diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a3d4b040aa..962c82dec1 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2535,7 +2535,7 @@ void Player::InitStatsForLevel(bool reapplyMods) // save new stats for (uint8 i = POWER_MANA; i < MAX_POWERS; ++i) - SetMaxPower(Powers(i), GetCreatePowers(Powers(i))); + SetMaxPower(Powers(i), GetCreatePowerValue(Powers(i))); SetMaxHealth(basehp); // stamina bonus will applied later