From a53cd3f9c5e2107ab1138464f23616d58844ab77 Mon Sep 17 00:00:00 2001 From: TheGiddyLimit Date: Sun, 2 Apr 2023 23:29:57 +0100 Subject: [PATCH] chore: clean --- ...oughlysketchy; Detect Greater Balance.json | 5098 ++++++++--------- subclass/Thewtus; Path of the Cyborg.json | 538 +- 2 files changed, 2818 insertions(+), 2818 deletions(-) diff --git a/race/thoroughlysketchy; Detect Greater Balance.json b/race/thoroughlysketchy; Detect Greater Balance.json index 01e2be6820..55b4520c30 100644 --- a/race/thoroughlysketchy; Detect Greater Balance.json +++ b/race/thoroughlysketchy; Detect Greater Balance.json @@ -1,2550 +1,2550 @@ { - "_meta": { - "sources": [ - { - "json": "detect-greater-balance", - "full": "Detect Greater Balance", - "abbreviation": "DGB", - "authors": [ - "thoroughlysketchy", - "Eleazzanar", - "SwordMeow", - "Zagorath", - "James Musicus" - ], - "version": "2022.23.08", - "convertedBy": [ - "hakr14" - ], - "url": "https://docs.google.com/spreadsheets/d/1XQ9shwsH5tu2s4Nt4J2Lie-pY4_G8CYhjB-yuJ7FlTk/htmlview#" - } - ], - "dateAdded": 1679977911, - "dateLastModified": 1679977911 - }, - "race": [ - { - "source": "detect-greater-balance", - "name": "Aasimar", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S", - "M" - ], - "speed": 30, - "darkvision": 60, - "resist": [ - "radiant" - ], - "additionalSpells": [ - { - "ability": "cha", - "innate": { - "1": [ - "light#c" - ] - } - } - ], - "lineage": "VRGR", - "age": { - "mature": 20, - "max": 160 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/aasimar.mp3" - }, - "entries": [ - { - "type": "entries", - "name": "Size", - "entries": [ - "You are Medium or Small. You choose the size when you select this race." - ] - }, - { - "type": "entries", - "name": "Celestial Resistance", - "entries": [ - "You have resistance to radiant damage." - ] - }, - { - "type": "entries", - "name": "Darkvision", - "entries": [ - "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." - ] - }, - { - "type": "entries", - "name": "Healing Hands", - "entries": [ - "As an action, you can touch a creature and roll a number of d4s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait, you can't use it again until you finish a long rest." - ] - }, - { - "type": "entries", - "name": "Light Bearer", - "entries": [ - "You know the {@spell light} cantrip. Charisma is your spellcasting ability for it." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Bugbear", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": 30, - "darkvision": 60, - "skillProficiencies": [ - { - "stealth": true - } - ], - "traitTags": [ - "Powerful Build" - ], - "lineage": "VRGR", - "age": { - "mature": 16, - "max": 80 - }, - "creatureTypes": [ - "humanoid" - ], - "creatureTypeTags": [ - "goblinoid" - ], - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Creature Type", - "entries": [ - "You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid." - ] - }, - { - "type": "entries", - "name": "Darkvision", - "entries": [ - "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." - ] - }, - { - "type": "entries", - "name": "Fey Ancestry", - "entries": [ - "You have advantage on saving throws you make to avoid or end the {@condition charmed} condition on yourself." - ] - }, - { - "type": "entries", - "name": "Powerful Build", - "entries": [ - "You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift." - ] - }, - { - "type": "entries", - "name": "Sneaky", - "entries": [ - "You are proficient in the {@skill Stealth} skill. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature." - ] - } - ] - }, - { - "name": "Dragonborn (Gem)", - "source": "detect-greater-balance", - "lineage": "VRGR", - "size": [ - "M" - ], - "speed": 30, - "resist": [ - { - "choose": { - "from": [ - "force", - "radiant", - "psychic", - "thunder", - "necrotic" - ] - } - } - ], - "entries": [ - { - "type": "entries", - "name": "Gem Ancestry", - "entries": [ - "You have a gem dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Gem Ancestry table. This determines the damage type for your other traits, as shown in the table.", - { - "type": "table", - "caption": "Gem Ancestry", - "colLabels": [ - "Dragon", - "Damage Type" - ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" - ], - "rows": [ - [ - "Amethyst", - "Force" - ], - [ - "Crystal", - "Radiant" - ], - [ - "Emerald", - "Psychic" - ], - [ - "Sapphire", - "Thunder" - ], - [ - "Topaz", - "Necrotic" - ] - ] - } - ] - }, - { - "type": "entries", - "name": "Breath Weapon", - "entries": [ - "When you take the {@action Attack} action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes {@damage 1d10} damage of the type associated with your Gem Ancestry. On a successful save, it takes half as much damage. This damage increases by {@dice 1d10} when you reach 5th level ({@dice 2d10}), 11th level ({@dice 3d10}), and 17th level ({@dice 4d10}).", - "You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." - ] - }, - { - "type": "entries", - "name": "Draconic Resistance", - "entries": [ - "You have resistance to the damage type associated with your Gem Ancestry." - ] - }, - { - "type": "entries", - "name": "Gem Flight", - "entries": [ - "Starting at 5th level, you can use a bonus action to manifest spectral wings on your body. These wings last for 1 minute. For the duration, you gain a flying speed equal to your walking speed and can hover. Once you use this trait, you can't do so again until you finish a long rest." - ] - } - ], - "_versions": [ - { - "_template": { - "name": "Dragonborn (Gem; {{color}})", - "source": "FTD", - "_mod": { - "entries": [ - { - "mode": "removeArr", - "names": "Gem Ancestry" - }, - { - "mode": "replaceArr", - "replace": "Breath Weapon", - "items": { - "type": "entries", - "name": "Breath Weapon", - "entries": [ - "When you take the {@action Attack} action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes {@damage 1d10} {{damageType}} damage. On a successful save, it takes half as much damage. This damage increases by {@dice 1d10} when you reach 5th level ({@dice 2d10}), 11th level ({@dice 3d10}), and 17th level ({@dice 4d10}).", - "You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." - ] - } - }, - { - "mode": "replaceArr", - "replace": "Draconic Resistance", - "items": { - "type": "entries", - "name": "Draconic Resistance", - "entries": [ - "You have resistance to {{damageType}} damage." - ] - } - } - ] - } - }, - "_implementations": [ - { - "_variables": { - "color": "Amethyst", - "damageType": "force" - }, - "resist": [ - "force" - ] - }, - { - "_variables": { - "color": "Crystal", - "damageType": "radiant" - }, - "resist": [ - "radiant" - ] - }, - { - "_variables": { - "color": "Emerald", - "damageType": "psychic" - }, - "resist": [ - "psychic" - ] - }, - { - "_variables": { - "color": "Sapphire", - "damageType": "thunder" - }, - "resist": [ - "thunder" - ] - }, - { - "_variables": { - "color": "Topaz", - "damageType": "necrotic" - }, - "resist": [ - "necrotic" - ] - } - ] - } - ], - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Dwarf", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": 30, - "darkvision": 60, - "weaponProficiencies": [ - { - "battleaxe|phb": true, - "handaxe|phb": true, - "light hammer|phb": true, - "warhammer|phb": true - } - ], - "traitTags": [ - "Tool Proficiency" - ], - "toolProficiencies": [ - { - "choose": { - "count": 1, - "from": [ - "brewer's supplies", - "mason's tools", - "smith's tools" - ] - } - } - ], - "resist": [ - "poison" - ], - "lineage": "VRGR", - "age": { - "mature": 20, - "max": 350 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/dwarf.mp3" - }, - "entries": [ - { - "name": "Age", - "type": "entries", - "entries": [ - "Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years." - ] - }, - { - "type": "entries", - "name": "Size", - "entries": [ - "Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium." - ] - }, - { - "name": "Speed", - "entries": [ - "Your speed is not reduced by wearing heavy armor." - ], - "type": "entries" - }, - { - "name": "Darkvision", - "entries": [ - "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." - ], - "type": "entries" - }, - { - "name": "Dwarven Resilience", - "entries": [ - "You have advantage on saving throws against poison, and you have resistance against poison damage." - ], - "type": "entries" - }, - { - "name": "Dwarven Combat Training", - "entries": [ - "You have proficiency with the {@item battleaxe|phb}, {@item handaxe|phb}, {@item light hammer|phb}, and {@item warhammer|phb}." - ], - "type": "entries" - }, - { - "name": "Tool Proficiency", - "entries": [ - "You gain proficiency with the artisan's tools of your choice: {@item Smith's tools|phb}, {@item brewer's supplies|phb}, or {@item mason's tools|phb}." - ], - "type": "entries" - }, - { - "name": "Stonecunning", - "entries": [ - "Whenever you make an Intelligence ({@skill History}) check related to the origin of stonework, you are considered proficient in the {@skill History} skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus." - ], - "type": "entries" - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Fairy", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S" - ], - "speed": { - "walk": 30, - "fly": 30 - }, - "additionalSpells": [ - { - "ability": { - "choose": [ - "int", - "wis", - "cha" - ] - }, - "innate": { - "_": [ - "druidcraft#c" - ], - "3": { - "daily": { - "1e": [ - "faerie fire" - ] - } - } - }, - "prepared": { - "3": [ - "faerie fire" - ] - } - } - ], - "creatureTypes": [ - "fey" - ], - "lineage": "VRGR", - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Creature Type", - "entries": [ - "You are a Fey." - ] - }, - { - "type": "entries", - "name": "Fairy Magic", - "entries": [ - "You know the {@spell druidcraft} cantrip. Starting at 3rd level, you can cast the {@spell faerie fire} spell with this trait. Once you cast {@spell faerie fire} with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.", - "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." - ] - }, - { - "type": "entries", - "name": "Flight", - "entries": [ - "Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Gnome", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S" - ], - "speed": 30, - "darkvision": 60, - "lineage": "VRGR", - "age": { - "mature": 40, - "max": 500 - }, - "creatureTypes": [ - "humanoid" - ], - "creatureTypeTags": [ - "gnome" - ], - "traitTags": [ - "Uncommon Race" - ], - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/gnome.mp3" - }, - "entries": [ - { - "name": "Age", - "type": "entries", - "entries": [ - "Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years." - ] - }, - { - "type": "entries", - "name": "Size", - "entries": [ - "Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small." - ] - }, - { - "name": "Darkvision", - "entries": [ - "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." - ], - "type": "entries" - }, - { - "name": "Gnome Cunning", - "entries": [ - "You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic." - ], - "type": "entries" - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Grung", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S" - ], - "speed": { - "walk": 30, - "climb": 30 - }, - "resist": [ - "poison" - ], - "traitTags": [ - "Amphibious" - ], - "lineage": "VRGR", - "age": { - "mature": 1, - "max": 50 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Amphibious", - "entries": [ - "You can breathe air and water." - ] - }, - { - "type": "entries", - "name": "Poison Resilience", - "entries": [ - "You're resistant to poison damage and have advantage on saving throws against the {@condition poisoned} condition." - ] - }, - { - "type": "entries", - "name": "Poisonous Skin", - "entries": [ - "As a bonus action, you can release a powerful toxin from your pores. This toxin maintains its potency for 1 minute.", - "Any creature other than a grung that grapples you or otherwise comes into direct contact with your skin must succeed on a Constitution saving throw (DC = 8 + your Constitution modifier + your proficiency bonus) or become {@condition poisoned} for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", - "You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." - ] - }, - { - "type": "entries", - "name": "Standing Leap", - "entries": [ - "Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Halfling", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S" - ], - "speed": 30, - "lineage": "VRGR", - "age": { - "mature": 20, - "max": 250 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/halfling.mp3" - }, - "entries": [ - { - "type": "entries", - "name": "Lucky", - "entries": [ - "When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll." - ] - }, - { - "type": "entries", - "name": "Brave", - "entries": [ - "You have advantage on saving throws against being {@condition frightened}." - ] - }, - { - "type": "entries", - "name": "Halfling Nimbleness", - "entries": [ - "You can move through the space of any creature that is of a size larger than yours." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Human", - "ability": [ - { - "str": 1, - "dex": 1, - "con": 1, - "int": 1, - "wis": 1, - "cha": 1 - } - ], - "size": [ - "M" - ], - "speed": 30, - "skillProficiencies": [ - { - "choose": { - "count": 1 - } - } - ], - "traitTags": [ - "Skill Proficiency" - ], - "age": { - "mature": 20, - "max": 100 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/human.mp3" - }, - "entries": [ - { - "type": "entries", - "name": "Skills", - "entries": [ - "You gain proficiency in one skill of your choice." - ] - }, - { - "type": "entries", - "name": "Tenacity", - "entries": [ - "When you make an ability check, attack roll, or saving throw and have disadvantage on the roll, you can cancel the disadvantage for that roll. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." - ] - }, - { - "type": "entries", - "name": "Languages", - "entries": [ - "You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Human, Variant", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": 30, - "skillProficiencies": [ - { - "choose": { - "count": 1 - } - } - ], - "traitTags": [ - "Skill Proficiency" - ], - "feats": [ - { - "any": 1 - } - ], - "age": { - "mature": 20, - "max": 100 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "soundClip": { - "type": "internal", - "path": "races/human.mp3" - }, - "entries": [ - { - "type": "entries", - "name": "Skills", - "entries": [ - "You gain proficiency in one skill of your choice." - ] - }, - { - "type": "entries", - "name": "Tenacity", - "entries": [ - "When you make an ability check, attack roll, or saving throw and have disadvantage on the roll, you can cancel the disadvantage for that roll. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." - ] - }, - { - "type": "entries", - "name": "Feat", - "entries": [ - "You gain one {@filter feat|feats|ability bonus=str;dex;con;int;wis;cha} of your choice. The feat must increase an ability score." - ] - }, - { - "type": "entries", - "name": "Languages", - "entries": [ - "You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Locathah", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": { - "walk": 30, - "swim": 30 - }, - "traitTags": [ - "Natural Armor", - "Skill Proficiency" - ], - "skillProficiencies": [ - { - "athletics": true, - "perception": true - } - ], - "lineage": "VRGR", - "age": { - "mature": 10, - "max": 80 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "name": "Natural Armor", - "entries": [ - "You have tough, scaly skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor." - ], - "type": "entries" - }, - { - "name": "Observant & Athletic", - "entries": [ - "You have proficiency in the {@skill Athletics} and {@skill Perception} skills." - ], - "type": "entries" - }, - { - "name": "Leviathan Will", - "entries": [ - "You have advantage on saving throws against being {@condition charmed}, {@condition frightened}, {@condition paralyzed}, {@condition poisoned}, {@condition stunned}, or put to sleep." - ], - "type": "entries" - } - ], - "foundryEffects": [ - { - "name": "Natural Armor", - "transfer": true, - "changes": [ - { - "key": "system.attributes.ac.formula", - "mode": "OVERRIDE", - "value": "max(12, @attributes.ac.armor) + @attributes.ac.dex" - }, - { - "key": "system.attributes.ac.calc", - "mode": "OVERRIDE", - "value": "custom" - } - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Minotaur", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": 30, - "traitTags": [ - "Natural Weapon" - ], - "lineage": "VRGR", - "age": { - "mature": 17, - "max": 150 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Horns", - "entries": [ - "You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals {@damage 1d6} + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike." - ] - }, - { - "type": "entries", - "name": "Charge", - "entries": [ - "If you move at least 20 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your horns." - ] - }, - { - "type": "entries", - "name": "Hammering Horns", - "entries": [ - "Immediately after you make a melee attack against a creature on your turn, you can use a bonus action to attempt to push that target with your horns. The target must be within 5 feet of you and no more than one size larger than you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you can push it up to 10 feet away from you." - ] - }, - { - "type": "entries", - "name": "Labyrinthine Recall", - "entries": [ - "You always know which direction is north, and you have advantage on any Wisdom ({@skill Survival}) check you make to navigate or track." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Satyr", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "M" - ], - "speed": 35, - "skillProficiencies": [ - { - "perception": true, - "performance": true - } - ], - "toolProficiencies": [ - { - "musical instrument": true - } - ], - "traitTags": [ - "Natural Weapon", - "Skill Proficiency", - "Tool Proficiency" - ], - "creatureTypes": [ - "fey" - ], - "lineage": "VRGR", - "age": { - "mature": 20, - "max": 100 - }, - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Creature Type", - "entries": [ - "You are a Fey." - ] - }, - { - "type": "entries", - "name": "Ram", - "entries": [ - "You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals {@damage 1d6} + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike." - ] - }, - { - "type": "entries", - "name": "Magic Resistance", - "entries": [ - "You have advantage on Intelligence, Wisdom, and Charsima saving throws against spells." - ] - }, - { - "type": "entries", - "name": "Mirthful Leaps", - "entries": [ - "Whenever you make a long jump or a high jump, you can roll a {@dice d8} and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as usual." - ] - }, - { - "type": "entries", - "name": "Reveler", - "entries": [ - "As an embodiment of revelry, you have proficiency in the {@skill Performance} and {@skill Persuasion} skills, and you have proficiency with one {@item musical instrument|PHB} of your choice." - ] - } - ] - }, - { - "source": "detect-greater-balance", - "name": "Yuan-Ti", - "ability": [ - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 2, - 1 - ] - } - } - }, - { - "choose": { - "weighted": { - "from": [ - "str", - "dex", - "con", - "int", - "wis", - "cha" - ], - "weights": [ - 1, - 1, - 1 - ] - } - } - } - ], - "size": [ - "S", - "M" - ], - "speed": 30, - "darkvision": 60, - "resist": [ - "poison" - ], - "additionalSpells": [ - { - "ability": { - "choose": [ - "int", - "wis", - "cha" - ] - }, - "innate": { - "_": [ - "poison spray#c", - "animal friendship" - ], - "3": { - "daily": { - "1e": [ - "suggestion" - ] - } - } - }, - "prepared": { - "3": { - "daily": { - "1e": [ - "suggestion" - ] - } - } - } - } - ], - "lineage": "VRGR", - "languageProficiencies": [ - { - "common": true, - "anyStandard": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Size", - "entries": [ - "You are Medium or Small. You choose the size when you select this race." - ] - }, - { - "type": "entries", - "name": "Darkvision", - "entries": [ - "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." - ] - }, - { - "type": "entries", - "name": "Magic Resistance", - "entries": [ - "You have advantage on Intelligence, Wisdom, and Charisma saving throws against spells." - ] - }, - { - "type": "entries", - "name": "Poison Resilience", - "entries": [ - "You have advantage on saving throws you make to avoid or end the {@condition poisoned} condition on yourself. You also have resistance to poison damage." - ] - }, - { - "type": "entries", - "name": "Serpentine Spellcasting", - "entries": [ - "You know the {@spell poison spray} cantrip. You can cast {@spell animal friendship} an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast {@spell suggestion} with this trait. Once you cast it, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.", - "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." - ] - } - ] - } - ], - "subrace": [ - { - "raceSource": "detect-greater-balance", - "raceName": "Aasimar", - "source": "detect-greater-balance", - "name": "Fallen", - "entries": [ - { - "type": "entries", - "name": "Haunting Shroud", - "entries": [ - "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. For the duration, a creature that starts its turn within 10 feet of you and can see you must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become {@condition frightened} of you until the start of its next turn. If a creature's saving throw is successful, the creature is immune to being frightened by your Haunting Shroud for the next 24 hours.", - "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", - "Once you use this trait, you can't use it again until you finish a long rest." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Aasimar", - "source": "detect-greater-balance", - "name": "Protector", - "entries": [ - { - "type": "entries", - "name": "Radiant Soul", - "entries": [ - "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back.", - "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", - "Once you use this trait, you can't use it again until you finish a long rest." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Aasimar", - "source": "detect-greater-balance", - "name": "Scourge", - "entries": [ - { - "type": "entries", - "name": "Radiant Consumption", - "entries": [ - "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you.", - "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to your level. In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", - "Once you use this trait, you can't use it again until you finish a long rest." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Bugbear", - "source": "detect-greater-balance", - "name": "Long-Limbed", - "entries": [ - { - "type": "entries", - "name": "Long-Limbed", - "entries": [ - "When you make a melee attack on your turn, your reach for it is 5 feet greater than normal." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Bugbear", - "source": "detect-greater-balance", - "name": "Surprise Attack", - "entries": [ - { - "type": "entries", - "name": "Surprise Attack", - "entries": [ - "If you hit a creature with an attack roll, the creature takes an extra {@damage 2d6} damage if it hasn't taken a turn yet in the current combat." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Dwarf", - "source": "detect-greater-balance", - "name": "Duergar", - "darkvision": 120, - "additionalSpells": [ - { - "ability": "int", - "innate": { - "3": { - "daily": { - "1e": [ - "enlarge/reduce" - ] - } - }, - "5": { - "daily": { - "1e": [ - "invisibility" - ] - } - } - } - } - ], - "entries": [ - { - "name": "Superior Darkvision", - "entries": [ - "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." - ], - "data": { - "overwrite": "Darkvision" - }, - "type": "entries" - }, - { - "name": "Duergar Resilience", - "entries": [ - "You have advantage on saving throws against poison, and you have resistance against poison damage. You also have advantage on saving throws against illusions and against being {@condition charmed} or {@condition paralyzed}." - ], - "data": { - "overwrite": "Dwarven Resilience" - }, - "type": "entries" - }, - { - "name": "Duergar Magic", - "entries": [ - "When you reach 3rd level, you can cast the {@spell Enlarge/Reduce} spell on yourself once with this trait, using only the spell's enlarge option. When you reach 5th level, you can cast the {@spell Invisibility} spell on yourself once with this trait. You don't need material components for either spell, and you can't cast them while you're in direct sunlight, although sunlight has no effect on them once cast. You regain the ability to cast these spells with this trait when you finish a long rest. Intelligence is your spellcasting ability for these spells." - ], - "type": "entries" - }, - { - "name": "Light Sensitivity", - "entries": [ - "You have disadvantage on Wisdom ({@skill Perception}) checks that rely on sight when trying to perceive something in an area of bright light." - ], - "type": "entries" - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Dwarf", - "source": "detect-greater-balance", - "name": "Hill", - "entries": [ - { - "type": "entries", - "name": "Dwarven Toughness", - "entries": [ - "Your hit point maximum increases by 1, and it increases by 1 every time you gain a level." - ] - } - ], - "foundryEffects": [ - { - "name": "Dwarven Toughness", - "changes": [ - { - "key": "system.attributes.hp.bonuses.level", - "mode": "ADD", - "value": 1 - } - ], - "transfer": true - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Dwarf", - "source": "detect-greater-balance", - "name": "Mountain", - "traitTags": [ - "Armor Proficiency", - "Tool Proficiency" - ], - "armorProficiencies": [ - { - "light": true, - "medium": true - } - ], - "entries": [ - { - "type": "entries", - "name": "Dwarven Armor Training", - "entries": [ - "You have proficiency with light and medium armor." - ] - } - ] - }, - { - "raceSource": "PHB", - "raceName": "Elf", - "source": "detect-greater-balance", - "name": "Drow", - "ability": [ - { - "dex": 2, - "cha": 1 - } - ], - "darkvision": 120, - "weaponProficiencies": [ - { - "rapier|phb": true, - "shortsword|phb": true, - "hand crossbow|phb": true - } - ], - "additionalSpells": [ - { - "ability": "cha", - "innate": { - "_": [ - "dancing lights#c" - ], - "3": { - "daily": { - "1e": [ - "faerie fire" - ] - } - }, - "5": { - "daily": { - "1e": [ - "darkness" - ] - } - } - } - } - ], - "entries": [ - { - "name": "Superior Darkvision", - "entries": [ - "Accustomed to the depths of the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." - ], - "data": { - "overwrite": "Darkvision" - }, - "type": "entries" - }, - { - "name": "Light Sensitivity", - "entries": [ - "You have disadvantage on Wisdom ({@skill Perception}) checks that rely on sight when trying to perceive something in an area of bright light." - ], - "type": "entries" - }, - { - "name": "Drow Magic", - "entries": [ - "You know the {@spell dancing lights} cantrip. When you reach 3rd level, you can cast the {@spell faerie fire} spell once with this trait; you regain the ability to cast it when you finish a long rest. When you reach 5th level, you can also cast the {@spell darkness} spell once per day with this trait; you regain the ability to cast it when you finish a long rest. Charisma is your spellcasting ability for these spells." - ], - "type": "entries" - }, - { - "name": "Drow Weapon Training", - "entries": [ - "You have proficiency with {@item rapier|phb|rapiers}, {@item shortsword|phb|shortswords}, and {@item hand crossbow|phb|hand crossbows}." - ], - "type": "entries" - } - ], - "alias": [ - "Elf (Dark)" - ] - }, - { - "raceSource": "PHB", - "raceName": "Elf", - "source": "detect-greater-balance", - "name": "Eladrin", - "ability": [ - { - "dex": 2, - "cha": 1 - } - ], - "entries": [ - "{@i Choose your eladrin's season: autumn, winter, spring, or summer. When finishing a long rest, you can change your season. See the \"Info\" tab for more information.}", - { - "type": "entries", - "name": "Fey Step", - "entries": [ - "As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a long rest.", - "When you reach 3rd level, your Fey Step gains an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Charisma modifier:", - { - "type": "list", - "style": "list-hang-notitle", - "items": [ - { - "type": "item", - "name": "Autumn", - "entry": "Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be {@condition charmed} by you for 1 minute, or until you or your companions deal any damage to it." - }, - { - "type": "item", - "name": "Winter", - "entry": "When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be {@condition frightened} of you until the end of your next turn." - }, - { - "type": "item", - "name": "Spring", - "entry": "When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you." - }, - { - "type": "item", - "name": "Summer", - "entry": "Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you takes fire damage equal to your Charisma modifier (minimum of 1 damage)." - } - ] - } - ] - } - ] - }, - { - "raceSource": "PHB", - "raceName": "Elf", - "source": "detect-greater-balance", - "name": "Shadar-Kai", - "ability": [ - { - "dex": 2, - "con": 1 - } - ], - "entries": [ - { - "type": "entries", - "name": "Blessing of the Raven Queen", - "entries": [ - "As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a long rest.", - "Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Gnome", - "source": "detect-greater-balance", - "name": "Deep", - "darkvision": 120, - "additionalSpells": [ - { - "ability": { - "choose": [ - "int", - "wis", - "cha" - ] - }, - "innate": { - "3": { - "daily": { - "1e": [ - "disguise self" - ] - } - }, - "5": { - "daily": { - "1e": [ - "nondetection" - ] - } - } - }, - "prepared": { - "3": [ - "disguise self" - ], - "5": [ - "nondetection" - ] - } - } - ], - "entries": [ - { - "type": "entries", - "name": "Superior Darkvision", - "entries": [ - "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." - ], - "data": { - "overwrite": "Darkvision" - } - }, - { - "type": "entries", - "name": "Stone Camouflage", - "entries": [ - "You have advantage on Dexterity ({@skill Stealth}) checks to hide in rocky terrain." - ] - }, - { - "type": "entries", - "name": "Gift of the Svirfneblin", - "entries": [ - "Starting at 3rd level, you can cast the {@spell disguise self} spell with this trait. Starting at 5th level, you can also cast the {@spell nondetection} spell with it, without requiring a material component. Once you cast either of these spells with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast these using spell slots you have of the appropriate level.", - "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." - ] - } - ], - "alias": [ - "Gnome (Svirfneblin)" - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Gnome", - "source": "detect-greater-balance", - "name": "Forest", - "additionalSpells": [ - { - "ability": "int", - "known": { - "_": [ - "minor illusion#c" - ] - } - } - ], - "entries": [ - { - "type": "entries", - "name": "Natural Illusionist", - "entries": [ - "You know the {@spell minor illusion} cantrip. Intelligence is your spellcasting ability for it." - ] - }, - { - "type": "entries", - "name": "Speak with Small Beasts", - "entries": [ - "Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts. Forest gnomes love animals and often keep squirrels, badgers, rabbits, moles, woodpeckers, and other creatures as beloved pets." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Gnome", - "source": "detect-greater-balance", - "name": "Rock", - "toolProficiencies": [ - { - "tinker's tools": true - } - ], - "traitTags": [ - "Tool Proficiency" - ], - "entries": [ - { - "type": "entries", - "name": "Artificer's Lore", - "entries": [ - "Whenever you make an Intelligence ({@skill History}) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply." - ] - }, - { - "type": "entries", - "name": "Tinker", - "entries": [ - "You have proficiency with artisan's tools ({@item tinker's tools|phb}). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.", - "When you create a device, choose one of the following options:", - { - "type": "entries", - "name": "Clockwork Toy", - "entries": [ - "This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents." - ] - }, - { - "type": "entries", - "name": "Fire Starter", - "entries": [ - "The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action." - ] - }, - { - "type": "entries", - "name": "Music Box", - "entries": [ - "When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song's end or when it is closed." - ] - } - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Halfling", - "source": "detect-greater-balance", - "name": "Lightfoot", - "entries": [ - { - "type": "entries", - "name": "Naturally Stealthy", - "entries": [ - "You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you." - ] - } - ] - }, - { - "raceSource": "detect-greater-balance", - "raceName": "Halfling", - "source": "detect-greater-balance", - "name": "Stout", - "resist": [ - "poison" - ], - "entries": [ - { - "type": "entries", - "name": "Stout Resilience", - "entries": [ - "You have advantage on saving throws against poison, and you have resistance against poison damage." - ] - } - ] - } - ], - "foundryRaceFeature": [ - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Aasimar", - "name": "Healing Hands", - "system": { - "actionType": "heal", - "activation": { - "type": "action", - "cost": 1 - }, - "damage.parts": [ - [ - "(@prof)d4", - "healing" - ] - ], - "range.units": "touch", - "uses": { - "value": 1, - "max": 1, - "per": "lr" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Aasimar (Fallen)", - "name": "Haunting Shroud", - "system": { - "actionType": "save", - "activation": { - "type": "action", - "cost": 1 - }, - "duration": { - "value": 1, - "units": "minute" - }, - "range": { - "value": 10, - "units": "ft" - }, - "save": { - "ability": "wis", - "scaling": "cha" - }, - "target.type": "self", - "uses": { - "max": "@details.level >= 3", - "per": "lr" - } - }, - "effects": [ - { - "changes": [], - "duration": { - "seconds": 60 - }, - "flags": { - "ActiveAuras": { - "aura": "Enemy", - "hostile": true, - "ignoreSelf": true, - "isAura": true, - "radius": 10 - } - }, - "disabled": true, - "transfer": true - } - ] - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Aasimar (Protector)", - "name": "Radiant Soul", - "system": { - "actionType": "save", - "activation": { - "type": "action", - "cost": 1 - }, - "duration": { - "value": 1, - "units": "minute" - }, - "target.type": "self", - "uses": { - "max": "@details.level >= 3", - "per": "lr" - } - }, - "effects": [ - { - "changes": [ - { - "key": "system.attributes.movement.fly", - "mode": "UPGRADE", - "value": "@attributes.movement.walk" - } - ], - "duration": { - "seconds": 60 - }, - "disabled": true, - "transfer": true - } - ] - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Aasimar (Scourge)", - "name": "Radiant Consumption", - "system": { - "actionType": "save", - "activation": { - "type": "action", - "cost": 1 - }, - "damage.parts": [ - [ - "@details.level", - "radiant" - ] - ], - "duration": { - "value": 1, - "units": "minute" - }, - "range": { - "value": 10, - "units": "ft" - }, - "target.type": "self", - "uses": { - "max": "@details.level >= 3", - "per": "lr" - } - }, - "effects": [ - { - "changes": [], - "duration": { - "seconds": 60 - }, - "flags": { - "ActiveAuras": { - "aura": "Enemy", - "ignoreSelf": true, - "isAura": true, - "radius": 10 - } - }, - "disabled": true, - "transfer": true - } - ] - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Bugbear (Surprise Attack)", - "name": "Surprise Attack", - "system": { - "actionType": "other", - "activation": { - "condition": "When you hit a creature that hasn't taken a turn yet in the current combat with an attack roll", - "type": "special" - }, - "damage.parts": [ - [ - "2d6", - "" - ] - ] - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Dwarf (Duergar)", - "name": "Duergar Magic", - "system": { - "activation.type": null, - "uses": { - "value": 0, - "max": 0, - "per": "" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Elf (Drow)", - "name": "Drow Magic", - "system": { - "activation.type": null, - "uses": { - "value": 0, - "max": 0, - "per": "" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Elf (Eladrin)", - "name": "Fey Step", - "system": { - "ability": "cha", - "actionType": "util", - "activation": { - "cost": 1, - "type": "bonus" - }, - "damage.parts": [ - [ - "max(1, @mod)", - "fire" - ] - ], - "range": { - "value": 30, - "units": "ft" - }, - "save": { - "ability": "wis", - "scaling": "cha" - }, - "uses": { - "value": 1, - "max": 1, - "per": "lr" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Fairy", - "name": "Fairy Magic", - "system": { - "activation.type": null, - "uses": { - "value": 0, - "max": 0, - "per": "" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Gnome (Deep)", - "name": "Gift of the Svirfneblin", - "system": { - "activation.type": null, - "uses": { - "value": 0, - "max": 0, - "per": "" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Gnome (Rock)", - "name": "Tinker", - "system": { - "activation": { - "cost": 1, - "type": "hour" - }, - "duration": { - "value": 24, - "units": "hour" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Grung", - "name": "Poisonous Skin", - "system": { - "actionType": "save", - "activation": { - "cost": 1, - "type": "bonus" - }, - "duration": { - "value": 1, - "units": "minute" - }, - "save": { - "ability": "con", - "scaling": "con" - }, - "uses": { - "max": "@prof", - "per": "lr" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Minotaur", - "name": "Horns", - "system": { - "ability": "str", - "actionType": "mwak", - "activation": { - "cost": 1, - "type": "action" - }, - "damage.parts": [ - [ - "1d6 + @mod", - "piercing" - ] - ] - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Minotaur", - "name": "Hammering Horns", - "system": { - "actionType": "save", - "activation": { - "cost": 1, - "type": "bonus" - }, - "save": { - "ability": "str", - "scaling": "str" - } - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Satyr", - "name": "Ram", - "system": { - "ability": "str", - "actionType": "mwak", - "activation": { - "cost": 1, - "type": "action" - }, - "damage.parts": [ - [ - "1d6 + @mod", - "bludgeoning" - ] - ] - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Satyr", - "name": "Mirthful Leaps", - "system": { - "activation": { - "type": "special", - "condition": "Whenever you make a long jump or a high jump" - }, - "formula": "1d8" - } - }, - { - "source": "detect-greater-balance", - "raceSource": "detect-greater-balance", - "raceName": "Yuan-Ti", - "name": "Serpentine Spellcasting", - "system": { - "activation.type": null, - "uses": { - "value": 0, - "max": 0, - "per": "" - } - } - } - ] -} \ No newline at end of file + "_meta": { + "sources": [ + { + "json": "detect-greater-balance", + "full": "Detect Greater Balance", + "abbreviation": "DGB", + "authors": [ + "thoroughlysketchy", + "Eleazzanar", + "SwordMeow", + "Zagorath", + "James Musicus" + ], + "version": "2022.23.08", + "convertedBy": [ + "hakr14" + ], + "url": "https://docs.google.com/spreadsheets/d/1XQ9shwsH5tu2s4Nt4J2Lie-pY4_G8CYhjB-yuJ7FlTk/htmlview#" + } + ], + "dateAdded": 1679977911, + "dateLastModified": 1679977911 + }, + "race": [ + { + "source": "detect-greater-balance", + "name": "Aasimar", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S", + "M" + ], + "speed": 30, + "darkvision": 60, + "resist": [ + "radiant" + ], + "additionalSpells": [ + { + "ability": "cha", + "innate": { + "1": [ + "light#c" + ] + } + } + ], + "lineage": "VRGR", + "age": { + "mature": 20, + "max": 160 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/aasimar.mp3" + }, + "entries": [ + { + "type": "entries", + "name": "Size", + "entries": [ + "You are Medium or Small. You choose the size when you select this race." + ] + }, + { + "type": "entries", + "name": "Celestial Resistance", + "entries": [ + "You have resistance to radiant damage." + ] + }, + { + "type": "entries", + "name": "Darkvision", + "entries": [ + "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." + ] + }, + { + "type": "entries", + "name": "Healing Hands", + "entries": [ + "As an action, you can touch a creature and roll a number of d4s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait, you can't use it again until you finish a long rest." + ] + }, + { + "type": "entries", + "name": "Light Bearer", + "entries": [ + "You know the {@spell light} cantrip. Charisma is your spellcasting ability for it." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Bugbear", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": 30, + "darkvision": 60, + "skillProficiencies": [ + { + "stealth": true + } + ], + "traitTags": [ + "Powerful Build" + ], + "lineage": "VRGR", + "age": { + "mature": 16, + "max": 80 + }, + "creatureTypes": [ + "humanoid" + ], + "creatureTypeTags": [ + "goblinoid" + ], + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Creature Type", + "entries": [ + "You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid." + ] + }, + { + "type": "entries", + "name": "Darkvision", + "entries": [ + "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." + ] + }, + { + "type": "entries", + "name": "Fey Ancestry", + "entries": [ + "You have advantage on saving throws you make to avoid or end the {@condition charmed} condition on yourself." + ] + }, + { + "type": "entries", + "name": "Powerful Build", + "entries": [ + "You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift." + ] + }, + { + "type": "entries", + "name": "Sneaky", + "entries": [ + "You are proficient in the {@skill Stealth} skill. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature." + ] + } + ] + }, + { + "name": "Dragonborn (Gem)", + "source": "detect-greater-balance", + "lineage": "VRGR", + "size": [ + "M" + ], + "speed": 30, + "resist": [ + { + "choose": { + "from": [ + "force", + "radiant", + "psychic", + "thunder", + "necrotic" + ] + } + } + ], + "entries": [ + { + "type": "entries", + "name": "Gem Ancestry", + "entries": [ + "You have a gem dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Gem Ancestry table. This determines the damage type for your other traits, as shown in the table.", + { + "type": "table", + "caption": "Gem Ancestry", + "colLabels": [ + "Dragon", + "Damage Type" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "Amethyst", + "Force" + ], + [ + "Crystal", + "Radiant" + ], + [ + "Emerald", + "Psychic" + ], + [ + "Sapphire", + "Thunder" + ], + [ + "Topaz", + "Necrotic" + ] + ] + } + ] + }, + { + "type": "entries", + "name": "Breath Weapon", + "entries": [ + "When you take the {@action Attack} action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes {@damage 1d10} damage of the type associated with your Gem Ancestry. On a successful save, it takes half as much damage. This damage increases by {@dice 1d10} when you reach 5th level ({@dice 2d10}), 11th level ({@dice 3d10}), and 17th level ({@dice 4d10}).", + "You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." + ] + }, + { + "type": "entries", + "name": "Draconic Resistance", + "entries": [ + "You have resistance to the damage type associated with your Gem Ancestry." + ] + }, + { + "type": "entries", + "name": "Gem Flight", + "entries": [ + "Starting at 5th level, you can use a bonus action to manifest spectral wings on your body. These wings last for 1 minute. For the duration, you gain a flying speed equal to your walking speed and can hover. Once you use this trait, you can't do so again until you finish a long rest." + ] + } + ], + "_versions": [ + { + "_template": { + "name": "Dragonborn (Gem; {{color}})", + "source": "FTD", + "_mod": { + "entries": [ + { + "mode": "removeArr", + "names": "Gem Ancestry" + }, + { + "mode": "replaceArr", + "replace": "Breath Weapon", + "items": { + "type": "entries", + "name": "Breath Weapon", + "entries": [ + "When you take the {@action Attack} action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes {@damage 1d10} {{damageType}} damage. On a successful save, it takes half as much damage. This damage increases by {@dice 1d10} when you reach 5th level ({@dice 2d10}), 11th level ({@dice 3d10}), and 17th level ({@dice 4d10}).", + "You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." + ] + } + }, + { + "mode": "replaceArr", + "replace": "Draconic Resistance", + "items": { + "type": "entries", + "name": "Draconic Resistance", + "entries": [ + "You have resistance to {{damageType}} damage." + ] + } + } + ] + } + }, + "_implementations": [ + { + "_variables": { + "color": "Amethyst", + "damageType": "force" + }, + "resist": [ + "force" + ] + }, + { + "_variables": { + "color": "Crystal", + "damageType": "radiant" + }, + "resist": [ + "radiant" + ] + }, + { + "_variables": { + "color": "Emerald", + "damageType": "psychic" + }, + "resist": [ + "psychic" + ] + }, + { + "_variables": { + "color": "Sapphire", + "damageType": "thunder" + }, + "resist": [ + "thunder" + ] + }, + { + "_variables": { + "color": "Topaz", + "damageType": "necrotic" + }, + "resist": [ + "necrotic" + ] + } + ] + } + ], + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Dwarf", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": 30, + "darkvision": 60, + "weaponProficiencies": [ + { + "battleaxe|phb": true, + "handaxe|phb": true, + "light hammer|phb": true, + "warhammer|phb": true + } + ], + "traitTags": [ + "Tool Proficiency" + ], + "toolProficiencies": [ + { + "choose": { + "count": 1, + "from": [ + "brewer's supplies", + "mason's tools", + "smith's tools" + ] + } + } + ], + "resist": [ + "poison" + ], + "lineage": "VRGR", + "age": { + "mature": 20, + "max": 350 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/dwarf.mp3" + }, + "entries": [ + { + "name": "Age", + "type": "entries", + "entries": [ + "Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years." + ] + }, + { + "type": "entries", + "name": "Size", + "entries": [ + "Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium." + ] + }, + { + "name": "Speed", + "entries": [ + "Your speed is not reduced by wearing heavy armor." + ], + "type": "entries" + }, + { + "name": "Darkvision", + "entries": [ + "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." + ], + "type": "entries" + }, + { + "name": "Dwarven Resilience", + "entries": [ + "You have advantage on saving throws against poison, and you have resistance against poison damage." + ], + "type": "entries" + }, + { + "name": "Dwarven Combat Training", + "entries": [ + "You have proficiency with the {@item battleaxe|phb}, {@item handaxe|phb}, {@item light hammer|phb}, and {@item warhammer|phb}." + ], + "type": "entries" + }, + { + "name": "Tool Proficiency", + "entries": [ + "You gain proficiency with the artisan's tools of your choice: {@item Smith's tools|phb}, {@item brewer's supplies|phb}, or {@item mason's tools|phb}." + ], + "type": "entries" + }, + { + "name": "Stonecunning", + "entries": [ + "Whenever you make an Intelligence ({@skill History}) check related to the origin of stonework, you are considered proficient in the {@skill History} skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus." + ], + "type": "entries" + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Fairy", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S" + ], + "speed": { + "walk": 30, + "fly": 30 + }, + "additionalSpells": [ + { + "ability": { + "choose": [ + "int", + "wis", + "cha" + ] + }, + "innate": { + "3": { + "daily": { + "1e": [ + "faerie fire" + ] + } + }, + "_": [ + "druidcraft#c" + ] + }, + "prepared": { + "3": [ + "faerie fire" + ] + } + } + ], + "creatureTypes": [ + "fey" + ], + "lineage": "VRGR", + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Creature Type", + "entries": [ + "You are a Fey." + ] + }, + { + "type": "entries", + "name": "Fairy Magic", + "entries": [ + "You know the {@spell druidcraft} cantrip. Starting at 3rd level, you can cast the {@spell faerie fire} spell with this trait. Once you cast {@spell faerie fire} with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.", + "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." + ] + }, + { + "type": "entries", + "name": "Flight", + "entries": [ + "Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Gnome", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S" + ], + "speed": 30, + "darkvision": 60, + "lineage": "VRGR", + "age": { + "mature": 40, + "max": 500 + }, + "creatureTypes": [ + "humanoid" + ], + "creatureTypeTags": [ + "gnome" + ], + "traitTags": [ + "Uncommon Race" + ], + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/gnome.mp3" + }, + "entries": [ + { + "name": "Age", + "type": "entries", + "entries": [ + "Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years." + ] + }, + { + "type": "entries", + "name": "Size", + "entries": [ + "Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small." + ] + }, + { + "name": "Darkvision", + "entries": [ + "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." + ], + "type": "entries" + }, + { + "name": "Gnome Cunning", + "entries": [ + "You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic." + ], + "type": "entries" + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Grung", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S" + ], + "speed": { + "walk": 30, + "climb": 30 + }, + "resist": [ + "poison" + ], + "traitTags": [ + "Amphibious" + ], + "lineage": "VRGR", + "age": { + "mature": 1, + "max": 50 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Amphibious", + "entries": [ + "You can breathe air and water." + ] + }, + { + "type": "entries", + "name": "Poison Resilience", + "entries": [ + "You're resistant to poison damage and have advantage on saving throws against the {@condition poisoned} condition." + ] + }, + { + "type": "entries", + "name": "Poisonous Skin", + "entries": [ + "As a bonus action, you can release a powerful toxin from your pores. This toxin maintains its potency for 1 minute.", + "Any creature other than a grung that grapples you or otherwise comes into direct contact with your skin must succeed on a Constitution saving throw (DC = 8 + your Constitution modifier + your proficiency bonus) or become {@condition poisoned} for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", + "You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." + ] + }, + { + "type": "entries", + "name": "Standing Leap", + "entries": [ + "Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Halfling", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S" + ], + "speed": 30, + "lineage": "VRGR", + "age": { + "mature": 20, + "max": 250 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/halfling.mp3" + }, + "entries": [ + { + "type": "entries", + "name": "Lucky", + "entries": [ + "When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll." + ] + }, + { + "type": "entries", + "name": "Brave", + "entries": [ + "You have advantage on saving throws against being {@condition frightened}." + ] + }, + { + "type": "entries", + "name": "Halfling Nimbleness", + "entries": [ + "You can move through the space of any creature that is of a size larger than yours." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Human", + "ability": [ + { + "str": 1, + "dex": 1, + "con": 1, + "int": 1, + "wis": 1, + "cha": 1 + } + ], + "size": [ + "M" + ], + "speed": 30, + "skillProficiencies": [ + { + "choose": { + "count": 1 + } + } + ], + "traitTags": [ + "Skill Proficiency" + ], + "age": { + "mature": 20, + "max": 100 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/human.mp3" + }, + "entries": [ + { + "type": "entries", + "name": "Skills", + "entries": [ + "You gain proficiency in one skill of your choice." + ] + }, + { + "type": "entries", + "name": "Tenacity", + "entries": [ + "When you make an ability check, attack roll, or saving throw and have disadvantage on the roll, you can cancel the disadvantage for that roll. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." + ] + }, + { + "type": "entries", + "name": "Languages", + "entries": [ + "You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Human, Variant", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": 30, + "skillProficiencies": [ + { + "choose": { + "count": 1 + } + } + ], + "traitTags": [ + "Skill Proficiency" + ], + "feats": [ + { + "any": 1 + } + ], + "age": { + "mature": 20, + "max": 100 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "soundClip": { + "type": "internal", + "path": "races/human.mp3" + }, + "entries": [ + { + "type": "entries", + "name": "Skills", + "entries": [ + "You gain proficiency in one skill of your choice." + ] + }, + { + "type": "entries", + "name": "Tenacity", + "entries": [ + "When you make an ability check, attack roll, or saving throw and have disadvantage on the roll, you can cancel the disadvantage for that roll. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest." + ] + }, + { + "type": "entries", + "name": "Feat", + "entries": [ + "You gain one {@filter feat|feats|ability bonus=str;dex;con;int;wis;cha} of your choice. The feat must increase an ability score." + ] + }, + { + "type": "entries", + "name": "Languages", + "entries": [ + "You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Locathah", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": { + "walk": 30, + "swim": 30 + }, + "traitTags": [ + "Natural Armor", + "Skill Proficiency" + ], + "skillProficiencies": [ + { + "athletics": true, + "perception": true + } + ], + "lineage": "VRGR", + "age": { + "mature": 10, + "max": 80 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "name": "Natural Armor", + "entries": [ + "You have tough, scaly skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor." + ], + "type": "entries" + }, + { + "name": "Observant & Athletic", + "entries": [ + "You have proficiency in the {@skill Athletics} and {@skill Perception} skills." + ], + "type": "entries" + }, + { + "name": "Leviathan Will", + "entries": [ + "You have advantage on saving throws against being {@condition charmed}, {@condition frightened}, {@condition paralyzed}, {@condition poisoned}, {@condition stunned}, or put to sleep." + ], + "type": "entries" + } + ], + "foundryEffects": [ + { + "name": "Natural Armor", + "transfer": true, + "changes": [ + { + "key": "system.attributes.ac.formula", + "mode": "OVERRIDE", + "value": "max(12, @attributes.ac.armor) + @attributes.ac.dex" + }, + { + "key": "system.attributes.ac.calc", + "mode": "OVERRIDE", + "value": "custom" + } + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Minotaur", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": 30, + "traitTags": [ + "Natural Weapon" + ], + "lineage": "VRGR", + "age": { + "mature": 17, + "max": 150 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Horns", + "entries": [ + "You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals {@damage 1d6} + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike." + ] + }, + { + "type": "entries", + "name": "Charge", + "entries": [ + "If you move at least 20 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your horns." + ] + }, + { + "type": "entries", + "name": "Hammering Horns", + "entries": [ + "Immediately after you make a melee attack against a creature on your turn, you can use a bonus action to attempt to push that target with your horns. The target must be within 5 feet of you and no more than one size larger than you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you can push it up to 10 feet away from you." + ] + }, + { + "type": "entries", + "name": "Labyrinthine Recall", + "entries": [ + "You always know which direction is north, and you have advantage on any Wisdom ({@skill Survival}) check you make to navigate or track." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Satyr", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "M" + ], + "speed": 35, + "skillProficiencies": [ + { + "perception": true, + "performance": true + } + ], + "toolProficiencies": [ + { + "musical instrument": true + } + ], + "traitTags": [ + "Natural Weapon", + "Skill Proficiency", + "Tool Proficiency" + ], + "creatureTypes": [ + "fey" + ], + "lineage": "VRGR", + "age": { + "mature": 20, + "max": 100 + }, + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Creature Type", + "entries": [ + "You are a Fey." + ] + }, + { + "type": "entries", + "name": "Ram", + "entries": [ + "You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals {@damage 1d6} + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike." + ] + }, + { + "type": "entries", + "name": "Magic Resistance", + "entries": [ + "You have advantage on Intelligence, Wisdom, and Charsima saving throws against spells." + ] + }, + { + "type": "entries", + "name": "Mirthful Leaps", + "entries": [ + "Whenever you make a long jump or a high jump, you can roll a {@dice d8} and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as usual." + ] + }, + { + "type": "entries", + "name": "Reveler", + "entries": [ + "As an embodiment of revelry, you have proficiency in the {@skill Performance} and {@skill Persuasion} skills, and you have proficiency with one {@item musical instrument|PHB} of your choice." + ] + } + ] + }, + { + "source": "detect-greater-balance", + "name": "Yuan-Ti", + "ability": [ + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 2, + 1 + ] + } + } + }, + { + "choose": { + "weighted": { + "from": [ + "str", + "dex", + "con", + "int", + "wis", + "cha" + ], + "weights": [ + 1, + 1, + 1 + ] + } + } + } + ], + "size": [ + "S", + "M" + ], + "speed": 30, + "darkvision": 60, + "resist": [ + "poison" + ], + "additionalSpells": [ + { + "ability": { + "choose": [ + "int", + "wis", + "cha" + ] + }, + "innate": { + "3": { + "daily": { + "1e": [ + "suggestion" + ] + } + }, + "_": [ + "poison spray#c", + "animal friendship" + ] + }, + "prepared": { + "3": { + "daily": { + "1e": [ + "suggestion" + ] + } + } + } + } + ], + "lineage": "VRGR", + "languageProficiencies": [ + { + "common": true, + "anyStandard": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Size", + "entries": [ + "You are Medium or Small. You choose the size when you select this race." + ] + }, + { + "type": "entries", + "name": "Darkvision", + "entries": [ + "You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray." + ] + }, + { + "type": "entries", + "name": "Magic Resistance", + "entries": [ + "You have advantage on Intelligence, Wisdom, and Charisma saving throws against spells." + ] + }, + { + "type": "entries", + "name": "Poison Resilience", + "entries": [ + "You have advantage on saving throws you make to avoid or end the {@condition poisoned} condition on yourself. You also have resistance to poison damage." + ] + }, + { + "type": "entries", + "name": "Serpentine Spellcasting", + "entries": [ + "You know the {@spell poison spray} cantrip. You can cast {@spell animal friendship} an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast {@spell suggestion} with this trait. Once you cast it, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.", + "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." + ] + } + ] + } + ], + "subrace": [ + { + "raceSource": "detect-greater-balance", + "raceName": "Aasimar", + "source": "detect-greater-balance", + "name": "Fallen", + "entries": [ + { + "type": "entries", + "name": "Haunting Shroud", + "entries": [ + "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. For the duration, a creature that starts its turn within 10 feet of you and can see you must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become {@condition frightened} of you until the start of its next turn. If a creature's saving throw is successful, the creature is immune to being frightened by your Haunting Shroud for the next 24 hours.", + "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", + "Once you use this trait, you can't use it again until you finish a long rest." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Aasimar", + "source": "detect-greater-balance", + "name": "Protector", + "entries": [ + { + "type": "entries", + "name": "Radiant Soul", + "entries": [ + "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back.", + "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", + "Once you use this trait, you can't use it again until you finish a long rest." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Aasimar", + "source": "detect-greater-balance", + "name": "Scourge", + "entries": [ + { + "type": "entries", + "name": "Radiant Consumption", + "entries": [ + "Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you.", + "Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to your level. In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.", + "Once you use this trait, you can't use it again until you finish a long rest." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Bugbear", + "source": "detect-greater-balance", + "name": "Long-Limbed", + "entries": [ + { + "type": "entries", + "name": "Long-Limbed", + "entries": [ + "When you make a melee attack on your turn, your reach for it is 5 feet greater than normal." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Bugbear", + "source": "detect-greater-balance", + "name": "Surprise Attack", + "entries": [ + { + "type": "entries", + "name": "Surprise Attack", + "entries": [ + "If you hit a creature with an attack roll, the creature takes an extra {@damage 2d6} damage if it hasn't taken a turn yet in the current combat." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Dwarf", + "source": "detect-greater-balance", + "name": "Duergar", + "darkvision": 120, + "additionalSpells": [ + { + "ability": "int", + "innate": { + "3": { + "daily": { + "1e": [ + "enlarge/reduce" + ] + } + }, + "5": { + "daily": { + "1e": [ + "invisibility" + ] + } + } + } + } + ], + "entries": [ + { + "name": "Superior Darkvision", + "entries": [ + "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." + ], + "data": { + "overwrite": "Darkvision" + }, + "type": "entries" + }, + { + "name": "Duergar Resilience", + "entries": [ + "You have advantage on saving throws against poison, and you have resistance against poison damage. You also have advantage on saving throws against illusions and against being {@condition charmed} or {@condition paralyzed}." + ], + "data": { + "overwrite": "Dwarven Resilience" + }, + "type": "entries" + }, + { + "name": "Duergar Magic", + "entries": [ + "When you reach 3rd level, you can cast the {@spell Enlarge/Reduce} spell on yourself once with this trait, using only the spell's enlarge option. When you reach 5th level, you can cast the {@spell Invisibility} spell on yourself once with this trait. You don't need material components for either spell, and you can't cast them while you're in direct sunlight, although sunlight has no effect on them once cast. You regain the ability to cast these spells with this trait when you finish a long rest. Intelligence is your spellcasting ability for these spells." + ], + "type": "entries" + }, + { + "name": "Light Sensitivity", + "entries": [ + "You have disadvantage on Wisdom ({@skill Perception}) checks that rely on sight when trying to perceive something in an area of bright light." + ], + "type": "entries" + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Dwarf", + "source": "detect-greater-balance", + "name": "Hill", + "entries": [ + { + "type": "entries", + "name": "Dwarven Toughness", + "entries": [ + "Your hit point maximum increases by 1, and it increases by 1 every time you gain a level." + ] + } + ], + "foundryEffects": [ + { + "name": "Dwarven Toughness", + "changes": [ + { + "key": "system.attributes.hp.bonuses.level", + "mode": "ADD", + "value": 1 + } + ], + "transfer": true + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Dwarf", + "source": "detect-greater-balance", + "name": "Mountain", + "traitTags": [ + "Armor Proficiency", + "Tool Proficiency" + ], + "armorProficiencies": [ + { + "light": true, + "medium": true + } + ], + "entries": [ + { + "type": "entries", + "name": "Dwarven Armor Training", + "entries": [ + "You have proficiency with light and medium armor." + ] + } + ] + }, + { + "raceSource": "PHB", + "raceName": "Elf", + "source": "detect-greater-balance", + "name": "Drow", + "ability": [ + { + "dex": 2, + "cha": 1 + } + ], + "darkvision": 120, + "weaponProficiencies": [ + { + "rapier|phb": true, + "shortsword|phb": true, + "hand crossbow|phb": true + } + ], + "additionalSpells": [ + { + "ability": "cha", + "innate": { + "3": { + "daily": { + "1e": [ + "faerie fire" + ] + } + }, + "5": { + "daily": { + "1e": [ + "darkness" + ] + } + }, + "_": [ + "dancing lights#c" + ] + } + } + ], + "entries": [ + { + "name": "Superior Darkvision", + "entries": [ + "Accustomed to the depths of the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." + ], + "data": { + "overwrite": "Darkvision" + }, + "type": "entries" + }, + { + "name": "Light Sensitivity", + "entries": [ + "You have disadvantage on Wisdom ({@skill Perception}) checks that rely on sight when trying to perceive something in an area of bright light." + ], + "type": "entries" + }, + { + "name": "Drow Magic", + "entries": [ + "You know the {@spell dancing lights} cantrip. When you reach 3rd level, you can cast the {@spell faerie fire} spell once with this trait; you regain the ability to cast it when you finish a long rest. When you reach 5th level, you can also cast the {@spell darkness} spell once per day with this trait; you regain the ability to cast it when you finish a long rest. Charisma is your spellcasting ability for these spells." + ], + "type": "entries" + }, + { + "name": "Drow Weapon Training", + "entries": [ + "You have proficiency with {@item rapier|phb|rapiers}, {@item shortsword|phb|shortswords}, and {@item hand crossbow|phb|hand crossbows}." + ], + "type": "entries" + } + ], + "alias": [ + "Elf (Dark)" + ] + }, + { + "raceSource": "PHB", + "raceName": "Elf", + "source": "detect-greater-balance", + "name": "Eladrin", + "ability": [ + { + "dex": 2, + "cha": 1 + } + ], + "entries": [ + "{@i Choose your eladrin's season: autumn, winter, spring, or summer. When finishing a long rest, you can change your season. See the \"Info\" tab for more information.}", + { + "type": "entries", + "name": "Fey Step", + "entries": [ + "As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a long rest.", + "When you reach 3rd level, your Fey Step gains an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Charisma modifier:", + { + "type": "list", + "style": "list-hang-notitle", + "items": [ + { + "type": "item", + "name": "Autumn", + "entry": "Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be {@condition charmed} by you for 1 minute, or until you or your companions deal any damage to it." + }, + { + "type": "item", + "name": "Winter", + "entry": "When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be {@condition frightened} of you until the end of your next turn." + }, + { + "type": "item", + "name": "Spring", + "entry": "When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you." + }, + { + "type": "item", + "name": "Summer", + "entry": "Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you takes fire damage equal to your Charisma modifier (minimum of 1 damage)." + } + ] + } + ] + } + ] + }, + { + "raceSource": "PHB", + "raceName": "Elf", + "source": "detect-greater-balance", + "name": "Shadar-Kai", + "ability": [ + { + "dex": 2, + "con": 1 + } + ], + "entries": [ + { + "type": "entries", + "name": "Blessing of the Raven Queen", + "entries": [ + "As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a long rest.", + "Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Gnome", + "source": "detect-greater-balance", + "name": "Deep", + "darkvision": 120, + "additionalSpells": [ + { + "ability": { + "choose": [ + "int", + "wis", + "cha" + ] + }, + "innate": { + "3": { + "daily": { + "1e": [ + "disguise self" + ] + } + }, + "5": { + "daily": { + "1e": [ + "nondetection" + ] + } + } + }, + "prepared": { + "3": [ + "disguise self" + ], + "5": [ + "nondetection" + ] + } + } + ], + "entries": [ + { + "type": "entries", + "name": "Superior Darkvision", + "entries": [ + "Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray." + ], + "data": { + "overwrite": "Darkvision" + } + }, + { + "type": "entries", + "name": "Stone Camouflage", + "entries": [ + "You have advantage on Dexterity ({@skill Stealth}) checks to hide in rocky terrain." + ] + }, + { + "type": "entries", + "name": "Gift of the Svirfneblin", + "entries": [ + "Starting at 3rd level, you can cast the {@spell disguise self} spell with this trait. Starting at 5th level, you can also cast the {@spell nondetection} spell with it, without requiring a material component. Once you cast either of these spells with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast these using spell slots you have of the appropriate level.", + "Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race)." + ] + } + ], + "alias": [ + "Gnome (Svirfneblin)" + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Gnome", + "source": "detect-greater-balance", + "name": "Forest", + "additionalSpells": [ + { + "ability": "int", + "known": { + "_": [ + "minor illusion#c" + ] + } + } + ], + "entries": [ + { + "type": "entries", + "name": "Natural Illusionist", + "entries": [ + "You know the {@spell minor illusion} cantrip. Intelligence is your spellcasting ability for it." + ] + }, + { + "type": "entries", + "name": "Speak with Small Beasts", + "entries": [ + "Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts. Forest gnomes love animals and often keep squirrels, badgers, rabbits, moles, woodpeckers, and other creatures as beloved pets." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Gnome", + "source": "detect-greater-balance", + "name": "Rock", + "toolProficiencies": [ + { + "tinker's tools": true + } + ], + "traitTags": [ + "Tool Proficiency" + ], + "entries": [ + { + "type": "entries", + "name": "Artificer's Lore", + "entries": [ + "Whenever you make an Intelligence ({@skill History}) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply." + ] + }, + { + "type": "entries", + "name": "Tinker", + "entries": [ + "You have proficiency with artisan's tools ({@item tinker's tools|phb}). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.", + "When you create a device, choose one of the following options:", + { + "type": "entries", + "name": "Clockwork Toy", + "entries": [ + "This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents." + ] + }, + { + "type": "entries", + "name": "Fire Starter", + "entries": [ + "The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action." + ] + }, + { + "type": "entries", + "name": "Music Box", + "entries": [ + "When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song's end or when it is closed." + ] + } + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Halfling", + "source": "detect-greater-balance", + "name": "Lightfoot", + "entries": [ + { + "type": "entries", + "name": "Naturally Stealthy", + "entries": [ + "You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you." + ] + } + ] + }, + { + "raceSource": "detect-greater-balance", + "raceName": "Halfling", + "source": "detect-greater-balance", + "name": "Stout", + "resist": [ + "poison" + ], + "entries": [ + { + "type": "entries", + "name": "Stout Resilience", + "entries": [ + "You have advantage on saving throws against poison, and you have resistance against poison damage." + ] + } + ] + } + ], + "foundryRaceFeature": [ + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Aasimar", + "name": "Healing Hands", + "system": { + "actionType": "heal", + "activation": { + "type": "action", + "cost": 1 + }, + "damage.parts": [ + [ + "(@prof)d4", + "healing" + ] + ], + "range.units": "touch", + "uses": { + "value": 1, + "max": 1, + "per": "lr" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Aasimar (Fallen)", + "name": "Haunting Shroud", + "system": { + "actionType": "save", + "activation": { + "type": "action", + "cost": 1 + }, + "duration": { + "value": 1, + "units": "minute" + }, + "range": { + "value": 10, + "units": "ft" + }, + "save": { + "ability": "wis", + "scaling": "cha" + }, + "target.type": "self", + "uses": { + "max": "@details.level >= 3", + "per": "lr" + } + }, + "effects": [ + { + "changes": [], + "duration": { + "seconds": 60 + }, + "flags": { + "ActiveAuras": { + "aura": "Enemy", + "hostile": true, + "ignoreSelf": true, + "isAura": true, + "radius": 10 + } + }, + "disabled": true, + "transfer": true + } + ] + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Aasimar (Protector)", + "name": "Radiant Soul", + "system": { + "actionType": "save", + "activation": { + "type": "action", + "cost": 1 + }, + "duration": { + "value": 1, + "units": "minute" + }, + "target.type": "self", + "uses": { + "max": "@details.level >= 3", + "per": "lr" + } + }, + "effects": [ + { + "changes": [ + { + "key": "system.attributes.movement.fly", + "mode": "UPGRADE", + "value": "@attributes.movement.walk" + } + ], + "duration": { + "seconds": 60 + }, + "disabled": true, + "transfer": true + } + ] + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Aasimar (Scourge)", + "name": "Radiant Consumption", + "system": { + "actionType": "save", + "activation": { + "type": "action", + "cost": 1 + }, + "damage.parts": [ + [ + "@details.level", + "radiant" + ] + ], + "duration": { + "value": 1, + "units": "minute" + }, + "range": { + "value": 10, + "units": "ft" + }, + "target.type": "self", + "uses": { + "max": "@details.level >= 3", + "per": "lr" + } + }, + "effects": [ + { + "changes": [], + "duration": { + "seconds": 60 + }, + "flags": { + "ActiveAuras": { + "aura": "Enemy", + "ignoreSelf": true, + "isAura": true, + "radius": 10 + } + }, + "disabled": true, + "transfer": true + } + ] + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Bugbear (Surprise Attack)", + "name": "Surprise Attack", + "system": { + "actionType": "other", + "activation": { + "condition": "When you hit a creature that hasn't taken a turn yet in the current combat with an attack roll", + "type": "special" + }, + "damage.parts": [ + [ + "2d6", + "" + ] + ] + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Dwarf (Duergar)", + "name": "Duergar Magic", + "system": { + "activation.type": null, + "uses": { + "value": 0, + "max": 0, + "per": "" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Elf (Drow)", + "name": "Drow Magic", + "system": { + "activation.type": null, + "uses": { + "value": 0, + "max": 0, + "per": "" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Elf (Eladrin)", + "name": "Fey Step", + "system": { + "ability": "cha", + "actionType": "util", + "activation": { + "cost": 1, + "type": "bonus" + }, + "damage.parts": [ + [ + "max(1, @mod)", + "fire" + ] + ], + "range": { + "value": 30, + "units": "ft" + }, + "save": { + "ability": "wis", + "scaling": "cha" + }, + "uses": { + "value": 1, + "max": 1, + "per": "lr" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Fairy", + "name": "Fairy Magic", + "system": { + "activation.type": null, + "uses": { + "value": 0, + "max": 0, + "per": "" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Gnome (Deep)", + "name": "Gift of the Svirfneblin", + "system": { + "activation.type": null, + "uses": { + "value": 0, + "max": 0, + "per": "" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Gnome (Rock)", + "name": "Tinker", + "system": { + "activation": { + "cost": 1, + "type": "hour" + }, + "duration": { + "value": 24, + "units": "hour" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Grung", + "name": "Poisonous Skin", + "system": { + "actionType": "save", + "activation": { + "cost": 1, + "type": "bonus" + }, + "duration": { + "value": 1, + "units": "minute" + }, + "save": { + "ability": "con", + "scaling": "con" + }, + "uses": { + "max": "@prof", + "per": "lr" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Minotaur", + "name": "Horns", + "system": { + "ability": "str", + "actionType": "mwak", + "activation": { + "cost": 1, + "type": "action" + }, + "damage.parts": [ + [ + "1d6 + @mod", + "piercing" + ] + ] + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Minotaur", + "name": "Hammering Horns", + "system": { + "actionType": "save", + "activation": { + "cost": 1, + "type": "bonus" + }, + "save": { + "ability": "str", + "scaling": "str" + } + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Satyr", + "name": "Ram", + "system": { + "ability": "str", + "actionType": "mwak", + "activation": { + "cost": 1, + "type": "action" + }, + "damage.parts": [ + [ + "1d6 + @mod", + "bludgeoning" + ] + ] + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Satyr", + "name": "Mirthful Leaps", + "system": { + "activation": { + "type": "special", + "condition": "Whenever you make a long jump or a high jump" + }, + "formula": "1d8" + } + }, + { + "source": "detect-greater-balance", + "raceSource": "detect-greater-balance", + "raceName": "Yuan-Ti", + "name": "Serpentine Spellcasting", + "system": { + "activation.type": null, + "uses": { + "value": 0, + "max": 0, + "per": "" + } + } + } + ] +} diff --git a/subclass/Thewtus; Path of the Cyborg.json b/subclass/Thewtus; Path of the Cyborg.json index e52e7439db..1b6beebbe8 100644 --- a/subclass/Thewtus; Path of the Cyborg.json +++ b/subclass/Thewtus; Path of the Cyborg.json @@ -1,269 +1,269 @@ -{ - "_meta": { - "sources": [ - { - "json": "CyborgBarbarian", - "abbreviation": "CybHB", - "full": "Path of the Cyborg Barbarian", - "authors": [ - "Thewtus" - ], - "convertedBy": [ - "Thewtus" - ], - "version": "1.0" - } - ], - "dateAdded": 1680304574, - "dateLastModified": 1680304574 - }, - "subclass": [ - { - "name": "Path of the Cyborg", - "source": "CyborgBarbarian", - "shortName": "Cyborg", - "className": "Barbarian", - "spellcastingAbility": "int", - "classSource": "PHB", - "subclassFeatures": [ - "Path of the Cyborg|Barbarian||Cyborg|CyborgBarbarian|3", - "Version 2.0|Barbarian||Cyborg|CyborgBarbarian|6", - "Version 3.0|Barbarian||Cyborg|CyborgBarbarian|10", - "Singularity|Barbarian||Cyborg|CyborgBarbarian|14" - ] - } - ], - "subclassFeature": [ - { - "name": "Path of the Cyborg", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 3, - "entries": [ - "Some may find the limitations of the flesh suffocating, and wish to augment their physical might by tempering their bodies with metals to become more than a mere mortal. These are ones who walk the Path of the Cyborg, forgoing their original limbs for the power of cold iron and steel.", - "There are many ways a Barbarian can augment themselves, be it through a (possibly) experienced doctor/technician, via magical means, or by doing it by hand. Cyborgs cannot hide their body modifications, and may naturally intimidate others.", - { - "type": "refSubclassFeature", - "subclassFeature": "Overdrive|Barbarian||Cyborg|CyborgBarbarian|3" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Cybernetic Enhancements|Barbarian||Cyborg|CyborgBarbarian|3" - } - ] - }, - { - "name": "Overdrive", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 3, - "header": 1, - "entries": [ - "Starting at 3rd level, you forgo your ability to rage for overloading your technological enhancements with power. You gain the Overdrive ability - which functions like rage except:", - { - "type": "list", - "items": [ - "Number of rages is replaced by Overdrive charges, each turn of being in Overdrive costs one charge at the beginning of your turn. It costs one charge to enter Overdrive.", - "# of charges = rages + intelligence modifier (if positive).", - "Your rage no longer ends if you have not attacked or taken damage, however it will end if a spell such as {@spell dispel magic} or an E.M.P/technology disabling attack is used on you." - ] - } - ] - }, - { - "name": "Cybernetic Enhancements", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 3, - "header": 1, - "entries": [ - "You get 2 enhancemnets, I'll add more flavor text later", - { - "type": "entries", - "name": "Brain SSD", - "entries": [ - "Grain proficiency in Intelligence saving throws, or another saving throw if you are already proficent." - ] - }, - { - "type": "entries", - "name": "Enhanced Eyes", - "entries": [ - "You gain darkvision of 60ft; As an action, you may use your eyes to see magic (as if using {@spell truesight}), infrared and heat, or X-Ray through solid objects up to 1 foot wide." - ] - }, - { - "type": "entries", - "name": "High-Pressure Grip", - "entries": [ - "You gain a +2 bonus on rolls to {@action grapple}.", - " While Overdriving: The {@condition grappled} creature takes {@dice 1d6} force damage at the start of its turn." - ] - }, - { - "type": "entries", - "name": "Magnetic Palms", - "entries": [ - "You can attract small magnetic objects to your hands.", - " While Overdriving: You can attract up to medium sized magnetic objects into your hands." - ] - }, - { - "type": "entries", - "name": "Reinforced Chestplate", - "entries": [ - "You gain a +1 bonus to AC.", - " While Overdriving: Advantage versus being knocked {@condition prone} or forcefully moved." - ] - }, - { - "type": "entries", - "name": "Steel Arms", - "entries": [ - "Your unarmed attacks deal {@dice 1d6} damage. You can lift up to 100lbs more than you could before, and have advantage on strength checks related to lifting or moving heavy objects", - " While Overdriving: You can use the {@action Attack} action to throw a same-sized or smaller foe up to 15 feet away from you, dealing {@dice 2d6} force damage." - ] - }, - { - "type": "entries", - "name": "Overclock", - "entries": [ - "You may continue Overdriving when you have 0 Overdrive charges remaining.", - " While Overclocking: You take {@dice 1d6} damage at the start of your turn and you can no longer be healed." - ] - }, - { - "type": "entries", - "name": "Weapon Assimilation", - "entries": [ - "You replace one of your limbs with a one-handed weapon that you are proficient in. You always have access to this weapon and do not need to equip it. When you take the {@action Attack} action with this weapon, add {@dice 1d4} to your attack roll. You may swap this weapon with another one every level up", - " While Overdriving: You may make an {@action Attack} using this weapon as a bonus action, provided you have not used this weapon as an attack." - ] - } - ] - }, - { - "name": "Version 2.0", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 6, - "header": 2, - "entries": [ - "Starting at 6th level, you gain access to more cybernetic upgrades.", - "You gain up to 2 additional cybernetic enhancements from this list or the previous list.", - { - "type": "entries", - "name": "Discharged Fingers", - "entries": [ - "You gain access to the {@spell shocking grasp} cantrip, which can be used while Overdriving.", - " While Overdriving: You gain access to {@spell lightning lure|tce} and {@spell thunderclap|xge}, which can only be used during Overdrive.", - { - "type": "abilityDc", - "name": "Spell", - "attributes": [ - "int" - ] - }, - { - "type": "abilityAttackMod", - "name": "Spell", - "attributes": [ - "int" - ] - } - ] - }, - { - "type": "entries", - "name": "Overdrive Battery", - "entries": [ - "You gain +3 maximum Overdrive charges and you recover 3 charges after a short rest." - ] - } - ] - }, - { - "name": "Version 3.0", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 10, - "header": 2, - "entries": [ - "Starting at 10th level, you gain access to more... extreme cybernetic upgrades.", - "You gain up to 2 additional cybernetic enhancements from this list or any previous list.", - { - "type": "entries", - "name": "Advanced Exoskeleton", - "entries": [ - "You gain proficiency in Heavy Armor and can benefit from Fast Movement while wearing it. You can also remove/don armor as an action." - ] - }, - { - "type": "entries", - "name": "Magnetism", - "entries": [ - "[requires Magnetic Palms] You can split off the metal portions of your body from each other using magnetism. You can move any portion of your body (such as a hand) up to 10 feet away from your body." - ] - }, - { - "type": "entries", - "name": "Nanomachines", - "entries": [ - "As a reaction before you get attacked, you can expend one Overdrive charge to gain a +5 AC to all attacks (including the triggering attack) until the start of your next turn. You also instantly begin Overdriving if you are not already." - ] - } - ] - }, - { - "name": "Singularity", - "source": "CyborgBarbarian", - "className": "Barbarian", - "classSource": "PHB", - "subclassShortName": "Cyborg", - "subclassSource": "CyborgBarbarian", - "level": 14, - "header": 2, - "entries": [ - "Starting at 14th level, you become the ultimate combination of technology and flesh.", - "You gain 1 cybernetic enhancement from this list or any previous list and 1 additional enhancement from a previous list.", - { - "type": "entries", - "name": "Plastic Surgery", - "entries": [ - "You gain +1 to your Charisma score (can't go above 20) and gain proficiency in Charisma saving throws and one of the following skills: {@skill Deception}, {@skill Intimidation}, {@skill Performance}, {@skill Persuasion}." - ] - }, - { - "type": "entries", - "name": "30k Amp Hotwire", - "entries": [ - "[requires Discharged Fingers] You gain access to the {@spell lightning bolt} and {@spell thunder step|xge} spells at 3rd level at the cost of 2 Overdrive charges.", - " While Overdriving: You may cast these spells and can upcast to 4th level at the cost of 3 Overdrive charges." - ] - }, - { - "type": "entries", - "name": "Supercomputer Brain", - "entries": [ - "You gain +4 to your Intelligence score, your maximum for this score is now 24." - ] - } - ] - } - ] -} \ No newline at end of file +{ + "_meta": { + "sources": [ + { + "json": "CyborgBarbarian", + "abbreviation": "CybHB", + "full": "Path of the Cyborg Barbarian", + "authors": [ + "Thewtus" + ], + "convertedBy": [ + "Thewtus" + ], + "version": "1.0" + } + ], + "dateAdded": 1680304574, + "dateLastModified": 1680304574 + }, + "subclass": [ + { + "name": "Path of the Cyborg", + "source": "CyborgBarbarian", + "shortName": "Cyborg", + "className": "Barbarian", + "spellcastingAbility": "int", + "classSource": "PHB", + "subclassFeatures": [ + "Path of the Cyborg|Barbarian||Cyborg|CyborgBarbarian|3", + "Version 2.0|Barbarian||Cyborg|CyborgBarbarian|6", + "Version 3.0|Barbarian||Cyborg|CyborgBarbarian|10", + "Singularity|Barbarian||Cyborg|CyborgBarbarian|14" + ] + } + ], + "subclassFeature": [ + { + "name": "Path of the Cyborg", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 3, + "entries": [ + "Some may find the limitations of the flesh suffocating, and wish to augment their physical might by tempering their bodies with metals to become more than a mere mortal. These are ones who walk the Path of the Cyborg, forgoing their original limbs for the power of cold iron and steel.", + "There are many ways a Barbarian can augment themselves, be it through a (possibly) experienced doctor/technician, via magical means, or by doing it by hand. Cyborgs cannot hide their body modifications, and may naturally intimidate others.", + { + "type": "refSubclassFeature", + "subclassFeature": "Overdrive|Barbarian||Cyborg|CyborgBarbarian|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Cybernetic Enhancements|Barbarian||Cyborg|CyborgBarbarian|3" + } + ] + }, + { + "name": "Overdrive", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 3, + "header": 1, + "entries": [ + "Starting at 3rd level, you forgo your ability to rage for overloading your technological enhancements with power. You gain the Overdrive ability - which functions like rage except:", + { + "type": "list", + "items": [ + "Number of rages is replaced by Overdrive charges, each turn of being in Overdrive costs one charge at the beginning of your turn. It costs one charge to enter Overdrive.", + "# of charges = rages + intelligence modifier (if positive).", + "Your rage no longer ends if you have not attacked or taken damage, however it will end if a spell such as {@spell dispel magic} or an E.M.P/technology disabling attack is used on you." + ] + } + ] + }, + { + "name": "Cybernetic Enhancements", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 3, + "header": 1, + "entries": [ + "You get 2 enhancemnets, I'll add more flavor text later", + { + "type": "entries", + "name": "Brain SSD", + "entries": [ + "Grain proficiency in Intelligence saving throws, or another saving throw if you are already proficent." + ] + }, + { + "type": "entries", + "name": "Enhanced Eyes", + "entries": [ + "You gain darkvision of 60ft; As an action, you may use your eyes to see magic (as if using {@spell truesight}), infrared and heat, or X-Ray through solid objects up to 1 foot wide." + ] + }, + { + "type": "entries", + "name": "High-Pressure Grip", + "entries": [ + "You gain a +2 bonus on rolls to {@action grapple}.", + " While Overdriving: The {@condition grappled} creature takes {@dice 1d6} force damage at the start of its turn." + ] + }, + { + "type": "entries", + "name": "Magnetic Palms", + "entries": [ + "You can attract small magnetic objects to your hands.", + " While Overdriving: You can attract up to medium sized magnetic objects into your hands." + ] + }, + { + "type": "entries", + "name": "Reinforced Chestplate", + "entries": [ + "You gain a +1 bonus to AC.", + " While Overdriving: Advantage versus being knocked {@condition prone} or forcefully moved." + ] + }, + { + "type": "entries", + "name": "Steel Arms", + "entries": [ + "Your unarmed attacks deal {@dice 1d6} damage. You can lift up to 100lbs more than you could before, and have advantage on strength checks related to lifting or moving heavy objects", + " While Overdriving: You can use the {@action Attack} action to throw a same-sized or smaller foe up to 15 feet away from you, dealing {@dice 2d6} force damage." + ] + }, + { + "type": "entries", + "name": "Overclock", + "entries": [ + "You may continue Overdriving when you have 0 Overdrive charges remaining.", + " While Overclocking: You take {@dice 1d6} damage at the start of your turn and you can no longer be healed." + ] + }, + { + "type": "entries", + "name": "Weapon Assimilation", + "entries": [ + "You replace one of your limbs with a one-handed weapon that you are proficient in. You always have access to this weapon and do not need to equip it. When you take the {@action Attack} action with this weapon, add {@dice 1d4} to your attack roll. You may swap this weapon with another one every level up", + " While Overdriving: You may make an {@action Attack} using this weapon as a bonus action, provided you have not used this weapon as an attack." + ] + } + ] + }, + { + "name": "Version 2.0", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 6, + "header": 2, + "entries": [ + "Starting at 6th level, you gain access to more cybernetic upgrades.", + "You gain up to 2 additional cybernetic enhancements from this list or the previous list.", + { + "type": "entries", + "name": "Discharged Fingers", + "entries": [ + "You gain access to the {@spell shocking grasp} cantrip, which can be used while Overdriving.", + " While Overdriving: You gain access to {@spell lightning lure|tce} and {@spell thunderclap|xge}, which can only be used during Overdrive.", + { + "type": "abilityDc", + "name": "Spell", + "attributes": [ + "int" + ] + }, + { + "type": "abilityAttackMod", + "name": "Spell", + "attributes": [ + "int" + ] + } + ] + }, + { + "type": "entries", + "name": "Overdrive Battery", + "entries": [ + "You gain +3 maximum Overdrive charges and you recover 3 charges after a short rest." + ] + } + ] + }, + { + "name": "Version 3.0", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 10, + "header": 2, + "entries": [ + "Starting at 10th level, you gain access to more... extreme cybernetic upgrades.", + "You gain up to 2 additional cybernetic enhancements from this list or any previous list.", + { + "type": "entries", + "name": "Advanced Exoskeleton", + "entries": [ + "You gain proficiency in Heavy Armor and can benefit from Fast Movement while wearing it. You can also remove/don armor as an action." + ] + }, + { + "type": "entries", + "name": "Magnetism", + "entries": [ + "[requires Magnetic Palms] You can split off the metal portions of your body from each other using magnetism. You can move any portion of your body (such as a hand) up to 10 feet away from your body." + ] + }, + { + "type": "entries", + "name": "Nanomachines", + "entries": [ + "As a reaction before you get attacked, you can expend one Overdrive charge to gain a +5 AC to all attacks (including the triggering attack) until the start of your next turn. You also instantly begin Overdriving if you are not already." + ] + } + ] + }, + { + "name": "Singularity", + "source": "CyborgBarbarian", + "className": "Barbarian", + "classSource": "PHB", + "subclassShortName": "Cyborg", + "subclassSource": "CyborgBarbarian", + "level": 14, + "header": 2, + "entries": [ + "Starting at 14th level, you become the ultimate combination of technology and flesh.", + "You gain 1 cybernetic enhancement from this list or any previous list and 1 additional enhancement from a previous list.", + { + "type": "entries", + "name": "Plastic Surgery", + "entries": [ + "You gain +1 to your Charisma score (can't go above 20) and gain proficiency in Charisma saving throws and one of the following skills: {@skill Deception}, {@skill Intimidation}, {@skill Performance}, {@skill Persuasion}." + ] + }, + { + "type": "entries", + "name": "30k Amp Hotwire", + "entries": [ + "[requires Discharged Fingers] You gain access to the {@spell lightning bolt} and {@spell thunder step|xge} spells at 3rd level at the cost of 2 Overdrive charges.", + " While Overdriving: You may cast these spells and can upcast to 4th level at the cost of 3 Overdrive charges." + ] + }, + { + "type": "entries", + "name": "Supercomputer Brain", + "entries": [ + "You gain +4 to your Intelligence score, your maximum for this score is now 24." + ] + } + ] + } + ] +}