-
don't add RAMLink if BIOS is missing.
-
selecting item in inbox to start doesn't work
- Plus/4 disk auto start not working (missing RUN)
- disable datasette by default
- add CMD HD
- split machine specific ui callbacks into their own files
- rewrite machine configuration, embed in scroll view
- hierarchical configuration
- Fix auto cassette drive (vice & fuse).
- Don't inject program when autostarting disk.
- Map remaining extended keys in hardware keyboard.
- Add more models.
- Change hardware keyboard mapping if DIN is active.
- Detect cartridge images by boot signature.
- Add C116.
- core: sync via sound, avoid underruns
- Support SD card images.
- Check/fix light pen support.
- VIC-1001 with jpkernal: keyboard behaves strangely in lower case mode.
- Add variant with old PET keyboard.
- Don't boot in diagnostic mode.
- Support media images.
- Support cursor keys in hardware keyboard (control + keys).
- Map more keys in hardware keyboard.
- Add more models.
- Update Tape status view.
- Support disk images.
- Add joystick/mouse interface cartridges.
- Map Symbol Shift and extended key combinations in hardware keyboard.
- Add more models.
- Add more peripherals.
- export is losing everything after . in game name
- warn if media can't be used due to machine configuration
- controller auto-mapping: input device priority per input type
- fix dragging files out of Ready
- sharing
- add share button
- allow selecting media, images in all game views
- share whole game
- documentation
- disk select: sub views for game / tools (inbox?)
- disk select: show currently selected (other drives too)
- turn off disk drives (via status bar)
- tape status view left border too wide (led view too wide?)
- sharing of whole game
- create blank disk images
- can't add disks to ongoing drag session
- pause emulation when losing focus
- tape controls (tapping on tape status)
- interlacing not working (Crest - Deus Ex Machina)
- improve game info view
- select button
- choose file to autostart from disk
- save states
- MIDI support
- allow removing border from screenshots
- use Metal to draw image, support shaders for CRT effects
- software keyboard
- keyboard sounds
- visual feedback for key presses
- map input device buttons to key / joystick presses
- adapt view layouts for compact width
- support x64, p64 (UTI, document type, DiskImage)
- multiple mice/paddles
- Commodore 1350
- Superpad64 (snespad for user port)
- all 12 buttons on SNES controller
- 3.5" drive sounds
- option to disable disk autoload by injection
- check why decoding some g64 images fails
- choose title image (from screenshots, Photos, files)
- GameInfo: copy/paste media, title image, screenshots
- fix init/shutdown of sfx_soundexpander and reenable
- t64 with only one file: inject (maybe even with multiple files?)
- add status bar hiding to navigation bar animation
- drag images: set file name
- GameView: allow scrolling further up if keyboard is shown
- Input Mapping Popup too high
- fix Vice memory warnings
- dismiss sorting popup (and other popups)
- single column Game View (info below title image, disks below cartridge/tape; or as sub views?)
- bios settings look awful
- protect controller mapping access via mutex
- move keypress forwarding to EmulatorViewController
- Strip Linked Product was Yes, changed to No
- Strip Swift Symbols was Yes, changed to No