- Charger - A paints fields in front - length (max. 16) and strength dependant on charge time (slow rate of fire)
- Roller - paints field in front, A paints 3 fields in front longitudinal (straight) (medium rate of fire)
- Brush - paints field in front, A paints 3 fields in front transversal (diagonal) (medium rate of fire)
- Bubbler - paints own field and walls run against, A shoots bubble stunning (bubbling) enemy. (medium to slow rate of fire)
- Shooter - A paints 4 fields in front (2 straight + 2 diagonal, high fire rate)
- Bomb (main weapon) - A colors all fields <=2 distance radius (slow rate of fire)
- Bomb (secondary weapon) - SELECT shoots bomb, colors all fields <=2 distance radius when hiting or reaching max distance (slow rate of fire)