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The arrow keys control both the selected script in the ScriptingWidget and also my Gamecube controller in the game widget. Navigating through MKWii main menu causes me to change what script is selected. We need to investigate if it is possible to prevent this behavior.
The text was updated successfully, but these errors were encountered:
Making this a toggleable feature would probably be ideal, as controller TASers could then have the ability to activate/deactivate scripts without having to click off the game window.
The scripts table only responds to arrow key presses. I don't see what this has to do with controller TASers as they will still need to use the keyboard. I guess you're saying the difference is they would have to drop their controller to grab the mouse to click off?
The arrow keys control both the selected script in the ScriptingWidget and also my Gamecube controller in the game widget. Navigating through MKWii main menu causes me to change what script is selected. We need to investigate if it is possible to prevent this behavior.
The text was updated successfully, but these errors were encountered: