Capacitor Banks causing lag when connected in large groups #905
Labels
Area-Backend
Backend work not usually visible to players.
MC-1.20.1
MC-1.21.1
P-0-High
High priority, crash/breaking.
Type-Bug
There is a problem.
Is there an existing issue for this?
Current Behavior
Miliseconds Per Tick (mpst) in empty void dimension: 2-3
mspt with 1x1x1 capacitor bank cube: 2-3
mspt with 2x2x2 capacitor bank cube: 2-3
mspt with 3x3x3 capacitor bank cube: 3-4
mspt with 4x4x4 capacitor bank cube: 2-4
mspt with 5x5x5 capacitor bank cube: 4-5
mspt with 6x6x6 capacitor bank cube: 5-8
mspt with 7x7x7 capacitor bank cube: 8-10
mspt with 8x8x8 capacitor bank cube: 20-26
mspt with 9x9x9 capacitor bank cube: 37-41
mspt with 10x10x10 capacitor bank cube: 102-144
Graphical glitches occured while building the 9x9x9 (Capacitor banks being culled before they were rendered)
My computer fan kicked in shortly after.
It only takes 1000 Capacitor banks sitting in the void dim, doing nothing to drop my TPS below 20. My computer is a good laptop, but this shouldn't be an issue.
For reference: I used Basic Capacitor banks to build the cube.
Expected Behavior
No response
How to Test
/execute in javd:void tp @p ~ ~ ~
/setblock ~ ~ ~ minecraft:dirt
to get a block to build off of.Local Environment
Any Additional Information?
Noted in #857, but never acted upon despite the issue being marked as "resolved".
Would presumably be fixed with #704.
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