From f609b8861bb9598acb4eeff7abbb14fb9bacf7c4 Mon Sep 17 00:00:00 2001 From: Team-on Date: Sun, 31 Jan 2021 03:02:39 +0200 Subject: [PATCH] Gameplad menus --- ...l_shelter (online-audio-converter.com).mp3 | 3 + ...lter (online-audio-converter.com).mp3.meta | 22 + GGJ21/Assets/Audio/Sounds/Pets.meta | 8 + .../Pets/476177__unadamlar__wrong-choice.wav | 3 + .../476177__unadamlar__wrong-choice.wav.meta | 22 + GGJ21/Assets/Audio/Sounds/Pets/Luffy_bark.ogg | 3 + .../Audio/Sounds/Pets/Luffy_bark.ogg.meta | 22 + GGJ21/Assets/Audio/Sounds/Pets/Luffy_woof.ogg | 3 + .../Audio/Sounds/Pets/Luffy_woof.ogg.meta | 22 + GGJ21/Assets/Audio/Sounds/Pets/Sai_meow.ogg | 3 + .../Audio/Sounds/Pets/Sai_meow.ogg.meta | 22 + .../Prefabs/UI/Base/ButtonClose.prefab | 140 +- .../Prefabs/UI/Base/DefaultButton.prefab | 10 +- .../Prefabs/UI/Menu/Credits.prefab | 223 +- .../Prefabs/UI/Menu/MainMenu.prefab | 16 +- GGJ21/Assets/Prefabs/Card.prefab | 22 + GGJ21/Assets/Scenes/SampleScene2D.unity | 3852 +++++++++++++---- GGJ21/Assets/Scripts/Game.cs | 3 + GGJ21/Assets/Scripts/Menu.meta | 8 + GGJ21/Assets/Scripts/Menu/GameUIMenu.cs | 13 + GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta | 11 + GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs | 13 + .../Assets/Scripts/Menu/LosePopupMenu.cs.meta | 11 + .../Scripts/Menu/TutorialOverlayMenu.cs | 13 + .../Scripts/Menu/TutorialOverlayMenu.cs.meta | 11 + GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs | 13 + .../Assets/Scripts/Menu/WinPopupMenu.cs.meta | 11 + GGJ21/Assets/Scripts/Pet/PetCard.cs | 14 +- GGJ21/Assets/Sprites/Dialog.png | Bin 3897 -> 0 bytes GGJ21/Assets/Sprites/GameplayPopups.meta | 8 + .../Assets/Sprites/GameplayPopups/Lose_1.png | Bin 0 -> 65903 bytes .../Lose_1.png.meta} | 2 +- .../Assets/Sprites/GameplayPopups/Lose_3.png | Bin 0 -> 66151 bytes .../Lose_3.png.meta} | 2 +- GGJ21/Assets/Sprites/GameplayPopups/Win_1.png | Bin 0 -> 69061 bytes .../Win_1.png.meta} | 2 +- GGJ21/Assets/Sprites/GameplayPopups/Win_2.png | Bin 0 -> 68472 bytes .../Win_2.png.meta} | 4 +- GGJ21/Assets/Sprites/GameplayPopups/Win_3.png | Bin 0 -> 68303 bytes .../Sprites/GameplayPopups/Win_3.png.meta | 169 + .../Sprites/GameplayPopups/again_btn.png | Bin 0 -> 24363 bytes .../Sprites/GameplayPopups/again_btn.png.meta | 169 + .../Sprites/GameplayPopups/back_wnd.png | Bin 0 -> 65469 bytes .../Sprites/GameplayPopups/back_wnd.png.meta | 169 + .../Assets/Sprites/GameplayPopups/lose_2.png | Bin 0 -> 65461 bytes .../Sprites/GameplayPopups/lose_2.png.meta | 169 + .../Sprites/GameplayPopups/next_btn.png | Bin 0 -> 23418 bytes .../Sprites/GameplayPopups/next_btn.png.meta | 169 + GGJ21/Assets/Sprites/GameplayUI/end_lvl.png | Bin 88840 -> 0 bytes GGJ21/Assets/Sprites/UI.png | Bin 4319 -> 0 bytes GGJ21/Assets/Sprites/card.png | Bin 1646 -> 0 bytes .../ProjectCuratorSettings.json | 2 +- README.md | 3 +- 53 files changed, 4284 insertions(+), 1101 deletions(-) create mode 100644 GGJ21/Assets/Audio/Music/Menu/animal_shelter (online-audio-converter.com).mp3 create mode 100644 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GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta create mode 100644 GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs create mode 100644 GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta create mode 100644 GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs create mode 100644 GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta delete mode 100644 GGJ21/Assets/Sprites/Dialog.png create mode 100644 GGJ21/Assets/Sprites/GameplayPopups.meta create mode 100644 GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png rename GGJ21/Assets/Sprites/{UI.png.meta => GameplayPopups/Lose_1.png.meta} (99%) create mode 100644 GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png rename GGJ21/Assets/Sprites/{card.png.meta => GameplayPopups/Lose_3.png.meta} (99%) create mode 100644 GGJ21/Assets/Sprites/GameplayPopups/Win_1.png rename GGJ21/Assets/Sprites/{GameplayUI/end_lvl.png.meta => GameplayPopups/Win_1.png.meta} (99%) create mode 100644 GGJ21/Assets/Sprites/GameplayPopups/Win_2.png rename GGJ21/Assets/Sprites/{Dialog.png.meta => 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+150,8 @@ bool CheckCard(int id) { if (isRight && Client.wantedAccessory != AccessoryType.None) isRight = Client.wantedAccessory == cards[id].accessoryType; + cards[id].OnClick(isRight); + Debug.Log($"Is right: {isRight}"); return isRight; } @@ -157,6 +159,7 @@ bool CheckCard(int id) { void OnSelectAnyCard(bool isRight) { if(isRight) clientLeftUI.UpdateValue(currClientId + 1, Level.clients); + dialog.Hide(); cardsSelector.IsCanSelect = false; diff --git a/GGJ21/Assets/Scripts/Menu.meta b/GGJ21/Assets/Scripts/Menu.meta new file mode 100644 index 0000000..6636eaf --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: add13bfdd69954d46b7f8efbc26e8937 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs new file mode 100644 index 0000000..51926d7 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs @@ -0,0 +1,13 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using TMPro; +using NaughtyAttributes; +using Random = UnityEngine.Random; + +public class GameUIMenu : MenuBase { + +} diff --git a/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta new file mode 100644 index 0000000..9aef942 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 31b1fc98d391dbf43b805b943614bfc7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs new file mode 100644 index 0000000..27cea4a --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs @@ -0,0 +1,13 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using TMPro; +using NaughtyAttributes; +using Random = UnityEngine.Random; + +public class LosePopupMenu : PopupMenuBase { + +} diff --git a/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta new file mode 100644 index 0000000..477bd11 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dd34c406055e7a24395e58d5a0ae2e01 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs new file mode 100644 index 0000000..2e888b4 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs @@ -0,0 +1,13 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using TMPro; +using NaughtyAttributes; +using Random = UnityEngine.Random; + +public class TutorialOverlayMenu : MenuBase { + +} diff --git a/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta new file mode 100644 index 0000000..39b27f0 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 227e32be339f82143a5a85cfc8e8d019 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs new file mode 100644 index 0000000..abf2299 --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs @@ -0,0 +1,13 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using TMPro; +using NaughtyAttributes; +using Random = UnityEngine.Random; + +public class WinPopupMenu : PopupMenuBase { + +} diff --git a/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta new file mode 100644 index 0000000..addbf5d --- /dev/null +++ b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e4e4863edd0fa6b46a5712668a7b9450 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GGJ21/Assets/Scripts/Pet/PetCard.cs b/GGJ21/Assets/Scripts/Pet/PetCard.cs index 22beeba..f7eb7a7 100644 --- a/GGJ21/Assets/Scripts/Pet/PetCard.cs +++ b/GGJ21/Assets/Scripts/Pet/PetCard.cs @@ -22,16 +22,16 @@ public class PetCard : MonoBehaviour { [SerializeField] ImageAnimator petImageAnimator; [SerializeField] Image accessoryImage; + PetData petData; + PetSpriteData petSprites; + Sprite accessorySprite; + #region Data public void SetCard(PetType _petType, AccessoryType _accessoryType) { petType = _petType; accessoryType = _accessoryType; - PetData petData; - PetSpriteData petSprites; - Sprite accessorySprite; - if(petType == PetType.None) { int randomNum = Random.Range(0, pets.Length); petData = pets[randomNum]; @@ -62,10 +62,16 @@ public void SetCard(PetType _petType, AccessoryType _accessoryType) { accessoryImage.color = accessoryImage.color.SetA(accessorySprite == null ? 0 : 1); } + public void OnClick(bool isRight) { + AudioManager.Instance.Play(isRight ? petData.onRightClickClip.Random() : petData.onWrongClickClip.Random()); + } + [Serializable] struct PetData { public PetSpriteData[] sprites; public Sprite[] accessories; + 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