diff --git a/spell/KibblesTasty; Kibbles' Casting Compendium.json b/spell/KibblesTasty; Kibbles' Casting Compendium.json index 5790fc5fa4..9ec8b5fe34 100644 --- a/spell/KibblesTasty; Kibbles' Casting Compendium.json +++ b/spell/KibblesTasty; Kibbles' Casting Compendium.json @@ -11,7 +11,8 @@ "convertedBy": [ "SasquatchBrah", "cellescent", - "hightouch" + "hightouch", + "nomiddlename303" ], "version": "2.2.1", "url": "https://www.gmbinder.com/share/-MNCb8aGYVO_NBsP3v2Q", @@ -226,8 +227,8 @@ } ], "entries": [ - "Acid rain begins falling within a 40-foot-radius 60-foot-high cylinder centered on a point you choose within range. When a creature moves into the spell's area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take {@damage 8d4} acid damage, and becomes covered in acid.", - "A creature takes {@damage 3d4} acid damage if it ends its turn while covered with acid. A creature can clear the acid with an action." + "Acid rain begins falling within a 40-foot-radius 60-foot-high cylinder centered on a point you choose within range. When a creature moves into the spell's area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take {@damage 6d4} acid damage, and become covered in acid. On a successful save, a creature takes half the initial damage and is not covered in acid.", + "A creature takes {@damage 3d4} acid damage if it ends its turn while covered with acid. The target or a creature within 5 feet of it can end this damage by using its action to clear away the acid." ], "damageInflict": [ "acid" @@ -2432,7 +2433,7 @@ }, { "name": "Brilliant Blade", - "level": 15, + "level": 3, "school": "V", "time": [ { @@ -3294,7 +3295,7 @@ "name": "Crescent Wind Slash", "source": "KibblesTasty:CC", "page": 17, - "level": 3, + "level": 2, "school": "V", "time": [ { @@ -3541,8 +3542,8 @@ } ], "entries": [ - "You create an overwhelming gravitational singularity at a point within range that lasts until the start of your next turn. When you cast this spell, any creature within 15 feet of the point must make a Strength saving throw. Creatures that fail their saving throw are moved to the closest available space adjacent to the singularity and take {@damage 6d6} bludgeoning damage. Creatures that pass their saving throw take half as much damage, and are not dragged to the center of the area.", - "While within 15 feet of the singularity, moving away from the singularity requires twice as much movement. If a creature ends its turn within 15 feet of the singularity, it must make a Strength saving throw. On failure, they take {@damage 2d6} bludgeoning damage are dragged back to the closest available spot to the center of the singularity." + "You create a gravitational singularity at a point within range that lasts until the start of your next turn. It creates a 15-foot radius sphere of gravitational force. A creature that starts their turn or enters for the first time on a turn in this area must make a Strength saving throw. On failure, they are pulled to the closest available space to the center of the area, and take {@damage 4d6} bludgeoning damage. On success, they take half as much damage and are not pulled. Flying creatures make their save with disadvantage.", + "While within this area, all movement away from the center requires 2 feet of movement for every 1 foot moved. Any creature that ends their turn within the area is dragged 5 feet towards the center of it." ], "entriesHigherLevel": [ { @@ -5925,7 +5926,7 @@ } ], "entries": [ - "You manipulate gravity around one large or smaller creature. The target creature makes a Strength saving throw. On failure, you can fling them 40 feet straight up or 20 feet in any direction.", + "You manipulate gravity around one Large or smaller creature. The target creature makes a Strength saving throw. On failure, you can fling them 40 feet straight up or 20 feet in any direction. On a success, you can deal {@damage 2d6} damage to the target, but they aren't moved.", "If you fling them straight up they immediately fall, taking {@damage 4d6} damage falling damage, and fall {@condition prone}. If you fling them any other direction, they take {@damage 2d6} damage and fall {@condition prone}. If their movement would be stopped early by a creature or object, both the target and creature or object takes {@damage 3d6} bludgeoning damage." ], "damageInflict": [ @@ -16878,14 +16879,8 @@ }, { "name": "Final Flame", - "source": "KibblesTasty:BMS", + "source": "KibblesTasty:CC", "page": 58, - "otherSources": [ - { - "source": "KibblesTasty:CC", - "page": 58 - } - ], "level": 6, "school": "V", "time": [