Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Request compat for: Caged mobs #108

Open
ENVOY-778 opened this issue Aug 14, 2024 · 0 comments
Open

Request compat for: Caged mobs #108

ENVOY-778 opened this issue Aug 14, 2024 · 0 comments
Labels
NewCompat unconfirmed Issues that have not yet been checked and verified by members

Comments

@ENVOY-778
Copy link

I would like to see integrations added for the mod mentioned in the title.
I confirm it is available for the latest Minecraft version at the time of writing.

About the mod

Link to the mod page (e.g. on CurseForge): https://www.curseforge.com/minecraft/mc-mods/caged-mobs

Link to mod source/API:

https://github.com/Corgam/CagedMobs

What should be integrated exactly

It would be nice if you could farm vampires and hunters in the cages like having corrupted soil or a blood tree (+15% modifier) as a block in the cage
The barons should need a netherite DNA needle in order to collect ones DNA and be able to farm their pure blood, but give it less chance to get a pure blood purity 5

I can help with

The creator of Caged mobs made it so you can use Crafttweakers and has a tutorial on its github page

Additional comments

I tried to use crafttweaker myself but my head exploded beacuse I could'nt understand how it works

@ENVOY-778 ENVOY-778 added NewCompat unconfirmed Issues that have not yet been checked and verified by members labels Aug 14, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
NewCompat unconfirmed Issues that have not yet been checked and verified by members
Projects
None yet
Development

No branches or pull requests

1 participant