From fb71949149f6f3208561de28a58845ce8aca3bc2 Mon Sep 17 00:00:00 2001 From: "G. Taylor" <42083065+Terragg@users.noreply.github.com> Date: Sun, 15 Sep 2019 16:53:19 -0400 Subject: [PATCH 1/3] docs: Correct my atrocious spelling --- About/About.xml | 6 +++--- CHANGELOG.md | 4 ++-- Docs/Steam/Description.bbcode | 7 ++++--- Docs/description.html | 6 +++--- Docs/description.html.rtf | 6 +++--- README.md | 6 +++--- 6 files changed, 18 insertions(+), 17 deletions(-) diff --git a/About/About.xml b/About/About.xml index 5e62853..f011dea 100644 --- a/About/About.xml +++ b/About/About.xml @@ -16,7 +16,7 @@ Expands the options for storing stuff by providing Extended Storage-derived buil Contents ================================================================ -There is a limit to Steam description readibility and size. The breakdown or what building does what is availible online at: +There is a limit to Steam description readability and size. The breakdown or what building does what is available online at: https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md @@ -41,7 +41,7 @@ Hat-tip: jinlan Overall: Must be loaded immediately after Extended Storage -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Exteneded is loaded immediately after Extended Storage. +There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. Meat Hooks: Visual glitch -------------------------------- @@ -51,7 +51,7 @@ The game will throw a "missing image" icon (the bright magenta X in a cell) once Meat Hooks: Disappearing corpses glitch -------------------------------- -A patch to fix a semi-related issue in Extended Storage now allows corspes to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. +A patch to fix a semi-related issue in Extended Storage now allows corpses to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. Weapons Racks: Only top weapon is right-click selectable -------------------------------- diff --git a/CHANGELOG.md b/CHANGELOG.md index cc13445..ebcce26 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -27,7 +27,7 @@ + Added Weapons Stack (Tribal). * Updated Meat Hooks with better Cleanliness. * Updated Large Weapons Rack to require Research and added protection to weapons and increase in stats to offset. -* Patched HazMat Container from Exteneded Storage to increase capacity as Uranium no longer has the x10 multiplier. -* Trival balance tweaks. +* Patched HazMat Container from Extended Storage to increase capacity as Uranium no longer has the x10 multiplier. +* Trivial balance tweaks. * Updated for r1.0 diff --git a/Docs/Steam/Description.bbcode b/Docs/Steam/Description.bbcode index 8e0ee51..2a91204 100644 --- a/Docs/Steam/Description.bbcode +++ b/Docs/Steam/Description.bbcode @@ -5,7 +5,7 @@ Expands the options for storing stuff by providing Extended Storage-derived buil [b]Contents[/b] ================================================================ -There is a limit to Steam description readibility and size. The breakdown or what building does what is availible online at: +There is a limit to Steam description readability and size. The breakdown or what building does what is available online at: [url=https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md]https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md[/url] @@ -19,6 +19,7 @@ Requires a working copy of Extended Storage: ================================================================ [b]Combat Extended[/b] Ammo storage in Pallets and Explosives Containers base on type. + Hat-tip: jinlan [b]KNOWN ISSUES[/b] @@ -26,7 +27,7 @@ Hat-tip: jinlan [b]Overall: Must be loaded immediately after Extended Storage[/b] -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Exteneded is loaded [b]immediately[/b] after Extended Storage. +There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded [b]immediately[/b] after Extended Storage. [b]Meat Hooks: Visual glitch[/b] -------------------------------- @@ -34,7 +35,7 @@ The game will throw a "missing image" icon (the bright magenta X in a cell) once [b]Meat Hooks: Disappearing corpses glitch[/b] -------------------------------- -A patch to fix a semi-related issue in Extended Storage now allows corspes to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. +A patch to fix a semi-related issue in Extended Storage now allows corpses to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. [b]Weapons Racks: Only top weapon is right-click selectable[/b] -------------------------------- diff --git a/Docs/description.html b/Docs/description.html index 09a330f..38b2fdc 100644 --- a/Docs/description.html +++ b/Docs/description.html @@ -8,7 +8,7 @@

About

Contents


-

There is a limit to Steam description readibility and size. The breakdown or what building does what is availible online at:

+

There is a limit to Steam description readability and size. The breakdown or what building does what is available online at:

https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md

Dependancies

@@ -27,7 +27,7 @@

KNOWN ISSUES

Overall: Must be loaded immediately after Extended Storage


-

There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Exteneded is loaded immediately after Extended Storage.

+

There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage.

Meat Hooks: Visual glitch


@@ -35,7 +35,7 @@

Meat Hooks: Visual glitch

Meat Hooks: Disappearing corpses glitch


-

A patch to fix a semi-related issue in Extended Storage now allows corspes to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters.

+

A patch to fix a semi-related issue in Extended Storage now allows corpses to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters.

Weapons Racks: Only top weapon is right-click selectable


diff --git a/Docs/description.html.rtf b/Docs/description.html.rtf index ff18a58..b1bfc5a 100644 --- a/Docs/description.html.rtf +++ b/Docs/description.html.rtf @@ -8,7 +8,7 @@ Expands the options for storing stuff by providing Extended Storage-derived buil Contents ================================================================ -There is a limit to Steam description readibility and size. The breakdown or what building does what is availible online at: +There is a limit to Steam description readability and size. The breakdown or what building does what is available online at: https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md @@ -33,7 +33,7 @@ Hat-tip: jinlan Overall: Must be loaded immediately after Extended Storage -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Exteneded is loaded immediately after Extended Storage. +There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. Meat Hooks: Visual glitch -------------------------------- @@ -43,7 +43,7 @@ The game will throw a "missing image" icon (the bright magenta X in a cell) once Meat Hooks: Disappearing corpses glitch -------------------------------- -A patch to fix a semi-related issue in Extended Storage now allows corspes to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. +A patch to fix a semi-related issue in Extended Storage now allows corpses to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. Weapons Racks: Only top weapon is right-click selectable -------------------------------- diff --git a/README.md b/README.md index 85e5ec1..1a17f9e 100755 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Expands the options for storing stuff by providing Extended Storage-derived buil ## Contents ## ------ -There is a limit to Steam description readibility and size. The breakdown or what building does what is availible online at: +There is a limit to Steam description readability and size. The breakdown or what building does what is available online at: https://github.com/Terragg/Extended-Storage-Extended/blob/master/Docs/Contents.md @@ -32,7 +32,7 @@ Hat-tip: jinlan ### Overall: Must be loaded immediately after Extended Storage ### ------ -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Exteneded is loaded immediately after Extended Storage. +There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. ### Meat Hooks: Visual glitch ### ------ @@ -42,7 +42,7 @@ The game will throw a "missing image" icon (the bright magenta X in a cell) once ### Meat Hooks: Disappearing corpses glitch ### ------ -A patch to fix a semi-related issue in Extended Storage now allows corspes to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. +A patch to fix a semi-related issue in Extended Storage now allows corpses to be built in a 'bugged' state when splurged. This bugged state is detected by the game and those corpses are immediately deleted. There is only one current workaround, do not adjust Meat Hook filters while there are corpses stored - allow pawns to remove all corpses before adjusting filters. ### Weapons Racks: Only top weapon is right-click selectable ### ------ From 052f40db79a8ef7f7d54f59d5a47b89b5590412d Mon Sep 17 00:00:00 2001 From: "G. Taylor" <42083065+Terragg@users.noreply.github.com> Date: Sun, 15 Sep 2019 17:15:50 -0400 Subject: [PATCH 2/3] fix: Remove patching for ExtendedStorageExtended_BuildingsFurnitureStorage and ExtendedStorageExtended_FurnitureStorage --- About/About.xml | 2 +- About/Manifest.xml | 2 +- CHANGELOG.md | 5 +++ .../DesignationCategories.xml | 13 ------ Defs/ThingCategoryDefs/ThingCategories.xml | 6 --- .../Storage/Storage_ExtendedStrorage_Core.xml | 6 +-- Patches/ESE_CategoryPatches.xml | 18 +------- Patches/ESE_DesignationPatches.xml | 43 +------------------ 8 files changed, 13 insertions(+), 82 deletions(-) delete mode 100755 Defs/DesinationCategoryDefs/DesignationCategories.xml diff --git a/About/About.xml b/About/About.xml index f011dea..ab534fd 100644 --- a/About/About.xml +++ b/About/About.xml @@ -68,7 +68,7 @@ Marnador: Rimword Font Version ================================================================ -This is version 0.5.0.1 and is for RimWorld 1.0.2150. +This is version 0.6.0.1b and is for RimWorld 1.0. Non-Steam Release URL ================================================================ diff --git a/About/Manifest.xml b/About/Manifest.xml index 83a0a78..f9fde96 100644 --- a/About/Manifest.xml +++ b/About/Manifest.xml @@ -1,7 +1,7 @@ ExtendedStorageExtended - 0.5.0.1 + 0.6.0.1b
  • ExtendedStorage
  • diff --git a/CHANGELOG.md b/CHANGELOG.md index ebcce26..b660c1a 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -31,3 +31,8 @@ * Trivial balance tweaks. * Updated for r1.0 +# Version 0.6.0.1b + +* Testing expected changes from Extended Storage +* Minor documentation corrections. + diff --git a/Defs/DesinationCategoryDefs/DesignationCategories.xml b/Defs/DesinationCategoryDefs/DesignationCategories.xml deleted file mode 100755 index cd09244..0000000 --- a/Defs/DesinationCategoryDefs/DesignationCategories.xml +++ /dev/null @@ -1,13 +0,0 @@ - - - - ExtendedStorageExtended_FurnitureStorage - - Things for storing other items. - 515 - -
  • Designator_Cancel
  • -
  • Designator_Deconstruct
  • -
    -
    -
    diff --git a/Defs/ThingCategoryDefs/ThingCategories.xml b/Defs/ThingCategoryDefs/ThingCategories.xml index 1dfc626..29f4236 100755 --- a/Defs/ThingCategoryDefs/ThingCategories.xml +++ b/Defs/ThingCategoryDefs/ThingCategories.xml @@ -1,11 +1,5 @@  - - - ExtendedStorageExtended_BuildingsFurnitureStorage - - BuildingsFurniture - diff --git a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml b/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml index d0d63be..4ff5602 100755 --- a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml +++ b/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml @@ -1,6 +1,6 @@ - + ExtendedStorage.Building_ExtendedStorage 60 Building @@ -15,8 +15,8 @@ Neolithic -
  • ExtendedStorageExtended_BuildingsFurnitureStorage
  • +
  • BuildingsFurnitureStorage
  • - ExtendedStorageExtended_FurnitureStorage + FurnitureStorage
    diff --git a/Patches/ESE_CategoryPatches.xml b/Patches/ESE_CategoryPatches.xml index 86980aa..5ae6ff3 100755 --- a/Patches/ESE_CategoryPatches.xml +++ b/Patches/ESE_CategoryPatches.xml @@ -21,23 +21,7 @@ Defs/ThingDef[defName="Shelf"]/thingCategories -
  • ExtendedStorageExtended_BuildingsFurnitureStorage
  • -
    -
    - - - - - Defs/ThingDef[defName="Storage_Basket" or defName="Storage_FabricHamper" or defName="Storage_HazMatContainer" or defName="Storage_Locker" or defName="Storage_MedicineCabinet" or defName="Storage_Skip" or defName="Storage_TrayRack" or defName="Storage_WoodenPallet"] - - - - - - Defs/ThingDef[thingClass = "ExtendedStorage.Building_ExtendedStorage"]/thingCategories - - -
  • ExtendedStorageExtended_BuildingsFurnitureStorage
  • +
  • BuildingsFurnitureStorage
  • diff --git a/Patches/ESE_DesignationPatches.xml b/Patches/ESE_DesignationPatches.xml index 850dd94..20e9b9d 100755 --- a/Patches/ESE_DesignationPatches.xml +++ b/Patches/ESE_DesignationPatches.xml @@ -1,6 +1,6 @@ - + Always @@ -20,46 +20,7 @@ Defs/ThingDef[defName="Shelf"]/designationCategory - ExtendedStorageExtended_FurnitureStorage - - - - - Always - -
  • - - Defs/ThingDef[@ParentName="ExtendedStorageExtended_FurnitureBase"] - Invert -
  • -
  • - - Defs/ThingDef[thingClass="ExtendedStorage.Building_ExtendedStorage"] -
  • -
  • - - Defs/ThingDef/designationCategory - Invert -
  • -
  • - Defs/ThingDef - - - -
  • -
    -
    - - - Defs/ThingDef[defName="Storage_TrayRack" or defName="Storage_Basket" or defName="Storage_HazMatContainer" or defName="Storage_Locker" or defName="Storage_MedicineCabinet"] - - - - - - Defs/ThingDef/thingClass[text()="ExtendedStorage.Building_ExtendedStorage"]/../designationCategory - - ExtendedStorageExtended_FurnitureStorage + FurnitureStorage
    From 3a6dedbc6e228b590866021ceaccbd30a6658a75 Mon Sep 17 00:00:00 2001 From: "G. Taylor" <42083065+Terragg@users.noreply.github.com> Date: Sat, 29 Feb 2020 14:53:47 -0500 Subject: [PATCH 3/3] refactor: Update documentation, update internals to r1.1 --- About/About.xml | 34 ++-- About/Manifest.xml | 14 -- CHANGELOG.md | 5 + .../ThingCategoryDefs/ThingCategories.xml | 0 .../Storage/Storage_ExtendedStrorage_Core.xml | 4 - ...ge_ExtendedStrorage_MaterialContainers.xml | 85 +++++++++ ...rage_ExtendedStrorage_WeaponContainers.xml | 2 +- .../Patches}/CE_AmmoStoragePatches.xml | 0 .../Patches}/ESE_AnimalFeedCategory.xml | 0 .../Patches}/ESE_CategoryPatches.xml | 0 .../Patches}/ESE_DesignationPatches.xml | 0 .../Patches}/ES_StorageFactorAdjustments.xml | 0 .../AnimalFeedTrough_east.png | Bin .../AnimalFeedTrough_north.png | Bin .../AnimalFeedTrough_south.png | Bin .../AnimalFeedTrough_west.png | Bin .../BedrollRack/BedrollRack_east.png | Bin .../BedrollRack/BedrollRack_south.png | Bin .../ExplosivesContainer_east.png | Bin .../ExplosivesContainer_eastm.png | Bin .../ExplosivesContainer_north.png | Bin .../ExplosivesContainer_northm.png | Bin .../ExplosivesContainer_south.png | Bin .../ExplosivesContainer_southm.png | Bin .../IndustrialRack/IndustrialRack_east.png | Bin .../IndustrialRack/IndustrialRack_north.png | Bin .../IndustrialRack/IndustrialRack_south.png | Bin .../LargeWeaponsRack_east.png | Bin .../LargeWeaponsRack_north.png | Bin .../LargeWeaponsRack_south.png | Bin .../LargeWeaponsRack_west.png | Bin .../MassiveWeaponsRack_east.png | Bin .../MassiveWeaponsRack_north.png | Bin .../MassiveWeaponsRack_south.png | Bin .../Furniture/MeatHooks/MeatHooks_east.png | Bin .../Furniture/MeatHooks/MeatHooks_eastm.png | Bin .../Furniture/MeatHooks/MeatHooks_north.png | Bin .../Furniture/MeatHooks/MeatHooks_northm.png | Bin .../Furniture/MeatHooks/MeatHooks_south.png | Bin .../Furniture/MeatHooks/MeatHooks_southm.png | Bin .../MeatHooks_Neolithic_east.png | Bin .../MeatHooks_Neolithic_north.png | Bin .../MeatHooks_Neolithic_south.png | Bin .../MeatHooks_Neolithic_west.png | Bin .../SmallWeaponsRack_east.png | Bin .../SmallWeaponsRack_north.png | Bin .../SmallWeaponsRack_south.png | Bin .../SmallWeaponsRack_west.png | Bin .../WeaponsStack_Neolithic_north.png | Bin .../WeaponsStack_Neolithic_south.png | Bin .../WeaponsStack_Neolithic_west.png | Bin 0 -> 4327 bytes .../Ui/Icons/ThingCategories/AnimalFeed.png | Bin Dev/html2md.pl | 4 +- Docs/Contents.html | 94 +++++----- Docs/Contents.md | 166 +++++++++--------- Docs/Steam/Description.bbcode | 18 +- Docs/description.html | 18 +- Docs/description.html.rtf | 18 +- Docs/meta_information.xml | 2 +- LoadFolders.xml | 5 + README.md | 18 +- 61 files changed, 290 insertions(+), 197 deletions(-) delete mode 100644 About/Manifest.xml rename {Defs => Common/Defs}/ThingCategoryDefs/ThingCategories.xml (100%) rename {Defs => Common/Defs}/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml (82%) rename {Defs => Common/Defs}/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml (71%) rename {Defs => Common/Defs}/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml (99%) rename {Patches => Common/Patches}/CE_AmmoStoragePatches.xml (100%) rename {Patches => Common/Patches}/ESE_AnimalFeedCategory.xml (100%) rename {Patches => Common/Patches}/ESE_CategoryPatches.xml (100%) rename {Patches => Common/Patches}/ESE_DesignationPatches.xml (100%) rename {Patches => Common/Patches}/ES_StorageFactorAdjustments.xml (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_west.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/BedrollRack/BedrollRack_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/BedrollRack/BedrollRack_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_eastm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_northm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_southm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/IndustrialRack/IndustrialRack_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/IndustrialRack/IndustrialRack_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/IndustrialRack/IndustrialRack_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_west.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_eastm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_northm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks/MeatHooks_southm.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_west.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_east.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_south.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_west.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/WeaponsStack_Neolithic/WeaponsStack_Neolithic_north.png (100%) rename {Textures => Common/Textures}/Things/Building/Furniture/WeaponsStack_Neolithic/WeaponsStack_Neolithic_south.png (100%) create mode 100644 Common/Textures/Things/Building/Furniture/WeaponsStack_Neolithic/WeaponsStack_Neolithic_west.png rename {Textures => Common/Textures}/Ui/Icons/ThingCategories/AnimalFeed.png (100%) create mode 100755 LoadFolders.xml diff --git a/About/About.xml b/About/About.xml index ab534fd..e4fb880 100644 --- a/About/About.xml +++ b/About/About.xml @@ -1,17 +1,28 @@ Extended Storage Extended - -
  • 1.0
  • -
    TerraggosaurusRex + Extended.ExStorage.Common.Core https://steamcommunity.com/id/TerraggosaurusRex/myworkshopfiles/?appid=294100 + +
  • 1.1
  • +
    + +
  • + ExStorage.Common.Core + Extended Storage + steam://url/CommunityFilePage/2009463077 +
  • +
    + +
  • ExStorage.Common.Core
  • +
    Extended Storage - now Extended! About ================================================================ -Expands the options for storing stuff by providing Extended Storage-derived buildings in a new 'Storage' menu. +Expands the options for storing stuff by providing Extended Storage-derived buildings. Contents ================================================================ @@ -23,15 +34,15 @@ There is a limit to Steam description readability and size. The breakdown or wh Dependancies ================================================================ -Requires a working copy of Extended Storage: +Requires a working copy of the revived Extended Storage: - https://steamcommunity.com/sharedfiles/filedetails/?id=731732064 + https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854 Supports ================================================================ Combat Extended -Ammo storage in Pallets and Explosives Containers base on type. +Ammo storage in Pallets and Explosives Containers, based on type of ammo. Hat-tip: jinlan @@ -41,7 +52,7 @@ Hat-tip: jinlan Overall: Must be loaded immediately after Extended Storage -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. +To prevent issues, make sure Extended Storage Extended is loaded immediately after Extended Storage. Meat Hooks: Visual glitch -------------------------------- @@ -61,19 +72,20 @@ Unlike Extended Storage Clothes racks, there is no supporting code to 'Equip' an Thanks to ================================================================ -scullywag, DrVanGogh, and others: Making and maintaining Extended Storage +Tad, scullywag, DrVanGogh, and others: Making and maintaining Extended Storage typesgal: Stamper Font Marnador: Rimword Font Version ================================================================ -This is version 0.6.0.1b and is for RimWorld 1.0. +This is version 0.6.0.2 and is for RimWorld 1.1. Non-Steam Release URL ================================================================ - https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +Lateset Release https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +All Releases https://github.com/Terragg/Extended-Storage-Extended/releases/ on Github. ]]>
    diff --git a/About/Manifest.xml b/About/Manifest.xml deleted file mode 100644 index f9fde96..0000000 --- a/About/Manifest.xml +++ /dev/null @@ -1,14 +0,0 @@ - - - ExtendedStorageExtended - 0.6.0.1b - -
  • ExtendedStorage
  • -
    - -
  • ExtendedStorage
  • -
    - false - https://raw.githubusercontent.com/Terragg/Extended-Storage-Extended/master/About/Manifest.xml - https://github.com/Terragg/Extended-Storage-Extended/releases/latest -
    diff --git a/CHANGELOG.md b/CHANGELOG.md index b660c1a..0662792 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -36,3 +36,8 @@ * Testing expected changes from Extended Storage * Minor documentation corrections. +# Version 0.6.0.2 + +* Updated for r1.1 +* Minor documentation corrections. + diff --git a/Defs/ThingCategoryDefs/ThingCategories.xml b/Common/Defs/ThingCategoryDefs/ThingCategories.xml similarity index 100% rename from Defs/ThingCategoryDefs/ThingCategories.xml rename to Common/Defs/ThingCategoryDefs/ThingCategories.xml diff --git a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml similarity index 82% rename from Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml rename to Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml index 4ff5602..f60afde 100755 --- a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml +++ b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_Core.xml @@ -10,13 +10,9 @@ Normal 0.5 Item - -
  • ExtendedStorage.ITab_Storage
  • -
    Neolithic
  • BuildingsFurnitureStorage
  • - FurnitureStorage
    diff --git a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml similarity index 71% rename from Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml rename to Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml index 7393a12..127e648 100755 --- a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml +++ b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_MaterialContainers.xml @@ -14,6 +14,7 @@ (4,3) + 30 75 -2 5 @@ -132,6 +133,55 @@ diff --git a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml similarity index 99% rename from Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml rename to Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml index 7ab78b6..faa98fd 100755 --- a/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml +++ b/Common/Defs/ThingDefs/Storage/Storage_ExtendedStrorage_WeaponContainers.xml @@ -1,7 +1,7 @@ - Storage_WeaponStack + Storage_WeaponsStack false 0 diff --git a/Patches/CE_AmmoStoragePatches.xml b/Common/Patches/CE_AmmoStoragePatches.xml similarity index 100% rename from Patches/CE_AmmoStoragePatches.xml rename to Common/Patches/CE_AmmoStoragePatches.xml diff --git a/Patches/ESE_AnimalFeedCategory.xml b/Common/Patches/ESE_AnimalFeedCategory.xml similarity index 100% rename from Patches/ESE_AnimalFeedCategory.xml rename to Common/Patches/ESE_AnimalFeedCategory.xml diff --git a/Patches/ESE_CategoryPatches.xml b/Common/Patches/ESE_CategoryPatches.xml similarity index 100% rename from Patches/ESE_CategoryPatches.xml rename to Common/Patches/ESE_CategoryPatches.xml diff --git a/Patches/ESE_DesignationPatches.xml b/Common/Patches/ESE_DesignationPatches.xml similarity index 100% rename from Patches/ESE_DesignationPatches.xml rename to Common/Patches/ESE_DesignationPatches.xml diff --git a/Patches/ES_StorageFactorAdjustments.xml b/Common/Patches/ES_StorageFactorAdjustments.xml similarity index 100% rename from Patches/ES_StorageFactorAdjustments.xml rename to Common/Patches/ES_StorageFactorAdjustments.xml diff --git a/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_east.png b/Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_east.png similarity index 100% rename from Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_east.png rename to Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_east.png diff --git a/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_north.png b/Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_north.png similarity index 100% rename from Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_north.png rename to Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_north.png diff --git a/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_south.png b/Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_south.png similarity index 100% rename from Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_south.png rename to Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_south.png diff --git a/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_west.png b/Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_west.png similarity index 100% rename from Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_west.png rename to Common/Textures/Things/Building/Furniture/AnimalFeedTrough/AnimalFeedTrough_west.png diff --git a/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_east.png b/Common/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_east.png similarity index 100% rename from Textures/Things/Building/Furniture/BedrollRack/BedrollRack_east.png rename to Common/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_east.png diff --git a/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_south.png b/Common/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_south.png similarity index 100% rename from Textures/Things/Building/Furniture/BedrollRack/BedrollRack_south.png rename to Common/Textures/Things/Building/Furniture/BedrollRack/BedrollRack_south.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_east.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_east.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_east.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_east.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_eastm.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_eastm.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_eastm.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_eastm.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_north.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_north.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_north.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_north.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_northm.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_northm.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_northm.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_northm.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_south.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_south.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_south.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_south.png diff --git a/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_southm.png b/Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_southm.png similarity index 100% rename from Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_southm.png rename to Common/Textures/Things/Building/Furniture/ExplosivesContainer/ExplosivesContainer_southm.png diff --git a/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_east.png b/Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_east.png similarity index 100% rename from Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_east.png rename to Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_east.png diff --git a/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_north.png b/Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_north.png similarity index 100% rename from Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_north.png rename to Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_north.png diff --git a/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_south.png b/Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_south.png similarity index 100% rename from Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_south.png rename to Common/Textures/Things/Building/Furniture/IndustrialRack/IndustrialRack_south.png diff --git a/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_east.png b/Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_east.png similarity index 100% rename from Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_east.png rename to Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_east.png diff --git a/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_north.png b/Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_north.png similarity index 100% rename from Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_north.png rename to Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_north.png diff --git a/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_south.png b/Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_south.png similarity index 100% rename from Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_south.png rename to Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_south.png diff --git a/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_west.png b/Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_west.png similarity index 100% rename from Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_west.png rename to Common/Textures/Things/Building/Furniture/LargeWeaponsRack/LargeWeaponsRack_west.png diff --git a/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_east.png b/Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_east.png similarity index 100% rename from Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_east.png rename to Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_east.png diff --git a/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_north.png b/Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_north.png similarity index 100% rename from Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_north.png rename to Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_north.png diff --git a/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_south.png b/Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_south.png similarity index 100% rename from Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_south.png rename to Common/Textures/Things/Building/Furniture/MassiveWeaponsRack/MassiveWeaponsRack_south.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_east.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_east.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_east.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_east.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_eastm.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_eastm.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_eastm.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_eastm.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_north.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_north.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_north.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_north.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_northm.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_northm.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_northm.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_northm.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_south.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_south.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_south.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_south.png diff --git a/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_southm.png b/Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_southm.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks/MeatHooks_southm.png rename to Common/Textures/Things/Building/Furniture/MeatHooks/MeatHooks_southm.png diff --git a/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_east.png b/Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_east.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_east.png rename to Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_east.png diff --git a/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_north.png b/Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_north.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_north.png rename to Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_north.png diff --git a/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_south.png b/Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_south.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_south.png rename to Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_south.png diff --git a/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_west.png b/Common/Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_west.png similarity index 100% rename from Textures/Things/Building/Furniture/MeatHooks_Neolithic/MeatHooks_Neolithic_west.png rename to 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b/Common/Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_south.png similarity index 100% rename from Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_south.png rename to Common/Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_south.png diff --git a/Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_west.png b/Common/Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_west.png similarity index 100% rename from Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_west.png rename to Common/Textures/Things/Building/Furniture/SmallWeaponsRack/SmallWeaponsRack_west.png diff --git a/Textures/Things/Building/Furniture/WeaponsStack_Neolithic/WeaponsStack_Neolithic_north.png b/Common/Textures/Things/Building/Furniture/WeaponsStack_Neolithic/WeaponsStack_Neolithic_north.png similarity index 100% rename from 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Common/Textures/Ui/Icons/ThingCategories/AnimalFeed.png diff --git a/Dev/html2md.pl b/Dev/html2md.pl index fd73cba..151bb86 100755 --- a/Dev/html2md.pl +++ b/Dev/html2md.pl @@ -21,8 +21,8 @@ $line =~ s#^[ \t]+##g; if ($line =~ m##) { - my $tag = ('#' x (int ($1) - 1)); -# my $tag = ('#' x (int ($1))); +# my $tag = ('#' x (int ($1) - 1)); + my $tag = ('#' x (int ($1))); $line =~ s##$tag #g; $line =~ s## $tag#g; } diff --git a/Docs/Contents.html b/Docs/Contents.html index 8861ef5..2c4123b 100644 --- a/Docs/Contents.html +++ b/Docs/Contents.html @@ -8,7 +8,7 @@

    Benefits:

    Holds:

    • Everything under 'Animal Feed' category
    • -
    • Everything under 'Vegetarian' category
    • +
    • Everything under 'PlantFoodRaw' category

    Explosives Container

    @@ -28,7 +28,7 @@

    Benefits:

    Holds:

    10 stacks of explosives:

      -
    • Everything under 'Mortar Shells' category
    • +
    • Everything under 'MortarShells' category
    • Everything under 'Grenades' category
    @@ -47,44 +47,44 @@

    Benefits:

    Holds:

    10 stacks of rifles and most melee weapons:

      -
    • Everything under 'Ranged Weapons' category
    • -
    • Everything under 'Melee Weapons' category
    • +
    • Everything under 'WeaponsRanged' category
    • +
    • Everything under 'WeaponsMelee' category

    Cannot Hold:

    • Anything under 'Grenades' category
    • -
    • Triple Rocket Launcher
    • -
    • Doomsday Rocket Launcher
    • -
    • Minigun
    • -
    • Incendiary Launcher
    • -
    • LMG
    • -
    • Orbital Bombardment Targeter
    • -
    • Orbital Power Beam Targeter
    • -
    • Tornado Generator
    • -
    • Autopistol
    • -
    • Revolver
    • -
    • Machine Pistol
    • -
    • Heavy SMG
    • +
    • Gun_TripleRocket
    • +
    • Gun_DoomsdayRocket
    • +
    • Gun_Minigun
    • +
    • Gun_IncendiaryLauncher
    • +
    • Gun_LMG
    • +
    • OrbitalTargeterBombardment
    • +
    • OrbitalTargeterPowerBeam
    • +
    • TornadoGenerator
    • +
    • Gun_Autopistol
    • +
    • Gun_Revolver
    • +
    • Gun_MachinePistol
    • +
    • Gun_HeavySMG

    Defaults to Storing:

      -
    • Mace
    • -
    • Gladius
    • -
    • Longsword
    • -
    • Club
    • -
    • Ikwa
    • -
    • Spear
    • -
    • Charge Rifle
    • -
    • Charge Lance
    • -
    • Short Bow
    • +
    • MeleeWeapon_Mace
    • +
    • MeleeWeapon_Gladius
    • +
    • MeleeWeapon_LongSword
    • +
    • MeleeWeapon_Club
    • +
    • MeleeWeapon_Ikwa
    • +
    • MeleeWeapon_Spear
    • +
    • Gun_ChargeRifle
    • +
    • Gun_ChargeLance
    • +
    • Bow_Short
    • Pila
    • -
    • Recurve Bow
    • -
    • Greatbow
    • -
    • Assault Rifle
    • -
    • Bolt-Action Rifle
    • -
    • Chain Shotgun
    • -
    • Pump Shotgun
    • -
    • Sniper Rifle
    • +
    • Bow_Recurve
    • +
    • Bow_Great
    • +
    • Gun_AssaultRifle
    • +
    • Gun_BoltActionRifle
    • +
    • Gun_ChainShotgun
    • +
    • Gun_PumpShotgun
    • +
    • Gun_SniperRifle

    Massive Weapons Rack

    @@ -103,11 +103,11 @@

    Benefits:

    Holds:

    4 stacks of heavy weapons:

      -
    • Triple Rocket Launcher
    • -
    • Doomsday Rocket Launcher
    • -
    • Minigun
    • -
    • Incendiary Launcher
    • -
    • LMG
    • +
    • Gun_TripleRocket
    • +
    • Gun_DoomsdayRocket
    • +
    • Gun_Minigun
    • +
    • Gun_IncendiaryLauncher
    • +
    • Gun_LMG

    Meat Hooks

    @@ -157,14 +157,14 @@

    Benefits:

    Holds:

    20 stacks of pistols and small melee weapons:

      -
    • Knife
    • -
    • Orbital Bombardment Targeter
    • -
    • Orbital Power Beam Targeter
    • -
    • Tornado Generator
    • -
    • Autopistol
    • -
    • Revolver
    • -
    • Machine Pistol
    • -
    • Heavy SMG
    • +
    • MeleeWeapon_Knife
    • +
    • OrbitalTargeterBombardment
    • +
    • OrbitalTargeterPowerBeam
    • +
    • TornadoGenerator
    • +
    • Gun_Autopistol
    • +
    • Gun_Revolver
    • +
    • Gun_MachinePistol
    • +
    • Gun_HeavySMG

    Weapons Stack (Tribal)

    @@ -176,6 +176,6 @@

    Benefits:

    Holds:

    5 stacks of all weapons:

      -
    • Everything under 'Ranged Weapons' category
    • -
    • Everything under 'Melee Weapons' category
    • +
    • Everything under 'WeaponsRanged' category
    • +
    • Everything under 'WeaponsMelee' category
    diff --git a/Docs/Contents.md b/Docs/Contents.md index 208b5af..62cf3c1 100644 --- a/Docs/Contents.md +++ b/Docs/Contents.md @@ -1,192 +1,192 @@ -## Feed Trough ## +### Feed Trough ### ------ Cover and refrigeration must be provided by the immediate envirionment. -### Benefits: ### +#### Benefits: #### * Hides Ugliness -### Holds: ### +#### Holds: #### * Everything under 'Animal Feed' category - * Everything under 'Vegetarian' category + * Everything under 'PlantFoodRaw' category -## Explosives Container ## +### Explosives Container ### ------ -### Prerequisites: ### +#### Prerequisites: #### * Smithing * ComplexFurniture * Stonecutting -### Benefits: ### +#### Benefits: #### * Hides Ugliness * Protects top item from deterioration * Protects all contents from deterioration -### Holds: ### +#### Holds: #### 10 stacks of explosives: - * Everything under 'Mortar Shells' category + * Everything under 'MortarShells' category * Everything under 'Grenades' category -## Large Weapons Rack ## +### Large Weapons Rack ### ------ This allows non-vanilla weapons to be stored, so long as they are categorized as WeaponsRanged or WeaponsMelee. This uses a complex intersection to achieve this w/o trying to patch against 9000+ mods and still allow vanilla weapons to be stored by default. Any non-vanilla wepons are not allowed by default in the filter and must be manually enabled in the Storage filter settings. -### Prerequisites: ### +#### Prerequisites: #### * ComplexFurniture -### Benefits: ### +#### Benefits: #### * Hides Ugliness * Protects all contents from deterioration -### Holds: ### +#### Holds: #### 10 stacks of rifles and most melee weapons: - * Everything under 'Ranged Weapons' category - * Everything under 'Melee Weapons' category + * Everything under 'WeaponsRanged' category + * Everything under 'WeaponsMelee' category -### Cannot Hold: ### +#### Cannot Hold: #### * Anything under 'Grenades' category - * Triple Rocket Launcher - * Doomsday Rocket Launcher - * Minigun - * Incendiary Launcher - * LMG - * Orbital Bombardment Targeter - * Orbital Power Beam Targeter - * Tornado Generator - * Autopistol - * Revolver - * Machine Pistol - * Heavy SMG - -### Defaults to Storing: ### - - * Mace - * Gladius - * Longsword - * Club - * Ikwa - * Spear - * Charge Rifle - * Charge Lance - * Short Bow + * Gun_TripleRocket + * Gun_DoomsdayRocket + * Gun_Minigun + * Gun_IncendiaryLauncher + * Gun_LMG + * OrbitalTargeterBombardment + * OrbitalTargeterPowerBeam + * TornadoGenerator + * Gun_Autopistol + * Gun_Revolver + * Gun_MachinePistol + * Gun_HeavySMG + +#### Defaults to Storing: #### + + * MeleeWeapon_Mace + * MeleeWeapon_Gladius + * MeleeWeapon_LongSword + * MeleeWeapon_Club + * MeleeWeapon_Ikwa + * MeleeWeapon_Spear + * Gun_ChargeRifle + * Gun_ChargeLance + * Bow_Short * Pila - * Recurve Bow - * Greatbow - * Assault Rifle - * Bolt-Action Rifle - * Chain Shotgun - * Pump Shotgun - * Sniper Rifle - -## Massive Weapons Rack ## + * Bow_Recurve + * Bow_Great + * Gun_AssaultRifle + * Gun_BoltActionRifle + * Gun_ChainShotgun + * Gun_PumpShotgun + * Gun_SniperRifle + +### Massive Weapons Rack ### ------ -### Prerequisites: ### +#### Prerequisites: #### * ComplexFurniture * Smithing -### Benefits: ### +#### Benefits: #### * Hides Ugliness * Protects top item from deterioration * Protects all contents from deterioration -### Holds: ### +#### Holds: #### 4 stacks of heavy weapons: - * Triple Rocket Launcher - * Doomsday Rocket Launcher - * Minigun - * Incendiary Launcher - * LMG + * Gun_TripleRocket + * Gun_DoomsdayRocket + * Gun_Minigun + * Gun_IncendiaryLauncher + * Gun_LMG -## Meat Hooks ## +### Meat Hooks ### ------ Cover and refrigeration must be provided by the immediate envirionment. -### Prerequisites: ### +#### Prerequisites: #### * Smithing -### Experimental: ### +#### Experimental: #### Use at own risk -### Benefits: ### +#### Benefits: #### * none -### Holds: ### +#### Holds: #### 6 stacks of corpses of any size: * Everything under 'Corpses' category -## Meat Hangers (Tribal) ## +### Meat Hangers (Tribal) ### ------ Cover and refrigeration must be provided by the immediate envirionment. -### Experimental: ### +#### Experimental: #### Use at own risk -### Benefits: ### +#### Benefits: #### * none -### Holds: ### +#### Holds: #### 4 stacks of corpses of any size: * Everything under 'Corpses' category -## Small Weapons Rack ## +### Small Weapons Rack ### ------ -### Prerequisites: ### +#### Prerequisites: #### * ComplexFurniture -### Benefits: ### +#### Benefits: #### * Hides Ugliness -### Holds: ### +#### Holds: #### 20 stacks of pistols and small melee weapons: - * Knife - * Orbital Bombardment Targeter - * Orbital Power Beam Targeter - * Tornado Generator - * Autopistol - * Revolver - * Machine Pistol - * Heavy SMG + * MeleeWeapon_Knife + * OrbitalTargeterBombardment + * OrbitalTargeterPowerBeam + * TornadoGenerator + * Gun_Autopistol + * Gun_Revolver + * Gun_MachinePistol + * Gun_HeavySMG -## Weapons Stack (Tribal) ## +### Weapons Stack (Tribal) ### ------ -### Benefits: ### +#### Benefits: #### * none -### Holds: ### +#### Holds: #### 5 stacks of all weapons: - * Everything under 'Ranged Weapons' category - * Everything under 'Melee Weapons' category + * Everything under 'WeaponsRanged' category + * Everything under 'WeaponsMelee' category diff --git a/Docs/Steam/Description.bbcode b/Docs/Steam/Description.bbcode index 2a91204..4548f0d 100644 --- a/Docs/Steam/Description.bbcode +++ b/Docs/Steam/Description.bbcode @@ -1,7 +1,7 @@ [h1]Extended Storage - now Extended![/h1] [b]About[/b] ================================================================ -Expands the options for storing stuff by providing Extended Storage-derived buildings in a new 'Storage' menu. +Expands the options for storing stuff by providing Extended Storage-derived buildings. [b]Contents[/b] ================================================================ @@ -11,14 +11,14 @@ There is a limit to Steam description readability and size. The breakdown or wh [b]Dependancies[/b] ================================================================ -Requires a working copy of Extended Storage: +Requires a working copy of the revived Extended Storage: - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=731732064]https://steamcommunity.com/sharedfiles/filedetails/?id=731732064[/url] + [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854]https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854[/url] [b]Supports[/b] ================================================================ [b]Combat Extended[/b] -Ammo storage in Pallets and Explosives Containers base on type. +Ammo storage in Pallets and Explosives Containers, based on type of ammo. Hat-tip: jinlan @@ -27,7 +27,7 @@ Hat-tip: jinlan [b]Overall: Must be loaded immediately after Extended Storage[/b] -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded [b]immediately[/b] after Extended Storage. +To prevent issues, make sure Extended Storage Extended is loaded [b]immediately[/b] after Extended Storage. [b]Meat Hooks: Visual glitch[/b] -------------------------------- @@ -43,15 +43,15 @@ Unlike Extended Storage Clothes racks, there is no supporting code to 'Equip' an [b]Thanks to[/b] ================================================================ -scullywag, DrVanGogh, and others: Making and maintaining Extended Storage +Tad, scullywag, DrVanGogh, and others: Making and maintaining Extended Storage typesgal: Stamper Font Marnador: Rimword Font [b]Version[/b] ================================================================ -This is version 0.5.0.1 and is for RimWorld 1.0.2150. +This is version 0.6.0.2 and is for RimWorld 1.1. [b]Non-Steam Release URL[/b] ================================================================ - - [url=https://github.com/Terragg/Extended-Storage-Extended/releases/latest]https://github.com/Terragg/Extended-Storage-Extended/releases/latest[/url] on Github. +Lateset Release [url=https://github.com/Terragg/Extended-Storage-Extended/releases/latest]https://github.com/Terragg/Extended-Storage-Extended/releases/latest[/url] on Github. +All Releases [url=https://github.com/Terragg/Extended-Storage-Extended/releases/]https://github.com/Terragg/Extended-Storage-Extended/releases/[/url] on Github. diff --git a/Docs/description.html b/Docs/description.html index 38b2fdc..eb29fc0 100644 --- a/Docs/description.html +++ b/Docs/description.html @@ -4,7 +4,7 @@

    Extended Storage - now Extended!

    About


    -

    Expands the options for storing stuff by providing Extended Storage-derived buildings in a new 'Storage' menu.

    +

    Expands the options for storing stuff by providing Extended Storage-derived buildings.

    Contents


    @@ -13,13 +13,13 @@

    Contents

    Dependancies


    -

    Requires a working copy of Extended Storage:

    -

    https://steamcommunity.com/sharedfiles/filedetails/?id=731732064

    +

    Requires a working copy of the revived Extended Storage:

    +

    https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854

    Supports


    Combat Extended

    -

    Ammo storage in Pallets and Explosives Containers base on type.

    +

    Ammo storage in Pallets and Explosives Containers, based on type of ammo.

    Hat-tip: jinlan

    KNOWN ISSUES

    @@ -27,7 +27,7 @@

    KNOWN ISSUES

    Overall: Must be loaded immediately after Extended Storage


    -

    There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage.

    +

    To prevent issues, make sure Extended Storage Extended is loaded immediately after Extended Storage.

    Meat Hooks: Visual glitch


    @@ -43,18 +43,18 @@

    Weapons Racks: Only top weapon is right-click selectable

    Thanks to


    -

    scullywag, DrVanGogh, and others: Making and maintaining Extended Storage
    +

    Tad, scullywag, DrVanGogh, and others: Making and maintaining Extended Storage
    typesgal: Stamper Font
    Marnador: Rimword Font

    Version


    -

    This is version 0.5.0.1 and is for RimWorld 1.0.2150.

    +

    This is version 0.6.0.2 and is for RimWorld 1.1.

    Non-Steam Release URL


    -

    -

    https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +

    Lateset Releasehttps://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +

    All Releaseshttps://github.com/Terragg/Extended-Storage-Extended/releases/ on Github. diff --git a/Docs/description.html.rtf b/Docs/description.html.rtf index b1bfc5a..95a283b 100644 --- a/Docs/description.html.rtf +++ b/Docs/description.html.rtf @@ -3,7 +3,7 @@ About ================================================================ -Expands the options for storing stuff by providing Extended Storage-derived buildings in a new 'Storage' menu. +Expands the options for storing stuff by providing Extended Storage-derived buildings. Contents ================================================================ @@ -15,15 +15,15 @@ There is a limit to Steam description readability and size. The breakdown or wh Dependancies ================================================================ -Requires a working copy of Extended Storage: +Requires a working copy of the revived Extended Storage: - https://steamcommunity.com/sharedfiles/filedetails/?id=731732064 + https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854 Supports ================================================================ Combat Extended -Ammo storage in Pallets and Explosives Containers base on type. +Ammo storage in Pallets and Explosives Containers, based on type of ammo. Hat-tip: jinlan @@ -33,7 +33,7 @@ Hat-tip: jinlan Overall: Must be loaded immediately after Extended Storage -------------------------------- -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. +To prevent issues, make sure Extended Storage Extended is loaded immediately after Extended Storage. Meat Hooks: Visual glitch -------------------------------- @@ -53,16 +53,18 @@ Unlike Extended Storage Clothes racks, there is no supporting code to 'Equip' an Thanks to ================================================================ -scullywag, DrVanGogh, and others: Making and maintaining Extended Storage +Tad, scullywag, DrVanGogh, and others: Making and maintaining Extended Storage typesgal: Stamper Font Marnador: Rimword Font Version ================================================================ -This is version 0.5.0.1 and is for RimWorld 1.0.2150. +This is version 0.6.0.2 and is for RimWorld 1.1. Non-Steam Release URL ================================================================ - https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +Lateset Release https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. + +All Releases https://github.com/Terragg/Extended-Storage-Extended/releases/ on Github. \ No newline at end of file diff --git a/Docs/meta_information.xml b/Docs/meta_information.xml index dac9863..1781580 100644 --- a/Docs/meta_information.xml +++ b/Docs/meta_information.xml @@ -7,7 +7,7 @@ - Storage_WeaponStack + Storage_WeaponsStack all weapons diff --git a/LoadFolders.xml b/LoadFolders.xml new file mode 100755 index 0000000..4a600b9 --- /dev/null +++ b/LoadFolders.xml @@ -0,0 +1,5 @@ + + +

  • Common
  • + + diff --git a/README.md b/README.md index 1a17f9e..709beca 100755 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ ## About ## ------ -Expands the options for storing stuff by providing Extended Storage-derived buildings in a new 'Storage' menu. +Expands the options for storing stuff by providing Extended Storage-derived buildings. ## Contents ## ------ @@ -14,15 +14,15 @@ There is a limit to Steam description readability and size. The breakdown or wh ## Dependancies ## ------ -Requires a working copy of Extended Storage: +Requires a working copy of the revived Extended Storage: - https://steamcommunity.com/sharedfiles/filedetails/?id=731732064 + https://steamcommunity.com/sharedfiles/filedetails/?id=2006727854 ## Supports ## ------ ### Combat Extended ### -Ammo storage in Pallets and Explosives Containers base on type. +Ammo storage in Pallets and Explosives Containers, based on type of ammo. Hat-tip: jinlan @@ -32,7 +32,7 @@ Hat-tip: jinlan ### Overall: Must be loaded immediately after Extended Storage ### ------ -There is an issue with some other mods that define a FurnitureBase abstract. To prevent loss of functionality, make sure Extended Storage Extended is loaded immediately after Extended Storage. +To prevent issues, make sure Extended Storage Extended is loaded immediately after Extended Storage. ### Meat Hooks: Visual glitch ### ------ @@ -52,16 +52,18 @@ Unlike Extended Storage Clothes racks, there is no supporting code to 'Equip' an ## Thanks to ## ------ -scullywag, DrVanGogh, and others: Making and maintaining Extended Storage +Tad, scullywag, DrVanGogh, and others: Making and maintaining Extended Storage typesgal: Stamper Font Marnador: Rimword Font ## Version ## ------ -This is version 0.5.0.1 and is for RimWorld 1.0.2150. +This is version 0.6.0.2 and is for RimWorld 1.1. ## Non-Steam Release URL ## ------ - https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. +Lateset Release https://github.com/Terragg/Extended-Storage-Extended/releases/latest on Github. + +All Releases https://github.com/Terragg/Extended-Storage-Extended/releases/ on Github. \ No newline at end of file