From 403d45d39300944530217effbd539d608b6f8d39 Mon Sep 17 00:00:00 2001 From: Billiam9420 Date: Mon, 11 Sep 2023 15:41:32 -0400 Subject: [PATCH] Martial Advantages finished --- .../MCDM Productions; Kingdoms & Warfare.json | 258 +++++++++++++++++- 1 file changed, 257 insertions(+), 1 deletion(-) diff --git a/book/MCDM Productions; Kingdoms & Warfare.json b/book/MCDM Productions; Kingdoms & Warfare.json index 24c24f8edc..bbabd208bb 100644 --- a/book/MCDM Productions; Kingdoms & Warfare.json +++ b/book/MCDM Productions; Kingdoms & Warfare.json @@ -20,7 +20,8 @@ "DTTL": "Domain Title", "DPWR": "Domain Power", "DFTR": "Domain Feature" - } + }, + "status": "wip" }, "book": [ { @@ -6171,6 +6172,261 @@ ] } ] + }, + { + "type": "entries", + "name": "Sorcerer Martial Advantages", + "page": 117, + "entries": [ + "Specializing in battle magic, sorcerers craft scrolls and wands designed to inflict maximum damage to as many units as possible, and can take down even the most hardened soldiers.", + { + "type": "table", + "colLabels": [ + "Domain Size", + "Martial Advantages", + "" + ], + "colStyles": [ + "col-1 text-center", + "col-3 text-left", + "col-6 text-left" + ], + "rows": [ + [ + "1", + "Sorcerous Training, Wand of Fire" + ], + [ + "2", + "Invisibility" + ], + [ + "3", + "Scroll of Translocation" + ], + [ + "4", + "Fire Shield" + ], + [ + "5", + "Scroll of Earthquake" + ] + ] + }, + { + "type": "item", + "name": "Sorcerous Training", + "entries": [ + "Each unit this commander controls has advantage on Power tests to resist battle magic and the traits of special units." + ] + }, + { + "type": "item", + "name": "Wand of Fire", + "entries": [ + "As an action, the unit with this wand targets an opposed unit, which must succeed on a Power test (DC = 13 + DS) or suffer 1 casualty and gain one fire token. Each fire token inflicts 1 casualty." + ] + }, + { + "type": "item", + "name": "Invisibility", + "entries": [ + "Each unit this commander controls starts the battle hidden. A unit ceases to be hidden when it inflicts 1 or more casualties on another unit." + ] + }, + { + "type": "item", + "name": "Scroll of Translocation", + "entries": [ + "As an action, the unit with this scroll chooses a unit in any rank and moves it into any empty space on the battlefield. If this unit is an opposed unit, it can succeed on a Power test (DC = 11 + DS) to avoid being moved." + ] + }, + { + "type": "item", + "name": "Fire Shield", + "entries": [ + "When any opposed infantry, cavalry, or aerial unit makes a successful Attack test against a unit this commander controls, that opposed unit must succeed on a Power test (DC = 13 + DS) or suffer 1 casualty." + ] + }, + { + "type": "item", + "name": "Sorcerous Training", + "entries": [ + "As an action, the unit with this scroll chooses a rank on the battlefield. Each unit in that rank must succeed on a Power test (DC = 13 + DS) or suffer 2 casualties and become disorganized." + ] + } + ] + }, + { + "type": "entries", + "name": "Warlock Martial Advantages", + "page": 117, + "entries": [ + "A warlock's dread patron empowers highly diverse battle magic, letting them reshape the battlefield, protect their soldiers, and terrorize enemies.", + { + "type": "table", + "colLabels": [ + "Domain Size", + "Martial Advantages", + "" + ], + "colStyles": [ + "col-1 text-center", + "col-3 text-left", + "col-6 text-left" + ], + "rows": [ + [ + "1", + "Scroll of Illusory Soldiers, Wand of Acid Pool" + ], + [ + "2", + "Patron's Curse" + ], + [ + "3", + "Scroll of Blood Magic" + ], + [ + "4", + "Flaming Hooves" + ], + [ + "5", + "Scroll of Hell's Maw" + ] + ] + }, + { + "type": "item", + "name": "Scroll of Illusory Soldiers", + "entries": [ + "As a reaction to the end of deployment, the unit with this scroll creates an illusory duplicate of a unit this commander controls. The new unit has all the same stats and traits as the original unit, except it has half the original unit's casualties, can't gain more casualties than this number, and is always diminished." + ] + }, + { + "type": "item", + "name": "Wand of Acid Pool", + "entries": [ + "As an action, the unit with this wand chooses a space and puts an acid token there. Any unit that moves into that space or starts its turn there suffers casualties equal to the number of acid tokens in the space, then removes one acid token." + ] + }, + { + "type": "item", + "name": "Patron's Curse", + "entries": [ + "If any heavy or super-heavy unit this commander controls makes a successful Power test made as part of an attack, the target unit is disoriented until the end of its next activation." + ] + }, + { + "type": "item", + "name": "Scroll of Blood Magic", + "entries": [ + "As an action, the unit with this scroll chooses a number of diminished allied units equal to this commander's proficiency bonus. Each unit can immediately make an attack against a legal target. If the Attack test is successful, the unit has advantage on its Power test." + ] + }, + { + "type": "item", + "name": "Flaming Hooves", + "entries": [ + "Whenever a cavalry unit this commander controls succeeds on a Power test made as part of an attack, add a fire token to the unit targeted by the test. The fire token inflicts 1 casualty." + ] + }, + { + "type": "item", + "name": "Scroll of Hell's Maw", + "entries": [ + "As an action, the unit with this scroll chooses an opposed unit, which must make a Power test (DC = 15 + DS). On a success, the unit suffers {@dice 1d6} casualties. On a failure, the unit is consumed and disbands." + ] + } + ] + }, + { + "type": "entries", + "name": "Wizard Martial Advantages", + "page": 118, + "entries": [ + "Few armies can stand resolved to fight while a wizard's lightning rips through them or opposed units appear from thin air to attack. A wizard specializes in battle magic that can both protect the troops they train and let their units unleash cataclysmic power upon the battlefield.", + { + "type": "table", + "colLabels": [ + "Domain Size", + "Martial Advantages", + "" + ], + "colStyles": [ + "col-1 text-center", + "col-3 text-left", + "col-6 text-left" + ], + "rows": [ + [ + "1", + "Arrows of Dancing Lights, Wand of Lightning Storm" + ], + [ + "2", + "Wall of Fire" + ], + [ + "3", + "Scroll of Translocation" + ], + [ + "4", + "Antimagic Shield" + ], + [ + "5", + "Scroll of Cataclysm" + ] + ] + }, + { + "type": "item", + "name": "Arrows of Dancing Lights", + "entries": [ + "When any artillery unit this commander controls succeeds on an Attack test against an opposed unit, each allied unit attacking that opposed unit has advantage on Attack tests until the end of the opposed unit's next activation." + ] + }, + { + "type": "item", + "name": "Wand of Lightning Storm", + "entries": [ + "As an action, the unit with this wand chooses a target unit. That target unit and each unit adjacent to it must succeed on a Power test (DC = 11 + DS) or suffer 1 casualty." + ] + }, + { + "type": "item", + "name": "Wall of Fire", + "entries": [ + "As a reaction to the end of deployment, choose four adjacent spaces on the battlefield and note the line along one edge of those spaces. Any opposed unit that crosses that line suffers {@dice 1d4} casualties." + ] + }, + { + "type": "item", + "name": "Scroll of Translocation", + "entries": [ + "As an action, the unit with this scroll chooses a unit in any rank and moves it into any empty space on the battlefield. If this unit is an opposed unit, it can succeed on a Power test (DC = 11 + DS) to avoid being moved." + ] + }, + { + "type": "item", + "name": "Antimagic Shield", + "entries": [ + "Each unit this commander controls is immune to the effects of wands and scrolls, and automatically succeeds on any Power test against the traits of opposed units." + ] + }, + { + "type": "item", + "name": "Scroll of Cataclysm", + "entries": [ + "As an action, the unit with this scroll chooses 5 ranks that are adjacent to each other. Each unit in each of these ranks must succeed on a Power test (DC = 13 + DS) or suffer 1 casualty and become disorganized." + ] + } + ] } ] }