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m_Children:
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- - {fileID: 1136375305689731454}
- {fileID: 64514905}
- {fileID: 2120067718}
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- {fileID: 4346163380414206216}
+ - {fileID: 278835254121873633}
m_Father: {fileID: 1136375305404854010}
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m_AnchorMax: {x: 1, y: 1}
@@ -649,7 +797,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
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m_PreserveAspect: 0
m_FillCenter: 1
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m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 518095038415213617}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 518095038415213617}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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- {fileID: 1399993609026339051}
- {fileID: 8139696590897595860}
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- component: {fileID: 5093234120315636221}
m_Layer: 0
- m_Name: GamelDesigner
+ m_Name: GameDesigner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
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m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 518095038415213617}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 518095038415213617}
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m_AnchorMax: {x: 0, y: 0}
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propertyPath: m_Name
value: ArrowRight
objectReference: {fileID: 0}
+ - target: {fileID: 4047445711927339035, guid: 57b5afe623d8ae1489cae14a417b84b4,
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+ propertyPath: m_IsActive
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type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size
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type: 3}
propertyPath: m_RootOrder
- value: 4
+ value: 3
objectReference: {fileID: 0}
- target: {fileID: 4047445711927339039, guid: 57b5afe623d8ae1489cae14a417b84b4,
type: 3}
@@ -1757,6 +1911,12 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 57b5afe623d8ae1489cae14a417b84b4, type: 3}
+--- !u!224 &4346163380414206216 stripped
+RectTransform:
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+ m_PrefabInstance: {fileID: 323070596982061335}
+ m_PrefabAsset: {fileID: 0}
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MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 6644820632971872400, guid: 57b5afe623d8ae1489cae14a417b84b4,
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m_Script: {fileID: 11500000, guid: 3bcfa99ea39dbe142bdc12bc0395665a, type: 3}
m_Name:
m_EditorClassIdentifier:
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PrefabInstance:
m_ObjectHideFlags: 0
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- target: {fileID: 7083691138278052339, guid: c913d63d79340c041b364b92eb29f5c6,
type: 3}
propertyPath: m_RootOrder
- value: 3
+ value: 2
objectReference: {fileID: 0}
- target: {fileID: 7083691138278052339, guid: c913d63d79340c041b364b92eb29f5c6,
type: 3}
@@ -1927,6 +2081,11 @@ PrefabInstance:
propertyPath: m_Name
value: ArrowLeft
objectReference: {fileID: 0}
+ - target: {fileID: 7083691138278052343, guid: c913d63d79340c041b364b92eb29f5c6,
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+ propertyPath: m_IsActive
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m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c913d63d79340c041b364b92eb29f5c6, type: 3}
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- target: {fileID: 7143126299936962417, guid: 03ffde436ce582f4981b39f8bb0dd40a,
type: 3}
propertyPath: m_RootOrder
- value: 2
+ value: 4
objectReference: {fileID: 0}
- target: {fileID: 7143126299936962417, guid: 03ffde436ce582f4981b39f8bb0dd40a,
type: 3}
@@ -2052,12 +2211,12 @@ PrefabInstance:
- target: {fileID: 7143126299936962417, guid: 03ffde436ce582f4981b39f8bb0dd40a,
type: 3}
propertyPath: m_SizeDelta.x
- value: 50
+ value: 84.208
objectReference: {fileID: 0}
- target: {fileID: 7143126299936962417, guid: 03ffde436ce582f4981b39f8bb0dd40a,
type: 3}
propertyPath: m_SizeDelta.y
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+ value: 84.208
objectReference: {fileID: 0}
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type: 3}
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type: 3}
propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.y
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type: 3}
@@ -2124,6 +2283,22 @@ PrefabInstance:
propertyPath: m_Name
value: ButtonClose
objectReference: {fileID: 0}
+ - target: {fileID: 7143126299936962423, guid: 03ffde436ce582f4981b39f8bb0dd40a,
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+ propertyPath: m_Type
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+ - target: {fileID: 7143126299936962423, guid: 03ffde436ce582f4981b39f8bb0dd40a,
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+ propertyPath: m_Sprite
+ value:
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+ - target: {fileID: 7143126299936962423, guid: 03ffde436ce582f4981b39f8bb0dd40a,
+ type: 3}
+ propertyPath: m_PreserveAspect
+ value: 1
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m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 03ffde436ce582f4981b39f8bb0dd40a, type: 3}
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diff --git a/GGJ21/Assets/Plugins/GameTemplate/Prefabs/UI/Menu/MainMenu.prefab b/GGJ21/Assets/Plugins/GameTemplate/Prefabs/UI/Menu/MainMenu.prefab
index 86a8718..f08fef2 100644
--- a/GGJ21/Assets/Plugins/GameTemplate/Prefabs/UI/Menu/MainMenu.prefab
+++ b/GGJ21/Assets/Plugins/GameTemplate/Prefabs/UI/Menu/MainMenu.prefab
@@ -1166,12 +1166,12 @@ PrefabInstance:
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type: 3}
propertyPath: m_Pivot.x
- value: 1
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objectReference: {fileID: 0}
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type: 3}
propertyPath: m_Pivot.y
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objectReference: {fileID: 0}
- target: {fileID: 7907364572785845315, guid: 175d8b4b549be85458818f12f1d96b4b,
type: 3}
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type: 3}
propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.y
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objectReference: {fileID: 0}
- target: {fileID: 7907364572785845315, guid: 175d8b4b549be85458818f12f1d96b4b,
type: 3}
@@ -1672,12 +1672,12 @@ PrefabInstance:
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type: 3}
propertyPath: m_Pivot.x
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propertyPath: m_Pivot.y
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objectReference: {fileID: 0}
- target: {fileID: 7907364572785845315, guid: 175d8b4b549be85458818f12f1d96b4b,
type: 3}
@@ -1752,12 +1752,12 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.y
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diff --git a/GGJ21/Assets/Prefabs/Card.prefab b/GGJ21/Assets/Prefabs/Card.prefab
index 06b2336..4742b7f 100644
--- a/GGJ21/Assets/Prefabs/Card.prefab
+++ b/GGJ21/Assets/Prefabs/Card.prefab
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- {fileID: 21300000, guid: b54356a5377915b4e8d4804530f2a6f8, type: 3}
- {fileID: 21300000, guid: 37129bee114f0cb408ab6bd701f6ea09, type: 3}
+ onRightClickClip:
+ - {fileID: 8300000, guid: 48b160d9fad7a1a499eba7cb783fe85a, type: 3}
+ onWrongClickClip:
+ - {fileID: 8300000, guid: 22df5065ce884ff4cb5b7a81ee19b9ea, type: 3}
- sprites:
- sprites:
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@@ -351,6 +355,10 @@ MonoBehaviour:
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- {fileID: 21300000, guid: 62e12010c8305c44da62ca325604d85c, type: 3}
- {fileID: 21300000, guid: 65a4ee108e921f94a975bed760295cf8, type: 3}
+ onRightClickClip:
+ - {fileID: 8300000, guid: 48b160d9fad7a1a499eba7cb783fe85a, type: 3}
+ onWrongClickClip:
+ - {fileID: 8300000, guid: 22df5065ce884ff4cb5b7a81ee19b9ea, type: 3}
- sprites:
- sprites:
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@@ -377,6 +385,10 @@ MonoBehaviour:
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- {fileID: 21300000, guid: a151ac68497de7f47929d7f22bff6b1f, type: 3}
- {fileID: 21300000, guid: 9824ef85d94629c4882a6c763dab5779, type: 3}
+ onRightClickClip:
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+ onWrongClickClip:
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- sprites:
- sprites:
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@@ -403,6 +415,11 @@ MonoBehaviour:
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- {fileID: 21300000, guid: bccd9b316e5babf489e7658364f053cd, type: 3}
- {fileID: 21300000, guid: 6d6816ba10b203240b6f05dd9aada873, type: 3}
+ onRightClickClip:
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+ - {fileID: 8300000, guid: b5f746d8289cd4f469773ba3e55395c9, type: 3}
+ onWrongClickClip:
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- sprites:
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- {fileID: 21300000, guid: 1aff783cd60f90147aeccd0a7b4a2d86, type: 3}
- {fileID: 21300000, guid: bc9e04b979541244faf5e4c47be3fa89, type: 3}
+ onRightClickClip:
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+ - {fileID: 8300000, guid: b5f746d8289cd4f469773ba3e55395c9, type: 3}
+ onWrongClickClip:
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cardBack: {fileID: 4891988291158038281}
petImage: {fileID: 4891988290849960307}
petImageAnimator: {fileID: 544804230774715741}
diff --git a/GGJ21/Assets/Scenes/SampleScene2D.unity b/GGJ21/Assets/Scenes/SampleScene2D.unity
index 3a871c4..68cf179 100644
--- a/GGJ21/Assets/Scenes/SampleScene2D.unity
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@@ -124,7 +124,7 @@ NavMeshSettings:
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serializedVersion: 6
m_Component:
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- - component: {fileID: 269999651}
+ - component: {fileID: 4957546}
m_Layer: 5
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m_TagString: Untagged
m_Icon: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_PrefabAsset: {fileID: 0}
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diff --git a/GGJ21/Assets/Scripts/Game.cs b/GGJ21/Assets/Scripts/Game.cs
index ca9e7eb..9eb6c5b 100644
--- a/GGJ21/Assets/Scripts/Game.cs
+++ b/GGJ21/Assets/Scripts/Game.cs
@@ -150,6 +150,8 @@ bool CheckCard(int id) {
if (isRight && Client.wantedAccessory != AccessoryType.None)
isRight = Client.wantedAccessory == cards[id].accessoryType;
+ cards[id].OnClick(isRight);
+
Debug.Log($"Is right: {isRight}");
return isRight;
}
@@ -157,6 +159,7 @@ bool CheckCard(int id) {
void OnSelectAnyCard(bool isRight) {
if(isRight)
clientLeftUI.UpdateValue(currClientId + 1, Level.clients);
+
dialog.Hide();
cardsSelector.IsCanSelect = false;
diff --git a/GGJ21/Assets/Scripts/Menu.meta b/GGJ21/Assets/Scripts/Menu.meta
new file mode 100644
index 0000000..6636eaf
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu.meta
@@ -0,0 +1,8 @@
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+guid: add13bfdd69954d46b7f8efbc26e8937
+folderAsset: yes
+DefaultImporter:
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diff --git a/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs
new file mode 100644
index 0000000..51926d7
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Linq;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+using NaughtyAttributes;
+using Random = UnityEngine.Random;
+
+public class GameUIMenu : MenuBase {
+
+}
diff --git a/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta
new file mode 100644
index 0000000..9aef942
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/GameUIMenu.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs
new file mode 100644
index 0000000..27cea4a
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Linq;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+using NaughtyAttributes;
+using Random = UnityEngine.Random;
+
+public class LosePopupMenu : PopupMenuBase {
+
+}
diff --git a/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta
new file mode 100644
index 0000000..477bd11
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/LosePopupMenu.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs
new file mode 100644
index 0000000..2e888b4
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Linq;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+using NaughtyAttributes;
+using Random = UnityEngine.Random;
+
+public class TutorialOverlayMenu : MenuBase {
+
+}
diff --git a/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta
new file mode 100644
index 0000000..39b27f0
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/TutorialOverlayMenu.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs
new file mode 100644
index 0000000..abf2299
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Linq;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+using NaughtyAttributes;
+using Random = UnityEngine.Random;
+
+public class WinPopupMenu : PopupMenuBase {
+
+}
diff --git a/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta
new file mode 100644
index 0000000..addbf5d
--- /dev/null
+++ b/GGJ21/Assets/Scripts/Menu/WinPopupMenu.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/GGJ21/Assets/Scripts/Pet/PetCard.cs b/GGJ21/Assets/Scripts/Pet/PetCard.cs
index 22beeba..f7eb7a7 100644
--- a/GGJ21/Assets/Scripts/Pet/PetCard.cs
+++ b/GGJ21/Assets/Scripts/Pet/PetCard.cs
@@ -22,16 +22,16 @@ public class PetCard : MonoBehaviour {
[SerializeField] ImageAnimator petImageAnimator;
[SerializeField] Image accessoryImage;
+ PetData petData;
+ PetSpriteData petSprites;
+ Sprite accessorySprite;
+
#region Data
public void SetCard(PetType _petType, AccessoryType _accessoryType) {
petType = _petType;
accessoryType = _accessoryType;
- PetData petData;
- PetSpriteData petSprites;
- Sprite accessorySprite;
-
if(petType == PetType.None) {
int randomNum = Random.Range(0, pets.Length);
petData = pets[randomNum];
@@ -62,10 +62,16 @@ public void SetCard(PetType _petType, AccessoryType _accessoryType) {
accessoryImage.color = accessoryImage.color.SetA(accessorySprite == null ? 0 : 1);
}
+ public void OnClick(bool isRight) {
+ AudioManager.Instance.Play(isRight ? petData.onRightClickClip.Random() : petData.onWrongClickClip.Random());
+ }
+
[Serializable]
struct PetData {
public PetSpriteData[] sprites;
public Sprite[] accessories;
+ public AudioClip[] onRightClickClip;
+ public AudioClip[] onWrongClickClip;
}
[Serializable]
diff --git a/GGJ21/Assets/Sprites/Dialog.png b/GGJ21/Assets/Sprites/Dialog.png
deleted file mode 100644
index 820f09d..0000000
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups.meta b/GGJ21/Assets/Sprites/GameplayPopups.meta
new file mode 100644
index 0000000..d519701
--- /dev/null
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@@ -0,0 +1,8 @@
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png b/GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png
new file mode 100644
index 0000000..bce1941
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diff --git a/GGJ21/Assets/Sprites/UI.png.meta b/GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png.meta
similarity index 99%
rename from GGJ21/Assets/Sprites/UI.png.meta
rename to GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png.meta
index a54c1c8..c7fded6 100644
--- a/GGJ21/Assets/Sprites/UI.png.meta
+++ b/GGJ21/Assets/Sprites/GameplayPopups/Lose_1.png.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png b/GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png
new file mode 100644
index 0000000..c7106a7
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diff --git a/GGJ21/Assets/Sprites/card.png.meta b/GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png.meta
similarity index 99%
rename from GGJ21/Assets/Sprites/card.png.meta
rename to GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png.meta
index c487e6c..4bebc07 100644
--- a/GGJ21/Assets/Sprites/card.png.meta
+++ b/GGJ21/Assets/Sprites/GameplayPopups/Lose_3.png.meta
@@ -1,5 +1,5 @@
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Win_1.png b/GGJ21/Assets/Sprites/GameplayPopups/Win_1.png
new file mode 100644
index 0000000..4749857
Binary files /dev/null and b/GGJ21/Assets/Sprites/GameplayPopups/Win_1.png differ
diff --git a/GGJ21/Assets/Sprites/GameplayUI/end_lvl.png.meta b/GGJ21/Assets/Sprites/GameplayPopups/Win_1.png.meta
similarity index 99%
rename from GGJ21/Assets/Sprites/GameplayUI/end_lvl.png.meta
rename to GGJ21/Assets/Sprites/GameplayPopups/Win_1.png.meta
index 2dbd147..325d0cb 100644
--- a/GGJ21/Assets/Sprites/GameplayUI/end_lvl.png.meta
+++ b/GGJ21/Assets/Sprites/GameplayPopups/Win_1.png.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Win_2.png b/GGJ21/Assets/Sprites/GameplayPopups/Win_2.png
new file mode 100644
index 0000000..bc39819
Binary files /dev/null and b/GGJ21/Assets/Sprites/GameplayPopups/Win_2.png differ
diff --git a/GGJ21/Assets/Sprites/Dialog.png.meta b/GGJ21/Assets/Sprites/GameplayPopups/Win_2.png.meta
similarity index 97%
rename from GGJ21/Assets/Sprites/Dialog.png.meta
rename to GGJ21/Assets/Sprites/GameplayPopups/Win_2.png.meta
index 29a6d85..5228ed0 100644
--- a/GGJ21/Assets/Sprites/Dialog.png.meta
+++ b/GGJ21/Assets/Sprites/GameplayPopups/Win_2.png.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
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externalObjects: {}
@@ -47,7 +47,7 @@ TextureImporter:
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spritePivot: {x: 0.5, y: 0.5}
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- spriteBorder: {x: 43, y: 55, z: 37, w: 50}
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spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Win_3.png b/GGJ21/Assets/Sprites/GameplayPopups/Win_3.png
new file mode 100644
index 0000000..8eefa4d
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diff --git a/GGJ21/Assets/Sprites/GameplayPopups/Win_3.png.meta b/GGJ21/Assets/Sprites/GameplayPopups/Win_3.png.meta
new file mode 100644
index 0000000..9902764
--- /dev/null
+++ b/GGJ21/Assets/Sprites/GameplayPopups/Win_3.png.meta
@@ -0,0 +1,169 @@
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new file mode 100644
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\ No newline at end of file
diff --git a/README.md b/README.md
index 0e10564..2c86742 100644
--- a/README.md
+++ b/README.md
@@ -54,7 +54,8 @@ The Global Game Jam is the world's largest game jam event taking place around th
# Used assets:
* Unity game template - https://github.com/Team-on/UnityGameTemplate
* Assets from template - https://github.com/Team-on/UnityGameTemplate/wiki/Used-assets
- * [Nunito](https://fonts.google.com/specimen/Nunito) - font
+ * https://fonts.google.com/specimen/Nunito - font
+ * freesound.org/people/unadamlar/sounds/476177/ - wrong sound
# Screenshots