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is it possible dynamic snap add point ? #46
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Hi @benamm👋 Can you describe your use case for the dynamic snap point in more detail? How should it work from your perspective? I'll try to take a look at the snap point issue you mentioned when I have some free time to work on this project 🙂 |
Hey @Temzasse, I have a similar dynamic snap points use case. So i have two sets of snap points, which i pass as a prop using conditional operators, but i don't get the same animation as I would have got if the snap points were in same array. Why I don't want these snap points in same array is because, when on a lower snap point, i do not want the sheet to go to a higher snap point. I wish if there was some way, where i can have the same animation as i get while switching snap points in my case where i am changing snap points array based on a condition. <TheSheet
isOpen={isOpen || isSending}
initialSnap={initialSnap}
onClose={onCloseOfSheet}
disableDrag={disableDrag}
snapPoints={ [heighestSnapPoint, 340, 0] }
> <TheSheet
isOpen={isOpen || isSending}
initialSnap={initialSnap}
onClose={onCloseOfSheet}
disableDrag={disableDrag}
snapPoints={selectedUser.length ? [340, 0] : [heighestSnapPoint, 0]}
> |
What would be the expected result when the snap points array is dynamically changed? Should it animate to the snap point that exists in at the current active snap point index 🤔 What if the new array has less snap points than the previous one? |
The expected use cases are, say there are two pages in a sheet and both the pages have different set of snap points. For them to be used in the same sheet,
I hope this explanation helps @Temzasse :) |
how can i make dynamic size ?
and I found another issue !
when I set snap points like [0.9, 0.3,0] on Snap method not called correctly and return -1 or not called
please check this issue
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