From e0c9a472297fb50c53bb75bb1bf2dd818728e132 Mon Sep 17 00:00:00 2001 From: Oliver Warlow <52298102+revilowaldow@users.noreply.github.com> Date: Tue, 17 Oct 2023 19:11:52 +0000 Subject: [PATCH] fix(typos): FIRE BOLT --- class/LaserLlama; Alternate Artificer.json | 2 +- collection/Amellwind; Monster Hunter Monster Manual.json | 2 +- ...ress; The Compendium of Forgotten Secrets - Awakening.json | 2 +- collection/Karl Nicolas; Tome of Mystical Tattoos.json | 2 +- collection/MCDM Productions; Strongholds and Followers.json | 2 +- collection/Mage Hand Press; Valda's Spire of Secrets.json | 2 +- creature/Dragonix; Monster Manual Expanded (v1).json | 4 ++-- optionalfeature/Damian Steele; Exploits.json | 2 +- spell/Rynosaur94; Divinity Spells.json | 2 +- 9 files changed, 10 insertions(+), 10 deletions(-) diff --git a/class/LaserLlama; Alternate Artificer.json b/class/LaserLlama; Alternate Artificer.json index bd2371fbf2..e20c46d656 100644 --- a/class/LaserLlama; Alternate Artificer.json +++ b/class/LaserLlama; Alternate Artificer.json @@ -405,7 +405,7 @@ "acid splash", "booming blade|tce", "create bonfire|xge", - "firebolt", + "fire bolt", "frostbite", "green-flame blade|tce", "light", diff --git a/collection/Amellwind; Monster Hunter Monster Manual.json b/collection/Amellwind; Monster Hunter Monster Manual.json index f0f36c7fba..e8acb54077 100644 --- a/collection/Amellwind; Monster Hunter Monster Manual.json +++ b/collection/Amellwind; Monster Hunter Monster Manual.json @@ -41955,7 +41955,7 @@ "The king shakalaka's innate spellcasting ability is Intelligence (spell save {@dc 12}, {@hit 4} to hit with spell attacks). It can innately cast the following spells, requiring no material components:" ], "will": [ - "{@spell firebolt}" + "{@spell fire bolt}" ], "ability": "int" } diff --git a/collection/Genuine Fantasy Press; The Compendium of Forgotten Secrets - Awakening.json b/collection/Genuine Fantasy Press; The Compendium of Forgotten Secrets - Awakening.json index 529d96b6c7..9d43986b6c 100644 --- a/collection/Genuine Fantasy Press; The Compendium of Forgotten Secrets - Awakening.json +++ b/collection/Genuine Fantasy Press; The Compendium of Forgotten Secrets - Awakening.json @@ -21176,7 +21176,7 @@ "level": 1, "entries": [ "At 1st level, your soul been imbued into a handgun, which serves as your body. You retain any bonuses or features of your race, and are still considered to be of that race and type. You gain immunity to poison and disease, you do not require food, air, or water, and you no longer age. You have the same AC as your bearer, and you can use the higher of your Dexterity modifiers to calculate their AC. Whenever your bearer takes damage but you do not, both you and your bearer take half the amount of damage instead. You can regain hit points as though you were a living creature. Your walking movement speed is 0, and can't be increased.", - "As a soulbound firearm, you have the following properties: You have a range of 60/120. Your attacks inflict 1d10 piercing damage, and you require no ammunition to fire. You count as a magical weapon for the purposes of overcoming damage resistances and immunities, and grant proficiency with firearms to your bearer. You are not considered a magical weapon for the purposes of spells like elemental weapon. Additionally, your spells' somatic components are replaced with \"visual\" components, where you visibly flare with magical power. You count as an arcane focus. Your bearer must have at least one hand touching you to enable you to cast a spell that deals damage with a range other than \"Self\" or \"Touch\". The exceptions to this rule are eldritch blast and firebolt, which you learn when you choose this patron.", + "As a soulbound firearm, you have the following properties: You have a range of 60/120. Your attacks inflict 1d10 piercing damage, and you require no ammunition to fire. You count as a magical weapon for the purposes of overcoming damage resistances and immunities, and grant proficiency with firearms to your bearer. You are not considered a magical weapon for the purposes of spells like elemental weapon. Additionally, your spells' somatic components are replaced with \"visual\" components, where you visibly flare with magical power. You count as an arcane focus. Your bearer must have at least one hand touching you to enable you to cast a spell that deals damage with a range other than \"Self\" or \"Touch\". The exceptions to this rule are eldritch blast and fire bolt, which you learn when you choose this patron.", "You can communicate telepathically with your bearer, and with any creature that speaks a language within 60 feet of you. This telepathy is two-way, but otherwise you cannot speak.", "If your bearer is unconscious, you can move their body and control their actions, even when they are reduced to 0 hit points. Each time they take damage or would otherwise be awakened, you can choose to force them to make a Wisdom saving throw against your warlock spell save DC. If they fail, they don't awaken.", "Whenever your bearer makes a skill or ability check, you can choose to make the check in their stead using your statistics.", diff --git a/collection/Karl Nicolas; Tome of Mystical Tattoos.json b/collection/Karl Nicolas; Tome of Mystical Tattoos.json index ce30fd8467..70db6f12b1 100644 --- a/collection/Karl Nicolas; Tome of Mystical Tattoos.json +++ b/collection/Karl Nicolas; Tome of Mystical Tattoos.json @@ -8836,7 +8836,7 @@ "type": "entries", "name": "Fire Strider", "entries": [ - "The tattoo begins to glow bright red and you gain resistance to fire damage. You can also cast the firebolt cantrip at will (+8 to hit)." + "The tattoo begins to glow bright red and you gain resistance to fire damage. You can also cast the fire bolt cantrip at will (+8 to hit)." ] }, { diff --git a/collection/MCDM Productions; Strongholds and Followers.json b/collection/MCDM Productions; Strongholds and Followers.json index 12bb62898c..8043dffb6c 100644 --- a/collection/MCDM Productions; Strongholds and Followers.json +++ b/collection/MCDM Productions; Strongholds and Followers.json @@ -2836,7 +2836,7 @@ "spells": { "0": { "spells": [ - "{@spell firebolt}", + "{@spell fire bolt}", "{@spell message}", "{@spell poison spray}", "{@spell true strike}" diff --git a/collection/Mage Hand Press; Valda's Spire of Secrets.json b/collection/Mage Hand Press; Valda's Spire of Secrets.json index 4619689af5..c4dcbac6f9 100644 --- a/collection/Mage Hand Press; Valda's Spire of Secrets.json +++ b/collection/Mage Hand Press; Valda's Spire of Secrets.json @@ -2767,7 +2767,7 @@ "Chill Touch", "Cryptogram|VSS", "Finger Guns|VSS", - "Firebolt", + "fire bolt", "Force Buckler|VSS", "Force Dart|VSS", "Force Weapon|VSS", diff --git a/creature/Dragonix; Monster Manual Expanded (v1).json b/creature/Dragonix; Monster Manual Expanded (v1).json index 2d8865cb28..a983c7f450 100644 --- a/creature/Dragonix; Monster Manual Expanded (v1).json +++ b/creature/Dragonix; Monster Manual Expanded (v1).json @@ -14409,7 +14409,7 @@ "spells": { "0": { "spells": [ - "{@spell firebolt}", + "{@spell fire bolt}", "{@spell light}", "{@spell mage hand}", "{@spell shocking grasp}" @@ -68285,7 +68285,7 @@ "spells": { "0": { "spells": [ - "{@spell firebolt}", + "{@spell fire bolt}", "{@spell friends}", "{@spell light}", "{@spell mage hand}", diff --git a/optionalfeature/Damian Steele; Exploits.json b/optionalfeature/Damian Steele; Exploits.json index 695d959813..a7557d3e46 100644 --- a/optionalfeature/Damian Steele; Exploits.json +++ b/optionalfeature/Damian Steele; Exploits.json @@ -1984,7 +1984,7 @@ "The angel's spellcasting ability is Charisma (spell save {@dc 13}), {@hit 5} to hit with spell attacks. The angel can innately cast the following spells, requiring only verbal components:" ], "will": [ - "{@spell firebolt}", + "{@spell fire bolt}", "{@spell light}" ], "daily": { diff --git a/spell/Rynosaur94; Divinity Spells.json b/spell/Rynosaur94; Divinity Spells.json index 88d02bc314..a88a2eeba8 100644 --- a/spell/Rynosaur94; Divinity Spells.json +++ b/spell/Rynosaur94; Divinity Spells.json @@ -344,7 +344,7 @@ ] }, "entries": [ - "You conjure an oil filled rock and lob it at a point within range. The rock explodes, covering the surface of the ground 10 feet from the point in oil. Creatures within the area must make a Dexterity saving throw. They take {@damage 6d6} bludgeoning damage on a fail, and half as much on a success. The oil slick is rough terrain. The oil catches fire easily from torches or spells like firebolt, burning anyone standing in it for {@damage 4d6} fire damage. The oil slick last for the duration, or until it is lit on fire." + "You conjure an oil filled rock and lob it at a point within range. The rock explodes, covering the surface of the ground 10 feet from the point in oil. Creatures within the area must make a Dexterity saving throw. They take {@damage 6d6} bludgeoning damage on a fail, and half as much on a success. The oil slick is rough terrain. The oil catches fire easily from torches or spells like fire bolt, burning anyone standing in it for {@damage 4d6} fire damage. The oil slick last for the duration, or until it is lit on fire." ], "source": "divinityspells", "page": 1,