diff --git a/class/D&D Wiki; Swashbuckler.json b/class/D&D Wiki; Swashbuckler.json index a57eb31b48..8ceea55e8a 100644 --- a/class/D&D Wiki; Swashbuckler.json +++ b/class/D&D Wiki; Swashbuckler.json @@ -743,7 +743,7 @@ "name": "Concussive Bomb", "source": "SC", "featureType": [ - "MB" + "TB" ], "entries": [ "Creates a concussive shock-wave. All creatures within a 60 foot radius that have Line of Sight to the area must succeed on a Dexterity saving throw vs your ability save or be {@condition stunned}. All creatures must make a Wisdom save at the end of each of their turns to snap out of it." @@ -753,7 +753,7 @@ "name": "Fury Bomb", "source": "SC", "featureType": [ - "MB" + "TB" ], "entries": [ "Releases a cloud of gas. All creatures in a 20ft radius must succeed on a Constitution saving throw vs your ability save or fall under similar effects of the {@spell confusion} spell. All creatures must make a Wisdom save at the end of each of their turns to overcome the gas." @@ -763,7 +763,7 @@ "name": "Incendiary Bomb", "source": "SC", "featureType": [ - "MB" + "TB" ], "entries": [ "Creates a deadly explosion. All creatures in a 10ft radius must succeed on a Dexterity saving throw vs your ability save or take {@dice 6d10} fire damage, half as much on a successful save." @@ -773,7 +773,7 @@ "name": "Sleep Bomb", "source": "SC", "featureType": [ - "MB" + "TB" ], "entries": [ "Releases a cloud of gas. All creatures in a 30 foot radius must succeed on a Constitution saving throw vs your ability save or be knocked {@condition unconscious}. All creatures must make a Wisdom save at the end of each of their turns to overcome the gas. A sleeping creature awakens when attacked." @@ -1296,7 +1296,7 @@ "level": 15, "header": 2, "entries": [ - "Starting at 15th level, you learn to create more powerful {@filter bombs|optionalfeatures|Feature Type=MB}. To create these new bombs you must spend 50 gold pieces and spend 6 hours in a village, town, or city. You are only allowed to have one of each bomb at a time, they are too dangerous to give to others, and cannot be sold without raising suspicion. The radius of affect for all bombs you make with Explosives Expert increases by 5 feet and they may be thrown up to 40 feet. Furthermore, when creating the bombs listed under explosives expert ability, you roll a {@dice d6} plus 2 to determine how many bombs you create." + "Starting at 15th level, you learn to create more powerful {@filter bombs|optionalfeatures|Feature Type=TB}. To create these new bombs you must spend 50 gold pieces and spend 6 hours in a village, town, or city. You are only allowed to have one of each bomb at a time, they are too dangerous to give to others, and cannot be sold without raising suspicion. The radius of affect for all bombs you make with Explosives Expert increases by 5 feet and they may be thrown up to 40 feet. Furthermore, when creating the bombs listed under explosives expert ability, you roll a {@dice d6} plus 2 to determine how many bombs you create." ] }, {