  • com.unity.animation.rigging: 1.1.1→1.2.1
  • com.unity.nuget.newtonsoft-json: 3.0.2→3.2.1
  • com.unity.probuilder: 5.0.6→5.1.0
  • com.unity.timeline: 1.6.4→1.7.5
  • com.unity.visualeffectgraph/com.unity.render-pipelines.universal: 12.1.7→14.0.8
  • com.unity.visualscripting: 1.7.8→1.8.0
  • Add com.unity.splines: 2.3.0

[3.8.2]

  • Improve shadow resolution.
  • Update AC_ObjectMovement_FollowTarget.ConfigInfo.

[3.8.1]

  • Internal SDK changed.

[3.8.0]

Warning: breaking change! you may need to reupload your mod item and fix the missing link about scripts inside Module folder!

  • ThreeyesPlugin: Move 'Module' folder outside of folder 'Core', and add extra asmdef file.

[3.7.0]

  • Fix missing characters in NotoSansSC-Regular SDF fonts.
  • Ignore fields' serialization in AC_CharacterAnimatorController.RandomParamInfo.
  • Add ground config on AC_DefaultEnvironmentController.
  • Add TransparentShadowReceiver shader.
  • Update shadow resolution on High UrpPipeline.

[3.6.1]

  • Fix error type define about AC_CharacterAnimatorController.RandomParamInfo.defaultValue.

[3.5.4]

  • Fix error UIcolor in 'WhiteboardToolbar Canvas.prefab'.
  • Add Character Controller related Scripts.

[3.5.3]

  • Add Whiteboard feature (Including presets).

[3.5.2]

  • AC_TransformControllerBase require exter bored action, with extra dimension setting.
  • AC_CommonSettingBehaviour add cursor size callback.
  • Update Creeper related Components.

[3.5.0]

  • Fix ItemManager error on editor start.
  • Fix Rigidbody moving lag problem.
  • Add config for skylight's shadow.

[3.4.0]

  • Add AC_ImagePlayer for external image or gif files.
  • Add support for Mod's Run&Build.

[3.3.8]

  • Update Hair Plugin version to 0.10.0-exp.1 (Warning: You need to manual relpace the latest manifest.json file).

[3.3.7]

  • Fix GizmoDrawer missing Mesh problem.

[3.3.6]

-Fix AC_TiltByTargetMovement not flexible. -Add callback events.

[3.3.5]

  • Update hair's git to official site.
  • Increase AudioManager's fftSize to 4096.
  • Change realte file path's Naming rules.
  • Add HDR/Alpha support for RuntimeEdit Color field.
  • Fix RuntimeEdit not support nested List type.

[3.3.4]

  • Fix:Simulator scene not using the reflection probe.

[3.3.3]

  • Add support for com.unity.demoteam.hair. (Warning: you should update your project's manifest.json file)
  • Delete Plugin 'UnityFurURP'.

[3.3.2]

  • Reopen Mod scene after build.
  • AudioManager won't invoke event if not related Handler.
  • AudioManager will invoke event event if not audio input.
  • InputSimulator add support for XButton1/ XButton2.

[3.3.1]

  • Add Creeper Controller’s Configs.

[3.3.0]

  • Add Creeper Controller.

[3.2.5]

  • Fix Liquid Controller not init with PD data on load.

[3.2.4]

  • Fix LazyExtension_Common.InstantiatePrefab param num change cause method not found problem.

[3.2.3]

  • Simulator add "Stay At Center" Toggle;
  • Change AC_WSItemAgeRating to Flag (Breaking change!).

[3.2.2]

  • Fix Simulator scene's reflection missing problem.

[3.2.1]

  • Rename AC_Clock to AC_ClockController.
  • Add ViewBoundsFitter prefab.
  • Add Zibra Liquids related Controller.

[3.2.0]

  • Sync version with the AliveCursor program.
  • Rename and add some fields for AC_DefaultEnvironmentController.ConfigInfo (Breaking change!).
  • Add PostProcessing support.
  • Update "com.unity.2d.animation" to "7.0.7".
  • Update "com.unity.2d.psdimporter" to "6.0.5".

[1.1.3]

  • Fix ItemManager failed to get the latest SDK verison.

[1.1.2]

  • Hide AssistantManagerSimulator's UI on Capture preview image;
  • Simulator scene's default EnvironmentControllerConfig's skybox type changed to default.

[1.1.1]

  • Update "com.yasirkula.beziersolution" to "2.3.2".
  • Disable Most Hub's Manager function when AC is disabled.
  • Add AC_CommonSettingBehaviour Component.
  • Improve UI hints on Simulator.

[1.1.0]

  • Update AC_VisualEffectHelper.

[1.0.9]

  • Add shortcut key to change cursor size in simulator scene.

[1.0.8]

  • Fix:
  • 2D Clock missing BackGround Image.
  • Can't export custom scripts by provided manifest.json.

[1.0.7]

  • Fix error when your try to open simulator scene from none embed package.

[1.0.6]

  • Update EventPlayer samples.

[1.0.5]

  • Add visualscripting&visualeffectgraph to package.json

[1.0.4]

  • Fix PD_Enum will cause UMod failed to reflection (caused by Dictionary field).

[1.0.3]

  • Remove codes that costs warning.

[1.0.2]

  • Add Samples

[1.0.1]

  • Fix README

[1.0.0]

  • New release