You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Client crashes on windows inside ecs::system::draw at line 38: sprite.setTextureRect(animations[i].value().getFrameRect());
getFrameRect is called while _animFrames::_currentFrame is uninitialized
ucrtbased.dll!00007ffea489afec() Unknown
ucrtbased.dll!00007ffea489af37() Unknown
r-type_client.exe!std::vector<ecs::component::Animated::AnimFrame,std::allocator<ecs::component::Animated::AnimFrame>>::operator[](const unsigned __int64 _Pos) Line 1757 C++
> r-type_client.exe!ecs::component::Animated::getFrameRect() Line 65 C++
r-type_client.exe!ecs::systems::<lambda_4>::operator()(ecs::World & world) Line 38 C++
[External Code]
r-type_client.exe!ecs::World::runSystems() Line 39 C++
r-type_client.exe!ecs::Engine::run() Line 74 C++
r-type_client.exe!main() Line 146 C++
[External Code]
The text was updated successfully, but these errors were encountered:
Client crashes on windows inside
ecs::system::draw
at line 38:sprite.setTextureRect(animations[i].value().getFrameRect());
getFrameRect
is called while_animFrames::_currentFrame
is uninitializedThe text was updated successfully, but these errors were encountered: