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SonRaon opened this issue
May 15, 2024
· 3 comments
Labels
discussionLooking for feedback or suggestionsenhancementAny minor tweak that can be introduced in minor releasesfeatureAny change that takes more time to implement and test
We all know that vampire players have natural armor that doesn't stack with any worn armor the vampire players may have.
My idea is to add a config option in the Vampirism configs folder that allows the players to choose if they'd like to activate vampire armor stacking or not.
Mod experience
The change I'm proposing doesn't effect the balancing indirectly, unless someone actively chooses to alter that specific config, due to the fact that the vampire armor stacking config should be on false by default.
It wouldn't remove the vampire movement speed and attack speed penalties since the main idea behind the config/feature I'm proposing is that it would allow vampires to reap the benefits of both vampire armor and the protection values of their desirable armor, but it wouldn't remove any other penalties.
It'd also help vampire players to fair better in Modpacks that have mods that allow for higher armor attribute values like Attribute Fix since it'd help said players to have a better alternative, until they get the highly pricey - in terms of crafting resources - armor set they're after in said Modpack and would smooth out their play style against the harder hitting mobs of other mods.
Contributions
No response
The text was updated successfully, but these errors were encountered:
discussionLooking for feedback or suggestionsenhancementAny minor tweak that can be introduced in minor releasesfeatureAny change that takes more time to implement and test
What?
We all know that vampire players have natural armor that doesn't stack with any worn armor the vampire players may have.
My idea is to add a config option in the Vampirism configs folder that allows the players to choose if they'd like to activate vampire armor stacking or not.
Mod experience
The change I'm proposing doesn't effect the balancing indirectly, unless someone actively chooses to alter that specific config, due to the fact that the vampire armor stacking config should be on false by default.
It wouldn't remove the vampire movement speed and attack speed penalties since the main idea behind the config/feature I'm proposing is that it would allow vampires to reap the benefits of both vampire armor and the protection values of their desirable armor, but it wouldn't remove any other penalties.
It'd also help vampire players to fair better in Modpacks that have mods that allow for higher armor attribute values like Attribute Fix since it'd help said players to have a better alternative, until they get the highly pricey - in terms of crafting resources - armor set they're after in said Modpack and would smooth out their play style against the harder hitting mobs of other mods.
Contributions
No response
The text was updated successfully, but these errors were encountered: