From 9136b5a9226732f9d52a2a120e7cec234a8600a7 Mon Sep 17 00:00:00 2001 From: wsor4035 <24964441+wsor4035@users.noreply.github.com> Date: Sat, 10 Aug 2024 21:42:05 -0400 Subject: [PATCH] remove fl_wildlifes changelog, read the git log for the directory as it will be more accurate --- mods/fl_wildlife/CHANGELOG | 38 -------------------------------------- 1 file changed, 38 deletions(-) delete mode 100644 mods/fl_wildlife/CHANGELOG diff --git a/mods/fl_wildlife/CHANGELOG b/mods/fl_wildlife/CHANGELOG deleted file mode 100644 index 297c924..0000000 --- a/mods/fl_wildlife/CHANGELOG +++ /dev/null @@ -1,38 +0,0 @@ -v1 -static npc and trader entitys - -v2 -add mobkit, make npcs hop around - -v3 -fix npc animations, add additional texture - -v4 -refactor code from init.lua to multiple files -add api - -v5 -ability to enable and disable mobs at will - -v6 -added flash_color to api -used flash_color in villager - -v7 -added nametags -made brains global - -v8 -made traders work with same functionality as villagers for now -added valuable item setting for traders, defaults to mithite ore(mod provided) - -v9 -WIP trader formspec -merge mod into farlands_reloaded -move mithite ore to fl_terrain - -v10 -sheeps and sheep stuff - -v11 -chickens \ No newline at end of file