diff --git a/GGJ21/Assets/Prefabs/Card.prefab b/GGJ21/Assets/Prefabs/Card.prefab index a779917..06b2336 100644 --- a/GGJ21/Assets/Prefabs/Card.prefab +++ b/GGJ21/Assets/Prefabs/Card.prefab @@ -238,8 +238,8 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 289f99d0ed398ab4bbde9c5825041147, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 77441e0f92a355a4bb433def0455a73d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -247,7 +247,7 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 + m_PixelsPerUnitMultiplier: 0.36 --- !u!1 &4891988291810411953 GameObject: m_ObjectHideFlags: 0 diff --git a/GGJ21/Assets/Scenes/SampleScene2D.unity b/GGJ21/Assets/Scenes/SampleScene2D.unity index f975744..3a871c4 100644 --- a/GGJ21/Assets/Scenes/SampleScene2D.unity +++ b/GGJ21/Assets/Scenes/SampleScene2D.unity @@ -124,81 +124,6 @@ NavMeshSettings: debug: m_Flags: 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m_SizeDelta: {x: 240.47, y: 49.1202} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &524165524 @@ -1461,6 +1386,9 @@ MonoBehaviour: dialog: {fileID: 2067065495} clientMoverPrefab: {fileID: 7318900276332637494, guid: d62c419732dbe134286a33722f35444a, type: 3} + currLevelId: 0 + currClientId: 0 + currLevelTime: 0 --- !u!4 &699603688 Transform: m_ObjectHideFlags: 0 @@ -1603,11 +1531,11 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1951985468} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -6.4000244, y: 77.7} + m_AnchoredPosition: {x: -1.9000244, y: 66.3} m_SizeDelta: {x: 236.07, y: 49.9998} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1075979143 @@ -2123,12 +2051,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1951985468} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: 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