Design a data structure that supports all following operations in average O(1) time.
insert(val)
: Inserts an item val to the set if not already present.remove(val)
: Removes an item val from the set if present.getRandom
: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set. RandomizedSet randomSet = new RandomizedSet();// Inserts 1 to the set. Returns true as 1 was inserted successfully. randomSet.insert(1);
// Returns false as 2 does not exist in the set. randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2]. randomSet.insert(2);
// getRandom should return either 1 or 2 randomly. randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2]. randomSet.remove(1);
// 2 was already in the set, so return false. randomSet.insert(2);
// Since 2 is the only number in the set, getRandom always return 2. randomSet.getRandom();
Related Topics:
Array, Hash Table, Design
Similar Questions:
// OJ: https://leetcode.com/problems/insert-delete-getrandom-o1/
// Author: github.com/lzl124631x
// Time: O(1) for all
// Space: O(N)
class RandomizedSet {
private:
unordered_map<int, int> m;
vector<int> v;
public:
RandomizedSet() {}
bool insert(int val) {
if (m.count(val)) return false;
m[val] = v.size();
v.push_back(val);
return true;
}
bool remove(int val) {
if (!m.count(val)) return false;
int i = m[val];
m[v.back()] = i;
swap(v[i], v.back());
v.pop_back();
m.erase(val);
return true;
}
int getRandom() {
return v[rand() % v.size()];
}
};