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[Feature]: Vampire Armor Config #1366

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SonRaon opened this issue May 15, 2024 · 3 comments
Open

[Feature]: Vampire Armor Config #1366

SonRaon opened this issue May 15, 2024 · 3 comments
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discussion Looking for feedback or suggestions enhancement Any minor tweak that can be introduced in minor releases feature Any change that takes more time to implement and test

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@SonRaon
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SonRaon commented May 15, 2024

What?

We all know that vampire players have natural armor that doesn't stack with any worn armor the vampire players may have.

My idea is to add a config option in the Vampirism configs folder that allows the players to choose if they'd like to activate vampire armor stacking or not.

Mod experience

The change I'm proposing doesn't effect the balancing indirectly, unless someone actively chooses to alter that specific config, due to the fact that the vampire armor stacking config should be on false by default.

It wouldn't remove the vampire movement speed and attack speed penalties since the main idea behind the config/feature I'm proposing is that it would allow vampires to reap the benefits of both vampire armor and the protection values of their desirable armor, but it wouldn't remove any other penalties.

It'd also help vampire players to fair better in Modpacks that have mods that allow for higher armor attribute values like Attribute Fix since it'd help said players to have a better alternative, until they get the highly pricey - in terms of crafting resources - armor set they're after in said Modpack and would smooth out their play style against the harder hitting mobs of other mods.

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@SonRaon SonRaon added discussion Looking for feedback or suggestions enhancement Any minor tweak that can be introduced in minor releases feature Any change that takes more time to implement and test labels May 15, 2024
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Labels
discussion Looking for feedback or suggestions enhancement Any minor tweak that can be introduced in minor releases feature Any change that takes more time to implement and test
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