From 1077b50d7ab20f7d85cbdda573c1102a688f26c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:03 +0800 Subject: [PATCH 0001/3471] New translations user-accounts.md (Portuguese) --- src/lang/pt-PT/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/user-accounts.md b/src/lang/pt-PT/markdown/user-accounts.md index efc6a86adc..6ce98a210d 100644 --- a/src/lang/pt-PT/markdown/user-accounts.md +++ b/src/lang/pt-PT/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 7011af74c4b1ec62a79c8a62de8df15375eed977 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:17 +0800 Subject: [PATCH 0002/3471] New translations executable-arguments.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-arguments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/executable-arguments.md b/src/lang/zh-CN/markdown/executable-arguments.md index ed548a403e..0cb3d2cab2 100644 --- a/src/lang/zh-CN/markdown/executable-arguments.md +++ b/src/lang/zh-CN/markdown/executable-arguments.md @@ -186,7 +186,7 @@ ### 函数变量示例 -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: +Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: ``` ${/.*/|${title}} //匹配所有内容 ${/(.*)/|${title}} //捕获所有内容 From 7d909a59f9cadc834d0bad40750fa914ebef8884 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:27 +0800 Subject: [PATCH 0003/3471] New translations local-images.md (Chinese Simplified) --- src/lang/zh-CN/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/local-images.md b/src/lang/zh-CN/markdown/local-images.md index c77c20fa27..c327fd7984 100644 --- a/src/lang/zh-CN/markdown/local-images.md +++ b/src/lang/zh-CN/markdown/local-images.md @@ -1,6 +1,6 @@ # 本地图片(可选)`[支持变量]`{.noWrap} -允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. +允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Any variable you use in this field that contains special glob characters will have those characters escaped. From 67190ca31d4d2ca6ed75539124d60c002649394a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:38 +0800 Subject: [PATCH 0004/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 22569b5e13..bc99bff2af 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -4,9 +4,9 @@ This field is used to limit SRM's effects to specific user accounts, and takes v `${...}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: +This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. * A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 76708eecf1947f1b8df9cff4fb9223ec315997af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:46 +0800 Subject: [PATCH 0005/3471] New translations about.md (Chinese Traditional) --- src/lang/zh-TW/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/about.md b/src/lang/zh-TW/markdown/about.md index c8ecc5a81c..c5d8563289 100644 --- a/src/lang/zh-TW/markdown/about.md +++ b/src/lang/zh-TW/markdown/about.md @@ -1,6 +1,6 @@ ## System info -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: +In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: * SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** @@ -22,7 +22,7 @@ Help support continued progress on Steam ROM Manager at: Buy Me A Coffee -If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. +If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. From f2a2cc421b8a219c83f404f13203ae1afabc549c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:32:51 +0800 Subject: [PATCH 0006/3471] New translations epic-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/epic-parser-input.md b/src/lang/zh-TW/markdown/epic-parser-input.md index 803885ffb2..010e9a81df 100644 --- a/src/lang/zh-TW/markdown/epic-parser-input.md +++ b/src/lang/zh-TW/markdown/epic-parser-input.md @@ -8,4 +8,4 @@ If, however, for some reason your manifests directory is located in a non-typica ## Launch Via Epic Games Store `[Recommend enabled]` -This toggle lets you set whether games will launch via the Epic Games Store or directly. This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. +This toggle lets you set whether games will launch via the Epic Games Store or directly. This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. From 46b16da8b112ab112631efe26ea0cf93bd531172 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:01 +0800 Subject: [PATCH 0007/3471] New translations itch-io-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/itch-io-parser-input.md b/src/lang/zh-TW/markdown/itch-io-parser-input.md index 71aca9025b..792af07d24 100644 --- a/src/lang/zh-TW/markdown/itch-io-parser-input.md +++ b/src/lang/zh-TW/markdown/itch-io-parser-input.md @@ -1,7 +1,7 @@ # itch.io Parser specific inputs ## itch.io AppData Path Override -By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. +By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. ## itch.io Windows-on-Linux Install Drive Redirect On Linux, Windows app locations are recorded with Windows paths, even if running via Proton/Wine. If set, this field replaces the root of game paths. On Linux, Windows app locations are recorded with Windows paths, even if running via Proton/Wine. If set, this field replaces the root of game paths. For example, this would change a `C:\\Path\To\Game.exe` to `\Path\To\Game.exe`. If set, this field replaces the root of game paths. On Linux, Windows app locations are recorded with Windows paths, even if running via Proton/Wine. If set, this field replaces the root of game paths. For example, this would change a `C:\\Path\To\Game.exe` to `\Path\To\Game.exe`. If set, this field replaces the root of game paths. For example, this would change a `C:\\Path\To\Game.exe` to `/Path/To/Game.exe`. From a7aa133a81f895745b2d8c939b782c5f24b72b7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:03 +0800 Subject: [PATCH 0008/3471] New translations local-images.md (Chinese Traditional) --- src/lang/zh-TW/markdown/local-images.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/local-images.md b/src/lang/zh-TW/markdown/local-images.md index 390870d6b4..c9e1432254 100644 --- a/src/lang/zh-TW/markdown/local-images.md +++ b/src/lang/zh-TW/markdown/local-images.md @@ -1,12 +1,12 @@ # Local images (optional) `[supports variables]`{.noWrap} -Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. +Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Any variable you use in this field that contains special glob characters will have those characters escaped. ## Allowed image extensions -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. +Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. Even if parser finds files with other extensions, they are not included into the final list. ## Can you move the directory of local images after saving app list? From ecd2292b37e33472bac653e58ec37c7a72db1715 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:10 +0800 Subject: [PATCH 0009/3471] New translations special-glob-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/special-glob-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/special-glob-input.md b/src/lang/zh-TW/markdown/special-glob-input.md index 3dd543a301..5896cd0608 100644 --- a/src/lang/zh-TW/markdown/special-glob-input.md +++ b/src/lang/zh-TW/markdown/special-glob-input.md @@ -3,7 +3,7 @@ ## How does it work? Image paths are resolved in 4 step process: -1. String is evaluated to see if a glob based parser is used. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. +1. String is evaluated to see if a glob based parser is used. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. String is evaluated to see if a glob based parser is used. Depending on the result, further parsing may continue with `2` glob sets. 1. All provided variables are replaced with their corresponding values. 1. New string(s) is/are resolved against root directory (root directory is always a configuration's ROMs directory). 1. Final string(s) is/are passed to glob parser which then returns a list of available files. @@ -12,7 +12,7 @@ Image paths are resolved in 4 step process: ### Absolute paths -Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: +Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: Let's say that the extracted title is `Metroid Fusion [USA]` and fuzzy title is `Metroid Fusion`. You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: You can then construct an image path like this: - `C:/path/to/images/${title}.*` - `C:/path/to/images/${fuzzyTitle}.*` From d4b3925618367200f4a0a53e675c2a8a4f8f04ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:16 +0800 Subject: [PATCH 0010/3471] New translations user-accounts.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-accounts.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/user-accounts.md b/src/lang/zh-TW/markdown/user-accounts.md index a3aedfcfff..aed1cdf139 100644 --- a/src/lang/zh-TW/markdown/user-accounts.md +++ b/src/lang/zh-TW/markdown/user-accounts.md @@ -4,9 +4,9 @@ This field is used to limit SRM's effects to specific user accounts, and takes v `${...}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: +This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. * A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From ddbf90e0fe8d3b581a860e02bb4d3942b6c61bce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:17 +0800 Subject: [PATCH 0011/3471] New translations user-exceptions.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-exceptions.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-TW/markdown/user-exceptions.md b/src/lang/zh-TW/markdown/user-exceptions.md index 52d1ed9630..5844641b61 100644 --- a/src/lang/zh-TW/markdown/user-exceptions.md +++ b/src/lang/zh-TW/markdown/user-exceptions.md @@ -3,11 +3,11 @@ This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! ## Extracted Title - *Mandatory* -The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). +The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game whose `Extracted Title` matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: -* Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. +* Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. * Based on the `Extracted Title` (found by running test parser). Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. @@ -20,10 +20,10 @@ This is the title that will display in Steam. It will not be used to search for ## New Search Title -This is the title that will be used to search for images on [SteamGridDB](https://www.steamgriddb.com). There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: +This is the title that will be used to search for images on [SteamGridDB](https://www.steamgriddb.com). There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: There are two options for overriding it: * Specify the new search title as whatever text you want. -* Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. +* Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. Specify the exact game id to pull images from. Specify the exact game id to pull images from. For example to get images for the game [Flow](https://www.steamgriddb.com/game/5254019) which has SteamGridDB url `https://www.steamgriddb.com/game/5254019` you would put `${gameid:5254019}`. ## New Commandline Args @@ -31,11 +31,11 @@ Custom commandline arguments like `--fullscreen`, etc, that can be applied to a ## Exclude Title -The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. +The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. The ability to exclude individual titles from being added to Steam. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. This allows you to keep titles that you don't want in Steam in the same folder as the rest of your games. ## Local Artwork Only Don't fetch artwork from remote providers (e.g. [steamgriddb](https://www.steamgriddb.com)). Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Don't fetch artwork from remote providers (e.g. [steamgriddb](https://www.steamgriddb.com)). Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game. Useful when SGDB is incorrectly matching the game or you just don't like any of the artwork available for it. ## Custom Variables -The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. +The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. From 9e5d945f0e2aa36f3ea26bab1ce9c21961e4379f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:19 +0800 Subject: [PATCH 0012/3471] New translations ea-desktop-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/ea-desktop-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/ea-desktop-parser-input.md b/src/lang/zh-TW/markdown/ea-desktop-parser-input.md index 5f24ae3d99..54cb22c04c 100644 --- a/src/lang/zh-TW/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-TW/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ # EA Desktop Parser specific inputs ## EA Games Directory Override -By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. +By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. ## Launch Games Via EA Desktop If enabled SRM will add a shortcut to `origin2://game/launch/?offerIds=${gameid}` instead of just the game's executable. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. This ensures the game launches via EA and will have access to online services. -`This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` +`This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on. This is required to add EA Play games. This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` From f947f60ba844a185a1b1ef7764b765e2c98edb69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 3 May 2023 12:33:50 +0800 Subject: [PATCH 0013/3471] New translations user-accounts.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/user-accounts.md b/src/lang/pt-BR/markdown/user-accounts.md index ceb1fa3340..d0f41891e3 100644 --- a/src/lang/pt-BR/markdown/user-accounts.md +++ b/src/lang/pt-BR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 29c6ca2e00cc4183586080a783228a560a794264 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:42 +0800 Subject: [PATCH 0014/3471] New translations langStrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From b15189300dbfb0747b4d662f53572b6e6a86a6d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:43 +0800 Subject: [PATCH 0015/3471] New translations langStrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 6b5d62b4fb..667114fd43 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "搜索游戏", "selectType": "艺术作品类型", - "selectCategories": "Steam 类别", - "selectParsers": "解析器标题", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "条幅", "tall": "海报", From ea71b131d90b0ce2967f4d1f658061d9cd894747 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:44 +0800 Subject: [PATCH 0016/3471] New translations langStrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 2a7100119205417f23926980b718f505d03bea15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:45 +0800 Subject: [PATCH 0017/3471] New translations langStrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 41f4be2dbb..2c0296ebe8 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Pôsteres", From b433aa98b5895b75b0dd374b17d8119374bd7c82 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:46 +0800 Subject: [PATCH 0018/3471] New translations langStrings.json (French) --- src/lang/fr-FR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index ba6205d0c5..e8e5c8c2a4 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Rechercher un jeu", "selectType": "Type d'Artwork", - "selectCategories": "Catégorie Steam", - "selectParsers": "Titre de l'analyseur", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Bannières", "tall": "Posters", From 3620f15895763834c103cc2519afe73eecec40b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:47 +0800 Subject: [PATCH 0019/3471] New translations langStrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From d086539bf49612ecfe75e5588f6e0dbe81c240c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:48 +0800 Subject: [PATCH 0020/3471] New translations langStrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 02fc3592e3daf94b471872114c73fc46295f7cc5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:49 +0800 Subject: [PATCH 0021/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index fc04634d65..f83af3e0ad 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Spiel suchen", "selectType": "Artwork-Typ", - "selectCategories": "Steam-Kategorie", - "selectParsers": "Parser-Titel", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banner", "tall": "Poster", From 3abb2fbc5f6ef8f7199b80d3362d06bf2ceb7285 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:50 +0800 Subject: [PATCH 0022/3471] New translations langStrings.json (Italian) --- src/lang/it-IT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index fe5e2c2724..902632329b 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Cerca un titolo", "selectType": "Tipo di artwork", - "selectCategories": "Categoria di Steam", - "selectParsers": "Titolo del parser", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banner", "tall": "Poster", From 4611db1d38b0c49ad04641de669f6b86f2342077 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:51 +0800 Subject: [PATCH 0023/3471] New translations langStrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 205d00be6a9334fd42fa129ab60ecc81bf42cf28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:52 +0800 Subject: [PATCH 0024/3471] New translations langStrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 5a5672ed56bb2abffac1e205ae3f8dd6af88dc8d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:53 +0800 Subject: [PATCH 0025/3471] New translations langStrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 219f82700ea5c6da9c47cdfebb01ceb65b509346 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:54 +0800 Subject: [PATCH 0026/3471] New translations langStrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 94326deeda83dba5f82e44964641be6daacbd5e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:55 +0800 Subject: [PATCH 0027/3471] New translations langStrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 4a4f905d94732b3a2981e36f0427f50a0c1d72eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:56 +0800 Subject: [PATCH 0028/3471] New translations langStrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 03d7201dfd82fe0676f7e1ff204489d17c2c7351 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:57 +0800 Subject: [PATCH 0029/3471] New translations langStrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From c3a36c29c0d44a97ccab97002816b72f85453b50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:58 +0800 Subject: [PATCH 0030/3471] New translations langStrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 5d28087ed2732f535a55653b9919be97e02a7346 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:26:59 +0800 Subject: [PATCH 0031/3471] New translations langStrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 754b4cebf993ee0fdfef9a1bb85376f856b3c243 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:00 +0800 Subject: [PATCH 0032/3471] New translations langStrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 68e7e99dd63955ebd493622d69b0ede293ec35d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:01 +0800 Subject: [PATCH 0033/3471] New translations langStrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 9641315237739bd11ae5137f43cd7f480a0da942 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:02 +0800 Subject: [PATCH 0034/3471] New translations langStrings.json (Danish) --- src/lang/da-DK/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 5712a36494da0760d20c5eec1b55fa85c5692d60 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:03 +0800 Subject: [PATCH 0035/3471] New translations langStrings.json (Greek) --- src/lang/el-GR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 54f945431a94a8a6423e52f3f759c6d36222bcbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:04 +0800 Subject: [PATCH 0036/3471] New translations langStrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 82cea10d4bc0cd6250f2b7ca1b6bd6306877f2f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:05 +0800 Subject: [PATCH 0037/3471] New translations langStrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From eb890fe9fbdca07140dc59f789b7438c860a8766 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:06 +0800 Subject: [PATCH 0038/3471] New translations langStrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From f3efe79dc66ff3adb828277ff297fded56413083 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:07 +0800 Subject: [PATCH 0039/3471] New translations langStrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 6a9510ee8efacc3376a7db998d5ef904997aac4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:08 +0800 Subject: [PATCH 0040/3471] New translations langStrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 382898cfecb01bf15b16a0545c613ff424a10b16 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:09 +0800 Subject: [PATCH 0041/3471] New translations langStrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 2c104201e7afdc3d78d7773a1b5f95d9f669be56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:10 +0800 Subject: [PATCH 0042/3471] New translations langStrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From 5ed6a594bb4a7f6590e8ae3bb3d3db153fb4eb98 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 5 May 2023 01:27:11 +0800 Subject: [PATCH 0043/3471] New translations langStrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index d42bc546d5..901daa2c1f 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", - "selectParsers": "Parser Title", + "selectCategories": "Category", + "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From b263d8cb747f4ed9960200bd353a8857ca51bce5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 7 May 2023 01:36:45 +0800 Subject: [PATCH 0044/3471] New translations langStrings.json (Italian) --- src/lang/it-IT/langStrings.json | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 902632329b..57af118b9a 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -3,7 +3,7 @@ "component": { "filter": "Cerca un titolo", "selectType": "Tipo di artwork", - "selectCategories": "Category", + "selectCategories": "Categoria", "selectParsers": "Parser", "selectTypeOptions": { "long": "Banner", @@ -30,18 +30,18 @@ }, "service": { "info": { - "listIsBeingGenerated": "List is being generated. Please wait.", - "listIsBeingSaved": "List is being saved. Please wait.", - "listIsBeingRemoved": "List is being removed. Please wait.", - "listIsEmpty": "List is empty.", - "populatingVDF_List": "Populating VDF list.", - "creatingBackups": "Creating backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", - "removingVDF_entries": "Removing VDF entries and image files.", - "savingCategories": "Saving category information to localconfig.vdf.", - "savingControllers": "Saving controller information.", - "removingFromCategories": "Removing all added category information", + "listIsBeingGenerated": "La lista è in fase di elaborazione. Attendi.", + "listIsBeingSaved": "La lista è in fase di salvataggio. Attendi.", + "listIsBeingRemoved": "La lista è in fase di rimozione. Attendi.", + "listIsEmpty": "La lista è vuota.", + "populatingVDF_List": "Popolazione della lista VDF.", + "creatingBackups": "Backup in creazione.", + "readingVDF_Files": "Lettura dei files VDF.", + "mergingVDF_entries": "Unione voci VDF.", + "removingVDF_entries": "Rimozione di entries VDF e file di immagine.", + "savingCategories": "Salvataggio delle informazioni di categoria in localconfig.vdf.", + "savingControllers": "Salvataggio informazioni del controller.", + "removingFromCategories": "Rimozione di tutte le informazioni aggiunte alle categorie", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", From 82281f635989eaf34e7e6d771d150ccdc07b3a5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 7 May 2023 02:47:22 +0800 Subject: [PATCH 0045/3471] New translations langStrings.json (Italian) --- src/lang/it-IT/langStrings.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 57af118b9a..2ec9076320 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -42,13 +42,13 @@ "savingCategories": "Salvataggio delle informazioni di categoria in localconfig.vdf.", "savingControllers": "Salvataggio informazioni del controller.", "removingFromCategories": "Rimozione di tutte le informazioni aggiunte alle categorie", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", - "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", - "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "writingVDF_entries__i": "Eseguo la scrittura di file VDF e il download d'immagini ad alta risoluzione in blocchi di ${batchSize}.", + "updatingKnownSteamDirList": "Aggiornamento dell'elenco di directory di Steam note in corso.", + "retryingDownload__i": "Ritento il download delle immagini per \"${appTitle}\" da \"${imageUrl}\".", + "disabledConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché disabilitate dall'utente).", + "invalidConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché non valide).", + "executingParsers": "Esecuzione del parser.", + "shutdownSteam": "Chiudi Steam se è in esecuzione.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From f231c206de6fa9f6bef7323d445631eda29bb151 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 02:24:36 +0800 Subject: [PATCH 0046/3471] New translations executable-location.md (German) --- src/lang/de-DE/markdown/executable-location.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-location.md b/src/lang/de-DE/markdown/executable-location.md index b13f57494f..d23c68f1db 100644 --- a/src/lang/de-DE/markdown/executable-location.md +++ b/src/lang/de-DE/markdown/executable-location.md @@ -1,11 +1,11 @@ -# Executable (optional) `[supports environment variables]` +# Programmdateien (optional) `[unterstützt Umgebungsvariablen]` -Path to emulator's executable. Can be a file or any valid system path. +Pfad zur ausführbaren Datei des Emulators. Kann eine Datei oder ein gültiger Systempfad sein. -## Why optional? +## Warum optional? -In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +In manchen Fällen willst du eventuell Spiele über eine Batch-Datei ausführen, die automatisch den Emulator starten. In diesem Fall muss keine ausführbare Datei angegeben werden. -### So, how do I add files to Steam without default executable? +### Wie füge ich Dateien zu Steam hinzu ohne eine Datei anzugeben? -All files retrieved by a parser will be treated as executables instead. +Alle Dateien, die von einem der Parser zurückgegeben werden, werden stattdessen als ausführbare Dateien behandelt. From 058ac3c6ff67138a36f1782e8fb5aa84b33595b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:20 +0800 Subject: [PATCH 0047/3471] New translations epic-parser-input.md (German) --- src/lang/de-DE/markdown/epic-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/epic-parser-input.md b/src/lang/de-DE/markdown/epic-parser-input.md index a5b587ee8c..85f39c754f 100644 --- a/src/lang/de-DE/markdown/epic-parser-input.md +++ b/src/lang/de-DE/markdown/epic-parser-input.md @@ -1,6 +1,6 @@ -# Epic Games Store specific inputs +# Epic Games Store spezifische Inputs -## Manifests Directory Override +## Manifest Verzeichnis überschreiben Die meisten Benutzer sollten dies nicht verwenden da sie die Standard- `Epic Games Store` Installation verwenden, in der sich die Spielmanifeste befinden werden zum Beispiel unter Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. From b70f459c2937b33f60a6cc99a075d4eda8591669 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:21 +0800 Subject: [PATCH 0048/3471] New translations controller-templates.md (German) --- src/lang/de-DE/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/controller-templates.md b/src/lang/de-DE/markdown/controller-templates.md index 86a70b6156..ebfee56a60 100644 --- a/src/lang/de-DE/markdown/controller-templates.md +++ b/src/lang/de-DE/markdown/controller-templates.md @@ -13,7 +13,7 @@ Um eine benutzerdefinierte Vorlage erstellen: * Wiederhole diesen Schritt, wenn du mehrere Controller-Typen konfigurieren möchtest. Im SRM-Parser: -* Hit `Re-Fetch Controller Templates` to pull templates for all controller types from steam. Dies wird Ihre aktuell ausgewählte Vorlage löschen, wenn sie nicht zu den in Steam verfügbaren Templates gehört. +* Drücke `Re-Fetch Controller Templates` um Templates für alle Controller Arten aus Steam zu laden. Dies wird Ihre aktuell ausgewählte Vorlage löschen, wenn sie nicht zu den in Steam verfügbaren Templates gehört. Aktuell bezieht SRM die Standardvorlagen (Valve made) für jeden Controller sowie alle benutzerdefinierten Vorlagen, die in `(SRM)` enden. From 009132752c49517700182b3fc3f9d8251def590c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:22 +0800 Subject: [PATCH 0049/3471] New translations empty-parser-type.md (German) --- src/lang/de-DE/markdown/empty-parser-type.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/empty-parser-type.md b/src/lang/de-DE/markdown/empty-parser-type.md index b4adef8a7e..3540ce2d8b 100644 --- a/src/lang/de-DE/markdown/empty-parser-type.md +++ b/src/lang/de-DE/markdown/empty-parser-type.md @@ -1,4 +1,4 @@ -# Parser type +# Parser Arten Wähle einen Parser, der zum Parsen verwendet werden soll. Sobald der Parser ausgewählt ist, wirst du genauere Informationen sehen. From 36bec7a435c76669ad8a1add73367fa821598428 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:23 +0800 Subject: [PATCH 0050/3471] New translations epic-parser.md (German) --- src/lang/de-DE/markdown/epic-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/epic-parser.md b/src/lang/de-DE/markdown/epic-parser.md index 7c0680aeb8..27a9259467 100644 --- a/src/lang/de-DE/markdown/epic-parser.md +++ b/src/lang/de-DE/markdown/epic-parser.md @@ -1,12 +1,12 @@ # Epic Games Parser -Dieser Parser importiert Spiele von dem [Epic Games Store](https://store.epicgames.com/en-US/), sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. +Dieser Parser importiert Spiele aus dem [Epic Games Store](https://store.epicgames.com/en-US/), sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. -Wenn dies nicht funktioniert, liegt es daran, dass Epic die Struktur ihrer Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. +Wenn dies nicht funktioniert, liegt es daran, dass Epic die Struktur deiner Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. -In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). +Um den Parser mit der Open Source Epic Alternative [Legendary](https://github.com/derrod/legendary), zu nutzen, muss [EGL Sync in Legendary aktiviert sein](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748). Dadurch werden alle benötigten Dateien für den Parser erstellt und `Epic Games Store` muss nicht installiert werden. -That said, there is also a `Legendary` parser in SRM which works right out of the box. +Alternativ kannst du den `Legendary` Parser in SRM nutzen, welcher out-of-the-box funtkioniert. ## Kompabilität Dieser Parser funktioniert derzeit nur auf `Windows` und `Mac OS` Systemen. Unter `Mac OS` ist es nicht möglich, im Epic Store zu starten, so dass der Schalter deaktiviert bleiben soll. From 766f40a4168c899e0175f309b6dbbbc0d657b703 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:25 +0800 Subject: [PATCH 0051/3471] New translations manual-parser-input.md (German) --- src/lang/de-DE/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/manual-parser-input.md b/src/lang/de-DE/markdown/manual-parser-input.md index e7dacbcfb5..5caf88f196 100644 --- a/src/lang/de-DE/markdown/manual-parser-input.md +++ b/src/lang/de-DE/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manueller Parser spezifische Eingaben ## Manifest-Verzeichnis `[unterstützt Umgebungsvariablen]`{.noWrap} From d9bc912a97d6bfa7811b718d8e34a01a83d0a3ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:26 +0800 Subject: [PATCH 0052/3471] New translations online-image-queries.md (German) --- src/lang/de-DE/markdown/online-image-queries.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/online-image-queries.md b/src/lang/de-DE/markdown/online-image-queries.md index 053dce9030..e90b6bafd5 100644 --- a/src/lang/de-DE/markdown/online-image-queries.md +++ b/src/lang/de-DE/markdown/online-image-queries.md @@ -12,7 +12,7 @@ Du wirst höchstwahrscheinlich Parser-Variablen für Abfragen verwenden wollen. ``` ${${fuzzyTitle}} ``` -The legacy **greedy** mode can be enabled by setting query to: +Der Legacy **greedy** Modus kann durch ändern der Abfrage aktiviert werden: ``` ${${fuzzyTitle}}${${title}} ``` From 91cbafd3c1b428184c6157b8ef925002489accd5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:27 +0800 Subject: [PATCH 0053/3471] New translations title-modifier.md (German) --- src/lang/de-DE/markdown/title-modifier.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/title-modifier.md b/src/lang/de-DE/markdown/title-modifier.md index 225132c29a..93abd7528d 100644 --- a/src/lang/de-DE/markdown/title-modifier.md +++ b/src/lang/de-DE/markdown/title-modifier.md @@ -1,4 +1,4 @@ -# Title modifier `[supports variables]`{.noWrap} +# Titel ändern `[unterstützt Variablen]`{.noWrap} Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung kann verwendet werden, um die gewünschten Zeichen einem Titel vorzuziehen oder anzuhängen, der Steam hinzugefügt wird. Zum Beispiel, wenn `${fuzzyTitle}`{.noWrap} `Zelda 2` ist, kannst du `(1.7.5)` hinzufügen, in dem du den Wert wie folgt setzt: ``` From 30bb55eb3e899690872fcadf5568205b67a4c810 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:28 +0800 Subject: [PATCH 0054/3471] New translations uplay-parser-input.md (German) --- src/lang/de-DE/markdown/uplay-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/uplay-parser-input.md b/src/lang/de-DE/markdown/uplay-parser-input.md index 01ee0d174e..7c216423c3 100644 --- a/src/lang/de-DE/markdown/uplay-parser-input.md +++ b/src/lang/de-DE/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser -## Ubisoft Directory Override +# UPlay Parser spezifische Eingaben +## Ubisoft Verzeichnis überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass sich deine UPlay-Installation in `C:\Program Files (x86)\Ubisoft` befindet. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine UPlay-Installation woanders gespeichert ist. ## Über UPlay starten `[Empfohlen deaktiviert]` Wie es klingt, lässt dich dieser Schalter einstellen, ob Spiele über UPlay oder direkt aus der Programmdatei des Spiels starten. -Für UPlay spielt dies keine besondere Rolle, da UPlay-Spiele automatisch UPlay im Hintergrund starten, selbst wenn sie aus der Programmdatei gestartet werden. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. +Für UPlay spielt dies keine besondere Rolle, da UPlay-Spiele automatisch UPlay im Hintergrund starten, selbst wenn sie aus der Programmdatei gestartet werden. Das Steam Overlay funktioniert nicht, wenn `Launch via UPlay` aktiviert ist. Steam und Ubisoft Overlays funktionieren, wenn `Launch via UPlay` deaktiviert ist. From fc818afbe8bf53b43e99c1b3e80fb2ce186e748c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:29 +0800 Subject: [PATCH 0055/3471] New translations what-is-app-id.md (German) --- src/lang/de-DE/markdown/what-is-app-id.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/what-is-app-id.md b/src/lang/de-DE/markdown/what-is-app-id.md index c12633cc68..2b4e089ea4 100644 --- a/src/lang/de-DE/markdown/what-is-app-id.md +++ b/src/lang/de-DE/markdown/what-is-app-id.md @@ -5,7 +5,7 @@ Steam verwendet APP-ID, um Spiele zu identifizieren. Für Nicht-Steam-Spiele wer - Ausführbare Datei; - Finaler App-Titel. -Wenn du `RetroArch` oder ähnliche Emulatoren benutzt, um das gleiche Spiel auf verschiedenen Konsolen hinzuzufügen, wirst du auf ein Problem stoßen, bei dem nur **ein** Titel hinzugefügt wird und andere einfach verschwinden. This is due to duplicate APP IDs. +Wenn du `RetroArch` oder ähnliche Emulatoren benutzt, um das gleiche Spiel auf verschiedenen Konsolen hinzuzufügen, wirst du auf ein Problem stoßen, bei dem nur **ein** Titel hinzugefügt wird und andere einfach verschwinden. Das liegt an duplizierten APP-IDs. ## Hinzufügen identischer Titel von verschiedenen Konsolen @@ -13,6 +13,6 @@ Die Steam-APP-ID darf nicht identisch sein. Dies kann erreicht werden, indem du - Ausführbare Datei; - Finaler App-Titel; -- Command line arguments. +- Kommandozeilen-Argumente. Die meiste Zeit wird die Kommandozeile einen eindeutigen Spielpfad enthalten, der es erlauben sollte, eindeutige APP-IDs zu generieren. From a4dfdf4134320ff1d8eccb9ca9703c486d244fd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:30 +0800 Subject: [PATCH 0056/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 78 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 39 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index f83af3e0ad..e09d2bff5a 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -3,7 +3,7 @@ "component": { "filter": "Spiel suchen", "selectType": "Artwork-Typ", - "selectCategories": "Category", + "selectCategories": "Kategorie", "selectParsers": "Parser", "selectTypeOptions": { "long": "Banner", @@ -18,15 +18,15 @@ "saveImage": "Bild zu Datei speichern", "addLocalImages": "Lokale Bilder hinzufügen", "retryDownload": "Download erneut versuchen", - "generateAppList": "Parse", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", + "generateAppList": "parsen", + "saveAppList": "In Steam speichern", + "removeAppList": "Aus Steam entfernen", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", - "backButton": "Back", - "logButton": "Log" + "exportSelections": "Exportieren", + "importSelections": "Importieren", + "backButton": "Zurück", + "logButton": "Logs" }, "service": { "info": { @@ -36,22 +36,22 @@ "listIsEmpty": "Liste ist leer.", "populatingVDF_List": "Populating VDF list.", "creatingBackups": "Erstelle Backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", + "readingVDF_Files": "Lese VDF Dateien.", + "mergingVDF_entries": "Kombiniere VDF Einträge.", "removingVDF_entries": "Entfernen von VDF-Einträgen und Bild-Dateien.", "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Schreibe VDF-Dateien und lade hochauflösende Bilder in Chargen von ${batchSize} herunter.", - "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", + "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", + "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", + "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", - "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "executingParsers": "Führe Parser aus.", + "shutdownSteam": "Bitte beende Steam, falls es läuft.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "Benutzerkonten nicht gefunden. Falsches Steam-Verzeichnis?", "preparingExport": "Bereite den Export von Bildauswahl vor.", @@ -72,13 +72,13 @@ "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Bildauswahl konnte nicht importiert werden: ${error}" }, "success": { - "writingVDF_entries": "Done adding/removing entries.", + "writingVDF_entries": "Alle Einträge hinzugefügt/gelöscht.", "removingVDF_entries": "Einträge wurden entfernt.", "exportSuccess__i": "Bildauswahlordner erfolgreich in \"${path} \"gespeichert!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "importSelectionsSuccess__i": "${count} Bildauswahlen erfolgreich importiert!" } } }, @@ -95,14 +95,14 @@ }, "manualParser": { "manifestsInputTitle": "Manifest-Verzeichnis", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": "/Pfad/zu/deinen/Manifesten/", "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": "/pfad/zu/Manifesten/", "launcherModeInputTitle": "Spiele über Epic für Online-Dienste starten", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -115,7 +115,7 @@ "legendaryInstalledFileTitle": "Legendary installed.json Path Override", "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { - "legendaryNotInstalled": "> Legendary installed.json not found", + "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" } }, @@ -130,19 +130,19 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": "/pfad/zu/Ubisoft/", "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", - "uplayNotCompatible": "> UPlay Parser not available on Linux or Mac.", + "uplayNotCompatible": "> UPlay Parser nicht unter Linux oder Mac verfügbar.", "uplayDirNotFound": "> Specified UPlay directory does not exist.", "uplayNotInstalled": "> UPlay not installed in specified directory.", - "fatalError__i": "> UPlay parser failed with fatal error:\n ${error}" + "fatalError__i": "> UPlay-Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholder": "/Pfad/zu/GalaxyClient.exe", "launcherModeInputTitle": "Spiele über GOG Galaxy starten", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", @@ -295,13 +295,13 @@ "showSteamImages": "Show current Steam images by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Konfigurationsverzeichnis öffnen" }, "placeholder": { "noProviders": "Keine", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", + "steamDirectoryWin": "Normalerweise C:\\Program Files (x86)\\Steam", + "steamDirectoryMac": "Normalerweise ~/Library/Application Support/Steam", + "steamDirectoryLinux": "Normalerweise /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", "romsDirectoryWin": "Zum Beispiel D:\\ROMs", "romsDirectoryMac": "Zum Beispiel ~/ROMs", @@ -312,13 +312,13 @@ "raCoresDirectoryWin": "Typischerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", + "localImagesDirectoryWin": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork", "localImagesDirectoryUnix": "For example ~/path/to/localartwork" } }, "service": { "info": { - "updatingSettings": "Updating user settings with new fields." + "updatingSettings": "Aktualisiere Benutzereinstellungen mit neuen Werten." }, "error": { "writingError": "Ein Fehler trat beim Speichern der Benutzereinstellungen auf.", @@ -331,9 +331,9 @@ "component": { "about": "Über", "preview": "Vorschau", - "logger": "Log", + "logger": "Logs", "settings": "Einstellungen", - "parsers": "Create Parser", + "parsers": "Parser erstellen", "customVariables": "Variablen", "userExceptions": "Ausnahmen", "noTitle": "Kein Titel!" @@ -378,11 +378,11 @@ }, "info": { "testStarting__i": "Testing \"${title}\" parser (SRM version - ${version} ${portable}).", - "opSys__i": "Operating system is \"${os}\"", + "opSys__i": "Betriebssystem ist \"${os}\"", "testCompleted": "Parser-Test ist abgeschlossen.", "nothingWasFound": "Parser hat nichts gefunden.", "copiedToClipboard": "Konfiguration in Zwischenablage kopiert", - "userExclusions": "User excluded:", + "userExclusions": "Benutzer ausgeschlossen:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" @@ -505,7 +505,7 @@ "steamDir__md": "> Steam-Verzeichnis ist ungültig!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Ausführbare Datei ist ungültig!", - "imagePool__md": "> Image pool must not be empty!", + "imagePool__md": "> Bilderpool darf nicht leer sein!", "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier must not be empty!", "executableModifier__md": "> Executable modifier must not be empty!", @@ -538,7 +538,7 @@ }, "fileParser": { "error": { - "parserNotFound__i": "Parser \"${name}\" not found!", + "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden ewrden!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." @@ -567,7 +567,7 @@ "error": { "readingVdf__i": "Lesen von \"${filePath}\" fehlgeschlagen.\n ${error}", "writingVdf__i": "Schreiben auf \"${filePath}\" fehlgeschlagen. ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Bild für ${title} aufgrund von DMCA übersprungen", "corruptedVdf__i": "\"${filePath}\" ist beschädigt. ${error}", "creatingBackup__i": "Backup für \"${filePath}\" konnte nicht erstellt werden. ${error}", "unsupportedMimeType__i": "Mime Typ (${type}) wird nicht unterstützt (Titel - \"${title}\").", From ffd1c9289a22936ce8e1ad4912c0c12457c6900c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 03:39:31 +0800 Subject: [PATCH 0057/3471] New translations ea-desktop-parser-input.md (German) --- src/lang/de-DE/markdown/ea-desktop-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/ea-desktop-parser-input.md b/src/lang/de-DE/markdown/ea-desktop-parser-input.md index a0cd7f35ed..6ba520ef0d 100644 --- a/src/lang/de-DE/markdown/ea-desktop-parser-input.md +++ b/src/lang/de-DE/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ -# EA Desktop Parser specific inputs +# EA Desktop spezifische Inputs -## EA Games Directory Override +## EA Games Verzeichnis überschreiben Standardmäßig geht der Steam ROM Manager davon aus, dass deine `EA Desktop` Spiele unter `C:\Program Files\EA Spiele installiert sind. Dieses Feld erlaubt es dir, den Speicherort zu ändern, unter dem deine Spiele installiert sind, z.B.`D:\Games\EA Games`. -## Launch Games Via EA Desktop +## Spiele via EA Desktop starten Wenn aktiviert, wird SRM anstatt der ausführbaren Datei eine Verknüpfung zu `origin2://game/launch/?offerIds=${gameid}` hinzufügen. Dies stellt sicher, dass das Spiel über EA gestartet wird und Zugang zu Online-Diensten hat. `Dies ist erforderlich, um EA Play Spiele hinzuzufügen. EA Play Spiele werden nicht erkannt, wenn dies nicht eingeschaltet wird.` From 8dcc13481ae954379f01bdccad708ebf274c1459 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:08 +0800 Subject: [PATCH 0058/3471] New translations parsers-list.md (German) --- src/lang/de-DE/markdown/parsers-list.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/parsers-list.md b/src/lang/de-DE/markdown/parsers-list.md index 1e5e43f80f..f33da4d30f 100644 --- a/src/lang/de-DE/markdown/parsers-list.md +++ b/src/lang/de-DE/markdown/parsers-list.md @@ -1,3 +1,3 @@ -# Parsers +# Parser -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +Hier kannst du auswählen, welche Systeme du zu deiner Steam Bibliothek hinzufügen willst. De-/Aktiviere die gewünschten Systeme und klicke dann auf **Preview** und danach auf **Parse** From 944838d9b6deadc1236eff73540dabb6759c89d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:09 +0800 Subject: [PATCH 0059/3471] New translations faq.md (German) --- src/lang/de-DE/markdown/faq.md | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/de-DE/markdown/faq.md b/src/lang/de-DE/markdown/faq.md index a8c9304d63..48c5010da7 100644 --- a/src/lang/de-DE/markdown/faq.md +++ b/src/lang/de-DE/markdown/faq.md @@ -2,15 +2,15 @@ Lies dies, wenn du immer noch Probleme mit der Konfiguration hast. Für die meisten Beispiele wird Folgendes verwendet, sofern nicht anders angegeben: -| | | -| ------------------ | ------------------------------------------ | -| **ROMs directory** | `C:/ROMs` | -| **Datei 1** | `C:/ROMs/Kingdom Hearts/game.iso` | -| **Datei 2** | `C:/ROMs/Kingdom Hearts II/rom.iso` | -| **Datei 3** | `C:/ROMs/dir1/dir2/dir3/Metroid [USA].nes` | -| **Datei 4** | `C:/ROMs/dir1/dir2/dir3/save.sav` | -| **Datei 5** | `C:/ROMs/dir1/dir2/Dragon Quest IV.NES` | -| **Datei 6** | `C:/ROMs/dir1/dir2/save.sav` | +| | | +| ------------------- | ------------------------------------------ | +| **ROM Verzeichnis** | `C:/ROMs` | +| **Datei 1** | `C:/ROMs/Kingdom Hearts/game.iso` | +| **Datei 2** | `C:/ROMs/Kingdom Hearts II/rom.iso` | +| **Datei 3** | `C:/ROMs/dir1/dir2/dir3/Metroid [USA].nes` | +| **Datei 4** | `C:/ROMs/dir1/dir2/dir3/save.sav` | +| **Datei 5** | `C:/ROMs/dir1/dir2/Dragon Quest IV.NES` | +| **Datei 6** | `C:/ROMs/dir1/dir2/save.sav` | ## Wie konfiguriere ich Benutzer-Glob? @@ -26,7 +26,7 @@ Remember wild cards? They allow us to discard information that does not really m ${title}/*.iso ``` -Using similar logic we can produce glob for **File3**: +Mit ähnlicher Logik können wir Globs für **File3** erstellen: ``` */*/*/${title}.nes @@ -48,14 +48,14 @@ Eine empfohlene Lösung ist die Verwendung von geklammerten Sätzen. Diese könn {*,*/*}/*/${title}.* ``` -we will get `2` globs: +erhalten wir `2` globs: ``` */*/${title}.* */*/*/${title}.* ``` -These `2` globs both satisfy our files, **File3** and **File5**. +Diese `2` globs enthält unsere Dateien, **File3** und **File5**. ## Wie kann ich Dateierweiterungen begrenzen? From 231c42d31a0e529422fc3f5112f12ecb7dab1bf8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:10 +0800 Subject: [PATCH 0060/3471] New translations itch-io-parser-input.md (German) --- src/lang/de-DE/markdown/itch-io-parser-input.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/de-DE/markdown/itch-io-parser-input.md b/src/lang/de-DE/markdown/itch-io-parser-input.md index 035f1e9670..52ac6be208 100644 --- a/src/lang/de-DE/markdown/itch-io-parser-input.md +++ b/src/lang/de-DE/markdown/itch-io-parser-input.md @@ -1,9 +1,9 @@ -# itch.io Parser specific inputs +# itch.io Parser spezifische Inputs -## itch.io AppData Path Override +## itch.io AppData Pfad Override Standardmäßig geht der Steam ROM Manager davon aus, dass sich deine itch.io App-Daten in Windows auf `%APPDATA%\itch`, in Linux auf `$HOME/.config/itch` und in macOS auf `$HOME/Library/Application Support/itch` befinden. Dieses Feld erlaubt dir, diesen Pfad zu überschreiben, wenn deine itch.io Benutzerdaten woanders gespeichert sind. -## itch.io Windows-on-Linux Install Drive Redirect -On Linux, Windows app locations are recorded with Windows paths, even if running via Proton/Wine. If set, this field replaces the root of game paths. Dies würde zum Beispiel einen `C:\Pfad\To\Game.exe` zu `/Path/To/Game.exe` ändern. +## itch.io Windows-on-Linux Installations Laufwerk ändern +Unter Linux werden Windows-App-Standorte mit Windows-Pfaden aufgezeichnet, auch wenn sie über Proton/Wine laufen. Falls gesetzt, ersetzt dieses Feld das Stammverzeichnis der Spiele. Dies würde zum Beispiel einen `C:\Pfad\To\Game.exe` zu `/Path/To/Game.exe` ändern. -Dieses Feld hat nur Auswirkungen auf Linux-Systeme. +Dieses Feld hat nur Auswirkungen auf Linux-Systemen. From d0540724d4fee1ee7ff0d7e86e7d7e86497dc3b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:11 +0800 Subject: [PATCH 0061/3471] New translations local-images.md (German) --- src/lang/de-DE/markdown/local-images.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/local-images.md b/src/lang/de-DE/markdown/local-images.md index e3aa07592e..0bdb5fa5b1 100644 --- a/src/lang/de-DE/markdown/local-images.md +++ b/src/lang/de-DE/markdown/local-images.md @@ -1,13 +1,13 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Lokale Bilder (optional) `[unterstützt Variablen]`{.noWrap} -Erlaubt es, lokal gespeicherte Bilder zu verwenden. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. +Erlaubt es, lokal gespeicherte Bilder zu verwenden. Ein [spezieller Glob Input](#special-glob-input) String wird genutzt, um Bilder abzurufen, so kannst du zum Beispiel: `/Pfad/zu/heroes/${title}.@(png|jpg)` nutzen. Backslashes kann genutzt werden um Zeichen zu escapen. Wenn deine Bilder z. B. in `artwork [portraits]` liegen, kannst du diese mit `/Pfad/zu/artwork \[portraits\]/${title}.@(png|jpg)` angeben. Es wird empfohlen dein Artwork Verzeichnis global zu setzen und es mit der `${localimages}` Umgebungsvariable in diesem Feld: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` zu setzen. -Any variable you use in this field that contains special glob characters will have those characters escaped. +Jede Variable, die du in diesem Feld verwendest, die spezielle Globzeichen enthält, werden diese Zeichen escaped haben. -## Erlaubte Bilderweiterungen +## Erlaubte Dateiendungen Es werden nur `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} und `TGA`{.noWrap} Dateierweiterungen unterstützt. Selbst wenn der Parser Dateien mit anderen Dateierweiterungen findet, werden diese nicht in die endgültige Liste aufgenommen. -## Kannst du das Verzeichnis des lokalen Bildes nach dem Speichern der App-Liste verschieben? +## Kannst das Verzeichnis der lokalen Bilder nach dem Speichern der App-Liste verschoben werden? -Ja, sobald die Liste gespeichert ist, ist das lokale Bild in ein Steam-Verzeichnis kopiert, in dem es umbenannt wird, um der App-ID von Steam zu entsprechen. +Ja, sobald die Liste gespeichert ist, werden die Bilder in das Steam-Verzeichnis kopiert, in dem sie umbenannt wird, um Steams App-IDs zu entsprechen. From 4299b7131204cf51075173549d242d1b874ba35c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:12 +0800 Subject: [PATCH 0062/3471] New translations rom-directory.md (German) --- src/lang/de-DE/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/rom-directory.md b/src/lang/de-DE/markdown/rom-directory.md index 86cc09ff8c..26b1d411f1 100644 --- a/src/lang/de-DE/markdown/rom-directory.md +++ b/src/lang/de-DE/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs-Verzeichnis `[supports environment variables]` +# ROMs-Verzeichnis `[unterstützt Umgebungsvariablen]` Startverzeichnis für Spiel- oder Anwendungsdateien. From d4992502c1e76d4045950ab6743ec593b41927da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 May 2023 04:41:13 +0800 Subject: [PATCH 0063/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 86 ++++++++++++++++----------------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index e09d2bff5a..26f50d90a3 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -34,7 +34,7 @@ "listIsBeingSaved": "Liste wird gespeichert. Bitte warten.", "listIsBeingRemoved": "Die Liste wird entfernt. Bitte warten.", "listIsEmpty": "Liste ist leer.", - "populatingVDF_List": "Populating VDF list.", + "populatingVDF_List": "VDF-Liste wird gefüllt.", "creatingBackups": "Erstelle Backups.", "readingVDF_Files": "Lese VDF Dateien.", "mergingVDF_entries": "Kombiniere VDF Einträge.", @@ -121,7 +121,7 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": "/Pfad/zu/XboxGames oder /Pfad/zu/WindowsApps", "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP Parser mit folgendem Fehler fehlgeschlagen:\n ${error}", @@ -153,8 +153,8 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", - "launcherModeInputTitle": "Launch games via Amazon Games", + "exeOverridePlaceholder": "/Pfad/zu/Amazon Games.exe", + "launcherModeInputTitle": "Spiele via Amazon Games starten", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", "osUnsupported": "> Amazon Games parser failed because Amazon Games is only avaliable on windows.", @@ -164,24 +164,24 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": "/Pfad/zu/itch", "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { "invalidItchIoAppDataOverride": "> itch.io AppData Override is not a valid directory.", "invalidItchIoWindowsOnLinuxInstallDriveRedirect": "> itch.io Windows-on-Linux Install Drive Redirect is not a valid directory.", "osUnsupported": "> itch.io parser failed because the parser only supports macos, linux, and windows currently.", - "fatalError__i": "> itch.io parser failed with fatal error:\n ${error}", - "databaseNotFound": "> itch.io database file not found. Itch is most likely not installed." + "fatalError__i": "> itch.io Parser fehlgeschlagen mit fatalem Fehler:\n ${error}", + "databaseNotFound": "> itch.io Datenbankdatei nicht gefunden. Itch ist wahrscheinlich nicht installiert." } }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": "/Pfad/zu/EA Games/", "eaLauncherModeTitle": "Spiele über EA Desktop starten", "errors": { "fatalError__i": "> EA Desktop Parser mit folgendem Fehler fehlgeschlagen:\n ${error}", - "invalidXML__i": "> Invalid XML file ${dataFile}", + "invalidXML__i": "> Ungültige XML Datei ${dataFile}", "eaNotCompatible": "> EA Desktop Parser unterstützt nur Windows." } }, @@ -191,7 +191,7 @@ "errors": { "noTitle__md": "> File glob must contain `${title}`!", "moreThanOneTitle__md": "> File glob must contain only one `${title}`!", - "noStarNextToTitle__md": "> Star `*` can not be next to `${title}`!", + "noStarNextToTitle__md": "> Asterisk `*` kann nicht neben `${title}` sein!", "noAnyCharNextToTitle__md": "> Any char `?` can not be next to `${title}`!", "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${title}`!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${title}`!", @@ -220,7 +220,7 @@ } }, "sgdbProvider": { - "nsfwInputTitle": "Allow NSFW artwork", + "nsfwInputTitle": "NSFW Artworks erlauben", "humorInputTitle": "Scherzbild erlauben", "imageMotionTypesTitle": "Erlaubte Animationsarten", "stylesTitle": "Erlaubte Raster-Stile", @@ -264,7 +264,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Neue Konfigurationsvoreinstellungen wurden heruntergeladen." } } }, @@ -280,16 +280,16 @@ "text": { "offlineMode": "Offline-Modus", "removeApps_desc": "alle hinzugefügten App-Einträge und -Controller", - "removeApps_btn": "Remove", + "removeApps_btn": "Entfernen", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Aktivierte Bildanbieter", "selectLanguage": "Sprache auswählen", "selectTheme": "Design auswählen", - "resetFuzzy_desc": "fuzzy list", - "resetFuzzyCache_desc": "fuzzy cache", - "resetFuzzy_btn": "Reset", + "resetFuzzy_desc": "Fuzzy Liste", + "resetFuzzyCache_desc": "Fuzzy Cache", + "resetFuzzy_btn": "Zurücksetzen", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", "showSteamImages": "Show current Steam images by default", @@ -302,7 +302,7 @@ "steamDirectoryWin": "Normalerweise C:\\Program Files (x86)\\Steam", "steamDirectoryMac": "Normalerweise ~/Library/Application Support/Steam", "steamDirectoryLinux": "Normalerweise /home/user/.steam/steam", - "userAccounts": "For example ${steamlogin}", + "userAccounts": "Zum Beispiel ${steamlogin}", "romsDirectoryWin": "Zum Beispiel D:\\ROMs", "romsDirectoryMac": "Zum Beispiel ~/ROMs", "romsDirectoryLinux": "Zum Beispiel ~/ROMs", @@ -310,10 +310,10 @@ "retroarchPathLinux": "Zum Beispiel /path/to/retroarch", "retroarchPathMac": "Zum Beispiel /path/to/retroarch", "raCoresDirectoryWin": "Typischerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "raCoresDirectoryLinux": "Üblicherweise /lib/x86_64-linux-gnu/libretro/cores", "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", "localImagesDirectoryWin": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "localImagesDirectoryUnix": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork" } }, "service": { @@ -400,10 +400,10 @@ "failedToCopy": "Fehler beim Kopieren in die Zwischenablage!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Fehler beim Entfernen der Controller:", - "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" + "cannotRemoveControllers": "Controller können nicht aus einem ungültigen Steam-Verzeichnis entfernt werden!" }, "success": { - "foundAccounts__i": "Found ${count} available user account(s):", + "foundAccounts__i": "${count} verfügbare Benutzerkonto(n) gefunden:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", @@ -421,10 +421,10 @@ "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} Glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", - "fetchedTemplates": "Fetched all controller templates" + "fetchedTemplates": "Alle Controller-Vorlagen abgerufen" }, "label": { "parserType": "Parser type", @@ -441,7 +441,7 @@ "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", "onlineImageQueries": "Online image query", - "imagePool": "Image pool", + "imagePool": "Bildpool", "imageProviders": "Image providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" @@ -450,15 +450,15 @@ "parserType": "Parser auswählen...", "configTitle": "My Awesome Parser", "steamCategory": "${cat1}${cat2}", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} oder /Pfad/zu/Steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${myvariable}", - "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", + "titleModifier": "${fuzzyTitle} oder ${title}", + "defaultImage__i": "/Pfad/zu/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "romDirectory": "/Pfad/zu/Games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "Beispiel: /Pfad/zu/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", "startInDirectory": "/path/to/start/in/dir", @@ -472,7 +472,7 @@ "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", "fuzzy_use": "Use fuzzy matching", "fuzzy_removeCharacters": "Aggressive matching", - "fuzzy_removeBrackets": "Remove (...) and [...] brackets", + "fuzzy_removeBrackets": "Entferne (...) und [...] Klammern", "fuzzy_replaceDiacritic": "Replace diacritic characters", "appendArgsToExecutable": "Append arguments to executable", "disabled": "Aktuellen Parser deaktivieren", @@ -489,7 +489,7 @@ "readingConfiguration": "Error encountered while reading user configurations!", "parserTypeMissing": "Cannot save without specifying parser type", "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "fetcingTemplates": "Fehler beim Abrufen der Controller-Vorlagen!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", @@ -498,9 +498,9 @@ "parserInput": { "noInput": "No inputs are available!", "inputNotAvailable__i": "\"${name}\" input is not available!", - "incorrectParser": "Incorrect parser!" + "incorrectParser": "Falscher Parser!" }, - "romDir__md": "> ROMs directory is invalid!", + "romDir__md": "ROM Verzeichnis ist ungültig!", "userAccounts__md": "> Steam parser requires `User Accounts` field", "steamDir__md": "> Steam-Verzeichnis ist ungültig!", "startInDir__md": "> \"Start In\" directory is invalid!", @@ -523,13 +523,13 @@ "fuzzyMatcher": { "info": { "downloading": "Title list for fuzzy matching will be downloaded.", - "successfulDownload": "Download was successful. Saving list.", - "checkingIfListIsUpToDate": "Checking if title list is up to date.", + "successfulDownload": "Download war erfolgreich. Liste wird gespeichert.", + "checkingIfListIsUpToDate": "Überprüfe, ob die Titelliste aktuell ist.", "listIsOutdated": "List is outdated. Title list for fuzzy matching will be downloaded.", "listIsUpToDate": "Titelliste ist aktuell.", - "match__i": "Fuzzy title \"${fuzzyTitle}\" from \"${extractedTitle}\"", - "equal__i": "Fuzzy compare: \"${a}\" == \"${b}\"", - "notEqual__i": "Fuzzy compare: \"${a}\" != \"${b}\"" + "match__i": "Fuzzy Titel \"${fuzzyTitle}\" aus \"${extractedTitle}\"", + "equal__i": "Fuzzy Vergleich: \"${a}\" == \"${b}\"", + "notEqual__i": "Fuzzy Vergleich: \"${a}\" != \"${b}\"" }, "error": { "fatalError": "Fatal error occurred while loading list for Fuzzy matcher. Fuzzy matching will be skipped.", @@ -539,15 +539,15 @@ "fileParser": { "error": { "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden ewrden!", - "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", + "tooManyFieldGlobs__md": "> Pro Eingabe ist nur ein `$(...)$` Set erlaubt.", "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", - "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." + "noWinSlashes__md": "> Windows-Verzeichniszeichen `\\` ist nicht zulässig! Verwende stattdessen `/`." } }, "imageProvider": { "error": { - "webWorkerError__i": "Web worker error has occurred. ${error}", - "unknownWebWorkerError": "Unknown web worker error has occurred. Error data: ${data}" + "webWorkerError__i": "Web Worker Fehler ist aufgetreten. ${error}", + "unknownWebWorkerError": "Unbekannter Web Worker Fehler ist aufgetreten. Fehlerdaten: ${data}" } }, "vdfManager": { @@ -556,7 +556,7 @@ "emptyDirectoryList": "Die Verzeichnisliste ist leer.", "couldNotPrepareToRead__i": "Konnte benötigte Steamdateien nicht finden:\n ${error}", "couldNotBackupEntries__i": "Konnte benötigte Steamdateien nicht sichern:\n ${error}", - "couldNotReadEntries__i": "Could not read required steam files:\n ${error}", + "couldNotReadEntries__i": "Konnte benötigte Steam Datei nicht lesen:\n ${error}", "couldNotWriteEntries": "Konnte Einträge nicht in Steam-Dateien schreiben:", "couldNotMergeEntries__i": "Konnte Einträge nicht zusammenführen:\n ${error}", "couldNotRemoveEntries__i": "Konnte Einträge nicht entfernen:\n ${error}", From 5545482c06addb4e83738e33090f092f4781b744 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 02:38:17 +0800 Subject: [PATCH 0064/3471] New translations intro.md (German) --- src/lang/de-DE/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/intro.md b/src/lang/de-DE/markdown/intro.md index 6cb74a7d2d..74d42db26d 100644 --- a/src/lang/de-DE/markdown/intro.md +++ b/src/lang/de-DE/markdown/intro.md @@ -1,15 +1,15 @@ # Willkommen zur Parser-Konfiguration! -Das Konfigurieren eines Parsers mag zunächst überwältigend erscheinen,, aber es ist einfacher als man denkt. Wenn du einmal nicht weiter weißt, klicke auf nahe der Optionen-Beschriftung, um zugehörige Informationen zu sehen, die dir vielleicht nützlich sein können. +Das Konfigurieren eines Parsers mag zunächst überwältigend erscheinen,, aber es ist einfacher als man denkt. Wenn du einmal nicht weiter weißt, klicke auf an den Optionen um zugehörige Informationen zu sehen. Vergiss auch nicht, einen Blick in die FAQ zu werfen. Falls du immer noch Fragen zur Einrichtung der Konfiguration hast, besuche unsere offizielle SRM-Gruppe unter [Steam](http://steamcommunity.com/groups/steamrommanager) oder unsere offizielle [Discord](https://discord.gg/bnSVJrz) Gruppe. -## Configuration color code +## Farbcodes Nach dem Speichern der Parser-Konfiguration werden **1** von **3** Farben neben seinem Titel angezeigt: -- Aktivierte Konfiguration. Diese Konfiguration wird verwendet, wenn eine Liste in der **Vorschau** Seite erzeugt wird. - -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **Vorschau** Seite erstellt wird. + -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **Vorschau** Seite erstellt wird. Stattdessen wird die **gespeicherte** Version benutzt. -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **-Vorschau-** Seite erstellt wird. \ No newline at end of file From 55c38a54661612981ebefea639c08d85ca70629f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 02:38:19 +0800 Subject: [PATCH 0065/3471] New translations legendary-parser-input.md (German) --- src/lang/de-DE/markdown/legendary-parser-input.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/legendary-parser-input.md b/src/lang/de-DE/markdown/legendary-parser-input.md index 80ca0bcbbc..a7fe4506af 100644 --- a/src/lang/de-DE/markdown/legendary-parser-input.md +++ b/src/lang/de-DE/markdown/legendary-parser-input.md @@ -1,7 +1,7 @@ -# Legendary Parser specific inputs +# Legendary Parser spezifische inputs -## Legendary `installed.json` Path Override +## Legendary `installed.json` Pfad überschreiben -Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. +Standardmäßig werden Manifeste von `Legendary` in `~/.config/legendary/installed.json` gespeichert. -If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. +Sollte dies nicht der Fall sein, kann hier der korrekte Pfad eingetragen werden. From 8c2d7b694cc86808e3a673855a26acfa599997cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 02:38:20 +0800 Subject: [PATCH 0066/3471] New translations legendary-parser.md (German) --- src/lang/de-DE/markdown/legendary-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/legendary-parser.md b/src/lang/de-DE/markdown/legendary-parser.md index a228e2d433..8bdfa79fba 100644 --- a/src/lang/de-DE/markdown/legendary-parser.md +++ b/src/lang/de-DE/markdown/legendary-parser.md @@ -1,8 +1,8 @@ -# Legendärer Parser +# Legendary Parser -Dieser Parser importiert Spiele von [Legendary](https://github.com/derrod/legendary), der Open Source Kommandozeile Alternative zum `Epic Games Store`, sodass Artworks für die ausgewählt werden können und sie in Steam hinzugefügt werden können. +Dieser Parser importiert Spiele von [Legendary](https://github.com/derrod/legendary), der Open Source Kommandozeilen Alternative zum `Epic Games Store`. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass X die Struktur ihrer Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. -## Kompabilität -Dieser Parser funktioniert unter `Windows`, `Linux`und `MacOS`. Er würde wahrscheinlich auf deinem Toaster laufen, wenn dieser irgendwo eine `installed.json` Datei hat. +## Kompatibilität +Dieser Parser funktioniert unter `Windows`, `Linux`und `MacOS`. Würde wahrscheinlich auf deinem Toaster laufen, wenn dieser irgendwo eine `installed.json` Datei hat. From de4b029eca946da5c3c4249b3767f6a227d76703 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:32 +0800 Subject: [PATCH 0067/3471] New translations langStrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From b65fadfd69e2bacc4f2fac25791bf1419ef87720 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:33 +0800 Subject: [PATCH 0068/3471] New translations langStrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 667114fd43..54425ce1ba 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "将类别信息保存到 localconfig.vdf 文件。", "savingControllers": "保存控制器信息。", "removingFromCategories": "删除所有添加的类别信息", - "writingVDF_entries__i": "批量编写 VDF 文件并下载 ${batchSize} 个高分辨率图像。", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "更新已知的 Steam 目录列表。", "retryingDownload__i": "正在为 \"${appTitle}\" 重试从 \"${imageUrl}\" 下载图片。", "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", From 3e0a4b877947fa45fff7184bbf4a87f91148eef5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:34 +0800 Subject: [PATCH 0069/3471] New translations langStrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From d61cc78fb1acd39ed818f2a947d85e4ae0c46d70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:34 +0800 Subject: [PATCH 0070/3471] New translations langStrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 2c0296ebe8..6e4c16f8c6 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removendo todas as informações da categoria adicionada", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Atualizando uma lista dos diretórios Steam conhecidos.", "retryingDownload__i": "Tentando baixar a imagem de \"${imageUrl}\" para \"${appTitle}\".", "disabledConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (desabilitadas pelo usuário).", From 9d77d443ea03f102610ad27feb27adbee202fe0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:35 +0800 Subject: [PATCH 0071/3471] New translations langStrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index e8e5c8c2a4..acf0f189a8 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (désactivée par l'utilisateur).", From 242d95eabee1772699805bb1940617578f0b37f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:36 +0800 Subject: [PATCH 0072/3471] New translations langStrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 1b513cd534fd7083ee6d64caa63ed0e0ac9c7a2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:37 +0800 Subject: [PATCH 0073/3471] New translations langStrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From be55e5f4df4f4bc8dc735859e8abcb3631cf8373 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:38 +0800 Subject: [PATCH 0074/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 26f50d90a3..ce507253ff 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Schreibe VDF-Dateien und lade hochauflösende Bilder in Chargen von ${batchSize} herunter.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", From 54820ae2a58ed0ea3e2efcc190f13ecf5a8bfdf4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:39 +0800 Subject: [PATCH 0075/3471] New translations langStrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 2ec9076320..97bbbbc4e1 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Salvataggio delle informazioni di categoria in localconfig.vdf.", "savingControllers": "Salvataggio informazioni del controller.", "removingFromCategories": "Rimozione di tutte le informazioni aggiunte alle categorie", - "writingVDF_entries__i": "Eseguo la scrittura di file VDF e il download d'immagini ad alta risoluzione in blocchi di ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Aggiornamento dell'elenco di directory di Steam note in corso.", "retryingDownload__i": "Ritento il download delle immagini per \"${appTitle}\" da \"${imageUrl}\".", "disabledConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché disabilitate dall'utente).", From 549233d6ad851812eb51f6c93e4e2f9e97c5c5f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:40 +0800 Subject: [PATCH 0076/3471] New translations langStrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From fb7a676810da8db5991dce1e97e71bb3c38fc310 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:41 +0800 Subject: [PATCH 0077/3471] New translations langStrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 5c389b22043977da26cbbf69d10e56220ede9608 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:42 +0800 Subject: [PATCH 0078/3471] New translations langStrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 0d6457877d6f348ed7bb1901059a57278369581f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:43 +0800 Subject: [PATCH 0079/3471] New translations langStrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From f62141900e45f77fca983624e8d2897caca38d95 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:44 +0800 Subject: [PATCH 0080/3471] New translations langStrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 1296333cc302d1dd4c527e30a5bd7541c3678db6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:45 +0800 Subject: [PATCH 0081/3471] New translations langStrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From f10a37f083e8b6fc473fc56b25985601b2814978 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:45 +0800 Subject: [PATCH 0082/3471] New translations langStrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 4e7d6dc5fd29396d0d03ca163a16f9dc706b69d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:46 +0800 Subject: [PATCH 0083/3471] New translations langStrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 497de3de929be2fbb751acd2deba60a5d5031bfb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:47 +0800 Subject: [PATCH 0084/3471] New translations langStrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 1f51abd7798a8909c002f02cd0f6545319c76d62 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:48 +0800 Subject: [PATCH 0085/3471] New translations langStrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 158fe866bdcb1eac15c6cb15b3be84c1cc5d0af6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:49 +0800 Subject: [PATCH 0086/3471] New translations langStrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 1aba4c79a3ad44f471eb7674cbe7dd8ccd2a37b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:50 +0800 Subject: [PATCH 0087/3471] New translations langStrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 459578f2c8b3142cc9f5357e61f10394549217c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:51 +0800 Subject: [PATCH 0088/3471] New translations langStrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 48d94dddc752b6bd61ce82372e2007078f4c448c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:52 +0800 Subject: [PATCH 0089/3471] New translations langStrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From f1f06c250b58fb389e25c15c36d34b8facf61e74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:53 +0800 Subject: [PATCH 0090/3471] New translations langStrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 355ec86b277169854e319b5415bbdfb40abf42b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:54 +0800 Subject: [PATCH 0091/3471] New translations langStrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 539b35d9f499be1a0b5f7765165ed60f0b197e07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:55 +0800 Subject: [PATCH 0092/3471] New translations langStrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 1eab48ea9fd77f6d45dda6d17d89d05e616eedb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:56 +0800 Subject: [PATCH 0093/3471] New translations langStrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 6d4c9f94243d93cedb3789b422aae26c7d5e4f6d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:57 +0800 Subject: [PATCH 0094/3471] New translations langStrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From c6e0b7b23ff694276a0d02996a8ba8c9fee06d1f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:58 +0800 Subject: [PATCH 0095/3471] New translations langStrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From a32a91983ba946eabf9dbcbf8f933cc0101a05a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 10 May 2023 05:49:59 +0800 Subject: [PATCH 0096/3471] New translations langStrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 901daa2c1f..1f1df54d39 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", From 5a70191f80c6a0f7e35fd8ace0068ce0d03b84f4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 05:24:59 +0800 Subject: [PATCH 0097/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index ce507253ff..21b28ab588 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -124,8 +124,8 @@ "UWPDirPlaceholder": "/Pfad/zu/XboxGames oder /Pfad/zu/WindowsApps", "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { - "fatalError__i": "> UWP Parser mit folgendem Fehler fehlgeschlagen:\n ${error}", - "UWPNotCompatible": "> UWP Parser ist in dieser Plattform nicht kompatibel." + "fatalError__i": "> UWP Parser mit fatalem Fehler fehlgeschlagen:\n ${error}", + "UWPNotCompatible": "> UWP Parser ist nicht mit dieser Plattform kompatibel." } }, "uplayParser": { @@ -568,10 +568,10 @@ "readingVdf__i": "Lesen von \"${filePath}\" fehlgeschlagen.\n ${error}", "writingVdf__i": "Schreiben auf \"${filePath}\" fehlgeschlagen. ${error}", "skippingDMCA__i": "Bild für ${title} aufgrund von DMCA übersprungen", - "corruptedVdf__i": "\"${filePath}\" ist beschädigt. ${error}", - "creatingBackup__i": "Backup für \"${filePath}\" konnte nicht erstellt werden. ${error}", - "unsupportedMimeType__i": "Mime Typ (${type}) wird nicht unterstützt (Titel - \"${title}\").", - "imageError__i": "Fehler beim Speichern/Herunterladen des Bildes für \"${title}\". Url: ${url}. ${error}" + "corruptedVdf__i": "\"${filePath}\" ist beschädigt.\n${error}", + "creatingBackup__i": "Backup für \"${filePath}\" konnte nicht erstellt werden.\n${error}", + "unsupportedMimeType__i": "MIME-Typ (${type}) wird nicht unterstützt (Titel - \"${title}\").", + "imageError__i": "Fehler beim Speichern/Herunterladen des Bildes für \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From fdaed702ea9ae7d0a8c0f16b8c5210465e633fdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 06:38:53 +0800 Subject: [PATCH 0098/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 148 ++++++++++++++++---------------- 1 file changed, 74 insertions(+), 74 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 21b28ab588..e4abcf1606 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -8,16 +8,16 @@ "selectTypeOptions": { "long": "Banner", "tall": "Poster", - "hero": "Helden", - "icon": "Symbole", + "hero": "Heroes", + "icon": "Icons", "logo": "Logos", - "games": "Artworks" + "games": "Alle Artworks" }, "by": "by", - "refreshImages": "Bild aktualisieren", - "saveImage": "Bild zu Datei speichern", + "refreshImages": "Bilder aktualisieren", + "saveImage": "Bild in Datei speichern", "addLocalImages": "Lokale Bilder hinzufügen", - "retryDownload": "Download erneut versuchen", + "retryDownload": "Download erneut starten", "generateAppList": "parsen", "saveAppList": "In Steam speichern", "removeAppList": "Aus Steam entfernen", @@ -32,13 +32,13 @@ "info": { "listIsBeingGenerated": "Liste wird erstellt. Bitte warten.", "listIsBeingSaved": "Liste wird gespeichert. Bitte warten.", - "listIsBeingRemoved": "Die Liste wird entfernt. Bitte warten.", + "listIsBeingRemoved": "Liste wird entfernt. Bitte warten.", "listIsEmpty": "Liste ist leer.", "populatingVDF_List": "VDF-Liste wird gefüllt.", "creatingBackups": "Erstelle Backups.", - "readingVDF_Files": "Lese VDF Dateien.", - "mergingVDF_entries": "Kombiniere VDF Einträge.", - "removingVDF_entries": "Entfernen von VDF-Einträgen und Bild-Dateien.", + "readingVDF_Files": "Lese VDF-Dateien.", + "mergingVDF_entries": "Kombiniere VDF-Einträge.", + "removingVDF_entries": "Entferne VDF-Einträge und Bild-Dateien.", "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", "removingFromCategories": "Removing all added category information", @@ -53,20 +53,20 @@ "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", - "noAccountsWarning": "Benutzerkonten nicht gefunden. Falsches Steam-Verzeichnis?", + "noAccountsWarning": "Benutzerkonten wurden nicht gefunden. Falsches Steam-Verzeichnis?", "preparingExport": "Bereite den Export von Bildauswahl vor.", "exportProgress__i": "Speichere Bildauswahl ${progress}.", "readingSelections": "Importierte Bild-Auswahl wird übernommen." }, "errors": { - "fatalError": "In der Vorschau ist ein schwerer Fehler aufgetreten. Details findest du im Ereignisprotokoll.", - "fatalError__i": "Schwerer Vorschau-Fehler ${error}", - "knownSteamDirListIsEmpty": "Eine Liste bekannter Steam-Verzeichnisse ist leer.", + "fatalError": "In der Vorschau ist ein schwerwiegender Fehler aufgetreten. Details findest du im Ereignisprotokoll.", + "fatalError__i": "Schwerwiegender Vorschau-Fehler ${error}", + "knownSteamDirListIsEmpty": "Die Liste bekannter Steam-Verzeichnisse ist leer.", "steamIsRunning": "Änderungen können nicht vorgenommen werden, während Steam läuft!", "categorySaveError": "Fehler beim Aktualisieren der Kategorien. Details findest du im Ereignisprotokoll.", - "categorySaveError__i": "Kategoriefehler (Verknüpfungen und Grafiken werden noch hinzugefügt): ${error}", - "controllerSaveError": "Fehler beim Aktualisieren der Controller-Vorlagen. Details findest du im Ereignisprotokoll.", - "controllerSaveError__i": "Controller-Fehler (Verknüpfungen und Grafiken werden weiterhin hinzugefügt): ${error}", + "categorySaveError__i": "Kategoriefehler (Verknüpfungen und Grafiken werden trotzdem hinzugefügt): ${error}", + "controllerSaveError": "Fehler beim Aktualisieren der Controller-Templates. Details findest du im Ereignisprotokoll.", + "controllerSaveError__i": "Controller-Fehler (Verknüpfungen und Artworks werden trotzdem hinzugefügt): ${error}", "retryingDownload__i": "Bild-Download von \"${imageUrl}\" für \"${appTitle}\" fehlgeschlagen.", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", @@ -77,7 +77,7 @@ "success": { "writingVDF_entries": "Alle Einträge hinzugefügt/gelöscht.", "removingVDF_entries": "Einträge wurden entfernt.", - "exportSuccess__i": "Bildauswahlordner erfolgreich in \"${path} \"gespeichert!", + "exportSuccess__i": "Bildauswahlordner erfolgreich in \"${path}\" gespeichert!", "importSelectionsSuccess__i": "${count} Bildauswahlen erfolgreich importiert!" } } @@ -102,8 +102,8 @@ }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/pfad/zu/Manifesten/", - "launcherModeInputTitle": "Spiele über Epic für Online-Dienste starten", + "manifestsInputPlaceholder": "/Pfad/zu/Manifesten/", + "launcherModeInputTitle": "Spiele mit Epic für Online-Dienste starten", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", "epicNotCompatible": "> Epic Games Store not available on Linux.\n If you are using the Legendary store on Linux you need to set Manifests Override.", @@ -124,26 +124,26 @@ "UWPDirPlaceholder": "/Pfad/zu/XboxGames oder /Pfad/zu/WindowsApps", "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { - "fatalError__i": "> UWP Parser mit fatalem Fehler fehlgeschlagen:\n ${error}", + "fatalError__i": "> UWP Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", "UWPNotCompatible": "> UWP Parser ist nicht mit dieser Plattform kompatibel." } }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/pfad/zu/Ubisoft/", + "uplayDirPlaceholder": "/Pfad/zu/Ubisoft/", "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", "uplayNotCompatible": "> UPlay Parser nicht unter Linux oder Mac verfügbar.", "uplayDirNotFound": "> Specified UPlay directory does not exist.", "uplayNotInstalled": "> UPlay not installed in specified directory.", - "fatalError__i": "> UPlay-Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" + "fatalError__i": "> UPlay Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/Pfad/zu/GalaxyClient.exe", - "launcherModeInputTitle": "Spiele über GOG Galaxy starten", + "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", @@ -154,7 +154,7 @@ "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", "exeOverridePlaceholder": "/Pfad/zu/Amazon Games.exe", - "launcherModeInputTitle": "Spiele via Amazon Games starten", + "launcherModeInputTitle": "Spiele mit Amazon Games starten", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", "osUnsupported": "> Amazon Games parser failed because Amazon Games is only avaliable on windows.", @@ -178,9 +178,9 @@ "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", "eaGamesDirPlaceholder": "/Pfad/zu/EA Games/", - "eaLauncherModeTitle": "Spiele über EA Desktop starten", + "eaLauncherModeTitle": "Spiele mit EA Desktop starten", "errors": { - "fatalError__i": "> EA Desktop Parser mit folgendem Fehler fehlgeschlagen:\n ${error}", + "fatalError__i": "> EA Desktop Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", "invalidXML__i": "> Ungültige XML Datei ${dataFile}", "eaNotCompatible": "> EA Desktop Parser unterstützt nur Windows." } @@ -191,7 +191,7 @@ "errors": { "noTitle__md": "> File glob must contain `${title}`!", "moreThanOneTitle__md": "> File glob must contain only one `${title}`!", - "noStarNextToTitle__md": "> Asterisk `*` kann nicht neben `${title}` sein!", + "noStarNextToTitle__md": "> Asterisk `*` darf nicht neben `${title}` sein!", "noAnyCharNextToTitle__md": "> Any char `?` can not be next to `${title}`!", "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${title}`!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${title}`!", @@ -203,7 +203,7 @@ } }, "globRegexParser": { - "inputTitle": "Benutzer glob-regex", + "inputTitle": "Benutzer Glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", @@ -224,9 +224,9 @@ "humorInputTitle": "Scherzbild erlauben", "imageMotionTypesTitle": "Erlaubte Animationsarten", "stylesTitle": "Erlaubte Raster-Stile", - "stylesHeroTitle": "Erlaubte Helden-Stile", + "stylesHeroTitle": "Erlaubte Hero-Stile", "stylesLogoTitle": "Erlaubte Logo-Stile", - "stylesIconTitle": "Erlaubte Symbol-Stile" + "stylesIconTitle": "Erlaubte Icon-Stile" }, "logger": { "component": { @@ -237,7 +237,7 @@ "fuzzy": "FUZZY", "textWrap": "TEXT-WRAP", "autoscroll": "AUTOSCROLL", - "clearLog": "Protokoll leeren", + "clearLog": "Log leeren", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -259,7 +259,7 @@ "service": { "error": { "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", - "writingError": "Fehler beim Speichern der Konfigurationsvorgaben.", + "writingError": "Fehler beim Speichern der Konfigurationsvoreinstellungen.", "loadingError": "Fehler beim Laden der Konfigurationsvorgaben.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, @@ -279,14 +279,14 @@ }, "text": { "offlineMode": "Offline-Modus", - "removeApps_desc": "alle hinzugefügten App-Einträge und -Controller", + "removeApps_desc": "Alle hinzugefügten App-Einträge und Controller", "removeApps_btn": "Entfernen", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Aktivierte Bildanbieter", "selectLanguage": "Sprache auswählen", - "selectTheme": "Design auswählen", + "selectTheme": "Theme auswählen", "resetFuzzy_desc": "Fuzzy Liste", "resetFuzzyCache_desc": "Fuzzy Cache", "resetFuzzy_btn": "Zurücksetzen", @@ -306,11 +306,11 @@ "romsDirectoryWin": "Zum Beispiel D:\\ROMs", "romsDirectoryMac": "Zum Beispiel ~/ROMs", "romsDirectoryLinux": "Zum Beispiel ~/ROMs", - "retroarchPathWin": "Zum Beispiel C:\\Pfad\\To\\retroarch.exe", - "retroarchPathLinux": "Zum Beispiel /path/to/retroarch", - "retroarchPathMac": "Zum Beispiel /path/to/retroarch", - "raCoresDirectoryWin": "Typischerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Üblicherweise /lib/x86_64-linux-gnu/libretro/cores", + "retroarchPathWin": "Zum Beispiel C:\\Pfad\\zu\\retroarch.exe", + "retroarchPathLinux": "Zum Beispiel /Pfad/zu/retroarch", + "retroarchPathMac": "Zum Beispiel /Pfad/zu/retroarch", + "raCoresDirectoryWin": "Normalerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "raCoresDirectoryLinux": "Normalerweise /lib/x86_64-linux-gnu/libretro/cores", "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", "localImagesDirectoryWin": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork", "localImagesDirectoryUnix": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork" @@ -318,11 +318,11 @@ }, "service": { "info": { - "updatingSettings": "Aktualisiere Benutzereinstellungen mit neuen Werten." + "updatingSettings": "Aktualisiere Benutzer-Einstellungen mit neuen Werten." }, "error": { - "writingError": "Ein Fehler trat beim Speichern der Benutzereinstellungen auf.", - "readingError": "Ein Fehler trat beim Lesen der Benutzereinstellungen auf.", + "writingError": "Ein Fehler trat beim Speichern der Benutzer-Einstellungen auf.", + "readingError": "Ein Fehler trat beim Lesen der Benutzer-Einstellungen auf.", "corruptedSettings__i": "Saved app settings are invalid!\r\nPermanent settings saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" } } @@ -343,7 +343,7 @@ "component": { "buttons": { "save": "Speichern", - "deleteAll": "Löschen", + "deleteAll": "Leeren", "undoChanges": "Änderungen rückgängig machen", "addItem": "Ausnahme hinzufügen", "deleteItem": "Ausnahme entfernen" @@ -351,7 +351,7 @@ "text": { "title": "Benutzer-Ausnahmen", "exclude": "Titel ausschließen", - "excludeArtwork": "Nur lokales Artworks" + "excludeArtwork": "Nur lokale Artworks" } }, "service": { @@ -382,7 +382,7 @@ "testCompleted": "Parser-Test ist abgeschlossen.", "nothingWasFound": "Parser hat nichts gefunden.", "copiedToClipboard": "Konfiguration in Zwischenablage kopiert", - "userExclusions": "Benutzer ausgeschlossen:", + "userExclusions": "Ausgeschlossene Benutzer:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" @@ -424,7 +424,7 @@ "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} Glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", - "fetchedTemplates": "Alle Controller-Vorlagen abgerufen" + "fetchedTemplates": "Alle Controller-Templates abgerufen" }, "label": { "parserType": "Parser type", @@ -434,7 +434,7 @@ "executableLocation": "Ausführbare Datei", "romDirectory": "ROM-Verzeichnis", "steamDirectory": "Steam-Verzeichnis", - "startInDirectory": "\"Start in\"-Verzeichnis", + "startInDirectory": "\"Starte in\"-Verzeichnis", "userAccounts": "Benutzerkonten", "titleFromVariable": "Title from custom variable", "titleModifier": "Title modifier", @@ -489,29 +489,29 @@ "readingConfiguration": "Error encountered while reading user configurations!", "parserTypeMissing": "Cannot save without specifying parser type", "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Fehler beim Abrufen der Controller-Vorlagen!" + "fetcingTemplates": "Fehler beim Abrufen der Controller-Templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", "configTitle__md": "> Configuration title is required!", - "parserId__md": "> Parser Id is missing, something is horribly wrong.", + "parserId__md": "> Parser Id fehlt, irgendwas ist fürchterlich schief gegangen.", "parserInput": { - "noInput": "No inputs are available!", - "inputNotAvailable__i": "\"${name}\" input is not available!", + "noInput": "Es sind keine Eingaben verfügbar!", + "inputNotAvailable__i": "\"${name}\" Eingabe ist nicht verfügbar!", "incorrectParser": "Falscher Parser!" }, - "romDir__md": "ROM Verzeichnis ist ungültig!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "romDir__md": "ROM-Verzeichnis ist ungültig!", + "userAccounts__md": "> Steam-Parser benötigt das `Benutzerkonten` Feld", "steamDir__md": "> Steam-Verzeichnis ist ungültig!", - "startInDir__md": "> \"Start In\" directory is invalid!", + "startInDir__md": "> \"Starte in\" Verzeichnis ist ungültig!", "executable__md": "> Ausführbare Datei ist ungültig!", "imagePool__md": "> Bilderpool darf nicht leer sein!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", - "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", + "defaultImage__md": "> Pfad für das Standard Bild ist ungültig!", + "titleModifier__md": "> Modifikator für den Titel darf nicht leer sein!", + "executableModifier__md": "> Modifikator für ausführbare Datei darf nicht leer sein!", + "variableString__md": "> Ungerade Anzahl an `${` and `}` Paaren. Nutze `\\` zum escapen von `${` or `}`, wenn du sie als Charakter nutzen willst.", + "imageProviders__md": "> Ungültiger Bildanbieter-Typ!", + "unhandledValidationKey__md": "> Validierung der EIngabe ist unbehandelt", "genericDir__md": "> Verzeichnis ist ungültig", "genericPath__md": "> Pfad ist ungültig" }, @@ -522,25 +522,25 @@ }, "fuzzyMatcher": { "info": { - "downloading": "Title list for fuzzy matching will be downloaded.", + "downloading": "Titelliste für Fuzzy Übereinstimmung wird heruntergeladen.", "successfulDownload": "Download war erfolgreich. Liste wird gespeichert.", "checkingIfListIsUpToDate": "Überprüfe, ob die Titelliste aktuell ist.", - "listIsOutdated": "List is outdated. Title list for fuzzy matching will be downloaded.", + "listIsOutdated": "Liste ist veraltet. Titelliste für Fuzzy Abgleichen wird heruntergeladen.", "listIsUpToDate": "Titelliste ist aktuell.", "match__i": "Fuzzy Titel \"${fuzzyTitle}\" aus \"${extractedTitle}\"", "equal__i": "Fuzzy Vergleich: \"${a}\" == \"${b}\"", "notEqual__i": "Fuzzy Vergleich: \"${a}\" != \"${b}\"" }, "error": { - "fatalError": "Fatal error occurred while loading list for Fuzzy matcher. Fuzzy matching will be skipped.", - "totalGamesIsUndefined": "Failed to get fuzzy list count. \"totalGames\" key is undefined." + "fatalError": "Es ist ein schwerwiegender Fehler beim Laden der Liste für den Fuzzy Abgleicher aufgetreten. Fuzzy Abgleichen wird übersprungen.", + "totalGamesIsUndefined": "Fehler beim Abrufen der Anzahl der Fuzzy Liste. \"totalGames\" ist nicht definiert." } }, "fileParser": { "error": { - "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden ewrden!", + "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden werden!", "tooManyFieldGlobs__md": "> Pro Eingabe ist nur ein `$(...)$` Set erlaubt.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> Der erste Teil von `$(...)$` muss einen validen **Glob** im **Glob-regex** Feld enthalten.", "noWinSlashes__md": "> Windows-Verzeichniszeichen `\\` ist nicht zulässig! Verwende stattdessen `/`." } }, @@ -552,11 +552,11 @@ }, "vdfManager": { "error": { - "noUsersFound": "None of the provided steam directories contained any user directory.", + "noUsersFound": "Keine der angegebenen Steam-Verzeichnisse enthält Benutzer-Verzeichnisse.", "emptyDirectoryList": "Die Verzeichnisliste ist leer.", - "couldNotPrepareToRead__i": "Konnte benötigte Steamdateien nicht finden:\n ${error}", - "couldNotBackupEntries__i": "Konnte benötigte Steamdateien nicht sichern:\n ${error}", - "couldNotReadEntries__i": "Konnte benötigte Steam Datei nicht lesen:\n ${error}", + "couldNotPrepareToRead__i": "Konnte benötigte Steam-Dateien nicht finden:\n ${error}", + "couldNotBackupEntries__i": "Konnte benötigte Steam-Dateien nicht sichern:\n ${error}", + "couldNotReadEntries__i": "Konnte benötigte Steam-Dateien nicht lesen:\n ${error}", "couldNotWriteEntries": "Konnte Einträge nicht in Steam-Dateien schreiben:", "couldNotMergeEntries__i": "Konnte Einträge nicht zusammenführen:\n ${error}", "couldNotRemoveEntries__i": "Konnte Einträge nicht entfernen:\n ${error}", @@ -565,9 +565,9 @@ }, "vdfFile": { "error": { - "readingVdf__i": "Lesen von \"${filePath}\" fehlgeschlagen.\n ${error}", - "writingVdf__i": "Schreiben auf \"${filePath}\" fehlgeschlagen. ${error}", - "skippingDMCA__i": "Bild für ${title} aufgrund von DMCA übersprungen", + "readingVdf__i": "Fehler beim Lesen von \"${filePath}\".\n ${error}", + "writingVdf__i": "Fehler beim Schreiben nach \"${filePath}\".\n${error}", + "skippingDMCA__i": "Bild für ${title} aufgrund eines DMCA Verstoß übersprungen", "corruptedVdf__i": "\"${filePath}\" ist beschädigt.\n${error}", "creatingBackup__i": "Backup für \"${filePath}\" konnte nicht erstellt werden.\n${error}", "unsupportedMimeType__i": "MIME-Typ (${type}) wird nicht unterstützt (Titel - \"${title}\").", From b923d28482cc86f0e87dab38c6f3bddfb5dbfec7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 08:01:42 +0800 Subject: [PATCH 0099/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 172 ++++++++++++++++---------------- 1 file changed, 86 insertions(+), 86 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index e4abcf1606..da8b2f557c 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -21,7 +21,7 @@ "generateAppList": "parsen", "saveAppList": "In Steam speichern", "removeAppList": "Aus Steam entfernen", - "remainingImages": "Retrieving urls:", + "remainingImages": "Abrufen der URLs:", "stopUrlRetrieving": "Stop", "exportSelections": "Exportieren", "importSelections": "Importieren", @@ -41,18 +41,18 @@ "removingVDF_entries": "Entferne VDF-Einträge und Bild-Dateien.", "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", - "removingFromCategories": "Removing all added category information", + "removingFromCategories": "Entferne alle hinzugefügten Kategorie-Informationen", "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "invalidConfigurations__i": "${count} Benutzer-Konfiguration(en) wurde(n) übersprungen (ungültig).", "executingParsers": "Führe Parser aus.", "shutdownSteam": "Bitte beende Steam, falls es läuft.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", - "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", + "parserFoundNoFiles": "Parser fanden keine passenden Dateien.", "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", - "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", + "providerTimeout__i": "Timeout angefordert durch \"${provider}\" für ${time} Sekunde(n).", "noAccountsWarning": "Benutzerkonten wurden nicht gefunden. Falsches Steam-Verzeichnis?", "preparingExport": "Bereite den Export von Bildauswahl vor.", "exportProgress__i": "Speichere Bildauswahl ${progress}.", @@ -68,10 +68,10 @@ "controllerSaveError": "Fehler beim Aktualisieren der Controller-Templates. Details findest du im Ereignisprotokoll.", "controllerSaveError__i": "Controller-Fehler (Verknüpfungen und Artworks werden trotzdem hinzugefügt): ${error}", "retryingDownload__i": "Bild-Download von \"${imageUrl}\" für \"${appTitle}\" fehlgeschlagen.", - "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", - "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", + "providerError__i": "Fehler von \"${provider}\" für\"${title}\":\n (${url ? `${code}: ${url}` : code}).", + "unknownProviderError__i": "Fehler von \"${provider}\" für \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", - "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", + "importJSONFailError__i": "Konnte Auswahl nicht importieren, JSON enthält Formatierungsfehler: ${error}", "importFailError__i": "Bildauswahl konnte nicht importiert werden: ${error}" }, "success": { @@ -83,21 +83,21 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", - "onlyInstalledTitle": "Find artwork for installed titles only", - "sourceModsTitle": "Find artwork for unofficial source mods", + "onlyGamesTitle": "Finde Artwork nur für Spiele (keine Tools)", + "onlyInstalledTitle": "Suche nur nach Artworks für installierte Titel", + "sourceModsTitle": "Finde Artworks für inoffizielle Source Mods", "errors": { "directoryInvalid": "> Steam-Verzeichnis ist ungültig.", "noSteamAccounts": "> Das angegebene Steam-Verzeichnis hat keine Konten.", "steamChanged__i": "> Steam changed internal database structure or parser tried to read an outdated database.\nProblematic file: ${file}\nFull error:\n ${error}", - "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" + "fatalError__i": "> Steam Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "manualParser": { "manifestsInputTitle": "Manifest-Verzeichnis", "manifestsInputPlaceholder": "/Pfad/zu/deinen/Manifesten/", "errors": { - "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" + "fatalError__i": "> Manueller Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "epicParser": { @@ -107,13 +107,13 @@ "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", "epicNotCompatible": "> Epic Games Store not available on Linux.\n If you are using the Legendary store on Linux you need to set Manifests Override.", - "epicNotInstalled": "> Epic Games does not appear to be installed.", - "fatalError__i": "> Epic Games parser failed with fatal error:\n ${error}" + "epicNotInstalled": "> Epic Games scheint nicht installiert zu sein.", + "fatalError__i": "> Epic Games Parser schwerwiegender Fehler:\n ${error}" } }, "legendaryParser": { "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholder": "/Pfad/zu/Legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" @@ -135,7 +135,7 @@ "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", "uplayNotCompatible": "> UPlay Parser nicht unter Linux oder Mac verfügbar.", - "uplayDirNotFound": "> Specified UPlay directory does not exist.", + "uplayDirNotFound": "> Angegebenes UPlay-Verzeichnis existiert nicht.", "uplayNotInstalled": "> UPlay not installed in specified directory.", "fatalError__i": "> UPlay Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } @@ -147,8 +147,8 @@ "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", - "gogNotCompatible": "> GOG Galaxy parser is currently only available on Windows.", - "gogNotInstalled": "> GOG Galaxy does not appear to be installed." + "gogNotCompatible": "> GOG Galaxy Parser ist momentan nur für Windows verfügbar.", + "gogNotInstalled": "> GOG Galaxy scheint nicht installiert zu sein." } }, "amazonGamesParser": { @@ -158,7 +158,7 @@ "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", "osUnsupported": "> Amazon Games parser failed because Amazon Games is only avaliable on windows.", - "databaseNotFound": "> Amazon Games database file not found. Amazon Games is most likely not installed.", + "databaseNotFound": "> Amazon Games Datenbankdatei nicht gefunden. Amazon Games ist wahrscheinlich nicht installiert.", "fatalError__i": "> Amazon Games parser failed with fatal error:\n ${error}" } }, @@ -189,34 +189,34 @@ "inputTitle": "Benutzer-Glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { - "noTitle__md": "> File glob must contain `${title}`!", - "moreThanOneTitle__md": "> File glob must contain only one `${title}`!", + "noTitle__md": "> Datei-Glob darf nicht `${title}` enthalten!", + "moreThanOneTitle__md": "> Datei Glob darf nur einen `${title}` enthalten!", "noStarNextToTitle__md": "> Asterisk `*` darf nicht neben `${title}` sein!", - "noAnyCharNextToTitle__md": "> Any char `?` can not be next to `${title}`!", - "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${title}`!", + "noAnyCharNextToTitle__md": "> Beliebiges Zeichen `?` darf nicht neben `${title}` sein!", + "noGlobstarOnBothSides__md": "> Globstar `**`darf nur auf einer Seite des `${title}` sein!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${title}`!", "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${title}`!", "noEmptyPattern__md": "> Muster darf nicht leer sein!", - "noEmptyCharRange__md": "> Character range can not be empty!", - "noStarInPatternNextToTitle__md": "> Star `*`, inside a pattern, can not be next to `${title}`!", - "noAnyCharInPatternNextToTitle__md": "> Any char `?`, inside a pattern, can not be next to `${title}`!" + "noEmptyCharRange__md": "> Zeichenbereich darf nicht leer sein!", + "noStarInPatternNextToTitle__md": "> Asterisk `*`, innerhalb eines Musters, darf nicht neben `${title}` sein!", + "noAnyCharInPatternNextToTitle__md": "> Beliebiges Zeichen `?`, innerhalb eines Musters, darf nicht neben `${title}` sein!" } }, "globRegexParser": { "inputTitle": "Benutzer Glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { - "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", - "moreThanOneRegex__md": "> File glob must contain only one `${regex}`!", - "noStarNextToRegex__md": "> Star `*` can not be next to `${regex}`!", - "noAnyCharNextToRegex__md": "> Any char `?` can not be next to `${regex}`!", - "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${regex}`!", + "noRegex__md": "> Datei Glob muss `${regex}` enthalten!", + "moreThanOneRegex__md": "> Datei Glob darf nur ein `${regex}` enthalten!", + "noStarNextToRegex__md": "> Asterisk `*`darf nicht neben `${regex}` sein!", + "noAnyCharNextToRegex__md": "> Beliebiges Zeichen `?` darf nicht neben `${regex}` sein!", + "noGlobstarOnBothSides__md": "> Globstar `**`darf nur auf einer Seite des `${regex}` sein!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${regex}`!", "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${regex}`!", "noEmptyPattern__md": "> Muster darf nicht leer sein!", "noEmptyCharRange__md": "> Zeichenbereich darf nicht leer sein!", - "noStarInPatternNextToRegex__md": "> Star `*`, inside a pattern, can not be next to `${regex}`!", - "noAnyCharInPatternNextToRegex__md": "> Any char `?`, inside a pattern, can not be next to `${regex}`!" + "noStarInPatternNextToRegex__md": "> Asterisk `*`, innerhalb eines Musters, darf nicht neben `${regex}` sein!", + "noAnyCharInPatternNextToRegex__md": "> Beliebiges Zeichen `?`, innerhalb eines Musters, darf nicht neben `${regex}` sein!" } }, "sgdbProvider": { @@ -238,7 +238,7 @@ "textWrap": "TEXT-WRAP", "autoscroll": "AUTOSCROLL", "clearLog": "Log leeren", - "issueDescription": "Thorough issue description with passable spelling.", + "issueDescription": "Ausführliche Fehlerbeschreibung mit passabler Rechtschreibung.", "handleExample": "CoolHandle#1234" } }, @@ -251,14 +251,14 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Benutzerdefinierte Variablen-Datei wurde heruntergeladen." } } }, "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Fehler beim Download der Konfigurationsvorlagen. Status: ${error}.", "writingError": "Fehler beim Speichern der Konfigurationsvoreinstellungen.", "loadingError": "Fehler beim Laden der Konfigurationsvorgaben.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" @@ -274,7 +274,7 @@ "general": "Allgemeine Einstellungen", "imageProviders": "Bildanbieter Einstellungen", "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", + "environmentVariables": "Umgebungsvariablen Einstellungen", "communityPresets": "Community variable/preset settings" }, "text": { @@ -282,19 +282,19 @@ "removeApps_desc": "Alle hinzugefügten App-Einträge und Controller", "removeApps_btn": "Entfernen", "preloadImages": "Preload retrieved images immediately", - "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", + "fuzzy_filter": "Bilder filtern", "enabledProviders": "Aktivierte Bildanbieter", "selectLanguage": "Sprache auswählen", "selectTheme": "Theme auswählen", "resetFuzzy_desc": "Fuzzy Liste", "resetFuzzyCache_desc": "Fuzzy Cache", "resetFuzzy_btn": "Zurücksetzen", - "customVariables_desc": "custom variables", + "customVariables_desc": "Benutzerdefinierte Variablen", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", - "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", - "clearLogOnTest": "Automatically clear log before testing parsers", + "showSteamImages": "Zeige standardmäßig aktuelle Steam-Bilder", + "deleteDisabledShortcuts": "Entferne Shortcuts für deaktivierte Parser", + "clearLogOnTest": "Logs automatisch vor dem Parster-Test leeren", "configDir": "Konfigurationsverzeichnis öffnen" }, "placeholder": { @@ -311,7 +311,7 @@ "retroarchPathMac": "Zum Beispiel /Pfad/zu/retroarch", "raCoresDirectoryWin": "Normalerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", "raCoresDirectoryLinux": "Normalerweise /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "raCoresDirectoryMac": "Normalerweise /Applications/Retroarch.app/Contents/Resources/cores", "localImagesDirectoryWin": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork", "localImagesDirectoryUnix": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork" } @@ -358,7 +358,7 @@ "error": { "loadingError": "Fehler beim Laden von Benutzerausnahmen", "corruptedExceptions__i": "User exceptions corrupt (file - ${file}). Saving is disabled, full error is: ${error}", - "writingError": "Error occurred saving user exceptions" + "writingError": "Ein Fehler ist beim speichern von Benutzerausnahmen aufgetreten" } } }, @@ -377,103 +377,103 @@ "toClipboard": "Konfiguration in Zwischenablage kopieren" }, "info": { - "testStarting__i": "Testing \"${title}\" parser (SRM version - ${version} ${portable}).", + "testStarting__i": "Teste \"${title}\" Parser (SRM Version - ${version} ${portable}).", "opSys__i": "Betriebssystem ist \"${os}\"", "testCompleted": "Parser-Test ist abgeschlossen.", "nothingWasFound": "Parser hat nichts gefunden.", "copiedToClipboard": "Konfiguration in Zwischenablage kopiert", "userExclusions": "Ausgeschlossene Benutzer:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}", - "removingControllers__i": "Removing controller templates for parser: ${configTitle}", - "fetchingControllerTemplates": "Fetching controller templates" + "removingControllers__i": "Entferne Controller-Templates für Parser: ${configTitle}", + "fetchingControllerTemplates": "Rufe Controller-Templates ab" }, "error": { - "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", + "missingAccounts__i": "Folgende ${count} Benutzerkonto/en wurde(n) nicht gefunden (Nutzer müssen sich mindestens einmal in Steam angemeldet haben):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", - "cannotParseUserIDs": "Error parsing user accounts:", - "failedToMatch": "Failed to match:", + "noAccountsWarning": "Warnung! Es wurde kein Benutzerkonto gefunden, mögliche Gründe können sein:\n - falsches Steam-Verzeichnis;\n - kein eingeloggter Benutzer;\n - Steam speichert keine Anmeldedaten (\"Show advanced options -> User accounts -> Use account credentials\").\nVorschau wird für diese Konfiguration nicht erstellt.", + "cannotParseUserIDs": "Fehler beim parsen der Benutzerkonten:", + "failedToMatch": "Fehler bei der Übereinstimmung:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", "testFailed": "Test fehlgeschlagen", "cannotTestInvalid": "Kann ungültige Konfiguration nicht testen!", "cannotCopyInvalid": "Kann ungültige Konfiguration nicht kopieren!", "failedToCopy": "Fehler beim Kopieren in die Zwischenablage!", - "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", + "cannotFetchTemplates": "Kann kein Controller-Template aus einem ungültigen Steam-Verzeichnis holen!", "errorRemovingControllers": "Fehler beim Entfernen der Controller:", "cannotRemoveControllers": "Controller können nicht aus einem ungültigen Steam-Verzeichnis entfernt werden!" }, "success": { "foundAccounts__i": "${count} verfügbare Benutzerkonto(n) gefunden:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", + "steamCategory__i": "[${index}/${total}]: Steam-Kategorien - ${steamCategory}", "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", - "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", + "exceptionKey__i": "[${index}/${total}]: Ausnahmen ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", - "extractedTitle__i": "[${index}/${total}]: Extracted title - ${title}", - "fuzzyTitle__i": "[${index}/${total}]: Fuzzy title - ${title}", - "finalTitle__i": "[${index}/${total}]: Final title - ${title}", - "filePath__i": "[${index}/${total}]: File path - ${filePath}", - "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", - "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "extractedTitle__i": "[${index}/${total}]: Extrahierter Titel - ${title}", + "fuzzyTitle__i": "[${index}/${total}]: Fuzzy Titel - ${title}", + "finalTitle__i": "[${index}/${total}]: Endgültiger Titel - ${title}", + "filePath__i": "[${index}/${total}]: Dateipfad - ${filePath}", + "startDir__i": "[${index}/${total}]: Start Verzeichnis - ${startDir}", + "completeShortcut__i": "[${index}/${total}]: Kompletter Shortcut - ${shortcut}", + "firstImageQuery__i": "[${index}/${total}]: Bild Queries - ${query}", "imageQueries__i": "[${index}/${total}]: ${query}", - "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", + "defaultImage__i": "[${index}/${total}]: Aufgelöster Fallback ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", + "localImages__i": "[${index}/${total}]: Aufgelöster ${artworkType}:", "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} Glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", - "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", + "removedControllers__i": "Controller erfolgreich entfernt für Parser: ${configTitle}", "fetchedTemplates": "Alle Controller-Templates abgerufen" }, "label": { - "parserType": "Parser type", - "configTitle": "Configuration title", - "steamCategory": "Steam category", + "parserType": "Parser-Typ", + "configTitle": "Titel der Konfiguration", + "steamCategory": "Steam-Kategorie", "executableModifier": "Executable modifier", "executableLocation": "Ausführbare Datei", "romDirectory": "ROM-Verzeichnis", "steamDirectory": "Steam-Verzeichnis", "startInDirectory": "\"Starte in\"-Verzeichnis", "userAccounts": "Benutzerkonten", - "titleFromVariable": "Title from custom variable", + "titleFromVariable": "Titel aus der benutzerdefinierten Variable", "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", - "executableArgs": "Command line arguments", + "executableArgs": "Kommandozeilen-Argumente", "onlineImageQueries": "Online image query", "imagePool": "Bildpool", - "imageProviders": "Image providers", + "imageProviders": "Bildanbieter", "defaultImage__i": "Fallback ${artworkType}", - "localImages__i": "Local ${artworkType} glob" + "localImages__i": "Lokaler ${artworkType} Glob" }, "placeholder": { "parserType": "Parser auswählen...", - "configTitle": "My Awesome Parser", + "configTitle": "Mein Parser", "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} oder /Pfad/zu/Steam", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "userAccounts": "${steamuser1}${steamuser2} oder ${${accountsglobal}}", "titleFromVariable": "${myvariable}", "titleModifier": "${fuzzyTitle} oder ${title}", "defaultImage__i": "/Pfad/zu/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "localImages__i": "/Pfad/zum/Artwork/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/Pfad/zu/Games/", "glob": "${title}.@(iso|ISO)", "executableLocation": "Beispiel: /Pfad/zu/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/Pfad/zu/Start/in/Verzeichnis", "imageProviders": "Keine", "multiAPIPlaceholder": "Kein Filter" }, "text": { "tryToMatchTitle": "Enable Title from Custom Variable", - "skipFileIfVariableWasNotFound": "Skip file if variable was not found", + "skipFileIfVariableWasNotFound": "Datei überspringen, falls keine Variable gefunden wurde", "caseInsensitiveVariables": "Case-insensitive variables", - "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", + "shortcut_passthrough": "Folge .lnk or .desktop Dateien zum Ziel (nur Windows und Linux)", "fuzzy_use": "Use fuzzy matching", "fuzzy_removeCharacters": "Aggressive matching", "fuzzy_removeBrackets": "Entferne (...) und [...] Klammern", - "fuzzy_replaceDiacritic": "Replace diacritic characters", + "fuzzy_replaceDiacritic": "Diakritische Zeichen ersetzen", "appendArgsToExecutable": "Append arguments to executable", "disabled": "Aktuellen Parser deaktivieren", "advanced": "Erweiterte Optionen anzeigen", @@ -486,14 +486,14 @@ }, "error": { "savingConfiguration": "Fehler beim Speichern der Benutzerkonfigurationen!", - "readingConfiguration": "Error encountered while reading user configurations!", - "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "readingConfiguration": "Fehler beim Lesen der Benutzerkonfigurationen!", + "parserTypeMissing": "Speichern ohne Parser-Typ nicht möglich", + "corruptedConfiguration__i": "Eine oder mehrere gespeicherte Parser Konfigurationen sind ungültig!\nEndgültiges Speichern von Konfigurationen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf github oder unserem offiziellen Discord Channel helfen (Englisch): ${error}", "fetcingTemplates": "Fehler beim Abrufen der Controller-Templates!" }, "validationErrors": { - "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "parserType__md": "Ungültiger Parser-Typ!", + "configTitle__md": "> Titel für die Konfiguration wird benötigt!", "parserId__md": "> Parser Id fehlt, irgendwas ist fürchterlich schief gegangen.", "parserInput": { "noInput": "Es sind keine Eingaben verfügbar!", @@ -526,7 +526,7 @@ "successfulDownload": "Download war erfolgreich. Liste wird gespeichert.", "checkingIfListIsUpToDate": "Überprüfe, ob die Titelliste aktuell ist.", "listIsOutdated": "Liste ist veraltet. Titelliste für Fuzzy Abgleichen wird heruntergeladen.", - "listIsUpToDate": "Titelliste ist aktuell.", + "listIsUpToDate": "Liste der Titel ist aktuell.", "match__i": "Fuzzy Titel \"${fuzzyTitle}\" aus \"${extractedTitle}\"", "equal__i": "Fuzzy Vergleich: \"${a}\" == \"${b}\"", "notEqual__i": "Fuzzy Vergleich: \"${a}\" != \"${b}\"" From 64a1a9e19cca798978f148b77726c8e59f7108a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 17:57:28 +0800 Subject: [PATCH 0100/3471] New translations start-in-directory.md (German) --- src/lang/de-DE/markdown/start-in-directory.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/start-in-directory.md b/src/lang/de-DE/markdown/start-in-directory.md index 86cf962c23..ca5734e2f2 100644 --- a/src/lang/de-DE/markdown/start-in-directory.md +++ b/src/lang/de-DE/markdown/start-in-directory.md @@ -1,10 +1,10 @@ # "Start In" directory (optional) `[supports environment variables]`{.noWrap} -By default "Start In" directory is set to executable's directory: +Standardmäßig ist das Verzeichnis "Start in" auf das ausführbare Verzeichnis gesetzt: -![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} +![Standard "Start in" Verzeichnis](../../../assets/images/default-start-in-directory.png) {.fitImage.center} -This option allows you to specify any directory you want as a "Start In" directory: +Mit dieser Option können Sie jedes gewünschte Verzeichnis als "Start In" Verzeichnis festlegen: ![Ner "Start In" directory](../../../assets/images/new-start-in-directory.png) {.fitImage.center} From 44450f2cf2b3f8f402b24eb95453484741f035f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 23:40:50 +0800 Subject: [PATCH 0101/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 124 ++++++++++++++++---------------- 1 file changed, 62 insertions(+), 62 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index da8b2f557c..32beab0b6f 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -8,12 +8,12 @@ "selectTypeOptions": { "long": "Banner", "tall": "Poster", - "hero": "Heroes", - "icon": "Icons", + "hero": "Heldenbilder", + "icon": "Symbole", "logo": "Logos", "games": "Alle Artworks" }, - "by": "by", + "by": "von", "refreshImages": "Bilder aktualisieren", "saveImage": "Bild in Datei speichern", "addLocalImages": "Lokale Bilder hinzufügen", @@ -42,14 +42,14 @@ "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", "removingFromCategories": "Entferne alle hinzugefügten Kategorie-Informationen", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Schreibe VDF-Dateien. Lade ${batchSize} Artwork(s) pro Batch.", "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", "invalidConfigurations__i": "${count} Benutzer-Konfiguration(en) wurde(n) übersprungen (ungültig).", "executingParsers": "Führe Parser aus.", "shutdownSteam": "Bitte beende Steam, falls es läuft.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Bitte eerstelle zuerst eine Parser-Konfiguration im \"Parser\" Menü.", "parserFoundNoFiles": "Parser fanden keine passenden Dateien.", "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", "providerTimeout__i": "Timeout angefordert durch \"${provider}\" für ${time} Sekunde(n).", @@ -70,7 +70,7 @@ "retryingDownload__i": "Bild-Download von \"${imageUrl}\" für \"${appTitle}\" fehlgeschlagen.", "providerError__i": "Fehler von \"${provider}\" für\"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Fehler von \"${provider}\" für \"${title}\":\n ${error}", - "exportError__i": "Could not save selections package folder: ${error}", + "exportError__i": "Fehler beim Speichern des Verzeichnisses: ${error}", "importJSONFailError__i": "Konnte Auswahl nicht importieren, JSON enthält Formatierungsfehler: ${error}", "importFailError__i": "Bildauswahl konnte nicht importiert werden: ${error}" }, @@ -89,7 +89,7 @@ "errors": { "directoryInvalid": "> Steam-Verzeichnis ist ungültig.", "noSteamAccounts": "> Das angegebene Steam-Verzeichnis hat keine Konten.", - "steamChanged__i": "> Steam changed internal database structure or parser tried to read an outdated database.\nProblematic file: ${file}\nFull error:\n ${error}", + "steamChanged__i": "> Steam änderte die Datenbankstruktur oder der Parser versuchte ein altes Datenbankformat zu lesen.\nProblem in Datei: ${file}\nKompletter Fehler:\n ${error}", "fatalError__i": "> Steam Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, @@ -101,82 +101,82 @@ } }, "epicParser": { - "manifestsInputTitle": "Epic Manifests Directory Override", + "manifestsInputTitle": "Epic Manifest Verzeichnis überschreiben", "manifestsInputPlaceholder": "/Pfad/zu/Manifesten/", "launcherModeInputTitle": "Spiele mit Epic für Online-Dienste starten", "errors": { - "invalidManifestsOverride": "> Manifests Override is not a valid directory.", - "epicNotCompatible": "> Epic Games Store not available on Linux.\n If you are using the Legendary store on Linux you need to set Manifests Override.", + "invalidManifestsOverride": "> Benuzerdefiniertes Manifest Verzeichnis ist kein gültiger Pfad.", + "epicNotCompatible": "> Epic Games Store ist nicht unter Linux verfügbar.\n Falls du den Legendary Store unter Linux verwendest, überschreibe das Manifest.", "epicNotInstalled": "> Epic Games scheint nicht installiert zu sein.", "fatalError__i": "> Epic Games Parser schwerwiegender Fehler:\n ${error}" } }, "legendaryParser": { - "legendaryInstalledFileTitle": "Legendary installed.json Path Override", + "legendaryInstalledFileTitle": "Legendary installed.json Pfad überschreiben", "legendaryInstalledFilePlaceholder": "/Pfad/zu/Legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary Parser fehlgeschlagen mit fatalem Fehler:\n${error}" } }, "UWPParser": { - "UWPDirTitle": "XboxGames Directory Override", + "UWPDirTitle": "XboxGames Verzeichnis überschreiben", "UWPDirPlaceholder": "/Pfad/zu/XboxGames oder /Pfad/zu/WindowsApps", - "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", + "UWPLauncherModeTitle": "Spiele mit UWP anstelle des Launcher Helfers starten", "errors": { "fatalError__i": "> UWP Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", "UWPNotCompatible": "> UWP Parser ist nicht mit dieser Plattform kompatibel." } }, "uplayParser": { - "uplayDirTitle": "Ubisoft Directory Override", + "uplayDirTitle": "Ubisoft Verzeichnis überschreiben", "uplayDirPlaceholder": "/Pfad/zu/Ubisoft/", - "launcherModeInputTitle": "Launch games via UPlay for online services", + "launcherModeInputTitle": "Spiel mit UPlay starten um Online Services zu nutzen", "errors": { - "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", + "invalidManifestsOverride": "> Benutzerdefiniertes Uplay Verzeichnis ist kein gültiger Pfad.", "uplayNotCompatible": "> UPlay Parser nicht unter Linux oder Mac verfügbar.", "uplayDirNotFound": "> Angegebenes UPlay-Verzeichnis existiert nicht.", - "uplayNotInstalled": "> UPlay not installed in specified directory.", + "uplayNotInstalled": "> UPlay konnte in dem angegebenen Verzeichnis nicht gefunden werden.", "fatalError__i": "> UPlay Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "gogParser": { - "galaxyExeOverrideTitle": "Galaxy Path Override", + "galaxyExeOverrideTitle": "Galaxy Verzeichnis überschreiben", "galaxyExeOverridePlaceholder": "/Pfad/zu/GalaxyClient.exe", "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", "errors": { - "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", - "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", + "invalidGalaxyExeOverride": "> Benutzerdefiniertes Galaxy Client Verzeichnis ist kein gültiger Pfad.", + "fatalError__i": "> GOG Galaxy Parser fehlgeschlagen mit fatalem Fehler:\n${error}", "gogNotCompatible": "> GOG Galaxy Parser ist momentan nur für Windows verfügbar.", "gogNotInstalled": "> GOG Galaxy scheint nicht installiert zu sein." } }, "amazonGamesParser": { - "exeOverrideTitle": "Amazon Games Path Override", + "exeOverrideTitle": "Amazon Games Pfad überschreiben", "exeOverridePlaceholder": "/Pfad/zu/Amazon Games.exe", "launcherModeInputTitle": "Spiele mit Amazon Games starten", "errors": { - "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", - "osUnsupported": "> Amazon Games parser failed because Amazon Games is only avaliable on windows.", + "invalidExeOverride": "> Benutzerdefiniertes Amazon Games Verzeichnis ist kein gültiger Pfad.", + "osUnsupported": "> Amazon Games Parser schlug fehl, da Amazon games nur auf Windows verfügbar ist.", "databaseNotFound": "> Amazon Games Datenbankdatei nicht gefunden. Amazon Games ist wahrscheinlich nicht installiert.", - "fatalError__i": "> Amazon Games parser failed with fatal error:\n ${error}" + "fatalError__i": "> Amazon Games Parser fehlgeschlagen mit fatalem Fehler:\n${error}" } }, "itchIoParser": { - "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", + "itchIoAppDataOverrideTitle": "itch.io AppData Verzeichnis überschreiben", "itchIoAppDataOverridePlaceholder": "/Pfad/zu/itch", - "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", + "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Installationslaufwerk ändern", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { - "invalidItchIoAppDataOverride": "> itch.io AppData Override is not a valid directory.", - "invalidItchIoWindowsOnLinuxInstallDriveRedirect": "> itch.io Windows-on-Linux Install Drive Redirect is not a valid directory.", - "osUnsupported": "> itch.io parser failed because the parser only supports macos, linux, and windows currently.", + "invalidItchIoAppDataOverride": "> Benutzerdefiniertes itch.io AppData Verzeichnis ist kein gültiger Pfad.", + "invalidItchIoWindowsOnLinuxInstallDriveRedirect": "> itch.io Windows-on-Linux benutzerdefiniertes Installationslaufwerk ist ungültig.", + "osUnsupported": "> itch.io Parser schlug fehl, da der Parser nur für Windows, MacOS und Linux verfügbar ist.", "fatalError__i": "> itch.io Parser fehlgeschlagen mit fatalem Fehler:\n ${error}", "databaseNotFound": "> itch.io Datenbankdatei nicht gefunden. Itch ist wahrscheinlich nicht installiert." } }, "eaDesktopParser": { - "eaGamesDirTitle": "EA Games Directory Override", + "eaGamesDirTitle": "EA Games Verzeichnis überschreiben", "eaGamesDirPlaceholder": "/Pfad/zu/EA Games/", "eaLauncherModeTitle": "Spiele mit EA Desktop starten", "errors": { @@ -194,8 +194,8 @@ "noStarNextToTitle__md": "> Asterisk `*` darf nicht neben `${title}` sein!", "noAnyCharNextToTitle__md": "> Beliebiges Zeichen `?` darf nicht neben `${title}` sein!", "noGlobstarOnBothSides__md": "> Globstar `**`darf nur auf einer Seite des `${title}` sein!", - "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${title}`!", - "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${title}`!", + "noBracedDirSetOnBothSides__md": "> Ein Klammerset mit mindestens einem Schrägstrich `/` kann nur auf einer Seite von `${title}` sein!", + "noBracedDirSetOrGlobstarOnBothSides__md": "> Ein Klammerset mit mindestens einem Schrägstrich `/` und einem Globstar `** kann nur auf einer Seite von `${title}` sein!", "noEmptyPattern__md": "> Muster darf nicht leer sein!", "noEmptyCharRange__md": "> Zeichenbereich darf nicht leer sein!", "noStarInPatternNextToTitle__md": "> Asterisk `*`, innerhalb eines Musters, darf nicht neben `${title}` sein!", @@ -211,8 +211,8 @@ "noStarNextToRegex__md": "> Asterisk `*`darf nicht neben `${regex}` sein!", "noAnyCharNextToRegex__md": "> Beliebiges Zeichen `?` darf nicht neben `${regex}` sein!", "noGlobstarOnBothSides__md": "> Globstar `**`darf nur auf einer Seite des `${regex}` sein!", - "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${regex}`!", - "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${regex}`!", + "noBracedDirSetOnBothSides__md": "> Ein Klammerset mit mindestens einem Schrägstrich `/` kann nur auf einer Seite von `${regex}` sein!", + "noBracedDirSetOrGlobstarOnBothSides__md": "> Ein Klammerset mit mindestens einem Schrägstrich `/` und einem Globstar `** kann nur auf einer Seite von `${regex}` sein!", "noEmptyPattern__md": "> Muster darf nicht leer sein!", "noEmptyCharRange__md": "> Zeichenbereich darf nicht leer sein!", "noStarInPatternNextToRegex__md": "> Asterisk `*`, innerhalb eines Musters, darf nicht neben `${regex}` sein!", @@ -223,10 +223,10 @@ "nsfwInputTitle": "NSFW Artworks erlauben", "humorInputTitle": "Scherzbild erlauben", "imageMotionTypesTitle": "Erlaubte Animationsarten", - "stylesTitle": "Erlaubte Raster-Stile", - "stylesHeroTitle": "Erlaubte Hero-Stile", + "stylesTitle": "Erlaubte Kapsel-Stile", + "stylesHeroTitle": "Erlaubte Heldenbild-Stile", "stylesLogoTitle": "Erlaubte Logo-Stile", - "stylesIconTitle": "Erlaubte Icon-Stile" + "stylesIconTitle": "Erlaubte Symbol-Stile" }, "logger": { "component": { @@ -248,7 +248,7 @@ "failedToDownload__i": "Fehler beim Herunterladen der benutzerdefinierten Variablen-Datei. Status: ${error}.", "writingError": "Fehler beim Speichern der benutzerdefinierten Variablen.", "loadingError": "Fehler beim Speichern der benutzerdefinierten Variablen.", - "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" + "corruptedVariables__i": "Gespeicherte benutzerdefinierte Variablen sind ungültig!\nEndgültiges Speichern von Variablen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" }, "info": { "downloaded": "Benutzerdefinierte Variablen-Datei wurde heruntergeladen." @@ -259,12 +259,12 @@ "service": { "error": { "failedToDownload__i": "Fehler beim Download der Konfigurationsvorlagen. Status: ${error}.", - "writingError": "Fehler beim Speichern der Konfigurationsvoreinstellungen.", - "loadingError": "Fehler beim Laden der Konfigurationsvorgaben.", - "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" + "writingError": "Fehler beim Speichern der Konfigurationsvorlagen.", + "loadingError": "Fehler beim Laden der Konfigurationsvorlagen.", + "corruptedVariables__i": "Gespeicherte Konfigurationsvorlagen sind ungültig!\nEndgültiges Speichern ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" }, "info": { - "downloaded": "Neue Konfigurationsvoreinstellungen wurden heruntergeladen." + "downloaded": "Neue Konfigurationsvorlagen wurden heruntergeladen." } } }, @@ -273,15 +273,15 @@ "label": { "general": "Allgemeine Einstellungen", "imageProviders": "Bildanbieter Einstellungen", - "fuzzy": "Fuzzy matcher settings", + "fuzzy": "Fuzzy Matcher Einstellungen", "environmentVariables": "Umgebungsvariablen Einstellungen", - "communityPresets": "Community variable/preset settings" + "communityPresets": "Community Variablen/Vorlagen-Einstellungen" }, "text": { "offlineMode": "Offline-Modus", "removeApps_desc": "Alle hinzugefügten App-Einträge und Controller", "removeApps_btn": "Entfernen", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Abgerufene Bilder sofort vorladen", "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", "fuzzy_filter": "Bilder filtern", "enabledProviders": "Aktivierte Bildanbieter", @@ -291,7 +291,7 @@ "resetFuzzyCache_desc": "Fuzzy Cache", "resetFuzzy_btn": "Zurücksetzen", "customVariables_desc": "Benutzerdefinierte Variablen", - "configPresets_desc": "config presets", + "configPresets_desc": "Konfigurationsvorlagen", "showSteamImages": "Zeige standardmäßig aktuelle Steam-Bilder", "deleteDisabledShortcuts": "Entferne Shortcuts für deaktivierte Parser", "clearLogOnTest": "Logs automatisch vor dem Parster-Test leeren", @@ -323,7 +323,7 @@ "error": { "writingError": "Ein Fehler trat beim Speichern der Benutzer-Einstellungen auf.", "readingError": "Ein Fehler trat beim Lesen der Benutzer-Einstellungen auf.", - "corruptedSettings__i": "Saved app settings are invalid!\r\nPermanent settings saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" + "corruptedSettings__i": "Gespeicherte App Einstellungen sind ungültig!\nEndgültiges Speichern von Einstellungen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" } } }, @@ -349,7 +349,7 @@ "deleteItem": "Ausnahme entfernen" }, "text": { - "title": "Benutzer-Ausnahmen", + "title": "Benutzerdefinierte Ausnahmen", "exclude": "Titel ausschließen", "excludeArtwork": "Nur lokale Artworks" } @@ -357,7 +357,7 @@ "service": { "error": { "loadingError": "Fehler beim Laden von Benutzerausnahmen", - "corruptedExceptions__i": "User exceptions corrupt (file - ${file}). Saving is disabled, full error is: ${error}", + "corruptedExceptions__i": "Benutzerdefinierte Ausnahmen korrupt (file - ${file}). Speichern ist deaktiviert, kompletter Fehler: ${error}", "writingError": "Ein Fehler ist beim speichern von Benutzerausnahmen aufgetreten" } } @@ -430,17 +430,17 @@ "parserType": "Parser-Typ", "configTitle": "Titel der Konfiguration", "steamCategory": "Steam-Kategorie", - "executableModifier": "Executable modifier", + "executableModifier": "Ausführbare Datei ändern", "executableLocation": "Ausführbare Datei", "romDirectory": "ROM-Verzeichnis", "steamDirectory": "Steam-Verzeichnis", "startInDirectory": "\"Starte in\"-Verzeichnis", "userAccounts": "Benutzerkonten", "titleFromVariable": "Titel aus der benutzerdefinierten Variable", - "titleModifier": "Title modifier", - "fuzzyMatch": "Fuzzy matching", + "titleModifier": "Titel ändern", + "fuzzyMatch": "Fuzzy Matching", "executableArgs": "Kommandozeilen-Argumente", - "onlineImageQueries": "Online image query", + "onlineImageQueries": "Online Bilder Queries", "imagePool": "Bildpool", "imageProviders": "Bildanbieter", "defaultImage__i": "Fallback ${artworkType}", @@ -466,15 +466,15 @@ "multiAPIPlaceholder": "Kein Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", + "tryToMatchTitle": "Aktiviere Titel aus benutzerdefinierten Variablen", "skipFileIfVariableWasNotFound": "Datei überspringen, falls keine Variable gefunden wurde", - "caseInsensitiveVariables": "Case-insensitive variables", + "caseInsensitiveVariables": "Groß-/Kleinschreibung bei Variablen ignorieren", "shortcut_passthrough": "Folge .lnk or .desktop Dateien zum Ziel (nur Windows und Linux)", - "fuzzy_use": "Use fuzzy matching", - "fuzzy_removeCharacters": "Aggressive matching", + "fuzzy_use": "Nutze Fuzzy Matching", + "fuzzy_removeCharacters": "Aggressives Matching", "fuzzy_removeBrackets": "Entferne (...) und [...] Klammern", "fuzzy_replaceDiacritic": "Diakritische Zeichen ersetzen", - "appendArgsToExecutable": "Append arguments to executable", + "appendArgsToExecutable": "Argumente an ausführbaren Datei anhängen", "disabled": "Aktuellen Parser deaktivieren", "advanced": "Erweiterte Optionen anzeigen", "noTitle": "Kein Titel!" @@ -488,7 +488,7 @@ "savingConfiguration": "Fehler beim Speichern der Benutzerkonfigurationen!", "readingConfiguration": "Fehler beim Lesen der Benutzerkonfigurationen!", "parserTypeMissing": "Speichern ohne Parser-Typ nicht möglich", - "corruptedConfiguration__i": "Eine oder mehrere gespeicherte Parser Konfigurationen sind ungültig!\nEndgültiges Speichern von Konfigurationen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf github oder unserem offiziellen Discord Channel helfen (Englisch): ${error}", + "corruptedConfiguration__i": "Eine oder mehrere gespeicherte Parser Konfigurationen sind ungültig!\nEndgültiges Speichern von Konfigurationen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}", "fetcingTemplates": "Fehler beim Abrufen der Controller-Templates!" }, "validationErrors": { @@ -507,8 +507,8 @@ "executable__md": "> Ausführbare Datei ist ungültig!", "imagePool__md": "> Bilderpool darf nicht leer sein!", "defaultImage__md": "> Pfad für das Standard Bild ist ungültig!", - "titleModifier__md": "> Modifikator für den Titel darf nicht leer sein!", - "executableModifier__md": "> Modifikator für ausführbare Datei darf nicht leer sein!", + "titleModifier__md": "> \"Titel ändern\" darf nicht leer sein!", + "executableModifier__md": "> \"Ausführbare Datei ändern\" darf nicht leer sein!", "variableString__md": "> Ungerade Anzahl an `${` and `}` Paaren. Nutze `\\` zum escapen von `${` or `}`, wenn du sie als Charakter nutzen willst.", "imageProviders__md": "> Ungültiger Bildanbieter-Typ!", "unhandledValidationKey__md": "> Validierung der EIngabe ist unbehandelt", From 730635b70ae2dd21c8821867434ec02f7ac856c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 23:40:51 +0800 Subject: [PATCH 0102/3471] New translations about.md (German) --- src/lang/de-DE/markdown/about.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/about.md b/src/lang/de-DE/markdown/about.md index 7c2bc829eb..e7c4e84907 100644 --- a/src/lang/de-DE/markdown/about.md +++ b/src/lang/de-DE/markdown/about.md @@ -1,13 +1,13 @@ -## Systeminformation +## Systeminformationen -Falls du Probleme mit SRM hast, kannst du die [Discord](https://discord.gg/bnSVJrz) oder den [Subreddit](https://www.reddit.com/r/SteamRomManager/) besuchen und um Hilfe bitten. Um dir weiterhelfen zu können, benötigen wir die folgenden Informationen: +Falls du Probleme mit SRM hast, kannst du [Discord](https://discord.gg/bnSVJrz) oder das[Subreddit](https://www.reddit.com/r/SteamRomManager/) besuchen und um Hilfe bitten. Um dir weiterhelfen zu können, benötigen wir die folgenden Informationen: * SRM Version: **#{APP[version]}** * Betriebssystem: **#{APP[os]}** ## Nützliche Links -* [SRM-Versionen](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord-Server](https://discord.gg/bnSVJrz) * [r/SteamRomManager,](https://www.reddit.com/r/SteamRomManager/) * [Steam-Gruppe](https://steamcommunity.com/groups/steamrommanager) @@ -22,7 +22,7 @@ Unterstütze die fortlaufende Entwicklung am Steam ROM Manager auf: Kauf mir einen Kaffee -Wenn dir Steam ROM Manager gefällt, und du möchtest, dass es weiterhin nützlich sein soll, erwäge die Unterstützung als [SteamGridDB](https://www.steamgriddb.com/)-Patreon. [SteamGridDB](https://www.steamgriddb.com/) beherbergt alle Artworks des Steam ROM Managers, um deine Steam-Bibliothek zum Neidobjekt der Stadt zu machen. So sollten wir ihnen wahrscheinlich helfen, ihre Lichter am Leuchten zu halten. +Wenn dir der Steam ROM Manager gefällt, und du möchtest, dass es weiterhin nützlich sein soll, erwäge die Unterstützung als [SteamGridDB](https://www.steamgriddb.com/)-Patreon. [SteamGridDB](https://www.steamgriddb.com/) beherbergt alle Artworks des Steam ROM Managers, um deine Steam-Bibliothek zum Neidobjekt der Stadt zu machen. Helft Ihnen ihre Lichter am Leuchten zu halten. @@ -32,8 +32,8 @@ Wenn dir Steam ROM Manager gefällt, und du möchtest, dass es weiterhin nützli * `FrogTheFrog`{.noWrap} - ursprünglicher Entwickler von SRM; nicht mehr aktiv beteiligt, aber arbeitet derzeit am [MoonDeck-Plugin](https://github.com/FrogTheFrog/moondeck) ### Aktuelle Entwickler -* `lontanadascienza`{.noWrap} - Unterstützung für andere Artwork-Typen (Hero, Poster, Logos und Icons). Einbindung von Ausnahmen, Controller-Management, Plattform-Parser (Epic, GOG, Steam, etc) und viele weitere Features und Bugfixes. Vernichtet Bugs fast so schnell wie er sie verursacht. -* `Zennn`{.noWrap} - Hat Unterstützung für Kategorien, Lokalisierung, den Bugreport-Server und weitere Dinge hinzugefügt. Oberster Chef bei [SteamGridDB](https://www.steamgriddb.com/). +* `lontanadascienza`{.noWrap} - Unterstützung für andere Artwork-Typen (Heldenbilder, Poster, Logos und Symbole). Einbindung von Ausnahmen, Controller-Management, Plattform-Parser (Epic, GOG, Steam, etc) und viele weitere Features und Bugfixes. Vernichtet Bugs fast so schnell wie er sie verursacht. +* `Zennn`{.noWrap} - Hat Kategorien, Lokalisierung, den Bugreport-Server und weitere Dinge hinzugefügt. Oberster Chef bei [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Verwaltet und erstellt Community-Parser-Vorlagen und hilft Benutzern im [Discord](https://discord.gg/bnSVJrz) beim Einrichten von SRM. ### Feature-Beiträge @@ -47,7 +47,7 @@ Wenn dir Steam ROM Manager gefällt, und du möchtest, dass es weiterhin nützli * `UndarkAido` - Nachverfolgen von `.desktop`-Dateien unter Linux. ### Community -* `HE Spoke`{.noWrap} - erstellte eine Community rund um SRM. Ersteller von [Steam](https://steamcommunity.com/groups/steamrommanager)- und [Discord](https://discord.gg/bnSVJrz)-Gruppen. Hilft auch Benutzern im [Discord](https://discord.gg/bnSVJrz) beim Einrichten von SRM. +* `HE Spoke`{.noWrap} - gründete die Community rund um SRM. Ersteller von [Steam](https://steamcommunity.com/groups/steamrommanager)- und [Discord](https://discord.gg/bnSVJrz)-Gruppen. Hilft auch Benutzern im [Discord](https://discord.gg/bnSVJrz) beim Einrichten von SRM. * `livedeht`{.noWrap} - Hilft Benutzern beim Einrichten von SRM mit und ohne [EmuDeck](https://www.emudeck.com/). Aktueller Entwickler von [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Hilft Benutzern im [Discord](https://discord.gg/bnSVJrz) beim Einrichten von SRM. * `Xav83`{.noWrap} - Ersteller und Betreuer von SRMs [Chocolatey-Paket](https://community.chocolatey.org/packages/steam-rom-manager) From d8a2029e16ab30cc679a0f372f3d8fb63c4ed929 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 May 2023 23:40:52 +0800 Subject: [PATCH 0103/3471] New translations community-presets.md (German) --- src/lang/de-DE/markdown/community-presets.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/de-DE/markdown/community-presets.md b/src/lang/de-DE/markdown/community-presets.md index ba1af13b5f..4e35bc2cc0 100644 --- a/src/lang/de-DE/markdown/community-presets.md +++ b/src/lang/de-DE/markdown/community-presets.md @@ -1,10 +1,10 @@ -# Community-Voreinstellungen -Dies sind Parser-Konfigurationen, die von der SRM-Community erstellt wurden und mit nur ein paar systemspezifischen Parametern leicht geändert werden müssen, um funktionieren zu können (normalerweise müssen nur `ROMs Directory` und `Executable` angegeben werden). +# Community Vorlagen +Dies sind Parser-Konfigurationen, die von der SRM-Community erstellt wurden und mit nur ein paar systemspezifischen Parametern leicht geändert werden müssen, um funktionieren zu können (normalerweise müssen nur `ROMs Verzeichnis` und `ausführbare Dateien` angegeben werden). -## Allgemeiner Parser -Der allgemeine Parser (Suche `Generic` in den Voreinstellungen) funktioniert für eine Vielzahl von Emulatoren, die keine spezifischen Kommandozeilenargumente benötigen, um zu funktionieren. +## Generischer Parser +Der generische Parser (Suche `Generisch` in den Vorlagen) funktioniert für eine Vielzahl von Emulatoren, die keine spezifischen Kommandozeilenargumente benötigen, um zu funktionieren, z.B.: * Yuzu * Citra * Xenia (Füge `--fullscreen` in `Kommandozeilenargumenten` hinzu, falls gewünscht) -Wenn du einen Emulator hast, der nicht in der Liste der Community-Voreinstellungen enthalten ist, ist es wahrscheinlich wert, den generischen Parser auszuprobieren. Informiere uns, wenn dies funktioniert und wir werden eine Voreinstellung dafür hinzufügen! +Wenn du einen Emulator hast, der nicht in der Liste der Community-Vorlagen enthalten ist, ist es wahrscheinlich wert, den generischen Parser auszuprobieren. Informiere uns, wenn dies funktioniert und wir werden eine Vorlagen dafür hinzufügen! From f64f16ed2c31fa0fa88cdc2f630dd6642297d644 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:46 +0800 Subject: [PATCH 0104/3471] New translations intro.md (German) --- src/lang/de-DE/markdown/intro.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/intro.md b/src/lang/de-DE/markdown/intro.md index 74d42db26d..b5e7257e86 100644 --- a/src/lang/de-DE/markdown/intro.md +++ b/src/lang/de-DE/markdown/intro.md @@ -2,7 +2,7 @@ Das Konfigurieren eines Parsers mag zunächst überwältigend erscheinen,, aber es ist einfacher als man denkt. Wenn du einmal nicht weiter weißt, klicke auf an den Optionen um zugehörige Informationen zu sehen. -Vergiss auch nicht, einen Blick in die FAQ zu werfen. Falls du immer noch Fragen zur Einrichtung der Konfiguration hast, besuche unsere offizielle SRM-Gruppe unter [Steam](http://steamcommunity.com/groups/steamrommanager) oder unsere offizielle [Discord](https://discord.gg/bnSVJrz) Gruppe. +Vergiss nicht, einen Blick in die FAQ zu werfen. Falls du immer noch Fragen zur Einrichtung der Konfiguration hast, besuche unsere offizielle SRM-Gruppe auf [Steam](http://steamcommunity.com/groups/steamrommanager) oder unsere offizielle [Discord](https://discord.gg/bnSVJrz) Gruppe. ## Farbcodes @@ -10,6 +10,6 @@ Nach dem Speichern der Parser-Konfiguration werden **1** von **3** Farben neben -- Aktivierte Konfiguration. Diese Konfiguration wird verwendet, wenn eine Liste in der **Vorschau** Seite erzeugt wird. - -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **Vorschau** Seite erstellt wird. Stattdessen wird die **gespeicherte** Version benutzt. + -- Ungespeicherte Änderungen. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **Vorschau** Seite erstellt wird. Stattdessen wird die **gespeicherte** Version benutzt. -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **-Vorschau-** Seite erstellt wird. \ No newline at end of file From 9d90bafcb482bfef9fa7355a3e1d0dcd213f54ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:47 +0800 Subject: [PATCH 0105/3471] New translations online-image-queries.md (German) --- src/lang/de-DE/markdown/online-image-queries.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/online-image-queries.md b/src/lang/de-DE/markdown/online-image-queries.md index e90b6bafd5..37749a5559 100644 --- a/src/lang/de-DE/markdown/online-image-queries.md +++ b/src/lang/de-DE/markdown/online-image-queries.md @@ -1,14 +1,14 @@ -# Online Bildabfrage `[unterstützt Variablen]`{.noWrap} +# Online Bilder Queries `[unterstützt Variablen]`{.noWrap} Abfragen, mit denen nach Bildern gesucht wird. Um eine Bildabfrage festzulegen, muss folgende Syntax verwendet werden: ``` ${...} ``` -Zum Beispiel, Bilder für "Legende von Zelda" und "Die Legende von Zelda: Ein Link zur Vergangenheit" können wie folgt abgefragt werden: +Zum Beispiel, Bilder für "Legend of Zelda" und "The Legende ofZelda: A Link to the Past" können wie folgt abgefragt werden: ``` ${The Legend of Zelda}${The Legend of Zelda: A Link to the Past} ``` -Du wirst höchstwahrscheinlich Parser-Variablen für Abfragen verwenden wollen. Welche so aussehen werden (auch der **Standardwert** Wert): +Du wirst wahrscheinlich Parser-Variablen für Abfragen verwenden wollen. Diese sehen ungefähr so aus(der **Standardwert** Wert): ``` ${${fuzzyTitle}} ``` From 28556bbe6b8c729616fda5dd99370cb327a246d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:49 +0800 Subject: [PATCH 0106/3471] New translations title-modifier.md (German) --- src/lang/de-DE/markdown/title-modifier.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/title-modifier.md b/src/lang/de-DE/markdown/title-modifier.md index 93abd7528d..8a548c1dca 100644 --- a/src/lang/de-DE/markdown/title-modifier.md +++ b/src/lang/de-DE/markdown/title-modifier.md @@ -1,6 +1,6 @@ # Titel ändern `[unterstützt Variablen]`{.noWrap} -Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung kann verwendet werden, um die gewünschten Zeichen einem Titel vorzuziehen oder anzuhängen, der Steam hinzugefügt wird. Zum Beispiel, wenn `${fuzzyTitle}`{.noWrap} `Zelda 2` ist, kannst du `(1.7.5)` hinzufügen, in dem du den Wert wie folgt setzt: +Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung kann verwendet werden, um die gewünschten Zeichen einem Titel voranzustellen oder anzuhängen, der Steam hinzugefügt wird. Zum Beispiel, wenn `${fuzzyTitle}`{.noWrap} `Zelda 2` ist, kannst du `(1.7.5)` hinzufügen, in dem du den Wert wie folgt setzt: ``` ${fuzzyTitle} (1.7.5) ``` From b54ad0a88bb50dab3d093a2d0911b420b420a778 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:50 +0800 Subject: [PATCH 0107/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 32beab0b6f..e82eb64ec6 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -428,7 +428,7 @@ }, "label": { "parserType": "Parser-Typ", - "configTitle": "Titel der Konfiguration", + "configTitle": "Name der Konfiguration", "steamCategory": "Steam-Kategorie", "executableModifier": "Ausführbare Datei ändern", "executableLocation": "Ausführbare Datei", @@ -493,7 +493,7 @@ }, "validationErrors": { "parserType__md": "Ungültiger Parser-Typ!", - "configTitle__md": "> Titel für die Konfiguration wird benötigt!", + "configTitle__md": "> Name für die Konfiguration wird benötigt!", "parserId__md": "> Parser Id fehlt, irgendwas ist fürchterlich schief gegangen.", "parserInput": { "noInput": "Es sind keine Eingaben verfügbar!", From 4e226602b380790aecd99c61a6ebbbc011f119c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:51 +0800 Subject: [PATCH 0108/3471] New translations config-title.md (German) --- src/lang/de-DE/markdown/config-title.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/config-title.md b/src/lang/de-DE/markdown/config-title.md index 24e952fc6b..21b9048342 100644 --- a/src/lang/de-DE/markdown/config-title.md +++ b/src/lang/de-DE/markdown/config-title.md @@ -1,3 +1,3 @@ -# Name der Einstellungen +# Name der Konfiguration -Titel, unter dem die Benutzereinstellung gespeichert wird. Muss nicht einzigartig sein, aber ist erforderlich. \ No newline at end of file +Name, unter dem die Benutzereinstellung gespeichert wird. Muss nicht einzigartig sein, aber ist erforderlich. \ No newline at end of file From 9ae917af49dce33a561cffae7fe30d0a16425d1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:52 +0800 Subject: [PATCH 0109/3471] New translations image-pool.md (German) --- src/lang/de-DE/markdown/image-pool.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/image-pool.md b/src/lang/de-DE/markdown/image-pool.md index 1361deb931..527f131d26 100644 --- a/src/lang/de-DE/markdown/image-pool.md +++ b/src/lang/de-DE/markdown/image-pool.md @@ -1,3 +1,3 @@ -# Bild-Pool `[unterstützt Variablen]`{.noWrap} +# Bildpool `[unterstützt Variablen]`{.noWrap} -Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung wird verwendet, um verschiedenen Apps die gleichen Bilder freizugeben - denselben "Bild-Pool", oder einen alleinigen Bild-Pool pro App zu ermöglichen. To use unique image pool per app just set it to something unique. Zum Beispiel `${fuzzyTitle} SNES`{.noWrap}. +Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung wird verwendet, um verschiedenen Apps die gleichen Bilder freizugeben - denselben "Bildpool", oder einen alleinigen Bildpool pro App zu ermöglichen. Um einzigartige Bildpools pro App zu nutzen, setze einen eindeutigen Namen. Zum Beispiel `${fuzzyTitle} SNES`{.noWrap}. From 7466b6acfd326e5834a2201ffade9a302b39d33f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 15 May 2023 01:05:53 +0800 Subject: [PATCH 0110/3471] New translations logger.md (German) --- src/lang/de-DE/markdown/logger.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/logger.md b/src/lang/de-DE/markdown/logger.md index c1061a60f4..3f94603d86 100644 --- a/src/lang/de-DE/markdown/logger.md +++ b/src/lang/de-DE/markdown/logger.md @@ -7,7 +7,7 @@ Mit Absenden eines Berichts wird hochgeladen: Nach dem Absenden eines Berichts kannst du: * Den Bericht anzeigen, indem du die `Report ID` in den [Logs Server](https://logs.jozen.blue) eingibst. -* Die `Bericht-ID` an die Person senden, die dir beim [SRM Discord](https://discord.gg/bnSVJrz) hilft. +* Die `Report-ID` an die Person senden, die dir beim [SRM Discord](https://discord.gg/bnSVJrz) hilft. * Den Bericht von dem [Logs Server](https://logs.jozen.blue) durch Betätigen der `Löschtaste` entfernen. -*Jeder, der die `Bericht-ID` hat, hat vollen Zugriff auf deinen Fehlerbericht und seine angehängten Daten!* +*Jeder, der die `Report-ID` hat, hat vollen Zugriff auf deinen Fehlerbericht und seine angehängten Daten!* From b7eb1fe4c15410b164588909851eb455a18db2eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 03:25:23 +0800 Subject: [PATCH 0111/3471] New translations parser-variables.md (German) --- src/lang/de-DE/markdown/parser-variables.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/de-DE/markdown/parser-variables.md b/src/lang/de-DE/markdown/parser-variables.md index b2d0a3a927..8a2a5ef3e7 100644 --- a/src/lang/de-DE/markdown/parser-variables.md +++ b/src/lang/de-DE/markdown/parser-variables.md @@ -1,16 +1,16 @@ # Parser-Variablen -Hier sind Tabellen von Variablen, die mit Optionen verwendet werden können, die `[Variablen unterstützen]`{.noWrap} in ihren Beschreibungen angegeben haben. Variable kann geschachtelt werden. +Hier findest du eine Sammlung von Variablen, die mit Optionen verwendet werden können, die `[unterstützt Variablen]`{.noWrap} in ihren Beschreibungen haben. Variable kann geschachtelt werden. ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Corresponding value | -| -----------------------------------------------------:|:--------------------------------------- | -| `${exeDir}` | Ausführbares Verzeichnis | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam-Verzeichnis | -| `${startInDir}` | "Startin"-Verzeichnis | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:--------------------------------------- | +| `${exeDir}` | Ausführbares Verzeichnis | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam-Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | File's, returned by a parser, directory | Falls die ausführbare Verzeichniseingabe **leer bleibt**, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "StartIn" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. From 936f10633f44ecb0da083b15c565c76a38aaffd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:25:58 +0800 Subject: [PATCH 0112/3471] New translations controller-templates.md (German) --- .../de-DE/markdown/controller-templates.md | 22 +++++++++---------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/lang/de-DE/markdown/controller-templates.md b/src/lang/de-DE/markdown/controller-templates.md index ebfee56a60..d41409b81f 100644 --- a/src/lang/de-DE/markdown/controller-templates.md +++ b/src/lang/de-DE/markdown/controller-templates.md @@ -1,25 +1,25 @@ -# Controller-Vorlagen -Mit Controller-Vorlagen können Sie das Button-Layout pro Controller und Parser konfigurieren. +# Controller-Templates +Mit Controller-Templates kannst du das Button-Layout pro Controller und Parser konfigurieren. Möglicherweise solltest du die `Cloud-Synchronisierung` in Steam deaktivieren, um zu vermeiden, dass deine SRM-zugewiesenen Controller-Einstellungen überschrieben werden. Die Einstellung findest du unter `Steam > Einstellungen > Cloud`. -Um eine benutzerdefinierte Vorlage erstellen: +Um ein eigenes Template zu erstellen: * Öffne Steam. -* Schließe den Controller an, für den du eine Vorlage konfigurieren möchtest. -* Rechtsklick auf ein beliebiges Spiel und drücke `Verwalte > Controller Layout`. +* Schließe den Controller an, für den du ein Template konfigurieren möchtest. +* Rechtsklick auf ein beliebiges Spiel und drücke `Verwalten > Controller Layout`. * Konfiguriere die Buttons nach deinem Geschmack. -* Klicken Sie auf `Export Config` und dann auf `Save new template binding`. -* Benenne die Vorlage in dieser Form: `Template Title (SRM)`. Du musst den Namen mit `(SRM)` abschließen, sonst kann SRM die Vorlage nicht übernehmen. +* Klicke auf `Konfiguration Exportieren` und dann auf `Speichere neues Template Binding`. +* Benenne das Template in dieser Form: `Template Titel (SRM)`. Du musst den Namen mit `(SRM)` abschließen, sonst kann SRM das Template nicht entdecken. * Wiederhole diesen Schritt, wenn du mehrere Controller-Typen konfigurieren möchtest. Im SRM-Parser: -* Drücke `Re-Fetch Controller Templates` um Templates für alle Controller Arten aus Steam zu laden. Dies wird Ihre aktuell ausgewählte Vorlage löschen, wenn sie nicht zu den in Steam verfügbaren Templates gehört. +* Drücke `Controller Templates erneut abrufen` um Templates für alle Controller Arten aus Steam zu laden. Dies wird dein aktuell ausgewähltes Template löschen, wenn es nicht zu den in Steam verfügbaren Templates gehört. -Aktuell bezieht SRM die Standardvorlagen (Valve made) für jeden Controller sowie alle benutzerdefinierten Vorlagen, die in `(SRM)` enden. +Aktuell bezieht SRM die von Valve erstellten Templates für jeden Controller, sowie alle benutzerdefinierten Templates, die mit `(SRM)` enden. -* Wähle deine Vorlagen aus und speichere den Parser. Die Controller-Konfigurationen werden angewendet, sobald du in der Vorschau `App-Liste speichern` drückst. +* Wähle dein Template aus und speichere den Parser. Die Controller-Konfigurationen werden angewendet, sobald du in der Vorschau `App-Liste speichern` drückst. -* Zum Entfernen von Controller-Konfigurationen, kannst du entweder `alle hinzugefügten App-Einträge` aus den globalen Einstellungen entfernen (dies löscht alle SRM-Änderungen an deinen Dampfdaten) oder `Alle Controller` im Parser entfernen drücken (dies entfernt nur die Controller-Einstellungen für das in diesem Parser angegebene Steam-Verzeichnis und den in diesem Parser angegebenen Benutzer). +* Zum Entfernen von Controller-Konfigurationen, kannst du entweder `alle hinzugefügten App-Einträge löschen ` in den globalen Einstellungen wählen (dies löscht alle SRM-Änderungen an deinen Steam Daten) oder `Alle Controller zurücksetzen` im Parser drücken (dies entfernt nur die Controller-Einstellungen für das in diesem Parser angegebene Steam-Verzeichnis und den in diesem Parser angegebenen Benutzer). Sobald dies erledigt ist, kannst du die Vorschau wie gewohnt erstellen und speichern, sodass das Template auf alle Titel im Parser angewendet wird. From 20b97f5a082604f5a36c7f8bff40ab6122d6abef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:25:59 +0800 Subject: [PATCH 0113/3471] New translations empty-parser-type.md (German) --- src/lang/de-DE/markdown/empty-parser-type.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/empty-parser-type.md b/src/lang/de-DE/markdown/empty-parser-type.md index 3540ce2d8b..d9dac79be7 100644 --- a/src/lang/de-DE/markdown/empty-parser-type.md +++ b/src/lang/de-DE/markdown/empty-parser-type.md @@ -1,5 +1,5 @@ -# Parser Arten +# Parser Typen -Wähle einen Parser, der zum Parsen verwendet werden soll. Sobald der Parser ausgewählt ist, wirst du genauere Informationen sehen. +Wähle einen Parser, der zum Parsen verwendet werden soll. Sobald der Parser ausgewählt ist, kannst du genauere Informationen sehen. **Konfigurationen ohne Parser-Typen werden nicht gespeichert und werden nicht neu geladen, wenn du SRM verlässt.** From cf554062600ef8f42d2af4c000cb51e672fdc5e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:00 +0800 Subject: [PATCH 0114/3471] New translations local-images.md (German) --- src/lang/de-DE/markdown/local-images.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/local-images.md b/src/lang/de-DE/markdown/local-images.md index 0bdb5fa5b1..e85a2b7cae 100644 --- a/src/lang/de-DE/markdown/local-images.md +++ b/src/lang/de-DE/markdown/local-images.md @@ -1,6 +1,6 @@ # Lokale Bilder (optional) `[unterstützt Variablen]`{.noWrap} -Erlaubt es, lokal gespeicherte Bilder zu verwenden. Ein [spezieller Glob Input](#special-glob-input) String wird genutzt, um Bilder abzurufen, so kannst du zum Beispiel: `/Pfad/zu/heroes/${title}.@(png|jpg)` nutzen. Backslashes kann genutzt werden um Zeichen zu escapen. Wenn deine Bilder z. B. in `artwork [portraits]` liegen, kannst du diese mit `/Pfad/zu/artwork \[portraits\]/${title}.@(png|jpg)` angeben. Es wird empfohlen dein Artwork Verzeichnis global zu setzen und es mit der `${localimages}` Umgebungsvariable in diesem Feld: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` zu setzen. +Erlaubt es, lokal gespeicherte Bilder zu verwenden. Ein [spezieller Glob Input](#special-glob-input) String wird genutzt, um Bilder abzurufen, so kannst du zum Beispiel: `/Pfad/zu/Heldenbilder/${title}.@(png|jpg)` nutzen. Backslashes können genutzt werden um Zeichen zu escapen. Wenn deine Bilder z. B. in `artwork [portraits]` liegen, kannst du diese mit `/Pfad/zu/artwork \[portraits\]/${title}.@(png|jpg)` angeben. Es wird empfohlen dein Artwork Verzeichnis global zu setzen und es mit der `${localimages}` Umgebungsvariable in diesem Feld: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` zu setzen. Jede Variable, die du in diesem Feld verwendest, die spezielle Globzeichen enthält, werden diese Zeichen escaped haben. @@ -8,6 +8,6 @@ Jede Variable, die du in diesem Feld verwendest, die spezielle Globzeichen enth Es werden nur `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} und `TGA`{.noWrap} Dateierweiterungen unterstützt. Selbst wenn der Parser Dateien mit anderen Dateierweiterungen findet, werden diese nicht in die endgültige Liste aufgenommen. -## Kannst das Verzeichnis der lokalen Bilder nach dem Speichern der App-Liste verschoben werden? +## Kann das Verzeichnis der lokalen Bilder nach dem Speichern der App-Liste verschoben werden? Ja, sobald die Liste gespeichert ist, werden die Bilder in das Steam-Verzeichnis kopiert, in dem sie umbenannt wird, um Steams App-IDs zu entsprechen. From 92de905cebcb08e10c0de40b60f592049c6f29d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:01 +0800 Subject: [PATCH 0115/3471] New translations manual-parser-input.md (German) --- .../de-DE/markdown/manual-parser-input.md | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/de-DE/markdown/manual-parser-input.md b/src/lang/de-DE/markdown/manual-parser-input.md index 5caf88f196..f2eed71c6d 100644 --- a/src/lang/de-DE/markdown/manual-parser-input.md +++ b/src/lang/de-DE/markdown/manual-parser-input.md @@ -5,7 +5,7 @@ Der Speicherort der json-Dateien, die du in Steam-Verknüpfungen umwandeln möchtest. `Manifest-Verzeichnis` wird in dieser Form erwartet: ``` -/path/to/manifests +/Pfad/zu/Manifesten --manifest1.json --manifest2.json --manifest3.json @@ -14,9 +14,9 @@ Der Speicherort der json-Dateien, die du in Steam-Verknüpfungen umwandeln möch Die Namen der Dateien sind egal. Wichtig ist, dass jede `manifest.json` Datei entweder ein einzelner Titel ist, wie: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", + "title": "spielTitel", + "target": "Spiel/Pfad/Ziel.sh", + "startIn": "Spiel/Pfad", "launchOptions": "--args" } ``` @@ -24,15 +24,15 @@ Oder eine Liste von Titeln, wie diese: ```json [ { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", + "title": "spielTItel", + "target": "Spiel/Pfad/Ziel.sh", + "startIn": "Spiel/Pfad", "launchOptions": "--args" }, { - "title": "gameTitle2", - "target": "game2/path/target.sh", - "startIn": "game2/path", + "title": "spielTItel2", + "target": "Spiel2/Pfad/Ziel.sh", + "startIn": "Spiel2/Pfad", "launchOptions": "--args2" } ] From 12bb28842a1b11f193275ddd44fe828fe66317b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:02 +0800 Subject: [PATCH 0116/3471] New translations parser-env-variables.md (German) --- .../de-DE/markdown/parser-env-variables.md | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/de-DE/markdown/parser-env-variables.md b/src/lang/de-DE/markdown/parser-env-variables.md index 791094f490..1a3ee79d6e 100644 --- a/src/lang/de-DE/markdown/parser-env-variables.md +++ b/src/lang/de-DE/markdown/parser-env-variables.md @@ -1,15 +1,15 @@ ## Umgebungsvariablen -Diese Variablen werden vorgeparst und können auch im Rom Verzeichnis, Steam Verzeichnis, Executable Location, und Start In Dir Feldern verwendet werden. -| Variable (Groß- und Kleinschreibung) | Entsprechender Wert | -| ------------------------------------:|:------------------------------------------------------- | -| `${/}` | Systemspezifische Verzeichnistrenner: `\` oder `/` | -| `${srmdir}` | Verzeichnis der portablen ausführbaren SRM Datei | -| `${steamdirglobal}` | Global steam directory, specified in `Settings` | -| `${accountsglobal}` | Global user accounts, specified in `Settings` | -| `${romsdirglobal}` | Global ROMs directory, specified in `Settings` | -| `${retroarchpath}` | Path to Retroarch executable, specified in `Settings` | -| `${racores}` | Directory of retroarch cores, specified in `Settings` | -| `${localimagesdir}` | Directory of your local images, specified in `Settings` | +Diese Variablen werden vorgeparst und können auch im Rom Verzeichnis, Steam Verzeichnis, Pfad für ausführbare Dateien, und "Starte in"-Verzeichnis Feldern verwendet werden. +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:------------------------------------------------------------------- | +| `${/}` | Systemspezifische Verzeichnistrenner: `\` oder `/` | +| `${srmdir}` | Verzeichnis der portablen ausführbaren SRM Datei | +| `${steamdirglobal}` | Globales Steam Verzeichnis, zu finden in `Einstellungen` | +| `${accountsglobal}` | Globale Benutzerkonten, zu finden in `Einstellungen` | +| `${romsdirglobal}` | Globales ROM Verzeichnis, zu finden in `Einstellungen` | +| `${retroarchpath}` | Pfad der ausführbaren Retroarch Datei, zu finden in `Einstellungen` | +| `${racores}` | Verzeichnis der Retroarch Cores, zu finden in `Einstellungen` | +| `${localimagesdir}` | Verzeichnis der lokalen Bilder, zu finden in `Einstellungen` | -Der Nutzen der Umgebungsvariable `${srmdir}` besteht darin, SRM vollständig portabel zu machen. Wenn du z.B. das Verzeichnislayout `D:\Games\Roms` und `D:\Games\PortableSRM\SRM.exe`haben möchtest, würdest du das Feld Roms Directory auf `${srmdir}${/}..${/}Roms` setzen, um das Spielverzeichnis an einen anderen Ort zu verschieben, ohne dein Setup zu verändern. +Der Nutzen der Umgebungsvariable `${srmdir}` besteht darin, SRM vollständig portabel zu machen. Wenn du z.B. das Verzeichnislayout `D:\Games\Roms` und `D:\Games\PortableSRM\SRM.exe`haben möchtest, würdest du das Feld ROMs Verzeichnis auf `${srmdir}${/}..${/}Roms` setzen, um das Spielverzeichnis an einen anderen Ort zu verschieben, ohne dein Setup zu verändern. From 45fda41885c937cb820a4fecdb302938d557acbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:03 +0800 Subject: [PATCH 0117/3471] New translations what-is-app-id.md (German) --- src/lang/de-DE/markdown/what-is-app-id.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/what-is-app-id.md b/src/lang/de-DE/markdown/what-is-app-id.md index 2b4e089ea4..658c954ebf 100644 --- a/src/lang/de-DE/markdown/what-is-app-id.md +++ b/src/lang/de-DE/markdown/what-is-app-id.md @@ -1,15 +1,15 @@ -# Was ist die APP-ID von Steam? +# Was ist die Steams APP-ID? -Steam verwendet APP-ID, um Spiele zu identifizieren. Für Nicht-Steam-Spiele werden diese mit folgenden Elementen generiert: +Steam verwendet die APP-ID, um Spiele zu identifizieren. Für Nicht-Steam-Spiele werden diese mit folgenden Elementen generiert: - Ausführbare Datei; - Finaler App-Titel. -Wenn du `RetroArch` oder ähnliche Emulatoren benutzt, um das gleiche Spiel auf verschiedenen Konsolen hinzuzufügen, wirst du auf ein Problem stoßen, bei dem nur **ein** Titel hinzugefügt wird und andere einfach verschwinden. Das liegt an duplizierten APP-IDs. +Wenn du `RetroArch` oder ähnliche Emulatoren benutzt, um das gleiche Spiel auf verschiedenen Konsolen hinzuzufügen, wirst du auf ein Problem stoßen, bei dem nur **ein** Titel hinzugefügt und der Rest verschwinden wird. Das liegt an duplizierten APP-IDs. ## Hinzufügen identischer Titel von verschiedenen Konsolen -Die Steam-APP-ID darf nicht identisch sein. Dies kann erreicht werden, indem du den **Titelmodifikator** Wert änderst oder **Argumente an ausführbare Dateien anhängen** aktivierst. Die zweite Option fügt eine dritte Variable zur APP-ID hinzu: +Die Steam-APP-ID darf nicht identisch sein. Dies kann erreicht werden, indem du den **Titel ändern ** Wert anpasst oder **Argumente an ausführbaren Datei anhängen** aktivierst. Die zweite Option fügt eine dritte Variable zur APP-ID hinzu: - Ausführbare Datei; - Finaler App-Titel; From 44d79918a045da8f214d96762c071eea5f9b3450 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:04 +0800 Subject: [PATCH 0118/3471] New translations parser-variables.md (German) --- src/lang/de-DE/markdown/parser-variables.md | 106 ++++++++++---------- 1 file changed, 53 insertions(+), 53 deletions(-) diff --git a/src/lang/de-DE/markdown/parser-variables.md b/src/lang/de-DE/markdown/parser-variables.md index 8a2a5ef3e7..d593081925 100644 --- a/src/lang/de-DE/markdown/parser-variables.md +++ b/src/lang/de-DE/markdown/parser-variables.md @@ -2,77 +2,77 @@ Hier findest du eine Sammlung von Variablen, die mit Optionen verwendet werden können, die `[unterstützt Variablen]`{.noWrap} in ihren Beschreibungen haben. Variable kann geschachtelt werden. -## Verzeichnis-Variablen +## Verzeichnis -| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | -| ---------------------------------------------------------:|:--------------------------------------- | -| `${exeDir}` | Ausführbares Verzeichnis | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam-Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:-------------------------------------------------- | +| `${exeDir}` | Ausführbares Verzeichnis | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam-Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | -Falls die ausführbare Verzeichniseingabe **leer bleibt**, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "StartIn" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. +Falls die Eingabe für `${exeDir}`{.noWrap} **leer** bleibt, ist es gleich `${fileDir}`{.noWrap}. Falls die Eingabe für `${startInDir}`{.noWrap} **leer ** bleibt, ist es gleich `${exeDir}`{.noWrap}. -## Namen-Variablen +## Namen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:------------------------------------------------------------ | +| `${exeName}` | Name der ausführbaren Datei (ohne Dateiendung) | +| `${fileName}` | Name der vom Parser zurückgegebenen Datei (ohne Dateiendung) | -Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeName}`{.noWrap} gleich `${fileName}`{.noWrap}. +Falls die Eingabe für `${exeName}`{.noWrap} **leer ** bleibt, ist es gleich `${fileName}`{.noWrap}. -## Extension variables +## Dateiendungen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:------------------------------------------------------- | +| `${exeExt}` | Erweiterung der ausführbaren Datei (mit Punkt) | +| `${fileExt}` | Endung der vom Parser zurückgegebenen Datei (mit Punkt) | -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. +Falls die Eingabe für `${exeExt}`{.noWrap} **leer ** bleibt, ist es gleich `${fileExt}`{.noWrap}. -## Pfad-Variablen +## Pfade -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:------------------------------------------------------------------ | +| `${exePath}` | Komplette Pfadangabe zur ausführbaren Datei | +| `${filePath}` | Komplette Pfadangabe zur Datei, die vom Parser zurückgegeben wurde | -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. +Falls die Eingabe für `${exePath}`{.noWrap} **leer ** bleibt, ist es gleich `${filePath}`{.noWrap}. ## Parser-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:-------------------------------------------- | +| `${title}` | Extrahierter Titel | +| `${fuzzyTitle}` | Fuzzy Matched Titel | +| `${finalTitle}` | Titel nachdem "Titel ändern" angewandt wurde | -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. +Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitle}`{.noWrap} gleich `${title}`{.noWrap}. -## Funktionsvariablen +## Funktionen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Funktion | +| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Wendet Regex auf den Input an. Unterstützt `u`, `g` und `i` Flags(Gruppierungen werden zusammengefasst, wenn keine Substitution angegeben ist) | +| `${uc\|input}` | Groß geschriebene Variable. Wandelt Input in Großbuchstaben um | +| `${lc\|input}` | Klein geschriebene Variable. Wandelt Input in Kleinbuchstaben um | +| `${cv:group\|input}` | Ersetzt den Input mit benutzerdefinierten Variablen (group ist optional) | +| `${rdc\|input}` | Ersetzt diakritische Zeichen mit der lateinischen Variante | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | Wenn das Betriebssystem matcht, wird `on match` angewandt, ansonsten `no match` | -### Beispiel für Funktionsvariablen +### Beispiel für Funktionen Nehmen wir an, dass die `${title}` Variable mit `Pokémon (USA) (Disc 1).iso` übereinstimmt. Dann werden diese Variablen: ``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS +${/.*/|${title}} //Matched alles +${/(.*)/|${title}} //Gruppiert alles +${/(\(.*?\))/|${title}|} //Erfasst alle Klammern und ersetzt mit nichts +${/(\(Disc\s?[0-9]\))/|${title}} //Erfasst den "Disc..." Teil +${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Erfasst den "Disc..." Teil und wandelt ihn in Großbuchstaben um +${rdc|${title}} //Ersetzt diakritische Zeichen (hier: é -> e) +file${os:linux|.so|${os:win|.dll}} //Wählt die korrekte Dateiendung für ein Betriebssystem ``` durch diese ersetzt: ``` @@ -83,10 +83,10 @@ Pokémon.iso (DISC 1) Pokemon (USA) (Disc 1).iso ---On linux: +--Unter linux: file.so ---On Windows: +--Unter Windows: file.dll ---On Mac OS: +--Unter Mac OS: file ``` From 1030155a2b797ce6542fc6ebb950936ffceae1c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:05 +0800 Subject: [PATCH 0119/3471] New translations default-image.md (German) --- src/lang/de-DE/markdown/default-image.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/default-image.md b/src/lang/de-DE/markdown/default-image.md index 667dab2839..4aedf030d4 100644 --- a/src/lang/de-DE/markdown/default-image.md +++ b/src/lang/de-DE/markdown/default-image.md @@ -1,13 +1,13 @@ # Standardbild (optional) `[unterstützt Variablen]`{.noWrap} -Ermöglicht es, ein lokal gespeichertes Bild als Standard/Fallback-Bild zu verwenden. Um Bilder abzurufen, wird ein [special glob input](#special-glob-input) String verwendet. Es wird nur das erste abgerufene Bild verwendet. +Ermöglicht es, ein lokal gespeichertes Bild als Standard/Fallback-Bild zu verwenden. Um Bilder abzurufen, wird ein [special Glob input](#special-glob-input) String verwendet. Es wird nur das erste abgerufene Bild verwendet. Dieses Bild wird **nur** angezeigt, wenn kein anderes Bild verfügbar ist. Wenn ein Steam-Bild verfügbar ist, kannst du dieses aus Steam auswählen. -## Erlaubte Bilderweiterungen +## Erlaubte Dateiendungen Es werden nur `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} und `TGA`{.noWrap} Dateierweiterungen unterstützt. Selbst wenn der Parser Dateien mit anderen Dateierweiterungen findet, werden diese nicht in die endgültige Liste aufgenommen. -## Kannst du das Verzeichnis des Standardbilds nach dem Speichern der App-Liste verschieben? +## Kann das Verzeichnis des Standardbilds nach dem Speichern der App-Liste verschieben? Ja, sobald die Liste gespeichert ist, ist das Standardbild in ein Steam-Verzeichnis kopiert, in dem es umbenannt wird, um der App-ID von Steam zu entsprechen. From c99693dfe5ed76ccb5620709495070a6d4649b3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:06 +0800 Subject: [PATCH 0120/3471] New translations fuzzy-matching.md (German) --- src/lang/de-DE/markdown/fuzzy-matching.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/fuzzy-matching.md b/src/lang/de-DE/markdown/fuzzy-matching.md index 90ab3f8729..a5c3cba2d5 100644 --- a/src/lang/de-DE/markdown/fuzzy-matching.md +++ b/src/lang/de-DE/markdown/fuzzy-matching.md @@ -1,14 +1,14 @@ -# Fuzzy matching +# Fuzzy Matching -Fuzzy (natural) matching will be done against the tittle list provided by [SteamGridDB](http://www.steamgriddb.com/). Es wird versuchen, fehlende Zeichen für Prädikate auszufüllen, was die Wahrscheinlichkeit erhöht, Bilder zu finden. +Fuzzy (natürliches) Matchingwird gegen die Liste von [SteamGridDB](http://www.steamgriddb.com/) angewandt. Es wird versuchen, fehlende Zeichen für Titel auszufüllen, was die Wahrscheinlichkeit erhöht, Bilder zu finden. -Fuzzy titles are available as title modifiers via `${fuzzyTitle}`. Currently fuzzy matching is only enabled for `ROM Parsers` and `Manual Parsers`. +Fuzzy Titel sind verfügbar als änderbare Titel via `${fuzzyTitle}`. Fuzzy Matching ist momentan nur aktiviert für `ROM Parsers` und `Manual Parsers`. -It is possible, that `false` matching might occur for titles that are not in the list. If you encounter missing titles, feel free to post an issue on [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). +Es ist möglich, dass `false` Matching für Titel, die nicht in der Liste sqind, passiert. Wenn die fehlende Titel auffallen, eröffne ein Issue auf [GitHub](https://github.com/FrogTheFrog/steam-rom-manager/issues). -## Replace diacritic characters +## Diakritische Zeichen ersetzen -When enabled, fuzzy matcher will remove all characters except for `a-zA-Z0-9 ()[]` and will replace `_` with space. This should improve the matching ability of fuzzy matcher. +Ersetzt diakritische Zeichen mit ihren lateinischen Equivalenten: `Ą` -> `A`, `Ę` -> `E`, `Ė` -> `E`, etc. Dies sollte das Matching des Fuzzy Matchers erhöhen. ## Aggressive matching From ccc88cc6fc666ab2ce5b621452207e114639986a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:07 +0800 Subject: [PATCH 0121/3471] New translations steam-category.md (German) --- src/lang/de-DE/markdown/steam-category.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-category.md b/src/lang/de-DE/markdown/steam-category.md index 4493818511..38f2bfad13 100644 --- a/src/lang/de-DE/markdown/steam-category.md +++ b/src/lang/de-DE/markdown/steam-category.md @@ -4,7 +4,7 @@ Auch als "Tags" bezeichnet, kann verwendet werden, um Apps in Steam zu gruppiere ``` ${...} ``` -So definieren Sie beispielsweise Kategorien für "WII" und "GBA" (gepaart mit "ROMS") Kategorie: +So definierst du beispielsweise Kategorien für "WII" und "GBA" (gepaart mit "ROMS") Kategorie: ``` ${WII} ``` @@ -16,6 +16,6 @@ So wird die Kategorie "WII" in Steam aussehen: ![steamCategory](../../../assets/images/category-example.png) ## Emojis und nicht-Standard Unicode-Zeichen -Bitte beachte, dass dieses Feld mit Emojis wie `🎮` gut funktioniert. +Dieses Feld funktioniert mit Emojis wie `🎮`. Eine Liste davon findest du hier: [https://copychar.cc/](https://copychar.cc/) From c4dbe9cca5e2ca1de202bd8f00acae27520fb921 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 04:26:08 +0800 Subject: [PATCH 0122/3471] New translations steam-directory.md (German) --- src/lang/de-DE/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/steam-directory.md b/src/lang/de-DE/markdown/steam-directory.md index 6757b3e553..cb41fdca84 100644 --- a/src/lang/de-DE/markdown/steam-directory.md +++ b/src/lang/de-DE/markdown/steam-directory.md @@ -1,6 +1,6 @@ # Steam-Verzeichnis `[unterstützt Umgebungsvariablen]`{.noWrap} -Muss ein gültiges Steam-Verzeichnis sein, das Steam-ausführbare Dateien enthält. Damit das Steam-Konto erkannt werden kann, muss sich ein Benutzer mindestens einmal eingeloggt haben. +Muss ein gültiges Steam-Verzeichnis sein, das die ausführbare Steam Datei enthält. Damit das Steam-Konto erkannt werden kann, muss sich ein Benutzer mindestens einmal eingeloggt haben. ## Wie beschränke ich bearbeitete Steam-Konten? From ee2d7b7b1d5ba317cbe6bc077bba572ef3e0326c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 May 2023 05:30:15 +0800 Subject: [PATCH 0123/3471] New translations fuzzy-matching.md (German) --- src/lang/de-DE/markdown/fuzzy-matching.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/fuzzy-matching.md b/src/lang/de-DE/markdown/fuzzy-matching.md index a5c3cba2d5..6bc5dd3675 100644 --- a/src/lang/de-DE/markdown/fuzzy-matching.md +++ b/src/lang/de-DE/markdown/fuzzy-matching.md @@ -10,10 +10,10 @@ Es ist möglich, dass `false` Matching für Titel, die nicht in der Liste sqind, Ersetzt diakritische Zeichen mit ihren lateinischen Equivalenten: `Ą` -> `A`, `Ę` -> `E`, `Ė` -> `E`, etc. Dies sollte das Matching des Fuzzy Matchers erhöhen. -## Aggressive matching +## Aggressives Matching -When enabled, fuzzy matcher will remove all characters except for `a-zA-Z0-9 ()[]` and will replace `_` with space. This should improve the matching ability of fuzzy matcher. +Wenn du dies aktivierst, wird der Fuzzy Matcher alle Zeichen außer `a-zA-Z0-9 ()[]` entfernen und `_` mit Leerzeichen ersetzen. Dies sollte das Matching des Fuzzy Matchers erhöhen. -## Remove (...) and [...] brackets +## (...) und [...] Klammern entfernen -When enabled, fuzzy matcher will remove all `(...)`{.noWrap} and `[...]`{.noWrap} together with their content. Useful for titles with `[USA]`{.noWrap}, `[JPN]`{.noWrap} and etc., as they prevent from matching titles correctly. +Wenn du dies aktivierst, wrid der Fuzzy Matcher alle `(...)`{.noWrap} und `[...]`{.noWrap} inklusive ihrem Inhalt entfernen. Nützlich für Titel mit `[USA]`{.noWrap}, `[JPN]`{.noWrap} etc., da diese das matching erschweren. From 80143b7f10a2d14e364339cfddef3704f53a32b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 17 May 2023 05:32:10 +0800 Subject: [PATCH 0124/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 38cdd5d404..95e720d5aa 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -22,14 +22,14 @@ Help support continued progress on Steam ROM Manager at: Buy Me A Coffee -[SteamGridDB](https://www.steamgriddb.com/) aloja toda el arte que Steam ROM Manager usa para hacer que tu biblioteca de Steam sea la envidia de la ciudad, así que probablemente deberíamos ayudarlos a mantenerse a flote. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. +Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar donar en el patreon de [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) aloja todo el arte que Steam ROM Manager usa para hacer que tu biblioteca de Steam sea la envidia de la ciudad, así que probablemente deberíamos ayudarlos a mantenerse a flote. -## Contributions -* `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) +## Contribuciones +* `FrogTheFrog`{.noWrap} - Creador de SRM, ya no es activo en SRM pero esta trabajando actualmente en [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) ### Current Maintainers * `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. From 8dc8dafd39067fa46cf47ca2ecb962ac8bffdcbe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 17 May 2023 06:52:52 +0800 Subject: [PATCH 0125/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 95e720d5aa..191517720a 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -32,18 +32,18 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `FrogTheFrog`{.noWrap} - Creador de SRM, ya no es activo en SRM pero esta trabajando actualmente en [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) ### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. -* `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Gran jefe en [SteamGridDB](https://www.steamgriddb.com/). +* `lontanadascienza`{.noWrap} - Actualizó SRM para que soporte heroes, pósteres, logos e iconos. Añadió el administrador de excepciones, administrador de controles, analizador de plataformas (Epic, GOG, Steam, etc), y muchas otras cosas más. Soluciona los errores casi tan rápido como los crea. +* `Zennn`{.noWrap} - Añadió soporte para categorías, localización de lenguajes, y el servidor de reportes de errores entre otras cosas. Gran jefe en [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). ### Feature Contributions -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). -* `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. -* `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. -* `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. +* `dragoonDorise`{.noWrap} - Añadió nuevos temas a SRM. Creador y actualmente mantenedor de [EmuDeck](https://www.emudeck.com/). +* `alvaromunoz`{.noWrap} - Añadió el analizador de Game Pass a SRM. +* `lexarvn`{.noWrap} - Añadió el analizador de Amazon Games e itch.io. +* `CarJem`{.noWrap} - Añadió el analizador manual. +* `MattMckenzy`{.noWrap} - Añadió la opción de importar y exportar imagenes. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `OneMoreByte` - Hizo que el analizador de itch.io funcione en linux y mac. * `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. ### Community From f359a24bfda4f1132ac944748325aa28f7aae62a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 03:55:43 +0800 Subject: [PATCH 0126/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index 7b95bf8636..c0c931738c 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -1,18 +1,18 @@ # Benutzerkonten (Optional) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: +Mit diesem Feld kannst du SRM auf bestimmte Benutzernkonten einschränken. Möglich sind Werte in Form von: -`${...}` +`${XXX}${YYY}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: +Dies schränkt SRM auf die Konten `XXX` und `YYY` ein. Die Anzahl der Konten ist uneingeschränkt. `XXX` und `YYY` stehen hier für: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* Eine `Account ID` (Die Nummer deines Steam Accounts, zu sehen in deinem Verzeichnis `/Pfad/zu/Steam/userdata/`). So kannst du zum Beispiel `userdata/56489124` als `${56489124}` angeben. -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. +* Ein `Steam Benutzername` (Der Name mit dem du dich in Steam einloggst). So kannst du zum Beispiel den Benutzer `Foo` und `Bar` als `${Foo}${Bar}`. You can mix and match: `${56489124}${Apple}` is fine. -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +Du kannst dieses Feld auch mit der `Accounts Global` Umgebungsvariable aus den Einstellungen mit `${${accountsglobal}}` setzen. ## Warning From 2017518253649d1bbd8d64d77c63c19e5785167a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:43 +0800 Subject: [PATCH 0127/3471] New translations start-in-directory.md (German) --- src/lang/de-DE/markdown/start-in-directory.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/de-DE/markdown/start-in-directory.md b/src/lang/de-DE/markdown/start-in-directory.md index ca5734e2f2..9ff5fe159c 100644 --- a/src/lang/de-DE/markdown/start-in-directory.md +++ b/src/lang/de-DE/markdown/start-in-directory.md @@ -1,14 +1,14 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Starte in" Verzeichnis (Optional) `[unterstützt Umgebungsvariablen]`{.noWrap} -Standardmäßig ist das Verzeichnis "Start in" auf das ausführbare Verzeichnis gesetzt: +Standardmäßig ist das "Starte in" Verzeichnis auf das Verzeichnis der Programmdatei gesetzt: -![Standard "Start in" Verzeichnis](../../../assets/images/default-start-in-directory.png) {.fitImage.center} +![Standard "Starte in" Verzeichnis](../../../assets/images/default-start-in-directory.png) {.fitImage.center} -Mit dieser Option können Sie jedes gewünschte Verzeichnis als "Start In" Verzeichnis festlegen: +Mit dieser Option können Sie jedes gewünschte Verzeichnis als "Starte in" Verzeichnis festlegen: -![Ner "Start In" directory](../../../assets/images/new-start-in-directory.png) {.fitImage.center} +![Ner "Starte In" Verzeichnis](../../../assets/images/new-start-in-directory.png) {.fitImage.center} -It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. +Dies ist notwendig, wenn du Batchdateien benutzt um Emulatoren und Spiele zu starten, die ein "Starte in" Verzeichnis benötigen um zu funktionieren. -## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. +## Shortcut durchgeben +Wenn du ".lnk zum Ziel folgen" aktivierst und die Programmdatei eine ".lnk" Datei, wie z.B. eine Verknüpfung, ist, dann weird der Input überschrieben mit dem Verzeichnis des Urpsrungs der Verknüpfung. In Zukunft wird dies überschrieben mit dem "Starte in" Verzeichnis des Shortcuts. From 3512b45487a24429a806283294ac235c683aaf39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:44 +0800 Subject: [PATCH 0128/3471] New translations steam-directory.md (German) --- src/lang/de-DE/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/steam-directory.md b/src/lang/de-DE/markdown/steam-directory.md index cb41fdca84..cb79d10503 100644 --- a/src/lang/de-DE/markdown/steam-directory.md +++ b/src/lang/de-DE/markdown/steam-directory.md @@ -1,6 +1,6 @@ # Steam-Verzeichnis `[unterstützt Umgebungsvariablen]`{.noWrap} -Muss ein gültiges Steam-Verzeichnis sein, das die ausführbare Steam Datei enthält. Damit das Steam-Konto erkannt werden kann, muss sich ein Benutzer mindestens einmal eingeloggt haben. +Muss ein gültiges Steam-Verzeichnis sein, das die Programmdatei für Steam enthält. Damit das Steam-Konto erkannt werden kann, muss sich ein Benutzer mindestens einmal eingeloggt haben. ## Wie beschränke ich bearbeitete Steam-Konten? From f4e9f8ef812f984c347a2c441d44e0b3dc64056d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:45 +0800 Subject: [PATCH 0129/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index c0c931738c..74eb35210c 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -10,10 +10,10 @@ Dies schränkt SRM auf die Konten `XXX` und `YYY` ein. Die Anzahl der Konten ist * Ein `Steam Benutzername` (Der Name mit dem du dich in Steam einloggst). So kannst du zum Beispiel den Benutzer `Foo` und `Bar` als `${Foo}${Bar}`. -You can mix and match: `${56489124}${Apple}` is fine. +Kombinieren ist ebenfalls möglich: `${56489124}${Apple}`. Du kannst dieses Feld auch mit der `Accounts Global` Umgebungsvariable aus den Einstellungen mit `${${accountsglobal}}` setzen. -## Warning +## Achtung -Es **müssen** die Benutzernamen verwendet werden, die zum **Einloggen** in Steam verwendet werden, **falls** [Anmeldeinformationen verwenden](#what-does-use-account-credentials-do) aktiviert wurde: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. Wenn du `Steam Benutzernamen` verwenden willst, gehe zu `Steam > Einstellungen > Benutzerkonto` und deaktiviere `Anmeldedaten auf diesem Computer nicht speichern`. Starte danach Steam und SRM neu. From 78aad8547b596df0b055ab6fe6fa350169eaf87a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:46 +0800 Subject: [PATCH 0130/3471] New translations sgdb-api-input.md (German) --- src/lang/de-DE/markdown/sgdb-api-input.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/sgdb-api-input.md b/src/lang/de-DE/markdown/sgdb-api-input.md index 62e2ee7b91..976dc95756 100644 --- a/src/lang/de-DE/markdown/sgdb-api-input.md +++ b/src/lang/de-DE/markdown/sgdb-api-input.md @@ -2,14 +2,14 @@ Diese Optionen werden direkt an die APIs der Bildanbieter weitergereicht, beispielsweise SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +Eine Eigenheit dieser Einstellungen ist, dass das erneute generieren der Preview (`Generiere App Liste`) *nur Artworks hinzufügt*, aber keine entfernt. Wenn du ein anderes Set an Filtern hinzufügen und Artwork entfernen willst, musst du zuerst den `Entferne App Liste` Knopf drücken, bevor du erneut `Generiere App Liste` nutzt,. Der Grund hierfür ist, dass so einfacher *preferierte* Artorks ausgewählt werden können. So kann zum Beispiel zuerst eine Preview erstellt werden bei dem man den "Verschwommen" Filter nutzt und dann erneut ohne Filter eine Preview erstellen um einen *preferierten* Effekt zu erhalten. ## SteamGridDB * NSFW-Artworks erlauben. -* Scherzkunst erlauben. -* Allowed grid styles - Alternate, Blurred, White Logo, Materiel, or No Logo. Applies to posters and to banner grids. -* Allowed hero styles - Alternate, Blurred, Materiel. -* Allowed logo styles - Official, White, Black, Custom. -* Allowed icon styles - Official, Custom. -* Allowed animation types - Static (`.png`,`.ico`, etc), Animated (`.webp`). +* Scherzbild erlauben. +* Erlaubte Kapsel-Stile - Alternative, Verschwommene, Weißes Logo, Material oder kein Logo. Wird auf Poster und Banner Kapseln angewandt. +* Erlaubte Heldenbild-Stile - Alternativ, Verschwommen, Material. +* Erlaubte Logo-Stile - Offiziell, Weiß, Schwarz, Eigen. +* Erlaubte Symbol-Stile - Offiziell, Eigene. +* Erlaubte Animationsarten - Statisch (`.png`,`.ico`, etc), Animiert (`.webp`). From de28608f3abe29987411ef664114c55bfa083e50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:47 +0800 Subject: [PATCH 0131/3471] New translations spec-glob-chars.md (German) --- src/lang/de-DE/markdown/spec-glob-chars.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/spec-glob-chars.md b/src/lang/de-DE/markdown/spec-glob-chars.md index 2456e58764..75cff890bf 100644 --- a/src/lang/de-DE/markdown/spec-glob-chars.md +++ b/src/lang/de-DE/markdown/spec-glob-chars.md @@ -1,12 +1,12 @@ -# Special glob characters +# Spezielle Glob Zeichen ## Wildcards: `*`, `?`, `[...]`{.noWrap} -- `*` -- matches **0** or **more** characters in a **single** path portion; -- `?` -- matches exactly **1** character; -- `[...]`{.noWrap} -- matches a range of characters. If the first character in brackets is `!` or `^` then it matches any character not in the range: - - `[abc]`{.noWrap} -- matches `a`, `b` or `c` characters; - - `[!abc]`{.noWrap} -- matches any character except for `a`, `b` or `c`; +- `*` -- entspricht **0** oder **mehr** Zeichen in einem **einzelnen** Pfadabschnitt; +- `?` -- entspricht genau **1** Zeichen; +- `[...]`{.noWrap} -- entspricht einer Reihe von Zeichen. Wenn das erste Zeichen in Klammern `!` oder `^` ist, dann entspricht es jedem einzelnen Zeichen nicht in dieser Reihe: + - `[abc]`{.noWrap} -- entspricht `a`, `b` oder `c` Zeichen; + - `[!abc]`{.noWrap} -- entspricht jedem Zeichen außer `a`, `b` oder `c`; - `[0-9]`{.noWrap} -- matches any character between `0` and `9` characters (all numbers); - `[a-z]`{.noWrap} -- matches any character between `a` and `z` characters (lower english alphabet). From a87193a4b370cd7baf563bc5500e5baf0a44b512 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:48 +0800 Subject: [PATCH 0132/3471] New translations special-glob-input.md (German) --- src/lang/de-DE/markdown/special-glob-input.md | 42 +++++++++---------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/src/lang/de-DE/markdown/special-glob-input.md b/src/lang/de-DE/markdown/special-glob-input.md index d439907dab..0781a1bc0d 100644 --- a/src/lang/de-DE/markdown/special-glob-input.md +++ b/src/lang/de-DE/markdown/special-glob-input.md @@ -1,9 +1,9 @@ -# Special glob input +# Spezieller Glob input ## Wie funktioniert es? Bildpfade werden in 4 Schritten aufgelöst: -1. String wird ausgewertet, um zu sehen, ob ein glob-basierter Parser verwendet wird. Abhängig vom Ergebnis kann das weitere Parsen mit `2` Glob-Sätzen fortgesetzt werden. +1. Der String wird ausgewertet, um zu sehen, ob ein Glob-basierter Parser verwendet wird. Abhängig vom Ergebnis kann das weitere Parsen mit `2` Glob-Sets fortgesetzt werden. 1. Alle angegebenen Variablen werden durch die entsprechenden Werte ersetzt. 1. Neue(r) String(s) werden gegen das Root-Verzeichnis aufgelöst (Root-Verzeichnis ist immer das ROMs Verzeichnis). 1. Finale String(s) werden an den Glob-Parser übergeben, der dann eine Liste der verfügbaren Dateien zurückgibt. @@ -12,34 +12,34 @@ Bildpfade werden in 4 Schritten aufgelöst: ### Absolute Pfade -Nehmen wir an, dass der entpackte Titel `Metroid Fusion [USA]` und der verschwommener Titel `Metroid Fusion` ist. Du kannst einen Bildpfad dann wie folgt erstellen: +Nehmen wir an, dass der entpackte Titel `Metroid Fusion [USA]` und der Fuzzy Titel `Metroid Fusion` ist. Dann kannst du einen Bildpfad wie folgt erstellen: -- `C:/path/to/images/${title}.*` -- `C:/path/to/images/${fuzzyTitle}.*` +- `C:/Pfad/zu/Bildern/${title}.*` +- `C:/Pfad/zu/Bildern/${fuzzyTitle}.*` -welche dann wie folgt aufgelöst werden: +welche wie folgt aufgelöst werden: -- `C:/path/to/images/Metroid Fusion [USA].png` -- `C:/path/to/images/Metroid Fusion.jpg` +- `C:/Pfad/zu/Bildern/Metroid Fusion [USA].png` +- `C:/Pfad/zu/Bildern/Metroid Fusion.jpg` ### Relative Pfade -In diesem Beispiel nehmen wir an, dass das ROMs Verzeichnis `C:/ROMS/GBA` und rom selbst `C:/ROMS/GBA/Metroid Fusion [USA].gba` ist. Richte einen relativen Pfad unter Verwendung von `${filePath}`{.noWrap} oder `${dir}`{.noWrap} Variablen ein, zum Beispiel: +In diesem Beispiel nehmen wir an, dass das ROMs Verzeichnis `C:/ROMS/GBA` und die ROM `C:/ROMS/GBA/Metroid Fusion [USA].gba` ist. Setze einen relativen Pfad unter Verwendung von `${filePath}`{.noWrap} oder `${dir}`{.noWrap} Variablen ein, zum Beispiel: -- `${filePath}/../../../path/to/images/${title}.*` -- `${dir}/../../path/to/images/${title}.*` +- `${filePath}/../../../Pfad/zu/Bildern/${title}.*` +- `${dir}/../../Pfad/zu/Bildern/${title}.*` -wird wie folgt ersetzt werden: +wird wie folgt ersetzt: -- `C:/ROMS/GBA/Metroid Fusion [USA].gba/../../../path/to/images/Metroid Fusion.*` -- `C:/ROMS/GBA/../../path/to/images/Metroid Fusion.*` +- `C:/ROMS/GBA/Metroid Fusion [USA].gba/../../../Pfad/zu/Bildern/Metroid Fusion.*` +- `C:/ROMS/GBA/../../Pfad/zu/Bildern/Metroid Fusion.*` Hier bedeutet `..` "Traverse back" und erlaubt es, zum vorherigen Verzeichnis zurück zu gehen: -- `C:/ROMS/GBA/Metroid Fusion [USA].gba/../../../path/to/images/Metroid Fusion.*` - - `C:/ROMS/GBA/../../path/to/images/Metroid Fusion.*` - - `C:/ROMS/../path/to/images/Metroid Fusion.*` - - `C:/path/to/images/Metroid Fusion.*` -- `C:/ROMS/GBA/../../path/to/images/Metroid Fusion.*` - - `C:/ROMS/../path/to/images/Metroid Fusion.*` - - `C:/path/to/images/Metroid Fusion.*` +- `C:/ROMS/GBA/Metroid Fusion [USA].gba/../../../Pfad/zu/Bildern/Metroid Fusion.*` + - `C:/ROMS/GBA/../../Pfad/zu/Bildern/Metroid Fusion.*` + - `C:/ROMS/../Pfad/zu/Bildern/Metroid Fusion.*` + - `C:/Pfad/zu/Bildern/Metroid Fusion.*` +- `C:/ROMS/GBA/../../Pfad/zu/Bildern/Metroid Fusion.*` + - `C:/ROMS/../Pfad/zu/Bildern/Metroid Fusion.*` + - `C:/Pfad/zu/Bildern/Metroid Fusion.*` From ca37b314c1f806baf1a5d98d9538236750674889 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:49 +0800 Subject: [PATCH 0133/3471] New translations title-from-variable.md (German) --- .../de-DE/markdown/title-from-variable.md | 66 +++---------------- 1 file changed, 9 insertions(+), 57 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index 26e640fb72..5f5914117f 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -1,26 +1,26 @@ -# Titel der benutzerdefinierten Variable (optional) +# Titel aus benutzerdefinierten Variablen (optional) -Erlaubt es, den entpackten Titel mit einer benutzerdefinierten Variable zu überschreiben. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. +Erlaubt es, den extrahierten Titel mit einer benutzerdefinierten Variable zu überschreiben. Dies passiert direkt nach der Extraktion des Titels, damit dieser nachfolgend mit Hilfe von Fuzzy matching bearbeitet werden kann. Gruppen und Variablen beachten Groß- und Kleinschreibung, außer etwas anderes ist aktiviert. -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: +Titel Matching kann auf einzelne Gruppen von benutzerdefinierten Variablen eingeschränkt werden. Verwende folgenden Syntax um Gruppen zu spezifizieren: ``` ${...} ``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Zum Beispiel kannst du Gruppen für"RPCS3" and "rpcs3" so definieren: ``` ${RPCS3}${rpcs3} ``` -Make sure you **toggle enable to on**. +Stelle sicher, dass dies aktiviert ist. -## Case-insensitive option +## Groß- und Kleinschreibung ignorieren -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. +Wenn dies aktiviert ist, wird der erste Treffer benutzt. -## Note. Diese Funktion ist **experimentell** +## Hinweis. Diese Funktion ist **experimentell** -Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. +Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Außerdem können momentan neue Variablen nur hinzugefügt/editiert werden indem man `customVariables.json` direkt anpasst. Diese Datei ist/sollte sich im Verzeichnis `userData` von SRM befinden. @@ -38,59 +38,11 @@ SRM wird Fehler ausgeben, wenn nicht die folgende JSON-Struktur verwendet wird: }, ... } - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... }, "Custom Stuff": { "The Legend Of Zelda": "The Legend Of Link" }, ... -} - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} -} -} -} } ``` From 36102f984c3c6946c8781cc10e22c1aff26734f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 04:52:50 +0800 Subject: [PATCH 0134/3471] New translations user-exceptions.md (German) --- src/lang/de-DE/markdown/user-exceptions.md | 26 +++++++++++----------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/lang/de-DE/markdown/user-exceptions.md b/src/lang/de-DE/markdown/user-exceptions.md index 0cb1efa0ed..eabd302a4d 100644 --- a/src/lang/de-DE/markdown/user-exceptions.md +++ b/src/lang/de-DE/markdown/user-exceptions.md @@ -1,18 +1,18 @@ # Benutzer-Ausnahmen ## Wofür dies nicht verwendet werden soll -Dieses Tool kann verwendet werden, um Ausnahmen pro App festzulegen, die die Parser überschreiben. Es sollte nicht zur Durchführung von Massen-Aufgaben verwendet werden. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. Wenn ein Kommandozeilenargument für jede geparste App üblich ist, dann verwende das Kommandozeilenargument-Feld - erstelle hier keine Einträge! +Dieses Tool kann verwendet werden, um Ausnahmen pro App festzulegen, die die Parser überschreiben. Es sollte nicht zur Durchführung von Massen-Aufgaben verwendet werden. Zum Beispiel sollte das Entfernen von Doppelpunkten aus Titeln über das "Titel ändern" `${/:/|${title}|}` gemacht werden. Wenn ein Kommandozeilenargument für jede geparste App üblich ist, dann verwende das Kommandozeilenargument-Feld - erstelle hier keine Einträge! -## Extracted Title - *Mandatory* -The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). +## Extrahierter Titel - *Erforderlich* +Dies ist das einzige erforderliche Feld. Sobald dies gesetzt und gespeichert ist wird jedes Spiel, dass darauf passt seine Felder überschrieben von jedem befüllten Ausnahmenfeld (Wenn es leer gelassen wird, hat das Ausnahmenfeld keine Wirkung). -The `Extracted Title` field matches in two ways: +Das `Extrahierter Titel` Feld vergleicht auf zwei Wege: -* Based on the `Exception ID` (found by running test parser). For example if the game were `Portal 1` and its `Exception ID` was `12345` then you might put `Portal 1 ${id:12345}`. If the `Exception ID` is present then it doesn't matter what label you put in front of it, but for readability and searchability it's nice to put the game's actual name in front of the `Exception ID`. -* Based on the `Extracted Title` (found by running test parser). For example if the `Extracted Title` were `Portal 2` you would put `Portal 2`. +* Basierend auf der `Ausnahme ID` (wird durch ausführen der Test Parser findbar). Wenn z.B. für `Portal 1` die`Ausnahme ID` `12345` ist, kannst du in das Feld `Portal 1 ${id:12345}` eingeben. Wenn die `Ausnahme ID` angegeben ist, dann ist es egal, welches Label du davor setzt, aber zur besseren Les- und Findbarkeit ist es besser den Spielenamen vor die `Ausnahme ID` zu setzen. +* Basierend auf dem `Extrahierter Titel` (wird durch ausführen der Test Parser findbar). Wenn z. B. der `Extrahierter Titel` `Portal 2` ist, kannst du in das Feld `Portal 2` eintragen. -Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. +So kannst du entweder eine Ausnahme, die auf alle Spiele mit dem gleichen Namen, oder eine die exakt auf ein Spiel passt, angeben (`Ausnahme ID` sind einzigartig). Der Grund hierfür ist hauptsächlich Abwärtskompatibilität - SRM hat früher nur über den `Extrahierter Titel` verglichen. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Ausnahmen die über `Preview` generiert wurden, werden immer in der Form `Extrahierter Titel ${id:XXXXXX}` sein. ## Neuer Anzeigetitel @@ -22,8 +22,8 @@ Dies ist der Titel, der in Steam angezeigt wird. Er wird nicht für die Suche na Dies ist der Titel, der für die Suche nach Bildern in [SteamGridDB](https://www.steamgriddb.com) verwendet wird. Es gibt zwei Möglichkeiten, sie außer Kraft zu setzen: -* Legen Sie den neuen Text für die Suche fest. -* Geben Sie die genaue Spiel-ID an, von der Bilder abgerufen werden sollen. Um zum Beispiel Bilder für das Spiel [Flow](https://www.steamgriddb.com/game/5254019) mit der SteamGridDB Url `https://www.steamgriddb.com/game/5254019` zu erhalten, würde man `${gameid:5254019}` eingeben. +* Lege einen neuen Titel für die Suche fest. +* Gib die genaue Spiel-Id an, über die Bilder abgerufen werden sollen. Um zum Beispiel Bilder für das Spiel [Flow](https://www.steamgriddb.com/game/5254019) mit der SteamGridDB Url `https://www.steamgriddb.com/game/5254019` zu erhalten, würde man `${gameid:5254019}` eingeben. ## Neue Befehlszeilen-Argumente @@ -35,7 +35,7 @@ Die Möglichkeit, einzelne Titel von der Aufnahme in Steam auszuschließen. Dies ## Nur lokale Artworks -Don't fetch artwork from remote providers (e.g. [steamgriddb](https://www.steamgriddb.com)). Useful when SGDB is incorrectly matching the game or you just don't like any of the artwork available for it. +Verhindert, dass Artworks von Online-Anbietern abgerufen werden (z.B. [steamgriddb](https://www.steamgriddb.com)). Nützlich, wenn SGDB falsche Spiele fidnet oder du keins der verfügbaren Artworks magst. -## Custom Variables -The task of overriding specific titles can also be accomplished by manually editing the custom variables JSON file and using appropriate variables in the `Title Modifier` parser field. It is recommended, however, that you use this tool instead since the custom variables JSON file will be updated over time and your edits may be overwritten. +## Benutzerdefinierte Variablen +EInzelne Titel zu überschreiben kann manuell in der JSON Dateil gemacht werden und indem man pasende Variablen im `Titel ändern` Feld ändert. Allerdings wird empfohlen dieses Tool stattdessen zu nutzen, da die JSON Datei im Laufe der Zeit aktualisiert werden und deine Änderungen überschreiben können. From 28886ff1eb92714dbec2dd7e3adf259879b67f2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 05:48:34 +0800 Subject: [PATCH 0135/3471] New translations spec-glob-chars.md (German) --- src/lang/de-DE/markdown/spec-glob-chars.md | 54 +++++++++++----------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/src/lang/de-DE/markdown/spec-glob-chars.md b/src/lang/de-DE/markdown/spec-glob-chars.md index 75cff890bf..cd85a9cbc1 100644 --- a/src/lang/de-DE/markdown/spec-glob-chars.md +++ b/src/lang/de-DE/markdown/spec-glob-chars.md @@ -7,24 +7,24 @@ - `[...]`{.noWrap} -- entspricht einer Reihe von Zeichen. Wenn das erste Zeichen in Klammern `!` oder `^` ist, dann entspricht es jedem einzelnen Zeichen nicht in dieser Reihe: - `[abc]`{.noWrap} -- entspricht `a`, `b` oder `c` Zeichen; - `[!abc]`{.noWrap} -- entspricht jedem Zeichen außer `a`, `b` oder `c`; - - `[0-9]`{.noWrap} -- matches any character between `0` and `9` characters (all numbers); - - `[a-z]`{.noWrap} -- matches any character between `a` and `z` characters (lower english alphabet). + - `[0-9]`{.noWrap} -- entspricht jedem einzelnen Zeichen zwischen `0` und `9` (alle Zahlen); + - `[a-z]`{.noWrap} -- entspricht jedem einzelnen Zeichen zwischen `a` und `z`. ## Globstar: `**` -`**` matches **0** or **more** directories and subdirectories searching for matches. If directories have a **lot** of subdirectories, it will cause performance issues. If possible, use [braced sets](#braced-sets). +`**` entspricht **0** oder **mehr** Verzeichnissen und dessen Unterverzeichnissen für Treffer. Wenn Verzeichnisse **viele** viele Unterordner haben, kann es zu Performance Problemen kommen. Wenn möglich, benutze [Klammersets](#braced-sets). -## Extended glob matchers: `!(...)`{.noWrap}, `?(...)`{.noWrap}, `+(...)`{.noWrap}, `*(...)`{.noWrap}, `@(...)`{.noWrap} +## Erweiterte Glob Matcher: `!(...)`{.noWrap}, `?(...)`{.noWrap}, `+(...)`{.noWrap}, `*(...)`{.noWrap}, `@(...)`{.noWrap} -It allows to specify how to use patterns made from simple characters and wildcards. More than one pattern may be specified inside `(...)`{.noWrap} and separated with `|`. +Erlaubt zu spezifizieren, wie mann Muster aus einfachen Zeichen und Wildcards nutzt. Mehr als ein Muster kann in `(...)`{.noWrap} und getrennt mit `|` angegeben werden. -- `!(...)`{.noWrap} -- matches anything **except** one of the given pattern(s); -- `?(...)`{.noWrap} -- matches **zero** or **one** occurrence of the given pattern(s); -- `+(...)`{.noWrap} -- matches **one** or **more** occurrences of the given pattern(s); -- `*(...)`{.noWrap} -- matches **zero** or **more** occurrences of the given pattern(s); -- `@(...)`{.noWrap} -- matches **one** of the given pattern(s). +- `!(...)`{.noWrap} -- entspricht allem **außer** einem der gegebenen Muster; +- `?(...)`{.noWrap} -- entspricht **keiner** oder **einer** Vorkommen des gegebenen Musters; +- `+(...)`{.noWrap} -- entspricht **einem** oder **mehreren** Vorkommnissen des gegebenen Musters; +- `*(...)`{.noWrap} -- entspricht **keinem** oder **mehr**Vorkommnissen des gegebenen Musters; +- `@(...)`{.noWrap} -- entspricht **einem** Vorkommnis des gegebenen Musters. -Given these files paths: +Gegeben sind diese Pfade: 1. `dir1/file.txt`; 1. `dir2/dir3/file.txt`; @@ -33,34 +33,34 @@ Given these files paths: 1. `DIR/abcabc/file.txt`; 1. `123/aabbcc/file.txt`; -here are few examples of extended glob matchers in action: +hier sind einige Beispiele von erweterten Glob Matchern: -| Glob patterns | Matches (list numbers) | -|:------------------------------------ | -----------------------:| -| `@(dir[12]\|DIR)/**/*.txt` | `1`, `2`, `4`, `5` | -| `!(dir[12]\|DIR)/**/*.txt` | `3`, `6` | -| `*/!(*bb*)/*.txt` | `2`, `3`, `4`, `5` | -| `*/?(abc)/*.txt` | `4` | -| `*/+(abc)/*.txt` | `4`, `5` | -| `*([a-zA-Z])/*/*.txt` | `4`, `5` | -| `*([a-zA-Z])?([0-9])/*/${title}.txt` | `2`, `3`, `4`, `5` | -| `*([a-zA-Z])+([0-9])/*/${title}.txt` | `2`, `3`, `6` | -| `*([a-zA-Z])*([0-9])/*/${title}.txt` | `2`, `3`, `4`, `5`, `6` | +| Glob Muster | Entspricht (Listennummern) | +|:------------------------------------ | --------------------------:| +| `@(dir[12]\|DIR)/**/*.txt` | `1`, `2`, `4`, `5` | +| `!(dir[12]\|DIR)/**/*.txt` | `3`, `6` | +| `*/!(*bb*)/*.txt` | `2`, `3`, `4`, `5` | +| `*/?(abc)/*.txt` | `4` | +| `*/+(abc)/*.txt` | `4`, `5` | +| `*([a-zA-Z])/*/*.txt` | `4`, `5` | +| `*([a-zA-Z])?([0-9])/*/${title}.txt` | `2`, `3`, `4`, `5` | +| `*([a-zA-Z])+([0-9])/*/${title}.txt` | `2`, `3`, `6` | +| `*([a-zA-Z])*([0-9])/*/${title}.txt` | `2`, `3`, `4`, `5`, `6` | -## Braced sets: `{...}`{.noWrap} +## Klammersets: `{...}`{.noWrap} -It is a way to make more glob pattern sets out of one set. Braced set starts with `{` and ends with `}`, with any number of comma-delimited sections within (nested braced sets are allowed). For example, `C:/dir1/{dir2,dir3/dir4}/file.txt` will expand to: +Ein Weg mehrere Glob Muster aus einem Set zu machen. Klammersets starten mit `{` und enden mit `}`, mit einer beliebigen Anzahl an Komma-getrennten Sektionen (Klammersets können geschachtelt werden). Zum Beispiel entspricht `C:/dir1/{dir2,dir3/dir4}/file.txt`: - `C:/dir1/dir2/file.txt` - `C:/dir1/dir3/dir4/file.txt` -Braced sets also have less useful range syntax `{x..x}` where `x` is a single character. For example, `C:/dir1/dir{2..4}/file.txt` will expand to: +Klammersets haben auch weniger nützlichen Reihensyntax `{x..x}` bei dem `x` ein einzelnes Zeichen ist. Zum Beispiel entspricht `C:/dir1/dir{2..4}/file.txt`: - `C:/dir1/dir2/file.txt` - `C:/dir1/dir3/file.txt` - `C:/dir1/dir4/file.txt` -Braced set is expanded **before** actual parsing, therefore can be useful to generate different subdirectories or even [extended glob matchers](#extended-glob-matchers). For example, `C:/+(a|{b),c)}/file.txt` would expand to: +Klammersets werden expandiert **bevor** geparst wird, und können daher nützlich sein um verschiedene Unterordner oder[erweiterte Glob Matchers](#extended-glob-matchers) zu generieren. Zum Beispiel entspricht `C:/+(a|{b),c)}/file.txt`: - `C:/+(a|b)/file.txt` - `C:/+(a|c)/file.txt` From 1834f762cf03260cae3a040c1ffc67d410f9b746 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 05:48:36 +0800 Subject: [PATCH 0136/3471] New translations executable-arguments.md (German) --- .../de-DE/markdown/executable-arguments.md | 62 +++++++++---------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-arguments.md b/src/lang/de-DE/markdown/executable-arguments.md index d6c52129ee..fb8a5a950e 100644 --- a/src/lang/de-DE/markdown/executable-arguments.md +++ b/src/lang/de-DE/markdown/executable-arguments.md @@ -1,6 +1,6 @@ # Befehlszeilenargumente (optional) `[unterstützt Variablen]`{.noWrap} -Arguments which are appended to executable to produce final shortcut. Meistens wirst du diese mit bereitgestellten Parser-Variablen einstellen. +Argumente die an Programmdateien angehängt werden, um den finalen Shortcut zu erzeugen. Meistens willst du diese mit bereitgestellten Parser-Variablen einstellen. ## Beispiele nach System @@ -112,13 +112,13 @@ Arguments which are appended to executable to produce final shortcut. Meistens w "${filePath}" ``` -## What does "Append arguments to executable" do? +## Was macht "Argumente an Programmdatei anhängen"? Anstatt Argumente zu den Start-Optionen von Steam hinzuzufügen: ![Nicht angehängte Argumente](../../../assets/images/cmd-not-appended.png) {.fitImage.center} -Argumente werden dem Ziel wie unten gezeigt angehängt: +werden Argumente dem Ziel wie unten gezeigt angehängt: ![Angehängte Argumente](../../../assets/images/cmd-appended.png) {.fitImage.center} @@ -126,15 +126,15 @@ Diese Einstellung wird verwendet, um die App-ID von Steam zu beeinflussen. ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Corresponding value | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | | -----------------------------------------------------:|:---------------------------------------------------- | -| `${exeDir}` | Executable directory | +| `${exeDir}` | Verzeichnis der Programmdatei | | `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Dampftraktor | -| `${startInDir}` | "Startin"-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | | `${fileDir}` | Dateien, von einem Parser zurückgegeben, Verzeichnis | -Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exeDir}`{.noWrap} ist gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "StartIn" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. +Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. ## Namen-Variablen @@ -143,16 +143,16 @@ Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exeDir}`{ | `${exeName}` | Name der ausführbaren Datei (ohne Erweiterung) | | `${fileName}` | Name der Datei, die von einem Parser zurückgegeben wurde (ohne Erweiterung) | -Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exeName}`{.noWrap} ist gleich `${fileName}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeName}`{.noWrap} gleich `${fileName}`{.noWrap}. -## Erweiterungs-Variablen +## Dateiendungen-Variablen | Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | | -----------------------------------------------------:|:---------------------------------------------------------------------------- | | `${exeExt}` | Erweiterung der ausführbaren Datei (mit einem Punkt) | | `${fileExt}` | Dateierweiterung, die von einem Parser (mit einem Punkt) zurückgegeben wurde | -Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exeExt}`{.noWrap} ist gleich `${fileExt}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeExt}`{.noWrap}gleich `${fileExt}`{.noWrap}. ## Pfad-Variablen @@ -161,42 +161,42 @@ Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exeExt}`{ | `${exePath}` | Vollständiger Pfad zu einer ausführbaren Datei | | `${filePath}` | Vollständiger Pfad zu einer Datei, die von einem Parser zurückgegeben wurde | -Falls die ausführbare Verzeichniseingabe **leer gelassen wurde,**, `${exePath}`{.noWrap} ist gleich `${filePath}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exePath}`{.noWrap} gleich `${filePath}`{.noWrap}. ## Parser-Variablen | Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | | -----------------------------------------------------:|:----------------------------------------------------- | | `${title}` | Extrahierter Titel | -| `${fuzzyTitle}` | Fuzzy matched title | +| `${fuzzyTitle}` | Fuzzy Matched Titel | | `${finalTitle}` | Titel, der das Endergebnis des Titel-Modifikators war | -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. +Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitle}`{.noWrap} gleich `${title}`{.noWrap}. ## Funktions-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechende Funktion | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Wandelt Eingaben in Großbuchstaben um | -| `${lc\|input}` | Lowercase variable. Wandelt Eingaben in Kleinbuchstaben um | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechende Funktion | +| -----------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Führt Regex auf dem Input aus. Unterstützt `u`, `g` und `i` Flags(Gruppen werden zusammengefügt, außer Ersetzung ist angegeben) | +| `${uc\|input}` | Großgeschriebene Variable. Wandelt Eingaben in Großbuchstaben um | +| `${lc\|input}` | Kleingeschrieben Variable. Wandelt Eingaben in Kleinbuchstaben um | +| `${cv:group\|input}` | Ersetzt den Input durch erfasste benutzerdefinierte Variable (Gruppe ist optional) | +| `${rdc\|input}` | Ersetzt diakritische Zeichen mit ihrem lateinischen Equivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | Wenn das Betriebssystem übereinstimmt, benutze den `on match` Wert ansonsten den `no match` | ### Beispiel für Funktions-Variablen -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Nehmen wir an `${title}` ist gleich `Pokémon (USA) (Disc 1).iso`. Dann werden diese Variablen: ``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS +${/.*/|${title}} //Entspricht allem +${/(.*)/|${title}} //Gruppiert alles +${/(\(.*?\))/|${title}|} //Gruppiert alle Klammern und ersetzt sie durch nichts +${/(\(Disc\s?[0-9]\))/|${title}} //Gruppiert den "Disc..." Teil +${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Gruppiert den "Disc..." Teil und transformiert ihn zu Großbuchstaben +${rdc|${title}} //Ersetzt diakritische Zeichen (In diesem Fall: é -> e) +file${os:linux|.so|${os:win|.dll}} //Setzt die richtige Dateiendung nach Betriebssystem ``` -wird durch folgende ersetzt: +ersetzt durch: ``` Poke mon (USA) (Disc 1).iso Poke mon (USA) (Disc 1).iso From 091c5c729f1d128eca95fb216c7c5445695f4e50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 05:48:37 +0800 Subject: [PATCH 0137/3471] New translations executable-modifier.md (German) --- .../de-DE/markdown/executable-modifier.md | 92 +++++++++---------- 1 file changed, 46 insertions(+), 46 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index 9418e645de..0629dc8aa4 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -1,4 +1,4 @@ -# Executable modifier `[supports variables]`{.noWrap} +# Programmdatei ändern`[unterstützt Variablen]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: ``` @@ -14,15 +14,15 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:---------------------------------------------------- | +| `${exeDir}` | Verzeichnis der Programmdatei | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Dateien, von einem Parser zurückgegeben, Verzeichnis | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. ## Namen-Variablen @@ -31,58 +31,58 @@ In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is eq | `${exeName}` | Name der ausführbaren Datei (ohne Erweiterung) | | `${fileName}` | Name der Datei, die von einem Parser zurückgegeben wurde (ohne Erweiterung) | -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeName}`{.noWrap} gleich `${fileName}`{.noWrap}. -## Erweiterungs-Variablen +## Dateiendungen-Variablen -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:---------------------------------------------------------------------------- | -| `${exeExt}` | Erweiterung der ausführbaren Datei (mit einem Punkt) | -| `${fileExt}` | Dateierweiterung, die von einem Parser (mit einem Punkt) zurückgegeben wurde | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:---------------------------------------------------------------------------- | +| `${exeExt}` | Erweiterung der ausführbaren Datei (mit einem Punkt) | +| `${fileExt}` | Dateierweiterung, die von einem Parser (mit einem Punkt) zurückgegeben wurde | -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeExt}`{.noWrap}gleich `${fileExt}`{.noWrap}. -## Path variables +## Pfad-Variablen -| Variable (case-insensitive) | Entsprechender Wert | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:--------------------------------------------------------------------------- | +| `${exePath}` | Vollständiger Pfad zu einer ausführbaren Datei | +| `${filePath}` | Vollständiger Pfad zu einer Datei, die von einem Parser zurückgegeben wurde | -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. +Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exePath}`{.noWrap} gleich `${filePath}`{.noWrap}. ## Parser-Variablen -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:----------------------------------------------------- | +| `${title}` | Extrahierter Titel | +| `${fuzzyTitle}` | Fuzzy Matched Titel | +| `${finalTitle}` | Titel, der das Endergebnis des Titel-Modifikators war | -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. +Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitle}`{.noWrap} gleich `${title}`{.noWrap}. ## Funktions-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Großbuchstaben-Variable. Wandelt Eingaben in Großbuchstaben um | -| `${lc\|input}` | Kleinbuchstaben-Variable. Wandelt Eingaben in Kleinbuchstaben um | -| `${cv:group\|Eingabe}` | Ändert die Eingabe mit angepasster benutzerdefinierter Variable (Gruppe ist optional) | -| `${rdc\|input}` | Ersetzt diakritische Eingabezeichen mit ihrem lateinischen Äquivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechende Funktion | +| -----------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Führt Regex auf dem Input aus. Unterstützt `u`, `g` und `i` Flags(Gruppen werden zusammengefügt, außer Ersetzung ist angegeben) | +| `${uc\|input}` | Großbuchstaben-Variable. Wandelt Eingaben in Großbuchstaben um | +| `${lc\|input}` | Kleinbuchstaben-Variable. Wandelt Eingaben in Kleinbuchstaben um | +| `${cv:group\|Eingabe}` | Ändert die Eingabe mit angepasster benutzerdefinierter Variable (Gruppe ist optional) | +| `${rdc\|input}` | Ersetzt diakritische Eingabezeichen mit ihrem lateinischen Äquivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | Wenn das Betriebssystem übereinstimmt, benutze den `on match` Wert ansonsten den `no match` | ### Beispiel für Funktions-Variablen Nehmen wir an, dass die `${title}` Variable mit `Pokémon (USA) (Disc 1).iso` übereinstimmt. Dann werden diese Variablen: ``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS +${/.*/|${title}} //Entspricht allem +${/(.*)/|${title}} //Gruppiert alles +${/(\(.*?\))/|${title}|} //Gruppiert alle Klammern und ersetzt sie durch nichts +${/(\(Disc\s?[0-9]\))/|${title}} //Gruppiert den "Disc..." Teil +${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Gruppiert den "Disc..." Teil und transformiert ihn zu Großbuchstaben +${rdc|${title}} //Ersetzt diakritische Zeichen (In diesem Fall: é -> e) +file${os:linux|.so|${os:win|.dll}} //Setzt die richtige Dateiendung nach Betriebssystem ``` durch diese ersetzt: ``` @@ -93,10 +93,10 @@ Pokémon.iso (DISC 1) Pokemon (USA) (Disc 1).iso ---On linux: +--Unter linux: file.so ---On Windows: +--Unter Windows: file.dll ---On Mac OS: +--Unter Mac OS: file ``` From c211a34ce11565f15e773849f0c7ba081d7d6aa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 05:48:38 +0800 Subject: [PATCH 0138/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index f3d0dbcd23..b110def234 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -2,21 +2,21 @@ ### Offlinemodus `[nicht empfohlen]` Wenn aktiviert, sendet SRM keine Netzwerkanfragen mehr. Geeignet, wenn SRM nur für lokale Bilder verwendet werden soll. -### Protokolle automatisch leeren bevor Parser getestet werden `[empfohlen]` -Wenn aktiviert, wird das Protokoll vor jedem Parsertest geleert. +### Logs automatisch leeren bevor Parser getestet werden `[empfohlen]` +Wenn aktiviert, wird das Log vor jedem Parsertest geleert. ### Aktuelle Steam-Bilder standardmäßig anzeigen `[empfohlen]` -Wenn aktiviert, wird SRM standardmäßig das jeweilige Steam-Artwork für eine App verwendet. Wenn deaktiviert, werden bei jedem Starten (und Speichern) von SRM alle Artworks zurückgesetzt. +Wenn aktiviert, wird SRM standardmäßig das jeweilige Steam-Artwork für eine gegebene App verwenden. Wenn deaktiviert, werden bei jedem Starten (und Speichern) von SRM alle Artworks zurückgesetzt. ### Verknüpfungen für deaktivierte Parser entfernen `[nicht empfohlen]` Wenn aktiviert, werden beim Starten von SRM alle hinzugefügten Einträge und Artworks für deaktivierte Parser entfernt. Geeignet, wenn die Steam-Bibliothek 1:1 mit aktivierten Parsern übereinstimmen soll. -## Fuzzy Matcher Settings -### Gefundene Einträge protokollieren `[nicht empfohlen]` -When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. +## Fuzzy Matcher Einstellungen +### Gefundene Einträge loggen `[nicht empfohlen]` +Wenn aktiviert, werden für den Fuzzy Titel Matcher aussagekräftigere `Event Logs` geschrieben. Nützlich um falsche Fuzzy matches zu debuggen. -### Reset fuzzy list -Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). -### Reset fuzzy cache -Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). +### Fuzzy Liste zurücksetzen +Setzt die gespeicherte Liste der Titel zurück, die vom Fuzzy Matcher genutzt werden. Standard ist `SteamGridDB` (entfernt benutzerdefinierte Titel). +### Fuzzy Cache zurücksetzen +Löscht den Cache der Titel die der Fuzzy Matcher schon gesehen hat (versuche dies, wenn Änderungen die du in der Fuzzy Liste vornimmst, die nicht in der TItelliste von SRM vorkommen). ## Bildanbieter-Einstellungen ### Abgerufene Bilder vorladen `[nicht empfohlen]` @@ -26,6 +26,6 @@ Globale Einstellung, um bestimmte Anbieter zu deaktivieren. Derzeit ist der einz ## Community-Variablen und Vorlagen ### Erzwinge das Herunterladen benutzerdefinierter Variablen. -Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Geeignet, falls die JSON-Datei mit benutzerdefinierten Variablen beschädigt wurde. +Setzt die benutzerdefinierten-Variablen-JSON-Datei zurück auf den SRM Stand in GitHub. Geeignet, falls die JSON-Datei mit benutzerdefinierten Variablen beschädigt wurde. ### Erzwinge das Herunterladen benutzerdefinierter Vorlagen. -Resets the JSON files for parser presets to whatever is on the SRM github. Geeignet, falls sich die Vorlagenliste nicht automatisch aktualisiert oder beschädigt wurde. +Setzt die JSON Datei für Parser Vorlagen auf den SRM Stand in GitHub zurück. Geeignet, falls sich die Vorlagenliste nicht automatisch aktualisiert oder beschädigt wurde. From ec654a68b13830c736b0c1d349c1755f314e5bcf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 06:53:27 +0800 Subject: [PATCH 0139/3471] New translations faq.md (German) --- src/lang/de-DE/markdown/faq.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/de-DE/markdown/faq.md b/src/lang/de-DE/markdown/faq.md index 48c5010da7..2abbad7ed5 100644 --- a/src/lang/de-DE/markdown/faq.md +++ b/src/lang/de-DE/markdown/faq.md @@ -12,15 +12,15 @@ Lies dies, wenn du immer noch Probleme mit der Konfiguration hast. Für die meis | **Datei 5** | `C:/ROMs/dir1/dir2/Dragon Quest IV.NES` | | **Datei 6** | `C:/ROMs/dir1/dir2/save.sav` | -## Wie konfiguriere ich Benutzer-Glob? +## Wie konfiguriere ich Benutzer-Globs? -First, let's analyze **File1**. Its full path is `C:/ROMs/Kingdom Hearts/game.iso`. Since our **ROMs directory** is `C:/ROMs`, we can just remove it from **File1**'s path. +Analysieren wir zuerst **File1**. Der absolute Pfad sei `C:/ROMs/Kingdom Hearts/game.iso`. Da unser **ROMs Verzeichnis** `C:/ROMs` ist, können wir es aus dem Pfad von **File1** entfernen. -We end up with `Kingdom Hearts/game.iso`. It obvious for us that `Kingdom Hearts` is the title, however parser is dumber than you -- you must specify path portion which contains the title by replacing `Kingdom Hearts` with `${title}`. +Dann erhalten wir `Kingdom Hearts/game.iso`. Für uns ist es offensichtlich, das `Kingdom Hearts` der Titel ist, für den Parser leider nicht - -so müssen wir den Teil des Pfades `Kingdom Hearts` mit`${title}` ersetzen. -Again, we end up with `${title}/game.iso`, but we also want **File2**, because it is for the same emulator. **File1** is `game.iso` and **File2** is `rom.iso`. Was nun? +So enden wir mit `${title}/game.iso`, aber wir wollen auch **File2**, denn diese Datei ist für den gleichen Emulator. **File1** ist `game.iso` und **File2** ist `rom.iso`. Was nun? -Remember wild cards? They allow us to discard information that does not really matter. In this case we don't care if it is `game` or `rom`, we want both to be matched. That's why we replace them with `*`. Dies ist der abschließende Glob für **File1** und **File2**: +Erinnerst du dich an Wildcards? Diese erlauben uns Informationen wegzuwerfen, die uns nicht interessieren. In diesem Fall ist es uns egal, ob es `game` oder `rom` ist, wir wollen beide erfassen. Deswegen ersetzen wir sie mit `*`. Dies ist der abschließende Glob für **File1** und **File2**: ``` ${title}/*.iso @@ -57,7 +57,7 @@ erhalten wir `2` globs: Diese `2` globs enthält unsere Dateien, **File3** und **File5**. -## Wie kann ich Dateierweiterungen begrenzen? +## Wie kann ich Dateiendungen begrenzen? Nehmen wir einmal an, wir verwenden den Glob vom vorherigen Beispiel: @@ -73,9 +73,9 @@ Wir werden vier Dateien erhalten: **Datei3**, **Datei4**, **Datei5** und **Datei aber dann werden wir nur mit **File3** enden, denn `nes` ist nicht gleich `NES` -- der Parser berücksichtigt die Groß-/Kleinschreibung. Es gibt zwei Möglichkeiten, dieses Problem mithilfe des erweiterten Glob-Matchers zu lösen. -### `sav` Erweiterung ausschließen +### `sav` Dateiendungen ausschließen -Extended glob matcher `!(...)` allows us to exclude stuff. Simply write glob like this: +Erweitern des Glob Matcher `!(...)` erlaubt es uns Sachen zu exkludieren. Schreibe deinen Glob so: ``` {*,*/*}/*/${title}.!(sav) @@ -85,13 +85,13 @@ und Dateien mit `sav` Erweiterung werden ausgeschlossen. ### Auf mehrere Erweiterungen prüfen -Extended glob matcher `@(...)` allows us to match multiple things. Simply write glob like this: +Erweitern des Glob Matcher `@(...)` erlaubt es uns mehrere Dinge zu erfassen. Schreibe deinen Glob so: ``` {*,*/*}/*/${title}.@(nes|NES) ``` -und nur Dateien mit `nes` und `NES` werden abgeglichen. If you're feeling fancy or if you have files with extensions `nes`, `NES`, `neS`, `nEs`, `Nes` and etc., you need a glob that uses character range: +und nur Dateien mit `nes` und `NES` werden abgeglichen. Wenn du Dateien mit Endungen wie `nes`, `NES`, `neS`, `nEs`, `Nes` usw. hast, brauchst du einen Glob der eine Reihenfolge erfasst: ``` {*,*/*}/*/${title}.@([nN][eE][sS]) From 3cf5bce20e541940b126c439ee2c933936cdde6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 May 2023 06:53:28 +0800 Subject: [PATCH 0140/3471] New translations executable-modifier.md (German) --- src/lang/de-DE/markdown/executable-modifier.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index 0629dc8aa4..9d3167c325 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -1,16 +1,16 @@ # Programmdatei ändern`[unterstützt Variablen]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Standardwert ist `"${exePath}"`{.noWrap}. Diese Einstellung wird genutzt um Zeichen vor oder hinter Programmdateien zu setzen, welche zu Steam hinzugefügt werden (`Target` Eigenschaft). Zum Beispiel, wenn `${exePath}`{.noWrap} `C:\RetroArch\retroarch.exe` entspricht, kannst du `"cmd" /k start /min` hinzufügen in dem du den Wert eingibst: ``` "cmd" /k start /min "${exePath}" ``` Du kannst jede andere Variable verwenden, um die endgültige ausführbare Datei zu erstellen. -This setting influences Steam's APP ID. +Diese Einstellung beeinflusst die Steam's APP-ID. -## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +## Shortcut weiterreichen +Wenn du "Folge .lnk zum Ziel" aktivierst und deine Programmdatei eine ".lnk" Datei ist, zum Beispiel ein Shortcut, dann wird, was du in dieses Feld einträgst, überschrieben mit dem Ziel der Verknüpfung. Wenn du Argumente hinzufügen willst, füge sie dem Ziel des Shortcuts hinzu oder nutze das "Kommandozeilenargumente" Feld im Parser. ## Verzeichnis-Variablen From d7d066de8c6ac360c60980f391c6cda19d2a900b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 00:36:17 +0800 Subject: [PATCH 0141/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index c35d49e806..66cf03bf24 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -1,8 +1,8 @@ -## General Settings -### Offline mode `[Recommend disabled]` +## Ajustes generales +### Modo sin conexión `[Recomendado: desactivado]` -When enabled SRM makes no network requests, useful if you only want to use SRM for local images. -### Automatically clear log before testing parsers `[Recommend enabled]` +Si se activa, SRM no accederá a internet. Útil si solo quieres usarlo con imágenes locales. +### Vaciar registro automáticamente antes de analizar `[Recomendado: activado]` When enabled the log is cleared each time a parser is tested. ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. From aa82d00c7113fc11330e980a3eba45c52a23197d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:47:57 +0800 Subject: [PATCH 0142/3471] New translations epic-parser-input.md (German) --- src/lang/de-DE/markdown/epic-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/epic-parser-input.md b/src/lang/de-DE/markdown/epic-parser-input.md index 85f39c754f..a855b0733d 100644 --- a/src/lang/de-DE/markdown/epic-parser-input.md +++ b/src/lang/de-DE/markdown/epic-parser-input.md @@ -2,10 +2,10 @@ ## Manifest Verzeichnis überschreiben -Die meisten Benutzer sollten dies nicht verwenden da sie die Standard- `Epic Games Store` Installation verwenden, in der sich die Spielmanifeste befinden werden zum Beispiel unter Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +Die meisten Benutzer sollten dies nicht verwenden da sie die Standard- `Epic Games Store` Installation verwenden, in der sich die Spielmanifeste befinden werden. Zum Beispiel unter Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. Wenn sich dein Manifest-Verzeichnis jedoch aus irgendeinem Grund an einem nicht typischen Ort befindet, kannst du das richtige Manifests-Verzeichnis hier angeben. -## Im Epic Games Store starten `[Empfohlen aktiviert]` +## Im Epic Games Store starten `[Empfohlen]` -Wenn du nicht über den `Epic Games Store` startest, wirst du im Spiel keinen Zugriff auf die Online-Dienste von Epic haben. This toggle lets you set whether games will launch via the Epic Games Store or directly. +Wenn du nicht über den `Epic Games Store` startest, wirst du im Spiel keinen Zugriff auf die Online-Dienste von Epic haben. Hiermit stellst du ein, ob du Spiele über `Epic Games Store ` oder direkt starten willst. From 8effcf801c1d2ddc73f5d65364df1692def9d3a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:47:58 +0800 Subject: [PATCH 0143/3471] New translations langStrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 98 ++++++++++++++++----------------- 1 file changed, 49 insertions(+), 49 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 1f1df54d39..aceefb1a6c 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -1,61 +1,61 @@ { "preview": { "component": { - "filter": "Search for game", - "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "filter": "Buscar juego", + "selectType": "Tipo de imagen", + "selectCategories": "Categoría", + "selectParsers": "Analizador", "selectTypeOptions": { "long": "Banners", - "tall": "Posters", + "tall": "Pósters", "hero": "Heroes", - "icon": "Icons", + "icon": "Iconos", "logo": "Logos", - "games": "All Artwork" + "games": "Todas las imágenes" }, - "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", - "generateAppList": "Parse", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", - "backButton": "Back", - "logButton": "Log" + "by": "de", + "refreshImages": "Recargar imágenes", + "saveImage": "Guardar imagen a archivo", + "addLocalImages": "Añadir imágenes locales", + "retryDownload": "Reintentar descarga", + "generateAppList": "Analizar", + "saveAppList": "Guardar en Steam", + "removeAppList": "Eliminar de Steam", + "remainingImages": "Obteniendo urls:", + "stopUrlRetrieving": "Detener", + "exportSelections": "Exportar", + "importSelections": "Importar", + "backButton": "Volver", + "logButton": "Registro" }, "service": { "info": { - "listIsBeingGenerated": "List is being generated. Please wait.", - "listIsBeingSaved": "List is being saved. Please wait.", - "listIsBeingRemoved": "List is being removed. Please wait.", - "listIsEmpty": "List is empty.", - "populatingVDF_List": "Populating VDF list.", - "creatingBackups": "Creating backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", - "removingVDF_entries": "Removing VDF entries and image files.", - "savingCategories": "Saving category information to localconfig.vdf.", - "savingControllers": "Saving controller information.", - "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", - "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", - "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", - "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "listIsBeingGenerated": "Se está generando la lista. Por favor, espere.", + "listIsBeingSaved": "Se está guardando la lista. Por favor, espere.", + "listIsBeingRemoved": "Se está eliminando la lista. Por favor, espere.", + "listIsEmpty": "La lista está vacía.", + "populatingVDF_List": "Rellenando lista de VDF.", + "creatingBackups": "Creando copia de seguridad.", + "readingVDF_Files": "Leyendo archivos VDF.", + "mergingVDF_entries": "Combinando entradas VDF.", + "removingVDF_entries": "Eliminando entradas VDF y archivos de imagen.", + "savingCategories": "Guardando información de categoría en localconfig.vdf.", + "savingControllers": "Guardando información de mandos.", + "removingFromCategories": "Eliminando toda la información de categoría añadida", + "writingVDF_entries__i": "Escribiendo archivos VDF. Haciendo las imágenes en lotes de ${batchSize}.", + "updatingKnownSteamDirList": "Actualizando una lista de directorios conocidos de Steam.", + "retryingDownload__i": "Reintentando descargar la imagen de \"${imageUrl}\" para \"${appTitle}\".", + "disabledConfigurations__i": "${count} configuración(es) de usuario se han omitido (desactivadas por el usuario).", + "invalidConfigurations__i": "${count} configuración(es) de usuario se ha omitido (inválidas).", + "executingParsers": "Ejecutando análisis.", + "shutdownSteam": "Por favor, cierre Steam si se está ejecutando.", + "noParserConfigurations": "Cree primero la configuración del analizador en el menú \"Analizadores\".", + "parserFoundNoFiles": "El análisis no ha encontrado ningún archivo que coincida con la configuración del usuario.", + "allImagesRetrieved": "Se han obtenido todas las urls de imágenes disponibles.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", - "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", + "noAccountsWarning": "Cuentas de usuario no encontradas. ¿Directorio de Steam incorrecto?", + "preparingExport": "Preparando para exportar las imágenes elegidas.", + "exportProgress__i": "Guardando imágenes elegidas ${progress}.", "readingSelections": "Applying imported image choices." }, "errors": { @@ -333,7 +333,7 @@ "preview": "Preview", "logger": "Log", "settings": "Settings", - "parsers": "Create Parser", + "parsers": "Crear Analizador", "customVariables": "Variables", "userExceptions": "Exceptions", "noTitle": "No title!" @@ -367,7 +367,7 @@ "buttons": { "save": "Save", "copy": "Copy", - "testParser": "Test parser", + "testParser": "Probar analizador", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", @@ -427,7 +427,7 @@ "fetchedTemplates": "Fetched all controller templates" }, "label": { - "parserType": "Parser type", + "parserType": "Tipo de analizador", "configTitle": "Configuration title", "steamCategory": "Steam category", "executableModifier": "Executable modifier", From 7f576909d2d05a454af1d77ae86245552f10f2c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:47:59 +0800 Subject: [PATCH 0144/3471] New translations epic-parser.md (German) --- src/lang/de-DE/markdown/epic-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/epic-parser.md b/src/lang/de-DE/markdown/epic-parser.md index 27a9259467..f32f28bbf3 100644 --- a/src/lang/de-DE/markdown/epic-parser.md +++ b/src/lang/de-DE/markdown/epic-parser.md @@ -1,6 +1,6 @@ # Epic Games Parser -Dieser Parser importiert Spiele aus dem [Epic Games Store](https://store.epicgames.com/en-US/), sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. +Dieser Parser importiert Spiele aus dem [Epic Games Store](https://store.epicgames.com/en-US/). Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass Epic die Struktur deiner Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. @@ -8,5 +8,5 @@ Um den Parser mit der Open Source Epic Alternative [Legendary](https://github.co Alternativ kannst du den `Legendary` Parser in SRM nutzen, welcher out-of-the-box funtkioniert. -## Kompabilität +## Kompatibilität Dieser Parser funktioniert derzeit nur auf `Windows` und `Mac OS` Systemen. Unter `Mac OS` ist es nicht möglich, im Epic Store zu starten, so dass der Schalter deaktiviert bleiben soll. From 879129ded0eb729c16c90fc2d54b835a5fad6dd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:00 +0800 Subject: [PATCH 0145/3471] New translations glob-regex-parser.md (German) --- src/lang/de-DE/markdown/glob-regex-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-regex-parser.md b/src/lang/de-DE/markdown/glob-regex-parser.md index 4ba13e91d3..7ab1d00d91 100644 --- a/src/lang/de-DE/markdown/glob-regex-parser.md +++ b/src/lang/de-DE/markdown/glob-regex-parser.md @@ -1,3 +1,3 @@ # Glob-regex Parser -Ein glob-basierter Pfad-Parser, der den Titel aus einem Dateipfad extrahiert. Darüber hinaus kann ein regulärer Ausdruck verwendet werden, um den Titel noch weiter zu verändern. Dies soll verwendet werden, wenn ein einfacher "Glob"-Parser nicht ausreicht. +Ein glob-basierter Pfad-Parser, der den Titel aus einem Dateipfad extrahiert. Darüber hinaus kann ein regulärer Ausdruck verwendet werden, um den Titel noch weiter zu verändern. Dieser Parser sollte verwendet werden, wenn ein einfacher "Glob"-Parser nicht ausreicht. From a8ffc5d31abf1125fa8338f97ff3549eb7da100d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:01 +0800 Subject: [PATCH 0146/3471] New translations ea-desktop-parser-input.md (German) --- src/lang/de-DE/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/ea-desktop-parser-input.md b/src/lang/de-DE/markdown/ea-desktop-parser-input.md index 6ba520ef0d..9296d6ac9d 100644 --- a/src/lang/de-DE/markdown/ea-desktop-parser-input.md +++ b/src/lang/de-DE/markdown/ea-desktop-parser-input.md @@ -3,7 +3,7 @@ ## EA Games Verzeichnis überschreiben Standardmäßig geht der Steam ROM Manager davon aus, dass deine `EA Desktop` Spiele unter `C:\Program Files\EA Spiele installiert sind. Dieses Feld erlaubt es dir, den Speicherort zu ändern, unter dem deine Spiele installiert sind, z.B.`D:\Games\EA Games`. -## Spiele via EA Desktop starten +## Spiele über EA Desktop starten Wenn aktiviert, wird SRM anstatt der ausführbaren Datei eine Verknüpfung zu `origin2://game/launch/?offerIds=${gameid}` hinzufügen. Dies stellt sicher, dass das Spiel über EA gestartet wird und Zugang zu Online-Diensten hat. `Dies ist erforderlich, um EA Play Spiele hinzuzufügen. EA Play Spiele werden nicht erkannt, wenn dies nicht eingeschaltet wird.` From adbdc5b82ba9d321edd66058cf48cd76e16bdc2a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:02 +0800 Subject: [PATCH 0147/3471] New translations legendary-parser.md (German) --- src/lang/de-DE/markdown/legendary-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/legendary-parser.md b/src/lang/de-DE/markdown/legendary-parser.md index 8bdfa79fba..cc60fdbae8 100644 --- a/src/lang/de-DE/markdown/legendary-parser.md +++ b/src/lang/de-DE/markdown/legendary-parser.md @@ -2,7 +2,7 @@ Dieser Parser importiert Spiele von [Legendary](https://github.com/derrod/legendary), der Open Source Kommandozeilen Alternative zum `Epic Games Store`. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. -Wenn dies nicht funktioniert, liegt es daran, dass X die Struktur ihrer Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. +Wenn dies nicht funktioniert, liegt es daran, dass Epic oder Legendary die Struktur ihrer Spiele-Manifeste verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. ## Kompatibilität Dieser Parser funktioniert unter `Windows`, `Linux`und `MacOS`. Würde wahrscheinlich auf deinem Toaster laufen, wenn dieser irgendwo eine `installed.json` Datei hat. From dbcc437302bdbcda1f228093073aef09df0378e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:03 +0800 Subject: [PATCH 0148/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 30 ++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index 66cf03bf24..3e29da2fa9 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -3,11 +3,11 @@ Si se activa, SRM no accederá a internet. Útil si solo quieres usarlo con imágenes locales. ### Vaciar registro automáticamente antes de analizar `[Recomendado: activado]` -When enabled the log is cleared each time a parser is tested. -### Show current steam images by default `[Recommend enabled]` -When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. -### Remove shortcuts for disabled parsers `[Recommend disabled]` -When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. +Si está activado, se vaciará el registro cada vez que se pruebe a analizar. +### Mostrar imágenes en uso por defecto `[Recomendado: activado]` +Si está activado, SRM usará las imágenes que estén actualmente usándose en Steam. Si se desactiva, cada vez que se ejecute (y guarde) SRM se resetearán las imágenes. +### Eliminar accesos directos de análisis desactivados `[Recomendado: desactivado]` +Si está activado, al desactivar un análisis y ejecutar SRM, se eliminarán todas las entradas e imágenes del análisis desactivado. Útil si quieres mantener tu biblioteca de Steam idéntica a las fuentes analizadas. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` @@ -18,14 +18,14 @@ Resets the stored list of titles used for fuzzy matching to the list of titles r ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). -## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. -### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +## Ajustes de proveedores de imágenes +### Pre-cargar imágenes obtenidas `[Recomendado: deshabilitado]` +Si está activado, SRM obtendrá todas las imágenes disponibles para cada juego, en lugar de obtener cada imagen según se muestra. No lo actives a no ser qué tengas un muy buen motivo y una biblioteca de juegos muy reducida, de lo contrario, podría llevar a grandes (y lentas) peticiones a internet. +### Proveedores habilitados +Configuración global para desactivar ciertos proveedores. Actualmente el único proveedor de imágenes es `SteamGridDB` ya que ConsoleGrid y RetroGaming.cloud están muertos. -## Community Variables and Presets -### Force download custom variables. -Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. -### Force download custom presets. -Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +## Plantillas y variables de la comunidad +### Forzar descargar variables personalizadas. +Restablece el archivo JSON de variables personalizadas que se usa para ciertas plantillas a su estado actual en el GitHub de SRM. Útil si el JSON con las variables personalizadas se ha corrompido. +### Forzar descargar plantillas personalizadas. +Restablece los archivos JSON de que se usa para ciertas plantillas a su estado actual en el GitHub de SRM. Útil si su lista de plantillas no se actualiza automáticamente por alguna razón, o se ha corrompido. From 84df204e3f9193c11c1ba69f66cb0493310ffa8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:04 +0800 Subject: [PATCH 0149/3471] New translations steam-category.md (Spanish) --- src/lang/es-ES/markdown/steam-category.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-ES/markdown/steam-category.md b/src/lang/es-ES/markdown/steam-category.md index 079073dab9..c0c66a7eab 100644 --- a/src/lang/es-ES/markdown/steam-category.md +++ b/src/lang/es-ES/markdown/steam-category.md @@ -1,21 +1,21 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Categoría de Steam (opcional) `[soporta variables]`{.noWrap} -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: +También conocido como "etiquetas", se puede utilizar para agrupar aplicaciones en Steam. Para establecer la categoría de Steam, se debe utilizar la siguiente sintaxis: ``` ${...} ``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: +Por ejemplo, así es como especificarías las categorías para "WII" y "GBA" (junto a "ROMS"): ``` ${WII} ``` ``` ${GBA}${ROMS} ``` -This how "WII" category will look like in Steam: +Así es como se vería la categoría "WII" en Steam: ![steamCategory](../../../assets/images/category-example.png) -## Emojis and non-Standard Unicode Characters -Please not that this field works just fine with emojis like `🎮` work just fine in category names. +## Emoticonos y caracteres Unicode no estándar +Sea consciente de que este campo funciona bien con emojis como `🎮` en cuánto a nombres de categorías. -You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) +Puedes encontrar una lista de ellos en: [https://copychar.cc/](https://copychar.cc/) From fc9417fc2c7fec4411eeec25aa6bb4b61871da74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:05 +0800 Subject: [PATCH 0150/3471] New translations amazon-games-parser-input.md (German) --- src/lang/de-DE/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/amazon-games-parser-input.md b/src/lang/de-DE/markdown/amazon-games-parser-input.md index aed99d1db6..bd8a843860 100644 --- a/src/lang/de-DE/markdown/amazon-games-parser-input.md +++ b/src/lang/de-DE/markdown/amazon-games-parser-input.md @@ -1,8 +1,8 @@ -# Amazon-Games-Parser-spezifische Eingaben +# Amazon-Games-Parser spezifische Eingaben ## Amazon-Games-Pfad überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass deine Amazon-Games-Installation auf `C:\Users\<Benutzername>\AppData\Local\Amazon Games\App\Amazon Games.exe` liegt. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine Benutzerdaten woanders gespeichert sind. ## Über Amazon Games starten -Wie es klingt, lässt dich dieser Schalter einstellen, ob Spiele über Amazon Spiele oder direkt starten. +Hiermit stellst du ein, ob du Spiele über Amazon Games oder direkt starten willst. From 31f70edc343fae03d7e4730b5ea2fb2658676a44 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:06 +0800 Subject: [PATCH 0151/3471] New translations glob-parser-input.md (German) --- src/lang/de-DE/markdown/glob-parser-input.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/lang/de-DE/markdown/glob-parser-input.md b/src/lang/de-DE/markdown/glob-parser-input.md index 1a9c3049f0..ae73e7baef 100644 --- a/src/lang/de-DE/markdown/glob-parser-input.md +++ b/src/lang/de-DE/markdown/glob-parser-input.md @@ -1,20 +1,20 @@ -# Glob Parser specific inputs +# Glob Parser spezifische Inputs ## Benutzer-Glob -This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. +Hier erstellst du Globs zum extrahieren von Titeln aus Dateipfaden. Bitte informiere dich vorher über alle [speziellen Glob Zeichen ](#special-glob-characters), wenn du nicht weißt, wie man einen Glob erstellt. ## Wie funktioniert es? -In addition to special glob characters, glob parser requires you to enter `${title}`{.noWrap} variable. Parser will locate it's position inside your **glob**, for example: +Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${title}`{.noWrap} Variable. Der Parser wird die Position innerhalb des **Globs** finden, zum Beispiel: -| Benutzer-Glob | Position | -| ---------------------- | --------------------------- | -| `${title}/*/*.txt` | First level from the left | -| `{*,*/*}/${title}.txt` | First level from the right | -| `**/${title}/*.txt` | Second level from the right | +| Benutzer-Glob | Position | +| ---------------------- | ----------------------- | +| `${title}/*/*.txt` | Erste Ebene von links | +| `{*,*/*}/${title}.txt` | Erste Ebene von rechts | +| `**/${title}/*.txt` | Zweite Ebene von rechts | -Nach dem Erreichen der `${title}`{.noWrap} Position, wird `${title}`{.noWrap} durch einen Platzhalter `*` ersetzt. +Nach dem Erhalt der `${title}`{.noWrap} Position, wird der `${title}`{.noWrap} durch einen Platzhalter `*` ersetzt. ## Einschränkungen From 769f3c7dccc1e64c3538092c9d4ed6b171dd5179 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:07 +0800 Subject: [PATCH 0152/3471] New translations glob-parser.md (German) --- src/lang/de-DE/markdown/glob-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/glob-parser.md b/src/lang/de-DE/markdown/glob-parser.md index 965188befb..5f8553b94d 100644 --- a/src/lang/de-DE/markdown/glob-parser.md +++ b/src/lang/de-DE/markdown/glob-parser.md @@ -1,5 +1,5 @@ # Glob Parser -Ein glob-basierter Pfad-Parser, der den Titel aus einem Dateipfad extrahiert. +Ein Glob-basierter Pfad-Parser, der den Titel aus einem Dateipfad extrahiert. -If your ROMs Directory (eg. `D:\ROMS`) contains `Donkey Kong.gba`,`Super Mario.gba`, and `Sonic.gba` then the glob `${title}.gba` will find titles `Donkey Kong`, `Super Mario`, and `Sonic`. +Wenn dein ROM Verzeichnis (z.B. `D:\ROMS`) `Donkey Kong.gba`,`Super Mario.gba`, und `Sonic.gba` enthält, dann würde der Glob `${title}.gba` folgende Titel finden `Donkey Kong`, `Super Mario`, und `Sonic`. From 5ef5049e4f38c5fae6e27df538fef1e6b6cf8e0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:09 +0800 Subject: [PATCH 0153/3471] New translations gog-parser.md (German) --- src/lang/de-DE/markdown/gog-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/gog-parser.md b/src/lang/de-DE/markdown/gog-parser.md index d50e1a077b..dc92b6c5ca 100644 --- a/src/lang/de-DE/markdown/gog-parser.md +++ b/src/lang/de-DE/markdown/gog-parser.md @@ -1,7 +1,7 @@ # GOG Galaxy Parser -Dieser Parser importiert Spiele aus `GOG Galaxy`, so dass für sie Artworks ausgewählt und in Steam hinzugefügt werden können. Sollte dies nicht funktionieren, liegt es daran, dass GOG Galaxy die Struktur ihrer Spieledatenbank geändert hat. In diesem Fall informieren Sie bitte die Entwickler von SRM, damit das Problem behoben werden kann. +Dieser Parser importiert Spiele aus `GOG Galaxy`. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Sollte dies nicht funktionieren, liegt es daran, dass GOG Galaxy die Struktur ihrer Spieledatenbank geändert hat. In diesem Fall informiere bitte die Entwickler von SRM, damit das Problem behoben werden kann. -## Kompabilität +## Kompatibilität Dieser Parser funktioniert derzeit nur auf Windows und `Mac OS` Systemen. From 7c43bf44e8219a8ced6aae5662329b91b33751f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:10 +0800 Subject: [PATCH 0154/3471] New translations itch-io-parser.md (German) --- src/lang/de-DE/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/itch-io-parser.md b/src/lang/de-DE/markdown/itch-io-parser.md index 253d5ab32a..c4f2077f53 100644 --- a/src/lang/de-DE/markdown/itch-io-parser.md +++ b/src/lang/de-DE/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -Dieser Parser importiert Spiele von der `the itch.io Desktop-App`, sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. Wenn dies nicht funktioniert, liegt es daran, dass Amazon Games die Struktur ihrer Spiele-Datenbank oder ihrer itch.io Datei verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. \ No newline at end of file +Dieser Parser importiert Spiele von der `itch.io Desktop-App`. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass itch.io die Struktur ihrer Spiele-Datenbank verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. \ No newline at end of file From 08532bd7d476fe8a5947033a1610bc916beda5e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:11 +0800 Subject: [PATCH 0155/3471] New translations steam-parser.md (German) --- src/lang/de-DE/markdown/steam-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-parser.md b/src/lang/de-DE/markdown/steam-parser.md index d36e2c7869..ceeb08488f 100644 --- a/src/lang/de-DE/markdown/steam-parser.md +++ b/src/lang/de-DE/markdown/steam-parser.md @@ -1,9 +1,9 @@ # Steam-Parser -Dieser Parser importiert Steam Spiele in SRM. Er fügt keine Verknüpfungen hinzu, aber erlaubt dir, das Artwork für deine Steam Spiele festzulegen. Standardmäßig holt der Parser Spiele von allen Benutzerkonten im angegebenen Verzeichnis —. Wenn du es vorziehst, nur die Spiele für eine Teilmenge der Konten zu erhalten, gib diese im Feld `Benutzerkonten` an. +Dieser Parser importiert Steam Spiele in SRM. Er fügt keine Verknüpfungen hinzu, aber erlaubt dir, Artworks für deine Steam Spiele festzulegen. Standardmäßig holt der Parser Spiele von allen Benutzerkonten im angegebenen Verzeichnis —. Wenn du es vorziehst, nur die Spiele für eine Teilmenge der Konten zu erhalten, gib diese im Feld `Benutzerkonten` an. ## Einschränkungen -Leider funktioniert dieser Parser vorerst nur für Steam Spiele, ** die in mindestens einer Kategorie** sind. Der Grund dafür ist, dass Steam deine vollständige Liste der Spiele nur lokal speichert, wenn diese kategorisiert sind. Manchmal werden aus unbekannten Gründen Spiele auch ohne Kategorie lokal gespeichert und der Parser funktioniert, aber um sicher zu sein ist es am einfachsten, **eine Steam Kategorie zu erstellen**, die alle deine Steam Spiele enthält. +Leider funktioniert dieser Parser vorerst nur für Steam Spiele, die in **mindestens einer Kategorie** sind. Der Grund dafür ist, dass Steam die vollständige Liste deiner Spiele nur lokal speichert, wenn diese kategorisiert sind. Manchmal werden aus unbekannten Gründen Spiele auch ohne Kategorie lokal gespeichert und der Parser funktioniert, aber um sicher zu sein ist es am einfachsten, **eine Steam Kategorie zu erstellen**, die alle deine Steam Spiele enthält. ## Benutzerkonten (Optional) @@ -15,7 +15,7 @@ Es **müssen** die Benutzernamen verwendet werden, die zum **Einloggen** in Stea ![Konto-Beispiel](../../../assets/images/user-account-example.png) {.fitImage.center} -So können Sie zum Beispiel das Konto für "Banana" und "Apple" festlegen: +So kannst du zum Beispiel Konten für "Banana" und "Apple" festlegen: ``` ${Banana}${Apple} @@ -27,7 +27,7 @@ Für den Fall, dass [Anmeldeinformationen verwenden](#what-does-use-account-cred ${56489124}${21987424} ``` -## Was macht "Überspringe gefundene Konten mit fehlenden Datenverzeichnisse"? +## Was macht "Überspringe gefundene Konten mit fehlenden Datenverzeichnissen"? Manchmal enthält die Steam-Datei, die Logins enthält, möglicherweise Benutzer, die kein Datenverzeichnis erstellt haben (könnte manuell gelöscht worden sein, etc.). Wenn diese Option aktiviert wird, werden solche Konten übersprungen. From e79d5548dd5de9d8ddaafa38828988019d293dfc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:11 +0800 Subject: [PATCH 0156/3471] New translations uplay-parser.md (German) --- src/lang/de-DE/markdown/uplay-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/uplay-parser.md b/src/lang/de-DE/markdown/uplay-parser.md index d3256047ca..582cfd0d8a 100644 --- a/src/lang/de-DE/markdown/uplay-parser.md +++ b/src/lang/de-DE/markdown/uplay-parser.md @@ -1,6 +1,6 @@ # UPlay-Parser -Dieser Parser importiert Spiele von `UPlay` (auch bekannt als `Ubisoft Connect`), sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. Wenn dies nicht funktioniert, liegt es sehr wahrscheinlich daran, dass Ubisoft die Struktur ihrer Spiele-Datenbank verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. +Dieser Parser importiert Spiele von `UPlay` (auch bekannt als `Ubisoft Connect`), sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden können. Wenn dies nicht funktioniert, liegt es sehr wahrscheinlich daran, dass Ubisoft die Struktur ihrer Spiele-Datenbank verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. ## Kompabilität From 82e15fbaeac7882a4c8ca5947eb9fffae77f91b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 01:48:12 +0800 Subject: [PATCH 0157/3471] New translations ea-desktop-parser.md (German) --- src/lang/de-DE/markdown/ea-desktop-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/ea-desktop-parser.md b/src/lang/de-DE/markdown/ea-desktop-parser.md index f5ebcf3eb0..164036e309 100644 --- a/src/lang/de-DE/markdown/ea-desktop-parser.md +++ b/src/lang/de-DE/markdown/ea-desktop-parser.md @@ -1,3 +1,3 @@ # EA Desktop Parser -Dieser Parser importiert Spiele von der `the Desktop-App`, sodass Artwork für diese ausgewählt und in Steam hinzugefügt werden kann. Wenn dies nicht funktioniert, liegt es daran, dass Amazon Games die Struktur ihrer Spiele-Datenbank oder ihrer xml-Dateien verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. +Dieser Parser importiert Spiele von der `EA Desktop` App. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass EA die Struktur ihrer xml-Dateien verändert hat. In diesem Fall informiere bitte die Entwickler von SRM, die das Problem lösen werden. From 007a0cdb50dcb8a43c64571c79f0415a3111bd07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:30 +0800 Subject: [PATCH 0158/3471] New translations itch-io-parser-input.md (German) --- src/lang/de-DE/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/itch-io-parser-input.md b/src/lang/de-DE/markdown/itch-io-parser-input.md index 52ac6be208..a05a32abfe 100644 --- a/src/lang/de-DE/markdown/itch-io-parser-input.md +++ b/src/lang/de-DE/markdown/itch-io-parser-input.md @@ -1,6 +1,6 @@ # itch.io Parser spezifische Inputs -## itch.io AppData Pfad Override +## itch.io AppData Pfad überschreiben Standardmäßig geht der Steam ROM Manager davon aus, dass sich deine itch.io App-Daten in Windows auf `%APPDATA%\itch`, in Linux auf `$HOME/.config/itch` und in macOS auf `$HOME/Library/Application Support/itch` befinden. Dieses Feld erlaubt dir, diesen Pfad zu überschreiben, wenn deine itch.io Benutzerdaten woanders gespeichert sind. ## itch.io Windows-on-Linux Installations Laufwerk ändern From eadd39e347eac4acc32d3d0d5acca56a59c70a5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:31 +0800 Subject: [PATCH 0159/3471] New translations uplay-parser-input.md (German) --- src/lang/de-DE/markdown/uplay-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/uplay-parser-input.md b/src/lang/de-DE/markdown/uplay-parser-input.md index 7c216423c3..3424c32143 100644 --- a/src/lang/de-DE/markdown/uplay-parser-input.md +++ b/src/lang/de-DE/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ # UPlay Parser spezifische Eingaben ## Ubisoft Verzeichnis überschreiben -Standardmäßig nimmt der Steam ROM Manager an, dass sich deine UPlay-Installation in `C:\Program Files (x86)\Ubisoft` befindet. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine UPlay-Installation woanders gespeichert ist. +Standardmäßig nimmt der Steam ROM Manager an, dass sich deine UPlay-Installation in `C:\Program Files (x86)\Ubisoft` befinden. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine UPlay-Installationen woanders gespeichert sind. -## Über UPlay starten `[Empfohlen deaktiviert]` +## Über UPlay starten `[nicht empfohlen]` -Wie es klingt, lässt dich dieser Schalter einstellen, ob Spiele über UPlay oder direkt aus der Programmdatei des Spiels starten. +Lässt dich einstellen, ob Spiele über UPlay oder direkt starten. Für UPlay spielt dies keine besondere Rolle, da UPlay-Spiele automatisch UPlay im Hintergrund starten, selbst wenn sie aus der Programmdatei gestartet werden. Das Steam Overlay funktioniert nicht, wenn `Launch via UPlay` aktiviert ist. Steam und Ubisoft Overlays funktionieren, wenn `Launch via UPlay` deaktiviert ist. From 3ba8da7dd2bbcb2464f811f363411b728805aa65 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:32 +0800 Subject: [PATCH 0160/3471] New translations glob-parser-input.md (German) --- src/lang/de-DE/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-parser-input.md b/src/lang/de-DE/markdown/glob-parser-input.md index ae73e7baef..6dcc58fb7b 100644 --- a/src/lang/de-DE/markdown/glob-parser-input.md +++ b/src/lang/de-DE/markdown/glob-parser-input.md @@ -18,4 +18,4 @@ Nach dem Erhalt der `${title}`{.noWrap} Position, wird der `${title}`{.noWrap} d ## Einschränkungen -Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Meistens wirst du davor gewarnt, was du nicht tun kannst. Solltest du jedoch eine Kombination finden, die erlaubt ist, aber falsche Titel erzeugt, gib uns dieses Problem bitte auf [github](https://github.com/FrogTheFrog/steam-rom-manager/issues) weiter. +Der Glob ist ungültig, wenn die Position nicht extrahiert werden konnte. Meistens wirst du davor gewarnt, wenn der Input ungültig ist. Solltest du jedoch eine Kombination finden, die erlaubt ist, aber falsche Titel erzeugt, gib uns dieses bitte auf [GitHub](https://github.com/FrogTheFrog/steam-rom-manager/issues) weiter. From 3285c29fa18a2352302c0f79cbc7cfa32d8e1490 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:33 +0800 Subject: [PATCH 0161/3471] New translations glob-regex-parser-input.md (German) --- .../de-DE/markdown/glob-regex-parser-input.md | 32 +++++++++---------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/src/lang/de-DE/markdown/glob-regex-parser-input.md b/src/lang/de-DE/markdown/glob-regex-parser-input.md index 578ae2a421..67b6a4c9b4 100644 --- a/src/lang/de-DE/markdown/glob-regex-parser-input.md +++ b/src/lang/de-DE/markdown/glob-regex-parser-input.md @@ -1,12 +1,12 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser spezifische Inputs -## Benutzer glob-regex +## Benutzer Glob-regex -This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. +Hier erstellst du Globs um Titel aus Dateipfaden zu extrahieren. Bitte informiere dich vorher über alle [speziellen Glob Zeichen ](#special-glob-characters), wenn du nicht weißt, wie man einen Glob erstellt. ## Wie funktioniert es? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${/.../}`{.noWrap} Variable. Der Parser wird die Position innerhalb des Globs finden, zum Beispiel: | Benutzer-Glob | Position | | --------------------- | ----------------------- | @@ -14,15 +14,15 @@ In addition to special glob characters, glob parser requires you to enter `${/.. | `{*,*/*}/${/.+/}.txt` | Erste Ebene von rechts | | `**/${/.+/}/*.txt` | Zweite Ebene von rechts | -After acquiring `${/.../}`{.noWrap} position, `${/.../}`{.noWrap} will be replaced with a wildcard `*`. +Nach dem Erhalt der `${/.../}`{.noWrap} Position, wird `${/.../}`{.noWrap} durch einen Platzhalter `*` ersetzt. -## Regex post-processing +## Regex Nachbearbeitung Nach der Titelextraktion wird der Titel durch einen regulären Ausdruck verarbeitet. Es gibt 3 Möglichkeiten, einen regulären Ausdruck zu schreiben. ### Regulärer Ausdruck ohne Aufnahme: `${/.+/}`{.noWrap} -This is practically identical to "Glob" parser -- every piece of extracted title will be used. +Dies ist identisch mit dem Glob Parser -- jeder Teil des extrahierten Titels wird genutzt. ### Regulärer Ausdruck mit Aufnahme-Klammern: `${/(.+)/}`{.noWrap} @@ -30,24 +30,24 @@ Mehrere Treffer und Aufnahmegruppen sind erlaubt. Zum Beispiel haben wir hier 2 ``` ${/(.*?)\s*\[USA\]\s*(.+)|(.*)/} ``` -First match group (from left to right) with all correct captures will be used. Furthermore, all capture groups will be **joined**. +Die erste Gruppe (von links nach rechts) mit allen Aufnahmen wird benutzt. Zusätzlich werden alle Aufnahmegruppen **gruppiert**. ### Regulärer Ausdruck mit Aufnahme-Klammern und ersetztem Text: `${/(.+)/|...}`{.noWrap} -Similar to [regular expression with capture brackets](#regular-expression-with-capture-brackets) except for how it handles captured groups. Replacement text can be used to move around captured groups. For example: +Wie bei [Regulärer Ausdruck mit Aufnahme-Klammern](#regular-expression-with-capture-brackets), außer dass Gruppen anders behandelt werden. Textersetzung kann genutzt werden um Gruppen zu bewegen. Zum Beispiel: ``` -${/(.*?)\s*\[USA\]\s*(.+)/|Second capture group: "$2" precedes the first one, which is "$1" } +${/(.*?)\s*\[USA\]\s*(.+)/|Zweite Gruppe: "$2" ist der ersten vorangestellt "$1" } ``` -If our first capture group is `Legend of Zelda` and second one is `SUPER EDITION`, then we will get the following (not very useful) title: +Wenn unsere erste Gruppe `Legend of Zelda` und die zweite `SUPER EDITION` ist, dann ergibt dies den folgenden (nicht sehr nützlichen) Titel: -`Second capture group: "SUPER EDITION" precedes the first one, which is "Legend of Zelda"` +`Zweite Gruppe: "SUPER EDITION" ist der ersten vorangestellt "Legend of Zelda"` -Untouched text will remain by default, so if you see some trailing characters be sure to add `.*` at the end or `.*?` at the begging of regular expression. +Unberührter Text wird standardmäßig bleiben. Wenn du angestellte Zeichen hast, nutze `.*` am Ende oder `.*?` am Anfang des Ausdrucks. -### Unterstütze Markierungen +### Unterstütze Flags -Erlaubte Markierungen sind `i`, `g` und `u`. +Erlaubte Flags sind `i`, `g` und `u`. ## Einschränkungen -Positionsextraktion kommt mit einigen Einschränkungen -- Glob ist ungültig, wenn keine Position extrahiert werden kann. Meistens wirst du davor gewarnt, was du nicht tun kannst. Solltest du jedoch eine Kombination finden, die erlaubt ist, aber falsche Titel erzeugt, gib uns dieses Problem bitte auf [github](https://github.com/FrogTheFrog/steam-rom-manager/issues) weiter. +Der Glob ist ungültig, wenn die Position nicht extrahiert werden konnte. Meistens wirst du davor gewarnt, wenn der Input ungültig ist. Solltest du jedoch eine Kombination finden, die erlaubt ist, aber falsche Titel erzeugt, gib uns dieses bitte auf [GitHub](https://github.com/FrogTheFrog/steam-rom-manager/issues) weiter. From 45d6620b5fee97219e6fbaa0f23cb9c0fbea9f47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:34 +0800 Subject: [PATCH 0162/3471] New translations gog-parser-input.md (German) --- src/lang/de-DE/markdown/gog-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/markdown/gog-parser-input.md b/src/lang/de-DE/markdown/gog-parser-input.md index 756fa3de77..914a11aee4 100644 --- a/src/lang/de-DE/markdown/gog-parser-input.md +++ b/src/lang/de-DE/markdown/gog-parser-input.md @@ -1,10 +1,10 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser spezifische Inputs -## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +## Galaxy Pfad überschreiben +Steam ROM Manager geht davon aus, dass dein Galaxy Client sich in `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` befindet. Mit diesem Feld kannst du einen anderen Pfad angeben, unter dem do GOG Galaxy installiert hast. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Dieses Feld ist nur notwendig, wenn du Spiele mit GOG Galaxy (siehe unten) startest. SRM hat sonst keine Verwendung für den Pfad des Galaxy Client. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Mit GOG Galaxy starten `[Nicht empfohlen]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +Hiermit stellst du ein, ob du Spiele über GOG Galaxy oder direkt starten willst. Für manche Spiele kann das starten mit GOG Galaxy fehlschlagen und das Steam Overlay wird daraufhin wahrscheinlich nicht funktionieren. From 03b583c8de66b298f6e9d0b3bb2debb1dcfdfd2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:35 +0800 Subject: [PATCH 0163/3471] New translations UWP-parser-input.md (German) --- src/lang/de-DE/markdown/UWP-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/UWP-parser-input.md b/src/lang/de-DE/markdown/UWP-parser-input.md index 6ef2554b35..74dae11ded 100644 --- a/src/lang/de-DE/markdown/UWP-parser-input.md +++ b/src/lang/de-DE/markdown/UWP-parser-input.md @@ -1,8 +1,8 @@ -# Unique inputs for UWP Parser +# UWP Parser spezifische Eingaben ## Spiele-Verzeichnis -UWP apps are supposed to say if they are games or apps, and this is not always correct. To remediate this, it's useful to say where you're installing your games to only scan for those UWP apps. Defaults to `C:\XboxGames`. +UWP Applikationen sollten kommunizieren ob sie Spiele oder Apps sind, dies ist aber nicht immer korrekt. Um dies zu beheben, ist es nützlich den Installationsfpad für UWP Spiele anzugeben. Standardmäßig `C:\XboxGames`. Setze es auf `C:\Programme\WindowsApps` um alle UWP-Anwendungen zu übernehmen -- Du musst unerwünschte von Hand entfernen. From fc898ab539b5d1102f774e168b26b450619585d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 May 2023 02:59:36 +0800 Subject: [PATCH 0164/3471] New translations steam-parser-input.md (German) --- src/lang/de-DE/markdown/steam-parser-input.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-parser-input.md b/src/lang/de-DE/markdown/steam-parser-input.md index c903185df0..5a812f23ae 100644 --- a/src/lang/de-DE/markdown/steam-parser-input.md +++ b/src/lang/de-DE/markdown/steam-parser-input.md @@ -1,7 +1,7 @@ -# Steam Parser specific inputs +# Steam Parser spezifische Inputs -## Finde Artwork nur für Spiele -If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. +## Finde Artwork nur für Spiele (keine Tools) +Wenn dies aktiviert ist, filtert SRM jede Steam Applikation, die keine Vollversion eines Spiels ist, wie z. B. Demos, und Tools wie `3DMark` oder `Wallpaper Engine`. -## Find artwork for installed titles only -If enabled SRM will filter out any steam applications that are not currently installed locally. If you install or uninstall a game, you need to restart Steam before the updated install list will be available to SRM. +## Suche nur nach Artworks für installierte Titel +Wenn dies aktiviert ist, filtert SRM jede Staem Applikation die nicht lokal isntalliert ist. Wenn du Spiele de-/installierst musst du Steam neustarten bevor die Liste der Spiele für SRM verfügbar ist. From ac82379f5980db2d9b58090d4bcae8802de3cc21 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 26 Jun 2023 16:21:07 +0800 Subject: [PATCH 0165/3471] New translations ea-desktop-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md index 803b31ed9e..bab96cf75f 100644 --- a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop 解析器特定输入 +# EA 桌面解析特定输入 ## EA Games Directory Override 默认情况下,Steam ROM Manager 假定您的 `EA Desktop` 游戏已安装在 `C:\Program Files\EA Games\。 该字段允许您更改游戏安装的位置,例如`D:\Games\EA Games。 From 6262482ec6246ffb5863709eca5f8cadb80574ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 26 Jun 2023 17:29:15 +0800 Subject: [PATCH 0166/3471] New translations ea-desktop-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/ea-desktop-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md index bab96cf75f..510c68fd4c 100644 --- a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA 桌面解析特定输入 +# EA Desktop 解析器特定建议 ## EA Games Directory Override 默认情况下,Steam ROM Manager 假定您的 `EA Desktop` 游戏已安装在 `C:\Program Files\EA Games\。 该字段允许您更改游戏安装的位置,例如`D:\Games\EA Games。 @@ -6,4 +6,4 @@ ## Launch Games Via EA Desktop 如果启用了 SRM,它将添加一个快捷方式到 `origin2://game/launch/?offerIds=${gameid}` 而不仅仅是游戏的可执行文件。 这将确保游戏通过 EA 启动,并且可以访问在线服务。 -`需要这个才能添加 EA Play 游戏。 This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` +`需要这个才能添加 EA Play 游戏。 如果未切换此选项,则无法检测到 EA Play 游戏。` From 1559edc487567fca66ce8a61b6caca07bf74130c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 28 Jun 2023 09:55:34 +0800 Subject: [PATCH 0167/3471] New translations langStrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 1f1df54d39..327d67e24e 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -1,19 +1,19 @@ { "preview": { "component": { - "filter": "Search for game", - "selectType": "Artwork Type", - "selectCategories": "Category", + "filter": "Buscar juego", + "selectType": "Tipo de imagen", + "selectCategories": "Categoría", "selectParsers": "Parser", "selectTypeOptions": { "long": "Banners", - "tall": "Posters", - "hero": "Heroes", - "icon": "Icons", + "tall": "Pósters", + "hero": "Héroes", + "icon": "Iconos", "logo": "Logos", - "games": "All Artwork" + "games": "Todas las imágenes" }, - "by": "by", + "by": "por", "refreshImages": "Refresh images", "saveImage": "Save image to file", "addLocalImages": "Add local images", From 6baeebfbc449f945e6d1fa2606835ddcb0bf4133 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 28 Jun 2023 11:15:42 +0800 Subject: [PATCH 0168/3471] New translations langStrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 50 ++++++++++++++++---------------- 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 327d67e24e..b722b70d44 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -14,34 +14,34 @@ "games": "Todas las imágenes" }, "by": "por", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", - "generateAppList": "Parse", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", - "backButton": "Back", - "logButton": "Log" + "refreshImages": "Recargar imágenes", + "saveImage": "Guardar imagen a archivo", + "addLocalImages": "Añadir imágenes locales", + "retryDownload": "Reintentar descarga", + "generateAppList": "Analizar", + "saveAppList": "Guardar en Steam", + "removeAppList": "Eliminar de Steam", + "remainingImages": "Obteniendo urls:", + "stopUrlRetrieving": "Detener", + "exportSelections": "Exportar", + "importSelections": "Importar", + "backButton": "Atrás", + "logButton": "Registro" }, "service": { "info": { - "listIsBeingGenerated": "List is being generated. Please wait.", - "listIsBeingSaved": "List is being saved. Please wait.", - "listIsBeingRemoved": "List is being removed. Please wait.", - "listIsEmpty": "List is empty.", - "populatingVDF_List": "Populating VDF list.", - "creatingBackups": "Creating backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", - "removingVDF_entries": "Removing VDF entries and image files.", - "savingCategories": "Saving category information to localconfig.vdf.", - "savingControllers": "Saving controller information.", - "removingFromCategories": "Removing all added category information", + "listIsBeingGenerated": "Se está generando la lista. Por favor, espere.", + "listIsBeingSaved": "Se está guardando la lista. Por favor, espere.", + "listIsBeingRemoved": "Se está eliminando la lista. Por favor, espere.", + "listIsEmpty": "La lista está vacía.", + "populatingVDF_List": "Rellenando la lista de VDFs.", + "creatingBackups": "Creando copias de seguridad.", + "readingVDF_Files": "Leyendo archivos VDF.", + "mergingVDF_entries": "Combinando entradas VDF.", + "removingVDF_entries": "Eliminando entradas VDF y archivos de imagen.", + "savingCategories": "Guardando la información de la categoría en localconfig.vdf.", + "savingControllers": "Guardando información de los mandos.", + "removingFromCategories": "Eliminando toda la información de categoría añadida", "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", From 5a12f8b38dd8cc63d6e98f927dd40cfcdf396f08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 5 Jul 2023 15:45:09 +0800 Subject: [PATCH 0169/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index 3f6320a3ea..8ba2a684ac 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -1,4 +1,4 @@ -## System info +## Informazioni di sistema In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: From 7f57c817ed81772f32c7dc5e685d3a9baff9b01c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 5 Jul 2023 16:50:18 +0800 Subject: [PATCH 0170/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 60 ++++++++++++++++---------------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index 8ba2a684ac..ddb33bd378 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -1,53 +1,53 @@ ## Informazioni di sistema -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +Nel caso in cui abbiate problemi con SRM, non esitate a visitare il [discord](https://discord.gg/bnSVJrz) o il [subreddit](https://www.reddit.com/r/SteamRomManager/) e a chiedere il nostro aiuto. Per poterti aiutare, ti chiediamo di fornirci queste informazioni: -* SRM version: **#{APP[version]}** -* Operating System: **#{APP[os]}** +* Versione di SRM: **#{APP[version]}** +* Sistema operativo: **#{APP[os]}** -## Useful links +## Link utili -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Rilasci di SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Server Discord](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) +* [Gruppo Steam](https://steamcommunity.com/groups/steamrommanager) * [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) * [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) -## Support +## Supporto -Help support continued progress on Steam ROM Manager at: +Aiutate a sostenere i continui progressi di Steam ROM Manager su: - Buy Me A Coffee + Offrimi un caffè -[SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. +Se vi piace Steam ROM Manager e volete che continui a essere utile, considerate anche il supporto al Patreon di [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) ospita tutte gli artwork che Steam ROM Manager utilizza per rendere la vostra libreria di Steam l'invidiabile, quindi dovremmo aiutarli a tenere accese le luci. -## Contributions -* `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) +## Contributi +* `FrogTheFrog`{.noWrap} - Creatore di SRM, non più attivo su SRM ma attualmente al lavoro sul plugin [MoonDeck](https://github.com/FrogTheFrog/moondeck) -### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. -* `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Big boss over at [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). +### Manutentori attuali +* `lontanadascienza`{.noWrap} - Ha aggiornato SRM per gestire eroi, poster, loghi e icone. Ha aggiunto il gestore delle eccezioni, la gestione dei controller, i parser delle piattaforme (Epic, GOG, Steam, ecc.) e molte altre cose. Risolve i bug con la stessa velocità con cui li introduce. +* `Zennn`{.noWrap} - Ha aggiunto il supporto per le categorie, la localizzazione linguistica e il server per le segnalazioni di bug, oltre a molte altre cose. Il grande capo di [SteamGridDB](https://www.steamgriddb.com/). +* `KenCinder`{.noWrap} - Gestisce e creai parser della community e aiuta l'utente a configurare SRM su [Discord](https://discord.gg/bnSVJrz). -### Feature Contributions -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). -* `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. -* `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. -* `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. -* `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +### Contributi alle funzionalità +* `dragoonDorise`{.noWrap} - Ha aggiunto nuovi temi a SRM. Creatore e manutentore attuale di [EmuDeck](https://www.emudeck.com/). +* `alvaromunoz`{.noWrap} - Ha aggiunto il parser di Game Pass su SRM. +* `lexarvn`{.noWrap} - Ha aggiunto i parser di Amazon Games e itch.io. +* `CarJem`{.noWrap} - Ha aggiunto il parser manuale. +* `MattMckenzy`{.noWrap} - Ha aggiunto la possibilità di importare ed esportare immagini a scelta. +* `Apalatn`{.noWrap} - Ha aggiunto un'opzione di reindirizzamento dell'unità di installazione al parser di itch.io. +* `OneMoreByte` - Ha fatto funzionare il parser di itch.io su Linux e Mac. +* `UndarkAido` - Aggiunto il passaggio delle scorciatoie per le scorciatoie .desktop di Linux. ### Community -* `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +* `HE Spoke`{.noWrap} - ha creato una comunità intorno a SRM. Creatore dei gruppi [Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Aiuta anche gli utenti a configurare SRM su [Discord](https://discord.gg/bnSVJrz). +* `livedeht`{.noWrap} - Aiuta gli utenti a impostare SRM con e senza [EmuDeck](https://www.emudeck.com/). Attuale manutentore di [EmuDeck](https://www.emudeck.com/). +* `Choko`{.noWrap} - Aiuta gli utenti a configurare SRM su [Discord](https://discord.gg/bnSVJrz). +* `Xav83`{.noWrap} - Creatore e manutentore del pacchetto [Chocolatey](https://community.chocolatey.org/packages/steam-rom-manager) di SRM From 741f2db6b8ad400ab3daaac46fb54df070f7c746 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 5 Jul 2023 16:50:19 +0800 Subject: [PATCH 0171/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index c35d49e806..d907f213c0 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -1,9 +1,9 @@ -## General Settings -### Offline mode `[Recommend disabled]` +## Impostazioni generali +### Modalità offline `[Recommend disabled]` -When enabled SRM makes no network requests, useful if you only want to use SRM for local images. -### Automatically clear log before testing parsers `[Recommend enabled]` -When enabled the log is cleared each time a parser is tested. +Quando è abilitato, SRM non effettua richieste di rete, utile se si desidera utilizzare SRM solo per le immagini locali. +### Cancella automaticamente il log prima di testare i parser `[Recommend enabled]` +Quando è abilitato, il log viene cancellato ogni volta che viene testato un parser. ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` From 72f11337b8d9b58b56586d966d46bd59660a81ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 7 Jul 2023 08:05:23 +0800 Subject: [PATCH 0172/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 191517720a..0982807b21 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -10,13 +10,13 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [D * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord Server](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Grupo de Steam](https://steamcommunity.com/groups/steamrommanager) +* [Repositorio de GitHub](https://github.com/SteamGridDB/steam-rom-manager) +* [Crowdin Proyecto de traducción](https://crowdin.com/project/steam-rom-manager) ## Apoyo -Help support continued progress on Steam ROM Manager at: +Ayuda a apoyar el progreso continuado en Steam ROM Manager en: Buy Me A Coffee @@ -31,7 +31,7 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d ## Contribuciones * `FrogTheFrog`{.noWrap} - Creador de SRM, ya no es activo en SRM pero esta trabajando actualmente en [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) -### Current Maintainers +### Mantenedores Actual * `lontanadascienza`{.noWrap} - Actualizó SRM para que soporte heroes, pósteres, logos e iconos. Añadió el administrador de excepciones, administrador de controles, analizador de plataformas (Epic, GOG, Steam, etc), y muchas otras cosas más. Soluciona los errores casi tan rápido como los crea. * `Zennn`{.noWrap} - Añadió soporte para categorías, localización de lenguajes, y el servidor de reportes de errores entre otras cosas. Gran jefe en [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). @@ -46,8 +46,8 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `OneMoreByte` - Hizo que el analizador de itch.io funcione en linux y mac. * `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. -### Community -* `HE Spoke`{.noWrap} - created a community around SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). +### Comunidad +* `HE Spoke`{.noWrap} - creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). * `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). * `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) From 8fb4b970188f0f790b4e205fbdb4f6e7558444a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 7 Jul 2023 09:32:02 +0800 Subject: [PATCH 0173/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 0982807b21..382c9276c8 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -7,8 +7,8 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [D ## Enlaces útiles -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Publicaciones de SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Servidor de Discord](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) * [Grupo de Steam](https://steamcommunity.com/groups/steamrommanager) * [Repositorio de GitHub](https://github.com/SteamGridDB/steam-rom-manager) @@ -16,7 +16,7 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [D ## Apoyo -Ayuda a apoyar el progreso continuado en Steam ROM Manager en: +Help support continued progress on Steam ROM Manager at: Buy Me A Coffee @@ -34,20 +34,20 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d ### Mantenedores Actual * `lontanadascienza`{.noWrap} - Actualizó SRM para que soporte heroes, pósteres, logos e iconos. Añadió el administrador de excepciones, administrador de controles, analizador de plataformas (Epic, GOG, Steam, etc), y muchas otras cosas más. Soluciona los errores casi tan rápido como los crea. * `Zennn`{.noWrap} - Añadió soporte para categorías, localización de lenguajes, y el servidor de reportes de errores entre otras cosas. Gran jefe en [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). +* `KenCinder`{.noWrap} - Gestiona y crea analizadores predeterminados comunitarios y ayuda a los usarios configurar SRM en [Discord](https://discord.gg/bnSVJrz). -### Feature Contributions +### Contribuciones de funciónes * `dragoonDorise`{.noWrap} - Añadió nuevos temas a SRM. Creador y actualmente mantenedor de [EmuDeck](https://www.emudeck.com/). * `alvaromunoz`{.noWrap} - Añadió el analizador de Game Pass a SRM. * `lexarvn`{.noWrap} - Añadió el analizador de Amazon Games e itch.io. * `CarJem`{.noWrap} - Añadió el analizador manual. * `MattMckenzy`{.noWrap} - Añadió la opción de importar y exportar imagenes. -* `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. +* `Apalatn`{.noWrap} - Añadió una opción de redirección de unidad de instalación al analizador itch.io. * `OneMoreByte` - Hizo que el analizador de itch.io funcione en linux y mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `UndarkAido` - Añadió paso de acceso directo para los atajos de archivos .desktop de Linux. ### Comunidad -* `HE Spoke`{.noWrap} - creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +* `HE Spoke`{.noWrap} - creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Tambien ayuda a los usarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). +* `livedeht`{.noWrap} - Ayuda a los usarios a configurar SRM con y sin [EmuDeck](https://www.emudeck.com/). Mantenedor(a) actual de [EmuDeck](https://www.emudeck.com/). +* `Choko`{.noWrap} - Ayuda a los usuarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). +* `Xav83`{.noWrap} - Creador y mantenedor(a) del [paquete Chocolatey](https://community.chocolatey.org/packages/steam-rom-manager) de SRM From 1729836c5c9bb75b48d3fce7b314b12a115c4599 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 7 Jul 2023 09:32:03 +0800 Subject: [PATCH 0174/3471] New translations amazon-games-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser.md b/src/lang/es-419/markdown/amazon-games-parser.md index cdfda7c283..9dfb0eedc6 100644 --- a/src/lang/es-419/markdown/amazon-games-parser.md +++ b/src/lang/es-419/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +Este analizador importa juegos de `Amazon Games` para que el diseño pueda ser elegido para ellos y para ser añadido a Steam. Si no funciona es porque Amazon Games ha cambiado la estructura de su base de datos de juegos o su fuel.json, por sea caso, por favor deja saber a los desarrolladores de SRM y resolveremos el problema. \ No newline at end of file From 987a277ad2b1ba4e569066587477c0bf43d0591b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 9 Jul 2023 05:34:29 +0800 Subject: [PATCH 0175/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 382c9276c8..49413b3542 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -16,7 +16,7 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [D ## Apoyo -Help support continued progress on Steam ROM Manager at: +Ayuda a soportar al progeso de Steam ROM Manager en: Buy Me A Coffee @@ -47,7 +47,7 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `UndarkAido` - Añadió paso de acceso directo para los atajos de archivos .desktop de Linux. ### Comunidad -* `HE Spoke`{.noWrap} - creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Tambien ayuda a los usarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). +* `HE Spoke`{.noWrap} - Creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Tambien ayuda a los usarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). * `livedeht`{.noWrap} - Ayuda a los usarios a configurar SRM con y sin [EmuDeck](https://www.emudeck.com/). Mantenedor(a) actual de [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Ayuda a los usuarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creador y mantenedor(a) del [paquete Chocolatey](https://community.chocolatey.org/packages/steam-rom-manager) de SRM +* `Xav83`{.noWrap} - Creador y mantenedor del [paquete Chocolatey](https://community.chocolatey.org/packages/steam-rom-manager) de SRM From 6efcc98bd6aa187e7c97875a7fe0a853a2c45676 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:42 +0800 Subject: [PATCH 0176/3471] New translations langStrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 1f26be82a26e300b5efc591903b633f90f8e050f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:43 +0800 Subject: [PATCH 0177/3471] New translations langStrings.json (French) --- src/lang/fr-FR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index acf0f189a8..d96d3ff0ef 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "À propos", - "preview": "Aperçu", + "preview": "Add Games", + "view": "View Games", "logger": "Journal des Événements", "settings": "Paramètres", "parsers": "Analyseur", From 8c3c651985c69dfb2db8d8c790d1aaff909ff152 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:44 +0800 Subject: [PATCH 0178/3471] New translations langStrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index aceefb1a6c..8c01574489 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Crear Analizador", From deb6835e84c36848df1c14f2de98650be4e6fac8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:45 +0800 Subject: [PATCH 0179/3471] New translations langStrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 0c367ad1fc3d5b670d057521fe59faa890550246 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:46 +0800 Subject: [PATCH 0180/3471] New translations langStrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From d796209b3c966cd81741564a6e15d72dcd9bd416 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:47 +0800 Subject: [PATCH 0181/3471] New translations langStrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 70dfcdb0547f517925562c3dd9f553c3ace94542 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:48 +0800 Subject: [PATCH 0182/3471] New translations langStrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From a48c8400abbd995ec6b6b5c9dfe21d6468168a05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:49 +0800 Subject: [PATCH 0183/3471] New translations langStrings.json (Danish) --- src/lang/da-DK/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From fbc7470ec45273c39144983ec5c37e7a5f4fefef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:51 +0800 Subject: [PATCH 0184/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index e82eb64ec6..4b8f8ed4ca 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "Über", - "preview": "Vorschau", + "preview": "Add Games", + "view": "View Games", "logger": "Logs", "settings": "Einstellungen", "parsers": "Parser erstellen", From bfe9e64a7afa6cb4a15076ebb8d895bee9095f95 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:52 +0800 Subject: [PATCH 0185/3471] New translations langStrings.json (Greek) --- src/lang/el-GR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From c8e090c68e230ad488340dafce331bd6b5458dda Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:53 +0800 Subject: [PATCH 0186/3471] New translations langStrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 90d516a16993105fa0c535a4851f0ef73a0fce52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:54 +0800 Subject: [PATCH 0187/3471] New translations langStrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 86a8433c5f5cc37f191156e74c5e57b2a22b33db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:55 +0800 Subject: [PATCH 0188/3471] New translations langStrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 6d128d8727fead35c67ac54fe2142e943a1d8896 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:56 +0800 Subject: [PATCH 0189/3471] New translations langStrings.json (Italian) --- src/lang/it-IT/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 97bbbbc4e1..0f143e4516 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 4585db613d4be19690f2edf69c0a1285ec027af8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:57 +0800 Subject: [PATCH 0190/3471] New translations langStrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 6b76c2b47ce20fca0716285a21f3ba3c8421dc56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:58 +0800 Subject: [PATCH 0191/3471] New translations langStrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 8b29706bed86ae055151e50c9d87ea69b3edeadb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:25:59 +0800 Subject: [PATCH 0192/3471] New translations langStrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From c5b59eeb8105c396905bf0e95457f003526112b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:00 +0800 Subject: [PATCH 0193/3471] New translations langStrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 2f953c2cd84cc62928f31d352fb83ac3f338f029 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:01 +0800 Subject: [PATCH 0194/3471] New translations langStrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 2c2ec8fcc5f6558a2bf4de400278f8487a0f895c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:02 +0800 Subject: [PATCH 0195/3471] New translations langStrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From eb4f689ead8eb5a2ef73be56b71e10983eba5eb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:03 +0800 Subject: [PATCH 0196/3471] New translations langStrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 7614a8ab760c2a9cb01e45b79b1536149fcc102a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:04 +0800 Subject: [PATCH 0197/3471] New translations langStrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 2bdd5f03d3fec10db741c646f45f2f42ccbc7f42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:05 +0800 Subject: [PATCH 0198/3471] New translations langStrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From cd9bdff2edc9f7645997ab2d75198ffa535b6317 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:06 +0800 Subject: [PATCH 0199/3471] New translations langStrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From cfb308a3fc2b6d7c1d2763a49afc8a542ebd9708 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:07 +0800 Subject: [PATCH 0200/3471] New translations langStrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From c19156521f6d615fcb274b91ccb49be5f726bd3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:08 +0800 Subject: [PATCH 0201/3471] New translations langStrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 54425ce1ba..dfe545369e 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "关于我们", - "preview": "预览", + "preview": "Add Games", + "view": "View Games", "logger": "日志", "settings": "设置", "parsers": "创建解析器", From 191c6a0794a83e18e95ad710c727b66e63ebd610 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:09 +0800 Subject: [PATCH 0202/3471] New translations langStrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From a871f4aa7a2b9aab50e101245f354d74b401afd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:10 +0800 Subject: [PATCH 0203/3471] New translations langStrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 1f1df54d39..e88931dea7 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 0741c300fcf2b7ea56b5f1489f9566c6a10b3332 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:11 +0800 Subject: [PATCH 0204/3471] New translations langStrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 6e4c16f8c6..138e14fcae 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "&Sobre", - "preview": "Pré-visualizar", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Confirgurações", "parsers": "Create Parser", From 70eb4127284de708d2e8f83ef7febdba6b35a7dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 04:26:12 +0800 Subject: [PATCH 0205/3471] New translations langStrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index b722b70d44..cfd44d0174 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -330,7 +330,8 @@ "nav": { "component": { "about": "About", - "preview": "Preview", + "preview": "Add Games", + "view": "View Games", "logger": "Log", "settings": "Settings", "parsers": "Create Parser", From 153b09bb7e61bb42918daf5c810456bd2bd17968 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 06:21:16 +0800 Subject: [PATCH 0206/3471] New translations langStrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 4b8f8ed4ca..c866ead0d6 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -330,8 +330,8 @@ "nav": { "component": { "about": "Über", - "preview": "Add Games", - "view": "View Games", + "preview": "Spiele hinzufügen", + "view": "Spiele anzeigen", "logger": "Logs", "settings": "Einstellungen", "parsers": "Parser erstellen", From ff0af78814647510b81c68feb52a5ef3e788d13f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 06:25:43 +0800 Subject: [PATCH 0207/3471] New translations about.md (German) --- src/lang/de-DE/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/about.md b/src/lang/de-DE/markdown/about.md index e7c4e84907..a3c894f279 100644 --- a/src/lang/de-DE/markdown/about.md +++ b/src/lang/de-DE/markdown/about.md @@ -9,7 +9,7 @@ Falls du Probleme mit SRM hast, kannst du [Discord](https://discord.gg/bnSVJrz) * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord-Server](https://discord.gg/bnSVJrz) -* [r/SteamRomManager,](https://www.reddit.com/r/SteamRomManager/) +* [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) * [Steam-Gruppe](https://steamcommunity.com/groups/steamrommanager) * [GitHub-Repository](https://github.com/SteamGridDB/steam-rom-manager) * [Crowdin Übersetzungsprojekt](https://crowdin.com/project/steam-rom-manager) From 21f7f219eb5cbdab51a1716a744bd16900919dbc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 24 Aug 2023 06:25:44 +0800 Subject: [PATCH 0208/3471] New translations amazon-games-parser.md (German) --- src/lang/de-DE/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/amazon-games-parser.md b/src/lang/de-DE/markdown/amazon-games-parser.md index 4481f7d780..bbc5cc8c8b 100644 --- a/src/lang/de-DE/markdown/amazon-games-parser.md +++ b/src/lang/de-DE/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon-Games-Parser -Dieser Parser importiert Spiele aus `Amazon Games`, sodass Artworks für diese ausgewählt und sie in Steam hinzugefügt werden können. Wenn dies nicht funktioniert, liegt es daran, dass Amazon Games die Struktur ihrer Spiele-Datenbank oder ihrer fuel.json Datei verändert hat. In diesem Fall informiere bitte die Entwickler von SRM und wir werden das Problem lösen. \ No newline at end of file +Dieser Parser importiert Spiele aus `Amazon Games`. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass Amazon Games die Struktur ihrer Spiele-Datenbank oder ihrer fuel.json Datei verändert hat. In diesem Fall informiere bitte die Entwickler von SRM und wir werden das Problem lösen. \ No newline at end of file From e8ce857989c3e038be955c2bab7b126de0798574 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 30 Sep 2023 17:09:15 +0800 Subject: [PATCH 0209/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index e88931dea7..f517bfe0e0 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -1,7 +1,7 @@ { "preview": { "component": { - "filter": "Search for game", + "filter": "ゲームを検索", "selectType": "Artwork Type", "selectCategories": "Category", "selectParsers": "Parser", From 71cd1445d25c58e2d41e045f1d578de3256d9d74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 30 Sep 2023 18:18:54 +0800 Subject: [PATCH 0210/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index f517bfe0e0..e15365389a 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -2,9 +2,9 @@ "preview": { "component": { "filter": "ゲームを検索", - "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectType": "アートワークの種類", + "selectCategories": "カテゴリー", + "selectParsers": "パーサ", "selectTypeOptions": { "long": "Banners", "tall": "Posters", From b715e6ab6953c62141e55f1ed6c9cb5d0f3ef692 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 25 Oct 2023 08:06:47 +0800 Subject: [PATCH 0211/3471] New translations community-presets.md (Spanish, Latin America) --- src/lang/es-419/markdown/community-presets.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/community-presets.md b/src/lang/es-419/markdown/community-presets.md index fb3925c412..46f3dab321 100644 --- a/src/lang/es-419/markdown/community-presets.md +++ b/src/lang/es-419/markdown/community-presets.md @@ -3,7 +3,7 @@ These are parser configurations that have been created by the SRM community and ## Generic Parser The Generic Parser (search `Generic` in presets) works for a wide variety of emulators that don't need specific commandline arguments in order to work, for example: -* Yuzu +* * Citra * Xenia (add `--fullscreen` in `Command Line Arguments` if desired) From 68229cd198ff543c57f9b7188efc9d8cdde7c764 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 12 Nov 2023 05:11:52 +0800 Subject: [PATCH 0212/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index b5b78d51b7..1d0199c1aa 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -1,4 +1,4 @@ -## System info +## In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: From 7435817aed85930e2bb78804b281d3c0987f1158 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 05:06:26 +0800 Subject: [PATCH 0213/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 1d0199c1aa..5659b59e03 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -1,6 +1,6 @@ -## +## Інформація про систему -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +Якщо у вас виникли проблеми з SRM, відвідайте [discord](https://discord.gg/bnSVJrz) або [subreddit](https://www.reddit.com/r/SteamRomManager/) і попросіть нашої допомоги. In order for us to help you, we would like you to provide this info: * SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** From fe340ebb7d7ee18491ead67df972de6a211caaa3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 21:30:22 +0800 Subject: [PATCH 0214/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 5659b59e03..157d582d0c 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -1,20 +1,20 @@ ## Інформація про систему -Якщо у вас виникли проблеми з SRM, відвідайте [discord](https://discord.gg/bnSVJrz) або [subreddit](https://www.reddit.com/r/SteamRomManager/) і попросіть нашої допомоги. In order for us to help you, we would like you to provide this info: +Якщо у вас виникли проблеми з SRM, відвідайте [discord](https://discord.gg/bnSVJrz) або [subreddit](https://www.reddit.com/r/SteamRomManager/) і попросіть нашої допомоги. Щоб ми могли вам допомогти, ми б хотіли, щоб ви надали таку інформацію: -* SRM version: **#{APP[version]}** -* Operating System: **#{APP[os]}** +* Версія SRM: **#{APP[version]}** +* Операційна система: **#{APP[os]}** -## Useful links +## Корисні посилання -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Релізи SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Сервер Discord](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Група Steam](https://steamcommunity.com/groups/steamrommanager) +* [Репозиторій на Github](https://github.com/SteamGridDB/steam-rom-manager) +* [Проєкт перекладу Crowdin](https://crowdin.com/project/steam-rom-manager) -## Support +## Підтримка Help support continued progress on Steam ROM Manager at: From 440eb81b81645d2aa03165460ab71ab9a5268ce9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 22:38:42 +0800 Subject: [PATCH 0215/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 52 ++++++++++++++++---------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 157d582d0c..117293bd5d 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -16,38 +16,38 @@ ## Підтримка -Help support continued progress on Steam ROM Manager at: +Допоможіть підтримувати продовжено в Steam ROM Manager на: - Buy Me A Coffee + Купить мені кави -If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. +Якщо вам подобається Steam ROM Manager і ви хочете, щоб він і надалі був корисним, також подумайте про підтримку Patreon [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) містить усі ілюстрації, які Steam ROM Manager використовує, щоб зробити вашу бібліотеку Steam предметом заздрощів у містечку, тож нам, мабуть, варто допомогти їм не вмикати світло. -## Contributions -* `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) - -### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. -* `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Big boss over at [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). - -### Feature Contributions -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). -* `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. -* `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. -* `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. -* `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. - -### Community -* `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +## Внески +* `FrogTheFrog`{.noWrap} – Творець SRM, більше не працює над SRM, але зараз працює над [плагіном MoonDeck](https://github.com/FrogTheFrog/moondeck) + +### Поточний супроводжувач +* `lontanadascienza`{.noWrap} – Оновлено SRM для роботи з героями, плакатами, логотипами та значками. Серед багатьох інших речей додано диспетчер винятків, керування контролером, парсери платформи (Epic, GOG, Steam тощо). Розчавлює багів майже так само швидко, як і заводить їх. +* `Zennn`{.noWrap} – серед багатьох інших речей додано підтримку категорій, локалізацію мови та сервер звітів про помилки. Великий бос у [SteamGridDB](https://www.steamgriddb.com/). +* `KenCinder`{.noWrap} – керує та створює попередні налаштування аналізатора спільноти та допомагає користувачам налаштувати SRM у [Discord](https://discord.gg/bnSVJrz). + +### Внески функцій +* `dragoonDorise`{.noWrap} - Додано нові теми в SRM. Творець і поточний супроводжувач [EmuDeck](https://www.emudeck.com/). +* `alvaromunoz`{.noWrap} — до SRM додано парсер Game Pass. +* `lexarvn`{.noWrap} – додано парсер Amazon Games і itch.io. +* `CarJem`{.noWrap} – додано ручний парсер. +* `MattMckenzy`{.noWrap} – додано можливість імпортувати та експортувати вибір зображень. +* `Apalatn`{.noWrap} – додано опцію переспрямування диска встановлення до синтаксичного аналізатора itch.io. +* `OneMoreByte` – синтаксичний аналізатор itch.io працює на Linux та Mac. +* `UndarkAido` – додано передачу ярликів для ярликів .desktop у Linux. + +### Спільнота +* `HE Spoke`{.noWrap} – створив спільноту навколо SRM. Творець груп [Steam](https://steamcommunity.com/groups/steamrommanager) і [Discord](https://discord.gg/bnSVJrz). Також допомагає користувачам налаштувати SRM у [Discord](https://discord.gg/bnSVJrz). +* `livedeht`{.noWrap} – допомагає користувачам налаштувати SRM з [EmuDeck](https://www.emudeck.com/) і без нього. Поточний супроводжувач [EmuDeck](https://www.emudeck.com/). +* `Choko`{.noWrap} – допомагає користувачам налаштувати SRM у [Discord](https://discord.gg/bnSVJrz). +* `Xav83`{.noWrap} – Творець і супроводжувач [пакета Chocolatey](https://community.chocolatey.org/packages/steam-rom-manager) SRM From 02cb69c83fbf3ef9540c3d98cc57fb1671ced49c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 22:38:43 +0800 Subject: [PATCH 0216/3471] New translations community-presets.md (Ukrainian) --- src/lang/uk-UA/markdown/community-presets.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/uk-UA/markdown/community-presets.md b/src/lang/uk-UA/markdown/community-presets.md index fb3925c412..df2e7002ec 100644 --- a/src/lang/uk-UA/markdown/community-presets.md +++ b/src/lang/uk-UA/markdown/community-presets.md @@ -1,10 +1,10 @@ -# Community Presets -These are parser configurations that have been created by the SRM community and just need to be altered slightly with a few system specific parameters in order to work (usually just `ROMs Directory` and `Executable` need to be specified). +# Попередні налаштування спільноти +Це конфігурації синтаксичного аналізатора, які були створені спільнотою SRM, і їх потрібно лише трохи змінити за допомогою кількох системних параметрів, щоб вони працювали (зазвичай лише `каталог ПЗУ` та `виконуваний файл` необхідно уточнити). ## Generic Parser -The Generic Parser (search `Generic` in presets) works for a wide variety of emulators that don't need specific commandline arguments in order to work, for example: +Generic Parser (пошук `Generic` у стилях) працює для широкого спектра емуляторів, для роботи яких не потрібні спеціальні аргументи командного рядка, наприклад: * Yuzu * Citra -* Xenia (add `--fullscreen` in `Command Line Arguments` if desired) +* Ксенія (за бажанням додайте `--fullscreen` в `Аргументи командного рядка`) -If you have an emulator that isn't in the list of community presets, it is probably worth a shot to try the generic parser. If it works let us know and we will add a preset for it! +Якщо у вас є емулятор, якого немає в списку попередніх налаштувань спільноти, можливо, варто спробувати загальний аналізатор. Якщо це працює, дайте нам знати, і ми додамо для нього попередні налаштування! From fa07a83b3d4518c843bc3bffa9fda5bfdbd1757d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 22:38:44 +0800 Subject: [PATCH 0217/3471] New translations controller-templates.md (Ukrainian) --- src/lang/uk-UA/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/controller-templates.md b/src/lang/uk-UA/markdown/controller-templates.md index 37c943f370..85d2ef9eb3 100644 --- a/src/lang/uk-UA/markdown/controller-templates.md +++ b/src/lang/uk-UA/markdown/controller-templates.md @@ -1,4 +1,4 @@ -# Controller Templates +# Шаблони контролерів Controller templates allow you to configure the button layout per controller and per parser. You may want to disable `Cloud Synchronization` in Steam to avoid having your SRM assigned controller configs get overwritten. You may find the setting under `Steam > Settings > Cloud`. From 46697df3f3c8ee0550af712aba74ab64bf3fe533 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 16 Nov 2023 22:38:45 +0800 Subject: [PATCH 0218/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 66 ++++++++++++++++----------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index e88931dea7..f913f3c963 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -1,44 +1,44 @@ { "preview": { "component": { - "filter": "Search for game", - "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "filter": "Пошук для гри", + "selectType": "Тип ілюстрації", + "selectCategories": "Категорія", + "selectParsers": "Парсер", "selectTypeOptions": { - "long": "Banners", - "tall": "Posters", - "hero": "Heroes", - "icon": "Icons", - "logo": "Logos", - "games": "All Artwork" + "long": "Банери", + "tall": "Автори", + "hero": "Герої", + "icon": "Ікони", + "logo": "Логотипи", + "games": "Усі твори мистецтва" }, - "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", - "generateAppList": "Parse", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", - "backButton": "Back", - "logButton": "Log" + "by": "за", + "refreshImages": "Оновити зображення", + "saveImage": "Зберегти зображення у файл", + "addLocalImages": "Додайте локальні зображення", + "retryDownload": "Повторити завантаження", + "generateAppList": "Розібрати", + "saveAppList": "Зберегти у Steam", + "removeAppList": "Видалити з Steam", + "remainingImages": "Отримання url-адрес:", + "stopUrlRetrieving": "Зупинити", + "exportSelections": "Експорт", + "importSelections": "Імпорт", + "backButton": "Назад", + "logButton": "Журнал" }, "service": { "info": { - "listIsBeingGenerated": "List is being generated. Please wait.", - "listIsBeingSaved": "List is being saved. Please wait.", - "listIsBeingRemoved": "List is being removed. Please wait.", - "listIsEmpty": "List is empty.", - "populatingVDF_List": "Populating VDF list.", - "creatingBackups": "Creating backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", - "removingVDF_entries": "Removing VDF entries and image files.", + "listIsBeingGenerated": "Список формується. Будь ласка, зачекайте.", + "listIsBeingSaved": "Список зберігається. Будь ласка, зачекайте.", + "listIsBeingRemoved": "Список видаляється. Будь ласка, зачекайте.", + "listIsEmpty": "Список порожній.", + "populatingVDF_List": "Заповнення списку VDF.", + "creatingBackups": "Створення резервних копій.", + "readingVDF_Files": "Читання файлів VDF.", + "mergingVDF_entries": "Об’єднання записів VDF.", + "removingVDF_entries": "Видалення записів VDF і файлів зображень.", "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", From a8ec77dc95e04b1e80267b89d390e351b0886240 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 17:26:38 +0800 Subject: [PATCH 0219/3471] New translations local-images.md (Chinese Simplified) --- src/lang/zh-CN/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/local-images.md b/src/lang/zh-CN/markdown/local-images.md index c327fd7984..40a44c93e2 100644 --- a/src/lang/zh-CN/markdown/local-images.md +++ b/src/lang/zh-CN/markdown/local-images.md @@ -2,7 +2,7 @@ 允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. -Any variable you use in this field that contains special glob characters will have those characters escaped. +您在此字段中使用的任何包含特殊全局字符的变量都将转义这些字符。 ## 允许的图片扩展名 From b5522ed64ed6ab749d2996f882536842548819d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 17:26:39 +0800 Subject: [PATCH 0220/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index bc99bff2af..3a42196d21 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -1,12 +1,12 @@ # 用户账户(可选) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: +该字段用于限制 SRM 对特定用户账户的影响,并采用以下形式的值 `${...}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: +This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: 这里`XXX` 和`YYY`代表: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. 例如,您可以指定账户目录 `userdata/56489124`,例如 `${56489124}`。 * A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. @@ -14,6 +14,6 @@ You can mix and match: `${56489124}${Apple}` is fine. You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. -## Warning +## 警告 **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 44c9dcea91ce72657d8af8912ac3ddd0891647fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 17:26:40 +0800 Subject: [PATCH 0221/3471] New translations ea-desktop-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/ea-desktop-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md index 510c68fd4c..306f0cdf0f 100644 --- a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ # EA Desktop 解析器特定建议 -## EA Games Directory Override +## EA Games 目录覆盖 默认情况下,Steam ROM Manager 假定您的 `EA Desktop` 游戏已安装在 `C:\Program Files\EA Games\。 该字段允许您更改游戏安装的位置,例如`D:\Games\EA Games。 -## Launch Games Via EA Desktop +## 通过 EA Desktop 启动游戏 如果启用了 SRM,它将添加一个快捷方式到 `origin2://game/launch/?offerIds=${gameid}` 而不仅仅是游戏的可执行文件。 这将确保游戏通过 EA 启动,并且可以访问在线服务。 `需要这个才能添加 EA Play 游戏。 如果未切换此选项,则无法检测到 EA Play 游戏。` From 23f93737d8db5b2d578a3917b8f6bc8a648b79bb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 17:26:41 +0800 Subject: [PATCH 0222/3471] New translations parsers-list.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/parsers-list.md b/src/lang/zh-CN/markdown/parsers-list.md index bfe64d9b26..187d0085fd 100644 --- a/src/lang/zh-CN/markdown/parsers-list.md +++ b/src/lang/zh-CN/markdown/parsers-list.md @@ -1,3 +1,3 @@ # 解析器 -在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 Simply toggle them on or off, after that click on **Preview** and then on **Parse** +在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 只需打开或关闭它们,然后点击 **预览** 然后再在 **分析** From a719bc9ecabc7838a8603d35abe6d02e9baac72c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 19:06:34 +0800 Subject: [PATCH 0223/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 3a42196d21..b6ca471a52 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -10,9 +10,9 @@ This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as ma * A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. -You can mix and match: `${56489124}${Apple}` is fine. +您可以混合搭配:`${56489124}${Apple}` 就可以。 -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +您还可以通过 `${${accountsglobal}}` 使用设置中的 `Accounts Global` 环境变量来设置此字段。 ## 警告 From 76ab1ba09dd2b314952673176184753e5ad6d8ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 18 Nov 2023 19:06:35 +0800 Subject: [PATCH 0224/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index dfe545369e..75dd0fd863 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "搜索游戏", "selectType": "艺术作品类型", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "类别", + "selectParsers": "分析器", "selectTypeOptions": { "long": "条幅", "tall": "海报", @@ -18,15 +18,15 @@ "saveImage": "保存图像到文件", "addLocalImages": "添加本地图片", "retryDownload": "重试下载", - "generateAppList": "Parse", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", - "backButton": "Back", - "logButton": "Log" + "generateAppList": "分析", + "saveAppList": "保存到Steam", + "removeAppList": "从Steam中移除", + "remainingImages": "获取网址:", + "stopUrlRetrieving": "停止", + "exportSelections": "导出", + "importSelections": "导入", + "backButton": "返回", + "logButton": "日志" }, "service": { "info": { @@ -42,7 +42,7 @@ "savingCategories": "将类别信息保存到 localconfig.vdf 文件。", "savingControllers": "保存控制器信息。", "removingFromCategories": "删除所有添加的类别信息", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "写入 VDF 文件。以 ${batchSize} 为单位批量制作图案。", "updatingKnownSteamDirList": "更新已知的 Steam 目录列表。", "retryingDownload__i": "正在为 \"${appTitle}\" 重试从 \"${imageUrl}\" 下载图片。", "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", @@ -264,7 +264,7 @@ "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "新的配置预设已下载。" } } }, @@ -330,8 +330,8 @@ "nav": { "component": { "about": "关于我们", - "preview": "Add Games", - "view": "View Games", + "preview": "添加游戏", + "view": "查看游戏", "logger": "日志", "settings": "设置", "parsers": "创建解析器", @@ -408,7 +408,7 @@ "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", "steamCategory__i": "[${index}/${total}]: Steam 分类 - ${steamCategory}", "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", - "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", + "exceptionKey__i": "[${index}/${total}]: 异常 ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", "extractedTitle__i": "[${index}/${total}]: 提取标题 - ${title}", From 59a50a0f9fad4588bb0facf86f04bc54e889e856 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:09:30 +0800 Subject: [PATCH 0225/3471] New translations executable-arguments.md (Romanian) --- src/lang/ro-RO/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ro-RO/markdown/executable-arguments.md b/src/lang/ro-RO/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ro-RO/markdown/executable-arguments.md +++ b/src/lang/ro-RO/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 84d3ed4fcdcf67dd46cf7c61a099b4499b62e62c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:09:31 +0800 Subject: [PATCH 0226/3471] New translations executable-modifier.md (Romanian) --- src/lang/ro-RO/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ro-RO/markdown/executable-modifier.md b/src/lang/ro-RO/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ro-RO/markdown/executable-modifier.md +++ b/src/lang/ro-RO/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 73496dce0731946d6cdb284e2797e2eb2a81d8ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:09:35 +0800 Subject: [PATCH 0227/3471] New translations glob-regex-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/glob-regex-parser-input.md b/src/lang/ro-RO/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ro-RO/markdown/glob-regex-parser-input.md +++ b/src/lang/ro-RO/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From e1337e14bab048b27d689b6a7588a51a49f4ee78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:09:47 +0800 Subject: [PATCH 0228/3471] New translations parser-variables.md (Romanian) --- src/lang/ro-RO/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ro-RO/markdown/parser-variables.md b/src/lang/ro-RO/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ro-RO/markdown/parser-variables.md +++ b/src/lang/ro-RO/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 53a856c229d77d3e36129545701a591dd0e853ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:09:54 +0800 Subject: [PATCH 0229/3471] New translations title-from-variable.md (Romanian) --- src/lang/ro-RO/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/title-from-variable.md b/src/lang/ro-RO/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ro-RO/markdown/title-from-variable.md +++ b/src/lang/ro-RO/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From b1860e04903fe5f9c0fe7fc0ce3848ec61096d12 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:00 +0800 Subject: [PATCH 0230/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From f51d62f15a414b2abe87084443067dbf968b149c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:05 +0800 Subject: [PATCH 0231/3471] New translations uwp-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/UWP-parser-input.md b/src/lang/ro-RO/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ro-RO/markdown/UWP-parser-input.md +++ b/src/lang/ro-RO/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From e5e557405da486e4c5320effc5d53992a31fae7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:16 +0800 Subject: [PATCH 0232/3471] New translations executable-arguments.md (French) --- src/lang/fr-FR/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-arguments.md b/src/lang/fr-FR/markdown/executable-arguments.md index f6c44556ec..e5a0bd0c7b 100644 --- a/src/lang/fr-FR/markdown/executable-arguments.md +++ b/src/lang/fr-FR/markdown/executable-arguments.md @@ -126,13 +126,13 @@ Ce paramètre est utilisé pour influer sur l'APP ID de Steam. ## Variables de répertoire -| Variable (insensible à la casse) | Valeur correspondante | -| --------------------------------:|:----------------------------------------------- | -| `${exeDir}` | Répertoire exécutable | -| `${romDir}` | Répertoire des ROMs | -| `${steamDir}` | Répertoire Steam | -| `${startInDir}` | Répertoire "Démarrer" | -| `${fileDir}` | Fichiers retournés par un analyseur, répertoire | +| Variable (insensible à la casse) | Valeur correspondante | +| --------------------------------:|:----------------------------------------- | +| `${exeDir}` | Répertoire exécutable | +| `${romDir}` | Répertoire des ROMs | +| `${steamDir}` | Répertoire Steam | +| `${startInDir}` | Répertoire "Démarrer" | +| `${fileDir}` | Files returned by a parser or a directory | Dans le cas où l'entrée du répertoire exécutable est laissée **vide**, `${exeDir}`{.noWrap} est égal à `${fileDir}`{.noWrap}. De plus, si le répertoire "Démarrer" est laissé **vide**, `${startInDir}`{.noWrap} est égal à `${exeDir}`{.noWrap}. From b42d811ae31a712e799a724179ecbed7bfea69f2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:17 +0800 Subject: [PATCH 0233/3471] New translations executable-modifier.md (French) --- src/lang/fr-FR/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-modifier.md b/src/lang/fr-FR/markdown/executable-modifier.md index cd9e5cfc04..96b18ef27f 100644 --- a/src/lang/fr-FR/markdown/executable-modifier.md +++ b/src/lang/fr-FR/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (insensible à la casse) | Corresponding value | +| --------------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From eac1e2b75e3d054657a1e64bd65b744324842448 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:22 +0800 Subject: [PATCH 0234/3471] New translations glob-regex-parser-input.md (French) --- src/lang/fr-FR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/glob-regex-parser-input.md b/src/lang/fr-FR/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/fr-FR/markdown/glob-regex-parser-input.md +++ b/src/lang/fr-FR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 2c3cb890def6be939dff364eace687030d1e2ecd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:33 +0800 Subject: [PATCH 0235/3471] New translations parser-variables.md (French) --- src/lang/fr-FR/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fr-FR/markdown/parser-variables.md b/src/lang/fr-FR/markdown/parser-variables.md index d9f81c9992..3f873011b6 100644 --- a/src/lang/fr-FR/markdown/parser-variables.md +++ b/src/lang/fr-FR/markdown/parser-variables.md @@ -4,13 +4,13 @@ Voici des tables de variables qui peuvent être utilisées avec des options qui ## Variables de répertoire -| Variable (insensible à la casse) | Valeur correspondante | -| --------------------------------:|:----------------------------------------------- | -| `${exeDir}` | Répertoire exécutable | -| `${romDir}` | Répertoire des ROMs | -| `${steamDir}` | Répertoire Steam | -| `${startInDir}` | Répertoire "Démarrer" | -| `${fileDir}` | Fichiers retournés par un analyseur, répertoire | +| Variable (insensible à la casse) | Valeur correspondante | +| --------------------------------:|:----------------------------------------- | +| `${exeDir}` | Répertoire exécutable | +| `${romDir}` | Répertoire des ROMs | +| `${steamDir}` | Répertoire Steam | +| `${startInDir}` | Répertoire "Démarrer" | +| `${fileDir}` | Files returned by a parser or a directory | Dans le cas où l'entrée du répertoire exécutable est laissée **vide**, `${exeDir}`{.noWrap} est égal à `${fileDir}`{.noWrap}. De plus, si le répertoire "Démarrer" est laissé **vide**, `${startInDir}`{.noWrap} est égal à `${exeDir}`{.noWrap}. From 4be619cafc36d697f9f690a5d60991e6fe4d708e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:40 +0800 Subject: [PATCH 0236/3471] New translations title-from-variable.md (French) --- src/lang/fr-FR/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/title-from-variable.md b/src/lang/fr-FR/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/fr-FR/markdown/title-from-variable.md +++ b/src/lang/fr-FR/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From fde7462481c02eda6626484cf1d13a28c6faea86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:46 +0800 Subject: [PATCH 0237/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index d96d3ff0ef..cc79c4aa24 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Rechercher un jeu", "selectType": "Type d'Artwork", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Catégorie Steam", + "selectParsers": "Titre de l'analyseur", "selectTypeOptions": { "long": "Bannières", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (désactivée par l'utilisateur).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "À propos", - "preview": "Add Games", + "preview": "Aperçu", "view": "View Games", "logger": "Journal des Événements", "settings": "Paramètres", @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "L'analyseur \"${name}\" n'a pas été trouvé!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From b3ee1b8e5504c2ff062da9c17ef3326f033ac53a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:10:50 +0800 Subject: [PATCH 0238/3471] New translations uwp-parser-input.md (French) --- src/lang/fr-FR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/UWP-parser-input.md b/src/lang/fr-FR/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/fr-FR/markdown/UWP-parser-input.md +++ b/src/lang/fr-FR/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 05ea93b2a800b002ee021875855f9501ebf29779 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:00 +0800 Subject: [PATCH 0239/3471] New translations executable-arguments.md (Spanish) --- src/lang/es-ES/markdown/executable-arguments.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/es-ES/markdown/executable-arguments.md b/src/lang/es-ES/markdown/executable-arguments.md index 8b5121722a..d502c7ed1c 100644 --- a/src/lang/es-ES/markdown/executable-arguments.md +++ b/src/lang/es-ES/markdown/executable-arguments.md @@ -61,7 +61,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### nullDC (Sega Dreamcast) ``` --config nullDC_GUI:Fullscreen=1 -config ImageReader:DefaultImage="${filePath}" +-config nullDC_GUI:Fullscreen=1 -config ImageReader: DefaultImage="${filePath}" ``` ### Kega Fusion (Sega Genesis and Sega 32X) @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 9ed19c4ac6ec4e467daea970e29bf43eae975342 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:02 +0800 Subject: [PATCH 0240/3471] New translations executable-modifier.md (Spanish) --- src/lang/es-ES/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-ES/markdown/executable-modifier.md b/src/lang/es-ES/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/es-ES/markdown/executable-modifier.md +++ b/src/lang/es-ES/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From ff458d48f7acd5557d7b288bf6448795fab1d480 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:06 +0800 Subject: [PATCH 0241/3471] New translations glob-regex-parser-input.md (Spanish) --- src/lang/es-ES/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/glob-regex-parser-input.md b/src/lang/es-ES/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/es-ES/markdown/glob-regex-parser-input.md +++ b/src/lang/es-ES/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 99e7260392046f14bd23faf65bb8516679a88486 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:17 +0800 Subject: [PATCH 0242/3471] New translations parser-variables.md (Spanish) --- src/lang/es-ES/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-ES/markdown/parser-variables.md b/src/lang/es-ES/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/es-ES/markdown/parser-variables.md +++ b/src/lang/es-ES/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 8b08ae10a95c42cc957a99a30150c54d633fbaeb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:25 +0800 Subject: [PATCH 0243/3471] New translations title-from-variable.md (Spanish) --- src/lang/es-ES/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/title-from-variable.md b/src/lang/es-ES/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/es-ES/markdown/title-from-variable.md +++ b/src/lang/es-ES/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 1c6cac06e87170f27c8de3edb84761977fbb616f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:31 +0800 Subject: [PATCH 0244/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 8c01574489..a127640ddf 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Buscar juego", "selectType": "Tipo de imagen", - "selectCategories": "Categoría", - "selectParsers": "Analizador", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Pósters", @@ -42,7 +42,7 @@ "savingCategories": "Guardando información de categoría en localconfig.vdf.", "savingControllers": "Guardando información de mandos.", "removingFromCategories": "Eliminando toda la información de categoría añadida", - "writingVDF_entries__i": "Escribiendo archivos VDF. Haciendo las imágenes en lotes de ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Actualizando una lista de directorios conocidos de Steam.", "retryingDownload__i": "Reintentando descargar la imagen de \"${imageUrl}\" para \"${appTitle}\".", "disabledConfigurations__i": "${count} configuración(es) de usuario se han omitido (desactivadas por el usuario).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 316957980fda47a2d8b55b3c285d3ef472e1d897 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:35 +0800 Subject: [PATCH 0245/3471] New translations uwp-parser-input.md (Spanish) --- src/lang/es-ES/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/UWP-parser-input.md b/src/lang/es-ES/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/es-ES/markdown/UWP-parser-input.md +++ b/src/lang/es-ES/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From c6b519e40f24947ad34e8289a3b776241ce23b59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:45 +0800 Subject: [PATCH 0246/3471] New translations executable-arguments.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/af-ZA/markdown/executable-arguments.md b/src/lang/af-ZA/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/af-ZA/markdown/executable-arguments.md +++ b/src/lang/af-ZA/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 5c70fe6cb35b12b68a4486acd0ed0b583ef6ae0b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:47 +0800 Subject: [PATCH 0247/3471] New translations executable-modifier.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/af-ZA/markdown/executable-modifier.md b/src/lang/af-ZA/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/af-ZA/markdown/executable-modifier.md +++ b/src/lang/af-ZA/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 986958512d89965cf8e3c2db7c282f173145cf04 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:11:51 +0800 Subject: [PATCH 0248/3471] New translations glob-regex-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/glob-regex-parser-input.md b/src/lang/af-ZA/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/af-ZA/markdown/glob-regex-parser-input.md +++ b/src/lang/af-ZA/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 2ebeefe97f3c8faed3012023b8e2116d5167831e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:02 +0800 Subject: [PATCH 0249/3471] New translations parser-variables.md (Afrikaans) --- src/lang/af-ZA/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/af-ZA/markdown/parser-variables.md b/src/lang/af-ZA/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/af-ZA/markdown/parser-variables.md +++ b/src/lang/af-ZA/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e2e5a51a7e8480fb406b1193a6fdd0fbb54b3591 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:09 +0800 Subject: [PATCH 0250/3471] New translations title-from-variable.md (Afrikaans) --- src/lang/af-ZA/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/title-from-variable.md b/src/lang/af-ZA/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/af-ZA/markdown/title-from-variable.md +++ b/src/lang/af-ZA/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From cf36b941034dcd038708a410d5e5c0fb327085f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:15 +0800 Subject: [PATCH 0251/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From ce0564f543c877d7dcbb1d9f4655755e241afa08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:19 +0800 Subject: [PATCH 0252/3471] New translations uwp-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/UWP-parser-input.md b/src/lang/af-ZA/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/af-ZA/markdown/UWP-parser-input.md +++ b/src/lang/af-ZA/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 258bc7583beec3215534aaf209763988a251ef53 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:28 +0800 Subject: [PATCH 0253/3471] New translations executable-arguments.md (Arabic) --- src/lang/ar-SA/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ar-SA/markdown/executable-arguments.md b/src/lang/ar-SA/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ar-SA/markdown/executable-arguments.md +++ b/src/lang/ar-SA/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 8d31657ce903e2f1449827261c05abd57b4853b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:30 +0800 Subject: [PATCH 0254/3471] New translations executable-modifier.md (Arabic) --- src/lang/ar-SA/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ar-SA/markdown/executable-modifier.md b/src/lang/ar-SA/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ar-SA/markdown/executable-modifier.md +++ b/src/lang/ar-SA/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 498d5f72f75baaf6224af9ab1c32fce23dcd5ca9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:34 +0800 Subject: [PATCH 0255/3471] New translations glob-regex-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/glob-regex-parser-input.md b/src/lang/ar-SA/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ar-SA/markdown/glob-regex-parser-input.md +++ b/src/lang/ar-SA/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From fe495fb7924b08a5ed58573205c5e38b7977ae5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:44 +0800 Subject: [PATCH 0256/3471] New translations parser-variables.md (Arabic) --- src/lang/ar-SA/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ar-SA/markdown/parser-variables.md b/src/lang/ar-SA/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ar-SA/markdown/parser-variables.md +++ b/src/lang/ar-SA/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 612c9f60412de867ba35ec1eede46855d348f140 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:52 +0800 Subject: [PATCH 0257/3471] New translations title-from-variable.md (Arabic) --- src/lang/ar-SA/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/title-from-variable.md b/src/lang/ar-SA/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ar-SA/markdown/title-from-variable.md +++ b/src/lang/ar-SA/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 4698e8542f449f1be0cbdcb2c332547a98a831ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:12:58 +0800 Subject: [PATCH 0258/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 4be15a8c835ea068b81865bb4d989dd008e16c99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:02 +0800 Subject: [PATCH 0259/3471] New translations uwp-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/UWP-parser-input.md b/src/lang/ar-SA/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ar-SA/markdown/UWP-parser-input.md +++ b/src/lang/ar-SA/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 85389ebcea34731d944e95122d0a0383cc6dbcf7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:12 +0800 Subject: [PATCH 0260/3471] New translations executable-arguments.md (Catalan) --- src/lang/ca-ES/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ca-ES/markdown/executable-arguments.md b/src/lang/ca-ES/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ca-ES/markdown/executable-arguments.md +++ b/src/lang/ca-ES/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 0d7022fff27cfd9d72e1736b1be8af11a798c6ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:14 +0800 Subject: [PATCH 0261/3471] New translations executable-modifier.md (Catalan) --- src/lang/ca-ES/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ca-ES/markdown/executable-modifier.md b/src/lang/ca-ES/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ca-ES/markdown/executable-modifier.md +++ b/src/lang/ca-ES/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 12a7ff8bb4f22997c4e6a7c92d82f6b7198d1be3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:18 +0800 Subject: [PATCH 0262/3471] New translations glob-regex-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/glob-regex-parser-input.md b/src/lang/ca-ES/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ca-ES/markdown/glob-regex-parser-input.md +++ b/src/lang/ca-ES/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 4e7869aa1e05aa1cbfd9ccd974213740b6160e04 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:28 +0800 Subject: [PATCH 0263/3471] New translations parser-variables.md (Catalan) --- src/lang/ca-ES/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ca-ES/markdown/parser-variables.md b/src/lang/ca-ES/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ca-ES/markdown/parser-variables.md +++ b/src/lang/ca-ES/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From dc085c2a00701eda3a0600e4a77cc56922f50974 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:35 +0800 Subject: [PATCH 0264/3471] New translations title-from-variable.md (Catalan) --- src/lang/ca-ES/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/title-from-variable.md b/src/lang/ca-ES/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ca-ES/markdown/title-from-variable.md +++ b/src/lang/ca-ES/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 22312930c10229127a4c7a081c5a36857e133b07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:41 +0800 Subject: [PATCH 0265/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 3ccbfbe7db634726b13da38c03c2bdeb95268544 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:44 +0800 Subject: [PATCH 0266/3471] New translations uwp-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/UWP-parser-input.md b/src/lang/ca-ES/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ca-ES/markdown/UWP-parser-input.md +++ b/src/lang/ca-ES/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 2576c338dd919db8c1bd95eb2770d24b2bbecece Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:54 +0800 Subject: [PATCH 0267/3471] New translations executable-arguments.md (Czech) --- src/lang/cs-CZ/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/cs-CZ/markdown/executable-arguments.md b/src/lang/cs-CZ/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/cs-CZ/markdown/executable-arguments.md +++ b/src/lang/cs-CZ/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 6349a0b4b2efd7ad113c62db2bb27d1b0e24eb1b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:13:56 +0800 Subject: [PATCH 0268/3471] New translations executable-modifier.md (Czech) --- src/lang/cs-CZ/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/cs-CZ/markdown/executable-modifier.md b/src/lang/cs-CZ/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/cs-CZ/markdown/executable-modifier.md +++ b/src/lang/cs-CZ/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e0d1d5bca57ab2650acbc00eb8a0cf90329bf6f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:00 +0800 Subject: [PATCH 0269/3471] New translations glob-regex-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md +++ b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 720c26d4f535e6300f4fe6edba3876b8b4de8811 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:10 +0800 Subject: [PATCH 0270/3471] New translations parser-variables.md (Czech) --- src/lang/cs-CZ/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/cs-CZ/markdown/parser-variables.md b/src/lang/cs-CZ/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/cs-CZ/markdown/parser-variables.md +++ b/src/lang/cs-CZ/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 70a2a5fd4bf6111fc8635d34dcd4c1c24a55dd29 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:17 +0800 Subject: [PATCH 0271/3471] New translations title-from-variable.md (Czech) --- src/lang/cs-CZ/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/title-from-variable.md b/src/lang/cs-CZ/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/cs-CZ/markdown/title-from-variable.md +++ b/src/lang/cs-CZ/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From bb356f45f26cc46003ef1775d305edcfc1d3eefa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:23 +0800 Subject: [PATCH 0272/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From be956965d0cff7244f8dfd1803e108ff052ed1de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:26 +0800 Subject: [PATCH 0273/3471] New translations uwp-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/UWP-parser-input.md b/src/lang/cs-CZ/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/cs-CZ/markdown/UWP-parser-input.md +++ b/src/lang/cs-CZ/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 1c435d2dfe9c877ded82d3a5c5cb9e0b3a94d545 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:36 +0800 Subject: [PATCH 0274/3471] New translations executable-arguments.md (Danish) --- src/lang/da-DK/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/da-DK/markdown/executable-arguments.md b/src/lang/da-DK/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/da-DK/markdown/executable-arguments.md +++ b/src/lang/da-DK/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 148b798d35b964cff6a104ef40747cc227d85536 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:38 +0800 Subject: [PATCH 0275/3471] New translations executable-modifier.md (Danish) --- src/lang/da-DK/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/da-DK/markdown/executable-modifier.md b/src/lang/da-DK/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/da-DK/markdown/executable-modifier.md +++ b/src/lang/da-DK/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 0033371aa260f5fd5d4dd173828b89e2a9e21cb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:41 +0800 Subject: [PATCH 0276/3471] New translations glob-regex-parser-input.md (Danish) --- src/lang/da-DK/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/glob-regex-parser-input.md b/src/lang/da-DK/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/da-DK/markdown/glob-regex-parser-input.md +++ b/src/lang/da-DK/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 99db64f040e247b6c2aa45047163d21ce2925152 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:14:53 +0800 Subject: [PATCH 0277/3471] New translations parser-variables.md (Danish) --- src/lang/da-DK/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/da-DK/markdown/parser-variables.md b/src/lang/da-DK/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/da-DK/markdown/parser-variables.md +++ b/src/lang/da-DK/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 06fe20eeba346393418b28cf548f0e7625d9ef3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:00 +0800 Subject: [PATCH 0278/3471] New translations title-from-variable.md (Danish) --- src/lang/da-DK/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/title-from-variable.md b/src/lang/da-DK/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/da-DK/markdown/title-from-variable.md +++ b/src/lang/da-DK/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From b124b81877a38566b2d982ba88f563de3f691b36 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:07 +0800 Subject: [PATCH 0279/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From c78816c9744b923a375b3330918c791d1295f964 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:11 +0800 Subject: [PATCH 0280/3471] New translations uwp-parser-input.md (Danish) --- src/lang/da-DK/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/UWP-parser-input.md b/src/lang/da-DK/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/da-DK/markdown/UWP-parser-input.md +++ b/src/lang/da-DK/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 3548663ece8fbd9337bef65902c448afe258e967 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:20 +0800 Subject: [PATCH 0281/3471] New translations executable-arguments.md (German) --- src/lang/de-DE/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-arguments.md b/src/lang/de-DE/markdown/executable-arguments.md index fb8a5a950e..9e3d833abc 100644 --- a/src/lang/de-DE/markdown/executable-arguments.md +++ b/src/lang/de-DE/markdown/executable-arguments.md @@ -126,13 +126,13 @@ Diese Einstellung wird verwendet, um die App-ID von Steam zu beeinflussen. ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:---------------------------------------------------- | -| `${exeDir}` | Verzeichnis der Programmdatei | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Dateien, von einem Parser zurückgegeben, Verzeichnis | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:----------------------------------------- | +| `${exeDir}` | Verzeichnis der Programmdatei | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Files returned by a parser or a directory | Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. From 0595a41e2d4a321cde2b6714b6879162204cadc4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:22 +0800 Subject: [PATCH 0282/3471] New translations executable-modifier.md (German) --- src/lang/de-DE/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index 9d3167c325..ffcbb80cb2 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -14,13 +14,13 @@ Wenn du "Folge .lnk zum Ziel" aktivierst und deine Programmdatei eine ".lnk" Dat ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:---------------------------------------------------- | -| `${exeDir}` | Verzeichnis der Programmdatei | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Dateien, von einem Parser zurückgegeben, Verzeichnis | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:----------------------------------------- | +| `${exeDir}` | Verzeichnis der Programmdatei | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Files returned by a parser or a directory | Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. From 0fade5db899d4e97d56fa46db644e97ef9ce6253 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:26 +0800 Subject: [PATCH 0283/3471] New translations glob-regex-parser-input.md (German) --- src/lang/de-DE/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-regex-parser-input.md b/src/lang/de-DE/markdown/glob-regex-parser-input.md index 67b6a4c9b4..517c2d1c84 100644 --- a/src/lang/de-DE/markdown/glob-regex-parser-input.md +++ b/src/lang/de-DE/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ Hier erstellst du Globs um Titel aus Dateipfaden zu extrahieren. Bitte informier ## Wie funktioniert es? -Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${/.../}`{.noWrap} Variable. Der Parser wird die Position innerhalb des Globs finden, zum Beispiel: +Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${/.../}`{.noWrap} Variable. Parser will locate it's position inside your glob, for example: | Benutzer-Glob | Position | | --------------------- | ----------------------- | From a65ae6cc842928337bc34fef4e02fce9ad9133d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:36 +0800 Subject: [PATCH 0284/3471] New translations parser-variables.md (German) --- src/lang/de-DE/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/parser-variables.md b/src/lang/de-DE/markdown/parser-variables.md index d593081925..10f40fbb0b 100644 --- a/src/lang/de-DE/markdown/parser-variables.md +++ b/src/lang/de-DE/markdown/parser-variables.md @@ -4,13 +4,13 @@ Hier findest du eine Sammlung von Variablen, die mit Optionen verwendet werden k ## Verzeichnis -| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | -| ---------------------------------------------------------:|:-------------------------------------------------- | -| `${exeDir}` | Ausführbares Verzeichnis | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam-Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:----------------------------------------- | +| `${exeDir}` | Ausführbares Verzeichnis | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam-Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Files returned by a parser or a directory | Falls die Eingabe für `${exeDir}`{.noWrap} **leer** bleibt, ist es gleich `${fileDir}`{.noWrap}. Falls die Eingabe für `${startInDir}`{.noWrap} **leer ** bleibt, ist es gleich `${exeDir}`{.noWrap}. From 34acdd27674939456d917a77d4ac7653b27cc9b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:43 +0800 Subject: [PATCH 0285/3471] New translations title-from-variable.md (German) --- src/lang/de-DE/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index 5f5914117f..fb636fa560 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -22,9 +22,9 @@ Wenn dies aktiviert ist, wird der erste Treffer benutzt. Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Außerdem können momentan neue Variablen nur hinzugefügt/editiert werden indem man `customVariables.json` direkt anpasst. -Diese Datei ist/sollte sich im Verzeichnis `userData` von SRM befinden. +This file is/should be located in SRM's `userData` directory. -SRM wird Fehler ausgeben, wenn nicht die folgende JSON-Struktur verwendet wird: +SRM will throw an error unless the following JSON structure is used: ``` { From d75b3f59833fb30f5d71377f76db6b6e18f4a09b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:49 +0800 Subject: [PATCH 0286/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index c866ead0d6..f07c8fa6e2 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Spiel suchen", "selectType": "Artwork-Typ", - "selectCategories": "Kategorie", - "selectParsers": "Parser", + "selectCategories": "Steam-Kategorie", + "selectParsers": "Parser-Titel", "selectTypeOptions": { "long": "Banner", "tall": "Poster", @@ -42,7 +42,7 @@ "savingCategories": "Speichere Kategorie-Informationen in localconfig.vdf.", "savingControllers": "Speichere Controller-Informationen.", "removingFromCategories": "Entferne alle hinzugefügten Kategorie-Informationen", - "writingVDF_entries__i": "Schreibe VDF-Dateien. Lade ${batchSize} Artwork(s) pro Batch.", + "writingVDF_entries__i": "Schreibe VDF-Dateien und lade hochauflösende Bilder in Chargen von ${batchSize} herunter.", "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "Über", - "preview": "Spiele hinzufügen", + "preview": "Vorschau", "view": "Spiele anzeigen", "logger": "Logs", "settings": "Einstellungen", @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden werden!", "tooManyFieldGlobs__md": "> Pro Eingabe ist nur ein `$(...)$` Set erlaubt.", - "parserIsRequired__md": "> Der erste Teil von `$(...)$` muss einen validen **Glob** im **Glob-regex** Feld enthalten.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows-Verzeichniszeichen `\\` ist nicht zulässig! Verwende stattdessen `/`." } }, From be31bdc768ef95693a011c18de3e875ae5fe828c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:15:52 +0800 Subject: [PATCH 0287/3471] New translations uwp-parser-input.md (German) --- src/lang/de-DE/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/UWP-parser-input.md b/src/lang/de-DE/markdown/UWP-parser-input.md index 74dae11ded..273cbc06ca 100644 --- a/src/lang/de-DE/markdown/UWP-parser-input.md +++ b/src/lang/de-DE/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Setze es auf `C:\Programme\WindowsApps` um alle UWP-Anwendungen zu übernehmen - ## Starte als UWP oder von GameLaunchHelper.exe -Gamepass-Spiele können auf beiden Wegen gestartet werden, obwohl UWP bevorzugt ist. +Gamepass games can be launched both ways, although UWP is preferred. From f825e64e9a3dad667015bf5543da7a78da7062f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:02 +0800 Subject: [PATCH 0288/3471] New translations executable-arguments.md (Greek) --- src/lang/el-GR/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/el-GR/markdown/executable-arguments.md b/src/lang/el-GR/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/el-GR/markdown/executable-arguments.md +++ b/src/lang/el-GR/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 4ff68598ba2f560528d13b49627fdfe97793a49c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:04 +0800 Subject: [PATCH 0289/3471] New translations executable-modifier.md (Greek) --- src/lang/el-GR/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/el-GR/markdown/executable-modifier.md b/src/lang/el-GR/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/el-GR/markdown/executable-modifier.md +++ b/src/lang/el-GR/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 451df88c1c03f5633286536b33d608bbd4ab5d6c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:08 +0800 Subject: [PATCH 0290/3471] New translations glob-regex-parser-input.md (Greek) --- src/lang/el-GR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/glob-regex-parser-input.md b/src/lang/el-GR/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/el-GR/markdown/glob-regex-parser-input.md +++ b/src/lang/el-GR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From bbac67bb57f1dd38ec6ddda40f4c8b64614b9940 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:18 +0800 Subject: [PATCH 0291/3471] New translations parser-variables.md (Greek) --- src/lang/el-GR/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/el-GR/markdown/parser-variables.md b/src/lang/el-GR/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/el-GR/markdown/parser-variables.md +++ b/src/lang/el-GR/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 966fe99884d4e03c3bff51aeab440579d59c1981 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:25 +0800 Subject: [PATCH 0292/3471] New translations title-from-variable.md (Greek) --- src/lang/el-GR/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/title-from-variable.md b/src/lang/el-GR/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/el-GR/markdown/title-from-variable.md +++ b/src/lang/el-GR/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 7e87c5efaa93ece39ec02c4be569f98ab63f41b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:31 +0800 Subject: [PATCH 0293/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 90e02f7f9529c5549bc585ce142741cee3961dae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:35 +0800 Subject: [PATCH 0294/3471] New translations uwp-parser-input.md (Greek) --- src/lang/el-GR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/UWP-parser-input.md b/src/lang/el-GR/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/el-GR/markdown/UWP-parser-input.md +++ b/src/lang/el-GR/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 316ef7494e31ced252b81f820c12419dd20efb4c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:44 +0800 Subject: [PATCH 0295/3471] New translations executable-arguments.md (Finnish) --- src/lang/fi-FI/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fi-FI/markdown/executable-arguments.md b/src/lang/fi-FI/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/fi-FI/markdown/executable-arguments.md +++ b/src/lang/fi-FI/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 6ea99c6fd88ef9d088d03bf156c099d9596fcc78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:46 +0800 Subject: [PATCH 0296/3471] New translations executable-modifier.md (Finnish) --- src/lang/fi-FI/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fi-FI/markdown/executable-modifier.md b/src/lang/fi-FI/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/fi-FI/markdown/executable-modifier.md +++ b/src/lang/fi-FI/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From a880c5d51a000112c8cac22f967db38368d45154 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:16:50 +0800 Subject: [PATCH 0297/3471] New translations glob-regex-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/glob-regex-parser-input.md b/src/lang/fi-FI/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/fi-FI/markdown/glob-regex-parser-input.md +++ b/src/lang/fi-FI/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From ba7f7c73df39378c65f7f9774fef117f12997fb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:00 +0800 Subject: [PATCH 0298/3471] New translations parser-variables.md (Finnish) --- src/lang/fi-FI/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/fi-FI/markdown/parser-variables.md b/src/lang/fi-FI/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/fi-FI/markdown/parser-variables.md +++ b/src/lang/fi-FI/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From f6f0c175a6878f42bc5747f4ff053c2e7f58443c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:07 +0800 Subject: [PATCH 0299/3471] New translations title-from-variable.md (Finnish) --- src/lang/fi-FI/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/title-from-variable.md b/src/lang/fi-FI/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/fi-FI/markdown/title-from-variable.md +++ b/src/lang/fi-FI/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From fab5138b2bc8367f6d99d21a276037b3d289d1d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:13 +0800 Subject: [PATCH 0300/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 4b649bb600ea15afeab501119103ca303e6a3940 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:17 +0800 Subject: [PATCH 0301/3471] New translations uwp-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/UWP-parser-input.md b/src/lang/fi-FI/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/fi-FI/markdown/UWP-parser-input.md +++ b/src/lang/fi-FI/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From a1b6e77b19d0d6d9b1ee588333191dcf2bc27d59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:27 +0800 Subject: [PATCH 0302/3471] New translations executable-arguments.md (Hebrew) --- src/lang/he-IL/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/he-IL/markdown/executable-arguments.md b/src/lang/he-IL/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/he-IL/markdown/executable-arguments.md +++ b/src/lang/he-IL/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e4787886ebee525fc83c90d2eb436692baf0e26e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:29 +0800 Subject: [PATCH 0303/3471] New translations executable-modifier.md (Hebrew) --- src/lang/he-IL/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/he-IL/markdown/executable-modifier.md b/src/lang/he-IL/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/he-IL/markdown/executable-modifier.md +++ b/src/lang/he-IL/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 2dae8bf7aa6b25fff503cd265be97dd067c2b7ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:32 +0800 Subject: [PATCH 0304/3471] New translations glob-regex-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/glob-regex-parser-input.md b/src/lang/he-IL/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/he-IL/markdown/glob-regex-parser-input.md +++ b/src/lang/he-IL/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 20e017b701df55a1ee162fffac92fb42a649a5eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:43 +0800 Subject: [PATCH 0305/3471] New translations parser-variables.md (Hebrew) --- src/lang/he-IL/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/he-IL/markdown/parser-variables.md b/src/lang/he-IL/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/he-IL/markdown/parser-variables.md +++ b/src/lang/he-IL/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From fe507382bf914c6b1a513d6d3aa3825c2cebf3f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:50 +0800 Subject: [PATCH 0306/3471] New translations title-from-variable.md (Hebrew) --- src/lang/he-IL/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/title-from-variable.md b/src/lang/he-IL/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/he-IL/markdown/title-from-variable.md +++ b/src/lang/he-IL/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 8682c0d3ebfdac40346758c69c8675d448a28084 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:17:56 +0800 Subject: [PATCH 0307/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 8edfe009891e56c295574c581c16f214df7fa781 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:00 +0800 Subject: [PATCH 0308/3471] New translations uwp-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/UWP-parser-input.md b/src/lang/he-IL/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/he-IL/markdown/UWP-parser-input.md +++ b/src/lang/he-IL/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 155fdf83a5790e7cc9d70d73a6572b9c539cd66f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:10 +0800 Subject: [PATCH 0309/3471] New translations executable-arguments.md (Hungarian) --- src/lang/hu-HU/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/hu-HU/markdown/executable-arguments.md b/src/lang/hu-HU/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/hu-HU/markdown/executable-arguments.md +++ b/src/lang/hu-HU/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From c8a8df524a2482edbd7b4c05ff444c3a9e19df12 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:12 +0800 Subject: [PATCH 0310/3471] New translations executable-modifier.md (Hungarian) --- src/lang/hu-HU/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/hu-HU/markdown/executable-modifier.md b/src/lang/hu-HU/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/hu-HU/markdown/executable-modifier.md +++ b/src/lang/hu-HU/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From f35dfa385b3057976e61115bd33d14446f9678b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:16 +0800 Subject: [PATCH 0311/3471] New translations glob-regex-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/glob-regex-parser-input.md b/src/lang/hu-HU/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/hu-HU/markdown/glob-regex-parser-input.md +++ b/src/lang/hu-HU/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 7d63d5be20312c0f012088665dbcef85c72c0c61 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:26 +0800 Subject: [PATCH 0312/3471] New translations parser-variables.md (Hungarian) --- src/lang/hu-HU/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/hu-HU/markdown/parser-variables.md b/src/lang/hu-HU/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/hu-HU/markdown/parser-variables.md +++ b/src/lang/hu-HU/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 71553b53d50f16205e2619c0f45d4f8d52bcfb51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:34 +0800 Subject: [PATCH 0313/3471] New translations title-from-variable.md (Hungarian) --- src/lang/hu-HU/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/title-from-variable.md b/src/lang/hu-HU/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/hu-HU/markdown/title-from-variable.md +++ b/src/lang/hu-HU/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 6a39ac11c544d7bc49c11171339254427c224506 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:40 +0800 Subject: [PATCH 0314/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From f3d2d8c2743904b6bb4d231de7889b6a022c9e28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:44 +0800 Subject: [PATCH 0315/3471] New translations uwp-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/UWP-parser-input.md b/src/lang/hu-HU/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/hu-HU/markdown/UWP-parser-input.md +++ b/src/lang/hu-HU/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From b2d815ad7a92283b627fa7fb1d21d2302c3ba265 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:53 +0800 Subject: [PATCH 0316/3471] New translations executable-arguments.md (Italian) --- src/lang/it-IT/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 97aed4a6fac6a01790b5cce1ebbe80dcd0f22cd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:55 +0800 Subject: [PATCH 0317/3471] New translations executable-modifier.md (Italian) --- src/lang/it-IT/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-modifier.md b/src/lang/it-IT/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/it-IT/markdown/executable-modifier.md +++ b/src/lang/it-IT/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 375405f24461ac7ace291d25b47edea842f17152 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:18:59 +0800 Subject: [PATCH 0318/3471] New translations glob-regex-parser-input.md (Italian) --- src/lang/it-IT/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/glob-regex-parser-input.md b/src/lang/it-IT/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/it-IT/markdown/glob-regex-parser-input.md +++ b/src/lang/it-IT/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From fa7da7a12094c0e77685c1a066959a8d45ca530f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:10 +0800 Subject: [PATCH 0319/3471] New translations parser-variables.md (Italian) --- src/lang/it-IT/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/markdown/parser-variables.md b/src/lang/it-IT/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/it-IT/markdown/parser-variables.md +++ b/src/lang/it-IT/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From bb023f3672f17b8be6bc46dceaa77c5e38b501b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:17 +0800 Subject: [PATCH 0320/3471] New translations title-from-variable.md (Italian) --- src/lang/it-IT/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/title-from-variable.md b/src/lang/it-IT/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/it-IT/markdown/title-from-variable.md +++ b/src/lang/it-IT/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 17908256f90be4a45e22dff3b4b33f000652674e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:22 +0800 Subject: [PATCH 0321/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 0f143e4516..e8c0939582 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Cerca un titolo", "selectType": "Tipo di artwork", - "selectCategories": "Categoria", - "selectParsers": "Parser", + "selectCategories": "Categoria di Steam", + "selectParsers": "Titolo del parser", "selectTypeOptions": { "long": "Banner", "tall": "Poster", @@ -42,7 +42,7 @@ "savingCategories": "Salvataggio delle informazioni di categoria in localconfig.vdf.", "savingControllers": "Salvataggio informazioni del controller.", "removingFromCategories": "Rimozione di tutte le informazioni aggiunte alle categorie", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Aggiornamento dell'elenco di directory di Steam note in corso.", "retryingDownload__i": "Ritento il download delle immagini per \"${appTitle}\" da \"${imageUrl}\".", "disabledConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché disabilitate dall'utente).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 33bcb79ac789ac0d97599f0a8de028d6ccdc27de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:26 +0800 Subject: [PATCH 0322/3471] New translations uwp-parser-input.md (Italian) --- src/lang/it-IT/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/UWP-parser-input.md b/src/lang/it-IT/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/it-IT/markdown/UWP-parser-input.md +++ b/src/lang/it-IT/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 3c3eadc4903b65b940ae0e5abe1fb994092f0964 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:36 +0800 Subject: [PATCH 0323/3471] New translations executable-arguments.md (Japanese) --- src/lang/ja-JP/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ja-JP/markdown/executable-arguments.md b/src/lang/ja-JP/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ja-JP/markdown/executable-arguments.md +++ b/src/lang/ja-JP/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 3a074bc0efe4b4bba0498c2dc5b3c4444eb3d0c0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:38 +0800 Subject: [PATCH 0324/3471] New translations executable-modifier.md (Japanese) --- src/lang/ja-JP/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ja-JP/markdown/executable-modifier.md b/src/lang/ja-JP/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ja-JP/markdown/executable-modifier.md +++ b/src/lang/ja-JP/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e5022dd6284a7bd9b23c3811ad8dc53f8067c3c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:42 +0800 Subject: [PATCH 0325/3471] New translations glob-regex-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/glob-regex-parser-input.md b/src/lang/ja-JP/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ja-JP/markdown/glob-regex-parser-input.md +++ b/src/lang/ja-JP/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 9cfeb13c591dba8bbfa4c4707ab8db51e8d45665 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:52 +0800 Subject: [PATCH 0326/3471] New translations parser-variables.md (Japanese) --- src/lang/ja-JP/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ja-JP/markdown/parser-variables.md b/src/lang/ja-JP/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ja-JP/markdown/parser-variables.md +++ b/src/lang/ja-JP/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 92458c4d653f53f78632a5d9a524bfdfd998ff07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:19:59 +0800 Subject: [PATCH 0327/3471] New translations title-from-variable.md (Japanese) --- src/lang/ja-JP/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/title-from-variable.md b/src/lang/ja-JP/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ja-JP/markdown/title-from-variable.md +++ b/src/lang/ja-JP/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 08efcd7f93a8d4d2f1ebfaa2a97fd3a8c45c7de8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:05 +0800 Subject: [PATCH 0328/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index e15365389a..a16fcfa373 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "ゲームを検索", "selectType": "アートワークの種類", - "selectCategories": "カテゴリー", - "selectParsers": "パーサ", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 7b565524f019cd3996f214e34f61c7ce49d7370b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:09 +0800 Subject: [PATCH 0329/3471] New translations uwp-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/UWP-parser-input.md b/src/lang/ja-JP/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ja-JP/markdown/UWP-parser-input.md +++ b/src/lang/ja-JP/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 83bf898ff75211d8bfc98f209f088d91eb895785 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:19 +0800 Subject: [PATCH 0330/3471] New translations executable-arguments.md (Korean) --- src/lang/ko-KR/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ko-KR/markdown/executable-arguments.md b/src/lang/ko-KR/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ko-KR/markdown/executable-arguments.md +++ b/src/lang/ko-KR/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 753a630c878404fb8b0e5b3b57cd30b2f87952bf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:21 +0800 Subject: [PATCH 0331/3471] New translations executable-modifier.md (Korean) --- src/lang/ko-KR/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ko-KR/markdown/executable-modifier.md b/src/lang/ko-KR/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ko-KR/markdown/executable-modifier.md +++ b/src/lang/ko-KR/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e09c7ad4c65501e19bd4cf4e4676753cdf82d918 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:24 +0800 Subject: [PATCH 0332/3471] New translations glob-regex-parser-input.md (Korean) --- src/lang/ko-KR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/glob-regex-parser-input.md b/src/lang/ko-KR/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ko-KR/markdown/glob-regex-parser-input.md +++ b/src/lang/ko-KR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 473eb72ae68ff5fad1cd3c93e5ab4046c202d062 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:35 +0800 Subject: [PATCH 0333/3471] New translations parser-variables.md (Korean) --- src/lang/ko-KR/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ko-KR/markdown/parser-variables.md b/src/lang/ko-KR/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ko-KR/markdown/parser-variables.md +++ b/src/lang/ko-KR/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 9341887d4e6eb9a725f7e75328fd5f6fa9c76338 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:42 +0800 Subject: [PATCH 0334/3471] New translations title-from-variable.md (Korean) --- src/lang/ko-KR/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/title-from-variable.md b/src/lang/ko-KR/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ko-KR/markdown/title-from-variable.md +++ b/src/lang/ko-KR/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 5945eec29000273f70cac4eb92fe9ed0dab9b608 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:48 +0800 Subject: [PATCH 0335/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From e6cbb0b21bc673d027da03ee376da2b8d939765b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:20:52 +0800 Subject: [PATCH 0336/3471] New translations uwp-parser-input.md (Korean) --- src/lang/ko-KR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/UWP-parser-input.md b/src/lang/ko-KR/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ko-KR/markdown/UWP-parser-input.md +++ b/src/lang/ko-KR/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 484919160828d0d8d2d4b4a2876578c5fe72fb17 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:01 +0800 Subject: [PATCH 0337/3471] New translations executable-arguments.md (Dutch) --- src/lang/nl-NL/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/nl-NL/markdown/executable-arguments.md b/src/lang/nl-NL/markdown/executable-arguments.md index 55709e7a0b..daffcceef5 100644 --- a/src/lang/nl-NL/markdown/executable-arguments.md +++ b/src/lang/nl-NL/markdown/executable-arguments.md @@ -126,13 +126,13 @@ Deze instelling wordt gebruikt om de APP-ID van Steam te beïnvloeden. ## Folder variabelen -| Variabele (niet hoofdlettergevoelig) | Overeenkomstige waarde | -| ------------------------------------:|:--------------------------------------------- | -| `${exeDir}` | Uitvoerbaar bestand map | -| `${romDir}` | ROMs map | -| `${steamDir}` | Steam map | -| `${startInDir}` | "StartIn" map | -| `${fileDir}` | Bestanden, teruggestuurd door een parser, map | +| Variabele (niet hoofdlettergevoelig) | Overeenkomstige waarde | +| ------------------------------------:|:----------------------------------------- | +| `${exeDir}` | Uitvoerbaar bestand map | +| `${romDir}` | ROMs map | +| `${steamDir}` | Steam map | +| `${startInDir}` | "StartIn" map | +| `${fileDir}` | Files returned by a parser or a directory | Als uitvoerbare map-invoer **leeg** wordt gelaten, is `${exeDir}`{.noWrap} gelijk aan `${fileDir}`{.noWrap}. Bovendien, als de map "StartIn" **leeg** wordt gelaten, is `${startInDir}`{.noWrap} gelijk aan `${exeDir}`{.noWrap}. From 638e0ac48d66fa83acf6c4184f993552cc059fab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:03 +0800 Subject: [PATCH 0338/3471] New translations executable-modifier.md (Dutch) --- src/lang/nl-NL/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/nl-NL/markdown/executable-modifier.md b/src/lang/nl-NL/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/nl-NL/markdown/executable-modifier.md +++ b/src/lang/nl-NL/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From aef0b7155f0ecc1993d6fda796de0b8f79a73e1b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:07 +0800 Subject: [PATCH 0339/3471] New translations glob-regex-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/glob-regex-parser-input.md b/src/lang/nl-NL/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/nl-NL/markdown/glob-regex-parser-input.md +++ b/src/lang/nl-NL/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 6134fdb600e2c7128bc3ef29bdced1f4c0638e3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:18 +0800 Subject: [PATCH 0340/3471] New translations parser-variables.md (Dutch) --- src/lang/nl-NL/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/nl-NL/markdown/parser-variables.md b/src/lang/nl-NL/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/nl-NL/markdown/parser-variables.md +++ b/src/lang/nl-NL/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 4265dcb225c1b2adc06b5607e0262e6c496eeb36 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:25 +0800 Subject: [PATCH 0341/3471] New translations title-from-variable.md (Dutch) --- src/lang/nl-NL/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/title-from-variable.md b/src/lang/nl-NL/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/nl-NL/markdown/title-from-variable.md +++ b/src/lang/nl-NL/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From c1fc646265af773d618138463b2296d7fc017fde Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:31 +0800 Subject: [PATCH 0342/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 510b31a8c16fb8a2cda7e8b28da7ebd647f42c3b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:34 +0800 Subject: [PATCH 0343/3471] New translations uwp-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/UWP-parser-input.md b/src/lang/nl-NL/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/nl-NL/markdown/UWP-parser-input.md +++ b/src/lang/nl-NL/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From e0b7b16cb94008c61dabfdc987629d7b2600d401 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:45 +0800 Subject: [PATCH 0344/3471] New translations executable-arguments.md (Norwegian) --- src/lang/no-NO/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/no-NO/markdown/executable-arguments.md b/src/lang/no-NO/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/no-NO/markdown/executable-arguments.md +++ b/src/lang/no-NO/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 29e9d9c6ea8d7ff419252d34c2b663b6fbf53db2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:46 +0800 Subject: [PATCH 0345/3471] New translations executable-modifier.md (Norwegian) --- src/lang/no-NO/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/no-NO/markdown/executable-modifier.md b/src/lang/no-NO/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/no-NO/markdown/executable-modifier.md +++ b/src/lang/no-NO/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 1daf8ac77de043e4fdbe2fb62b8270d62d22d026 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:21:50 +0800 Subject: [PATCH 0346/3471] New translations glob-regex-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/glob-regex-parser-input.md b/src/lang/no-NO/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/no-NO/markdown/glob-regex-parser-input.md +++ b/src/lang/no-NO/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 3fcc2ba8e070df780e829cca34d1f4e7a7c96cf4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:00 +0800 Subject: [PATCH 0347/3471] New translations parser-variables.md (Norwegian) --- src/lang/no-NO/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/no-NO/markdown/parser-variables.md b/src/lang/no-NO/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/no-NO/markdown/parser-variables.md +++ b/src/lang/no-NO/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From d445dd2efea935f5aee3fa618311f0bc331e7c4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:07 +0800 Subject: [PATCH 0348/3471] New translations title-from-variable.md (Norwegian) --- src/lang/no-NO/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/title-from-variable.md b/src/lang/no-NO/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/no-NO/markdown/title-from-variable.md +++ b/src/lang/no-NO/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From fecfcbee973ecabe7681cad46995ba60ba33cc1e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:13 +0800 Subject: [PATCH 0349/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 7eafcaa0059712c4d3cdf44e950503191ffe27f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:17 +0800 Subject: [PATCH 0350/3471] New translations uwp-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/UWP-parser-input.md b/src/lang/no-NO/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/no-NO/markdown/UWP-parser-input.md +++ b/src/lang/no-NO/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From fb5cade2f17ab1e4f1d8e9d067ba3b502779cc1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:26 +0800 Subject: [PATCH 0351/3471] New translations executable-arguments.md (Polish) --- src/lang/pl-PL/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pl-PL/markdown/executable-arguments.md b/src/lang/pl-PL/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/pl-PL/markdown/executable-arguments.md +++ b/src/lang/pl-PL/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From b0b7750e131f8d04af19f14b4a80b793a666c6d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:28 +0800 Subject: [PATCH 0352/3471] New translations executable-modifier.md (Polish) --- src/lang/pl-PL/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pl-PL/markdown/executable-modifier.md b/src/lang/pl-PL/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/pl-PL/markdown/executable-modifier.md +++ b/src/lang/pl-PL/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 1ce591969125915c998b600d7b565dbd8a82ec52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:32 +0800 Subject: [PATCH 0353/3471] New translations glob-regex-parser-input.md (Polish) --- src/lang/pl-PL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/glob-regex-parser-input.md b/src/lang/pl-PL/markdown/glob-regex-parser-input.md index 655a669cf4..aef06e6a77 100644 --- a/src/lang/pl-PL/markdown/glob-regex-parser-input.md +++ b/src/lang/pl-PL/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Położenie | | --------------------- | --------------------------- | From 847114360e14f1040a45ea92332e6ab4760896f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:43 +0800 Subject: [PATCH 0354/3471] New translations parser-variables.md (Polish) --- src/lang/pl-PL/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pl-PL/markdown/parser-variables.md b/src/lang/pl-PL/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/pl-PL/markdown/parser-variables.md +++ b/src/lang/pl-PL/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e4d9b259c9bb94e72ec523399fd5dbeced9d3a9b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:50 +0800 Subject: [PATCH 0355/3471] New translations title-from-variable.md (Polish) --- src/lang/pl-PL/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/title-from-variable.md b/src/lang/pl-PL/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/pl-PL/markdown/title-from-variable.md +++ b/src/lang/pl-PL/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 68fdd0e5cf094751c52fe2e6371b53c59a0b7381 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:55 +0800 Subject: [PATCH 0356/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From d96b6f2c60dc8e93f74d9679b7c089dd539ae21b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:22:59 +0800 Subject: [PATCH 0357/3471] New translations uwp-parser-input.md (Polish) --- src/lang/pl-PL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/UWP-parser-input.md b/src/lang/pl-PL/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/pl-PL/markdown/UWP-parser-input.md +++ b/src/lang/pl-PL/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 7f85752e44d0b6d55b785e7f10925934f3d41d70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:10 +0800 Subject: [PATCH 0358/3471] New translations executable-arguments.md (Portuguese) --- .../pt-PT/markdown/executable-arguments.md | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/src/lang/pt-PT/markdown/executable-arguments.md b/src/lang/pt-PT/markdown/executable-arguments.md index 8b5121722a..375279871e 100644 --- a/src/lang/pt-PT/markdown/executable-arguments.md +++ b/src/lang/pt-PT/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. @@ -198,9 +198,7 @@ file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for ``` will be replaced with these: ``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso +Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) (DISC 1) Pokemon (USA) (Disc 1).iso From 662ca62b6d8306b10c11a53e35827e0303ac7807 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:11 +0800 Subject: [PATCH 0359/3471] New translations executable-modifier.md (Portuguese) --- src/lang/pt-PT/markdown/executable-modifier.md | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/src/lang/pt-PT/markdown/executable-modifier.md b/src/lang/pt-PT/markdown/executable-modifier.md index c3c5739e86..ccc5bd7247 100644 --- a/src/lang/pt-PT/markdown/executable-modifier.md +++ b/src/lang/pt-PT/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. @@ -86,9 +86,7 @@ file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for ``` will be replaced with these: ``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso +Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) (DISC 1) Pokemon (USA) (Disc 1).iso From 4556a6c8f69f4b5f45a1fd51c79fb7556410d079 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:15 +0800 Subject: [PATCH 0360/3471] New translations glob-regex-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/glob-regex-parser-input.md b/src/lang/pt-PT/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/pt-PT/markdown/glob-regex-parser-input.md +++ b/src/lang/pt-PT/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 4f20e8b3e32cb82c73089cb766720d135b430b23 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:25 +0800 Subject: [PATCH 0361/3471] New translations parser-variables.md (Portuguese) --- src/lang/pt-PT/markdown/parser-variables.md | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/src/lang/pt-PT/markdown/parser-variables.md b/src/lang/pt-PT/markdown/parser-variables.md index 7e9eb636ff..a61898e8d3 100644 --- a/src/lang/pt-PT/markdown/parser-variables.md +++ b/src/lang/pt-PT/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. @@ -76,9 +76,7 @@ file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for ``` will be replaced with these: ``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso +Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) (DISC 1) Pokemon (USA) (Disc 1).iso From 47b4127626ddf7ea03fb52e9cf9f9627aba20876 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:32 +0800 Subject: [PATCH 0362/3471] New translations title-from-variable.md (Portuguese) --- src/lang/pt-PT/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/title-from-variable.md b/src/lang/pt-PT/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/pt-PT/markdown/title-from-variable.md +++ b/src/lang/pt-PT/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 4f4f4a62ce67e304031648f3bfa227304e7926d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:38 +0800 Subject: [PATCH 0363/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 182ea7c232042bc672e19a05b5cd8944eb813274 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:41 +0800 Subject: [PATCH 0364/3471] New translations uwp-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/UWP-parser-input.md b/src/lang/pt-PT/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/pt-PT/markdown/UWP-parser-input.md +++ b/src/lang/pt-PT/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From a8ebacb85b56ac0f3462cb2f76f26a10731d28aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:51 +0800 Subject: [PATCH 0365/3471] New translations executable-arguments.md (Russian) --- src/lang/ru-RU/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-arguments.md b/src/lang/ru-RU/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/ru-RU/markdown/executable-arguments.md +++ b/src/lang/ru-RU/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From be38b98ab4ef3d4cd3c6027ade4a4b7dbebcc667 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:52 +0800 Subject: [PATCH 0366/3471] New translations executable-modifier.md (Russian) --- src/lang/ru-RU/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-modifier.md b/src/lang/ru-RU/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/ru-RU/markdown/executable-modifier.md +++ b/src/lang/ru-RU/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From ccf50e73b1ca22e644547a05cdd772b083894ac2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:23:56 +0800 Subject: [PATCH 0367/3471] New translations glob-regex-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser-input.md b/src/lang/ru-RU/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 89990311abc0a82290efee614e9f16bba9436fb6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:07 +0800 Subject: [PATCH 0368/3471] New translations parser-variables.md (Russian) --- src/lang/ru-RU/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/parser-variables.md b/src/lang/ru-RU/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/ru-RU/markdown/parser-variables.md +++ b/src/lang/ru-RU/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e8032741b01bfb8976a61cb632c1d9cbbe45c9b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:14 +0800 Subject: [PATCH 0369/3471] New translations title-from-variable.md (Russian) --- src/lang/ru-RU/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/title-from-variable.md b/src/lang/ru-RU/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/ru-RU/markdown/title-from-variable.md +++ b/src/lang/ru-RU/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 27711c334ee5b11cdd10efa7117d9a58b7836bae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:19 +0800 Subject: [PATCH 0370/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From e3ad3fe5dd248ca030f44366d53e890d94d23fa9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:23 +0800 Subject: [PATCH 0371/3471] New translations uwp-parser-input.md (Russian) --- src/lang/ru-RU/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/UWP-parser-input.md b/src/lang/ru-RU/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/ru-RU/markdown/UWP-parser-input.md +++ b/src/lang/ru-RU/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 5899e0791f6a33c7afe006715c0ed031c23eb67a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:34 +0800 Subject: [PATCH 0372/3471] New translations executable-arguments.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sr-SP/markdown/executable-arguments.md b/src/lang/sr-SP/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/sr-SP/markdown/executable-arguments.md +++ b/src/lang/sr-SP/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From d0f1eaa265bcc7e2a488a877be532d178424915e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:36 +0800 Subject: [PATCH 0373/3471] New translations executable-modifier.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sr-SP/markdown/executable-modifier.md b/src/lang/sr-SP/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/sr-SP/markdown/executable-modifier.md +++ b/src/lang/sr-SP/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 39b2aacefac70c6b3a066c625e06b4038bfce102 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:39 +0800 Subject: [PATCH 0374/3471] New translations glob-regex-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/glob-regex-parser-input.md b/src/lang/sr-SP/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/sr-SP/markdown/glob-regex-parser-input.md +++ b/src/lang/sr-SP/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 7c3011dd516d762ddf53f616770bbd9d296db402 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:50 +0800 Subject: [PATCH 0375/3471] New translations parser-variables.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sr-SP/markdown/parser-variables.md b/src/lang/sr-SP/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/sr-SP/markdown/parser-variables.md +++ b/src/lang/sr-SP/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From dc9958e6cabb57de10c83a3495a7f931ee3576b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:24:57 +0800 Subject: [PATCH 0376/3471] New translations title-from-variable.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/title-from-variable.md b/src/lang/sr-SP/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/sr-SP/markdown/title-from-variable.md +++ b/src/lang/sr-SP/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From c0436f12aec75ae715ce5d44560bffb240598934 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:02 +0800 Subject: [PATCH 0377/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 007ab14d18a7cc9ea97cc3a17fa1ad27579ccf73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:06 +0800 Subject: [PATCH 0378/3471] New translations uwp-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/UWP-parser-input.md b/src/lang/sr-SP/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/sr-SP/markdown/UWP-parser-input.md +++ b/src/lang/sr-SP/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From a16a6518aab83918d6eb0077cba74b1f38c95013 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:16 +0800 Subject: [PATCH 0379/3471] New translations executable-arguments.md (Swedish) --- src/lang/sv-SE/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sv-SE/markdown/executable-arguments.md b/src/lang/sv-SE/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/sv-SE/markdown/executable-arguments.md +++ b/src/lang/sv-SE/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 4ab4f15762d458107b25218557b2452f2d1aaae3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:18 +0800 Subject: [PATCH 0380/3471] New translations executable-modifier.md (Swedish) --- src/lang/sv-SE/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sv-SE/markdown/executable-modifier.md b/src/lang/sv-SE/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/sv-SE/markdown/executable-modifier.md +++ b/src/lang/sv-SE/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From be4c224b95d60171e6e6d2cf66464f1a6ffed18d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:22 +0800 Subject: [PATCH 0381/3471] New translations glob-regex-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/glob-regex-parser-input.md b/src/lang/sv-SE/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/sv-SE/markdown/glob-regex-parser-input.md +++ b/src/lang/sv-SE/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From a368dd399bf1bc21f399ff3b36eed7e95a995eab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:32 +0800 Subject: [PATCH 0382/3471] New translations parser-variables.md (Swedish) --- src/lang/sv-SE/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/sv-SE/markdown/parser-variables.md b/src/lang/sv-SE/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/sv-SE/markdown/parser-variables.md +++ b/src/lang/sv-SE/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From eee5a63a8eb922c6371980d3331c2d7e1b807e9b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:39 +0800 Subject: [PATCH 0383/3471] New translations title-from-variable.md (Swedish) --- src/lang/sv-SE/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/title-from-variable.md b/src/lang/sv-SE/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/sv-SE/markdown/title-from-variable.md +++ b/src/lang/sv-SE/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From a981cbae563ed3c5dbe45998f3d12c8fca657c89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:45 +0800 Subject: [PATCH 0384/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From d2555ee1790f8ab821d0eef1b03c924408e34611 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:48 +0800 Subject: [PATCH 0385/3471] New translations uwp-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/UWP-parser-input.md b/src/lang/sv-SE/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/sv-SE/markdown/UWP-parser-input.md +++ b/src/lang/sv-SE/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From f6ec2e9a98828c60db20b1a776c0a7d351d36e37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:58 +0800 Subject: [PATCH 0386/3471] New translations executable-arguments.md (Turkish) --- src/lang/tr-TR/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/tr-TR/markdown/executable-arguments.md b/src/lang/tr-TR/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/tr-TR/markdown/executable-arguments.md +++ b/src/lang/tr-TR/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e9affd7a6e707c4e7462077f69b96a80b6473b4c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:25:59 +0800 Subject: [PATCH 0387/3471] New translations executable-modifier.md (Turkish) --- src/lang/tr-TR/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/tr-TR/markdown/executable-modifier.md b/src/lang/tr-TR/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/tr-TR/markdown/executable-modifier.md +++ b/src/lang/tr-TR/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From e34eedcf6441c9dbb7bda9624d1db3044499b203 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:03 +0800 Subject: [PATCH 0388/3471] New translations glob-regex-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/glob-regex-parser-input.md b/src/lang/tr-TR/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/tr-TR/markdown/glob-regex-parser-input.md +++ b/src/lang/tr-TR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 46dbee3e23636e4b3349094cc0411f8d1fbf1778 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:13 +0800 Subject: [PATCH 0389/3471] New translations parser-variables.md (Turkish) --- src/lang/tr-TR/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/tr-TR/markdown/parser-variables.md b/src/lang/tr-TR/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/tr-TR/markdown/parser-variables.md +++ b/src/lang/tr-TR/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 69021be9c26db9c40a314b5882e68677fb917ef6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:20 +0800 Subject: [PATCH 0390/3471] New translations title-from-variable.md (Turkish) --- src/lang/tr-TR/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/title-from-variable.md b/src/lang/tr-TR/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/tr-TR/markdown/title-from-variable.md +++ b/src/lang/tr-TR/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 17a4ca46422a8ea52f388a5e076fb84acc54472f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:26 +0800 Subject: [PATCH 0391/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 45429f46198d231f39c90c142b670b606b0bf93c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:30 +0800 Subject: [PATCH 0392/3471] New translations uwp-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/UWP-parser-input.md b/src/lang/tr-TR/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/tr-TR/markdown/UWP-parser-input.md +++ b/src/lang/tr-TR/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 0f0b2e056119835c53d64142f62c8ef0813b9ca3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:39 +0800 Subject: [PATCH 0393/3471] New translations executable-arguments.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-arguments.md b/src/lang/uk-UA/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/uk-UA/markdown/executable-arguments.md +++ b/src/lang/uk-UA/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 64993707c9fd2f6a4b5e9198c9cae55f4df50539 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:41 +0800 Subject: [PATCH 0394/3471] New translations executable-modifier.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-modifier.md b/src/lang/uk-UA/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/uk-UA/markdown/executable-modifier.md +++ b/src/lang/uk-UA/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From caa05cedbaaa874b8eeb3dba8e85e25d31678cc3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:44 +0800 Subject: [PATCH 0395/3471] New translations glob-regex-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/glob-regex-parser-input.md b/src/lang/uk-UA/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/uk-UA/markdown/glob-regex-parser-input.md +++ b/src/lang/uk-UA/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 00a3f8f74178019d4217a81c22406e497345c165 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:26:55 +0800 Subject: [PATCH 0396/3471] New translations parser-variables.md (Ukrainian) --- src/lang/uk-UA/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/uk-UA/markdown/parser-variables.md b/src/lang/uk-UA/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/uk-UA/markdown/parser-variables.md +++ b/src/lang/uk-UA/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 521a1eef1891045ef7a1fb63ee650d7f3389bf1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:02 +0800 Subject: [PATCH 0397/3471] New translations title-from-variable.md (Ukrainian) --- src/lang/uk-UA/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/title-from-variable.md b/src/lang/uk-UA/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/uk-UA/markdown/title-from-variable.md +++ b/src/lang/uk-UA/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 1178555d3991fb8e9a794ac90bb5eaf7441be565 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:07 +0800 Subject: [PATCH 0398/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index f913f3c963..20f10c1af0 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Пошук для гри", "selectType": "Тип ілюстрації", - "selectCategories": "Категорія", - "selectParsers": "Парсер", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Банери", "tall": "Автори", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 90b9dc924ebb33bc640183501415187dacba88e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:11 +0800 Subject: [PATCH 0399/3471] New translations uwp-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/UWP-parser-input.md b/src/lang/uk-UA/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/uk-UA/markdown/UWP-parser-input.md +++ b/src/lang/uk-UA/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 315c39eaacc5655e42ca1250e127543099539793 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:14 +0800 Subject: [PATCH 0400/3471] New translations executable-arguments.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-arguments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/executable-arguments.md b/src/lang/zh-CN/markdown/executable-arguments.md index 0cb3d2cab2..e1589e1c98 100644 --- a/src/lang/zh-CN/markdown/executable-arguments.md +++ b/src/lang/zh-CN/markdown/executable-arguments.md @@ -132,7 +132,7 @@ | `${romDir}` | ROM 目录 | | `${steamDir}` | Steam 目录 | | `${startInDir}` | "Start In" 目录 | -| `${fileDir}` | 由解析器返回的文件目录。 | +| `${fileDir}` | 解析器或目录返回的文件 | 如果可执行目录输入留空,则 **empty**,`${exeDir}`{.noWrap} 等于 `${fileDir}`{.noWrap}。 此外,如果 “StartIn” 目录为 **空**,则 `${startInDir}`{.noWrap} 等于 `${exeDir}`{.noWrap}。 From 69cb0f67928dd8e739e9d49a069aedbd959d5482 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:15 +0800 Subject: [PATCH 0401/3471] New translations executable-modifier.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-modifier.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/executable-modifier.md b/src/lang/zh-CN/markdown/executable-modifier.md index 5f49cd52fa..8acad0be36 100644 --- a/src/lang/zh-CN/markdown/executable-modifier.md +++ b/src/lang/zh-CN/markdown/executable-modifier.md @@ -20,7 +20,7 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, | `${romDir}` | ROM 目录 | | `${steamDir}` | Steam 目录 | | `${startInDir}` | "Start In" 目录 | -| `${fileDir}` | 由解析器返回的文件目录。 | +| `${fileDir}` | 解析器或目录返回的文件 | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. 此外,如果“StartIn”目录为**空**,则`${startInDir}`{.noWrap}等于`${exeDir}`{.noWrap}。 此外,如果“StartIn”目录为**空**,则 `${startInDir}`{.noWrap} 等于 `${exeDir}`{.noWrap}。 From 8335688a2d52feae1e19310775749f372bdcb0a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:16 +0800 Subject: [PATCH 0402/3471] New translations glob-regex-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/glob-regex-parser-input.md b/src/lang/zh-CN/markdown/glob-regex-parser-input.md index 4989dea149..a728489e68 100644 --- a/src/lang/zh-CN/markdown/glob-regex-parser-input.md +++ b/src/lang/zh-CN/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ ## 它是如何工作的? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将定位其位置在您的全局变量中,例如: 解析器将找到它在全局变量中的位置,例如: | 用户的 glob | 位置 | | --------------------- | ---------- | From 0a3e2484b66c1213ddbcae2e15f167af42067a51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:17 +0800 Subject: [PATCH 0403/3471] New translations parser-variables.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parser-variables.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/parser-variables.md b/src/lang/zh-CN/markdown/parser-variables.md index 1bf975871e..fa493ca504 100644 --- a/src/lang/zh-CN/markdown/parser-variables.md +++ b/src/lang/zh-CN/markdown/parser-variables.md @@ -10,7 +10,7 @@ | `${romDir}` | ROM 目录 | | `${steamDir}` | Steam 目录 | | `${startInDir}` | "Start In" 目录 | -| `${fileDir}` | 由解析器返回的文件目录。 | +| `${fileDir}` | 解析器或目录返回的文件 | 如果可执行目录输入留空,则 **空**,`${exeDir}`{.noWrap} 等于 `${fileDir}`{.noWrap}。 此外,如果“StartIn”目录为**空**,则`${startInDir}`{.noWrap}等于`${exeDir}`{.noWrap}。 From 11945461e9d791413a09877af004b6f34c54c6fd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:19 +0800 Subject: [PATCH 0404/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 75dd0fd863..30437df6a8 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -398,7 +398,7 @@ "testFailed": "测试失败", "cannotTestInvalid": "无法测试无效的配置!", "cannotCopyInvalid": "无法复制无效配置!", - "failedToCopy": "复制到剪贴板失败!", + "failedToCopy": "无法复制到剪贴板", "cannotFetchTemplates": "无法获取控制器模板,因为 Steam 目录无效!", "errorRemovingControllers": "删除控制器时出错:", "cannotRemoveControllers": "无法从无效的 Steam 目录中删除控制器!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "未找到解析器 “${name}”!", "tooManyFieldGlobs__md": "> 每个输入只允许一个 `$(...)$` 集。", - "parserIsRequired__md": "> `$(...)$` 的第一部分必须包含一个有效的 **Glob** 或者 **Glob-regex** 字段。", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows 目录字符`\\`不允许使用!请改用`/`。" } }, From a9daf3dcf9bfb25c7718174620fb6893d1dfb08b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:28 +0800 Subject: [PATCH 0405/3471] New translations executable-arguments.md (Chinese Traditional) --- .../zh-TW/markdown/executable-arguments.md | 36 +++++++++---------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/lang/zh-TW/markdown/executable-arguments.md b/src/lang/zh-TW/markdown/executable-arguments.md index 8b5121722a..fcc666fb11 100644 --- a/src/lang/zh-TW/markdown/executable-arguments.md +++ b/src/lang/zh-TW/markdown/executable-arguments.md @@ -1,6 +1,6 @@ # Command line arguments (optional) `[supports variables]`{.noWrap} -Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. +Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. Most of the time you will want to set it using provided parser variables. ## Examples By System @@ -126,15 +126,15 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. ## Name variables @@ -175,18 +175,18 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ## Function variables -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (case-insensitive) | Corresponding function | +| -----------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Executes regex on input. Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | +| `${uc\|input}` | Uppercase variable. Uppercase variable. Transforms input to uppercase | +| `${lc\|input}` | Lowercase variable. Lowercase variable. Transforms input to lowercase | +| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | +| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | ### Function variable example -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything From 08f32156b8c0a333c559e42409eaa33dbab03eac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:29 +0800 Subject: [PATCH 0406/3471] New translations executable-modifier.md (Chinese Traditional) --- .../zh-TW/markdown/executable-modifier.md | 38 +++++++++---------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/src/lang/zh-TW/markdown/executable-modifier.md b/src/lang/zh-TW/markdown/executable-modifier.md index c3c5739e86..bf4f15a6e6 100644 --- a/src/lang/zh-TW/markdown/executable-modifier.md +++ b/src/lang/zh-TW/markdown/executable-modifier.md @@ -1,6 +1,6 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: ``` "cmd" /k start /min "${exePath}" ``` @@ -10,19 +10,19 @@ This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. ## Name variables @@ -63,18 +63,18 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ## Function variables -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (case-insensitive) | Corresponding function | +| -----------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Executes regex on input. Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | +| `${uc\|input}` | Uppercase variable. Uppercase variable. Transforms input to uppercase | +| `${lc\|input}` | Lowercase variable. Lowercase variable. Transforms input to lowercase | +| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | +| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | ### Function variable example -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything From 7ea23d5bc7b123d32174062f66682eaa3b46e08a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:33 +0800 Subject: [PATCH 0407/3471] New translations glob-regex-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/glob-regex-parser-input.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/zh-TW/markdown/glob-regex-parser-input.md b/src/lang/zh-TW/markdown/glob-regex-parser-input.md index 22c1f5cea6..386f78ded2 100644 --- a/src/lang/zh-TW/markdown/glob-regex-parser-input.md +++ b/src/lang/zh-TW/markdown/glob-regex-parser-input.md @@ -2,11 +2,11 @@ ## User's glob-regex -This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. +This is where you create your glob for extracting title from file path. This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | @@ -18,7 +18,7 @@ After acquiring `${/.../}`{.noWrap} position, `${/.../}`{.noWrap} will be replac ## Regex post-processing -After title extraction, title will be processed by a regular expression. There are 3 ways you can write a regular expression. +After title extraction, title will be processed by a regular expression. There are 3 ways you can write a regular expression. There are 3 ways you can write a regular expression. ### Regular expression with no capture: `${/.+/}`{.noWrap} @@ -26,15 +26,15 @@ This is practically identical to "Glob" parser -- every piece of extracted title ### Regular expression with capture brackets: `${/(.+)/}`{.noWrap} -Multiple matches and capture groups are allowed. For example, here we have 2 match groups with multiple capture groups: +Multiple matches and capture groups are allowed. Multiple matches and capture groups are allowed. For example, here we have 2 match groups with multiple capture groups: ``` ${/(.*?)\s*\[USA\]\s*(.+)|(.*)/} ``` -First match group (from left to right) with all correct captures will be used. Furthermore, all capture groups will be **joined**. +First match group (from left to right) with all correct captures will be used. First match group (from left to right) with all correct captures will be used. Furthermore, all capture groups will be **joined**. ### Regular expression with capture brackets and replacement text: `${/(.+)/|...}`{.noWrap} -Similar to [regular expression with capture brackets](#regular-expression-with-capture-brackets) except for how it handles captured groups. Replacement text can be used to move around captured groups. For example: +Similar to [regular expression with capture brackets](#regular-expression-with-capture-brackets) except for how it handles captured groups. Replacement text can be used to move around captured groups. For example: Replacement text can be used to move around captured groups. For example: ``` ${/(.*?)\s*\[USA\]\s*(.+)/|Second capture group: "$2" precedes the first one, which is "$1" } ``` @@ -50,4 +50,4 @@ Allowed flags are `i`, `g` and `u`. ## Limitations -Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Most of the time you will be warned about what you can't do, however, if you find a combination that is allowed, but produces incorrect titles please make an issue at [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). +Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Most of the time you will be warned about what you can't do, however, if you find a combination that is allowed, but produces incorrect titles please make an issue at [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). From ec54521099ad43af0cbdc406df8978640a3fe2f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:44 +0800 Subject: [PATCH 0408/3471] New translations parser-variables.md (Chinese Traditional) --- src/lang/zh-TW/markdown/parser-variables.md | 36 ++++++++++----------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/lang/zh-TW/markdown/parser-variables.md b/src/lang/zh-TW/markdown/parser-variables.md index 7e9eb636ff..5e6ad60e00 100644 --- a/src/lang/zh-TW/markdown/parser-variables.md +++ b/src/lang/zh-TW/markdown/parser-variables.md @@ -1,18 +1,18 @@ # Parser variables -Here are tables of variables that can be used with options that have `[supports variables]`{.noWrap} specified in their descriptions. Variable can be nested. +Here are tables of variables that can be used with options that have `[supports variables]`{.noWrap} specified in their descriptions. Variable can be nested. Variable can be nested. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. ## Name variables @@ -53,18 +53,18 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ## Function variables -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (case-insensitive) | Corresponding function | +| -----------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------------------------- | +| `${regex\|input\|substitution(optional)}` | Executes regex on input. Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | +| `${uc\|input}` | Uppercase variable. Uppercase variable. Transforms input to uppercase | +| `${lc\|input}` | Lowercase variable. Lowercase variable. Transforms input to lowercase | +| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | +| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | ### Function variable example -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything From 7f9731399f9722cdeb8e9a0d423454b8bfb4ccbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:51 +0800 Subject: [PATCH 0409/3471] New translations title-from-variable.md (Chinese Traditional) --- src/lang/zh-TW/markdown/title-from-variable.md | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-TW/markdown/title-from-variable.md b/src/lang/zh-TW/markdown/title-from-variable.md index bb6e4a52a2..a1063092cb 100644 --- a/src/lang/zh-TW/markdown/title-from-variable.md +++ b/src/lang/zh-TW/markdown/title-from-variable.md @@ -1,8 +1,8 @@ # Title from custom variable (optional) -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. +Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: +Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: In order to specify groups, the following syntax must be used: ``` ${...} ``` @@ -18,13 +18,13 @@ Make sure you **toggle enable to on**. If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** +## Note. Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. +Basically, it might change in the future release (very unlikelly). Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { @@ -37,6 +37,12 @@ SRM will throw error unless the following JSON structure is used: "The Legend Of Zelda": "The Legend Of Link" }, ... +} + }, + "Custom Stuff": { + "The Legend Of Zelda": "The Legend Of Link" + }, + ... } ``` From 3571726c495edcd3dbca0cc5870ef556d14bf1e2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:27:57 +0800 Subject: [PATCH 0410/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From f45bd51cd06f4e8b0624772f9a42b4b961ad2d83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:00 +0800 Subject: [PATCH 0411/3471] New translations uwp-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/UWP-parser-input.md b/src/lang/zh-TW/markdown/UWP-parser-input.md index 12f7b1631f..81b5b4a367 100644 --- a/src/lang/zh-TW/markdown/UWP-parser-input.md +++ b/src/lang/zh-TW/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 8b5e2df4088fd59c2d6632d82d5329beb83436d4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:10 +0800 Subject: [PATCH 0412/3471] New translations executable-arguments.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/vi-VN/markdown/executable-arguments.md b/src/lang/vi-VN/markdown/executable-arguments.md index 8b5121722a..ee353e2a9c 100644 --- a/src/lang/vi-VN/markdown/executable-arguments.md +++ b/src/lang/vi-VN/markdown/executable-arguments.md @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 533a61075fd5b419a732d507a129ba3158384680 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:12 +0800 Subject: [PATCH 0413/3471] New translations executable-modifier.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/vi-VN/markdown/executable-modifier.md b/src/lang/vi-VN/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/vi-VN/markdown/executable-modifier.md +++ b/src/lang/vi-VN/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 8cf78decc7f4105a7fdfe3f1db5ec638e9020e91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:16 +0800 Subject: [PATCH 0414/3471] New translations glob-regex-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/glob-regex-parser-input.md b/src/lang/vi-VN/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/vi-VN/markdown/glob-regex-parser-input.md +++ b/src/lang/vi-VN/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From fb1199e29165bc67287bdfe7cb4064dd1dbea52c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:26 +0800 Subject: [PATCH 0415/3471] New translations parser-variables.md (Vietnamese) --- src/lang/vi-VN/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/vi-VN/markdown/parser-variables.md b/src/lang/vi-VN/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/vi-VN/markdown/parser-variables.md +++ b/src/lang/vi-VN/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From d9c28e871a05cb1ca7232623329931ee771e0149 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:33 +0800 Subject: [PATCH 0416/3471] New translations title-from-variable.md (Vietnamese) --- src/lang/vi-VN/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/title-from-variable.md b/src/lang/vi-VN/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/vi-VN/markdown/title-from-variable.md +++ b/src/lang/vi-VN/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From 7c78e05851498f7bb86ca2134c33fd1b2b52dc7c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:38 +0800 Subject: [PATCH 0417/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index e88931dea7..234b2a32bb 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Posters", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removing all added category information", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 1e62402cbaa3d7d7443c462e40e1eab156d7ec32 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:42 +0800 Subject: [PATCH 0418/3471] New translations uwp-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/UWP-parser-input.md b/src/lang/vi-VN/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/vi-VN/markdown/UWP-parser-input.md +++ b/src/lang/vi-VN/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From dcd745538a12232cce12573f782dd08105c72c51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:52 +0800 Subject: [PATCH 0419/3471] New translations executable-arguments.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/markdown/executable-arguments.md b/src/lang/pt-BR/markdown/executable-arguments.md index c6c3ef8c66..99e5d68df0 100644 --- a/src/lang/pt-BR/markdown/executable-arguments.md +++ b/src/lang/pt-BR/markdown/executable-arguments.md @@ -126,13 +126,13 @@ Esta configuração é usada para influenciar o ID APP do Steam. ## Variáveis de diretório -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:-------------------------------------------- | -| `${exeDir}` | Diretório executável | -| `${romDir}` | Diretório ROMs | -| `${steamDir}` | Diretório Steam | -| `${startInDir}` | Diretório inicial | -| `${fileDir}` | Arquivo retornado pelo analisador, diretório | +| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | +| ----------------------------------:|:----------------------------------------- | +| `${exeDir}` | Diretório executável | +| `${romDir}` | Diretório ROMs | +| `${steamDir}` | Diretório Steam | +| `${startInDir}` | Diretório inicial | +| `${fileDir}` | Files returned by a parser or a directory | Caso a entrada do diretório executável seja deixada **vazia**, `${exeDir}`{.noWrap} é igual a `${fileDir}`{.noWrap}. Além disso, se o diretório "StartIn" for deixado **vazio**, `${startInDir}`{.noWrap} é igual a `${exeDir}`{.noWrap}. From 2fb8b3498947167e96d02d879ac0d0499df9a0b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:54 +0800 Subject: [PATCH 0420/3471] New translations executable-modifier.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/markdown/executable-modifier.md b/src/lang/pt-BR/markdown/executable-modifier.md index 61456c2809..696c222308 100644 --- a/src/lang/pt-BR/markdown/executable-modifier.md +++ b/src/lang/pt-BR/markdown/executable-modifier.md @@ -14,13 +14,13 @@ Se você ativar "Seguir .lnk para destino" e o seu executável é um ". arquivo ## Variáveis de diretório -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:-------------------------------------------- | -| `${exeDir}` | Diretório executável | -| `${romDir}` | Diretório ROMs | -| `${steamDir}` | Diretório Steam | -| `${startInDir}` | Diretório inicial | -| `${fileDir}` | Arquivo retornado pelo analisador, diretório | +| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | +| ----------------------------------:|:----------------------------------------- | +| `${exeDir}` | Diretório executável | +| `${romDir}` | Diretório ROMs | +| `${steamDir}` | Diretório Steam | +| `${startInDir}` | Diretório inicial | +| `${fileDir}` | Files returned by a parser or a directory | Caso a entrada do diretório executável seja deixada **vazia**, `${exeDir}`{.noWrap} é igual a `${fileDir}`{.noWrap}. Além disso, se o diretório "StartIn" for deixado **vazio**, `${startInDir}`{.noWrap} é igual a `${exeDir}`{.noWrap}. From 8314ccfb8dba7119cc1a39afd1a8c72c1181ff79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:28:58 +0800 Subject: [PATCH 0421/3471] New translations glob-regex-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/glob-regex-parser-input.md b/src/lang/pt-BR/markdown/glob-regex-parser-input.md index ced76b7d86..0f35bd420e 100644 --- a/src/lang/pt-BR/markdown/glob-regex-parser-input.md +++ b/src/lang/pt-BR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ Aqui é onde você cria seu glob para extrair o título do caminho do arquivo. L ## Como funciona? -Além de caracteres glob especiais, o analisador glob requer que você digite a variável `${title}`{.noWrap}. O analisador localizará sua posição dentro do seu glob, por exemplo: +Além de caracteres glob especiais, o analisador glob requer que você digite a variável `${title}`{.noWrap}. Parser will locate it's position inside your glob, for example: | Global do usuário | Posição | | --------------------- | -------------------------- | From 5c15740782fd1e9843a42d48d21e19fa8b935aab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:08 +0800 Subject: [PATCH 0422/3471] New translations parser-variables.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/markdown/parser-variables.md b/src/lang/pt-BR/markdown/parser-variables.md index 0855d019e5..b5683b1807 100644 --- a/src/lang/pt-BR/markdown/parser-variables.md +++ b/src/lang/pt-BR/markdown/parser-variables.md @@ -4,13 +4,13 @@ Aqui estão as tabelas de variáveis que podem ser usadas com opções que têm ## Variáveis de diretório -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:-------------------------------------------- | -| `${exeDir}` | Diretório executável | -| `${romDir}` | Diretório ROMs | -| `${steamDir}` | Diretório Steam | -| `${startInDir}` | Diretório inicial | -| `${fileDir}` | Arquivo retornado pelo analisador, diretório | +| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | +| ----------------------------------:|:----------------------------------------- | +| `${exeDir}` | Diretório executável | +| `${romDir}` | Diretório ROMs | +| `${steamDir}` | Diretório Steam | +| `${startInDir}` | Diretório inicial | +| `${fileDir}` | Files returned by a parser or a directory | Caso a entrada do diretório executável seja deixada **vazia**, `${exeDir}`{.noWrap} é igual a `${fileDir}`{.noWrap}. Além disso, se o diretório "StartIn" for deixado **vazio**, `${startInDir}`{.noWrap} é igual a `${exeDir}`{.noWrap}. From 5a35e77fbc5b4603efc070e6b6a8e67ccd682fc4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:16 +0800 Subject: [PATCH 0423/3471] New translations title-from-variable.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/title-from-variable.md b/src/lang/pt-BR/markdown/title-from-variable.md index e968b44297..7a2e173367 100644 --- a/src/lang/pt-BR/markdown/title-from-variable.md +++ b/src/lang/pt-BR/markdown/title-from-variable.md @@ -22,9 +22,9 @@ Se esta opção estiver habilitada, a correspondência insensível a maiúsculas Basicamente, ele pode mudar no lançamento futuro (muito improvavelmente). Além disso, atualmente a única maneira de adicionar variáveis é criar/editar `customVariables.json` usado diretamente pelo SRM. -Este arquivo é/shoud localizado no diretório `userData` da SRM. +This file is/should be located in SRM's `userData` directory. -SRM irá lançar erro a menos que a seguinte estrutura JSON seja usada: +SRM will throw an error unless the following JSON structure is used: ``` { From 21171709e624269619c623eff3e7fd296dee1602 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:21 +0800 Subject: [PATCH 0424/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 138e14fcae..94e3a25f4d 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Category", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Pôsteres", @@ -42,7 +42,7 @@ "savingCategories": "Saving category information to localconfig.vdf.", "savingControllers": "Saving controller information.", "removingFromCategories": "Removendo todas as informações da categoria adicionada", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Atualizando uma lista dos diretórios Steam conhecidos.", "retryingDownload__i": "Tentando baixar a imagem de \"${imageUrl}\" para \"${appTitle}\".", "disabledConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (desabilitadas pelo usuário).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "&Sobre", - "preview": "Add Games", + "preview": "Pré-visualizar", "view": "View Games", "logger": "Log", "settings": "Confirgurações", @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Analisador \"${name}\" não encontrado!", "tooManyFieldGlobs__md": "> Apenas um conjunto `$(...)$` é permitido por entrada.", - "parserIsRequired__md": "> Primeira parte do `$(...)$` deve conter um campo válido **Glob** ir **Glob-regex**.", + "parserIsRequired__md": "> Primeira parte do `$(...)$` deve conter um campo válido **Glob** in **Glob-regex**.", "noWinSlashes__md": "> Caracter de diretório Windows `\\` não é permitido! Use `/` em vez disso." } }, From 4e3949eadcb9319738ee79b558cedd438539d812 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:25 +0800 Subject: [PATCH 0425/3471] New translations uwp-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/UWP-parser-input.md b/src/lang/pt-BR/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/pt-BR/markdown/UWP-parser-input.md +++ b/src/lang/pt-BR/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 76dcad5affc563fffb5f991d93c9844a078ad2ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:34 +0800 Subject: [PATCH 0426/3471] New translations executable-arguments.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-arguments.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/es-419/markdown/executable-arguments.md b/src/lang/es-419/markdown/executable-arguments.md index 8b5121722a..d502c7ed1c 100644 --- a/src/lang/es-419/markdown/executable-arguments.md +++ b/src/lang/es-419/markdown/executable-arguments.md @@ -61,7 +61,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### nullDC (Sega Dreamcast) ``` --config nullDC_GUI:Fullscreen=1 -config ImageReader:DefaultImage="${filePath}" +-config nullDC_GUI:Fullscreen=1 -config ImageReader: DefaultImage="${filePath}" ``` ### Kega Fusion (Sega Genesis and Sega 32X) @@ -126,13 +126,13 @@ This setting is used to influence Steam's APP ID. ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 68fd8d58a15e461ee7dbd85390b7a9c5488ddd3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:36 +0800 Subject: [PATCH 0427/3471] New translations executable-modifier.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-419/markdown/executable-modifier.md b/src/lang/es-419/markdown/executable-modifier.md index c3c5739e86..47e68ee745 100644 --- a/src/lang/es-419/markdown/executable-modifier.md +++ b/src/lang/es-419/markdown/executable-modifier.md @@ -14,13 +14,13 @@ If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 09e0206c13a007b50ad99bc43f098863f4ca521d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:40 +0800 Subject: [PATCH 0428/3471] New translations glob-regex-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/glob-regex-parser-input.md b/src/lang/es-419/markdown/glob-regex-parser-input.md index 22c1f5cea6..f3a9978c02 100644 --- a/src/lang/es-419/markdown/glob-regex-parser-input.md +++ b/src/lang/es-419/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: | User's glob | Position | | --------------------- | --------------------------- | From 9f11572952944701512551f1098fcd8f0deb95d0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:50 +0800 Subject: [PATCH 0429/3471] New translations parser-variables.md (Spanish, Latin America) --- src/lang/es-419/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-419/markdown/parser-variables.md b/src/lang/es-419/markdown/parser-variables.md index 7e9eb636ff..fae2d27a57 100644 --- a/src/lang/es-419/markdown/parser-variables.md +++ b/src/lang/es-419/markdown/parser-variables.md @@ -4,13 +4,13 @@ Here are tables of variables that can be used with options that have `[supports ## Directory variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | File's, returned by a parser, directory | +| Variable (case-insensitive) | Corresponding value | +| ---------------------------:|:----------------------------------------- | +| `${exeDir}` | Executable directory | +| `${romDir}` | ROMs directory | +| `${steamDir}` | Steam directory | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From b36aae4d6cdbbbc34e2a79a007c85701d8966fbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:29:57 +0800 Subject: [PATCH 0430/3471] New translations title-from-variable.md (Spanish, Latin America) --- src/lang/es-419/markdown/title-from-variable.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/title-from-variable.md b/src/lang/es-419/markdown/title-from-variable.md index bb6e4a52a2..16859052e5 100644 --- a/src/lang/es-419/markdown/title-from-variable.md +++ b/src/lang/es-419/markdown/title-from-variable.md @@ -22,9 +22,9 @@ If this option is enabled, case-insensitive matching will be done and first matc Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/shoud be located in SRM's `userData` directory. +This file is/should be located in SRM's `userData` directory. -SRM will throw error unless the following JSON structure is used: +SRM will throw an error unless the following JSON structure is used: ``` { From d4711117f49272b624dca303ab5e2aef84be1a28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:30:04 +0800 Subject: [PATCH 0431/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index cfd44d0174..25902b1afd 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "Buscar juego", "selectType": "Tipo de imagen", - "selectCategories": "Categoría", - "selectParsers": "Parser", + "selectCategories": "Steam Category", + "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", "tall": "Pósters", @@ -42,7 +42,7 @@ "savingCategories": "Guardando la información de la categoría en localconfig.vdf.", "savingControllers": "Guardando información de los mandos.", "removingFromCategories": "Eliminando toda la información de categoría añadida", - "writingVDF_entries__i": "Writing VDF files. Doing artwork in batches of ${batchSize}.", + "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "About", - "preview": "Add Games", + "preview": "Preview", "view": "View Games", "logger": "Log", "settings": "Settings", @@ -398,7 +398,7 @@ "testFailed": "Testing failed", "cannotTestInvalid": "Can not test invalid configuration!", "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipbard!", + "failedToCopy": "Failed to copy to clipboard!", "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", "errorRemovingControllers": "Error removing controllers:", "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" not found!", "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** ir **Glob-regex** field.", + "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." } }, From 8b56f974702243a6b0225c8b6490b0ed02ef45c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 04:30:08 +0800 Subject: [PATCH 0432/3471] New translations uwp-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/UWP-parser-input.md b/src/lang/es-419/markdown/UWP-parser-input.md index 1a3f20be1d..d60e37d409 100644 --- a/src/lang/es-419/markdown/UWP-parser-input.md +++ b/src/lang/es-419/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preffered. +Gamepass games can be launched both ways, although UWP is preferred. From 7ded0bfcd696bb2827fc16a5fcef5b2132cac7b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 16:15:08 +0800 Subject: [PATCH 0433/3471] New translations executable-arguments.md (German) --- src/lang/de-DE/markdown/executable-arguments.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-arguments.md b/src/lang/de-DE/markdown/executable-arguments.md index 9e3d833abc..38e21c5766 100644 --- a/src/lang/de-DE/markdown/executable-arguments.md +++ b/src/lang/de-DE/markdown/executable-arguments.md @@ -126,13 +126,13 @@ Diese Einstellung wird verwendet, um die App-ID von Steam zu beeinflussen. ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:----------------------------------------- | -| `${exeDir}` | Verzeichnis der Programmdatei | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Files returned by a parser or a directory | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:-------------------------------------------------- | +| `${exeDir}` | Verzeichnis der Programmdatei | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. From 3cd8953a5bb7e7f070f82079d0bad3d124ae585c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 16:15:09 +0800 Subject: [PATCH 0434/3471] New translations executable-modifier.md (German) --- src/lang/de-DE/markdown/executable-modifier.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index ffcbb80cb2..472a1fc026 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -14,13 +14,13 @@ Wenn du "Folge .lnk zum Ziel" aktivierst und deine Programmdatei eine ".lnk" Dat ## Verzeichnis-Variablen -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:----------------------------------------- | -| `${exeDir}` | Verzeichnis der Programmdatei | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Files returned by a parser or a directory | +| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | +| -----------------------------------------------------:|:-------------------------------------------------- | +| `${exeDir}` | Verzeichnis der Programmdatei | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. From d43a0bdbb28ab32f9bc57d4ed56080b00fcdbaf7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 16:15:10 +0800 Subject: [PATCH 0435/3471] New translations parser-variables.md (German) --- src/lang/de-DE/markdown/parser-variables.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/markdown/parser-variables.md b/src/lang/de-DE/markdown/parser-variables.md index 10f40fbb0b..d593081925 100644 --- a/src/lang/de-DE/markdown/parser-variables.md +++ b/src/lang/de-DE/markdown/parser-variables.md @@ -4,13 +4,13 @@ Hier findest du eine Sammlung von Variablen, die mit Optionen verwendet werden k ## Verzeichnis -| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | -| ---------------------------------------------------------:|:----------------------------------------- | -| `${exeDir}` | Ausführbares Verzeichnis | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam-Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Files returned by a parser or a directory | +| Variable (Groß- und Kleinschreibung nicht berücksichtigt) | Wert | +| ---------------------------------------------------------:|:-------------------------------------------------- | +| `${exeDir}` | Ausführbares Verzeichnis | +| `${romDir}` | ROM-Verzeichnis | +| `${steamDir}` | Steam-Verzeichnis | +| `${startInDir}` | "Starte in"-Verzeichnis | +| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | Falls die Eingabe für `${exeDir}`{.noWrap} **leer** bleibt, ist es gleich `${fileDir}`{.noWrap}. Falls die Eingabe für `${startInDir}`{.noWrap} **leer ** bleibt, ist es gleich `${exeDir}`{.noWrap}. From 7af1a3cdc10d5a7b68b257a88850997a13bdd85c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 16:15:11 +0800 Subject: [PATCH 0436/3471] New translations title-from-variable.md (German) --- src/lang/de-DE/markdown/title-from-variable.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index fb636fa560..62433e665d 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -18,13 +18,13 @@ Stelle sicher, dass dies aktiviert ist. Wenn dies aktiviert ist, wird der erste Treffer benutzt. -## Hinweis. Diese Funktion ist **experimentell** +## Hinweis: Dieses Feature ist **experimentell** -Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Außerdem können momentan neue Variablen nur hinzugefügt/editiert werden indem man `customVariables.json` direkt anpasst. +Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Außerdem können momentan neue Variablen nur hinzugefügt/editiert werden, indem man `customVariables.json` direkt anpasst. -This file is/should be located in SRM's `userData` directory. +Die Konfiguration muss in SRM's `userData` Ordner hinterlegt werden. -SRM will throw an error unless the following JSON structure is used: +SRM benötigt die folgende Struktur: ``` { From b9cf2adff85b086ea9e18bb3c0add21b7440a9e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 8 Dec 2023 16:15:12 +0800 Subject: [PATCH 0437/3471] New translations uwp-parser-input.md (German) --- src/lang/de-DE/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/UWP-parser-input.md b/src/lang/de-DE/markdown/UWP-parser-input.md index 273cbc06ca..3c6f44ec09 100644 --- a/src/lang/de-DE/markdown/UWP-parser-input.md +++ b/src/lang/de-DE/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Setze es auf `C:\Programme\WindowsApps` um alle UWP-Anwendungen zu übernehmen - ## Starte als UWP oder von GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preferred. +Game Pass Spiele können auf beide Arten gestartet werden, UWP wird aber empfohlen. From feb9ad40f04b6f7afff11dab0c11f34dadeb0154 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 01:08:27 +0800 Subject: [PATCH 0438/3471] New translations amazon-games-parser-input.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser-input.md b/src/lang/it-IT/markdown/amazon-games-parser-input.md index 7ac728e20b..6549fa8a9f 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser-input.md +++ b/src/lang/it-IT/markdown/amazon-games-parser-input.md @@ -1,8 +1,8 @@ # Amazon Games Parser specific inputs -## Amazon Games Path Override +## Override Percorso Amazon Games By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. -## Launch Via Amazon Games +## Avvia tramite Amazon Games What it sounds like, this toggle let's you set whether games will launch via Amazon Games or directly. From dc0812453ac9c1a20f88d47b007ae3e9308c3fd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:33 +0800 Subject: [PATCH 0439/3471] New translations amazon-games-parser-input.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser-input.md b/src/lang/it-IT/markdown/amazon-games-parser-input.md index 6549fa8a9f..28753b05dd 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser-input.md +++ b/src/lang/it-IT/markdown/amazon-games-parser-input.md @@ -1,8 +1,8 @@ -# Amazon Games Parser specific inputs +# Input specifici del Parser Amazon Games ## Override Percorso Amazon Games -By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. +Come impostazione predefinita, Steam ROM Manager assume che il percorso d'installazione di Amazon Games si trovi su `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Questo campo ti permette di sovrascrivere quel percorso se l'installazione di Amazon Games è altrove. ## Avvia tramite Amazon Games -What it sounds like, this toggle let's you set whether games will launch via Amazon Games or directly. +Proprio come sembra, questo toggle ti permette d'impostare se i giochi verranno lanciati tramite Amazon Games o direttamente. From d7a0c5011cf99f81494a18fb9d724064566d6e65 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:34 +0800 Subject: [PATCH 0440/3471] New translations community-presets.md (Italian) --- src/lang/it-IT/markdown/community-presets.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/community-presets.md b/src/lang/it-IT/markdown/community-presets.md index fb3925c412..913e919975 100644 --- a/src/lang/it-IT/markdown/community-presets.md +++ b/src/lang/it-IT/markdown/community-presets.md @@ -1,10 +1,10 @@ -# Community Presets -These are parser configurations that have been created by the SRM community and just need to be altered slightly with a few system specific parameters in order to work (usually just `ROMs Directory` and `Executable` need to be specified). +# Preset Della Comunità +Queste sono configurazioni del parser che sono state create dalla comunità di SRM e devono solo essere modificate leggermente con pochi parametri specifici per il sistema per funzionare (di solito è necessario specificare solo `Cartella delle ROMs` ed `Eseguibile`). -## Generic Parser -The Generic Parser (search `Generic` in presets) works for a wide variety of emulators that don't need specific commandline arguments in order to work, for example: +## Parser Generico +Il Parser Generico (cerca `Generic` in presets) funziona per una vasta gamma di emulatori che non hanno bisogno di argomenti specifici della riga di comando per funzionare, per esempio: * Yuzu * Citra -* Xenia (add `--fullscreen` in `Command Line Arguments` if desired) +* Xenia (aggiungi `--fullscreen` negli `Argomenti Riga di Comando` se lo si desidera) -If you have an emulator that isn't in the list of community presets, it is probably worth a shot to try the generic parser. If it works let us know and we will add a preset for it! +Se hai un emulatore che non è nella lista dei preset della comunità, potrebbe valere la pena provare il parser generico. Se funziona, fateci sapere e aggiungeremo un preset! From b90222459d1f4a369bc8669040b0432ade8cf946 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:35 +0800 Subject: [PATCH 0441/3471] New translations config-title.md (Italian) --- src/lang/it-IT/markdown/config-title.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/config-title.md b/src/lang/it-IT/markdown/config-title.md index ed2eeef493..7037f82cd9 100644 --- a/src/lang/it-IT/markdown/config-title.md +++ b/src/lang/it-IT/markdown/config-title.md @@ -1,3 +1,3 @@ -# Configuration title +# Titolo della configurazione -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Titolo per salvare la configurazione dell'utente. Non deve essere unico, ma è richiesto. \ No newline at end of file From aeb130f01b9f551628ad9da90c616e14dd9dd8e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:36 +0800 Subject: [PATCH 0442/3471] New translations controller-templates.md (Italian) --- .../it-IT/markdown/controller-templates.md | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/src/lang/it-IT/markdown/controller-templates.md b/src/lang/it-IT/markdown/controller-templates.md index 37c943f370..8992513d1f 100644 --- a/src/lang/it-IT/markdown/controller-templates.md +++ b/src/lang/it-IT/markdown/controller-templates.md @@ -1,26 +1,26 @@ -# Controller Templates -Controller templates allow you to configure the button layout per controller and per parser. +# Template per Controller +I template per i controller ti consentono di configurare il layout dei pulsanti per controller e per parser. -You may want to disable `Cloud Synchronization` in Steam to avoid having your SRM assigned controller configs get overwritten. You may find the setting under `Steam > Settings > Cloud`. +Potresti voler disabilitare la `Sincronizzazione Cloud` in Steam per evitare che le tue configurazioni del controller SRM assegnate vengano sovrascritte.
Puoi trovare l'impostazione sotto `Steam > Impostazioni > Cloud`. -To make a custom template: -* Open Steam. -* Connect the controller you want to configure a template for. -* Right click on any game and hit `Manage > Controller Layout`. -* Configure the buttons as you see fit. -* Hit `Export Config` then `Save new template binding`. -* Name the template in the form: `Template Title (SRM)`. You must end the name with `(SRM)` or SRM will not pick up the template. -* Repeat for as many different types of controller as you want to configure. +Per creare un template personalizzato: +* Apri Steam. +* Collega il controller per cui vuoi configurare il template. +* Fai clic col tasto destro del mouse su un qualsiasi gioco e premi `Gestisci > Layout del Controller`. +* Configura i pulsanti come preferisci. +* Clicca `Esporta Configurazione` po `Salva nuovo template di associazione`. +* Chiama il template nella forma: `Titolo Template (SRM)`. Devi terminare il nome con `(SRM)` o SRM non riconoscerà il template. +* Ripeti per ogni tipo di controller diverso che desideri configurare. -In the SRM parser: -* Hit `Re-Fetch Controller Templates` to pull templates for all controller types from steam. This will clear your currently selected template if it is not one of the templates available in Steam. +Nel parser SRM: +* Premi `Re-Fetch Controller Templates` per ottenere i template per ogni i tipo di controller da Steam. Questo cancellerà il template attualmente selezionato se non è uno dei template disponibili in Steam. -Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. +Attualmente, SRM estrae tutti i template predefiniti (fatti da Valve) per ogni controller e tutti i template definiti dall'utente che terminano in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Seleziona il tuo template e salva il parser. Il set di configurazione del controller verrà applicato una volta premuto `Save App List` nell'anteprima. -* To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). +* Per reimpostare la configurazione del controller, puoi `Rimuovere tutte le Inserzioni aggiunte all'App` dalle impostazioni globali (questo elimina tutti i cambiamenti fatti da SRM dai tuoi dati di steam) o premere `Unset All Controllers` nel parser (questo rimuove solo le impostazioni del controller per la cartella di steam e specificata dall'utente in quel parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Una volta fatto questo, è possibile generare e salvare l'anteprima come al solito, e il template verrà applicato a tutti i titoli del parser. From 6e4ed0b3bf3552efc2be15d96a4b8ecf3f4510ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:37 +0800 Subject: [PATCH 0443/3471] New translations epic-parser-input.md (Italian) --- src/lang/it-IT/markdown/epic-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/epic-parser-input.md b/src/lang/it-IT/markdown/epic-parser-input.md index 3e8e07d69a..d52d5e1cd3 100644 --- a/src/lang/it-IT/markdown/epic-parser-input.md +++ b/src/lang/it-IT/markdown/epic-parser-input.md @@ -1,11 +1,11 @@ -# Epic Games Store specific inputs +# Input specifici per l'Epic Games Store -## Manifests Directory Override +## Sovrascrittura della Cartella Manifests -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +La maggior parte degli utenti non dovrebbero usare questa opzione, in quanto utilizzano l'installazione standard `Epic Games Store` dove si trovaranno i manifests del gioco, ad esempio su Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. -If, however, for some reason your manifests directory is located in a non-typical location then you can specify the correct manifests directory here. +Se, tuttavia, per qualche motivo, la cartella manifests si trova in una posizione non tipica, allora qui puoi specificare la cartella manifests corretta. -## Launch Via Epic Games Store `[Recommend enabled]` +## Esegui tramite Epic Games Store `[Abilitazione Raccomandata]` -If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. This toggle lets you set whether games will launch via the Epic Games Store or directly. +Questa opzione ti permette d'impostare se i giochi verranno avviati attraverso l'Epic Games Store o direttamente. Se non avvii attraverso l' `Epic Games Store` non avrai accesso ai servizi online di Epic in gioco. From fa200abde44e27a6bd0394f48a7249cefb765010 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:39 +0800 Subject: [PATCH 0444/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index d907f213c0..9b9daa6c62 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -1,12 +1,12 @@ -## Impostazioni generali -### Modalità offline `[Recommend disabled]` +## Impostazioni Generali +### Modalità offline `[Disabilitazione Consigliata]` Quando è abilitato, SRM non effettua richieste di rete, utile se si desidera utilizzare SRM solo per le immagini locali. -### Cancella automaticamente il log prima di testare i parser `[Recommend enabled]` +### Cancella automaticamente il log prima di testare i parser `[Abilitazione Consigliata]` Quando è abilitato, il log viene cancellato ogni volta che viene testato un parser. -### Show current steam images by default `[Recommend enabled]` -When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. -### Remove shortcuts for disabled parsers `[Recommend disabled]` +### Mostra le attuali immagini di Steam di default `[Abilitazione Consigliata]` +Quando abilitata, questa impostazione dice a SRM di preimpostare ad un qualsiasi artwork attualmente presente in Steam per una data app. Se è disabilitato, ogni volta che SRM viene eseguito (e salvato) tutti gli artwork verranno resettati. +### Rimuovi le scorciatoie per i parser disabilitati `[Disabilitazione Consigliata]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ## Fuzzy Matcher Settings From f17dc8ac812d979731a34ae74501be7f2491d3f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 02:09:40 +0800 Subject: [PATCH 0445/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index e8c0939582..1a5b33e583 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -51,11 +51,11 @@ "shutdownSteam": "Chiudi Steam se è in esecuzione.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", - "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", - "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", + "allImagesRetrieved": "Tutti gli url d'immagine disponibili sono stati recuperati.", + "providerTimeout__i": "Il timeout è stato richiesto da \"${provider}\" per ${time} secondi.", + "noAccountsWarning": "Account utente non trovato. Cartella di Steam non corretta?", + "preparingExport": "Preparazione dell'esportazione delle immagini scelte.", + "exportProgress__i": "Salvataggio delle immagini scelte ${progress}.", "readingSelections": "Applying imported image choices." }, "errors": { From a39950425e9215676016833871fdd8c1b84c73cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 03:12:18 +0800 Subject: [PATCH 0446/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 64 ++++++++++++++++----------------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 1a5b33e583..80f7e92864 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -59,53 +59,53 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", - "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", - "steamIsRunning": "Cannot make changes while steam is running!", - "categorySaveError": "Error updating categories. See event log for details.", - "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", - "controllerSaveError": "Error updating controller templates. See event log for details.", - "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", - "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", - "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", - "exportError__i": "Could not save selections package folder: ${error}", - "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "fatalError": "Si è verificato un errore fatale nell'anteprima. Vedere il log eventi per i dettagli.", + "fatalError__i": "Errore Fatale di Anteprima ${error}", + "knownSteamDirListIsEmpty": "Una lista delle cartelle di Steam conosciute è vuota.", + "steamIsRunning": "Impossibile apportare modifiche mentre Steam è in esecuzione!", + "categorySaveError": "Errore nell'aggiornamento delle categorie. Vedi il log eventi per i dettagli.", + "categorySaveError__i": "Errore nella categoria (verranno comunque aggiunte scorciatoie e artwork): ${error}", + "controllerSaveError": "Errore nell'aggiornamento dei template dei controller. Vedi il log eventi per i dettagli.", + "controllerSaveError__i": "Errore Controller (verranno comunque aggiunte scorciatoie e artwork): ${error}", + "retryingDownload__i": "Il download dell'immagine da \"${imageUrl}\" è fallito per \"${appTitle}\".", + "providerError__i": "Errore ricevuto da \"${provider}\" per \"${title}\":\n (${url ? `${code}: ${url}` : code}).", + "unknownProviderError__i": "Errore ricevuto da \"${provider}\" per \"${title}\":\n ${error}", + "exportError__i": "Non è stato possibile salvare la cartella di pacchetti selezionati: ${error}", + "importJSONFailError__i": "Impossibile importare le selezioni, JSON è stato malformato: ${error}", + "importFailError__i": "Non è stato possibile importare le immagini scelte: ${error}" }, "success": { - "writingVDF_entries": "Done adding/removing entries.", - "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "writingVDF_entries": "Completata l'aggiunta/rimozione delle voci.", + "removingVDF_entries": "Le voci sono state rimosse.", + "exportSuccess__i": "Cartella delle immagini scelte salvata correttamente in \"${path}\"!", + "importSelectionsSuccess__i": "Importate con successo ${count} immagini scelte!" } } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", - "onlyInstalledTitle": "Find artwork for installed titles only", - "sourceModsTitle": "Find artwork for unofficial source mods", + "onlyGamesTitle": "Cerca artwork solo per i giochi (no strumenti)", + "onlyInstalledTitle": "Cerca artwork solo per i titoli installati", + "sourceModsTitle": "Trova artwork per le mod non ufficiali", "errors": { - "directoryInvalid": "> Steam directory invalid.", - "noSteamAccounts": "> Steam directory specified has no accounts.", - "steamChanged__i": "> Steam changed internal database structure or parser tried to read an outdated database.\nProblematic file: ${file}\nFull error:\n ${error}", - "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" + "directoryInvalid": "> Cartella di Steam non valida.", + "noSteamAccounts": "> La cartella di Steam specificata non ha account.", + "steamChanged__i": "> Steam ha cambiato la struttura interna del database o il parser ha provato a leggere un database obsoleto.\nFile problematico: ${file}\nErrore completo:\n ${error}", + "fatalError__i": "> Il parser di Steam ha fallito con errore fatale:\n ${error}" } }, "manualParser": { - "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputTitle": "Cartella Manifests", + "manifestsInputPlaceholder": "/percorso/al/tuo/manifests/", "errors": { - "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" + "fatalError__i": "> Il parser manuale ha fallito con errore fatale:\n ${error}" } }, "epicParser": { - "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", - "launcherModeInputTitle": "Launch games via Epic for online services", + "manifestsInputTitle": "Sovrascrittura Cartella Manifests di Epic", + "manifestsInputPlaceholder": "/percorso/a/Manifests/", + "launcherModeInputTitle": "Avviare giochi tramite Epic per i servizi online", "errors": { - "invalidManifestsOverride": "> Manifests Override is not a valid directory.", + "invalidManifestsOverride": "> Manifests Override non è una cartella valida.", "epicNotCompatible": "> Epic Games Store not available on Linux.\n If you are using the Legendary store on Linux you need to set Manifests Override.", "epicNotInstalled": "> Epic Games does not appear to be installed.", "fatalError__i": "> Epic Games parser failed with fatal error:\n ${error}" From ce116fea1247a3928ca70462d81592bdef4c8be3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:28 +0800 Subject: [PATCH 0447/3471] New translations empty-parser-type.md (Italian) --- src/lang/it-IT/markdown/empty-parser-type.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/empty-parser-type.md b/src/lang/it-IT/markdown/empty-parser-type.md index fe777dacbb..c3e12ecbe7 100644 --- a/src/lang/it-IT/markdown/empty-parser-type.md +++ b/src/lang/it-IT/markdown/empty-parser-type.md @@ -1,5 +1,5 @@ -# Parser type +# Tipo di Parser -Select a parser which will be used to do parsing. Once the parser is selected, you'll see more detailed information. +Seleziona un parser che verrà usato per analizzare. Una volta selezionato il parser, vedrai informazioni più dettagliate. -**Configurations without parser types will not save, and will not be reloaded if you exit out of SRM.** +**Le configurazioni senza i tipi di analizzatore non verranno salvate e non verranno ricaricate se esci da SRM.** From 6c0c17c46d1f24b656faf26eb56da349d7f06af7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:29 +0800 Subject: [PATCH 0448/3471] New translations rom-directory.md (Italian) --- src/lang/it-IT/markdown/rom-directory.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/rom-directory.md b/src/lang/it-IT/markdown/rom-directory.md index 555452224f..fce0fcd484 100644 --- a/src/lang/it-IT/markdown/rom-directory.md +++ b/src/lang/it-IT/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# Cartella delle ROM `[supporta variabili d'ambiente]` -Starting directory for game or app files. +Cartella di partenza per file di gioco o di applicativi. From ef660db00ea5f54bf00e9efe810866aec145f38b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:30 +0800 Subject: [PATCH 0449/3471] New translations steam-category.md (Italian) --- src/lang/it-IT/markdown/steam-category.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-category.md b/src/lang/it-IT/markdown/steam-category.md index 079073dab9..37494234a9 100644 --- a/src/lang/it-IT/markdown/steam-category.md +++ b/src/lang/it-IT/markdown/steam-category.md @@ -1,21 +1,21 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Categoria di Steam (opzionale) `[supporta variabili]`{.noWrap} -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: +Conosciuti anche come "tags", possono essere usati per raggruppare app in Steam. Per impostare la categoria Steam, è necessario utilizzare la seguente sintassi: ``` ${...} ``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: +Ad esempio, questo è il modo in cui specificare per le categorie "WII" e "GBA" (abbinate a "ROMS"): ``` ${WII} ``` ``` ${GBA}${ROMS} ``` -This how "WII" category will look like in Steam: +Questo è come la categoria "WII" apparirà come in Steam: ![steamCategory](../../../assets/images/category-example.png) -## Emojis and non-Standard Unicode Characters -Please not that this field works just fine with emojis like `🎮` work just fine in category names. +## Emoji e caratteri Unicode non standard +Per favore nota che questo campo funziona con emoji come `🎮` nel nome della categoria. -You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) +Puoi trovarne una lista qui: [https://copychar.cc/](https://copychar.cc/) From 330e2f36f43a9d033eec254570a01328e30cc510 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:31 +0800 Subject: [PATCH 0450/3471] New translations steam-directory.md (Italian) --- src/lang/it-IT/markdown/steam-directory.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-directory.md b/src/lang/it-IT/markdown/steam-directory.md index b15010e819..d9e10d04d2 100644 --- a/src/lang/it-IT/markdown/steam-directory.md +++ b/src/lang/it-IT/markdown/steam-directory.md @@ -1,7 +1,7 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Cartella di Steam `[supporta variabili d'ambiente]`{.noWrap} -Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. +Deve essere una cartella di Steam valida che contiene l'eseguibile di Steam. Affinché l'account di Steam possa essere rilevato, l'utente deve aver effettuato l'accesso almeno una volta. -## How do I limit edited Steam accounts? +## Come limitare gli account di Steam modificati? -Enable **Show advanced options** and check **User accounts** option. +Abilita **Mostra le opzioni avanzate** e spunta l'opzione **Account utente**. From 7da22a57df14d45a220dba60485bffba081f5b0f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:32 +0800 Subject: [PATCH 0451/3471] New translations title-modifier.md (Italian) --- src/lang/it-IT/markdown/title-modifier.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/title-modifier.md b/src/lang/it-IT/markdown/title-modifier.md index 791e000e27..3ea1bb4bc0 100644 --- a/src/lang/it-IT/markdown/title-modifier.md +++ b/src/lang/it-IT/markdown/title-modifier.md @@ -1,9 +1,9 @@ -# Title modifier `[supports variables]`{.noWrap} +# Modificatore del titolo `[supporta le variabili]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Il valore predefinito è `${fuzzyTitle}`{.noWrap}. Questa impostazione può essere usata per precedere o aggiungere i caratteri desiderati a un titolo che verrà aggiunto a Steam. Ad esempio, dato che `${fuzzyTitle}`{.noWrap} è `Zelda 2`, puoi aggiungere `(1.7.5)` ad esso impostando valore a: ``` ${fuzzyTitle} (1.7.5) ``` -You can use `${title}`{.noWrap} or any other variable to construct the final title. +Puoi usare `${title}`{.noWrap} o qualsiasi altra variabile per costruire il titolo finale. -This setting influences Steam's APP ID. +Questa impostazione influenza l'APP ID di Steam. From 70192ff70d9325d90246f0577ceec0ee86315b84 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:33 +0800 Subject: [PATCH 0452/3471] New translations uplay-parser.md (Italian) --- src/lang/it-IT/markdown/uplay-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/uplay-parser.md b/src/lang/it-IT/markdown/uplay-parser.md index 587e88daf0..4f0ce1ea71 100644 --- a/src/lang/it-IT/markdown/uplay-parser.md +++ b/src/lang/it-IT/markdown/uplay-parser.md @@ -1,7 +1,7 @@ -# UPlay Parser +# Parser di UPlay -This parser imports games from `UPlay` (also known as `Ubisoft Connect`) so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is most likely because Ubisoft has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. +Questo parser importa i giochi da `UPlay` (anche conosciuto come `UbisoftConnect`) così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. Se ciò non funziona è perché probabilmente Ubisoft ha modificato la struttura del loro database di giochi, in tal caso si prega di avvisare gli sviluppatori di SRM cosicché risolvano il problema. -## Compatibility +## Compatibilità -This parser is currently functional on `Windows` systems only. +Questo parser attualmente funziona solo su sistemi `Windows`. From c350dc3e3b0f0a50a5055d3990da0e25d2bcb842 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:34 +0800 Subject: [PATCH 0453/3471] New translations what-is-glob.md (Italian) --- src/lang/it-IT/markdown/what-is-glob.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/what-is-glob.md b/src/lang/it-IT/markdown/what-is-glob.md index 2cb2d69eae..375d9f0256 100644 --- a/src/lang/it-IT/markdown/what-is-glob.md +++ b/src/lang/it-IT/markdown/what-is-glob.md @@ -1,3 +1,3 @@ -# What is glob? +# Cos'è glob? -Glob is a pattern that describes a file path using wildcards. For example, `*.txt` will match any file that ends with a `.txt` extension. In addition to normal wildcards, other **special** characters can be used to specify a more complex patterns making glob based parser a powerful tool for retrieving files. +Glob è un pattern che descrive un percorso di file usando caratteri wildcard. Ad esempio, `*.txt` corrisponderà qualsiasi file che termina con un'estensione `.txt`. Oltre i normali caratteri wildcard, altri caratteri **special** possono essere usati per specificare un pattern più complesso trasformando il parser basato su glob in un potente strumento per recuperare i file. From fdcde5f87b13425cb0259a20f687a869c91a2b9d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:36 +0800 Subject: [PATCH 0454/3471] New translations ea-desktop-parser.md (Italian) --- src/lang/it-IT/markdown/ea-desktop-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/ea-desktop-parser.md b/src/lang/it-IT/markdown/ea-desktop-parser.md index 7c54b483bf..e404ef16a4 100644 --- a/src/lang/it-IT/markdown/ea-desktop-parser.md +++ b/src/lang/it-IT/markdown/ea-desktop-parser.md @@ -1,3 +1,3 @@ # EA Desktop Parser -This parser imports games from the `EA Desktop` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because EA has altered the structure of their xml files, in which case please let the developers of SRM know and we will resolve the issue. +Questo parser importa giochi dall' `EA Desktop` app, così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. Se cioò non funziona è perche EA ha modificato la struttura dei loro file xml, in tal caso si prega di avvisare gli sviluppatori di SRM cosicché risolvano il problema. From bf434cded685e1cd5fcad5125bb606abfaf31a37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:37 +0800 Subject: [PATCH 0455/3471] New translations uwp-parser-input.md (Italian) --- src/lang/it-IT/markdown/UWP-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/UWP-parser-input.md b/src/lang/it-IT/markdown/UWP-parser-input.md index d60e37d409..8d39efb9de 100644 --- a/src/lang/it-IT/markdown/UWP-parser-input.md +++ b/src/lang/it-IT/markdown/UWP-parser-input.md @@ -1,11 +1,11 @@ -# Unique inputs for UWP Parser +# Input unici per UWP Parser -## Games directory +## Cartella gioco -UWP apps are supposed to say if they are games or apps, and this is not always correct. To remediate this, it's useful to say where you're installing your games to only scan for those UWP apps. Defaults to `C:\XboxGames`. +Le app UWP dovrebbero dire se sono giochi o app, e questo non è sempre corretto. Per rimediare a questo, è utile dire dove stai installando i tuoi giochi per eseguire la scansione solo per quelle app UWP. L'impostazione predefinita è `C:\XboxGames`. -Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll have to remove unwanted ones by hand. +Impostala a `C:\Program Files\WindowsApps` per catturare tutte le applicazioni UWP -- dovrai rimuovere a mano quelle indesiderate. -## Launch as UWP or from GameLaunchHelper.exe +## Avvia come UWP o da GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preferred. +I giochi Gamepass possono essere avviati in entrambi i modi, anche se UWP è l'opzione preferita. From e013c215f681e1039dbadc4539f5cd1943ee6819 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 04:33:38 +0800 Subject: [PATCH 0456/3471] New translations uwp-parser.md (Italian) --- src/lang/it-IT/markdown/UWP-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/UWP-parser.md b/src/lang/it-IT/markdown/UWP-parser.md index bfb5a847f3..65bbf1ef39 100644 --- a/src/lang/it-IT/markdown/UWP-parser.md +++ b/src/lang/it-IT/markdown/UWP-parser.md @@ -1,7 +1,7 @@ -# UWP Games Parser +# Parser di Giochi UWP -This parser imports `UWP` games in your Windows OS, having a games library path as reference. Useful for PC gamepass! +Questo parser importa i giochi `UWP` nel tuo sistema operativo Windows, avendo un percorso della libreria di giochi come riferimento. Utile per gamepass per PC! -## Compatibility +## Compatibilità -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +Questo parser dovrebbe funzionare solo su `Windows 10` e `Windows 11`. \ No newline at end of file From 7a61e662f4aa2a483a26ef5276cf2b19bed268b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:34 +0800 Subject: [PATCH 0457/3471] New translations amazon-games-parser.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser.md b/src/lang/it-IT/markdown/amazon-games-parser.md index cdfda7c283..b20e6731f9 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser.md +++ b/src/lang/it-IT/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ -# Amazon Games Parser +# Parser di Amazon Games -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +Questo parser importa giochi da `Amazon Games`, così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. Se ciò non funziona è perché probabilmente Amazon Games ha modificato la struttura del loro database di giochi o il loro fuel.json, in tal caso si prega di avvisare gli sviluppatori di SRM cosicché risolvano il problema. \ No newline at end of file From d8c0f5ea76563af8052f094667140958d2b1ec25 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:35 +0800 Subject: [PATCH 0458/3471] New translations default-image.md (Italian) --- src/lang/it-IT/markdown/default-image.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/markdown/default-image.md b/src/lang/it-IT/markdown/default-image.md index 47e3f9261e..9ee5164f30 100644 --- a/src/lang/it-IT/markdown/default-image.md +++ b/src/lang/it-IT/markdown/default-image.md @@ -1,13 +1,13 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Immagine predefinita (opzionale) `[supporta variabili]`{.noWrap} -Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. +Consente di utilizzare un'immagine memorizzata localmente, come immagine predefinita/di fallback. Una stringa [speciale di input glob](#special-glob-input) viene utilizzata per recuperare le immagini. Viene utilizzata solo la prima immagine recuperata. -This image will be shown **only** if there are no other images available. If Steam image is available, you will be able to choose from Steam and this image. +Questa immagine verrà mostrata **solo** se non ci sono altre immagini disponibili. Se l'immagine Steam è disponibile, sarà possibile scegliere tra quella di Steam e questa immagine. -## Allowed image extensions +## Estensioni di file consentite -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. +Solo le estensioni di file `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} e `TGA`{.noWrap} sono supportate. Anche se parser trova file con altre estensioni, non saranno inclusi nell'elenco finale. -## Can you move the directory of default image after saving app list? +## Posso spostare la cartella dell'immagine di default dopo aver salvato la lista delle app? -Yes, once the list is saved, default image is copied to a Steam directory where they are renamed to match Steam's APP ID. +Sì, una volta salvata la lista, l'immagine predefinita viene copiata in una directory Steam dove viene rinominata per corrispondere all'APP ID di Steam. From 555a2fc70a54bd58b6432014dec78d0d9622ebb9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:36 +0800 Subject: [PATCH 0459/3471] New translations epic-parser.md (Italian) --- src/lang/it-IT/markdown/epic-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/epic-parser.md b/src/lang/it-IT/markdown/epic-parser.md index 9ac48fb419..992dc4e362 100644 --- a/src/lang/it-IT/markdown/epic-parser.md +++ b/src/lang/it-IT/markdown/epic-parser.md @@ -6,7 +6,7 @@ If it doesn't work it is because Epic has altered the structure of their game ma In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). -That said, there is also a `Legendary` parser in SRM which works right out of the box. +Detto questo, c'è anche un parser `Legendary` in SRM che funziona proprio direttamente. -## Compatibility -This parser is currently functional on `Windows` and `Mac OS` systems only. On `Mac OS` it is not possible to launch from the Epic Store, so that toggle should remain disabled. +## Compatibilità +Questo parser attualmente funziona solo su sistemi `Windows` e `Mac OS`. Su `Mac OS` non è possibile avviare da Epic Store, quindi il toggle dovrebbe rimanere disabilitato. From d81489d54848426c0c7566132a91b79969bccc1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:37 +0800 Subject: [PATCH 0460/3471] New translations executable-location.md (Italian) --- src/lang/it-IT/markdown/executable-location.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-location.md b/src/lang/it-IT/markdown/executable-location.md index b13f57494f..55c556cb10 100644 --- a/src/lang/it-IT/markdown/executable-location.md +++ b/src/lang/it-IT/markdown/executable-location.md @@ -1,11 +1,11 @@ -# Executable (optional) `[supports environment variables]` +# Eseguibile (opzionale) `[supporta le variabili d'ambiente]` -Path to emulator's executable. Can be a file or any valid system path. +Percorso all'eseguibile dell'emulatore. Può essere un file o qualsiasi percorso di sistema valido. -## Why optional? +## Perché facoltativo? -In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +In alcuni casi si potrebbe voler avviare il gioco da un tipo di file batch che avvierà anche automaticamente l'emulatore stesso. Se questo è il caso, allora fornire eseguibile è inutile. -### So, how do I add files to Steam without default executable? +### Quindi, come posso aggiungere file a Steam senza eseguibile predefinito? -All files retrieved by a parser will be treated as executables instead. +Tutti i file recuperati da un parser saranno invece trattati come eseguibili. From 6e224f3c7806664977f02b38f774636803174d24 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:38 +0800 Subject: [PATCH 0461/3471] New translations glob-parser.md (Italian) --- src/lang/it-IT/markdown/glob-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/glob-parser.md b/src/lang/it-IT/markdown/glob-parser.md index db10236176..8b55f05ddc 100644 --- a/src/lang/it-IT/markdown/glob-parser.md +++ b/src/lang/it-IT/markdown/glob-parser.md @@ -1,5 +1,5 @@ # Glob Parser -A glob based path parser used to extract title from a file path. +Un analizzatore di percorsi basato su glob è usato per estrarre il titolo da un percorso di file. -If your ROMs Directory (eg. `D:\ROMS`) contains `Donkey Kong.gba`,`Super Mario.gba`, and `Sonic.gba` then the glob `${title}.gba` will find titles `Donkey Kong`, `Super Mario`, and `Sonic`. +Se la tua cartella ROM (ad esempio `D:\ROMS`) contiene `Donkey Kong.gba`,`Super Mario.gba` e `Sonic.gba` allora il glob `${title}.gba` troverà i titoli `Donkey Kong`, `Super Mario` e `Sonic`. From 60946445724b97d95504eefe02766886382dbeb1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:39 +0800 Subject: [PATCH 0462/3471] New translations glob-regex-parser.md (Italian) --- src/lang/it-IT/markdown/glob-regex-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/glob-regex-parser.md b/src/lang/it-IT/markdown/glob-regex-parser.md index 80ee4ee6dd..6e31cf9058 100644 --- a/src/lang/it-IT/markdown/glob-regex-parser.md +++ b/src/lang/it-IT/markdown/glob-regex-parser.md @@ -1,3 +1,3 @@ -# Glob-regex Parser +# Parser Glob-regex -A glob based path parser used to extract title from a file path. Furthermore, a regular expression can be used to modify title even further. This is meant to be used when a simple "Glob" parser is not enough. +Un analizzatore di percorsi basato su glob è usato per estrarre il titolo da un percorso di file. Inoltre, un'espressione regolare può essere usata per modificare ulteriormente il titolo. È necessario usarla quando un semplice parser "Glob" non basta. From 826c97830386fe57664711c85084502da6f0f205 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:40 +0800 Subject: [PATCH 0463/3471] New translations gog-parser.md (Italian) --- src/lang/it-IT/markdown/gog-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/gog-parser.md b/src/lang/it-IT/markdown/gog-parser.md index 68ca9157cc..f9d04cdb69 100644 --- a/src/lang/it-IT/markdown/gog-parser.md +++ b/src/lang/it-IT/markdown/gog-parser.md @@ -1,7 +1,7 @@ -# GOG Galaxy Parser +# Parser di GOG Galaxy -This parser imports games from `GOG Galaxy` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because GOG Galaxy has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. +Questo parser importa giochi da `GOG Galaxy`, così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. Se ciò non funziona è perché probabilmente GOG Galaxy ha modificato la struttura del loro database di giochi, in tal caso si prega di avvisare gli sviluppatori di SRM cosicché risolvano il problema. -## Compatibility +## Compatibilità -This parser is currently functional on `Windows` systems only. +Questo parser attualmente funziona solo su sistemi `Windows`. From 117a0a7c34164798cc6d13110f819212f9bad1a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:41 +0800 Subject: [PATCH 0464/3471] New translations logger.md (Italian) --- src/lang/it-IT/markdown/logger.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/lang/it-IT/markdown/logger.md b/src/lang/it-IT/markdown/logger.md index 150ae0383f..4706cc9bfc 100644 --- a/src/lang/it-IT/markdown/logger.md +++ b/src/lang/it-IT/markdown/logger.md @@ -1,13 +1,13 @@ -Submitting a report will upload: +Inviando un report verrà caricato: -* Your entire SRM configuration (parsers, exceptions, etc). -* The contents of the `Event Log`. -* The Steam VDF files that SRM modifies `[Optional]`. +* L'intera configurazione di SRM (parser, eccezioni, ecc.). +* I contenuti del `Log Eventi`. +* I file VDF di Steam che SRM modifica `[Opzionale]`. -After submitting a report you can: +Dopo aver inviato un report puoi: -* View the report by entering the `Report ID` into the [Logs Server](https://logs.jozen.blue). -* DM the `Report ID` to person helping you on the [SRM Discord](https://discord.gg/bnSVJrz). -* Delete the report from the [Logs Server](https://logs.jozen.blue) by entering the `Delete Key` instead. +* Visualizzare il report inserendo il `Report ID` nel [Log Server](https://logs.jozen.blue). +* DM il `Report ID` alla persona che ti sta aiutando sul [Discord di SRM](https://discord.gg/bnSVJrz). +* Eliminare il report dal [Logs Server](https://logs.jozen.blue) inserendo la `Delete Key`. -*Anyone with the `Report ID` has full access to your issue report and its attached data!* +*Chiunque in possesso del `Report ID` ha pieno accesso al tuo report e ai suoi dati allegati!* From d3c428a87d18ae5b074d553c8610ef6244835ee2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:42 +0800 Subject: [PATCH 0465/3471] New translations manual-parser.md (Italian) --- src/lang/it-IT/markdown/manual-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/manual-parser.md b/src/lang/it-IT/markdown/manual-parser.md index fb64b82e09..2cdf065521 100644 --- a/src/lang/it-IT/markdown/manual-parser.md +++ b/src/lang/it-IT/markdown/manual-parser.md @@ -1,3 +1,3 @@ # Manual Parser -This parser is able to turn json files into steam shortcuts. It is useful for the creation of manual shortcuts to applications in Linux (in Windows the shortcut preset may be used instead to parse a directory of `.lnk` files). +Questo parser è in grado di trasformare i file json in scorciatoie di Steam. È utile per la creazione di scorciatoie manuali per applicazioni in Linux (in Windows la scorciatoia preset può essere utilizzata invece per analizzare una cartella di file `.lnk`). From c3df553c3013f261030c80cc95c4e8ce897b95da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:43 +0800 Subject: [PATCH 0466/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 36 ++++++++++++++--------------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index 9b9daa6c62..aeb416689b 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -7,25 +7,25 @@ Quando è abilitato, il log viene cancellato ogni volta che viene testato un par ### Mostra le attuali immagini di Steam di default `[Abilitazione Consigliata]` Quando abilitata, questa impostazione dice a SRM di preimpostare ad un qualsiasi artwork attualmente presente in Steam per una data app. Se è disabilitato, ogni volta che SRM viene eseguito (e salvato) tutti gli artwork verranno resettati. ### Rimuovi le scorciatoie per i parser disabilitati `[Disabilitazione Consigliata]` -When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. +Quando abilitato, la disabilitazione di un parser e l'esecuzione di SRM rimuoverà tutte le voci aggiunte e gli artwork aggiunti per il parser disabilitato. Utile se vuoi che la tua libreria di Steam sia in corrispondenza 1-1 con i parser abilitati. -## Fuzzy Matcher Settings -### Log matching results `[Recommend disabled]` -When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. +## Impostazioni Matcher Fuzzy +### Log risultati corrispondenti `[Disabilitazione Consigliata]` +Quando abilitato, appaiono log più verbosi per il matcher del titolo fuzzy nel `Log Eventi `. Utile per il debug di incorrette corrispondenze fuzzy. -### Reset fuzzy list -Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). -### Reset fuzzy cache -Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). +### Reset elenco fuzzy +Reimposta l'elenco memorizzato di titoli usati per la corrispondenza fuzzy alla lista di titoli restituiti da `SteamGridDB` (rimuove qualsiasi titolo aggiunto dall'utente). +### Reset cache fuzzy +Pulisce la cache dei titoli che il matcher fuzzy ha già visto (prova se le modifiche apportate alla lista fuzzy non comportano modifiche ai titoli in SRM). -## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. -### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +## Impostazioni del provider immagini +### Precarica le immagini recuperate `[Disabilitazione Consigliata]` +Quando abilitata, SRM otterrà tutti gli artwork disponibili per ogni gioco, piuttosto che scaricare solo un artwork alla volta mentre l'utente scorre tra le immagini. Non abilitare questa opzione a meno che tu non abbia una buona ragione e una piccolissima libreria di giochi, altrimenti potrebbe dar luogo a richieste di rete molto grandi (lente). +### Abilita provider +Impostazione globale per disabilitare alcuni provider. Attualmente l'unico provider di immagini è `SteamGridDB` dal momento che ConsoleGrid e RetroGaming.cloud sono disattivati. -## Community Variables and Presets -### Force download custom variables. -Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. -### Force download custom presets. -Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +## Variabili comunitarie e Preset +### Forza il download di variabili personalizzate. +Reimposta il file JSON delle variabili personalizzate che è usato per alcuni preset a qualunque stato corrente si trovi sul github di SRM. Utile se il file JSON delle variabili personalizzate è stato corrotto. +### Forza il download di preset personalizzati. +Reimposta i file JSON per i preset di parser a qualsiasi cosa si trovi sul github di SRM. Utile se la tua lista di preset non si aggiorna automaticamente per qualche motivo, o è diventata corrotta. From 1d19130a961bc97d27920b55bb22031ccb37ea86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:44 +0800 Subject: [PATCH 0467/3471] New translations user-accounts.md (Italian) --- src/lang/it-IT/markdown/user-accounts.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/it-IT/markdown/user-accounts.md b/src/lang/it-IT/markdown/user-accounts.md index 99e4ea0bee..4a96de33c7 100644 --- a/src/lang/it-IT/markdown/user-accounts.md +++ b/src/lang/it-IT/markdown/user-accounts.md @@ -1,19 +1,19 @@ -# User accounts (Optional) +# Account utente (facoltativo) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: +Questo campo è utilizzato per limitare gli effetti di SRM a specifici account utente, e prende i valori nella forma: -`${...}` +`${XXX}${YYY}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: +Questo limiterà gli effetti di SRM agli account `XXX` e `YYY` (è possibile specificare quanti account preferisci). Qui `XXX` e `YYY` stanno per: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* Un `Account ID` (il numero che appare come il nome della cartella del tuo account in `/path/to/steam/userdata/`). Ad esempio, dovresti specificare la cartella dell'account `userdata/56489124` come `${56489124}`. -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. +* Uno `Steam Username` (il nome utente che usi per accedere a Steam). Ad esempio, dovresti specificare gli utenti `Banana` e `Apple` come `${Banana}${Apple}`. -You can mix and match: `${56489124}${Apple}` is fine. +Puoi mescolare e abbinare: `${56489124}${Apple}` va bene. -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +Puoi anche impostare questo campo utilizzando la variabile di ambiente `Account Globale` trovata nelle impostazioni via `${${accountsglobal}}`. -## Warning +## Attenzione -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Se hai `Non salvare le credenziali dell'account su questo computer` impostato in Steam, non c'è modo per SRM di conoscere il tuo `Steam Username` e **puoi solo usare** `Account IDs`. Se si desidera utilizzare `Steam Usernames` qui, vai su `Steam > Impostazioni > Account` e disabilita `Non salvare le credenziali dell'account su questo computer`, poi riavviare sia Steam chee SRM. From 083a5658ff322e292a8893fa8e790dc0dd1b5960 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:45 +0800 Subject: [PATCH 0468/3471] New translations what-is-app-id.md (Italian) --- src/lang/it-IT/markdown/what-is-app-id.md | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/lang/it-IT/markdown/what-is-app-id.md b/src/lang/it-IT/markdown/what-is-app-id.md index 35f46082fd..00af809b8f 100644 --- a/src/lang/it-IT/markdown/what-is-app-id.md +++ b/src/lang/it-IT/markdown/what-is-app-id.md @@ -1,18 +1,18 @@ -# What is Steam's APP ID? +# Che cos’è l’APP ID di Steam? -Steam uses APP ID to identify games. For non-Steam games they are generated using: +Steam utilizza l'APP ID per identificare i giochi. Per i giochi non di Steam vengono generati utilizzando: -- Executable; -- Final app title. +- Eseguibile; +- Titolo finale dell'app. -If you use `RetroArch` or similar emulators to add the same game, but on different consoles, you will encounter a problem where only **one** title is added and others just disappear. This is due to duplicate APP IDs. +Se usi `RetroArch` o emulatori simili per aggiungere lo stesso gioco, ma su console diverse, si incontra un problema in cui solo **un titolo** viene aggiunto e altri semplicemente scompariranno. Questo è dovuto ad APP ID duplicati. -## Adding identical titles from different consoles +## Aggiungere titoli identici per console diverse -Steam APP ID must not be identical. This can be achieved by changing **Title modifier** value or enabling **Append arguments to executable**. Second option adds a third variable to APP ID: +L'APP ID di Steam non deve essere identico. Questo può essere ottenuto cambiando il valore **Modificatore Titolo** o abilitando **Aggiungi argomenti all'eseguibile**. La seconda opzione aggiunge una terza variabile all'APP ID: -- Executable; -- Final app title; -- Command line arguments. +- Eseguibile; +- Titolo finale dell'app; +- Argomenti riga di comando. -Most of the time command line will contain unique game path which should allow to generate unique APP IDs. +La maggior parte delle volte la linea di comando conterrà un percorso unico al gioco che dovrebbe permettere di generare APP ID univoci. From ad2add6ead85c102be6f2b0cbdb83f45afc77deb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:46 +0800 Subject: [PATCH 0469/3471] New translations what-is-glob.md (Italian) --- src/lang/it-IT/markdown/what-is-glob.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/what-is-glob.md b/src/lang/it-IT/markdown/what-is-glob.md index 375d9f0256..c7a236edae 100644 --- a/src/lang/it-IT/markdown/what-is-glob.md +++ b/src/lang/it-IT/markdown/what-is-glob.md @@ -1,3 +1,3 @@ -# Cos'è glob? +# Cos'è un glob? Glob è un pattern che descrive un percorso di file usando caratteri wildcard. Ad esempio, `*.txt` corrisponderà qualsiasi file che termina con un'estensione `.txt`. Oltre i normali caratteri wildcard, altri caratteri **special** possono essere usati per specificare un pattern più complesso trasformando il parser basato su glob in un potente strumento per recuperare i file. From 11c9a569067abf71966e97e202e10700ba572812 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:47 +0800 Subject: [PATCH 0470/3471] New translations ea-desktop-parser-input.md (Italian) --- src/lang/it-IT/markdown/ea-desktop-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/markdown/ea-desktop-parser-input.md b/src/lang/it-IT/markdown/ea-desktop-parser-input.md index 7990efb5b5..baae5b5d61 100644 --- a/src/lang/it-IT/markdown/ea-desktop-parser-input.md +++ b/src/lang/it-IT/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ -# EA Desktop Parser specific inputs +# Input specifici per il Parser di EA Desktop -## EA Games Directory Override -By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. +## Sovrascrittura Cartella EA Games +Per impostazione predefinita, Steam ROM Manager assume che i tuoi giochi `EA Desktop` siano installati in `` C:\Program Files\EA Games\`. Questo campo ti permette di modificarlo ovunque i tuoi giochi siano installati, ad esempio <0>D:\Games\EA Games\` ``. -## Launch Games Via EA Desktop -If enabled SRM will add a shortcut to `origin2://game/launch/?offerIds=${gameid}` instead of just the game's executable. This ensures the game launches via EA and will have access to online services. +## Avvia Giochi tramite EA Desktop +Se abilitato SRM aggiungerà una scorciatoia a `origin2://game/launch/?offerIds=${gameid}` invece che solo l'eseguibile del gioco. Questo garantisce il lancio del gioco tramite EA e avrà accesso ai servizi online. -`This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` +`Ciò è necessario per aggiungere giochi EA Play. I giochi EA Play non verranno rilevati se non è attivato.` From d5e7f0cef05a6c1ada8aa63bc603ec1df4e29afb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 05:36:48 +0800 Subject: [PATCH 0471/3471] New translations steam-parser-input.md (Italian) --- src/lang/it-IT/markdown/steam-parser-input.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-parser-input.md b/src/lang/it-IT/markdown/steam-parser-input.md index 75f21d380d..e80b206dc2 100644 --- a/src/lang/it-IT/markdown/steam-parser-input.md +++ b/src/lang/it-IT/markdown/steam-parser-input.md @@ -1,7 +1,7 @@ -# Steam Parser specific inputs +# Input specifici per il Parser di Steam -## Find artwork for games only -If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. +## Cerca artwork solo per i giochi +Se abilitato, SRM filtrerà tutte le applicazioni Steam che non sono giochi completi, come demo e strumenti come `3DMark` o `Wallpaper Engine`. -## Find artwork for installed titles only -If enabled SRM will filter out any steam applications that are not currently installed locally. If you install or uninstall a game, you need to restart Steam before the updated install list will be available to SRM. +## Cerca artwork solo per i titoli installati +Se abilitato, SRM filtrerà tutte le applicazioni di Steam che non sono attualmente installate localmente. Se si installa o disinstalla un gioco, è necessario riavviare Steam prima che l'elenco di installazione aggiornato sia disponibile a SRM. From c28c5c802f6611d1d36dbb6884aadd74daa8c0d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 07:31:07 +0800 Subject: [PATCH 0472/3471] New translations epic-parser.md (Italian) --- src/lang/it-IT/markdown/epic-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/epic-parser.md b/src/lang/it-IT/markdown/epic-parser.md index 992dc4e362..3e10e16af1 100644 --- a/src/lang/it-IT/markdown/epic-parser.md +++ b/src/lang/it-IT/markdown/epic-parser.md @@ -1,10 +1,10 @@ # Epic Games Parser -This parser imports games from the [Epic Games Store](https://store.epicgames.com/en-US/) so that artwork can be chosen for them and they can be added into Steam. +Questo parser importa giochi dall' [Epic Games Store](https://store.epicgames.com/en-US/) app, così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. -If it doesn't work it is because Epic has altered the structure of their game manifests, in this case please let the developers of SRM know and we will resolve the issue. +Se cioò non funziona è perche Epic ha modificato la struttura dei loro manifest giochi, in tal caso si prega di avvisare gli sviluppatori di SRM cosicché risolvano il problema. -In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). +Affinché questo parse funzioni con l'alternativa open source ad Epic [Legendary](https://github.com/derrod/legendary), [la sincronizzazione EGL deve essere abilitata in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (ciò crea i file appropriati per l'analisi del parser, e non richiede che l'`Epic Games Store` sia installato). Detto questo, c'è anche un parser `Legendary` in SRM che funziona proprio direttamente. From 2a634fab19a5e0d9a1670b6624134d01dd965c00 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 19:56:15 +0800 Subject: [PATCH 0473/3471] New translations glob-regex-parser-input.md (German) --- src/lang/de-DE/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-regex-parser-input.md b/src/lang/de-DE/markdown/glob-regex-parser-input.md index 517c2d1c84..2ef11ba01b 100644 --- a/src/lang/de-DE/markdown/glob-regex-parser-input.md +++ b/src/lang/de-DE/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ Hier erstellst du Globs um Titel aus Dateipfaden zu extrahieren. Bitte informier ## Wie funktioniert es? -Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${/.../}`{.noWrap} Variable. Parser will locate it's position inside your glob, for example: +Zusätzlich zu speziellen Glob Zeichen, benötigt der Glob Parser eine `${/.../}`{.noWrap} Variable. Der Parser erkennt die Position innerhalb des Globs: | Benutzer-Glob | Position | | --------------------- | ----------------------- | From 2272ff6f2593176a897e0defd7d76da6eb0b6493 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 19 Dec 2023 19:56:16 +0800 Subject: [PATCH 0474/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index f07c8fa6e2..9e291d2d33 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -203,7 +203,7 @@ } }, "globRegexParser": { - "inputTitle": "Benutzer Glob-regex", + "inputTitle": "Benutzer Glob-Regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> Datei Glob muss `${regex}` enthalten!", @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "Parser \"${name}\" konnte nicht gefunden werden!", "tooManyFieldGlobs__md": "> Pro Eingabe ist nur ein `$(...)$` Set erlaubt.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", + "parserIsRequired__md": "> Der erste Teil von `$(...)$` muss ein gültiges **Glob** im **Glob-Regex** Feld enthalten.", "noWinSlashes__md": "> Windows-Verzeichniszeichen `\\` ist nicht zulässig! Verwende stattdessen `/`." } }, From a0ffa1dfafe7d3358e630f4df6062bf876a10316 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 27 Dec 2023 17:09:26 +0800 Subject: [PATCH 0475/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 80f7e92864..76fb5ec307 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -49,8 +49,8 @@ "invalidConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché non valide).", "executingParsers": "Esecuzione del parser.", "shutdownSteam": "Chiudi Steam se è in esecuzione.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", - "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", + "noParserConfigurations": "Creare prima la configurazione del parser nel menu \"Parser\" per favore.", + "parserFoundNoFiles": "Il/I parser non ha trovato file corrispondenti alla configurazione utente.", "allImagesRetrieved": "Tutti gli url d'immagine disponibili sono stati recuperati.", "providerTimeout__i": "Il timeout è stato richiesto da \"${provider}\" per ${time} secondi.", "noAccountsWarning": "Account utente non trovato. Cartella di Steam non corretta?", From 58e8f47e5afc24d04a7deb260a3c194888d1c81e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 27 Dec 2023 18:52:32 +0800 Subject: [PATCH 0476/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 508 ++++++++++++++++---------------- 1 file changed, 254 insertions(+), 254 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 76fb5ec307..39b643b647 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -56,7 +56,7 @@ "noAccountsWarning": "Account utente non trovato. Cartella di Steam non corretta?", "preparingExport": "Preparazione dell'esportazione delle immagini scelte.", "exportProgress__i": "Salvataggio delle immagini scelte ${progress}.", - "readingSelections": "Applying imported image choices." + "readingSelections": "Applicazione delle immagini importate scelte." }, "errors": { "fatalError": "Si è verificato un errore fatale nell'anteprima. Vedere il log eventi per i dettagli.", @@ -106,105 +106,105 @@ "launcherModeInputTitle": "Avviare giochi tramite Epic per i servizi online", "errors": { "invalidManifestsOverride": "> Manifests Override non è una cartella valida.", - "epicNotCompatible": "> Epic Games Store not available on Linux.\n If you are using the Legendary store on Linux you need to set Manifests Override.", - "epicNotInstalled": "> Epic Games does not appear to be installed.", - "fatalError__i": "> Epic Games parser failed with fatal error:\n ${error}" + "epicNotCompatible": "> Epic Games Store non disponibile su Linux.\n Se si sta utilizzando Legendary su Linux è necessario impostare Manifests Override.", + "epicNotInstalled": "> Epic Games non sembra essere installato.", + "fatalError__i": "> Il parser di Epic Games ha fallito con errore fatale:\n ${error}" } }, "legendaryParser": { - "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFileTitle": "Sovrascrittura del percorso installed.json di Legendary", + "legendaryInstalledFilePlaceholder": "/percorso/a/legendary/installed.json", "errors": { - "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "legendaryNotInstalled": "> Legendary installed.json non trovato", + "fatalError__i": "> Il parser di Legendary ha fallito con errore fatale:\n ${error}" } }, "UWPParser": { - "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", - "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", + "UWPDirTitle": "Sovrascrittura Cartella XboxGames", + "UWPDirPlaceholder": "/percorso/a/XboxGames o /percorso/a/WindowsApps", + "UWPLauncherModeTitle": "Avvia il gioco come UWP invece del launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" } }, "uplayParser": { - "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", - "launcherModeInputTitle": "Launch games via UPlay for online services", + "uplayDirTitle": "Sovrascrittura della Cartella Ubisoft", + "uplayDirPlaceholder": "/percorso/a/Ubisoft/", + "launcherModeInputTitle": "Avviare giochi tramite UPlay per i servizi online", "errors": { - "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", - "uplayNotCompatible": "> UPlay Parser not available on Linux or Mac.", - "uplayDirNotFound": "> Specified UPlay directory does not exist.", - "uplayNotInstalled": "> UPlay not installed in specified directory.", - "fatalError__i": "> UPlay parser failed with fatal error:\n ${error}" + "invalidManifestsOverride": "> Uplay Directory Override non è una cartella valida.", + "uplayNotCompatible": ">Il Parser di UPlay è non disponibile su Linux o Mac.", + "uplayDirNotFound": "> La cartella UPlay specificata non esiste.", + "uplayNotInstalled": "> UPlay non installato nella directory specificata.", + "fatalError__i": "> Il parser di Uplay ha fallito con errore fatale:\n ${error}" } }, "gogParser": { - "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", - "launcherModeInputTitle": "Launch games via GOG Galaxy", + "galaxyExeOverrideTitle": "Sovrascrittura del percorso di Galaxy", + "galaxyExeOverridePlaceholder": "/percorso/a/GalaxyClient.exe", + "launcherModeInputTitle": "Avviare giochi tramite GOG Galaxy", "errors": { - "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", - "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", - "gogNotCompatible": "> GOG Galaxy parser is currently only available on Windows.", - "gogNotInstalled": "> GOG Galaxy does not appear to be installed." + "invalidGalaxyExeOverride": "> Galaxy Client Override non è un percorso valido.", + "fatalError__i": "> Il parser di GOG Galaxy ha fallito con errore fatale:\n ${error}", + "gogNotCompatible": "> Il parser di GOG Galaxy è attualmente disponibile solo su Windows.", + "gogNotInstalled": "> GOG Galaxy non sembra essere installato." } }, "amazonGamesParser": { - "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", - "launcherModeInputTitle": "Launch games via Amazon Games", + "exeOverrideTitle": "Sovrascrittura del percorso di Amazon Games", + "exeOverridePlaceholder": "/percorso/a/Amazon Games.exe", + "launcherModeInputTitle": "Avviare giochi tramite Amazon Games", "errors": { - "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", - "osUnsupported": "> Amazon Games parser failed because Amazon Games is only avaliable on windows.", - "databaseNotFound": "> Amazon Games database file not found. Amazon Games is most likely not installed.", - "fatalError__i": "> Amazon Games parser failed with fatal error:\n ${error}" + "invalidExeOverride": "> Amazon Games Installation Override non è una cartella valida.", + "osUnsupported": "> Il parser di Amazon Games ha fallito perché Amazon Games è disponibile solo su Windows.", + "databaseNotFound": "> File database di Amazon Games non trovato. Amazon Games probabilmente non è installato.", + "fatalError__i": "> Il parser di Amazon Games ha fallito con errore fatale:\n ${error}" } }, "itchIoParser": { - "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", - "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", + "itchIoAppDataOverrideTitle": "Sovrascrittura della cartella AppData di itch.io", + "itchIoAppDataOverridePlaceholder": "/percorso/a/itch", + "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Reindirizzare il Disco d'installazione di Windows-on-Linux", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { - "invalidItchIoAppDataOverride": "> itch.io AppData Override is not a valid directory.", - "invalidItchIoWindowsOnLinuxInstallDriveRedirect": "> itch.io Windows-on-Linux Install Drive Redirect is not a valid directory.", - "osUnsupported": "> itch.io parser failed because the parser only supports macos, linux, and windows currently.", - "fatalError__i": "> itch.io parser failed with fatal error:\n ${error}", - "databaseNotFound": "> itch.io database file not found. Itch is most likely not installed." + "invalidItchIoAppDataOverride": "> itch.io AppData Override non è una directory valida.", + "invalidItchIoWindowsOnLinuxInstallDriveRedirect": "> itch.io Windows-on-Linux Install Drive Redirect non è una cartella valida.", + "osUnsupported": "> Il parser di itch.io ha fallito perché supporta solo macOS, Linux e Windows al momento.", + "fatalError__i": "> Il parser di itch.io ha fallito con errore fatale:\n ${error}", + "databaseNotFound": "> File database di itch.io non trovato. itch.io probabilmente non è installato." } }, "eaDesktopParser": { - "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", - "eaLauncherModeTitle": "Launch games via EA Desktop", + "eaGamesDirTitle": "Sovrascrittura Cartella EA Games", + "eaGamesDirPlaceholder": "/percorso/a/EA Games/", + "eaLauncherModeTitle": "Avviare giochi tramite EA Desktop", "errors": { - "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", - "invalidXML__i": "> Invalid XML file ${dataFile}", - "eaNotCompatible": "> EA Desktop Parser only supports Windows." + "fatalError__i": "> Il parser di EA Desktop ha fallito con errore fatale:\n ${error}", + "invalidXML__i": "> File XML non valido ${dataFile}", + "eaNotCompatible": "> Il parser di EA Desktop supporta solo Windows." } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Glob dell'utente", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { - "noTitle__md": "> File glob must contain `${title}`!", - "moreThanOneTitle__md": "> File glob must contain only one `${title}`!", - "noStarNextToTitle__md": "> Star `*` can not be next to `${title}`!", - "noAnyCharNextToTitle__md": "> Any char `?` can not be next to `${title}`!", + "noTitle__md": "> Il file glob deve contenere `${title}`!", + "moreThanOneTitle__md": "> Il file glob deve contenere solo un `${title}`!", + "noStarNextToTitle__md": "> La stella `*` non può essere vicina a `${title}`!", + "noAnyCharNextToTitle__md": "> Qualsiasi carattere `?` non può essere vicino a `${title}`!", "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${title}`!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${title}`!", "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${title}`!", - "noEmptyPattern__md": "> Pattern can not be empty!", + "noEmptyPattern__md": "> Il pattern non può essere vuoto!", "noEmptyCharRange__md": "> Character range can not be empty!", "noStarInPatternNextToTitle__md": "> Star `*`, inside a pattern, can not be next to `${title}`!", "noAnyCharInPatternNextToTitle__md": "> Any char `?`, inside a pattern, can not be next to `${title}`!" } }, "globRegexParser": { - "inputTitle": "User's glob-regex", - "inputPlaceholder": "${/valid regex/}", + "inputTitle": "Glob-regex dell'utente", + "inputPlaceholder": "${/regex valido/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", "moreThanOneRegex__md": "> File glob must contain only one `${regex}`!", @@ -213,41 +213,41 @@ "noGlobstarOnBothSides__md": "> Globstar `**` can only be on one side of `${regex}`!", "noBracedDirSetOnBothSides__md": "> A braced set, containing at least one slash `/` can only be on one side of `${regex}`!", "noBracedDirSetOrGlobstarOnBothSides__md": "> A braced set, containing at least one slash `/` and a globstar `**` can only be on one side of `${regex}`!", - "noEmptyPattern__md": "> Pattern can not be empty!", - "noEmptyCharRange__md": "> Character range can not be empty!", + "noEmptyPattern__md": "> Il pattern non può essere vuoto!", + "noEmptyCharRange__md": "> L'intervallo di caratteri non può essere vuoto!", "noStarInPatternNextToRegex__md": "> Star `*`, inside a pattern, can not be next to `${regex}`!", "noAnyCharInPatternNextToRegex__md": "> Any char `?`, inside a pattern, can not be next to `${regex}`!" } }, "sgdbProvider": { - "nsfwInputTitle": "Allow NSFW artwork", - "humorInputTitle": "Allow joke artwork", - "imageMotionTypesTitle": "Allowed animation types", - "stylesTitle": "Allowed grid styles", - "stylesHeroTitle": "Allowed hero styles", - "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "nsfwInputTitle": "Consenti artwork NSFW", + "humorInputTitle": "Consenti artwork divertenti", + "imageMotionTypesTitle": "Tipi di animazione consentiti", + "stylesTitle": "Stili griglia consentiti", + "stylesHeroTitle": "Stili hero consentiti", + "stylesLogoTitle": "Stili logo consentiti", + "stylesIconTitle": "Stili icone consentiti" }, "logger": { "component": { - "noMessages": "No messages are available", - "error": "ERROR", + "noMessages": "Nessun messaggio disponibile", + "error": "ERRORE", "info": "INFO", - "success": "SUCCESS", + "success": "SUCCESSO", "fuzzy": "FUZZY", "textWrap": "TEXT-WRAP", "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", - "issueDescription": "Thorough issue description with passable spelling.", + "clearLog": "Pulisci registro", + "issueDescription": "Descrizione completa del problema con ortografia leggibile.", "handleExample": "CoolHandle#1234" } }, "customVariables": { "service": { "error": { - "failedToDownload__i": "Failed to download custom variables file. Status: ${error}.", - "writingError": "Error occurred while saving custom variables.", - "loadingError": "Error occurred while loading custom variables.", + "failedToDownload__i": "Impossibile scaricare il file delle variabili personalizzate. Stato: ${error}.", + "writingError": "Si è verificato un errore durante il salvataggio delle variabili personalizzate.", + "loadingError": "Errore durante il caricamento delle variabili personalizzate.", "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { @@ -259,278 +259,278 @@ "service": { "error": { "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", - "writingError": "Error occurred while saving configuration presets.", - "loadingError": "Error occurred while loading configuration presets.", + "writingError": "Errore durante il salvataggio dei preset di configurazione.", + "loadingError": "Errore durante il caricamento dei preset di configurazione.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "I nuovi preset di configurazione sono stati scaricati." } } }, "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", + "general": "Impostazioni generali", + "imageProviders": "Impostazioni del provider immagini", + "fuzzy": "Impostazioni Matcher Fuzzy", + "environmentVariables": "Impostazioni delle variabili d'ambiente", "communityPresets": "Community variable/preset settings" }, "text": { - "offlineMode": "Offline mode", + "offlineMode": "Modalità offline", "removeApps_desc": "all added app entries and controllers", - "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", - "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", - "enabledProviders": "Enabled image providers", - "selectLanguage": "Select language", - "selectTheme": "Select theme", + "removeApps_btn": "Rimuovi", + "preloadImages": "Precarica immediatamente le immagini recuperate", + "fuzzy_verbose": "Registra i risultati corrispondenti", + "fuzzy_filter": "Filtra immagini", + "enabledProviders": "Provider di immagini abilitati", + "selectLanguage": "Seleziona la lingua", + "selectTheme": "Seleziona il tema", "resetFuzzy_desc": "fuzzy list", "resetFuzzyCache_desc": "fuzzy cache", - "resetFuzzy_btn": "Reset", - "customVariables_desc": "custom variables", - "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", - "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", + "resetFuzzy_btn": "Resetta", + "customVariables_desc": "Variabili personalizzate", + "configPresets_desc": "preset delle configurazioni", + "showSteamImages": "Mostra le immagini correnti di Steam come impostazione predefinita", + "deleteDisabledShortcuts": "Rimuovi le scorciatoie per i parser disabilitati", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Apri la directory di configurazione" }, "placeholder": { - "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", - "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "noProviders": "Nessuno", + "steamDirectoryWin": "Tipicamente C:\\Progrmmi (x86)\\Steam", + "steamDirectoryMac": "Tipicamente ~/Library/Application Support/Steam", + "steamDirectoryLinux": "Tipicamente /home/utente/.steam/steam", + "userAccounts": "Per esempio ${steamlogin}", + "romsDirectoryWin": "Ad esempio D:\\ROMs", + "romsDirectoryMac": "Ad esempio ~/ROMs", + "romsDirectoryLinux": "Ad esempio ~/ROMs", + "retroarchPathWin": "Ad esempio C:\\Percorso\\A\\retroarch.exe", + "retroarchPathLinux": "Ad esempio /percorso/a/retroarch", + "retroarchPathMac": "Ad esempio /percorso/a/retroarch", + "raCoresDirectoryWin": "Tipicamente C:\\Utenti\\NomeUtente\\AppData\\Roaming\\RetroArch\\cores", + "raCoresDirectoryLinux": "Tipicamente /lib/x86_64-linux-gnu/libretro/core", + "raCoresDirectoryMac": "Tipicamente /Applications/Retroarch.app/Contents/Resources/core", + "localImagesDirectoryWin": "Ad esempio C:\\Percorso\\A\\ArtworkLocali", + "localImagesDirectoryUnix": "Per esempio ~/percorso/a/ArtworkLocali" } }, "service": { "info": { - "updatingSettings": "Updating user settings with new fields." + "updatingSettings": "Aggiornamento delle impostazioni utente con nuovi campi." }, "error": { - "writingError": "Error occurred while saving user settings.", - "readingError": "Error occurred while reading user settings.", + "writingError": "Si è verificato un errore durante il salvataggio delle impostazioni utente.", + "readingError": "Si è verificato un errore durante la lettura delle impostazioni utente.", "corruptedSettings__i": "Saved app settings are invalid!\r\nPermanent settings saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" } } }, "nav": { "component": { - "about": "About", + "about": "Info", "preview": "Preview", - "view": "View Games", - "logger": "Log", - "settings": "Settings", - "parsers": "Create Parser", - "customVariables": "Variables", - "userExceptions": "Exceptions", - "noTitle": "No title!" + "view": "Visualizza Giochi", + "logger": "Registro", + "settings": "Impostazioni", + "parsers": "Crea Parser", + "customVariables": "Variabili", + "userExceptions": "Eccezioni", + "noTitle": "Nessun titolo!" } }, "userExceptions": { "component": { "buttons": { - "save": "Save", - "deleteAll": "Clear", - "undoChanges": "Undo changes", - "addItem": "Add exception", - "deleteItem": "Remove exception" + "save": "Salva", + "deleteAll": "Pulisci", + "undoChanges": "Annulla modifiche", + "addItem": "Aggiungi eccezione", + "deleteItem": "Rimuovi eccezione" }, "text": { - "title": "User Exceptions", - "exclude": "Exclude Title", - "excludeArtwork": "Local Artwork Only" + "title": "Eccezioni utente", + "exclude": "Escludi Titolo", + "excludeArtwork": "Solo Artwork Locale" } }, "service": { "error": { - "loadingError": "Could not load user exceptions", + "loadingError": "Impossibile caricare le eccezioni utente", "corruptedExceptions__i": "User exceptions corrupt (file - ${file}). Saving is disabled, full error is: ${error}", - "writingError": "Error occurred saving user exceptions" + "writingError": "Errore durante il salvataggio delle eccezioni utente" } } }, "parsers": { "component": { "buttons": { - "save": "Save", - "copy": "Copy", - "testParser": "Test parser", - "delete": "Delete", - "moveUp": "Move up", - "moveDown": "Move down", + "save": "Salva", + "copy": "Copia", + "testParser": "Prova parser", + "delete": "Elimina", + "moveUp": "Sposta in alto", + "moveDown": "Sposta in basso", "faq": "FAQ", - "undoChanges": "Undo changes", - "undoDelete": "Undo delete", - "toClipboard": "Copy configuration to clipboard" + "undoChanges": "Annulla modifiche", + "undoDelete": "Annulla l'eliminazione", + "toClipboard": "Copia la configurazione negli appunti" }, "info": { - "testStarting__i": "Testing \"${title}\" parser (SRM version - ${version} ${portable}).", - "opSys__i": "Operating system is \"${os}\"", - "testCompleted": "Parser test is completed.", - "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "testStarting__i": "Provando il parser \"${title}\" (versione SRM- ${version} ${portable}).", + "opSys__i": "Il sistema operativo è \"${os}\"", + "testCompleted": "Il test del parser è stato completato.", + "nothingWasFound": "Il parser non ha trovato nulla.", + "copiedToClipboard": "Configurazione copiata negli appunti", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", - "fetchingControllerTemplates": "Fetching controller templates" + "fetchingControllerTemplates": "Recupero template dei controller" }, "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", - "cannotParseUserIDs": "Error parsing user accounts:", - "failedToMatch": "Failed to match:", + "cannotParseUserIDs": "Errore nell'analisi degli account utente:", + "failedToMatch": "Corrispondenza fallita:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", - "testFailed": "Testing failed", - "cannotTestInvalid": "Can not test invalid configuration!", - "cannotCopyInvalid": "Can not copy invalid configuration!", - "failedToCopy": "Failed to copy to clipboard!", - "cannotFetchTemplates": "Can not fetch controller templates for invalid steam directory!", - "errorRemovingControllers": "Error removing controllers:", - "cannotRemoveControllers": "Can not remove controllers from invalid steam directory!" + "testFailed": "Test non riuscito", + "cannotTestInvalid": "Non è possibile provare una configurazione non valida!", + "cannotCopyInvalid": "Non è possibile copiare una configurazione non valida!", + "failedToCopy": "Copia negli appunti non riuscita!", + "cannotFetchTemplates": "Non è possibile recuperare i template dei controller per una directory di Steam non valida!", + "errorRemovingControllers": "Errore nella rimozione dei controller:", + "cannotRemoveControllers": "Impossibile rimuovere i controller da una cartella di Steam non valida!" }, "success": { - "foundAccounts__i": "Found ${count} available user account(s):", + "foundAccounts__i": "Trovati ${count} account utente disponibili:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", + "steamCategory__i": "[${index}/${total}]: Categorie di Steam - ${steamCategory}", "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", - "extractedTitle__i": "[${index}/${total}]: Extracted title - ${title}", - "fuzzyTitle__i": "[${index}/${total}]: Fuzzy title - ${title}", - "finalTitle__i": "[${index}/${total}]: Final title - ${title}", - "filePath__i": "[${index}/${total}]: File path - ${filePath}", - "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", - "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "extractedTitle__i": "[${index}/${total}]: Titolo Estratto - ${title}", + "fuzzyTitle__i": "[${index}/${total}]: Titolo fuzzy - ${title}", + "finalTitle__i": "[${index}/${total}]: Titolo finale - ${title}", + "filePath__i": "[${index}/${total}]: Percorso del file - ${filePath}", + "startDir__i": "[${index}/${total}]: Cartella di partenza - ${startDir}", + "completeShortcut__i": "[${index}/${total}]: Collegamento completo - ${shortcut}", + "firstImageQuery__i": "[${index}/${total}]: Query di immagini - ${query}", "imageQueries__i": "[${index}/${total}]: ${query}", - "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", + "defaultImage__i": "[${index}/${total}]: Fallback risolto ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", + "localImages__i": "[${index}/${total}]: Risolto ${artworkType}:", "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", - "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", - "fetchedTemplates": "Fetched all controller templates" + "removedControllers__i": "Controller rimossi con successo per il parser: ${configTitle}", + "fetchedTemplates": "Recuperati tutti i template dei controller" }, "label": { - "parserType": "Parser type", - "configTitle": "Configuration title", - "steamCategory": "Steam category", - "executableModifier": "Executable modifier", - "executableLocation": "Executable", - "romDirectory": "ROMs directory", - "steamDirectory": "Steam directory", - "startInDirectory": "\"Start In\" directory", - "userAccounts": "User accounts", - "titleFromVariable": "Title from custom variable", - "titleModifier": "Title modifier", + "parserType": "Tipo di Parser", + "configTitle": "Titolo della configurazione", + "steamCategory": "Categoria di Steam", + "executableModifier": "Modificatore dell'eseguibile", + "executableLocation": "Eseguibile", + "romDirectory": "Cartella delle ROM", + "steamDirectory": "Cartella di Steam", + "startInDirectory": "Cartella \"Start In\"", + "userAccounts": "Profili Utente", + "titleFromVariable": "Titolo da variabile personalizzata", + "titleModifier": "Modificatore del Titolo", "fuzzyMatch": "Fuzzy matching", - "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "executableArgs": "Argomenti riga di comando", + "onlineImageQueries": "Query immagini online", + "imagePool": "Pool di immagini", + "imageProviders": "Provider di immagini", "defaultImage__i": "Fallback ${artworkType}", - "localImages__i": "Local ${artworkType} glob" + "localImages__i": "Glob ${artworkType} locale" }, "placeholder": { - "parserType": "Select parser...", - "configTitle": "My Awesome Parser", + "parserType": "Seleziona parser...", + "configTitle": "Il Mio Fantastico Parser", "steamCategory": "${cat1}${cat2}", - "steamDirectory": "${steamdirglobal} or /path/to/steam", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": "${steamdirglobal} o /percorso/a/steam", + "userAccounts": "${steamuser1}${steamuser2} o ${${accountsglobal}}", "titleFromVariable": "${myvariable}", - "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "titleModifier": "${fuzzyTitle} o ${title}", + "defaultImage__i": "/percorso/a/fallback_${artworkType}.png", + "localImages__i": "/percorso/a/art/${artworkType}/\\${title}.@(png|jpg)", + "romDirectory": "/percorso/a/giochi/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "Esempio: /percorso/a/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", "startInDirectory": "/path/to/start/in/dir", - "imageProviders": "None", - "multiAPIPlaceholder": "No Filter" + "imageProviders": "Nessuno", + "multiAPIPlaceholder": "Nessun filtro" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", - "skipFileIfVariableWasNotFound": "Skip file if variable was not found", - "caseInsensitiveVariables": "Case-insensitive variables", - "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", - "fuzzy_use": "Use fuzzy matching", - "fuzzy_removeCharacters": "Aggressive matching", - "fuzzy_removeBrackets": "Remove (...) and [...] brackets", - "fuzzy_replaceDiacritic": "Replace diacritic characters", - "appendArgsToExecutable": "Append arguments to executable", - "disabled": "Disable current parser", - "advanced": "Show advanced options", - "noTitle": "No title!" + "tryToMatchTitle": "Abilita titolo da variabile personalizzata", + "skipFileIfVariableWasNotFound": "Salta il file se la variabile non è stata trovata", + "caseInsensitiveVariables": "Variabili case-insensitive", + "shortcut_passthrough": "Segui .lnk o .desktop alla destinazione (solo Windows e Linux)", + "fuzzy_use": "Usa corrispondenza fuzzy", + "fuzzy_removeCharacters": "Corrispondenza aggressiva", + "fuzzy_removeBrackets": "Rimuovi le parentesi (...) e [...]", + "fuzzy_replaceDiacritic": "Sostituisci i caratteri diacritici", + "appendArgsToExecutable": "Aggiungi argomenti all'eseguibile", + "disabled": "Disabilita il parser corrente", + "advanced": "Mostra impostazioni avanzate", + "noTitle": "Nessun titolo!" } }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Aggiornamento delle configurazioni utente con nuovi campi" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Si è verificato un errore durante il salvataggio delle configurazioni utente!", + "readingConfiguration": "Si è verificato un errore durante la lettura delle configurazioni utente!", "parserTypeMissing": "Cannot save without specifying parser type", "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", "fetcingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { - "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "parserType__md": "> Tipo di parser non corretto!", + "configTitle__md": "> Il titolo di configurazione è obbligatorio!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { - "noInput": "No inputs are available!", - "inputNotAvailable__i": "\"${name}\" input is not available!", - "incorrectParser": "Incorrect parser!" + "noInput": "Nessun input disponibile!", + "inputNotAvailable__i": "\"${name}\" input non è disponibile!", + "incorrectParser": "Parser non corretto!" }, - "romDir__md": "> ROMs directory is invalid!", + "romDir__md": "> La cartella delle ROM non è valida!", "userAccounts__md": "> Steam parser requires `User Accounts` field", - "steamDir__md": "> Steam directory is invalid!", + "steamDir__md": "> Cartella di Steam non valida!", "startInDir__md": "> \"Start In\" directory is invalid!", - "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", - "executableModifier__md": "> Executable modifier must not be empty!", + "executable__md": "> Eseguibile non valido!", + "imagePool__md": "> Il pool di immagini non deve essere vuoto!", + "defaultImage__md": "> L'immagine predefinita è un percorso non valido!", + "titleModifier__md": "> Il modificatore del titolo non deve essere vuoto!", + "executableModifier__md": "> Il modificatore dell'eseguibile non deve essere vuoto!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "genericDir__md": "> Cartella non valida", + "genericPath__md": "> Percorso non valido" }, "text": { - "noTitle": "No title!" + "noTitle": "Nessun titolo!" } } }, "fuzzyMatcher": { "info": { "downloading": "Title list for fuzzy matching will be downloaded.", - "successfulDownload": "Download was successful. Saving list.", - "checkingIfListIsUpToDate": "Checking if title list is up to date.", - "listIsOutdated": "List is outdated. Title list for fuzzy matching will be downloaded.", - "listIsUpToDate": "Title list is up to date.", - "match__i": "Fuzzy title \"${fuzzyTitle}\" from \"${extractedTitle}\"", - "equal__i": "Fuzzy compare: \"${a}\" == \"${b}\"", - "notEqual__i": "Fuzzy compare: \"${a}\" != \"${b}\"" + "successfulDownload": "Download riuscito. Salvataggio dell'elenco.", + "checkingIfListIsUpToDate": "Controllo se l'elenco dei titoli è aggiornato.", + "listIsOutdated": "La lista è obsoleta. Verrà scaricato l'elenco dei titoli per la corrispondenza fuzzy.", + "listIsUpToDate": "L'elenco dei titoli è aggiornato.", + "match__i": "Titolo fuzzy \"${fuzzyTitle}\" da \"${extractedTitle}\"", + "equal__i": "Comparazione Fuzzy: \"${a}\" == \"${b}\"", + "notEqual__i": "Comparazione Fuzzy: \"${a}\" != \"${b}\"" }, "error": { "fatalError": "Fatal error occurred while loading list for Fuzzy matcher. Fuzzy matching will be skipped.", @@ -539,45 +539,45 @@ }, "fileParser": { "error": { - "parserNotFound__i": "Parser \"${name}\" not found!", - "tooManyFieldGlobs__md": "> Only one `$(...)$` set is allowed per input.", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", - "noWinSlashes__md": "> Windows directory character `\\` is not allowed! Use `/` instead." + "parserNotFound__i": "Parser \"${name}\" non trovato!", + "tooManyFieldGlobs__md": "> Solo un set `$(...)$` è consentito per input.", + "parserIsRequired__md": "> La prima parte di `$(...)$` deve contenere un **Glob** valido nel campo **Glob-regex**.", + "noWinSlashes__md": "> Il carattere `\\` della directory di Windows non è permesso! Usa `/` invece." } }, "imageProvider": { "error": { - "webWorkerError__i": "Web worker error has occurred. ${error}", - "unknownWebWorkerError": "Unknown web worker error has occurred. Error data: ${data}" + "webWorkerError__i": "Si è verificato un errore nel worker web. ${error}", + "unknownWebWorkerError": "Si è verificato un errore del web worker sconosciuto. Dati di errore: ${data}" } }, "vdfManager": { "error": { - "noUsersFound": "None of the provided steam directories contained any user directory.", - "emptyDirectoryList": "Directory list is empty.", - "couldNotPrepareToRead__i": "Could not find required steam files:\n ${error}", - "couldNotBackupEntries__i": "Could not backup required steam files:\n ${error}", - "couldNotReadEntries__i": "Could not read required steam files:\n ${error}", - "couldNotWriteEntries": "Could not write entries to steam files:", - "couldNotMergeEntries__i": "Could not merge entries:\n ${error}", - "couldNotRemoveEntries__i": "Could not remove entries:\n ${error}", - "nonFatal": "Non fatal errors occurred while writing:" + "noUsersFound": "Nessuna delle directory di Steam fornite conteneva alcuna directory utente.", + "emptyDirectoryList": "La lista delle cartelle è vuota.", + "couldNotPrepareToRead__i": "Impossibile trovare i file di Steam necessari:\n ${error}", + "couldNotBackupEntries__i": "Impossibile eseguire il backup dei file di Steam necessari:\n ${error}", + "couldNotReadEntries__i": "Impossibile leggere i file di Steam necessari:\n ${error}", + "couldNotWriteEntries": "Impossibile scrivere voci nei file di Steam:", + "couldNotMergeEntries__i": "Impossibile unire le voci:\n ${error}", + "couldNotRemoveEntries__i": "Impossibile rimuovere le voci:\n ${error}", + "nonFatal": "Si sono verificati errori non fatali durante la scrittura:" } }, "vdfFile": { "error": { - "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", - "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", - "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", - "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", - "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "readingVdf__i": "Impossibile leggere da \"${filePath}\".\n ${error}", + "writingVdf__i": "Impossibile scrivere su \"${filePath}\".\n ${error}", + "skippingDMCA__i": "Salto immagine DMCA per ${title}", + "corruptedVdf__i": "\"${filePath}\" è corrotto.\n ${error}", + "creatingBackup__i": "Impossibile creare il backup per \"${filePath}\".\n ${error}", + "unsupportedMimeType__i": "Il tipo Mime (${type}) non è supportato (titolo - \"${title}\").", + "imageError__i": "Si è verificato un errore durante il salvataggio/download dell'immagine per \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { "error": { - "noUserIdsInDir__i": "\"${steamDirectory}\" contains no user ids." + "noUserIdsInDir__i": "\"${steamDirectory}\" non contiene nessun ID utente." } } } From dea6a453803bcfa2885a44be6189bddb9cb5613a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:24 +0800 Subject: [PATCH 0477/3471] New translations user-accounts.md (Romanian) --- src/lang/ro-RO/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/user-accounts.md b/src/lang/ro-RO/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/ro-RO/markdown/user-accounts.md +++ b/src/lang/ro-RO/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From f4451456286d107c337f67919c7fb3eee07c4bc4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:25 +0800 Subject: [PATCH 0478/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From d740604961c387a13e2e3d82f86dba8d8ed1f249 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:25 +0800 Subject: [PATCH 0479/3471] New translations parsers-list.md (Romanian) --- src/lang/ro-RO/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/parsers-list.md b/src/lang/ro-RO/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ro-RO/markdown/parsers-list.md +++ b/src/lang/ro-RO/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From e2657617efafd42cfbc99ee651ac2ae7ac6c9e9c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:26 +0800 Subject: [PATCH 0480/3471] New translations user-accounts.md (French) --- src/lang/fr-FR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/user-accounts.md b/src/lang/fr-FR/markdown/user-accounts.md index 095a91d3b0..d91819d7e1 100644 --- a/src/lang/fr-FR/markdown/user-accounts.md +++ b/src/lang/fr-FR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -Vous **devez** utiliser le nom d'utilisateur que vous utilisez pour vous **connecter** à Steam **si** [utiliser les noms de compte](#what-does-use-account-credentials-do) est activé: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Vous **devez** utiliser le nom d'utilisateur que vous utilisez pour vous **connecter** à Steam **si** [utiliser les noms de compte](#what-does-use-account-credentials-do) est activé: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 09020b729d2b2c17481af2084347ffc4343837de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:27 +0800 Subject: [PATCH 0481/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index cc79c4aa24..49522b4da6 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 4a0dba9f5ef9294ce95b2557e63704f0ac4d130e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:28 +0800 Subject: [PATCH 0482/3471] New translations parsers-list.md (French) --- src/lang/fr-FR/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/parsers-list.md b/src/lang/fr-FR/markdown/parsers-list.md index 3598f9dd76..06b3bd9d05 100644 --- a/src/lang/fr-FR/markdown/parsers-list.md +++ b/src/lang/fr-FR/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Analyseurs -Dans cette page, vous pouvez choisir les systèmes que vous souhaitez ajouter à votre bibliothèque Steam. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +Dans cette page, vous pouvez choisir les systèmes que vous souhaitez ajouter à votre bibliothèque Steam. Simply toggle them on or off, after that click on **Add Games** From 8661022762f90662963f1cf396f9f007e26937de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:29 +0800 Subject: [PATCH 0483/3471] New translations user-accounts.md (Spanish) --- src/lang/es-ES/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/user-accounts.md b/src/lang/es-ES/markdown/user-accounts.md index f39a06e8e8..a30cc62d2a 100644 --- a/src/lang/es-ES/markdown/user-accounts.md +++ b/src/lang/es-ES/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 506d93430d19bb45282f76de70d23a19156d15d5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:30 +0800 Subject: [PATCH 0484/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index a127640ddf..0d4a792ed8 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Eliminar de Steam", "remainingImages": "Obteniendo urls:", "stopUrlRetrieving": "Detener", - "exportSelections": "Exportar", - "importSelections": "Importar", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Volver", "logButton": "Registro" }, From b10ce5596753366e9e7c9ac6fe04d0ddca965dc5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:31 +0800 Subject: [PATCH 0485/3471] New translations parsers-list.md (Spanish) --- src/lang/es-ES/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/parsers-list.md b/src/lang/es-ES/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/es-ES/markdown/parsers-list.md +++ b/src/lang/es-ES/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From ac3047782b9234a36aa6ac33cd25241903c7baa4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:32 +0800 Subject: [PATCH 0486/3471] New translations user-accounts.md (Afrikaans) --- src/lang/af-ZA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/user-accounts.md b/src/lang/af-ZA/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/af-ZA/markdown/user-accounts.md +++ b/src/lang/af-ZA/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From ff5cb40b12fcfeea0cd27d5a3d1a01622b636291 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:33 +0800 Subject: [PATCH 0487/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 4d72199ee4fa078c137196bb53043ec5cbaad8b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:34 +0800 Subject: [PATCH 0488/3471] New translations parsers-list.md (Afrikaans) --- src/lang/af-ZA/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/parsers-list.md b/src/lang/af-ZA/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/af-ZA/markdown/parsers-list.md +++ b/src/lang/af-ZA/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From c2396718cf9c7693d55c6fc056dafb2b7d91350a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:35 +0800 Subject: [PATCH 0489/3471] New translations user-accounts.md (Arabic) --- src/lang/ar-SA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/user-accounts.md b/src/lang/ar-SA/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/ar-SA/markdown/user-accounts.md +++ b/src/lang/ar-SA/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 882b1d89a2980c070504c6bdb2b2b5d2469e9c5b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:36 +0800 Subject: [PATCH 0490/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From b3fbac2abe8ea6fa1a7e56b92c3596f23770ab47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:37 +0800 Subject: [PATCH 0491/3471] New translations parsers-list.md (Arabic) --- src/lang/ar-SA/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/parsers-list.md b/src/lang/ar-SA/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ar-SA/markdown/parsers-list.md +++ b/src/lang/ar-SA/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From fb6460253ddb0ac41135a2ae3b7086fd4b71093a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:38 +0800 Subject: [PATCH 0492/3471] New translations user-accounts.md (Catalan) --- src/lang/ca-ES/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/user-accounts.md b/src/lang/ca-ES/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/ca-ES/markdown/user-accounts.md +++ b/src/lang/ca-ES/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a63785f837f1877d053fd55a41356311589695f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:39 +0800 Subject: [PATCH 0493/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From a663b50e008bf3702f5c9aa7924ac2bf8f7288ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:40 +0800 Subject: [PATCH 0494/3471] New translations parsers-list.md (Catalan) --- src/lang/ca-ES/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/parsers-list.md b/src/lang/ca-ES/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ca-ES/markdown/parsers-list.md +++ b/src/lang/ca-ES/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 8d3aec1ba11b988551d3b61c62891db53b7a0014 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:41 +0800 Subject: [PATCH 0495/3471] New translations user-accounts.md (Czech) --- src/lang/cs-CZ/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/user-accounts.md b/src/lang/cs-CZ/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/cs-CZ/markdown/user-accounts.md +++ b/src/lang/cs-CZ/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 045b3798b187f379ef60ad2427fc0b3ce7fc4e85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:42 +0800 Subject: [PATCH 0496/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 83ab6712f5af6ce01e985249fc1b7b39dada38ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:43 +0800 Subject: [PATCH 0497/3471] New translations parsers-list.md (Czech) --- src/lang/cs-CZ/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/parsers-list.md b/src/lang/cs-CZ/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/cs-CZ/markdown/parsers-list.md +++ b/src/lang/cs-CZ/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From c051479d4507917c2bd60b9900a5c03af5a5c74a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:44 +0800 Subject: [PATCH 0498/3471] New translations user-accounts.md (Danish) --- src/lang/da-DK/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/user-accounts.md b/src/lang/da-DK/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/da-DK/markdown/user-accounts.md +++ b/src/lang/da-DK/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a7e698b9d688d2dbc29d05bd46e137dfbea81403 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:45 +0800 Subject: [PATCH 0499/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 0bf6d8d0ae2694102c352c6f9451c7c82bde54ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:46 +0800 Subject: [PATCH 0500/3471] New translations parsers-list.md (Danish) --- src/lang/da-DK/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/parsers-list.md b/src/lang/da-DK/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/da-DK/markdown/parsers-list.md +++ b/src/lang/da-DK/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 524172eab0677b0ec61369a62444b7d272203e26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:47 +0800 Subject: [PATCH 0501/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index 74eb35210c..9b7eb85d1b 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -16,4 +16,4 @@ Du kannst dieses Feld auch mit der `Accounts Global` Umgebungsvariable aus den E ## Achtung -Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. Wenn du `Steam Benutzernamen` verwenden willst, gehe zu `Steam > Einstellungen > Benutzerkonto` und deaktiviere `Anmeldedaten auf diesem Computer nicht speichern`. Starte danach Steam und SRM neu. +Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 610693ec07cc014e22ec29d2442b8d0c2cb2409f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:48 +0800 Subject: [PATCH 0502/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 9e291d2d33..5e8c69cb92 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Aus Steam entfernen", "remainingImages": "Abrufen der URLs:", "stopUrlRetrieving": "Stop", - "exportSelections": "Exportieren", - "importSelections": "Importieren", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Zurück", "logButton": "Logs" }, From 246b09619f7c131ca86c31f2e6c74d8a73a10005 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:49 +0800 Subject: [PATCH 0503/3471] New translations parsers-list.md (German) --- src/lang/de-DE/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/parsers-list.md b/src/lang/de-DE/markdown/parsers-list.md index f33da4d30f..d4e8a5692f 100644 --- a/src/lang/de-DE/markdown/parsers-list.md +++ b/src/lang/de-DE/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parser -Hier kannst du auswählen, welche Systeme du zu deiner Steam Bibliothek hinzufügen willst. De-/Aktiviere die gewünschten Systeme und klicke dann auf **Preview** und danach auf **Parse** +Hier kannst du auswählen, welche Systeme du zu deiner Steam Bibliothek hinzufügen willst. Simply toggle them on or off, after that click on **Add Games** From 655ebdd2fdca3d39ccf55e6f61bab26dabffef48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:50 +0800 Subject: [PATCH 0504/3471] New translations user-accounts.md (Greek) --- src/lang/el-GR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/user-accounts.md b/src/lang/el-GR/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/el-GR/markdown/user-accounts.md +++ b/src/lang/el-GR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From edfa7bfde476037001a1ace8828ebdf2bee2cdcb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:52 +0800 Subject: [PATCH 0505/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 065446b86e7361a77c7b4309543dd56fe42d304a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:52 +0800 Subject: [PATCH 0506/3471] New translations parsers-list.md (Greek) --- src/lang/el-GR/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/parsers-list.md b/src/lang/el-GR/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/el-GR/markdown/parsers-list.md +++ b/src/lang/el-GR/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 0c252429cbb32494f03a63c2b9bfe48036bd6a6c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:53 +0800 Subject: [PATCH 0507/3471] New translations user-accounts.md (Finnish) --- src/lang/fi-FI/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/user-accounts.md b/src/lang/fi-FI/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/fi-FI/markdown/user-accounts.md +++ b/src/lang/fi-FI/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 4d7443ebb01b31dfc3716f01a4397554c2e7e4ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:54 +0800 Subject: [PATCH 0508/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From a63f62376fdd80e388ac8cd0470bed3c5876b96b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:55 +0800 Subject: [PATCH 0509/3471] New translations parsers-list.md (Finnish) --- src/lang/fi-FI/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/parsers-list.md b/src/lang/fi-FI/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/fi-FI/markdown/parsers-list.md +++ b/src/lang/fi-FI/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 0506cf7c649166d7b660dc54760f770f3b598667 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:56 +0800 Subject: [PATCH 0510/3471] New translations user-accounts.md (Hebrew) --- src/lang/he-IL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/user-accounts.md b/src/lang/he-IL/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/he-IL/markdown/user-accounts.md +++ b/src/lang/he-IL/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From e7cb795ac1ac44b6eb82ebf56150fc339158fd60 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:57 +0800 Subject: [PATCH 0511/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 96ccad08fa9ef697df6fba6a84e4eb2ff438ba84 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:58 +0800 Subject: [PATCH 0512/3471] New translations parsers-list.md (Hebrew) --- src/lang/he-IL/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/parsers-list.md b/src/lang/he-IL/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/he-IL/markdown/parsers-list.md +++ b/src/lang/he-IL/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 9eec8957849403334e8dc8bcd7235825aadae59b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:51:59 +0800 Subject: [PATCH 0513/3471] New translations user-accounts.md (Hungarian) --- src/lang/hu-HU/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/user-accounts.md b/src/lang/hu-HU/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/hu-HU/markdown/user-accounts.md +++ b/src/lang/hu-HU/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 925e239e6ecd135214b8af8e8c80834b41e54cdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:00 +0800 Subject: [PATCH 0514/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From b32a385268b4ba1394faf5a864b3e2756909937e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:01 +0800 Subject: [PATCH 0515/3471] New translations parsers-list.md (Hungarian) --- src/lang/hu-HU/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/parsers-list.md b/src/lang/hu-HU/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/hu-HU/markdown/parsers-list.md +++ b/src/lang/hu-HU/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 76b6ec4307174a6be03b56784e250d49efc0a48e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:02 +0800 Subject: [PATCH 0516/3471] New translations user-accounts.md (Italian) --- src/lang/it-IT/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/user-accounts.md b/src/lang/it-IT/markdown/user-accounts.md index 4a96de33c7..2163a4d5bb 100644 --- a/src/lang/it-IT/markdown/user-accounts.md +++ b/src/lang/it-IT/markdown/user-accounts.md @@ -16,4 +16,4 @@ Puoi anche impostare questo campo utilizzando la variabile di ambiente `Account ## Attenzione -Se hai `Non salvare le credenziali dell'account su questo computer` impostato in Steam, non c'è modo per SRM di conoscere il tuo `Steam Username` e **puoi solo usare** `Account IDs`. Se si desidera utilizzare `Steam Usernames` qui, vai su `Steam > Impostazioni > Account` e disabilita `Non salvare le credenziali dell'account su questo computer`, poi riavviare sia Steam chee SRM. +Se hai `Non salvare le credenziali dell'account su questo computer` impostato in Steam, non c'è modo per SRM di conoscere il tuo `Steam Username` e **puoi solo usare** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 9a1250cec739710fbd5f41d8d749f5892dc5ff4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:04 +0800 Subject: [PATCH 0517/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 39b643b647..18da069be8 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Rimuovi da Steam", "remainingImages": "Recupero degli urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Esporta", - "importSelections": "Importa", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Indietro", "logButton": "Registro" }, From 2a03d406781f22bb97cf07c10d6bde904ae42e8d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:05 +0800 Subject: [PATCH 0518/3471] New translations parsers-list.md (Italian) --- src/lang/it-IT/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/parsers-list.md b/src/lang/it-IT/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/it-IT/markdown/parsers-list.md +++ b/src/lang/it-IT/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From f656e65974c82aa0786677655ffb7707f77c8249 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:06 +0800 Subject: [PATCH 0519/3471] New translations user-accounts.md (Japanese) --- src/lang/ja-JP/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/user-accounts.md b/src/lang/ja-JP/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/ja-JP/markdown/user-accounts.md +++ b/src/lang/ja-JP/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From d1c3bb8c5c000c0e51aea6323c9315bb54d0aff9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:07 +0800 Subject: [PATCH 0520/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index a16fcfa373..8a86353815 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 75f7bbdbe30a16c7cda28f2f40fec39b5483302b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:08 +0800 Subject: [PATCH 0521/3471] New translations parsers-list.md (Japanese) --- src/lang/ja-JP/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/parsers-list.md b/src/lang/ja-JP/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ja-JP/markdown/parsers-list.md +++ b/src/lang/ja-JP/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From b187d02969fa9eb7cdc7e034fd9a0f74609a7432 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:09 +0800 Subject: [PATCH 0522/3471] New translations user-accounts.md (Korean) --- src/lang/ko-KR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/user-accounts.md b/src/lang/ko-KR/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/ko-KR/markdown/user-accounts.md +++ b/src/lang/ko-KR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 87f524b26ba0c09316c8cadd9840efa744aa4a2a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:10 +0800 Subject: [PATCH 0523/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From b454f9bca7eb089700183c4d4d35558e6c9348e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:11 +0800 Subject: [PATCH 0524/3471] New translations parsers-list.md (Korean) --- src/lang/ko-KR/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/parsers-list.md b/src/lang/ko-KR/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ko-KR/markdown/parsers-list.md +++ b/src/lang/ko-KR/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 09b5b4206549090e3df087654a6a0ec185766062 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:12 +0800 Subject: [PATCH 0525/3471] New translations user-accounts.md (Dutch) --- src/lang/nl-NL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/user-accounts.md b/src/lang/nl-NL/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/nl-NL/markdown/user-accounts.md +++ b/src/lang/nl-NL/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From e490195869f296d7d3536a8c5b769fa7bbf23e48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:13 +0800 Subject: [PATCH 0526/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 1d32b7cf1c475086583ce88a212bd69cc88ced28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:14 +0800 Subject: [PATCH 0527/3471] New translations parsers-list.md (Dutch) --- src/lang/nl-NL/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/parsers-list.md b/src/lang/nl-NL/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/nl-NL/markdown/parsers-list.md +++ b/src/lang/nl-NL/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 353619b6ce33dff897d22fe34c97428770663fd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:15 +0800 Subject: [PATCH 0528/3471] New translations user-accounts.md (Norwegian) --- src/lang/no-NO/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/user-accounts.md b/src/lang/no-NO/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/no-NO/markdown/user-accounts.md +++ b/src/lang/no-NO/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 9f1e2ee2d87f8245b945a4d6b54d52d2c6f417e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:16 +0800 Subject: [PATCH 0529/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From e831516ebf9cfcd5fa9feb90a8557b96bbcb2b46 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:17 +0800 Subject: [PATCH 0530/3471] New translations parsers-list.md (Norwegian) --- src/lang/no-NO/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/parsers-list.md b/src/lang/no-NO/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/no-NO/markdown/parsers-list.md +++ b/src/lang/no-NO/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From a08688bf0ea75ab21f09df12163366b9fc7ffb4d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:18 +0800 Subject: [PATCH 0531/3471] New translations user-accounts.md (Polish) --- src/lang/pl-PL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/user-accounts.md b/src/lang/pl-PL/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/pl-PL/markdown/user-accounts.md +++ b/src/lang/pl-PL/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a36d39fe77384a0d089330f67e67717590fe68e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:19 +0800 Subject: [PATCH 0532/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 345b47f956e6c61dc937067d088264c4893477f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:20 +0800 Subject: [PATCH 0533/3471] New translations parsers-list.md (Polish) --- src/lang/pl-PL/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/parsers-list.md b/src/lang/pl-PL/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/pl-PL/markdown/parsers-list.md +++ b/src/lang/pl-PL/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 1fa4f9a94625b9b2d974111d3b6733a3eb52dcf0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:21 +0800 Subject: [PATCH 0534/3471] New translations user-accounts.md (Portuguese) --- src/lang/pt-PT/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/user-accounts.md b/src/lang/pt-PT/markdown/user-accounts.md index 6ce98a210d..6232b64563 100644 --- a/src/lang/pt-PT/markdown/user-accounts.md +++ b/src/lang/pt-PT/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 18238279fb572509a57716805b042de282f1931d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:23 +0800 Subject: [PATCH 0535/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 8fd5140f02b0eb6dddff4a821ac7617f190fde03 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:24 +0800 Subject: [PATCH 0536/3471] New translations parsers-list.md (Portuguese) --- src/lang/pt-PT/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/parsers-list.md b/src/lang/pt-PT/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/pt-PT/markdown/parsers-list.md +++ b/src/lang/pt-PT/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From b15ee15c03c4f11c1dc60cb549b8332222071e35 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:25 +0800 Subject: [PATCH 0537/3471] New translations user-accounts.md (Russian) --- src/lang/ru-RU/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/user-accounts.md b/src/lang/ru-RU/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/ru-RU/markdown/user-accounts.md +++ b/src/lang/ru-RU/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 56ff03b3c3b6bbd2dab9548c5e8739f4cdb03d5e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:26 +0800 Subject: [PATCH 0538/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From d12f9661bb9fd9cb3c1bd7e5b16974e17c2a1ebf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:27 +0800 Subject: [PATCH 0539/3471] New translations parsers-list.md (Russian) --- src/lang/ru-RU/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/parsers-list.md b/src/lang/ru-RU/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/ru-RU/markdown/parsers-list.md +++ b/src/lang/ru-RU/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 49583a1d93b2c78d76bf63a0540c4d97de759efd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:28 +0800 Subject: [PATCH 0540/3471] New translations user-accounts.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/user-accounts.md b/src/lang/sr-SP/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/sr-SP/markdown/user-accounts.md +++ b/src/lang/sr-SP/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 3e64ed1cb0f0d38f1c494fa7af122325e8e27b33 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:29 +0800 Subject: [PATCH 0541/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 1ec479f4b0cd2e59252a3ac15b8f8daab2f8a77a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:30 +0800 Subject: [PATCH 0542/3471] New translations parsers-list.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/parsers-list.md b/src/lang/sr-SP/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/sr-SP/markdown/parsers-list.md +++ b/src/lang/sr-SP/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 7d7db5ad569948e975da79e60e81c76bea927a26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:31 +0800 Subject: [PATCH 0543/3471] New translations user-accounts.md (Swedish) --- src/lang/sv-SE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/user-accounts.md b/src/lang/sv-SE/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/sv-SE/markdown/user-accounts.md +++ b/src/lang/sv-SE/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From c31d2a7db00e3e0710d40f09a7cdde6f57552243 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:32 +0800 Subject: [PATCH 0544/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 4cfe280bb771b31047942f36362d4ac0ddde7529 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:33 +0800 Subject: [PATCH 0545/3471] New translations parsers-list.md (Swedish) --- src/lang/sv-SE/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/parsers-list.md b/src/lang/sv-SE/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/sv-SE/markdown/parsers-list.md +++ b/src/lang/sv-SE/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From b51c6cc01fc96c4f89d7be9a114e22129c827040 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:34 +0800 Subject: [PATCH 0546/3471] New translations user-accounts.md (Turkish) --- src/lang/tr-TR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/user-accounts.md b/src/lang/tr-TR/markdown/user-accounts.md index 99e4ea0bee..d6d9aa851b 100644 --- a/src/lang/tr-TR/markdown/user-accounts.md +++ b/src/lang/tr-TR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 67de3c11dbc77f7fe812a520ac3010d76d368baf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:35 +0800 Subject: [PATCH 0547/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From f7ee42166d7f09a755529f5f8b8c7fe1045e82b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:36 +0800 Subject: [PATCH 0548/3471] New translations parsers-list.md (Turkish) --- src/lang/tr-TR/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/parsers-list.md b/src/lang/tr-TR/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/tr-TR/markdown/parsers-list.md +++ b/src/lang/tr-TR/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 6257152853845d54eda3f0c71ca1a1018315a7fd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:37 +0800 Subject: [PATCH 0549/3471] New translations user-accounts.md (Ukrainian) --- src/lang/uk-UA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/user-accounts.md b/src/lang/uk-UA/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/uk-UA/markdown/user-accounts.md +++ b/src/lang/uk-UA/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 809eceb2a42c5fd544e058e86e80052fad6a8fcd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:38 +0800 Subject: [PATCH 0550/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 20f10c1af0..8d514dcdf1 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Видалити з Steam", "remainingImages": "Отримання url-адрес:", "stopUrlRetrieving": "Зупинити", - "exportSelections": "Експорт", - "importSelections": "Імпорт", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Назад", "logButton": "Журнал" }, From 4544a1f89f6096f33685a991dfc780605e9851b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:52:39 +0800 Subject: [PATCH 0551/3471] New translations parsers-list.md (Ukrainian) --- src/lang/uk-UA/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/parsers-list.md b/src/lang/uk-UA/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/uk-UA/markdown/parsers-list.md +++ b/src/lang/uk-UA/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From dea795b75dab5cbfb95f07288880f1b255b0643e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:53:15 +0800 Subject: [PATCH 0552/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index b6ca471a52..502c54c667 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -16,4 +16,4 @@ This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as ma ## 警告 -**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. **如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From e0d8aa7c6abc85d2e8e52dad21e59a88f5d0950c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:53:18 +0800 Subject: [PATCH 0553/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 30437df6a8..086df301b7 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -3,8 +3,8 @@ "component": { "filter": "搜索游戏", "selectType": "艺术作品类型", - "selectCategories": "类别", - "selectParsers": "分析器", + "selectCategories": "Steam 类别", + "selectParsers": "解析器标题", "selectTypeOptions": { "long": "条幅", "tall": "海报", @@ -23,8 +23,8 @@ "removeAppList": "从Steam中移除", "remainingImages": "获取网址:", "stopUrlRetrieving": "停止", - "exportSelections": "导出", - "importSelections": "导入", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "返回", "logButton": "日志" }, @@ -42,7 +42,7 @@ "savingCategories": "将类别信息保存到 localconfig.vdf 文件。", "savingControllers": "保存控制器信息。", "removingFromCategories": "删除所有添加的类别信息", - "writingVDF_entries__i": "写入 VDF 文件。以 ${batchSize} 为单位批量制作图案。", + "writingVDF_entries__i": "批量编写 VDF 文件并下载 ${batchSize} 个高分辨率图像。", "updatingKnownSteamDirList": "更新已知的 Steam 目录列表。", "retryingDownload__i": "正在为 \"${appTitle}\" 重试从 \"${imageUrl}\" 下载图片。", "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", @@ -330,7 +330,7 @@ "nav": { "component": { "about": "关于我们", - "preview": "添加游戏", + "preview": "预览", "view": "查看游戏", "logger": "日志", "settings": "设置", @@ -398,7 +398,7 @@ "testFailed": "测试失败", "cannotTestInvalid": "无法测试无效的配置!", "cannotCopyInvalid": "无法复制无效配置!", - "failedToCopy": "无法复制到剪贴板", + "failedToCopy": "复制到剪贴板失败!", "cannotFetchTemplates": "无法获取控制器模板,因为 Steam 目录无效!", "errorRemovingControllers": "删除控制器时出错:", "cannotRemoveControllers": "无法从无效的 Steam 目录中删除控制器!" @@ -541,7 +541,7 @@ "error": { "parserNotFound__i": "未找到解析器 “${name}”!", "tooManyFieldGlobs__md": "> 每个输入只允许一个 `$(...)$` 集。", - "parserIsRequired__md": "> First part of `$(...)$` must contain a valid **Glob** in **Glob-regex** field.", + "parserIsRequired__md": "> `$(...)$` 的第一部分必须包含一个有效的 **Glob** 或者 **Glob-regex** 字段。", "noWinSlashes__md": "> Windows 目录字符`\\`不允许使用!请改用`/`。" } }, From 60c8d333873850df5076ae80d2f2cc2ebadfd21d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:53:24 +0800 Subject: [PATCH 0554/3471] New translations parsers-list.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/parsers-list.md b/src/lang/zh-CN/markdown/parsers-list.md index 187d0085fd..86c8ad0b25 100644 --- a/src/lang/zh-CN/markdown/parsers-list.md +++ b/src/lang/zh-CN/markdown/parsers-list.md @@ -1,3 +1,3 @@ # 解析器 -在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 只需打开或关闭它们,然后点击 **预览** 然后再在 **分析** +在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 Simply toggle them on or off, after that click on **Add Games** From 2de10a6ff32fff4acbe338d1445d7e9f4163edcf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:53:57 +0800 Subject: [PATCH 0555/3471] New translations user-accounts.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/user-accounts.md b/src/lang/zh-TW/markdown/user-accounts.md index aed1cdf139..777d7dae4c 100644 --- a/src/lang/zh-TW/markdown/user-accounts.md +++ b/src/lang/zh-TW/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 13efd8247ae96ef3902dca8b97cc462519e23b4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:01 +0800 Subject: [PATCH 0556/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From 5bc1428d7d657d0db80153dc9f9f1cf817da7fa6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:07 +0800 Subject: [PATCH 0557/3471] New translations parsers-list.md (Chinese Traditional) --- src/lang/zh-TW/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/parsers-list.md b/src/lang/zh-TW/markdown/parsers-list.md index 9dcadb57ff..807b2c143f 100644 --- a/src/lang/zh-TW/markdown/parsers-list.md +++ b/src/lang/zh-TW/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Generate Apps** In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Generate Apps** In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Generate Apps** In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Generate Apps** In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Generate Apps** Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games**. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games**. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games**. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games**. In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games**. Simply toggle them on or off, after that click on **Add Games** Simply toggle them on or off, after that click on **Add Games** From bba10075b0f4174906b6dd8737ac135395ad9938 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:08 +0800 Subject: [PATCH 0558/3471] New translations user-accounts.md (Vietnamese) --- src/lang/vi-VN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/user-accounts.md b/src/lang/vi-VN/markdown/user-accounts.md index 90a49b84f6..67b524884d 100644 --- a/src/lang/vi-VN/markdown/user-accounts.md +++ b/src/lang/vi-VN/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 9bafe08b5d2152c7948420dc723767d487bc4569 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:09 +0800 Subject: [PATCH 0559/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 234b2a32bb..d1ed739919 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From e11fc03b37b169c02a12e93f9d658aae20411340 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:10 +0800 Subject: [PATCH 0560/3471] New translations parsers-list.md (Vietnamese) --- src/lang/vi-VN/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/parsers-list.md b/src/lang/vi-VN/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/vi-VN/markdown/parsers-list.md +++ b/src/lang/vi-VN/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 3f04d4091cf8f9c56b903f28c58691926010c1ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:11 +0800 Subject: [PATCH 0561/3471] New translations user-accounts.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/user-accounts.md b/src/lang/pt-BR/markdown/user-accounts.md index d0f41891e3..d0ffc81ba5 100644 --- a/src/lang/pt-BR/markdown/user-accounts.md +++ b/src/lang/pt-BR/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 177d7876a059eec74559d0b9aab5a40b6232e0ec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:12 +0800 Subject: [PATCH 0562/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 94e3a25f4d..5b116468fc 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export", - "importSelections": "Import", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Back", "logButton": "Log" }, From d2f5d74cfec2a37e6d71b314bb92e9250e529987 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:13 +0800 Subject: [PATCH 0563/3471] New translations parsers-list.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/parsers-list.md b/src/lang/pt-BR/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/pt-BR/markdown/parsers-list.md +++ b/src/lang/pt-BR/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 45b48db79c6bcfbccd96dc323a7879a5dd8f40cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:14 +0800 Subject: [PATCH 0564/3471] New translations user-accounts.md (Spanish, Latin America) --- src/lang/es-419/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/user-accounts.md b/src/lang/es-419/markdown/user-accounts.md index f39a06e8e8..a30cc62d2a 100644 --- a/src/lang/es-419/markdown/user-accounts.md +++ b/src/lang/es-419/markdown/user-accounts.md @@ -16,4 +16,4 @@ You can also set this field using the `Accounts Global` environment variable fou ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a8a82d7fc81acd1037067682fe3665c7e0897800 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:15 +0800 Subject: [PATCH 0565/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 25902b1afd..6e2ec4a7c0 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Eliminar de Steam", "remainingImages": "Obteniendo urls:", "stopUrlRetrieving": "Detener", - "exportSelections": "Exportar", - "importSelections": "Importar", + "exportSelections": "Export settings", + "importSelections": "Import settings", "backButton": "Atrás", "logButton": "Registro" }, From 6ffb62d09dafe4a819b2040dfb62f82a43fc14b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 17:54:16 +0800 Subject: [PATCH 0566/3471] New translations parsers-list.md (Spanish, Latin America) --- src/lang/es-419/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/parsers-list.md b/src/lang/es-419/markdown/parsers-list.md index 1e5e43f80f..6ab3846611 100644 --- a/src/lang/es-419/markdown/parsers-list.md +++ b/src/lang/es-419/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parsers -In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Preview** and then on **Parse** +In this page you can chose what systems you want to add to your Steam Library. Simply toggle them on or off, after that click on **Add Games** From 059ace3eead7518a5f84d3e1e7a2ee959d2eac2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 19:39:11 +0800 Subject: [PATCH 0567/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 5e8c69cb92..8eefdabfd0 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "Aus Steam entfernen", "remainingImages": "Abrufen der URLs:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Einstellungen exportieren", + "importSelections": "Einstellungen importieren", "backButton": "Zurück", "logButton": "Logs" }, From e9ca04ba5f161826cf1f401bf377eb9200a3b5c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jan 2024 21:59:50 +0800 Subject: [PATCH 0568/3471] New translations epic-parser.md (Italian) --- src/lang/it-IT/markdown/epic-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/epic-parser.md b/src/lang/it-IT/markdown/epic-parser.md index 3e10e16af1..4cfc0eaa92 100644 --- a/src/lang/it-IT/markdown/epic-parser.md +++ b/src/lang/it-IT/markdown/epic-parser.md @@ -1,4 +1,4 @@ -# Epic Games Parser +# Analizzatore di Epic Games Questo parser importa giochi dall' [Epic Games Store](https://store.epicgames.com/en-US/) app, così che gli artwork possano essere scelti per loro ed essere aggiunti a Steam. From 201c7b077c0667df8d4d2a11729918eefe6737c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jan 2024 19:15:33 +0800 Subject: [PATCH 0569/3471] New translations intro.md (Russian) --- src/lang/ru-RU/markdown/intro.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/ru-RU/markdown/intro.md b/src/lang/ru-RU/markdown/intro.md index f8d5fcabda..dbeeb0fb9b 100644 --- a/src/lang/ru-RU/markdown/intro.md +++ b/src/lang/ru-RU/markdown/intro.md @@ -1,15 +1,15 @@ -# Welcome to parser configuration! +# Добро пожаловать в настройки парсера! -Configuring a parser might look overwhelming at first, but it is easier than you think. If you are lost, click on near option label to see related information which might be useful for you. +Настройка парсера может выглядеть слишком сложно, но это проще чем вы думаете. Если вы запутались, нажмите на рядом с опцией, чтобы увидеть связанную с ней информацию, которая может быть вам полезна. -Also, don't forget to check FAQ. If you still got questions about setting up configuration, visit our official SRM group at [Steam](http://steamcommunity.com/groups/steamrommanager) or our official [Discord](https://discord.gg/bnSVJrz) group. +Также, не забудьте посмотреть наш FAQ. Если у вас остались вопросы по настройкам, посетите нашу официальную группу SRM в [Steam](http://steamcommunity.com/groups/steamrommanager) или в официальный сервер [Discord](https://discord.gg/bnSVJrz). -## Configuration color code +## Коды цветов настройки -After saving parser configuration, **1** of **3** colors will be shown next to its title: +После сохранения настройки парсера, **1** из **3** цветов будут показаны рядом с его названием: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Настройка включена. Эта настройка будет использована при генерации списка на странице **предпросмотра**. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Несохраненные изменения. Эта настройка не будет использоваться при создании списка на странице **предпросмотра**, однако вместо этого будет использоваться более **ранняя** версия настройки. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Настройка отключена. Эта настройка не будет использована при генерации списка на странице **предпросмотра**. \ No newline at end of file From 888b5e3be7dd770ff49aea8e265507fde05b7b32 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jan 2024 20:22:36 +0800 Subject: [PATCH 0570/3471] New translations user-accounts.md (Russian) --- src/lang/ru-RU/markdown/user-accounts.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/ru-RU/markdown/user-accounts.md b/src/lang/ru-RU/markdown/user-accounts.md index d6d9aa851b..50038d2d78 100644 --- a/src/lang/ru-RU/markdown/user-accounts.md +++ b/src/lang/ru-RU/markdown/user-accounts.md @@ -1,19 +1,19 @@ -# User accounts (Optional) +# Аккаунты пользователей (необязательно) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: +Это поле используется для ограничения SRM на конкретные учетные записи пользователей и принимает значения в виде: -`${...}` +`${XXX}${YYY}` -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: +Это ограничит действия SRM для аккаунтов `XXX` и `YYY` (вы можете указать столько аккаунтов, сколько хотите). Вместо `XXX` и `YYY` могут стоять: -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. +* `ID аккаунта` (Цифры, которые появляются в качестве названия папки в `/путь/к/steam/userdata`). Например, для этого вам нужно указать директорию аккаунта `userdata/56489124` как `${56489124}`. -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. +* `Логин Steam` (логин, который вы используете для входа в Steam). Например, для этого вам нужно указать пользователей `Banana` и `Apple` как `${Banana}${Apple}`. -You can mix and match: `${56489124}${Apple}` is fine. +Вы также можете смешивать эти два типа, например `${56489124}${Apple}`. -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +Вы также можете настроить это поле с помощью переменной окружения `Accounts Global` в настройках через `${${accountsglobal}}`. -## Warning +## Внимание -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Если у вас включено `Не сохранять данные аккаунта на этом компьютере` в Steam, то тогда SRM не сможет узнать ваш `Логин Steam` и **в этом случае вы должны использовать только** `ID аккаунтов`. Если вы хотите использовать `Логин Steam`, зайдите в `Steam > Настройки > Безопасность` и отключите `Не сохранять данные аккаунта на этом компьютере`, затем перезапустите Steam и SRM. From 54c1a81903b6bb783cf7eed9ffa0eea5d7783d3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jan 2024 20:22:37 +0800 Subject: [PATCH 0571/3471] New translations epic-parser-input.md (Russian) --- src/lang/ru-RU/markdown/epic-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/epic-parser-input.md b/src/lang/ru-RU/markdown/epic-parser-input.md index 3e8e07d69a..86e93119e1 100644 --- a/src/lang/ru-RU/markdown/epic-parser-input.md +++ b/src/lang/ru-RU/markdown/epic-parser-input.md @@ -1,11 +1,11 @@ -# Epic Games Store specific inputs +# Специфичные входы для Epic Games Store -## Manifests Directory Override +## Переопределение директории манифестов -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +Большинство пользователей не используют это, так как они используют стандартную установку `Epic Games Store`, где манифесты игр расположены в папке по умолчанию. Например, для Windows она находится в `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. -If, however, for some reason your manifests directory is located in a non-typical location then you can specify the correct manifests directory here. +Но если по какой-либо причине директория расположена в другом месте, то вы можете указать правильный путь до директории манифестов здесь. -## Launch Via Epic Games Store `[Recommend enabled]` +## Запуск через Epic Games Store `[Включено по рекомендации]` -If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. This toggle lets you set whether games will launch via the Epic Games Store or directly. +Этот переключатель позволяет установить, будут ли игры запускаться через Epic Games Store или нет. Если вы не запустите игру через `Epic Games Store`, то вы не сможете получить доступ к онлайн-сервисам Epic Games внутри игры. From f6212e349117eb071697c0916593cb7fbbc0e482 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 Jan 2024 22:30:37 +0800 Subject: [PATCH 0572/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 8656028840..a769575016 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -10,8 +10,8 @@ Caso você tenha problemas com a SRM, não hesite em visitar o [discord](https:/ * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord Server](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) +* [Grupo da Steam](https://steamcommunity.com/groups/steamrommanager) +* [Repositório do Github](https://github.com/SteamGridDB/steam-rom-manager) * [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) ## Suporte From ba64b4a19360b98f401c034159fe89a14741e2b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 Jan 2024 22:30:38 +0800 Subject: [PATCH 0573/3471] New translations amazon-games-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/amazon-games-parser-input.md b/src/lang/pt-BR/markdown/amazon-games-parser-input.md index 6b690c99d2..2e20841395 100644 --- a/src/lang/pt-BR/markdown/amazon-games-parser-input.md +++ b/src/lang/pt-BR/markdown/amazon-games-parser-input.md @@ -3,6 +3,6 @@ ## Substituição de caminho para Amazon Games Por padrão Steam ROM Manager pressupõe que sua instalação da Amazon Games está localizada em `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. -## Inicie via Amazon Games +## Inicie via a Amazon Games Como parece, este alternador permite que você defina se os jogos serão executados via Amazon Games ou diretamente. From 144d9a5211f5332b59a88a8d60bebffeb64f1fe2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 21 Jan 2024 01:12:54 +0800 Subject: [PATCH 0574/3471] New translations local-images.md (Chinese Simplified) --- src/lang/zh-CN/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/local-images.md b/src/lang/zh-CN/markdown/local-images.md index 40a44c93e2..75c9778069 100644 --- a/src/lang/zh-CN/markdown/local-images.md +++ b/src/lang/zh-CN/markdown/local-images.md @@ -1,6 +1,6 @@ # 本地图片(可选)`[支持变量]`{.noWrap} -允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. +允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. 您在此字段中使用的任何包含特殊全局字符的变量都将转义这些字符。 From b16f2232bd6078d18d7cad1b975b0e9b6e9c9bd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 22 Jan 2024 22:50:11 +0800 Subject: [PATCH 0575/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index 9b7eb85d1b..10ae760b45 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -16,4 +16,4 @@ Du kannst dieses Feld auch mit der `Accounts Global` Umgebungsvariable aus den E ## Achtung -Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. In diesem Fall gehe nach `Steam > Einstellungen > Einstellungen` und deaktiviere `Speichere keine Accountdaten auf diesem Computer`, und starte dann Steam und SRM neu. From 58569235dccde328213d57e10c09f9c75c713b93 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 22 Jan 2024 22:50:12 +0800 Subject: [PATCH 0576/3471] New translations parsers-list.md (German) --- src/lang/de-DE/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/parsers-list.md b/src/lang/de-DE/markdown/parsers-list.md index d4e8a5692f..fe11e9f989 100644 --- a/src/lang/de-DE/markdown/parsers-list.md +++ b/src/lang/de-DE/markdown/parsers-list.md @@ -1,3 +1,3 @@ # Parser -Hier kannst du auswählen, welche Systeme du zu deiner Steam Bibliothek hinzufügen willst. Simply toggle them on or off, after that click on **Add Games** +Hier kannst du auswählen, welche Systeme du zu deiner Steam Bibliothek hinzufügen willst. Betätige dazu den Toggle und wähle danach **Spiel hinzufügen** From 1871b265d90014c3afeb9790661f984bb6d4a157 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Jan 2024 03:52:08 +0800 Subject: [PATCH 0577/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index 3f6320a3ea..64fa5cf2bb 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -1,4 +1,4 @@ -## System info +## In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: From 9196f71b99705c25b32f07c1984b2a9aac6a0d93 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 9 Feb 2024 14:45:35 +0800 Subject: [PATCH 0578/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index c35d49e806..6f1d4787a1 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -1,5 +1,5 @@ -## General Settings -### Offline mode `[Recommend disabled]` +## Общие настройки +### Автономный режим `[Рекомендуется отключить]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` From efbd45cca137ef3d417661b73495786083d19aca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 9 Feb 2024 15:56:39 +0800 Subject: [PATCH 0579/3471] New translations glob-regex-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser-input.md b/src/lang/ru-RU/markdown/glob-regex-parser-input.md index f3a9978c02..c732d26cd7 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser-input.md @@ -48,6 +48,6 @@ Untouched text will remain by default, so if you see some trailing characters be Allowed flags are `i`, `g` and `u`. -## Limitations +## Ограничения Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Most of the time you will be warned about what you can't do, however, if you find a combination that is allowed, but produces incorrect titles please make an issue at [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). From df12e3190fe47c4aa901628c8d0563941c59148e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 9 Feb 2024 15:56:40 +0800 Subject: [PATCH 0580/3471] New translations glob-regex-parser.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser.md b/src/lang/ru-RU/markdown/glob-regex-parser.md index 80ee4ee6dd..cb522029a4 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser.md @@ -1,3 +1,3 @@ # Glob-regex Parser -A glob based path parser used to extract title from a file path. Furthermore, a regular expression can be used to modify title even further. This is meant to be used when a simple "Glob" parser is not enough. +Математический анализатор на основе Globe, используемый для извлечения заголовка из пути к файлу. Кроме того, регулярное выражение может быть использовано для дальнейшего изменения заголовка. Это предназначено для использования, когда простого "глобусного" синтаксического анализатора недостаточно. From 105aedf638f88bb4891fbfa10fb4e59acbf647d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 9 Feb 2024 15:56:41 +0800 Subject: [PATCH 0581/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index d1ed739919..6be2ddea4d 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -3,7 +3,7 @@ "component": { "filter": "Search for game", "selectType": "Artwork Type", - "selectCategories": "Steam Category", + "selectCategories": "Категории", "selectParsers": "Parser Title", "selectTypeOptions": { "long": "Banners", @@ -333,7 +333,7 @@ "preview": "Preview", "view": "View Games", "logger": "Log", - "settings": "Settings", + "settings": "Настройки", "parsers": "Create Parser", "customVariables": "Variables", "userExceptions": "Exceptions", @@ -343,7 +343,7 @@ "userExceptions": { "component": { "buttons": { - "save": "Save", + "save": "Сохранить", "deleteAll": "Clear", "undoChanges": "Undo changes", "addItem": "Add exception", @@ -366,14 +366,14 @@ "parsers": { "component": { "buttons": { - "save": "Save", - "copy": "Copy", + "save": "Сохранить", + "copy": "Копировать", "testParser": "Test parser", - "delete": "Delete", + "delete": "Удалить", "moveUp": "Move up", "moveDown": "Move down", "faq": "FAQ", - "undoChanges": "Undo changes", + "undoChanges": "Отменить изменения", "undoDelete": "Undo delete", "toClipboard": "Copy configuration to clipboard" }, @@ -430,7 +430,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategory": "Категория Steam", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", From 1d2019b71ccfbffecb9c756d63d18ff2db563595 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 9 Feb 2024 17:36:47 +0800 Subject: [PATCH 0582/3471] New translations glob-regex-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser-input.md b/src/lang/ru-RU/markdown/glob-regex-parser-input.md index c732d26cd7..bccc8ab786 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser-input.md @@ -44,9 +44,9 @@ If our first capture group is `Legend of Zelda` and second one is `SUPER EDITION Untouched text will remain by default, so if you see some trailing characters be sure to add `.*` at the end or `.*?` at the begging of regular expression. -### Supported flags +### Поддерживаемые флаги -Allowed flags are `i`, `g` and `u`. +Разрешенными флагами являются `i`, `g` и `u`. ## Ограничения From 4022f29aed3ed39f37a04482ddc13952713a2451 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 20 Feb 2024 00:48:09 +0800 Subject: [PATCH 0583/3471] New translations epic-parser-input.md (French) --- src/lang/fr-FR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/epic-parser-input.md b/src/lang/fr-FR/markdown/epic-parser-input.md index 3e8e07d69a..4707c81418 100644 --- a/src/lang/fr-FR/markdown/epic-parser-input.md +++ b/src/lang/fr-FR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# ## Manifests Directory Override From ae57d2f07d45c0abb94d7ff3d48967e707614555 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 9 Mar 2024 09:28:07 +0800 Subject: [PATCH 0584/3471] New translations amazon-games-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser-input.md b/src/lang/es-419/markdown/amazon-games-parser-input.md index 7ac728e20b..4f7ea8bf35 100644 --- a/src/lang/es-419/markdown/amazon-games-parser-input.md +++ b/src/lang/es-419/markdown/amazon-games-parser-input.md @@ -1,7 +1,7 @@ -# Amazon Games Parser specific inputs +# Entradas específicas para el Parser de Amazon Games -## Amazon Games Path Override -By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. +## Sobrescribir ruta de Amazon Games +Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. ## Launch Via Amazon Games From afb2dd7180135ee1002473ea845fc96b3933a6a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 9 Mar 2024 09:28:08 +0800 Subject: [PATCH 0585/3471] New translations community-presets.md (Spanish, Latin America) --- src/lang/es-419/markdown/community-presets.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/community-presets.md b/src/lang/es-419/markdown/community-presets.md index 46f3dab321..b48f5c5850 100644 --- a/src/lang/es-419/markdown/community-presets.md +++ b/src/lang/es-419/markdown/community-presets.md @@ -7,4 +7,4 @@ The Generic Parser (search `Generic` in presets) works for a wide variety of emu * Citra * Xenia (add `--fullscreen` in `Command Line Arguments` if desired) -If you have an emulator that isn't in the list of community presets, it is probably worth a shot to try the generic parser. If it works let us know and we will add a preset for it! +Si tienes un emulador que no está en la lista de presets de la comunidad, probablemente vale la pena en probar el analizador genérico. Si funciona, háganoslo saber y vamos a añadir un ajuste predefinido para lo! From c4d6faeb67dd90ba7d91cf8246a2e3d652608844 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 9 Mar 2024 09:28:09 +0800 Subject: [PATCH 0586/3471] New translations controller-templates.md (Spanish, Latin America) --- src/lang/es-419/markdown/controller-templates.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/controller-templates.md b/src/lang/es-419/markdown/controller-templates.md index 37c943f370..e83e453f8b 100644 --- a/src/lang/es-419/markdown/controller-templates.md +++ b/src/lang/es-419/markdown/controller-templates.md @@ -1,7 +1,7 @@ -# Controller Templates -Controller templates allow you to configure the button layout per controller and per parser. +# Plantillas de controlador +Las plantillas de controladores le permiten configurar el diseño de botones por controlador y por parser. -You may want to disable `Cloud Synchronization` in Steam to avoid having your SRM assigned controller configs get overwritten. You may find the setting under `Steam > Settings > Cloud`. +Es posible que quieras desactivar `Cloud Synchronization` en Steam para evitar que se sobrescriban las configuraciones de tu controlador asignado por SRM. You may find the setting under `Steam > Settings > Cloud`. To make a custom template: * Open Steam. From ebe147f8c1fc7fa59140212c32d8a578cda549ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 9 Mar 2024 13:10:25 +0800 Subject: [PATCH 0587/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index a769575016..86df2c48d1 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -28,7 +28,7 @@ Help support continued progress on Steam ROM Manager at: -## Contributions +## Contribuições * `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) ### Current Maintainers @@ -46,7 +46,7 @@ Help support continued progress on Steam ROM Manager at: * `OneMoreByte` - Made itch.io parser work on linux and mac. * `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. -### Community +### Comunidade * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). * `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From e485682e860b444749535f175cbf0761f8923c89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 9 Mar 2024 23:10:56 +0800 Subject: [PATCH 0588/3471] New translations what-is-glob.md (Russian) --- src/lang/ru-RU/markdown/what-is-glob.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/what-is-glob.md b/src/lang/ru-RU/markdown/what-is-glob.md index 2cb2d69eae..d34c66828c 100644 --- a/src/lang/ru-RU/markdown/what-is-glob.md +++ b/src/lang/ru-RU/markdown/what-is-glob.md @@ -1,3 +1,3 @@ # What is glob? -Glob is a pattern that describes a file path using wildcards. For example, `*.txt` will match any file that ends with a `.txt` extension. In addition to normal wildcards, other **special** characters can be used to specify a more complex patterns making glob based parser a powerful tool for retrieving files. +Glob is a pattern that describes a file path using wildcards. For example, `*.txt` will match any file that ends with a `.txt` extension. В дополнение к обычным подстановочным знакам, другие ** специальные** символы могут использоваться для указания более сложных шаблонов, что делает анализатор на основе globe мощным инструментом для извлечения файлов. From 20a0aaf3317b07ab08925b29ccf27aff63306bb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 10 Mar 2024 00:30:06 +0800 Subject: [PATCH 0589/3471] New translations glob-regex-parser.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser.md b/src/lang/ru-RU/markdown/glob-regex-parser.md index cb522029a4..b219b9a5e8 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser.md @@ -1,3 +1,3 @@ -# Glob-regex Parser +# Парсер Glob-regex Математический анализатор на основе Globe, используемый для извлечения заголовка из пути к файлу. Кроме того, регулярное выражение может быть использовано для дальнейшего изменения заголовка. Это предназначено для использования, когда простого "глобусного" синтаксического анализатора недостаточно. From f92fca4cc4baecf137c543a62fbc3ca7572fc27f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 10 Mar 2024 00:30:07 +0800 Subject: [PATCH 0590/3471] New translations what-is-app-id.md (Russian) --- src/lang/ru-RU/markdown/what-is-app-id.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/what-is-app-id.md b/src/lang/ru-RU/markdown/what-is-app-id.md index 35f46082fd..a28e639f1c 100644 --- a/src/lang/ru-RU/markdown/what-is-app-id.md +++ b/src/lang/ru-RU/markdown/what-is-app-id.md @@ -15,4 +15,4 @@ Steam APP ID must not be identical. This can be achieved by changing **Title mod - Final app title; - Command line arguments. -Most of the time command line will contain unique game path which should allow to generate unique APP IDs. +Большинство командной строки будет содержать уникальный путь игры, который позволит генерировать уникальные APP ID. From ca08e33e4f025929c3507b4fcb5bd93fac646e7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 10 Mar 2024 00:30:08 +0800 Subject: [PATCH 0591/3471] New translations uwp-parser-input.md (Russian) --- src/lang/ru-RU/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/UWP-parser-input.md b/src/lang/ru-RU/markdown/UWP-parser-input.md index d60e37d409..06d820de5e 100644 --- a/src/lang/ru-RU/markdown/UWP-parser-input.md +++ b/src/lang/ru-RU/markdown/UWP-parser-input.md @@ -8,4 +8,4 @@ Set it to `C:\Program Files\WindowsApps` to grab all UWP applications -- you'll ## Launch as UWP or from GameLaunchHelper.exe -Gamepass games can be launched both ways, although UWP is preferred. +Игры могут запускаться в обоих направлениях, хотя предпочтение отдается UWP. From d3d56d07a86e21f42de1cb3c12d7e34f064eb79b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 10 Mar 2024 00:30:09 +0800 Subject: [PATCH 0592/3471] New translations uwp-parser.md (Russian) --- src/lang/ru-RU/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/UWP-parser.md b/src/lang/ru-RU/markdown/UWP-parser.md index bfb5a847f3..781b3250bb 100644 --- a/src/lang/ru-RU/markdown/UWP-parser.md +++ b/src/lang/ru-RU/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +Совместимость Этот синтаксический анализатор должен работать только в Windows 10 и Windows 11. \ No newline at end of file From f2dc9f9cfb248acff428e78f2fd353692f7f07e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 15 Mar 2024 06:53:04 +0800 Subject: [PATCH 0593/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 86df2c48d1..d383e1a26b 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -22,18 +22,18 @@ Help support continued progress on Steam ROM Manager at: Pagar um café -[SteamGridDB](https://www.steamgriddb.com/) hospeda todas as artes que o gerenciador de ROM usa para fazer de sua biblioteca Steam a inveja da cidade, então devemos provavelmente ajudá-los a manter as luzes acesas. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. +Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, também considere apoiar o Patreon [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) hospeda todas as artes que o gerenciador de ROM usa para fazer de sua biblioteca Steam a inveja da cidade, então provavelmente devemos ajudá-los a manter as luzes acesas. ## Contribuições -* `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) +* `FrogTheFrog`{.noWrap} - Criador do SRM, não está mais ativo no SRM, mas atualmente está trabalhando no [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) -### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. -* `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Grande chefe no [SteamGridDB](https://www.steamgriddb.com/). +### Mantenedores atuais +* `lontanadascienza`{.noWrap} - SRM atualizado para lidar com capas, pôsteres, logotipos e ícones. Adicionado o gerenciador de exceções, gerenciamento de controladores, analisadores de plataformas (Epic, GOG, Steam, etc), entre muitas outras coisas. Squashes bugs almost as fast as he introduces them. +* `Zennn`{.noWrap} - Adicionado suporte a categoria, localização de idioma e o servidor de relatório de erros, entre muitas outras coisas. Grande chefe no [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). ### Feature Contributions From 806facf6b20d26dec34f2c6979a3de1b5d532101 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 15 Mar 2024 07:49:00 +0800 Subject: [PATCH 0594/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index d383e1a26b..6442d05fea 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -7,16 +7,16 @@ Caso você tenha problemas com a SRM, não hesite em visitar o [discord](https:/ ## Links Úteis -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Versões SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Servidor do Discord](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) * [Grupo da Steam](https://steamcommunity.com/groups/steamrommanager) * [Repositório do Github](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Projeto de Traduções Crowdin](https://crowdin.com/project/steam-rom-manager) ## Suporte -Help support continued progress on Steam ROM Manager at: +Ajude a apoiar o progresso contínuo no Steam ROM Manager em: Pagar um café @@ -32,11 +32,11 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * `FrogTheFrog`{.noWrap} - Criador do SRM, não está mais ativo no SRM, mas atualmente está trabalhando no [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) ### Mantenedores atuais -* `lontanadascienza`{.noWrap} - SRM atualizado para lidar com capas, pôsteres, logotipos e ícones. Adicionado o gerenciador de exceções, gerenciamento de controladores, analisadores de plataformas (Epic, GOG, Steam, etc), entre muitas outras coisas. Squashes bugs almost as fast as he introduces them. +* `lontanadascienza`{.noWrap} - SRM atualizado para lidar com capas, pôsteres, logotipos e ícones. Adicionado o gerenciador de exceções, gerenciamento de controladores, analisadores de plataformas (Epic, GOG, Steam, etc), entre muitas outras coisas. Destrói erros quase tão rápido quanto são introduzidos. * `Zennn`{.noWrap} - Adicionado suporte a categoria, localização de idioma e o servidor de relatório de erros, entre muitas outras coisas. Grande chefe no [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). +* `KenCinder`{.noWrap} - Gerencia e cria predefinições de análise de comunidades e ajuda o usuário a configurar o SRM no [Discord](https://discord.gg/bnSVJrz). -### Feature Contributions +### Contribuições de recursos * `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). * `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. * `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. From d6cc4b139e869333a5e096e7aeb0dbf3f7029821 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 15 Mar 2024 07:49:01 +0800 Subject: [PATCH 0595/3471] New translations epic-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/epic-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/epic-parser-input.md b/src/lang/pt-BR/markdown/epic-parser-input.md index 604298a79d..f33dc72003 100644 --- a/src/lang/pt-BR/markdown/epic-parser-input.md +++ b/src/lang/pt-BR/markdown/epic-parser-input.md @@ -1,8 +1,8 @@ -# Epic Games Store specific inputs +# Inputs específicos da Epic Games Store ## Substituir Diretório de Manifests -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +A maioria dos usuários não deve usar isso, pois eles usam a instalação padrão da `Epic Games Store`, onde os manifestos do jogo estarão localizados, por exemplo no Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. No entanto, se por alguma razão o diretório de manifestos estiver localizado em um local não típico você pode especificar aqui o diretório de manifestos. From b8f4b6edb9ef0876bfa3a02a9944bb184164813e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 15 Mar 2024 07:49:02 +0800 Subject: [PATCH 0596/3471] New translations epic-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/epic-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/epic-parser.md b/src/lang/pt-BR/markdown/epic-parser.md index 182074a9fb..5f5b670115 100644 --- a/src/lang/pt-BR/markdown/epic-parser.md +++ b/src/lang/pt-BR/markdown/epic-parser.md @@ -1,12 +1,12 @@ # Epic Games Store -This parser imports games from the [Epic Games Store](https://store.epicgames.com/en-US/) so that artwork can be chosen for them and they can be added into Steam. +Este analisador importa jogos da [Epic Games Store](https://store.epicgames.com/en-US/) para que a arte possa ser escolhida para eles e possam ser adicionados ao Steam. Se não funcionar, é porque a Amazon Games alterou a estrutura da base de dados de jogos ou o combustível. filho, neste caso, por favor avise os desenvolvedores da SRM e resolveremos o problema. -In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). +Para que este analisador funcione com a alternativa de código aberto da Epic [Legendary](https://github.com/derrod/legendary), [ a sincronização do EGL deve estar ativada no Legendary ](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (isso cria os arquivos apropriados para o analisador ler e não requer a instalação da ` Epic Games Store `). -That said, there is also a `Legendary` parser in SRM which works right out of the box. +Dito isso, há também um analisador `Legendary` no SRM que funciona diretamente da caixa. ## Compatibilidade Este analisador está atualmente funcional somente nos sistemas `Windows` e `Mac OS`. No `Mac OS` não é possível iniciar a partir da Epic Store, para que o alternador deva permanecer desativado. From 5f4fe63de08688d855e8f4197af553f4eeb88be1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 15 Mar 2024 07:49:03 +0800 Subject: [PATCH 0597/3471] New translations ea-desktop-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/ea-desktop-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/ea-desktop-parser.md b/src/lang/pt-BR/markdown/ea-desktop-parser.md index 7c54b483bf..6dc053f17e 100644 --- a/src/lang/pt-BR/markdown/ea-desktop-parser.md +++ b/src/lang/pt-BR/markdown/ea-desktop-parser.md @@ -1,3 +1,3 @@ -# EA Desktop Parser +# Analisador EA Desktop -This parser imports games from the `EA Desktop` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because EA has altered the structure of their xml files, in which case please let the developers of SRM know and we will resolve the issue. +Este analisador importa jogos do aplicativo `EA Desktop`, para que a arte possa ser escolhida para eles e adicionada ao Steam. Se não funcionar, é porque a EA alterou a estrutura de seus arquivos XML, caso em que por favor avise os desenvolvedores da SRM e resolveremos o problema. From fcbe16f451e2757f5816bd89067ab133427bfe2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:05 +0800 Subject: [PATCH 0598/3471] New translations gog-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ro-RO/markdown/gog-parser-input.md b/src/lang/ro-RO/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ro-RO/markdown/gog-parser-input.md +++ b/src/lang/ro-RO/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From f2404e4e39e597d1b3ab889decc7f89c320aa56f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:06 +0800 Subject: [PATCH 0599/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 30d8668451fa89e4b7800d251b5624840f334556 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:07 +0800 Subject: [PATCH 0600/3471] New translations gog-parser-input.md (French) --- src/lang/fr-FR/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/fr-FR/markdown/gog-parser-input.md b/src/lang/fr-FR/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/fr-FR/markdown/gog-parser-input.md +++ b/src/lang/fr-FR/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From c9bcf1f5aab809df77c5a13a7356cefc431f0d7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:08 +0800 Subject: [PATCH 0601/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 49522b4da6..8af0bae994 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/chemin/vers/GalaxyClient.exe", "launcherModeInputTitle": "Lancer les jeux via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> L'analyseur GOG Galaxy a échoué avec une erreur fatale:\n ${error}", From 70b8a9e352721bceb384e2de508a8a5408c80a8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:09 +0800 Subject: [PATCH 0602/3471] New translations gog-parser-input.md (Spanish) --- src/lang/es-ES/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/es-ES/markdown/gog-parser-input.md b/src/lang/es-ES/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/es-ES/markdown/gog-parser-input.md +++ b/src/lang/es-ES/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From ca807a3c9000981bc1b402dbef95be83646a6a54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:10 +0800 Subject: [PATCH 0603/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 0d4a792ed8..c5fb7991ef 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 06a9ed5358efade5b17b12383f8b55e6b561ed18 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:10 +0800 Subject: [PATCH 0604/3471] New translations gog-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/af-ZA/markdown/gog-parser-input.md b/src/lang/af-ZA/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/af-ZA/markdown/gog-parser-input.md +++ b/src/lang/af-ZA/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From ede935e127bf326c7d1261c2d70f0c3b3d917fb8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:11 +0800 Subject: [PATCH 0605/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 67fbe403ea4add7bee803f0bab106e4c430bbdec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:12 +0800 Subject: [PATCH 0606/3471] New translations gog-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ar-SA/markdown/gog-parser-input.md b/src/lang/ar-SA/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ar-SA/markdown/gog-parser-input.md +++ b/src/lang/ar-SA/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 0b4eeb49bfd5ad74825f90f5e89bb12cd2ab0172 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:13 +0800 Subject: [PATCH 0607/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 6fd6a8c31e35c66a14b0fb155f74b168b1cc2a1f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:14 +0800 Subject: [PATCH 0608/3471] New translations gog-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ca-ES/markdown/gog-parser-input.md b/src/lang/ca-ES/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ca-ES/markdown/gog-parser-input.md +++ b/src/lang/ca-ES/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 55e7717f1e75501a870eb9e7978e9f9193655dac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:15 +0800 Subject: [PATCH 0609/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From f6519a78fa0d3cbbebaeacf98d20162a4de11d15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:16 +0800 Subject: [PATCH 0610/3471] New translations gog-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/cs-CZ/markdown/gog-parser-input.md b/src/lang/cs-CZ/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/cs-CZ/markdown/gog-parser-input.md +++ b/src/lang/cs-CZ/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 8aa6d2a812eef273053c02050123113ac9735863 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:17 +0800 Subject: [PATCH 0611/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From f03dde1c18a3b617ac775ce87e0d9ce85330c6c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:18 +0800 Subject: [PATCH 0612/3471] New translations gog-parser-input.md (Danish) --- src/lang/da-DK/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/da-DK/markdown/gog-parser-input.md b/src/lang/da-DK/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/da-DK/markdown/gog-parser-input.md +++ b/src/lang/da-DK/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 69a2aa3a918d015a370bbcf938675391f2998535 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:19 +0800 Subject: [PATCH 0613/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 9d43b79b3eaf5cec2e0b5c793a837ff642bbb00f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:20 +0800 Subject: [PATCH 0614/3471] New translations gog-parser-input.md (German) --- src/lang/de-DE/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/de-DE/markdown/gog-parser-input.md b/src/lang/de-DE/markdown/gog-parser-input.md index 914a11aee4..9205d9d112 100644 --- a/src/lang/de-DE/markdown/gog-parser-input.md +++ b/src/lang/de-DE/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ Dieses Feld ist nur notwendig, wenn du Spiele mit GOG Galaxy (siehe unten) start ## Mit GOG Galaxy starten `[Nicht empfohlen]` Hiermit stellst du ein, ob du Spiele über GOG Galaxy oder direkt starten willst. Für manche Spiele kann das starten mit GOG Galaxy fehlschlagen und das Steam Overlay wird daraufhin wahrscheinlich nicht funktionieren. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From d00d798f5c9012acded9abe6342f7062cdfc10d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:21 +0800 Subject: [PATCH 0615/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 8eefdabfd0..b269d9706d 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Verzeichnis überschreiben", "galaxyExeOverridePlaceholder": "/Pfad/zu/GalaxyClient.exe", "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Benutzerdefiniertes Galaxy Client Verzeichnis ist kein gültiger Pfad.", "fatalError__i": "> GOG Galaxy Parser fehlgeschlagen mit fatalem Fehler:\n${error}", From 31fc49274e0ecaa463b5c051e80170341f4f2028 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:22 +0800 Subject: [PATCH 0616/3471] New translations gog-parser-input.md (Greek) --- src/lang/el-GR/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/el-GR/markdown/gog-parser-input.md b/src/lang/el-GR/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/el-GR/markdown/gog-parser-input.md +++ b/src/lang/el-GR/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 79618801f64f680a4a2a35fe1bbf731e671cdeb8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:22 +0800 Subject: [PATCH 0617/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From d11b4aa00865491a3bfa22e242475e00b8c8a09c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:23 +0800 Subject: [PATCH 0618/3471] New translations gog-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/fi-FI/markdown/gog-parser-input.md b/src/lang/fi-FI/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/fi-FI/markdown/gog-parser-input.md +++ b/src/lang/fi-FI/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From f65da3a283af161e77ce91cc0dad8e3ea8a8b8cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:25 +0800 Subject: [PATCH 0619/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 970391c56fbe2bcb4a079ee8d05da7fa78224262 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:26 +0800 Subject: [PATCH 0620/3471] New translations gog-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/he-IL/markdown/gog-parser-input.md b/src/lang/he-IL/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/he-IL/markdown/gog-parser-input.md +++ b/src/lang/he-IL/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From d39fefd6118da02976416326f9c3ef157081e082 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:26 +0800 Subject: [PATCH 0621/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 966884a78b634cd66e3317efe7b23d64e55f1be3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:27 +0800 Subject: [PATCH 0622/3471] New translations gog-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/hu-HU/markdown/gog-parser-input.md b/src/lang/hu-HU/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/hu-HU/markdown/gog-parser-input.md +++ b/src/lang/hu-HU/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From d4c44a29ca53746f0062d85a7857d06a074bda5d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:28 +0800 Subject: [PATCH 0623/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 843d1f550011b5b915fb1f9b895608b8e7f50e52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:29 +0800 Subject: [PATCH 0624/3471] New translations gog-parser-input.md (Italian) --- src/lang/it-IT/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/it-IT/markdown/gog-parser-input.md b/src/lang/it-IT/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/it-IT/markdown/gog-parser-input.md +++ b/src/lang/it-IT/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 9e081dad581f97e55e630b22162fd6de008d9522 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:30 +0800 Subject: [PATCH 0625/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 18da069be8..90164f408a 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Sovrascrittura del percorso di Galaxy", "galaxyExeOverridePlaceholder": "/percorso/a/GalaxyClient.exe", "launcherModeInputTitle": "Avviare giochi tramite GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override non è un percorso valido.", "fatalError__i": "> Il parser di GOG Galaxy ha fallito con errore fatale:\n ${error}", From 43cebcebedbf81ffe5abb24730124884a00c61e9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:31 +0800 Subject: [PATCH 0626/3471] New translations gog-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ja-JP/markdown/gog-parser-input.md b/src/lang/ja-JP/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ja-JP/markdown/gog-parser-input.md +++ b/src/lang/ja-JP/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 1361a774c5e8e31d1dacaaf2f75bf2683911cdc9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:32 +0800 Subject: [PATCH 0627/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 8a86353815..c04010aa9c 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 6394e019529bf43965b52ce4186f4f3dc681d4d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:33 +0800 Subject: [PATCH 0628/3471] New translations gog-parser-input.md (Korean) --- src/lang/ko-KR/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ko-KR/markdown/gog-parser-input.md b/src/lang/ko-KR/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ko-KR/markdown/gog-parser-input.md +++ b/src/lang/ko-KR/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From a688c767b121638e03b180608e142997986dda79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:34 +0800 Subject: [PATCH 0629/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From c67ef4519029aba9203e1dcecb4d894ff11081b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:35 +0800 Subject: [PATCH 0630/3471] New translations gog-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/nl-NL/markdown/gog-parser-input.md b/src/lang/nl-NL/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/nl-NL/markdown/gog-parser-input.md +++ b/src/lang/nl-NL/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From a61c68059a6df31dcb0d8dd1fbd8d31de1214769 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:36 +0800 Subject: [PATCH 0631/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From d47b5cd5e32823d3fd53904a71403dce5ac4a5d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:37 +0800 Subject: [PATCH 0632/3471] New translations gog-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/no-NO/markdown/gog-parser-input.md b/src/lang/no-NO/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/no-NO/markdown/gog-parser-input.md +++ b/src/lang/no-NO/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From a901ce642e3c64e24dfaf163ba60eb6d9816cc5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:38 +0800 Subject: [PATCH 0633/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 6e9f24e722ea5c0d4b4284b46e52bb7ceb375160 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:39 +0800 Subject: [PATCH 0634/3471] New translations gog-parser-input.md (Polish) --- src/lang/pl-PL/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pl-PL/markdown/gog-parser-input.md b/src/lang/pl-PL/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/pl-PL/markdown/gog-parser-input.md +++ b/src/lang/pl-PL/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 0c8835d2579f548e287e85197a94bdf7fed7e6b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:39 +0800 Subject: [PATCH 0635/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 8d7e9f4c687535855300f2810d8e38455eb5bffb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:40 +0800 Subject: [PATCH 0636/3471] New translations gog-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pt-PT/markdown/gog-parser-input.md b/src/lang/pt-PT/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/pt-PT/markdown/gog-parser-input.md +++ b/src/lang/pt-PT/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 32c064da2ea47e9bcfa30b42bf23657255a0c44b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:41 +0800 Subject: [PATCH 0637/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 66278c41ba223a5dbb6241ab764a417f99c07fec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:42 +0800 Subject: [PATCH 0638/3471] New translations gog-parser-input.md (Russian) --- src/lang/ru-RU/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ru-RU/markdown/gog-parser-input.md b/src/lang/ru-RU/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/ru-RU/markdown/gog-parser-input.md +++ b/src/lang/ru-RU/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 66a39b98b0ad9c33211d69a13c3e28d84df0fd67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:43 +0800 Subject: [PATCH 0639/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 6be2ddea4d..0e611f60c1 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 7811544eb98074a017ee7944b86fc15ca2305795 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:44 +0800 Subject: [PATCH 0640/3471] New translations gog-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/sr-SP/markdown/gog-parser-input.md b/src/lang/sr-SP/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/sr-SP/markdown/gog-parser-input.md +++ b/src/lang/sr-SP/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 0a467ee1431fb4defa1cb9a3ed743f0bbfa04fc3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:45 +0800 Subject: [PATCH 0641/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 2e0f3401f767f5afe722c0e2029c1bc1d3b4d83f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:46 +0800 Subject: [PATCH 0642/3471] New translations gog-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/sv-SE/markdown/gog-parser-input.md b/src/lang/sv-SE/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/sv-SE/markdown/gog-parser-input.md +++ b/src/lang/sv-SE/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From e64e5baea27224d2c9824814ece501d22977e601 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:47 +0800 Subject: [PATCH 0643/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From ff6417f327314fa2f612212e018bcbc513f7f8aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:48 +0800 Subject: [PATCH 0644/3471] New translations gog-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/tr-TR/markdown/gog-parser-input.md b/src/lang/tr-TR/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/tr-TR/markdown/gog-parser-input.md +++ b/src/lang/tr-TR/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 98c47df274d1b907b2e19c2a222762753aba29ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:49 +0800 Subject: [PATCH 0645/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From a1f38c418879c48c5fdc483c06c5c4e518ad858d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:50 +0800 Subject: [PATCH 0646/3471] New translations gog-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/uk-UA/markdown/gog-parser-input.md b/src/lang/uk-UA/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/uk-UA/markdown/gog-parser-input.md +++ b/src/lang/uk-UA/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 75ecf65bc95e1542dba0cfe78546b3c823ffbdbe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:51 +0800 Subject: [PATCH 0647/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 8d514dcdf1..1d1487b2b9 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From e2d1a47e91dc0d47dfc8df5fc550527b71b5d5b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:52 +0800 Subject: [PATCH 0648/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index c64dc75b0a..8e2f9b1a48 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ ## 通过 GOG Galaxy 启动`[推荐禁用]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From 27536e5b9a5f005792b38920d2afef24bb746293 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:53 +0800 Subject: [PATCH 0649/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 086df301b7..684eb2eaee 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy 路径覆盖", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy 客户端覆盖不是一个有效的路径。", "fatalError__i": "> GOG Galaxy 解析器发生致命错误:\n ${error}", From dc3ce4879f394d8e0b40fe4b5bf1345bea7c4c15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:54 +0800 Subject: [PATCH 0650/3471] New translations gog-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/zh-TW/markdown/gog-parser-input.md b/src/lang/zh-TW/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/zh-TW/markdown/gog-parser-input.md +++ b/src/lang/zh-TW/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From dc92ba6c245f57ac8760662e9feacbd7e972e2dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:54 +0800 Subject: [PATCH 0651/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 2ce29377088bcad2db7951b772c5abeba07581dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:55 +0800 Subject: [PATCH 0652/3471] New translations gog-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/vi-VN/markdown/gog-parser-input.md b/src/lang/vi-VN/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/vi-VN/markdown/gog-parser-input.md +++ b/src/lang/vi-VN/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From b1e3381b110ae42d54925c357f2908edb7e64274 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:56 +0800 Subject: [PATCH 0653/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index d1ed739919..61018cd4eb 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 2be3a96e69076860382aa49056ef0adf8e7e6dd7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:57 +0800 Subject: [PATCH 0654/3471] New translations gog-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pt-BR/markdown/gog-parser-input.md b/src/lang/pt-BR/markdown/gog-parser-input.md index afe675fa3e..b6c4123c98 100644 --- a/src/lang/pt-BR/markdown/gog-parser-input.md +++ b/src/lang/pt-BR/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ Este campo só é necessário se você ativar o lançamento via GOG Galaxy (veja ## Inicie a Via Epic Games loja `[Recomendado ativado]` Como parece, este alternador permite que você defina se os jogos serão executados via Amazon Games ou diretamente. Note que para alguns jogos rodando o GOG Galaxy pode falhar, e a sobreposição da Steam provavelmente não funcionará. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From ee62567a01cd5e5b70adb955607d371d6c65f1af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:58 +0800 Subject: [PATCH 0655/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 5b116468fc..b19ec469af 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Sobrescrever caminho da Galáxia", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Inicie jogos via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Substituição do Cliente Galaxy não é um caminho válido.", "fatalError__i": "> O analisador da falhou com erro fatal:\n ${error}", From d86e290cf729cd927fd6451b4678c0057f420b53 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:27:59 +0800 Subject: [PATCH 0656/3471] New translations gog-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/gog-parser-input.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/es-419/markdown/gog-parser-input.md b/src/lang/es-419/markdown/gog-parser-input.md index 756fa3de77..e4343f126d 100644 --- a/src/lang/es-419/markdown/gog-parser-input.md +++ b/src/lang/es-419/markdown/gog-parser-input.md @@ -8,3 +8,7 @@ This field is actually only necessary if you enable launch via GOG Galaxy (see b ## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. + +## Parse Linked Executables from GOG Galaxy + +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From d950e304815f61ca9f345c340009a009984bfe63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Apr 2024 22:28:00 +0800 Subject: [PATCH 0657/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 6e2ec4a7c0..a234724980 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -144,6 +144,7 @@ "galaxyExeOverrideTitle": "Galaxy Path Override", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "Launch games via GOG Galaxy", + "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 32958ec097e249006fbf1e4feae1f9de8684df51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:11 +0800 Subject: [PATCH 0658/3471] New translations manual-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/markdown/manual-parser-input.md b/src/lang/ro-RO/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ro-RO/markdown/manual-parser-input.md +++ b/src/lang/ro-RO/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 65d905addab38fdf972dd35ba2d1e2e70ac8e5fc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:12 +0800 Subject: [PATCH 0659/3471] New translations manual-parser-input.md (French) --- src/lang/fr-FR/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/manual-parser-input.md b/src/lang/fr-FR/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/fr-FR/markdown/manual-parser-input.md +++ b/src/lang/fr-FR/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 7f80f0d891904a4bc48f5ab6937b84d5f3598b8f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:13 +0800 Subject: [PATCH 0660/3471] New translations manual-parser-input.md (Spanish) --- src/lang/es-ES/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/markdown/manual-parser-input.md b/src/lang/es-ES/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/es-ES/markdown/manual-parser-input.md +++ b/src/lang/es-ES/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From e034b31417e89d69b31ebc7e8f5772ff4ce638fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:14 +0800 Subject: [PATCH 0661/3471] New translations manual-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/manual-parser-input.md b/src/lang/af-ZA/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/af-ZA/markdown/manual-parser-input.md +++ b/src/lang/af-ZA/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 1cd97f08af4c923af0185ebb3c9e0fbde3ecc73d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:15 +0800 Subject: [PATCH 0662/3471] New translations manual-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/manual-parser-input.md b/src/lang/ar-SA/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ar-SA/markdown/manual-parser-input.md +++ b/src/lang/ar-SA/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 6e233f7f05ac78089efc10e0e1e17982aaa48f8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:16 +0800 Subject: [PATCH 0663/3471] New translations manual-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/manual-parser-input.md b/src/lang/ca-ES/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ca-ES/markdown/manual-parser-input.md +++ b/src/lang/ca-ES/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 7a350011f0a0619a4b5b03c2f68056785893f8a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:17 +0800 Subject: [PATCH 0664/3471] New translations manual-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/manual-parser-input.md b/src/lang/cs-CZ/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/cs-CZ/markdown/manual-parser-input.md +++ b/src/lang/cs-CZ/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 6e77da122f0f9ae33f40a746a6ee14d446c34409 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:17 +0800 Subject: [PATCH 0665/3471] New translations manual-parser-input.md (Danish) --- src/lang/da-DK/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/manual-parser-input.md b/src/lang/da-DK/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/da-DK/markdown/manual-parser-input.md +++ b/src/lang/da-DK/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 9bf49bc8922ff2f0ff678a0c041e019a3bba7707 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:18 +0800 Subject: [PATCH 0666/3471] New translations manual-parser-input.md (German) --- .../de-DE/markdown/manual-parser-input.md | 29 +++++++++++-------- 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/src/lang/de-DE/markdown/manual-parser-input.md b/src/lang/de-DE/markdown/manual-parser-input.md index f2eed71c6d..9be3dbf490 100644 --- a/src/lang/de-DE/markdown/manual-parser-input.md +++ b/src/lang/de-DE/markdown/manual-parser-input.md @@ -14,28 +14,33 @@ Der Speicherort der json-Dateien, die du in Steam-Verknüpfungen umwandeln möch Die Namen der Dateien sind egal. Wichtig ist, dass jede `manifest.json` Datei entweder ein einzelner Titel ist, wie: ```json { - "title": "spielTitel", - "target": "Spiel/Pfad/Ziel.sh", - "startIn": "Spiel/Pfad", - "launchOptions": "--args" + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Oder eine Liste von Titeln, wie diese: ```json [ { - "title": "spielTItel", - "target": "Spiel/Pfad/Ziel.sh", - "startIn": "Spiel/Pfad", - "launchOptions": "--args" + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args". + "appendArgsToExecutable": true }, { - "title": "spielTItel2", - "target": "Spiel2/Pfad/Ziel.sh", - "startIn": "Spiel2/Pfad", - "launchOptions": "--args2" + "title": "gameTitle2", + "target": "game2/path/target.sh", + "startIn": "game2/path", + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` Ein typischer Anwendungsfall wäre die Verwendung einer einzigen json-Datei pro Spiel, pro Jahr usw. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From ba7800c34e0a052859204896c467af59df859513 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:19 +0800 Subject: [PATCH 0667/3471] New translations manual-parser-input.md (Greek) --- src/lang/el-GR/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/markdown/manual-parser-input.md b/src/lang/el-GR/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/el-GR/markdown/manual-parser-input.md +++ b/src/lang/el-GR/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 57bc6de9fd94f0ead8522b5b132e44641e9e8c5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:20 +0800 Subject: [PATCH 0668/3471] New translations manual-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/markdown/manual-parser-input.md b/src/lang/fi-FI/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/fi-FI/markdown/manual-parser-input.md +++ b/src/lang/fi-FI/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From fc740d73f0fa7e462f9a75542c22f7ec2c104afa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:21 +0800 Subject: [PATCH 0669/3471] New translations manual-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/markdown/manual-parser-input.md b/src/lang/he-IL/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/he-IL/markdown/manual-parser-input.md +++ b/src/lang/he-IL/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From b35dd14630bf76833342ddf251427939fe738ad8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:22 +0800 Subject: [PATCH 0670/3471] New translations manual-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/markdown/manual-parser-input.md b/src/lang/hu-HU/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/hu-HU/markdown/manual-parser-input.md +++ b/src/lang/hu-HU/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 53f92b85282bcac4c588aa650d51ef02caa61a8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:23 +0800 Subject: [PATCH 0671/3471] New translations manual-parser-input.md (Italian) --- src/lang/it-IT/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/manual-parser-input.md b/src/lang/it-IT/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/it-IT/markdown/manual-parser-input.md +++ b/src/lang/it-IT/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 1869bab289882ec624f73940db7875905174cc92 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:24 +0800 Subject: [PATCH 0672/3471] New translations manual-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/manual-parser-input.md b/src/lang/ja-JP/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ja-JP/markdown/manual-parser-input.md +++ b/src/lang/ja-JP/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 64c50db7e70cc34a18632afe679f5c0ed3a7b6f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:25 +0800 Subject: [PATCH 0673/3471] New translations manual-parser-input.md (Korean) --- src/lang/ko-KR/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/markdown/manual-parser-input.md b/src/lang/ko-KR/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ko-KR/markdown/manual-parser-input.md +++ b/src/lang/ko-KR/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 3e6c251c660a1189b866e2b772247aa6229c613b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:26 +0800 Subject: [PATCH 0674/3471] New translations manual-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/markdown/manual-parser-input.md b/src/lang/nl-NL/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/nl-NL/markdown/manual-parser-input.md +++ b/src/lang/nl-NL/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 2f4b3c377716c9f842446d8384943783f378871c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:27 +0800 Subject: [PATCH 0675/3471] New translations manual-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/markdown/manual-parser-input.md b/src/lang/no-NO/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/no-NO/markdown/manual-parser-input.md +++ b/src/lang/no-NO/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From f2f746044d8c0a53b2c32ed32902126868df9295 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:27 +0800 Subject: [PATCH 0676/3471] New translations manual-parser-input.md (Polish) --- src/lang/pl-PL/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/markdown/manual-parser-input.md b/src/lang/pl-PL/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/pl-PL/markdown/manual-parser-input.md +++ b/src/lang/pl-PL/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 779ac365da9f62877c7c820982c069418c17cf63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:28 +0800 Subject: [PATCH 0677/3471] New translations manual-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/manual-parser-input.md b/src/lang/pt-PT/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/pt-PT/markdown/manual-parser-input.md +++ b/src/lang/pt-PT/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From f3f4d069c6e7b8490b3ecf915d7cb643eb2a0ae2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:29 +0800 Subject: [PATCH 0678/3471] New translations manual-parser-input.md (Russian) --- src/lang/ru-RU/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/manual-parser-input.md b/src/lang/ru-RU/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/ru-RU/markdown/manual-parser-input.md +++ b/src/lang/ru-RU/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 2963de2394433e895cb80f8249040e3564b871ae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:30 +0800 Subject: [PATCH 0679/3471] New translations manual-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/markdown/manual-parser-input.md b/src/lang/sr-SP/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/sr-SP/markdown/manual-parser-input.md +++ b/src/lang/sr-SP/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 47cee77955722d62f2ad84b6ee43993be85c84a3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:31 +0800 Subject: [PATCH 0680/3471] New translations manual-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/markdown/manual-parser-input.md b/src/lang/sv-SE/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/sv-SE/markdown/manual-parser-input.md +++ b/src/lang/sv-SE/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 1f06bb0c70eff3c6cae3b7cabb6c55e7b46f4152 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:32 +0800 Subject: [PATCH 0681/3471] New translations manual-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/markdown/manual-parser-input.md b/src/lang/tr-TR/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/tr-TR/markdown/manual-parser-input.md +++ b/src/lang/tr-TR/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 245cea6eed9b99e53a45829aea371fb2e3b508c0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:33 +0800 Subject: [PATCH 0682/3471] New translations manual-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/manual-parser-input.md b/src/lang/uk-UA/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/uk-UA/markdown/manual-parser-input.md +++ b/src/lang/uk-UA/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 3f1ace5a08276f6e2ee98a5d8fa4030a23a469de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:34 +0800 Subject: [PATCH 0683/3471] New translations manual-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/manual-parser-input.md b/src/lang/zh-CN/markdown/manual-parser-input.md index 50334a3c50..0f7151d910 100644 --- a/src/lang/zh-CN/markdown/manual-parser-input.md +++ b/src/lang/zh-CN/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` 或者是标题列表,像这样: @@ -27,15 +28,19 @@ "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` 一个典型的用例是每种游戏类型或每年代使用一个 json 文件。 + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 207b9e3cb22f292114a505524b5167a42233c463 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:35 +0800 Subject: [PATCH 0684/3471] New translations manual-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/manual-parser-input.md b/src/lang/zh-TW/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/zh-TW/markdown/manual-parser-input.md +++ b/src/lang/zh-TW/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 53a144d5badd13235a3ae23aeed237274ace717e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:36 +0800 Subject: [PATCH 0685/3471] New translations manual-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/markdown/manual-parser-input.md b/src/lang/vi-VN/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/vi-VN/markdown/manual-parser-input.md +++ b/src/lang/vi-VN/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From d033a325b9771e1d47907f5fde9e2a2afa4f6857 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:37 +0800 Subject: [PATCH 0686/3471] New translations manual-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/manual-parser-input.md | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/src/lang/pt-BR/markdown/manual-parser-input.md b/src/lang/pt-BR/markdown/manual-parser-input.md index 7a890299ea..16ce8bc014 100644 --- a/src/lang/pt-BR/markdown/manual-parser-input.md +++ b/src/lang/pt-BR/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ Os nomes dos ficheiros não importam. O que importa é que cada arquivo de `mani "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Ou uma lista de títulos, assim: @@ -25,17 +26,21 @@ Ou uma lista de títulos, assim: [ { "title": "gameTitle", - "target": "game/path/targetet. h", + "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", - "target": "game2/path/target. h", + "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` Um caso típico de uso seria usar um único arquivo json por tipo de jogo, ou por ano, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From bd0ff75936ee0d8d4da28e0bd89cddea23b915f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 01:55:38 +0800 Subject: [PATCH 0687/3471] New translations manual-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/manual-parser-input.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/manual-parser-input.md b/src/lang/es-419/markdown/manual-parser-input.md index bc1848d45a..16519895f1 100644 --- a/src/lang/es-419/markdown/manual-parser-input.md +++ b/src/lang/es-419/markdown/manual-parser-input.md @@ -17,7 +17,8 @@ The names of the files do not matter. What does matter is that each `manifest.js "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args", + "appendArgsToExecutable": false } ``` Or a list of titles, like so: @@ -27,15 +28,19 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args" + "launchOptions": "--args". + "appendArgsToExecutable": true }, { "title": "gameTitle2", "target": "game2/path/target.sh", "startIn": "game2/path", - "launchOptions": "--args2" + "launchOptions": "--args2", + "appendArgsToExecutable": false } ] ``` A typical use case would be to use a single json file per game type, or per year, etc. + +Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 4c04eaf14cd561db72d99b3680ac5d0ac5aec8df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 19 Apr 2024 17:22:03 +0800 Subject: [PATCH 0688/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 8e2f9b1a48..0898a43806 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -9,6 +9,6 @@ What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 -## Parse Linked Executables from GOG Galaxy +## -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From f9f00ef932a12019291500071c0423ebb2a2bc75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 21 Apr 2024 22:51:29 +0800 Subject: [PATCH 0689/3471] New translations amazon-games-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser-input.md b/src/lang/es-419/markdown/amazon-games-parser-input.md index 4f7ea8bf35..ba1ef5abf5 100644 --- a/src/lang/es-419/markdown/amazon-games-parser-input.md +++ b/src/lang/es-419/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Entradas específicas para el Parser de Amazon Games +# Entradas específicas del analizador de Amazon Games ## Sobrescribir ruta de Amazon Games Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 8584740076e69d8740af571216b5c114a9067dba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 22 Apr 2024 19:09:35 +0800 Subject: [PATCH 0690/3471] New translations epic-parser-input.md (French) --- src/lang/fr-FR/markdown/epic-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/epic-parser-input.md b/src/lang/fr-FR/markdown/epic-parser-input.md index 4707c81418..2a17890a8b 100644 --- a/src/lang/fr-FR/markdown/epic-parser-input.md +++ b/src/lang/fr-FR/markdown/epic-parser-input.md @@ -1,10 +1,10 @@ # -## Manifests Directory Override +## Outrepasser le répertoire des Manifestes -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +La plupart des utilisateurs ne devraient pas utiliser ceci, car ils utilisent l'installation standard de l'`Epic Games Store` ou les manifestes de jeu vont se trouver, par exemple sur Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. -If, however, for some reason your manifests directory is located in a non-typical location then you can specify the correct manifests directory here. +Si, par contre, pour n'importe quelle raison votre répertoire des manifestes est placé dans un endroit atypique, vous pouvez spécifier ce répertoire ici. ## Launch Via Epic Games Store `[Recommend enabled]` From cf40bb955b5ec0aadd5dd290859b1c8d0b7fabe6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:19 +0800 Subject: [PATCH 0691/3471] New translations about.md (Romanian) --- src/lang/ro-RO/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/about.md b/src/lang/ro-RO/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/ro-RO/markdown/about.md +++ b/src/lang/ro-RO/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 88dd44e4a6d312073b3de87b4ae0e37fcdec7dbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:20 +0800 Subject: [PATCH 0692/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 8212f20ab62fa8f9fed52c8974f3d7b053df6d0b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:21 +0800 Subject: [PATCH 0693/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index b5b9303d43..caa8886cfd 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -2,7 +2,7 @@ Si vous rencontrez des problèmes avec SRM, n'hésitez pas à visiter le [discord](https://discord.gg/bnSVJrz) ou le [subreddit](https://www.reddit.com/r/SteamRomManager/) Pour demander notre aide. Afin que nous puissions vous aider, nous aimerions que vous nous fournissiez ces informations : -* Version SRM: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Système d'exploitation: **#{APP[os]}** ## Liens utiles From a9ea58f2e49b34c4586b5e926cf260635c426f66 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:22 +0800 Subject: [PATCH 0694/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 8af0bae994..6a2ae5f5a0 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Paramètres de variable/préréglage de la communauté" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Mode hors ligne", "removeApps_desc": "toutes les entrées d'application et contrôleur ajoutées", "removeApps_btn": "Retirer", From 3cb2f0c3788457b6244faeddcea882723e896af0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:23 +0800 Subject: [PATCH 0695/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index 64fa5cf2bb..0e24b08413 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 2ffc27e8f172c87521225405917169a3b7cd4518 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:23 +0800 Subject: [PATCH 0696/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index c5fb7991ef..9b739bf6be 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 1e051b1a9389aa3ec35c2627ef9feb4983a00957 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:24 +0800 Subject: [PATCH 0697/3471] New translations about.md (Afrikaans) --- src/lang/af-ZA/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/about.md b/src/lang/af-ZA/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/af-ZA/markdown/about.md +++ b/src/lang/af-ZA/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From f8a4a50b8295305c6678c96d6824b3a424a5657d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:25 +0800 Subject: [PATCH 0698/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 4fac4d1d6d602b1b1349439f550f2ebb9e5d37c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:26 +0800 Subject: [PATCH 0699/3471] New translations about.md (Arabic) --- src/lang/ar-SA/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/about.md b/src/lang/ar-SA/markdown/about.md index 3f6320a3ea..8b4611f668 100644 --- a/src/lang/ar-SA/markdown/about.md +++ b/src/lang/ar-SA/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From aeb0dfc441f53b083a283b5646b227736a6fca9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:27 +0800 Subject: [PATCH 0700/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From bc6171ef28cce46159467ed7a57ce91ffe5218c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:28 +0800 Subject: [PATCH 0701/3471] New translations about.md (Catalan) --- src/lang/ca-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/about.md b/src/lang/ca-ES/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/ca-ES/markdown/about.md +++ b/src/lang/ca-ES/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 11d44575c6f1353711fc9eb296de7b05a1bfa3b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:29 +0800 Subject: [PATCH 0702/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From c2b3b66f7596e1591e7c11df87f95a970714161d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:29 +0800 Subject: [PATCH 0703/3471] New translations about.md (Czech) --- src/lang/cs-CZ/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/about.md b/src/lang/cs-CZ/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/cs-CZ/markdown/about.md +++ b/src/lang/cs-CZ/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 4dc2aa4e2e441b6b4702223520313c96317e965d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:30 +0800 Subject: [PATCH 0704/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 3948e908ac622d1e1ef42cb980ca8740ac693b2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:31 +0800 Subject: [PATCH 0705/3471] New translations about.md (Danish) --- src/lang/da-DK/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/about.md b/src/lang/da-DK/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/da-DK/markdown/about.md +++ b/src/lang/da-DK/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 29a87fbe8f7cff6ecd7e4bcdbe87c8c8632a92df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:32 +0800 Subject: [PATCH 0706/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From e19429494d6a5819557b88e14c77c830122c5533 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:33 +0800 Subject: [PATCH 0707/3471] New translations about.md (German) --- src/lang/de-DE/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/about.md b/src/lang/de-DE/markdown/about.md index a3c894f279..1eea538b92 100644 --- a/src/lang/de-DE/markdown/about.md +++ b/src/lang/de-DE/markdown/about.md @@ -2,7 +2,7 @@ Falls du Probleme mit SRM hast, kannst du [Discord](https://discord.gg/bnSVJrz) oder das[Subreddit](https://www.reddit.com/r/SteamRomManager/) besuchen und um Hilfe bitten. Um dir weiterhelfen zu können, benötigen wir die folgenden Informationen: -* SRM Version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Betriebssystem: **#{APP[os]}** ## Nützliche Links From eb6a992a41f047b8fd92ace240a98e2222534095 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:34 +0800 Subject: [PATCH 0708/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index b269d9706d..ee6fa2e0c4 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community Variablen/Vorlagen-Einstellungen" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline-Modus", "removeApps_desc": "Alle hinzugefügten App-Einträge und Controller", "removeApps_btn": "Entfernen", From 6f9549e840f1ffef03fb879f545b90e0e25582e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:35 +0800 Subject: [PATCH 0709/3471] New translations about.md (Greek) --- src/lang/el-GR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/about.md b/src/lang/el-GR/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/el-GR/markdown/about.md +++ b/src/lang/el-GR/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 961bfd813089e3d0b06937034020f39908b272b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:36 +0800 Subject: [PATCH 0710/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 506aafd0a5ef11152a938468dc6686c435658968 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:37 +0800 Subject: [PATCH 0711/3471] New translations about.md (Finnish) --- src/lang/fi-FI/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/about.md b/src/lang/fi-FI/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/fi-FI/markdown/about.md +++ b/src/lang/fi-FI/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From d7cffc721844f2b55e3cd8cb9ba26b844d312c83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:37 +0800 Subject: [PATCH 0712/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From ed6ed7f3de27e4a6abe873aa58f93c35ea02221f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:38 +0800 Subject: [PATCH 0713/3471] New translations about.md (Hebrew) --- src/lang/he-IL/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/about.md b/src/lang/he-IL/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/he-IL/markdown/about.md +++ b/src/lang/he-IL/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 1af62caac5b829cdf3a9fa2ea2ab041d00d35d4b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:39 +0800 Subject: [PATCH 0714/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From a15b704274b01b17c0fddfa69ac16f37076294c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:40 +0800 Subject: [PATCH 0715/3471] New translations about.md (Hungarian) --- src/lang/hu-HU/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/about.md b/src/lang/hu-HU/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/hu-HU/markdown/about.md +++ b/src/lang/hu-HU/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 5f35fdceb6410d62159ee66e1ce0f787b93775ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:41 +0800 Subject: [PATCH 0716/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From b973116ab2fc768cefd4f70f66887152717f26db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:42 +0800 Subject: [PATCH 0717/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index ddb33bd378..1300258581 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -2,7 +2,7 @@ Nel caso in cui abbiate problemi con SRM, non esitate a visitare il [discord](https://discord.gg/bnSVJrz) o il [subreddit](https://www.reddit.com/r/SteamRomManager/) e a chiedere il nostro aiuto. Per poterti aiutare, ti chiediamo di fornirci queste informazioni: -* Versione di SRM: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Sistema operativo: **#{APP[os]}** ## Link utili From 1e5c0ba050fcd1fd9b7956ff3ea78174031d032f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:42 +0800 Subject: [PATCH 0718/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 90164f408a..c5ed96ecd9 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Modalità offline", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Rimuovi", From d8f13b75c9836d53fb7c464a8ca3963393f80715 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:44 +0800 Subject: [PATCH 0719/3471] New translations about.md (Japanese) --- src/lang/ja-JP/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/about.md b/src/lang/ja-JP/markdown/about.md index 3f6320a3ea..8b4611f668 100644 --- a/src/lang/ja-JP/markdown/about.md +++ b/src/lang/ja-JP/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From ad09b736d4383e4ecb8becc43df16508e30d7f87 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:44 +0800 Subject: [PATCH 0720/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index c04010aa9c..daabbf63ee 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 9713cb725d7da1f1142e17b7c831a78063d3f459 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:45 +0800 Subject: [PATCH 0721/3471] New translations about.md (Korean) --- src/lang/ko-KR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/about.md b/src/lang/ko-KR/markdown/about.md index 3f6320a3ea..8b4611f668 100644 --- a/src/lang/ko-KR/markdown/about.md +++ b/src/lang/ko-KR/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 03ff0eeb286502833867775d5b1c395b7d75944f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:46 +0800 Subject: [PATCH 0722/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 69dd5b8978629a2608a4966ecc36bf7e3af746c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:47 +0800 Subject: [PATCH 0723/3471] New translations about.md (Dutch) --- src/lang/nl-NL/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/about.md b/src/lang/nl-NL/markdown/about.md index f09eb45a18..da8b92ef02 100644 --- a/src/lang/nl-NL/markdown/about.md +++ b/src/lang/nl-NL/markdown/about.md @@ -2,7 +2,7 @@ Als je problemen hebt met SRM, bezoek dan de [discord](https://discord.gg/bnSVJrz) of de [subreddit](https://www.reddit.com/r/SteamRomManager/) en vraag om onze hulp. Om je goed te kunnen helpen, vragen we je deze gegevens te verstrekken: -* SRM versie: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Besturingssysteem **#{APP[os]}** ## Handige links From 8dcd9f23b1626ad699c58839629f6b59423c88c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:48 +0800 Subject: [PATCH 0724/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 7fd51df942f6f82881bc36c3c687a9d6c34ace63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:49 +0800 Subject: [PATCH 0725/3471] New translations about.md (Norwegian) --- src/lang/no-NO/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/about.md b/src/lang/no-NO/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/no-NO/markdown/about.md +++ b/src/lang/no-NO/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 86ebf48b1f3245061e46ba61b914427b3ad8dc2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:50 +0800 Subject: [PATCH 0726/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From c4a1860f0807e7087de02afb21b048ac9d4efd0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:51 +0800 Subject: [PATCH 0727/3471] New translations about.md (Polish) --- src/lang/pl-PL/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/about.md b/src/lang/pl-PL/markdown/about.md index 7be859a40d..401f400e6c 100644 --- a/src/lang/pl-PL/markdown/about.md +++ b/src/lang/pl-PL/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Przydatne odnośniki From 394e6de9ae0d01934f7c848bf3db10ea26156953 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:52 +0800 Subject: [PATCH 0728/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From ee32e5777ae66175a43d1caba0345f11132bedb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:53 +0800 Subject: [PATCH 0729/3471] New translations about.md (Portuguese) --- src/lang/pt-PT/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/about.md b/src/lang/pt-PT/markdown/about.md index a156ab5b41..8dbdfa165d 100644 --- a/src/lang/pt-PT/markdown/about.md +++ b/src/lang/pt-PT/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 655435ac18e53a74583009a363f6a8ed36dd34d4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:54 +0800 Subject: [PATCH 0730/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 4f25b1805eaec3c2cacd61f5bf4259640bb62d05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:55 +0800 Subject: [PATCH 0731/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index 3f6320a3ea..8b4611f668 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 173d0be2c40625df6b7781f8b965baaa2efa230f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:55 +0800 Subject: [PATCH 0732/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 0e611f60c1..9585fc5ab1 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 44cfaf9ae23301f2361c8e4d30a196f9e22e8432 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:56 +0800 Subject: [PATCH 0733/3471] New translations about.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/about.md b/src/lang/sr-SP/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/sr-SP/markdown/about.md +++ b/src/lang/sr-SP/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 13adeeb5f02da2817f6f9171d55c97d50ee5c3d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:57 +0800 Subject: [PATCH 0734/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 3b704a1759eef288d16df143de75c212e30932f2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:58 +0800 Subject: [PATCH 0735/3471] New translations about.md (Swedish) --- src/lang/sv-SE/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/about.md b/src/lang/sv-SE/markdown/about.md index 5d541e8c17..2f0e930327 100644 --- a/src/lang/sv-SE/markdown/about.md +++ b/src/lang/sv-SE/markdown/about.md @@ -2,7 +2,7 @@ Om du har problem med SRM, tveka inte att besöka [discorden](https://discord.gg/bnSVJrz) eller [subredditen](https://www.reddit.com/r/SteamRomManager/) och be om vår hjälp. För att vi ska kunna hjälpa dig vill vi att du tillhandahåller den här informationen: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operativsystem: **#{APP[os]}** ## Användbara länkar From dcc34bcbacdffcc1f8e84424f2726d8b0e7be75c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:49:59 +0800 Subject: [PATCH 0736/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 15d44351ebf0f25edf52acbcc02e2fb75f604e14 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:00 +0800 Subject: [PATCH 0737/3471] New translations about.md (Turkish) --- src/lang/tr-TR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/about.md b/src/lang/tr-TR/markdown/about.md index 3f6320a3ea..8b4611f668 100644 --- a/src/lang/tr-TR/markdown/about.md +++ b/src/lang/tr-TR/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 14d962bb35f5e35e176ab1f8bdd4b385b24ff8f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:01 +0800 Subject: [PATCH 0738/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 38f917bff3333327ffdc3a77e4aca7b984f56193 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:02 +0800 Subject: [PATCH 0739/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 117293bd5d..48d060b5d2 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -2,7 +2,7 @@ Якщо у вас виникли проблеми з SRM, відвідайте [discord](https://discord.gg/bnSVJrz) або [subreddit](https://www.reddit.com/r/SteamRomManager/) і попросіть нашої допомоги. Щоб ми могли вам допомогти, ми б хотіли, щоб ви надали таку інформацію: -* Версія SRM: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Операційна система: **#{APP[os]}** ## Корисні посилання From 0daf649d32dd170a7e8640aae046dc3b98c39a96 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:03 +0800 Subject: [PATCH 0740/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 1d1487b2b9..fa7b73dd09 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 0d74052be502df9b50813eccbd262e27dc402d22 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:04 +0800 Subject: [PATCH 0741/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index 23235facbf..6b3f7e25b9 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -2,7 +2,7 @@ 如果您在使用SRM时遇到问题,请随时访问 [discord](https://discord.gg/bnSVJrz) 或 [subreddit](https://www.reddit.com/r/SteamRomManager/) 并寻求帮助。 为了我们能够帮助您,我们需要您提供以下信息: -* SRM版本:**#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * 操作系统:**#{APP[os]}** ## 相关链接 From 1aaa28ad2a338c3b0b7175f1d0b0e5489fdc98e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:05 +0800 Subject: [PATCH 0742/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 684eb2eaee..4398ba1490 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "社区变量/预设设置" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "离线模式", "removeApps_desc": "所有添加的应用程序条目和控制器", "removeApps_btn": "删除", From 8008b1bf6c8d716c60cc980533a52d0923adeee1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:06 +0800 Subject: [PATCH 0743/3471] New translations about.md (Chinese Traditional) --- src/lang/zh-TW/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/about.md b/src/lang/zh-TW/markdown/about.md index c5d8563289..d61ee6ad9c 100644 --- a/src/lang/zh-TW/markdown/about.md +++ b/src/lang/zh-TW/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 5be5266bb0b8f4158b1a1041c9b8938ff5e16362 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:07 +0800 Subject: [PATCH 0744/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 177bd479f933bb4d65026ab24b9438be14b0461d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:07 +0800 Subject: [PATCH 0745/3471] New translations about.md (Vietnamese) --- src/lang/vi-VN/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/about.md b/src/lang/vi-VN/markdown/about.md index b5b78d51b7..0546ffe4b8 100644 --- a/src/lang/vi-VN/markdown/about.md +++ b/src/lang/vi-VN/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** ## Useful links From 0143b30fdb410ed47b9b6cd7a73bc9e219a969dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:08 +0800 Subject: [PATCH 0746/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 61018cd4eb..ce97fcaa9d 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From d839cb86fe43a41e3f304b441de2a258ff6bd829 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:09 +0800 Subject: [PATCH 0747/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 6442d05fea..0138ed1ccd 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -2,7 +2,7 @@ Caso você tenha problemas com a SRM, não hesite em visitar o [discord](https://discord.gg/bnSVJrz) ou o [subreddit](https://www.reddit.com/r/SteamRomManager/) e pedir a nossa ajuda. Para que possamos ajudá-lo, gostaríamos que você fornecesse estas informações: -* Versão SRM: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Sistema Operacional: **#{APP[os]}** ## Links Úteis From 7cee02c0772693947d1cba33ea0bea1b67a251cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:10 +0800 Subject: [PATCH 0748/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index b19ec469af..65723ea2a0 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Configurações de variável/predefinição da comunidade" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Modo Offline", "removeApps_desc": "todas as entradas e controles adicionados pelo app", "removeApps_btn": "Remover", From def0330b6636fe750a5828c735e4a530bb4138a2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:11 +0800 Subject: [PATCH 0749/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 49413b3542..29580ee7fc 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -2,7 +2,7 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [Discord](https://discord.gg/bnSVJrz) o el [subreddit](https://www.reddit.com/r/SteamRomManager/) y pedir ayuda. Para que podamos ayudarte, nos gustaría que nos proporciones esta información: -* Versión de SRM: **#{APP[version]}** +* SRM version: **#{APP[version]}** emudeckText * Sistema operativo: **#{APP[os]}** ## Enlaces útiles From 45edc3cd729441cbcb22fb608adc41f9f69533f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 28 Apr 2024 04:50:12 +0800 Subject: [PATCH 0750/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index a234724980..d2683173ca 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -279,6 +279,7 @@ "communityPresets": "Community variable/preset settings" }, "text": { + "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", "removeApps_desc": "all added app entries and controllers", "removeApps_btn": "Remove", From 7fefd4e5647653f438f4a16d192468496bb57be2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:05 +0800 Subject: [PATCH 0751/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From efacdfed604c6d4d49aad00c0fea970a0d6a49ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:06 +0800 Subject: [PATCH 0752/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 6a2ae5f5a0..be288b9709 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (désactivée par l'utilisateur).", "invalidConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (invalide).", "executingParsers": "Exécution des analyseurs.", - "shutdownSteam": "Veuillez arrêter Steam s'il est en cours d'exécution.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Veuillez d'abord créer la configuration de l'analyseur dans le menu \"Analyseurs\".", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "Toutes les URL des images disponibles ont été récupérées.", From 88fff603bef224f8d986f55106d163a8fbbb48b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:07 +0800 Subject: [PATCH 0753/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 9b739bf6be..d69b775f5b 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} configuración(es) de usuario se han omitido (desactivadas por el usuario).", "invalidConfigurations__i": "${count} configuración(es) de usuario se ha omitido (inválidas).", "executingParsers": "Ejecutando análisis.", - "shutdownSteam": "Por favor, cierre Steam si se está ejecutando.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Cree primero la configuración del analizador en el menú \"Analizadores\".", "parserFoundNoFiles": "El análisis no ha encontrado ningún archivo que coincida con la configuración del usuario.", "allImagesRetrieved": "Se han obtenido todas las urls de imágenes disponibles.", From 43ac081107c95b2ada836c6d74c5b521d300cdc3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:09 +0800 Subject: [PATCH 0754/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From e3e89c2ba277584463527dfc2927be43108830b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:09 +0800 Subject: [PATCH 0755/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 19cce36323ac681d485ba6307289c8ff870d4419 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:11 +0800 Subject: [PATCH 0756/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From cb7babf9ec1dd8ec302954bf13c0ff998dd08917 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:12 +0800 Subject: [PATCH 0757/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 4e80a0871d3497f24255eb2e0bd66c2203de7f02 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:13 +0800 Subject: [PATCH 0758/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 2191a780cde7f1c82bcb6d6126c38cf0aeffe39e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:14 +0800 Subject: [PATCH 0759/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index ee6fa2e0c4..dfd2c93382 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", "invalidConfigurations__i": "${count} Benutzer-Konfiguration(en) wurde(n) übersprungen (ungültig).", "executingParsers": "Führe Parser aus.", - "shutdownSteam": "Bitte beende Steam, falls es läuft.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Bitte eerstelle zuerst eine Parser-Konfiguration im \"Parser\" Menü.", "parserFoundNoFiles": "Parser fanden keine passenden Dateien.", "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", From 600683a25dd653e2336731d2726842b61df76141 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:15 +0800 Subject: [PATCH 0760/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 63e56d81ae06717007cd88a990eadcac87badc56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:16 +0800 Subject: [PATCH 0761/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 7dc5a80933c4dda3735f48c321722ca5094dd9eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:17 +0800 Subject: [PATCH 0762/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 67ad51b6628860a9fb3df4e574baf6f643af21c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:18 +0800 Subject: [PATCH 0763/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 566106efa505567e1bd4bd6c0580113c5a865e2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:19 +0800 Subject: [PATCH 0764/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index c5ed96ecd9..a282e5ce03 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché disabilitate dall'utente).", "invalidConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché non valide).", "executingParsers": "Esecuzione del parser.", - "shutdownSteam": "Chiudi Steam se è in esecuzione.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Creare prima la configurazione del parser nel menu \"Parser\" per favore.", "parserFoundNoFiles": "Il/I parser non ha trovato file corrispondenti alla configurazione utente.", "allImagesRetrieved": "Tutti gli url d'immagine disponibili sono stati recuperati.", From ff4a3661bb678acb0e247b663a5f3828611a5184 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:20 +0800 Subject: [PATCH 0765/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index daabbf63ee..3592825184 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 656fae8dd7cb7e9ad629643e8cbb67649a1661df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:21 +0800 Subject: [PATCH 0766/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From b4098f326200f96ea3561af2c42fd6ddd659415a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:22 +0800 Subject: [PATCH 0767/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 11d2767ad8ffda50e0febe4d557948f9f514889c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:23 +0800 Subject: [PATCH 0768/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 47000eeffe189d8a162a253cf000cf37188afe75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:24 +0800 Subject: [PATCH 0769/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From b9a4eab1837c7031189fa060dd76cded258c1b2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:25 +0800 Subject: [PATCH 0770/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 9b34059394d9826f64adfa2ffdaa42a873173d9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:26 +0800 Subject: [PATCH 0771/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 9585fc5ab1..28d24ad2c8 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 62ee1c07d61318bda3231da39add130fb18ba639 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:27 +0800 Subject: [PATCH 0772/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From b2eb553858e83c2f5349fe72d918612e2881c73f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:28 +0800 Subject: [PATCH 0773/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From a50daab7afb036eb1947920a0176ebe9464ace8c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:29 +0800 Subject: [PATCH 0774/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 89daac1ed42e0418d723b53f845bd67116d1e930 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:30 +0800 Subject: [PATCH 0775/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index fa7b73dd09..fbbc71cea4 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 7f6ad7d205d2d6b3e1139294e06fb4c87797bf0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:31 +0800 Subject: [PATCH 0776/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 4398ba1490..ba62359e13 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", "invalidConfigurations__i": "${count} 个用户配置被跳过(无效)。", "executingParsers": "执行解析器。", - "shutdownSteam": "请关闭 Steam,如果它正在运行。", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "请先在“解析器”菜单中创建解析器配置。", "parserFoundNoFiles": "解析器未找到与用户配置匹配的文件。", "allImagesRetrieved": "已检索到所有可用的图像网址。", From 42b31d3eb4c883e1886cb8d4a13a601e8e803782 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:32 +0800 Subject: [PATCH 0777/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 6189c2f9d88fa5ce261d1688840eb30549659875 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:33 +0800 Subject: [PATCH 0778/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index ce97fcaa9d..32db13ed79 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From 7b32871741322dd94cafe7cb33e7457b7a65ea05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:34 +0800 Subject: [PATCH 0779/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 65723ea2a0..359a0eb76d 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (desabilitadas pelo usuário).", "invalidConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (inválidas).", "executingParsers": "Executando analisadores.", - "shutdownSteam": "Por favor, desligue o Steam se ele estiver em execução.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Por favor, crie a configuração do analisador no menu \"Analisadores\" primeiro.", "parserFoundNoFiles": "Analisador(es) não foram encontrados arquivos correspondentes à configuração do usuário.", "allImagesRetrieved": "Todas as urls de imagem disponíveis foram recuperadas.", From e20968fc3b5501770efe957a3307d3e48704ad67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 30 Apr 2024 08:09:35 +0800 Subject: [PATCH 0780/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index d2683173ca..ad79d72520 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", - "shutdownSteam": "Please shutdown Steam if it is running.", + "shutdownSteam": "If Steam is running, exit Steam.", "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", "allImagesRetrieved": "All available image urls retrieved.", From a726c68669ce6de5f869046e0610beba9159aea1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:19 +0800 Subject: [PATCH 0781/3471] New translations manual-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/manual-parser-input.md b/src/lang/ro-RO/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ro-RO/markdown/manual-parser-input.md +++ b/src/lang/ro-RO/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 5630b8a0d278ba4e0309208f73ed9ebb267ab943 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:20 +0800 Subject: [PATCH 0782/3471] New translations manual-parser-input.md (French) --- src/lang/fr-FR/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/manual-parser-input.md b/src/lang/fr-FR/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/fr-FR/markdown/manual-parser-input.md +++ b/src/lang/fr-FR/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 121e028c140f657ee468bba1442cada8197b2c2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:21 +0800 Subject: [PATCH 0783/3471] New translations manual-parser-input.md (Spanish) --- src/lang/es-ES/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/manual-parser-input.md b/src/lang/es-ES/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/es-ES/markdown/manual-parser-input.md +++ b/src/lang/es-ES/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From ea0860a45e901f06f9739b4e6763c3a5ba491d97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:22 +0800 Subject: [PATCH 0784/3471] New translations manual-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/manual-parser-input.md b/src/lang/af-ZA/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/af-ZA/markdown/manual-parser-input.md +++ b/src/lang/af-ZA/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From bae5f3e1e0726b8ca8665a38716d1f39a7e20557 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:23 +0800 Subject: [PATCH 0785/3471] New translations manual-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/manual-parser-input.md b/src/lang/ar-SA/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ar-SA/markdown/manual-parser-input.md +++ b/src/lang/ar-SA/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 162b424e14acafe6c4dfdf1033792af7280125e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:24 +0800 Subject: [PATCH 0786/3471] New translations manual-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/manual-parser-input.md b/src/lang/ca-ES/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ca-ES/markdown/manual-parser-input.md +++ b/src/lang/ca-ES/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 16e3067de808976f3bbeb6eb3abe94dfa30d560a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:25 +0800 Subject: [PATCH 0787/3471] New translations manual-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/manual-parser-input.md b/src/lang/cs-CZ/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/cs-CZ/markdown/manual-parser-input.md +++ b/src/lang/cs-CZ/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 8fa1fa8b44a01360a459adb611c59d0d5d96ace1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:26 +0800 Subject: [PATCH 0788/3471] New translations manual-parser-input.md (Danish) --- src/lang/da-DK/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/manual-parser-input.md b/src/lang/da-DK/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/da-DK/markdown/manual-parser-input.md +++ b/src/lang/da-DK/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 3f2c7edf6b81077dea37bcb761e313dddb41d806 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:27 +0800 Subject: [PATCH 0789/3471] New translations manual-parser-input.md (German) --- src/lang/de-DE/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/manual-parser-input.md b/src/lang/de-DE/markdown/manual-parser-input.md index 9be3dbf490..dba0d8b2b2 100644 --- a/src/lang/de-DE/markdown/manual-parser-input.md +++ b/src/lang/de-DE/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manueller Parser spezifische Eingaben +# Manual Parser Specific Inputs ## Manifest-Verzeichnis `[unterstützt Umgebungsvariablen]`{.noWrap} From b673d8111ae2547d186a24d8ea4a46e53dcd3b5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:28 +0800 Subject: [PATCH 0790/3471] New translations manual-parser-input.md (Greek) --- src/lang/el-GR/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/manual-parser-input.md b/src/lang/el-GR/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/el-GR/markdown/manual-parser-input.md +++ b/src/lang/el-GR/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 48287208c4da28f6242a10808223a47f21519ff7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:29 +0800 Subject: [PATCH 0791/3471] New translations manual-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/manual-parser-input.md b/src/lang/fi-FI/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/fi-FI/markdown/manual-parser-input.md +++ b/src/lang/fi-FI/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 2524b45f5be1d8f4455c942c99df079d6d2163ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:30 +0800 Subject: [PATCH 0792/3471] New translations manual-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/manual-parser-input.md b/src/lang/he-IL/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/he-IL/markdown/manual-parser-input.md +++ b/src/lang/he-IL/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From fef9c877d47b1ff302e305a46c3b90741bbf0ed4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:31 +0800 Subject: [PATCH 0793/3471] New translations manual-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/manual-parser-input.md b/src/lang/hu-HU/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/hu-HU/markdown/manual-parser-input.md +++ b/src/lang/hu-HU/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 5549393b70c10a9b7140c5eb74bf485787744027 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:32 +0800 Subject: [PATCH 0794/3471] New translations manual-parser-input.md (Italian) --- src/lang/it-IT/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/manual-parser-input.md b/src/lang/it-IT/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/it-IT/markdown/manual-parser-input.md +++ b/src/lang/it-IT/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 3b7080b438bbb27b57fcf0d55295719a42f875f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:33 +0800 Subject: [PATCH 0795/3471] New translations epic-parser-input.md (French) --- src/lang/fr-FR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/epic-parser-input.md b/src/lang/fr-FR/markdown/epic-parser-input.md index 2a17890a8b..1d80ce9e66 100644 --- a/src/lang/fr-FR/markdown/epic-parser-input.md +++ b/src/lang/fr-FR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# +# Epic Games Store Specific Inputs ## Outrepasser le répertoire des Manifestes From fb8d548098e3f117bb8ec63d7ce310f952001458 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:34 +0800 Subject: [PATCH 0796/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From b21dd8c39e441093810f258c9f952580b0e7563a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:35 +0800 Subject: [PATCH 0797/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index be288b9709..c24a070edb 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/chemin/vers/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> L'analyseur Legendary a échoué avec une erreur fatale:\n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Le fichier de variables personnalisées a été téléchargé." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 8ff0d8058e0bdd146bbffa3fc27489bf68787986 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:36 +0800 Subject: [PATCH 0798/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index d69b775f5b..f48892cb99 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From ccda0e14640e505ba285e7d1084d9c6193a43565 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:37 +0800 Subject: [PATCH 0799/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 5c3f9a25b4779afd6d9f2be7b1aadd51679d5809 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:38 +0800 Subject: [PATCH 0800/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 79bbf234bf080518fe7a8d4961cc17280215e937 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:39 +0800 Subject: [PATCH 0801/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 3c256b84e17f3def0177f74a397bbd2a91727d53 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:40 +0800 Subject: [PATCH 0802/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From b6a9fc0a7aa2828cf0aa140ed773456eec4753ea Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:41 +0800 Subject: [PATCH 0803/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From c0564db877658c3e4c03f45c25fa35192489ecba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:42 +0800 Subject: [PATCH 0804/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index dfd2c93382..3219447a29 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/Pfad/zu/Legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", - "fatalError__i": "> Legendary Parser fehlgeschlagen mit fatalem Fehler:\n${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Spiele mit UWP anstelle des Launcher Helfers starten", "errors": { "fatalError__i": "> UWP Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", - "UWPNotCompatible": "> UWP Parser ist nicht mit dieser Plattform kompatibel." + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Gespeicherte benutzerdefinierte Variablen sind ungültig!\nEndgültiges Speichern von Variablen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" }, "info": { - "downloaded": "Benutzerdefinierte Variablen-Datei wurde heruntergeladen." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Gespeicherte Konfigurationsvorlagen sind ungültig!\nEndgültiges Speichern ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" }, "info": { - "downloaded": "Neue Konfigurationsvorlagen wurden heruntergeladen." + "downloaded": "Community presets have been updated." } } }, From 36d2eca92e0cda5efcc58081c0676bc5787468eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:43 +0800 Subject: [PATCH 0805/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From d5ec1a64c09a8f3317b6de5a3e028d71a7107db1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:44 +0800 Subject: [PATCH 0806/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From fa68b5ce73ef81e6c15ff34f0ed7e7f9692cb305 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:45 +0800 Subject: [PATCH 0807/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 9bc14a5cd3301a4f84cf755a5997075896ff4efd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:46 +0800 Subject: [PATCH 0808/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From b35cfb0588ae45d781c25bfe6e5034963217841f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:47 +0800 Subject: [PATCH 0809/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index a282e5ce03..e0a62d8cec 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/percorso/a/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json non trovato", - "fatalError__i": "> Il parser di Legendary ha fallito con errore fatale:\n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Avvia il gioco come UWP invece del launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "I nuovi preset di configurazione sono stati scaricati." + "downloaded": "Community presets have been updated." } } }, From 3823068c421c50ce339cdee41cb1080400680a89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:48 +0800 Subject: [PATCH 0810/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 0898a43806..71d5c32839 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# GOG Galaxy 解析器的独特输入 +# GOG Galaxy Parser Specific Inputs ## Galaxy 路径覆盖 默认情况下,Steam ROM Manager 假定您的 Galaxy 客户端位于 `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`。 如果你的 GOG Galaxy 安装在其他位置,这个字段允许你覆盖那个路径。 From c5231b9be71b807645a64a97d9c90263e95de3cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:49 +0800 Subject: [PATCH 0811/3471] New translations manual-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/manual-parser-input.md b/src/lang/ja-JP/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ja-JP/markdown/manual-parser-input.md +++ b/src/lang/ja-JP/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From bcfe78b4743614f0398842b305ada737e14bbb3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:50 +0800 Subject: [PATCH 0812/3471] New translations manual-parser-input.md (Korean) --- src/lang/ko-KR/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/manual-parser-input.md b/src/lang/ko-KR/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ko-KR/markdown/manual-parser-input.md +++ b/src/lang/ko-KR/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 43785742fff61dcae1b9a51cebebefdf45fe7d87 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:51 +0800 Subject: [PATCH 0813/3471] New translations manual-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/manual-parser-input.md b/src/lang/nl-NL/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/nl-NL/markdown/manual-parser-input.md +++ b/src/lang/nl-NL/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 214aa63233a747a44c8b6b2c41468f85e0374d73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:52 +0800 Subject: [PATCH 0814/3471] New translations manual-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/manual-parser-input.md b/src/lang/no-NO/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/no-NO/markdown/manual-parser-input.md +++ b/src/lang/no-NO/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 9e4919cfd5057be10b0acf40e9660f5a15d3b577 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:52 +0800 Subject: [PATCH 0815/3471] New translations manual-parser-input.md (Polish) --- src/lang/pl-PL/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/manual-parser-input.md b/src/lang/pl-PL/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/pl-PL/markdown/manual-parser-input.md +++ b/src/lang/pl-PL/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 0cda1c8fd23783da6c6c493fc32b17b15920b932 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:53 +0800 Subject: [PATCH 0816/3471] New translations manual-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/manual-parser-input.md b/src/lang/pt-PT/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/pt-PT/markdown/manual-parser-input.md +++ b/src/lang/pt-PT/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 8bb3fabb44f9e3a715db09125c81fbedd70937c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:54 +0800 Subject: [PATCH 0817/3471] New translations manual-parser-input.md (Russian) --- src/lang/ru-RU/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/manual-parser-input.md b/src/lang/ru-RU/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/ru-RU/markdown/manual-parser-input.md +++ b/src/lang/ru-RU/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 242684adb25ccb5496c2c425acd431b6825669f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:55 +0800 Subject: [PATCH 0818/3471] New translations manual-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/manual-parser-input.md b/src/lang/sr-SP/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/sr-SP/markdown/manual-parser-input.md +++ b/src/lang/sr-SP/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 31ccdb92cfa50ea22927a4b994855f34739afa25 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:56 +0800 Subject: [PATCH 0819/3471] New translations manual-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/manual-parser-input.md b/src/lang/sv-SE/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/sv-SE/markdown/manual-parser-input.md +++ b/src/lang/sv-SE/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 6c7d000fd9a8ea04acde23edc404217f33c59861 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:57 +0800 Subject: [PATCH 0820/3471] New translations manual-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/manual-parser-input.md b/src/lang/tr-TR/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/tr-TR/markdown/manual-parser-input.md +++ b/src/lang/tr-TR/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From a01bdaacc3c3ae800344cbbbe5beabb623c3854e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:58 +0800 Subject: [PATCH 0821/3471] New translations manual-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/manual-parser-input.md b/src/lang/uk-UA/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/uk-UA/markdown/manual-parser-input.md +++ b/src/lang/uk-UA/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From e6da9b8c639a4255afb880fe7ed78d289563c704 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:21:59 +0800 Subject: [PATCH 0822/3471] New translations manual-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/manual-parser-input.md b/src/lang/zh-CN/markdown/manual-parser-input.md index 0f7151d910..67f2ce130e 100644 --- a/src/lang/zh-CN/markdown/manual-parser-input.md +++ b/src/lang/zh-CN/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# 手动解析器特定输入 +# Manual Parser Specific Inputs ## 清单目录 `[支持环境变量]`{.noWrap} From db1ff874b0184975ed976883ba401a0bf1d51804 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:00 +0800 Subject: [PATCH 0823/3471] New translations manual-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/manual-parser-input.md b/src/lang/zh-TW/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/zh-TW/markdown/manual-parser-input.md +++ b/src/lang/zh-TW/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 556acdefb1131b7c483ec17aae585af27c483485 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:01 +0800 Subject: [PATCH 0824/3471] New translations manual-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/manual-parser-input.md b/src/lang/vi-VN/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/vi-VN/markdown/manual-parser-input.md +++ b/src/lang/vi-VN/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From bfe39d668f9367a12efd675125c943bd4c89b257 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:02 +0800 Subject: [PATCH 0825/3471] New translations manual-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/manual-parser-input.md b/src/lang/pt-BR/markdown/manual-parser-input.md index 16ce8bc014..e71f58ad07 100644 --- a/src/lang/pt-BR/markdown/manual-parser-input.md +++ b/src/lang/pt-BR/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Diretório de Manifestos `[Suporta Variáveis de Ambiente]`{.noWrap} From bd7e885036a7adda20656fd0cbbe694d42415178 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:03 +0800 Subject: [PATCH 0826/3471] New translations manual-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/manual-parser-input.md b/src/lang/es-419/markdown/manual-parser-input.md index 16519895f1..65265ebd32 100644 --- a/src/lang/es-419/markdown/manual-parser-input.md +++ b/src/lang/es-419/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser specific inputs +# Manual Parser Specific Inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From 9bff73105d8ab3896570bb4d19db0732b28fc081 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:04 +0800 Subject: [PATCH 0827/3471] New translations amazon-games-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser-input.md b/src/lang/es-419/markdown/amazon-games-parser-input.md index ba1ef5abf5..ed447fc0cc 100644 --- a/src/lang/es-419/markdown/amazon-games-parser-input.md +++ b/src/lang/es-419/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Entradas específicas del analizador de Amazon Games +# Amazon Games Parser Specific Inputs ## Sobrescribir ruta de Amazon Games Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 2073f065e18e9d45f58ab47e89d8341c5a76310a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:05 +0800 Subject: [PATCH 0828/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 3592825184..afcb6a1de0 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 3389948f696921e1d7ebd60b6649083ff7e05cf7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:06 +0800 Subject: [PATCH 0829/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 7e541b683b55ce5aa1520572de5b329ea34710c2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:07 +0800 Subject: [PATCH 0830/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 18d3d0d7d32d35dd2568913cd781e234fc416012 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:08 +0800 Subject: [PATCH 0831/3471] New translations amazon-games-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/amazon-games-parser-input.md b/src/lang/ro-RO/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ro-RO/markdown/amazon-games-parser-input.md +++ b/src/lang/ro-RO/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 62e77a06812fc5b70c072341d348f43857115dd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:09 +0800 Subject: [PATCH 0832/3471] New translations epic-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/epic-parser-input.md b/src/lang/ro-RO/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/ro-RO/markdown/epic-parser-input.md +++ b/src/lang/ro-RO/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 2e9bce349fa894d273bcd3868fb53dc7b229fa56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:10 +0800 Subject: [PATCH 0833/3471] New translations glob-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/glob-parser-input.md b/src/lang/ro-RO/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ro-RO/markdown/glob-parser-input.md +++ b/src/lang/ro-RO/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From c41460d964efe6847321d95a5d2fb5576d453393 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:11 +0800 Subject: [PATCH 0834/3471] New translations glob-regex-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/glob-regex-parser-input.md b/src/lang/ro-RO/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/ro-RO/markdown/glob-regex-parser-input.md +++ b/src/lang/ro-RO/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 043e54b2977788c21acbf3c64bc15bb07422ee5b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:12 +0800 Subject: [PATCH 0835/3471] New translations gog-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/gog-parser-input.md b/src/lang/ro-RO/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ro-RO/markdown/gog-parser-input.md +++ b/src/lang/ro-RO/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 8c20bfcca6dc482c4020a1388ae5d2e92a95977e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:13 +0800 Subject: [PATCH 0836/3471] New translations itch-io-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/itch-io-parser-input.md b/src/lang/ro-RO/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ro-RO/markdown/itch-io-parser-input.md +++ b/src/lang/ro-RO/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 16f92dbebf04489702541b1f94424a70bed16b91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:14 +0800 Subject: [PATCH 0837/3471] New translations uplay-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/uplay-parser-input.md b/src/lang/ro-RO/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ro-RO/markdown/uplay-parser-input.md +++ b/src/lang/ro-RO/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 643fe09f52b02427a606fdfa3adf26bf4e966899 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:15 +0800 Subject: [PATCH 0838/3471] New translations ea-desktop-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/ea-desktop-parser-input.md b/src/lang/ro-RO/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ro-RO/markdown/ea-desktop-parser-input.md +++ b/src/lang/ro-RO/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 79bb77f82e3ef61fa5b67a84b72cac62a1dec964 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:16 +0800 Subject: [PATCH 0839/3471] New translations legendary-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/legendary-parser-input.md b/src/lang/ro-RO/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ro-RO/markdown/legendary-parser-input.md +++ b/src/lang/ro-RO/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 645b01cd96651c556e43c3b460342caaa3d1d4e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:17 +0800 Subject: [PATCH 0840/3471] New translations uwp-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/UWP-parser-input.md b/src/lang/ro-RO/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/ro-RO/markdown/UWP-parser-input.md +++ b/src/lang/ro-RO/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From ca165ead9026cb41b96a2908943b66f9ee97dd99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:18 +0800 Subject: [PATCH 0841/3471] New translations steam-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/steam-parser-input.md b/src/lang/ro-RO/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ro-RO/markdown/steam-parser-input.md +++ b/src/lang/ro-RO/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From a2570212d455ef6a43cccce0da362e3811effbaf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:19 +0800 Subject: [PATCH 0842/3471] New translations battle-net-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ro-RO/markdown/battle-net-parser-input.md diff --git a/src/lang/ro-RO/markdown/battle-net-parser-input.md b/src/lang/ro-RO/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ro-RO/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 5c605e7595325336b35130ba78a3d421a9facf07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:20 +0800 Subject: [PATCH 0843/3471] New translations battle-net-parser.md (Romanian) --- src/lang/ro-RO/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ro-RO/markdown/battle-net-parser.md diff --git a/src/lang/ro-RO/markdown/battle-net-parser.md b/src/lang/ro-RO/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ro-RO/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From bba7010502fb9cae6270c26fda4d20030f236509 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:21 +0800 Subject: [PATCH 0844/3471] New translations amazon-games-parser-input.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser-input.md b/src/lang/fr-FR/markdown/amazon-games-parser-input.md index b43b225888..dc46e30bcd 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser-input.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Entrées spécifiques de l'analyseur Amazon Games +# Amazon Games Parser Specific Inputs ## Remplacer le chemin d'Amazon Games Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisateur>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Ce champ vous permet de remplacer ce chemin si votre installation Amazon Games est ailleurs. From 01d0052753c2248d9f43715b9658e1312c200d07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:22 +0800 Subject: [PATCH 0845/3471] New translations glob-parser-input.md (French) --- src/lang/fr-FR/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/glob-parser-input.md b/src/lang/fr-FR/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/fr-FR/markdown/glob-parser-input.md +++ b/src/lang/fr-FR/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 0ed7fad6a0e27f3dbf40be51c542953fc7dbef5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:23 +0800 Subject: [PATCH 0846/3471] New translations glob-regex-parser-input.md (French) --- src/lang/fr-FR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/glob-regex-parser-input.md b/src/lang/fr-FR/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/fr-FR/markdown/glob-regex-parser-input.md +++ b/src/lang/fr-FR/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 8e43c58ca55201732ac726d8bb7cb458bf8136ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:23 +0800 Subject: [PATCH 0847/3471] New translations gog-parser-input.md (French) --- src/lang/fr-FR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/gog-parser-input.md b/src/lang/fr-FR/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/fr-FR/markdown/gog-parser-input.md +++ b/src/lang/fr-FR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 16524b94b46d2522e860dd17d031fb7823a465b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:24 +0800 Subject: [PATCH 0848/3471] New translations itch-io-parser-input.md (French) --- src/lang/fr-FR/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/itch-io-parser-input.md b/src/lang/fr-FR/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/fr-FR/markdown/itch-io-parser-input.md +++ b/src/lang/fr-FR/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 652729c18bef59424445d501973715ce556acd03 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:25 +0800 Subject: [PATCH 0849/3471] New translations uplay-parser-input.md (French) --- src/lang/fr-FR/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/uplay-parser-input.md b/src/lang/fr-FR/markdown/uplay-parser-input.md index b74a7754cc..f9780c1077 100644 --- a/src/lang/fr-FR/markdown/uplay-parser-input.md +++ b/src/lang/fr-FR/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Entrées uniques pour l'analyseur UPlay +# UPlay Parser Specific Inputs + ## Remplacer le répertoire Ubisoft Par défaut, Steam ROM Manager suppose que votre installation UPlay est située à `C:\Program Files (x86)\Ubisoft`. Ce champ vous permet de remplacer ce chemin si votre installation UPlay est ailleurs. ## Lancez via UPlay `[Recommander désactivé]` - Cette option vous permet de décider si les jeux seront lancés par l'intermédiaire d'UPlay ou directement. Pour UPlay, cela n'a pas beaucoup d'importance car les jeux UPlay lanceront automatiquement UPlay en arrière-plan, même lorsqu'ils sont lancés à partir de l'exécutable. L'overlay Steam ne fonctionnera pas lorsque `Lancer via UPlay` est activé, alors que les surcouches Steam et Ubisoft fonctionnent quand `Lancer via UPlay` est désactivé. From 1040b33c2f9af3feec6816f92bb83c9c14cfefb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:26 +0800 Subject: [PATCH 0850/3471] New translations ea-desktop-parser-input.md (French) --- src/lang/fr-FR/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/ea-desktop-parser-input.md b/src/lang/fr-FR/markdown/ea-desktop-parser-input.md index 337d6162e8..ae0a853c95 100644 --- a/src/lang/fr-FR/markdown/ea-desktop-parser-input.md +++ b/src/lang/fr-FR/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# Entrées spécifiques de l'analyseur EA Desktop +# EA Desktop Parser Specific Inputs ## EA Games Directory Override Par défaut, Steam ROM Manager assume que vos jeux `EA Desktop` sont installés sur ``C:\Program Files\EA Games\`. Ce champ vous permet de remplacer ce chemin à l'endroit où vos jeux sont installés, par exemple``D:\Games\EA Games`. From 6a9c112b47f247d199b0f26453b4305b4a15fc3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:27 +0800 Subject: [PATCH 0851/3471] New translations legendary-parser-input.md (French) --- src/lang/fr-FR/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/legendary-parser-input.md b/src/lang/fr-FR/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/fr-FR/markdown/legendary-parser-input.md +++ b/src/lang/fr-FR/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 8a020d5a6d1c1cfc14fa846927bbd3e1df4ccf52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:28 +0800 Subject: [PATCH 0852/3471] New translations uwp-parser-input.md (French) --- src/lang/fr-FR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/UWP-parser-input.md b/src/lang/fr-FR/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/fr-FR/markdown/UWP-parser-input.md +++ b/src/lang/fr-FR/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 903ecaf48b408c2ef4b12de4d915de614294e324 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:29 +0800 Subject: [PATCH 0853/3471] New translations steam-parser-input.md (French) --- src/lang/fr-FR/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/steam-parser-input.md b/src/lang/fr-FR/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/fr-FR/markdown/steam-parser-input.md +++ b/src/lang/fr-FR/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 183a3de99344dcf2e6582babe937464d129e4cb0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:30 +0800 Subject: [PATCH 0854/3471] New translations battle-net-parser-input.md (French) --- src/lang/fr-FR/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/fr-FR/markdown/battle-net-parser-input.md diff --git a/src/lang/fr-FR/markdown/battle-net-parser-input.md b/src/lang/fr-FR/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/fr-FR/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 72af6dae8dbe57a9f14f8087a806acf79df0e657 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:31 +0800 Subject: [PATCH 0855/3471] New translations battle-net-parser.md (French) --- src/lang/fr-FR/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/fr-FR/markdown/battle-net-parser.md diff --git a/src/lang/fr-FR/markdown/battle-net-parser.md b/src/lang/fr-FR/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/fr-FR/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From f36c73cc302e567444e633b6dcbbcc47b49bd6ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:32 +0800 Subject: [PATCH 0856/3471] New translations amazon-games-parser-input.md (Spanish) --- src/lang/es-ES/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/amazon-games-parser-input.md b/src/lang/es-ES/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/es-ES/markdown/amazon-games-parser-input.md +++ b/src/lang/es-ES/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 656fd343cd21ec4403649dec57eef7a21508e020 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:33 +0800 Subject: [PATCH 0857/3471] New translations epic-parser-input.md (Spanish) --- src/lang/es-ES/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/epic-parser-input.md b/src/lang/es-ES/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/es-ES/markdown/epic-parser-input.md +++ b/src/lang/es-ES/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 3ce3c451b4d4072a370ec8b73437b25d25d5794d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:34 +0800 Subject: [PATCH 0858/3471] New translations glob-parser-input.md (Spanish) --- src/lang/es-ES/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/glob-parser-input.md b/src/lang/es-ES/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/es-ES/markdown/glob-parser-input.md +++ b/src/lang/es-ES/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From b418377e635dca467d79273a161ece6ed214c197 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:34 +0800 Subject: [PATCH 0859/3471] New translations glob-regex-parser-input.md (Spanish) --- src/lang/es-ES/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/glob-regex-parser-input.md b/src/lang/es-ES/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/es-ES/markdown/glob-regex-parser-input.md +++ b/src/lang/es-ES/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From e763abc2ea75a7b2754181991487220c67235a11 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:35 +0800 Subject: [PATCH 0860/3471] New translations gog-parser-input.md (Spanish) --- src/lang/es-ES/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/gog-parser-input.md b/src/lang/es-ES/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/es-ES/markdown/gog-parser-input.md +++ b/src/lang/es-ES/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 101271d05e24cd0a9fb17d450b55fe966f2b446a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:36 +0800 Subject: [PATCH 0861/3471] New translations itch-io-parser-input.md (Spanish) --- src/lang/es-ES/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/itch-io-parser-input.md b/src/lang/es-ES/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/es-ES/markdown/itch-io-parser-input.md +++ b/src/lang/es-ES/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 78ddcdb74488cb20a159671aeeba2fbad625c34a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:37 +0800 Subject: [PATCH 0862/3471] New translations uplay-parser-input.md (Spanish) --- src/lang/es-ES/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/uplay-parser-input.md b/src/lang/es-ES/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/es-ES/markdown/uplay-parser-input.md +++ b/src/lang/es-ES/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 4c5e6ab2bc25d9b245cd18917acae02d7dd64578 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:38 +0800 Subject: [PATCH 0863/3471] New translations ea-desktop-parser-input.md (Spanish) --- src/lang/es-ES/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/ea-desktop-parser-input.md b/src/lang/es-ES/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/es-ES/markdown/ea-desktop-parser-input.md +++ b/src/lang/es-ES/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 4d844bba59adb99547a31ef9bdf17464871aa7ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:39 +0800 Subject: [PATCH 0864/3471] New translations legendary-parser-input.md (Spanish) --- src/lang/es-ES/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/legendary-parser-input.md b/src/lang/es-ES/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/es-ES/markdown/legendary-parser-input.md +++ b/src/lang/es-ES/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 9e6adfa155d6708dd18b37426ccb5dd028f060e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:40 +0800 Subject: [PATCH 0865/3471] New translations uwp-parser-input.md (Spanish) --- src/lang/es-ES/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/UWP-parser-input.md b/src/lang/es-ES/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/es-ES/markdown/UWP-parser-input.md +++ b/src/lang/es-ES/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 02addd6b3cb22a26956052c097a4b72c3c521876 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:41 +0800 Subject: [PATCH 0866/3471] New translations steam-parser-input.md (Spanish) --- src/lang/es-ES/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/steam-parser-input.md b/src/lang/es-ES/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/es-ES/markdown/steam-parser-input.md +++ b/src/lang/es-ES/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 65a1f5e05451bb238e8c104dd3c910f54aa0d2db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:42 +0800 Subject: [PATCH 0867/3471] New translations battle-net-parser-input.md (Spanish) --- src/lang/es-ES/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/es-ES/markdown/battle-net-parser-input.md diff --git a/src/lang/es-ES/markdown/battle-net-parser-input.md b/src/lang/es-ES/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/es-ES/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 23f330439d7986965469b9b29e7d5a99d389eae8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:43 +0800 Subject: [PATCH 0868/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 9053e911b7fc8a958ded4ad45370ea24977b61a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:44 +0800 Subject: [PATCH 0869/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 04f4aa9ff2eefcc6780832f366858018a1c66cf8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:45 +0800 Subject: [PATCH 0870/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From f0611e70792ac6eeaec7be45674ea1d78c233694 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:46 +0800 Subject: [PATCH 0871/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 28d24ad2c8..4e2a697594 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 2aa87b524e0c2a3561377031760ef35f7533fc1f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:47 +0800 Subject: [PATCH 0872/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From dabaf326dfee2a735b879b6389a5b61ff270482d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:48 +0800 Subject: [PATCH 0873/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From f38531f594561c763345cf19fb022e73ccfe9455 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:49 +0800 Subject: [PATCH 0874/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From c4bcce8df7b9940e99f214d52b49d1330a5f64e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:50 +0800 Subject: [PATCH 0875/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index fbbc71cea4..0aa5f72956 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 501e15125eb54d67c14456bb9427755fd7a0fc99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:51 +0800 Subject: [PATCH 0876/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index ba62359e13..3e6851335b 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> 找不到已安装的 Legendary installed.json 文件", - "fatalError__i": "> Legendary 解析器发生致命错误:\n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "以 UWP 形式启动游戏,而不是使用启动器助手。", "errors": { "fatalError__i": "> UWP 解析器在此平台上不兼容。", - "UWPNotCompatible": "> UWP 解析器发生致命错误:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "保存的自定义变量无效!\n在解决此问题之前,永久变量保存已被禁用。\n您可以尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" }, "info": { - "downloaded": "自定义变量文件已下载。" + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" }, "info": { - "downloaded": "新的配置预设已下载。" + "downloaded": "Community presets have been updated." } } }, From 7dae83a5eb754e42a85c232487d74e0a5a792445 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:52 +0800 Subject: [PATCH 0877/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 1a17ce93d78013c25d8f1edb88c55b08201333ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:53 +0800 Subject: [PATCH 0878/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 32db13ed79..3510b683a9 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From 0be1ee942cf12c4d29628de2243934efa4165d3b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:54 +0800 Subject: [PATCH 0879/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 359a0eb76d..52ff38da7b 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Variáveis personalizadas salvas são inválidas!\nO salvamento permanente de variáveis está desabilitado até que o problema seja resolvido.\nTente corrigir manualmente os erros (arquivo - ${file})\nou procure ajuda no github ou no nosso canal oficial do discord: ${error}" }, "info": { - "downloaded": "O arquivo de variáveis personalizadas foi baixado." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Variáveis personalizadas salvas são inválidas!\nO salvamento permanente de variáveis está desabilitado até que o problema seja resolvido.\nTente corrigir manualmente os erros (arquivo - ${file})\nou procure ajuda no github ou no nosso canal oficial do discord: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From af84bcfec02c257877ace54b33d88e4d2d09bd43 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:55 +0800 Subject: [PATCH 0880/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index ad79d72520..0e3326643d 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -116,7 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", - "fatalError__i": "> Legendary parser failed with fatal error: \n ${error}" + "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + } + }, + "battleNetParser": { + "battleExeOverrideTitle": "Battle.net.exe Path Override", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "errors": { + "battleNotCompatible": "> Battle.net parser is only available on Windows.", + "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" } }, "UWPParser": { @@ -125,7 +133,7 @@ "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", - "UWPNotCompatible": "> UWP parser failed with fatal error:\n ${error}" + "UWPNotCompatible": "> UWP parser is only available on Windows." } }, "uplayParser": { @@ -252,7 +260,7 @@ "corruptedVariables__i": "Saved custom variables are invalid!\r\nPermanent variable saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "Custom variables file has been downloaded." + "downloaded": "Custom variables file has been updated." } } }, @@ -265,7 +273,7 @@ "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" }, "info": { - "downloaded": "New config presets have been downloaded." + "downloaded": "Community presets have been updated." } } }, From c83696cebcef543e09567ad5ae6e0d45152bee9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:56 +0800 Subject: [PATCH 0881/3471] New translations battle-net-parser.md (Spanish) --- src/lang/es-ES/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/es-ES/markdown/battle-net-parser.md diff --git a/src/lang/es-ES/markdown/battle-net-parser.md b/src/lang/es-ES/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/es-ES/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 35548490a72d7b82f8cf0f8fe0e125e3bb1441fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:57 +0800 Subject: [PATCH 0882/3471] New translations amazon-games-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/amazon-games-parser-input.md b/src/lang/af-ZA/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/af-ZA/markdown/amazon-games-parser-input.md +++ b/src/lang/af-ZA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 66eed1e71fb0f78fe58f17e744a9682dc4cd85b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:58 +0800 Subject: [PATCH 0883/3471] New translations epic-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/epic-parser-input.md b/src/lang/af-ZA/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/af-ZA/markdown/epic-parser-input.md +++ b/src/lang/af-ZA/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 6c8face1307a64a8b90a1ca6fa5ab3ffa3b104c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:22:59 +0800 Subject: [PATCH 0884/3471] New translations glob-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/glob-parser-input.md b/src/lang/af-ZA/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/af-ZA/markdown/glob-parser-input.md +++ b/src/lang/af-ZA/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 28fb33473fc0144242620c24d95ccd5996dd321e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:00 +0800 Subject: [PATCH 0885/3471] New translations glob-regex-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/glob-regex-parser-input.md b/src/lang/af-ZA/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/af-ZA/markdown/glob-regex-parser-input.md +++ b/src/lang/af-ZA/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 7067048a92db4b4ae814c094f5dcd6b337f46b62 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:01 +0800 Subject: [PATCH 0886/3471] New translations gog-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/gog-parser-input.md b/src/lang/af-ZA/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/af-ZA/markdown/gog-parser-input.md +++ b/src/lang/af-ZA/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 9d8fb33f693a9116f7bb1b94b22853fab7851e29 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:02 +0800 Subject: [PATCH 0887/3471] New translations itch-io-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/itch-io-parser-input.md b/src/lang/af-ZA/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/af-ZA/markdown/itch-io-parser-input.md +++ b/src/lang/af-ZA/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From b6f4ac7b4c54aa95ad8445187ff70751ee6d22a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:03 +0800 Subject: [PATCH 0888/3471] New translations uplay-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/uplay-parser-input.md b/src/lang/af-ZA/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/af-ZA/markdown/uplay-parser-input.md +++ b/src/lang/af-ZA/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 186087c02d53f7af2de1454f2eacf426da04d003 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:04 +0800 Subject: [PATCH 0889/3471] New translations ea-desktop-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/ea-desktop-parser-input.md b/src/lang/af-ZA/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/af-ZA/markdown/ea-desktop-parser-input.md +++ b/src/lang/af-ZA/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From e21e391ed9d8e5bc7b3b0b767550754293650769 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:05 +0800 Subject: [PATCH 0890/3471] New translations legendary-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/legendary-parser-input.md b/src/lang/af-ZA/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/af-ZA/markdown/legendary-parser-input.md +++ b/src/lang/af-ZA/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 2d4a359be502d76334f15568327e09f7feaa8d7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:06 +0800 Subject: [PATCH 0891/3471] New translations uwp-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/UWP-parser-input.md b/src/lang/af-ZA/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/af-ZA/markdown/UWP-parser-input.md +++ b/src/lang/af-ZA/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From e46f5f0922a4bafdc434668311f2631505228a2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:07 +0800 Subject: [PATCH 0892/3471] New translations steam-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/steam-parser-input.md b/src/lang/af-ZA/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/af-ZA/markdown/steam-parser-input.md +++ b/src/lang/af-ZA/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From d50b9cf9818f4a706277ac7dd059dbd5ccd0be2e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:08 +0800 Subject: [PATCH 0893/3471] New translations battle-net-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/af-ZA/markdown/battle-net-parser-input.md diff --git a/src/lang/af-ZA/markdown/battle-net-parser-input.md b/src/lang/af-ZA/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/af-ZA/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From c39ff9eb5baadf9e408dee8ed989f05695baefb6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:09 +0800 Subject: [PATCH 0894/3471] New translations battle-net-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/af-ZA/markdown/battle-net-parser.md diff --git a/src/lang/af-ZA/markdown/battle-net-parser.md b/src/lang/af-ZA/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/af-ZA/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 780e5f37b1fd8dbfdf04cfb11451d96c670ef01c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:09 +0800 Subject: [PATCH 0895/3471] New translations amazon-games-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/amazon-games-parser-input.md b/src/lang/ar-SA/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ar-SA/markdown/amazon-games-parser-input.md +++ b/src/lang/ar-SA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 50107044306dda8247970da24510a2a86f502dbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:10 +0800 Subject: [PATCH 0896/3471] New translations epic-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/epic-parser-input.md b/src/lang/ar-SA/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/ar-SA/markdown/epic-parser-input.md +++ b/src/lang/ar-SA/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 6447136b6c54778ccf6fd4bfb7f3993ca67c6f86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:11 +0800 Subject: [PATCH 0897/3471] New translations glob-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/glob-parser-input.md b/src/lang/ar-SA/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ar-SA/markdown/glob-parser-input.md +++ b/src/lang/ar-SA/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 8c497a7b152898810123a9094d2de06c8d73d378 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:12 +0800 Subject: [PATCH 0898/3471] New translations glob-regex-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/glob-regex-parser-input.md b/src/lang/ar-SA/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/ar-SA/markdown/glob-regex-parser-input.md +++ b/src/lang/ar-SA/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 4892c67de0ddb20981bcac7e8048ebe112329358 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:13 +0800 Subject: [PATCH 0899/3471] New translations gog-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/gog-parser-input.md b/src/lang/ar-SA/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ar-SA/markdown/gog-parser-input.md +++ b/src/lang/ar-SA/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 4602f88f5967f3e1ffdedae515f2457127d52d57 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:14 +0800 Subject: [PATCH 0900/3471] New translations itch-io-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/itch-io-parser-input.md b/src/lang/ar-SA/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ar-SA/markdown/itch-io-parser-input.md +++ b/src/lang/ar-SA/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 09a170fb1e0bbe0994f8ae7cca8df5576ee42b48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:15 +0800 Subject: [PATCH 0901/3471] New translations uplay-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/uplay-parser-input.md b/src/lang/ar-SA/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ar-SA/markdown/uplay-parser-input.md +++ b/src/lang/ar-SA/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 68bdb5912065d5ba2082d50e020cdb36515438be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:16 +0800 Subject: [PATCH 0902/3471] New translations ea-desktop-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/ea-desktop-parser-input.md b/src/lang/ar-SA/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ar-SA/markdown/ea-desktop-parser-input.md +++ b/src/lang/ar-SA/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 480c5e43ea9eea88923b6c0b4e8196585089a12d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:17 +0800 Subject: [PATCH 0903/3471] New translations legendary-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/legendary-parser-input.md b/src/lang/ar-SA/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ar-SA/markdown/legendary-parser-input.md +++ b/src/lang/ar-SA/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From a96b15208503c8b6629ea6bcaec89ab811669bf1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:18 +0800 Subject: [PATCH 0904/3471] New translations uwp-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/UWP-parser-input.md b/src/lang/ar-SA/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/ar-SA/markdown/UWP-parser-input.md +++ b/src/lang/ar-SA/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 91e3b7218a3f81851e260f7f87e095f63a479263 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:19 +0800 Subject: [PATCH 0905/3471] New translations steam-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-parser-input.md b/src/lang/ar-SA/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ar-SA/markdown/steam-parser-input.md +++ b/src/lang/ar-SA/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From ee213f97f73006b81e889e1b3cfa11d906ea650b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:20 +0800 Subject: [PATCH 0906/3471] New translations battle-net-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ar-SA/markdown/battle-net-parser-input.md diff --git a/src/lang/ar-SA/markdown/battle-net-parser-input.md b/src/lang/ar-SA/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ar-SA/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From c432b45d0484d23fdab70cfc72eebccc6f427afa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:21 +0800 Subject: [PATCH 0907/3471] New translations battle-net-parser.md (Arabic) --- src/lang/ar-SA/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ar-SA/markdown/battle-net-parser.md diff --git a/src/lang/ar-SA/markdown/battle-net-parser.md b/src/lang/ar-SA/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ar-SA/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From dff0790e125edfb04d6cbff0ec852fccfe01d827 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:22 +0800 Subject: [PATCH 0908/3471] New translations amazon-games-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/amazon-games-parser-input.md b/src/lang/ca-ES/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ca-ES/markdown/amazon-games-parser-input.md +++ b/src/lang/ca-ES/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From daa2cae64fdae88d44a47139b96be702de0e3687 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:23 +0800 Subject: [PATCH 0909/3471] New translations epic-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/epic-parser-input.md b/src/lang/ca-ES/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/ca-ES/markdown/epic-parser-input.md +++ b/src/lang/ca-ES/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 0b177add75557076baf4edb3798559c78bbe61ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:24 +0800 Subject: [PATCH 0910/3471] New translations glob-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/glob-parser-input.md b/src/lang/ca-ES/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ca-ES/markdown/glob-parser-input.md +++ b/src/lang/ca-ES/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 8caa3283fa04d40d297913a4a6c6d50213a4dff0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:25 +0800 Subject: [PATCH 0911/3471] New translations glob-regex-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/glob-regex-parser-input.md b/src/lang/ca-ES/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/ca-ES/markdown/glob-regex-parser-input.md +++ b/src/lang/ca-ES/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From d7ffd0e41db03afa9c37c54700506952bba7ec16 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:26 +0800 Subject: [PATCH 0912/3471] New translations gog-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/gog-parser-input.md b/src/lang/ca-ES/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ca-ES/markdown/gog-parser-input.md +++ b/src/lang/ca-ES/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From edc3b3dc7afea9001536f02d51ccc5abe14504fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:27 +0800 Subject: [PATCH 0913/3471] New translations itch-io-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/itch-io-parser-input.md b/src/lang/ca-ES/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ca-ES/markdown/itch-io-parser-input.md +++ b/src/lang/ca-ES/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From f097f490eca6f2070206e3086919fbdd1d4ca5f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:28 +0800 Subject: [PATCH 0914/3471] New translations uplay-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/uplay-parser-input.md b/src/lang/ca-ES/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ca-ES/markdown/uplay-parser-input.md +++ b/src/lang/ca-ES/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 7731967324a28bb034384327df9eda8ac938c75a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:29 +0800 Subject: [PATCH 0915/3471] New translations ea-desktop-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/ea-desktop-parser-input.md b/src/lang/ca-ES/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ca-ES/markdown/ea-desktop-parser-input.md +++ b/src/lang/ca-ES/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 1876bec0c1665859301f131e9c12a19bca62a30d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:30 +0800 Subject: [PATCH 0916/3471] New translations legendary-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/legendary-parser-input.md b/src/lang/ca-ES/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ca-ES/markdown/legendary-parser-input.md +++ b/src/lang/ca-ES/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 512e3c719c4f8759536f9ccc6cfa9500eda70353 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:31 +0800 Subject: [PATCH 0917/3471] New translations uwp-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/UWP-parser-input.md b/src/lang/ca-ES/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/ca-ES/markdown/UWP-parser-input.md +++ b/src/lang/ca-ES/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 9a3be7f0bf995fb728dfc0a762fa9e7688135371 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:32 +0800 Subject: [PATCH 0918/3471] New translations steam-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/steam-parser-input.md b/src/lang/ca-ES/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ca-ES/markdown/steam-parser-input.md +++ b/src/lang/ca-ES/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 9e46d402808060dad1a5d2e29c28c27d45607ee2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:33 +0800 Subject: [PATCH 0919/3471] New translations battle-net-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ca-ES/markdown/battle-net-parser-input.md diff --git a/src/lang/ca-ES/markdown/battle-net-parser-input.md b/src/lang/ca-ES/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ca-ES/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From bb2b46cdc4523bad6fdb9e2ec1634926e6bc2fa1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:33 +0800 Subject: [PATCH 0920/3471] New translations battle-net-parser.md (Catalan) --- src/lang/ca-ES/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ca-ES/markdown/battle-net-parser.md diff --git a/src/lang/ca-ES/markdown/battle-net-parser.md b/src/lang/ca-ES/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ca-ES/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 46802d76d18ff9f3f782977eb3ae9b15c6a154b9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:34 +0800 Subject: [PATCH 0921/3471] New translations amazon-games-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/amazon-games-parser-input.md b/src/lang/cs-CZ/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/cs-CZ/markdown/amazon-games-parser-input.md +++ b/src/lang/cs-CZ/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 408db8d384ddf6b89ec1ebd58791cb281e247ee0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:35 +0800 Subject: [PATCH 0922/3471] New translations epic-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/epic-parser-input.md b/src/lang/cs-CZ/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/cs-CZ/markdown/epic-parser-input.md +++ b/src/lang/cs-CZ/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 3297195f7244806202ced8316ad9da5768aa3f30 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:36 +0800 Subject: [PATCH 0923/3471] New translations glob-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/glob-parser-input.md b/src/lang/cs-CZ/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/cs-CZ/markdown/glob-parser-input.md +++ b/src/lang/cs-CZ/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From e3c36e4af5430bcf8607961004534d42ed9eb95b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:37 +0800 Subject: [PATCH 0924/3471] New translations glob-regex-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md +++ b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From d64f33b7c89fc5ebb9522a7c297e3bd1805045d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:38 +0800 Subject: [PATCH 0925/3471] New translations gog-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/gog-parser-input.md b/src/lang/cs-CZ/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/cs-CZ/markdown/gog-parser-input.md +++ b/src/lang/cs-CZ/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 143a3a1d4e45a09c49e099cee8fbc6572d8cc64b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:39 +0800 Subject: [PATCH 0926/3471] New translations itch-io-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/itch-io-parser-input.md b/src/lang/cs-CZ/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/cs-CZ/markdown/itch-io-parser-input.md +++ b/src/lang/cs-CZ/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From f4a52971cab74df927a1a9201b1cc43f15acd3b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:40 +0800 Subject: [PATCH 0927/3471] New translations uplay-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/uplay-parser-input.md b/src/lang/cs-CZ/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/cs-CZ/markdown/uplay-parser-input.md +++ b/src/lang/cs-CZ/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From f7ef879c78e51b154553cb74e1b49cdef935fea3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:41 +0800 Subject: [PATCH 0928/3471] New translations ea-desktop-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md b/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md +++ b/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 6d6e579ba1807d64504e435692dc0b7a6d42ab94 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:42 +0800 Subject: [PATCH 0929/3471] New translations legendary-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/legendary-parser-input.md b/src/lang/cs-CZ/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/cs-CZ/markdown/legendary-parser-input.md +++ b/src/lang/cs-CZ/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 8ff020dde9159a4d28a221f1c1729bb8e7399655 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:43 +0800 Subject: [PATCH 0930/3471] New translations uwp-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/UWP-parser-input.md b/src/lang/cs-CZ/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/cs-CZ/markdown/UWP-parser-input.md +++ b/src/lang/cs-CZ/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From d0fdab1726d2d95a32ad5a6321af291bac8ddf9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:44 +0800 Subject: [PATCH 0931/3471] New translations steam-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/steam-parser-input.md b/src/lang/cs-CZ/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/cs-CZ/markdown/steam-parser-input.md +++ b/src/lang/cs-CZ/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 266404d3b2e3c91fbbe1efe0c2c4c798d0f1073f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:45 +0800 Subject: [PATCH 0932/3471] New translations battle-net-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/cs-CZ/markdown/battle-net-parser-input.md diff --git a/src/lang/cs-CZ/markdown/battle-net-parser-input.md b/src/lang/cs-CZ/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/cs-CZ/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From c13149632ef766c75695478a47f420b7f1586d37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:46 +0800 Subject: [PATCH 0933/3471] New translations battle-net-parser.md (Czech) --- src/lang/cs-CZ/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/cs-CZ/markdown/battle-net-parser.md diff --git a/src/lang/cs-CZ/markdown/battle-net-parser.md b/src/lang/cs-CZ/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/cs-CZ/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 11a85cd7bb0fa8b28f681fed61dc6f4a725fca01 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:47 +0800 Subject: [PATCH 0934/3471] New translations amazon-games-parser-input.md (Danish) --- src/lang/da-DK/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/amazon-games-parser-input.md b/src/lang/da-DK/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/da-DK/markdown/amazon-games-parser-input.md +++ b/src/lang/da-DK/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 2772f5c2078b239267a5cbbe6df59417cb99cf86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:48 +0800 Subject: [PATCH 0935/3471] New translations epic-parser-input.md (Danish) --- src/lang/da-DK/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/epic-parser-input.md b/src/lang/da-DK/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/da-DK/markdown/epic-parser-input.md +++ b/src/lang/da-DK/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From b0edefcf497ae5a6b32d6a84cec6991209390073 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:49 +0800 Subject: [PATCH 0936/3471] New translations glob-parser-input.md (Danish) --- src/lang/da-DK/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/glob-parser-input.md b/src/lang/da-DK/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/da-DK/markdown/glob-parser-input.md +++ b/src/lang/da-DK/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From c98b8382295dfc35d88e8844a6fc269e84955967 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:50 +0800 Subject: [PATCH 0937/3471] New translations glob-regex-parser-input.md (Danish) --- src/lang/da-DK/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/glob-regex-parser-input.md b/src/lang/da-DK/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/da-DK/markdown/glob-regex-parser-input.md +++ b/src/lang/da-DK/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 0a08d85eef383e78604d3e9fd6dd64efa1e71ad9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:51 +0800 Subject: [PATCH 0938/3471] New translations gog-parser-input.md (Danish) --- src/lang/da-DK/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/gog-parser-input.md b/src/lang/da-DK/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/da-DK/markdown/gog-parser-input.md +++ b/src/lang/da-DK/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 3fca9440a6dc29b5648a3183820900224c56dbc0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:52 +0800 Subject: [PATCH 0939/3471] New translations itch-io-parser-input.md (Danish) --- src/lang/da-DK/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/itch-io-parser-input.md b/src/lang/da-DK/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/da-DK/markdown/itch-io-parser-input.md +++ b/src/lang/da-DK/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 11781978fbaa2577cf625a205767ca330659406b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:53 +0800 Subject: [PATCH 0940/3471] New translations uplay-parser-input.md (Danish) --- src/lang/da-DK/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/uplay-parser-input.md b/src/lang/da-DK/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/da-DK/markdown/uplay-parser-input.md +++ b/src/lang/da-DK/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 7f100efb40d9da891e3e09c87734534ea5c267e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:53 +0800 Subject: [PATCH 0941/3471] New translations ea-desktop-parser-input.md (Danish) --- src/lang/da-DK/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/ea-desktop-parser-input.md b/src/lang/da-DK/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/da-DK/markdown/ea-desktop-parser-input.md +++ b/src/lang/da-DK/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 7028fc9773c27e078604c57ebff5f02787b6bc5b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:54 +0800 Subject: [PATCH 0942/3471] New translations legendary-parser-input.md (Danish) --- src/lang/da-DK/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/legendary-parser-input.md b/src/lang/da-DK/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/da-DK/markdown/legendary-parser-input.md +++ b/src/lang/da-DK/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From b6dad25bd139d6a059d50f150eab3b2e9f1e7b92 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:55 +0800 Subject: [PATCH 0943/3471] New translations uwp-parser-input.md (Danish) --- src/lang/da-DK/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/UWP-parser-input.md b/src/lang/da-DK/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/da-DK/markdown/UWP-parser-input.md +++ b/src/lang/da-DK/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 5e1c05531090c17193f0ce3c9019a55fecaba32d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:56 +0800 Subject: [PATCH 0944/3471] New translations steam-parser-input.md (Danish) --- src/lang/da-DK/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/steam-parser-input.md b/src/lang/da-DK/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/da-DK/markdown/steam-parser-input.md +++ b/src/lang/da-DK/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From c5206a74a31a7d9da845e53eee3228c99846ef3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:57 +0800 Subject: [PATCH 0945/3471] New translations battle-net-parser-input.md (Danish) --- src/lang/da-DK/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/da-DK/markdown/battle-net-parser-input.md diff --git a/src/lang/da-DK/markdown/battle-net-parser-input.md b/src/lang/da-DK/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/da-DK/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 7b9d07289e59bbe15c735296ee08aa3082a2e49b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:58 +0800 Subject: [PATCH 0946/3471] New translations battle-net-parser.md (Danish) --- src/lang/da-DK/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/da-DK/markdown/battle-net-parser.md diff --git a/src/lang/da-DK/markdown/battle-net-parser.md b/src/lang/da-DK/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/da-DK/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 09342eb7eb41a214cf946e5c6988c7084b930293 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:23:59 +0800 Subject: [PATCH 0947/3471] New translations amazon-games-parser-input.md (German) --- src/lang/de-DE/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/amazon-games-parser-input.md b/src/lang/de-DE/markdown/amazon-games-parser-input.md index bd8a843860..4875e33b03 100644 --- a/src/lang/de-DE/markdown/amazon-games-parser-input.md +++ b/src/lang/de-DE/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon-Games-Parser spezifische Eingaben +# Amazon Games Parser Specific Inputs ## Amazon-Games-Pfad überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass deine Amazon-Games-Installation auf `C:\Users\<Benutzername>\AppData\Local\Amazon Games\App\Amazon Games.exe` liegt. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine Benutzerdaten woanders gespeichert sind. From 5571965b653bf482c9e61047595bc0bf4cf93320 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:00 +0800 Subject: [PATCH 0948/3471] New translations epic-parser-input.md (German) --- src/lang/de-DE/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/epic-parser-input.md b/src/lang/de-DE/markdown/epic-parser-input.md index a855b0733d..b6547eacb9 100644 --- a/src/lang/de-DE/markdown/epic-parser-input.md +++ b/src/lang/de-DE/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store spezifische Inputs +# Epic Games Store Specific Inputs ## Manifest Verzeichnis überschreiben From 6d620bf5a54fa5d9dcc7f472b8f08049bf958e0a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:01 +0800 Subject: [PATCH 0949/3471] New translations glob-parser-input.md (German) --- src/lang/de-DE/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-parser-input.md b/src/lang/de-DE/markdown/glob-parser-input.md index 6dcc58fb7b..a9158933d6 100644 --- a/src/lang/de-DE/markdown/glob-parser-input.md +++ b/src/lang/de-DE/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser spezifische Inputs +# Glob Parser Specific Inputs ## Benutzer-Glob From c4756f7c348d2130c464044dba7cb57849e8d7a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:02 +0800 Subject: [PATCH 0950/3471] New translations glob-regex-parser-input.md (German) --- src/lang/de-DE/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/glob-regex-parser-input.md b/src/lang/de-DE/markdown/glob-regex-parser-input.md index 2ef11ba01b..abe47e572a 100644 --- a/src/lang/de-DE/markdown/glob-regex-parser-input.md +++ b/src/lang/de-DE/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser spezifische Inputs +# Glob-regex Parser Specific Inputs ## Benutzer Glob-regex From 1475229c964554b2df5ee17977773cc2c02dd38b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:03 +0800 Subject: [PATCH 0951/3471] New translations gog-parser-input.md (German) --- src/lang/de-DE/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/gog-parser-input.md b/src/lang/de-DE/markdown/gog-parser-input.md index 9205d9d112..c708178ca5 100644 --- a/src/lang/de-DE/markdown/gog-parser-input.md +++ b/src/lang/de-DE/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# GOG Galaxy Parser spezifische Inputs +# GOG Galaxy Parser Specific Inputs ## Galaxy Pfad überschreiben Steam ROM Manager geht davon aus, dass dein Galaxy Client sich in `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` befindet. Mit diesem Feld kannst du einen anderen Pfad angeben, unter dem do GOG Galaxy installiert hast. From 44cbd7c9dcc84f3eaa03dc2cb747fe6b1dd36997 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:04 +0800 Subject: [PATCH 0952/3471] New translations itch-io-parser-input.md (German) --- src/lang/de-DE/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/itch-io-parser-input.md b/src/lang/de-DE/markdown/itch-io-parser-input.md index a05a32abfe..65cb63aa19 100644 --- a/src/lang/de-DE/markdown/itch-io-parser-input.md +++ b/src/lang/de-DE/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser spezifische Inputs +# itch.io Parser Specific Inputs ## itch.io AppData Pfad überschreiben Standardmäßig geht der Steam ROM Manager davon aus, dass sich deine itch.io App-Daten in Windows auf `%APPDATA%\itch`, in Linux auf `$HOME/.config/itch` und in macOS auf `$HOME/Library/Application Support/itch` befinden. Dieses Feld erlaubt dir, diesen Pfad zu überschreiben, wenn deine itch.io Benutzerdaten woanders gespeichert sind. From c4aedd270837d7aff983d920a835125d9a848880 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:05 +0800 Subject: [PATCH 0953/3471] New translations uplay-parser-input.md (German) --- src/lang/de-DE/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/uplay-parser-input.md b/src/lang/de-DE/markdown/uplay-parser-input.md index 3424c32143..6e270a9238 100644 --- a/src/lang/de-DE/markdown/uplay-parser-input.md +++ b/src/lang/de-DE/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# UPlay Parser spezifische Eingaben +# UPlay Parser Specific Inputs + ## Ubisoft Verzeichnis überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass sich deine UPlay-Installation in `C:\Program Files (x86)\Ubisoft` befinden. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine UPlay-Installationen woanders gespeichert sind. ## Über UPlay starten `[nicht empfohlen]` - Lässt dich einstellen, ob Spiele über UPlay oder direkt starten. Für UPlay spielt dies keine besondere Rolle, da UPlay-Spiele automatisch UPlay im Hintergrund starten, selbst wenn sie aus der Programmdatei gestartet werden. Das Steam Overlay funktioniert nicht, wenn `Launch via UPlay` aktiviert ist. Steam und Ubisoft Overlays funktionieren, wenn `Launch via UPlay` deaktiviert ist. From 1271d070c679ed945ed5889c2e6e513845ae78cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:06 +0800 Subject: [PATCH 0954/3471] New translations ea-desktop-parser-input.md (German) --- src/lang/de-DE/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/ea-desktop-parser-input.md b/src/lang/de-DE/markdown/ea-desktop-parser-input.md index 9296d6ac9d..303834e0a3 100644 --- a/src/lang/de-DE/markdown/ea-desktop-parser-input.md +++ b/src/lang/de-DE/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop spezifische Inputs +# EA Desktop Parser Specific Inputs ## EA Games Verzeichnis überschreiben Standardmäßig geht der Steam ROM Manager davon aus, dass deine `EA Desktop` Spiele unter `C:\Program Files\EA Spiele installiert sind. Dieses Feld erlaubt es dir, den Speicherort zu ändern, unter dem deine Spiele installiert sind, z.B.`D:\Games\EA Games`. From 8ba82dcde81024ff07724227d0b050dbe34bc866 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:07 +0800 Subject: [PATCH 0955/3471] New translations legendary-parser-input.md (German) --- src/lang/de-DE/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/legendary-parser-input.md b/src/lang/de-DE/markdown/legendary-parser-input.md index a7fe4506af..aa8b8c8ca6 100644 --- a/src/lang/de-DE/markdown/legendary-parser-input.md +++ b/src/lang/de-DE/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser spezifische inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Pfad überschreiben From f236fafe428d71ca47e215f90dac8dccd70aa932 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:08 +0800 Subject: [PATCH 0956/3471] New translations uwp-parser-input.md (German) --- src/lang/de-DE/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/UWP-parser-input.md b/src/lang/de-DE/markdown/UWP-parser-input.md index 3c6f44ec09..67c7687eff 100644 --- a/src/lang/de-DE/markdown/UWP-parser-input.md +++ b/src/lang/de-DE/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# UWP Parser spezifische Eingaben +# UWP Parser Specific Inputs ## Spiele-Verzeichnis From ae5ec0b0a951dd94a5f3dfc8bcd588af6f4b66d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:09 +0800 Subject: [PATCH 0957/3471] New translations steam-parser-input.md (German) --- src/lang/de-DE/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/steam-parser-input.md b/src/lang/de-DE/markdown/steam-parser-input.md index 5a812f23ae..8385b35fd6 100644 --- a/src/lang/de-DE/markdown/steam-parser-input.md +++ b/src/lang/de-DE/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser spezifische Inputs +# Steam Parser Specific Inputs ## Finde Artwork nur für Spiele (keine Tools) Wenn dies aktiviert ist, filtert SRM jede Steam Applikation, die keine Vollversion eines Spiels ist, wie z. B. Demos, und Tools wie `3DMark` oder `Wallpaper Engine`. From b9e8a42208a42e5996c289d9943613deeb2485cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:10 +0800 Subject: [PATCH 0958/3471] New translations battle-net-parser-input.md (German) --- src/lang/de-DE/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/de-DE/markdown/battle-net-parser-input.md diff --git a/src/lang/de-DE/markdown/battle-net-parser-input.md b/src/lang/de-DE/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/de-DE/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 5f77fa29137f023b343b8a6e1a386dca80581aab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:11 +0800 Subject: [PATCH 0959/3471] New translations battle-net-parser.md (German) --- src/lang/de-DE/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/de-DE/markdown/battle-net-parser.md diff --git a/src/lang/de-DE/markdown/battle-net-parser.md b/src/lang/de-DE/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/de-DE/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 6de44477d7bf881c36f57a72f727332bc2d93420 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:12 +0800 Subject: [PATCH 0960/3471] New translations amazon-games-parser-input.md (Greek) --- src/lang/el-GR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/amazon-games-parser-input.md b/src/lang/el-GR/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/el-GR/markdown/amazon-games-parser-input.md +++ b/src/lang/el-GR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 39fcc1dd3efaa8f6d6e7811d6ae79f91ba5a1060 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:13 +0800 Subject: [PATCH 0961/3471] New translations epic-parser-input.md (Greek) --- src/lang/el-GR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/epic-parser-input.md b/src/lang/el-GR/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/el-GR/markdown/epic-parser-input.md +++ b/src/lang/el-GR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 7f2b6c7e9feb2dbf33eb1e9359b22fa0ae6d0349 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:14 +0800 Subject: [PATCH 0962/3471] New translations glob-parser-input.md (Greek) --- src/lang/el-GR/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/glob-parser-input.md b/src/lang/el-GR/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/el-GR/markdown/glob-parser-input.md +++ b/src/lang/el-GR/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 7a480f659c134562bbbc7829a39c08efa680f05f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:14 +0800 Subject: [PATCH 0963/3471] New translations glob-regex-parser-input.md (Greek) --- src/lang/el-GR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/glob-regex-parser-input.md b/src/lang/el-GR/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/el-GR/markdown/glob-regex-parser-input.md +++ b/src/lang/el-GR/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From b66cc83b5f8f3d8e84dd4a58f0846ae7b54ca719 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:15 +0800 Subject: [PATCH 0964/3471] New translations gog-parser-input.md (Greek) --- src/lang/el-GR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/gog-parser-input.md b/src/lang/el-GR/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/el-GR/markdown/gog-parser-input.md +++ b/src/lang/el-GR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 00da6f06f4129bd12ef16aa174f9a43c4148ad41 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:16 +0800 Subject: [PATCH 0965/3471] New translations itch-io-parser-input.md (Greek) --- src/lang/el-GR/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/itch-io-parser-input.md b/src/lang/el-GR/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/el-GR/markdown/itch-io-parser-input.md +++ b/src/lang/el-GR/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From fc4a3fd1f2a08603f9d1e02cdad008d83960b61d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:17 +0800 Subject: [PATCH 0966/3471] New translations uplay-parser-input.md (Greek) --- src/lang/el-GR/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/uplay-parser-input.md b/src/lang/el-GR/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/el-GR/markdown/uplay-parser-input.md +++ b/src/lang/el-GR/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 8710c771fba15943a81294bf8e323058675b1fcd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:18 +0800 Subject: [PATCH 0967/3471] New translations ea-desktop-parser-input.md (Greek) --- src/lang/el-GR/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/ea-desktop-parser-input.md b/src/lang/el-GR/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/el-GR/markdown/ea-desktop-parser-input.md +++ b/src/lang/el-GR/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 0a11b4330c5248e436d5f76143ac2dc12a593d11 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:19 +0800 Subject: [PATCH 0968/3471] New translations legendary-parser-input.md (Greek) --- src/lang/el-GR/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/legendary-parser-input.md b/src/lang/el-GR/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/el-GR/markdown/legendary-parser-input.md +++ b/src/lang/el-GR/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 4fdb94a71c2f4c75af554f78adbf84c1d434ddc2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:20 +0800 Subject: [PATCH 0969/3471] New translations uwp-parser-input.md (Greek) --- src/lang/el-GR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/UWP-parser-input.md b/src/lang/el-GR/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/el-GR/markdown/UWP-parser-input.md +++ b/src/lang/el-GR/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From f801aa0ea1c8179ad0330bcf768645a7e874cae3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:21 +0800 Subject: [PATCH 0970/3471] New translations steam-parser-input.md (Greek) --- src/lang/el-GR/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/steam-parser-input.md b/src/lang/el-GR/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/el-GR/markdown/steam-parser-input.md +++ b/src/lang/el-GR/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From b9a195a294cf04f3f830e2caa25cb72bf19c4a60 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:23 +0800 Subject: [PATCH 0971/3471] New translations battle-net-parser-input.md (Greek) --- src/lang/el-GR/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/el-GR/markdown/battle-net-parser-input.md diff --git a/src/lang/el-GR/markdown/battle-net-parser-input.md b/src/lang/el-GR/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/el-GR/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 4316143e057e4cc7d1e9981279bf7403ca864ada Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:24 +0800 Subject: [PATCH 0972/3471] New translations battle-net-parser.md (Greek) --- src/lang/el-GR/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/el-GR/markdown/battle-net-parser.md diff --git a/src/lang/el-GR/markdown/battle-net-parser.md b/src/lang/el-GR/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/el-GR/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From d508d3b732c263caaa3fe1eb69066227d6afe258 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:24 +0800 Subject: [PATCH 0973/3471] New translations amazon-games-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/amazon-games-parser-input.md b/src/lang/fi-FI/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/fi-FI/markdown/amazon-games-parser-input.md +++ b/src/lang/fi-FI/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From b4f25d291bca4c7382892857cac806813eb38d2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:25 +0800 Subject: [PATCH 0974/3471] New translations epic-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/epic-parser-input.md b/src/lang/fi-FI/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/fi-FI/markdown/epic-parser-input.md +++ b/src/lang/fi-FI/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 7f1f09ad5ee3f1ba06f65648d6a6afac153f5866 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:26 +0800 Subject: [PATCH 0975/3471] New translations glob-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/glob-parser-input.md b/src/lang/fi-FI/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/fi-FI/markdown/glob-parser-input.md +++ b/src/lang/fi-FI/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 5df57bfd7aa41f949bee9a719943d8feae2135a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:27 +0800 Subject: [PATCH 0976/3471] New translations glob-regex-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/glob-regex-parser-input.md b/src/lang/fi-FI/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/fi-FI/markdown/glob-regex-parser-input.md +++ b/src/lang/fi-FI/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From b581dd8e17b7d34d660d3de9d872e86e005ce22e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:28 +0800 Subject: [PATCH 0977/3471] New translations gog-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/gog-parser-input.md b/src/lang/fi-FI/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/fi-FI/markdown/gog-parser-input.md +++ b/src/lang/fi-FI/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 9e5719ca99161c3c711724690c4ed90899b72980 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:29 +0800 Subject: [PATCH 0978/3471] New translations itch-io-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/itch-io-parser-input.md b/src/lang/fi-FI/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/fi-FI/markdown/itch-io-parser-input.md +++ b/src/lang/fi-FI/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 78379cd18eb3a6887053658cacda4bea27bd33cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:31 +0800 Subject: [PATCH 0979/3471] New translations uplay-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/uplay-parser-input.md b/src/lang/fi-FI/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/fi-FI/markdown/uplay-parser-input.md +++ b/src/lang/fi-FI/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 5e41e2c68c4dbe581820398f3608aa8e577a4f15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:31 +0800 Subject: [PATCH 0980/3471] New translations ea-desktop-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/ea-desktop-parser-input.md b/src/lang/fi-FI/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/fi-FI/markdown/ea-desktop-parser-input.md +++ b/src/lang/fi-FI/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From cbac11eec40da4f346313cb910811cf0df57a5cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:32 +0800 Subject: [PATCH 0981/3471] New translations legendary-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/legendary-parser-input.md b/src/lang/fi-FI/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/fi-FI/markdown/legendary-parser-input.md +++ b/src/lang/fi-FI/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 74c8291ec8688d71a639a9232207b08ffae1c060 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:33 +0800 Subject: [PATCH 0982/3471] New translations uwp-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/UWP-parser-input.md b/src/lang/fi-FI/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/fi-FI/markdown/UWP-parser-input.md +++ b/src/lang/fi-FI/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From d11a25e06ccfc64b282d8b361ea367daa99e5e83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:34 +0800 Subject: [PATCH 0983/3471] New translations steam-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/steam-parser-input.md b/src/lang/fi-FI/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/fi-FI/markdown/steam-parser-input.md +++ b/src/lang/fi-FI/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 8e2a185fbc54dc2c53fdcf424ddf485aa6fc62e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:35 +0800 Subject: [PATCH 0984/3471] New translations battle-net-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/fi-FI/markdown/battle-net-parser-input.md diff --git a/src/lang/fi-FI/markdown/battle-net-parser-input.md b/src/lang/fi-FI/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/fi-FI/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 91f56c35cfe28da94b3b1c5b65cd291a62f87982 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:36 +0800 Subject: [PATCH 0985/3471] New translations battle-net-parser.md (Finnish) --- src/lang/fi-FI/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/fi-FI/markdown/battle-net-parser.md diff --git a/src/lang/fi-FI/markdown/battle-net-parser.md b/src/lang/fi-FI/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/fi-FI/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 2a4fddcb3eed0570b3040812e3637faf31c05c79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:38 +0800 Subject: [PATCH 0986/3471] New translations amazon-games-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/amazon-games-parser-input.md b/src/lang/he-IL/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/he-IL/markdown/amazon-games-parser-input.md +++ b/src/lang/he-IL/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 3192ea0a1423a929c71689c2034cbd483f5654a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:38 +0800 Subject: [PATCH 0987/3471] New translations epic-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/epic-parser-input.md b/src/lang/he-IL/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/he-IL/markdown/epic-parser-input.md +++ b/src/lang/he-IL/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 77556266695b1ff837849c1f399f6936f8ff27e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:39 +0800 Subject: [PATCH 0988/3471] New translations glob-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/glob-parser-input.md b/src/lang/he-IL/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/he-IL/markdown/glob-parser-input.md +++ b/src/lang/he-IL/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 16c75d6e9e59548fa56cd3e42176beb15af2c5d5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:40 +0800 Subject: [PATCH 0989/3471] New translations glob-regex-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/glob-regex-parser-input.md b/src/lang/he-IL/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/he-IL/markdown/glob-regex-parser-input.md +++ b/src/lang/he-IL/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From f8279594d07b9d6f5a567b39776464f2cc5b93a2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:41 +0800 Subject: [PATCH 0990/3471] New translations gog-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/gog-parser-input.md b/src/lang/he-IL/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/he-IL/markdown/gog-parser-input.md +++ b/src/lang/he-IL/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From e9b1e71905680c14db518642736d4818959172f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:42 +0800 Subject: [PATCH 0991/3471] New translations itch-io-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/itch-io-parser-input.md b/src/lang/he-IL/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/he-IL/markdown/itch-io-parser-input.md +++ b/src/lang/he-IL/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 450814005e8c976aab209bfbe287abe0677be085 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:43 +0800 Subject: [PATCH 0992/3471] New translations uplay-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/uplay-parser-input.md b/src/lang/he-IL/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/he-IL/markdown/uplay-parser-input.md +++ b/src/lang/he-IL/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 19b8b7e6658756c730c23de386d545b3cb30029c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:44 +0800 Subject: [PATCH 0993/3471] New translations ea-desktop-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/ea-desktop-parser-input.md b/src/lang/he-IL/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/he-IL/markdown/ea-desktop-parser-input.md +++ b/src/lang/he-IL/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 9852089338e528cd822c0eee2749672c6d2a3eda Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:45 +0800 Subject: [PATCH 0994/3471] New translations legendary-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/legendary-parser-input.md b/src/lang/he-IL/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/he-IL/markdown/legendary-parser-input.md +++ b/src/lang/he-IL/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From d5da35c96a5d9ce5600efa4e824183b540292596 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:46 +0800 Subject: [PATCH 0995/3471] New translations uwp-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/UWP-parser-input.md b/src/lang/he-IL/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/he-IL/markdown/UWP-parser-input.md +++ b/src/lang/he-IL/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 856de830953160c4d2c51797ac5c014e184eba36 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:47 +0800 Subject: [PATCH 0996/3471] New translations steam-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/steam-parser-input.md b/src/lang/he-IL/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/he-IL/markdown/steam-parser-input.md +++ b/src/lang/he-IL/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From aed099b5f05c8ae92750fec407792fe211b3c7c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:48 +0800 Subject: [PATCH 0997/3471] New translations battle-net-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/he-IL/markdown/battle-net-parser-input.md diff --git a/src/lang/he-IL/markdown/battle-net-parser-input.md b/src/lang/he-IL/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/he-IL/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 6a866310f0bb41197e582e4f033c1f449bad3a2a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:49 +0800 Subject: [PATCH 0998/3471] New translations battle-net-parser.md (Hebrew) --- src/lang/he-IL/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/he-IL/markdown/battle-net-parser.md diff --git a/src/lang/he-IL/markdown/battle-net-parser.md b/src/lang/he-IL/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/he-IL/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 94196aab1184edcf4bedacbc42c050adbec8f42d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:50 +0800 Subject: [PATCH 0999/3471] New translations amazon-games-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/amazon-games-parser-input.md b/src/lang/hu-HU/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/hu-HU/markdown/amazon-games-parser-input.md +++ b/src/lang/hu-HU/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 330ca3f79bbd9637db4dbaeaf34ad46a99d05b4c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:51 +0800 Subject: [PATCH 1000/3471] New translations epic-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/epic-parser-input.md b/src/lang/hu-HU/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/hu-HU/markdown/epic-parser-input.md +++ b/src/lang/hu-HU/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 98500413910c197be92d6bc2818e4149a42d21d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:52 +0800 Subject: [PATCH 1001/3471] New translations glob-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/glob-parser-input.md b/src/lang/hu-HU/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/hu-HU/markdown/glob-parser-input.md +++ b/src/lang/hu-HU/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 831c82dc51045044f58cd685b0eca7313554044b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:53 +0800 Subject: [PATCH 1002/3471] New translations glob-regex-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/glob-regex-parser-input.md b/src/lang/hu-HU/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/hu-HU/markdown/glob-regex-parser-input.md +++ b/src/lang/hu-HU/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From d9ebf07572d65d61bd9b14dd3fa6e5c3a23fdfb2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:54 +0800 Subject: [PATCH 1003/3471] New translations gog-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/gog-parser-input.md b/src/lang/hu-HU/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/hu-HU/markdown/gog-parser-input.md +++ b/src/lang/hu-HU/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From cc4e55c0ce2b70a9a6f830898b0ad5a0bf5255c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:55 +0800 Subject: [PATCH 1004/3471] New translations itch-io-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/itch-io-parser-input.md b/src/lang/hu-HU/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/hu-HU/markdown/itch-io-parser-input.md +++ b/src/lang/hu-HU/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 8dbf2382805d71d244a24f846fc8edd318675067 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:56 +0800 Subject: [PATCH 1005/3471] New translations uplay-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/uplay-parser-input.md b/src/lang/hu-HU/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/hu-HU/markdown/uplay-parser-input.md +++ b/src/lang/hu-HU/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 78a47f56aa4e1bca08eea1a6d6cae859219ced42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:57 +0800 Subject: [PATCH 1006/3471] New translations ea-desktop-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/ea-desktop-parser-input.md b/src/lang/hu-HU/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/hu-HU/markdown/ea-desktop-parser-input.md +++ b/src/lang/hu-HU/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 27e914d4c9bcc44f2aa602548576ecd03d564b09 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:58 +0800 Subject: [PATCH 1007/3471] New translations legendary-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/legendary-parser-input.md b/src/lang/hu-HU/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/hu-HU/markdown/legendary-parser-input.md +++ b/src/lang/hu-HU/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 8feb919c676dac3baa66dd7fd57cb8ab14c36c59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:24:59 +0800 Subject: [PATCH 1008/3471] New translations uwp-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/UWP-parser-input.md b/src/lang/hu-HU/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/hu-HU/markdown/UWP-parser-input.md +++ b/src/lang/hu-HU/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 2335d46c0e1f87ba610d91d87a1ecf20d8e338f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:00 +0800 Subject: [PATCH 1009/3471] New translations steam-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/steam-parser-input.md b/src/lang/hu-HU/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/hu-HU/markdown/steam-parser-input.md +++ b/src/lang/hu-HU/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From b7d4697c74e0551ef944cd5006b26a57b76a64a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:01 +0800 Subject: [PATCH 1010/3471] New translations battle-net-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/hu-HU/markdown/battle-net-parser-input.md diff --git a/src/lang/hu-HU/markdown/battle-net-parser-input.md b/src/lang/hu-HU/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/hu-HU/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 303c565895602b28ef20f873c88cf7ddac3d9692 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:02 +0800 Subject: [PATCH 1011/3471] New translations battle-net-parser.md (Hungarian) --- src/lang/hu-HU/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/hu-HU/markdown/battle-net-parser.md diff --git a/src/lang/hu-HU/markdown/battle-net-parser.md b/src/lang/hu-HU/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/hu-HU/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 4fcc2383806a92e9bb72af72b3b8eef4b5a326b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:02 +0800 Subject: [PATCH 1012/3471] New translations amazon-games-parser-input.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser-input.md b/src/lang/it-IT/markdown/amazon-games-parser-input.md index 28753b05dd..0766d76d14 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser-input.md +++ b/src/lang/it-IT/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Input specifici del Parser Amazon Games +# Amazon Games Parser Specific Inputs ## Override Percorso Amazon Games Come impostazione predefinita, Steam ROM Manager assume che il percorso d'installazione di Amazon Games si trovi su `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Questo campo ti permette di sovrascrivere quel percorso se l'installazione di Amazon Games è altrove. From 3e68ec4c8f78ee590530bbca55bbb0282a599169 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:03 +0800 Subject: [PATCH 1013/3471] New translations epic-parser-input.md (Italian) --- src/lang/it-IT/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/epic-parser-input.md b/src/lang/it-IT/markdown/epic-parser-input.md index d52d5e1cd3..d9164c84bb 100644 --- a/src/lang/it-IT/markdown/epic-parser-input.md +++ b/src/lang/it-IT/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Input specifici per l'Epic Games Store +# Epic Games Store Specific Inputs ## Sovrascrittura della Cartella Manifests From c4175d0b9d5dc48a367340d440ef63a435b6d1fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:04 +0800 Subject: [PATCH 1014/3471] New translations glob-parser-input.md (Italian) --- src/lang/it-IT/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/glob-parser-input.md b/src/lang/it-IT/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/it-IT/markdown/glob-parser-input.md +++ b/src/lang/it-IT/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 3b8f8176595709490a12fc12205cf5f6b6ed9ce9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:05 +0800 Subject: [PATCH 1015/3471] New translations glob-regex-parser-input.md (Italian) --- src/lang/it-IT/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/glob-regex-parser-input.md b/src/lang/it-IT/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/it-IT/markdown/glob-regex-parser-input.md +++ b/src/lang/it-IT/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From dc197b8a7648dc67df6f21ff9d99606dd1cbe4b9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:06 +0800 Subject: [PATCH 1016/3471] New translations gog-parser-input.md (Italian) --- src/lang/it-IT/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/gog-parser-input.md b/src/lang/it-IT/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/it-IT/markdown/gog-parser-input.md +++ b/src/lang/it-IT/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 6e4e2eb3e39be9a683083b2608662b67e7843ed6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:07 +0800 Subject: [PATCH 1017/3471] New translations itch-io-parser-input.md (Italian) --- src/lang/it-IT/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/itch-io-parser-input.md b/src/lang/it-IT/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/it-IT/markdown/itch-io-parser-input.md +++ b/src/lang/it-IT/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 1fe4ac415641e609e2b1098c8bb9609bd88c771b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:08 +0800 Subject: [PATCH 1018/3471] New translations uplay-parser-input.md (Italian) --- src/lang/it-IT/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/uplay-parser-input.md b/src/lang/it-IT/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/it-IT/markdown/uplay-parser-input.md +++ b/src/lang/it-IT/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 81c81f1fc444dc32eeabee909b8d3368ec972ed6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:09 +0800 Subject: [PATCH 1019/3471] New translations ea-desktop-parser-input.md (Italian) --- src/lang/it-IT/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/ea-desktop-parser-input.md b/src/lang/it-IT/markdown/ea-desktop-parser-input.md index baae5b5d61..903b819fcc 100644 --- a/src/lang/it-IT/markdown/ea-desktop-parser-input.md +++ b/src/lang/it-IT/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# Input specifici per il Parser di EA Desktop +# EA Desktop Parser Specific Inputs ## Sovrascrittura Cartella EA Games Per impostazione predefinita, Steam ROM Manager assume che i tuoi giochi `EA Desktop` siano installati in `` C:\Program Files\EA Games\`. Questo campo ti permette di modificarlo ovunque i tuoi giochi siano installati, ad esempio <0>D:\Games\EA Games\` ``. From fc48ce989162022673c9aca0856e3c900f262b0a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:10 +0800 Subject: [PATCH 1020/3471] New translations legendary-parser-input.md (Italian) --- src/lang/it-IT/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/legendary-parser-input.md b/src/lang/it-IT/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/it-IT/markdown/legendary-parser-input.md +++ b/src/lang/it-IT/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 35eb748231618fa456064263b2a7a2cd856e3a40 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:11 +0800 Subject: [PATCH 1021/3471] New translations uwp-parser-input.md (Italian) --- src/lang/it-IT/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/UWP-parser-input.md b/src/lang/it-IT/markdown/UWP-parser-input.md index 8d39efb9de..f39e633bda 100644 --- a/src/lang/it-IT/markdown/UWP-parser-input.md +++ b/src/lang/it-IT/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Input unici per UWP Parser +# UWP Parser Specific Inputs ## Cartella gioco From d19912f918c53426243fa1af17d43d8cc768aa01 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:12 +0800 Subject: [PATCH 1022/3471] New translations steam-parser-input.md (Italian) --- src/lang/it-IT/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/steam-parser-input.md b/src/lang/it-IT/markdown/steam-parser-input.md index e80b206dc2..cc46c2797a 100644 --- a/src/lang/it-IT/markdown/steam-parser-input.md +++ b/src/lang/it-IT/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Input specifici per il Parser di Steam +# Steam Parser Specific Inputs ## Cerca artwork solo per i giochi Se abilitato, SRM filtrerà tutte le applicazioni Steam che non sono giochi completi, come demo e strumenti come `3DMark` o `Wallpaper Engine`. From 908039e30ffc02074e5e296742b2c7eda7c4181e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:13 +0800 Subject: [PATCH 1023/3471] New translations battle-net-parser-input.md (Italian) --- src/lang/it-IT/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/it-IT/markdown/battle-net-parser-input.md diff --git a/src/lang/it-IT/markdown/battle-net-parser-input.md b/src/lang/it-IT/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/it-IT/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From d3583c24d82d2ec96232e653c8e5b0a9df648106 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:14 +0800 Subject: [PATCH 1024/3471] New translations battle-net-parser.md (Italian) --- src/lang/it-IT/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/it-IT/markdown/battle-net-parser.md diff --git a/src/lang/it-IT/markdown/battle-net-parser.md b/src/lang/it-IT/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/it-IT/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 557c7275b7d9ed0e14345df0c5fac93beb4d358d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:15 +0800 Subject: [PATCH 1025/3471] New translations amazon-games-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/amazon-games-parser-input.md b/src/lang/ja-JP/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ja-JP/markdown/amazon-games-parser-input.md +++ b/src/lang/ja-JP/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From c409eb6b98701f7e9784042cd48698ad32c50607 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:16 +0800 Subject: [PATCH 1026/3471] New translations epic-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/epic-parser-input.md b/src/lang/ja-JP/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/ja-JP/markdown/epic-parser-input.md +++ b/src/lang/ja-JP/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From c44f88b6f9015940b985df849149ea5b03407af5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:17 +0800 Subject: [PATCH 1027/3471] New translations glob-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/glob-parser-input.md b/src/lang/ja-JP/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ja-JP/markdown/glob-parser-input.md +++ b/src/lang/ja-JP/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 3e3f995c9f0d80850aa6083298a0c642bc57652c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:18 +0800 Subject: [PATCH 1028/3471] New translations glob-regex-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/glob-regex-parser-input.md b/src/lang/ja-JP/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/ja-JP/markdown/glob-regex-parser-input.md +++ b/src/lang/ja-JP/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From f6db8a1fa32d71aba9b07de346c58489f8c47793 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:19 +0800 Subject: [PATCH 1029/3471] New translations gog-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/gog-parser-input.md b/src/lang/ja-JP/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ja-JP/markdown/gog-parser-input.md +++ b/src/lang/ja-JP/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 3c31abbc4773225dc725bdaee422be9907af9a9b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:20 +0800 Subject: [PATCH 1030/3471] New translations itch-io-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/itch-io-parser-input.md b/src/lang/ja-JP/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ja-JP/markdown/itch-io-parser-input.md +++ b/src/lang/ja-JP/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 24444da6a176fbaf7483565227b68675e8486db8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:21 +0800 Subject: [PATCH 1031/3471] New translations uplay-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/uplay-parser-input.md b/src/lang/ja-JP/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ja-JP/markdown/uplay-parser-input.md +++ b/src/lang/ja-JP/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From b2f4c5245e7520bf512c648561fd4ec1c31d05c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:22 +0800 Subject: [PATCH 1032/3471] New translations ea-desktop-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/ea-desktop-parser-input.md b/src/lang/ja-JP/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ja-JP/markdown/ea-desktop-parser-input.md +++ b/src/lang/ja-JP/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 651b0188b30fe94af026c865194d17e07dbd1042 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:23 +0800 Subject: [PATCH 1033/3471] New translations legendary-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/legendary-parser-input.md b/src/lang/ja-JP/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ja-JP/markdown/legendary-parser-input.md +++ b/src/lang/ja-JP/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 4305b8a7ce988c6661a55f957800d0ac04641781 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:24 +0800 Subject: [PATCH 1034/3471] New translations uwp-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/UWP-parser-input.md b/src/lang/ja-JP/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/ja-JP/markdown/UWP-parser-input.md +++ b/src/lang/ja-JP/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 8cb78edbcff12fbd2bbdec6a95f3e260759c8e69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:24 +0800 Subject: [PATCH 1035/3471] New translations steam-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/steam-parser-input.md b/src/lang/ja-JP/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ja-JP/markdown/steam-parser-input.md +++ b/src/lang/ja-JP/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From ffee53d5f51e06c9c7cf99ac1a4a306d28fa03cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:25 +0800 Subject: [PATCH 1036/3471] New translations battle-net-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ja-JP/markdown/battle-net-parser-input.md diff --git a/src/lang/ja-JP/markdown/battle-net-parser-input.md b/src/lang/ja-JP/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ja-JP/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From ea327e47f7e7028d796b9dbbceb2d6fe5023197b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:26 +0800 Subject: [PATCH 1037/3471] New translations battle-net-parser.md (Japanese) --- src/lang/ja-JP/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ja-JP/markdown/battle-net-parser.md diff --git a/src/lang/ja-JP/markdown/battle-net-parser.md b/src/lang/ja-JP/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ja-JP/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From efed00d28d1291f8969d12c0e5e601ace843c699 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:27 +0800 Subject: [PATCH 1038/3471] New translations amazon-games-parser-input.md (Korean) --- src/lang/ko-KR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/amazon-games-parser-input.md b/src/lang/ko-KR/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ko-KR/markdown/amazon-games-parser-input.md +++ b/src/lang/ko-KR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From f084d464d4fd352fcbc9205e3d6288cc6471e524 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:28 +0800 Subject: [PATCH 1039/3471] New translations epic-parser-input.md (Korean) --- src/lang/ko-KR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/epic-parser-input.md b/src/lang/ko-KR/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/ko-KR/markdown/epic-parser-input.md +++ b/src/lang/ko-KR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 3743ea31a440a1893f1b492d5af045aca558ebd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:29 +0800 Subject: [PATCH 1040/3471] New translations glob-parser-input.md (Korean) --- src/lang/ko-KR/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/glob-parser-input.md b/src/lang/ko-KR/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ko-KR/markdown/glob-parser-input.md +++ b/src/lang/ko-KR/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From d89f08241a089a99f41e3f951800f2dd5e7788ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:30 +0800 Subject: [PATCH 1041/3471] New translations glob-regex-parser-input.md (Korean) --- src/lang/ko-KR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/glob-regex-parser-input.md b/src/lang/ko-KR/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/ko-KR/markdown/glob-regex-parser-input.md +++ b/src/lang/ko-KR/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From fd38870c1d653a5ce3658718a495ff188a7ce8c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:31 +0800 Subject: [PATCH 1042/3471] New translations gog-parser-input.md (Korean) --- src/lang/ko-KR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/gog-parser-input.md b/src/lang/ko-KR/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ko-KR/markdown/gog-parser-input.md +++ b/src/lang/ko-KR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From c268f9cf2c89e1dcbde6367fabb56fd317a663f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:32 +0800 Subject: [PATCH 1043/3471] New translations itch-io-parser-input.md (Korean) --- src/lang/ko-KR/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/itch-io-parser-input.md b/src/lang/ko-KR/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ko-KR/markdown/itch-io-parser-input.md +++ b/src/lang/ko-KR/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From a43dd8bbf0ae18b94aa23878985ddcc97c9ea985 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:33 +0800 Subject: [PATCH 1044/3471] New translations uplay-parser-input.md (Korean) --- src/lang/ko-KR/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/uplay-parser-input.md b/src/lang/ko-KR/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ko-KR/markdown/uplay-parser-input.md +++ b/src/lang/ko-KR/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 11e97143dfbada881946ce67843ba1aa49290b2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:34 +0800 Subject: [PATCH 1045/3471] New translations ea-desktop-parser-input.md (Korean) --- src/lang/ko-KR/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/ea-desktop-parser-input.md b/src/lang/ko-KR/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ko-KR/markdown/ea-desktop-parser-input.md +++ b/src/lang/ko-KR/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From eece2c768fe7f3ca3a48895297e7363e370651b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:35 +0800 Subject: [PATCH 1046/3471] New translations legendary-parser-input.md (Korean) --- src/lang/ko-KR/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/legendary-parser-input.md b/src/lang/ko-KR/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ko-KR/markdown/legendary-parser-input.md +++ b/src/lang/ko-KR/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 7bed9621699e65897ab6ef610b31a54b396c6ca4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:36 +0800 Subject: [PATCH 1047/3471] New translations uwp-parser-input.md (Korean) --- src/lang/ko-KR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/UWP-parser-input.md b/src/lang/ko-KR/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/ko-KR/markdown/UWP-parser-input.md +++ b/src/lang/ko-KR/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 235a22e6654af1dc9cd8f8f885cbd2be0124071a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:37 +0800 Subject: [PATCH 1048/3471] New translations steam-parser-input.md (Korean) --- src/lang/ko-KR/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/steam-parser-input.md b/src/lang/ko-KR/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ko-KR/markdown/steam-parser-input.md +++ b/src/lang/ko-KR/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 950305d8fdeaa9129c633737a03c3f44020991cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:38 +0800 Subject: [PATCH 1049/3471] New translations battle-net-parser-input.md (Korean) --- src/lang/ko-KR/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ko-KR/markdown/battle-net-parser-input.md diff --git a/src/lang/ko-KR/markdown/battle-net-parser-input.md b/src/lang/ko-KR/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ko-KR/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From a41d55084c6850093cbad78b8bb92dba7e3637fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:39 +0800 Subject: [PATCH 1050/3471] New translations battle-net-parser.md (Korean) --- src/lang/ko-KR/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ko-KR/markdown/battle-net-parser.md diff --git a/src/lang/ko-KR/markdown/battle-net-parser.md b/src/lang/ko-KR/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ko-KR/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 89948e084f821b5acd36d66ee3aea9667e241d48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:40 +0800 Subject: [PATCH 1051/3471] New translations amazon-games-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/amazon-games-parser-input.md b/src/lang/nl-NL/markdown/amazon-games-parser-input.md index c43b29f510..9598434bbd 100644 --- a/src/lang/nl-NL/markdown/amazon-games-parser-input.md +++ b/src/lang/nl-NL/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser-specifieke inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Pad overschrijven Standaard gaat Steam ROM Manager ervan uit dat je Amazon Games-installatie zich bevindt in `C:\Gebruikers\<gebruikersnaam>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Met dit veld kun je dat pad overschrijven als je Amazon Games-installatie ergens anders is. From 38d71d9c056ac6722fa8d6ccdc1090f00762f939 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:41 +0800 Subject: [PATCH 1052/3471] New translations epic-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/epic-parser-input.md b/src/lang/nl-NL/markdown/epic-parser-input.md index 72fb7fdf03..78fbc415ca 100644 --- a/src/lang/nl-NL/markdown/epic-parser-input.md +++ b/src/lang/nl-NL/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store-specifieke inputs +# Epic Games Store Specific Inputs ## Manifest Directory overschrijven From 8440ec35c044ad2339dcb3b54e8f3f8b2b5cda48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:41 +0800 Subject: [PATCH 1053/3471] New translations glob-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/glob-parser-input.md b/src/lang/nl-NL/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/nl-NL/markdown/glob-parser-input.md +++ b/src/lang/nl-NL/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 0216b6d0fd66cf19010e3f58434f1e8873b07f47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:42 +0800 Subject: [PATCH 1054/3471] New translations glob-regex-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/glob-regex-parser-input.md b/src/lang/nl-NL/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/nl-NL/markdown/glob-regex-parser-input.md +++ b/src/lang/nl-NL/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 538ec836d838acaf7efe2466e26a5216fd3529b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:43 +0800 Subject: [PATCH 1055/3471] New translations gog-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/gog-parser-input.md b/src/lang/nl-NL/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/nl-NL/markdown/gog-parser-input.md +++ b/src/lang/nl-NL/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 9ed2a0db5a0b3b32323f258988312937fbe2387d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:44 +0800 Subject: [PATCH 1056/3471] New translations itch-io-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/itch-io-parser-input.md b/src/lang/nl-NL/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/nl-NL/markdown/itch-io-parser-input.md +++ b/src/lang/nl-NL/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 9213056b3e1456dcad3b8ef6329aed1d2d388fc7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:45 +0800 Subject: [PATCH 1057/3471] New translations uplay-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/uplay-parser-input.md b/src/lang/nl-NL/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/nl-NL/markdown/uplay-parser-input.md +++ b/src/lang/nl-NL/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 8982a7f54f7c4e5cf103eba0fb8475e3d96ec011 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:46 +0800 Subject: [PATCH 1058/3471] New translations ea-desktop-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/ea-desktop-parser-input.md b/src/lang/nl-NL/markdown/ea-desktop-parser-input.md index 7992e2b3fb..ff85b82342 100644 --- a/src/lang/nl-NL/markdown/ea-desktop-parser-input.md +++ b/src/lang/nl-NL/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser-specifieke inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override Standaard gaat Steam ROM Manager ervan uit dat je `EA Desktop`-spellen zijn geïnstalleerd in ``C:\Program Files\EA Games\`. Met dit veld kun je dat wijzigen naar waar je games geïnstalleerd zijn, bijv.``D:\Games\EA Games`. From d8d96316d7fb81a313e0d3f39295274ace8c77c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:47 +0800 Subject: [PATCH 1059/3471] New translations legendary-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/legendary-parser-input.md b/src/lang/nl-NL/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/nl-NL/markdown/legendary-parser-input.md +++ b/src/lang/nl-NL/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From b5df0ff84578fcab64950656be32e3365fc87d23 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:48 +0800 Subject: [PATCH 1060/3471] New translations uwp-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/UWP-parser-input.md b/src/lang/nl-NL/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/nl-NL/markdown/UWP-parser-input.md +++ b/src/lang/nl-NL/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From b84b331199425660167ae2c6cd1a0644908363c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:49 +0800 Subject: [PATCH 1061/3471] New translations steam-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/steam-parser-input.md b/src/lang/nl-NL/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/nl-NL/markdown/steam-parser-input.md +++ b/src/lang/nl-NL/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 622e5f324eab2a1f97bd95aae4daed2f2e8688f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:50 +0800 Subject: [PATCH 1062/3471] New translations battle-net-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/nl-NL/markdown/battle-net-parser-input.md diff --git a/src/lang/nl-NL/markdown/battle-net-parser-input.md b/src/lang/nl-NL/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/nl-NL/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From c52f56bec80c023935322feb092142c7659f045d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:51 +0800 Subject: [PATCH 1063/3471] New translations battle-net-parser.md (Dutch) --- src/lang/nl-NL/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/nl-NL/markdown/battle-net-parser.md diff --git a/src/lang/nl-NL/markdown/battle-net-parser.md b/src/lang/nl-NL/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/nl-NL/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 5345c467629991f9cb7560ecae46baec8e251250 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:52 +0800 Subject: [PATCH 1064/3471] New translations amazon-games-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/amazon-games-parser-input.md b/src/lang/no-NO/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/no-NO/markdown/amazon-games-parser-input.md +++ b/src/lang/no-NO/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 1b0d635776db7f79208613a80f75a539f9daf68e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:53 +0800 Subject: [PATCH 1065/3471] New translations epic-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/epic-parser-input.md b/src/lang/no-NO/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/no-NO/markdown/epic-parser-input.md +++ b/src/lang/no-NO/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From cda49a60e4d2ac7e0e81fc1910d8fcc2b3eaa214 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:54 +0800 Subject: [PATCH 1066/3471] New translations glob-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/glob-parser-input.md b/src/lang/no-NO/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/no-NO/markdown/glob-parser-input.md +++ b/src/lang/no-NO/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From db1fe5472707195ea854cfa331c7883d121fc0e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:55 +0800 Subject: [PATCH 1067/3471] New translations glob-regex-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/glob-regex-parser-input.md b/src/lang/no-NO/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/no-NO/markdown/glob-regex-parser-input.md +++ b/src/lang/no-NO/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 0554f255077cc499c38a6bd879a1948877620f43 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:56 +0800 Subject: [PATCH 1068/3471] New translations gog-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/gog-parser-input.md b/src/lang/no-NO/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/no-NO/markdown/gog-parser-input.md +++ b/src/lang/no-NO/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 79c3b2709bb4199a4ed95f2350f14a868fb5b775 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:56 +0800 Subject: [PATCH 1069/3471] New translations itch-io-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/itch-io-parser-input.md b/src/lang/no-NO/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/no-NO/markdown/itch-io-parser-input.md +++ b/src/lang/no-NO/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 30e4e9e499c729a802bea83ec66a60ff6f3bc053 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:57 +0800 Subject: [PATCH 1070/3471] New translations uplay-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/uplay-parser-input.md b/src/lang/no-NO/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/no-NO/markdown/uplay-parser-input.md +++ b/src/lang/no-NO/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 0cdb77aeeaad4296553a4430dbfb2736b51238ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:58 +0800 Subject: [PATCH 1071/3471] New translations ea-desktop-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/ea-desktop-parser-input.md b/src/lang/no-NO/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/no-NO/markdown/ea-desktop-parser-input.md +++ b/src/lang/no-NO/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 0d56c7d9910ecd4d1bab8000877301efdead9fa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:25:59 +0800 Subject: [PATCH 1072/3471] New translations legendary-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/legendary-parser-input.md b/src/lang/no-NO/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/no-NO/markdown/legendary-parser-input.md +++ b/src/lang/no-NO/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 7a00596d43a3b9ea97a5299bb265a6a5e0c8bf26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:00 +0800 Subject: [PATCH 1073/3471] New translations uwp-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/UWP-parser-input.md b/src/lang/no-NO/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/no-NO/markdown/UWP-parser-input.md +++ b/src/lang/no-NO/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 87eedce3f31c0cb781775a78a82f0f39684a3d0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:01 +0800 Subject: [PATCH 1074/3471] New translations steam-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/steam-parser-input.md b/src/lang/no-NO/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/no-NO/markdown/steam-parser-input.md +++ b/src/lang/no-NO/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 79dd508a1f77df0172bbe37d158e112760b3e0a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:02 +0800 Subject: [PATCH 1075/3471] New translations battle-net-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/no-NO/markdown/battle-net-parser-input.md diff --git a/src/lang/no-NO/markdown/battle-net-parser-input.md b/src/lang/no-NO/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/no-NO/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 44e20eb4ecffa621f5de09a147b1acf4beed3e4e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:03 +0800 Subject: [PATCH 1076/3471] New translations battle-net-parser.md (Norwegian) --- src/lang/no-NO/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/no-NO/markdown/battle-net-parser.md diff --git a/src/lang/no-NO/markdown/battle-net-parser.md b/src/lang/no-NO/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/no-NO/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From aa92fc5c83645dfc80d4306548125bc7e34f90b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:04 +0800 Subject: [PATCH 1077/3471] New translations amazon-games-parser-input.md (Polish) --- src/lang/pl-PL/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/amazon-games-parser-input.md b/src/lang/pl-PL/markdown/amazon-games-parser-input.md index d40eb79982..5a348f0cae 100644 --- a/src/lang/pl-PL/markdown/amazon-games-parser-input.md +++ b/src/lang/pl-PL/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 95c1949a696c39f4a9be90fc082fd583620ccbf6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:05 +0800 Subject: [PATCH 1078/3471] New translations epic-parser-input.md (Polish) --- src/lang/pl-PL/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/epic-parser-input.md b/src/lang/pl-PL/markdown/epic-parser-input.md index 32214f8a51..864269924c 100644 --- a/src/lang/pl-PL/markdown/epic-parser-input.md +++ b/src/lang/pl-PL/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 3fddc73d9714a2369d2244a61a41062c555edab7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:06 +0800 Subject: [PATCH 1079/3471] New translations glob-parser-input.md (Polish) --- src/lang/pl-PL/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/glob-parser-input.md b/src/lang/pl-PL/markdown/glob-parser-input.md index 4309cabc6d..4123719b71 100644 --- a/src/lang/pl-PL/markdown/glob-parser-input.md +++ b/src/lang/pl-PL/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From b67c8f61298bdc3fc9dd2ef8147eba4660e4e4e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:07 +0800 Subject: [PATCH 1080/3471] New translations glob-regex-parser-input.md (Polish) --- src/lang/pl-PL/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/glob-regex-parser-input.md b/src/lang/pl-PL/markdown/glob-regex-parser-input.md index aef06e6a77..4aff2effd8 100644 --- a/src/lang/pl-PL/markdown/glob-regex-parser-input.md +++ b/src/lang/pl-PL/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From d596873d7afb052f358e5ff470b2a4d05b14add8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:08 +0800 Subject: [PATCH 1081/3471] New translations gog-parser-input.md (Polish) --- src/lang/pl-PL/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/gog-parser-input.md b/src/lang/pl-PL/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/pl-PL/markdown/gog-parser-input.md +++ b/src/lang/pl-PL/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 0bbcafbf1cc5de3afb4162036c7e27d120b942a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:09 +0800 Subject: [PATCH 1082/3471] New translations itch-io-parser-input.md (Polish) --- src/lang/pl-PL/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/itch-io-parser-input.md b/src/lang/pl-PL/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/pl-PL/markdown/itch-io-parser-input.md +++ b/src/lang/pl-PL/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From d6538710f4f4f720167ec7d0d2b491eec7c16454 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:10 +0800 Subject: [PATCH 1083/3471] New translations uplay-parser-input.md (Polish) --- src/lang/pl-PL/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/uplay-parser-input.md b/src/lang/pl-PL/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/pl-PL/markdown/uplay-parser-input.md +++ b/src/lang/pl-PL/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From e18a7fe30839e3987a4e97648dcdef32c504bd98 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:11 +0800 Subject: [PATCH 1084/3471] New translations ea-desktop-parser-input.md (Polish) --- src/lang/pl-PL/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/ea-desktop-parser-input.md b/src/lang/pl-PL/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/pl-PL/markdown/ea-desktop-parser-input.md +++ b/src/lang/pl-PL/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 145242f933593cd3d385e5063369ca948b8b8857 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:12 +0800 Subject: [PATCH 1085/3471] New translations legendary-parser-input.md (Polish) --- src/lang/pl-PL/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/legendary-parser-input.md b/src/lang/pl-PL/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/pl-PL/markdown/legendary-parser-input.md +++ b/src/lang/pl-PL/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 5bd1c1b76e3a8fd162cc962c158e7b932cb686e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:12 +0800 Subject: [PATCH 1086/3471] New translations uwp-parser-input.md (Polish) --- src/lang/pl-PL/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/UWP-parser-input.md b/src/lang/pl-PL/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/pl-PL/markdown/UWP-parser-input.md +++ b/src/lang/pl-PL/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 09708cb17374ed11025dec3ca76ff21486551215 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:13 +0800 Subject: [PATCH 1087/3471] New translations steam-parser-input.md (Polish) --- src/lang/pl-PL/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/steam-parser-input.md b/src/lang/pl-PL/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/pl-PL/markdown/steam-parser-input.md +++ b/src/lang/pl-PL/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 95b37706dc88ca0324a6cd3aceb386e0cc20466f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:14 +0800 Subject: [PATCH 1088/3471] New translations battle-net-parser-input.md (Polish) --- src/lang/pl-PL/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pl-PL/markdown/battle-net-parser-input.md diff --git a/src/lang/pl-PL/markdown/battle-net-parser-input.md b/src/lang/pl-PL/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/pl-PL/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 6c0bffa41bdb1f613b4c25cf98ca7d9f9eddcd70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:15 +0800 Subject: [PATCH 1089/3471] New translations battle-net-parser.md (Polish) --- src/lang/pl-PL/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pl-PL/markdown/battle-net-parser.md diff --git a/src/lang/pl-PL/markdown/battle-net-parser.md b/src/lang/pl-PL/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/pl-PL/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 293e759b31f74819cc97cf32bbe85c9e38dfbf9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:16 +0800 Subject: [PATCH 1090/3471] New translations amazon-games-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/amazon-games-parser-input.md b/src/lang/pt-PT/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/pt-PT/markdown/amazon-games-parser-input.md +++ b/src/lang/pt-PT/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 8c00ff3901209e41ba383650d0f0e32b3115ab3b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:17 +0800 Subject: [PATCH 1091/3471] New translations epic-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/epic-parser-input.md b/src/lang/pt-PT/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/pt-PT/markdown/epic-parser-input.md +++ b/src/lang/pt-PT/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From a1d254adb69f615e0be6476c3c6924a752c1985c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:18 +0800 Subject: [PATCH 1092/3471] New translations glob-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/glob-parser-input.md b/src/lang/pt-PT/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/pt-PT/markdown/glob-parser-input.md +++ b/src/lang/pt-PT/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 55301f12977f4aef88667a85c7ceebd00fad084d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:19 +0800 Subject: [PATCH 1093/3471] New translations glob-regex-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/glob-regex-parser-input.md b/src/lang/pt-PT/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/pt-PT/markdown/glob-regex-parser-input.md +++ b/src/lang/pt-PT/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 05e9e23a9c5524303128296d85bfc0426d097b63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:20 +0800 Subject: [PATCH 1094/3471] New translations gog-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/gog-parser-input.md b/src/lang/pt-PT/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/pt-PT/markdown/gog-parser-input.md +++ b/src/lang/pt-PT/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 0fd7a73d1de39b2d7a425f9339ba7ec547945ff6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:21 +0800 Subject: [PATCH 1095/3471] New translations itch-io-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/itch-io-parser-input.md b/src/lang/pt-PT/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/pt-PT/markdown/itch-io-parser-input.md +++ b/src/lang/pt-PT/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 08cb88733997a44ea274d5ecc147a837c3b0efac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:22 +0800 Subject: [PATCH 1096/3471] New translations uplay-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/uplay-parser-input.md b/src/lang/pt-PT/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/pt-PT/markdown/uplay-parser-input.md +++ b/src/lang/pt-PT/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From f325df0a59d0e3e8c2eba7566a18878eeccd513d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:23 +0800 Subject: [PATCH 1097/3471] New translations ea-desktop-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/ea-desktop-parser-input.md b/src/lang/pt-PT/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/pt-PT/markdown/ea-desktop-parser-input.md +++ b/src/lang/pt-PT/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 0b5cd9170e7cd7692cea6f02d23e54b4cead881a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:24 +0800 Subject: [PATCH 1098/3471] New translations legendary-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/legendary-parser-input.md b/src/lang/pt-PT/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/pt-PT/markdown/legendary-parser-input.md +++ b/src/lang/pt-PT/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 2ca28816059bce139e66d60f385856bd12c2e008 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:25 +0800 Subject: [PATCH 1099/3471] New translations uwp-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/UWP-parser-input.md b/src/lang/pt-PT/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/pt-PT/markdown/UWP-parser-input.md +++ b/src/lang/pt-PT/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 7eca2f5d95d3d7b35c3aa3a0ef7e70c3071b4776 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:26 +0800 Subject: [PATCH 1100/3471] New translations steam-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/steam-parser-input.md b/src/lang/pt-PT/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/pt-PT/markdown/steam-parser-input.md +++ b/src/lang/pt-PT/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 3a6f372aaddc2b1485a1288ebd0340c675b85768 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:27 +0800 Subject: [PATCH 1101/3471] New translations battle-net-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pt-PT/markdown/battle-net-parser-input.md diff --git a/src/lang/pt-PT/markdown/battle-net-parser-input.md b/src/lang/pt-PT/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/pt-PT/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 9a660738d36426afdf61b0be9ad560fd17d1a14e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:27 +0800 Subject: [PATCH 1102/3471] New translations battle-net-parser.md (Portuguese) --- src/lang/pt-PT/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pt-PT/markdown/battle-net-parser.md diff --git a/src/lang/pt-PT/markdown/battle-net-parser.md b/src/lang/pt-PT/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/pt-PT/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 4c50da8d9bd77474aa5a07d0022b43f0436ec473 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:28 +0800 Subject: [PATCH 1103/3471] New translations amazon-games-parser-input.md (Russian) --- src/lang/ru-RU/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/amazon-games-parser-input.md b/src/lang/ru-RU/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/ru-RU/markdown/amazon-games-parser-input.md +++ b/src/lang/ru-RU/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 79f2a42a84eecb4d21b3c1bdcac6a6221ab04cca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:29 +0800 Subject: [PATCH 1104/3471] New translations epic-parser-input.md (Russian) --- src/lang/ru-RU/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/epic-parser-input.md b/src/lang/ru-RU/markdown/epic-parser-input.md index 86e93119e1..1ddc169e40 100644 --- a/src/lang/ru-RU/markdown/epic-parser-input.md +++ b/src/lang/ru-RU/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Специфичные входы для Epic Games Store +# Epic Games Store Specific Inputs ## Переопределение директории манифестов From 1d58d31474586d146c205100234f406feef0e212 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:30 +0800 Subject: [PATCH 1105/3471] New translations glob-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-parser-input.md b/src/lang/ru-RU/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/ru-RU/markdown/glob-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 4cdd5bff4433681726ae5fdbd6c7993171ef0aa6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:31 +0800 Subject: [PATCH 1106/3471] New translations glob-regex-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser-input.md b/src/lang/ru-RU/markdown/glob-regex-parser-input.md index bccc8ab786..54ad2d3abe 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 1610e405c7271b7dea5656df204dc2f2a5a0cd85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:32 +0800 Subject: [PATCH 1107/3471] New translations gog-parser-input.md (Russian) --- src/lang/ru-RU/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/gog-parser-input.md b/src/lang/ru-RU/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/ru-RU/markdown/gog-parser-input.md +++ b/src/lang/ru-RU/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 054f9b111b69799e4eb1c9504cbad726cafd489e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:33 +0800 Subject: [PATCH 1108/3471] New translations itch-io-parser-input.md (Russian) --- src/lang/ru-RU/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/itch-io-parser-input.md b/src/lang/ru-RU/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/ru-RU/markdown/itch-io-parser-input.md +++ b/src/lang/ru-RU/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From ad8c515adde05e719d32300ddc8aaf99236ef6e2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:34 +0800 Subject: [PATCH 1109/3471] New translations uplay-parser-input.md (Russian) --- src/lang/ru-RU/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/uplay-parser-input.md b/src/lang/ru-RU/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/ru-RU/markdown/uplay-parser-input.md +++ b/src/lang/ru-RU/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From b1bb4ced784d897cb6d3bdaa19844d9334c2e8de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:35 +0800 Subject: [PATCH 1110/3471] New translations ea-desktop-parser-input.md (Russian) --- src/lang/ru-RU/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/ea-desktop-parser-input.md b/src/lang/ru-RU/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/ru-RU/markdown/ea-desktop-parser-input.md +++ b/src/lang/ru-RU/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 424aff614e8129d6a8d5ce01deeb1ee191570e66 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:36 +0800 Subject: [PATCH 1111/3471] New translations legendary-parser-input.md (Russian) --- src/lang/ru-RU/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/legendary-parser-input.md b/src/lang/ru-RU/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/ru-RU/markdown/legendary-parser-input.md +++ b/src/lang/ru-RU/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From ee11ef226df232ad22fe96b4acb21d9b2b2ea0f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:37 +0800 Subject: [PATCH 1112/3471] New translations uwp-parser-input.md (Russian) --- src/lang/ru-RU/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/UWP-parser-input.md b/src/lang/ru-RU/markdown/UWP-parser-input.md index 06d820de5e..f9aa7abb31 100644 --- a/src/lang/ru-RU/markdown/UWP-parser-input.md +++ b/src/lang/ru-RU/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From e2ebe4e23813e6c13a08f5503306ca2e0300b9f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:38 +0800 Subject: [PATCH 1113/3471] New translations steam-parser-input.md (Russian) --- src/lang/ru-RU/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/steam-parser-input.md b/src/lang/ru-RU/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/ru-RU/markdown/steam-parser-input.md +++ b/src/lang/ru-RU/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From d375d5db7a40c1fd4d02fadd3e9695d6aece0795 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:39 +0800 Subject: [PATCH 1114/3471] New translations battle-net-parser-input.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ru-RU/markdown/battle-net-parser-input.md diff --git a/src/lang/ru-RU/markdown/battle-net-parser-input.md b/src/lang/ru-RU/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/ru-RU/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 281edac0c7bbb19997d7b2b5a7bf0643e7b98f20 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:40 +0800 Subject: [PATCH 1115/3471] New translations battle-net-parser.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/ru-RU/markdown/battle-net-parser.md diff --git a/src/lang/ru-RU/markdown/battle-net-parser.md b/src/lang/ru-RU/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/ru-RU/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From aed29b30e5c91285878eeb050039bf0ca7d05837 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:40 +0800 Subject: [PATCH 1116/3471] New translations amazon-games-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/amazon-games-parser-input.md b/src/lang/sr-SP/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/sr-SP/markdown/amazon-games-parser-input.md +++ b/src/lang/sr-SP/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 77e01302f80bb223154f04f82d982e9f97912979 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:41 +0800 Subject: [PATCH 1117/3471] New translations epic-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/epic-parser-input.md b/src/lang/sr-SP/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/sr-SP/markdown/epic-parser-input.md +++ b/src/lang/sr-SP/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 4ca2b67fae962b84db586334a092a2cd5da78fd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:42 +0800 Subject: [PATCH 1118/3471] New translations glob-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/glob-parser-input.md b/src/lang/sr-SP/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/sr-SP/markdown/glob-parser-input.md +++ b/src/lang/sr-SP/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From c5549bdf08b20d4fded0637696645084a5abe524 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:43 +0800 Subject: [PATCH 1119/3471] New translations glob-regex-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/glob-regex-parser-input.md b/src/lang/sr-SP/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/sr-SP/markdown/glob-regex-parser-input.md +++ b/src/lang/sr-SP/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From ac1d6678dd3653ba806becde4d047535b1259ed8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:44 +0800 Subject: [PATCH 1120/3471] New translations gog-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/gog-parser-input.md b/src/lang/sr-SP/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/sr-SP/markdown/gog-parser-input.md +++ b/src/lang/sr-SP/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 6923b954158b02d754f897704d968e4af96550b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:45 +0800 Subject: [PATCH 1121/3471] New translations itch-io-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/itch-io-parser-input.md b/src/lang/sr-SP/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/sr-SP/markdown/itch-io-parser-input.md +++ b/src/lang/sr-SP/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 42ab191ecbaa9a2c508ae21f6458b68d70b1c325 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:46 +0800 Subject: [PATCH 1122/3471] New translations uplay-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/uplay-parser-input.md b/src/lang/sr-SP/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/sr-SP/markdown/uplay-parser-input.md +++ b/src/lang/sr-SP/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 6c6c231819fd3fb56f675a4e6a8d4d51ab732fde Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:47 +0800 Subject: [PATCH 1123/3471] New translations ea-desktop-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/ea-desktop-parser-input.md b/src/lang/sr-SP/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/sr-SP/markdown/ea-desktop-parser-input.md +++ b/src/lang/sr-SP/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 0373abd1dd0204dad72e9d23d4e572768a695073 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:48 +0800 Subject: [PATCH 1124/3471] New translations legendary-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/legendary-parser-input.md b/src/lang/sr-SP/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/sr-SP/markdown/legendary-parser-input.md +++ b/src/lang/sr-SP/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 4594be6ffaeefecf5ff27a76ae202b4eadad7b37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:49 +0800 Subject: [PATCH 1125/3471] New translations uwp-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/UWP-parser-input.md b/src/lang/sr-SP/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/sr-SP/markdown/UWP-parser-input.md +++ b/src/lang/sr-SP/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 066c2168a6597aa55c9f66a29487bcb4a2cd108a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:50 +0800 Subject: [PATCH 1126/3471] New translations steam-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/steam-parser-input.md b/src/lang/sr-SP/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/sr-SP/markdown/steam-parser-input.md +++ b/src/lang/sr-SP/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 786d6c1775e4856bba9aa07554591412694ac713 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:51 +0800 Subject: [PATCH 1127/3471] New translations battle-net-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/sr-SP/markdown/battle-net-parser-input.md diff --git a/src/lang/sr-SP/markdown/battle-net-parser-input.md b/src/lang/sr-SP/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/sr-SP/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From e0ceac8a90c5a259fe6901a9da9e279d01030ab5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:52 +0800 Subject: [PATCH 1128/3471] New translations battle-net-parser.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/sr-SP/markdown/battle-net-parser.md diff --git a/src/lang/sr-SP/markdown/battle-net-parser.md b/src/lang/sr-SP/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/sr-SP/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 64c588983e3aa69645c1b2562158b09981febe51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:53 +0800 Subject: [PATCH 1129/3471] New translations amazon-games-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/amazon-games-parser-input.md b/src/lang/sv-SE/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/sv-SE/markdown/amazon-games-parser-input.md +++ b/src/lang/sv-SE/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 4d5186f161f7cab047b7365bb2deea8313d04001 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:54 +0800 Subject: [PATCH 1130/3471] New translations epic-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/epic-parser-input.md b/src/lang/sv-SE/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/sv-SE/markdown/epic-parser-input.md +++ b/src/lang/sv-SE/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 7afac2cf96e768805908da03fc81c553eaa4f88c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:55 +0800 Subject: [PATCH 1131/3471] New translations glob-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/glob-parser-input.md b/src/lang/sv-SE/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/sv-SE/markdown/glob-parser-input.md +++ b/src/lang/sv-SE/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 8da68f1886cef3bd9dd49dea391cab0c543af3a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:56 +0800 Subject: [PATCH 1132/3471] New translations glob-regex-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/glob-regex-parser-input.md b/src/lang/sv-SE/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/sv-SE/markdown/glob-regex-parser-input.md +++ b/src/lang/sv-SE/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From c1886e17e4da1108a87d5a7bb78ae52c05cff724 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:57 +0800 Subject: [PATCH 1133/3471] New translations gog-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/gog-parser-input.md b/src/lang/sv-SE/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/sv-SE/markdown/gog-parser-input.md +++ b/src/lang/sv-SE/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 4ba5b07b7af01819baf96ae2949134accd38411f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:58 +0800 Subject: [PATCH 1134/3471] New translations itch-io-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/itch-io-parser-input.md b/src/lang/sv-SE/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/sv-SE/markdown/itch-io-parser-input.md +++ b/src/lang/sv-SE/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 423094a8fea8f634cec4255c2d5b57f2cb0913c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:26:59 +0800 Subject: [PATCH 1135/3471] New translations uplay-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/uplay-parser-input.md b/src/lang/sv-SE/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/sv-SE/markdown/uplay-parser-input.md +++ b/src/lang/sv-SE/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 81968b4c2eb649f099cc223ff592217ad90c860a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:00 +0800 Subject: [PATCH 1136/3471] New translations ea-desktop-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/ea-desktop-parser-input.md b/src/lang/sv-SE/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/sv-SE/markdown/ea-desktop-parser-input.md +++ b/src/lang/sv-SE/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 838a8fb0fefc98115fd4af51cc7e1a724eaacaa6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:01 +0800 Subject: [PATCH 1137/3471] New translations legendary-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/legendary-parser-input.md b/src/lang/sv-SE/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/sv-SE/markdown/legendary-parser-input.md +++ b/src/lang/sv-SE/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From a6b0e9b0a2528b08364e02ef9589cbcc3f0633cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:02 +0800 Subject: [PATCH 1138/3471] New translations uwp-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/UWP-parser-input.md b/src/lang/sv-SE/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/sv-SE/markdown/UWP-parser-input.md +++ b/src/lang/sv-SE/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 1b0a3db54d9f21dc152a65b648df897881f3e1a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:03 +0800 Subject: [PATCH 1139/3471] New translations steam-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/steam-parser-input.md b/src/lang/sv-SE/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/sv-SE/markdown/steam-parser-input.md +++ b/src/lang/sv-SE/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 5c4077426d67c2a06afcf172274014945ebe00ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:04 +0800 Subject: [PATCH 1140/3471] New translations battle-net-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/sv-SE/markdown/battle-net-parser-input.md diff --git a/src/lang/sv-SE/markdown/battle-net-parser-input.md b/src/lang/sv-SE/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/sv-SE/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 887572fa309b86867a8b1856344b6a45d37c2cce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:05 +0800 Subject: [PATCH 1141/3471] New translations battle-net-parser.md (Swedish) --- src/lang/sv-SE/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/sv-SE/markdown/battle-net-parser.md diff --git a/src/lang/sv-SE/markdown/battle-net-parser.md b/src/lang/sv-SE/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/sv-SE/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 01ece067231ff06d1f81435de4e2d835ac2f0cff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:06 +0800 Subject: [PATCH 1142/3471] New translations amazon-games-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/amazon-games-parser-input.md b/src/lang/tr-TR/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/tr-TR/markdown/amazon-games-parser-input.md +++ b/src/lang/tr-TR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 1cc32544155a913a5bd12561630279082f771d64 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:07 +0800 Subject: [PATCH 1143/3471] New translations epic-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/epic-parser-input.md b/src/lang/tr-TR/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/tr-TR/markdown/epic-parser-input.md +++ b/src/lang/tr-TR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 4b6887af83cd90101cc9c08c8d7e5e5c59fe29e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:08 +0800 Subject: [PATCH 1144/3471] New translations glob-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/glob-parser-input.md b/src/lang/tr-TR/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/tr-TR/markdown/glob-parser-input.md +++ b/src/lang/tr-TR/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From d46bbfa09d5dd5ead0cbc5a6546143cb3f9adf7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:09 +0800 Subject: [PATCH 1145/3471] New translations glob-regex-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/glob-regex-parser-input.md b/src/lang/tr-TR/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/tr-TR/markdown/glob-regex-parser-input.md +++ b/src/lang/tr-TR/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From a35581d9020a58a8151b3718375fa9cf93d0b71c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:10 +0800 Subject: [PATCH 1146/3471] New translations gog-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/gog-parser-input.md b/src/lang/tr-TR/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/tr-TR/markdown/gog-parser-input.md +++ b/src/lang/tr-TR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 05d0b6e3014fb215f8c3e69402908e4cf75e528d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:10 +0800 Subject: [PATCH 1147/3471] New translations itch-io-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/itch-io-parser-input.md b/src/lang/tr-TR/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/tr-TR/markdown/itch-io-parser-input.md +++ b/src/lang/tr-TR/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 1cf54a56e6660c5d207d13fe1402e1596b9b6a54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:11 +0800 Subject: [PATCH 1148/3471] New translations uplay-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/uplay-parser-input.md b/src/lang/tr-TR/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/tr-TR/markdown/uplay-parser-input.md +++ b/src/lang/tr-TR/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From cfa411dd199e77049edb518ec903f7a51b6b1eed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:12 +0800 Subject: [PATCH 1149/3471] New translations ea-desktop-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/ea-desktop-parser-input.md b/src/lang/tr-TR/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/tr-TR/markdown/ea-desktop-parser-input.md +++ b/src/lang/tr-TR/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From dc72baca876c8ee1827a6a427da79a09171e64ae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:13 +0800 Subject: [PATCH 1150/3471] New translations legendary-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/legendary-parser-input.md b/src/lang/tr-TR/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/tr-TR/markdown/legendary-parser-input.md +++ b/src/lang/tr-TR/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 6b957054517846e06446b110807b8b7d040f51a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:14 +0800 Subject: [PATCH 1151/3471] New translations uwp-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/UWP-parser-input.md b/src/lang/tr-TR/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/tr-TR/markdown/UWP-parser-input.md +++ b/src/lang/tr-TR/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From f0f57285e553aa1b5cc3b5a0ef80b9843d9f5a64 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:15 +0800 Subject: [PATCH 1152/3471] New translations steam-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/steam-parser-input.md b/src/lang/tr-TR/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/tr-TR/markdown/steam-parser-input.md +++ b/src/lang/tr-TR/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 3b43bf690c85a9b0d01718dd0780ad23a7b25264 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:16 +0800 Subject: [PATCH 1153/3471] New translations battle-net-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/tr-TR/markdown/battle-net-parser-input.md diff --git a/src/lang/tr-TR/markdown/battle-net-parser-input.md b/src/lang/tr-TR/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/tr-TR/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 5840fbdf3216e254b744520fa5419bbceeb8c23b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:17 +0800 Subject: [PATCH 1154/3471] New translations battle-net-parser.md (Turkish) --- src/lang/tr-TR/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/tr-TR/markdown/battle-net-parser.md diff --git a/src/lang/tr-TR/markdown/battle-net-parser.md b/src/lang/tr-TR/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/tr-TR/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 83e3247b547389e15620f70f77a3e7d9c79bbe03 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:18 +0800 Subject: [PATCH 1155/3471] New translations amazon-games-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/amazon-games-parser-input.md b/src/lang/uk-UA/markdown/amazon-games-parser-input.md index 5a6e892e5e..da02f71741 100644 --- a/src/lang/uk-UA/markdown/amazon-games-parser-input.md +++ b/src/lang/uk-UA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Спеціальні вхідні дані Amazon Games Parser +# Amazon Games Parser Specific Inputs ## Перевизначення шляху Amazon Games За стандартом Steam ROM Manager припускає, що ваша інсталяція Amazon Games розташована в `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Це поле дозволяє вам змінити цей шлях, якщо ваша інсталяція Amazon Games знаходиться в іншому місці. From f7e595dc586a3ba9ef93092ada1d32506a03ea61 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:19 +0800 Subject: [PATCH 1156/3471] New translations epic-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/epic-parser-input.md b/src/lang/uk-UA/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/uk-UA/markdown/epic-parser-input.md +++ b/src/lang/uk-UA/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 7bb183390e9f46b9d1af3c8a98f7453a54f2b633 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:20 +0800 Subject: [PATCH 1157/3471] New translations glob-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/glob-parser-input.md b/src/lang/uk-UA/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/uk-UA/markdown/glob-parser-input.md +++ b/src/lang/uk-UA/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From b0869f14cf087614320277b78282efaf50f85a6a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:21 +0800 Subject: [PATCH 1158/3471] New translations glob-regex-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/glob-regex-parser-input.md b/src/lang/uk-UA/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/uk-UA/markdown/glob-regex-parser-input.md +++ b/src/lang/uk-UA/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From da1161535515f28a414a4e7e95b7a8d6519cc7e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:22 +0800 Subject: [PATCH 1159/3471] New translations gog-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/gog-parser-input.md b/src/lang/uk-UA/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/uk-UA/markdown/gog-parser-input.md +++ b/src/lang/uk-UA/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 43b4b4a4336a8a1d15a6ffe99fe7623da384bc19 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:22 +0800 Subject: [PATCH 1160/3471] New translations itch-io-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/itch-io-parser-input.md b/src/lang/uk-UA/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/uk-UA/markdown/itch-io-parser-input.md +++ b/src/lang/uk-UA/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 26d71d49d7a6cb2fe0715bafb73a8d291ef0fdb0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:23 +0800 Subject: [PATCH 1161/3471] New translations uplay-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/uplay-parser-input.md b/src/lang/uk-UA/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/uk-UA/markdown/uplay-parser-input.md +++ b/src/lang/uk-UA/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 825fe8841e8eda7dcb061ad9e1f230f02f15e8c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:24 +0800 Subject: [PATCH 1162/3471] New translations ea-desktop-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/ea-desktop-parser-input.md b/src/lang/uk-UA/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/uk-UA/markdown/ea-desktop-parser-input.md +++ b/src/lang/uk-UA/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 473909220fffcd6858a465ecf5f7c82e9a421a2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:25 +0800 Subject: [PATCH 1163/3471] New translations legendary-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/legendary-parser-input.md b/src/lang/uk-UA/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/uk-UA/markdown/legendary-parser-input.md +++ b/src/lang/uk-UA/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 32f639d3e4457397ab06ee7d193bd01a7cbd10b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:26 +0800 Subject: [PATCH 1164/3471] New translations uwp-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/UWP-parser-input.md b/src/lang/uk-UA/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/uk-UA/markdown/UWP-parser-input.md +++ b/src/lang/uk-UA/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From de02fda59044b32c9702f23c9e432c92e09e2b67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:27 +0800 Subject: [PATCH 1165/3471] New translations steam-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/steam-parser-input.md b/src/lang/uk-UA/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/uk-UA/markdown/steam-parser-input.md +++ b/src/lang/uk-UA/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From fce82042105f7a86f9c012741acb8527d83dfd0a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:28 +0800 Subject: [PATCH 1166/3471] New translations battle-net-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/uk-UA/markdown/battle-net-parser-input.md diff --git a/src/lang/uk-UA/markdown/battle-net-parser-input.md b/src/lang/uk-UA/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/uk-UA/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From ad87fea97f18303ba56f20e16c80660352303653 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:29 +0800 Subject: [PATCH 1167/3471] New translations battle-net-parser.md (Ukrainian) --- src/lang/uk-UA/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/uk-UA/markdown/battle-net-parser.md diff --git a/src/lang/uk-UA/markdown/battle-net-parser.md b/src/lang/uk-UA/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/uk-UA/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 4cac4298b29840fb0929741367623f293d7a0114 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:30 +0800 Subject: [PATCH 1168/3471] New translations amazon-games-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/amazon-games-parser-input.md b/src/lang/zh-CN/markdown/amazon-games-parser-input.md index 526ffe09e4..7acbbdfe38 100644 --- a/src/lang/zh-CN/markdown/amazon-games-parser-input.md +++ b/src/lang/zh-CN/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games 解析器特定输入 +# Amazon Games Parser Specific Inputs ## Amazon Games 路径覆盖 默认情况下,Steam Rom Manager 假设您的 Amazon Games 安装位于 `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`。 如果您的 Amazon Games 安装在其他位置,此字段允许您覆盖该路径。 From dfed4307fa7ba6cade7a9c3f56696c448c55c115 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:31 +0800 Subject: [PATCH 1169/3471] New translations epic-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/epic-parser-input.md b/src/lang/zh-CN/markdown/epic-parser-input.md index 8389b824e8..a5213b21c5 100644 --- a/src/lang/zh-CN/markdown/epic-parser-input.md +++ b/src/lang/zh-CN/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store 特定输入 +# Epic Games Store Specific Inputs ## 列表目录覆盖 From c7a658a843ee9238405796def1a84cf1f81741aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:32 +0800 Subject: [PATCH 1170/3471] New translations glob-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/glob-parser-input.md b/src/lang/zh-CN/markdown/glob-parser-input.md index 79bdd494a7..439783a8b5 100644 --- a/src/lang/zh-CN/markdown/glob-parser-input.md +++ b/src/lang/zh-CN/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob 解析器特定输入 +# Glob Parser Specific Inputs ## 用户的全局变量 From 3a60e63aa20330a4282ea164f83e11a1ee3278f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:33 +0800 Subject: [PATCH 1171/3471] New translations glob-regex-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/glob-regex-parser-input.md b/src/lang/zh-CN/markdown/glob-regex-parser-input.md index a728489e68..fd1fb93fea 100644 --- a/src/lang/zh-CN/markdown/glob-regex-parser-input.md +++ b/src/lang/zh-CN/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex 解析器特定输入 +# Glob-regex Parser Specific Inputs ## 用户的 glob-regex From c3cc53c83c12da6799e8272e7a217f43e549b720 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:34 +0800 Subject: [PATCH 1172/3471] New translations itch-io-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/itch-io-parser-input.md b/src/lang/zh-CN/markdown/itch-io-parser-input.md index 8ad4f1d4b6..a83e9eb3fc 100644 --- a/src/lang/zh-CN/markdown/itch-io-parser-input.md +++ b/src/lang/zh-CN/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io 解析器特定输入 +# itch.io Parser Specific Inputs ## itch.io AppData 路径覆盖 By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. 该字段允许您覆盖路径,如果您的 itch.io 用户数据存储在其他位置。 该字段允许您覆盖路径,如果您的 itch.io 用户数据存储在其他位置。 From d73be5823052c74dac5a3e20753d2656cf040d75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:35 +0800 Subject: [PATCH 1173/3471] New translations uplay-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/uplay-parser-input.md b/src/lang/zh-CN/markdown/uplay-parser-input.md index c2b2bdf245..21ea0fa4de 100644 --- a/src/lang/zh-CN/markdown/uplay-parser-input.md +++ b/src/lang/zh-CN/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# UPlay 解析器的独特输入 +# UPlay Parser Specific Inputs + ## Ubisoft 目录覆盖 默认情况下,Steam ROM Manager 假定您的 UPlay 安装位于 `C:\Program Files (x86)\Ubisoft`。 如果你的 UPlay 安装在其他位置,这个字段允许你覆盖那个路径。 ## 通过 UPlay 启动`[建议禁用]` - 听起来像是,这个开关可以让你设置游戏是通过 UPlay 启动还是直接从游戏的可执行文件启动。 对于 UPlay 来说,这并不太重要,因为即使从可执行文件启动游戏,UPlay 游戏也会自动在后台启动 UPlay。 当启用`通过 UPlay 启动`时,Steam 覆盖层将无法工作,而当禁用 `通过 UPlay 启动` 时,Steam 和 Ubisoft 覆盖层都可以正常工作。 From f548c4dce1c5959cc5d6439cc8018c03a4c82e53 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:36 +0800 Subject: [PATCH 1174/3471] New translations ea-desktop-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md index 306f0cdf0f..1522f6f325 100644 --- a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop 解析器特定建议 +# EA Desktop Parser Specific Inputs ## EA Games 目录覆盖 默认情况下,Steam ROM Manager 假定您的 `EA Desktop` 游戏已安装在 `C:\Program Files\EA Games\。 该字段允许您更改游戏安装的位置,例如`D:\Games\EA Games。 From a700a18aa8fb39512ebd5ad5abebfac63b7438dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:37 +0800 Subject: [PATCH 1175/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index e91dd521f6..ec06d98b28 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary 解析器特定输入 +# Legendary Parser Specific Inputs ## Legendary `installed.json` 路径覆盖 From 041e75e662c4a6c6e162608f354e9ca00a7e8b0a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:38 +0800 Subject: [PATCH 1176/3471] New translations uwp-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/UWP-parser-input.md b/src/lang/zh-CN/markdown/UWP-parser-input.md index 69d2a18556..596384a085 100644 --- a/src/lang/zh-CN/markdown/UWP-parser-input.md +++ b/src/lang/zh-CN/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# UWP 解析器的独特输入 +# UWP Parser Specific Inputs ## 游戏目录 From d8c03f84a52be059649b877d5babc5f2af3b9715 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:39 +0800 Subject: [PATCH 1177/3471] New translations steam-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-parser-input.md b/src/lang/zh-CN/markdown/steam-parser-input.md index bcb2b2f8b0..ab91be93a5 100644 --- a/src/lang/zh-CN/markdown/steam-parser-input.md +++ b/src/lang/zh-CN/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam 解析器特定输入 +# Steam Parser Specific Inputs ## 仅寻找游戏艺术作品 如果启用了 SRM,它将过滤掉任何不是完整游戏的 Steam 应用程序,例如演示和工具,如 `3DMark` 或 `Wallpaper Engine`。 From 8f1a8af292ccfb791919add6f407f238f00a02ec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:40 +0800 Subject: [PATCH 1178/3471] New translations battle-net-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/zh-CN/markdown/battle-net-parser-input.md diff --git a/src/lang/zh-CN/markdown/battle-net-parser-input.md b/src/lang/zh-CN/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/zh-CN/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 3392f5195b6670d9ac48e1cf1d13e7c40fee9912 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:41 +0800 Subject: [PATCH 1179/3471] New translations battle-net-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/zh-CN/markdown/battle-net-parser.md diff --git a/src/lang/zh-CN/markdown/battle-net-parser.md b/src/lang/zh-CN/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/zh-CN/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From e5167eefc433be1239c223c776babeb6d3ec2a9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:42 +0800 Subject: [PATCH 1180/3471] New translations amazon-games-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/amazon-games-parser-input.md b/src/lang/zh-TW/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/zh-TW/markdown/amazon-games-parser-input.md +++ b/src/lang/zh-TW/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From f1caabf997ea5eaf4fe6175c4e64d819f24a9d62 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:43 +0800 Subject: [PATCH 1181/3471] New translations epic-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/epic-parser-input.md b/src/lang/zh-TW/markdown/epic-parser-input.md index 010e9a81df..7881d42ed0 100644 --- a/src/lang/zh-TW/markdown/epic-parser-input.md +++ b/src/lang/zh-TW/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 0624bd19e2d2a5c945597d22769c717f74e1e343 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:44 +0800 Subject: [PATCH 1182/3471] New translations glob-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/glob-parser-input.md b/src/lang/zh-TW/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/zh-TW/markdown/glob-parser-input.md +++ b/src/lang/zh-TW/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From ecc4adf9fb58bfd0db7e2cf54daaf1e758cb6571 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:45 +0800 Subject: [PATCH 1183/3471] New translations glob-regex-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/glob-regex-parser-input.md b/src/lang/zh-TW/markdown/glob-regex-parser-input.md index 386f78ded2..b6201b10f2 100644 --- a/src/lang/zh-TW/markdown/glob-regex-parser-input.md +++ b/src/lang/zh-TW/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 9f6b520739f8735c71725ab83022b0ab37b03901 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:46 +0800 Subject: [PATCH 1184/3471] New translations gog-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/gog-parser-input.md b/src/lang/zh-TW/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/zh-TW/markdown/gog-parser-input.md +++ b/src/lang/zh-TW/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 92526bd51a44bcc1be17eeb308b2bcea7d274380 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:46 +0800 Subject: [PATCH 1185/3471] New translations itch-io-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/itch-io-parser-input.md b/src/lang/zh-TW/markdown/itch-io-parser-input.md index 792af07d24..fad1b682de 100644 --- a/src/lang/zh-TW/markdown/itch-io-parser-input.md +++ b/src/lang/zh-TW/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. From c55885c76cdb4afcce157bab33cc58aa88a7e344 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:47 +0800 Subject: [PATCH 1186/3471] New translations uplay-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/uplay-parser-input.md b/src/lang/zh-TW/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/zh-TW/markdown/uplay-parser-input.md +++ b/src/lang/zh-TW/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 4e1661aadb76bdee531be04a8e1c5ec88c7aab61 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:48 +0800 Subject: [PATCH 1187/3471] New translations ea-desktop-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/ea-desktop-parser-input.md b/src/lang/zh-TW/markdown/ea-desktop-parser-input.md index 54cb22c04c..496926711b 100644 --- a/src/lang/zh-TW/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-TW/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. This field allows you to change that to wherever your games are installed, e.g.D:\Games\EA Games`. From b071a8f2f798e647f37285c26aedb3228a6cb4af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:49 +0800 Subject: [PATCH 1188/3471] New translations legendary-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/legendary-parser-input.md b/src/lang/zh-TW/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/zh-TW/markdown/legendary-parser-input.md +++ b/src/lang/zh-TW/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 6176da196ed7a942a4531f3f6c7a76c3fe1533c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:50 +0800 Subject: [PATCH 1189/3471] New translations uwp-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/UWP-parser-input.md b/src/lang/zh-TW/markdown/UWP-parser-input.md index 81b5b4a367..549c834d48 100644 --- a/src/lang/zh-TW/markdown/UWP-parser-input.md +++ b/src/lang/zh-TW/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 6eb96fe127f6aac0de3165fd2a8783af178569d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:51 +0800 Subject: [PATCH 1190/3471] New translations steam-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/steam-parser-input.md b/src/lang/zh-TW/markdown/steam-parser-input.md index 75a66e1b21..9adc19535a 100644 --- a/src/lang/zh-TW/markdown/steam-parser-input.md +++ b/src/lang/zh-TW/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 7f6bd12767d1fe4b02de025a6c148ecf7b41d8be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:52 +0800 Subject: [PATCH 1191/3471] New translations battle-net-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/zh-TW/markdown/battle-net-parser-input.md diff --git a/src/lang/zh-TW/markdown/battle-net-parser-input.md b/src/lang/zh-TW/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/zh-TW/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 960049a50cd7ec5f8c09c256570d3f66faa2150f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:53 +0800 Subject: [PATCH 1192/3471] New translations battle-net-parser.md (Chinese Traditional) --- src/lang/zh-TW/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/zh-TW/markdown/battle-net-parser.md diff --git a/src/lang/zh-TW/markdown/battle-net-parser.md b/src/lang/zh-TW/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/zh-TW/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 3a60d8c4ad1d0a71021b84457dae5dab34a6ae79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:54 +0800 Subject: [PATCH 1193/3471] New translations amazon-games-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/amazon-games-parser-input.md b/src/lang/vi-VN/markdown/amazon-games-parser-input.md index 7ac728e20b..770697198e 100644 --- a/src/lang/vi-VN/markdown/amazon-games-parser-input.md +++ b/src/lang/vi-VN/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From b2af2f97e8064bb4bfa5f3aa0891d65f08611b9d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:55 +0800 Subject: [PATCH 1194/3471] New translations epic-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/epic-parser-input.md b/src/lang/vi-VN/markdown/epic-parser-input.md index 88b5bd915c..c175be5c5e 100644 --- a/src/lang/vi-VN/markdown/epic-parser-input.md +++ b/src/lang/vi-VN/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 87c0c05c792956fcbfdf0c06916d702f0b9482f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:56 +0800 Subject: [PATCH 1195/3471] New translations glob-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/glob-parser-input.md b/src/lang/vi-VN/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/vi-VN/markdown/glob-parser-input.md +++ b/src/lang/vi-VN/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From bf83ffee9c151e15acf77ca30b24173f14e512a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:57 +0800 Subject: [PATCH 1196/3471] New translations glob-regex-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/glob-regex-parser-input.md b/src/lang/vi-VN/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/vi-VN/markdown/glob-regex-parser-input.md +++ b/src/lang/vi-VN/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 62153e2b94895d0fd126dc48eaae34fa6791911a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:58 +0800 Subject: [PATCH 1197/3471] New translations gog-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/gog-parser-input.md b/src/lang/vi-VN/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/vi-VN/markdown/gog-parser-input.md +++ b/src/lang/vi-VN/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From 6d5a47b9fa96a0f10681924806a6cfa48a840c47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:27:59 +0800 Subject: [PATCH 1198/3471] New translations itch-io-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/itch-io-parser-input.md b/src/lang/vi-VN/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/vi-VN/markdown/itch-io-parser-input.md +++ b/src/lang/vi-VN/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 69e5bc228dcb331dc4b07eda3603103ede31b8be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:00 +0800 Subject: [PATCH 1199/3471] New translations uplay-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/uplay-parser-input.md b/src/lang/vi-VN/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/vi-VN/markdown/uplay-parser-input.md +++ b/src/lang/vi-VN/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From 7a404198cb113f29c2e9298fbfeb895c788c0fa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:00 +0800 Subject: [PATCH 1200/3471] New translations ea-desktop-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/ea-desktop-parser-input.md b/src/lang/vi-VN/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/vi-VN/markdown/ea-desktop-parser-input.md +++ b/src/lang/vi-VN/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From e3aa56ff7c6913d766899a4584104c10aba507f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:01 +0800 Subject: [PATCH 1201/3471] New translations legendary-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/legendary-parser-input.md b/src/lang/vi-VN/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/vi-VN/markdown/legendary-parser-input.md +++ b/src/lang/vi-VN/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 3c20f27f0dd5a1bed00eb6c3f87b1c6145886621 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:02 +0800 Subject: [PATCH 1202/3471] New translations uwp-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/UWP-parser-input.md b/src/lang/vi-VN/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/vi-VN/markdown/UWP-parser-input.md +++ b/src/lang/vi-VN/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 952333efb0a62eabdef0c192b1e85f61afcdf537 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:03 +0800 Subject: [PATCH 1203/3471] New translations steam-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/steam-parser-input.md b/src/lang/vi-VN/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/vi-VN/markdown/steam-parser-input.md +++ b/src/lang/vi-VN/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 99e52864934f73f650dd5f1911bd8a56575323bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:04 +0800 Subject: [PATCH 1204/3471] New translations battle-net-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/vi-VN/markdown/battle-net-parser-input.md diff --git a/src/lang/vi-VN/markdown/battle-net-parser-input.md b/src/lang/vi-VN/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/vi-VN/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 3309e0c6001c6a898c03c35207f712dd003160f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:05 +0800 Subject: [PATCH 1205/3471] New translations battle-net-parser.md (Vietnamese) --- src/lang/vi-VN/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/vi-VN/markdown/battle-net-parser.md diff --git a/src/lang/vi-VN/markdown/battle-net-parser.md b/src/lang/vi-VN/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/vi-VN/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From f003b2002560dcba1dad3fb024cbcc2e03bf51d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:06 +0800 Subject: [PATCH 1206/3471] New translations amazon-games-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/amazon-games-parser-input.md b/src/lang/pt-BR/markdown/amazon-games-parser-input.md index 2e20841395..bd677790f1 100644 --- a/src/lang/pt-BR/markdown/amazon-games-parser-input.md +++ b/src/lang/pt-BR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser specific inputs +# Amazon Games Parser Specific Inputs ## Substituição de caminho para Amazon Games Por padrão Steam ROM Manager pressupõe que sua instalação da Amazon Games está localizada em `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. From d75feb52442779cc628b4f2e3d73076be4ba270f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:07 +0800 Subject: [PATCH 1207/3471] New translations epic-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/epic-parser-input.md b/src/lang/pt-BR/markdown/epic-parser-input.md index f33dc72003..ca4d0d432d 100644 --- a/src/lang/pt-BR/markdown/epic-parser-input.md +++ b/src/lang/pt-BR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Inputs específicos da Epic Games Store +# Epic Games Store Specific Inputs ## Substituir Diretório de Manifests From 620f5917c799e45b3ba55697d7ef96875489e025 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:08 +0800 Subject: [PATCH 1208/3471] New translations glob-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/glob-parser-input.md b/src/lang/pt-BR/markdown/glob-parser-input.md index 6b55c786a5..9ae931dcd3 100644 --- a/src/lang/pt-BR/markdown/glob-parser-input.md +++ b/src/lang/pt-BR/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## Global do usuário From 7144e82a545b07d6607e70d114f57937c41060b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:09 +0800 Subject: [PATCH 1209/3471] New translations glob-regex-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/glob-regex-parser-input.md b/src/lang/pt-BR/markdown/glob-regex-parser-input.md index 0f35bd420e..a9c15dca43 100644 --- a/src/lang/pt-BR/markdown/glob-regex-parser-input.md +++ b/src/lang/pt-BR/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## Regex do usuário global From 6ed6216998c15676f1bdc314cab5f775596912e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:10 +0800 Subject: [PATCH 1210/3471] New translations gog-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/gog-parser-input.md b/src/lang/pt-BR/markdown/gog-parser-input.md index b6c4123c98..c4aa8acd8d 100644 --- a/src/lang/pt-BR/markdown/gog-parser-input.md +++ b/src/lang/pt-BR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Entradas exclusivas para Amazon Games Parser +# GOG Galaxy Parser Specific Inputs ## Sobrescrever caminho da Galáxia Por padrão Steam ROM Manager pressupõe que seu Galaxy Client está localizado em `C:\ProgramFiles (x86)\GOG GalaxyClient.exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. From e819a41ca8e996f4f27f6f1cb6e347b118e31570 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:11 +0800 Subject: [PATCH 1211/3471] New translations itch-io-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/itch-io-parser-input.md b/src/lang/pt-BR/markdown/itch-io-parser-input.md index 911ca1ce07..2e495bc38b 100644 --- a/src/lang/pt-BR/markdown/itch-io-parser-input.md +++ b/src/lang/pt-BR/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## substituição do caminho AppData itch.io Por padrão, o Gerente de ROM Steam assume seu cochilo. os dados do aplicativo estão localizados em `%APPDATA%\itch` nas janelas `$HOME/. onfig/itch` no linux e `$HOME/Library/Application Support/itch` em macos. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. From 868f9bc5ef49712db4628979bb4d5b76fd785b17 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:12 +0800 Subject: [PATCH 1212/3471] New translations uplay-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/uplay-parser-input.md b/src/lang/pt-BR/markdown/uplay-parser-input.md index 2e44162bac..84185118ac 100644 --- a/src/lang/pt-BR/markdown/uplay-parser-input.md +++ b/src/lang/pt-BR/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Entradas únicas para o analisador épico +# UPlay Parser Specific Inputs + ## Sobrescrever Diretório Uplay Por padrão Steam ROM Manager pressupõe que seu Galaxy Client está localizado em `C:\ProgramFiles (x86)\GOG GalaxyClient. exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. ## Inicie a Via Epic Games loja `[Recomendado ativado]` - Como parece, este alternador permite que você defina se os jogos serão executados via Amazon Games ou diretamente. Para UPlay isso não é muito importante, já que os jogos UPlay vão iniciar automaticamente o UPlay em segundo plano mesmo quando iniciados pelo executável. A sobreposição do Steam não funcionará quando `a inicialização via UPlay` estiver ativada Enquanto que tanto o Steam quanto o Ubisoft sobrepõe o trabalho quando o `Iniciar via UPlay` estiver desativado. From dd54c20a07a1909c522891eddc48054ab1b4f16f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:13 +0800 Subject: [PATCH 1213/3471] New translations ea-desktop-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/ea-desktop-parser-input.md b/src/lang/pt-BR/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/pt-BR/markdown/ea-desktop-parser-input.md +++ b/src/lang/pt-BR/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From a622fd785288388cb5351b0e6814da54bf7e4fc9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:14 +0800 Subject: [PATCH 1214/3471] New translations legendary-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/legendary-parser-input.md b/src/lang/pt-BR/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/pt-BR/markdown/legendary-parser-input.md +++ b/src/lang/pt-BR/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 01fe071ac2a7bd019fcc6b3d885dbc6230d3bb9b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:15 +0800 Subject: [PATCH 1215/3471] New translations uwp-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/UWP-parser-input.md b/src/lang/pt-BR/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/pt-BR/markdown/UWP-parser-input.md +++ b/src/lang/pt-BR/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From 523b3ab7b82fdaa0ee890cb5d25bf2ba1135be49 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:16 +0800 Subject: [PATCH 1216/3471] New translations steam-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/steam-parser-input.md b/src/lang/pt-BR/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/pt-BR/markdown/steam-parser-input.md +++ b/src/lang/pt-BR/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From f8df0d172196a0fe513c955ac6c8e34756d7b6e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:17 +0800 Subject: [PATCH 1217/3471] New translations battle-net-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pt-BR/markdown/battle-net-parser-input.md diff --git a/src/lang/pt-BR/markdown/battle-net-parser-input.md b/src/lang/pt-BR/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/pt-BR/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 10a7bf7d150d684db1cfe30b750ddd34ab90ad0f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:18 +0800 Subject: [PATCH 1218/3471] New translations battle-net-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/pt-BR/markdown/battle-net-parser.md diff --git a/src/lang/pt-BR/markdown/battle-net-parser.md b/src/lang/pt-BR/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/pt-BR/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From 9ec546dc52a3c5d2329202676525bcbe33ab1aa6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:19 +0800 Subject: [PATCH 1219/3471] New translations epic-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/epic-parser-input.md b/src/lang/es-419/markdown/epic-parser-input.md index 3e8e07d69a..22bc34d195 100644 --- a/src/lang/es-419/markdown/epic-parser-input.md +++ b/src/lang/es-419/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store specific inputs +# Epic Games Store Specific Inputs ## Manifests Directory Override From 0fd656cdd32c5b0b515fd6c76df660939171d969 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:20 +0800 Subject: [PATCH 1220/3471] New translations glob-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/glob-parser-input.md b/src/lang/es-419/markdown/glob-parser-input.md index 996ae77ce1..2a43592892 100644 --- a/src/lang/es-419/markdown/glob-parser-input.md +++ b/src/lang/es-419/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser specific inputs +# Glob Parser Specific Inputs ## User's glob From 0e9a903caaaea62fcf79566cd40ee317122bc2f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:20 +0800 Subject: [PATCH 1221/3471] New translations glob-regex-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/glob-regex-parser-input.md b/src/lang/es-419/markdown/glob-regex-parser-input.md index f3a9978c02..6491148a25 100644 --- a/src/lang/es-419/markdown/glob-regex-parser-input.md +++ b/src/lang/es-419/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser specific inputs +# Glob-regex Parser Specific Inputs ## User's glob-regex From 39c0907a35691ebcd5221178e72152dc99100a40 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:21 +0800 Subject: [PATCH 1222/3471] New translations gog-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/gog-parser-input.md b/src/lang/es-419/markdown/gog-parser-input.md index e4343f126d..2f2c1d5dae 100644 --- a/src/lang/es-419/markdown/gog-parser-input.md +++ b/src/lang/es-419/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for GOG Galaxy Parser +# GOG Galaxy Parser Specific Inputs ## Galaxy Path Override By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. From bebdbe005483113cc6026ebb59314dc41c57ed8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:22 +0800 Subject: [PATCH 1223/3471] New translations itch-io-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/itch-io-parser-input.md b/src/lang/es-419/markdown/itch-io-parser-input.md index 4b0057c170..ffa409af96 100644 --- a/src/lang/es-419/markdown/itch-io-parser-input.md +++ b/src/lang/es-419/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser specific inputs +# itch.io Parser Specific Inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 67828eee0b59c64ad631dbf3aab28b6c593b586a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:23 +0800 Subject: [PATCH 1224/3471] New translations uplay-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/uplay-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/uplay-parser-input.md b/src/lang/es-419/markdown/uplay-parser-input.md index f40bbcd928..3a54e84b1a 100644 --- a/src/lang/es-419/markdown/uplay-parser-input.md +++ b/src/lang/es-419/markdown/uplay-parser-input.md @@ -1,9 +1,9 @@ -# Unique inputs for UPlay Parser +# UPlay Parser Specific Inputs + ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. ## Launch Via UPlay `[Recommend disabled]` - What it sounds like, this toggle let's you set whether games will launch via UPlay or directly from the game's executable. For UPlay this doesn't matter too much as UPlay games will automatically launch UPlay in the background even when launched from the executable. Steam Overlay will not work when `Launch via UPlay` is enabled, whereas both Steam and Ubisoft overlays work when `Launch via UPlay` is disabled. From b3981ceb8da03193941224eaf09a9b6e928685dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:24 +0800 Subject: [PATCH 1225/3471] New translations ea-desktop-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/ea-desktop-parser-input.md b/src/lang/es-419/markdown/ea-desktop-parser-input.md index 7990efb5b5..355ba68c8e 100644 --- a/src/lang/es-419/markdown/ea-desktop-parser-input.md +++ b/src/lang/es-419/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser specific inputs +# EA Desktop Parser Specific Inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 6e3b2ffd22fc6fc9c7b44fd36c182455b9b7872b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:25 +0800 Subject: [PATCH 1226/3471] New translations legendary-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/legendary-parser-input.md b/src/lang/es-419/markdown/legendary-parser-input.md index 80ca0bcbbc..1d4203b310 100644 --- a/src/lang/es-419/markdown/legendary-parser-input.md +++ b/src/lang/es-419/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser specific inputs +# Legendary Parser Specific Inputs ## Legendary `installed.json` Path Override From 5befa71c9b4237d28519b330811059e689f3d865 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:26 +0800 Subject: [PATCH 1227/3471] New translations uwp-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/UWP-parser-input.md b/src/lang/es-419/markdown/UWP-parser-input.md index d60e37d409..8c045eea77 100644 --- a/src/lang/es-419/markdown/UWP-parser-input.md +++ b/src/lang/es-419/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# Unique inputs for UWP Parser +# UWP Parser Specific Inputs ## Games directory From cd727ede1f5de7798ebad1c7b088655932d77149 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:27 +0800 Subject: [PATCH 1228/3471] New translations steam-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/steam-parser-input.md b/src/lang/es-419/markdown/steam-parser-input.md index 75f21d380d..1174b71b64 100644 --- a/src/lang/es-419/markdown/steam-parser-input.md +++ b/src/lang/es-419/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser specific inputs +# Steam Parser Specific Inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 9db2ce42408f5efa8afcf646e3c50dbfdf835209 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:28 +0800 Subject: [PATCH 1229/3471] New translations battle-net-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/battle-net-parser-input.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/es-419/markdown/battle-net-parser-input.md diff --git a/src/lang/es-419/markdown/battle-net-parser-input.md b/src/lang/es-419/markdown/battle-net-parser-input.md new file mode 100644 index 0000000000..1f03fae4a6 --- /dev/null +++ b/src/lang/es-419/markdown/battle-net-parser-input.md @@ -0,0 +1,5 @@ +# Battle.net Parser Specific Inputs + +## Battle.net.exe Path Override + +By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From d8f7248785591a75726257e0f4e8246efb9d7a99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 07:28:29 +0800 Subject: [PATCH 1230/3471] New translations battle-net-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/battle-net-parser.md | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 src/lang/es-419/markdown/battle-net-parser.md diff --git a/src/lang/es-419/markdown/battle-net-parser.md b/src/lang/es-419/markdown/battle-net-parser.md new file mode 100644 index 0000000000..c3ffb10b67 --- /dev/null +++ b/src/lang/es-419/markdown/battle-net-parser.md @@ -0,0 +1,5 @@ +# Battle.net Parser + +This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. + +The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From f9fd28ed713f35bd1f2548cc854cb4212d8d0a78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 13:53:49 +0800 Subject: [PATCH 1231/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 71d5c32839..7c545def64 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -11,4 +11,4 @@ What it sounds like, this toggle let's you set whether games will launch via GOG ## -This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file From dd0922e327692bd872336a12cdf50839abadbefa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 13:53:50 +0800 Subject: [PATCH 1232/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index 6b3f7e25b9..23235facbf 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -2,7 +2,7 @@ 如果您在使用SRM时遇到问题,请随时访问 [discord](https://discord.gg/bnSVJrz) 或 [subreddit](https://www.reddit.com/r/SteamRomManager/) 并寻求帮助。 为了我们能够帮助您,我们需要您提供以下信息: -* SRM version: **#{APP[version]}** emudeckText +* SRM版本:**#{APP[version]}** * 操作系统:**#{APP[os]}** ## 相关链接 From a31e3d887791a921b56c14d78b753c7f2b861449 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 13:53:51 +0800 Subject: [PATCH 1233/3471] New translations glob-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/glob-parser-input.md b/src/lang/zh-CN/markdown/glob-parser-input.md index 439783a8b5..79bdd494a7 100644 --- a/src/lang/zh-CN/markdown/glob-parser-input.md +++ b/src/lang/zh-CN/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob 解析器特定输入 ## 用户的全局变量 From 3ce1a3944d83072714a3a03385fdd971219087c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:34 +0800 Subject: [PATCH 1234/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 1f795290abe5d12bea47797f448aec639d40a7e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:35 +0800 Subject: [PATCH 1235/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index c24a070edb..69ce0e9eac 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Styles de logo autorisés", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 8b5da5893af648daac1207e88d67d622c7622616 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:36 +0800 Subject: [PATCH 1236/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index f48892cb99..d97280f8b4 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 43a2c59002bb267d96eda9e1afd532803e41f126 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:37 +0800 Subject: [PATCH 1237/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 387030f1e6ca9070c16aae1d039561be474f7b63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:38 +0800 Subject: [PATCH 1238/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 549048f23b2819c98be1ad4b91fed6f515d7cd9d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:39 +0800 Subject: [PATCH 1239/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 809abca0396c38d34fd67d26319f42e3062c4d05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:40 +0800 Subject: [PATCH 1240/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 7b30b62eaa726a7b58b7d786cbfb9b1850cdfd90 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:42 +0800 Subject: [PATCH 1241/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From f152b7beb845f5e582d730577ad944fa0190d253 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:43 +0800 Subject: [PATCH 1242/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 3219447a29..b0482facc5 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Erlaubte Kapsel-Stile", "stylesHeroTitle": "Erlaubte Heldenbild-Stile", "stylesLogoTitle": "Erlaubte Logo-Stile", - "stylesIconTitle": "Erlaubte Symbol-Stile" + "stylesIconTitle": "Erlaubte Symbol-Stile", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From e9f3c1c23a5eb276d77fb9383b2812c22c24fa5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:44 +0800 Subject: [PATCH 1243/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 953c3762ddfe74dc2ad1a0c67a3e77ece6641666 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:45 +0800 Subject: [PATCH 1244/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From c7ecd73c0896146236f3f384bc50227714977d78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:46 +0800 Subject: [PATCH 1245/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 81883a76eaf1d317f73999e1ee30b5c607030e74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:48 +0800 Subject: [PATCH 1246/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From c1e1f1765f3147dff080bd10a527e6e524a55ae4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:49 +0800 Subject: [PATCH 1247/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index e0a62d8cec..861edab966 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Stili griglia consentiti", "stylesHeroTitle": "Stili hero consentiti", "stylesLogoTitle": "Stili logo consentiti", - "stylesIconTitle": "Stili icone consentiti" + "stylesIconTitle": "Stili icone consentiti", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From c1ea79d5bcc69b2666d07f25aae735e0c2991157 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:50 +0800 Subject: [PATCH 1248/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index afcb6a1de0..911b2b2424 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 113a3fb782349dcc3ae59ff23f0024ad48e03433 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:51 +0800 Subject: [PATCH 1249/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From f19900174f0a9edc4285093521845b2fd60bb1f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:51 +0800 Subject: [PATCH 1250/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From f942a2349ab0dc5147e4659d3589b0cbc57692d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:52 +0800 Subject: [PATCH 1251/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 4de6bec3d515f65bdff23195d7cb2a585ea65964 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:54 +0800 Subject: [PATCH 1252/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From c5ef1184fa43211e0be8cab3d12c14d8495d704e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:54 +0800 Subject: [PATCH 1253/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From f1c685a7ec1e67f4919514a7ae37f2ff801b4105 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:56 +0800 Subject: [PATCH 1254/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 4e2a697594..55e5062327 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From b1dd8a0dd89ede0d52b5d86d6fdd1b6b28704762 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:56 +0800 Subject: [PATCH 1255/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 527d527cd667ddf44ac03d5463a3a42637b983bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:57 +0800 Subject: [PATCH 1256/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From b6e8fbd8d7d1e632072ffb250f6ab19c17efeeb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:42:59 +0800 Subject: [PATCH 1257/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From b97721880e683ddf7f5776c64af6ac371c498f11 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:00 +0800 Subject: [PATCH 1258/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 0aa5f72956..2b9f9e36ac 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From e3a63118c62f3036269de8b43839390885fb4b01 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:01 +0800 Subject: [PATCH 1259/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 3e6851335b..156ea90979 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "允许的网格样式", "stylesHeroTitle": "允许的主页样式", "stylesLogoTitle": "允许的 Logo 样式", - "stylesIconTitle": "允许的图标样式" + "stylesIconTitle": "允许的图标样式", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 23bf5f0859b031a4873ca80cbfdc60fc498ff2f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:02 +0800 Subject: [PATCH 1260/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 908aa81f97c38701f5aa3cc1c693b600db0326cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:03 +0800 Subject: [PATCH 1261/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 3510b683a9..88c6777181 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From e6697d9ce9b9b7a37d39edd223c24b3a01c28c27 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:04 +0800 Subject: [PATCH 1262/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 52ff38da7b..b2ff1440ff 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Estilos de grade permitidos", "stylesHeroTitle": "Estilos de herói permitidos", "stylesLogoTitle": "Estilos de logotipo permitidos", - "stylesIconTitle": "Estilos de ícones permitidos" + "stylesIconTitle": "Estilos de ícones permitidos", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 6d899ce0b5be9f06426550cd91a3d82d2dab674e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 2 May 2024 22:43:05 +0800 Subject: [PATCH 1263/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0e3326643d..ac918caac3 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -235,7 +235,10 @@ "stylesTitle": "Allowed grid styles", "stylesHeroTitle": "Allowed hero styles", "stylesLogoTitle": "Allowed logo styles", - "stylesIconTitle": "Allowed icon styles" + "stylesIconTitle": "Allowed icon styles", + "sizesTitle": "Allowed banner dimensions", + "sizesHeroTitle": "Allowed hero dimensions", + "sizesIconTitle": "Allowed icon dimensions" }, "logger": { "component": { From 5f1792163d516fb18e2e2ba4dbab1d4bd9e77a69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 01:23:13 +0800 Subject: [PATCH 1264/3471] New translations amazon-games-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/amazon-games-parser-input.md b/src/lang/zh-CN/markdown/amazon-games-parser-input.md index 7acbbdfe38..af9dc54641 100644 --- a/src/lang/zh-CN/markdown/amazon-games-parser-input.md +++ b/src/lang/zh-CN/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# ## Amazon Games 路径覆盖 默认情况下,Steam Rom Manager 假设您的 Amazon Games 安装位于 `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`。 如果您的 Amazon Games 安装在其他位置,此字段允许您覆盖该路径。 From 96d5b33ac396bed6d7af949e1a4ff9155a954dc4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:37 +0800 Subject: [PATCH 1265/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 7c545def64..2db650cca5 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# GOG Galaxy Parser Specific Inputs +# ## Galaxy 路径覆盖 默认情况下,Steam ROM Manager 假定您的 Galaxy 客户端位于 `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`。 如果你的 GOG Galaxy 安装在其他位置,这个字段允许你覆盖那个路径。 @@ -11,4 +11,4 @@ What it sounds like, this toggle let's you set whether games will launch via GOG ## -如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 \ No newline at end of file From 9681e98edc8fd52384df8f3b2d6acaca14dd1ce0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:38 +0800 Subject: [PATCH 1266/3471] New translations manual-parser-input.md (Chinese Simplified) --- .../zh-CN/markdown/manual-parser-input.md | 30 +++---------------- 1 file changed, 4 insertions(+), 26 deletions(-) diff --git a/src/lang/zh-CN/markdown/manual-parser-input.md b/src/lang/zh-CN/markdown/manual-parser-input.md index 67f2ce130e..2ddd41a32a 100644 --- a/src/lang/zh-CN/markdown/manual-parser-input.md +++ b/src/lang/zh-CN/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# ## 清单目录 `[支持环境变量]`{.noWrap} @@ -13,34 +13,12 @@ ``` 文件的名称并不重要。 重要的是每个 `manifest.json` 文件都只有一个标题,如下所示: ```json -{ - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false -} + ``` 或者是标题列表,像这样: ```json -[ - { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args". - "appendArgsToExecutable": true - }, - { - "title": "gameTitle2", - "target": "game2/path/target.sh", - "startIn": "game2/path", - "launchOptions": "--args2", - "appendArgsToExecutable": false - } -] + + ``` 一个典型的用例是每种游戏类型或每年代使用一个 json 文件。 - -Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. From 95a150c43c583a48bee75cf5193497ec9f39e65c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:39 +0800 Subject: [PATCH 1267/3471] New translations epic-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/epic-parser-input.md b/src/lang/zh-CN/markdown/epic-parser-input.md index a5213b21c5..bffd51c4b9 100644 --- a/src/lang/zh-CN/markdown/epic-parser-input.md +++ b/src/lang/zh-CN/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store Specific Inputs +# ## 列表目录覆盖 From 8ccf0ef80ba89d337737a20baf20ac55f00c44ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:40 +0800 Subject: [PATCH 1268/3471] New translations glob-regex-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/glob-regex-parser-input.md b/src/lang/zh-CN/markdown/glob-regex-parser-input.md index fd1fb93fea..b9f5950ec4 100644 --- a/src/lang/zh-CN/markdown/glob-regex-parser-input.md +++ b/src/lang/zh-CN/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# ## 用户的 glob-regex From 141613a1368a1610300defca70f89a5a46e4787e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:41 +0800 Subject: [PATCH 1269/3471] New translations itch-io-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/itch-io-parser-input.md b/src/lang/zh-CN/markdown/itch-io-parser-input.md index a83e9eb3fc..43a6f998aa 100644 --- a/src/lang/zh-CN/markdown/itch-io-parser-input.md +++ b/src/lang/zh-CN/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# ## itch.io AppData 路径覆盖 By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. This field allows you to override that path if your itch.io user data is elsewhere. 该字段允许您覆盖路径,如果您的 itch.io 用户数据存储在其他位置。 该字段允许您覆盖路径,如果您的 itch.io 用户数据存储在其他位置。 From d377306ef2a8977e27bbc9518410b029fd81bd1e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 12:08:42 +0800 Subject: [PATCH 1270/3471] New translations parser-env-variables.md (Chinese Simplified) --- .../zh-CN/markdown/parser-env-variables.md | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/zh-CN/markdown/parser-env-variables.md b/src/lang/zh-CN/markdown/parser-env-variables.md index b2c74b555c..da2c3e1848 100644 --- a/src/lang/zh-CN/markdown/parser-env-variables.md +++ b/src/lang/zh-CN/markdown/parser-env-variables.md @@ -1,15 +1,15 @@ ## 环境变量 这些变量已经预解析,可以在 Rom 目录、Steam 目录、可执行文件位置和启动目录字段中使用。 -| 变量 (大小写不敏感) | 对应的值 | -| -------------------:|:--------------------------------------------- | -| `${/}` | 系统特定的目录分隔符:`\` 或 `/` | -| `${srmdir}` | 便携式 SRM 可执行文件目录 | -| `${steamdirglobal}` | 全局 Steam 目录,指定在 `设置` 中。 | -| `${accountsglobal}` | Global user accounts, specified in `Settings` | -| `${romsdirglobal}` | 全局 ROMs 目录,位于 `设置` 中指定。 | -| `${retroarchpath}` | Retroarch 可执行文件的路径,在 `设置` 中指定 | -| `${racores}` | RetroArch cores 目录,指定在 `设置` 中 | -| `${localimagesdir}` | 本地图像目录,指定在 `设置` 中的目录 | +| 变量 (大小写不敏感) | 对应的值 | +| -------------------:|:----------------------------- | +| `${/}` | 系统特定的目录分隔符:`\` 或 `/` | +| `${srmdir}` | 便携式 SRM 可执行文件目录 | +| `${steamdirglobal}` | 全局 Steam 目录,指定在 `设置` 中。 | +| `${accountsglobal}` | | +| `${romsdirglobal}` | 全局 ROMs 目录,位于 `设置` 中指定。 | +| `${retroarchpath}` | Retroarch 可执行文件的路径,在 `设置` 中指定 | +| `${racores}` | RetroArch cores 目录,指定在 `设置` 中 | +| `${localimagesdir}` | 本地图像目录,指定在 `设置` 中的目录 | 环境变量 `${srmdir}` 的实用性在于使 SRM 完全可移植,例如,如果您想要具有目录布局 `D:\Games\Roms` 和 `D:\Games\PortableSRM\SRM.exe`,那么将 Roms 目录字段设置为 `${srmdir}${/}..${/}Roms` 将允许您将游戏目录移动到其他地方而不会破坏设置。 From a506d3392c03f90fceb57fb0e2d03006ae0a3630 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:10 +0800 Subject: [PATCH 1271/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 46 ++++++++++++++++----------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 156ea90979..93abde00ad 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -23,8 +23,8 @@ "removeAppList": "从Steam中移除", "remainingImages": "获取网址:", "stopUrlRetrieving": "停止", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "", + "importSelections": "", "backButton": "返回", "logButton": "日志" }, @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", "invalidConfigurations__i": "${count} 个用户配置被跳过(无效)。", "executingParsers": "执行解析器。", - "shutdownSteam": "If Steam is running, exit Steam.", + "shutdownSteam": "", "noParserConfigurations": "请先在“解析器”菜单中创建解析器配置。", "parserFoundNoFiles": "解析器未找到与用户配置匹配的文件。", "allImagesRetrieved": "已检索到所有可用的图像网址。", @@ -116,15 +116,15 @@ "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", "errors": { "legendaryNotInstalled": "> 找不到已安装的 Legendary installed.json 文件", - "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" + "fatalError__i": "" } }, "battleNetParser": { - "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverrideTitle": "", + "battleExeOverridePlaceholder": "", "errors": { - "battleNotCompatible": "> Battle.net parser is only available on Windows.", - "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" + "battleNotCompatible": "", + "fatalError__i": "" } }, "UWPParser": { @@ -133,7 +133,7 @@ "UWPLauncherModeTitle": "以 UWP 形式启动游戏,而不是使用启动器助手。", "errors": { "fatalError__i": "> UWP 解析器在此平台上不兼容。", - "UWPNotCompatible": "> UWP parser is only available on Windows." + "UWPNotCompatible": "" } }, "uplayParser": { @@ -152,7 +152,7 @@ "galaxyExeOverrideTitle": "Galaxy 路径覆盖", "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", - "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseLinkedExecsTitle": "", "errors": { "invalidGalaxyExeOverride": "> Galaxy 客户端覆盖不是一个有效的路径。", "fatalError__i": "> GOG Galaxy 解析器发生致命错误:\n ${error}", @@ -236,9 +236,9 @@ "stylesHeroTitle": "允许的主页样式", "stylesLogoTitle": "允许的 Logo 样式", "stylesIconTitle": "允许的图标样式", - "sizesTitle": "Allowed banner dimensions", - "sizesHeroTitle": "Allowed hero dimensions", - "sizesIconTitle": "Allowed icon dimensions" + "sizesTitle": "", + "sizesHeroTitle": "", + "sizesIconTitle": "" }, "logger": { "component": { @@ -250,7 +250,7 @@ "textWrap": "文本换行", "autoscroll": "自动滚屏", "clearLog": "清除日志", - "issueDescription": "Thorough issue description with passable spelling.", + "issueDescription": "", "handleExample": "CoolHandle#1234" } }, @@ -263,7 +263,7 @@ "corruptedVariables__i": "保存的自定义变量无效!\n在解决此问题之前,永久变量保存已被禁用。\n您可以尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" }, "info": { - "downloaded": "Custom variables file has been updated." + "downloaded": "" } } }, @@ -276,7 +276,7 @@ "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" }, "info": { - "downloaded": "Community presets have been updated." + "downloaded": "" } } }, @@ -290,7 +290,7 @@ "communityPresets": "社区变量/预设设置" }, "text": { - "autoUpdate": "Check for updates on start", + "autoUpdate": "", "offlineMode": "离线模式", "removeApps_desc": "所有添加的应用程序条目和控制器", "removeApps_btn": "删除", @@ -422,8 +422,8 @@ "steamCategory__i": "[${index}/${total}]: Steam 分类 - ${steamCategory}", "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", "exceptionKey__i": "[${index}/${total}]: 异常 ID - ${appid}", - "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", - "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", + "appId__i": "", + "shortAppId__i": "", "extractedTitle__i": "[${index}/${total}]: 提取标题 - ${title}", "fuzzyTitle__i": "[${index}/${total}]: 模糊标题 - ${title}", "finalTitle__i": "[${index}/${total}]: 最终标题 - ${title}", @@ -457,15 +457,15 @@ "onlineImageQueries": "在线图像查询", "imagePool": "图像库", "imageProviders": "图像提供方", - "defaultImage__i": "Fallback ${artworkType}", - "localImages__i": "Local ${artworkType} glob" + "defaultImage__i": "", + "localImages__i": "" }, "placeholder": { "parserType": "选择解析器...", - "configTitle": "My Awesome Parser", + "configTitle": "", "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} 或 /path/to/steam", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "userAccounts": "", "titleFromVariable": "${myvariable}", "titleModifier": "${fuzzyTitle} 或 ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", From 6f593f54571ec006f971e3c3268c23902ba09680 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:11 +0800 Subject: [PATCH 1272/3471] New translations uplay-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/uplay-parser-input.md b/src/lang/zh-CN/markdown/uplay-parser-input.md index 21ea0fa4de..804b5d656f 100644 --- a/src/lang/zh-CN/markdown/uplay-parser-input.md +++ b/src/lang/zh-CN/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# ## Ubisoft 目录覆盖 默认情况下,Steam ROM Manager 假定您的 UPlay 安装位于 `C:\Program Files (x86)\Ubisoft`。 如果你的 UPlay 安装在其他位置,这个字段允许你覆盖那个路径。 From eafd11abc6fbbf02b5e5476f84bfb3391ef1e85d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:12 +0800 Subject: [PATCH 1273/3471] New translations ea-desktop-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md index 1522f6f325..3eb67d5be1 100644 --- a/src/lang/zh-CN/markdown/ea-desktop-parser-input.md +++ b/src/lang/zh-CN/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# ## EA Games 目录覆盖 默认情况下,Steam ROM Manager 假定您的 `EA Desktop` 游戏已安装在 `C:\Program Files\EA Games\。 该字段允许您更改游戏安装的位置,例如`D:\Games\EA Games。 From f0401975e52ed650483f90b891ab9e6b3b543404 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:13 +0800 Subject: [PATCH 1274/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index ec06d98b28..73b08265aa 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# Legendary Parser Specific Inputs +# ## Legendary `installed.json` 路径覆盖 From 15859b14b25e108a1a2b4a797884d9771d213540 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:14 +0800 Subject: [PATCH 1275/3471] New translations uwp-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/UWP-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/UWP-parser-input.md b/src/lang/zh-CN/markdown/UWP-parser-input.md index 596384a085..7bc3eca085 100644 --- a/src/lang/zh-CN/markdown/UWP-parser-input.md +++ b/src/lang/zh-CN/markdown/UWP-parser-input.md @@ -1,4 +1,4 @@ -# UWP Parser Specific Inputs +# ## 游戏目录 From 9bc4ea944b06fa64cd134c4f8c406ce1e186dcae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:15 +0800 Subject: [PATCH 1276/3471] New translations steam-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-parser-input.md b/src/lang/zh-CN/markdown/steam-parser-input.md index ab91be93a5..082d93423e 100644 --- a/src/lang/zh-CN/markdown/steam-parser-input.md +++ b/src/lang/zh-CN/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# ## 仅寻找游戏艺术作品 如果启用了 SRM,它将过滤掉任何不是完整游戏的 Steam 应用程序,例如演示和工具,如 `3DMark` 或 `Wallpaper Engine`。 From 8de794d671cbfc9cce6be3c46b3c83ab592553c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:16 +0800 Subject: [PATCH 1277/3471] New translations battle-net-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/battle-net-parser-input.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/battle-net-parser-input.md b/src/lang/zh-CN/markdown/battle-net-parser-input.md index 1f03fae4a6..f399d690e0 100644 --- a/src/lang/zh-CN/markdown/battle-net-parser-input.md +++ b/src/lang/zh-CN/markdown/battle-net-parser-input.md @@ -1,5 +1,4 @@ -# Battle.net Parser Specific Inputs +# -## Battle.net.exe Path Override +## -By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. From 79442cedd9c0b83b7717fb3878d7f57df47a0fdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:17 +0800 Subject: [PATCH 1278/3471] New translations battle-net-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/battle-net-parser.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/battle-net-parser.md b/src/lang/zh-CN/markdown/battle-net-parser.md index c3ffb10b67..54e9b268d8 100644 --- a/src/lang/zh-CN/markdown/battle-net-parser.md +++ b/src/lang/zh-CN/markdown/battle-net-parser.md @@ -1,5 +1,4 @@ -# Battle.net Parser +# + -This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. -The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. From d7a808b5c27d9b36dfca75fc9ffe0c5177d33202 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:18 +0800 Subject: [PATCH 1279/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 502c54c667..369cf0f5c7 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -16,4 +16,4 @@ This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as ma ## 警告 -**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From df7e8b5b749ed0046e4f1a88cde402ee4e695b29 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 3 May 2024 13:10:20 +0800 Subject: [PATCH 1280/3471] New translations parsers-list.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parsers-list.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/parsers-list.md b/src/lang/zh-CN/markdown/parsers-list.md index 86c8ad0b25..46c840a17b 100644 --- a/src/lang/zh-CN/markdown/parsers-list.md +++ b/src/lang/zh-CN/markdown/parsers-list.md @@ -1,3 +1,3 @@ # 解析器 -在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 Simply toggle them on or off, after that click on **Add Games** +在这个页面上,您可以选择要添加到您的 Steam 库中的系统。 From 0e741df68e0fc88ef9ad3f35e43be0e3c70eb092 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:14 +0800 Subject: [PATCH 1281/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From f299653a632547470416881a09f73173090d0644 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:15 +0800 Subject: [PATCH 1282/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 69ce0e9eac..0ef60047af 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "Paramètres généraux", - "imageProviders": "Paramètres du fournisseur d'images", - "fuzzy": "Paramètres de correspondance approximative", - "environmentVariables": "Paramètres des variables d'environnement", - "communityPresets": "Paramètres de variable/préréglage de la communauté" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Mode hors ligne", - "removeApps_desc": "toutes les entrées d'application et contrôleur ajoutées", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Retirer", "preloadImages": "Précharger toutes les images trouvées", "fuzzy_verbose": "Log matching results", From 11466923aac805fe4ce940397011580686fd40df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:16 +0800 Subject: [PATCH 1283/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index d97280f8b4..77d9062dc5 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 5f9e7e91e7667e2971dc53d173ac29746b6ff60e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:17 +0800 Subject: [PATCH 1284/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 6102ba7d3fc63cf2fbb0401129c34878ddef13a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:18 +0800 Subject: [PATCH 1285/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From e31033831e2512da50868f62753f389d25cb1145 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:19 +0800 Subject: [PATCH 1286/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 6f8c87b9dfb7fe9e8b4f94b4e52338051fc9d262 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:20 +0800 Subject: [PATCH 1287/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From d10b9031666072fafcee6e4ea84e95b7e53a4872 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:21 +0800 Subject: [PATCH 1288/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 4ca6a124e68faf6e1ea1708be26ce205c73bc52b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:22 +0800 Subject: [PATCH 1289/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index b0482facc5..75ced1743c 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "Allgemeine Einstellungen", - "imageProviders": "Bildanbieter Einstellungen", - "fuzzy": "Fuzzy Matcher Einstellungen", - "environmentVariables": "Umgebungsvariablen Einstellungen", - "communityPresets": "Community Variablen/Vorlagen-Einstellungen" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline-Modus", - "removeApps_desc": "Alle hinzugefügten App-Einträge und Controller", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Entfernen", "preloadImages": "Abgerufene Bilder sofort vorladen", "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", From d76e4593128010ea051fa37879fd6b6969073e4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:23 +0800 Subject: [PATCH 1290/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From f3f3c86d44f2202abb3fa2de248d4ad3d786fa43 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:24 +0800 Subject: [PATCH 1291/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From ed94bb49db6f9427b404d146d14f90987de40d5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:25 +0800 Subject: [PATCH 1292/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From e867b253554e7189f831a39ea819469c3fa2f542 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:26 +0800 Subject: [PATCH 1293/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 138a6503c62e8dbb0752d950e0d5ecdc9f36fa5b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:27 +0800 Subject: [PATCH 1294/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 861edab966..7532017926 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "Impostazioni generali", - "imageProviders": "Impostazioni del provider immagini", - "fuzzy": "Impostazioni Matcher Fuzzy", - "environmentVariables": "Impostazioni delle variabili d'ambiente", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Modalità offline", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Rimuovi", "preloadImages": "Precarica immediatamente le immagini recuperate", "fuzzy_verbose": "Registra i risultati corrispondenti", From 3dddaba6ee23f3e36e24ae1e3d0b06a6fb293012 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:28 +0800 Subject: [PATCH 1295/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 911b2b2424..932873fe42 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From dcf5bf505490ac30a730f5f9d70b4ef5bf16162a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:29 +0800 Subject: [PATCH 1296/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From b39d921a74713330afbf0b2d319457ee7e72c5b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:30 +0800 Subject: [PATCH 1297/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 5e42a6503a4956e79d39a3f7478beed3cf94678c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:31 +0800 Subject: [PATCH 1298/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 23fbc28800dd04403e92c11f87d4c784558bdb55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:32 +0800 Subject: [PATCH 1299/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 79d030990349697d3b8855be2d986d0f44951727 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:33 +0800 Subject: [PATCH 1300/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 2a4dd2cdd3c44e3e9271900d6e39c62b0cbd7d41 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:34 +0800 Subject: [PATCH 1301/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 55e5062327..6fe42eabeb 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From c62ce395683ad40f20c99189722a7fbdcb8e21e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:35 +0800 Subject: [PATCH 1302/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From facfb004296a3d9baaa496f2575635667e78fc4d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:36 +0800 Subject: [PATCH 1303/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 3d22e8ba495511b2e7c2049c9a315766805d302e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:37 +0800 Subject: [PATCH 1304/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From b9df6d74968179a6179a4b4324b15e8bf8010762 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:38 +0800 Subject: [PATCH 1305/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 2b9f9e36ac..1bed2b7598 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From fa6d8aae41be7cc1bf5214084ea868f061cf8be9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:39 +0800 Subject: [PATCH 1306/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 93abde00ad..8ec6a9ab92 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "常规设置", - "imageProviders": "图像提供者设置", - "fuzzy": "模糊匹配器设置", - "environmentVariables": "环境变量设置", - "communityPresets": "社区变量/预设设置" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "", "offlineMode": "离线模式", - "removeApps_desc": "所有添加的应用程序条目和控制器", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "删除", "preloadImages": "立即预加载检索到的图像", "fuzzy_verbose": "记录匹配结果", From 3dfa54fa90e26efd6853233c754ca6d2e415f87b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:40 +0800 Subject: [PATCH 1307/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 4a284b6527836c7308f0415ba7d4e91ea568947a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:41 +0800 Subject: [PATCH 1308/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 88c6777181..1e1d414fe3 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 6ecbe0f55fe328c64377386b65fed56f34468f75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:42 +0800 Subject: [PATCH 1309/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index b2ff1440ff..a78ba6b88c 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "Configurações gerais", - "imageProviders": "Configurações de visualização de imagem", - "fuzzy": "Configurações difusas do matcher", - "environmentVariables": "Variáveis de ambiente", - "communityPresets": "Configurações de variável/predefinição da comunidade" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Modo Offline", - "removeApps_desc": "todas as entradas e controles adicionados pelo app", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remover", "preloadImages": "Pré-carregar imagens recuperadas imediatamente", "fuzzy_verbose": "Nenhum resultado correspondente", From 4a0e91485aeee28b46e559b2866df1fe0af55ac1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 04:05:43 +0800 Subject: [PATCH 1310/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index ac918caac3..ec463634bc 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -283,16 +283,16 @@ "settings": { "component": { "label": { - "general": "General settings", - "imageProviders": "Image provider settings", - "fuzzy": "Fuzzy matcher settings", - "environmentVariables": "Environment variable settings", - "communityPresets": "Community variable/preset settings" + "general": "General", + "imageProviders": "Image Providers", + "fuzzy": "Fuzzy Matcher", + "environmentVariables": "Environment Variables", + "communityPresets": "Community Presets and Custom Variables" }, "text": { "autoUpdate": "Check for updates on start", "offlineMode": "Offline mode", - "removeApps_desc": "all added app entries and controllers", + "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", "preloadImages": "Preload retrieved images immediately", "fuzzy_verbose": "Log matching results", From 4c0ab0e4082a67c134ca96fd8f99542a4944aa63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 23:10:10 +0800 Subject: [PATCH 1311/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index 1300258581..b8a4134737 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -2,7 +2,7 @@ Nel caso in cui abbiate problemi con SRM, non esitate a visitare il [discord](https://discord.gg/bnSVJrz) o il [subreddit](https://www.reddit.com/r/SteamRomManager/) e a chiedere il nostro aiuto. Per poterti aiutare, ti chiediamo di fornirci queste informazioni: -* SRM version: **#{APP[version]}** emudeckText +* Versione di SRM: **#{APP[version]}** emudeckText * Sistema operativo: **#{APP[os]}** ## Link utili From f2b19bc93a6313d1a7a250ae822cf55641d140f4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 4 May 2024 23:10:11 +0800 Subject: [PATCH 1312/3471] New translations amazon-games-parser-input.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser-input.md b/src/lang/it-IT/markdown/amazon-games-parser-input.md index 0766d76d14..28753b05dd 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser-input.md +++ b/src/lang/it-IT/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Input specifici del Parser Amazon Games ## Override Percorso Amazon Games Come impostazione predefinita, Steam ROM Manager assume che il percorso d'installazione di Amazon Games si trovi su `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Questo campo ti permette di sovrascrivere quel percorso se l'installazione di Amazon Games è altrove. From 954b6744384abd9aaea6614e343dafa11d5c4b1d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:50 +0800 Subject: [PATCH 1313/3471] New translations amazon-games-parser-input.md (Italian) --- src/lang/it-IT/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/amazon-games-parser-input.md b/src/lang/it-IT/markdown/amazon-games-parser-input.md index 28753b05dd..fbe777e3ee 100644 --- a/src/lang/it-IT/markdown/amazon-games-parser-input.md +++ b/src/lang/it-IT/markdown/amazon-games-parser-input.md @@ -1,6 +1,6 @@ # Input specifici del Parser Amazon Games -## Override Percorso Amazon Games +## Sovrascrittura del percorso di Amazon Games Come impostazione predefinita, Steam ROM Manager assume che il percorso d'installazione di Amazon Games si trovi su `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Questo campo ti permette di sovrascrivere quel percorso se l'installazione di Amazon Games è altrove. ## Avvia tramite Amazon Games From 26e25f5b6a70e762cab0422692a890fbec64ed3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:51 +0800 Subject: [PATCH 1314/3471] New translations epic-parser-input.md (Italian) --- src/lang/it-IT/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/epic-parser-input.md b/src/lang/it-IT/markdown/epic-parser-input.md index d9164c84bb..d52d5e1cd3 100644 --- a/src/lang/it-IT/markdown/epic-parser-input.md +++ b/src/lang/it-IT/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store Specific Inputs +# Input specifici per l'Epic Games Store ## Sovrascrittura della Cartella Manifests From 33eb492ec17ed929da29ed95e25db496b9388265 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:52 +0800 Subject: [PATCH 1315/3471] New translations battle-net-parser-input.md (Italian) --- src/lang/it-IT/markdown/battle-net-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/battle-net-parser-input.md b/src/lang/it-IT/markdown/battle-net-parser-input.md index 1f03fae4a6..0a8d7ad788 100644 --- a/src/lang/it-IT/markdown/battle-net-parser-input.md +++ b/src/lang/it-IT/markdown/battle-net-parser-input.md @@ -2,4 +2,4 @@ ## Battle.net.exe Path Override -By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. +Per impostazione predefinita, Steam ROM Manager assume che l'eseguibile `Battle.net` si trovi in `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Questo campo ti permette di sovrascrivere quel percorso se il tuo `Battle.net` è installato altrove. From fccecfa24ccf3b7d285e9d27c6a3b6878c32cf39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:53 +0800 Subject: [PATCH 1316/3471] New translations battle-net-parser.md (Italian) --- src/lang/it-IT/markdown/battle-net-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/battle-net-parser.md b/src/lang/it-IT/markdown/battle-net-parser.md index c3ffb10b67..b1f7093cf3 100644 --- a/src/lang/it-IT/markdown/battle-net-parser.md +++ b/src/lang/it-IT/markdown/battle-net-parser.md @@ -1,5 +1,5 @@ # Battle.net Parser -This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. +Questo analizzatore importa giochi dall'app `Battle.net`, in modo che gli artwork possano essere scelti per loro e possano essere aggiunti a Steam. Se non funziona è perché Blizzard ha modificato la struttura dei propri file di database, in questo caso si prega di far sapere agli sviluppatori di SRM e risolveremo il problema. -The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. +Il parser `Battle.net` è un po 'speciale in quanto utilizza uno script di shell su `${srmDir}/scripts/bnet. s1` per avviare `Battle.net`, attendi una giusta quantità di tempo, e solo allora lancia il titolo. From e47423ebc0dc1520d1e560475b0a406fc9810587 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:54 +0800 Subject: [PATCH 1317/3471] New translations executable-arguments.md (Italian) --- src/lang/it-IT/markdown/executable-arguments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index ee353e2a9c..3802b2d475 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Argomenti a riga di comando (opzionale) `[supporta variabili]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. From 797d9d96fcab8c39d7f2e5d0ca2914326b31f8b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 5 May 2024 00:37:55 +0800 Subject: [PATCH 1318/3471] New translations executable-modifier.md (Italian) --- src/lang/it-IT/markdown/executable-modifier.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/executable-modifier.md b/src/lang/it-IT/markdown/executable-modifier.md index 47e68ee745..057357ee03 100644 --- a/src/lang/it-IT/markdown/executable-modifier.md +++ b/src/lang/it-IT/markdown/executable-modifier.md @@ -31,7 +31,7 @@ In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is eq | `${exeName}` | Name of executable (without extension) | | `${fileName}` | Name of file which was returned by a parser (without extension) | -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. +Nel caso in cui l'input della directory dell'eseguibile sia lasciato **vuoto**, `${exeName}`{.noWrap} è uguale a `${fileName}`{.noWrap}. ## Extension variables From 42ecef5720cbadcd4f9093325af1ce027cd1f101 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:44 +0800 Subject: [PATCH 1319/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From bffc2374efa838b6094ef06f79107aaa30b73469 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:45 +0800 Subject: [PATCH 1320/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 0ef60047af..fe30518c5d 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> L'analyseur Steam a échoué avec une erreur fatale:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> L'analyseur Steam requiert le champ `Comptes Utilisateur`", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 1802716bf87af6b58697e86e124cd669c050ae9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:46 +0800 Subject: [PATCH 1321/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 77d9062dc5..4a994c29b2 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From a9cd0bbdbe5de0882af2d1e133439c6d8c4cc54e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:47 +0800 Subject: [PATCH 1322/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 6010cefbc1134bddb03c462a20f0d5acfe43f501 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:48 +0800 Subject: [PATCH 1323/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From fb310473345674ed67efa3c65182a37b75703d6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:49 +0800 Subject: [PATCH 1324/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 99c7d196707b92b289939f77725720bdfbb69e51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:50 +0800 Subject: [PATCH 1325/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From b9de728e0600037673b16a2bfdce032ddae5bc5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:51 +0800 Subject: [PATCH 1326/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From cdc89579667ad2dee2bff8078374c7978ace495c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:52 +0800 Subject: [PATCH 1327/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 75ced1743c..cc49b49803 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifest-Verzeichnis", "manifestsInputPlaceholder": "/Pfad/zu/deinen/Manifesten/", @@ -515,7 +521,7 @@ "incorrectParser": "Falscher Parser!" }, "romDir__md": "ROM-Verzeichnis ist ungültig!", - "userAccounts__md": "> Steam-Parser benötigt das `Benutzerkonten` Feld", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam-Verzeichnis ist ungültig!", "startInDir__md": "> \"Starte in\" Verzeichnis ist ungültig!", "executable__md": "> Ausführbare Datei ist ungültig!", From f7ce45460c48f97dcad7cb77093d6fba04acf883 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:53 +0800 Subject: [PATCH 1328/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 3d3a0fb01397c8a5c766e4924fa67a7f8c1cc23c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:54 +0800 Subject: [PATCH 1329/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 0f7a512a7bf53e71af2a2e659a154426cc805712 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:55 +0800 Subject: [PATCH 1330/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From a0ff305e54be44a597e88b0339a1a74f80de7ae3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:56 +0800 Subject: [PATCH 1331/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From c619a5083ea0a8084db55af1a5ca8c2b2646cb67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:57 +0800 Subject: [PATCH 1332/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 7532017926..05409d2a8f 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Il parser di Steam ha fallito con errore fatale:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Cartella Manifests", "manifestsInputPlaceholder": "/percorso/al/tuo/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Parser non corretto!" }, "romDir__md": "> La cartella delle ROM non è valida!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Cartella di Steam non valida!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Eseguibile non valido!", From 85c857eee6a20e02170de6e15efd87ba7b6ca491 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:58 +0800 Subject: [PATCH 1333/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 932873fe42..30657d27ce 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From a269de2b3156b4bde12d96bfde101a6812fe62fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:10:59 +0800 Subject: [PATCH 1334/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From bdf22ab650f8d95fb5eef74aff18f9a343d6a2fc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:00 +0800 Subject: [PATCH 1335/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 7a02272e9ab42276ff426e8d0dd8e755ec9a4fcf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:01 +0800 Subject: [PATCH 1336/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 97dd9b733dfffca3dd17a0bd1117a8c15a09ad5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:02 +0800 Subject: [PATCH 1337/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 35aee7e307171e60e601436f55cadeaf912df53e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:03 +0800 Subject: [PATCH 1338/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From f1386359ea063200439403d7e91fc396c5551e68 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:04 +0800 Subject: [PATCH 1339/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 6fe42eabeb..380e45afd5 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 6a110222232e1e0ac93ade952650b7c39c9796f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:06 +0800 Subject: [PATCH 1340/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From df7e4e049913cd4e533c8e26e3513164c03eea9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:07 +0800 Subject: [PATCH 1341/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 295767f556de5f8d44f956cebd13973f95b7e681 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:08 +0800 Subject: [PATCH 1342/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From d6083d90f5a258f06f8c39e175997e56af82b482 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:09 +0800 Subject: [PATCH 1343/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 1bed2b7598..e6cd9b4093 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From c2050b099fd4a6c88a47f998222bfc9772c31830 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:10 +0800 Subject: [PATCH 1344/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 8ec6a9ab92..0952471497 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam 解析器发生致命错误:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "列表目录", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "错误的解析器!" }, "romDir__md": "> ROM目录无效!", - "userAccounts__md": "> Steam 解析器需要 `用户账户` 字段", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam 目录无效!", "startInDir__md": "> \"Start In\" 目录无效!", "executable__md": "> 可执行文件无效!", From 1f3ccd2ee69ba1b28f872b805ece56f3959fcc8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:11 +0800 Subject: [PATCH 1345/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From 7979b048aefd1c9d753b19f09f0e982e53c368de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:11 +0800 Subject: [PATCH 1346/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 1e1d414fe3..615d364d38 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From a5daa2b948356a4e5c5aedb4d710f539f7cb4d55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:13 +0800 Subject: [PATCH 1347/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index a78ba6b88c..159c2ede49 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> O analisador da falhou com erro fatal:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Diretório de Manifests", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Tipo de usuário incorreto!" }, "romDir__md": "> O diretório ROMs é inválido!", - "userAccounts__md": "> O analisador de Steam requer o campo `Contas de Usuário`", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> diretório Steam inválido!", "startInDir__md": "> \"O diretório Roms é inválido!", "executable__md": "> O executável é inválido!", From 742b50bc7e4473ed49aabc80f82d88b9db8c5b8c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:14 +0800 Subject: [PATCH 1348/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index ec463634bc..b92aeb1790 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -93,6 +93,12 @@ "fatalError__i": "> Steam parser failed with fatal error:\n ${error}" } }, + "nonSRMShortcutsParser": { + "errors": { + "noSteamAccounts": "> Steam directory specified has no accounts.", + "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + } + }, "manualParser": { "manifestsInputTitle": "Manifests Directory", "manifestsInputPlaceholder": "/path/to/your/manifests/", @@ -515,7 +521,7 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Steam parser requires `User Accounts` field", + "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", From e4d31a4d0164ff697088cf99bf117e1cb193ad10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:15 +0800 Subject: [PATCH 1349/3471] New translations steam-parser.md (Romanian) --- src/lang/ro-RO/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/markdown/steam-parser.md b/src/lang/ro-RO/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ro-RO/markdown/steam-parser.md +++ b/src/lang/ro-RO/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From b9011529a9e8bedc6b157128beff4466cb1f1f86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:16 +0800 Subject: [PATCH 1350/3471] New translations non-srm-shortcuts-parser.md (Romanian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md b/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 25cae3e4ed4c48d8be598f3c91c018eb8c00113a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:17 +0800 Subject: [PATCH 1351/3471] New translations steam-parser.md (French) --- src/lang/fr-FR/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/steam-parser.md b/src/lang/fr-FR/markdown/steam-parser.md index bcc53918a0..f0a8b51403 100644 --- a/src/lang/fr-FR/markdown/steam-parser.md +++ b/src/lang/fr-FR/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Analyseur Steam -Cet analyseur importe Steam games dans SRM. Il n'ajoute pas de raccourcis, mais il vous permet de définir l'artwork pour vos jeux Steam. Par défaut, l'analyseur obtiendra des jeux de tous les comptes dans le répertoire Steam spécifié — si vous préférez obtenir uniquement les jeux d'un ensemble de comptes précis veiller les spécifier dans le champ `Comptes utilisateur`. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Malheureusement pour le moment, cet analyseur ne fonctionne que pour les jeux Steam **qui sont dans au moins une catégorie**. La raison en est que Steam stocke uniquement votre liste complète de jeux localement s'ils sont catégorisés. Parfois, pour des raisons inconnues, les jeux seront stockés localement et l'analyseur fonctionnera, mais pour en être sûr, la meilleure chose à faire est juste **de créer une catégorie Steam** qui a tous vos jeux Steam dedans. -## Comptes utilisateur (facultatif) +## User accounts (required) -Peut être utilisé pour limiter la configuration à des comptes utilisateurs spécifiques. Afin de définir des comptes utilisateurs, la syntaxe suivante doit être utilisée: +Used to limit configuration to specific user accounts. Afin de définir des comptes utilisateurs, la syntaxe suivante doit être utilisée: ``` ${...} ``` @@ -21,11 +21,12 @@ Par exemple, c'est ainsi que vous spécifiez le compte pour "Banana" et "Apple": ${Banana}${Apple} ``` -Si [utiliser les noms de compte](#what-does-use-account-credentials-do) est désactivés, vous pouvez toujours limiter les comptes en spécifiant leurs identifiants directement: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## Que fait "Ignorer les comptes trouvés avec des données manquantes"? From 311dc9273102619f2ee221aed2404da2145c3533 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:18 +0800 Subject: [PATCH 1352/3471] New translations non-srm-shortcuts-parser.md (French) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md b/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From ae385e65aa96bc0d95aa3d708cd945a16ed9e50c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:18 +0800 Subject: [PATCH 1353/3471] New translations steam-parser.md (Spanish) --- src/lang/es-ES/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/markdown/steam-parser.md b/src/lang/es-ES/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/es-ES/markdown/steam-parser.md +++ b/src/lang/es-ES/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From e2f0eb8a4bb9b212832f0c8b337b5e7616981ae5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:19 +0800 Subject: [PATCH 1354/3471] New translations non-srm-shortcuts-parser.md (Spanish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/es-ES/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md b/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 278180e917a6ef7a914facde4e27e61ceddc6abf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:20 +0800 Subject: [PATCH 1355/3471] New translations steam-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/markdown/steam-parser.md b/src/lang/af-ZA/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/af-ZA/markdown/steam-parser.md +++ b/src/lang/af-ZA/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 5d727e07926d9c4b791eee2bb0d1218c3ff98d4e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:21 +0800 Subject: [PATCH 1356/3471] New translations non-srm-shortcuts-parser.md (Afrikaans) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md b/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 14acde2e419edfc25fd3bf26239730f5065326b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:22 +0800 Subject: [PATCH 1357/3471] New translations steam-parser.md (Arabic) --- src/lang/ar-SA/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/markdown/steam-parser.md b/src/lang/ar-SA/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ar-SA/markdown/steam-parser.md +++ b/src/lang/ar-SA/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From d815af8c396f6c3716662f62c59f960b3e2212fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:23 +0800 Subject: [PATCH 1358/3471] New translations non-srm-shortcuts-parser.md (Arabic) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md b/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From db776682ac398f58f20dc34a0339163ab04c1923 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:24 +0800 Subject: [PATCH 1359/3471] New translations steam-parser.md (Catalan) --- src/lang/ca-ES/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/markdown/steam-parser.md b/src/lang/ca-ES/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ca-ES/markdown/steam-parser.md +++ b/src/lang/ca-ES/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 2c4353345035d77c97b6df75aa4e3f5ab0787f94 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:25 +0800 Subject: [PATCH 1360/3471] New translations non-srm-shortcuts-parser.md (Catalan) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md b/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 85b9ff05337083b799b7f1f23141aee97d0fd8f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:26 +0800 Subject: [PATCH 1361/3471] New translations steam-parser.md (Czech) --- src/lang/cs-CZ/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/markdown/steam-parser.md b/src/lang/cs-CZ/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/cs-CZ/markdown/steam-parser.md +++ b/src/lang/cs-CZ/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 28f692cf92b894403a9646f58d16711a0813c4cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:27 +0800 Subject: [PATCH 1362/3471] New translations non-srm-shortcuts-parser.md (Czech) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md b/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From b73a9b52facac8b84485f83971e1906eda8e7ca7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:28 +0800 Subject: [PATCH 1363/3471] New translations steam-parser.md (Danish) --- src/lang/da-DK/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/markdown/steam-parser.md b/src/lang/da-DK/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/da-DK/markdown/steam-parser.md +++ b/src/lang/da-DK/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 31aac8ac6d1a04fb9a1c4ff8013bc9a611f853d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:29 +0800 Subject: [PATCH 1364/3471] New translations non-srm-shortcuts-parser.md (Danish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/da-DK/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md b/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From b82dfa0cce6dbb4a80c26b129fb1588f7ff8d1a0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:30 +0800 Subject: [PATCH 1365/3471] New translations steam-parser.md (German) --- src/lang/de-DE/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-parser.md b/src/lang/de-DE/markdown/steam-parser.md index ceeb08488f..c7d3f95322 100644 --- a/src/lang/de-DE/markdown/steam-parser.md +++ b/src/lang/de-DE/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam-Parser -Dieser Parser importiert Steam Spiele in SRM. Er fügt keine Verknüpfungen hinzu, aber erlaubt dir, Artworks für deine Steam Spiele festzulegen. Standardmäßig holt der Parser Spiele von allen Benutzerkonten im angegebenen Verzeichnis —. Wenn du es vorziehst, nur die Spiele für eine Teilmenge der Konten zu erhalten, gib diese im Feld `Benutzerkonten` an. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Einschränkungen Leider funktioniert dieser Parser vorerst nur für Steam Spiele, die in **mindestens einer Kategorie** sind. Der Grund dafür ist, dass Steam die vollständige Liste deiner Spiele nur lokal speichert, wenn diese kategorisiert sind. Manchmal werden aus unbekannten Gründen Spiele auch ohne Kategorie lokal gespeichert und der Parser funktioniert, aber um sicher zu sein ist es am einfachsten, **eine Steam Kategorie zu erstellen**, die alle deine Steam Spiele enthält. -## Benutzerkonten (Optional) +## User accounts (required) -Kann verwendet werden, um die Konfiguration auf bestimmte Benutzerkonten zu beschränken. Um Benutzerkonten festzulegen, muss folgende Syntax verwendet werden: +Used to limit configuration to specific user accounts. Um Benutzerkonten festzulegen, muss folgende Syntax verwendet werden: ``` ${...} ``` @@ -21,11 +21,12 @@ So kannst du zum Beispiel Konten für "Banana" und "Apple" festlegen: ${Banana}${Apple} ``` -Für den Fall, dass [Anmeldeinformationen verwenden](#what-does-use-account-credentials-do) deaktiviert wurde, können Benutzerkonten immer noch anhand ihrer ID limitiert werden: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## Was macht "Überspringe gefundene Konten mit fehlenden Datenverzeichnissen"? From 3cb8cf9a8dd4e8701161c2e11cc1646783da8bcd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:31 +0800 Subject: [PATCH 1366/3471] New translations non-srm-shortcuts-parser.md (German) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/de-DE/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md b/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 9b5eca0e439d59830243f35cee34ae8b28e7814a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:32 +0800 Subject: [PATCH 1367/3471] New translations steam-parser.md (Greek) --- src/lang/el-GR/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/markdown/steam-parser.md b/src/lang/el-GR/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/el-GR/markdown/steam-parser.md +++ b/src/lang/el-GR/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From b9791e7d97db8bbfbf3f9724b715c51c245f0c18 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:33 +0800 Subject: [PATCH 1368/3471] New translations non-srm-shortcuts-parser.md (Greek) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/el-GR/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md b/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 26b502f3f3235f3e743d79e7118a4f12f7019616 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:34 +0800 Subject: [PATCH 1369/3471] New translations steam-parser.md (Finnish) --- src/lang/fi-FI/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/markdown/steam-parser.md b/src/lang/fi-FI/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/fi-FI/markdown/steam-parser.md +++ b/src/lang/fi-FI/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From dd53afb1e0c5680cff56e5932387cb7c1c55b635 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:35 +0800 Subject: [PATCH 1370/3471] New translations non-srm-shortcuts-parser.md (Finnish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md b/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 4448fb18c3c3c2697ffe919e809219b244bf0eff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:36 +0800 Subject: [PATCH 1371/3471] New translations steam-parser.md (Hebrew) --- src/lang/he-IL/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/markdown/steam-parser.md b/src/lang/he-IL/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/he-IL/markdown/steam-parser.md +++ b/src/lang/he-IL/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 2ea595cba225d00fe76fc4611a1f1d8970c56a82 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:37 +0800 Subject: [PATCH 1372/3471] New translations non-srm-shortcuts-parser.md (Hebrew) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/he-IL/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md b/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From ce7d29e189144d51a9bf2bb3d0dc9d67ca1189d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:38 +0800 Subject: [PATCH 1373/3471] New translations steam-parser.md (Hungarian) --- src/lang/hu-HU/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/markdown/steam-parser.md b/src/lang/hu-HU/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/hu-HU/markdown/steam-parser.md +++ b/src/lang/hu-HU/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From d8073eab2b6289664232490c14f29d1d6146bb11 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:39 +0800 Subject: [PATCH 1374/3471] New translations non-srm-shortcuts-parser.md (Hungarian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md b/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 7fdcfed3efb11f4835b393b60fa004962f4a57b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:40 +0800 Subject: [PATCH 1375/3471] New translations steam-parser.md (Italian) --- src/lang/it-IT/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-parser.md b/src/lang/it-IT/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/it-IT/markdown/steam-parser.md +++ b/src/lang/it-IT/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 9d35c642a149e921ccf82ab8a7e0ee53b31b98c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:41 +0800 Subject: [PATCH 1376/3471] New translations non-srm-shortcuts-parser.md (Italian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/it-IT/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md b/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 07a91c43f827a4cb3e8a5f3cd7686bd5b485e702 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:41 +0800 Subject: [PATCH 1377/3471] New translations steam-parser.md (Japanese) --- src/lang/ja-JP/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/markdown/steam-parser.md b/src/lang/ja-JP/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ja-JP/markdown/steam-parser.md +++ b/src/lang/ja-JP/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 4dfd1e1b822650c3d028a252928f9b11175d9d7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:42 +0800 Subject: [PATCH 1378/3471] New translations non-srm-shortcuts-parser.md (Japanese) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md b/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From fd46176ba6bedfb02df4fb219f92ce864c82229f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:43 +0800 Subject: [PATCH 1379/3471] New translations steam-parser.md (Korean) --- src/lang/ko-KR/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/markdown/steam-parser.md b/src/lang/ko-KR/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ko-KR/markdown/steam-parser.md +++ b/src/lang/ko-KR/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 13a05720e47564ac90a9faa202785b9154498906 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:44 +0800 Subject: [PATCH 1380/3471] New translations non-srm-shortcuts-parser.md (Korean) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md b/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 5e359352ab093bcf843ca8bd376259520477e812 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:45 +0800 Subject: [PATCH 1381/3471] New translations steam-parser.md (Dutch) --- src/lang/nl-NL/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/markdown/steam-parser.md b/src/lang/nl-NL/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/nl-NL/markdown/steam-parser.md +++ b/src/lang/nl-NL/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 28b5ee16bad31ca71e6c40ada676c35c8e4c0ef9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:46 +0800 Subject: [PATCH 1382/3471] New translations non-srm-shortcuts-parser.md (Dutch) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md b/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 06576978f53771de99ecce243c406cf355010055 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:47 +0800 Subject: [PATCH 1383/3471] New translations steam-parser.md (Norwegian) --- src/lang/no-NO/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/markdown/steam-parser.md b/src/lang/no-NO/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/no-NO/markdown/steam-parser.md +++ b/src/lang/no-NO/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From b743b0c5e3cba8c32ae10e71e99d73a03e909a69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:48 +0800 Subject: [PATCH 1384/3471] New translations non-srm-shortcuts-parser.md (Norwegian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/no-NO/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md b/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 50761134e3ea906db3b7b785a2332e6ccf0dd179 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:49 +0800 Subject: [PATCH 1385/3471] New translations steam-parser.md (Polish) --- src/lang/pl-PL/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/markdown/steam-parser.md b/src/lang/pl-PL/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/pl-PL/markdown/steam-parser.md +++ b/src/lang/pl-PL/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From d766d53daa3320cacc3e2185c4c4db41b5b9820e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:50 +0800 Subject: [PATCH 1386/3471] New translations non-srm-shortcuts-parser.md (Polish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md b/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From dd7998725115ddec2ba19e50241d647035db8d55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:51 +0800 Subject: [PATCH 1387/3471] New translations steam-parser.md (Portuguese) --- src/lang/pt-PT/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/markdown/steam-parser.md b/src/lang/pt-PT/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/pt-PT/markdown/steam-parser.md +++ b/src/lang/pt-PT/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 0c750d92e2fda6785d2fdc09f24f319595497e83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:52 +0800 Subject: [PATCH 1388/3471] New translations non-srm-shortcuts-parser.md (Portuguese) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md b/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From aba2c331dc02d910483e5bbf10f68e7ff6a2a4ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:53 +0800 Subject: [PATCH 1389/3471] New translations steam-parser.md (Russian) --- src/lang/ru-RU/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/steam-parser.md b/src/lang/ru-RU/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/ru-RU/markdown/steam-parser.md +++ b/src/lang/ru-RU/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 0699848f5f72249b395f292b706b54522e06caf8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:54 +0800 Subject: [PATCH 1390/3471] New translations non-srm-shortcuts-parser.md (Russian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 770e03ca7f448a3862f1cc959587cf910e92deba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:55 +0800 Subject: [PATCH 1391/3471] New translations steam-parser.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/markdown/steam-parser.md b/src/lang/sr-SP/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/sr-SP/markdown/steam-parser.md +++ b/src/lang/sr-SP/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 3e5ccf386932a1c67c046fad42a38447dd5b786f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:56 +0800 Subject: [PATCH 1392/3471] New translations non-srm-shortcuts-parser.md (Serbian (Cyrillic)) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md b/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 2276de514d84a43ecbc444eb7cec5151cafb4c45 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:56 +0800 Subject: [PATCH 1393/3471] New translations steam-parser.md (Swedish) --- src/lang/sv-SE/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/markdown/steam-parser.md b/src/lang/sv-SE/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/sv-SE/markdown/steam-parser.md +++ b/src/lang/sv-SE/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 37a5d0936b67774bdd5a824a3b1ff9556d695358 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:58 +0800 Subject: [PATCH 1394/3471] New translations non-srm-shortcuts-parser.md (Swedish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md b/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 297c1abfc9fe5cf4e1276b2b5f3d755672e62376 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:11:59 +0800 Subject: [PATCH 1395/3471] New translations steam-parser.md (Turkish) --- src/lang/tr-TR/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/markdown/steam-parser.md b/src/lang/tr-TR/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/tr-TR/markdown/steam-parser.md +++ b/src/lang/tr-TR/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 63b38d9294b90614b286c937897cb92e7962a1f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:00 +0800 Subject: [PATCH 1396/3471] New translations non-srm-shortcuts-parser.md (Turkish) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md b/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 132f80d58daed7fcaf4ff8add8a460e03eaa5fbe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:00 +0800 Subject: [PATCH 1397/3471] New translations steam-parser.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/steam-parser.md b/src/lang/uk-UA/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/uk-UA/markdown/steam-parser.md +++ b/src/lang/uk-UA/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From 9b7cae66398a1ccf1af7dd3e9c0f55649bdc8f75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:02 +0800 Subject: [PATCH 1398/3471] New translations non-srm-shortcuts-parser.md (Ukrainian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md b/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 5a4a823303517b4e1c5a3217c50fdd505d5a2438 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:03 +0800 Subject: [PATCH 1399/3471] New translations steam-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/markdown/steam-parser.md b/src/lang/zh-CN/markdown/steam-parser.md index 84d79ea340..3140be88cf 100644 --- a/src/lang/zh-CN/markdown/steam-parser.md +++ b/src/lang/zh-CN/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam 解析器 -这个解析器将 Steam 游戏导入 SRM。 它不会添加快捷方式,但它允许您为 Steam 游戏设置艺术作品。 默认情况下,解析器将从指定的 Steam 目录中获取所有用户帐户的游戏 — 如果您只想获取某些帐户的游戏,则在 `用户帐户` 字段中指定它们。 +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## 限制 很遗憾,目前这个解析器只适用于至少属于一个类别的 Steam 游戏。 这是因为如果游戏被分类,Steam 才会在本地存储您的完整游戏列表。 有时候,由于未知原因,游戏会被本地存储并且解析器可以正常工作,但为了安全起见,最简单的方法就是 **创建一个 Steam 游戏分类** 将所有 Steam 游戏放入其中。 -## 用户账户(可选) +## User accounts (required) -可以用于将配置限制为特定的用户帐户。 为了设置用户帐户,必须使用以下语法: +Used to limit configuration to specific user accounts. 为了设置用户帐户,必须使用以下语法: ``` ${...} ``` @@ -21,11 +21,12 @@ ${...} ${Banana}${Apple} ``` -如果 [使用帐户凭据](#what-does-use-account-credentials-do) 被禁用,您仍然可以通过直接指定其 ID 来限制帐户: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## “跳过找到的缺少数据目录的账户”是什么意思? From 80ae019170d685fedd41c5ab9f218168625f3dac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:04 +0800 Subject: [PATCH 1400/3471] New translations non-srm-shortcuts-parser.md (Chinese Simplified) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 4cfc3bd3f6caf226dfdd508f12d51932a33b1963 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:05 +0800 Subject: [PATCH 1401/3471] New translations steam-parser.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/markdown/steam-parser.md b/src/lang/zh-TW/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/zh-TW/markdown/steam-parser.md +++ b/src/lang/zh-TW/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From de92f2eb2a4295932f310d28f340b55963d6da79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:06 +0800 Subject: [PATCH 1402/3471] New translations non-srm-shortcuts-parser.md (Chinese Traditional) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From e16106ec97265dd06481c5e3c1657b914c90ad66 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:07 +0800 Subject: [PATCH 1403/3471] New translations steam-parser.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/markdown/steam-parser.md b/src/lang/vi-VN/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/vi-VN/markdown/steam-parser.md +++ b/src/lang/vi-VN/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From ccfcb5ea464291db05a0334c11cedc40c016990d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:08 +0800 Subject: [PATCH 1404/3471] New translations non-srm-shortcuts-parser.md (Vietnamese) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md b/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 355cc0bb65da58af19577f5c0c7b8d3ba47febfc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:09 +0800 Subject: [PATCH 1405/3471] New translations steam-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/markdown/steam-parser.md b/src/lang/pt-BR/markdown/steam-parser.md index 2d66ee2c88..0a5d43e003 100644 --- a/src/lang/pt-BR/markdown/steam-parser.md +++ b/src/lang/pt-BR/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Analisador Steam -Esse analisador importa jogos Steam para a SRM. Esse analisador importa jogos Steam para a SRM. Esse analisador importa jogos Steam para a SRM. Ele não adiciona atalhos, mas permite que você defina o trabalho de arte para seus jogos Steam. Por padrão, o analisador obterá os jogos de todas as contas de usuário no diretório Steam especificado — se você preferir apenas obter os jogos de um subconjunto das contas então especificá-los no campo `Contas de Usuário`. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitações Infelizmente, por enquanto, este analisador só funciona para jogos Steam **que estão em pelo menos uma categoria**. A razão para isso é que o Steam só armazena sua lista completa de jogos localmente se eles forem categorizados. Às vezes, por razões desconhecidas, os jogos serão armazenados localmente, independentemente do funcionamento do analisador. mas ser seguro, a coisa mais fácil de se fazer é apenas **criar uma categoria Steam** que tenha todas as suas partidas Steam dentro. -## Contas de usuário (opcional) +## User accounts (required) -Pode ser usado para limitar a configuração para contas de usuário específicas. Para definir a consulta de imagem, é necessário usar a seguinte sintaxe: +Used to limit configuration to specific user accounts. Para definir a consulta de imagem, é necessário usar a seguinte sintaxe: ``` ${...} ``` @@ -21,11 +21,12 @@ Por exemplo, é assim que você especifica grupos para "Rpcs3" e "rpcs3": ${Banana}${Apple} ``` -No caso de [usar credenciais da conta](#what-does-use-account-credentials-do) está desativado, você ainda pode limitar as contas especificando seus Ids diretamente: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## Ignorar contas encontradas com diretórios de dados ausentes? From 43307b70714f5c4bc100949dc9b7a6c34dd43a6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:10 +0800 Subject: [PATCH 1406/3471] New translations non-srm-shortcuts-parser.md (Portuguese, Brazilian) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md b/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From 0893093115635848e6d12219927c3426f9ee4bcc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:11 +0800 Subject: [PATCH 1407/3471] New translations steam-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-parser.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/markdown/steam-parser.md b/src/lang/es-419/markdown/steam-parser.md index b158f676a8..6db041366d 100644 --- a/src/lang/es-419/markdown/steam-parser.md +++ b/src/lang/es-419/markdown/steam-parser.md @@ -1,13 +1,13 @@ # Steam parser -This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## Limitations Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. -## User accounts (Optional) +## User accounts (required) -Can be used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: ``` ${...} ``` @@ -21,11 +21,12 @@ For example, this is how you specify account for "Banana" and "Apple": ${Banana}${Apple} ``` -In case the [use account credentials](#what-does-use-account-credentials-do) is disabled, you can still limit accounts by specifying their ids directly: +You can also limit accounts by specifying their ids directly. For example: ``` ${56489124}${21987424} ``` +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. ## What does "Skip found accounts with missing data directories" do? From a1422e77b0440735549578a1015217fd5043aa82 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 09:12:12 +0800 Subject: [PATCH 1408/3471] New translations non-srm-shortcuts-parser.md (Spanish, Latin America) --- .../markdown/non-srm-shortcuts-parser.md | 29 +++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/lang/es-419/markdown/non-srm-shortcuts-parser.md diff --git a/src/lang/es-419/markdown/non-srm-shortcuts-parser.md b/src/lang/es-419/markdown/non-srm-shortcuts-parser.md new file mode 100644 index 0000000000..b9d4da9b04 --- /dev/null +++ b/src/lang/es-419/markdown/non-srm-shortcuts-parser.md @@ -0,0 +1,29 @@ +# Non-SRM Shortcut Parser + +This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. + +## User accounts (required) + +Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: + +``` +${...} +``` + +You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: + +![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} + +For example, this is how you specify account for "Banana" and "Apple": + +``` +${Banana}${Apple} +``` + +You can also limit accounts by specifying their ids directly. For example: + +``` +${56489124}${21987424} +``` + +Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. From d3b589ae9f231148b1a532a3c23db1c9070f31f2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:16 +0800 Subject: [PATCH 1409/3471] New translations parser-env-variables.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/zh-CN/markdown/parser-env-variables.md b/src/lang/zh-CN/markdown/parser-env-variables.md index da2c3e1848..0f82e2cdc4 100644 --- a/src/lang/zh-CN/markdown/parser-env-variables.md +++ b/src/lang/zh-CN/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ 环境变量 `${srmdir}` 的实用性在于使 SRM 完全可移植,例如,如果您想要具有目录布局 `D:\Games\Roms` 和 `D:\Games\PortableSRM\SRM.exe`,那么将 Roms 目录字段设置为 `${srmdir}${/}..${/}Roms` 将允许您将游戏目录移动到其他地方而不会破坏设置。 + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From a67574cc0e5f18adf662ed7637e8a4a08d5ea3da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:17 +0800 Subject: [PATCH 1410/3471] New translations parser-env-variables.md (Romanian) --- src/lang/ro-RO/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ro-RO/markdown/parser-env-variables.md b/src/lang/ro-RO/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ro-RO/markdown/parser-env-variables.md +++ b/src/lang/ro-RO/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From f45e4d06f5deecf728faa5bb41c21a488abb71cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:18 +0800 Subject: [PATCH 1411/3471] New translations parser-env-variables.md (French) --- src/lang/fr-FR/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/fr-FR/markdown/parser-env-variables.md b/src/lang/fr-FR/markdown/parser-env-variables.md index d86403ceae..fdb24e1092 100644 --- a/src/lang/fr-FR/markdown/parser-env-variables.md +++ b/src/lang/fr-FR/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From e23bf49042209def37107d232a47058cc7abfa78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:19 +0800 Subject: [PATCH 1412/3471] New translations parser-env-variables.md (Spanish) --- src/lang/es-ES/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/es-ES/markdown/parser-env-variables.md b/src/lang/es-ES/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/es-ES/markdown/parser-env-variables.md +++ b/src/lang/es-ES/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 60f20edccdbe06a35e65319773740bfb26efbc35 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:20 +0800 Subject: [PATCH 1413/3471] New translations parser-env-variables.md (Afrikaans) --- src/lang/af-ZA/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/af-ZA/markdown/parser-env-variables.md b/src/lang/af-ZA/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/af-ZA/markdown/parser-env-variables.md +++ b/src/lang/af-ZA/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 740849322ed10f4411eb6c2aacb9faf3474b82b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:21 +0800 Subject: [PATCH 1414/3471] New translations parser-env-variables.md (Arabic) --- src/lang/ar-SA/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ar-SA/markdown/parser-env-variables.md b/src/lang/ar-SA/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ar-SA/markdown/parser-env-variables.md +++ b/src/lang/ar-SA/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From c977a4843e147846a278fc291080ed1b8df884fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:22 +0800 Subject: [PATCH 1415/3471] New translations parser-env-variables.md (Catalan) --- src/lang/ca-ES/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ca-ES/markdown/parser-env-variables.md b/src/lang/ca-ES/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ca-ES/markdown/parser-env-variables.md +++ b/src/lang/ca-ES/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From f7640edb2b155feb044a2dee9a74aa790e181869 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:24 +0800 Subject: [PATCH 1416/3471] New translations parser-env-variables.md (Czech) --- src/lang/cs-CZ/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/cs-CZ/markdown/parser-env-variables.md b/src/lang/cs-CZ/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/cs-CZ/markdown/parser-env-variables.md +++ b/src/lang/cs-CZ/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From a4579ee60e44cef36e96bd73413bf8d34cbb5d9c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:25 +0800 Subject: [PATCH 1417/3471] New translations parser-env-variables.md (Danish) --- src/lang/da-DK/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/da-DK/markdown/parser-env-variables.md b/src/lang/da-DK/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/da-DK/markdown/parser-env-variables.md +++ b/src/lang/da-DK/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 22a901815e01794f23e96842a9d3e946cff48aa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:26 +0800 Subject: [PATCH 1418/3471] New translations parser-env-variables.md (German) --- src/lang/de-DE/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/de-DE/markdown/parser-env-variables.md b/src/lang/de-DE/markdown/parser-env-variables.md index 1a3ee79d6e..1a7db5b91b 100644 --- a/src/lang/de-DE/markdown/parser-env-variables.md +++ b/src/lang/de-DE/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ Diese Variablen werden vorgeparst und können auch im Rom Verzeichnis, Steam Ver Der Nutzen der Umgebungsvariable `${srmdir}` besteht darin, SRM vollständig portabel zu machen. Wenn du z.B. das Verzeichnislayout `D:\Games\Roms` und `D:\Games\PortableSRM\SRM.exe`haben möchtest, würdest du das Feld ROMs Verzeichnis auf `${srmdir}${/}..${/}Roms` setzen, um das Spielverzeichnis an einen anderen Ort zu verschieben, ohne dein Setup zu verändern. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 730dfc24f5a4f2264a399136d08b434c0f583a46 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:27 +0800 Subject: [PATCH 1419/3471] New translations parser-env-variables.md (Greek) --- src/lang/el-GR/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/el-GR/markdown/parser-env-variables.md b/src/lang/el-GR/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/el-GR/markdown/parser-env-variables.md +++ b/src/lang/el-GR/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From caf0dadb6762cac5372bfd5878fabfb414a87b42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:28 +0800 Subject: [PATCH 1420/3471] New translations parser-env-variables.md (Finnish) --- src/lang/fi-FI/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/fi-FI/markdown/parser-env-variables.md b/src/lang/fi-FI/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/fi-FI/markdown/parser-env-variables.md +++ b/src/lang/fi-FI/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From d1034cf4a73a403e7e36aadd4cd3703613a6380b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:29 +0800 Subject: [PATCH 1421/3471] New translations parser-env-variables.md (Hebrew) --- src/lang/he-IL/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/he-IL/markdown/parser-env-variables.md b/src/lang/he-IL/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/he-IL/markdown/parser-env-variables.md +++ b/src/lang/he-IL/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From b2e5dd770d91b839473c839bd470f4619346ba4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:30 +0800 Subject: [PATCH 1422/3471] New translations parser-env-variables.md (Hungarian) --- src/lang/hu-HU/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/hu-HU/markdown/parser-env-variables.md b/src/lang/hu-HU/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/hu-HU/markdown/parser-env-variables.md +++ b/src/lang/hu-HU/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 8d6903b3eef1bdb6f440488d46fc669916d0e676 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:31 +0800 Subject: [PATCH 1423/3471] New translations parser-env-variables.md (Italian) --- src/lang/it-IT/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/it-IT/markdown/parser-env-variables.md b/src/lang/it-IT/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/it-IT/markdown/parser-env-variables.md +++ b/src/lang/it-IT/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 32c41f7c3d0092151077c27645aa4a18fb812844 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:32 +0800 Subject: [PATCH 1424/3471] New translations parser-env-variables.md (Japanese) --- src/lang/ja-JP/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ja-JP/markdown/parser-env-variables.md b/src/lang/ja-JP/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ja-JP/markdown/parser-env-variables.md +++ b/src/lang/ja-JP/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From c5cdcf619f6e61e3bf8769325637a6699fe637af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:33 +0800 Subject: [PATCH 1425/3471] New translations parser-env-variables.md (Korean) --- src/lang/ko-KR/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ko-KR/markdown/parser-env-variables.md b/src/lang/ko-KR/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ko-KR/markdown/parser-env-variables.md +++ b/src/lang/ko-KR/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From c96a10e520ab38c2cb2ae6395efe062250a318ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:34 +0800 Subject: [PATCH 1426/3471] New translations parser-env-variables.md (Dutch) --- src/lang/nl-NL/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/nl-NL/markdown/parser-env-variables.md b/src/lang/nl-NL/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/nl-NL/markdown/parser-env-variables.md +++ b/src/lang/nl-NL/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 738f1b2b9a4cfa1b489c556dacf291a3de691088 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:35 +0800 Subject: [PATCH 1427/3471] New translations parser-env-variables.md (Norwegian) --- src/lang/no-NO/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/no-NO/markdown/parser-env-variables.md b/src/lang/no-NO/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/no-NO/markdown/parser-env-variables.md +++ b/src/lang/no-NO/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From cee65e2f0c1636522b21d939b2577fd337bf1d1b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:36 +0800 Subject: [PATCH 1428/3471] New translations parser-env-variables.md (Polish) --- src/lang/pl-PL/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pl-PL/markdown/parser-env-variables.md b/src/lang/pl-PL/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/pl-PL/markdown/parser-env-variables.md +++ b/src/lang/pl-PL/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 9433dca801d26f627221771ec27b54943fc80ac3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:37 +0800 Subject: [PATCH 1429/3471] New translations parser-env-variables.md (Portuguese) --- src/lang/pt-PT/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pt-PT/markdown/parser-env-variables.md b/src/lang/pt-PT/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/pt-PT/markdown/parser-env-variables.md +++ b/src/lang/pt-PT/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 62c150e9b59f07bf31a9b423d70faf01533d8e17 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:38 +0800 Subject: [PATCH 1430/3471] New translations parser-env-variables.md (Russian) --- src/lang/ru-RU/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ru-RU/markdown/parser-env-variables.md b/src/lang/ru-RU/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/ru-RU/markdown/parser-env-variables.md +++ b/src/lang/ru-RU/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 9cb56f0204674f6c2a3d71b203d73d5b49fedf12 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:39 +0800 Subject: [PATCH 1431/3471] New translations parser-env-variables.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/sr-SP/markdown/parser-env-variables.md b/src/lang/sr-SP/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/sr-SP/markdown/parser-env-variables.md +++ b/src/lang/sr-SP/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 291987c073d455f02d4cdee7008d1e02549e5f49 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:41 +0800 Subject: [PATCH 1432/3471] New translations parser-env-variables.md (Swedish) --- src/lang/sv-SE/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/sv-SE/markdown/parser-env-variables.md b/src/lang/sv-SE/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/sv-SE/markdown/parser-env-variables.md +++ b/src/lang/sv-SE/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 7ab0d93cc8c867fe49cee96ebdb1a7d26d715b0e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:42 +0800 Subject: [PATCH 1433/3471] New translations parser-env-variables.md (Turkish) --- src/lang/tr-TR/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/tr-TR/markdown/parser-env-variables.md b/src/lang/tr-TR/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/tr-TR/markdown/parser-env-variables.md +++ b/src/lang/tr-TR/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 0226a08a6d1472281a4a4d70a3aba367a95648d0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:43 +0800 Subject: [PATCH 1434/3471] New translations parser-env-variables.md (Ukrainian) --- src/lang/uk-UA/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/uk-UA/markdown/parser-env-variables.md b/src/lang/uk-UA/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/uk-UA/markdown/parser-env-variables.md +++ b/src/lang/uk-UA/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 8c87a0a732af2b5e43dd0a73335bb6bc97d2f826 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:44 +0800 Subject: [PATCH 1435/3471] New translations parser-env-variables.md (Chinese Traditional) --- src/lang/zh-TW/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/zh-TW/markdown/parser-env-variables.md b/src/lang/zh-TW/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/zh-TW/markdown/parser-env-variables.md +++ b/src/lang/zh-TW/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From d0e157ee9bf3ae8bc70e6fc419b91502649be5b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:45 +0800 Subject: [PATCH 1436/3471] New translations parser-env-variables.md (Vietnamese) --- src/lang/vi-VN/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/vi-VN/markdown/parser-env-variables.md b/src/lang/vi-VN/markdown/parser-env-variables.md index 3b186a70f7..e95baf9137 100644 --- a/src/lang/vi-VN/markdown/parser-env-variables.md +++ b/src/lang/vi-VN/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ These variables are pre parsed and can be used even in the Rom Directory, Steam The utility of the environment variable `${srmdir}` is to make SRM fully portable, eg if you wanted to have the directory layout `D:\Games\Roms` and `D:\Games\PortableSRM\SRM.exe` then setting the field Roms Directory to be `${srmdir}${/}..${/}Roms` would allow you to move the Games directory somewhere else without breaking your setup. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 63739f22b3ab1d5a30fbd55ef5238f10c270b603 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:46 +0800 Subject: [PATCH 1437/3471] New translations parser-env-variables.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pt-BR/markdown/parser-env-variables.md b/src/lang/pt-BR/markdown/parser-env-variables.md index 4a48773e89..70df53cfb6 100644 --- a/src/lang/pt-BR/markdown/parser-env-variables.md +++ b/src/lang/pt-BR/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ Essas variáveis são pré-analisadas e podem ser usadas até nos campos Rom Dir A utilidade da variável de ambiente `${srmdir}` é tornar a SRM totalmente portátil, por exemplo, se você quisesse ter o layout dos diretórios `D:\Games\Rsala` e `D:\Games\PortableSRM\SRM. xe` então defina o campo Roms Directory para ser `${srmdir}${/}.. {/}Roms` permitiria que você movesse o diretório Jogos para outro lugar sem quebrar sua configuração. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 6efe44d47d9be75e01b226046d463f31201ebcf7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 7 May 2024 21:24:47 +0800 Subject: [PATCH 1438/3471] New translations parser-env-variables.md (Spanish, Latin America) --- src/lang/es-419/markdown/parser-env-variables.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/es-419/markdown/parser-env-variables.md b/src/lang/es-419/markdown/parser-env-variables.md index f09499487b..f13054b8ce 100644 --- a/src/lang/es-419/markdown/parser-env-variables.md +++ b/src/lang/es-419/markdown/parser-env-variables.md @@ -13,3 +13,5 @@ Estas variables son pre-analizadas y pueden ser usadas en los campos de Director La utilidad de la variable `${srmdir}` es hacer a SRM completamente portable, por ej. si quisieras tener como Directorio de ROMs a `D:\Juegos\Roms` y a SRM en `D:\Juegos\PortableSRM\SRM.exe` y configuraras el Directorio de ROMs para que sea `${srmdir}${/}..${/}Roms`, esto te permitiría mover la carpeta Juegos sin romper tu configuración. + +Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From 7c7b28c0fb727691b1e30d8b62612b2d9c2634e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 14 May 2024 02:10:12 +0800 Subject: [PATCH 1439/3471] New translations parser-env-variables.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parser-env-variables.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/parser-env-variables.md b/src/lang/zh-CN/markdown/parser-env-variables.md index 0f82e2cdc4..da2c3e1848 100644 --- a/src/lang/zh-CN/markdown/parser-env-variables.md +++ b/src/lang/zh-CN/markdown/parser-env-variables.md @@ -13,5 +13,3 @@ 环境变量 `${srmdir}` 的实用性在于使 SRM 完全可移植,例如,如果您想要具有目录布局 `D:\Games\Roms` 和 `D:\Games\PortableSRM\SRM.exe`,那么将 Roms 目录字段设置为 `${srmdir}${/}..${/}Roms` 将允许您将游戏目录移动到其他地方而不会破坏设置。 - -Function variables can also be used in fields that permit environment variables (e.g. `${os:win|C:\path\to\startdir|${os:linux|/path/to/startdir}}`) From a4bb85af1c54e867cff3a6c6e791f18f1ae457d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 14 May 2024 02:10:13 +0800 Subject: [PATCH 1440/3471] New translations steam-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-parser.md b/src/lang/zh-CN/markdown/steam-parser.md index 3140be88cf..bae7ad95fb 100644 --- a/src/lang/zh-CN/markdown/steam-parser.md +++ b/src/lang/zh-CN/markdown/steam-parser.md @@ -1,6 +1,6 @@ # Steam 解析器 -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. +It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. ## 限制 很遗憾,目前这个解析器只适用于至少属于一个类别的 Steam 游戏。 这是因为如果游戏被分类,Steam 才会在本地存储您的完整游戏列表。 有时候,由于未知原因,游戏会被本地存储并且解析器可以正常工作,但为了安全起见,最简单的方法就是 **创建一个 Steam 游戏分类** 将所有 Steam 游戏放入其中。 From 5bf3e35c0d742f9b271f32622b9c708e9cb25841 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 20 May 2024 22:50:00 +0800 Subject: [PATCH 1441/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 29580ee7fc..bb520033c3 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -2,7 +2,7 @@ En caso de tener problemas con SRM, siéntete libre de visitar el servidor de [Discord](https://discord.gg/bnSVJrz) o el [subreddit](https://www.reddit.com/r/SteamRomManager/) y pedir ayuda. Para que podamos ayudarte, nos gustaría que nos proporciones esta información: -* SRM version: **#{APP[version]}** emudeckText +* * Sistema operativo: **#{APP[os]}** ## Enlaces útiles From c2129191d8fc51eb74126f34d2ea52b6bd596d69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:50 +0800 Subject: [PATCH 1442/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 3cc0fc7dd5ec957170778f2c35f1b1ac0e59935c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:51 +0800 Subject: [PATCH 1443/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index fe30518c5d..280328bf7d 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 1949badbc3f0890f5d1f3fe13e02cf958c38b336 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:52 +0800 Subject: [PATCH 1444/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 4a994c29b2..290a381e3d 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 5c29bb5cbbc0b922910e22b930a044fe95031e0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:53 +0800 Subject: [PATCH 1445/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From e9431369bd584e0abcde269fec9f667775ab42f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:54 +0800 Subject: [PATCH 1446/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From e8f828db662692b7e9aa1126f9d7bff33c4c40f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:55 +0800 Subject: [PATCH 1447/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From c00f41112dcc8a79c2f1a8c35fbf0861beb23408 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:56 +0800 Subject: [PATCH 1448/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 1b06af9176199aa51a084dd53c02b6c801b7f5e9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:57 +0800 Subject: [PATCH 1449/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 98d541163e2a33a0fb1c79120cb81035c1ba3ed4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:10:59 +0800 Subject: [PATCH 1450/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index cc49b49803..c08f94b7c9 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -372,6 +372,9 @@ "title": "Benutzerdefinierte Ausnahmen", "exclude": "Titel ausschließen", "excludeArtwork": "Nur lokale Artworks" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 4c615a12fc72d9e21ee5dc2cd9b8c4e8e746658f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:00 +0800 Subject: [PATCH 1451/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 8b9f24d2e9d3e7c64ccd7345188725cdec41fd6c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:01 +0800 Subject: [PATCH 1452/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 7b2956feddb02ec61ad7a88a2ae56b4f7bf8bd63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:02 +0800 Subject: [PATCH 1453/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 3118ed1db7a9eb857b60d0035b6e9f78e1c09243 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:03 +0800 Subject: [PATCH 1454/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From ab0a75e62cd6ffee43d0c0a274c5a11662a10976 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:04 +0800 Subject: [PATCH 1455/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 05409d2a8f..bb1d33e7ad 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -372,6 +372,9 @@ "title": "Eccezioni utente", "exclude": "Escludi Titolo", "excludeArtwork": "Solo Artwork Locale" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 01faa136b2af5009172bd1a8478b4b42df1b3293 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:05 +0800 Subject: [PATCH 1456/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 30657d27ce..8541c00a1c 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From cf16b281149410ed03eb60825fd178b790e2f268 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:06 +0800 Subject: [PATCH 1457/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 796ee623206bc0c45639a157c1888572b1895054 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:07 +0800 Subject: [PATCH 1458/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From a02f1816c760587f47cf4ff3fed3f9b3da8a8884 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:08 +0800 Subject: [PATCH 1459/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From cfb2ba78b947eae4b6fb6581fda23cb1cddb6d26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:09 +0800 Subject: [PATCH 1460/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From cc6f0ef567fde119b47fc67e85676e5417b8260c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:10 +0800 Subject: [PATCH 1461/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 75cc1351e66e12e84241c9eadb8f39e6ca58729e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:11 +0800 Subject: [PATCH 1462/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 380e45afd5..e4cb9217eb 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From aa17b996d681160e6fb5734b606e82f5d1c2a3c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:13 +0800 Subject: [PATCH 1463/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From d0c913152ea4503fe1f16eeef2f809747b95ac88 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:14 +0800 Subject: [PATCH 1464/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 39ff5a3d6b0469cd2ee29f216690c0762fd77f54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:15 +0800 Subject: [PATCH 1465/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 8229db873c9bff70f675b7001b3261491c982357 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:16 +0800 Subject: [PATCH 1466/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index e6cd9b4093..880d4ef3d2 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 84d549044748cea6069680415efeefaa9d26dc9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:17 +0800 Subject: [PATCH 1467/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 0952471497..1df83ad5d2 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -372,6 +372,9 @@ "title": "用户异常", "exclude": "排除标题", "excludeArtwork": "仅限本地艺术作品" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From a40ebd0a9b34be33d4b208f6db2736c35c9ba5d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:18 +0800 Subject: [PATCH 1468/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 597cb72aaf3adfc3222e5b2c9f58f466b5ca48de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:19 +0800 Subject: [PATCH 1469/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 615d364d38..135a2504f5 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 5521b29947a33115b6df112de57c8181a6ec64cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:20 +0800 Subject: [PATCH 1470/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 159c2ede49..dc6a56aa69 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -372,6 +372,9 @@ "title": "Exceções do Usuário", "exclude": "Excluir Título", "excludeArtwork": "Apenas Arte Local" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 72f178a140768fe90a2ef3cd6252b44e49eb0c58 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 24 May 2024 22:11:21 +0800 Subject: [PATCH 1471/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index b92aeb1790..7018c779dd 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -372,6 +372,9 @@ "title": "User Exceptions", "exclude": "Exclude Title", "excludeArtwork": "Local Artwork Only" + }, + "placeholder": { + "sortBy": "Sort By" } }, "service": { From 73d5b506f9ef5a3f156fdcaba01d4ae836e5b642 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:22 +0800 Subject: [PATCH 1472/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 5ec7639c31c10c9f05251ba74ccf97d030438199 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:23 +0800 Subject: [PATCH 1473/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 280328bf7d..ade26030d3 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 4c70443da1040ad0b69e323327c3bc76724ea514 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:24 +0800 Subject: [PATCH 1474/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 290a381e3d..bb429a53cf 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 026c156db837fb42c1ff70ac294b58d6583996e2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:25 +0800 Subject: [PATCH 1475/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 3a28a92b0d6365dc6e020d069c9926288dfbb2c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:26 +0800 Subject: [PATCH 1476/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 9fe19c05d82119e5d5d036bf651e61a4f175dafe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:27 +0800 Subject: [PATCH 1477/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 02dc5932e77615d8a5d41c82ac1d0e29310509a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:28 +0800 Subject: [PATCH 1478/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 1ec988f7ee0db3e9db051461adda1ad7cd3ad19f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:29 +0800 Subject: [PATCH 1479/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 4f61ad44bb16d2721879ca72809ed7c633688542 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:30 +0800 Subject: [PATCH 1480/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index c08f94b7c9..6e5cf1a30a 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Fehler beim Download der Konfigurationsvorlagen. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Fehler beim Speichern der Konfigurationsvorlagen.", "loadingError": "Fehler beim Laden der Konfigurationsvorlagen.", "corruptedVariables__i": "Gespeicherte Konfigurationsvorlagen sind ungültig!\nEndgültiges Speichern ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}" From 7aa8abfd44a37d70833f3776f6f1d6323287c3ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:31 +0800 Subject: [PATCH 1481/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From e915f4c6b0562a39cc8212d289c954f519499bd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:32 +0800 Subject: [PATCH 1482/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From d05edc97142256c00372b7136e4511994b568164 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:34 +0800 Subject: [PATCH 1483/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 4b20604efdd309dddf45bc57fc473c8940af3e0e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:35 +0800 Subject: [PATCH 1484/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From e87644e248fc20e2080a0969895c98abc2ba98ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:36 +0800 Subject: [PATCH 1485/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index bb1d33e7ad..b9b1811bfa 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Errore durante il salvataggio dei preset di configurazione.", "loadingError": "Errore durante il caricamento dei preset di configurazione.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 86bdc3b52aad8d9fe976da244739efb27edad8de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:37 +0800 Subject: [PATCH 1486/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 8541c00a1c..89d8b23102 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 30ab203438c74722135f4f43c56e0d8095baec9b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:38 +0800 Subject: [PATCH 1487/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From ca1bf974ac76ee7bd44252c63cc19536cf952bf3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:39 +0800 Subject: [PATCH 1488/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From ec093cd299d064348bdf2a8c486f4861f490ea64 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:40 +0800 Subject: [PATCH 1489/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 9f1f9ccfeab0fc33e7c3d7e7f46f3ad57c270226 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:41 +0800 Subject: [PATCH 1490/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From fcc6973d1fc18b39e6d8414ebcaf0d5a76446b20 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:42 +0800 Subject: [PATCH 1491/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From c8a873e11e54ac07e535bd2310d391728a2adca2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:43 +0800 Subject: [PATCH 1492/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index e4cb9217eb..af5c3b5ebd 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 3c23e6bd14ebced9880f501d8e7693fb66c22d63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:44 +0800 Subject: [PATCH 1493/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From e17b30891059bdc642ee7bbed3456512ebd65def Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:45 +0800 Subject: [PATCH 1494/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 62269f508f0954f075a8bd63516c5bc0c0e1d40b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:46 +0800 Subject: [PATCH 1495/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 74dc42195922299c469bc74725a1299e47d51fcf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:47 +0800 Subject: [PATCH 1496/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 880d4ef3d2..3b1694bfc2 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 323f4a64eed8e3fb5859bd5700e14ded2cffe935 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:48 +0800 Subject: [PATCH 1497/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 1df83ad5d2..8c26529924 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "无法下载配置预设文件。状态:${error}。", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "保存配置预设时发生错误。", "loadingError": "加载配置预设时发生错误。", "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" From 53b0c0404d1b6be9e86dd5a96e77fdfe6cbafb8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:49 +0800 Subject: [PATCH 1498/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 128522269ccd738ee813c7127178f42454ad07b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:50 +0800 Subject: [PATCH 1499/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 135a2504f5..639af321ae 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From b8c54832819347d9579470c59ff6d716cf6b1110 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:51 +0800 Subject: [PATCH 1500/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index dc6a56aa69..5537e6d575 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Falha ao baixar o arquivo de variáveis personalizadas. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Erro ao salvar arquivos de configuração.", "loadingError": "Ocorreu um erro ao carregar as predefinições de configuração.", "corruptedVariables__i": "Variáveis personalizadas salvas são inválidas!\nO salvamento permanente de variáveis está desabilitado até que o problema seja resolvido.\nTente corrigir manualmente os erros (arquivo - ${file})\nou procure ajuda no github ou no nosso canal oficial do discord: ${error}" From 41412e0e8f2013434ff0466742d2905ff0c83507 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 08:30:52 +0800 Subject: [PATCH 1501/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 7018c779dd..0aa05a53c5 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -276,7 +276,7 @@ "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file. Status: ${error}.", + "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", "writingError": "Error occurred while saving configuration presets.", "loadingError": "Error occurred while loading configuration presets.", "corruptedVariables__i": "Saved configuration presets are invalid!\r\nPermanent file saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}" From 28bdb506607620a3b62fc54ac3884c2efa124768 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:02 +0800 Subject: [PATCH 1502/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 9a3ebca41ff1bf03e5e4db14ce4601b7c4db01f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:03 +0800 Subject: [PATCH 1503/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index ade26030d3..7e2bc47d66 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Contrôleurs supprimés avec succès pour l'analyseur: ${configTitle}", "fetchedTemplates": "Tous les modèles de contrôleur ont été récupérés" From fd200b5e2e51fd790773b8cc85131f9b4b0f8d68 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:04 +0800 Subject: [PATCH 1504/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index bb429a53cf..73772ce151 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 4a9fd6520db798676832b1a9b6fa3cc31992b995 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:05 +0800 Subject: [PATCH 1505/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From f77f0522c24e60c56137845ddb0ac24c1efc1235 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:06 +0800 Subject: [PATCH 1506/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From fac4d9462e38386ea37a34a5c66d475deb1dc319 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:07 +0800 Subject: [PATCH 1507/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 5349cabf335460d897ed87f2c3abd1890002eed0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:08 +0800 Subject: [PATCH 1508/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From c305359acbb753d28b6dc1c5d15ebff5be752837 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:09 +0800 Subject: [PATCH 1509/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 188f230b253cd08e1570942e291add63de7746ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:10 +0800 Subject: [PATCH 1510/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 6e5cf1a30a..de44d182b2 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Aufgelöster Fallback ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Aufgelöster ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} Glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Controller erfolgreich entfernt für Parser: ${configTitle}", "fetchedTemplates": "Alle Controller-Templates abgerufen" From 69831d43e9fe3234778470cd8b76a4b983ec78fd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:11 +0800 Subject: [PATCH 1511/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 8e10a4192a6db277fc09a7ee143e51694b10d8a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:12 +0800 Subject: [PATCH 1512/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 3d6046961d715033a8bd9faa4bd67ab6ce67e622 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:13 +0800 Subject: [PATCH 1513/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From c9eae0b661679403352142c3e75d225c82354f23 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:14 +0800 Subject: [PATCH 1514/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 9f1fa306eb339a52e055589f1d0e0c60df27524f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:15 +0800 Subject: [PATCH 1515/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index b9b1811bfa..39a02fc829 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Fallback risolto ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Risolto ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Controller rimossi con successo per il parser: ${configTitle}", "fetchedTemplates": "Recuperati tutti i template dei controller" From 662d0f688986750ee018d652fa3b198d112320a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:16 +0800 Subject: [PATCH 1516/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 89d8b23102..e375d06e93 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From df2a639409832fc5062ac9ca95b8a364ca4815bd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:17 +0800 Subject: [PATCH 1517/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 7f0e77fafe3d83f5d70b8c31f5e693b37dc869ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:18 +0800 Subject: [PATCH 1518/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From b0b4e34bd4b86bec74fcced469e91ace08febdaa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:19 +0800 Subject: [PATCH 1519/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From df732426c1d23e8ffbc42ad1ac07b5c977470fc2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:20 +0800 Subject: [PATCH 1520/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 92eec4bc425179b96b54bfa4c2804c6d82c19e32 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:20 +0800 Subject: [PATCH 1521/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From a63de1e620eda7176a1544a0b79f8b1d58afb432 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:21 +0800 Subject: [PATCH 1522/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index af5c3b5ebd..52d9a30073 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 84f71e2923aa0a10ec8fddc1defe13b1194c9f02 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:22 +0800 Subject: [PATCH 1523/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 9824c188bc9c44db6d615801270c40bce65fc3d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:23 +0800 Subject: [PATCH 1524/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 88dcba5ca14a810b63a3a99a248d16b1ef5b0cb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:24 +0800 Subject: [PATCH 1525/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 940854147a1205dea3d8a46ac3e6a068d85a2dd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:25 +0800 Subject: [PATCH 1526/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 3b1694bfc2..6141e88ba8 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 52127350b8360391484cd1f75cdcb71bcf8cf354 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:26 +0800 Subject: [PATCH 1527/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 8c26529924..96efcbeb6b 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "成功删除解析器控制器:${configTitle}", "fetchedTemplates": "获取所有控制器模板" From 6ec577f54f9e790208c5d6365b33d244b4a832e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:27 +0800 Subject: [PATCH 1528/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 66c5184bb4c78b711ff3babcfadd79e90d3f0fb1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:28 +0800 Subject: [PATCH 1529/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 639af321ae..b9a1279136 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From fc41ea405b61015cb247a69add04389c0929a1b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:29 +0800 Subject: [PATCH 1530/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 5537e6d575..0c058bfd39 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Controladores do analisador removidos com sucesso: ${configTitle}", "fetchedTemplates": "Buscando modelos de controle" From 9370c1c817c3710bcbad90e13d48a1e3d08f7e6a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 21:51:30 +0800 Subject: [PATCH 1531/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0aa05a53c5..04110fed14 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -443,8 +443,8 @@ "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", - "localImages__i": "[${index}/${total}]: Resolved ${artworkType}:", - "resolvedLocalImages__i": "[${index}/${total}]: ${artworkType} glob:", + "localImages__i": "[${index}/${total}]: Resolved local ${artworkType}:", + "resolvedLocalImages__i": "[${index}/${total}]: Local ${artworkType} glob:", "indexInfo__i": "[${index}/${total}]: ${indexed}", "removedControllers__i": "Succesfully removed controllers for parser: ${configTitle}", "fetchedTemplates": "Fetched all controller templates" From 89a8c1fce4504df626623fab5de719d754bec308 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 23:10:32 +0800 Subject: [PATCH 1532/3471] New translations intro.md (Italian) --- src/lang/it-IT/markdown/intro.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/intro.md b/src/lang/it-IT/markdown/intro.md index f8d5fcabda..7476dc30ce 100644 --- a/src/lang/it-IT/markdown/intro.md +++ b/src/lang/it-IT/markdown/intro.md @@ -1,6 +1,6 @@ -# Welcome to parser configuration! +# Benvenuto nella configurazione del parser! -Configuring a parser might look overwhelming at first, but it is easier than you think. If you are lost, click on near option label to see related information which might be useful for you. +Configurare un parser potrebbe sembrare travolgente in un primo momento, ma è più facile di quanto pensi. If you are lost, click on near option label to see related information which might be useful for you. Also, don't forget to check FAQ. If you still got questions about setting up configuration, visit our official SRM group at [Steam](http://steamcommunity.com/groups/steamrommanager) or our official [Discord](https://discord.gg/bnSVJrz) group. From 501f81ce9ad24eafad5813f12d56926356e00bfd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 25 May 2024 23:10:36 +0800 Subject: [PATCH 1533/3471] New translations battle-net-parser-input.md (Italian) --- src/lang/it-IT/markdown/battle-net-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/battle-net-parser-input.md b/src/lang/it-IT/markdown/battle-net-parser-input.md index 0a8d7ad788..0dac03c284 100644 --- a/src/lang/it-IT/markdown/battle-net-parser-input.md +++ b/src/lang/it-IT/markdown/battle-net-parser-input.md @@ -1,5 +1,5 @@ -# Battle.net Parser Specific Inputs +# Input specifici del Parser Battle.net -## Battle.net.exe Path Override +## Sovrascrittura del percorso Battle.net.exe Per impostazione predefinita, Steam ROM Manager assume che l'eseguibile `Battle.net` si trovi in `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Questo campo ti permette di sovrascrivere quel percorso se il tuo `Battle.net` è installato altrove. From 3deecc87e1a7275b7e0e6deb5c40b7d8b00c6420 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:42 +0800 Subject: [PATCH 1534/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 01378693755a221b9097afb1752f41d39316e283 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:43 +0800 Subject: [PATCH 1535/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 7e2bc47d66..d1d5744085 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Sauvegarder l'image", "addLocalImages": "Image personnalisée", "retryDownload": "Réessayer le téléchargement", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 5c9fc0836af84bb09e7d4d6f650d1452ad59adf3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:44 +0800 Subject: [PATCH 1536/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 73772ce151..f117a3357c 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Guardar imagen a archivo", "addLocalImages": "Añadir imágenes locales", "retryDownload": "Reintentar descarga", - "generateAppList": "Analizar", + "generateAppList": "Refresh", "saveAppList": "Guardar en Steam", "removeAppList": "Eliminar de Steam", "remainingImages": "Obteniendo urls:", "stopUrlRetrieving": "Detener", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Volver", "logButton": "Registro" }, From 28ce5325fb21ae6483318effb9bd8555c5669c18 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:45 +0800 Subject: [PATCH 1537/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 14a8fb463bf0965b348eb32a04346383d47d5c0f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:46 +0800 Subject: [PATCH 1538/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From ea780c9d70c7acf81813ba5f659bbac656562bd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:47 +0800 Subject: [PATCH 1539/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From a6956cfd7c397ae4081928786a0264767afcd703 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:47 +0800 Subject: [PATCH 1540/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From aac14468fd95a81fa5e3056df6e3d92931f8cf24 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:48 +0800 Subject: [PATCH 1541/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From b0f0c2959db087d348a7ac81456b1c31cc647ba7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:49 +0800 Subject: [PATCH 1542/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index de44d182b2..5d8b193428 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Bild in Datei speichern", "addLocalImages": "Lokale Bilder hinzufügen", "retryDownload": "Download erneut starten", - "generateAppList": "parsen", + "generateAppList": "Refresh", "saveAppList": "In Steam speichern", "removeAppList": "Aus Steam entfernen", "remainingImages": "Abrufen der URLs:", "stopUrlRetrieving": "Stop", - "exportSelections": "Einstellungen exportieren", - "importSelections": "Einstellungen importieren", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Zurück", "logButton": "Logs" }, From c2b5cd000c98618a4f5c270fb5fedfb6129242ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:50 +0800 Subject: [PATCH 1543/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 5757ebefcc4326c5f3bc1cb25123ddbba80b2b09 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:51 +0800 Subject: [PATCH 1544/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 6528958d87d6a6931ab17d549aaad3badb6d6f38 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:52 +0800 Subject: [PATCH 1545/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 2513ce4af0a9fe555e3134b93e161e0110428eb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:53 +0800 Subject: [PATCH 1546/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From c5874daa9cd42e64eb5f03ce33e9b2b3a1830e10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:54 +0800 Subject: [PATCH 1547/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 39a02fc829..29a1bbb38b 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Salva l'immagine in un file", "addLocalImages": "Aggiungi immagini locali", "retryDownload": "Riprova a scaricare", - "generateAppList": "Analizza", + "generateAppList": "Refresh", "saveAppList": "Salva su Steam", "removeAppList": "Rimuovi da Steam", "remainingImages": "Recupero degli urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Indietro", "logButton": "Registro" }, From eeb91052a19ae71d905ce2cf2774686db8f360dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:55 +0800 Subject: [PATCH 1548/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index e375d06e93..fe4fb0dab3 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 6144353c652e81dadebd06dfbcd6c486451c91ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:56 +0800 Subject: [PATCH 1549/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 57798222ebddefb50baf4f29a781e76b2a326949 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:57 +0800 Subject: [PATCH 1550/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From c26961b8cfdd8212ad4db9e81891d725bad4761c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:58 +0800 Subject: [PATCH 1551/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From a606781cdeec20489bad16fb48b04888d1fd439a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:11:59 +0800 Subject: [PATCH 1552/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 24e4abbe9268a50dca1dd29282849f3ce02a1622 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:00 +0800 Subject: [PATCH 1553/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 697ee933380759d897f8e1aa47515469f98898cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:01 +0800 Subject: [PATCH 1554/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 52d9a30073..19e8b06f95 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From e9508d77cfe6bf2f211b145455fef8ef7211a139 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:02 +0800 Subject: [PATCH 1555/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 6f6bc0c284c009624c17ace634564f41f4ca33af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:03 +0800 Subject: [PATCH 1556/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 981195aca96d686666c5c07eabbf5a7e5ed973e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:04 +0800 Subject: [PATCH 1557/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From a243c1ffee8893d69ca55264bca7321682fada5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:05 +0800 Subject: [PATCH 1558/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 6141e88ba8..eb1c6166fb 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Зберегти зображення у файл", "addLocalImages": "Додайте локальні зображення", "retryDownload": "Повторити завантаження", - "generateAppList": "Розібрати", + "generateAppList": "Refresh", "saveAppList": "Зберегти у Steam", "removeAppList": "Видалити з Steam", "remainingImages": "Отримання url-адрес:", "stopUrlRetrieving": "Зупинити", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Назад", "logButton": "Журнал" }, From fe226d26befd6039b0be55f4125c86110c7c52c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:06 +0800 Subject: [PATCH 1559/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 96efcbeb6b..11541bb705 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "保存图像到文件", "addLocalImages": "添加本地图片", "retryDownload": "重试下载", - "generateAppList": "分析", + "generateAppList": "Refresh", "saveAppList": "保存到Steam", "removeAppList": "从Steam中移除", "remainingImages": "获取网址:", "stopUrlRetrieving": "停止", - "exportSelections": "", - "importSelections": "", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "返回", "logButton": "日志" }, From ccffb1567be52540a7a50ceac2cd84a654edd186 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:07 +0800 Subject: [PATCH 1560/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From e6c2aeb5405282c328564b18424103c01b53eb54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:08 +0800 Subject: [PATCH 1561/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index b9a1279136..11c86dc8f2 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Save image to file", "addLocalImages": "Add local images", "retryDownload": "Retry download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 01bcedb6f97bf4ab3e4a01990d6b9966b3d1d477 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:09 +0800 Subject: [PATCH 1562/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 0c058bfd39..f1223966cf 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Salvar imagem no arquivo", "addLocalImages": "Adicionar imagens locais", "retryDownload": "Repetir download", - "generateAppList": "Parse", + "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", "remainingImages": "Retrieving urls:", "stopUrlRetrieving": "Stop", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Back", "logButton": "Log" }, From 62d2a5389d0d3bbb443815875ab4f06cccc55c38 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 00:12:10 +0800 Subject: [PATCH 1563/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 04110fed14..0eb49e8f4c 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "Guardar imagen a archivo", "addLocalImages": "Añadir imágenes locales", "retryDownload": "Reintentar descarga", - "generateAppList": "Analizar", + "generateAppList": "Refresh", "saveAppList": "Guardar en Steam", "removeAppList": "Eliminar de Steam", "remainingImages": "Obteniendo urls:", "stopUrlRetrieving": "Detener", - "exportSelections": "Export settings", - "importSelections": "Import settings", + "exportSelections": "Export art", + "importSelections": "Import art", "backButton": "Atrás", "logButton": "Registro" }, From a10751ecbe97108ce72fa850a8e6d77b966b40a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:47:56 +0800 Subject: [PATCH 1564/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 3602084a0c159ef36b54cecd23883659abb58573 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:47:57 +0800 Subject: [PATCH 1565/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index d1d5744085..1c16c672f3 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "L'analyseur n'a rien trouvé.", "copiedToClipboard": "Configuration copiée dans le presse-papiers", "userExclusions": "Utilisateur exclu:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From fa315cd5fcc8f00497717583e1c5cbde5e2ee209 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:47:58 +0800 Subject: [PATCH 1566/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index f117a3357c..e4e62ad82f 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 9d3f434329df498423b418a510ee57b99fd26f0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:47:59 +0800 Subject: [PATCH 1567/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From ed6200d77866bebdc54b0c3eaa53aac48ffd9328 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:00 +0800 Subject: [PATCH 1568/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 2d7482afd0a382581de783f91c58c429e5a0f6b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:01 +0800 Subject: [PATCH 1569/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 462ac531a8f5596ef497996d53a5dfd48d656e2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:02 +0800 Subject: [PATCH 1570/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From c55843fb4402dfc5c669d9b39c5a7ea829cdd717 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:03 +0800 Subject: [PATCH 1571/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 9998a5066d5476fa8ca2dda9f645b9f41e2e06ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:04 +0800 Subject: [PATCH 1572/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 5d8b193428..f7cfe2818d 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser hat nichts gefunden.", "copiedToClipboard": "Konfiguration in Zwischenablage kopiert", "userExclusions": "Ausgeschlossene Benutzer:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Entferne Controller-Templates für Parser: ${configTitle}", "fetchingControllerTemplates": "Rufe Controller-Templates ab" }, From 0db6ac7e2fdb535137c7701f4ee253c0f4cb9cd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:05 +0800 Subject: [PATCH 1573/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 500f3c43782069cfca9a000ddac5a4b7d8f79ef6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:06 +0800 Subject: [PATCH 1574/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From d98cce5b7a84382190c462d117966987407c8c74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:07 +0800 Subject: [PATCH 1575/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From aefcd55d6ae918f770eb75a809b86841fd91059d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:08 +0800 Subject: [PATCH 1576/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 8929983f75f52d3a3b0f6c0711cd6a7f39d2a352 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:09 +0800 Subject: [PATCH 1577/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 29a1bbb38b..a253af8dbb 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Il parser non ha trovato nulla.", "copiedToClipboard": "Configurazione copiata negli appunti", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Recupero template dei controller" }, From d26dab25603ed7d98d477554f91a86f28e3493f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:10 +0800 Subject: [PATCH 1578/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index fe4fb0dab3..c8706237df 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From c7f6a97f41d33ebbe0dba675cadeaa7b1683fce2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:11 +0800 Subject: [PATCH 1579/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From ebfc793a4c74960c49bdd0929fab3ded5ce8b3ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:12 +0800 Subject: [PATCH 1580/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 1d06d66ecade6629ee913af563ed87a48ce4181c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:12 +0800 Subject: [PATCH 1581/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 6a791317cf7443227d81e2a8697de5dc55e26419 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:13 +0800 Subject: [PATCH 1582/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 916acad24b2e1011ef2cd9237f05ee3935dc0f8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:14 +0800 Subject: [PATCH 1583/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 9d139c37a04cd80909de6e7232d5311ad76f14f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:15 +0800 Subject: [PATCH 1584/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 19e8b06f95..dff50eb1e6 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From f6d2147b71bcbf92877d0da5ed113dbc00215f9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:16 +0800 Subject: [PATCH 1585/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 5ad1b7d1cb36815fda9bae3764091b8bfd1b1c3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:17 +0800 Subject: [PATCH 1586/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From e59caa491dbe17511fb5343bbcb15271bcfb89df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:18 +0800 Subject: [PATCH 1587/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 790b8b0a1ec468db540496653ef67a1375f2630c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:19 +0800 Subject: [PATCH 1588/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index eb1c6166fb..0ebce4363b 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 48297a19fa2a554f843360789cfd84e3cfa83dd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:20 +0800 Subject: [PATCH 1589/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 11541bb705..1146c39f18 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "解析器未找到任何内容。", "copiedToClipboard": "配置已复制到剪贴板", "userExclusions": "用户排除:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "删除解析器控制器模板:${configTitle}", "fetchingControllerTemplates": "获取控制器模板" }, From 5cef5aafc5824b814bd1ab6d68471a3a62f2d098 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:21 +0800 Subject: [PATCH 1590/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 1a1c9d2d45e4004537d2f8ee1021dd7ccc576faf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:22 +0800 Subject: [PATCH 1591/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 11c86dc8f2..801a77cb7c 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From bb2c6270662db55e969855d8aa6cfaaedfd37e49 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:23 +0800 Subject: [PATCH 1592/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index f1223966cf..906117cf42 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Analisador não encontrou nada.", "copiedToClipboard": "Configuração copiada para área de transferência", "userExclusions": "Usuário excluído:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removendo modelos de controle para analisador: ${configTitle}", "fetchingControllerTemplates": "Buscando modelos de controle" }, From 509733d4aaf2a26533ee03a2ff935c952e745b4f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 26 May 2024 01:48:24 +0800 Subject: [PATCH 1593/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0eb49e8f4c..a5747908f6 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -406,7 +406,7 @@ "nothingWasFound": "Parser found nothing.", "copiedToClipboard": "Configuration copied to clipboard", "userExclusions": "User excluded:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", "fetchingControllerTemplates": "Fetching controller templates" }, From 938d91efe5e62b2fc26f21c25201b8f3ebcf496a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:24 +0800 Subject: [PATCH 1594/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 997d59fe379ca0869c4de4dc8f265996dbba3656 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:26 +0800 Subject: [PATCH 1595/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 1c16c672f3..e691e0d608 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Activés fournisseurs d'images", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 010dd6780079c9050aad4a652ea38ece9a14d878 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:27 +0800 Subject: [PATCH 1596/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index e4e62ad82f..28847ca024 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 742be048f4f2b1c296e8e84155a1268ef0227162 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:28 +0800 Subject: [PATCH 1597/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 03b626113bba5c451e03a3ae94ccd8ac41ba1912 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:29 +0800 Subject: [PATCH 1598/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From bb1f53313cfe9923cd9cf6dd2032d3c9a379f3fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:29 +0800 Subject: [PATCH 1599/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 49e4a8ff15bf36b8872bae60346433352bda4ef1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:30 +0800 Subject: [PATCH 1600/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From da47a0d6af76bb6ecb8e271c56734963d6c7b3d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:31 +0800 Subject: [PATCH 1601/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From b9e2f23398ed11fc99ff41ac4f4bcfdb8d30ad27 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:32 +0800 Subject: [PATCH 1602/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index f7cfe2818d..fdde7d7ac9 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", "fuzzy_filter": "Bilder filtern", "enabledProviders": "Aktivierte Bildanbieter", + "dnsServers": "DNS manual override", "selectLanguage": "Sprache auswählen", "selectTheme": "Theme auswählen", "resetFuzzy_desc": "Fuzzy Liste", From ee7fdd953907a29500e8e05bd5f4a3d4d37fd0cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:33 +0800 Subject: [PATCH 1603/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 0d088ffeb47c549af314e526f80aaca6091456fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:34 +0800 Subject: [PATCH 1604/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 204b177be496f784f9c426e0fe525bd2d92f3403 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:35 +0800 Subject: [PATCH 1605/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 887da22e12dd19eb4c5f83e934a7470532b4b4af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:37 +0800 Subject: [PATCH 1606/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 4a6154aa58285a66d9116f6ac30737a938c3c0e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:38 +0800 Subject: [PATCH 1607/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index a253af8dbb..9d683acfdf 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Registra i risultati corrispondenti", "fuzzy_filter": "Filtra immagini", "enabledProviders": "Provider di immagini abilitati", + "dnsServers": "DNS manual override", "selectLanguage": "Seleziona la lingua", "selectTheme": "Seleziona il tema", "resetFuzzy_desc": "fuzzy list", From 30b619583379c136893d8059341f758f64023428 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:39 +0800 Subject: [PATCH 1608/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index c8706237df..ecb10f37ef 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 8c52f258d86e5980702a2f2fc4ca4762547b10fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:40 +0800 Subject: [PATCH 1609/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 9f1c1158e829c12803ae39365abac55a580ff882 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:41 +0800 Subject: [PATCH 1610/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 5366b2c090c492068bb9495cd9503bf912bc8064 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:42 +0800 Subject: [PATCH 1611/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From ad976b77ac82c8bf69fbcb2b9fc0568c69a576fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:43 +0800 Subject: [PATCH 1612/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From b46b0f77ac5ff1c9cf5cb8a5f5beb8f32956609d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:44 +0800 Subject: [PATCH 1613/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 4566ed7114a731b7ec7a29eb7829f3062c7f74ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:45 +0800 Subject: [PATCH 1614/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index dff50eb1e6..1de69bd8b0 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 82e112689f16ba84dc1244c33a9d968cb1270252 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:46 +0800 Subject: [PATCH 1615/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From a9769e0d1e0a01cf65d31d1546903bfdc84963aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:47 +0800 Subject: [PATCH 1616/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From ed2d72204b5e66e2edd35f4c00c4394c433ddd1d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:48 +0800 Subject: [PATCH 1617/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From e9c9d056ac6a6e9e1cbdff62af424e4878ee49ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:48 +0800 Subject: [PATCH 1618/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 0ebce4363b..85c1b4a586 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 398da4b081f23f6b8db3ef8ec1ae1d03953a1f37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:50 +0800 Subject: [PATCH 1619/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 1146c39f18..a8d49f7e74 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "记录匹配结果", "fuzzy_filter": "筛选图像", "enabledProviders": "启用的图片提供程序", + "dnsServers": "DNS manual override", "selectLanguage": "选择语言", "selectTheme": "选择主题", "resetFuzzy_desc": "模糊列表", From 47db2a25c65d912eb3d12c24c656a91d094a2ba0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:51 +0800 Subject: [PATCH 1620/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From f03dcc26b5a7c85c9efa37021da8b8135b9434a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:52 +0800 Subject: [PATCH 1621/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 801a77cb7c..63b9a0e815 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From f452a1c169d5a7bb6a15806f3ed6272ee7816326 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:53 +0800 Subject: [PATCH 1622/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 906117cf42..2ff719845f 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Nenhum resultado correspondente", "fuzzy_filter": "Filtrar imagens", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From 23bdb4135e9f536303779d21819a890ae3167deb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:54 +0800 Subject: [PATCH 1623/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index a5747908f6..ac9e2ff250 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -304,6 +304,7 @@ "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", + "dnsServers": "DNS manual override", "selectLanguage": "Select language", "selectTheme": "Select theme", "resetFuzzy_desc": "fuzzy list", From dfe59e405d8e7ae1fec6868d54c6434feb7e140c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:55 +0800 Subject: [PATCH 1624/3471] New translations settings.md (Romanian) --- src/lang/ro-RO/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/settings.md b/src/lang/ro-RO/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/ro-RO/markdown/settings.md +++ b/src/lang/ro-RO/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From e93bab3eca6d2b9f70c23e0a2831ba51c454956c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:56 +0800 Subject: [PATCH 1625/3471] New translations settings.md (French) --- src/lang/fr-FR/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/settings.md b/src/lang/fr-FR/markdown/settings.md index 9b0b4d972d..02f082867d 100644 --- a/src/lang/fr-FR/markdown/settings.md +++ b/src/lang/fr-FR/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Précharger toutes les images trouvées `[Recommander désactivé]` Lorsque cette option est activée, SRM préchargera toutes les images disponibles pour chaque jeu, plutôt que de charger une image à la fois au fur et à mesure que l'utilisateur se déplace dans les images. Ne l'activez pas à moins que vous n'ayez une bonne raison et une très petite bibliothèque de jeux, sinon cela pourrait donner lieu à de très grandes (et lentes) requêtes réseau. ### Activés fournisseurs d'images -Réglage global pour désactiver certains fournisseurs. Actuellement, le seul fournisseur d'images est `SteamGridDB` puisque ConsoleGrid et RetroGaming.cloud sont défunts. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Paramètres de variable/préréglage de la communauté ### Forcer le téléchargement des variables personnalisées. From ee346facaa70ddd2ebe756204158dc963b672854 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:57 +0800 Subject: [PATCH 1626/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index 3e29da2fa9..a8cc134209 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Pre-cargar imágenes obtenidas `[Recomendado: deshabilitado]` Si está activado, SRM obtendrá todas las imágenes disponibles para cada juego, en lugar de obtener cada imagen según se muestra. No lo actives a no ser qué tengas un muy buen motivo y una biblioteca de juegos muy reducida, de lo contrario, podría llevar a grandes (y lentas) peticiones a internet. ### Proveedores habilitados -Configuración global para desactivar ciertos proveedores. Actualmente el único proveedor de imágenes es `SteamGridDB` ya que ConsoleGrid y RetroGaming.cloud están muertos. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Plantillas y variables de la comunidad ### Forzar descargar variables personalizadas. From 754ebe37e0b2ed62f48655165034e3ffb5eb3e31 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:58 +0800 Subject: [PATCH 1627/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 43c050571b5d43c4d4a3ac6b371396cf614e15f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:43:59 +0800 Subject: [PATCH 1628/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From e98f46e901df37848e32c60ad996a5c82f67fc00 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:00 +0800 Subject: [PATCH 1629/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 51fdb094f02b98e48d286be85c8f6a423af39e51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:01 +0800 Subject: [PATCH 1630/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 3ae88940a5fc9f169c62f8dfe4b753315f07f44e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:02 +0800 Subject: [PATCH 1631/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 0a79d97fcedb7d1d10f1bd1388cf92e25c369156 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:03 +0800 Subject: [PATCH 1632/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index b110def234..ed7fb76952 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -22,7 +22,9 @@ Löscht den Cache der Titel die der Fuzzy Matcher schon gesehen hat (versuche di ### Abgerufene Bilder vorladen `[nicht empfohlen]` Wenn aktiviert wird SRM alle verfügbaren Artworks für jedes Spiel laden, anstatt jedes Bild einzeln beim Durchblättern der Bilder zu laden. Diese Einstellung sollte nur dann aktiviert werden, wenn triftige Gründe und eine sehr kleine Spielbibliothek existieren, da sonst sehr große und langsame Netzwerkabfragen entstehen könnten. ### Aktivierte Anbieter -Globale Einstellung, um bestimmte Anbieter zu deaktivieren. Derzeit ist der einzige Bildanbieter `SteamGridDB`, da ConsoleGrid und RetroGaming.cloud nicht funktionieren. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community-Variablen und Vorlagen ### Erzwinge das Herunterladen benutzerdefinierter Variablen. From a57280a88ecf4b8735d54b62f5c5c2dd10135cce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:04 +0800 Subject: [PATCH 1633/3471] New translations settings.md (Greek) --- src/lang/el-GR/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/settings.md b/src/lang/el-GR/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/el-GR/markdown/settings.md +++ b/src/lang/el-GR/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 5774020db1dfbe219f80d917bd014d5361f556f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:05 +0800 Subject: [PATCH 1634/3471] New translations settings.md (Finnish) --- src/lang/fi-FI/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/settings.md b/src/lang/fi-FI/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/fi-FI/markdown/settings.md +++ b/src/lang/fi-FI/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From ecc33f223b18535ea7726555ed5c553ccf553fe7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:06 +0800 Subject: [PATCH 1635/3471] New translations settings.md (Hebrew) --- src/lang/he-IL/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/settings.md b/src/lang/he-IL/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/he-IL/markdown/settings.md +++ b/src/lang/he-IL/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 7371b089357a59f36141df34350ec9d414e47e63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:07 +0800 Subject: [PATCH 1636/3471] New translations settings.md (Hungarian) --- src/lang/hu-HU/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/settings.md b/src/lang/hu-HU/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/hu-HU/markdown/settings.md +++ b/src/lang/hu-HU/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From ffb8187ddd84e8b6b4720c7150558814a43b4f34 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:08 +0800 Subject: [PATCH 1637/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index aeb416689b..16504c9431 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -22,7 +22,9 @@ Pulisce la cache dei titoli che il matcher fuzzy ha già visto (prova se le modi ### Precarica le immagini recuperate `[Disabilitazione Consigliata]` Quando abilitata, SRM otterrà tutti gli artwork disponibili per ogni gioco, piuttosto che scaricare solo un artwork alla volta mentre l'utente scorre tra le immagini. Non abilitare questa opzione a meno che tu non abbia una buona ragione e una piccolissima libreria di giochi, altrimenti potrebbe dar luogo a richieste di rete molto grandi (lente). ### Abilita provider -Impostazione globale per disabilitare alcuni provider. Attualmente l'unico provider di immagini è `SteamGridDB` dal momento che ConsoleGrid e RetroGaming.cloud sono disattivati. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Variabili comunitarie e Preset ### Forza il download di variabili personalizzate. From 41e2b6e119ece290c4c6082773557bf41eb53a39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:09 +0800 Subject: [PATCH 1638/3471] New translations settings.md (Japanese) --- src/lang/ja-JP/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/settings.md b/src/lang/ja-JP/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/ja-JP/markdown/settings.md +++ b/src/lang/ja-JP/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 6b7749df9c8c53efa1330afd88c50d9603186331 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:10 +0800 Subject: [PATCH 1639/3471] New translations settings.md (Korean) --- src/lang/ko-KR/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/settings.md b/src/lang/ko-KR/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/ko-KR/markdown/settings.md +++ b/src/lang/ko-KR/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From eeada3fa7770aadc0ce567c77c4dd72ff28343eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:11 +0800 Subject: [PATCH 1640/3471] New translations settings.md (Dutch) --- src/lang/nl-NL/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/settings.md b/src/lang/nl-NL/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/nl-NL/markdown/settings.md +++ b/src/lang/nl-NL/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 7c156fe7515175f5e2d0f37f940b0e4bd8fe77c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:13 +0800 Subject: [PATCH 1641/3471] New translations settings.md (Norwegian) --- src/lang/no-NO/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/settings.md b/src/lang/no-NO/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/no-NO/markdown/settings.md +++ b/src/lang/no-NO/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From a4311ec065309732f85d587c88cf91d0183092a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:14 +0800 Subject: [PATCH 1642/3471] New translations settings.md (Polish) --- src/lang/pl-PL/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/settings.md b/src/lang/pl-PL/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/pl-PL/markdown/settings.md +++ b/src/lang/pl-PL/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From f870e4240f69c3cfa284ff33a021c3603d49dc6f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:15 +0800 Subject: [PATCH 1643/3471] New translations settings.md (Portuguese) --- src/lang/pt-PT/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/settings.md b/src/lang/pt-PT/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/pt-PT/markdown/settings.md +++ b/src/lang/pt-PT/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 94ae911695415882b590ecddb7feb408f46dc0cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:16 +0800 Subject: [PATCH 1644/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index 6f1d4787a1..4a173def2d 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 84f8181808ba8aa88fd054eafb1fc9020c86e713 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:17 +0800 Subject: [PATCH 1645/3471] New translations settings.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/settings.md b/src/lang/sr-SP/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/sr-SP/markdown/settings.md +++ b/src/lang/sr-SP/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 0e1a184c345c289028114fec56ba3e344ccb4256 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:18 +0800 Subject: [PATCH 1646/3471] New translations settings.md (Swedish) --- src/lang/sv-SE/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/settings.md b/src/lang/sv-SE/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/sv-SE/markdown/settings.md +++ b/src/lang/sv-SE/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From aa40e87db8f5c177d20d90a0f8615f61ccd8e5d5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:19 +0800 Subject: [PATCH 1647/3471] New translations settings.md (Turkish) --- src/lang/tr-TR/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/settings.md b/src/lang/tr-TR/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/tr-TR/markdown/settings.md +++ b/src/lang/tr-TR/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 5e7ac72913b9c1d44e1e27ebed2e2f4d76249427 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:20 +0800 Subject: [PATCH 1648/3471] New translations settings.md (Ukrainian) --- src/lang/uk-UA/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/settings.md b/src/lang/uk-UA/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/uk-UA/markdown/settings.md +++ b/src/lang/uk-UA/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From b482bcb99ce36254d3b0caf1d83271384efba248 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:21 +0800 Subject: [PATCH 1649/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 6465455b90..5bd408a6ed 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -22,7 +22,9 @@ ### 预加载检索到的图片`[建议禁用]` 启用后,SRM 将为每个游戏拉取所有可用的艺术作品,而不是在用户翻阅图像时逐一拉取一件艺术作品。 除非你有充分的理由和非常小的游戏库,否则不要启用此选项,否则可能会导致非常大(缓慢)的网络请求。 ### 启用的提供程序 -禁用某些提供程序的全局设置。 目前唯一的图像提供程序是 `SteamGridDB`,因为 ConsoleGrid 和 RetroGaming.cloud 已经停止运营。 +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## 社区变量和预设 ### 强制下载自定义变量。 From 76c84b30c7de815b8ba7a5d1dda6e17c1d4747d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:22 +0800 Subject: [PATCH 1650/3471] New translations settings.md (Chinese Traditional) --- src/lang/zh-TW/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/settings.md b/src/lang/zh-TW/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/zh-TW/markdown/settings.md +++ b/src/lang/zh-TW/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From 810202f21329786012ff355945645e023c4e6e68 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:23 +0800 Subject: [PATCH 1651/3471] New translations settings.md (Vietnamese) --- src/lang/vi-VN/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/settings.md b/src/lang/vi-VN/markdown/settings.md index c35d49e806..e643272e31 100644 --- a/src/lang/vi-VN/markdown/settings.md +++ b/src/lang/vi-VN/markdown/settings.md @@ -22,7 +22,9 @@ Clears the cache of titles that fuzzy matching has already seen (try this if cha ### Preload retrieved images `[Recommend disabled]` When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. ### Enabled providers -Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Community Variables and Presets ### Force download custom variables. From d980113144d82f29bdc804da949f5f6f35b146cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:24 +0800 Subject: [PATCH 1652/3471] New translations settings.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/settings.md b/src/lang/pt-BR/markdown/settings.md index 05ec5b2b30..371bf69c90 100644 --- a/src/lang/pt-BR/markdown/settings.md +++ b/src/lang/pt-BR/markdown/settings.md @@ -22,7 +22,9 @@ Limpa o cache de títulos que coincidem difusas já foram vistos (tente isso se ### Pré-carregamento recuperado imagens `[Recomendado desativado]` Quando ativado, a SRM vai puxar todas as artes disponíveis para cada jogo, ao invés de puxar uma peça de arte de cada vez, enquanto o usuário navega pelas imagens. Não ative isso, a menos que você tenha uma boa razão e uma biblioteca muito pequena de jogos, caso contrário, ele pode resultar em solicitações de rede muito grandes (lentas). ### Ativar provedor -Configuração global para desativar certos provedores. Atualmente, o único provedor de imagem é `SteamGridDB` já que ConsoleGrid e RetroGaming.cloud foram fundidos. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Variáveis e Predefinições da Comunidade ### Forçar download de variáveis personalizadas. From 49971389a9ef35dbbcb88c106c4f8d6323eb2ee1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 1 Jun 2024 03:44:25 +0800 Subject: [PATCH 1653/3471] New translations settings.md (Spanish, Latin America) --- src/lang/es-419/markdown/settings.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/settings.md b/src/lang/es-419/markdown/settings.md index 2f1814d387..c9094508d8 100644 --- a/src/lang/es-419/markdown/settings.md +++ b/src/lang/es-419/markdown/settings.md @@ -22,7 +22,9 @@ Limpia el caché de títulos que ya se han visto en el emparejamiento aproximado ### Precargar imágenes `[Recomendación: desactivado]` Al estar activado, SRM cargará todas las imágenes disponibles para cada juego, en lugar de cargar una imagen a la vez a medida que el usuario vaya revisando las imágenes. No actives esto a menos que tengas una buena razón y tu biblioteca de juegos sea pequeña, ya que podría resultar en una gran (y lenta) cantidad de peticiones de red. ### Proveedores habilitados -Ajuste global para desactivar ciertos proveedores. Actualment el único proveedor de imágenes es `SteamGridDB` ya que ConsoleGrid y RetroGaming.cloud ya no existen. +Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +### DNS manual override +Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ## Presets y variables de la comunidad ### Forzar la descarga de variables personalizadas. From ef23389c41c97d2e41990679865f1c992538846e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 3 Jun 2024 04:29:31 +0800 Subject: [PATCH 1654/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 0138ed1ccd..8fad6ec5b8 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -2,7 +2,7 @@ Caso você tenha problemas com a SRM, não hesite em visitar o [discord](https://discord.gg/bnSVJrz) ou o [subreddit](https://www.reddit.com/r/SteamRomManager/) e pedir a nossa ajuda. Para que possamos ajudá-lo, gostaríamos que você fornecesse estas informações: -* SRM version: **#{APP[version]}** emudeckText +* * Sistema Operacional: **#{APP[os]}** ## Links Úteis From 8321a459c01e1de62a0a4baf78dfdc611d1a0191 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 01:24:26 +0800 Subject: [PATCH 1655/3471] New translations amazon-games-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser-input.md b/src/lang/es-419/markdown/amazon-games-parser-input.md index ed447fc0cc..b4e16aafea 100644 --- a/src/lang/es-419/markdown/amazon-games-parser-input.md +++ b/src/lang/es-419/markdown/amazon-games-parser-input.md @@ -3,6 +3,6 @@ ## Sobrescribir ruta de Amazon Games Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. -## Launch Via Amazon Games +## Ejecutar Mediante Amazon Games -What it sounds like, this toggle let's you set whether games will launch via Amazon Games or directly. +Justo como suena, esta opción te deja escoger si los juegos se ejecutarán mediante Amazon Games o directamente. From c488feb46aa8f783a910fbc1dbe8ad065cb16004 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 01:24:27 +0800 Subject: [PATCH 1656/3471] New translations amazon-games-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser.md b/src/lang/es-419/markdown/amazon-games-parser.md index 9dfb0eedc6..31a548b7a0 100644 --- a/src/lang/es-419/markdown/amazon-games-parser.md +++ b/src/lang/es-419/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ -# Amazon Games Parser +# Parser de Amazon Games -Este analizador importa juegos de `Amazon Games` para que el diseño pueda ser elegido para ellos y para ser añadido a Steam. Si no funciona es porque Amazon Games ha cambiado la estructura de su base de datos de juegos o su fuel.json, por sea caso, por favor deja saber a los desarrolladores de SRM y resolveremos el problema. \ No newline at end of file +Este analizador importa juegos de `Amazon Games` para que el diseño pueda ser elegido para ellos y para ser añadido a Steam. Si no funciona es porque Amazon Games ha cambiado la estructura de su base de datos de juegos o su fuel.json, por sea caso, por favor deja saber a los desarrolladores de SRM y resolveremos el problema. From 95055e25c4e8193ba7633bb35442db5750375853 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 01:24:28 +0800 Subject: [PATCH 1657/3471] New translations community-presets.md (Spanish, Latin America) --- src/lang/es-419/markdown/community-presets.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/community-presets.md b/src/lang/es-419/markdown/community-presets.md index b48f5c5850..69c61d78fa 100644 --- a/src/lang/es-419/markdown/community-presets.md +++ b/src/lang/es-419/markdown/community-presets.md @@ -1,7 +1,7 @@ -# Community Presets -These are parser configurations that have been created by the SRM community and just need to be altered slightly with a few system specific parameters in order to work (usually just `ROMs Directory` and `Executable` need to be specified). +# Preajustes de la Comunidad +Estos son los ajustes del parser que han sido creados por la comunidad de SRM y solo necesita ajustar un poco ciertos parámetros específicos del sistema para que funcionen (usualmente solo `los Directorios a los ROMs` y `el Ejecutable` necesitan ser seleccionados). -## Generic Parser +## Parser Genérico The Generic Parser (search `Generic` in presets) works for a wide variety of emulators that don't need specific commandline arguments in order to work, for example: * * Citra From 44d00bcfc4b9b4b4cbd97291b4b5c496bfb72ed0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 01:24:29 +0800 Subject: [PATCH 1658/3471] New translations controller-templates.md (Spanish, Latin America) --- .../es-419/markdown/controller-templates.md | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/lang/es-419/markdown/controller-templates.md b/src/lang/es-419/markdown/controller-templates.md index e83e453f8b..6b45258fbc 100644 --- a/src/lang/es-419/markdown/controller-templates.md +++ b/src/lang/es-419/markdown/controller-templates.md @@ -1,26 +1,26 @@ # Plantillas de controlador Las plantillas de controladores le permiten configurar el diseño de botones por controlador y por parser. -Es posible que quieras desactivar `Cloud Synchronization` en Steam para evitar que se sobrescriban las configuraciones de tu controlador asignado por SRM. You may find the setting under `Steam > Settings > Cloud`. - -To make a custom template: -* Open Steam. -* Connect the controller you want to configure a template for. -* Right click on any game and hit `Manage > Controller Layout`. -* Configure the buttons as you see fit. -* Hit `Export Config` then `Save new template binding`. -* Name the template in the form: `Template Title (SRM)`. You must end the name with `(SRM)` or SRM will not pick up the template. -* Repeat for as many different types of controller as you want to configure. - -In the SRM parser: +Es posible que quieras desactivar `Cloud Synchronization` en Steam para evitar que se sobrescriban las configuraciones de tu controlador asignado por SRM. Puedes encontrar los ajustes en `Steam > Ajustes > Nube`. + +Para crear una plantilla personalizada: +* Abrir Steam. +* Conecta el control con el que quieras configurar la plantilla. +* Click derecho sobre cualquier juego y presiona `Administrar > Distribución del mando`. +* Configure los botones según considere adecuado. +* Presione `Exportar Configuración` y después `Guuardar la nueva asignación de botones`. +* Name the template in the form: `Template Title (SRM)`. Debes agregar `(SRM)` al final del nombre, de otra manera SRM no seleccionará la plantilla. +* Repítalo por cada uno de los mandos que quiera configurar. + +En el parser de SRM: * Hit `Re-Fetch Controller Templates` to pull templates for all controller types from steam. This will clear your currently selected template if it is not one of the templates available in Steam. Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Seleccione las plantillas y guarde el parser. Los ajustes del mando se aplicarán una vez que pulse `Guardar Lista de Aplicaciones` en la vista previa. -* To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). +* Para deshacer los ajustes del mando, puede o bien `Elimina Todas Las Aplicaciones Añadidas` desde la configuración global (esto eliminará todos los cambios realizados por SRM en tus datos de steam) o pulse `Desactivar Todos Los Mandos` en el parser (esto solo elimina la configuración de los mandos para el directorio de steam y el usuario especificado en ese parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Una vez que finalice, puede generar y guardar la vista previa con normalidad, y la plantilla se aplicará a todos los títulos en el parser. From 72d5ce315469dbf21608ffb195536ef4096dba67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 01:24:30 +0800 Subject: [PATCH 1659/3471] New translations default-image.md (Spanish, Latin America) --- src/lang/es-419/markdown/default-image.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/es-419/markdown/default-image.md b/src/lang/es-419/markdown/default-image.md index 47e3f9261e..3aa3df1fa2 100644 --- a/src/lang/es-419/markdown/default-image.md +++ b/src/lang/es-419/markdown/default-image.md @@ -1,13 +1,13 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Imagen predeterminada (opcional) `[supports variables]`{.noWrap} -Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. +Permite utilizar una imagen almacenada localmente como imagen predeterminada. Se utiliza una cadena [de entrada glob especial](#special-glob-input) para extraer imágenes. Solo la primera imagen extraída será utilizada. -This image will be shown **only** if there are no other images available. If Steam image is available, you will be able to choose from Steam and this image. +Se mostrará la primera imagen **únicamente** si no hay disponibles otras imágenes. Si la carátula de Steam está disponible, podrá seleccionar entre la de Steam y esta imagen. -## Allowed image extensions +## Extensiones de imagen permitidas -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. +Solo las extensiones de archivo `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} y `TGA`{.noWrap} son compatibles. Aunque el parser encuentre archivos con otras extensiones, estas no se incluyen en la lista final. -## Can you move the directory of default image after saving app list? +## ¿Puede mover el directorio de la imagen predeterminada después de guardar la lista de aplicaciones? -Yes, once the list is saved, default image is copied to a Steam directory where they are renamed to match Steam's APP ID. +Sí, una vez que la lista sea guardada, la imagen predeterminada será copiada al directorio de Steam donde se renombran para que coincida con el ID DE LA APP de Steam. From 05b8bfe4575bc5888d01d017ed90eb65d5fb9fd1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 02:38:57 +0800 Subject: [PATCH 1660/3471] New translations empty-parser-type.md (Spanish, Latin America) --- src/lang/es-419/markdown/empty-parser-type.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/empty-parser-type.md b/src/lang/es-419/markdown/empty-parser-type.md index fe777dacbb..f8c4da8a5a 100644 --- a/src/lang/es-419/markdown/empty-parser-type.md +++ b/src/lang/es-419/markdown/empty-parser-type.md @@ -1,5 +1,5 @@ -# Parser type +# Clase de Parser -Select a parser which will be used to do parsing. Once the parser is selected, you'll see more detailed information. +Seleccione el parser que se usará para realizar el proceso. Una vez que el parser sea seleccionado, se mostrará más información detallada. -**Configurations without parser types will not save, and will not be reloaded if you exit out of SRM.** +**Las Configurciones sin ninguna clase de parser no serán guardadas, y no volverán a cargar si cierra SRM.** From b09435de9b0c6e187c21b9e86579749a2df46db5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 02:38:58 +0800 Subject: [PATCH 1661/3471] New translations epic-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/epic-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/epic-parser-input.md b/src/lang/es-419/markdown/epic-parser-input.md index 22bc34d195..a7cc942370 100644 --- a/src/lang/es-419/markdown/epic-parser-input.md +++ b/src/lang/es-419/markdown/epic-parser-input.md @@ -1,8 +1,8 @@ -# Epic Games Store Specific Inputs +# Datos de entrada específicos para Epic Games Store -## Manifests Directory Override +## Sobreescribir el Directorio de las Configuraciones -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +La mayoría de los usuarios no deberían usar esto, dado que usan la instalación estándar de `Epic Games Store`, que es donde se localizan las configuraciones del juego, por ejemplo, en Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. If, however, for some reason your manifests directory is located in a non-typical location then you can specify the correct manifests directory here. From 5da3c6b2154f8d65ef0c997231b2fb5d573cb00d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 02:38:59 +0800 Subject: [PATCH 1662/3471] New translations executable-arguments.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-arguments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/executable-arguments.md b/src/lang/es-419/markdown/executable-arguments.md index d502c7ed1c..0c79e170ab 100644 --- a/src/lang/es-419/markdown/executable-arguments.md +++ b/src/lang/es-419/markdown/executable-arguments.md @@ -106,7 +106,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th "${filePath}" ``` -### PPSSPP (Sony Playstation Portable) +### PPSSPP (Sony Playstation Portátil) ``` "${filePath}" From 2d7f74cd91fbb9a4571d487d4336a3be36e268b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 17:31:43 +0800 Subject: [PATCH 1663/3471] New translations battle-net-parser.md (German) --- src/lang/de-DE/markdown/battle-net-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/battle-net-parser.md b/src/lang/de-DE/markdown/battle-net-parser.md index c3ffb10b67..ccb06790cd 100644 --- a/src/lang/de-DE/markdown/battle-net-parser.md +++ b/src/lang/de-DE/markdown/battle-net-parser.md @@ -1,5 +1,5 @@ -# Battle.net Parser +# Battle.net-Parser -This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. +Dieser Parser importiert Spiele von der `Battle.net`-App. Dadurch können Artworks ausgewählt und in Steam hinzugefügt werden. Wenn dies nicht funktioniert, liegt es daran, dass Blizzard die Struktur ihrer Datenbank verändert hat. Informiere in diesem Fall bitte die Entwickler von SRM, damit diese das Problem lösen können. -The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. +Der `Battle.net`-Parser ist etwas speziell, da er ein Shell-Skript unter `${srmDir}/scripts/bnet.ps1` verwendet um `Battle.net` zu starten, eine angemessene Zeit zu warten und erst dann den eigentlichen Titel zu starten. From 46962bec54cde1636301b69785ef4bfbd364a0a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:09 +0800 Subject: [PATCH 1664/3471] New translations settings.md (Romanian) --- src/lang/ro-RO/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/markdown/settings.md b/src/lang/ro-RO/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/ro-RO/markdown/settings.md +++ b/src/lang/ro-RO/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From a52945d8cfe7fa52024511f00a8cd889dd47ae5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:10 +0800 Subject: [PATCH 1665/3471] New translations settings.md (French) --- src/lang/fr-FR/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/settings.md b/src/lang/fr-FR/markdown/settings.md index 02f082867d..ce18e9f325 100644 --- a/src/lang/fr-FR/markdown/settings.md +++ b/src/lang/fr-FR/markdown/settings.md @@ -1,18 +1,30 @@ ## Paramètres généraux +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Mode hors ligne `[Recommander désactivé]` - Si cette option est activée, SRM ne fait aucune requête de réseau, utile si vous voulez seulement utiliser SRM pour les images locales. ### Effacer automatiquement les logs avant de tester les analyseurs `[Recommander désactivé]` Lorsque cette option est activée, les logs sont effacés chaque fois qu'un analyseur est testé. +## Add Games ### Afficher les images Steam actuelles par défaut `[Recommander activée]` Lorsque cette option est activée, ce paramètre indique à SRM par défaut d'afficher l'image actuellement utiliser dans Steam pour une application donnée. Si elle est désactivée, alors à chaque fois que SRM est lancé (et enregistré), toutes les images seront réinitialisées. ### Retirer les raccourcis pour les analyseurs désactivés `[Recommander désactivé]` Lorsque cette option est activée, la désactivation d'un analyseur et l'exécution de SRM supprimera toutes les entrées ajoutées et toutes les images en rapport avec l'analyseur désactivé. Utile si vous voulez que votre bibliothèque Steam soit dans une correspondance 1-1 avec les analyseurs activés. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Paramètres de correspondance approximative ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ Lorsque cette option est activée, SRM préchargera toutes les images disponible Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Paramètres de variable/préréglage de la communauté ### Forcer le téléchargement des variables personnalisées. Réinitialise le fichier JSON des variables personnalisées qui est utilisé pour certains préréglages en utilisant le fichier sur le github SRM. Utile si le fichier JSON des variables personnalisées a été corrompu. ### Forcer le téléchargement des configurations prédéfinies. Réinitialise les fichiers JSON pour les préréglages de l'analyseur en utilisant le fichier sur le github SRM. Utile si votre liste de pré-configurations n'est pas automatiquement mise à jour pour une raison quelconque, ou est corrompue. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 25aa30c5f6e6875bb78fda25ec1b1171d26b0575 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:11 +0800 Subject: [PATCH 1666/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index a8cc134209..658e5e53ad 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -1,18 +1,30 @@ ## Ajustes generales +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo sin conexión `[Recomendado: desactivado]` - Si se activa, SRM no accederá a internet. Útil si solo quieres usarlo con imágenes locales. ### Vaciar registro automáticamente antes de analizar `[Recomendado: activado]` Si está activado, se vaciará el registro cada vez que se pruebe a analizar. +## Add Games ### Mostrar imágenes en uso por defecto `[Recomendado: activado]` Si está activado, SRM usará las imágenes que estén actualmente usándose en Steam. Si se desactiva, cada vez que se ejecute (y guarde) SRM se resetearán las imágenes. ### Eliminar accesos directos de análisis desactivados `[Recomendado: desactivado]` Si está activado, al desactivar un análisis y ejecutar SRM, se eliminarán todas las entradas e imágenes del análisis desactivado. Útil si quieres mantener tu biblioteca de Steam idéntica a las fuentes analizadas. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ Si está activado, SRM obtendrá todas las imágenes disponibles para cada juego Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Plantillas y variables de la comunidad ### Forzar descargar variables personalizadas. Restablece el archivo JSON de variables personalizadas que se usa para ciertas plantillas a su estado actual en el GitHub de SRM. Útil si el JSON con las variables personalizadas se ha corrompido. ### Forzar descargar plantillas personalizadas. Restablece los archivos JSON de que se usa para ciertas plantillas a su estado actual en el GitHub de SRM. Útil si su lista de plantillas no se actualiza automáticamente por alguna razón, o se ha corrompido. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 8ae07309d64fd12bc2961be4d2a0a4c07b036419 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:12 +0800 Subject: [PATCH 1667/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 218d140705022cc83b0a9d3f64eb4d374af593ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:13 +0800 Subject: [PATCH 1668/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 9fbe0165e66c43e458f67a511550c627913548be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:14 +0800 Subject: [PATCH 1669/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 4c060d57a6d99d9da6e49bdde2e4ea79715249a3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:15 +0800 Subject: [PATCH 1670/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 67bdcb7a116a71ef851f6d091b164cc171456107 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:16 +0800 Subject: [PATCH 1671/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From fce18c7e38b80bcacfe96d88299766b2e6ccd646 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:17 +0800 Subject: [PATCH 1672/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index ed7fb76952..7e20d69a3f 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -1,18 +1,30 @@ ## Allgemeine Einstellungen +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offlinemodus `[nicht empfohlen]` - Wenn aktiviert, sendet SRM keine Netzwerkanfragen mehr. Geeignet, wenn SRM nur für lokale Bilder verwendet werden soll. ### Logs automatisch leeren bevor Parser getestet werden `[empfohlen]` Wenn aktiviert, wird das Log vor jedem Parsertest geleert. +## Add Games ### Aktuelle Steam-Bilder standardmäßig anzeigen `[empfohlen]` Wenn aktiviert, wird SRM standardmäßig das jeweilige Steam-Artwork für eine gegebene App verwenden. Wenn deaktiviert, werden bei jedem Starten (und Speichern) von SRM alle Artworks zurückgesetzt. ### Verknüpfungen für deaktivierte Parser entfernen `[nicht empfohlen]` Wenn aktiviert, werden beim Starten von SRM alle hinzugefügten Einträge und Artworks für deaktivierte Parser entfernt. Geeignet, wenn die Steam-Bibliothek 1:1 mit aktivierten Parsern übereinstimmen soll. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Einstellungen ### Gefundene Einträge loggen `[nicht empfohlen]` Wenn aktiviert, werden für den Fuzzy Titel Matcher aussagekräftigere `Event Logs` geschrieben. Nützlich um falsche Fuzzy matches zu debuggen. - ### Fuzzy Liste zurücksetzen Setzt die gespeicherte Liste der Titel zurück, die vom Fuzzy Matcher genutzt werden. Standard ist `SteamGridDB` (entfernt benutzerdefinierte Titel). ### Fuzzy Cache zurücksetzen @@ -25,9 +37,16 @@ Wenn aktiviert wird SRM alle verfügbaren Artworks für jedes Spiel laden, ansta Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community-Variablen und Vorlagen ### Erzwinge das Herunterladen benutzerdefinierter Variablen. Setzt die benutzerdefinierten-Variablen-JSON-Datei zurück auf den SRM Stand in GitHub. Geeignet, falls die JSON-Datei mit benutzerdefinierten Variablen beschädigt wurde. ### Erzwinge das Herunterladen benutzerdefinierter Vorlagen. Setzt die JSON Datei für Parser Vorlagen auf den SRM Stand in GitHub zurück. Geeignet, falls sich die Vorlagenliste nicht automatisch aktualisiert oder beschädigt wurde. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 8be82094dd5b544df0d318a0399e1eb25bb4af1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:18 +0800 Subject: [PATCH 1673/3471] New translations settings.md (Greek) --- src/lang/el-GR/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/markdown/settings.md b/src/lang/el-GR/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/el-GR/markdown/settings.md +++ b/src/lang/el-GR/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From d1a3949bca1d2fef84814bd4f8870f3375d0696a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:19 +0800 Subject: [PATCH 1674/3471] New translations settings.md (Finnish) --- src/lang/fi-FI/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/markdown/settings.md b/src/lang/fi-FI/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/fi-FI/markdown/settings.md +++ b/src/lang/fi-FI/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From ab11fba67e19204e13a8cf1771f1bffe6b9a33ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:20 +0800 Subject: [PATCH 1675/3471] New translations settings.md (Hebrew) --- src/lang/he-IL/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/markdown/settings.md b/src/lang/he-IL/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/he-IL/markdown/settings.md +++ b/src/lang/he-IL/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 231250f1419b821292b36079887b1fcfe87a64ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:21 +0800 Subject: [PATCH 1676/3471] New translations settings.md (Hungarian) --- src/lang/hu-HU/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/markdown/settings.md b/src/lang/hu-HU/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/hu-HU/markdown/settings.md +++ b/src/lang/hu-HU/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 9b72015135b8b792a3af15a6c94470abc95f2edd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:22 +0800 Subject: [PATCH 1677/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index 16504c9431..25404e150a 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -1,18 +1,30 @@ ## Impostazioni Generali +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modalità offline `[Disabilitazione Consigliata]` - Quando è abilitato, SRM non effettua richieste di rete, utile se si desidera utilizzare SRM solo per le immagini locali. ### Cancella automaticamente il log prima di testare i parser `[Abilitazione Consigliata]` Quando è abilitato, il log viene cancellato ogni volta che viene testato un parser. +## Add Games ### Mostra le attuali immagini di Steam di default `[Abilitazione Consigliata]` Quando abilitata, questa impostazione dice a SRM di preimpostare ad un qualsiasi artwork attualmente presente in Steam per una data app. Se è disabilitato, ogni volta che SRM viene eseguito (e salvato) tutti gli artwork verranno resettati. ### Rimuovi le scorciatoie per i parser disabilitati `[Disabilitazione Consigliata]` Quando abilitato, la disabilitazione di un parser e l'esecuzione di SRM rimuoverà tutte le voci aggiunte e gli artwork aggiunti per il parser disabilitato. Utile se vuoi che la tua libreria di Steam sia in corrispondenza 1-1 con i parser abilitati. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Impostazioni Matcher Fuzzy ### Log risultati corrispondenti `[Disabilitazione Consigliata]` Quando abilitato, appaiono log più verbosi per il matcher del titolo fuzzy nel `Log Eventi `. Utile per il debug di incorrette corrispondenze fuzzy. - ### Reset elenco fuzzy Reimposta l'elenco memorizzato di titoli usati per la corrispondenza fuzzy alla lista di titoli restituiti da `SteamGridDB` (rimuove qualsiasi titolo aggiunto dall'utente). ### Reset cache fuzzy @@ -25,9 +37,16 @@ Quando abilitata, SRM otterrà tutti gli artwork disponibili per ogni gioco, piu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Variabili comunitarie e Preset ### Forza il download di variabili personalizzate. Reimposta il file JSON delle variabili personalizzate che è usato per alcuni preset a qualunque stato corrente si trovi sul github di SRM. Utile se il file JSON delle variabili personalizzate è stato corrotto. ### Forza il download di preset personalizzati. Reimposta i file JSON per i preset di parser a qualsiasi cosa si trovi sul github di SRM. Utile se la tua lista di preset non si aggiorna automaticamente per qualche motivo, o è diventata corrotta. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 0331a032f6208cd523f3cef329be144190e888cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:23 +0800 Subject: [PATCH 1678/3471] New translations settings.md (Japanese) --- src/lang/ja-JP/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/markdown/settings.md b/src/lang/ja-JP/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/ja-JP/markdown/settings.md +++ b/src/lang/ja-JP/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 37aa3856bba1004d514ca4192139af9b74cd39c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:24 +0800 Subject: [PATCH 1679/3471] New translations settings.md (Korean) --- src/lang/ko-KR/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/markdown/settings.md b/src/lang/ko-KR/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/ko-KR/markdown/settings.md +++ b/src/lang/ko-KR/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 06963b5073165a9a598244a39b01dc6cd53937cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:25 +0800 Subject: [PATCH 1680/3471] New translations settings.md (Dutch) --- src/lang/nl-NL/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/markdown/settings.md b/src/lang/nl-NL/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/nl-NL/markdown/settings.md +++ b/src/lang/nl-NL/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 1f8da85c2c2d56a0758d6685fa809ae3e792fc70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:26 +0800 Subject: [PATCH 1681/3471] New translations settings.md (Norwegian) --- src/lang/no-NO/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/markdown/settings.md b/src/lang/no-NO/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/no-NO/markdown/settings.md +++ b/src/lang/no-NO/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 20ebcd00997d1abaa2e273b966cefcc86aa5d1b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:27 +0800 Subject: [PATCH 1682/3471] New translations settings.md (Polish) --- src/lang/pl-PL/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/markdown/settings.md b/src/lang/pl-PL/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/pl-PL/markdown/settings.md +++ b/src/lang/pl-PL/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From b8db928029a3de6cd60c2d0906bcb0a3932b3188 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:28 +0800 Subject: [PATCH 1683/3471] New translations settings.md (Portuguese) --- src/lang/pt-PT/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/markdown/settings.md b/src/lang/pt-PT/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/pt-PT/markdown/settings.md +++ b/src/lang/pt-PT/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From e1aa34cc10bce003520b611b5652f9c3f2a1908c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:29 +0800 Subject: [PATCH 1684/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index 4a173def2d..9713c5ade7 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -1,18 +1,30 @@ ## Общие настройки +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Автономный режим `[Рекомендуется отключить]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From acdde5faa3afe4d7e131f163d8ae391478c38154 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:30 +0800 Subject: [PATCH 1685/3471] New translations settings.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/markdown/settings.md b/src/lang/sr-SP/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/sr-SP/markdown/settings.md +++ b/src/lang/sr-SP/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 766ba59aa70f535a13102f580c9d715b71d5c856 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:31 +0800 Subject: [PATCH 1686/3471] New translations settings.md (Swedish) --- src/lang/sv-SE/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/markdown/settings.md b/src/lang/sv-SE/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/sv-SE/markdown/settings.md +++ b/src/lang/sv-SE/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From a0e6a53cc2d019ce9ad93357ac2461a2bc889075 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:32 +0800 Subject: [PATCH 1687/3471] New translations settings.md (Turkish) --- src/lang/tr-TR/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/markdown/settings.md b/src/lang/tr-TR/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/tr-TR/markdown/settings.md +++ b/src/lang/tr-TR/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From ddf8417ae4032786ebc32221462c8566a9724bb1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:33 +0800 Subject: [PATCH 1688/3471] New translations settings.md (Ukrainian) --- src/lang/uk-UA/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/settings.md b/src/lang/uk-UA/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/uk-UA/markdown/settings.md +++ b/src/lang/uk-UA/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From f93916390a8aa294bddfea112d54e99fd3a5d118 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:34 +0800 Subject: [PATCH 1689/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 5bd408a6ed..3b653cde3b 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -1,18 +1,30 @@ ## 常规设置 +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### 离线模式 `[建议禁用]` - 启用 SRM 后不会进行任何网络请求,如果您只想使用 SRM 本地图片,则非常有用。 ### 在测试解析器之前自动清除日志`[建议启用]` 当启用时,每次测试解析器时日志都会被清除。 +## Add Games ### 默认显示当前的 Steam 图片`[建议启用]` 启用此设置后,SRM 将默认使用 Steam 中当前给定应用程序的艺术作品。 如果禁用了,那么每次运行(和保存)SRM 时所有艺术作品都将被重置。 ### 删除已禁用的解析器快捷方式`[建议禁用]` 启用禁用解析器并运行 SRM 将删除所有已添加的禁用解析器的条目和艺术作品。 如果您希望 Steam 库与启用的解析器一一对应,则此功能非常有用。 - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## 模糊匹配器设置 ### 日志匹配结果 `[推荐禁用]` 启用后,模糊标题匹配器在`事件日志`中会显示更详细的日志。 用于调试不正确的模糊匹配。 - ### 重置模糊列表 将用于模糊匹配的标题存储列表重置为由 `SteamGridDB` 返回的标题列表(删除任何用户添加的标题)。 ### 重置模糊缓存 @@ -25,9 +37,16 @@ Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## 社区变量和预设 ### 强制下载自定义变量。 重置用于某些预设的自定义变量 JSON 文件,使其与 SRM GitHub 上当前状态相同。 如果自定义变量的 JSON 文件已损坏,则此工具非常有用。 ### 强制下载自定义预设。 将解析器预设的 JSON 文件重置为 SRM Github 上的内容。 如果您的预设列表没有自动更新或已损坏,则此工具非常有用。 +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From a67854a864ba5fcc98ee8b35e9bdda91b4d623fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:35 +0800 Subject: [PATCH 1690/3471] New translations settings.md (Chinese Traditional) --- src/lang/zh-TW/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/markdown/settings.md b/src/lang/zh-TW/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/zh-TW/markdown/settings.md +++ b/src/lang/zh-TW/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From c21b06dab8432fc59558ad2af78a1c9ff000b1b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:36 +0800 Subject: [PATCH 1691/3471] New translations settings.md (Vietnamese) --- src/lang/vi-VN/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/markdown/settings.md b/src/lang/vi-VN/markdown/settings.md index e643272e31..aebf6b7a06 100644 --- a/src/lang/vi-VN/markdown/settings.md +++ b/src/lang/vi-VN/markdown/settings.md @@ -1,18 +1,30 @@ ## General Settings +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` - When enabled SRM makes no network requests, useful if you only want to use SRM for local images. ### Automatically clear log before testing parsers `[Recommend enabled]` When enabled the log is cleared each time a parser is tested. +## Add Games ### Show current steam images by default `[Recommend enabled]` When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Fuzzy Matcher Settings ### Log matching results `[Recommend disabled]` When enabled more verbose logs appear for the fuzzy title matcher in the `Event log`. Useful for debugging incorrect fuzzy matches. - ### Reset fuzzy list Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache @@ -25,9 +37,16 @@ When enabled, SRM will pull all available artwork for every game, rather than pu Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Community Variables and Presets ### Force download custom variables. Resets the custom variables JSON file that is used for certain presets to whatever its current state is on the SRM github. Useful if the custom variables JSON file has been corrupted. ### Force download custom presets. Resets the JSON files for parser presets to whatever is on the SRM github. Useful if your presets list is not automatically updating for some reason, or has become corrupted. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 755e3755afde3c3430c5c7446769dc092c11a113 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:37 +0800 Subject: [PATCH 1692/3471] New translations settings.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/markdown/settings.md b/src/lang/pt-BR/markdown/settings.md index 371bf69c90..ad2bf5b513 100644 --- a/src/lang/pt-BR/markdown/settings.md +++ b/src/lang/pt-BR/markdown/settings.md @@ -1,18 +1,30 @@ ## Configurações gerais +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo offline `[Recomendado desativado]` - Quando a SRM habilitada não faz solicitações de rede, útil se você quiser usar apenas SRM para imagens locais. ### Limpar log automaticamente antes de testar os analisadores `[Recomendado ativado]` Quando habilitado, o log é limpo cada vez que um analisador é testado. +## Add Games ### Mostrar imagens Steam atuais por padrão `[Recomendado ativado]` Quando ativado esta configuração diz SRM para o padrão para qualquer arte que esteja atualmente no vapor para um determinado aplicativo. Se estiver desativado, então toda vez que a SRM for executada (e salva) todas as artes serão redefinidas. ### Remover atalhos para analisadores desativados `[Recomendado desativado]` Quando ativado desabilitar um analisador e executando SRM removerá todas as entradas adicionadas e artes para o analisador desabilitado. Útil se você quiser que sua biblioteca Steam esteja em correspondência 1-1 com analisadores ativados. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Configurações difusas do matcher ### Resultados correspondentes a registro `[Recomendação desativada]` Quando ativado mais logs detalhados aparecem para o matcher de título incerto no `log de eventos`. Útil para depuração de correspondências difusas incorretas. - ### Reset fuzzy list Redefine a lista armazenada de títulos usados para correspondência incerta à lista de títulos retornados pelo `SteamGridDB` (remove qualquer usuário adicionado títulos). ### Reset fuzzy cache @@ -25,9 +37,16 @@ Quando ativado, a SRM vai puxar todas as artes disponíveis para cada jogo, ao i Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Variáveis e Predefinições da Comunidade ### Forçar download de variáveis personalizadas. Redefine o arquivo JSON de variáveis personalizadas que é usado para certas predefinições para qualquer coisa que seu estado atual esteja no github. Útil se o arquivo JSON de variáveis personalizadas tiver sido corrompido. ### Forçar download de variáveis personalizadas. Redefine os arquivos JSON para as predefinições do analisador para o que estiver no github, a SRM. Útil se sua lista de predefinições não estiver atualizando automaticamente por algum motivo, ou se tiver sido corrompida. Útil se sua lista de predefinições não estiver atualizando automaticamente por algum motivo, ou se tiver sido corrompida. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 76a9f0550b5cf22a4d8248895ba1ab3ae517ac28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 8 Jun 2024 22:01:38 +0800 Subject: [PATCH 1693/3471] New translations settings.md (Spanish, Latin America) --- src/lang/es-419/markdown/settings.md | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/markdown/settings.md b/src/lang/es-419/markdown/settings.md index c9094508d8..d8b313b41a 100644 --- a/src/lang/es-419/markdown/settings.md +++ b/src/lang/es-419/markdown/settings.md @@ -1,18 +1,30 @@ ## Configuración general +### Check for updates on start `[Recommend enabled]` +Check if an update for SRM is available and prompt to update each time SRM launches. +### Auto kill Steam +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). +### Auto restart Steam +SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo offline `[Recomendación: desactivado]` - Al estar activado, SRM no hace pedidos a través de la red, útil si solo quieres usar SRM para imágenes locales. ### Borrar registros automáticamente antes de probar los analizadores `[Recomendación: activado]` Al estar activado, los registros son eliminados cada vez que un analizador es probado. +## Add Games ### Mostrar las imágenes actuales de Steam por defecto `[Recomendación: activado]` Al estar activado, este ajuste le dice a SRM que muestre cualquier imagen que esté por defecto actualmente en Steam para la app en cuestión. Si está desactivado, cada vez que SRM se ejecute (y sea guardado) todas las imágenes serán restablecidas. ### Remover accesos directos para analizadores desactivados `[Recomendación: desactivado]` Al estar activado, desactivar un analizador y ejecutar SRM removerá todas las entradas e imágenes del analizador desactivado. Útil si quieres que tu biblioteca de Steam corresponda con los analizadores activados. - +### Disable saving of steam categories `[Recommend disabled]` +SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. +### Hide Steam username from preview +Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. +### Remove all added games and controllers +Undo all SRM added changes from Steam. +### Remove all controllers only +Undo all SRM added controller settings from Steam. ## Ajustes de emparejamiento aproximado ### Registrar los resultados `[Recomendación: desactivado]` Al estar activado, aparecerán registros más detallados del emparejador en los `registros de eventos`. Útil para depurar emparejamientos aproximados incorrectos. - ### Restablecer lista Restablece la lista de títulos usados para el emparejamiento aproximado a la lista de títulos de `SteamGridDB` (remueve cualquier título agregado por el usuario). ### Restablecer caché @@ -25,9 +37,16 @@ Al estar activado, SRM cargará todas las imágenes disponibles para cada juego, Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. - +### Batch size for image downloads +Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. +### Nuke artwork choice cache +SRM attempts to remember your artwork choices, this button forcibly forgets all of them. +### Nuke local artwork backups +This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. ## Presets y variables de la comunidad ### Forzar la descarga de variables personalizadas. Restablece el archivo JSON de variables personalizadas usado para ciertos presets a la última versión disponible en el repositorio de GitHub de SRM. Útil si el archivo JSON de variables personalizadas ha sido corrompido. ### Forzar la descarga de presets personalizados. Restablece los archivos JSON de los presets de analizadores a la última versión disponible en el repositorio de GitHub de SRM. Útil si tu lista de presets no se actualiza automáticamente por alguna razón o ha sido corrompida. +### Force download shell scripts +Re fetches the shell scripts SRM uses to perform certain tasks. From 6e92621a499bce83d42e0b09956627c58a17692c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 10 Jun 2024 11:09:48 +0800 Subject: [PATCH 1694/3471] New translations about.md (Japanese) --- src/lang/ja-JP/markdown/about.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/about.md b/src/lang/ja-JP/markdown/about.md index 8b4611f668..53ce69a384 100644 --- a/src/lang/ja-JP/markdown/about.md +++ b/src/lang/ja-JP/markdown/about.md @@ -1,6 +1,4 @@ -## System info - -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +## * SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** From 03d978f4b85c91af11ea952c7cbe91153675f666 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:26 +0800 Subject: [PATCH 1695/3471] New translations settings.md (Romanian) --- src/lang/ro-RO/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/markdown/settings.md b/src/lang/ro-RO/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/ro-RO/markdown/settings.md +++ b/src/lang/ro-RO/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From a807bb6603dec53492e34d735526b7be9a9c011e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:28 +0800 Subject: [PATCH 1696/3471] New translations settings.md (French) --- src/lang/fr-FR/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/settings.md b/src/lang/fr-FR/markdown/settings.md index ce18e9f325..f03af17993 100644 --- a/src/lang/fr-FR/markdown/settings.md +++ b/src/lang/fr-FR/markdown/settings.md @@ -1,9 +1,9 @@ ## Paramètres généraux ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Mode hors ligne `[Recommander désactivé]` Si cette option est activée, SRM ne fait aucune requête de réseau, utile si vous voulez seulement utiliser SRM pour les images locales. From 14db58ac59fa9453b871b4003e25185b34320d61 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:29 +0800 Subject: [PATCH 1697/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index 658e5e53ad..0ba3938b21 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -1,9 +1,9 @@ ## Ajustes generales ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo sin conexión `[Recomendado: desactivado]` Si se activa, SRM no accederá a internet. Útil si solo quieres usarlo con imágenes locales. From 92391a4aca375138822e8cb910b5ed9896919002 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:30 +0800 Subject: [PATCH 1698/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 36fd7a4acf9944215a639b26aeb40efa1a4f0ef7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:31 +0800 Subject: [PATCH 1699/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 2b0c6b896cc09723a72bbdefd46ecd2512bb34d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:33 +0800 Subject: [PATCH 1700/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From e9f48b50ac534716a0d2c9d8e91ad130029f7e88 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:34 +0800 Subject: [PATCH 1701/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 675723b2d22719f2d811b9e1bc526abd4e8b8f32 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:35 +0800 Subject: [PATCH 1702/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From bc19a853133bb10453e58d0a97d420e2a59ae9e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:36 +0800 Subject: [PATCH 1703/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index 7e20d69a3f..889405afd9 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -1,9 +1,9 @@ ## Allgemeine Einstellungen ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offlinemodus `[nicht empfohlen]` Wenn aktiviert, sendet SRM keine Netzwerkanfragen mehr. Geeignet, wenn SRM nur für lokale Bilder verwendet werden soll. From 68ecbdbc7801782cc790b9973a51adaa43a3ddf6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:37 +0800 Subject: [PATCH 1704/3471] New translations settings.md (Greek) --- src/lang/el-GR/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/markdown/settings.md b/src/lang/el-GR/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/el-GR/markdown/settings.md +++ b/src/lang/el-GR/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From ef8a03a7a1893e1b142f526a14f24cec5230cc99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:38 +0800 Subject: [PATCH 1705/3471] New translations settings.md (Finnish) --- src/lang/fi-FI/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/markdown/settings.md b/src/lang/fi-FI/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/fi-FI/markdown/settings.md +++ b/src/lang/fi-FI/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 706477fcefe1f3b6efe1feb60a8fd3e588286cf6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:40 +0800 Subject: [PATCH 1706/3471] New translations settings.md (Hebrew) --- src/lang/he-IL/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/markdown/settings.md b/src/lang/he-IL/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/he-IL/markdown/settings.md +++ b/src/lang/he-IL/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 74ec565941d3961ffe376556c22b6fb6b37d25a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:41 +0800 Subject: [PATCH 1707/3471] New translations settings.md (Hungarian) --- src/lang/hu-HU/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/markdown/settings.md b/src/lang/hu-HU/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/hu-HU/markdown/settings.md +++ b/src/lang/hu-HU/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 05fe0a55157d1f61a101371545dab41608c8c26c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:42 +0800 Subject: [PATCH 1708/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index 25404e150a..931c36e5e7 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -1,9 +1,9 @@ ## Impostazioni Generali ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modalità offline `[Disabilitazione Consigliata]` Quando è abilitato, SRM non effettua richieste di rete, utile se si desidera utilizzare SRM solo per le immagini locali. From 0bc27070e7ce940a690574d3ff71e53575840ba6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:43 +0800 Subject: [PATCH 1709/3471] New translations settings.md (Japanese) --- src/lang/ja-JP/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/settings.md b/src/lang/ja-JP/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/ja-JP/markdown/settings.md +++ b/src/lang/ja-JP/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From a9edfee6e722d9d7c245f2aa245d6dfd6dc65109 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:45 +0800 Subject: [PATCH 1710/3471] New translations settings.md (Korean) --- src/lang/ko-KR/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/markdown/settings.md b/src/lang/ko-KR/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/ko-KR/markdown/settings.md +++ b/src/lang/ko-KR/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 22fe402b3b8e352551e1895fe02c0cbe4c42669c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:46 +0800 Subject: [PATCH 1711/3471] New translations settings.md (Dutch) --- src/lang/nl-NL/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/markdown/settings.md b/src/lang/nl-NL/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/nl-NL/markdown/settings.md +++ b/src/lang/nl-NL/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From f5b4f0f52236b319fb180525eb7edd14c35d07b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:47 +0800 Subject: [PATCH 1712/3471] New translations settings.md (Norwegian) --- src/lang/no-NO/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/markdown/settings.md b/src/lang/no-NO/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/no-NO/markdown/settings.md +++ b/src/lang/no-NO/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From de27868a55229d12f9f8007a50f688cddfb699ec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:48 +0800 Subject: [PATCH 1713/3471] New translations settings.md (Polish) --- src/lang/pl-PL/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/markdown/settings.md b/src/lang/pl-PL/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/pl-PL/markdown/settings.md +++ b/src/lang/pl-PL/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From f84aa196e93e773bc673f4e1998e0ee11cd4eccd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:49 +0800 Subject: [PATCH 1714/3471] New translations settings.md (Portuguese) --- src/lang/pt-PT/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/settings.md b/src/lang/pt-PT/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/pt-PT/markdown/settings.md +++ b/src/lang/pt-PT/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 3f75e8c86d94ecf726929f1439fb68310af8475a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:50 +0800 Subject: [PATCH 1715/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index 9713c5ade7..273b0bb1bc 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -1,9 +1,9 @@ ## Общие настройки ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Автономный режим `[Рекомендуется отключить]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 0d6a85786ea760f4885cdd2192e8390e836d8eec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:51 +0800 Subject: [PATCH 1716/3471] New translations settings.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/markdown/settings.md b/src/lang/sr-SP/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/sr-SP/markdown/settings.md +++ b/src/lang/sr-SP/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 3866bd7a4592374034c2ca18733d301b9ff12bc1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:52 +0800 Subject: [PATCH 1717/3471] New translations settings.md (Swedish) --- src/lang/sv-SE/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/markdown/settings.md b/src/lang/sv-SE/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/sv-SE/markdown/settings.md +++ b/src/lang/sv-SE/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From af2edc4adfd009586040ae8bb804c9a5d95afbba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:54 +0800 Subject: [PATCH 1718/3471] New translations settings.md (Turkish) --- src/lang/tr-TR/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/markdown/settings.md b/src/lang/tr-TR/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/tr-TR/markdown/settings.md +++ b/src/lang/tr-TR/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From a298e4e2cadc27298374a730551de259b83d807d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:55 +0800 Subject: [PATCH 1719/3471] New translations settings.md (Ukrainian) --- src/lang/uk-UA/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/settings.md b/src/lang/uk-UA/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/uk-UA/markdown/settings.md +++ b/src/lang/uk-UA/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 2c5d30ac711750b95ed84b538ad968acd263a3a2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:56 +0800 Subject: [PATCH 1720/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 3b653cde3b..7e71aa16f5 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -1,9 +1,9 @@ ## 常规设置 ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### 离线模式 `[建议禁用]` 启用 SRM 后不会进行任何网络请求,如果您只想使用 SRM 本地图片,则非常有用。 From 74d3f8fce5df6f74f7678afee87215ddafb235e9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:57 +0800 Subject: [PATCH 1721/3471] New translations settings.md (Chinese Traditional) --- src/lang/zh-TW/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/settings.md b/src/lang/zh-TW/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/zh-TW/markdown/settings.md +++ b/src/lang/zh-TW/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From ce937e160cad2fce08ab7a86a3695b752755bfff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:58 +0800 Subject: [PATCH 1722/3471] New translations settings.md (Vietnamese) --- src/lang/vi-VN/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/markdown/settings.md b/src/lang/vi-VN/markdown/settings.md index aebf6b7a06..a480789773 100644 --- a/src/lang/vi-VN/markdown/settings.md +++ b/src/lang/vi-VN/markdown/settings.md @@ -1,9 +1,9 @@ ## General Settings ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Offline mode `[Recommend disabled]` When enabled SRM makes no network requests, useful if you only want to use SRM for local images. From 4149f5ce098e3a005bd6cd97d8f4c2ca16cdcbce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:57:59 +0800 Subject: [PATCH 1723/3471] New translations settings.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/settings.md b/src/lang/pt-BR/markdown/settings.md index ad2bf5b513..a686a8c6a6 100644 --- a/src/lang/pt-BR/markdown/settings.md +++ b/src/lang/pt-BR/markdown/settings.md @@ -1,9 +1,9 @@ ## Configurações gerais ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo offline `[Recomendado desativado]` Quando a SRM habilitada não faz solicitações de rede, útil se você quiser usar apenas SRM para imagens locais. From 72138ada3cecb3bcf538a03c67cd859734e6411c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 11 Jun 2024 00:58:01 +0800 Subject: [PATCH 1724/3471] New translations settings.md (Spanish, Latin America) --- src/lang/es-419/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/settings.md b/src/lang/es-419/markdown/settings.md index d8b313b41a..265e570731 100644 --- a/src/lang/es-419/markdown/settings.md +++ b/src/lang/es-419/markdown/settings.md @@ -1,9 +1,9 @@ ## Configuración general ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games`, when removing all games from `Settings`, and when refreshing games from `View Games`). -### Auto restart Steam +### Auto kill Steam `[Recommend enabled]` +SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). +### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. ### Modo offline `[Recomendación: desactivado]` Al estar activado, SRM no hace pedidos a través de la red, útil si solo quieres usar SRM para imágenes locales. From b4d5f99b1c417a1c2dcc01685387cef12f01f90b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:22 +0800 Subject: [PATCH 1725/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From a5d2ed0d6960564b86cbe60aea41858711ea6443 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:23 +0800 Subject: [PATCH 1726/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index e691e0d608..6722e9ac59 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Mode hors ligne", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Retirer", - "preloadImages": "Précharger toutes les images trouvées", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Activés fournisseurs d'images", From 1a76745a889e6d3313f1d356c191f2b7c8eeeb69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:24 +0800 Subject: [PATCH 1727/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 28847ca024..40279a0095 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From a2700a134c22a2008db4ced7bf2deb7d9bf7171a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:25 +0800 Subject: [PATCH 1728/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 409e978e86d786505b2d94929d45e947ed7d871a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:27 +0800 Subject: [PATCH 1729/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From c0d845528071035e1754de2d86db1ab1bf070643 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:28 +0800 Subject: [PATCH 1730/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 089ba1447b90cad75d6822ddb8e9ed00db4146ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:29 +0800 Subject: [PATCH 1731/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From d1013419e1d1c841b8bc3679d8d4124497da866e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:30 +0800 Subject: [PATCH 1732/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 762e017bcc04ad43465a163ae9d9c61f97834662 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:31 +0800 Subject: [PATCH 1733/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index fdde7d7ac9..72c9a65e7f 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline-Modus", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Entfernen", - "preloadImages": "Abgerufene Bilder sofort vorladen", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", "fuzzy_filter": "Bilder filtern", "enabledProviders": "Aktivierte Bildanbieter", From faf796b1e73da3597285dd22bdba67fb06d87610 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:32 +0800 Subject: [PATCH 1734/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From f2fb8e8f524e4d104b3da2b76a9fab4f4320969e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:33 +0800 Subject: [PATCH 1735/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From f35dde5d3ffabb119a116d84adcda930eb2fc0be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:34 +0800 Subject: [PATCH 1736/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From aa450cb3354683b492fe39ef781d7441a67ac556 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:35 +0800 Subject: [PATCH 1737/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From dd6a5709444dd7d4f1fa3dd83c7f3e602595e33a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:36 +0800 Subject: [PATCH 1738/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 9d683acfdf..969324c63e 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Modalità offline", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Rimuovi", - "preloadImages": "Precarica immediatamente le immagini recuperate", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Registra i risultati corrispondenti", "fuzzy_filter": "Filtra immagini", "enabledProviders": "Provider di immagini abilitati", From 5d7f1ac9cd19f4e228c44255d0261fe89153397e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:38 +0800 Subject: [PATCH 1739/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index ecb10f37ef..ae5eb6dfa7 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 36550bbdccc3aefe59f1ba3068a1d7873a3b2b79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:39 +0800 Subject: [PATCH 1740/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 5c096fa650bcf30bcf4a9b97f4e6d0b2d8881b6f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:40 +0800 Subject: [PATCH 1741/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 0cce1d6a96e99c15f3837e242cd283c321e2d8cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:41 +0800 Subject: [PATCH 1742/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 065558fd6e85c8dd74aa1518180dc246f7a29d7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:42 +0800 Subject: [PATCH 1743/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 32a081bb3bef6dc0b8b12ffc5330758f723cb649 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:43 +0800 Subject: [PATCH 1744/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From a800c198ca730fdf3d059016229cbbe5588b97a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:43 +0800 Subject: [PATCH 1745/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 1de69bd8b0..ad545ca622 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 1b98965b7829ce6651199d9b229cbdc954ea0dec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:45 +0800 Subject: [PATCH 1746/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 60af0cf51b93e3bb80530eaedc5294bbcd23892a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:46 +0800 Subject: [PATCH 1747/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 45d706819a23e56f991b92c12f7a60040cd98b85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:47 +0800 Subject: [PATCH 1748/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From b0fe8d17a6ba38d83f8cfab35804d3dc0c694a8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:48 +0800 Subject: [PATCH 1749/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 85c1b4a586..9aad4fe6b7 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 950d8672be4ff4531fec1744a388f6d120a05a33 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:49 +0800 Subject: [PATCH 1750/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index a8d49f7e74..133ce7b152 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "离线模式", "removeApps_desc": "all added games and controllers", "removeApps_btn": "删除", - "preloadImages": "立即预加载检索到的图像", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "记录匹配结果", "fuzzy_filter": "筛选图像", "enabledProviders": "启用的图片提供程序", From 613f10a8a1c62b41c76bffaf17a20d3f3039a89a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:50 +0800 Subject: [PATCH 1751/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 43918ad1be4aa69449896cbb1e1fd7bc7e1c5eec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:51 +0800 Subject: [PATCH 1752/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 63b9a0e815..d2a8977bda 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From a795ea09c4ee4f0b390bb714138b45d5de3510ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:52 +0800 Subject: [PATCH 1753/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 2ff719845f..711df09d58 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Modo Offline", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remover", - "preloadImages": "Pré-carregar imagens recuperadas imediatamente", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Nenhum resultado correspondente", "fuzzy_filter": "Filtrar imagens", "enabledProviders": "Enabled image providers", From ff3880d309ca7699768ec840f3524872de0210cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:53 +0800 Subject: [PATCH 1754/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index ac9e2ff250..53c9c61cc8 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -300,7 +300,7 @@ "offlineMode": "Offline mode", "removeApps_desc": "all added games and controllers", "removeApps_btn": "Remove", - "preloadImages": "Preload retrieved images immediately", + "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", "fuzzy_filter": "Filter images", "enabledProviders": "Enabled image providers", From 9f44072203c82ec436a712969499089efecd5cef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:55 +0800 Subject: [PATCH 1755/3471] New translations settings.md (Romanian) --- src/lang/ro-RO/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/markdown/settings.md b/src/lang/ro-RO/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/ro-RO/markdown/settings.md +++ b/src/lang/ro-RO/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From e025643d427edf58417ca039b804b0124a2d7290 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:56 +0800 Subject: [PATCH 1756/3471] New translations settings.md (French) --- src/lang/fr-FR/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/settings.md b/src/lang/fr-FR/markdown/settings.md index f03af17993..da127583cf 100644 --- a/src/lang/fr-FR/markdown/settings.md +++ b/src/lang/fr-FR/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Paramètres du fournisseur d'images -### Précharger toutes les images trouvées `[Recommander désactivé]` -Lorsque cette option est activée, SRM préchargera toutes les images disponibles pour chaque jeu, plutôt que de charger une image à la fois au fur et à mesure que l'utilisateur se déplace dans les images. Ne l'activez pas à moins que vous n'ayez une bonne raison et une très petite bibliothèque de jeux, sinon cela pourrait donner lieu à de très grandes (et lentes) requêtes réseau. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Activés fournisseurs d'images Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 93a4aef82fa4ca1d30e791eadf9762fc47e22b8f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:57 +0800 Subject: [PATCH 1757/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index 0ba3938b21..d50f040a7d 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Ajustes de proveedores de imágenes -### Pre-cargar imágenes obtenidas `[Recomendado: deshabilitado]` -Si está activado, SRM obtendrá todas las imágenes disponibles para cada juego, en lugar de obtener cada imagen según se muestra. No lo actives a no ser qué tengas un muy buen motivo y una biblioteca de juegos muy reducida, de lo contrario, podría llevar a grandes (y lentas) peticiones a internet. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Proveedores habilitados Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 0a1d8dd32e32dcb6a44193f70e7c579cb68f14dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:58 +0800 Subject: [PATCH 1758/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 2fbd2b6acb39ec78c7f1a08fa57b6db47d7fe721 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:08:59 +0800 Subject: [PATCH 1759/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 0e942ad5c7a7a4be08f15e85425b67e3d567e384 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:00 +0800 Subject: [PATCH 1760/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 1b899c1c22a6a70b97875247f96478f018968869 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:01 +0800 Subject: [PATCH 1761/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 335df6d44f5d52f469cb11c092cb1da1de8a8db7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:02 +0800 Subject: [PATCH 1762/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From aed89502638c08b781268089ec7f59e1bb460646 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:03 +0800 Subject: [PATCH 1763/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index 889405afd9..946c12fb49 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -29,10 +29,9 @@ Wenn aktiviert, werden für den Fuzzy Titel Matcher aussagekräftigere `Event Lo Setzt die gespeicherte Liste der Titel zurück, die vom Fuzzy Matcher genutzt werden. Standard ist `SteamGridDB` (entfernt benutzerdefinierte Titel). ### Fuzzy Cache zurücksetzen Löscht den Cache der Titel die der Fuzzy Matcher schon gesehen hat (versuche dies, wenn Änderungen die du in der Fuzzy Liste vornimmst, die nicht in der TItelliste von SRM vorkommen). - ## Bildanbieter-Einstellungen -### Abgerufene Bilder vorladen `[nicht empfohlen]` -Wenn aktiviert wird SRM alle verfügbaren Artworks für jedes Spiel laden, anstatt jedes Bild einzeln beim Durchblättern der Bilder zu laden. Diese Einstellung sollte nur dann aktiviert werden, wenn triftige Gründe und eine sehr kleine Spielbibliothek existieren, da sonst sehr große und langsame Netzwerkabfragen entstehen könnten. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Aktivierte Anbieter Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From ed3ee79c8d8da68d7fb9eee4115927f32e1b9870 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:05 +0800 Subject: [PATCH 1764/3471] New translations settings.md (Greek) --- src/lang/el-GR/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/markdown/settings.md b/src/lang/el-GR/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/el-GR/markdown/settings.md +++ b/src/lang/el-GR/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 4c59ef9d6c31865f4adc9b0e545bb37c932f0a05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:06 +0800 Subject: [PATCH 1765/3471] New translations settings.md (Finnish) --- src/lang/fi-FI/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/markdown/settings.md b/src/lang/fi-FI/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/fi-FI/markdown/settings.md +++ b/src/lang/fi-FI/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From b0ac8f01739d34cf5bb31986598b2020d0fc8c55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:07 +0800 Subject: [PATCH 1766/3471] New translations settings.md (Hebrew) --- src/lang/he-IL/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/markdown/settings.md b/src/lang/he-IL/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/he-IL/markdown/settings.md +++ b/src/lang/he-IL/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 938f297a9083342c266b5ef049ab514ca2fad43a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:08 +0800 Subject: [PATCH 1767/3471] New translations settings.md (Hungarian) --- src/lang/hu-HU/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/markdown/settings.md b/src/lang/hu-HU/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/hu-HU/markdown/settings.md +++ b/src/lang/hu-HU/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 9bb20e8c3c5910f6d38007e463233aeafdee7a2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:09 +0800 Subject: [PATCH 1768/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index 931c36e5e7..f0f77e21f0 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -29,10 +29,9 @@ Quando abilitato, appaiono log più verbosi per il matcher del titolo fuzzy nel Reimposta l'elenco memorizzato di titoli usati per la corrispondenza fuzzy alla lista di titoli restituiti da `SteamGridDB` (rimuove qualsiasi titolo aggiunto dall'utente). ### Reset cache fuzzy Pulisce la cache dei titoli che il matcher fuzzy ha già visto (prova se le modifiche apportate alla lista fuzzy non comportano modifiche ai titoli in SRM). - ## Impostazioni del provider immagini -### Precarica le immagini recuperate `[Disabilitazione Consigliata]` -Quando abilitata, SRM otterrà tutti gli artwork disponibili per ogni gioco, piuttosto che scaricare solo un artwork alla volta mentre l'utente scorre tra le immagini. Non abilitare questa opzione a meno che tu non abbia una buona ragione e una piccolissima libreria di giochi, altrimenti potrebbe dar luogo a richieste di rete molto grandi (lente). +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Abilita provider Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 3092a8764ed0292b9af194c51546028d9c1c6cd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:10 +0800 Subject: [PATCH 1769/3471] New translations settings.md (Japanese) --- src/lang/ja-JP/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/settings.md b/src/lang/ja-JP/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/ja-JP/markdown/settings.md +++ b/src/lang/ja-JP/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From e4004ac40dd2080011a8e794958b8874132a39e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:11 +0800 Subject: [PATCH 1770/3471] New translations settings.md (Korean) --- src/lang/ko-KR/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/markdown/settings.md b/src/lang/ko-KR/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/ko-KR/markdown/settings.md +++ b/src/lang/ko-KR/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 338f7649653ad914435d96a1218aa94ddb06f823 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:13 +0800 Subject: [PATCH 1771/3471] New translations settings.md (Dutch) --- src/lang/nl-NL/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/markdown/settings.md b/src/lang/nl-NL/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/nl-NL/markdown/settings.md +++ b/src/lang/nl-NL/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From e203e2f72e529f66a78035d14b78b2732916dc46 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:14 +0800 Subject: [PATCH 1772/3471] New translations settings.md (Norwegian) --- src/lang/no-NO/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/markdown/settings.md b/src/lang/no-NO/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/no-NO/markdown/settings.md +++ b/src/lang/no-NO/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 04c99f29aaac01fc66d7a20efe950c82a7fc4ce1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:15 +0800 Subject: [PATCH 1773/3471] New translations settings.md (Polish) --- src/lang/pl-PL/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/markdown/settings.md b/src/lang/pl-PL/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/pl-PL/markdown/settings.md +++ b/src/lang/pl-PL/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 6f15b277ae1c720a623f0fff4b0400d7bf928093 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:16 +0800 Subject: [PATCH 1774/3471] New translations settings.md (Portuguese) --- src/lang/pt-PT/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/settings.md b/src/lang/pt-PT/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/pt-PT/markdown/settings.md +++ b/src/lang/pt-PT/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From b255c2b7844c80c53c42bf5fc0bc6168b0fa9197 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:17 +0800 Subject: [PATCH 1775/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index 273b0bb1bc..3e04b0af25 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 48ab2e45626dad96fd83fe28075beff178f90f7a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:18 +0800 Subject: [PATCH 1776/3471] New translations settings.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/markdown/settings.md b/src/lang/sr-SP/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/sr-SP/markdown/settings.md +++ b/src/lang/sr-SP/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 7cda32f54b822941a6e51cbeb53823a701b91f7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:19 +0800 Subject: [PATCH 1777/3471] New translations settings.md (Swedish) --- src/lang/sv-SE/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/markdown/settings.md b/src/lang/sv-SE/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/sv-SE/markdown/settings.md +++ b/src/lang/sv-SE/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 43584606940b55ed30faac582a259a052d695f34 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:20 +0800 Subject: [PATCH 1778/3471] New translations settings.md (Turkish) --- src/lang/tr-TR/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/markdown/settings.md b/src/lang/tr-TR/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/tr-TR/markdown/settings.md +++ b/src/lang/tr-TR/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 1519f9482e958935fd1ff927d7e26b7e650fda06 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:21 +0800 Subject: [PATCH 1779/3471] New translations settings.md (Ukrainian) --- src/lang/uk-UA/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/settings.md b/src/lang/uk-UA/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/uk-UA/markdown/settings.md +++ b/src/lang/uk-UA/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From f4c6a42dcc416f6e20daefb8a133ab9bc1a1412e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:22 +0800 Subject: [PATCH 1780/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 7e71aa16f5..5c76a773b3 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -29,10 +29,9 @@ Undo all SRM added controller settings from Steam. 将用于模糊匹配的标题存储列表重置为由 `SteamGridDB` 返回的标题列表(删除任何用户添加的标题)。 ### 重置模糊缓存 清除模糊匹配已经看到的标题缓存(如果您对模糊列表所做的更改没有导致 SRM 中标题的更改,请尝试此操作)。 - ## 图像提供程序设置 -### 预加载检索到的图片`[建议禁用]` -启用后,SRM 将为每个游戏拉取所有可用的艺术作品,而不是在用户翻阅图像时逐一拉取一件艺术作品。 除非你有充分的理由和非常小的游戏库,否则不要启用此选项,否则可能会导致非常大(缓慢)的网络请求。 +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### 启用的提供程序 Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From e0921dcdf12477047099106e0fe5fb0f997403ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:24 +0800 Subject: [PATCH 1781/3471] New translations settings.md (Chinese Traditional) --- src/lang/zh-TW/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/settings.md b/src/lang/zh-TW/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/zh-TW/markdown/settings.md +++ b/src/lang/zh-TW/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From a72a5eb702e8016da9b1fdcb0522d215b4ff1f20 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:25 +0800 Subject: [PATCH 1782/3471] New translations settings.md (Vietnamese) --- src/lang/vi-VN/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/markdown/settings.md b/src/lang/vi-VN/markdown/settings.md index a480789773..93208519b5 100644 --- a/src/lang/vi-VN/markdown/settings.md +++ b/src/lang/vi-VN/markdown/settings.md @@ -29,10 +29,9 @@ When enabled more verbose logs appear for the fuzzy title matcher in the `Event Resets the stored list of titles used for fuzzy matching to the list of titles returned by `SteamGridDB` (removes any user added titles). ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). - ## Image provider settings -### Preload retrieved images `[Recommend disabled]` -When enabled, SRM will pull all available artwork for every game, rather than pulling one piece of artwork at a time as the user flips through the images. Don't enable this unless you have a good reason and a very small library of games, otherwise it could result in very large (slow) network requests. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From d3626d114b1461d86850f0db8a87d03758c6b78e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:26 +0800 Subject: [PATCH 1783/3471] New translations settings.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/settings.md b/src/lang/pt-BR/markdown/settings.md index a686a8c6a6..e4fcfe7632 100644 --- a/src/lang/pt-BR/markdown/settings.md +++ b/src/lang/pt-BR/markdown/settings.md @@ -29,10 +29,9 @@ Quando ativado mais logs detalhados aparecem para o matcher de título incerto n Redefine a lista armazenada de títulos usados para correspondência incerta à lista de títulos retornados pelo `SteamGridDB` (remove qualquer usuário adicionado títulos). ### Reset fuzzy cache Limpa o cache de títulos que coincidem difusas já foram vistos (tente isso se as alterações feitas na lista difusa não resultam em alterações para títulos na SRM). - ## Configurações de visualização de imagem -### Pré-carregamento recuperado imagens `[Recomendado desativado]` -Quando ativado, a SRM vai puxar todas as artes disponíveis para cada jogo, ao invés de puxar uma peça de arte de cada vez, enquanto o usuário navega pelas imagens. Não ative isso, a menos que você tenha uma boa razão e uma biblioteca muito pequena de jogos, caso contrário, ele pode resultar em solicitações de rede muito grandes (lentas). +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Ativar provedor Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 4898ed9b030f8332482c20131cf7378b20440e2e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 14 Jun 2024 09:09:27 +0800 Subject: [PATCH 1784/3471] New translations settings.md (Spanish, Latin America) --- src/lang/es-419/markdown/settings.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/settings.md b/src/lang/es-419/markdown/settings.md index 265e570731..7c41b41ca4 100644 --- a/src/lang/es-419/markdown/settings.md +++ b/src/lang/es-419/markdown/settings.md @@ -29,10 +29,9 @@ Al estar activado, aparecerán registros más detallados del emparejador en los Restablece la lista de títulos usados para el emparejamiento aproximado a la lista de títulos de `SteamGridDB` (remueve cualquier título agregado por el usuario). ### Restablecer caché Limpia el caché de títulos que ya se han visto en el emparejamiento aproximado (prueba esto si cambiar la lista de títulos aproximados no resulta en cambios a los títulos en SRM). - ## Ajustes del proveedor de imágenes -### Precargar imágenes `[Recomendación: desactivado]` -Al estar activado, SRM cargará todas las imágenes disponibles para cada juego, en lugar de cargar una imagen a la vez a medida que el usuario vaya revisando las imágenes. No actives esto a menos que tengas una buena razón y tu biblioteca de juegos sea pequeña, ya que podría resultar en una gran (y lenta) cantidad de peticiones de red. +### Artwork loading strategy `[Recommend Load artwork lazily]` +This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Proveedores habilitados Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. ### DNS manual override From 5abe589248f5d5a13d18a4d4916f24f1e104a036 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:32 +0800 Subject: [PATCH 1785/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 94f65424506b25a59a194dc504f9399a8fe937f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:33 +0800 Subject: [PATCH 1786/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 6722e9ac59..67b095e709 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} ou /chemin/vers/Steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/chemin/vers/${artworkType}_pardefaut.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "Aucun filtre" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Ignorer le fichier si la variable n'a pas été trouvée", "caseInsensitiveVariables": "Variables insensibles à la casse", "shortcut_passthrough": "Suivez .lnk ou .desktop vers destination (Windows et Linux uniquement)", From 26ae3dad4e5f3c42e1a0364138a085910dc02d8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:34 +0800 Subject: [PATCH 1787/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 40279a0095..8c444d8387 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From bfcadf6112f6c290672cad6252854ac52cd5605e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:35 +0800 Subject: [PATCH 1788/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 22ba168d81657041b9e76a240407ee81f41a8906 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:36 +0800 Subject: [PATCH 1789/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 3145f2f5d6e69113f930de55d52846594c184f1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:37 +0800 Subject: [PATCH 1790/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 094b76361bb8242171a8618a96b84038c550ba62 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:39 +0800 Subject: [PATCH 1791/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 57045fcfc7c19dc85261ca62068ec1b7d58d5c97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:40 +0800 Subject: [PATCH 1792/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 342a2dc1dd53c04f47f5b539b0ead23f332e39ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:41 +0800 Subject: [PATCH 1793/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 72c9a65e7f..64071d4941 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} oder /Pfad/zu/Steam", "userAccounts": "${steamuser1}${steamuser2} oder ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} oder ${title}", "defaultImage__i": "/Pfad/zu/fallback_${artworkType}.png", "localImages__i": "/Pfad/zum/Artwork/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "Kein Filter" }, "text": { - "tryToMatchTitle": "Aktiviere Titel aus benutzerdefinierten Variablen", "skipFileIfVariableWasNotFound": "Datei überspringen, falls keine Variable gefunden wurde", "caseInsensitiveVariables": "Groß-/Kleinschreibung bei Variablen ignorieren", "shortcut_passthrough": "Folge .lnk or .desktop Dateien zum Ziel (nur Windows und Linux)", From cf9480097aa3415edf007a924b7fe6aef8ac0073 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:42 +0800 Subject: [PATCH 1794/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From aad408ef214ec3c8333d760e0b88629b8f95608c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:43 +0800 Subject: [PATCH 1795/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From ae704f51257e55a70c92dbeb0e3106d351f82a3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:44 +0800 Subject: [PATCH 1796/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 0cf2208273c1a4107648869a5870085cc54dbe0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:45 +0800 Subject: [PATCH 1797/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 973bc7a6a86ae4f4a0975ddbd1bce9b776650900 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:46 +0800 Subject: [PATCH 1798/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 969324c63e..463da92588 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} o /percorso/a/steam", "userAccounts": "${steamuser1}${steamuser2} o ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} o ${title}", "defaultImage__i": "/percorso/a/fallback_${artworkType}.png", "localImages__i": "/percorso/a/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "Nessun filtro" }, "text": { - "tryToMatchTitle": "Abilita titolo da variabile personalizzata", "skipFileIfVariableWasNotFound": "Salta il file se la variabile non è stata trovata", "caseInsensitiveVariables": "Variabili case-insensitive", "shortcut_passthrough": "Segui .lnk o .desktop alla destinazione (solo Windows e Linux)", From f2386a7a089a6a3e965169a72344d3f6567272d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:47 +0800 Subject: [PATCH 1799/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index ae5eb6dfa7..6dd9c045a0 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 90a4f618f39c83cf68b48a25995cd33ac6d42249 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:48 +0800 Subject: [PATCH 1800/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 8b9ee9e5d06b9da4c2767a3e42ea5be90f3396e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:49 +0800 Subject: [PATCH 1801/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From fe914bbee937323e76e8b69051ddd75c78a8f1a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:50 +0800 Subject: [PATCH 1802/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 8a7493b45a82ef7fce74dfc43b3bb04d32eb5ce0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:51 +0800 Subject: [PATCH 1803/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 9f0f1ee5937cb46307a0e3f871f0b7be7fbfaee5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:52 +0800 Subject: [PATCH 1804/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From cf1cb08d2f03a043aa8e45aa0e387d829ab1fa82 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:53 +0800 Subject: [PATCH 1805/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index ad545ca622..71750c437b 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 18c5c1f9e19f207b7d5d0042264a98de93b77761 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:54 +0800 Subject: [PATCH 1806/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From a5743e703d4f07a3af6ceb9b624f597ca558f65b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:55 +0800 Subject: [PATCH 1807/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 4e31fe3873f1e305bc50e71ff7436d95f42e277f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:57 +0800 Subject: [PATCH 1808/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 6bddb6976800fc5d23b37968e67ae8bf44d605e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:58 +0800 Subject: [PATCH 1809/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 9aad4fe6b7..f39d674683 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 87bc071f4cdf21c3affa5394f1d2c725abf47b7e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:31:59 +0800 Subject: [PATCH 1810/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 133ce7b152..a16c9b71ca 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} 或 /path/to/steam", "userAccounts": "", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} 或 ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "无筛选条件" }, "text": { - "tryToMatchTitle": "从自定义变量启用标题", "skipFileIfVariableWasNotFound": "如果未找到变量,则跳过文件。", "caseInsensitiveVariables": "不区分大小写的变量", "shortcut_passthrough": "跟随 .lnk 或 .desktop 到目标(仅适用于 Windows 和 Linux)", From 54aa0a62e9344f5455b97c055bb1f12ff873caae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:00 +0800 Subject: [PATCH 1811/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From e58af8ddd15622009c504ee5139b470a7a3cd957 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:01 +0800 Subject: [PATCH 1812/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index d2a8977bda..73a2d6956e 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From d756a62b36620cbd46b4781085ecaa28013aa862 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:02 +0800 Subject: [PATCH 1813/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 711df09d58..6888a00cc8 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "Sem filtro" }, "text": { - "tryToMatchTitle": "Título da variável personalizada", "skipFileIfVariableWasNotFound": "Ignorar o arquivo se a variável não foi encontrada", "caseInsensitiveVariables": "Variáveis insensiveis", "shortcut_passthrough": "Siga .lnk ou .desktop para destino (apenas para Windows e Linux)", From 1f0f72405f5964cfcf5dc69d432150ee223bf5d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:04 +0800 Subject: [PATCH 1814/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 53c9c61cc8..c345de78d7 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -476,7 +476,7 @@ "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", - "titleFromVariable": "${myvariable}", + "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", @@ -490,7 +490,6 @@ "multiAPIPlaceholder": "No Filter" }, "text": { - "tryToMatchTitle": "Enable Title from Custom Variable", "skipFileIfVariableWasNotFound": "Skip file if variable was not found", "caseInsensitiveVariables": "Case-insensitive variables", "shortcut_passthrough": "Follow .lnk or .desktop to destination (Windows and Linux only)", From 6756c223e30eb4978138c0a3e283a3b54200f469 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:05 +0800 Subject: [PATCH 1815/3471] New translations title-from-variable.md (Romanian) --- .../ro-RO/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ro-RO/markdown/title-from-variable.md b/src/lang/ro-RO/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ro-RO/markdown/title-from-variable.md +++ b/src/lang/ro-RO/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 85a76caba2ef08cfeb0f12db98d05040143bfa36 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:06 +0800 Subject: [PATCH 1816/3471] New translations title-from-variable.md (French) --- .../fr-FR/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/fr-FR/markdown/title-from-variable.md b/src/lang/fr-FR/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/fr-FR/markdown/title-from-variable.md +++ b/src/lang/fr-FR/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 4b192e855c2ba7317640eca412fe618fef80d204 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:07 +0800 Subject: [PATCH 1817/3471] New translations title-from-variable.md (Spanish) --- .../es-ES/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/es-ES/markdown/title-from-variable.md b/src/lang/es-ES/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/es-ES/markdown/title-from-variable.md +++ b/src/lang/es-ES/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 093127a06b5f67398f5ddab9fead1b4d64a294b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:08 +0800 Subject: [PATCH 1818/3471] New translations title-from-variable.md (Afrikaans) --- .../af-ZA/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/af-ZA/markdown/title-from-variable.md b/src/lang/af-ZA/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/af-ZA/markdown/title-from-variable.md +++ b/src/lang/af-ZA/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 02c7543d7b7a7186d2712dd019c20966979936b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:09 +0800 Subject: [PATCH 1819/3471] New translations title-from-variable.md (Arabic) --- .../ar-SA/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ar-SA/markdown/title-from-variable.md b/src/lang/ar-SA/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ar-SA/markdown/title-from-variable.md +++ b/src/lang/ar-SA/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From e0426b75023967adcd8ae2ee26b9fd7b533c777a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:10 +0800 Subject: [PATCH 1820/3471] New translations title-from-variable.md (Catalan) --- .../ca-ES/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ca-ES/markdown/title-from-variable.md b/src/lang/ca-ES/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ca-ES/markdown/title-from-variable.md +++ b/src/lang/ca-ES/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 1f4a781f54e27724904116ebcc44cda55d9198dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:11 +0800 Subject: [PATCH 1821/3471] New translations title-from-variable.md (Czech) --- .../cs-CZ/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/cs-CZ/markdown/title-from-variable.md b/src/lang/cs-CZ/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/cs-CZ/markdown/title-from-variable.md +++ b/src/lang/cs-CZ/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 7978a13cdf4d5a2debbec6012c9e4edd52f9514b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:12 +0800 Subject: [PATCH 1822/3471] New translations title-from-variable.md (Danish) --- .../da-DK/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/da-DK/markdown/title-from-variable.md b/src/lang/da-DK/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/da-DK/markdown/title-from-variable.md +++ b/src/lang/da-DK/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From ad5aa6306dd04885045b04ca46f4f8188968b28c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:13 +0800 Subject: [PATCH 1823/3471] New translations title-from-variable.md (German) --- .../de-DE/markdown/title-from-variable.md | 48 +++++++------------ 1 file changed, 18 insertions(+), 30 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index 62433e665d..402676951c 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -1,49 +1,37 @@ -# Titel aus benutzerdefinierten Variablen (optional) +# Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Gruppen und Variablen beachten Groß- und Kleinschreibung, außer etwas anderes ist aktiviert. -Erlaubt es, den extrahierten Titel mit einer benutzerdefinierten Variable zu überschreiben. Dies passiert direkt nach der Extraktion des Titels, damit dieser nachfolgend mit Hilfe von Fuzzy matching bearbeitet werden kann. Gruppen und Variablen beachten Groß- und Kleinschreibung, außer etwas anderes ist aktiviert. - -Titel Matching kann auf einzelne Gruppen von benutzerdefinierten Variablen eingeschränkt werden. Verwende folgenden Syntax um Gruppen zu spezifizieren: -``` -${...} +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -Zum Beispiel kannst du Gruppen für"RPCS3" and "rpcs3" so definieren: +${RPCS3}${PSN} ``` -${RPCS3}${rpcs3} -``` - -Stelle sicher, dass dies aktiviert ist. - - -## Groß- und Kleinschreibung ignorieren - -Wenn dies aktiviert ist, wird der erste Treffer benutzt. -## Hinweis: Dieses Feature ist **experimentell** +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -Grundsätzlich könnte sich dies in einer zukünftigen Version ändern (sehr unwahrscheinlich). Außerdem können momentan neue Variablen nur hinzugefügt/editiert werden, indem man `customVariables.json` direkt anpasst. -Die Konfiguration muss in SRM's `userData` Ordner hinterlegt werden. -SRM benötigt die folgende Struktur: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM benötigt die folgende Struktur: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Wenn dein Benutzer-Glob `MyDir/${title}.wad` wäre und du eine `The Legend of Zelda.wad` in `MyDir` hast, würdest du den Titel des benutzerdefinierten Variablenfeldes auf `${Custom Stuff}` setzen, um einen endgültigen Titel von "Die Legende des Links" zu erhalten. +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 8873f20e2593b6a716284ba10da18023472fcacc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:15 +0800 Subject: [PATCH 1824/3471] New translations title-from-variable.md (Greek) --- .../el-GR/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/el-GR/markdown/title-from-variable.md b/src/lang/el-GR/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/el-GR/markdown/title-from-variable.md +++ b/src/lang/el-GR/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From e0eb44584fa77726de23681d34b5b00f0961a943 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:16 +0800 Subject: [PATCH 1825/3471] New translations title-from-variable.md (Finnish) --- .../fi-FI/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/fi-FI/markdown/title-from-variable.md b/src/lang/fi-FI/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/fi-FI/markdown/title-from-variable.md +++ b/src/lang/fi-FI/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 1cb36de17ee26fd459ba6db99343430ebae1e468 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:17 +0800 Subject: [PATCH 1826/3471] New translations title-from-variable.md (Hebrew) --- .../he-IL/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/he-IL/markdown/title-from-variable.md b/src/lang/he-IL/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/he-IL/markdown/title-from-variable.md +++ b/src/lang/he-IL/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 3e935e0b6f37a61ede631cf95651a3325c11eb6c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:18 +0800 Subject: [PATCH 1827/3471] New translations title-from-variable.md (Hungarian) --- .../hu-HU/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/hu-HU/markdown/title-from-variable.md b/src/lang/hu-HU/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/hu-HU/markdown/title-from-variable.md +++ b/src/lang/hu-HU/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 71ce12a10ff2dd554cdda7ce06148e5bc8bbe860 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:19 +0800 Subject: [PATCH 1828/3471] New translations title-from-variable.md (Italian) --- .../it-IT/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/it-IT/markdown/title-from-variable.md b/src/lang/it-IT/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/it-IT/markdown/title-from-variable.md +++ b/src/lang/it-IT/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 4f093e4e0bd58b669f186453b389c0a4301d9e74 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:20 +0800 Subject: [PATCH 1829/3471] New translations title-from-variable.md (Japanese) --- .../ja-JP/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ja-JP/markdown/title-from-variable.md b/src/lang/ja-JP/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ja-JP/markdown/title-from-variable.md +++ b/src/lang/ja-JP/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From edf931fdb8f7cf4068a55b943c4a9b5bbd876c3c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:21 +0800 Subject: [PATCH 1830/3471] New translations title-from-variable.md (Korean) --- .../ko-KR/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ko-KR/markdown/title-from-variable.md b/src/lang/ko-KR/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ko-KR/markdown/title-from-variable.md +++ b/src/lang/ko-KR/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 85ffb067d5273bf31b816441b376fab2a7f85e97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:22 +0800 Subject: [PATCH 1831/3471] New translations title-from-variable.md (Dutch) --- .../nl-NL/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/nl-NL/markdown/title-from-variable.md b/src/lang/nl-NL/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/nl-NL/markdown/title-from-variable.md +++ b/src/lang/nl-NL/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From b2a19b161f112a97d7bf5234b023ebbecbd529bb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:23 +0800 Subject: [PATCH 1832/3471] New translations title-from-variable.md (Norwegian) --- .../no-NO/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/no-NO/markdown/title-from-variable.md b/src/lang/no-NO/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/no-NO/markdown/title-from-variable.md +++ b/src/lang/no-NO/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From e44c247ad2db6d49072f922bffc6cad9c8e32bbe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:24 +0800 Subject: [PATCH 1833/3471] New translations title-from-variable.md (Polish) --- .../pl-PL/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/pl-PL/markdown/title-from-variable.md b/src/lang/pl-PL/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/pl-PL/markdown/title-from-variable.md +++ b/src/lang/pl-PL/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 52e71ed8caf0bd40498263a5abc4c7aeb7c06ddc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:25 +0800 Subject: [PATCH 1834/3471] New translations title-from-variable.md (Portuguese) --- .../pt-PT/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/pt-PT/markdown/title-from-variable.md b/src/lang/pt-PT/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/pt-PT/markdown/title-from-variable.md +++ b/src/lang/pt-PT/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From cbf2a762d5a15a132e1798652a02c4814d9a32c2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:26 +0800 Subject: [PATCH 1835/3471] New translations title-from-variable.md (Russian) --- .../ru-RU/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/ru-RU/markdown/title-from-variable.md b/src/lang/ru-RU/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/ru-RU/markdown/title-from-variable.md +++ b/src/lang/ru-RU/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From fc02ec9cb566a51ee7c378780fcd0a9c87c59277 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:27 +0800 Subject: [PATCH 1836/3471] New translations title-from-variable.md (Serbian (Cyrillic)) --- .../sr-SP/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/sr-SP/markdown/title-from-variable.md b/src/lang/sr-SP/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/sr-SP/markdown/title-from-variable.md +++ b/src/lang/sr-SP/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From e83d96ad26e92bc6c0fdd02fba88b89bcb258445 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:29 +0800 Subject: [PATCH 1837/3471] New translations title-from-variable.md (Swedish) --- .../sv-SE/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/sv-SE/markdown/title-from-variable.md b/src/lang/sv-SE/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/sv-SE/markdown/title-from-variable.md +++ b/src/lang/sv-SE/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 593ca6b1963b1258a6936e1e3cc0caf4dcac8850 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:30 +0800 Subject: [PATCH 1838/3471] New translations title-from-variable.md (Turkish) --- .../tr-TR/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/tr-TR/markdown/title-from-variable.md b/src/lang/tr-TR/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/tr-TR/markdown/title-from-variable.md +++ b/src/lang/tr-TR/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From eb565e358e960cfc6df4abf09d0d8b49b0dfc689 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:31 +0800 Subject: [PATCH 1839/3471] New translations title-from-variable.md (Ukrainian) --- .../uk-UA/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/uk-UA/markdown/title-from-variable.md b/src/lang/uk-UA/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/uk-UA/markdown/title-from-variable.md +++ b/src/lang/uk-UA/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From f4d4448eb4e1584bf19d395b93e2c10bf9a5e564 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:32 +0800 Subject: [PATCH 1840/3471] New translations title-from-variable.md (Chinese Simplified) --- .../zh-CN/markdown/title-from-variable.md | 94 ++++--------------- 1 file changed, 17 insertions(+), 77 deletions(-) diff --git a/src/lang/zh-CN/markdown/title-from-variable.md b/src/lang/zh-CN/markdown/title-from-variable.md index 5682daaeb7..ad47785130 100644 --- a/src/lang/zh-CN/markdown/title-from-variable.md +++ b/src/lang/zh-CN/markdown/title-from-variable.md @@ -1,97 +1,37 @@ -# 自定义变量的标题(可选) +# Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 -允许使用自定义变量覆盖提取的标题。 这是在提取标题之后立即完成的,这意味着替换后的标题可以用于模糊匹配等操作。 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 - -标题匹配可以限制在特定的自定义变量组中。 为了指定组,必须使用以下语法: -``` -${...} -``` -例如,这是如何为“RPCS3”和“rpcs3”指定群组的方法: +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -请确保您 **将开关打开**。 - - -## 不区分大小写选项 - -如果启用了此选项,则将执行不区分大小写的匹配,并使用第一个匹配的自定义变量。 +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -## 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 注意! 该功能是**实验性的**。 -基本上,它可能会在未来的版本中更改(但很不可能)。 此外,目前唯一添加变量的方法是创建/编辑 SRM 直接使用的 `customVariables.json`。 -该文件应位于 SRM 的 `userData` 目录中。 - -除非使用以下 JSON 结构,否则 SRM 将会抛出错误: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. 除非使用以下 JSON 结构,否则 SRM 将会抛出错误: ``` { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", - ... - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - { - "RPCS3": { - "NPUB30698": "Catherine", - "NPUB30024": "1942: Joint Strike", + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, ... } -} -} -} -} ``` -如果您的用户全局变量是 `MyDir/${title}.wad`,并且您在 `MyDir` 中有一个名为 `The Legend of Zelda.wad` 的文件,则可以将标题从自定义变量字段设置为 `${Custom Stuff}` 以获得最终标题 “The Legend of Link”。 +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From f8ce7da6450881613260f7d365379bd436749144 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:33 +0800 Subject: [PATCH 1841/3471] New translations title-from-variable.md (Chinese Traditional) --- .../zh-TW/markdown/title-from-variable.md | 46 +++++++------------ 1 file changed, 17 insertions(+), 29 deletions(-) diff --git a/src/lang/zh-TW/markdown/title-from-variable.md b/src/lang/zh-TW/markdown/title-from-variable.md index a1063092cb..d5bc3e8b8d 100644 --- a/src/lang/zh-TW/markdown/title-from-variable.md +++ b/src/lang/zh-TW/markdown/title-from-variable.md @@ -1,49 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: In order to specify groups, the following syntax must be used: -``` -${...} +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +${RPCS3}${PSN} ``` -${RPCS3}${rpcs3} -``` - -Make sure you **toggle enable to on**. - - -## Case-insensitive option - -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. Note. This feature is **experimental** +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -Basically, it might change in the future release (very unlikelly). Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. -This file is/should be located in SRM's `userData` directory. -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" - }, - ... -} - }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 505f88d2ae095d091be768c22592f99011b390ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:34 +0800 Subject: [PATCH 1842/3471] New translations title-from-variable.md (Vietnamese) --- .../vi-VN/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/vi-VN/markdown/title-from-variable.md b/src/lang/vi-VN/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/vi-VN/markdown/title-from-variable.md +++ b/src/lang/vi-VN/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 42ca8fefdd25bbe3a542214dcb71e633ccf95ec0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:35 +0800 Subject: [PATCH 1843/3471] New translations title-from-variable.md (Portuguese, Brazilian) --- .../pt-BR/markdown/title-from-variable.md | 48 ++++++++----------- 1 file changed, 21 insertions(+), 27 deletions(-) diff --git a/src/lang/pt-BR/markdown/title-from-variable.md b/src/lang/pt-BR/markdown/title-from-variable.md index 7a2e173367..5ca2bc0f85 100644 --- a/src/lang/pt-BR/markdown/title-from-variable.md +++ b/src/lang/pt-BR/markdown/title-from-variable.md @@ -1,43 +1,37 @@ -# Título da variável personalizada) +# Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Grupos e variáveis em si são **sensíveis a maiúsculas e minúsculas**, a não ser que uma opção de variável insesitiva esteja habilitada. -Permite substituir o título extraído com uma variável personalizada. Isso é feito logo após a extração do título, o que significa que o título substituído pode ser usado para correspondência incerta e assim por diante. Grupos e variáveis em si são **sensíveis a maiúsculas e minúsculas**, a não ser que uma opção de variável insesitiva esteja habilitada. - -Correspondência de título pode ser limitada a grupos específicos de variáveis personalizadas. Para definir a consulta de imagem, é necessário usar a seguinte sintaxe: -``` -${...} -``` -Por exemplo, é assim que você especifica grupos para "RPCS3" e "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Certifique-se de **ativar a opção**. - - -## Opção insensível +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -Se esta opção estiver habilitada, a correspondência insensível a maiúsculas e minúsculas será feita e a primeira variável personalizada correspondente será usada. -## Notas. Este recurso é **experimental** -Basicamente, ele pode mudar no lançamento futuro (muito improvavelmente). Além disso, atualmente a única maneira de adicionar variáveis é criar/editar `customVariables.json` usado diretamente pelo SRM. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", - "NPUB30024": "1942: Golpe Conto", -... + "NPUB30024": "1942: Joint Strike", + ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, -... + ... } ``` -Então se o seu usuário glob era `MyDir/${title}.wad` e você tinha um `Legend de Zelda. anúncio` localizado em `MyDir`, você definiria o título do campo de variável personalizada para `${Custom Stuff}` para obter um título final de "A Legenda do Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 8696beccb40d4b081e25e03e23ed52e7072aaa8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 15 Jun 2024 22:32:36 +0800 Subject: [PATCH 1844/3471] New translations title-from-variable.md (Spanish, Latin America) --- .../es-419/markdown/title-from-variable.md | 40 ++++++++----------- 1 file changed, 17 insertions(+), 23 deletions(-) diff --git a/src/lang/es-419/markdown/title-from-variable.md b/src/lang/es-419/markdown/title-from-variable.md index 16859052e5..6d7450bc4f 100644 --- a/src/lang/es-419/markdown/title-from-variable.md +++ b/src/lang/es-419/markdown/title-from-variable.md @@ -1,43 +1,37 @@ # Title from custom variable (optional) +Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. - -Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify groups for "RPCS3" and "rpcs3": +Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${rpcs3} +${RPCS3}${PSN} ``` -Make sure you **toggle enable to on**. - - -## Case-insensitive option +# How it works +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. -If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Note. This feature is **experimental** -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. - -This file is/should be located in SRM's `userData` directory. - -SRM will throw an error unless the following JSON structure is used: +Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: ``` { - "RPCS3": { + "Group1": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Custom Stuff": { - "The Legend Of Zelda": "The Legend Of Link" + "Group2": { + "The Legend Of Zelda": "The Legend Of Link", + ... }, ... } ``` -Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". +Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". + +## Case-insensitive variables +If enabled, case-insensitive matching will be done and first matched custom variable will be used. + +## Skip file if variable not found +If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From c93c53018bb6a35626bb82800f6d08985f351e3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:17 +0800 Subject: [PATCH 1845/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 85ed754482b8f344a475c5042bdb5017c6bf7b37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:18 +0800 Subject: [PATCH 1846/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 67b095e709..5a88fb3518 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "Aucun", - "steamDirectoryWin": "Généralement C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Généralement ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Généralement /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "Par exemple D:\\ROMs", - "romsDirectoryMac": "Par exemple ~/ROMs", - "romsDirectoryLinux": "Par exemple ~/ROMs", - "retroarchPathWin": "Par exemple C:\\Chemin\\Vers\\retroarch.exe", - "retroarchPathLinux": "Par exemple /chemin/vers/retroarch", - "retroarchPathMac": "Par exemple /chemin/vers/retroarch", - "raCoresDirectoryWin": "Généralement C:\\Utilisateurs\\NomD'Utilisateurs\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Généralement /lib/x86_64-linux-gnu/libretro/core", - "raCoresDirectoryMac": "Généralement /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 12b1badc8eb1a43fe2cb2416e8a69f801bf2825f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:19 +0800 Subject: [PATCH 1847/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 8c444d8387..82d4658a18 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 9633c49f2a4f77bc8dcd185977dc270356ea64e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:20 +0800 Subject: [PATCH 1848/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 8781c35132d37de0824c26f42913e40aef02b971 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:21 +0800 Subject: [PATCH 1849/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 9b12c84b97c44f12de1591f5fbb294c07a991849 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:22 +0800 Subject: [PATCH 1850/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 93698613485339665bd0478f65c7c5212e617058 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:23 +0800 Subject: [PATCH 1851/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 0f10a03d2a106856bae93eb2ecfb143f675a8ee2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:24 +0800 Subject: [PATCH 1852/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 8e49f9b12cff462a4b82d915ef967b8557baa845 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:25 +0800 Subject: [PATCH 1853/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 64071d4941..b93a234d36 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "Keine", - "steamDirectoryWin": "Normalerweise C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Normalerweise ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Normalerweise /home/user/.steam/steam", "userAccounts": "Zum Beispiel ${steamlogin}", - "romsDirectoryWin": "Zum Beispiel D:\\ROMs", - "romsDirectoryMac": "Zum Beispiel ~/ROMs", - "romsDirectoryLinux": "Zum Beispiel ~/ROMs", - "retroarchPathWin": "Zum Beispiel C:\\Pfad\\zu\\retroarch.exe", - "retroarchPathLinux": "Zum Beispiel /Pfad/zu/retroarch", - "retroarchPathMac": "Zum Beispiel /Pfad/zu/retroarch", - "raCoresDirectoryWin": "Normalerweise C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Normalerweise /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Normalerweise /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork", - "localImagesDirectoryUnix": "Zum Beispiel C:\\Pfad\\zu\\lokalemArtwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 21295a2cc09e5897406cf99e26609e3a06783538 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:26 +0800 Subject: [PATCH 1854/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 43ce19411bfc085a9916c89380c75ed8e229f74e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:27 +0800 Subject: [PATCH 1855/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From f9f25cd857c0e34aae0943451f8855687361e820 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:28 +0800 Subject: [PATCH 1856/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 62cf8a0139d9c705335cf493721546357c10cc7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:29 +0800 Subject: [PATCH 1857/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From f1a13e5d442529994d5ed91abcce540f707ede15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:30 +0800 Subject: [PATCH 1858/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 463da92588..20d68e444c 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "Nessuno", - "steamDirectoryWin": "Tipicamente C:\\Progrmmi (x86)\\Steam", - "steamDirectoryMac": "Tipicamente ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Tipicamente /home/utente/.steam/steam", "userAccounts": "Per esempio ${steamlogin}", - "romsDirectoryWin": "Ad esempio D:\\ROMs", - "romsDirectoryMac": "Ad esempio ~/ROMs", - "romsDirectoryLinux": "Ad esempio ~/ROMs", - "retroarchPathWin": "Ad esempio C:\\Percorso\\A\\retroarch.exe", - "retroarchPathLinux": "Ad esempio /percorso/a/retroarch", - "retroarchPathMac": "Ad esempio /percorso/a/retroarch", - "raCoresDirectoryWin": "Tipicamente C:\\Utenti\\NomeUtente\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Tipicamente /lib/x86_64-linux-gnu/libretro/core", - "raCoresDirectoryMac": "Tipicamente /Applications/Retroarch.app/Contents/Resources/core", - "localImagesDirectoryWin": "Ad esempio C:\\Percorso\\A\\ArtworkLocali", - "localImagesDirectoryUnix": "Per esempio ~/percorso/a/ArtworkLocali" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From fe3098908d5f7c92c2412de01c8c3b9d3ca35b05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:31 +0800 Subject: [PATCH 1859/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 6dd9c045a0..e413f8cbc5 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 39be507998845a5fb7002d7cf8f207975e6e4136 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:32 +0800 Subject: [PATCH 1860/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From b51768ea5d14c2ca1eac9aa7f18e1a063bf1c99a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:33 +0800 Subject: [PATCH 1861/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 331ecfd38ad32d928d6f7ce83f35625885de5644 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:34 +0800 Subject: [PATCH 1862/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 5903cdcc49c5c9c12b8210f4b0a65e16972f4395 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:35 +0800 Subject: [PATCH 1863/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From a36e96c6d6fdf913d59e6916cf4d1311d966f315 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:36 +0800 Subject: [PATCH 1864/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From a5178e9ac0a72ab45fff644fd6f0ed574e94f7f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:37 +0800 Subject: [PATCH 1865/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 71750c437b..d398efcffb 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 44a14e9f316959cb6d6fc993f2bde73148f57421 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:38 +0800 Subject: [PATCH 1866/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 400b8adb8a885d2195ea7eb8dee7cbfdf143b0bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:39 +0800 Subject: [PATCH 1867/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 5adfbfb11f0bf7212cbca9ef77b90863ef93f281 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:40 +0800 Subject: [PATCH 1868/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From e6ac3dfaee164cce5d602f6e17ec34f1ab57ef6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:41 +0800 Subject: [PATCH 1869/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index f39d674683..9e941ec1f7 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From fa875ddb0576f5b0483af99248051cb02e25fd52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:42 +0800 Subject: [PATCH 1870/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index a16c9b71ca..c8e6c83ef0 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "无", - "steamDirectoryWin": "通常是 C:\\Program Files (x86)\\Steam。", - "steamDirectoryMac": "通常是 ~/Library/Application Support/Steam。", - "steamDirectoryLinux": "通常是 /home/user/.steam/steam", "userAccounts": "例如 ${steamlogin}", - "romsDirectoryWin": "例如 D:\\ROMs", - "romsDirectoryMac": "例如 ~/ROMs", - "romsDirectoryLinux": "例如 ~/ROMs", - "retroarchPathWin": "例如:C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "例如 /path/to/retroarch", - "retroarchPathMac": "例如 /path/to/retroarch", - "raCoresDirectoryWin": "通常是 C:\\Users\\ UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "通常是 /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "通常是 /Applications/Retroarch.app/", - "localImagesDirectoryWin": "例如:C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "例如 ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 45d0956f1584dedd892339d286b821087147d400 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:43 +0800 Subject: [PATCH 1871/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From e5f78f79a61c4eda55d7c6fe5e2eed0f315648e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:44 +0800 Subject: [PATCH 1872/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 73a2d6956e..63359516c2 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From b65119a532d439aab001ca1df5583fff44671b25 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:45 +0800 Subject: [PATCH 1873/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 37 ++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 6888a00cc8..22dceadf65 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "Nenhum", - "steamDirectoryWin": "Normalmente C:\\Programas arquivos (x86)\\Steam", - "steamDirectoryMac": "Normalmente ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Normalmente /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "Por exemplo D:\\ROMs", - "romsDirectoryMac": "Por exemplo, ~/ROMs", - "romsDirectoryLinux": "Por exemplo, ~/ROMs", - "retroarchPathWin": "Por exemplo C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "Por exemplo, /path/to/retroarch", - "retroarchPathMac": "Por exemplo, /path/to/retroarch", - "raCoresDirectoryWin": "Normalmente C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Normalmente /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Normalmente /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "Por exemplo C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "Por exemplo, ~/caminho/para/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From f69b5d13f5cdb400010edf45e273b34cf9e70ebe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:46 +0800 Subject: [PATCH 1874/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 37 ++++++++++++++++++++------------ 1 file changed, 23 insertions(+), 14 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index c345de78d7..9ed1ae0c76 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -319,21 +319,30 @@ }, "placeholder": { "noProviders": "None", - "steamDirectoryWin": "Typically C:\\Program Files (x86)\\Steam", - "steamDirectoryMac": "Typically ~/Library/Application Support/Steam", - "steamDirectoryLinux": "Typically /home/user/.steam/steam", "userAccounts": "For example ${steamlogin}", - "romsDirectoryWin": "For example D:\\ROMs", - "romsDirectoryMac": "For example ~/ROMs", - "romsDirectoryLinux": "For example ~/ROMs", - "retroarchPathWin": "For example C:\\Path\\To\\retroarch.exe", - "retroarchPathLinux": "For example /path/to/retroarch", - "retroarchPathMac": "For example /path/to/retroarch", - "raCoresDirectoryWin": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "raCoresDirectoryLinux": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "raCoresDirectoryMac": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectoryWin": "For example C:\\Path\\To\\LocalArtwork", - "localImagesDirectoryUnix": "For example ~/path/to/localartwork" + "bySystem": { + "Windows_NT": { + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", + "romsDirectory": "For example D:\\ROMs", + "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + }, + "Darwin": { + "steamDirectory": "Typically ~/Library/Application Support/Steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + }, + "Linux": { + "steamDirectory": "Typically /home/user/.steam/steam", + "romsDirectory": "For example ~/ROMs", + "retroarchPath": "For example /path/to/retroarch", + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "For example ~/path/to/localartwork" + } + } } }, "service": { From 09649fa0e6a39b6d7598bc88b26c3e5fa113e144 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 02:15:48 +0800 Subject: [PATCH 1875/3471] New translations executable-arguments.md (Italian) --- src/lang/it-IT/markdown/executable-arguments.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index 3802b2d475..00d420d4f1 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -1,6 +1,6 @@ # Argomenti a riga di comando (opzionale) `[supporta variabili]`{.noWrap} -Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. +. . ## Examples By System @@ -76,7 +76,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th "${filePath}" ``` -### PCSX2 (Sony Playstation 2) +### ``` --fullscreen --nogui "${filePath}" From 5ba2803f64e39f7094d1cd59d6f8006e0992a413 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 06:19:38 +0800 Subject: [PATCH 1876/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 22dceadf65..9061433af9 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -1,8 +1,8 @@ { "preview": { "component": { - "filter": "Search for game", - "selectType": "Artwork Type", + "filter": "Buscar por um jogo", + "selectType": "Tipo de Artwork", "selectCategories": "Steam Category", "selectParsers": "Parser Title", "selectTypeOptions": { @@ -18,15 +18,15 @@ "saveImage": "Salvar imagem no arquivo", "addLocalImages": "Adicionar imagens locais", "retryDownload": "Repetir download", - "generateAppList": "Refresh", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export art", - "importSelections": "Import art", - "backButton": "Back", - "logButton": "Log" + "generateAppList": "Recarregar", + "saveAppList": "Salvar na Steam", + "removeAppList": "Remover da Steam", + "remainingImages": "Recuperando urls:", + "stopUrlRetrieving": "Parar", + "exportSelections": "Exportar arte", + "importSelections": "Importar arte", + "backButton": "Voltar", + "logButton": "Registro" }, "service": { "info": { @@ -135,7 +135,7 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": "/path/to/XboxGames ou /path/to/WindowsApps", "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -193,7 +193,7 @@ "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", "eaGamesDirPlaceholder": "/path/to/EA Games/", - "eaLauncherModeTitle": "Launch games via EA Desktop", + "eaLauncherModeTitle": "Iniciar jogos via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", "invalidXML__i": "> Invalid XML file ${dataFile}", From 78f3a2a005e715b57cf5f71f64d4a2168e3412e2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 06:19:39 +0800 Subject: [PATCH 1877/3471] New translations uwp-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/UWP-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/markdown/UWP-parser.md b/src/lang/pt-BR/markdown/UWP-parser.md index bfb5a847f3..ac66de4979 100644 --- a/src/lang/pt-BR/markdown/UWP-parser.md +++ b/src/lang/pt-BR/markdown/UWP-parser.md @@ -1,7 +1,7 @@ -# UWP Games Parser +# Analisador de Jogos UWP -This parser imports `UWP` games in your Windows OS, having a games library path as reference. Useful for PC gamepass! +Este analisador importa jogos `UWP` no seu sistema operacional Windows, tendo o caminho da biblioteca de jogos como referência. Useful for PC gamepass! -## Compatibility +## Compatibilidade -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +Este analisador só deve funcionar no `Windows 10` e `Windows 11`. From eb9ca90c1c47680db079842bc93d54d74552754d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 06:19:44 +0800 Subject: [PATCH 1878/3471] New translations battle-net-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/battle-net-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/battle-net-parser-input.md b/src/lang/pt-BR/markdown/battle-net-parser-input.md index 1f03fae4a6..3b0e4f4950 100644 --- a/src/lang/pt-BR/markdown/battle-net-parser-input.md +++ b/src/lang/pt-BR/markdown/battle-net-parser-input.md @@ -1,5 +1,5 @@ -# Battle.net Parser Specific Inputs +# Entradas específicas do Parser Battle.net -## Battle.net.exe Path Override +## Substituição do Caminho Battle.net.exe -By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. +Por padrão o Steam ROM Manager assume que seu executável `Battle.net` está localizado em `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Este campo permite que você substitua isso se o seu `Battle.net` estiver instalado em outro lugar. From 6776307fdab8aaf037a2cb4b7b9bb9169c8dc5eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 06:19:45 +0800 Subject: [PATCH 1879/3471] New translations battle-net-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/battle-net-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/battle-net-parser.md b/src/lang/pt-BR/markdown/battle-net-parser.md index c3ffb10b67..32a9b22c29 100644 --- a/src/lang/pt-BR/markdown/battle-net-parser.md +++ b/src/lang/pt-BR/markdown/battle-net-parser.md @@ -1,5 +1,5 @@ -# Battle.net Parser +# Analisador de Battle.net -This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. +Este analisador importa jogos do aplicativo `Battle.net`, para que a arte possa ser escolhida para eles e eles possam ser adicionados ao Steam. Se não funcionar, é porque a Blizzard alterou a estrutura de seus arquivos de banco de dados, caso em que por favor avise os desenvolvedores da SRM e resolveremos o problema. -The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. +O analisador `Battle.net` é um pouco especial na medida em que usa um script shell em `${srmDir}/scripts/bnet.ps1` para lançar o `Battle.net`, aguarda um tempo apropriado e somente depois disso lança o título real. From bd368b7d170cffc682006a252ba950367f34faae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:46 +0800 Subject: [PATCH 1880/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 0d1a2a77eab24a6daab11118bddb12104b8557c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:47 +0800 Subject: [PATCH 1881/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 5a88fb3518..14c69e9eee 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Type de fournisseur d'image incorrect!", From 3d1d85b0fda612ad1f075fce8e4dce8b56553b3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:48 +0800 Subject: [PATCH 1882/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 82d4658a18..f8b5541489 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 10d5e9347e8dae6fa033831be7afdc361ef56ab2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:49 +0800 Subject: [PATCH 1883/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 020005117228e435fa37e6bc6e5ce8700c85fff7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:50 +0800 Subject: [PATCH 1884/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 99b92cccd5f7fe5c667b6e554e812408eed76f5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:51 +0800 Subject: [PATCH 1885/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From fbe78c2be02920627a1945da21276662844ee525 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:52 +0800 Subject: [PATCH 1886/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 8d3021fbc9a23da82818b5e7398e627f16c5f146 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:53 +0800 Subject: [PATCH 1887/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 2ebeb0c06b69d1b8b97f3f1299b5fc0fc3359b76 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:54 +0800 Subject: [PATCH 1888/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index b93a234d36..f756e72f96 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "Ungültiger Parser-Typ!", - "configTitle__md": "> Name für die Konfiguration wird benötigt!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id fehlt, irgendwas ist fürchterlich schief gegangen.", "parserInput": { "noInput": "Es sind keine Eingaben verfügbar!", @@ -533,13 +533,13 @@ "incorrectParser": "Falscher Parser!" }, "romDir__md": "ROM-Verzeichnis ist ungültig!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam-Verzeichnis ist ungültig!", "startInDir__md": "> \"Starte in\" Verzeichnis ist ungültig!", "executable__md": "> Ausführbare Datei ist ungültig!", "imagePool__md": "> Bilderpool darf nicht leer sein!", "defaultImage__md": "> Pfad für das Standard Bild ist ungültig!", - "titleModifier__md": "> \"Titel ändern\" darf nicht leer sein!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> \"Ausführbare Datei ändern\" darf nicht leer sein!", "variableString__md": "> Ungerade Anzahl an `${` and `}` Paaren. Nutze `\\` zum escapen von `${` or `}`, wenn du sie als Charakter nutzen willst.", "imageProviders__md": "> Ungültiger Bildanbieter-Typ!", From 41e85730349ce57ab4e6072ef6ee75fa611d3089 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:55 +0800 Subject: [PATCH 1889/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 91962768a73d3d13f77f447278021a605117cc03 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:56 +0800 Subject: [PATCH 1890/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 8211cf12344496feba1897aa7fbeaee050bc8fd4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:57 +0800 Subject: [PATCH 1891/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 74eee6dce8555b86f8a8ff8e515989870ca34c4f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:58 +0800 Subject: [PATCH 1892/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From bd0574ef49675de88006a24f4cc9dfc6817a611f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:50:59 +0800 Subject: [PATCH 1893/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 20d68e444c..5511c654c4 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Tipo di parser non corretto!", - "configTitle__md": "> Il titolo di configurazione è obbligatorio!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "Nessun input disponibile!", @@ -533,13 +533,13 @@ "incorrectParser": "Parser non corretto!" }, "romDir__md": "> La cartella delle ROM non è valida!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Cartella di Steam non valida!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Eseguibile non valido!", "imagePool__md": "> Il pool di immagini non deve essere vuoto!", "defaultImage__md": "> L'immagine predefinita è un percorso non valido!", - "titleModifier__md": "> Il modificatore del titolo non deve essere vuoto!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Il modificatore dell'eseguibile non deve essere vuoto!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 027ec634f835bd7ce23115485c24e254f5422d98 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:00 +0800 Subject: [PATCH 1894/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index e413f8cbc5..67a0662539 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 1d019dd864690f21253616640061c6ce5f14da77 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:01 +0800 Subject: [PATCH 1895/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From f8b9ae8ddfe9d280ff15130340f2e8853cd32a48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:02 +0800 Subject: [PATCH 1896/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From fd6c2444af308fb415fa22a17a186d2b44971b55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:03 +0800 Subject: [PATCH 1897/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 6f068786ed83e3a722a0f44344c403aec2c3b810 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:04 +0800 Subject: [PATCH 1898/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 3c6568412e1a057b799004d135162617f50875b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:05 +0800 Subject: [PATCH 1899/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 2cf929f7e07008d177f282d8d835ce7f703f2b09 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:06 +0800 Subject: [PATCH 1900/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index d398efcffb..1d7ad314ca 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From d01a0c5e68e76b7da6108a7f7605e106e2170d7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:07 +0800 Subject: [PATCH 1901/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From d6d79386bc63d0650d6750964dcbd44a7108a583 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:08 +0800 Subject: [PATCH 1902/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 177b9484118fb5df9be384d7e827543ff2e0e844 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:09 +0800 Subject: [PATCH 1903/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From c03826cee566313537a23792e844d701f93ee396 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:10 +0800 Subject: [PATCH 1904/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 9e941ec1f7..6b1bba651c 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From e604291b65955b7235946d4148e76be25c7988cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:12 +0800 Subject: [PATCH 1905/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index c8e6c83ef0..950037b327 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> 解析器类型不正确!", - "configTitle__md": "> 配置标题是必填项!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> 解析器 ID 丢失,出现了严重的问题。", "parserInput": { "noInput": "没有可用的输入!", @@ -533,13 +533,13 @@ "incorrectParser": "错误的解析器!" }, "romDir__md": "> ROM目录无效!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam 目录无效!", "startInDir__md": "> \"Start In\" 目录无效!", "executable__md": "> 可执行文件无效!", "imagePool__md": "> 图片池不能为空!", "defaultImage__md": "> 默认图像路径无效!", - "titleModifier__md": "> 标题修饰符不能为空!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> 可执行文件修饰符不能为空!", "variableString__md": "> `${` and `}` 的数量不匹配。如果您想将它们用作字符,请使用 `\\` 转义 `${` or `}`。", "imageProviders__md": "> 图像提供者类型不正确!", From ff31293ddef2dda883a6f4e18cbb9f3fc32a6d39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:13 +0800 Subject: [PATCH 1906/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 05ee9a92872860ba7001478d5676feff771b074c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:14 +0800 Subject: [PATCH 1907/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 63359516c2..310c3110a2 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 5865cc63ac14608ecbad1e2ae5c603b8ee943271 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:15 +0800 Subject: [PATCH 1908/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 9061433af9..046536bee4 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "Tipo de usuário incorreto!", - "configTitle__md": "A configuração não é necessária!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> O Parser Id está faltando, algo está terrivelmente errado.", "parserInput": { "noInput": "Nenhum nódulo está disponível!", @@ -533,13 +533,13 @@ "incorrectParser": "Tipo de usuário incorreto!" }, "romDir__md": "> O diretório ROMs é inválido!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> diretório Steam inválido!", "startInDir__md": "> \"O diretório Roms é inválido!", "executable__md": "> O executável é inválido!", "imagePool__md": "> O pool de imagens não pode estar em branco!", "defaultImage__md": "> A imagem padrão é um caminho inválido!", - "titleModifier__md": "> Modificador de título não pode estar vazio!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Modificador de título não pode estar vazio!", "variableString__md": "> Número negro de pares `${` e `}`. Use `\\` para escapar `${` ou `}` se quiser usá-los como caracteres.", "imageProviders__md": "> Tipo de provedores de imagem incorretos!", From fdf30d963ea5f219cb0e62b3718be5fd2aab6733 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 16 Jun 2024 22:51:16 +0800 Subject: [PATCH 1909/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 9ed1ae0c76..3219a2f16e 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -525,7 +525,7 @@ }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title is required!", + "configTitle__md": "> Configuration title field is required!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -533,13 +533,13 @@ "incorrectParser": "Incorrect parser!" }, "romDir__md": "> ROMs directory is invalid!", - "userAccounts__md": "> Artwork Only parsers require `User Accounts` field", + "userAccounts__md": "> User accounts field is required!", "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", "imagePool__md": "> Image pool must not be empty!", "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier must not be empty!", + "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", From 5aeff77ff37d3b948070ad4fb9a26c8c2476a408 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 11:11:59 +0800 Subject: [PATCH 1910/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 8fad6ec5b8..ccd0cb65f4 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -37,12 +37,12 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * `KenCinder`{.noWrap} - Gerencia e cria predefinições de análise de comunidades e ajuda o usuário a configurar o SRM no [Discord](https://discord.gg/bnSVJrz). ### Contribuições de recursos -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). -* `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. -* `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. -* `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. -* `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. +* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Criador e mantenedor atual da [EmuDeck](https://www.emudeck.com/). +* {.noWrap} +* `lexarvn`{.noWrap} - Adicionado o analisador Amazon Games e o analisador itch.io. +* . +* . +* `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. * `OneMoreByte` - Made itch.io parser work on linux and mac. * `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. From b3b0576340c108ec44fba46be8e14fbbf57eac39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 13:03:14 +0800 Subject: [PATCH 1911/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index ccd0cb65f4..c4166ff592 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -12,17 +12,17 @@ Caso você tenha problemas com a SRM, não hesite em visitar o [discord](https:/ * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) * [Grupo da Steam](https://steamcommunity.com/groups/steamrommanager) * [Repositório do Github](https://github.com/SteamGridDB/steam-rom-manager) -* [Projeto de Traduções Crowdin](https://crowdin.com/project/steam-rom-manager) +* [➡Projeto de Traduções Crowdin](https://crowdin.com/project/steam-rom-manager) -## Suporte +## Atendimento -Ajude a apoiar o progresso contínuo no Steam ROM Manager em: +Ajude a apoiar o progresso contínuo no Steam ROM Treinador em: Pagar um café -Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, também considere apoiar o Patreon [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) hospeda todas as artes que o gerenciador de ROM usa para fazer de sua biblioteca Steam a inveja da cidade, então provavelmente devemos ajudá-los a manter as luzes acesas. +Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, também considere apoiar o Patreon [SteamGridDB](https://www.steamgriddb.com/). [SteamGridDB](https://www.steamgriddb.com/) hospeda todas as obras de arte que o gerenciador de ROM usa para tornar sua biblioteca Steam a inveja da cidade, então devemos provavelmente ajudá-los a manter as luzes acesas. @@ -48,6 +48,6 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb ### Comunidade * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). . +* . +* From 2a9279efc642504e8ac569269ef21562f0650014 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 13:03:16 +0800 Subject: [PATCH 1912/3471] New translations about.md (Portuguese) --- src/lang/pt-PT/markdown/about.md | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/pt-PT/markdown/about.md b/src/lang/pt-PT/markdown/about.md index 8dbdfa165d..db803dbaed 100644 --- a/src/lang/pt-PT/markdown/about.md +++ b/src/lang/pt-PT/markdown/about.md @@ -1,18 +1,18 @@ -## System info +## In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText -* Operating System: **#{APP[os]}** +* +* ## Useful links * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord Server](https://discord.gg/bnSVJrz) -* [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) +* [](https://www.reddit.com/r/SteamRomManager/) * [Steam Group](https://steamcommunity.com/groups/steamrommanager) * [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [](https://crowdin.com/project/steam-rom-manager) ## Support @@ -32,22 +32,22 @@ Help support continued progress on Steam ROM Manager at: * `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) ### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. +* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Squashes bugs almost as fast as he introduces them. * `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Big boss over at [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). ### Feature Contributions -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). +* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). * `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. * `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. * `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. +* * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. * `OneMoreByte` - Made itch.io parser work on linux and mac. * `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. ### Community -* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. +* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). +* +* From 7e4aed496dc0f06917753ecc0b4610cdb7ae4c14 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 13:03:17 +0800 Subject: [PATCH 1913/3471] New translations amazon-games-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/amazon-games-parser-input.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/amazon-games-parser-input.md b/src/lang/pt-PT/markdown/amazon-games-parser-input.md index 770697198e..1c6355646c 100644 --- a/src/lang/pt-PT/markdown/amazon-games-parser-input.md +++ b/src/lang/pt-PT/markdown/amazon-games-parser-input.md @@ -1,7 +1,6 @@ -# Amazon Games Parser Specific Inputs +# -## Amazon Games Path Override -By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. +## ## Launch Via Amazon Games From c131e0044fed06a5edfa0c6ccbef2945011409b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 13:03:18 +0800 Subject: [PATCH 1914/3471] New translations glob-regex-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/glob-regex-parser-input.md b/src/lang/pt-BR/markdown/glob-regex-parser-input.md index a9c15dca43..fa9d4bf22f 100644 --- a/src/lang/pt-BR/markdown/glob-regex-parser-input.md +++ b/src/lang/pt-BR/markdown/glob-regex-parser-input.md @@ -6,7 +6,7 @@ Aqui é onde você cria seu glob para extrair o título do caminho do arquivo. L ## Como funciona? -Além de caracteres glob especiais, o analisador glob requer que você digite a variável `${title}`{.noWrap}. Parser will locate it's position inside your glob, for example: +Além de caracteres glob especiais, o analisador glob requer que você digite a variável `${title}`{.noWrap}. : | Global do usuário | Posição | | --------------------- | -------------------------- | From faf97b5db0a097c1fa0e17055e4177bb97ce3f33 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 17 Jun 2024 13:03:19 +0800 Subject: [PATCH 1915/3471] New translations gog-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/gog-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/gog-parser-input.md b/src/lang/pt-BR/markdown/gog-parser-input.md index c4aa8acd8d..e07bb65134 100644 --- a/src/lang/pt-BR/markdown/gog-parser-input.md +++ b/src/lang/pt-BR/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# GOG Galaxy Parser Specific Inputs +# ## Sobrescrever caminho da Galáxia Por padrão Steam ROM Manager pressupõe que seu Galaxy Client está localizado em `C:\ProgramFiles (x86)\GOG GalaxyClient.exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. From 44865603fbc8bbf354322240aa0694f9da91e461 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:07 +0800 Subject: [PATCH 1916/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From e653f0ed0d483e9ae8d84523f8342ccf4f87fb2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:08 +0800 Subject: [PATCH 1917/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 14c69e9eee..feef49f299 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "${count} compte(s) utilisateur disponible(s) trouvé:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Catégories Steam - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Type d'analyseur", "configTitle": "Titre de configuration", - "steamCategory": "Catégorie Steam", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Exécutable", "romDirectory": "Répertoire des ROMs", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Sélectionner analyseur...", "configTitle": "Mon Super Analyseur", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} ou /chemin/vers/Steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 68a004e8da499a5881e3c839665136b5ca830ec9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:09 +0800 Subject: [PATCH 1918/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index f8b5541489..48dce467ba 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Tipo de analizador", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From e397272eeb44ca049ea929e0cf704779cbb366ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:10 +0800 Subject: [PATCH 1919/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 9fcd32d79797e8474b5db0567f561e7089605121 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:11 +0800 Subject: [PATCH 1920/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 45695a9a674711ad7227965a4973a8efa63e35a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:12 +0800 Subject: [PATCH 1921/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From dfcb060e9114141017213ad4499fd924b3f67226 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:13 +0800 Subject: [PATCH 1922/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 01a4e4909177c33f520ebf8fb29fd5375b3af483 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:14 +0800 Subject: [PATCH 1923/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From fea9d27c6a148626f3f119c5f268e6a8eac7b98b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:15 +0800 Subject: [PATCH 1924/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index f756e72f96..cb0fcd93b0 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "${count} verfügbare Benutzerkonto(n) gefunden:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam-Kategorien - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Ausnahmen ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser-Typ", "configTitle": "Name der Konfiguration", - "steamCategory": "Steam-Kategorie", + "steamCategories": "Steam collections", "executableModifier": "Ausführbare Datei ändern", "executableLocation": "Ausführbare Datei", "romDirectory": "ROM-Verzeichnis", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Parser auswählen...", "configTitle": "Mein Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} oder /Pfad/zu/Steam", "userAccounts": "${steamuser1}${steamuser2} oder ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 06c77bccfb257907b0183a00322361650f4727a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:16 +0800 Subject: [PATCH 1925/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 80594b37f3e6f90dd3aaa91d67b804207a2ab30f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:17 +0800 Subject: [PATCH 1926/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 03263b48114574aea3e54f1e72aeceda03ee0c9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:18 +0800 Subject: [PATCH 1927/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 1bc0185ef7282a84a49d29cd4007560c158693b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:19 +0800 Subject: [PATCH 1928/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 3dea6484ce92260570112de516a5c3f389fb1ccf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:20 +0800 Subject: [PATCH 1929/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 5511c654c4..65fe25eba9 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Trovati ${count} account utente disponibili:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Categorie di Steam - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Tipo di Parser", "configTitle": "Titolo della configurazione", - "steamCategory": "Categoria di Steam", + "steamCategories": "Steam collections", "executableModifier": "Modificatore dell'eseguibile", "executableLocation": "Eseguibile", "romDirectory": "Cartella delle ROM", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Seleziona parser...", "configTitle": "Il Mio Fantastico Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} o /percorso/a/steam", "userAccounts": "${steamuser1}${steamuser2} o ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 7d0ebe26541aa2b3a0639a912505397a8bea2994 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:21 +0800 Subject: [PATCH 1930/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 67a0662539..fa46913100 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 135f0bf25527c92542be4305b10bddc03200c125 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:22 +0800 Subject: [PATCH 1931/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 559b02adbbfeacc563280d01d33ad0c27174cbb1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:23 +0800 Subject: [PATCH 1932/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 36df3568ade0b0f1f00e52b5072f31b2a80cf8ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:24 +0800 Subject: [PATCH 1933/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 4fde2eb4f7dbe1ad207ae732d5fc29f0fd947d5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:25 +0800 Subject: [PATCH 1934/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 5715c7a3889a87b1466b1b498843d0968da67570 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:26 +0800 Subject: [PATCH 1935/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 11217557fca81f2df688a85f203232796e971cde Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:27 +0800 Subject: [PATCH 1936/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 1d7ad314ca..d521ff033d 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Категория Steam", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From d21030374f10668364b30b3a97dc6bc65b09052c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:28 +0800 Subject: [PATCH 1937/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 6fa7022a13f8ada2dd767b226a01083737a68059 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:29 +0800 Subject: [PATCH 1938/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 95c81fc9636c006f7c48957a496cfbf712f226aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:30 +0800 Subject: [PATCH 1939/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 4cd6b490df96adc57ecb53d070774b86b73738d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:31 +0800 Subject: [PATCH 1940/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 6b1bba651c..cef1179cfb 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From e8c9d1a4cb9b74b71c53b214e49475922b18ab69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:32 +0800 Subject: [PATCH 1941/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 950037b327..f393a30c69 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "发现 ${count} 个可用的用户账户:", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam 分类 - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: 异常 ID - ${appid}", "appId__i": "", "shortAppId__i": "", @@ -462,7 +462,7 @@ "label": { "parserType": "解析器类型", "configTitle": "配置标题", - "steamCategory": "Steam 类别", + "steamCategories": "Steam collections", "executableModifier": "可执行修饰符", "executableLocation": "可执行文件", "romDirectory": "ROM 目录", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "选择解析器...", "configTitle": "", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} 或 /path/to/steam", "userAccounts": "", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 23714e8b10dc1cebada0ceca812d180bb144cb63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:33 +0800 Subject: [PATCH 1942/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From d05e86a160fca9e864c18ab22783eed1d2b514b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:34 +0800 Subject: [PATCH 1943/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 310c3110a2..1be98ec8ca 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From e2650eb92681577d7dcce70e53ae544cc238d0ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:35 +0800 Subject: [PATCH 1944/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 046536bee4..a05309c182 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "${count} conta de usuário disponível encontrada(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Categorias Steam - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Título de configuração", - "steamCategory": "Categoria do Steam", + "steamCategories": "Steam collections", "executableModifier": "Modificador executável", "executableLocation": "Executar", "romDirectory": "Diretório ROMs", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Selecione o analisador...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From 22a1d8d4f907fdc882ad8412471f8b1ca1e80f17 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 08:12:36 +0800 Subject: [PATCH 1945/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 3219a2f16e..0d65e45ab3 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -438,8 +438,8 @@ "success": { "foundAccounts__i": "Found ${count} available user account(s):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategory__i": "[${index}/${total}]: Steam categories - ${steamCategory}", - "steamCategoryInfo__i": "[${index}/${total}]: ${steamCategory}", + "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: Exception ID - ${appid}", "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", @@ -462,7 +462,7 @@ "label": { "parserType": "Parser type", "configTitle": "Configuration title", - "steamCategory": "Steam category", + "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", "romDirectory": "ROMs directory", @@ -482,7 +482,6 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamCategory": "${cat1}${cat2}", "steamDirectory": "${steamdirglobal} or /path/to/steam", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", From d06112d767db81b2b30d75f7834d87d4008ae060 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:05 +0800 Subject: [PATCH 1946/3471] New translations steam-category.md (Romanian) --- src/lang/ro-RO/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ro-RO/markdown/steam-category.md b/src/lang/ro-RO/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ro-RO/markdown/steam-category.md +++ b/src/lang/ro-RO/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From bdcf97b0c3429b9ea72aa1c1aa15dc53918a5134 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:06 +0800 Subject: [PATCH 1947/3471] New translations user-accounts.md (Romanian) --- src/lang/ro-RO/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ro-RO/markdown/user-accounts.md b/src/lang/ro-RO/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/ro-RO/markdown/user-accounts.md +++ b/src/lang/ro-RO/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From f4b60878dd09a5c7d2aff0982eb2e4913379c525 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:07 +0800 Subject: [PATCH 1948/3471] New translations steam-category.md (French) --- src/lang/fr-FR/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/fr-FR/markdown/steam-category.md b/src/lang/fr-FR/markdown/steam-category.md index 8a7cf5c6f7..b900bb3087 100644 --- a/src/lang/fr-FR/markdown/steam-category.md +++ b/src/lang/fr-FR/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Catégorie Steam (facultatif) `[prend en charge les variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Aussi connu sous le nom de "tags", peut être utilisé pour regrouper les applications dans Steam. Afin de définir la catégorie Steam, la syntaxe doit être suivante: -``` -${...} -``` -Par exemple, c'est ainsi que vous spécifiez les catégories pour "WII" et "GBA" (jumelées avec "ROMS"): -``` -${WII} -``` -``` -${GBA}${ROMS} -``` Voici à quoi ressemblera la catégorie "WII" dans Steam: ![steamCategory](../../../assets/images/category-example.png) From a2a4ffe768d23f204b4f02824303d6f4cf27e1b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:08 +0800 Subject: [PATCH 1949/3471] New translations user-accounts.md (French) --- src/lang/fr-FR/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/fr-FR/markdown/user-accounts.md b/src/lang/fr-FR/markdown/user-accounts.md index d91819d7e1..9de2fe6bbb 100644 --- a/src/lang/fr-FR/markdown/user-accounts.md +++ b/src/lang/fr-FR/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# Comptes utilisateur (facultatif) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -Vous **devez** utiliser le nom d'utilisateur que vous utilisez pour vous **connecter** à Steam **si** [utiliser les noms de compte](#what-does-use-account-credentials-do) est activé: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a939c1af695389c9d3506753b4dd6f931da0f67c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:09 +0800 Subject: [PATCH 1950/3471] New translations steam-category.md (Spanish) --- src/lang/es-ES/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/es-ES/markdown/steam-category.md b/src/lang/es-ES/markdown/steam-category.md index c0c66a7eab..3fb5a066bc 100644 --- a/src/lang/es-ES/markdown/steam-category.md +++ b/src/lang/es-ES/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Categoría de Steam (opcional) `[soporta variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -También conocido como "etiquetas", se puede utilizar para agrupar aplicaciones en Steam. Para establecer la categoría de Steam, se debe utilizar la siguiente sintaxis: -``` -${...} -``` -Por ejemplo, así es como especificarías las categorías para "WII" y "GBA" (junto a "ROMS"): -``` -${WII} -``` -``` -${GBA}${ROMS} -``` Así es como se vería la categoría "WII" en Steam: ![steamCategory](../../../assets/images/category-example.png) From c0fb7b06c6292e46c8da6913a8cbb7a94c053010 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:10 +0800 Subject: [PATCH 1951/3471] New translations user-accounts.md (Spanish) --- src/lang/es-ES/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/es-ES/markdown/user-accounts.md b/src/lang/es-ES/markdown/user-accounts.md index a30cc62d2a..9de2fe6bbb 100644 --- a/src/lang/es-ES/markdown/user-accounts.md +++ b/src/lang/es-ES/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From dac2ee987d34402c976378aabbd31a0834d53fbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:11 +0800 Subject: [PATCH 1952/3471] New translations steam-category.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/af-ZA/markdown/steam-category.md b/src/lang/af-ZA/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/af-ZA/markdown/steam-category.md +++ b/src/lang/af-ZA/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From ea2fea839c0eb043494542b575ec7f5e7b74ed7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:12 +0800 Subject: [PATCH 1953/3471] New translations user-accounts.md (Afrikaans) --- src/lang/af-ZA/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/af-ZA/markdown/user-accounts.md b/src/lang/af-ZA/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/af-ZA/markdown/user-accounts.md +++ b/src/lang/af-ZA/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 764beab0b48bf8aa625e3e03e51a37baf75d4da3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:13 +0800 Subject: [PATCH 1954/3471] New translations steam-category.md (Arabic) --- src/lang/ar-SA/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ar-SA/markdown/steam-category.md b/src/lang/ar-SA/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ar-SA/markdown/steam-category.md +++ b/src/lang/ar-SA/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 3fa6b0ed5346609aa1e8fc8ff8b6611563c4ab56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:14 +0800 Subject: [PATCH 1955/3471] New translations user-accounts.md (Arabic) --- src/lang/ar-SA/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ar-SA/markdown/user-accounts.md b/src/lang/ar-SA/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/ar-SA/markdown/user-accounts.md +++ b/src/lang/ar-SA/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From e3beb28b65ce5905c388be80112d9f1489ec114b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:15 +0800 Subject: [PATCH 1956/3471] New translations steam-category.md (Catalan) --- src/lang/ca-ES/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ca-ES/markdown/steam-category.md b/src/lang/ca-ES/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ca-ES/markdown/steam-category.md +++ b/src/lang/ca-ES/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 4df3aa409e08726dff3b89edd56b25d006ee8772 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:16 +0800 Subject: [PATCH 1957/3471] New translations user-accounts.md (Catalan) --- src/lang/ca-ES/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ca-ES/markdown/user-accounts.md b/src/lang/ca-ES/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/ca-ES/markdown/user-accounts.md +++ b/src/lang/ca-ES/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 957c757673962d176703b39081b9a293b8042920 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:17 +0800 Subject: [PATCH 1958/3471] New translations steam-category.md (Czech) --- src/lang/cs-CZ/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/cs-CZ/markdown/steam-category.md b/src/lang/cs-CZ/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/cs-CZ/markdown/steam-category.md +++ b/src/lang/cs-CZ/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 533e127dcd2184f38cb304e72db403c0eb0b4769 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:19 +0800 Subject: [PATCH 1959/3471] New translations user-accounts.md (Czech) --- src/lang/cs-CZ/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/cs-CZ/markdown/user-accounts.md b/src/lang/cs-CZ/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/cs-CZ/markdown/user-accounts.md +++ b/src/lang/cs-CZ/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 77b16b5f78521506314d8cdae07762e53f3a9507 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:20 +0800 Subject: [PATCH 1960/3471] New translations steam-category.md (Danish) --- src/lang/da-DK/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/da-DK/markdown/steam-category.md b/src/lang/da-DK/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/da-DK/markdown/steam-category.md +++ b/src/lang/da-DK/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 2785972e51d664383a615b0fed92136b98ce78a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:21 +0800 Subject: [PATCH 1961/3471] New translations user-accounts.md (Danish) --- src/lang/da-DK/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/da-DK/markdown/user-accounts.md b/src/lang/da-DK/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/da-DK/markdown/user-accounts.md +++ b/src/lang/da-DK/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 1a194a65a0dd283027e473b15819a9872e94da15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:22 +0800 Subject: [PATCH 1962/3471] New translations steam-category.md (German) --- src/lang/de-DE/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-category.md b/src/lang/de-DE/markdown/steam-category.md index 38f2bfad13..acf4254aec 100644 --- a/src/lang/de-DE/markdown/steam-category.md +++ b/src/lang/de-DE/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam-Kategorie (optional) `[unterstützt Variablen]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Auch als "Tags" bezeichnet, kann verwendet werden, um Apps in Steam zu gruppieren. Um die Steam-Kategorie festzulegen, muss folgende Syntax verwendet werden: -``` -${...} -``` -So definierst du beispielsweise Kategorien für "WII" und "GBA" (gepaart mit "ROMS") Kategorie: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` So wird die Kategorie "WII" in Steam aussehen: ![steamCategory](../../../assets/images/category-example.png) From aa8db90905c7b88a15d0dc2faa823dacad8c6bd6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:23 +0800 Subject: [PATCH 1963/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index 10ae760b45..afd5134d63 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# Benutzerkonten (Optional) +# User accounts (Required) -Mit diesem Feld kannst du SRM auf bestimmte Benutzernkonten einschränken. Möglich sind Werte in Form von: - -`${XXX}${YYY}` - -Dies schränkt SRM auf die Konten `XXX` und `YYY` ein. Die Anzahl der Konten ist uneingeschränkt. `XXX` und `YYY` stehen hier für: - -* Eine `Account ID` (Die Nummer deines Steam Accounts, zu sehen in deinem Verzeichnis `/Pfad/zu/Steam/userdata/`). So kannst du zum Beispiel `userdata/56489124` als `${56489124}` angeben. - -* Ein `Steam Benutzername` (Der Name mit dem du dich in Steam einloggst). So kannst du zum Beispiel den Benutzer `Foo` und `Bar` als `${Foo}${Bar}`. - -Kombinieren ist ebenfalls möglich: `${56489124}${Apple}`. - -Du kannst dieses Feld auch mit der `Accounts Global` Umgebungsvariable aus den Einstellungen mit `${${accountsglobal}}` setzen. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Achtung -Wenn du `Anmeldedaten auf diesem Computer nicht speichern` in Steam eingestellt hast, kann SRM deinen `Steam Benutzernamen` nicht auslesen und du kannst **nur** ` Account IDs` benutzen. In diesem Fall gehe nach `Steam > Einstellungen > Einstellungen` und deaktiviere `Speichere keine Accountdaten auf diesem Computer`, und starte dann Steam und SRM neu. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. In diesem Fall gehe nach `Steam > Einstellungen > Einstellungen` und deaktiviere `Speichere keine Accountdaten auf diesem Computer`, und starte dann Steam und SRM neu. From df8f55e6403ce4f79ab579f968a504bf0e656e90 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:24 +0800 Subject: [PATCH 1964/3471] New translations steam-category.md (Greek) --- src/lang/el-GR/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/el-GR/markdown/steam-category.md b/src/lang/el-GR/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/el-GR/markdown/steam-category.md +++ b/src/lang/el-GR/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 9768febce724c1f8d65c2ee716810a4f116c92c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:25 +0800 Subject: [PATCH 1965/3471] New translations user-accounts.md (Greek) --- src/lang/el-GR/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/el-GR/markdown/user-accounts.md b/src/lang/el-GR/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/el-GR/markdown/user-accounts.md +++ b/src/lang/el-GR/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 18a528e3294ee2f365c5269bf2082eb40d0baa79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:25 +0800 Subject: [PATCH 1966/3471] New translations steam-category.md (Finnish) --- src/lang/fi-FI/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/fi-FI/markdown/steam-category.md b/src/lang/fi-FI/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/fi-FI/markdown/steam-category.md +++ b/src/lang/fi-FI/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 92b2baea04dc2edf8536558ab8c47e040078d027 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:26 +0800 Subject: [PATCH 1967/3471] New translations user-accounts.md (Finnish) --- src/lang/fi-FI/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/fi-FI/markdown/user-accounts.md b/src/lang/fi-FI/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/fi-FI/markdown/user-accounts.md +++ b/src/lang/fi-FI/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 42ecb26996d5a59940b38984a15a8efd79815231 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:27 +0800 Subject: [PATCH 1968/3471] New translations steam-category.md (Hebrew) --- src/lang/he-IL/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/he-IL/markdown/steam-category.md b/src/lang/he-IL/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/he-IL/markdown/steam-category.md +++ b/src/lang/he-IL/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From e99bb3bd35a9cc77dae8c50dbf03a51ede33ae2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:28 +0800 Subject: [PATCH 1969/3471] New translations user-accounts.md (Hebrew) --- src/lang/he-IL/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/he-IL/markdown/user-accounts.md b/src/lang/he-IL/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/he-IL/markdown/user-accounts.md +++ b/src/lang/he-IL/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 2bf7a76d2277d18acecc76c64252b799ee1e6547 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:29 +0800 Subject: [PATCH 1970/3471] New translations steam-category.md (Hungarian) --- src/lang/hu-HU/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/hu-HU/markdown/steam-category.md b/src/lang/hu-HU/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/hu-HU/markdown/steam-category.md +++ b/src/lang/hu-HU/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From dd870afc22759694f84055f5ec331458ae93b9c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:30 +0800 Subject: [PATCH 1971/3471] New translations user-accounts.md (Hungarian) --- src/lang/hu-HU/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/hu-HU/markdown/user-accounts.md b/src/lang/hu-HU/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/hu-HU/markdown/user-accounts.md +++ b/src/lang/hu-HU/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 7ec2b87bbb3364469ea4e2378ba7a346bbd18535 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:31 +0800 Subject: [PATCH 1972/3471] New translations steam-category.md (Italian) --- src/lang/it-IT/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-category.md b/src/lang/it-IT/markdown/steam-category.md index 37494234a9..06e5bc2a0a 100644 --- a/src/lang/it-IT/markdown/steam-category.md +++ b/src/lang/it-IT/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Categoria di Steam (opzionale) `[supporta variabili]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Conosciuti anche come "tags", possono essere usati per raggruppare app in Steam. Per impostare la categoria Steam, è necessario utilizzare la seguente sintassi: -``` -${...} -``` -Ad esempio, questo è il modo in cui specificare per le categorie "WII" e "GBA" (abbinate a "ROMS"): -``` -${WII} -``` -``` -${GBA}${ROMS} -``` Questo è come la categoria "WII" apparirà come in Steam: ![steamCategory](../../../assets/images/category-example.png) From 89f406a6e6ac58ffe5a2d748b8924c85cb6d4d46 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:32 +0800 Subject: [PATCH 1973/3471] New translations user-accounts.md (Italian) --- src/lang/it-IT/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/it-IT/markdown/user-accounts.md b/src/lang/it-IT/markdown/user-accounts.md index 2163a4d5bb..ae3fbbb3f3 100644 --- a/src/lang/it-IT/markdown/user-accounts.md +++ b/src/lang/it-IT/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# Account utente (facoltativo) +# User accounts (Required) -Questo campo è utilizzato per limitare gli effetti di SRM a specifici account utente, e prende i valori nella forma: - -`${XXX}${YYY}` - -Questo limiterà gli effetti di SRM agli account `XXX` e `YYY` (è possibile specificare quanti account preferisci). Qui `XXX` e `YYY` stanno per: - -* Un `Account ID` (il numero che appare come il nome della cartella del tuo account in `/path/to/steam/userdata/`). Ad esempio, dovresti specificare la cartella dell'account `userdata/56489124` come `${56489124}`. - -* Uno `Steam Username` (il nome utente che usi per accedere a Steam). Ad esempio, dovresti specificare gli utenti `Banana` e `Apple` come `${Banana}${Apple}`. - -Puoi mescolare e abbinare: `${56489124}${Apple}` va bene. - -Puoi anche impostare questo campo utilizzando la variabile di ambiente `Account Globale` trovata nelle impostazioni via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Attenzione -Se hai `Non salvare le credenziali dell'account su questo computer` impostato in Steam, non c'è modo per SRM di conoscere il tuo `Steam Username` e **puoi solo usare** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 5ec3b461b73304dd06d4dbd1ffd2016d3fc6cd4d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:33 +0800 Subject: [PATCH 1974/3471] New translations steam-category.md (Japanese) --- src/lang/ja-JP/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ja-JP/markdown/steam-category.md b/src/lang/ja-JP/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ja-JP/markdown/steam-category.md +++ b/src/lang/ja-JP/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From e22b5b7c1265b54182eafd21fbb2eb3062bc80f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:34 +0800 Subject: [PATCH 1975/3471] New translations user-accounts.md (Japanese) --- src/lang/ja-JP/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ja-JP/markdown/user-accounts.md b/src/lang/ja-JP/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/ja-JP/markdown/user-accounts.md +++ b/src/lang/ja-JP/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From eb9e3fe7b24521c2b6209d0f72948aee1768b3c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:35 +0800 Subject: [PATCH 1976/3471] New translations steam-category.md (Korean) --- src/lang/ko-KR/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ko-KR/markdown/steam-category.md b/src/lang/ko-KR/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ko-KR/markdown/steam-category.md +++ b/src/lang/ko-KR/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 2c039e9eb036a0aa16c5d5634e7e98f3865c98b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:36 +0800 Subject: [PATCH 1977/3471] New translations user-accounts.md (Korean) --- src/lang/ko-KR/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ko-KR/markdown/user-accounts.md b/src/lang/ko-KR/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/ko-KR/markdown/user-accounts.md +++ b/src/lang/ko-KR/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 11f8f1eeb2b56d68d74b10a309e79970fe00a7e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:37 +0800 Subject: [PATCH 1978/3471] New translations steam-category.md (Dutch) --- src/lang/nl-NL/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/nl-NL/markdown/steam-category.md b/src/lang/nl-NL/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/nl-NL/markdown/steam-category.md +++ b/src/lang/nl-NL/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From dc32d5856228034d32d0e5e34368ffea7bc2d984 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:38 +0800 Subject: [PATCH 1979/3471] New translations user-accounts.md (Dutch) --- src/lang/nl-NL/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/nl-NL/markdown/user-accounts.md b/src/lang/nl-NL/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/nl-NL/markdown/user-accounts.md +++ b/src/lang/nl-NL/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 71b86cda44d02f1cce572c8bafd0d1b376f04c3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:39 +0800 Subject: [PATCH 1980/3471] New translations steam-category.md (Norwegian) --- src/lang/no-NO/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/no-NO/markdown/steam-category.md b/src/lang/no-NO/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/no-NO/markdown/steam-category.md +++ b/src/lang/no-NO/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 909657bad4c2523407ecd54d24defe98502a6da0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:40 +0800 Subject: [PATCH 1981/3471] New translations user-accounts.md (Norwegian) --- src/lang/no-NO/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/no-NO/markdown/user-accounts.md b/src/lang/no-NO/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/no-NO/markdown/user-accounts.md +++ b/src/lang/no-NO/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From dde76a4f625f5802ed20c5abb82315b306dd0574 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:41 +0800 Subject: [PATCH 1982/3471] New translations steam-category.md (Polish) --- src/lang/pl-PL/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/pl-PL/markdown/steam-category.md b/src/lang/pl-PL/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/pl-PL/markdown/steam-category.md +++ b/src/lang/pl-PL/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 2f401a0f42c171d746d235598a2d53cb5181cea7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:42 +0800 Subject: [PATCH 1983/3471] New translations user-accounts.md (Polish) --- src/lang/pl-PL/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/pl-PL/markdown/user-accounts.md b/src/lang/pl-PL/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/pl-PL/markdown/user-accounts.md +++ b/src/lang/pl-PL/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From f8ff1123e27ea8d95bb417eb2dc4b4783ca101f4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:43 +0800 Subject: [PATCH 1984/3471] New translations steam-category.md (Portuguese) --- src/lang/pt-PT/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/pt-PT/markdown/steam-category.md b/src/lang/pt-PT/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/pt-PT/markdown/steam-category.md +++ b/src/lang/pt-PT/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From f0537a44451ae4c07c6f4569a77d5167c901c764 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:44 +0800 Subject: [PATCH 1985/3471] New translations user-accounts.md (Portuguese) --- src/lang/pt-PT/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/pt-PT/markdown/user-accounts.md b/src/lang/pt-PT/markdown/user-accounts.md index 6232b64563..9de2fe6bbb 100644 --- a/src/lang/pt-PT/markdown/user-accounts.md +++ b/src/lang/pt-PT/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 9c14cb91f228877c819815dffe79c99eeda443f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:45 +0800 Subject: [PATCH 1986/3471] New translations steam-category.md (Russian) --- src/lang/ru-RU/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/ru-RU/markdown/steam-category.md b/src/lang/ru-RU/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/ru-RU/markdown/steam-category.md +++ b/src/lang/ru-RU/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 90273705fcbbe79b872fccc059b070a05c6a28d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:46 +0800 Subject: [PATCH 1987/3471] New translations user-accounts.md (Russian) --- src/lang/ru-RU/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/ru-RU/markdown/user-accounts.md b/src/lang/ru-RU/markdown/user-accounts.md index 50038d2d78..c8b8068ae4 100644 --- a/src/lang/ru-RU/markdown/user-accounts.md +++ b/src/lang/ru-RU/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# Аккаунты пользователей (необязательно) +# User accounts (Required) -Это поле используется для ограничения SRM на конкретные учетные записи пользователей и принимает значения в виде: - -`${XXX}${YYY}` - -Это ограничит действия SRM для аккаунтов `XXX` и `YYY` (вы можете указать столько аккаунтов, сколько хотите). Вместо `XXX` и `YYY` могут стоять: - -* `ID аккаунта` (Цифры, которые появляются в качестве названия папки в `/путь/к/steam/userdata`). Например, для этого вам нужно указать директорию аккаунта `userdata/56489124` как `${56489124}`. - -* `Логин Steam` (логин, который вы используете для входа в Steam). Например, для этого вам нужно указать пользователей `Banana` и `Apple` как `${Banana}${Apple}`. - -Вы также можете смешивать эти два типа, например `${56489124}${Apple}`. - -Вы также можете настроить это поле с помощью переменной окружения `Accounts Global` в настройках через `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Внимание -Если у вас включено `Не сохранять данные аккаунта на этом компьютере` в Steam, то тогда SRM не сможет узнать ваш `Логин Steam` и **в этом случае вы должны использовать только** `ID аккаунтов`. Если вы хотите использовать `Логин Steam`, зайдите в `Steam > Настройки > Безопасность` и отключите `Не сохранять данные аккаунта на этом компьютере`, затем перезапустите Steam и SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. Если вы хотите использовать `Логин Steam`, зайдите в `Steam > Настройки > Безопасность` и отключите `Не сохранять данные аккаунта на этом компьютере`, затем перезапустите Steam и SRM. From 7ba3b9c5a4fcd80934e15f3281b82d3151fea547 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:47 +0800 Subject: [PATCH 1988/3471] New translations steam-category.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/sr-SP/markdown/steam-category.md b/src/lang/sr-SP/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/sr-SP/markdown/steam-category.md +++ b/src/lang/sr-SP/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 2703868b74747211da402d3844e84e56aa63668d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:48 +0800 Subject: [PATCH 1989/3471] New translations user-accounts.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/sr-SP/markdown/user-accounts.md b/src/lang/sr-SP/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/sr-SP/markdown/user-accounts.md +++ b/src/lang/sr-SP/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 091860f4777fba4806adfe8286d490659d5b2f50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:49 +0800 Subject: [PATCH 1990/3471] New translations steam-category.md (Swedish) --- src/lang/sv-SE/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/sv-SE/markdown/steam-category.md b/src/lang/sv-SE/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/sv-SE/markdown/steam-category.md +++ b/src/lang/sv-SE/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 251df8672416996afb9d264791f1706c77073351 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:50 +0800 Subject: [PATCH 1991/3471] New translations user-accounts.md (Swedish) --- src/lang/sv-SE/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/sv-SE/markdown/user-accounts.md b/src/lang/sv-SE/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/sv-SE/markdown/user-accounts.md +++ b/src/lang/sv-SE/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 257ce627cac63b65cd6f3d8312b00a7056d3b568 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:51 +0800 Subject: [PATCH 1992/3471] New translations steam-category.md (Turkish) --- src/lang/tr-TR/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/tr-TR/markdown/steam-category.md b/src/lang/tr-TR/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/tr-TR/markdown/steam-category.md +++ b/src/lang/tr-TR/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From cdcb3b753a5d1c797311e647cc48a4cd2c5164bd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:52 +0800 Subject: [PATCH 1993/3471] New translations user-accounts.md (Turkish) --- src/lang/tr-TR/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/tr-TR/markdown/user-accounts.md b/src/lang/tr-TR/markdown/user-accounts.md index d6d9aa851b..9de2fe6bbb 100644 --- a/src/lang/tr-TR/markdown/user-accounts.md +++ b/src/lang/tr-TR/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 287cbeaa471ab4989ae91132736eb60fa70f5c59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:53 +0800 Subject: [PATCH 1994/3471] New translations steam-category.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/uk-UA/markdown/steam-category.md b/src/lang/uk-UA/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/uk-UA/markdown/steam-category.md +++ b/src/lang/uk-UA/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 5046e09ba07eed3037fbd7995caa6f8f5934c955 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:54 +0800 Subject: [PATCH 1995/3471] New translations user-accounts.md (Ukrainian) --- src/lang/uk-UA/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/uk-UA/markdown/user-accounts.md b/src/lang/uk-UA/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/uk-UA/markdown/user-accounts.md +++ b/src/lang/uk-UA/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 69f373625cfd284c98f8d44376048d8cf65c3f42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:55 +0800 Subject: [PATCH 1996/3471] New translations steam-category.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/zh-CN/markdown/steam-category.md b/src/lang/zh-CN/markdown/steam-category.md index ed393502a4..0065e93d97 100644 --- a/src/lang/zh-CN/markdown/steam-category.md +++ b/src/lang/zh-CN/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam 类别(可选)`[支持变量]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -也被称为“标签”,可用于在 Steam 中对应用程序进行分组。 为了设置 Steam 类别,必须使用以下语法: -``` -${...} -``` -例如,这是如何为 “WII” 和 “GBA”(与 “ROMS” 配对)类别指定的示例: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` 这是 “WII” 类别在 Steam 中的样子: ![Steam 类别](../../../assets/images/category-example.png) From 5a37c221197c081213e7ae9bf439f9c6860e4c16 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:56 +0800 Subject: [PATCH 1997/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 369cf0f5c7..48423d7e03 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# 用户账户(可选) +# User accounts (Required) -该字段用于限制 SRM 对特定用户账户的影响,并采用以下形式的值 - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: 这里`XXX` 和`YYY`代表: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. 例如,您可以指定账户目录 `userdata/56489124`,例如 `${56489124}`。 - -* A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -您可以混合搭配:`${56489124}${Apple}` 就可以。 - -您还可以通过 `${${accountsglobal}}` 使用设置中的 `Accounts Global` 环境变量来设置此字段。 +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## 警告 -**如果** 启用了 [使用帐户凭据](#what-does-use-account-credentials-do),则 **必须** 使用您在 Steam **登录** 时使用的用户名: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. From 7db3fa1f4b41d51b3096dcae26f589318797bf10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:57 +0800 Subject: [PATCH 1998/3471] New translations steam-category.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/zh-TW/markdown/steam-category.md b/src/lang/zh-TW/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/zh-TW/markdown/steam-category.md +++ b/src/lang/zh-TW/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 252075f1d720526531458253496d111ff6cf87a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:58 +0800 Subject: [PATCH 1999/3471] New translations user-accounts.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/zh-TW/markdown/user-accounts.md b/src/lang/zh-TW/markdown/user-accounts.md index 777d7dae4c..9de2fe6bbb 100644 --- a/src/lang/zh-TW/markdown/user-accounts.md +++ b/src/lang/zh-TW/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 84c302bea1ec61334b6f382a1b226d5e9a2365c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:59 +0800 Subject: [PATCH 2000/3471] New translations steam-category.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/vi-VN/markdown/steam-category.md b/src/lang/vi-VN/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/vi-VN/markdown/steam-category.md +++ b/src/lang/vi-VN/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From c874be8d7e89b3e8fbf1450b9bf3849290722eec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:02:59 +0800 Subject: [PATCH 2001/3471] New translations user-accounts.md (Vietnamese) --- src/lang/vi-VN/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/vi-VN/markdown/user-accounts.md b/src/lang/vi-VN/markdown/user-accounts.md index 67b524884d..9de2fe6bbb 100644 --- a/src/lang/vi-VN/markdown/user-accounts.md +++ b/src/lang/vi-VN/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${XXX}${YYY}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* An `Account ID` (the number that appears as the directory name of your account directory in `/path/to/steam/userdata/`). For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and **you must only use** `Account IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From a9604e38e94a52f01a716241c7e42472b32c89ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:03:00 +0800 Subject: [PATCH 2002/3471] New translations steam-category.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/pt-BR/markdown/steam-category.md b/src/lang/pt-BR/markdown/steam-category.md index d33673b0c7..4c24571f5c 100644 --- a/src/lang/pt-BR/markdown/steam-category.md +++ b/src/lang/pt-BR/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Ícone padrão (opcional) `[suporta variáveis]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Também conhecido como "tags", pode ser usado para agrupar aplicativos no Steam. Para definir a consulta de imagem, é necessário usar a seguinte sintaxe: -``` -${...} -``` -Por exemplo, é assim que você especifica as categorias para a categoria "WII" e "GBA" (emparelhado com "ROMS"): -``` -${WII} -``` -``` -${GBA}${ROMS} -``` Assim como será a categoria "WII" no Steam: ![categoria-steamCategory](../../../assets/images/category-example.png) From 92a81ddb0ece4d1917d1976a4ccf270e31774427 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:03:01 +0800 Subject: [PATCH 2003/3471] New translations user-accounts.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/pt-BR/markdown/user-accounts.md b/src/lang/pt-BR/markdown/user-accounts.md index d0ffc81ba5..9de2fe6bbb 100644 --- a/src/lang/pt-BR/markdown/user-accounts.md +++ b/src/lang/pt-BR/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# Contas de usuário (opcional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From 211f5cfba6a89016a19056fab0310e4e568a5864 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:03:02 +0800 Subject: [PATCH 2004/3471] New translations steam-category.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-category.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/lang/es-419/markdown/steam-category.md b/src/lang/es-419/markdown/steam-category.md index 079073dab9..1068f5e52b 100644 --- a/src/lang/es-419/markdown/steam-category.md +++ b/src/lang/es-419/markdown/steam-category.md @@ -1,16 +1,7 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category (optional)`{.noWrap} + +Hit the little plus sign to add your first category. -Also known as "tags", can be used to group apps in Steam. In order to set Steam category, the following syntax must be used: -``` -${...} -``` -For example, this is how you specify categories for "WII" and "GBA" (paired with "ROMS") category: -``` -${WII} -``` -``` -${GBA}${ROMS} -``` This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) From 67f0b57f3bbd83fae2b02084963cf611149d250d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 10:03:03 +0800 Subject: [PATCH 2005/3471] New translations user-accounts.md (Spanish, Latin America) --- src/lang/es-419/markdown/user-accounts.md | 18 +++--------------- 1 file changed, 3 insertions(+), 15 deletions(-) diff --git a/src/lang/es-419/markdown/user-accounts.md b/src/lang/es-419/markdown/user-accounts.md index a30cc62d2a..9de2fe6bbb 100644 --- a/src/lang/es-419/markdown/user-accounts.md +++ b/src/lang/es-419/markdown/user-accounts.md @@ -1,19 +1,7 @@ -# User accounts (Optional) +# User accounts (Required) -This field is used to limit SRM's effects to specific user accounts, and takes values of the form: - -`${...}` - -This will limit SRM's effects to accounts `XXX` and `YYY` (you may specify as many accounts as you like). Here `XXX` and `YYY` stand in for either: - -* The account id is the name of the account directory that appears in `/path/to/steam/userdata`. For example, you would specify the account directory `userdata/56489124` like `${56489124}`. - -* A `Steam Username` (the username you use to actually log in to Steam). For example you would specify the users `Banana` and `Apple` like `${Banana}${Apple}`. - -You can mix and match: `${56489124}${Apple}` is fine. - -You can also set this field using the `Accounts Global` environment variable found in settings via `${${accountsglobal}}`. +This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. ## Warning -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From ef11eb0b543f58b2ffd818d2e96d42b1814b87ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 18 Jun 2024 23:14:55 +0800 Subject: [PATCH 2006/3471] New translations about.md (Arabic) --- src/lang/ar-SA/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/about.md b/src/lang/ar-SA/markdown/about.md index 8b4611f668..0e24b08413 100644 --- a/src/lang/ar-SA/markdown/about.md +++ b/src/lang/ar-SA/markdown/about.md @@ -1,4 +1,4 @@ -## System info +## In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: From bb145e96fd01ff2b42e70a8eec48be1b2712f20e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 21 Jun 2024 00:17:35 +0800 Subject: [PATCH 2007/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index c4166ff592..782aa9edff 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -43,8 +43,8 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . * . * `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* +* . ### Comunidade * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From e17e5197085435b984f8ca4b6670694f766c3db8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 21 Jun 2024 14:31:31 +0800 Subject: [PATCH 2008/3471] New translations executable-arguments.md (French) --- src/lang/fr-FR/markdown/executable-arguments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/executable-arguments.md b/src/lang/fr-FR/markdown/executable-arguments.md index e5a0bd0c7b..4584f3c083 100644 --- a/src/lang/fr-FR/markdown/executable-arguments.md +++ b/src/lang/fr-FR/markdown/executable-arguments.md @@ -177,7 +177,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is | Variable (insensible à la casse) | Corresponding function | | -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | +| `` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | | `${uc\|input}` | Uppercase variable. Transforms input to uppercase | | `${lc\|input}` | Lowercase variable. Transforms input to lowercase | | `${cv:group\|input}` | Change input with matched custom variable (group is optional) | From bd5202a74a04185f034642a025f972a7509d5de1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 21 Jun 2024 18:22:32 +0800 Subject: [PATCH 2009/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index caa8886cfd..f969ab7be4 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -2,7 +2,7 @@ Si vous rencontrez des problèmes avec SRM, n'hésitez pas à visiter le [discord](https://discord.gg/bnSVJrz) ou le [subreddit](https://www.reddit.com/r/SteamRomManager/) Pour demander notre aide. Afin que nous puissions vous aider, nous aimerions que vous nous fournissiez ces informations : -* SRM version: **#{APP[version]}** emudeckText +* Version SRM : **#{APP[version]}** * Système d'exploitation: **#{APP[os]}** ## Liens utiles From 36a6ff7519c7607169e1c8723881ad617f7e5e2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:06 +0800 Subject: [PATCH 2010/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 65b1f4bb3d2cf908389a4568380cfe3071f89559 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:07 +0800 Subject: [PATCH 2011/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index feef49f299..a0940b4f44 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Application des choix d'image importés." }, "errors": { - "fatalError": "Une erreur fatale est survenue dans Aperçu. Consultez le journal des événements pour plus de détails.", - "fatalError__i": "Erreur fatale d'aperçu ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "Une liste des répertoires Steam connus est vide.", "steamIsRunning": "Impossible de faire des changements lorsque Steam est en cours d'exécution!", "categorySaveError": "Erreur lors de la mise à jour des catégories. Consultez le journal des événements pour plus de détails.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "${count} comptes utilisateurs n'ont pas été trouvés (l'utilisateur doit se connecter à Steam au moins une fois):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Attention! Aucun compte utilisateur trouvé, cela pourrait être dû à l'une des raisons ci-dessous:\n - répertoire Steam incorrect;\n - aucun utilisateur n'a jamais été connecté;\n - Steam n'enregistre pas les noms de compte (\"Afficher les options avancées -> Comptes utilisateur -> Utiliser les noms de compte\").\nSi vous voyez cela, l'aperçu ne sera pas généré pour cette configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Erreur lors de l'analyse des comptes utilisateur:", "failedToMatch": "Échec de la correspondance:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 9c2032993a4a586ffff4e3f302200a009d868eff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:08 +0800 Subject: [PATCH 2012/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 48dce467ba..5142f8a535 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From be097d7e134526860fa4116a7fc06cc116349024 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:09 +0800 Subject: [PATCH 2013/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 360ac25388f82aafca109fec6b31871fc25c4934 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:10 +0800 Subject: [PATCH 2014/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 84ce638e53a9fa4a8eac8882f952fd163b5f5aff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:11 +0800 Subject: [PATCH 2015/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 9a5376c1ea86716190fd22ce0602d669ab7f0ff0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:12 +0800 Subject: [PATCH 2016/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 1b1d2c95a71dc23bdc19c0d03844f56e87a710a2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:13 +0800 Subject: [PATCH 2017/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 04da32082c20f7e21ef33152e513274e1ca4583e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:14 +0800 Subject: [PATCH 2018/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index cb0fcd93b0..2821e18950 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Importierte Bild-Auswahl wird übernommen." }, "errors": { - "fatalError": "In der Vorschau ist ein schwerwiegender Fehler aufgetreten. Details findest du im Ereignisprotokoll.", - "fatalError__i": "Schwerwiegender Vorschau-Fehler ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "Die Liste bekannter Steam-Verzeichnisse ist leer.", "steamIsRunning": "Änderungen können nicht vorgenommen werden, während Steam läuft!", "categorySaveError": "Fehler beim Aktualisieren der Kategorien. Details findest du im Ereignisprotokoll.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Folgende ${count} Benutzerkonto/en wurde(n) nicht gefunden (Nutzer müssen sich mindestens einmal in Steam angemeldet haben):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warnung! Es wurde kein Benutzerkonto gefunden, mögliche Gründe können sein:\n - falsches Steam-Verzeichnis;\n - kein eingeloggter Benutzer;\n - Steam speichert keine Anmeldedaten (\"Show advanced options -> User accounts -> Use account credentials\").\nVorschau wird für diese Konfiguration nicht erstellt.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Fehler beim parsen der Benutzerkonten:", "failedToMatch": "Fehler bei der Übereinstimmung:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From a5123ebdf457a6f3a8d9314462adc9d399286540 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:15 +0800 Subject: [PATCH 2019/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From f06c5773a7cac91c06b6535f4eb2e1e5b8e3bb9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:16 +0800 Subject: [PATCH 2020/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 745b76de1b1e015117f15b7a37f186fc2f90712e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:18 +0800 Subject: [PATCH 2021/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From f5236cb92b27cc2e72f4b5fe121f85c3c4e5f269 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:19 +0800 Subject: [PATCH 2022/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 4f638d37160b873c235c157a0c25387027fc1080 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:20 +0800 Subject: [PATCH 2023/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 65fe25eba9..f33acbc9e6 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applicazione delle immagini importate scelte." }, "errors": { - "fatalError": "Si è verificato un errore fatale nell'anteprima. Vedere il log eventi per i dettagli.", - "fatalError__i": "Errore Fatale di Anteprima ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "Una lista delle cartelle di Steam conosciute è vuota.", "steamIsRunning": "Impossibile apportare modifiche mentre Steam è in esecuzione!", "categorySaveError": "Errore nell'aggiornamento delle categorie. Vedi il log eventi per i dettagli.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Errore nell'analisi degli account utente:", "failedToMatch": "Corrispondenza fallita:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 476cc739e9a2b221b1ea8affef097ebf32fb5733 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:21 +0800 Subject: [PATCH 2024/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index fa46913100..8fcb9db9c1 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From af92f1c38bafe7ad241c7672932b33cb26c39d77 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:22 +0800 Subject: [PATCH 2025/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 33e30990d668f268e87f1ae81bb55a761401afbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:23 +0800 Subject: [PATCH 2026/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 1d8791758a37fe675e69416551359be761401629 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:24 +0800 Subject: [PATCH 2027/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 07fa7e9859a689115e35988fd7712f7265912569 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:25 +0800 Subject: [PATCH 2028/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 55789cbb648e24eab08e2b517673d2c04f5ed81f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:26 +0800 Subject: [PATCH 2029/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 96ec0354ad6ea852e25bc2e423b17a23c87e98e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:27 +0800 Subject: [PATCH 2030/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index d521ff033d..ce45cd13ed 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 86f8b9b9f59f1c6554f0a778706bfca4361ef651 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:29 +0800 Subject: [PATCH 2031/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From bc9747cc32eaafcb142fcfbc2c9d170cfe8addbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:30 +0800 Subject: [PATCH 2032/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From be974ceb885118ae606c7174e7a2e0bf4eadf85b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:31 +0800 Subject: [PATCH 2033/3471] New translations settings.md (Romanian) --- src/lang/ro-RO/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/settings.md b/src/lang/ro-RO/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/ro-RO/markdown/settings.md +++ b/src/lang/ro-RO/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From bf5ceca131c1ac925dc02d244fcae2dc4ea974cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:32 +0800 Subject: [PATCH 2034/3471] New translations settings.md (French) --- src/lang/fr-FR/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/settings.md b/src/lang/fr-FR/markdown/settings.md index da127583cf..e4dc85e5eb 100644 --- a/src/lang/fr-FR/markdown/settings.md +++ b/src/lang/fr-FR/markdown/settings.md @@ -16,7 +16,7 @@ Lorsque cette option est activée, ce paramètre indique à SRM par défaut d'af Lorsque cette option est activée, la désactivation d'un analyseur et l'exécution de SRM supprimera toutes les entrées ajoutées et toutes les images en rapport avec l'analyseur désactivé. Utile si vous voulez que votre bibliothèque Steam soit dans une correspondance 1-1 avec les analyseurs activés. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 6ec3e26926bb90235c9edc3db0a2e28d0e0adb38 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:33 +0800 Subject: [PATCH 2035/3471] New translations settings.md (Spanish) --- src/lang/es-ES/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/settings.md b/src/lang/es-ES/markdown/settings.md index d50f040a7d..b50daee083 100644 --- a/src/lang/es-ES/markdown/settings.md +++ b/src/lang/es-ES/markdown/settings.md @@ -16,7 +16,7 @@ Si está activado, SRM usará las imágenes que estén actualmente usándose en Si está activado, al desactivar un análisis y ejecutar SRM, se eliminarán todas las entradas e imágenes del análisis desactivado. Útil si quieres mantener tu biblioteca de Steam idéntica a las fuentes analizadas. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 245a09dbf0945dde6409a9979377befa50ad7069 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:34 +0800 Subject: [PATCH 2036/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 78fe6423b05188bfed29f5e0d26b3ae5e7322f97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:35 +0800 Subject: [PATCH 2037/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From dd990e067bd2321e5d928832002130d067594e9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:36 +0800 Subject: [PATCH 2038/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 1a02eb130cdcbecb41766a844983774cda7dcd4f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:38 +0800 Subject: [PATCH 2039/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 99200de0c63c65576d9d6d90258e4e5be635bf0b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:39 +0800 Subject: [PATCH 2040/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 94f0997d887df3f5ad54cfcf67583cde76fd9d67 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:40 +0800 Subject: [PATCH 2041/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index 946c12fb49..cc077c3fa5 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -16,7 +16,7 @@ Wenn aktiviert, wird SRM standardmäßig das jeweilige Steam-Artwork für eine g Wenn aktiviert, werden beim Starten von SRM alle hinzugefügten Einträge und Artworks für deaktivierte Parser entfernt. Geeignet, wenn die Steam-Bibliothek 1:1 mit aktivierten Parsern übereinstimmen soll. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 1166caf5ad764112e7aa3f2bfd70b389eb8cc5e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:41 +0800 Subject: [PATCH 2042/3471] New translations settings.md (Greek) --- src/lang/el-GR/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/settings.md b/src/lang/el-GR/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/el-GR/markdown/settings.md +++ b/src/lang/el-GR/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 9afcb11500608a16e8b2a34c4c4ab67cf9952c7e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:42 +0800 Subject: [PATCH 2043/3471] New translations settings.md (Finnish) --- src/lang/fi-FI/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/settings.md b/src/lang/fi-FI/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/fi-FI/markdown/settings.md +++ b/src/lang/fi-FI/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 0a1bbdaf806e28034f6ff5306e5000493f91c96e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:43 +0800 Subject: [PATCH 2044/3471] New translations settings.md (Hebrew) --- src/lang/he-IL/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/settings.md b/src/lang/he-IL/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/he-IL/markdown/settings.md +++ b/src/lang/he-IL/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From ad39f0f7df977308782ba0aa1fb749fb60eb23d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:44 +0800 Subject: [PATCH 2045/3471] New translations settings.md (Hungarian) --- src/lang/hu-HU/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/settings.md b/src/lang/hu-HU/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/hu-HU/markdown/settings.md +++ b/src/lang/hu-HU/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 40e9378a62c2feef257262f92992cb7fb27113a0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:46 +0800 Subject: [PATCH 2046/3471] New translations settings.md (Italian) --- src/lang/it-IT/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/settings.md b/src/lang/it-IT/markdown/settings.md index f0f77e21f0..a8ec216a07 100644 --- a/src/lang/it-IT/markdown/settings.md +++ b/src/lang/it-IT/markdown/settings.md @@ -16,7 +16,7 @@ Quando abilitata, questa impostazione dice a SRM di preimpostare ad un qualsiasi Quando abilitato, la disabilitazione di un parser e l'esecuzione di SRM rimuoverà tutte le voci aggiunte e gli artwork aggiunti per il parser disabilitato. Utile se vuoi che la tua libreria di Steam sia in corrispondenza 1-1 con i parser abilitati. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From dd473bc7aa8894adbc0021403d5df98503c730e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:47 +0800 Subject: [PATCH 2047/3471] New translations settings.md (Japanese) --- src/lang/ja-JP/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/settings.md b/src/lang/ja-JP/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/ja-JP/markdown/settings.md +++ b/src/lang/ja-JP/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 234ede1123d992c72a0b81358d738e83a0d096df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:48 +0800 Subject: [PATCH 2048/3471] New translations settings.md (Korean) --- src/lang/ko-KR/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/settings.md b/src/lang/ko-KR/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/ko-KR/markdown/settings.md +++ b/src/lang/ko-KR/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 24d84d22de1c71101d95e0ab3c76c1c8a8d7439b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:49 +0800 Subject: [PATCH 2049/3471] New translations settings.md (Dutch) --- src/lang/nl-NL/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/settings.md b/src/lang/nl-NL/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/nl-NL/markdown/settings.md +++ b/src/lang/nl-NL/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 9a52e1e7261a025ec148b70087e194de57be1d73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:51 +0800 Subject: [PATCH 2050/3471] New translations settings.md (Norwegian) --- src/lang/no-NO/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/settings.md b/src/lang/no-NO/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/no-NO/markdown/settings.md +++ b/src/lang/no-NO/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From ec28d3ed1e3a9eb43a29d8ce7ca571687a36b47d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:52 +0800 Subject: [PATCH 2051/3471] New translations settings.md (Polish) --- src/lang/pl-PL/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/settings.md b/src/lang/pl-PL/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/pl-PL/markdown/settings.md +++ b/src/lang/pl-PL/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 11bd80261c5c6ea4d7a568a3a1b1ea72510eb891 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:53 +0800 Subject: [PATCH 2052/3471] New translations settings.md (Portuguese) --- src/lang/pt-PT/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/settings.md b/src/lang/pt-PT/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/pt-PT/markdown/settings.md +++ b/src/lang/pt-PT/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 9f03e79c808940c864791c7eb0234215c75eb737 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:55 +0800 Subject: [PATCH 2053/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From d67ab2accbb7c41400dcf785a12d0ddcbba356aa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:56 +0800 Subject: [PATCH 2054/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index cef1179cfb..bb42d0c79d 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From afd3d3ed40174537d0cce96781c50aa53982880e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:57 +0800 Subject: [PATCH 2055/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index f393a30c69..364b4fa51f 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "应用导入的图像选项。" }, "errors": { - "fatalError": "预览中发生致命错误。请查看事件日志获取详细信息。", - "fatalError__i": "致命预览错误 ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "已知的 Steam 目录列表为空。", "steamIsRunning": "无法在 Steam 运行时进行更改!", "categorySaveError": "更新类别时出错。请查看事件日志获取详细信息。", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "以下 ${count} 个用户账户未找到(用户必须至少登录一次 Steam):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "警告!未找到用户帐户,可能是由于以下原因之一:\n- Steam 目录不正确;\n- 没有任何用户登录过;\n- Steam 没有保存用户凭据(“显示高级选项-> 用户帐户-> 使用帐户凭据”)。\n如果您看到此消息,则无法为此配置生成预览。", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "解析用户帐户时出错:", "failedToMatch": "匹配失败:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 39ca56697f31592a914be5906a7206545ed8c795 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:58 +0800 Subject: [PATCH 2056/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 43bae2859ce564aa74519c795413353b103bada7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:06:59 +0800 Subject: [PATCH 2057/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 1be98ec8ca..628e767e87 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 5c68afd84e0322c484deb9b0c39aeaf7ae0db173 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:00 +0800 Subject: [PATCH 2058/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index a05309c182..2a3fdca4eb 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Aplicando opções de imagens importadas." }, "errors": { - "fatalError": "Ocorreu um erro fatal na pré-visualização. Consulte o log de eventos para obter detalhes.", - "fatalError__i": "Erro fatal de visualização ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "Uma lista dos diretórios conhecidos da Steam está vazia.", "steamIsRunning": "Não é possível fazer alterações enquanto o Steam está sendo executado!", "categorySaveError": "Erro ao atualizar categorias. Consulte o log de eventos para obter detalhes.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Após ${count} conta(s) de usuário não foram encontrados (o usuário deve se conectar ao Steam pelo menos uma vez):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Aviso! Nenhuma conta de usuário encontrada, pode ser devido a uma das razões abaixo:\n - diretório incorreto do Steam;\n - nenhum usuário jamais logou;\n - O Steam não salva as credenciais do usuário (\"Mostrar opções avançadas-> Contas de usuário -> usar as credenciais da conta\").\nSe você estiver vendo isso, a pré-visualização não será gerada para esta configuração.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Erro ao analisar as contas de usuário:", "failedToMatch": "Falha ao iniciar:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 858ed7c0da415c553182b394d0e3daf31da5c036 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:01 +0800 Subject: [PATCH 2059/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0d65e45ab3..5e10e80966 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -59,8 +59,8 @@ "readingSelections": "Applying imported image choices." }, "errors": { - "fatalError": "Fatal error occurred in Preview. See event log for details.", - "fatalError__i": "Fatal Preview Error ${error}", + "fatalError": "Fatal error occurred in Add Games. See event log for details.", + "fatalError__i": "Fatal Add Games error: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -423,7 +423,7 @@ "error": { "missingAccounts__i": "Following ${count} user account(s) were not found (user must to login to Steam at least once):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials (\"Show advanced options -> User accounts -> Use account credentials\").\r\nIf you're seeing this, preview won't be generated for this configuration.", + "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", "cannotParseUserIDs": "Error parsing user accounts:", "failedToMatch": "Failed to match:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", From 64519e1ba35665774e624fb4e6985c857d8e1fce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:02 +0800 Subject: [PATCH 2060/3471] New translations settings.md (Russian) --- src/lang/ru-RU/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/settings.md b/src/lang/ru-RU/markdown/settings.md index 3e04b0af25..dc2f3a00ce 100644 --- a/src/lang/ru-RU/markdown/settings.md +++ b/src/lang/ru-RU/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 35f19268a6698764c1540981710f12fb041d40ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:04 +0800 Subject: [PATCH 2061/3471] New translations settings.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/settings.md b/src/lang/sr-SP/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/sr-SP/markdown/settings.md +++ b/src/lang/sr-SP/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 3950e6bf7b52f55bd5fd8301863db4befbc9433f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:05 +0800 Subject: [PATCH 2062/3471] New translations settings.md (Swedish) --- src/lang/sv-SE/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/settings.md b/src/lang/sv-SE/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/sv-SE/markdown/settings.md +++ b/src/lang/sv-SE/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From f5d68fcea94fb1e4440119cbd8f1ee61ab36603f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:06 +0800 Subject: [PATCH 2063/3471] New translations settings.md (Turkish) --- src/lang/tr-TR/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/settings.md b/src/lang/tr-TR/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/tr-TR/markdown/settings.md +++ b/src/lang/tr-TR/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From aefae7b81a2f4fa62ab5daea566b7bbbe0692983 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:07 +0800 Subject: [PATCH 2064/3471] New translations controller-templates.md (Romanian) --- src/lang/ro-RO/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/controller-templates.md b/src/lang/ro-RO/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ro-RO/markdown/controller-templates.md +++ b/src/lang/ro-RO/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 663d150a5181e5a641236b671e2061e493ac35d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:08 +0800 Subject: [PATCH 2065/3471] New translations intro.md (Romanian) --- src/lang/ro-RO/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/markdown/intro.md b/src/lang/ro-RO/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/ro-RO/markdown/intro.md +++ b/src/lang/ro-RO/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 56e2482a10e3790b7be201f8dd9011bdefc772ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:10 +0800 Subject: [PATCH 2066/3471] New translations sgdb-api-input.md (Romanian) --- src/lang/ro-RO/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/sgdb-api-input.md b/src/lang/ro-RO/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ro-RO/markdown/sgdb-api-input.md +++ b/src/lang/ro-RO/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 441f2e62bb6eb9e6660d173abb926a2fe2c5795e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:11 +0800 Subject: [PATCH 2067/3471] New translations user-exceptions.md (Romanian) --- src/lang/ro-RO/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/user-exceptions.md b/src/lang/ro-RO/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ro-RO/markdown/user-exceptions.md +++ b/src/lang/ro-RO/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 8aa1295d5cb0d87ee977b867e022e2feaa08049a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:12 +0800 Subject: [PATCH 2068/3471] New translations controller-templates.md (French) --- src/lang/fr-FR/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/controller-templates.md b/src/lang/fr-FR/markdown/controller-templates.md index 0c5a894dc7..2940a665a0 100644 --- a/src/lang/fr-FR/markdown/controller-templates.md +++ b/src/lang/fr-FR/markdown/controller-templates.md @@ -17,10 +17,10 @@ Dans l'analyseur SRM: Actuellement SRM tire tous les modèles par défaut (fait par Valve) pour chaque contrôleur ainsi que tous les modèles définis par l'utilisateur qui se terminent par `(SRM)`. -* Sélectionnez vos modèles et enregistrez l'analyseur. Les configurations de contrôleur seront appliquées une fois que vous aurez cliqué sur `Enregistrer les applications sur Steam` dans l'aperçu. +* Sélectionnez vos modèles et enregistrez l'analyseur. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Pour annuler la configuration du contrôleur, vous pouvez soit `Retirer toutes les entrées d'application et contrôleur ajoutées` dans les paramètres généraux (cela supprime toutes les modifications apportées à vos données Steam) ou appuyer sur `Unset All Controllers` dans l'analyseur (cela supprime uniquement les paramètres du contrôleur pour le répertoire Steam et l'utilisateur spécifié dans cet analyseur). -Une fois cela fait, vous pouvez générer et enregistrer l'aperçu comme d'habitude, et le modèle sera appliqué à tous les titres de l'analyseur. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 144cd821c4b9877eadf4680ee495d7d039c50426 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:13 +0800 Subject: [PATCH 2069/3471] New translations intro.md (French) --- src/lang/fr-FR/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/intro.md b/src/lang/fr-FR/markdown/intro.md index 6aaddc8722..41d6aa0f8c 100644 --- a/src/lang/fr-FR/markdown/intro.md +++ b/src/lang/fr-FR/markdown/intro.md @@ -8,8 +8,8 @@ N'oubliez pas également de consulter la FAQ. Si vous avez encore des questions Après enregistrement de la configuration de l'analyseur, **1** des **3** couleurs seront affichées à côté de son titre : - -- Configuration activée. Cette configuration sera utilisée lors de la génération d'une liste dans la page d'**aperçu**. + -- Configuration activée. This configuration will be used when generating a list in **Add Games** page. - -- Modifications non enregistrées. Cette configuration ne sera pas utilisée lors de la génération d'une liste dans la page d'**aperçu**, cependant une version **antérieure** sera utilisée à la place. + -- Modifications non enregistrées. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Configuration désactivée. Cette configuration ne sera pas utilisée lors de la génération d'une liste dans la page d'**aperçu**. \ No newline at end of file + -- Configuration désactivée. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From e921270b9d96734c96b1976c9da5240126932485 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:14 +0800 Subject: [PATCH 2070/3471] New translations sgdb-api-input.md (French) --- src/lang/fr-FR/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/sgdb-api-input.md b/src/lang/fr-FR/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/fr-FR/markdown/sgdb-api-input.md +++ b/src/lang/fr-FR/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From c6a718bd3a681e2bb77b3ad3144552d63babbc32 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:15 +0800 Subject: [PATCH 2071/3471] New translations user-exceptions.md (French) --- src/lang/fr-FR/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/user-exceptions.md b/src/lang/fr-FR/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/fr-FR/markdown/user-exceptions.md +++ b/src/lang/fr-FR/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 24e4edaf5fc34ecab49e107ad520388232f8f850 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:16 +0800 Subject: [PATCH 2072/3471] New translations controller-templates.md (Spanish) --- src/lang/es-ES/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/controller-templates.md b/src/lang/es-ES/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/es-ES/markdown/controller-templates.md +++ b/src/lang/es-ES/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From b4435614835c3d59301c091387faad4ee698d46e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:17 +0800 Subject: [PATCH 2073/3471] New translations intro.md (Spanish) --- src/lang/es-ES/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/markdown/intro.md b/src/lang/es-ES/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/es-ES/markdown/intro.md +++ b/src/lang/es-ES/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From ed221fef9a6ab232c176ea7f1a6e8ddfb578b074 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:18 +0800 Subject: [PATCH 2074/3471] New translations sgdb-api-input.md (Spanish) --- src/lang/es-ES/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/sgdb-api-input.md b/src/lang/es-ES/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/es-ES/markdown/sgdb-api-input.md +++ b/src/lang/es-ES/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 7e49637ec3199a1da2671d74a035dbded6877d22 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:19 +0800 Subject: [PATCH 2075/3471] New translations user-exceptions.md (Spanish) --- src/lang/es-ES/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/user-exceptions.md b/src/lang/es-ES/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/es-ES/markdown/user-exceptions.md +++ b/src/lang/es-ES/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 77e77c39d935dcddc9809adca737986463f62a0b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:20 +0800 Subject: [PATCH 2076/3471] New translations controller-templates.md (Afrikaans) --- src/lang/af-ZA/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/controller-templates.md b/src/lang/af-ZA/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/af-ZA/markdown/controller-templates.md +++ b/src/lang/af-ZA/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 6a2ab0cc9a907310bce10c7b0d9371e2919b7e12 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:21 +0800 Subject: [PATCH 2077/3471] New translations intro.md (Afrikaans) --- src/lang/af-ZA/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/intro.md b/src/lang/af-ZA/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/af-ZA/markdown/intro.md +++ b/src/lang/af-ZA/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 65c293bd3a68e878c325dbabded6f348199cc50b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:22 +0800 Subject: [PATCH 2078/3471] New translations sgdb-api-input.md (Afrikaans) --- src/lang/af-ZA/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/sgdb-api-input.md b/src/lang/af-ZA/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/af-ZA/markdown/sgdb-api-input.md +++ b/src/lang/af-ZA/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From e86d04b449d1db5e132424f44df200fafd0b1605 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:24 +0800 Subject: [PATCH 2079/3471] New translations user-exceptions.md (Afrikaans) --- src/lang/af-ZA/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/user-exceptions.md b/src/lang/af-ZA/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/af-ZA/markdown/user-exceptions.md +++ b/src/lang/af-ZA/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From e259bcd388e4b46d37724f2ec44b4546855d340a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:25 +0800 Subject: [PATCH 2080/3471] New translations controller-templates.md (Arabic) --- src/lang/ar-SA/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/controller-templates.md b/src/lang/ar-SA/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ar-SA/markdown/controller-templates.md +++ b/src/lang/ar-SA/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 12f45df654ce892baefbfb13bca42d70027bd129 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:26 +0800 Subject: [PATCH 2081/3471] New translations intro.md (Arabic) --- src/lang/ar-SA/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/intro.md b/src/lang/ar-SA/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/ar-SA/markdown/intro.md +++ b/src/lang/ar-SA/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 7e05e10ef11ca4056eaa6d8ceeac71df236c20a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:27 +0800 Subject: [PATCH 2082/3471] New translations sgdb-api-input.md (Arabic) --- src/lang/ar-SA/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/sgdb-api-input.md b/src/lang/ar-SA/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ar-SA/markdown/sgdb-api-input.md +++ b/src/lang/ar-SA/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 5a97235fae1430bd2d684fbe5a0bd9fe5c803818 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:28 +0800 Subject: [PATCH 2083/3471] New translations user-exceptions.md (Arabic) --- src/lang/ar-SA/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/user-exceptions.md b/src/lang/ar-SA/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ar-SA/markdown/user-exceptions.md +++ b/src/lang/ar-SA/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 94acf2ee49d8bbc126cff85fcdac1acae40428f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:29 +0800 Subject: [PATCH 2084/3471] New translations controller-templates.md (Catalan) --- src/lang/ca-ES/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/controller-templates.md b/src/lang/ca-ES/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ca-ES/markdown/controller-templates.md +++ b/src/lang/ca-ES/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 8cb4eaa39577e5e5d1582af5756d29b9292d9d69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:30 +0800 Subject: [PATCH 2085/3471] New translations intro.md (Catalan) --- src/lang/ca-ES/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/intro.md b/src/lang/ca-ES/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/ca-ES/markdown/intro.md +++ b/src/lang/ca-ES/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 0d882bbd7b7329f271e6ed0dbdee7e30ade6a79a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:31 +0800 Subject: [PATCH 2086/3471] New translations sgdb-api-input.md (Catalan) --- src/lang/ca-ES/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/sgdb-api-input.md b/src/lang/ca-ES/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ca-ES/markdown/sgdb-api-input.md +++ b/src/lang/ca-ES/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 35f488e369b44b16e5a37257af9acf26d6c3a2ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:32 +0800 Subject: [PATCH 2087/3471] New translations user-exceptions.md (Catalan) --- src/lang/ca-ES/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/user-exceptions.md b/src/lang/ca-ES/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ca-ES/markdown/user-exceptions.md +++ b/src/lang/ca-ES/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 64c1d64b8be939b0251d225a919d571010f47cbf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:33 +0800 Subject: [PATCH 2088/3471] New translations controller-templates.md (Czech) --- src/lang/cs-CZ/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/controller-templates.md b/src/lang/cs-CZ/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/cs-CZ/markdown/controller-templates.md +++ b/src/lang/cs-CZ/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 3b790cf68390fbfbb7c763397ed4dbf5fa81e341 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:35 +0800 Subject: [PATCH 2089/3471] New translations intro.md (Czech) --- src/lang/cs-CZ/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/intro.md b/src/lang/cs-CZ/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/cs-CZ/markdown/intro.md +++ b/src/lang/cs-CZ/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From a712d31d3afd21894deb96e0905d817184f490c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:36 +0800 Subject: [PATCH 2090/3471] New translations sgdb-api-input.md (Czech) --- src/lang/cs-CZ/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/sgdb-api-input.md b/src/lang/cs-CZ/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/cs-CZ/markdown/sgdb-api-input.md +++ b/src/lang/cs-CZ/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 9046199d49f00ba2b8e3ba0a2d808ae847a6972e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:37 +0800 Subject: [PATCH 2091/3471] New translations user-exceptions.md (Czech) --- src/lang/cs-CZ/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/user-exceptions.md b/src/lang/cs-CZ/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/cs-CZ/markdown/user-exceptions.md +++ b/src/lang/cs-CZ/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 9ffab8c36f31d670a492eb864bb7624190399eb6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:38 +0800 Subject: [PATCH 2092/3471] New translations controller-templates.md (Danish) --- src/lang/da-DK/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/controller-templates.md b/src/lang/da-DK/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/da-DK/markdown/controller-templates.md +++ b/src/lang/da-DK/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 4b360f5ee40b2832bdb46d10de4298d7fbfec596 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:39 +0800 Subject: [PATCH 2093/3471] New translations intro.md (Danish) --- src/lang/da-DK/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/intro.md b/src/lang/da-DK/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/da-DK/markdown/intro.md +++ b/src/lang/da-DK/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 17402dbdba2b97bbe8a4da0ab0bca25a10fbf53e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:40 +0800 Subject: [PATCH 2094/3471] New translations sgdb-api-input.md (Danish) --- src/lang/da-DK/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/sgdb-api-input.md b/src/lang/da-DK/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/da-DK/markdown/sgdb-api-input.md +++ b/src/lang/da-DK/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From d889de9a4becf2cfc9acec9003027fe4c4154c2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:41 +0800 Subject: [PATCH 2095/3471] New translations user-exceptions.md (Danish) --- src/lang/da-DK/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/user-exceptions.md b/src/lang/da-DK/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/da-DK/markdown/user-exceptions.md +++ b/src/lang/da-DK/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 7537a193dc8f905dea24c1b6d8a2dae0da194250 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:43 +0800 Subject: [PATCH 2096/3471] New translations controller-templates.md (German) --- src/lang/de-DE/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/controller-templates.md b/src/lang/de-DE/markdown/controller-templates.md index d41409b81f..b232eec6fd 100644 --- a/src/lang/de-DE/markdown/controller-templates.md +++ b/src/lang/de-DE/markdown/controller-templates.md @@ -17,10 +17,10 @@ Im SRM-Parser: Aktuell bezieht SRM die von Valve erstellten Templates für jeden Controller, sowie alle benutzerdefinierten Templates, die mit `(SRM)` enden. -* Wähle dein Template aus und speichere den Parser. Die Controller-Konfigurationen werden angewendet, sobald du in der Vorschau `App-Liste speichern` drückst. +* Wähle dein Template aus und speichere den Parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Zum Entfernen von Controller-Konfigurationen, kannst du entweder `alle hinzugefügten App-Einträge löschen ` in den globalen Einstellungen wählen (dies löscht alle SRM-Änderungen an deinen Steam Daten) oder `Alle Controller zurücksetzen` im Parser drücken (dies entfernt nur die Controller-Einstellungen für das in diesem Parser angegebene Steam-Verzeichnis und den in diesem Parser angegebenen Benutzer). -Sobald dies erledigt ist, kannst du die Vorschau wie gewohnt erstellen und speichern, sodass das Template auf alle Titel im Parser angewendet wird. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 75fcfca56b9702bf916afb84d59e6a5083db0b24 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:44 +0800 Subject: [PATCH 2097/3471] New translations intro.md (German) --- src/lang/de-DE/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/intro.md b/src/lang/de-DE/markdown/intro.md index b5e7257e86..304c6193ba 100644 --- a/src/lang/de-DE/markdown/intro.md +++ b/src/lang/de-DE/markdown/intro.md @@ -8,8 +8,8 @@ Vergiss nicht, einen Blick in die FAQ zu werfen. Falls du immer noch Fragen zur Nach dem Speichern der Parser-Konfiguration werden **1** von **3** Farben neben seinem Titel angezeigt: - -- Aktivierte Konfiguration. Diese Konfiguration wird verwendet, wenn eine Liste in der **Vorschau** Seite erzeugt wird. + -- Aktivierte Konfiguration. This configuration will be used when generating a list in **Add Games** page. - -- Ungespeicherte Änderungen. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **Vorschau** Seite erstellt wird. Stattdessen wird die **gespeicherte** Version benutzt. + -- Ungespeicherte Änderungen. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Deaktivierte Konfiguration. Diese Konfiguration wird nicht verwendet, wenn eine Liste in der **-Vorschau-** Seite erstellt wird. \ No newline at end of file + -- Deaktivierte Konfiguration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From b7fcbe01f1465e9ba06c910bf91dffa317d51a57 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:45 +0800 Subject: [PATCH 2098/3471] New translations sgdb-api-input.md (German) --- src/lang/de-DE/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/sgdb-api-input.md b/src/lang/de-DE/markdown/sgdb-api-input.md index 976dc95756..29c373fee6 100644 --- a/src/lang/de-DE/markdown/sgdb-api-input.md +++ b/src/lang/de-DE/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ Diese Optionen werden direkt an die APIs der Bildanbieter weitergereicht, beispielsweise SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -Eine Eigenheit dieser Einstellungen ist, dass das erneute generieren der Preview (`Generiere App Liste`) *nur Artworks hinzufügt*, aber keine entfernt. Wenn du ein anderes Set an Filtern hinzufügen und Artwork entfernen willst, musst du zuerst den `Entferne App Liste` Knopf drücken, bevor du erneut `Generiere App Liste` nutzt,. Der Grund hierfür ist, dass so einfacher *preferierte* Artorks ausgewählt werden können. So kann zum Beispiel zuerst eine Preview erstellt werden bei dem man den "Verschwommen" Filter nutzt und dann erneut ohne Filter eine Preview erstellen um einen *preferierten* Effekt zu erhalten. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. Der Grund hierfür ist, dass so einfacher *preferierte* Artorks ausgewählt werden können. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 90c7ba6273371cd266f23444d3118b4e9684cc6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:46 +0800 Subject: [PATCH 2099/3471] New translations user-exceptions.md (German) --- src/lang/de-DE/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/user-exceptions.md b/src/lang/de-DE/markdown/user-exceptions.md index eabd302a4d..9c85015743 100644 --- a/src/lang/de-DE/markdown/user-exceptions.md +++ b/src/lang/de-DE/markdown/user-exceptions.md @@ -12,7 +12,7 @@ Das `Extrahierter Titel` Feld vergleicht auf zwei Wege: So kannst du entweder eine Ausnahme, die auf alle Spiele mit dem gleichen Namen, oder eine die exakt auf ein Spiel passt, angeben (`Ausnahme ID` sind einzigartig). Der Grund hierfür ist hauptsächlich Abwärtskompatibilität - SRM hat früher nur über den `Extrahierter Titel` verglichen. -Ausnahmen die über `Preview` generiert wurden, werden immer in der Form `Extrahierter Titel ${id:XXXXXX}` sein. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## Neuer Anzeigetitel From a5ad953fa59bc337803d29162c1fd7e74beaba1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:47 +0800 Subject: [PATCH 2100/3471] New translations controller-templates.md (Greek) --- src/lang/el-GR/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/controller-templates.md b/src/lang/el-GR/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/el-GR/markdown/controller-templates.md +++ b/src/lang/el-GR/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 412feb2b224f98772953575254a0f854eb178c36 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:49 +0800 Subject: [PATCH 2101/3471] New translations intro.md (Greek) --- src/lang/el-GR/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/markdown/intro.md b/src/lang/el-GR/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/el-GR/markdown/intro.md +++ b/src/lang/el-GR/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 06cab041e15eb951c8a19663472156686deaa059 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:50 +0800 Subject: [PATCH 2102/3471] New translations sgdb-api-input.md (Greek) --- src/lang/el-GR/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/sgdb-api-input.md b/src/lang/el-GR/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/el-GR/markdown/sgdb-api-input.md +++ b/src/lang/el-GR/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 0c13e6d474d8cc262676ef9505612688b71e1975 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:51 +0800 Subject: [PATCH 2103/3471] New translations settings.md (Ukrainian) --- src/lang/uk-UA/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/settings.md b/src/lang/uk-UA/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/uk-UA/markdown/settings.md +++ b/src/lang/uk-UA/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From fedd0ccd89a236db807afe49f4b073df0dac95dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:52 +0800 Subject: [PATCH 2104/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 5c76a773b3..bb9a0874ba 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -16,7 +16,7 @@ SRM will attempt to restart Steam after killing it and completing whatever colle 启用禁用解析器并运行 SRM 将删除所有已添加的禁用解析器的条目和艺术作品。 如果您希望 Steam 库与启用的解析器一一对应,则此功能非常有用。 ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From fca7d60c8ffd1d6eec7241e048dfc2575fff4127 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:53 +0800 Subject: [PATCH 2105/3471] New translations settings.md (Chinese Traditional) --- src/lang/zh-TW/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/settings.md b/src/lang/zh-TW/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/zh-TW/markdown/settings.md +++ b/src/lang/zh-TW/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 579b5cc35785f02b1e79121b9da2e16e6dab6b71 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:55 +0800 Subject: [PATCH 2106/3471] New translations settings.md (Vietnamese) --- src/lang/vi-VN/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/settings.md b/src/lang/vi-VN/markdown/settings.md index 93208519b5..dd35c64609 100644 --- a/src/lang/vi-VN/markdown/settings.md +++ b/src/lang/vi-VN/markdown/settings.md @@ -16,7 +16,7 @@ When enabled this setting tells SRM to default to whatever artwork is currently When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 1d29a4ac18cbe3d36c0c223115751e915765bed1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:56 +0800 Subject: [PATCH 2107/3471] New translations settings.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/settings.md b/src/lang/pt-BR/markdown/settings.md index e4fcfe7632..cee77b2018 100644 --- a/src/lang/pt-BR/markdown/settings.md +++ b/src/lang/pt-BR/markdown/settings.md @@ -16,7 +16,7 @@ Quando ativado esta configuração diz SRM para o padrão para qualquer arte que Quando ativado desabilitar um analisador e executando SRM removerá todas as entradas adicionadas e artes para o analisador desabilitado. Útil se você quiser que sua biblioteca Steam esteja em correspondência 1-1 com analisadores ativados. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From b1ab7baf91ee9a4492f57ef6dfcc574666842611 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:57 +0800 Subject: [PATCH 2108/3471] New translations settings.md (Spanish, Latin America) --- src/lang/es-419/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/settings.md b/src/lang/es-419/markdown/settings.md index 7c41b41ca4..ff015bd31a 100644 --- a/src/lang/es-419/markdown/settings.md +++ b/src/lang/es-419/markdown/settings.md @@ -16,7 +16,7 @@ Al estar activado, este ajuste le dice a SRM que muestre cualquier imagen que es Al estar activado, desactivar un analizador y ejecutar SRM removerá todas las entradas e imágenes del analizador desactivado. Útil si quieres que tu biblioteca de Steam corresponda con los analizadores activados. ### Disable saving of steam categories `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from preview +### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. ### Remove all added games and controllers Undo all SRM added changes from Steam. From 412f928cd72fba9c7e4afc5b3ad623d25f85b3b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:58 +0800 Subject: [PATCH 2109/3471] New translations controller-templates.md (Spanish, Latin America) --- src/lang/es-419/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/controller-templates.md b/src/lang/es-419/markdown/controller-templates.md index 6b45258fbc..5306bf6280 100644 --- a/src/lang/es-419/markdown/controller-templates.md +++ b/src/lang/es-419/markdown/controller-templates.md @@ -17,10 +17,10 @@ En el parser de SRM: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Seleccione las plantillas y guarde el parser. Los ajustes del mando se aplicarán una vez que pulse `Guardar Lista de Aplicaciones` en la vista previa. +* Seleccione las plantillas y guarde el parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Para deshacer los ajustes del mando, puede o bien `Elimina Todas Las Aplicaciones Añadidas` desde la configuración global (esto eliminará todos los cambios realizados por SRM en tus datos de steam) o pulse `Desactivar Todos Los Mandos` en el parser (esto solo elimina la configuración de los mandos para el directorio de steam y el usuario especificado en ese parser). -Una vez que finalice, puede generar y guardar la vista previa con normalidad, y la plantilla se aplicará a todos los títulos en el parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From a0c69298dadd893ce36f1dc8127af4d763123b5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:07:59 +0800 Subject: [PATCH 2110/3471] New translations user-exceptions.md (Greek) --- src/lang/el-GR/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/user-exceptions.md b/src/lang/el-GR/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/el-GR/markdown/user-exceptions.md +++ b/src/lang/el-GR/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From ee57f0918762ab6d4f524fb1ac71be6d78e8225c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:00 +0800 Subject: [PATCH 2111/3471] New translations controller-templates.md (Finnish) --- src/lang/fi-FI/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/controller-templates.md b/src/lang/fi-FI/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/fi-FI/markdown/controller-templates.md +++ b/src/lang/fi-FI/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 02e9b8c8cffb49a365ff93fa0ecb9a74d58f1f07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:01 +0800 Subject: [PATCH 2112/3471] New translations intro.md (Finnish) --- src/lang/fi-FI/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/markdown/intro.md b/src/lang/fi-FI/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/fi-FI/markdown/intro.md +++ b/src/lang/fi-FI/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 7c502aa34801da614ba193ee42ee8ea29f0f8718 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:02 +0800 Subject: [PATCH 2113/3471] New translations sgdb-api-input.md (Finnish) --- src/lang/fi-FI/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/sgdb-api-input.md b/src/lang/fi-FI/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/fi-FI/markdown/sgdb-api-input.md +++ b/src/lang/fi-FI/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From aa8f4cb77406b15afc7d54ed02a235b1f5f5b38a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:03 +0800 Subject: [PATCH 2114/3471] New translations user-exceptions.md (Finnish) --- src/lang/fi-FI/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/user-exceptions.md b/src/lang/fi-FI/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/fi-FI/markdown/user-exceptions.md +++ b/src/lang/fi-FI/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From b6c1a6634a5a1f9095ad124d7381b3eeec49d2f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:04 +0800 Subject: [PATCH 2115/3471] New translations controller-templates.md (Hebrew) --- src/lang/he-IL/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/controller-templates.md b/src/lang/he-IL/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/he-IL/markdown/controller-templates.md +++ b/src/lang/he-IL/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 7dd33b06b3643aa0738d88e40316ec2f160e4520 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:05 +0800 Subject: [PATCH 2116/3471] New translations intro.md (Hebrew) --- src/lang/he-IL/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/markdown/intro.md b/src/lang/he-IL/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/he-IL/markdown/intro.md +++ b/src/lang/he-IL/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From e22d9db7200d4d7b96a7660cc691fa5af8d73a6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:07 +0800 Subject: [PATCH 2117/3471] New translations sgdb-api-input.md (Hebrew) --- src/lang/he-IL/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/sgdb-api-input.md b/src/lang/he-IL/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/he-IL/markdown/sgdb-api-input.md +++ b/src/lang/he-IL/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From f50a48c6a2f0783b48d4ea8584444b2bc775208a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:08 +0800 Subject: [PATCH 2118/3471] New translations user-exceptions.md (Hebrew) --- src/lang/he-IL/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/user-exceptions.md b/src/lang/he-IL/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/he-IL/markdown/user-exceptions.md +++ b/src/lang/he-IL/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 78abc0bcf805526a3314f38c19bac5639c652101 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:09 +0800 Subject: [PATCH 2119/3471] New translations controller-templates.md (Hungarian) --- src/lang/hu-HU/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/controller-templates.md b/src/lang/hu-HU/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/hu-HU/markdown/controller-templates.md +++ b/src/lang/hu-HU/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 203034e6c0425f9abc93a3e9c08cbabeb2d017ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:10 +0800 Subject: [PATCH 2120/3471] New translations intro.md (Hungarian) --- src/lang/hu-HU/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/markdown/intro.md b/src/lang/hu-HU/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/hu-HU/markdown/intro.md +++ b/src/lang/hu-HU/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 87b857e298bbbd31e726db6cba4f3452ffd9a33e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:11 +0800 Subject: [PATCH 2121/3471] New translations sgdb-api-input.md (Hungarian) --- src/lang/hu-HU/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/sgdb-api-input.md b/src/lang/hu-HU/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/hu-HU/markdown/sgdb-api-input.md +++ b/src/lang/hu-HU/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 275294ca47310faed77c15e0473011dd201ad19f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:12 +0800 Subject: [PATCH 2122/3471] New translations user-exceptions.md (Hungarian) --- src/lang/hu-HU/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/user-exceptions.md b/src/lang/hu-HU/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/hu-HU/markdown/user-exceptions.md +++ b/src/lang/hu-HU/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 87619960aeb7a15cb00d994f5c1edfc2df7695fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:13 +0800 Subject: [PATCH 2123/3471] New translations controller-templates.md (Italian) --- src/lang/it-IT/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/controller-templates.md b/src/lang/it-IT/markdown/controller-templates.md index 8992513d1f..6ec6967766 100644 --- a/src/lang/it-IT/markdown/controller-templates.md +++ b/src/lang/it-IT/markdown/controller-templates.md @@ -17,10 +17,10 @@ Nel parser SRM: Attualmente, SRM estrae tutti i template predefiniti (fatti da Valve) per ogni controller e tutti i template definiti dall'utente che terminano in `(SRM)`. -* Seleziona il tuo template e salva il parser. Il set di configurazione del controller verrà applicato una volta premuto `Save App List` nell'anteprima. +* Seleziona il tuo template e salva il parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Per reimpostare la configurazione del controller, puoi `Rimuovere tutte le Inserzioni aggiunte all'App` dalle impostazioni globali (questo elimina tutti i cambiamenti fatti da SRM dai tuoi dati di steam) o premere `Unset All Controllers` nel parser (questo rimuove solo le impostazioni del controller per la cartella di steam e specificata dall'utente in quel parser). -Una volta fatto questo, è possibile generare e salvare l'anteprima come al solito, e il template verrà applicato a tutti i titoli del parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 87c7a2bdb734d8de52833448cba00f7153b90c08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:14 +0800 Subject: [PATCH 2124/3471] New translations intro.md (Italian) --- src/lang/it-IT/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/intro.md b/src/lang/it-IT/markdown/intro.md index 7476dc30ce..2a3a9f435d 100644 --- a/src/lang/it-IT/markdown/intro.md +++ b/src/lang/it-IT/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From ee889af5e4a77ad2b28560ad1e4b0f598ae647af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:15 +0800 Subject: [PATCH 2125/3471] New translations sgdb-api-input.md (Italian) --- src/lang/it-IT/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/sgdb-api-input.md b/src/lang/it-IT/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/it-IT/markdown/sgdb-api-input.md +++ b/src/lang/it-IT/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 1fdc0ad6be20c64c5efc3858108b0692578fb493 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:17 +0800 Subject: [PATCH 2126/3471] New translations user-exceptions.md (Italian) --- src/lang/it-IT/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/user-exceptions.md b/src/lang/it-IT/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/it-IT/markdown/user-exceptions.md +++ b/src/lang/it-IT/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 1ce9333102bca50c79f539b3a7c41c6aee9ba41b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:18 +0800 Subject: [PATCH 2127/3471] New translations controller-templates.md (Japanese) --- src/lang/ja-JP/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/controller-templates.md b/src/lang/ja-JP/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ja-JP/markdown/controller-templates.md +++ b/src/lang/ja-JP/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 9fb8c31092c2c8281ef760c84339139138df731b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:19 +0800 Subject: [PATCH 2128/3471] New translations intro.md (Japanese) --- src/lang/ja-JP/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/intro.md b/src/lang/ja-JP/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/ja-JP/markdown/intro.md +++ b/src/lang/ja-JP/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From ffdb7c4176af4af4c1d8c7a06cce85c40b624146 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:20 +0800 Subject: [PATCH 2129/3471] New translations sgdb-api-input.md (Japanese) --- src/lang/ja-JP/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/sgdb-api-input.md b/src/lang/ja-JP/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ja-JP/markdown/sgdb-api-input.md +++ b/src/lang/ja-JP/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 8c323d91b51185a913e29c1885f1a516f83846c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:21 +0800 Subject: [PATCH 2130/3471] New translations user-exceptions.md (Japanese) --- src/lang/ja-JP/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/user-exceptions.md b/src/lang/ja-JP/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ja-JP/markdown/user-exceptions.md +++ b/src/lang/ja-JP/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From c4a32a1cf8f0a10773918be634c911586f9e9f5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:22 +0800 Subject: [PATCH 2131/3471] New translations controller-templates.md (Korean) --- src/lang/ko-KR/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/controller-templates.md b/src/lang/ko-KR/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ko-KR/markdown/controller-templates.md +++ b/src/lang/ko-KR/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 41250aaa58fbf46aaa8bf6b57376de8ec8b19d5d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:23 +0800 Subject: [PATCH 2132/3471] New translations intro.md (Korean) --- src/lang/ko-KR/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/markdown/intro.md b/src/lang/ko-KR/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/ko-KR/markdown/intro.md +++ b/src/lang/ko-KR/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 00d9523b535cdafca04a4fe647586ced81edab8c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:24 +0800 Subject: [PATCH 2133/3471] New translations sgdb-api-input.md (Korean) --- src/lang/ko-KR/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/sgdb-api-input.md b/src/lang/ko-KR/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ko-KR/markdown/sgdb-api-input.md +++ b/src/lang/ko-KR/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 98be34585ddff17c05b1eb6fdd82a709abbc291f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:25 +0800 Subject: [PATCH 2134/3471] New translations user-exceptions.md (Korean) --- src/lang/ko-KR/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/user-exceptions.md b/src/lang/ko-KR/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ko-KR/markdown/user-exceptions.md +++ b/src/lang/ko-KR/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 9feff562efa98e81134fef0696e978681d7f4f15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:26 +0800 Subject: [PATCH 2135/3471] New translations controller-templates.md (Dutch) --- src/lang/nl-NL/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/controller-templates.md b/src/lang/nl-NL/markdown/controller-templates.md index 40c0f2bf02..849c801c04 100644 --- a/src/lang/nl-NL/markdown/controller-templates.md +++ b/src/lang/nl-NL/markdown/controller-templates.md @@ -17,10 +17,10 @@ In de SRM parser: Momenteel haalt SRM alle standaard (door Valve gemaakte) sjablonen voor elke controller op, evenals alle door de gebruiker gedefinieerde sjablonen die eindigen op `(SRM)`. -* Kies uw sjablonen en sla de parser op. De configuratiesets van de controller worden toegepast zodra u in het voorbeeld op `App-lijst Opslaan` klikt. +* Kies uw sjablonen en sla de parser op. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Om controllerconfiguraties ongedaan te maken, kun je ofwel `Alle toegevoegde app-items verwijderen` in de algemene instellingen (hierdoor worden alle door SRM aangebrachte wijzigingen in je Steam-gegevens verwijderd) of op `Alle controllers ongedaan maken` klikken in de parser (dit verwijdert alleen controllerinstellingen voor de steam-directory en de gebruiker die in die parser is opgegeven). -Zodra dit gedaan is, kunt u de preview genereren en opslaan zoals gebruikelijk, en het sjabloon zal worden toegepast op alle titels in de parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 6a7e7ba2d19fffa2a32569802e302764ef86d4d4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:28 +0800 Subject: [PATCH 2136/3471] New translations intro.md (Dutch) --- src/lang/nl-NL/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/markdown/intro.md b/src/lang/nl-NL/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/nl-NL/markdown/intro.md +++ b/src/lang/nl-NL/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 8963d775f5f53354d049c773d5045ae1d46df389 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:29 +0800 Subject: [PATCH 2137/3471] New translations sgdb-api-input.md (Dutch) --- src/lang/nl-NL/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/sgdb-api-input.md b/src/lang/nl-NL/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/nl-NL/markdown/sgdb-api-input.md +++ b/src/lang/nl-NL/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 7ffe710195fac4bd70416eb268dcf401dbfb92d0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:30 +0800 Subject: [PATCH 2138/3471] New translations user-exceptions.md (Dutch) --- src/lang/nl-NL/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/user-exceptions.md b/src/lang/nl-NL/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/nl-NL/markdown/user-exceptions.md +++ b/src/lang/nl-NL/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 5e2ec31bea121d3b5d84591ea45dda07530ef9d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:31 +0800 Subject: [PATCH 2139/3471] New translations controller-templates.md (Norwegian) --- src/lang/no-NO/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/controller-templates.md b/src/lang/no-NO/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/no-NO/markdown/controller-templates.md +++ b/src/lang/no-NO/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 2babc5bbb83292de37664ae3158c2729c336a035 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:32 +0800 Subject: [PATCH 2140/3471] New translations intro.md (Norwegian) --- src/lang/no-NO/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/markdown/intro.md b/src/lang/no-NO/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/no-NO/markdown/intro.md +++ b/src/lang/no-NO/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From d3979e8c8148f0f9e17d98c6162128f6d1e0b3da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:33 +0800 Subject: [PATCH 2141/3471] New translations sgdb-api-input.md (Norwegian) --- src/lang/no-NO/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/sgdb-api-input.md b/src/lang/no-NO/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/no-NO/markdown/sgdb-api-input.md +++ b/src/lang/no-NO/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From b06371f1c741306aae3d5aca49d17557bc669997 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:34 +0800 Subject: [PATCH 2142/3471] New translations user-exceptions.md (Norwegian) --- src/lang/no-NO/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/user-exceptions.md b/src/lang/no-NO/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/no-NO/markdown/user-exceptions.md +++ b/src/lang/no-NO/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 804075dfef0545eeeac4fb937bade85e9f1075c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:35 +0800 Subject: [PATCH 2143/3471] New translations controller-templates.md (Polish) --- src/lang/pl-PL/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/controller-templates.md b/src/lang/pl-PL/markdown/controller-templates.md index 2de0fdf925..850ded9616 100644 --- a/src/lang/pl-PL/markdown/controller-templates.md +++ b/src/lang/pl-PL/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 676ecde1efc1e8065aad3d016a99ed783265d9db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:36 +0800 Subject: [PATCH 2144/3471] New translations intro.md (Polish) --- src/lang/pl-PL/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/markdown/intro.md b/src/lang/pl-PL/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/pl-PL/markdown/intro.md +++ b/src/lang/pl-PL/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From e49746730bfd55cd8bb1a277eed1c9b40a6c89b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:37 +0800 Subject: [PATCH 2145/3471] New translations sgdb-api-input.md (Polish) --- src/lang/pl-PL/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/sgdb-api-input.md b/src/lang/pl-PL/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/pl-PL/markdown/sgdb-api-input.md +++ b/src/lang/pl-PL/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 25f0af8a093593e5582c5a3c9e2b0a9e290dd120 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:39 +0800 Subject: [PATCH 2146/3471] New translations user-exceptions.md (Polish) --- src/lang/pl-PL/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/user-exceptions.md b/src/lang/pl-PL/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/pl-PL/markdown/user-exceptions.md +++ b/src/lang/pl-PL/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 6192b4e3b854f3c15d9a0af0c201a4992e1a099c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:40 +0800 Subject: [PATCH 2147/3471] New translations controller-templates.md (Portuguese) --- src/lang/pt-PT/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/controller-templates.md b/src/lang/pt-PT/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/pt-PT/markdown/controller-templates.md +++ b/src/lang/pt-PT/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From bba5d7f2e5a39118e288084e637b16f4cad8dbae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:41 +0800 Subject: [PATCH 2148/3471] New translations intro.md (Portuguese) --- src/lang/pt-PT/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/intro.md b/src/lang/pt-PT/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/pt-PT/markdown/intro.md +++ b/src/lang/pt-PT/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 2109c6ec39bd52a06325122ad93c318371bb4fe0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:42 +0800 Subject: [PATCH 2149/3471] New translations sgdb-api-input.md (Portuguese) --- src/lang/pt-PT/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/sgdb-api-input.md b/src/lang/pt-PT/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/pt-PT/markdown/sgdb-api-input.md +++ b/src/lang/pt-PT/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 1ebf1dfa3babfed869b4c6d88a3503dda33bf19e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:43 +0800 Subject: [PATCH 2150/3471] New translations user-exceptions.md (Portuguese) --- src/lang/pt-PT/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/user-exceptions.md b/src/lang/pt-PT/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/pt-PT/markdown/user-exceptions.md +++ b/src/lang/pt-PT/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 14583471b4b9928f1740d17c73ec7550888902ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:45 +0800 Subject: [PATCH 2151/3471] New translations controller-templates.md (Russian) --- src/lang/ru-RU/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/controller-templates.md b/src/lang/ru-RU/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/ru-RU/markdown/controller-templates.md +++ b/src/lang/ru-RU/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 06a2742a25a1379addbba8dd5abef425784157c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:46 +0800 Subject: [PATCH 2152/3471] New translations intro.md (Russian) --- src/lang/ru-RU/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/intro.md b/src/lang/ru-RU/markdown/intro.md index dbeeb0fb9b..8da725c305 100644 --- a/src/lang/ru-RU/markdown/intro.md +++ b/src/lang/ru-RU/markdown/intro.md @@ -8,8 +8,8 @@ После сохранения настройки парсера, **1** из **3** цветов будут показаны рядом с его названием: - -- Настройка включена. Эта настройка будет использована при генерации списка на странице **предпросмотра**. + -- Настройка включена. This configuration will be used when generating a list in **Add Games** page. - -- Несохраненные изменения. Эта настройка не будет использоваться при создании списка на странице **предпросмотра**, однако вместо этого будет использоваться более **ранняя** версия настройки. + -- Несохраненные изменения. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Настройка отключена. Эта настройка не будет использована при генерации списка на странице **предпросмотра**. \ No newline at end of file + -- Настройка отключена. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 3b6a7faf29f5a1f4fe5bc2887985401dc8ce3f8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:47 +0800 Subject: [PATCH 2153/3471] New translations sgdb-api-input.md (Russian) --- src/lang/ru-RU/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/sgdb-api-input.md b/src/lang/ru-RU/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/ru-RU/markdown/sgdb-api-input.md +++ b/src/lang/ru-RU/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 9cf351a127bff242be85c90fc7dc79600ecb2d16 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:48 +0800 Subject: [PATCH 2154/3471] New translations user-exceptions.md (Russian) --- src/lang/ru-RU/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/user-exceptions.md b/src/lang/ru-RU/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/ru-RU/markdown/user-exceptions.md +++ b/src/lang/ru-RU/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 6580f9f8aee5aaeede476d9c8a130c0151f1481e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:49 +0800 Subject: [PATCH 2155/3471] New translations controller-templates.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/controller-templates.md b/src/lang/sr-SP/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/sr-SP/markdown/controller-templates.md +++ b/src/lang/sr-SP/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 1938b5fad1e3497f2fb0cf1221a936c2839a3199 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:50 +0800 Subject: [PATCH 2156/3471] New translations intro.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/markdown/intro.md b/src/lang/sr-SP/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/sr-SP/markdown/intro.md +++ b/src/lang/sr-SP/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 1423489454a3a8c2559a33be75ccc5db12aa9147 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:51 +0800 Subject: [PATCH 2157/3471] New translations sgdb-api-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/sgdb-api-input.md b/src/lang/sr-SP/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/sr-SP/markdown/sgdb-api-input.md +++ b/src/lang/sr-SP/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 34eaa9225b0801356bde437f1193ada2450a29ca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:52 +0800 Subject: [PATCH 2158/3471] New translations user-exceptions.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/user-exceptions.md b/src/lang/sr-SP/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/sr-SP/markdown/user-exceptions.md +++ b/src/lang/sr-SP/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From e7df73676e8ad041d281cb93589ba1c96ac842cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:53 +0800 Subject: [PATCH 2159/3471] New translations controller-templates.md (Swedish) --- src/lang/sv-SE/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/controller-templates.md b/src/lang/sv-SE/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/sv-SE/markdown/controller-templates.md +++ b/src/lang/sv-SE/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From ccf33fe2bf2a96a79480d8ea95928a40569bf4c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:54 +0800 Subject: [PATCH 2160/3471] New translations intro.md (Swedish) --- src/lang/sv-SE/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/markdown/intro.md b/src/lang/sv-SE/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/sv-SE/markdown/intro.md +++ b/src/lang/sv-SE/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 65677ba209424850a8954503143eb344c410f36f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:56 +0800 Subject: [PATCH 2161/3471] New translations sgdb-api-input.md (Swedish) --- src/lang/sv-SE/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/sgdb-api-input.md b/src/lang/sv-SE/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/sv-SE/markdown/sgdb-api-input.md +++ b/src/lang/sv-SE/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 9ac2cb3e3c01004dc5ae27c3b36fa52a22eb78b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:57 +0800 Subject: [PATCH 2162/3471] New translations user-exceptions.md (Swedish) --- src/lang/sv-SE/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/user-exceptions.md b/src/lang/sv-SE/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/sv-SE/markdown/user-exceptions.md +++ b/src/lang/sv-SE/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 9f4b8f19c4406c33f4405c2a5ccf58a37a0cdbf5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:58 +0800 Subject: [PATCH 2163/3471] New translations controller-templates.md (Turkish) --- src/lang/tr-TR/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/controller-templates.md b/src/lang/tr-TR/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/tr-TR/markdown/controller-templates.md +++ b/src/lang/tr-TR/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 2f08e03179240f73decdf1113c41b104074fea6f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:08:59 +0800 Subject: [PATCH 2164/3471] New translations intro.md (Turkish) --- src/lang/tr-TR/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/markdown/intro.md b/src/lang/tr-TR/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/tr-TR/markdown/intro.md +++ b/src/lang/tr-TR/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From ada9b755836b3b569fc10f3ff807c659b512e56f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:00 +0800 Subject: [PATCH 2165/3471] New translations sgdb-api-input.md (Turkish) --- src/lang/tr-TR/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/sgdb-api-input.md b/src/lang/tr-TR/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/tr-TR/markdown/sgdb-api-input.md +++ b/src/lang/tr-TR/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From bdef7d5e9a6c142af9b85b3c4e1818bbd146792a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:01 +0800 Subject: [PATCH 2166/3471] New translations user-exceptions.md (Turkish) --- src/lang/tr-TR/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/user-exceptions.md b/src/lang/tr-TR/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/tr-TR/markdown/user-exceptions.md +++ b/src/lang/tr-TR/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 3d34275ea6e7e05daf85da7e5f6ee67fd3176d5b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:03 +0800 Subject: [PATCH 2167/3471] New translations controller-templates.md (Ukrainian) --- src/lang/uk-UA/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/controller-templates.md b/src/lang/uk-UA/markdown/controller-templates.md index 85d2ef9eb3..9c85c7c522 100644 --- a/src/lang/uk-UA/markdown/controller-templates.md +++ b/src/lang/uk-UA/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 611853ce916d8508859638d20b384debe5d0cdeb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:04 +0800 Subject: [PATCH 2168/3471] New translations intro.md (Ukrainian) --- src/lang/uk-UA/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/intro.md b/src/lang/uk-UA/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/uk-UA/markdown/intro.md +++ b/src/lang/uk-UA/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From ccae3227f1f1f40b3955d25b5ad17ff060f1abc6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:05 +0800 Subject: [PATCH 2169/3471] New translations sgdb-api-input.md (Ukrainian) --- src/lang/uk-UA/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/sgdb-api-input.md b/src/lang/uk-UA/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/uk-UA/markdown/sgdb-api-input.md +++ b/src/lang/uk-UA/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From dffc263a5a8b60c3f28b7abcffd6f387705a57d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:06 +0800 Subject: [PATCH 2170/3471] New translations user-exceptions.md (Ukrainian) --- src/lang/uk-UA/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/user-exceptions.md b/src/lang/uk-UA/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/uk-UA/markdown/user-exceptions.md +++ b/src/lang/uk-UA/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 4e884ce39f2a3f335a9f3e35360b067e082e3c0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:07 +0800 Subject: [PATCH 2171/3471] New translations controller-templates.md (Chinese Simplified) --- src/lang/zh-CN/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/controller-templates.md b/src/lang/zh-CN/markdown/controller-templates.md index 59c6f983f9..93cd0706b8 100644 --- a/src/lang/zh-CN/markdown/controller-templates.md +++ b/src/lang/zh-CN/markdown/controller-templates.md @@ -17,10 +17,10 @@ 目前,SRM 会拉取每个控制器的所有默认 (由 Valve 制作) 模板以及所有以 `(SRM)` 结尾的用户定义模板。 -* 选择您的模板并保存解析器。 一旦您在预览中点击 `保存应用列表`,控制器配置集将被应用。 +* 选择您的模板并保存解析器。 The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * 要取消控制器配置,您可以从全局设置中 `删除所有已添加的应用程序条目` (这将删除 SRM 对您的 Steam 数据所做的所有更改),或在解析器中点击 `取消所有控制器` (这仅会删除指定用户和 Steam 目录下的控制器设置)。 -完成后,您可以像往常一样生成和保存预览,并将模板应用于解析器中的所有标题。 +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 0177538a685927388b716ec631a5654f57ed38cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:08 +0800 Subject: [PATCH 2172/3471] New translations intro.md (Chinese Simplified) --- src/lang/zh-CN/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/intro.md b/src/lang/zh-CN/markdown/intro.md index 950d6df3bc..8f421845fa 100644 --- a/src/lang/zh-CN/markdown/intro.md +++ b/src/lang/zh-CN/markdown/intro.md @@ -8,8 +8,8 @@ 保存解析器配置后,标题旁将显示**3**种颜色中的**1**种: - -- 已启用配置。 此配置将在生成**预览**页面中的列表时使用。 + -- 已启用配置。 This configuration will be used when generating a list in **Add Games** page. - -- 未保存的更改。 该配置不会在生成**预览**页面列表时使用,而是将使用先前的**保存**版本。 + -- 未保存的更改。 This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- 已禁用配置。 在生成**预览**页面列表时,不会使用此配置。 \ No newline at end of file + -- 已禁用配置。 This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 0d36458453ff0805ead1d5e0a7dda6f40fdce78f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:09 +0800 Subject: [PATCH 2173/3471] New translations sgdb-api-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/sgdb-api-input.md b/src/lang/zh-CN/markdown/sgdb-api-input.md index 63add0d691..1f22bc906f 100644 --- a/src/lang/zh-CN/markdown/sgdb-api-input.md +++ b/src/lang/zh-CN/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ 这组选项是直接输入到图像提供程序的 API 中,例如 SteamGridDB 的 [API](https://www.steamgriddb.com/api/v2)。 -这些设置的一个有趣之处是,重新生成预览(点击 `生成应用列表` 按钮)*只会添加艺术品*,而不会删除它。 如果想要应用更强的过滤器并删除艺术作品,必须在预览中点击 `移除应用列表` 按钮,然后再点击 `生成应用列表`。 这种行为的原因是它允许进行*优先*艺术作品选择。 例如,可以先使用模糊网格过滤器生成预览图像,然后再关闭该过滤器重新生成图像,以实现*优先*模糊网格的效果,在不存在模糊网格的情况下仍允许非模糊网格。 +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. 这种行为的原因是它允许进行*优先*艺术作品选择。 For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From bd3c1287954ea17fefb2627f3b590cd572f84bb9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:10 +0800 Subject: [PATCH 2174/3471] New translations user-exceptions.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/user-exceptions.md b/src/lang/zh-CN/markdown/user-exceptions.md index 956b9e86fb..73878042e3 100644 --- a/src/lang/zh-CN/markdown/user-exceptions.md +++ b/src/lang/zh-CN/markdown/user-exceptions.md @@ -12,7 +12,7 @@ 因此,您可以选择适用于所有具有相同名称的游戏的异常或仅适用于确切游戏的异常(`异常 ID`是唯一的)。 这是因为主要考虑向后兼容性 -- SRM 以前仅匹配`提取的标题`。 -由`预览`生成的异常将始终采用以下形式:`提取标题 ${id:XXXXXX}`。 +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## 新的显示标题 From d74cc6c864408cee090a9d639d683f28f1ce482b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:12 +0800 Subject: [PATCH 2175/3471] New translations controller-templates.md (Chinese Traditional) --- src/lang/zh-TW/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/controller-templates.md b/src/lang/zh-TW/markdown/controller-templates.md index 4821bc5dce..93ea64542d 100644 --- a/src/lang/zh-TW/markdown/controller-templates.md +++ b/src/lang/zh-TW/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From cfe3c2cfc868165dc39a6d0a6c80ff63ca317e0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:12 +0800 Subject: [PATCH 2176/3471] New translations intro.md (Chinese Traditional) --- src/lang/zh-TW/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/intro.md b/src/lang/zh-TW/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/zh-TW/markdown/intro.md +++ b/src/lang/zh-TW/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From b86302eedc847c5e95a63c036950f94ca528e444 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:14 +0800 Subject: [PATCH 2177/3471] New translations sgdb-api-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/sgdb-api-input.md b/src/lang/zh-TW/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/zh-TW/markdown/sgdb-api-input.md +++ b/src/lang/zh-TW/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 095652a3a08d707d78e3399f84c1f08dfdbcba9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:15 +0800 Subject: [PATCH 2178/3471] New translations user-exceptions.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/user-exceptions.md b/src/lang/zh-TW/markdown/user-exceptions.md index 5844641b61..2a72bd7de2 100644 --- a/src/lang/zh-TW/markdown/user-exceptions.md +++ b/src/lang/zh-TW/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 83651f7887bc8ee65c560c09f87c342f0b0f6082 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:16 +0800 Subject: [PATCH 2179/3471] New translations controller-templates.md (Vietnamese) --- src/lang/vi-VN/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/controller-templates.md b/src/lang/vi-VN/markdown/controller-templates.md index 37c943f370..686b3ba13a 100644 --- a/src/lang/vi-VN/markdown/controller-templates.md +++ b/src/lang/vi-VN/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 575b339615f9bba224d6b13f98279952a79048f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:17 +0800 Subject: [PATCH 2180/3471] New translations intro.md (Vietnamese) --- src/lang/vi-VN/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/markdown/intro.md b/src/lang/vi-VN/markdown/intro.md index f8d5fcabda..a6d65c0059 100644 --- a/src/lang/vi-VN/markdown/intro.md +++ b/src/lang/vi-VN/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **preview** page. + -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. - -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From fab4535337dfd4080fb7597729b389148de673cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:18 +0800 Subject: [PATCH 2181/3471] New translations sgdb-api-input.md (Vietnamese) --- src/lang/vi-VN/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/sgdb-api-input.md b/src/lang/vi-VN/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/vi-VN/markdown/sgdb-api-input.md +++ b/src/lang/vi-VN/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From d621d41f6cfade970f948cb6a2a3e90cff8cd013 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:19 +0800 Subject: [PATCH 2182/3471] New translations user-exceptions.md (Vietnamese) --- src/lang/vi-VN/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/user-exceptions.md b/src/lang/vi-VN/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/vi-VN/markdown/user-exceptions.md +++ b/src/lang/vi-VN/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 99274461d9ba995094c81e5ec7a5d63615590ff6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:20 +0800 Subject: [PATCH 2183/3471] New translations controller-templates.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/controller-templates.md b/src/lang/pt-BR/markdown/controller-templates.md index 3d5e259917..06010c46d4 100644 --- a/src/lang/pt-BR/markdown/controller-templates.md +++ b/src/lang/pt-BR/markdown/controller-templates.md @@ -17,10 +17,10 @@ No analisador SRM: Atualmente, A SRM puxa todos os modelos padrão (Valve fabricado) para cada controlador, bem como todos os templates definidos pelo usuário que terminam em `(SRM)`. -* Selecione os seus modelos e salve o analisador. Os controladores de configuração serão aplicados quando você clicar em `Salvar Lista de Apps` na prévia. +* Selecione os seus modelos e salve o analisador. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. * Para desconfigurar as configurações do controlador, você pode `Remover todas as entradas de aplicativos adicionados` das configurações globais (isso exclui todas as alterações SRM feitas em seus dados steam) ou apertar `Desajustar todos os controladores` no analisador (isso só remove as configurações do controlador para o diretório Steam e o usuário especificados nesse analisador). -Visto que isso for feito, você pode gerar e salvar a pré-visualização como de costume, e o modelo será aplicado a todos os títulos no analisador. +Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. From 188fb127287fea3750631eee16ff331adc354be4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:22 +0800 Subject: [PATCH 2184/3471] New translations intro.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/intro.md b/src/lang/pt-BR/markdown/intro.md index aa02c519b5..eafbfb7f99 100644 --- a/src/lang/pt-BR/markdown/intro.md +++ b/src/lang/pt-BR/markdown/intro.md @@ -8,8 +8,8 @@ Além disso, não se esqueça de verificar as Perguntas Frequentes. Se você ain Depois de salvar a configuração do analisador, **1** de **3** cores serão mostradas ao lado do seu título: - -- Configuração habilitada. Esta configuração será usada quando gerar uma lista na página **pré-visualização**. + -- Configuração habilitada. This configuration will be used when generating a list in **Add Games** page. - Alterações não salvas. Esta configuração não será usada quando gerar uma lista na página **preview**, no entanto a versão **salva** anterior será usada. + Alterações não salvas. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Configuração habilitada. Esta configuração será usada quando gerar uma lista na página **pré-visualização**. \ No newline at end of file + -- Configuração habilitada. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From 1cbee39726f75cac28ec495979d9f9fec97bbe71 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:23 +0800 Subject: [PATCH 2185/3471] New translations sgdb-api-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/sgdb-api-input.md b/src/lang/pt-BR/markdown/sgdb-api-input.md index 8d7136eb8b..67040d527f 100644 --- a/src/lang/pt-BR/markdown/sgdb-api-input.md +++ b/src/lang/pt-BR/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ Este conjunto de opções são entradas diretas para as APIs dos provedores de imagem, por exemplo SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -Uma peculiaridade interessante destas configurações é que re-gerar a pré-visualização (apertando o botão `Gerar a Lista de Apps` na *só irá adicionar arte*, não removê-lo. Se você quer aplicar um conjunto mais forte de filtros e remover a arte, uma tem que clicar no botão `Remover a lista de aplicativos` na pré-visualização antes de acertar `Gerar a lista de aplicativos`. A razão para esse comportamento é que ele permite a seleção de arte *preferencial*. Por exemplo, primeiro é possível gerar a pré-visualização com o filtro de grade desfocada e, em seguida, gerá-la novamente com o filtro de grade desfocado a fim de obter o efeito de *preferir* grades desfocadas, mas ainda permitindo redes não borradas no caso de não existir grade borrada. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. A razão para esse comportamento é que ele permite a seleção de arte *preferencial*. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 78d1b94541e60e6466fca6646695953ee046af15 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:24 +0800 Subject: [PATCH 2186/3471] New translations user-exceptions.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/user-exceptions.md b/src/lang/pt-BR/markdown/user-exceptions.md index fb98de5ee1..83721f10bc 100644 --- a/src/lang/pt-BR/markdown/user-exceptions.md +++ b/src/lang/pt-BR/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## Embed Html Callback From f609cd8d881ca1c024ca2a092dded9142cecb0e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:25 +0800 Subject: [PATCH 2187/3471] New translations intro.md (Spanish, Latin America) --- src/lang/es-419/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/intro.md b/src/lang/es-419/markdown/intro.md index e2ccbafbb9..aef365d50a 100644 --- a/src/lang/es-419/markdown/intro.md +++ b/src/lang/es-419/markdown/intro.md @@ -8,8 +8,8 @@ Además, no olvides consultar las preguntas frecuentes. Si aún tienes preguntas Luego de guardar la configuración del analizador, **1** de **3** colores aparecerán al lado del título: - -- Configuración activada. Esta configuración será usada al generar una lista en la página de **vista previa**. + -- Configuración activada. This configuration will be used when generating a list in **Add Games** page. - -- Cambios sin guardar. Esta configuración no será usada al generar una lista en la página de **vista previa**, sin embargo, las versiones **grabadas** anteriormente se usarán en su lugar. + -- Cambios sin guardar. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. - -- Configuración desactivada. Esta configuración no será usada al genrear una lista en la página de **vista previa**. \ No newline at end of file + -- Configuración desactivada. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file From cb5d0a2382ed6bea7d420c90dafe32892f74b1d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:27 +0800 Subject: [PATCH 2188/3471] New translations sgdb-api-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/sgdb-api-input.md b/src/lang/es-419/markdown/sgdb-api-input.md index 553f4fda77..7651927a64 100644 --- a/src/lang/es-419/markdown/sgdb-api-input.md +++ b/src/lang/es-419/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From 637f2647f8e4ed1bca147e13ea5b8d5ca2a62430 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 00:09:28 +0800 Subject: [PATCH 2189/3471] New translations user-exceptions.md (Spanish, Latin America) --- src/lang/es-419/markdown/user-exceptions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/user-exceptions.md b/src/lang/es-419/markdown/user-exceptions.md index a53dd0d6d9..a6e47de497 100644 --- a/src/lang/es-419/markdown/user-exceptions.md +++ b/src/lang/es-419/markdown/user-exceptions.md @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From b6c470dfbad95ace61f055faaf52eead8a07a1bd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 22 Jun 2024 03:50:41 +0800 Subject: [PATCH 2190/3471] New translations amazon-games-parser-input.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser-input.md b/src/lang/fr-FR/markdown/amazon-games-parser-input.md index dc46e30bcd..66e8560cc0 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser-input.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser-input.md @@ -1,8 +1,8 @@ # Amazon Games Parser Specific Inputs ## Remplacer le chemin d'Amazon Games -Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisateur>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Ce champ vous permet de remplacer ce chemin si votre installation Amazon Games est ailleurs. +Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisateur>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Ce champ vous permet de remplacer ce chemin si votre installation Uplay est ailleurs. -## Lancer via Amazon Games +## Start via Amazon Games Cette option vous permet de décider si les jeux seront lancés par l'intermédiaire d'Amazon Games ou directement. From ea04aa06bb3b5d6f910a65aac4ade378f8055444 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 26 Jun 2024 03:21:34 +0800 Subject: [PATCH 2191/3471] New translations amazon-games-parser-input.md (German) --- src/lang/de-DE/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/amazon-games-parser-input.md b/src/lang/de-DE/markdown/amazon-games-parser-input.md index 4875e33b03..bd8a843860 100644 --- a/src/lang/de-DE/markdown/amazon-games-parser-input.md +++ b/src/lang/de-DE/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon-Games-Parser spezifische Eingaben ## Amazon-Games-Pfad überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass deine Amazon-Games-Installation auf `C:\Users\<Benutzername>\AppData\Local\Amazon Games\App\Amazon Games.exe` liegt. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine Benutzerdaten woanders gespeichert sind. From 49cb60497f8362285efbdcb73c8eb3af0c24d326 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 00:46:03 +0800 Subject: [PATCH 2192/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 2821e18950..ac73941991 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -48,7 +48,7 @@ "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", "invalidConfigurations__i": "${count} Benutzer-Konfiguration(en) wurde(n) übersprungen (ungültig).", "executingParsers": "Führe Parser aus.", - "shutdownSteam": "If Steam is running, exit Steam.", + "shutdownSteam": "Wenn Steam ausgeführt wird, beende Steam.", "noParserConfigurations": "Bitte eerstelle zuerst eine Parser-Konfiguration im \"Parser\" Menü.", "parserFoundNoFiles": "Parser fanden keine passenden Dateien.", "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", From ff19d35ef14958521953331c458b5a91599df38e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 00:46:05 +0800 Subject: [PATCH 2193/3471] New translations settings.md (German) --- src/lang/de-DE/markdown/settings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/settings.md b/src/lang/de-DE/markdown/settings.md index cc077c3fa5..2e8969afe0 100644 --- a/src/lang/de-DE/markdown/settings.md +++ b/src/lang/de-DE/markdown/settings.md @@ -1,7 +1,7 @@ ## Allgemeine Einstellungen ### Check for updates on start `[Recommend enabled]` Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam `[Recommend enabled]` +### Steam automatisch beenden `[aktivieren empfohlen]` SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). ### Auto restart Steam `[Recommend enabled]` SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. @@ -9,7 +9,7 @@ SRM will attempt to restart Steam after killing it and completing whatever colle Wenn aktiviert, sendet SRM keine Netzwerkanfragen mehr. Geeignet, wenn SRM nur für lokale Bilder verwendet werden soll. ### Logs automatisch leeren bevor Parser getestet werden `[empfohlen]` Wenn aktiviert, wird das Log vor jedem Parsertest geleert. -## Add Games +## Spiele hinzufügen ### Aktuelle Steam-Bilder standardmäßig anzeigen `[empfohlen]` Wenn aktiviert, wird SRM standardmäßig das jeweilige Steam-Artwork für eine gegebene App verwenden. Wenn deaktiviert, werden bei jedem Starten (und Speichern) von SRM alle Artworks zurückgesetzt. ### Verknüpfungen für deaktivierte Parser entfernen `[nicht empfohlen]` @@ -41,7 +41,7 @@ Number of images SRM will attempt to download at once when saving to Steam. May ### Nuke artwork choice cache SRM attempts to remember your artwork choices, this button forcibly forgets all of them. ### Nuke local artwork backups -This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. +Dies löscht alle für Parser erstellten Artwork-Backups mit `Backup artwork locally` aktiviert. ## Community-Variablen und Vorlagen ### Erzwinge das Herunterladen benutzerdefinierter Variablen. Setzt die benutzerdefinierten-Variablen-JSON-Datei zurück auf den SRM Stand in GitHub. Geeignet, falls die JSON-Datei mit benutzerdefinierten Variablen beschädigt wurde. From 299141e824912cf8fcc8e2a08524ad2332b7266f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 00:46:06 +0800 Subject: [PATCH 2194/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index afd5134d63..1bda980801 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# Benutzerkonten (erforderlich) This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From bd3ad97c3118f95cc672a0cf8f75e1bab9ddb175 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 00:46:07 +0800 Subject: [PATCH 2195/3471] New translations steam-parser.md (German) --- src/lang/de-DE/markdown/steam-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-parser.md b/src/lang/de-DE/markdown/steam-parser.md index c7d3f95322..a24d7956b7 100644 --- a/src/lang/de-DE/markdown/steam-parser.md +++ b/src/lang/de-DE/markdown/steam-parser.md @@ -5,7 +5,7 @@ This parser imports steam games into SRM so you can manage their artwork. It doe ## Einschränkungen Leider funktioniert dieser Parser vorerst nur für Steam Spiele, die in **mindestens einer Kategorie** sind. Der Grund dafür ist, dass Steam die vollständige Liste deiner Spiele nur lokal speichert, wenn diese kategorisiert sind. Manchmal werden aus unbekannten Gründen Spiele auch ohne Kategorie lokal gespeichert und der Parser funktioniert, aber um sicher zu sein ist es am einfachsten, **eine Steam Kategorie zu erstellen**, die alle deine Steam Spiele enthält. -## User accounts (required) +## Benutzerkonten (erforderlich) Used to limit configuration to specific user accounts. Um Benutzerkonten festzulegen, muss folgende Syntax verwendet werden: ``` @@ -21,7 +21,7 @@ So kannst du zum Beispiel Konten für "Banana" und "Apple" festlegen: ${Banana}${Apple} ``` -You can also limit accounts by specifying their ids directly. For example: +You can also limit accounts by specifying their ids directly. Zum Beispiel: ``` ${56489124}${21987424} From 31288b207cdb30fa84c4206d02508a995dbb2591 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 15:50:41 +0800 Subject: [PATCH 2196/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index ac73941991..3be08d6383 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -325,20 +325,20 @@ "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", "romsDirectory": "For example D:\\ROMs", "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", + "raCoresDirectory": "Normalerweise C:\\Users\\Benutzername\\AppData\\Roaming\\RetroArch\\cores", "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" }, "Darwin": { "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", - "retroarchPath": "For example /path/to/retroarch", + "romsDirectory": "Zum Beispiel ~/ROMs", + "retroarchPath": "Zum Beispiel /Pfad/zu/retroarch", "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", "localImagesDirectory": "For example ~/path/to/localartwork" }, "Linux": { "steamDirectory": "Typically /home/user/.steam/steam", "romsDirectory": "For example ~/ROMs", - "retroarchPath": "For example /path/to/retroarch", + "retroarchPath": "Zum Beispiel /Pfad/zu/retroarch", "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", "localImagesDirectory": "For example ~/path/to/localartwork" } @@ -384,7 +384,7 @@ "excludeArtwork": "Nur lokale Artworks" }, "placeholder": { - "sortBy": "Sort By" + "sortBy": "Sortieren nach" } }, "service": { From c22cf446a19a0ed507bd971a63d019b815d2c128 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 15:50:42 +0800 Subject: [PATCH 2197/3471] New translations amazon-games-parser-input.md (German) --- src/lang/de-DE/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/amazon-games-parser-input.md b/src/lang/de-DE/markdown/amazon-games-parser-input.md index bd8a843860..adaa9e92fc 100644 --- a/src/lang/de-DE/markdown/amazon-games-parser-input.md +++ b/src/lang/de-DE/markdown/amazon-games-parser-input.md @@ -1,6 +1,6 @@ -# Amazon-Games-Parser spezifische Eingaben +# Amazon-Games Parser spezifische Eingaben -## Amazon-Games-Pfad überschreiben +## Amazon-Games Pfad überschreiben Standardmäßig nimmt der Steam ROM Manager an, dass deine Amazon-Games-Installation auf `C:\Users\<Benutzername>\AppData\Local\Amazon Games\App\Amazon Games.exe` liegt. Dieses Feld erlaubt dir, den Pfad zu überschreiben, wenn deine Benutzerdaten woanders gespeichert sind. ## Über Amazon Games starten From 8ab87faddb6cebcf96369bfa2c192c7d65886c9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 30 Jun 2024 15:50:43 +0800 Subject: [PATCH 2198/3471] New translations title-from-variable.md (German) --- src/lang/de-DE/markdown/title-from-variable.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index 402676951c..06aca4e315 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -6,7 +6,7 @@ Title matching is limited to specific groups of custom variables. For example, t ${RPCS3}${PSN} ``` -# How it works +# So funktioniert es There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. @@ -33,5 +33,5 @@ Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of ## Case-insensitive variables If enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +## Datei überspringen, wenn Variable nicht gefunden wurde +Wenn aktiviert, werden Titel, die nicht mit einer Variable übereinstimmen, ausgeschlossen. \ No newline at end of file From e3d5a6b4b8178b25f2d88595ce682710634aaa1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 9 Jul 2024 05:47:26 +0800 Subject: [PATCH 2199/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 782aa9edff..c543a2b57f 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -47,7 +47,7 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . ### Comunidade -* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). +* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). * `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). . * . * From 4497b0f716f8f18b1e43e70b1efac5952bc8edaf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 04:08:45 +0800 Subject: [PATCH 2200/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index 8b4611f668..91b6409105 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -22,7 +22,7 @@ Help support continued progress on Steam ROM Manager at: Buy Me A Coffee -[SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. +Если вам нравится Steam ROM Manager и вы хотите, чтобы он продолжал быть полезным, также рассмотрите возможность поддержки [SteamGridDB](https://www.steamgriddb.com/) на Patreon. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. From 29f6843c0a440c684093f195765c3cfc5d32e5cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 05:15:54 +0800 Subject: [PATCH 2201/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 76 ++++++++++++++++---------------- 1 file changed, 38 insertions(+), 38 deletions(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index 91b6409105..786ed639fc 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -1,53 +1,53 @@ -## System info +## Информация о системе -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +Если у вас возникли проблемы с SRM, не стесняйтесь посетить [discord](https://discord.gg/bnSVJrz) или [subreddit](https://www.reddit.com/r/SteamRomManager/) и попросить нашей помощи. Чтобы мы могли помочь вам, мы хотели бы, чтобы вы предоставили эту информацию: -* SRM version: **#{APP[version]}** emudeckText -* Operating System: **#{APP[os]}** +* Версия SRM: **#{APP[версия]}** emudeckText +* Операционная система: **#{APP[os]}** -## Useful links +## Полезные ссылки -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) -* [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Релизы SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Сервер Discord](https://discord.gg/bnSVJrz) +* [](https://www.reddit.com/r/SteamRomManager/) +* [Группа Steam](https://steamcommunity.com/groups/steamrommanager) +* [Репозиторий Github](https://github.com/SteamGridDB/steam-rom-manager) +* [Проект перевода Crowdin](https://crowdin.com/project/steam-rom-manager) -## Support +## Поддержка -Help support continued progress on Steam ROM Manager at: +Помогите поддержать дальнейший прогресс в Steam ROM Manager на: - Buy Me A Coffee + Угостите чашечкой кофе -Если вам нравится Steam ROM Manager и вы хотите, чтобы он продолжал быть полезным, также рассмотрите возможность поддержки [SteamGridDB](https://www.steamgriddb.com/) на Patreon. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. +Если вам нравится Steam ROM Manager и вы хотите, чтобы он продолжал работать, то также можете рассмотреть возможность поддержки [SteamGridDB](https://www.steamgriddb.com/) на Patreon. <[SteamGridDB](https://www.steamgriddb.com/) хранит арты, которые использует Steam ROM Manager, чтобы сделать вашу библиотеку Steam объектом зависти для всего города, так что мы должны помочь им оставаться на виду. -## Contributions -* `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) - -### Current Maintainers -* `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. -* `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Big boss over at [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). - -### Feature Contributions -* `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). -* `alvaromunoz`{.noWrap} - Added Game Pass parser to SRM. -* `lexarvn`{.noWrap} - Added the Amazon Games parser and the itch.io parser. -* `CarJem`{.noWrap} - Added the manual parser. -* `MattMckenzy`{.noWrap} - Added ability to import and export image choices. -* `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. - -### Community -* `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). -* `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - Creator and maintainer of SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +## Помощники +* `FrogTheFrog`{.noWrap} - создатель SRM, больше не активен на SRM, но в настоящее время работает над [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) + +### Текущие помощники +* `lontanadascienza`{.noWrap} - Добавил(-а) Обновленный SRM для обработки героев, плакатов, логотипов и иконок. Помимо прочего, добавлен менеджер исключений, управление контроллерами, парсеры платформ (Epic, GOG, Steam и т. д.). Уничтожает ошибки почти так же быстро, как и вводит их. +* `Zennn`{.noWrap} - Добавил(-а) поддержку категорий, локализация языков, сервер сообщений об ошибках и многое другое. Большой босс в [SteamGridDB](https://www.steamgriddb.com/). +* `KenCinder`{.noWrap} - Управляет и создает пресеты парсера сообщества и помогает пользователю настроить SRM в [Discord](https://discord.gg/bnSVJrz). + +### Функциональный вклад +* `dragoonDorise`{.noWrap} - Добавил(-а) новые темы в SRM. Создатель и текущий сопровождающий [EmuDeck](https://www.emudeck.com/). +* `alvaromunoz`{.noWrap} - Добавил(-а) парсер Game Pass в SRM. +* `lexarvn`{.noWrap} - Добавил(-а) парсер Amazon Games и парсер itch.io. +* `CarJem`{.noWrap} - Добавил(-а) ручной парсер. +* `MattMckenzy`{.noWrap} - Добавил(-а) возможность импорта и экспорта изображений. +* `Apalatn`{.noWrap} - Добавил(-а) опцию перенаправления установочного диска в парсер itch.io. +* `OneMoreByte` - Сделал(-а) так, чтобы парсер itch.io работал на linux и mac. +* `UndarkAido` - Добавил(-а) отображение ярлыков для ярлыков .desktop в Linux. + +### Сообщество +* `HE Spoke`{.noWrap} - создал сообщество вокруг SRM. Создатель групп [Steam](https://steamcommunity.com/groups/steamrommanager) и [Discord](https://discord.gg/bnSVJrz). Также помогает пользователям настроить SRM в [Discord](https://discord.gg/bnSVJrz). +* `livedeht`{.noWrap} - Помогает пользователям настроить SRM с [EmuDeck](https://www.emudeck.com/) и без него. Текущий сопровождающий [EmuDeck](https://www.emudeck.com/). +* `Choko`{.noWrap} - Помогает пользователям настроить SRM в [Discord](https://discord.gg/bnSVJrz). +* `Xav83`{.noWrap} - создатель и сопровождающий SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) From f27022b704961dd69d0ebc51b3ad17c1edd6f2f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 05:15:55 +0800 Subject: [PATCH 2202/3471] New translations amazon-games-parser-input.md (Russian) --- src/lang/ru-RU/markdown/amazon-games-parser-input.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/ru-RU/markdown/amazon-games-parser-input.md b/src/lang/ru-RU/markdown/amazon-games-parser-input.md index 770697198e..7353d277a9 100644 --- a/src/lang/ru-RU/markdown/amazon-games-parser-input.md +++ b/src/lang/ru-RU/markdown/amazon-games-parser-input.md @@ -1,8 +1,8 @@ -# Amazon Games Parser Specific Inputs +# Специальные входные данные для парсера Amazon Games -## Amazon Games Path Override -By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. +## Переопределение пути к играм Amazon Games +По умолчанию Steam ROM Manager предполагает, что ваша установка Amazon Games находится по адресу `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Это поле позволяет вам переопределить этот путь, если ваша система Amazon Games установлена в другом месте. -## Launch Via Amazon Games +## Запуск через Amazon Games -What it sounds like, this toggle let's you set whether games will launch via Amazon Games or directly. +Подобно тому, как это звучит. Смысл в том, что этот переключатель позволяет установить, будут ли игры запускаться через Amazon Games или напрямую. From 9c957d19f451d86af7a11c8ff3aaf35cf0efe8f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 05:15:56 +0800 Subject: [PATCH 2203/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index ce45cd13ed..24d908a0f7 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -1,15 +1,15 @@ { "preview": { "component": { - "filter": "Search for game", - "selectType": "Artwork Type", + "filter": "Поиск игры", + "selectType": "Тип иллюстрации", "selectCategories": "Категории", "selectParsers": "Parser Title", "selectTypeOptions": { - "long": "Banners", - "tall": "Posters", - "hero": "Heroes", - "icon": "Icons", + "long": "Баннеры", + "tall": "Постеры", + "hero": "Герои", + "icon": "Иконки", "logo": "Logos", "games": "All Artwork" }, From 3877bfe9a1acc51422725c42bb677ed2c6aa0a23 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 05:15:57 +0800 Subject: [PATCH 2204/3471] New translations battle-net-parser-input.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/battle-net-parser-input.md b/src/lang/ru-RU/markdown/battle-net-parser-input.md index 1f03fae4a6..77b5b67f3b 100644 --- a/src/lang/ru-RU/markdown/battle-net-parser-input.md +++ b/src/lang/ru-RU/markdown/battle-net-parser-input.md @@ -1,5 +1,5 @@ -# Battle.net Parser Specific Inputs +# Специальные входные данные для парсера Battle.net -## Battle.net.exe Path Override +## Переопределение пути Battle.net.exe -By default Steam ROM Manager assumes your `Battle.net` executable is located at `C:\Program Files (x86)\Battle.net\Battle.net.exe`. This field allows you to override that if your `Battle.net` is installed elsewhere. +По умолчанию Steam ROM Manager предполагает, что исполняемый файл `Battle.net` находится по адресу `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Это поле позволяет вам отменить это, если ваш `Battle.net` установлен в другом месте. From 0b8f4f0444968167ebaab5fc44c9a2f22d0bb08a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 05:15:59 +0800 Subject: [PATCH 2205/3471] New translations battle-net-parser.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/battle-net-parser.md b/src/lang/ru-RU/markdown/battle-net-parser.md index c3ffb10b67..60b541ead8 100644 --- a/src/lang/ru-RU/markdown/battle-net-parser.md +++ b/src/lang/ru-RU/markdown/battle-net-parser.md @@ -1,5 +1,5 @@ -# Battle.net Parser +# Парсер Battle.net -This parser imports games from the `Battle.net` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Blizzard has altered the structure of their database files, in which case please let the developers of SRM know and we will resolve the issue. +Этот парсер импортирует игры из приложения `Battle.net`, чтобы можно было выбрать для них оформление и добавить их в Steam. Если он не работает, это связано с тем, что Blizzard изменила структуру файлов базы данных. В этом случае сообщите разработчикам SRM, и мы решим эту проблему. -The `Battle.net` parser is somewhat special in that it uses a shell script at `${srmDir}/scripts/bnet.ps1` in order to launch `Battle.net`, wait an appropriate amount of time, and only then launch the actual title. +Парсер `Battle.net` несколько особенный: он использует сценарий оболочки по адресу `${srmDir}/scripts/bnet.ps1`, чтобы запустить `Battle.net`, подождать соответствующее количество времени и только потом запустить собственно заголовок. From 68e2b990e1d4c03b2d9b82be49dfb2d7734e8fdc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:53 +0800 Subject: [PATCH 2206/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index 786ed639fc..71b5f40576 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -34,20 +34,20 @@ ### Текущие помощники * `lontanadascienza`{.noWrap} - Добавил(-а) Обновленный SRM для обработки героев, плакатов, логотипов и иконок. Помимо прочего, добавлен менеджер исключений, управление контроллерами, парсеры платформ (Epic, GOG, Steam и т. д.). Уничтожает ошибки почти так же быстро, как и вводит их. * `Zennn`{.noWrap} - Добавил(-а) поддержку категорий, локализация языков, сервер сообщений об ошибках и многое другое. Большой босс в [SteamGridDB](https://www.steamgriddb.com/). -* `KenCinder`{.noWrap} - Управляет и создает пресеты парсера сообщества и помогает пользователю настроить SRM в [Discord](https://discord.gg/bnSVJrz). +* `KenCinder`{.noWrap} - Управляет и создает пользовательские пресеты анализатора и помогает пользователю настроить SRM в [Discord](https://discord.gg/bnSVJrz). ### Функциональный вклад * `dragoonDorise`{.noWrap} - Добавил(-а) новые темы в SRM. Создатель и текущий сопровождающий [EmuDeck](https://www.emudeck.com/). * `alvaromunoz`{.noWrap} - Добавил(-а) парсер Game Pass в SRM. * `lexarvn`{.noWrap} - Добавил(-а) парсер Amazon Games и парсер itch.io. -* `CarJem`{.noWrap} - Добавил(-а) ручной парсер. +* `CarJem`{.noWrap} - Добавил(-а) пользовательский анализатор. * `MattMckenzy`{.noWrap} - Добавил(-а) возможность импорта и экспорта изображений. -* `Apalatn`{.noWrap} - Добавил(-а) опцию перенаправления установочного диска в парсер itch.io. -* `OneMoreByte` - Сделал(-а) так, чтобы парсер itch.io работал на linux и mac. -* `UndarkAido` - Добавил(-а) отображение ярлыков для ярлыков .desktop в Linux. +* `Apalatn`{.noWrap} - Добавил(-а) опцию перенаправления установочного диска в анализатор itch.io. +* `OneMoreByte` - Сделал(-а) так, чтобы анализатор itch.io работал на linux и mac. +* `UndarkAido` - Добавил(-а) отображение ярлыков для .desktop в Linux. ### Сообщество * `HE Spoke`{.noWrap} - создал сообщество вокруг SRM. Создатель групп [Steam](https://steamcommunity.com/groups/steamrommanager) и [Discord](https://discord.gg/bnSVJrz). Также помогает пользователям настроить SRM в [Discord](https://discord.gg/bnSVJrz). * `livedeht`{.noWrap} - Помогает пользователям настроить SRM с [EmuDeck](https://www.emudeck.com/) и без него. Текущий сопровождающий [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Помогает пользователям настроить SRM в [Discord](https://discord.gg/bnSVJrz). -* `Xav83`{.noWrap} - создатель и сопровождающий SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) +* `Xav83`{.noWrap} - создатель и сопровождающий SRM's [Chocolatey package](https://community.chocolatey.org/packages/steam-rom-manager) (Шоколадной Упаковки) From 862e171b7b81622a6640e4a0699fd1adec9ace5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:54 +0800 Subject: [PATCH 2207/3471] New translations amazon-games-parser-input.md (Russian) --- src/lang/ru-RU/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/amazon-games-parser-input.md b/src/lang/ru-RU/markdown/amazon-games-parser-input.md index 7353d277a9..ddd8bcc48a 100644 --- a/src/lang/ru-RU/markdown/amazon-games-parser-input.md +++ b/src/lang/ru-RU/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Специальные входные данные для парсера Amazon Games +# Особые входные данные для анализатора Amazon Games ## Переопределение пути к играм Amazon Games По умолчанию Steam ROM Manager предполагает, что ваша установка Amazon Games находится по адресу `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Это поле позволяет вам переопределить этот путь, если ваша система Amazon Games установлена в другом месте. From c54026b7af9f43ac31c47ebfd75c4878a06e2b0e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:55 +0800 Subject: [PATCH 2208/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 110 ++++++++++++++++---------------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 24d908a0f7..ff7e879797 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -10,57 +10,57 @@ "tall": "Постеры", "hero": "Герои", "icon": "Иконки", - "logo": "Logos", - "games": "All Artwork" + "logo": "Логотипы", + "games": "Все работы" }, - "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", - "generateAppList": "Refresh", - "saveAppList": "Save to Steam", - "removeAppList": "Remove from Steam", - "remainingImages": "Retrieving urls:", - "stopUrlRetrieving": "Stop", - "exportSelections": "Export art", - "importSelections": "Import art", - "backButton": "Back", - "logButton": "Log" + "by": "от", + "refreshImages": "Обновить изображения", + "saveImage": "Сохранить изображение в файл", + "addLocalImages": "Добавить локальные изображения", + "retryDownload": "Повторить загрузку", + "generateAppList": "Обновить", + "saveAppList": "Сохранить в Steam", + "removeAppList": "Удалить из Steam", + "remainingImages": "Получение URL-адресов:", + "stopUrlRetrieving": "Стоп", + "exportSelections": "Экспорт иллюстрации", + "importSelections": "Импорт иллюстрации", + "backButton": "Назад", + "logButton": "Лог" }, "service": { "info": { - "listIsBeingGenerated": "List is being generated. Please wait.", - "listIsBeingSaved": "List is being saved. Please wait.", - "listIsBeingRemoved": "List is being removed. Please wait.", - "listIsEmpty": "List is empty.", - "populatingVDF_List": "Populating VDF list.", - "creatingBackups": "Creating backups.", - "readingVDF_Files": "Reading VDF files.", - "mergingVDF_entries": "Merging VDF entries.", - "removingVDF_entries": "Removing VDF entries and image files.", - "savingCategories": "Saving category information to localconfig.vdf.", - "savingControllers": "Saving controller information.", - "removingFromCategories": "Removing all added category information", + "listIsBeingGenerated": "Список формируется. Пожалуйста, подождите.", + "listIsBeingSaved": "Список сохраняется. Пожалуйста, подождите.", + "listIsBeingRemoved": "Список удаляется. Пожалуйста, подождите.", + "listIsEmpty": "Список пуст.", + "populatingVDF_List": "Заполняем список VDF.", + "creatingBackups": "Создание резервных копий.", + "readingVDF_Files": "Чтение файлов VDF.", + "mergingVDF_entries": "Объединение записей VDF.", + "removingVDF_entries": "Удаление записей VDF и файлов изображений.", + "savingCategories": "Сохранение информации о категории в файле localconfig.vdf.", + "savingControllers": "Сохранение информации о контроллере.", + "removingFromCategories": "Удаление всей добавленной информации о категориях", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", - "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", - "executingParsers": "Executing parsers.", - "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", - "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", - "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", - "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "updatingKnownSteamDirList": "Обновлен список известных каталогов Steam.", + "retryingDownload__i": "Повторите попытку загрузки изображения из \"${imageUrl}\" для \"${appTitle}\".", + "disabledConfigurations__i": "Конфигурация(и) пользователя ${count} была/были пропущены (отключены пользователем).", + "invalidConfigurations__i": "Конфигурация(и) пользователя ${count} была/были пропущены (недействительны).", + "executingParsers": "Выполнение парсеров.", + "shutdownSteam": "Если Steam запущен, выйдите из него.", + "noParserConfigurations": "Сначала создайте конфигурацию парсера в меню \"Парсеры\".", + "parserFoundNoFiles": "Парсер(ы) не нашел файлов, соответствующих пользовательской конфигурации.", + "allImagesRetrieved": "Получены все доступные URL-адреса изображений.", + "providerTimeout__i": "Тайм-аут был запрошен \"${provider}\" на ${time} секунду(ы).", + "noAccountsWarning": "Учетные записи пользователей не найдены. Возможно указана неправильная директория Steam?", + "preparingExport": "Подготовка экспорта выбранных изображений.", + "exportProgress__i": "Сохранение выбора изображений ${progress}.", + "readingSelections": "Применение вариантов импортированных изображений." }, "errors": { - "fatalError": "Fatal error occurred in Add Games. See event log for details.", - "fatalError__i": "Fatal Add Games error: ${error}", + "fatalError": "При добавлении игр произошла фатальная ошибка. Подробности см. в журнале событий.", + "fatalError__i": "Фатальная ошибка при добавлении игр: ${error}", "knownSteamDirListIsEmpty": "A list of known Steam directories is empty.", "steamIsRunning": "Cannot make changes while steam is running!", "categorySaveError": "Error updating categories. See event log for details.", @@ -147,21 +147,21 @@ "uplayDirPlaceholder": "/path/to/Ubisoft/", "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { - "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", - "uplayNotCompatible": "> UPlay Parser not available on Linux or Mac.", - "uplayDirNotFound": "> Specified UPlay directory does not exist.", - "uplayNotInstalled": "> UPlay not installed in specified directory.", - "fatalError__i": "> UPlay parser failed with fatal error:\n ${error}" + "invalidManifestsOverride": "> Uplay Directory Override не является действительной директорией.", + "uplayNotCompatible": "> Анализ UPlay недоступен для Linux и Mac.", + "uplayDirNotFound": "> Указанный каталог UPlay не существует.", + "uplayNotInstalled": "> UPlay не установлен в указанном каталоге.", + "fatalError__i": "> анализатор UPlay не сработал из-за фатальной ошибки:\n ${error}" } }, "gogParser": { - "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", - "launcherModeInputTitle": "Launch games via GOG Galaxy", - "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "galaxyExeOverrideTitle": "Переопределение пути Galaxy", + "galaxyExeOverridePlaceholder": "/путь/к/GalaxyClient.exe", + "launcherModeInputTitle": "Запуск игр через GOG Galaxy", + "parseLinkedExecsTitle": "Анализ связанных исполняемых файлов из GOG Galaxy", "errors": { - "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", - "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", + "invalidGalaxyExeOverride": "> Путь Galaxy Client Override неправильный.", + "fatalError__i": "> Сбой анализа GOG Galaxy по причине фатальной ошибки:\n ${error}", "gogNotCompatible": "> GOG Galaxy parser is currently only available on Windows.", "gogNotInstalled": "> GOG Galaxy does not appear to be installed." } From c8cb16a434debdb8bcaa02c50da1cbbe9ad4e75e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:57 +0800 Subject: [PATCH 2209/3471] New translations battle-net-parser-input.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/battle-net-parser-input.md b/src/lang/ru-RU/markdown/battle-net-parser-input.md index 77b5b67f3b..e63c5d45c9 100644 --- a/src/lang/ru-RU/markdown/battle-net-parser-input.md +++ b/src/lang/ru-RU/markdown/battle-net-parser-input.md @@ -1,5 +1,5 @@ -# Специальные входные данные для парсера Battle.net +# Особые входные данные для анализатора Battle.net ## Переопределение пути Battle.net.exe -По умолчанию Steam ROM Manager предполагает, что исполняемый файл `Battle.net` находится по адресу `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Это поле позволяет вам отменить это, если ваш `Battle.net` установлен в другом месте. +По умолчанию Steam ROM Manager предполагает, что исполняемый файл `Battle.net` находится по адресу `C:\Program Files (x86)\Battle.net\Battle.net.exe`. Это поле позволяет вам переопределить его, если ваша "Battle.сеть" установлена в другом месте. From 96ff3b771e073d09b3bfec691264781241ba9793 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:58 +0800 Subject: [PATCH 2210/3471] New translations battle-net-parser.md (Russian) --- src/lang/ru-RU/markdown/battle-net-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/battle-net-parser.md b/src/lang/ru-RU/markdown/battle-net-parser.md index 60b541ead8..497931ee8b 100644 --- a/src/lang/ru-RU/markdown/battle-net-parser.md +++ b/src/lang/ru-RU/markdown/battle-net-parser.md @@ -1,5 +1,5 @@ -# Парсер Battle.net +# Анализатор Battle.net -Этот парсер импортирует игры из приложения `Battle.net`, чтобы можно было выбрать для них оформление и добавить их в Steam. Если он не работает, это связано с тем, что Blizzard изменила структуру файлов базы данных. В этом случае сообщите разработчикам SRM, и мы решим эту проблему. +Этот анализатор импортирует игры из приложения `Battle.net`, чтобы можно было выбрать для них оформление и добавить их в Steam. Если не работает, то это потому, что Blizzard изменила структуру своих файлов базы данных, и в этом случае, пожалуйста, сообщите об этом разработчикам SRM, и мы решим проблему. -Парсер `Battle.net` несколько особенный: он использует сценарий оболочки по адресу `${srmDir}/scripts/bnet.ps1`, чтобы запустить `Battle.net`, подождать соответствующее количество времени и только потом запустить собственно заголовок. +Анализатор `Battle.net` несколько особенный: он использует сценарий оболочки по адресу `${srmDir}/scripts/bnet.ps1`, чтобы запустить `Battle.net`, подождать соответствующее количество времени и только потом запустить собственно заголовок. From a228c3d7010ff834c6a2eda2d9d6000751e88516 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:14:59 +0800 Subject: [PATCH 2211/3471] New translations amazon-games-parser.md (Russian) --- src/lang/ru-RU/markdown/amazon-games-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/amazon-games-parser.md b/src/lang/ru-RU/markdown/amazon-games-parser.md index cdfda7c283..3b5bbff4b6 100644 --- a/src/lang/ru-RU/markdown/amazon-games-parser.md +++ b/src/lang/ru-RU/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ -# Amazon Games Parser +# Анализатор Amazon Games -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +Этот синтаксический анализатор импортирует игры из `Amazon Games`, чтобы можно было выбрать для них иллюстрации и добавить их в Steam. Если не работает, то это потому, что Amazon Games изменила структуру своей базы данных игр или файл fuel.json, в этом случае, пожалуйста, сообщите об этом разработчикам SRM, и мы решим проблему. From f96af9f807b495f356e81357d407b7ae85c73efb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:15:00 +0800 Subject: [PATCH 2212/3471] New translations community-presets.md (Russian) --- src/lang/ru-RU/markdown/community-presets.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/ru-RU/markdown/community-presets.md b/src/lang/ru-RU/markdown/community-presets.md index fb3925c412..60c7e6bda3 100644 --- a/src/lang/ru-RU/markdown/community-presets.md +++ b/src/lang/ru-RU/markdown/community-presets.md @@ -1,10 +1,10 @@ -# Community Presets -These are parser configurations that have been created by the SRM community and just need to be altered slightly with a few system specific parameters in order to work (usually just `ROMs Directory` and `Executable` need to be specified). +# Пресеты Сообщества +Это конфигурации синтаксического анализатора, которые были созданы сообществом SRM, и для их работы необходимо лишь слегка изменить несколько системных параметров (обычно требуется указать только `Каталог ROMs` и `Исполняемый файл`). -## Generic Parser -The Generic Parser (search `Generic` in presets) works for a wide variety of emulators that don't need specific commandline arguments in order to work, for example: -* Yuzu -* Citra -* Xenia (add `--fullscreen` in `Command Line Arguments` if desired) +## Универсальный Анализатор +Универсальный анализатор (поиск `Универсальный` в пресетах) работает для широкого спектра эмуляторов, которым, например, не нужны особые аргументы командной строки для работы: +* Yuzu [Юзу] +* Citra [Цитра] +* Xenia \[Ксения\] (при желании добавьте `--fullscreen` в `Аргументы Командной Строки`) -If you have an emulator that isn't in the list of community presets, it is probably worth a shot to try the generic parser. If it works let us know and we will add a preset for it! +Если у вас есть эмулятор, которого нет в списке пресетов сообщества, возможно, стоит попробовать использовать универсальный анализатор. Если все работает, сообщите нам, и мы добавим пресет к этой программе! From 8907ccf06ba095e6f579a8cdc15a371391bd900e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 06:15:01 +0800 Subject: [PATCH 2213/3471] New translations config-title.md (Russian) --- src/lang/ru-RU/markdown/config-title.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/config-title.md b/src/lang/ru-RU/markdown/config-title.md index ed2eeef493..136038ad20 100644 --- a/src/lang/ru-RU/markdown/config-title.md +++ b/src/lang/ru-RU/markdown/config-title.md @@ -1,3 +1,3 @@ -# Configuration title +# Название конфигурации -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Название для сохранения пользовательской конфигурации. Не обязательно уникальный, но обязательный. \ No newline at end of file From ec6f5a4dce9c6dbfc14da6ae2e1f9081c2f5565b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:45 +0800 Subject: [PATCH 2214/3471] New translations controller-templates.md (Russian) --- .../ru-RU/markdown/controller-templates.md | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/src/lang/ru-RU/markdown/controller-templates.md b/src/lang/ru-RU/markdown/controller-templates.md index 686b3ba13a..36579cbd1a 100644 --- a/src/lang/ru-RU/markdown/controller-templates.md +++ b/src/lang/ru-RU/markdown/controller-templates.md @@ -1,26 +1,26 @@ -# Controller Templates -Controller templates allow you to configure the button layout per controller and per parser. +# Шаблоны контроллеров +Шаблоны контроллеров позволяют настраивать расположение кнопок для каждого контроллера и каждого анализатора. -You may want to disable `Cloud Synchronization` in Steam to avoid having your SRM assigned controller configs get overwritten. You may find the setting under `Steam > Settings > Cloud`. +Вы можете отключить `Синхронизацию облака` в Steam, чтобы избежать перезаписи конфигураций контроллеров, назначенных SRM. Настройки можно найти в разделе `Steam > Настройки [Settings] > Облако [Cloud]`. -To make a custom template: -* Open Steam. -* Connect the controller you want to configure a template for. -* Right click on any game and hit `Manage > Controller Layout`. -* Configure the buttons as you see fit. -* Hit `Export Config` then `Save new template binding`. -* Name the template in the form: `Template Title (SRM)`. You must end the name with `(SRM)` or SRM will not pick up the template. -* Repeat for as many different types of controller as you want to configure. +Чтобы создать собственный шаблон: +* Открытый Steam. +* Подключите контроллер, для которого нужно настроить шаблон. +* Щелкните правой кнопкой мыши на любой игре и нажмите `Управление [Manage] > Расположение контроллера [Controller Layout]`. +* Настройте кнопки так, как вы считаете нужным. +* Нажмите `Экспорт конфигурации [Export Config]`, затем `Сохраните привязку к новому шаблону [Save new template binding]`. +* Назовите шаблон в форме: `Название шаблона (SRM) [Template Title (SRM)]`. Вы должны заканчивать имя на `(SRM)`, иначе SRM не примет шаблон. +* Повторите процедуру для стольких различных типов контроллеров, сколько вы хотите настроить. -In the SRM parser: -* Hit `Re-Fetch Controller Templates` to pull templates for all controller types from steam. This will clear your currently selected template if it is not one of the templates available in Steam. +В анализаторе SRM: +* Нажмите `Повторно выбрать шаблоны контроллеров [Re-Fetch Controller Templates]`, чтобы получить шаблоны для всех типов контроллеров из steam. Это приведет к удалению выбранного вами в данный момент шаблона, если он не является одним из шаблонов, доступных в Steam. -Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. +В настоящее время SRM извлекает все шаблоны по умолчанию (созданные Valve) для каждого контроллера, а также все пользовательские шаблоны, которые заканчиваются на `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. +* Выберите свои шаблоны и сохраните анализатор. Настройки контроллера будут применены, как только вы нажмете `Сохранить в Steam [Save to Steam]` в разделе "Добавить игры". -* To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). +* Чтобы отменить настройку контроллеров, вы можете либо ` Удалить все добавленные записи приложений [Remove All Added App Entries]` из глобальных настроек (это приведет к удалению всех изменений, внесенных SRM в ваши данные steam), либо нажать `Отменить настройку всех контроллеров [Unset All Controllers]` в синтаксическом анализаторе (это приведет только к удалению настроек контроллера для каталога steam и пользователь, указанный в этом синтаксическом анализаторе). Сохраните в Steam в разделе "Добавлять игры". -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Как только это будет сделано, вы сможете анализировать и добавлять игры в steam в обычном режиме, и шаблоны будут применены ко всем названиям в анализаторе. From 67f604436d22ca2bedbd46823118d7683cf0a535 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:46 +0800 Subject: [PATCH 2215/3471] New translations default-image.md (Russian) --- src/lang/ru-RU/markdown/default-image.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/default-image.md b/src/lang/ru-RU/markdown/default-image.md index 47e3f9261e..a5b3b49283 100644 --- a/src/lang/ru-RU/markdown/default-image.md +++ b/src/lang/ru-RU/markdown/default-image.md @@ -1,13 +1,13 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Изображение по умолчанию (необязательно) `[поддерживает переменные]`{.noWrap} -Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. +Позволяет использовать изображение, хранящееся локально, в качестве стандартного/резервного изображения. Для извлечения изображений используется специальная строка ввода [ в виде глобуса](#special-glob-input). Используется только первое полученное изображение. -This image will be shown **only** if there are no other images available. If Steam image is available, you will be able to choose from Steam and this image. +Это изображение будет показано **только**, если нет других доступных изображений. Если доступно изображение в Steam, вы сможете выбрать между Steam и этим изображением. -## Allowed image extensions +## Разрешенные расширения изображений -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. +Поддерживаются только расширения файлов `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} и `TGA`{.noWrap}. Даже если анализатор найдет файлы с другими расширениями, они не будут включены в окончательный список. -## Can you move the directory of default image after saving app list? +## Можете ли вы переместить каталог с изображением по умолчанию после сохранения списка приложений? -Yes, once the list is saved, default image is copied to a Steam directory where they are renamed to match Steam's APP ID. +Да, после сохранения списка изображения по умолчанию копируются в каталог Steam, где они переименовываются в соответствии с APP ID Steam. From c6ade671fec19e524f62127ac25f8da49a94f219 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:47 +0800 Subject: [PATCH 2216/3471] New translations empty-parser-type.md (Russian) --- src/lang/ru-RU/markdown/empty-parser-type.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/empty-parser-type.md b/src/lang/ru-RU/markdown/empty-parser-type.md index fe777dacbb..72d74b3525 100644 --- a/src/lang/ru-RU/markdown/empty-parser-type.md +++ b/src/lang/ru-RU/markdown/empty-parser-type.md @@ -1,5 +1,5 @@ -# Parser type +# Тип анализатора -Select a parser which will be used to do parsing. Once the parser is selected, you'll see more detailed information. +Выберите анализатор, который будет использоваться для разбора. После выбора анализатора вы увидите более подробную информацию. -**Configurations without parser types will not save, and will not be reloaded if you exit out of SRM.** +**Конфигурации без типов анализатора не будут сохранены и не будут перезагружены, если вы выйдете из SRM.** From 338345873fbb609da19b1bc87a53c071585607dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:48 +0800 Subject: [PATCH 2217/3471] New translations epic-parser-input.md (Russian) --- src/lang/ru-RU/markdown/epic-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/epic-parser-input.md b/src/lang/ru-RU/markdown/epic-parser-input.md index 1ddc169e40..8a20ca5488 100644 --- a/src/lang/ru-RU/markdown/epic-parser-input.md +++ b/src/lang/ru-RU/markdown/epic-parser-input.md @@ -1,6 +1,6 @@ -# Epic Games Store Specific Inputs +# Особые входные данные Epic Games Store -## Переопределение директории манифестов +## Переопределение каталога манифестов Большинство пользователей не используют это, так как они используют стандартную установку `Epic Games Store`, где манифесты игр расположены в папке по умолчанию. Например, для Windows она находится в `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. From 7614f1b4cc344717bea5095001bb120ac58a7816 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:49 +0800 Subject: [PATCH 2218/3471] New translations epic-parser.md (Russian) --- src/lang/ru-RU/markdown/epic-parser.md | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/epic-parser.md b/src/lang/ru-RU/markdown/epic-parser.md index 9ac48fb419..6c24fac98d 100644 --- a/src/lang/ru-RU/markdown/epic-parser.md +++ b/src/lang/ru-RU/markdown/epic-parser.md @@ -1,12 +1,16 @@ -# Epic Games Parser +# Анализатор Epic Games -This parser imports games from the [Epic Games Store](https://store.epicgames.com/en-US/) so that artwork can be chosen for them and they can be added into Steam. +Этот анализатор импортирует игры из [Epic Games Store](https://store.epicgames.com/en-US/), чтобы можно было выбрать для них обложку и добавить в Steam. -If it doesn't work it is because Epic has altered the structure of their game manifests, in this case please let the developers of SRM know and we will resolve the issue. +Если он не работает, это связано с тем, что Epic изменила структуру своих игровых манифестов, в этом случае сообщите разработчикам SRM, и мы решим эту проблему. -In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). +Чтобы этот анализатор работал с альтернативой Epic с открытым исходным кодом [Legendary](https://github.com/derrod/legendary), в Legendary должна быть включена +EGL-синхронизация (это создает соответствующие файлы для чтения анализатором и не требует установки `Epic Games Store`).

-That said, there is also a `Legendary` parser in SRM which works right out of the box. +Тем не менее, в SRM также есть анализатор `Legendary`, который работает прямо из коробки. -## Compatibility -This parser is currently functional on `Windows` and `Mac OS` systems only. On `Mac OS` it is not possible to launch from the Epic Store, so that toggle should remain disabled. + + +## Совместимость + +В настоящее время этот анализатор работает только в системах `Windows` и `Mac OS`. На `Mac OS` запуск из Epic Store невозможен, поэтому этот переключатель должен оставаться отключенным. From c1acd4d804d8a914403da11f04c85babe89289af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:51 +0800 Subject: [PATCH 2219/3471] New translations executable-arguments.md (Russian) --- .../ru-RU/markdown/executable-arguments.md | 187 +++++++++--------- 1 file changed, 94 insertions(+), 93 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-arguments.md b/src/lang/ru-RU/markdown/executable-arguments.md index ee353e2a9c..c56bd1aeab 100644 --- a/src/lang/ru-RU/markdown/executable-arguments.md +++ b/src/lang/ru-RU/markdown/executable-arguments.md @@ -1,202 +1,203 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Аргументы командной строки (необязательные) `[поддерживает переменные]`{.noWrap} -Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. +Аргументы, которые добавляются к исполняемому файлу для создания конечного ярлыка. В большинстве случаев вам захочется установить его с помощью предоставленных переменных анализатора. -## Examples By System +## Примеры по Системам -### RetroArch +### ``` -L cores${/}YOUR_CORE.dll "${filePath}" ``` -### Cemu (WiiU) +### ``` -f -g "${filePath}" ``` -### Dolphin Emu (Gamecube and Wii) +### Dolphin Emu (Gamecube и Wii) ``` --exec="${filePath}" --batch --confirm=false ``` -### Project64 2.3+ (N64) +### ``` "${filePath}" ``` -### Mupen64+ (N64) +### ``` ---fullscreen "${filePath}" + ``` -### DeSmuME (Nintendo DS) +### ``` -"${filePath}" + + ``` -### mGBA (Gameboy, Gameboy Color, and Gameboy Advance) +### mGBA (Game boy, Gameboy Color и Gameboy Advance) ``` -f "${filePath}" ``` -### Nestopia (NES/Famicom) +### ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched + ``` -### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) +### ``` -"${filePath}" + ``` -### nullDC (Sega Dreamcast) +### ``` --config nullDC_GUI:Fullscreen=1 -config ImageReader:DefaultImage="${filePath}" + ``` -### Kega Fusion (Sega Genesis and Sega 32X) +### ``` -"${filePath}" -gen -auto -fullscreen + ``` -### RPCS3 (Sony Playstation 3) +### ``` -"${filePath}" + ``` -### PCSX2 (Sony Playstation 2) +### ``` ---fullscreen --nogui "${filePath}" + ``` -### PCSX-R (Sony Playstation 1) +### ``` --nogui -cdfile "${filePath}" + ``` -### ePSXe (Sony Playstation 1) +### ``` --f -nogui -loadbin "${filePath}" + ``` -### Xebra (Sony Playstation 1) +### ``` --IMAGE "${filePath}" -RUN1 -FULL + ``` -### Mednafen (Sony Playstation 1, NES/Famicom, SNES/Super Famicom, etc.) +### Mednafen (Sony Playstation 1, NES/Famicom, SNES/Super Famicom и др.) ``` -"${filePath}" + ``` -### PPSSPP (Sony Playstation Portable) +### ``` -"${filePath}" + ``` -## What does "Append arguments to executable" do? +## Что делает "Добавить аргументы к исполняемому файлу"? -Instead of adding arguments to Steam's launch options: +Вместо того чтобы добавлять аргументы в параметры запуска Steam: -![Not appended arguments](../../../assets/images/cmd-not-appended.png) {.fitImage.center} +![Не добавленные аргументы](../../../assets/images/cmd-not-appended.png) {.fitImage.center} -arguments are appended to target as shown below: +аргументы добавляются к цели, как показано ниже: -![Appended arguments](../../../assets/images/cmd-appended.png) {.fitImage.center} +![Прилагаемые аргументы](../../../assets/images/cmd-appended.png) {.fitImage.center} -This setting is used to influence Steam's APP ID. +Этот параметр используется для изменения идентификатора APP ID Steam. -## Directory variables +## Переменные каталога -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:--------------------------------------------- | +| `` | Каталог исполняемых файлов | +| `` | Каталог ROMs | +| `` | Каталог Steam | +| `` | Каталог "StartIn" | +| `` | Файлы, полученные от анализатора или каталога | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeDir}`{.noWrap} будет равен `${fileDir}`{.noWrap}. Более того, если каталог "StartIn" оставить **пустым**, то `${startInDir}`{.noWrap} будет равен `${exeDir}`{.noWrap}. -## Name variables +## Переменные имён -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------ | +| `` | Имя исполняемого файла (без расширения) | +| `${fileName}` | Имя файла, возвращенного анализатором (без расширения) | -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeName}`{.noWrap} будет равен `${fileName}`{.noWrap}. -## Extension variables +## Переменные расширения -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------- | +| `${exeExt}` | Расширение исполняемого файла (с точкой) | +| `${fileExt}` | Расширение файла, возвращенного анализатором (с точкой) | -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeExt}`{.noWrap} будет равен `${fileExt}`{.noWrap}. -## Path variables +## Переменные пути -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:---------------------------------------------------------------------- | +| `${exePath}` | Полный путь к исполняемому файлу | +| `${filePath}` | Полный путь к файлу, который был возвращен синтаксическим анализатором | -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exePath}`{.noWrap} будет равен `${filePath}`{.noWrap}. -## Parser variables +## Переменные анализатора -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------------------ | +| `${title}` | Извлеченное название | +| `${fuzzyTitle}` | Нечеткое сопоставление названий | +| `${finalTitle}` | Название, которое стало конечным результатом модификатора названия | -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. +Если нечеткое согласование **не работает** или **отключено**, `${fuzzyTitle}`{.noWrap} равно `${title}`{.noWrap}. -## Function variables +## Переменные функции -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Переменная (без учета регистра) | Соответствующая функция | +| -----------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------ | +| `${regex\|input\|substitution(optional)}` | Выполняет regex на вводимых данных. Поддерживает флаги `u`, `g` и `i` (захваченные группы объединяются, если не предусмотрена подстановка) | +| `${uc\|input}` | Переменная в верхнем регистре. Преобразование ввода в верхний регистр | +| `${lc\|input}` | Переменная в нижнем регистре. Преобразование ввода в строчные буквы | +| `${cv:group\|input}` | Измените ввод с помощью сопоставленной пользовательской переменной (группа необязательна) | +| `${rdc\|input}` | Замените введенные диакритические символы их латинскими эквивалентами | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | Если ОС совпадает, используется значение `о совпадении` или `без совпадения` в противном случае | -### Function variable example +### Пример функциональной переменной -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Допустим, переменная `${title}` равна `Pokémon (USA) (Disc 1).iso`. Затем эти переменные: ``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS +${/.*/|${title}} //Подбирает все +${/(.*)/|${title}} //Захватывает все +${/(\(.*?\))/|${title}|} //Захватывает все скобки и заменяет их ничем +${/(\(Disc\s?[0-9]\))/|${title}} //Захватывает часть "Диск..." +${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Захватывает часть "Диск..." и преобразует ее в верхний регистр +${rdc|${title}} //Замена диакритических знаков (в данном случае: é -> e) +file${os:linux|.so|${os:win|.dll}} //Выбирает правильное расширение файла для ОС ``` -will be replaced with these: +будут заменены на эти: ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From f24aaa37d9d556ba63ed1bfeb7703dc6e65ecb8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:52 +0800 Subject: [PATCH 2220/3471] New translations executable-location.md (Russian) --- src/lang/ru-RU/markdown/executable-location.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-location.md b/src/lang/ru-RU/markdown/executable-location.md index b13f57494f..df59c4e406 100644 --- a/src/lang/ru-RU/markdown/executable-location.md +++ b/src/lang/ru-RU/markdown/executable-location.md @@ -1,11 +1,11 @@ -# Executable (optional) `[supports environment variables]` +# Исполняемый (необязательно) `[поддерживает переменные окружения]` -Path to emulator's executable. Can be a file or any valid system path. +Путь к исполняемому файлу эмулятора. Это может быть файл или любой действительный системный путь. -## Why optional? +## Почему необязательно? -In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +В некоторых случаях вы можете запустить игру из какого-нибудь пакетного файла, который также автоматически запустит сам эмулятор. Если это так, то предоставление исполняемого файла не требуется. -### So, how do I add files to Steam without default executable? +### Итак, как добавить файлы в Steam без исполняемого файла по умолчанию? -All files retrieved by a parser will be treated as executables instead. +Все файлы, полученные анализатором, будут рассматриваться как исполняемые файлы. From b015eaa490b80182095f4476b3e655418660a9d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:53 +0800 Subject: [PATCH 2221/3471] New translations executable-modifier.md (Russian) --- .../ru-RU/markdown/executable-modifier.md | 28 +++++++++---------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-modifier.md b/src/lang/ru-RU/markdown/executable-modifier.md index 47e68ee745..13faa16d36 100644 --- a/src/lang/ru-RU/markdown/executable-modifier.md +++ b/src/lang/ru-RU/markdown/executable-modifier.md @@ -1,26 +1,26 @@ -# Executable modifier `[supports variables]`{.noWrap} +# Модификатор исполняемого файла `[поддерживает переменные]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Значение по умолчанию: `"${exePath}"`{.noWrap}. Этот параметр можно использовать для добавления или добавления нужных символов к исполняемому файлу, который будет добавлен в Steam (свойство `Target`). Например, учитывая, что `${exePath}`{.noWrap} - это `C:\RetroArch\retroarch.exe`, вы можете добавить `"cmd" /k start /min` к нему, задав значение: ``` "cmd" /k start /min "${exePath}" ``` -You can use any other variable to construct the final executable. +Вы можете использовать любую другую переменную для создания конечного исполняемого файла. -This setting influences Steam's APP ID. +Эта настройка влияет на APP ID Steam. -## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +## Переход через ярлык +Если вы включите опцию "Следовать .lnk к месту назначения", а ваш исполняемый файл - это ".lnk", то есть ярлык, то все, что вы введете в это поле, будет заменено на цель этого ярлыка. Если вы хотите добавить исполняемые аргументы, добавьте их в цель ярлыка или используйте поле "Аргументы командной строки" в анализаторе. -## Directory variables +## Переменные каталога -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:----------------------------------------- | +| `${exeDir}` | Каталог исполняемых файлов | +| `${romDir}` | Каталог ROMs | +| `${steamDir}` | Каталог Steam | +| `${startInDir}` | "StartIn" directory | +| `${fileDir}` | Files returned by a parser or a directory | In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. From 82ba8a17c116d931773ed571c9824ca460cbb054 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:54 +0800 Subject: [PATCH 2222/3471] New translations ea-desktop-parser-input.md (Russian) --- src/lang/ru-RU/markdown/ea-desktop-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/ea-desktop-parser-input.md b/src/lang/ru-RU/markdown/ea-desktop-parser-input.md index 355ba68c8e..977e3870fd 100644 --- a/src/lang/ru-RU/markdown/ea-desktop-parser-input.md +++ b/src/lang/ru-RU/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ -# EA Desktop Parser Specific Inputs +# Особые входные данные парсера EA Desktop -## EA Games Directory Override -By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. +## Переопределение каталога EA Games +По умолчанию Steam ROM Manager предполагает, что ваши игры `EA Desktop` установлены в ``C:\Program Files\EA Games\`. В этом поле можно указать место, где установлены игры, например ``D:\Games\EA Games`. -## Launch Games Via EA Desktop -If enabled SRM will add a shortcut to `origin2://game/launch/?offerIds=${gameid}` instead of just the game's executable. This ensures the game launches via EA and will have access to online services. +## Запуск игр через EA Desktop +При включении SRM будет добавлять ярлык к `origin2://game/launch/?offerIds=${gameid}`, а не просто к исполняемому файлу игры. Это гарантирует, что игра выйдет через EA и будет иметь доступ к онлайн-сервисам. -`This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` +`Это необходимо для добавления игр EA Play. Игры EA Play не будут обнаружены, если этот параметр не включен.` From bc691584de3a5f18848839d9b83e485bd6fc224b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 07:24:55 +0800 Subject: [PATCH 2223/3471] New translations ea-desktop-parser.md (Russian) --- src/lang/ru-RU/markdown/ea-desktop-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/ea-desktop-parser.md b/src/lang/ru-RU/markdown/ea-desktop-parser.md index 7c54b483bf..938f533e24 100644 --- a/src/lang/ru-RU/markdown/ea-desktop-parser.md +++ b/src/lang/ru-RU/markdown/ea-desktop-parser.md @@ -1,3 +1,3 @@ -# EA Desktop Parser +# Анализатор EA Desktop -This parser imports games from the `EA Desktop` app, so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because EA has altered the structure of their xml files, in which case please let the developers of SRM know and we will resolve the issue. +Этот анализатор импортирует игры из приложения `EA Desktop`, чтобы можно было выбрать для них обложку и добавить их в Steam. Если он не работает, значит, EA изменила структуру своих xml-файлов, в этом случае сообщите об этом разработчикам SRM, и мы решим эту проблему. From 1b81a79094256a94b9a810ff21873ef0ef2d6b8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 08:28:00 +0800 Subject: [PATCH 2224/3471] New translations executable-modifier.md (Russian) --- .../ru-RU/markdown/executable-modifier.md | 104 +++++++++--------- 1 file changed, 52 insertions(+), 52 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-modifier.md b/src/lang/ru-RU/markdown/executable-modifier.md index 13faa16d36..01eb6935f0 100644 --- a/src/lang/ru-RU/markdown/executable-modifier.md +++ b/src/lang/ru-RU/markdown/executable-modifier.md @@ -14,77 +14,77 @@ ## Переменные каталога -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:----------------------------------------- | -| `${exeDir}` | Каталог исполняемых файлов | -| `${romDir}` | Каталог ROMs | -| `${steamDir}` | Каталог Steam | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:---------------------------------------------- | +| `${exeDir}` | Каталог исполняемых файлов | +| `${romDir}` | Каталог ROMs | +| `${steamDir}` | Каталог Steam | +| `${startInDir}` | Каталог "StartIn" | +| `${fileDir}` | Файлы, возвращаемые анализатором или каталогом | -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeDir}`{.noWrap} будет равен `${fileDir}`{.noWrap}. Более того, если каталог "StartIn" оставить **пустым**, то `${startInDir}`{.noWrap} будет равен `${exeDir}`{.noWrap}. -## Name variables +## Именные переменные -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------ | +| `${exeName}` | Имя исполняемого файла (без расширения) | +| `${fileName}` | Имя файла, возвращенного анализатором (без расширения) | -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeName}`{.noWrap} будет равен `${fileName}`{.noWrap}. -## Extension variables +## Переменные расширения -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------- | +| `${exeExt}` | Расширение исполняемого файла (с точкой) | +| `${fileExt}` | Расширение файла, возвращенного анализатором (с точкой) | -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exeExt}`{.noWrap} будет равен `${fileExt}`{.noWrap}. -## Path variables +## Переменные пути -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------- | +| `${exePath}` | Полный путь к исполняемому файлу | +| `${filePath}` | Полный путь к файлу, который был возвращен анализатором | -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. +Если входной каталог исполняемых файлов оставлен **пустым**, `${exePath}`{.noWrap} будет равен `${filePath}`{.noWrap}. -## Parser variables +## Переменные анализатора -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | +| Переменная (без учета регистра) | Соответствующее значение | +| -------------------------------:|:------------------------------------------------------------------ | +| `${title}` | Извлеченное название | +| `${fuzzyTitle}` | Нечеткое сопоставление названий | +| `${finalTitle}` | Название, которое стало конечным результатом модификатора названия | -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. +Если нечеткое согласование **не работает** или **отключено**, `${fuzzyTitle}`{.noWrap} равно `${title}`{.noWrap}. -## Function variables +## Функциональные переменные -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Переменная (без учета регистра) | Соответствующая функция | +| -------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------ | +| `${regex\|input\|substitution(optional)}` | Выполняет regex на вводимых данных. Поддерживает флаги `u`, `g` и `i` (захваченные группы объединяются, если не предусмотрена подстановка) | +| `${uc\|input}` | Переменная в верхнем регистре. Преобразование ввода в верхний регистр | +| `${lc\|input}` | Переменная в нижнем регистре. Преобразование ввода в строчные буквы | +| `${cv:group\|input}` | Измените ввод с помощью сопоставленной пользовательской переменной (группа необязательна) | +| `${rdc\|input}` | Замените введенные диакритические символы их латинскими эквивалентами | +| `` | Если ОС совпадает, используется значение `о совпадении` или `без совпадения` в противном случае | -### Function variable example +### Пример функциональной переменной -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: +Допустим, переменная `${title}` равна `Pokémon (USA) (Disc 1).iso`. Затем эти переменные: ``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS +${/.*/|${title}} //Подбирает все +${/(.*)/|${title}} //Захватывает все +${/(\(.*?\))/|${title}|} //Захватывает все скобки и заменяет их ничем +${/(\(Disc\s?[0-9]\))/|${title}} //Захватывает часть "Диск..." +${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Захватывает часть "Диск..." и преобразует ее в верхний регистр +${rdc|${title}} //Замена диакритических знаков (в данном случае: é -> e) +file${os:linux|.so|${os:win|.dll}} //Выбирает правильное расширение файла для ОС ``` -will be replaced with these: +будут заменены на эти: ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 15d767e74fae152cd142074f69b3e62f4fcc70e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 11 Jul 2024 09:34:12 +0800 Subject: [PATCH 2225/3471] New translations about.md (Portuguese) --- src/lang/pt-PT/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/about.md b/src/lang/pt-PT/markdown/about.md index db803dbaed..8380eddc84 100644 --- a/src/lang/pt-PT/markdown/about.md +++ b/src/lang/pt-PT/markdown/about.md @@ -1,6 +1,6 @@ ## -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +. In order for us to help you, we would like you to provide this info: * * From f1f4d71be65c3fe809297e03e6f1f11cf1f7b96d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 05:43:11 +0800 Subject: [PATCH 2226/3471] New translations faq.md (Russian) --- src/lang/ru-RU/markdown/faq.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/faq.md b/src/lang/ru-RU/markdown/faq.md index 5987afe47c..1a87526e6a 100644 --- a/src/lang/ru-RU/markdown/faq.md +++ b/src/lang/ru-RU/markdown/faq.md @@ -1,6 +1,6 @@ -# Frequently asked questions +# Часто задаваемые вопросы -Read this if you're still having trouble with configuration. For most examples the following will be used unless specified otherwise: +Ознакомьтесь с данным разделом, если у вас все еще возникают проблемы с настройкой. For most examples the following will be used unless specified otherwise: | | | | ------------------ | ------------------------------------------ | From 3b9b74773f24670f15798a01570ce7992a87b29e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:20 +0800 Subject: [PATCH 2227/3471] New translations faq.md (Russian) --- src/lang/ru-RU/markdown/faq.md | 78 +++++++++++++++++----------------- 1 file changed, 39 insertions(+), 39 deletions(-) diff --git a/src/lang/ru-RU/markdown/faq.md b/src/lang/ru-RU/markdown/faq.md index 1a87526e6a..d6c2aad865 100644 --- a/src/lang/ru-RU/markdown/faq.md +++ b/src/lang/ru-RU/markdown/faq.md @@ -1,113 +1,113 @@ # Часто задаваемые вопросы -Ознакомьтесь с данным разделом, если у вас все еще возникают проблемы с настройкой. For most examples the following will be used unless specified otherwise: +Ознакомьтесь с данным разделом, если у вас все еще возникают проблемы с настройкой. В большинстве примеров будут использоваться следующие значения, если не установлено иное: -| | | -| ------------------ | ------------------------------------------ | -| **ROMs directory** | `C:/ROMs` | -| **File1** | `C:/ROMs/Kingdom Hearts/game.iso` | -| **File2** | `C:/ROMs/Kingdom Hearts II/rom.iso` | -| **File3** | `C:/ROMs/dir1/dir2/dir3/Metroid [USA].nes` | -| **File4** | `C:/ROMs/dir1/dir2/dir3/save.sav` | -| **File5** | `C:/ROMs/dir1/dir2/Dragon Quest IV.NES` | -| **File6** | `C:/ROMs/dir1/dir2/save.sav` | +| | | +| ---------------- | ------------------------------------------ | +| **Каталог ROMs** | `C:/ROMs` | +| **Файл1** | `C:/ROMs/Kingdom Hearts/game.iso` | +| **Файл2** | `C:/ROMs/Kingdom Hearts II/rom.iso` | +| **Файл3** | `C:/ROMs/dir1/dir2/dir3/Metroid [USA].nes` | +| **Файл4** | `C:/ROMs/dir1/dir2/dir3/save.sav` | +| **Файл5** | `C:/ROMs/dir1/dir2/Dragon Quest IV.NES` | +| **Файл6** | `C:/ROMs/dir1/dir2/save.sav` | -## So, how do I setup user's glob? +## Итак, как мне настроить glob пользователя? -First, let's analyze **File1**. Its full path is `C:/ROMs/Kingdom Hearts/game.iso`. Since our **ROMs directory** is `C:/ROMs`, we can just remove it from **File1**'s path. +Сначала проанализируем **Файл1**. Полный путь к нему - `C:/ROMs/Kingdom Hearts/game.iso`. Поскольку наш каталог **ROMs** - это `C:/ROMs`, мы можем просто удалить его из пути **Файл1**. -We end up with `Kingdom Hearts/game.iso`. It obvious for us that `Kingdom Hearts` is the title, however parser is dumber than you -- you must specify path portion which contains the title by replacing `Kingdom Hearts` with `${title}`. +В итоге мы получаем `Kingdom Hearts/game.iso`. Для нас очевидно, что `Kingdom Hearts` - это название, однако анализатор глупее вас - вы должны указать часть пути, которая содержит название, заменив `Kingdom Hearts` на `${title}`. -Again, we end up with `${title}/game.iso`, but we also want **File2**, because it is for the same emulator. **File1** is `game.iso` and **File2** is `rom.iso`. What now? +Опять же, в итоге мы получаем `${title}/game.iso`, но нам также нужен **Файл2**, потому что он предназначен для того же эмулятора. **Файл1** - это `game.iso`, а **Файл2** - это `rom.iso`. Что дальше? -Remember wild cards? They allow us to discard information that does not really matter. In this case we don't care if it is `game` or `rom`, we want both to be matched. That's why we replace them with `*`. This is the final glob for both **File1** and **File2**: +Помните про "дикие карты"? Они позволяют нам отбрасывать информацию, которая на самом деле не имеет значения. В данном случае нам неважно, будет ли это `game` или `rom`, мы хотим, чтобы оба совпали. Поэтому мы заменяем их на `*`. Это конечный glob для обоих **Файл1** и **Файл2**: ``` ${title}/*.iso ``` -Using similar logic we can produce glob for **File3**: +Используя аналогичную логику, мы можем создать glob для **Файл3**: ``` */*/*/${title}.nes ``` -## How to deal with multi-leveled directories? +## Как работать с многоуровневыми каталогами? -This time we want **File3** and **File5** (both have different extensions, read next section on what to do about it as for now we will use `*` to ignore extension). Notice that **File3** has `3` subdirectories while **File5** has `2`. What now? +На этот раз нам нужны **Файл3** и **Файл5** (оба имеют разные расширения, читайте следующий раздел о том, что с этим делать, а пока мы будем использовать `*`, чтобы игнорировать расширение). Обратите внимание, что **Файл3** имеет `3` подкаталогов, в то время как **Файл5** имеет `2`. Что теперь? -Now we can use a globstar and that's it! +Теперь мы можем использовать globstar и все! ``` **/${title}.* ``` -Is it really that simple? **NO!** Globstar will have some impact in parser's performance if there are many subdirectories with thousands of files each. Globstar will make sure that parser check every file it can find. User once reported that parsing took ~10 minutes when he used globstars everywhere. +Неужели все так просто? **NO!** Globstar будет оказывать некоторое влияние на производительность анализатора, если в нем много подкаталогов с тысячами файлов в каждом. Globstar позаботится о том, чтобы анализатор проверил все файлы, которые он сможет найти. Пользователь однажды сообщил, что парсинг занял ~10 минут, когда он использовал везде globstars. -A recommended solution is to use braced sets. They can make multiple globs out of `1` glob. If we write a glob like this: +Рекомендуемое решение - использовать комплекты со скобами. Они могут создавать несколько глобусов из `1` глобуса. Если мы напишем glob следующим образом: ``` {*,*/*}/*/${title}.* ``` -we will get `2` globs: +мы получим `2` глобусов: ``` */*/${title}.* */*/*/${title}.* ``` -These `2` globs both satisfy our files, **File3** and **File5**. +Эти глобусы `2` оба удовлетворяют нашим файлам, **Файл3** и **Файл5**. -## How to limit file extensions? +## Как ограничить расширения файлов? -Let's say we use glob from previous example: +Допустим, мы используем glob из предыдущего примера: ``` {*,*/*}/*/${title}.* ``` -We will end up with 4 files: **File3**, **File4**, **File5** and **File6**. Now, we don't need **File4** and **File6**. Normally we could set glob to: +В итоге у нас будет 4 файла: **Файл3**, **Файл4**, **Файл5** и **Файл6**. Теперь нам не нужны **Файл4** и **Файл6**. Обычно мы можем установить glob на: ``` {*,*/*}/*/${title}.nes ``` -but then we will end up only with **File3**, because `nes` is not equal to `NES` -- parser is case sensitive. There are two ways to solve this problem using extended glob matcher. +но тогда в итоге мы получим только **Файл3**, потому что `nes` не равно `NES` - анализатор чувствителен к регистру. Есть два способа решить эту проблему с помощью расширенного glob matcher. -### Exclude `sav` extension +### Исключить расширение `sav` -Extended glob matcher `!(...)` allows us to exclude stuff. Simply write glob like this: +Расширенный glob matcher `!(...)` позволяет исключить все, что нужно. Просто напишите glob следующим образом: ``` {*,*/*}/*/${title}.!(sav) ``` -and files with `sav` extension will be excluded. +и файлы с расширением `sav` будут исключены. -### Check for multiple extensions +### Проверьте наличие нескольких расширений -Extended glob matcher `@(...)` allows us to match multiple things. Simply write glob like this: +Расширенный glob matcher `@(...)` позволяет нам сопоставлять несколько вещей. Просто напишите glob следующим образом: ``` {*,*/*}/*/${title}.@(nes|NES) ``` -and only files with `nes` and `NES` will be matched. If you're feeling fancy or if you have files with extensions `nes`, `NES`, `neS`, `nEs`, `Nes` and etc., you need a glob that uses character range: +и только файлы с `nes` и `NES` будут сопоставлены. Если вы чувствуете себя фантазером или у вас есть файлы с расширениями `nes`, `NES`, `neS`, `nEs`, `Nes` и т. д., вам нужен glob, который использует диапазон символов: ``` {*,*/*}/*/${title}.@([nN][eE][sS]) ``` -Now parser can match any combination and is effectively case-insensitive. Technically, the following glob will work too, but the one above looks better. +Теперь анализатор может соответствовать любой комбинации и фактически не зависит от регистра. Технически, следующий глобус тоже будет работать, но приведенный выше выглядит лучше. ``` {*,*/*}/*/${title}.[nN][eE][sS] ``` -## Troubleshooting -* Please ensure that steam is actually closed before saving your app list. +## Устранение неполадок +* Перед сохранением списка приложений убедитесь, что steam действительно закрыт. -* One common issue Steam ROM Manager runs into is the presence of old steam directories from people who logged into steam in your computer before the New Library Update. This can cause Steam ROM Manager to fail in unpredictable ways, as it tries to access directories whose structure has changed. In order to get around this, use the [User Accounts](#user-accounts) field to specify which accounts you actually want to use Steam ROM Manager with. +* Одна из распространенных проблем, с которой сталкивается Steam ROM Manager, - наличие старых каталогов steam от людей, которые вошли в steam на вашем компьютере до обновления New Library Update. Это может привести к непредсказуемым сбоям в работе Steam ROM Manager, поскольку он пытается получить доступ к директориям, структура которых изменилась. Чтобы обойти эту проблему, используйте поле [User Accounts](#user-accounts), чтобы указать, с какими учетными записями вы хотите использовать Steam ROM Manager. -## The Discord +## Discord -For further help, please see our [Discord](https://discord.gg/bnSVJrz). +Для получения дополнительной помощи обратитесь к нашему [Discord](https://discord.gg/bnSVJrz). From 736b10c4bc97bc84537b6e2022d32e2a9edb8386 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:21 +0800 Subject: [PATCH 2228/3471] New translations fuzzy-matching.md (Russian) --- src/lang/ru-RU/markdown/fuzzy-matching.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/lang/ru-RU/markdown/fuzzy-matching.md b/src/lang/ru-RU/markdown/fuzzy-matching.md index 68722ae605..58e694df9f 100644 --- a/src/lang/ru-RU/markdown/fuzzy-matching.md +++ b/src/lang/ru-RU/markdown/fuzzy-matching.md @@ -1,19 +1,19 @@ -# Fuzzy matching +# Нечеткое соответствие -Fuzzy (natural) matching will be done against the tittle list provided by [SteamGridDB](http://www.steamgriddb.com/). It will try to fill in missing characters for titles which will increase probability for finding images. +Нечеткое (естественное) сопоставление будет производиться по списку титлов, предоставленному [SteamGridDB](http://www.steamgriddb.com/). Он попытается заполнить недостающие символы в названиях, что повысит вероятность поиска изображений. -Fuzzy titles are available as title modifiers via `${fuzzyTitle}`. Currently fuzzy matching is only enabled for `ROM Parsers` and `Manual Parsers`. +Нечеткие заголовки доступны в качестве модификаторов заголовков через `${fuzzyTitle}`. В настоящее время нечеткое соответствие включено только для `ROM-анализаторов` и `ручных анализаторов`. -It is possible, that `false` matching might occur for titles that are not in the list. If you encounter missing titles, feel free to post an issue on [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). +Возможно, что для названий, которых нет в списке, может возникнуть соответствие `false`. Если вы обнаружили отсутствие названий, не стесняйтесь опубликовать проблему на [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). -## Replace diacritic characters +## Замена диакритических знаков -Replaces diacritic characters to their latin equivalent: `Ą` -> `A`, `Ę` -> `E`, `Ė` -> `E`, etc. Might improve the matching ability of fuzzy matcher. +Заменяет диакритические знаки на их латинские эквиваленты: `Ą` -> `A`, `Ę` -> `E`, `Ė` -> `E`, и т. д. Может улучшить способность нечеткого анализатора к согласованию. -## Aggressive matching +## Агрессивное соответствие -When enabled, fuzzy matcher will remove all characters except for `a-zA-Z0-9 ()[]` and will replace `_` with space. This should improve the matching ability of fuzzy matcher. +Если эта функция включена, то при нечетком сопоставлении будут удалены все символы, кроме `a-zA-Z0-9 ()[]`, а `_` будет заменен на пробел. Это должно улучшить способность нечеткого анализатора к согласованию. -## Remove (...) and [...] brackets +## Уберите скобки (...) и [...] -When enabled, fuzzy matcher will remove all `(...)`{.noWrap} and `[...]`{.noWrap} together with their content. Useful for titles with `[USA]`{.noWrap}, `[JPN]`{.noWrap} and etc., as they prevent from matching titles correctly. +Если эта опция включена, то fuzzy matcher удалит все `(...)`{.noWrap} и `[...]`{.noWrap} вместе с их содержимым. Полезно для названий с `[USA]`{.noWrap}, `[JPN]`{.noWrap} и т. д., так как они мешают корректному сопоставлению названий. From 95e9c2243e43e443b46e469d900b0a1074b7576b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:22 +0800 Subject: [PATCH 2229/3471] New translations glob-parser-input.md (Russian) --- src/lang/ru-RU/markdown/glob-parser-input.md | 26 ++++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/lang/ru-RU/markdown/glob-parser-input.md b/src/lang/ru-RU/markdown/glob-parser-input.md index 2a43592892..aaac5c4f92 100644 --- a/src/lang/ru-RU/markdown/glob-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-parser-input.md @@ -1,21 +1,21 @@ -# Glob Parser Specific Inputs +# Особые входные данные для анализатора Глоб (он же "Глобальный Анализатор") -## User's glob +## Пользовательский Глоб -This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. +Здесь вы создаете свой глобальный объект для извлечения заголовка из пути к файлу. Прочитайте всю статью [специальные символы глоб](#special-glob-characters), если вы не знаете, как построить глоб. -## How does it work? +## Как это работает? -In addition to special glob characters, glob parser requires you to enter `${title}`{.noWrap} variable. Parser will locate it's position inside your **glob**, for example: +Помимо специальных глобальных символов, глобальный анализатор требует ввода переменной `${title}`{.noWrap}. Анализатор определит его положение внутри вашего **глобальной строки**, например: -| User's glob | Position | -| ---------------------- | --------------------------- | -| `${title}/*/*.txt` | First level from the left | -| `{*,*/*}/${title}.txt` | First level from the right | -| `**/${title}/*.txt` | Second level from the right | +| Пользовательский Глоб | Место | +| ---------------------- | --------------------- | +| `${title}/*/*.txt` | Первый уровень слева | +| `{*,*/*}/${title}.txt` | Первый уровень справа | +| `**/${title}/*.txt` | Второй уровень справа | -After acquiring `${title}`{.noWrap} position, `${title}`{.noWrap} will be replaced with a wildcard `*`. +После получения позиции `${title}`{.noWrap}, `${title}`{.noWrap} будет заменен на подстановочный знак `*`. -## Limitations +## Ограничения -Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Most of the time you will be warned about what you can't do, however, if you find a combination that is allowed, but produces incorrect titles please make an issue at [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). +Извлечение позиции имеет некоторые ограничения - глоб считается недействительным, если позиция не может быть извлечена. В большинстве случаев вы будете предупреждены о том, что делать нельзя, однако если вы найдете комбинацию, которая разрешена, но выдает неправильные названия, пожалуйста, оформите проблему на [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). From 5bbcdae35eb85cd05c34def2df4a26fc394dc913 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:23 +0800 Subject: [PATCH 2230/3471] New translations glob-parser.md (Russian) --- src/lang/ru-RU/markdown/glob-parser.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/glob-parser.md b/src/lang/ru-RU/markdown/glob-parser.md index db10236176..16ae75dba2 100644 --- a/src/lang/ru-RU/markdown/glob-parser.md +++ b/src/lang/ru-RU/markdown/glob-parser.md @@ -1,5 +1,5 @@ -# Glob Parser +# Глобальный анализатор -A glob based path parser used to extract title from a file path. +Анализатор путей на основе glob, используемый для извлечения заголовка из пути к файлу. -If your ROMs Directory (eg. `D:\ROMS`) contains `Donkey Kong.gba`,`Super Mario.gba`, and `Sonic.gba` then the glob `${title}.gba` will find titles `Donkey Kong`, `Super Mario`, and `Sonic`. +Если в каталоге ROMs (например, `D:\ROMS`) содержатся `Donkey Kong.gba`, `Super Mario.gba` и `Sonic.gba`, то по глобусу `${title}.gba` будут найдены названия `Donkey Kong`, `Super Mario` и `Sonic`. From 6cfbf763daafef2b3ff065d06f89e9e3a61dcf76 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:24 +0800 Subject: [PATCH 2231/3471] New translations glob-regex-parser-input.md (Russian) --- .../ru-RU/markdown/glob-regex-parser-input.md | 50 +++++++++---------- 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser-input.md b/src/lang/ru-RU/markdown/glob-regex-parser-input.md index 54ad2d3abe..b87bce40ca 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser-input.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser-input.md @@ -1,48 +1,48 @@ -# Glob-regex Parser Specific Inputs +# Специфические входы анализатора Glob-regex -## User's glob-regex +## Пользовательский glob-regex -This is where you create your glob for extracting title from file path. Please read all of [special glob characters](#special-glob-characters) if you don't know how to construct a glob. +Здесь вы создаете глобус для извлечения заголовка из пути к файлу. Прочитайте всю статью [специальные символы глобуса](#special-glob-characters), если вы не знаете, как построить глобус. -## How does it work? +## Как это работает? -In addition to special glob characters, glob parser requires you to enter `${/.../}`{.noWrap} variable. Parser will locate it's position inside your glob, for example: +Помимо специальных символов glob, анализатор glob требует ввода переменной `${/.../}`{.noWrap}. Анализатор определит его местоположение внутри вашего глобуса, например: -| User's glob | Position | -| --------------------- | --------------------------- | -| `${/.+/}/*/*.txt` | First level from the left | -| `{*,*/*}/${/.+/}.txt` | First level from the right | -| `**/${/.+/}/*.txt` | Second level from the right | +| Пользовательский Глоб | Место | +| --------------------- | --------------------- | +| `${/.+/}/*/*.txt` | Первый уровень слева | +| `{*,*/*}/${/.+/}.txt` | Первый уровень справа | +| `**/${/.+/}/*.txt` | Второй уровень справа | -After acquiring `${/.../}`{.noWrap} position, `${/.../}`{.noWrap} will be replaced with a wildcard `*`. +После получения позиции `${/.../}`{.noWrap}, `${/.../}`{.noWrap} будет заменен на подстановочный знак `*`. -## Regex post-processing +## Постобработка регексов -After title extraction, title will be processed by a regular expression. There are 3 ways you can write a regular expression. +После извлечения заголовка он будет обработан регулярным выражением. Существует три способа записи регулярного выражения. -### Regular expression with no capture: `${/.+/}`{.noWrap} +### Регулярное выражение без захвата: `${/.+/}`{.noWrap} -This is practically identical to "Glob" parser -- every piece of extracted title will be used. +Это практически идентично анализатору "Glob" - каждый фрагмент извлеченного заголовка будет использован. -### Regular expression with capture brackets: `${/(.+)/}`{.noWrap} +### Регулярное выражение с захватными скобками: `${/(.+)/}`{.noWrap} -Multiple matches and capture groups are allowed. For example, here we have 2 match groups with multiple capture groups: +Допускается несколько совпадений и групп захвата. Например, здесь у нас есть 2 группы соответствия с несколькими группами захвата: ``` ${/(.*?)\s*\[USA\]\s*(.+)|(.*)/} ``` -First match group (from left to right) with all correct captures will be used. Furthermore, all capture groups will be **joined**. +Будет использована первая группа матчей (слева направо) со всеми правильными захватами. Кроме того, все группы захвата будут **соединены**. -### Regular expression with capture brackets and replacement text: `${/(.+)/|...}`{.noWrap} +### Регулярное выражение с захватом скобок и заменой текста: `${/(.+)/|...}`{.noWrap} -Similar to [regular expression with capture brackets](#regular-expression-with-capture-brackets) except for how it handles captured groups. Replacement text can be used to move around captured groups. For example: +Аналогичен [регулярному выражению с захватом скобок](#regular-expression-with-capture-brackets), за исключением того, как он обрабатывает захваченные группы. Заменяющий текст можно использовать для перемещения по захваченным группам. Например: ``` -${/(.*?)\s*\[USA\]\s*(.+)/|Second capture group: "$2" precedes the first one, which is "$1" } +${/(.*?)\s*\[USA\]\s*(.+)/|Вторая группа захвата: "$2" предшествует первой, которая "$1" } ``` -If our first capture group is `Legend of Zelda` and second one is `SUPER EDITION`, then we will get the following (not very useful) title: +Если наша первая группа захвата - `Legend of Zelda`, а вторая - `SUPER EDITION`, то мы получим следующее (не очень полезное) название: -`Second capture group: "SUPER EDITION" precedes the first one, which is "Legend of Zelda"` +`Вторая группа захвата: "SUPER EDITION" предшествует первой, которая является "Legend of Zelda"` -Untouched text will remain by default, so if you see some trailing characters be sure to add `.*` at the end or `.*?` at the begging of regular expression. +По умолчанию текст останется нетронутым, поэтому, если вы видите несколько символов в конце, обязательно добавьте `.*` в конец или `.*?` в начало регулярного выражения. ### Поддерживаемые флаги @@ -50,4 +50,4 @@ Untouched text will remain by default, so if you see some trailing characters be ## Ограничения -Position extraction comes with some limitations -- glob is invalid if position can not be extracted. Most of the time you will be warned about what you can't do, however, if you find a combination that is allowed, but produces incorrect titles please make an issue at [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). +Извлечение позиции имеет некоторые ограничения - glob недействителен, если позиция не может быть извлечена. В большинстве случаев вы будете предупреждены о том, что делать нельзя, однако если вы найдете комбинацию, которая разрешена, но выдает неправильные названия, пожалуйста, оформите проблему на [github](https://github.com/FrogTheFrog/steam-rom-manager/issues). From 728580a61d0365fb8332edbff89c2e649a68ebf9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:25 +0800 Subject: [PATCH 2232/3471] New translations glob-regex-parser.md (Russian) --- src/lang/ru-RU/markdown/glob-regex-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/glob-regex-parser.md b/src/lang/ru-RU/markdown/glob-regex-parser.md index b219b9a5e8..58ded56610 100644 --- a/src/lang/ru-RU/markdown/glob-regex-parser.md +++ b/src/lang/ru-RU/markdown/glob-regex-parser.md @@ -1,3 +1,3 @@ -# Парсер Glob-regex +# Анализатор Glob-regex (глобальных регексов) Математический анализатор на основе Globe, используемый для извлечения заголовка из пути к файлу. Кроме того, регулярное выражение может быть использовано для дальнейшего изменения заголовка. Это предназначено для использования, когда простого "глобусного" синтаксического анализатора недостаточно. From 7a72755c49a5d203e6367e4ee91b765ddbaa991c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:26 +0800 Subject: [PATCH 2233/3471] New translations gog-parser-input.md (Russian) --- src/lang/ru-RU/markdown/gog-parser-input.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/ru-RU/markdown/gog-parser-input.md b/src/lang/ru-RU/markdown/gog-parser-input.md index 2f2c1d5dae..11d0ecb000 100644 --- a/src/lang/ru-RU/markdown/gog-parser-input.md +++ b/src/lang/ru-RU/markdown/gog-parser-input.md @@ -1,14 +1,14 @@ -# GOG Galaxy Parser Specific Inputs +# Особые входные данные анализатора GOG Galaxy -## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +## Переопределение пути GOG Galaxy +По умолчанию Steam ROM Manager предполагает, что ваш Galaxy Client находится по адресу `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. Это поле позволяет вам изменить путь, если ваша установка GOG Galaxy находится в другом месте. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Это поле необходимо только в том случае, если вы включили запуск через GOG Galaxy (см. ниже), поскольку в противном случае SRM не нужно указывать местоположение клиента Galaxy. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Запуск через GOG Galaxy `[Рекомендовать отключено]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +Этот переключатель позволяет установить, будут ли игры запускаться через GOG Galaxy или напрямую. Обратите внимание, что для некоторых игр запуск из GOG Galaxy может оказаться неудачным, а оверлей Steam, скорее всего, не будет работать. -## Parse Linked Executables from GOG Galaxy +## -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +Если эта опция включена, SRM будет добавлять не только игры GOG, приобретенные в магазине GOG Galaxy, но и те, для которых вы вручную связали исполняемые файлы в GOG Galaxy. Это желательно, если эти игры не разбираются на SRM в других местах. Оговорка: поскольку GOG Galaxy не хранит названия таких игр, SRM будет использовать имя каталога исполняемого файла: `C:\\path\\\to\\\Hoa\\\LaunchHoa.exe` будет присвоено название `Hoa`. \ No newline at end of file From 321e1b3de2580b8d3f01fc9862767116ad9fa68e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:27 +0800 Subject: [PATCH 2234/3471] New translations gog-parser.md (Russian) --- src/lang/ru-RU/markdown/gog-parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/gog-parser.md b/src/lang/ru-RU/markdown/gog-parser.md index 68ca9157cc..3df2bd4570 100644 --- a/src/lang/ru-RU/markdown/gog-parser.md +++ b/src/lang/ru-RU/markdown/gog-parser.md @@ -1,7 +1,7 @@ -# GOG Galaxy Parser +# Анализатор GOG Galaxy -This parser imports games from `GOG Galaxy` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because GOG Galaxy has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. +Этот анализатор импортирует игры из `GOG Galaxy`, чтобы можно было выбрать для них обложку и добавить их в Steam. Если он не работает, это связано с тем, что GOG Galaxy изменил структуру своей базы данных игр, в этом случае, пожалуйста, сообщите разработчикам SRM, и мы решим эту проблему. -## Compatibility +## Совместимость -This parser is currently functional on `Windows` systems only. +В настоящее время этот анализатор работает только в системах `Windows`. From 2b16907e1e818161fd2e2482c2e20cdcc05d85bf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 06:52:28 +0800 Subject: [PATCH 2235/3471] New translations image-pool.md (Russian) --- src/lang/ru-RU/markdown/image-pool.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/image-pool.md b/src/lang/ru-RU/markdown/image-pool.md index 8b54cf72d9..873d0c967f 100644 --- a/src/lang/ru-RU/markdown/image-pool.md +++ b/src/lang/ru-RU/markdown/image-pool.md @@ -1,3 +1,3 @@ -# Image pool `[supports variables]`{.noWrap} +# Пул изображений `[поддерживает переменные]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Значение по умолчанию - `${fuzzyTitle}`{.noWrap}. Этот параметр используется для того, чтобы разрешить разным приложениям совместно использовать одни и те же изображения -- один и тот же "пул изображений", или разрешить уникальный пул изображений для каждого приложения. Чтобы использовать уникальный пул изображений для каждого приложения, просто задайте ему уникальное значение. Например `${fuzzyTitle} SNES`{.noWrap}. From c67c6775c25cc470ff6f838cb0e472fcc851cfa6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:11 +0800 Subject: [PATCH 2236/3471] New translations image-providers.md (Russian) --- src/lang/ru-RU/markdown/image-providers.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/image-providers.md b/src/lang/ru-RU/markdown/image-providers.md index 0b778780c6..0da8615875 100644 --- a/src/lang/ru-RU/markdown/image-providers.md +++ b/src/lang/ru-RU/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Провайдеры изображения -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Здесь вы можете выбрать поставщиков изображений, которые будут использоваться для получения изображений. Эта опция предназначена только для данной конфигурации. -## Similar option in "Settings" menu +## Аналогичная опция в меню "Настройки" -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +В меню настроек есть пункт "Включенные провайдеры", который включает провайдеров изображений глобально -- если он не включен в настройках, он не будет работать. From 01cb557f6cf01167854a0a89813f8413179172de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:12 +0800 Subject: [PATCH 2237/3471] New translations intro.md (Russian) --- src/lang/ru-RU/markdown/intro.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/intro.md b/src/lang/ru-RU/markdown/intro.md index 8da725c305..aa6f27bb8e 100644 --- a/src/lang/ru-RU/markdown/intro.md +++ b/src/lang/ru-RU/markdown/intro.md @@ -1,15 +1,15 @@ -# Добро пожаловать в настройки парсера! +# Добро пожаловать в конфигурацию анализатора! -Настройка парсера может выглядеть слишком сложно, но это проще чем вы думаете. Если вы запутались, нажмите на рядом с опцией, чтобы увидеть связанную с ней информацию, которая может быть вам полезна. +Поначалу настройка анализатора может показаться непосильной задачей, но это проще, чем вы думаете. Если вы заблудились, нажмите на рядом с ярлыком опции, чтобы увидеть связанную информацию, которая может быть вам полезна. Также, не забудьте посмотреть наш FAQ. Если у вас остались вопросы по настройкам, посетите нашу официальную группу SRM в [Steam](http://steamcommunity.com/groups/steamrommanager) или в официальный сервер [Discord](https://discord.gg/bnSVJrz). ## Коды цветов настройки -После сохранения настройки парсера, **1** из **3** цветов будут показаны рядом с его названием: +После сохранения конфигурации анализатора рядом с его названием будет показан **1** из **3** цветов: - -- Настройка включена. This configuration will be used when generating a list in **Add Games** page. + -- Включена конфигурация. Эта конфигурация будет использоваться при создании списка на странице **Добавить игры**. - -- Несохраненные изменения. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. + -- Несохраненные изменения. Эта конфигурация не будет использоваться при создании списка на странице **Добавить игры**, вместо нее будет использоваться более ранняя версия **сохраненная**. - -- Настройка отключена. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file + -- Отключена конфигурация. Эта конфигурация не будет использоваться при создании списка на странице **Добавить игры**. \ No newline at end of file From d420538a97dfa502bd8b1a5a9907bb5586e9cb89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:13 +0800 Subject: [PATCH 2238/3471] New translations itch-io-parser-input.md (Russian) --- src/lang/ru-RU/markdown/itch-io-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/itch-io-parser-input.md b/src/lang/ru-RU/markdown/itch-io-parser-input.md index ffa409af96..e8c579c673 100644 --- a/src/lang/ru-RU/markdown/itch-io-parser-input.md +++ b/src/lang/ru-RU/markdown/itch-io-parser-input.md @@ -1,9 +1,9 @@ -# itch.io Parser Specific Inputs +# Особые входные данные анализатора itch.io -## itch.io AppData Path Override -By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. +## Переопределение пути AppData с itch.io +По умолчанию Steam ROM Manager предполагает, что данные вашего приложения itch.io находятся по адресу `%APPDATA%\itch` на windows `$HOME/.config/itch` на linux и `$HOME/Library/Application Support/itch` на macos. Это поле позволяет вам изменить этот путь, если данные пользователя itch.io находятся в другом месте. -## itch.io Windows-on-Linux Install Drive Redirect -On Linux, Windows app locations are recorded with Windows paths, even if running via Proton/Wine. If set, this field replaces the root of game paths. For example, this would change a `C:\\Path\To\Game.exe` to `/Path/To/Game.exe`. +## itch.io Перенаправление установочного диска Windows на Linux +В Linux местоположение приложений Windows записывается с путями Windows, даже если они запущены через Proton/Wine. Если установлено, это поле заменяет корень игровых путей. Например, это изменит `C:\\Path\To\Game.exe` на `/Path/To/Game.exe`. -This field only has an effect on Linux systems. +Это поле имеет значение только для систем Linux. From dfdf5ad4ca891d430b9c669476360edce515766e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:14 +0800 Subject: [PATCH 2239/3471] New translations itch-io-parser.md (Russian) --- src/lang/ru-RU/markdown/itch-io-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/itch-io-parser.md b/src/lang/ru-RU/markdown/itch-io-parser.md index 7f29ffc42d..efe8b531cc 100644 --- a/src/lang/ru-RU/markdown/itch-io-parser.md +++ b/src/lang/ru-RU/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ -# itch.io Parser +# Анализатор itch.io -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +Этот анализатор импортирует игры из `настольного приложения itch.io`, чтобы можно было выбрать для них обложку и добавить в Steam. Если он не работает, это связано с тем, что itch.io изменил структуру своей базы данных игр, в этом случае сообщите разработчикам SRM, и мы решим эту проблему. From b162aa191d3f3d67c02332eaaba8e87751b8834b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:15 +0800 Subject: [PATCH 2240/3471] New translations local-images.md (Russian) --- src/lang/ru-RU/markdown/local-images.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/markdown/local-images.md b/src/lang/ru-RU/markdown/local-images.md index cff60e5674..c761a44886 100644 --- a/src/lang/ru-RU/markdown/local-images.md +++ b/src/lang/ru-RU/markdown/local-images.md @@ -1,13 +1,13 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Локальные изображения (необязательно) `[поддерживает переменные]`{.noWrap} -Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. +Позволяет использовать изображения, хранящиеся локально. Для получения изображений используется [специальная строка glob input](#special-glob-input) поэтому например, вы можете сделать `/path/to/heroes/${title}.@(png|jpg)`. Обратные косые черты могут использоваться для экранирования символов, так что если ваши изображения находятся в `artwork [portraits]`, вы можете сделать `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. . -Any variable you use in this field that contains special glob characters will have those characters escaped. +Любая переменная, используемая в этом поле и содержащая специальные символы glob, будет экранирована. -## Allowed image extensions +## Разрешенные расширения изображений -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. +Поддерживаются только расширения файлов `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} и `TGA`{.noWrap}. Даже если анализатор найдет файлы с другими расширениями, они не будут включены в окончательный список. -## Can you move the directory of local images after saving app list? +## Можете ли вы переместить каталог локальных изображений после сохранения списка приложений? -Yes, once the list is saved, local images are copied to a Steam directory where they are renamed to match Steam's APP ID. +Да, после сохранения списка локальные изображения копируются в каталог Steam, где они переименовываются в соответствии с APP ID Steam. From 840741060f2a0d286e2bb0d32ca953bf570f7b91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:16 +0800 Subject: [PATCH 2241/3471] New translations logger.md (Russian) --- src/lang/ru-RU/markdown/logger.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/lang/ru-RU/markdown/logger.md b/src/lang/ru-RU/markdown/logger.md index 150ae0383f..14643cb508 100644 --- a/src/lang/ru-RU/markdown/logger.md +++ b/src/lang/ru-RU/markdown/logger.md @@ -1,13 +1,13 @@ -Submitting a report will upload: +Отправив отчет, вы загрузите его: -* Your entire SRM configuration (parsers, exceptions, etc). -* The contents of the `Event Log`. -* The Steam VDF files that SRM modifies `[Optional]`. +* Вся ваша конфигурация SRM (анализаторы, исключения и т. д.). +* Содержимое `Журнала событий`. +* Файлы Steam VDF, которые SRM изменяет `[Необязательно]`. -After submitting a report you can: +После отправки отчета вы можете: -* View the report by entering the `Report ID` into the [Logs Server](https://logs.jozen.blue). -* DM the `Report ID` to person helping you on the [SRM Discord](https://discord.gg/bnSVJrz). -* Delete the report from the [Logs Server](https://logs.jozen.blue) by entering the `Delete Key` instead. +* Просмотрите отчет, введя `Идентификатор отчета` в [Сервер журналов](https://logs.jozen.blue). +* Сообщите `Report ID` человеку, помогающему вам в [SRM Discord](https://discord.gg/bnSVJrz). +* Удалите отчет с сервера [Logs Server](https://logs.jozen.blue), введя вместо этого клавишу `Delete Key`. -*Anyone with the `Report ID` has full access to your issue report and its attached data!* +*Любой человек с `Идентификатором отчета` имеет полный доступ к вашему отчету о проблеме и приложенным к нему данным!* From 1bdff552230c48dd3762153c134bc66e8944a663 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:18 +0800 Subject: [PATCH 2242/3471] New translations manual-parser.md (Russian) --- src/lang/ru-RU/markdown/manual-parser.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/manual-parser.md b/src/lang/ru-RU/markdown/manual-parser.md index fb64b82e09..8c22fa0205 100644 --- a/src/lang/ru-RU/markdown/manual-parser.md +++ b/src/lang/ru-RU/markdown/manual-parser.md @@ -1,3 +1,3 @@ -# Manual Parser +# Ручной анализатор -This parser is able to turn json files into steam shortcuts. It is useful for the creation of manual shortcuts to applications in Linux (in Windows the shortcut preset may be used instead to parse a directory of `.lnk` files). +Этот анализатор способен превращать json-файлы в паровые ярлыки. Он полезен для создания ручных ярлыков приложений в Linux (в Windows вместо этого можно использовать предустановку ярлыков для разбора каталога с файлами `.lnk`). From 87ad73e7bbcf60fb995dcf2a5512e3973464aa63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:19 +0800 Subject: [PATCH 2243/3471] New translations legendary-parser-input.md (Russian) --- src/lang/ru-RU/markdown/legendary-parser-input.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/legendary-parser-input.md b/src/lang/ru-RU/markdown/legendary-parser-input.md index 1d4203b310..908a853ce8 100644 --- a/src/lang/ru-RU/markdown/legendary-parser-input.md +++ b/src/lang/ru-RU/markdown/legendary-parser-input.md @@ -1,7 +1,7 @@ -# Legendary Parser Specific Inputs +# Особые входные данные Legendary анализатора -## Legendary `installed.json` Path Override +## Легендарный `installed.json` Переопределение пути -Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. +Большинству пользователей это не нужно, так как они используют стандартную установку `Legendary`, где манифест установленных игр будет находиться по адресу `~/.config/legendary/installed.json`. -If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. +Если же по какой-то причине манифест установленной игры находится в нетипичном месте, вы можете указать правильный путь к манифесту здесь. From 2b81082493d6a8f80b9928948ea931a0568905ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 08:34:20 +0800 Subject: [PATCH 2244/3471] New translations legendary-parser.md (Russian) --- src/lang/ru-RU/markdown/legendary-parser.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/ru-RU/markdown/legendary-parser.md b/src/lang/ru-RU/markdown/legendary-parser.md index e9db27316c..06481d4b86 100644 --- a/src/lang/ru-RU/markdown/legendary-parser.md +++ b/src/lang/ru-RU/markdown/legendary-parser.md @@ -1,8 +1,8 @@ -# Legendary Parser +# Анализатор Legendary -This parser imports games from [Legendary](https://github.com/derrod/legendary), the open source commandline alternative to the `Epic Games Store`, so that artwork can be chosen for them and they can be added into Steam. +Этот анализатор импортирует игры из [Legendary](https://github.com/derrod/legendary), альтернативы командной строки с открытым исходным кодом для `Epic Games Store`, чтобы можно было выбрать для них обложку и добавить их в Steam. -If it doesn't work it is because has altered the structure of their game manifests, in this case please let the developers of SRM know and we will resolve the issue. +Если он не работает, значит, изменилась структура их игровых манифестов, в этом случае сообщите разработчикам SRM, и мы решим этот вопрос. -## Compatibility -This parser works on `Windows`, `Linux`, and `Mac OS`. It would probably run just fine on your toaster if your toaster has an `installed.json` file somewhere. +## Совместимость +Этот анализатор работает на `Windows`, `Linux` и `Mac OS`. Возможно, он будет отлично работать на вашем тостере, если у него где-то есть файл `installed.json`. From d8f8de19ac518daea816cf7e92d7bd34f9abca10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 12 Jul 2024 16:27:57 +0800 Subject: [PATCH 2245/3471] New translations manual-parser-input.md (Russian) --- src/lang/ru-RU/markdown/manual-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/manual-parser-input.md b/src/lang/ru-RU/markdown/manual-parser-input.md index 65265ebd32..8f161560d0 100644 --- a/src/lang/ru-RU/markdown/manual-parser-input.md +++ b/src/lang/ru-RU/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Особые входные данные пользовательского анализатора ## Manifests Directory `[Supports Environment Variables]`{.noWrap} From a3d7eafaf2eb2c892bf37c438de65e2e57fa072e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jul 2024 07:57:07 +0800 Subject: [PATCH 2246/3471] New translations manual-parser-input.md (Russian) --- src/lang/ru-RU/markdown/manual-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/ru-RU/markdown/manual-parser-input.md b/src/lang/ru-RU/markdown/manual-parser-input.md index 8f161560d0..9776a62213 100644 --- a/src/lang/ru-RU/markdown/manual-parser-input.md +++ b/src/lang/ru-RU/markdown/manual-parser-input.md @@ -1,8 +1,8 @@ # Особые входные данные пользовательского анализатора -## Manifests Directory `[Supports Environment Variables]`{.noWrap} +## Каталог манифестов `[Поддерживает переменные окружения]`{.noWrap} -The location of the json files you want to turn into steam shortcuts. `Manifests Directory` is expected to be of the form: +Расположение json-файлов, которые вы хотите превратить в ярлыки steam. `Каталог манифестов`, как ожидается, будет иметь вид: ``` /path/to/manifests @@ -11,7 +11,7 @@ The location of the json files you want to turn into steam shortcuts. `Manifests --manifest3.json ... ``` -The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: +Имена файлов не имеют значения. Важно то, что каждый файл `manifest.json` имеет одно название, например, так: ```json { "title": "gameTitle", @@ -21,7 +21,7 @@ The names of the files do not matter. What does matter is that each `manifest.js "appendArgsToExecutable": false } ``` -Or a list of titles, like so: +Или список названий, например, так: ```json [ { @@ -41,6 +41,6 @@ Or a list of titles, like so: ] ``` -A typical use case would be to use a single json file per game type, or per year, etc. +Типичным вариантом является использование одного json-файла для каждого типа игры, года и т. д. -Just like for ROM parsers, `appendArgsToExecutable` determines whether `launchOptions` are appended to the shortcut `target` or appear separately as launch options in steam. +Как и для анализаторов ROM, `appendArgsToExecutable` определяет, будут ли `launchOptions` добавлены к ярлыку `target` или появятся отдельно в виде опций запуска в steam. From ae94d53531a5a1074b1e38bf38aa34bd3549ca89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jul 2024 07:57:08 +0800 Subject: [PATCH 2247/3471] New translations online-image-queries.md (Russian) --- src/lang/ru-RU/markdown/online-image-queries.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/online-image-queries.md b/src/lang/ru-RU/markdown/online-image-queries.md index d4a448773b..c4c8537711 100644 --- a/src/lang/ru-RU/markdown/online-image-queries.md +++ b/src/lang/ru-RU/markdown/online-image-queries.md @@ -1,6 +1,6 @@ -# Online image query `[supports variables]`{.noWrap} +# Онлайн-запрос изображений `[поддерживает переменные]`{.noWrap} -Queries that are used to search for images. In order to set image query, the following syntax must be used: +Запросы, используемые для поиска изображений. In order to set image query, the following syntax must be used: ``` ${...} ``` From c1be8fe978e1627b19065ccd8ba9d076bdc322fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 13 Jul 2024 07:57:09 +0800 Subject: [PATCH 2248/3471] New translations non-srm-shortcuts-parser.md (Russian) --- .../markdown/non-srm-shortcuts-parser.md | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..549ba163f0 100644 --- a/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md @@ -1,29 +1,28 @@ -# Non-SRM Shortcut Parser +# Анализатор ярлыков, не относящихся к SRM -This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. +Этот анализатор импортирует паровые ярлыки, не относящиеся к SRM, в SRM, чтобы можно было управлять их художественным оформлением. Он не добавляет ярлыки, и поэтому является анализатором `Artwork Only (Только художественное оформление)`. Этот анализатор требует, чтобы поле `Учетные записи пользователей` было установлено. -## User accounts (required) +## Учетные записи пользователей (обязательно) -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +Используется для ограничения конфигурации для определенных учетных записей пользователей. Чтобы задать учетные записи пользователей, необходимо использовать следующий синтаксис: ``` -${...} ``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: +Вы **должны** использовать имя пользователя, которое вы используете для **входа** в Steam **если** включена опция [use account credentials](#what-does-use-account-credentials-do): -![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} +![Пример аккаунта](../../../assets/images/user-account-example.png) {.fitImage .center} -For example, this is how you specify account for "Banana" and "Apple": +Например, так можно указать учетные записи для "Banana" и "Apple": ``` ${Banana}${Apple} ``` -You can also limit accounts by specifying their ids directly. For example: +Вы также можете ограничить учетные записи, указав их идентификаторы напрямую. Например: ``` ${56489124}${21987424} ``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. +Ограничивает поиск до `steam/userdata/56489124` и `steam/userdata/21987424`. From bac941c11eccf5316013eb39bf534f70148e1857 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 Jul 2024 22:39:23 +0800 Subject: [PATCH 2249/3471] New translations amazon-games-parser-input.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser-input.md b/src/lang/fr-FR/markdown/amazon-games-parser-input.md index 66e8560cc0..7ebe82361b 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser-input.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Entrées spécifiques de l'analyseur Amazon Games ## Remplacer le chemin d'Amazon Games Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisateur>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Ce champ vous permet de remplacer ce chemin si votre installation Uplay est ailleurs. From 5154efeee22991a95600096edc90a54650358177 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 14 Jul 2024 22:39:25 +0800 Subject: [PATCH 2250/3471] New translations executable-location.md (French) --- src/lang/fr-FR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/executable-location.md b/src/lang/fr-FR/markdown/executable-location.md index b13f57494f..7290a2a7ce 100644 --- a/src/lang/fr-FR/markdown/executable-location.md +++ b/src/lang/fr-FR/markdown/executable-location.md @@ -2,7 +2,7 @@ Path to emulator's executable. Can be a file or any valid system path. -## Why optional? +## Pourquoi optionnel ? In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. From 6c3848664430d83b9f4309b97ba9d6c23cd62df9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:24 +0800 Subject: [PATCH 2251/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index ff7e879797..7f6f79ae5b 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From c4f3c06a10c5c47e3ea021f2c35747336c0860bd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:25 +0800 Subject: [PATCH 2252/3471] New translations steam-parser.md (Romanian) --- src/lang/ro-RO/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ro-RO/markdown/steam-parser.md b/src/lang/ro-RO/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ro-RO/markdown/steam-parser.md +++ b/src/lang/ro-RO/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 826ce5f06680857632f8c7fcbe891b0c2449197b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:26 +0800 Subject: [PATCH 2253/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From ce2704d9695a252a38a6eaf078c9372d53fd78d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:27 +0800 Subject: [PATCH 2254/3471] New translations steam-parser.md (French) --- src/lang/fr-FR/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/fr-FR/markdown/steam-parser.md b/src/lang/fr-FR/markdown/steam-parser.md index f0a8b51403..bca7da1492 100644 --- a/src/lang/fr-FR/markdown/steam-parser.md +++ b/src/lang/fr-FR/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Analyseur Steam -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Malheureusement pour le moment, cet analyseur ne fonctionne que pour les jeux Steam **qui sont dans au moins une catégorie**. La raison en est que Steam stocke uniquement votre liste complète de jeux localement s'ils sont catégorisés. Parfois, pour des raisons inconnues, les jeux seront stockés localement et l'analyseur fonctionnera, mais pour en être sûr, la meilleure chose à faire est juste **de créer une catégorie Steam** qui a tous vos jeux Steam dedans. - -## User accounts (required) - -Used to limit configuration to specific user accounts. Afin de définir des comptes utilisateurs, la syntaxe suivante doit être utilisée: -``` -${...} -``` -Vous **devez** utiliser le nom d'utilisateur que vous utilisez pour vous **connecter** à Steam **si** [utiliser les noms de compte](#what-does-use-account-credentials-do) est activé: - -![Exemple de compte](../../../assets/images/user-account-example.png) {.fitImage.center} - -Par exemple, c'est ainsi que vous spécifiez le compte pour "Banana" et "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## Que fait "Ignorer les comptes trouvés avec des données manquantes"? - -Parfois, le fichier Steam qui contient les identifiants, peut contenir des utilisateurs qui n'ont pas de répertoire de données créé (peut avoir été supprimé manuellement, etc.). Vous pouvez spécifier d'ignorer ces comptes en activant cette option. - -## Que fait "Utiliser les noms de compte"? - -Tente de rechercher les noms de compte dans le répertoire Steam. Les noms de compte peuvent alors être utilisé pour filtrer les comptes sans avoir à connaître leurs identifiants. - -### Attention! - -Si la sauvegarde des informations d'identification est désactivée, cette option empêchera la recherche de comptes d'utilisateur. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 9d952910ac408427f64f5d530c01db54dcbd50b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:28 +0800 Subject: [PATCH 2255/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index a0940b4f44..8340801ccc 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 7d3c45abeeabdd66518d9da1ba064193ac18a031 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:29 +0800 Subject: [PATCH 2256/3471] New translations steam-parser.md (Spanish) --- src/lang/es-ES/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/es-ES/markdown/steam-parser.md b/src/lang/es-ES/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/es-ES/markdown/steam-parser.md +++ b/src/lang/es-ES/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 837b2a79c727d13d4cc9c99c551be1a765ca7c4e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:30 +0800 Subject: [PATCH 2257/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 5142f8a535..5f7027fdbe 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 1d53cd366f7de902715e7fbb9958e0850b277295 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:31 +0800 Subject: [PATCH 2258/3471] New translations steam-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/af-ZA/markdown/steam-parser.md b/src/lang/af-ZA/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/af-ZA/markdown/steam-parser.md +++ b/src/lang/af-ZA/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 0b40a6ad6e95095660d7795b49100e6f16c58039 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:32 +0800 Subject: [PATCH 2259/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 58b69d282811c2fb89bcb1c7054d7897820e9ffa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:33 +0800 Subject: [PATCH 2260/3471] New translations steam-parser.md (Arabic) --- src/lang/ar-SA/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ar-SA/markdown/steam-parser.md b/src/lang/ar-SA/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ar-SA/markdown/steam-parser.md +++ b/src/lang/ar-SA/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 6ba6db2073e8a0e88b0fa01faf7d58e077c21d87 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:34 +0800 Subject: [PATCH 2261/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 7b0f15c01dcd2adfbd81cd9fa3aaee25694b3a7a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:35 +0800 Subject: [PATCH 2262/3471] New translations steam-parser.md (Catalan) --- src/lang/ca-ES/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ca-ES/markdown/steam-parser.md b/src/lang/ca-ES/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ca-ES/markdown/steam-parser.md +++ b/src/lang/ca-ES/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 113844b2c321130bcbf0cd047d18975bee077f66 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:36 +0800 Subject: [PATCH 2263/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From f0ec435ecc029528b3895751350b3ad0ecc09c69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:37 +0800 Subject: [PATCH 2264/3471] New translations steam-parser.md (Czech) --- src/lang/cs-CZ/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/cs-CZ/markdown/steam-parser.md b/src/lang/cs-CZ/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/cs-CZ/markdown/steam-parser.md +++ b/src/lang/cs-CZ/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 33e055e7dd444ffc3fc8f52afd4ad3c7d840ed57 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:38 +0800 Subject: [PATCH 2265/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 26ba934770f60ae2e2aa954086fdf223bafbe0b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:39 +0800 Subject: [PATCH 2266/3471] New translations steam-parser.md (Danish) --- src/lang/da-DK/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/da-DK/markdown/steam-parser.md b/src/lang/da-DK/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/da-DK/markdown/steam-parser.md +++ b/src/lang/da-DK/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 266de5088b7aa348f4be35d4a3f191132919af91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:40 +0800 Subject: [PATCH 2267/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 93e71cc223d1f34eae85520f3b197bc1399f30c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:41 +0800 Subject: [PATCH 2268/3471] New translations steam-parser.md (German) --- src/lang/de-DE/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/de-DE/markdown/steam-parser.md b/src/lang/de-DE/markdown/steam-parser.md index a24d7956b7..66a03f54eb 100644 --- a/src/lang/de-DE/markdown/steam-parser.md +++ b/src/lang/de-DE/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam-Parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Einschränkungen -Leider funktioniert dieser Parser vorerst nur für Steam Spiele, die in **mindestens einer Kategorie** sind. Der Grund dafür ist, dass Steam die vollständige Liste deiner Spiele nur lokal speichert, wenn diese kategorisiert sind. Manchmal werden aus unbekannten Gründen Spiele auch ohne Kategorie lokal gespeichert und der Parser funktioniert, aber um sicher zu sein ist es am einfachsten, **eine Steam Kategorie zu erstellen**, die alle deine Steam Spiele enthält. - -## Benutzerkonten (erforderlich) - -Used to limit configuration to specific user accounts. Um Benutzerkonten festzulegen, muss folgende Syntax verwendet werden: -``` -${...} -``` -Es **müssen** die Benutzernamen verwendet werden, die zum **Einloggen** in Steam verwendet werden, **falls** [Anmeldeinformationen verwenden](#what-does-use-account-credentials-do) aktiviert wurde: - -![Konto-Beispiel](../../../assets/images/user-account-example.png) {.fitImage.center} - -So kannst du zum Beispiel Konten für "Banana" und "Apple" festlegen: - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. Zum Beispiel: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## Was macht "Überspringe gefundene Konten mit fehlenden Datenverzeichnissen"? - -Manchmal enthält die Steam-Datei, die Logins enthält, möglicherweise Benutzer, die kein Datenverzeichnis erstellt haben (könnte manuell gelöscht worden sein, etc.). Wenn diese Option aktiviert wird, werden solche Konten übersprungen. - -## Was macht "Anmeldeinformationen verwenden"? - -Versucht, nach Zugangsdaten im Steam-Verzeichnis zu suchen. Mit anderen Worten -- Benutzernamen. Der Benutzername kann dann verwendet werden, um Konten zu filtern, ohne deren ID zu kennen. - -### Achtung! - -Wenn in Steam das Speichern von Anmeldeinformationen deaktiviert ist, verhindert diese Option das Finden von Benutzerkonten. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 72cf4733cda334ba646f1a3d0942f6f3bbe95ace Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:42 +0800 Subject: [PATCH 2269/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 3be08d6383..1b5ade349f 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Finde Artwork nur für Spiele (keine Tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Suche nur nach Artworks für installierte Titel", "sourceModsTitle": "Finde Artworks für inoffizielle Source Mods", "errors": { From 7fcbf58e6e65d04beedf4562754826a0efa55daf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:43 +0800 Subject: [PATCH 2270/3471] New translations steam-parser.md (Greek) --- src/lang/el-GR/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/el-GR/markdown/steam-parser.md b/src/lang/el-GR/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/el-GR/markdown/steam-parser.md +++ b/src/lang/el-GR/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From ce4faa54f217ba906606c3d5b4c1fe46af9b23b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:44 +0800 Subject: [PATCH 2271/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From ed35edcc2414c00921e0fc540273a3868085700a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:45 +0800 Subject: [PATCH 2272/3471] New translations steam-parser.md (Finnish) --- src/lang/fi-FI/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/fi-FI/markdown/steam-parser.md b/src/lang/fi-FI/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/fi-FI/markdown/steam-parser.md +++ b/src/lang/fi-FI/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 552959320f3537a31be2935e0a01c166a4da1541 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:46 +0800 Subject: [PATCH 2273/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 62a756bad9fba7a5aed753a4f1d507204a3bdfc8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:47 +0800 Subject: [PATCH 2274/3471] New translations steam-parser.md (Hebrew) --- src/lang/he-IL/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/he-IL/markdown/steam-parser.md b/src/lang/he-IL/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/he-IL/markdown/steam-parser.md +++ b/src/lang/he-IL/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 06765d1907a66bd78eca9cb308dd315cc7445725 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:48 +0800 Subject: [PATCH 2275/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From ac921bf8bf305cb93694f2661c965faa5a53cc3c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:49 +0800 Subject: [PATCH 2276/3471] New translations steam-parser.md (Hungarian) --- src/lang/hu-HU/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/hu-HU/markdown/steam-parser.md b/src/lang/hu-HU/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/hu-HU/markdown/steam-parser.md +++ b/src/lang/hu-HU/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From e9d5b9f7c6f45030fea04d144454a3f39a8494d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:50 +0800 Subject: [PATCH 2277/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From a0c6b0ad505a3a6994fc12ca85c6c444683fbd8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:51 +0800 Subject: [PATCH 2278/3471] New translations steam-parser.md (Italian) --- src/lang/it-IT/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/it-IT/markdown/steam-parser.md b/src/lang/it-IT/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/it-IT/markdown/steam-parser.md +++ b/src/lang/it-IT/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From e0c53091aecf57f446e9deee691dff1a16203086 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:52 +0800 Subject: [PATCH 2279/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index f33acbc9e6..c6fd300a27 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Cerca artwork solo per i giochi (no strumenti)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Cerca artwork solo per i titoli installati", "sourceModsTitle": "Trova artwork per le mod non ufficiali", "errors": { From 1a0b4c66c62086a4a4d9c0fa052d027a70c6eef1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:53 +0800 Subject: [PATCH 2280/3471] New translations steam-parser.md (Japanese) --- src/lang/ja-JP/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ja-JP/markdown/steam-parser.md b/src/lang/ja-JP/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ja-JP/markdown/steam-parser.md +++ b/src/lang/ja-JP/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 36c219604a53d188fdca29d6d0a1e54c75b07746 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:54 +0800 Subject: [PATCH 2281/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 8fcb9db9c1..48538f7d7a 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 3fcf2f572c1831921d0ab71e591d0ed893af8a7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:55 +0800 Subject: [PATCH 2282/3471] New translations steam-parser.md (Korean) --- src/lang/ko-KR/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ko-KR/markdown/steam-parser.md b/src/lang/ko-KR/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ko-KR/markdown/steam-parser.md +++ b/src/lang/ko-KR/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From bc049ed746a5c87579dd0ab7b42f518f157f2a70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:56 +0800 Subject: [PATCH 2283/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 01128f9191dafa5aa322b5039d2e6cb6ec41cbfb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:57 +0800 Subject: [PATCH 2284/3471] New translations steam-parser.md (Dutch) --- src/lang/nl-NL/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/nl-NL/markdown/steam-parser.md b/src/lang/nl-NL/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/nl-NL/markdown/steam-parser.md +++ b/src/lang/nl-NL/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 2e567c537cc19e901d30ed882069b6f8a32240db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:58 +0800 Subject: [PATCH 2285/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 654f4fd3fc08e3422c929bcc8aad755eb02b88f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:53:59 +0800 Subject: [PATCH 2286/3471] New translations steam-parser.md (Norwegian) --- src/lang/no-NO/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/no-NO/markdown/steam-parser.md b/src/lang/no-NO/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/no-NO/markdown/steam-parser.md +++ b/src/lang/no-NO/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From ddfc3da18871a6db2c9822e03a1084df2562ac41 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:00 +0800 Subject: [PATCH 2287/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 59456a3ad5fccc0108f0d62239a7fd030ce55d01 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:02 +0800 Subject: [PATCH 2288/3471] New translations steam-parser.md (Polish) --- src/lang/pl-PL/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/pl-PL/markdown/steam-parser.md b/src/lang/pl-PL/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/pl-PL/markdown/steam-parser.md +++ b/src/lang/pl-PL/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From ef1ac2db48a1c8b8b798b8ea1be818cd10e20ab6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:03 +0800 Subject: [PATCH 2289/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From b00c6335b0db7bc21661312cfe6a32daeb678438 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:04 +0800 Subject: [PATCH 2290/3471] New translations steam-parser.md (Portuguese) --- src/lang/pt-PT/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/pt-PT/markdown/steam-parser.md b/src/lang/pt-PT/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/pt-PT/markdown/steam-parser.md +++ b/src/lang/pt-PT/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 82e6d07745e89800a14dc7646945a763b1bab40a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:05 +0800 Subject: [PATCH 2291/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From b1691e5779b65d0a3addc6bc812dd6cf6edea98a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:06 +0800 Subject: [PATCH 2292/3471] New translations steam-parser.md (Russian) --- src/lang/ru-RU/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/ru-RU/markdown/steam-parser.md b/src/lang/ru-RU/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/ru-RU/markdown/steam-parser.md +++ b/src/lang/ru-RU/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 3b7d2384cf8c1d650d2f9b2427e96230e6889348 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:07 +0800 Subject: [PATCH 2293/3471] New translations steam-parser.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/sr-SP/markdown/steam-parser.md b/src/lang/sr-SP/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/sr-SP/markdown/steam-parser.md +++ b/src/lang/sr-SP/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 45dfd02cbf23e0dcda7798285fcc8dbbd09679b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:08 +0800 Subject: [PATCH 2294/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 248f112ef37fafec266248b8c5279b2bf2aef938 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:10 +0800 Subject: [PATCH 2295/3471] New translations steam-parser.md (Swedish) --- src/lang/sv-SE/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/sv-SE/markdown/steam-parser.md b/src/lang/sv-SE/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/sv-SE/markdown/steam-parser.md +++ b/src/lang/sv-SE/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 8b332eeaa91cdbb92a5999c528ba3bc92def0626 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:11 +0800 Subject: [PATCH 2296/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From c6ef63bb9a0c4b8345feea7f94a5c6e3c89f414f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:12 +0800 Subject: [PATCH 2297/3471] New translations steam-parser.md (Turkish) --- src/lang/tr-TR/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/tr-TR/markdown/steam-parser.md b/src/lang/tr-TR/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/tr-TR/markdown/steam-parser.md +++ b/src/lang/tr-TR/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 1bf81f6aea268e7598f807863cfc4df8f9c66fbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:15 +0800 Subject: [PATCH 2298/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 3501808d86aedd1158fe26b639be691df9a707f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:16 +0800 Subject: [PATCH 2299/3471] New translations steam-parser.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/uk-UA/markdown/steam-parser.md b/src/lang/uk-UA/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/uk-UA/markdown/steam-parser.md +++ b/src/lang/uk-UA/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 9d6544bd65e85038e83aa7700e666bb3fbf92df9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:17 +0800 Subject: [PATCH 2300/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index bb42d0c79d..48b306e9e5 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From d729e7e8905b861b480aa8f399f49517eefa637b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:18 +0800 Subject: [PATCH 2301/3471] New translations steam-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/zh-CN/markdown/steam-parser.md b/src/lang/zh-CN/markdown/steam-parser.md index bae7ad95fb..1834acc7d0 100644 --- a/src/lang/zh-CN/markdown/steam-parser.md +++ b/src/lang/zh-CN/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam 解析器 -It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## 限制 -很遗憾,目前这个解析器只适用于至少属于一个类别的 Steam 游戏。 这是因为如果游戏被分类,Steam 才会在本地存储您的完整游戏列表。 有时候,由于未知原因,游戏会被本地存储并且解析器可以正常工作,但为了安全起见,最简单的方法就是 **创建一个 Steam 游戏分类** 将所有 Steam 游戏放入其中。 - -## User accounts (required) - -Used to limit configuration to specific user accounts. 为了设置用户帐户,必须使用以下语法: -``` -${...} -``` -如果启用了“使用帐户凭据”,则必须使用您在 Steam 登录时使用的用户名: - -![账户示例](../../../assets/images/user-account-example.png) {.fitImage.center} - -例如,这是您指定的 “Banana” 和 “Apple” 账户的方式: - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## “跳过找到的缺少数据目录的账户”是什么意思? - -有时候,Steam 的包含登录信息的文件可能会包含未创建数据目录的用户(可能已被手动删除等)。 您可以启用此选项来跳过那些账户。 - -## “使用帐户凭据"是什么意思? - -尝试在 Steam 目录中查找帐户凭据。 换句话说 -- 用户名。 用户名可以用来过滤账户,而无需实际知道它们的 ID。 - -### 警告! - -如果 Steam 禁用了凭据保存,这个选项将防止找到用户账户。 +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From e4efc48373cca0d8d87ccc9d45c12b1139dee4fc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:19 +0800 Subject: [PATCH 2302/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 364b4fa51f..ef434e683a 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "仅寻找游戏艺术作品(不包括工具)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "仅查找已安装标题的艺术作品", "sourceModsTitle": "寻找非官方源模组的艺术作品", "errors": { From 88bf8117822eaf07c9d7e5e0b68379e4dd375776 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:20 +0800 Subject: [PATCH 2303/3471] New translations steam-parser.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/zh-TW/markdown/steam-parser.md b/src/lang/zh-TW/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/zh-TW/markdown/steam-parser.md +++ b/src/lang/zh-TW/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From bc115b08060b4971bc504327a953be7a1a9cda1f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:21 +0800 Subject: [PATCH 2304/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 6c5de5656b7c4152eaf45726445be1bcf16a4602 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:22 +0800 Subject: [PATCH 2305/3471] New translations steam-parser.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/vi-VN/markdown/steam-parser.md b/src/lang/vi-VN/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/vi-VN/markdown/steam-parser.md +++ b/src/lang/vi-VN/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 4ada586c5243c7dfd6fc4b1c24b4015e45709732 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:23 +0800 Subject: [PATCH 2306/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 628e767e87..82a783fe23 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From bb2edf6fdfc72b88cc583705d0d9a783ca54b96a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:24 +0800 Subject: [PATCH 2307/3471] New translations steam-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-parser.md | 40 +------------------------ 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/pt-BR/markdown/steam-parser.md b/src/lang/pt-BR/markdown/steam-parser.md index 0a5d43e003..6b05b13add 100644 --- a/src/lang/pt-BR/markdown/steam-parser.md +++ b/src/lang/pt-BR/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Analisador Steam -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitações -Infelizmente, por enquanto, este analisador só funciona para jogos Steam **que estão em pelo menos uma categoria**. A razão para isso é que o Steam só armazena sua lista completa de jogos localmente se eles forem categorizados. Às vezes, por razões desconhecidas, os jogos serão armazenados localmente, independentemente do funcionamento do analisador. mas ser seguro, a coisa mais fácil de se fazer é apenas **criar uma categoria Steam** que tenha todas as suas partidas Steam dentro. - -## User accounts (required) - -Used to limit configuration to specific user accounts. Para definir a consulta de imagem, é necessário usar a seguinte sintaxe: -``` -${...} -``` -Você **deve** usar o nome de usuário que você usa para **entrar** no Steam **se** [usar credenciais de conta](#what-does-use-account-credentials-do) estiver ativado: - -![Exemplo de conta](../../../assets/images/user-account-example.png) {.fitImage.center} - -Por exemplo, é assim que você especifica grupos para "Rpcs3" e "rpcs3": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## Ignorar contas encontradas com diretórios de dados ausentes? - -Às vezes, o arquivo do Steam que contém logins, pode conter usuários que não possuem um diretório de dados criado (pode ter sido excluído manualmente, etc.). Você pode especificar para ignorar essas contas habilitando esta opção. - -## O que faz "Usar as credenciais da conta"? - -Tenta procurar credenciais de conta no diretório Steam. Em outras palavras -- nome de usuário. O nome de usuário pode ser usado para filtrar as contas sem ter que saber suas identidades. - -### Aviso! - -Se o Steam tiver as credenciais desativadas, esta opção impedirá de encontrar as contas de usuários. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 71ae0a11cd5f02a6c01435b1854b4e6942004561 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:25 +0800 Subject: [PATCH 2308/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 2a3fdca4eb..59a4871c0d 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 88391e49e97fe2fa55e78bdb193d9f19ee37b2c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:26 +0800 Subject: [PATCH 2309/3471] New translations steam-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-parser.md | 40 +----------------------- 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/src/lang/es-419/markdown/steam-parser.md b/src/lang/es-419/markdown/steam-parser.md index 6db041366d..5b93d8bc77 100644 --- a/src/lang/es-419/markdown/steam-parser.md +++ b/src/lang/es-419/markdown/steam-parser.md @@ -1,41 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. - -## Limitations -Unfortunately for the time being this parser only works for steam games **that are in at least one category**. The reason for this is that Steam only stores your full list of games locally if they are categorized. Sometimes, for unknown reasons, games will be stored locally regardless and the parser will work, but to be safe the easiest thing to do is just **create a Steam Category** that has all of your Steam games in it. - -## User accounts (required) - -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: -``` -${...} -``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: - -![Account example](../../../assets/images/user-account-example.png) {.fitImage.center} - -For example, this is how you specify account for "Banana" and "Apple": - -``` -${Banana}${Apple} -``` - -You can also limit accounts by specifying their ids directly. For example: - -``` -${56489124}${21987424} -``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. - -## What does "Skip found accounts with missing data directories" do? - -Sometimes Steam's file that contains logins, may contain users that do not have data directory created (might have been manually deleted, etc.). You can specify to skip those accounts by enabling this option. - -## What does "Use account credentials" do? - -Tries to look for account credentials in Steam directory. In other words -- username. Username then can be used to filter accounts without actually having to know their ids. - -### Warning! - -If Steam has credential saving disabled, this option will prevent finding user accounts. +This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file From 87f8fc39c309af7af961c69f8bf8fdabb1e47df6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 16 Jul 2024 02:54:27 +0800 Subject: [PATCH 2310/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 5e10e80966..244dcf897e 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -83,7 +83,7 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools)", + "onlyGamesTitle": "Find artwork for games only (no tools or demos)", "onlyInstalledTitle": "Find artwork for installed titles only", "sourceModsTitle": "Find artwork for unofficial source mods", "errors": { From 0546c10d2147d15988b4d32b43ca7924beb55e55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:15:58 +0800 Subject: [PATCH 2311/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 7f6f79ae5b..06b634d06f 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Переопределение пути Galaxy", - "galaxyExeOverridePlaceholder": "/путь/к/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Запуск игр через GOG Galaxy", "parseLinkedExecsTitle": "Анализ связанных исполняемых файлов из GOG Galaxy", "errors": { From 25fca9b3bd608b61af63eb77c8a6344d5bb7a574 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:15:59 +0800 Subject: [PATCH 2312/3471] New translations gog-parser-input.md (Russian) --- src/lang/ru-RU/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/gog-parser-input.md b/src/lang/ru-RU/markdown/gog-parser-input.md index 11d0ecb000..bd5edabc45 100644 --- a/src/lang/ru-RU/markdown/gog-parser-input.md +++ b/src/lang/ru-RU/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # Особые входные данные анализатора GOG Galaxy ## Переопределение пути GOG Galaxy -По умолчанию Steam ROM Manager предполагает, что ваш Galaxy Client находится по адресу `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. Это поле позволяет вам изменить путь, если ваша установка GOG Galaxy находится в другом месте. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Это поле необходимо только в том случае, если вы включили запуск через GOG Galaxy (см. ниже), поскольку в противном случае SRM не нужно указывать местоположение клиента Galaxy. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Запуск через GOG Galaxy `[Рекомендовать отключено]` -Этот переключатель позволяет установить, будут ли игры запускаться через GOG Galaxy или напрямую. Обратите внимание, что для некоторых игр запуск из GOG Galaxy может оказаться неудачным, а оверлей Steam, скорее всего, не будет работать. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## -Если эта опция включена, SRM будет добавлять не только игры GOG, приобретенные в магазине GOG Galaxy, но и те, для которых вы вручную связали исполняемые файлы в GOG Galaxy. Это желательно, если эти игры не разбираются на SRM в других местах. Оговорка: поскольку GOG Galaxy не хранит названия таких игр, SRM будет использовать имя каталога исполняемого файла: `C:\\path\\\to\\\Hoa\\\LaunchHoa.exe` будет присвоено название `Hoa`. \ No newline at end of file +Если эта опция включена, SRM будет добавлять не только игры GOG, приобретенные в магазине GOG Galaxy, но и те, для которых вы вручную связали исполняемые файлы в GOG Galaxy. Это желательно, если эти игры не разбираются на SRM в других местах. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From de75e6998edc20f69b5894472e4eb6817b6c6f3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:01 +0800 Subject: [PATCH 2313/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 8f3ccc122df8ef8e2b12940b9b4c582ba3ad98ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:03 +0800 Subject: [PATCH 2314/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 8340801ccc..839b2cae73 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/chemin/vers/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Lancer les jeux via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From b5cac59cf15eb9a99497d373a4178ac8823016c0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:04 +0800 Subject: [PATCH 2315/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 5f7027fdbe..3d8494078b 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 7337df06b59f94b5ff648f4aa62e10a8683db052 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:07 +0800 Subject: [PATCH 2316/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From ffe08b7f526f53af7dd19db0a1834cfeba5f915c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:08 +0800 Subject: [PATCH 2317/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From aed14555ad8d65e68cdc829dc55d3ac90c4dc769 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:16 +0800 Subject: [PATCH 2318/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From d4680c7be104eaf46bc5b74043c55a6ff193e2cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:17 +0800 Subject: [PATCH 2319/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 9f335457fb5ad2740eb9599eac497748934046fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:18 +0800 Subject: [PATCH 2320/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 12c1bf8482a6b4b77ef0bb5f2a739691d73e34fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:19 +0800 Subject: [PATCH 2321/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 1b5ade349f..4fa679f1e2 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Verzeichnis überschreiben", - "galaxyExeOverridePlaceholder": "/Pfad/zu/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 7eb64c32628ae3f67b3273d01a146574c821b5fe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:20 +0800 Subject: [PATCH 2322/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 0f9d11fe5f3bad01b5d5a8f27c01579514a2a157 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:28 +0800 Subject: [PATCH 2323/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 373e3521b9bd5f86790aa7a288e74a493014e5af Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:29 +0800 Subject: [PATCH 2324/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 1f7692161baf098d664a51c1220932c7cf83ede8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:32 +0800 Subject: [PATCH 2325/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From de5205e33d1eb5078c809924ac949cd37d1391e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:33 +0800 Subject: [PATCH 2326/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index c6fd300a27..eda65a598f 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Sovrascrittura del percorso di Galaxy", - "galaxyExeOverridePlaceholder": "/percorso/a/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Avviare giochi tramite GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From a3dec16730949f1d26a2fb5165e9fafc7ea0483e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:35 +0800 Subject: [PATCH 2327/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 48538f7d7a..0007060c8d 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 9c15f9bd7c9b93916dd7471a37efa862ba48b22c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:36 +0800 Subject: [PATCH 2328/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 55b1d1665c7e596d7c69d549fbda9f83bad9cbac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:38 +0800 Subject: [PATCH 2329/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 8cc51bebb34b6131bd980311f579d50723b1aae7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:47 +0800 Subject: [PATCH 2330/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From e8af1bffea2566e8591f00f378b10a92fe5036e9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:51 +0800 Subject: [PATCH 2331/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 1bd805bb55e71f43245b4c4cb17137241bdb2f79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:52 +0800 Subject: [PATCH 2332/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 50f1f85b690f0e010471aee242532ebbeb29aaeb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:53 +0800 Subject: [PATCH 2333/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 678f8a850d6f1bd14aeb9c9e2e4edbefc11bd4c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:54 +0800 Subject: [PATCH 2334/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 65b6ca9a9ad80a0be8b82aa1e2b626aa9d8dfe81 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:57 +0800 Subject: [PATCH 2335/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From aa28fc1aab263b0fe31a96ef55b113bad37d7422 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:58 +0800 Subject: [PATCH 2336/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 48b306e9e5..d2803f5a08 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From f40bedb65572bd1360d2cfb5a23a8ac634afd564 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:16:59 +0800 Subject: [PATCH 2337/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index ef434e683a..baf040898d 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy 路径覆盖", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", "parseLinkedExecsTitle": "", "errors": { From f68899b17e20a3481b7b4a93750a94119f4cd65c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:01 +0800 Subject: [PATCH 2338/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From dac92d43871d991db43dec9ab4b4f41fb5c066de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:06 +0800 Subject: [PATCH 2339/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 82a783fe23..3873e05c13 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From e5eeb5809af995b2deca87eb24ad98e0681a0206 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:10 +0800 Subject: [PATCH 2340/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 59a4871c0d..03929e5639 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Sobrescrever caminho da Galáxia", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Inicie jogos via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 24ce9de475149d7918838e9607c5ebd375ba0f2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:11 +0800 Subject: [PATCH 2341/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 244dcf897e..0807113756 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -156,7 +156,8 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholder": "/path/to/GalaxyClient.exe", + "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", + "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "errors": { From 1ea2a956ed76d8f7c879a1cd9f530530f66eebdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:13 +0800 Subject: [PATCH 2342/3471] New translations gog-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/markdown/gog-parser-input.md b/src/lang/ro-RO/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/ro-RO/markdown/gog-parser-input.md +++ b/src/lang/ro-RO/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From f8daf4939e619355fa079a480cdf3cfc005903c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:15 +0800 Subject: [PATCH 2343/3471] New translations gog-parser-input.md (French) --- src/lang/fr-FR/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/gog-parser-input.md b/src/lang/fr-FR/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/fr-FR/markdown/gog-parser-input.md +++ b/src/lang/fr-FR/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 5dfbb9e82afd127ec115defc210763a3f2e5147a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:16 +0800 Subject: [PATCH 2344/3471] New translations gog-parser-input.md (Spanish) --- src/lang/es-ES/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/markdown/gog-parser-input.md b/src/lang/es-ES/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/es-ES/markdown/gog-parser-input.md +++ b/src/lang/es-ES/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 7ba677d771b79a7e949d56a3c09497d2a83398a6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:18 +0800 Subject: [PATCH 2345/3471] New translations gog-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/markdown/gog-parser-input.md b/src/lang/af-ZA/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/af-ZA/markdown/gog-parser-input.md +++ b/src/lang/af-ZA/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 1d8492d0c02a6cd17dc8ea5d1d610b1cbab88f07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:20 +0800 Subject: [PATCH 2346/3471] New translations gog-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/markdown/gog-parser-input.md b/src/lang/ar-SA/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/ar-SA/markdown/gog-parser-input.md +++ b/src/lang/ar-SA/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 79f1bb92db3d9d112d8a1e3e859717c3de3b8d46 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:21 +0800 Subject: [PATCH 2347/3471] New translations gog-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/markdown/gog-parser-input.md b/src/lang/ca-ES/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/ca-ES/markdown/gog-parser-input.md +++ b/src/lang/ca-ES/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 589ef97d481a041912ceaee42cd925e82484f8f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:23 +0800 Subject: [PATCH 2348/3471] New translations gog-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/markdown/gog-parser-input.md b/src/lang/cs-CZ/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/cs-CZ/markdown/gog-parser-input.md +++ b/src/lang/cs-CZ/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 80a468bc300798d4f8e9efa48746a5c1c89c3a77 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:25 +0800 Subject: [PATCH 2349/3471] New translations gog-parser-input.md (Danish) --- src/lang/da-DK/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/markdown/gog-parser-input.md b/src/lang/da-DK/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/da-DK/markdown/gog-parser-input.md +++ b/src/lang/da-DK/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 569dc43430e2b3064cd7170d1381880f86574268 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:27 +0800 Subject: [PATCH 2350/3471] New translations gog-parser-input.md (German) --- src/lang/de-DE/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/gog-parser-input.md b/src/lang/de-DE/markdown/gog-parser-input.md index c708178ca5..fc6b829aeb 100644 --- a/src/lang/de-DE/markdown/gog-parser-input.md +++ b/src/lang/de-DE/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Pfad überschreiben -Steam ROM Manager geht davon aus, dass dein Galaxy Client sich in `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` befindet. Mit diesem Feld kannst du einen anderen Pfad angeben, unter dem do GOG Galaxy installiert hast. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Dieses Feld ist nur notwendig, wenn du Spiele mit GOG Galaxy (siehe unten) startest. SRM hat sonst keine Verwendung für den Pfad des Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Mit GOG Galaxy starten `[Nicht empfohlen]` -Hiermit stellst du ein, ob du Spiele über GOG Galaxy oder direkt starten willst. Für manche Spiele kann das starten mit GOG Galaxy fehlschlagen und das Steam Overlay wird daraufhin wahrscheinlich nicht funktionieren. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From e9cbf24b9fa5030b36bce0fd68b3ba43f734472b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:28 +0800 Subject: [PATCH 2351/3471] New translations gog-parser-input.md (Greek) --- src/lang/el-GR/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/markdown/gog-parser-input.md b/src/lang/el-GR/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/el-GR/markdown/gog-parser-input.md +++ b/src/lang/el-GR/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 321db90b89f1f1598041f07d7d6ae26202b22a4a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:35 +0800 Subject: [PATCH 2352/3471] New translations gog-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/markdown/gog-parser-input.md b/src/lang/fi-FI/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/fi-FI/markdown/gog-parser-input.md +++ b/src/lang/fi-FI/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 50ed9039c93d6927e658815c469b0235ea92ad6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:38 +0800 Subject: [PATCH 2353/3471] New translations gog-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/markdown/gog-parser-input.md b/src/lang/he-IL/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/he-IL/markdown/gog-parser-input.md +++ b/src/lang/he-IL/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 4b349469f4e5e6f7a1a72ee5051b82677c2da288 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:40 +0800 Subject: [PATCH 2354/3471] New translations gog-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/markdown/gog-parser-input.md b/src/lang/hu-HU/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/hu-HU/markdown/gog-parser-input.md +++ b/src/lang/hu-HU/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 78eeedf9cc9df4722bd75953a151ce54f51f1a60 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:41 +0800 Subject: [PATCH 2355/3471] New translations gog-parser-input.md (Italian) --- src/lang/it-IT/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/gog-parser-input.md b/src/lang/it-IT/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/it-IT/markdown/gog-parser-input.md +++ b/src/lang/it-IT/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From c8d25d7bd2c74002318576ae18bda3fb7769bfc2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:42 +0800 Subject: [PATCH 2356/3471] New translations gog-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/markdown/gog-parser-input.md b/src/lang/ja-JP/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/ja-JP/markdown/gog-parser-input.md +++ b/src/lang/ja-JP/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From ac2b487b307f971efc0812f018f30d7a889033b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:43 +0800 Subject: [PATCH 2357/3471] New translations gog-parser-input.md (Korean) --- src/lang/ko-KR/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/markdown/gog-parser-input.md b/src/lang/ko-KR/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/ko-KR/markdown/gog-parser-input.md +++ b/src/lang/ko-KR/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 39d226ae6af35ef78cf773bb6ce015efd618026f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:45 +0800 Subject: [PATCH 2358/3471] New translations gog-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/markdown/gog-parser-input.md b/src/lang/nl-NL/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/nl-NL/markdown/gog-parser-input.md +++ b/src/lang/nl-NL/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 9165e0793dbe0b8d97ee919d5261f7b50a47eaf4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:46 +0800 Subject: [PATCH 2359/3471] New translations gog-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/markdown/gog-parser-input.md b/src/lang/no-NO/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/no-NO/markdown/gog-parser-input.md +++ b/src/lang/no-NO/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 853829f06fc26496cded6fab59921be5e2791a07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:47 +0800 Subject: [PATCH 2360/3471] New translations gog-parser-input.md (Polish) --- src/lang/pl-PL/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/markdown/gog-parser-input.md b/src/lang/pl-PL/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/pl-PL/markdown/gog-parser-input.md +++ b/src/lang/pl-PL/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From c2e953d8788c3f1afa121d53fbd44c56cd57c3ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:48 +0800 Subject: [PATCH 2361/3471] New translations gog-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/markdown/gog-parser-input.md b/src/lang/pt-PT/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/pt-PT/markdown/gog-parser-input.md +++ b/src/lang/pt-PT/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 6aa5786071dcf8edfbf8d432a23577566dd9a6f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:49 +0800 Subject: [PATCH 2362/3471] New translations gog-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/markdown/gog-parser-input.md b/src/lang/sr-SP/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/sr-SP/markdown/gog-parser-input.md +++ b/src/lang/sr-SP/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From c23fce571f34d58c584ad7eaadf060e2a1cc4c84 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:50 +0800 Subject: [PATCH 2363/3471] New translations gog-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/markdown/gog-parser-input.md b/src/lang/sv-SE/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/sv-SE/markdown/gog-parser-input.md +++ b/src/lang/sv-SE/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 2b79d42c0ec8ced7b655b792743e939aca8473ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:51 +0800 Subject: [PATCH 2364/3471] New translations gog-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/markdown/gog-parser-input.md b/src/lang/tr-TR/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/tr-TR/markdown/gog-parser-input.md +++ b/src/lang/tr-TR/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 4ebf7b6446022322ef85844294c007b31efc578e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:52 +0800 Subject: [PATCH 2365/3471] New translations gog-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/gog-parser-input.md b/src/lang/uk-UA/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/uk-UA/markdown/gog-parser-input.md +++ b/src/lang/uk-UA/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From b6ac69bf50e29883fd4d90c30127500083f08dd7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:53 +0800 Subject: [PATCH 2366/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 2db650cca5..45aba89c13 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # ## Galaxy 路径覆盖 -默认情况下,Steam ROM Manager 假定您的 Galaxy 客户端位于 `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`。 如果你的 GOG Galaxy 安装在其他位置,这个字段允许你覆盖那个路径。 +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -如果您不启用通过 GOG Galaxy 启动游戏(请参见下文),则 SRM 无需知道 Galaxy 客户端的位置,因此实际上只有在这种情况下才需要填写此字段。 +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## 通过 GOG Galaxy 启动`[推荐禁用]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## -如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 \ No newline at end of file +如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From f706b7b40f1888df5f13443491fe9f4899a738d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:54 +0800 Subject: [PATCH 2367/3471] New translations gog-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/markdown/gog-parser-input.md b/src/lang/zh-TW/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/zh-TW/markdown/gog-parser-input.md +++ b/src/lang/zh-TW/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 4ac178c670f6db8d61088969e78c492ca1a61d0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:56 +0800 Subject: [PATCH 2368/3471] New translations gog-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/markdown/gog-parser-input.md b/src/lang/vi-VN/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/vi-VN/markdown/gog-parser-input.md +++ b/src/lang/vi-VN/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 65b06dce11e3d22d0addd02291f6a742c4756a83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:57 +0800 Subject: [PATCH 2369/3471] New translations gog-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/markdown/gog-parser-input.md b/src/lang/pt-BR/markdown/gog-parser-input.md index e07bb65134..42cc674c2a 100644 --- a/src/lang/pt-BR/markdown/gog-parser-input.md +++ b/src/lang/pt-BR/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # ## Sobrescrever caminho da Galáxia -Por padrão Steam ROM Manager pressupõe que seu Galaxy Client está localizado em `C:\ProgramFiles (x86)\GOG GalaxyClient.exe`. Este campo permite que você substitua esse caminho se sua instalação do Amazon Games estiver em outro lugar. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Este campo só é necessário se você ativar o lançamento via GOG Galaxy (veja abaixo), como de outra forma a SRM não precisa da localização do Cliente Galaxy. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Inicie a Via Epic Games loja `[Recomendado ativado]` -Como parece, este alternador permite que você defina se os jogos serão executados via Amazon Games ou diretamente. Note que para alguns jogos rodando o GOG Galaxy pode falhar, e a sobreposição da Steam provavelmente não funcionará. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 2000ffb1aeabb5a03898dcad44d4fe2ffc14dd01 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 00:17:58 +0800 Subject: [PATCH 2370/3471] New translations gog-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/gog-parser-input.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/markdown/gog-parser-input.md b/src/lang/es-419/markdown/gog-parser-input.md index 2f2c1d5dae..bf01df43a3 100644 --- a/src/lang/es-419/markdown/gog-parser-input.md +++ b/src/lang/es-419/markdown/gog-parser-input.md @@ -1,14 +1,16 @@ # GOG Galaxy Parser Specific Inputs ## Galaxy Path Override -By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. +By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. +Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. ## Launch Via GOG Galaxy `[Recommend disabled]` -What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy -If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. A caveat is that because GOG Galaxy does not store the names of such games, SRM will use the directory name of the executable: `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`. \ No newline at end of file +If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. + +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file From 5444053b6bc60c4fd7e5d257b72a14f9a0c66dd6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:50 +0800 Subject: [PATCH 2371/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index c543a2b57f..d702a2b966 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -43,8 +43,9 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . * . * `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. -* -* . +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Comunidade * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 082292a33911a6add9230a7d79a44da8d9de2457 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:51 +0800 Subject: [PATCH 2372/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index 71b5f40576..f8fb122246 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -43,8 +43,9 @@ * `CarJem`{.noWrap} - Добавил(-а) пользовательский анализатор. * `MattMckenzy`{.noWrap} - Добавил(-а) возможность импорта и экспорта изображений. * `Apalatn`{.noWrap} - Добавил(-а) опцию перенаправления установочного диска в анализатор itch.io. -* `OneMoreByte` - Сделал(-а) так, чтобы анализатор itch.io работал на linux и mac. -* `UndarkAido` - Добавил(-а) отображение ярлыков для .desktop в Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Сообщество * `HE Spoke`{.noWrap} - создал сообщество вокруг SRM. Создатель групп [Steam](https://steamcommunity.com/groups/steamrommanager) и [Discord](https://discord.gg/bnSVJrz). Также помогает пользователям настроить SRM в [Discord](https://discord.gg/bnSVJrz). From 202115dc27c32447e581e575102d631a41ab4d1b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:52 +0800 Subject: [PATCH 2373/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 06b634d06f..64c88c62f6 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Запуск игр через GOG Galaxy", "parseLinkedExecsTitle": "Анализ связанных исполняемых файлов из GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Путь Galaxy Client Override неправильный.", "fatalError__i": "> Сбой анализа GOG Galaxy по причине фатальной ошибки:\n ${error}", From 659e99f1b41ad4efe308d452ba058ba95bfa9be1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:53 +0800 Subject: [PATCH 2374/3471] New translations about.md (Portuguese) --- src/lang/pt-PT/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/about.md b/src/lang/pt-PT/markdown/about.md index 8380eddc84..ed1f2a7a9a 100644 --- a/src/lang/pt-PT/markdown/about.md +++ b/src/lang/pt-PT/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. From 8ca6041ea9f5a155c86a9233d22ed4e7c7734b79 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:55 +0800 Subject: [PATCH 2375/3471] New translations gog-parser-input.md (Russian) --- src/lang/ru-RU/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/gog-parser-input.md b/src/lang/ru-RU/markdown/gog-parser-input.md index bd5edabc45..bac1c9337b 100644 --- a/src/lang/ru-RU/markdown/gog-parser-input.md +++ b/src/lang/ru-RU/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Запуск через GOG Galaxy `[Рекомендовать отключено]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy Если эта опция включена, SRM будет добавлять не только игры GOG, приобретенные в магазине GOG Galaxy, но и те, для которых вы вручную связали исполняемые файлы в GOG Galaxy. Это желательно, если эти игры не разбираются на SRM в других местах. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From dd870c016d82c905ae7fbce89f663870b2925519 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:56 +0800 Subject: [PATCH 2376/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 5607d2a4f4849b557ded7daec5cd6867b62e94d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:57 +0800 Subject: [PATCH 2377/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 839b2cae73..37b4ded6c7 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Lancer les jeux via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> L'analyseur GOG Galaxy a échoué avec une erreur fatale:\n ${error}", From afcee27e8c0f14f064f987a75dc98a8b61f3e0f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:58 +0800 Subject: [PATCH 2378/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 3d8494078b..73f46131c9 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From ec4c6e0115eb7996f4c1d74a8b8412f58cd4073c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:44:59 +0800 Subject: [PATCH 2379/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 740e01f152b967a2e33225c8cb12e02935968aa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:00 +0800 Subject: [PATCH 2380/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 548b8534dd352137619b34d2026270fd96646c4f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:01 +0800 Subject: [PATCH 2381/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 10e5b79d6274cf60e6650265369bb143543993b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:02 +0800 Subject: [PATCH 2382/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From cba383f2866595ec7a9abf7f5beb6bcd367e7413 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:03 +0800 Subject: [PATCH 2383/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 200ea53cc5ee841581e1cd0cb979843cda41e0c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:04 +0800 Subject: [PATCH 2384/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 4fa679f1e2..b87aa8d2ee 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Benutzerdefiniertes Galaxy Client Verzeichnis ist kein gültiger Pfad.", "fatalError__i": "> GOG Galaxy Parser fehlgeschlagen mit fatalem Fehler:\n${error}", From 8bff6cd5cd2d991c454b7c125e3e1783a36faf69 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:05 +0800 Subject: [PATCH 2385/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 85cfe56bb7dc71fe381519b04f3154ab54b15989 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:07 +0800 Subject: [PATCH 2386/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 35e055efc261e6272198adeed6a581cacf904082 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:08 +0800 Subject: [PATCH 2387/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 904423c2ec9de4a9a1e6af786d2f5df8a9cd4649 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:09 +0800 Subject: [PATCH 2388/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From a3926bf4b6cbca4a066eda1e4ba42efe04111b7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:10 +0800 Subject: [PATCH 2389/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index eda65a598f..c5d19d2bf9 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Avviare giochi tramite GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override non è un percorso valido.", "fatalError__i": "> Il parser di GOG Galaxy ha fallito con errore fatale:\n ${error}", From 8ce3d440dff183c7e3258971a3c1a8be918de02b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:11 +0800 Subject: [PATCH 2390/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 0007060c8d..292a53b0ef 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 2bf1daf53a581b4971b7a3e1c17702a05a579fd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:13 +0800 Subject: [PATCH 2391/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 188227bfd23c339ca1405a6b4a93f03e9b3668da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:14 +0800 Subject: [PATCH 2392/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 27bc9639d0ba6282307e83e7312b8462612234a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:15 +0800 Subject: [PATCH 2393/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 15e14d538eac4e7ee2767443f6a7f186fd6cc33d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:16 +0800 Subject: [PATCH 2394/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 35eb4fd565efda3b76332d17157b9c9a4f2accf6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:17 +0800 Subject: [PATCH 2395/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From f5a8cfc0161f60811f93d1f67ac7052aa21a9247 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:18 +0800 Subject: [PATCH 2396/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From f25b84b00d2a384580005b5ee0b61344c0930d5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:19 +0800 Subject: [PATCH 2397/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 45cd9bf31b35834116c57bcfa4ade3e8b8445df9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:20 +0800 Subject: [PATCH 2398/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From fdd9e42b07ee89aeaa71a16727973b60da281059 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:21 +0800 Subject: [PATCH 2399/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index d2803f5a08..6c1562cff6 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 8648b0c12ee9edd883f8c6a34dbdd0cb7c086077 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:23 +0800 Subject: [PATCH 2400/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index baf040898d..70916a1ec5 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", "parseLinkedExecsTitle": "", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy 客户端覆盖不是一个有效的路径。", "fatalError__i": "> GOG Galaxy 解析器发生致命错误:\n ${error}", From 7b919be58cd697d737580fed3241609f20e727f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:25 +0800 Subject: [PATCH 2401/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From ae14572c5d4d71cf298754111a486be053b3af52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:26 +0800 Subject: [PATCH 2402/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 3873e05c13..695a3f8dcc 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 51318992b9ede195dc52f96b576f2752635f6e2a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:28 +0800 Subject: [PATCH 2403/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 03929e5639..16d53e322e 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Inicie jogos via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Substituição do Cliente Galaxy não é um caminho válido.", "fatalError__i": "> O analisador da falhou com erro fatal:\n ${error}", From 4bb2dfab99c2a00016e1572be30259dee36b8ba6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:29 +0800 Subject: [PATCH 2404/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0807113756..66310328c9 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -160,6 +160,7 @@ "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", + "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", "errors": { "invalidGalaxyExeOverride": "> Galaxy Client Override is not a valid path.", "fatalError__i": "> GOG Galaxy parser failed with fatal error:\n ${error}", From 646e007ca9a8e112b59cb281c002823d0e9e2d1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:30 +0800 Subject: [PATCH 2405/3471] New translations gog-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/gog-parser-input.md b/src/lang/ro-RO/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/ro-RO/markdown/gog-parser-input.md +++ b/src/lang/ro-RO/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 5d244b1c2ff119a14207c56dc00ed2d55e047ed7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:31 +0800 Subject: [PATCH 2406/3471] New translations gog-parser-input.md (French) --- src/lang/fr-FR/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/gog-parser-input.md b/src/lang/fr-FR/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/fr-FR/markdown/gog-parser-input.md +++ b/src/lang/fr-FR/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 1792dd9cd4b6a53d0dd58fd447303d4e71dda3e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:32 +0800 Subject: [PATCH 2407/3471] New translations gog-parser-input.md (Spanish) --- src/lang/es-ES/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/gog-parser-input.md b/src/lang/es-ES/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/es-ES/markdown/gog-parser-input.md +++ b/src/lang/es-ES/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 6a848b75439f9dc776dbbb779402d737eb7ef18f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:34 +0800 Subject: [PATCH 2408/3471] New translations gog-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/gog-parser-input.md b/src/lang/af-ZA/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/af-ZA/markdown/gog-parser-input.md +++ b/src/lang/af-ZA/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From de7b5f9d5e746dec9c5601bd27ad5e074eed83a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:35 +0800 Subject: [PATCH 2409/3471] New translations gog-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/gog-parser-input.md b/src/lang/ar-SA/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/ar-SA/markdown/gog-parser-input.md +++ b/src/lang/ar-SA/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 00ffb5543647e300883f5ec8162579a510fe7344 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:36 +0800 Subject: [PATCH 2410/3471] New translations gog-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/gog-parser-input.md b/src/lang/ca-ES/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/ca-ES/markdown/gog-parser-input.md +++ b/src/lang/ca-ES/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 981e568d4bfddcbb7d7f8dec321c693eb7bfb253 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:37 +0800 Subject: [PATCH 2411/3471] New translations gog-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/gog-parser-input.md b/src/lang/cs-CZ/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/cs-CZ/markdown/gog-parser-input.md +++ b/src/lang/cs-CZ/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 91fde7b97fbc5e5a0ada0104da6aed962420d6e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:39 +0800 Subject: [PATCH 2412/3471] New translations gog-parser-input.md (Danish) --- src/lang/da-DK/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/gog-parser-input.md b/src/lang/da-DK/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/da-DK/markdown/gog-parser-input.md +++ b/src/lang/da-DK/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From eb322fe0584457dec550c1c85e2eb3e283fe3cd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:40 +0800 Subject: [PATCH 2413/3471] New translations gog-parser-input.md (German) --- src/lang/de-DE/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/gog-parser-input.md b/src/lang/de-DE/markdown/gog-parser-input.md index fc6b829aeb..2d8d8ebf0b 100644 --- a/src/lang/de-DE/markdown/gog-parser-input.md +++ b/src/lang/de-DE/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Mit GOG Galaxy starten `[Nicht empfohlen]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 68811c287102d64bbe90822e911a6a0a39349c3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:41 +0800 Subject: [PATCH 2414/3471] New translations gog-parser-input.md (Greek) --- src/lang/el-GR/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/gog-parser-input.md b/src/lang/el-GR/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/el-GR/markdown/gog-parser-input.md +++ b/src/lang/el-GR/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 1561d0af4426b126ac77ebb3e9a498bc37bd1607 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:42 +0800 Subject: [PATCH 2415/3471] New translations gog-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/gog-parser-input.md b/src/lang/fi-FI/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/fi-FI/markdown/gog-parser-input.md +++ b/src/lang/fi-FI/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 3fe67ab040ef1fab1e77a39950c39f9cbb6850f7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:43 +0800 Subject: [PATCH 2416/3471] New translations gog-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/gog-parser-input.md b/src/lang/he-IL/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/he-IL/markdown/gog-parser-input.md +++ b/src/lang/he-IL/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From d4673adb717441b8054073d8de4700de4bad8993 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:45 +0800 Subject: [PATCH 2417/3471] New translations gog-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/gog-parser-input.md b/src/lang/hu-HU/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/hu-HU/markdown/gog-parser-input.md +++ b/src/lang/hu-HU/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 56b1f5dc2916536fe1c30150bf41c30779b7f224 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:46 +0800 Subject: [PATCH 2418/3471] New translations gog-parser-input.md (Italian) --- src/lang/it-IT/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/gog-parser-input.md b/src/lang/it-IT/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/it-IT/markdown/gog-parser-input.md +++ b/src/lang/it-IT/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 2f3ccd0d4cfc6a090c212316deb60841c3e655a2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:47 +0800 Subject: [PATCH 2419/3471] New translations gog-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/gog-parser-input.md b/src/lang/ja-JP/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/ja-JP/markdown/gog-parser-input.md +++ b/src/lang/ja-JP/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From c2d1c154e628fff1a7f2fd2a36bbd47f30662a54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:48 +0800 Subject: [PATCH 2420/3471] New translations gog-parser-input.md (Korean) --- src/lang/ko-KR/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/gog-parser-input.md b/src/lang/ko-KR/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/ko-KR/markdown/gog-parser-input.md +++ b/src/lang/ko-KR/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 6d8829b919f2e9a4c61975a6294001361f4a8317 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:49 +0800 Subject: [PATCH 2421/3471] New translations gog-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/gog-parser-input.md b/src/lang/nl-NL/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/nl-NL/markdown/gog-parser-input.md +++ b/src/lang/nl-NL/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 0001bed57c629f36f0ae6868797074a58845d579 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:50 +0800 Subject: [PATCH 2422/3471] New translations gog-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/gog-parser-input.md b/src/lang/no-NO/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/no-NO/markdown/gog-parser-input.md +++ b/src/lang/no-NO/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 46eacb895baed9c4d660b4c5281c403d8b2efa13 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:51 +0800 Subject: [PATCH 2423/3471] New translations gog-parser-input.md (Polish) --- src/lang/pl-PL/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/gog-parser-input.md b/src/lang/pl-PL/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/pl-PL/markdown/gog-parser-input.md +++ b/src/lang/pl-PL/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 56028ee06db612956f8c0e4754b8ce1c361e42d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:52 +0800 Subject: [PATCH 2424/3471] New translations gog-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/gog-parser-input.md b/src/lang/pt-PT/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/pt-PT/markdown/gog-parser-input.md +++ b/src/lang/pt-PT/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From fa73d6bec282dfb21e8e5dac3771af5696ebeaf1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:54 +0800 Subject: [PATCH 2425/3471] New translations gog-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/gog-parser-input.md b/src/lang/sr-SP/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/sr-SP/markdown/gog-parser-input.md +++ b/src/lang/sr-SP/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From cdd70d73d37a19b895c0c6c17dce3ad1e099622d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:55 +0800 Subject: [PATCH 2426/3471] New translations gog-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/gog-parser-input.md b/src/lang/sv-SE/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/sv-SE/markdown/gog-parser-input.md +++ b/src/lang/sv-SE/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 951067f368f0f7fcb0ce1ebf2c83fb3ba40e7b9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:56 +0800 Subject: [PATCH 2427/3471] New translations gog-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/gog-parser-input.md b/src/lang/tr-TR/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/tr-TR/markdown/gog-parser-input.md +++ b/src/lang/tr-TR/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 06e5b005572900d40ae36d7a53f2913e9712af3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:57 +0800 Subject: [PATCH 2428/3471] New translations gog-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/gog-parser-input.md b/src/lang/uk-UA/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/uk-UA/markdown/gog-parser-input.md +++ b/src/lang/uk-UA/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 0b1fb0a362a36b17b953d54656f0d6ff3d1ca965 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:45:58 +0800 Subject: [PATCH 2429/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 45aba89c13..482d2f1361 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## 通过 GOG Galaxy 启动`[推荐禁用]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy 如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 4b623480c38f92cde49bae91d8b0f2c3f7106c3c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:00 +0800 Subject: [PATCH 2430/3471] New translations gog-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/gog-parser-input.md b/src/lang/zh-TW/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/zh-TW/markdown/gog-parser-input.md +++ b/src/lang/zh-TW/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 395a3991704a7e758654bed55b6a4960dba2e915 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:01 +0800 Subject: [PATCH 2431/3471] New translations gog-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/gog-parser-input.md b/src/lang/vi-VN/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/vi-VN/markdown/gog-parser-input.md +++ b/src/lang/vi-VN/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From 17ee53d59a29c8b9a130f3bc915d7287cd132056 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:02 +0800 Subject: [PATCH 2432/3471] New translations gog-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/gog-parser-input.md b/src/lang/pt-BR/markdown/gog-parser-input.md index 42cc674c2a..d93f12ae66 100644 --- a/src/lang/pt-BR/markdown/gog-parser-input.md +++ b/src/lang/pt-BR/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Inicie a Via Epic Games loja `[Recomendado ativado]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From eb5e96606e681a211678de60cc1d370e2687cd2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:03 +0800 Subject: [PATCH 2433/3471] New translations gog-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/gog-parser-input.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/gog-parser-input.md b/src/lang/es-419/markdown/gog-parser-input.md index bf01df43a3..ad4c65950b 100644 --- a/src/lang/es-419/markdown/gog-parser-input.md +++ b/src/lang/es-419/markdown/gog-parser-input.md @@ -5,7 +5,7 @@ By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. -## Launch Via GOG Galaxy `[Recommend disabled]` +## Launch via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. @@ -13,4 +13,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy If enabled, SRM will pull in not only GOG games aquired from GOG Galaxy's store, but also those you have manually linked executables for in GOG Galaxy. This is desirable if those games are not being parsed into SRM elsewhere. -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). \ No newline at end of file +A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). + +## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` +This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From c348cc5114ad03aab6289d0e97d31abe3cbc2a38 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:04 +0800 Subject: [PATCH 2434/3471] New translations about.md (Romanian) --- src/lang/ro-RO/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/about.md b/src/lang/ro-RO/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/ro-RO/markdown/about.md +++ b/src/lang/ro-RO/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 54c52e8956cab3b05b3aa43dbd18041f50cdb51b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:05 +0800 Subject: [PATCH 2435/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index f969ab7be4..a6db54e8dd 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -43,8 +43,9 @@ Si vous appréciez Steam ROM Manager et souhaitez qu'il continue à être utile, * `CarJem`{.noWrap} - Ajout de l'analyseur manuel. * `MattMckenzy`{.noWrap} - Ajout de la possibilité d'importer et d'exporter des choix d'image. * `Apalatn`{.noWrap} - Ajout d'une option de redirection du lecteur d'installation à l'analyseur itch.io. -* `OneMoreByte` - a fait fonctionner l'analyseur itch.io sur mac et linux. -* `UndarkAido` - Ajout d'un passthrough pour les raccourcis .desktop de Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Communauté * `HE Spoke`{.noWrap} - a créé une communauté autour de SRM. Créateur des groupes [Steam](https://steamcommunity.com/groups/steamrommanager) et [Discord](https://discord.gg/bnSVJrz). Aide également les utilisateurs à configurer SRM dans [Discord](https://discord.gg/bnSVJrz). From 8035e6d6b13e363ebdd20fba3038b922063d7e4b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:07 +0800 Subject: [PATCH 2436/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index 0e24b08413..eb40bb8282 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From ef79037a228fbb728d6464b78418984f4b86eba3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:08 +0800 Subject: [PATCH 2437/3471] New translations about.md (Afrikaans) --- src/lang/af-ZA/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/about.md b/src/lang/af-ZA/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/af-ZA/markdown/about.md +++ b/src/lang/af-ZA/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From ce8553b00370b71a3961a68037af5959b5759d44 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:09 +0800 Subject: [PATCH 2438/3471] New translations about.md (Arabic) --- src/lang/ar-SA/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/about.md b/src/lang/ar-SA/markdown/about.md index 0e24b08413..eb40bb8282 100644 --- a/src/lang/ar-SA/markdown/about.md +++ b/src/lang/ar-SA/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From bae5e59d8c351a2c16a4266d881fcfbe92d8ebeb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:10 +0800 Subject: [PATCH 2439/3471] New translations about.md (Catalan) --- src/lang/ca-ES/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/about.md b/src/lang/ca-ES/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/ca-ES/markdown/about.md +++ b/src/lang/ca-ES/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 84fa477eaa8ef340ecbc9cd95aef5485cb1a9935 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:11 +0800 Subject: [PATCH 2440/3471] New translations about.md (Czech) --- src/lang/cs-CZ/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/about.md b/src/lang/cs-CZ/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/cs-CZ/markdown/about.md +++ b/src/lang/cs-CZ/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From f024834690b609bbf56329d2514a38f3c33f57f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:13 +0800 Subject: [PATCH 2441/3471] New translations about.md (Danish) --- src/lang/da-DK/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/about.md b/src/lang/da-DK/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/da-DK/markdown/about.md +++ b/src/lang/da-DK/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 6f8cc3e2219e52fffcb53b3fcf8dc439aa7eb4da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:14 +0800 Subject: [PATCH 2442/3471] New translations about.md (German) --- src/lang/de-DE/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/about.md b/src/lang/de-DE/markdown/about.md index 1eea538b92..2271c82db9 100644 --- a/src/lang/de-DE/markdown/about.md +++ b/src/lang/de-DE/markdown/about.md @@ -43,8 +43,9 @@ Wenn dir der Steam ROM Manager gefällt, und du möchtest, dass es weiterhin nü * `CarJem`{.noWrap} - Manueller Parser. * `MattMckenzy`{.noWrap} - Bildauswahl-Import und -Export. * `Apalatn`{.noWrap} - Weiterleitung des Installationslaufwerks zum itch.io-Parser hinzugefügt. -* `OneMoreByte` - itch.io-Parser auf Mac und Linux. -* `UndarkAido` - Nachverfolgen von `.desktop`-Dateien unter Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - gründete die Community rund um SRM. Ersteller von [Steam](https://steamcommunity.com/groups/steamrommanager)- und [Discord](https://discord.gg/bnSVJrz)-Gruppen. Hilft auch Benutzern im [Discord](https://discord.gg/bnSVJrz) beim Einrichten von SRM. From c439604df6b7aaf51a706a78a4fa0500bf6911e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:15 +0800 Subject: [PATCH 2443/3471] New translations about.md (Greek) --- src/lang/el-GR/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/about.md b/src/lang/el-GR/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/el-GR/markdown/about.md +++ b/src/lang/el-GR/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 27343b1e5d05061f6aa20e645f04dcc2194758cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:17 +0800 Subject: [PATCH 2444/3471] New translations about.md (Finnish) --- src/lang/fi-FI/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/about.md b/src/lang/fi-FI/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/fi-FI/markdown/about.md +++ b/src/lang/fi-FI/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 9bbb150899a04838cbaf6478ad7750543bbc2d91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:18 +0800 Subject: [PATCH 2445/3471] New translations about.md (Hebrew) --- src/lang/he-IL/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/about.md b/src/lang/he-IL/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/he-IL/markdown/about.md +++ b/src/lang/he-IL/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From b9b5827878cd6714ac4259f482a9650a4456ab2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:19 +0800 Subject: [PATCH 2446/3471] New translations about.md (Hungarian) --- src/lang/hu-HU/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/about.md b/src/lang/hu-HU/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/hu-HU/markdown/about.md +++ b/src/lang/hu-HU/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From f41961d7a2acf459f025497a30c9d8130eef387a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:20 +0800 Subject: [PATCH 2447/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index b8a4134737..74039355d8 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -43,8 +43,9 @@ Se vi piace Steam ROM Manager e volete che continui a essere utile, considerate * `CarJem`{.noWrap} - Ha aggiunto il parser manuale. * `MattMckenzy`{.noWrap} - Ha aggiunto la possibilità di importare ed esportare immagini a scelta. * `Apalatn`{.noWrap} - Ha aggiunto un'opzione di reindirizzamento dell'unità di installazione al parser di itch.io. -* `OneMoreByte` - Ha fatto funzionare il parser di itch.io su Linux e Mac. -* `UndarkAido` - Aggiunto il passaggio delle scorciatoie per le scorciatoie .desktop di Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - ha creato una comunità intorno a SRM. Creatore dei gruppi [Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Aiuta anche gli utenti a configurare SRM su [Discord](https://discord.gg/bnSVJrz). From 41c3c5589219e43d1a2eb662eb8769b4615fac7b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:21 +0800 Subject: [PATCH 2448/3471] New translations about.md (Japanese) --- src/lang/ja-JP/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/about.md b/src/lang/ja-JP/markdown/about.md index 53ce69a384..b0f2f10b33 100644 --- a/src/lang/ja-JP/markdown/about.md +++ b/src/lang/ja-JP/markdown/about.md @@ -41,8 +41,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From c489a8ca546c3fd67a552470c9ddf9ef738055e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:22 +0800 Subject: [PATCH 2449/3471] New translations about.md (Korean) --- src/lang/ko-KR/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/about.md b/src/lang/ko-KR/markdown/about.md index 8b4611f668..d80a506f76 100644 --- a/src/lang/ko-KR/markdown/about.md +++ b/src/lang/ko-KR/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 4be4321938b4671661832b65f533e1e7ffd44de0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:23 +0800 Subject: [PATCH 2450/3471] New translations about.md (Dutch) --- src/lang/nl-NL/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/about.md b/src/lang/nl-NL/markdown/about.md index da8b92ef02..ee9b513d7e 100644 --- a/src/lang/nl-NL/markdown/about.md +++ b/src/lang/nl-NL/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Maker van [Steam](https://steamcommunity.com/groups/steamrommanager) en [Discord](https://discord.gg/bnSVJrz) groepen. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From abdf7d9eaa80314e4fe2d18d047ed72de247cead Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:25 +0800 Subject: [PATCH 2451/3471] New translations about.md (Norwegian) --- src/lang/no-NO/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/about.md b/src/lang/no-NO/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/no-NO/markdown/about.md +++ b/src/lang/no-NO/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 1d5173709a2ab139962f572e1bae21524d49bd85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:26 +0800 Subject: [PATCH 2452/3471] New translations about.md (Polish) --- src/lang/pl-PL/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/about.md b/src/lang/pl-PL/markdown/about.md index 401f400e6c..115dfd1638 100644 --- a/src/lang/pl-PL/markdown/about.md +++ b/src/lang/pl-PL/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 5e5942a7e3b376ac103dcce282802da5d782c2ae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:27 +0800 Subject: [PATCH 2453/3471] New translations about.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/about.md b/src/lang/sr-SP/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/sr-SP/markdown/about.md +++ b/src/lang/sr-SP/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From a29b564c8dcc9e56657dd1a06680554025e3288f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:28 +0800 Subject: [PATCH 2454/3471] New translations about.md (Swedish) --- src/lang/sv-SE/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/about.md b/src/lang/sv-SE/markdown/about.md index 2f0e930327..12e3230652 100644 --- a/src/lang/sv-SE/markdown/about.md +++ b/src/lang/sv-SE/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 9bdaaa9c9126bdf39e9d6747f76c1692cac3554c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:29 +0800 Subject: [PATCH 2455/3471] New translations about.md (Turkish) --- src/lang/tr-TR/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/about.md b/src/lang/tr-TR/markdown/about.md index 8b4611f668..d80a506f76 100644 --- a/src/lang/tr-TR/markdown/about.md +++ b/src/lang/tr-TR/markdown/about.md @@ -43,8 +43,9 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From a0c08a8467d3e1590c069898cc0cc4757717098a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:30 +0800 Subject: [PATCH 2456/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 48d060b5d2..38da88fe02 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -43,8 +43,9 @@ * `CarJem`{.noWrap} – додано ручний парсер. * `MattMckenzy`{.noWrap} – додано можливість імпортувати та експортувати вибір зображень. * `Apalatn`{.noWrap} – додано опцію переспрямування диска встановлення до синтаксичного аналізатора itch.io. -* `OneMoreByte` – синтаксичний аналізатор itch.io працює на Linux та Mac. -* `UndarkAido` – додано передачу ярликів для ярликів .desktop у Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Спільнота * `HE Spoke`{.noWrap} – створив спільноту навколо SRM. Творець груп [Steam](https://steamcommunity.com/groups/steamrommanager) і [Discord](https://discord.gg/bnSVJrz). Також допомагає користувачам налаштувати SRM у [Discord](https://discord.gg/bnSVJrz). From b301829161029cc29ce7f4f290ada2a358d9827a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:31 +0800 Subject: [PATCH 2457/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index 23235facbf..3f55753e54 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -43,8 +43,9 @@ * `CarJem`{.noWrap} - 添加了手动解析器。 * `MattMckenzy`{.noWrap} - 增加了导入和导出图像选择的功能。 * `Apalatn`{.noWrap} - 添加了一个安装驱动器重定向选项到 itch.io 解析器。 -* `OneMoreByte` - 使 itch.io 解析器在 Linux 和 Mac 上工作。 -* `UndarkAido` - 为 Linux 的 .desktop 快捷方式添加了快捷通道。 +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### 社区 * `HE Spoke`{.noWrap} - 围绕 SRM 创建了一个社区。 [Steam](https://steamcommunity.com/groups/steamrommanager) 和 [Discord](https://discord.gg/bnSVJrz) 群组的创建者。 也帮助用户在 [Discord](https://discord.gg/bnSVJrz) 中设置 SRM。 From 69ef7b29ea8b1ccc002d825b75ba12a8f3b30c68 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:33 +0800 Subject: [PATCH 2458/3471] New translations about.md (Chinese Traditional) --- src/lang/zh-TW/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/about.md b/src/lang/zh-TW/markdown/about.md index d61ee6ad9c..fe375291f4 100644 --- a/src/lang/zh-TW/markdown/about.md +++ b/src/lang/zh-TW/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From a5effc614b5f9213ff127e870c7bcf765eba2b2e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:34 +0800 Subject: [PATCH 2459/3471] New translations about.md (Vietnamese) --- src/lang/vi-VN/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/about.md b/src/lang/vi-VN/markdown/about.md index 0546ffe4b8..1dfe83f938 100644 --- a/src/lang/vi-VN/markdown/about.md +++ b/src/lang/vi-VN/markdown/about.md @@ -43,8 +43,9 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte` - Made itch.io parser work on linux and mac. -* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community * `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From f804a565559d43ae1bfa47ff168b7a7f4d174b8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 18 Jul 2024 11:46:35 +0800 Subject: [PATCH 2460/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index bb520033c3..7a1c9e1b6f 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -43,8 +43,9 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `CarJem`{.noWrap} - Añadió el analizador manual. * `MattMckenzy`{.noWrap} - Añadió la opción de importar y exportar imagenes. * `Apalatn`{.noWrap} - Añadió una opción de redirección de unidad de instalación al analizador itch.io. -* `OneMoreByte` - Hizo que el analizador de itch.io funcione en linux y mac. -* `UndarkAido` - Añadió paso de acceso directo para los atajos de archivos .desktop de Linux. +* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Comunidad * `HE Spoke`{.noWrap} - Creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Tambien ayuda a los usarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). From d9586046df3fd73b809da807214a4c6e3f8d0642 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 20 Jul 2024 01:53:04 +0800 Subject: [PATCH 2461/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index d702a2b966..951a3cb656 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -43,7 +43,7 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . * . * `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* portuguese * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. From 46bdd9af02b3ee3ee3c0797a249ff95818208daa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 20 Jul 2024 16:52:37 +0800 Subject: [PATCH 2462/3471] New translations about.md (Chinese Traditional) --- src/lang/zh-TW/markdown/about.md | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/zh-TW/markdown/about.md b/src/lang/zh-TW/markdown/about.md index fe375291f4..9ee151ecac 100644 --- a/src/lang/zh-TW/markdown/about.md +++ b/src/lang/zh-TW/markdown/about.md @@ -1,25 +1,25 @@ -## System info +## 系統資訊 -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: +In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: In order for us to help you, we would like you to provide this info: 為了提供您所需的協助,希望您提供以下資訊 * SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** -## Useful links +## 實用連結 * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Discord 伺服器](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Steam 群組](https://steamcommunity.com/groups/steamrommanager) +* [GitHub 項目](https://github.com/SteamGridDB/steam-rom-manager) +* [Crowdin 翻譯項目](https://crowdin.com/project/steam-rom-manager) -## Support +## 支援 Help support continued progress on Steam ROM Manager at: - Buy Me A Coffee + 請開發者喝杯咖啡 If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. If you enjoy Steam ROM Manager and want it to continue to be useful also consider supporting [SteamGridDB](https://www.steamgriddb.com/)'s Patreon. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. [SteamGridDB](https://www.steamgriddb.com/) hosts all of the artwork Steam ROM Manager uses to make your Steam library the envy of the town, so we should probably help them keep their lights on. @@ -28,10 +28,10 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside -## Contributions +## 貢獻值 * `FrogTheFrog`{.noWrap} - Creator of SRM, no longer active on SRM but currently working on the [MoonDeck Plugin](https://github.com/FrogTheFrog/moondeck) -### Current Maintainers +### 目前維護者 * `lontanadascienza`{.noWrap} - Updated SRM to handle heroes, posters, logos, and icons. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. Added the exception manager, controller management, platform parsers (Epic, GOG, Steam, etc), among many other things. Squashes bugs almost as fast as he introduces them. * `Zennn`{.noWrap} - Added category support, langauge localization, and the bug report server among many other things. Big boss over at [SteamGridDB](https://www.steamgriddb.com/). Big boss over at [SteamGridDB](https://www.steamgriddb.com/). * `KenCinder`{.noWrap} - Manages and creates community parser presets and helps user setup SRM in [Discord](https://discord.gg/bnSVJrz). @@ -47,7 +47,7 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. -### Community +### 社群 * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - created a community around SRM. Creator of [Steam](https://steamcommunity.com/groups/steamrommanager) and [Discord](https://discord.gg/bnSVJrz) groups. Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). * `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). `livedeht`{.noWrap} - Helps users setup SRM with and without [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). Current maintainer of [EmuDeck](https://www.emudeck.com/). * `Choko`{.noWrap} - Helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From af8ea5df6e1571cf07c4313a00f491d6224e11b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 7 Aug 2024 16:11:45 +0800 Subject: [PATCH 2463/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index 3f55753e54..ed57411c8e 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -43,7 +43,7 @@ * `CarJem`{.noWrap} - 添加了手动解析器。 * `MattMckenzy`{.noWrap} - 增加了导入和导出图像选择的功能。 * `Apalatn`{.noWrap} - 添加了一个安装驱动器重定向选项到 itch.io 解析器。 -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. From 684c812fbfcbd81de24dfa1a7e70f6cd4e6fc50c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:28 +0800 Subject: [PATCH 2464/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From f6948186700cd11172e2b06a45b7302372d1ac5c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:29 +0800 Subject: [PATCH 2465/3471] New translations legendary-parser-input.md (Romanian) --- src/lang/ro-RO/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ro-RO/markdown/legendary-parser-input.md b/src/lang/ro-RO/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/ro-RO/markdown/legendary-parser-input.md +++ b/src/lang/ro-RO/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 6ee3a492ab05798388bf7d5895d70747fbdffdcb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:30 +0800 Subject: [PATCH 2466/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 37b4ded6c7..340944c870 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/chemin/vers/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 1aa00841ac212846adb16a3f32e8186b4299b600 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:31 +0800 Subject: [PATCH 2467/3471] New translations legendary-parser-input.md (French) --- src/lang/fr-FR/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/fr-FR/markdown/legendary-parser-input.md b/src/lang/fr-FR/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/fr-FR/markdown/legendary-parser-input.md +++ b/src/lang/fr-FR/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 5fe6dd6590d21c4af2860e75cc4de12afb2bdfdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:32 +0800 Subject: [PATCH 2468/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 73f46131c9..c454a9ac89 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 26d3d0b81ffdd3204bcfdf64012391ed998888a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:33 +0800 Subject: [PATCH 2469/3471] New translations legendary-parser-input.md (Spanish) --- src/lang/es-ES/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/es-ES/markdown/legendary-parser-input.md b/src/lang/es-ES/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/es-ES/markdown/legendary-parser-input.md +++ b/src/lang/es-ES/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From d2ae844197e3bfc0a62b7ad52cdb949d98a8d830 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:34 +0800 Subject: [PATCH 2470/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From cb6763281aefe119c496e342e98c83cd3942c2e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:35 +0800 Subject: [PATCH 2471/3471] New translations legendary-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/af-ZA/markdown/legendary-parser-input.md b/src/lang/af-ZA/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/af-ZA/markdown/legendary-parser-input.md +++ b/src/lang/af-ZA/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From ec985a6e98ce33e0c876a8038b8ce4d9f08c8bf6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:36 +0800 Subject: [PATCH 2472/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 564ebe715c16ab91c40a9e2b5254c79c486cbc8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:37 +0800 Subject: [PATCH 2473/3471] New translations legendary-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ar-SA/markdown/legendary-parser-input.md b/src/lang/ar-SA/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/ar-SA/markdown/legendary-parser-input.md +++ b/src/lang/ar-SA/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From b0fbbac85f96ea9c85bf34a0d51c8ea22dc9a689 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:39 +0800 Subject: [PATCH 2474/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From c600b6e6c3dcef25949f1d74b1383fc65fccc052 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:40 +0800 Subject: [PATCH 2475/3471] New translations legendary-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ca-ES/markdown/legendary-parser-input.md b/src/lang/ca-ES/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/ca-ES/markdown/legendary-parser-input.md +++ b/src/lang/ca-ES/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From a95abf625d2dcd5c191fe823f3f30602a712c163 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:41 +0800 Subject: [PATCH 2476/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 5ca3aa8933be1cdb361db7301674d95f665299f8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:42 +0800 Subject: [PATCH 2477/3471] New translations legendary-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/cs-CZ/markdown/legendary-parser-input.md b/src/lang/cs-CZ/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/cs-CZ/markdown/legendary-parser-input.md +++ b/src/lang/cs-CZ/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From efd89d41100184e80617fe5cd10b107be2276cf5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:43 +0800 Subject: [PATCH 2478/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From d69a27f90b72d1014d663281f235985df7331c73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:44 +0800 Subject: [PATCH 2479/3471] New translations legendary-parser-input.md (Danish) --- src/lang/da-DK/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/da-DK/markdown/legendary-parser-input.md b/src/lang/da-DK/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/da-DK/markdown/legendary-parser-input.md +++ b/src/lang/da-DK/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From a9dcbd6bacff19611b863b08704a0a43db351006 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:45 +0800 Subject: [PATCH 2480/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index b87aa8d2ee..297259d88a 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Pfad überschreiben", - "legendaryInstalledFilePlaceholder": "/Pfad/zu/Legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 12589bdae40af3ec7f50fccd284ba2fdce5c71be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:46 +0800 Subject: [PATCH 2481/3471] New translations legendary-parser-input.md (German) --- src/lang/de-DE/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/de-DE/markdown/legendary-parser-input.md b/src/lang/de-DE/markdown/legendary-parser-input.md index aa8b8c8ca6..fba3bc5efd 100644 --- a/src/lang/de-DE/markdown/legendary-parser-input.md +++ b/src/lang/de-DE/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Pfad überschreiben Standardmäßig werden Manifeste von `Legendary` in `~/.config/legendary/installed.json` gespeichert. Sollte dies nicht der Fall sein, kann hier der korrekte Pfad eingetragen werden. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 9fbd2fedf53e3ad775baa468d36c14c5c436b130 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:47 +0800 Subject: [PATCH 2482/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From b6d6f44b34e74b66d4ac4c8be28cefa967c26426 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:48 +0800 Subject: [PATCH 2483/3471] New translations legendary-parser-input.md (Greek) --- src/lang/el-GR/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/el-GR/markdown/legendary-parser-input.md b/src/lang/el-GR/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/el-GR/markdown/legendary-parser-input.md +++ b/src/lang/el-GR/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 93ca377462e83cc14284c35103c650652c72a31c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:49 +0800 Subject: [PATCH 2484/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 6d0ab13ca6af9b4973fdab4dd16150abe9fc9348 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:50 +0800 Subject: [PATCH 2485/3471] New translations legendary-parser-input.md (Finnish) --- src/lang/fi-FI/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/fi-FI/markdown/legendary-parser-input.md b/src/lang/fi-FI/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/fi-FI/markdown/legendary-parser-input.md +++ b/src/lang/fi-FI/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From ba3b90dbe915a2591fb82d64a32e0be48dfc6d2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:51 +0800 Subject: [PATCH 2486/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From fd79e643a44e90311fb667258a857407ce2593b9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:52 +0800 Subject: [PATCH 2487/3471] New translations legendary-parser-input.md (Hebrew) --- src/lang/he-IL/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/he-IL/markdown/legendary-parser-input.md b/src/lang/he-IL/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/he-IL/markdown/legendary-parser-input.md +++ b/src/lang/he-IL/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 050b5730f6ca7e4d107b827649aa64150f5581a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:53 +0800 Subject: [PATCH 2488/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 3420d5d9c2e5336d9eb217e4f875dfcbf86f1329 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:54 +0800 Subject: [PATCH 2489/3471] New translations legendary-parser-input.md (Hungarian) --- src/lang/hu-HU/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/hu-HU/markdown/legendary-parser-input.md b/src/lang/hu-HU/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/hu-HU/markdown/legendary-parser-input.md +++ b/src/lang/hu-HU/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 799dc69680f7d324bdfcb350e0b7b325cf67ae7a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:55 +0800 Subject: [PATCH 2490/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index c5d19d2bf9..5df608e672 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Sovrascrittura del percorso installed.json di Legendary", - "legendaryInstalledFilePlaceholder": "/percorso/a/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json non trovato", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 081c97f094a0c9f005d8231093e8ae5c39821a85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:56 +0800 Subject: [PATCH 2491/3471] New translations legendary-parser-input.md (Italian) --- src/lang/it-IT/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/it-IT/markdown/legendary-parser-input.md b/src/lang/it-IT/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/it-IT/markdown/legendary-parser-input.md +++ b/src/lang/it-IT/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 725ff992c836780e0e643c42ad5aea4a846544e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:57 +0800 Subject: [PATCH 2492/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 292a53b0ef..d1b8d277cc 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From f1e0c8808bf49dd686e5c55eb001a4d28e8ffa0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:58 +0800 Subject: [PATCH 2493/3471] New translations legendary-parser-input.md (Japanese) --- src/lang/ja-JP/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ja-JP/markdown/legendary-parser-input.md b/src/lang/ja-JP/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/ja-JP/markdown/legendary-parser-input.md +++ b/src/lang/ja-JP/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From c3beb3796fb38b400c7124a5a9c4bec9d4060983 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:28:59 +0800 Subject: [PATCH 2494/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From c984f1b31a7d6eecf997eda1e81bcd2f8635940d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:00 +0800 Subject: [PATCH 2495/3471] New translations legendary-parser-input.md (Korean) --- src/lang/ko-KR/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ko-KR/markdown/legendary-parser-input.md b/src/lang/ko-KR/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/ko-KR/markdown/legendary-parser-input.md +++ b/src/lang/ko-KR/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From e83c86cf9b61621af92663ae36a6b498f4f355dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:01 +0800 Subject: [PATCH 2496/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From d9e93e2105e04974b12f37228097ee24192a358d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:02 +0800 Subject: [PATCH 2497/3471] New translations legendary-parser-input.md (Dutch) --- src/lang/nl-NL/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/nl-NL/markdown/legendary-parser-input.md b/src/lang/nl-NL/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/nl-NL/markdown/legendary-parser-input.md +++ b/src/lang/nl-NL/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From c69b3bf780b32df178990155b35b61b7574f9022 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:03 +0800 Subject: [PATCH 2498/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From ba8e457815f8e38203b1f45f0ae09b82bf503f83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:04 +0800 Subject: [PATCH 2499/3471] New translations legendary-parser-input.md (Norwegian) --- src/lang/no-NO/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/no-NO/markdown/legendary-parser-input.md b/src/lang/no-NO/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/no-NO/markdown/legendary-parser-input.md +++ b/src/lang/no-NO/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 06f3fa4115db0fdf8bab2baed11f43e89d418d39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:05 +0800 Subject: [PATCH 2500/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 72ef435d5f68fc0ec255d1e1fb12b87b9ae5d113 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:06 +0800 Subject: [PATCH 2501/3471] New translations legendary-parser-input.md (Polish) --- src/lang/pl-PL/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/pl-PL/markdown/legendary-parser-input.md b/src/lang/pl-PL/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/pl-PL/markdown/legendary-parser-input.md +++ b/src/lang/pl-PL/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 9bc815844fc99ac142b3b6aa0de97fb593952640 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:07 +0800 Subject: [PATCH 2502/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 797952ff59f2fe158adc7ce81b1a41a53179f2ea Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:09 +0800 Subject: [PATCH 2503/3471] New translations legendary-parser-input.md (Portuguese) --- src/lang/pt-PT/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/pt-PT/markdown/legendary-parser-input.md b/src/lang/pt-PT/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/pt-PT/markdown/legendary-parser-input.md +++ b/src/lang/pt-PT/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From a70aae94bdde3459aa79d507515aff5f6cc55e71 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:10 +0800 Subject: [PATCH 2504/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 64c88c62f6..906474e46a 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From b597bf8ae90c12fe205a62ef20103de91f190dcd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:11 +0800 Subject: [PATCH 2505/3471] New translations legendary-parser-input.md (Russian) --- src/lang/ru-RU/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/ru-RU/markdown/legendary-parser-input.md b/src/lang/ru-RU/markdown/legendary-parser-input.md index 908a853ce8..ab466a2d80 100644 --- a/src/lang/ru-RU/markdown/legendary-parser-input.md +++ b/src/lang/ru-RU/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Особые входные данные Legendary анализатора +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Легендарный `installed.json` Переопределение пути Большинству пользователей это не нужно, так как они используют стандартную установку `Legendary`, где манифест установленных игр будет находиться по адресу `~/.config/legendary/installed.json`. Если же по какой-то причине манифест установленной игры находится в нетипичном месте, вы можете указать правильный путь к манифесту здесь. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From be9cf00b49c446b8e2f4e7877496c0326cba5086 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:12 +0800 Subject: [PATCH 2506/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 44de12fb0322ff917945503b531b2335d95dbdab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:13 +0800 Subject: [PATCH 2507/3471] New translations legendary-parser-input.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/sr-SP/markdown/legendary-parser-input.md b/src/lang/sr-SP/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/sr-SP/markdown/legendary-parser-input.md +++ b/src/lang/sr-SP/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 44b4813c0e4c4555c9cf295af74d2eb2decc23ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:14 +0800 Subject: [PATCH 2508/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 37d496147af83edae5ce91836fe6abdfbb813f7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:15 +0800 Subject: [PATCH 2509/3471] New translations legendary-parser-input.md (Swedish) --- src/lang/sv-SE/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/sv-SE/markdown/legendary-parser-input.md b/src/lang/sv-SE/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/sv-SE/markdown/legendary-parser-input.md +++ b/src/lang/sv-SE/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 3c846ca83f9b93d24e1e86bbd4c7d08b510cb45f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:16 +0800 Subject: [PATCH 2510/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 0551c37cc1f64a784b2a2d5c911376a8766c2c08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:17 +0800 Subject: [PATCH 2511/3471] New translations legendary-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/tr-TR/markdown/legendary-parser-input.md b/src/lang/tr-TR/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/tr-TR/markdown/legendary-parser-input.md +++ b/src/lang/tr-TR/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 2c1ebef32e5e790cdcc39a424f36ac7e1d3c2e3c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:18 +0800 Subject: [PATCH 2512/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 6c1562cff6..b908ff2449 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From ad3e9cab841c30ce975e9984a45e593fd18fab8c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:19 +0800 Subject: [PATCH 2513/3471] New translations legendary-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/uk-UA/markdown/legendary-parser-input.md b/src/lang/uk-UA/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/uk-UA/markdown/legendary-parser-input.md +++ b/src/lang/uk-UA/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 454d3c7aba7b68bb2ce4057ffb97513be58e4728 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:20 +0800 Subject: [PATCH 2514/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 70916a1ec5..e7f166549e 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json 路径覆盖", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> 找不到已安装的 Legendary installed.json 文件", "fatalError__i": "" From e45aff99f692ab6ad07cb2451d8bf91fe7fad023 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:21 +0800 Subject: [PATCH 2515/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index 73b08265aa..42ede9487b 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` 路径覆盖 大多数用户不应该使用这个,因为他们使用标准的 `Legendary` 安装,在那里已安装游戏清单将位于`~/.config/legendary/installed.json`。 然而,如果由于某些原因您安装的游戏清单位于非典型位置,则可以在此处指定正确的清单路径。 + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From a5a7bd92aa53ab9604b0c001a0ba50ab7de043e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:22 +0800 Subject: [PATCH 2516/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From a94ef53fe124f52308e90edd5d25b5fc746d00bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:23 +0800 Subject: [PATCH 2517/3471] New translations legendary-parser-input.md (Chinese Traditional) --- src/lang/zh-TW/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/zh-TW/markdown/legendary-parser-input.md b/src/lang/zh-TW/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/zh-TW/markdown/legendary-parser-input.md +++ b/src/lang/zh-TW/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From cbe0ac86ac6b68d88cef5f71de260801a4338f11 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:24 +0800 Subject: [PATCH 2518/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 695a3f8dcc..98738e831b 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From b2cd09167df0b388ec935edd06538f9c6be838d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:25 +0800 Subject: [PATCH 2519/3471] New translations legendary-parser-input.md (Vietnamese) --- src/lang/vi-VN/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/vi-VN/markdown/legendary-parser-input.md b/src/lang/vi-VN/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/vi-VN/markdown/legendary-parser-input.md +++ b/src/lang/vi-VN/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 0251920dd2fd5eb371c4b0e0a514e3e0a27998ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:26 +0800 Subject: [PATCH 2520/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 16d53e322e..ffae79163d 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From 449d606d389fa590e6b81b44540759ca6622e180 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:27 +0800 Subject: [PATCH 2521/3471] New translations legendary-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/pt-BR/markdown/legendary-parser-input.md b/src/lang/pt-BR/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/pt-BR/markdown/legendary-parser-input.md +++ b/src/lang/pt-BR/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 2e78aa85b4e3187a2f950b6d77576ede2dfd87eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:28 +0800 Subject: [PATCH 2522/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 66310328c9..fd41c14c1f 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -118,8 +118,13 @@ } }, "legendaryParser": { + "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholder": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", + "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", + "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" From f801ed2890925222474423fee89a041bbe3f8dca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 23 Aug 2024 05:29:29 +0800 Subject: [PATCH 2523/3471] New translations legendary-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/legendary-parser-input.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/lang/es-419/markdown/legendary-parser-input.md b/src/lang/es-419/markdown/legendary-parser-input.md index 1d4203b310..4a826e43da 100644 --- a/src/lang/es-419/markdown/legendary-parser-input.md +++ b/src/lang/es-419/markdown/legendary-parser-input.md @@ -1,7 +1,17 @@ # Legendary Parser Specific Inputs +## Legendary Path Override + +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. + +Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. + ## Legendary `installed.json` Path Override Most users shouldn't use this, as they use the standard `Legendary` installation where installed games manifest will be located at `~/.config/legendary/installed.json`. If, however, for some reason your installed games manifest is located in a non-typical location then you can specify the correct manifest path here. + +## Launch via Legendary `[Recommend enabled]` + +What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. From 2b1f794cce27004b04d5ab1c1b600b732eae7d4b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 25 Aug 2024 06:54:28 +0800 Subject: [PATCH 2524/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index eb40bb8282..bc9fa9d7bc 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -1,6 +1,6 @@ ## -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +. * SRM version: **#{APP[version]}** emudeckText * Operating System: **#{APP[os]}** From e59d96b371f27c22b351aa29d06cef77c3dea62e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 29 Aug 2024 02:00:46 +0800 Subject: [PATCH 2525/3471] New translations about.md (Italian) --- src/lang/it-IT/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/about.md b/src/lang/it-IT/markdown/about.md index 74039355d8..86292a63bd 100644 --- a/src/lang/it-IT/markdown/about.md +++ b/src/lang/it-IT/markdown/about.md @@ -43,9 +43,9 @@ Se vi piace Steam ROM Manager e volete che continui a essere utile, considerate * `CarJem`{.noWrap} - Ha aggiunto il parser manuale. * `MattMckenzy`{.noWrap} - Ha aggiunto la possibilità di importare ed esportare immagini a scelta. * `Apalatn`{.noWrap} - Ha aggiunto un'opzione di reindirizzamento dell'unità di installazione al parser di itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* . * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. -* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. +* . ### Community * `HE Spoke`{.noWrap} - ha creato una comunità intorno a SRM. Creatore dei gruppi [Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Aiuta anche gli utenti a configurare SRM su [Discord](https://discord.gg/bnSVJrz). From beed22a011b14d5bbe0ba1b2c7fe5b9217940258 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 29 Aug 2024 02:00:47 +0800 Subject: [PATCH 2526/3471] New translations controller-templates.md (Italian) --- src/lang/it-IT/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/controller-templates.md b/src/lang/it-IT/markdown/controller-templates.md index 6ec6967766..de3879b0b4 100644 --- a/src/lang/it-IT/markdown/controller-templates.md +++ b/src/lang/it-IT/markdown/controller-templates.md @@ -17,10 +17,10 @@ Nel parser SRM: Attualmente, SRM estrae tutti i template predefiniti (fatti da Valve) per ogni controller e tutti i template definiti dall'utente che terminano in `(SRM)`. -* Seleziona il tuo template e salva il parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. +* Seleziona il tuo template e salva il parser. . * Per reimpostare la configurazione del controller, puoi `Rimuovere tutte le Inserzioni aggiunte all'App` dalle impostazioni globali (questo elimina tutti i cambiamenti fatti da SRM dai tuoi dati di steam) o premere `Unset All Controllers` nel parser (questo rimuove solo le impostazioni del controller per la cartella di steam e specificata dall'utente in quel parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Una volta che questo è fatto si può analizzare e aggiungere giochi a vapore come al solito e i template saranno applicati a tutti i titoli del parser. From 0411910023426ba44b18145d1d1dea184bfc1353 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 29 Aug 2024 02:00:48 +0800 Subject: [PATCH 2527/3471] New translations executable-arguments.md (Italian) --- src/lang/it-IT/markdown/executable-arguments.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index 00d420d4f1..74ab0980ea 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -2,15 +2,15 @@ . . -## Examples By System +## ### RetroArch ``` --L cores${/}YOUR_CORE.dll "${filePath}" +-L core${/}YOUR_CORE.dll "${filePath}" ``` -### Cemu (WiiU) +### ``` -f -g "${filePath}" From 85c23a110b6bb79f724b7e2f072b81c8876e3645 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 29 Aug 2024 02:00:49 +0800 Subject: [PATCH 2528/3471] New translations about.md (Polish) --- src/lang/pl-PL/markdown/about.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/lang/pl-PL/markdown/about.md b/src/lang/pl-PL/markdown/about.md index 115dfd1638..f1c4a8c1bc 100644 --- a/src/lang/pl-PL/markdown/about.md +++ b/src/lang/pl-PL/markdown/about.md @@ -1,22 +1,22 @@ ## Informacje o systemie -In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: +Jeśli masz problemy z SRM, możesz odwiedzić [discord](https://discord.gg/bnSVJrz) lub [subreddit](https://www.reddit.com/r/SteamRomManager/) i poprosić o naszą pomoc. Abyśmy mogli Ci pomóc, chcielibyśmy, abyś podał następujące informacje: -* SRM version: **#{APP[version]}** emudeckText -* Operating System: **#{APP[os]}** +* Wersja SRM: **#{APP[version]}** emudeckText +* System operacyjny: **#{APP[os]}** ## Przydatne odnośniki -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) -* [Discord Server](https://discord.gg/bnSVJrz) +* [Wydania SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [Serwer Discord](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Steam Group](https://steamcommunity.com/groups/steamrommanager) -* [Github Repo](https://github.com/SteamGridDB/steam-rom-manager) -* [Crowdin Translation Project](https://crowdin.com/project/steam-rom-manager) +* [Grupa na Steam](https://steamcommunity.com/groups/steamrommanager) +* [Repozytorium na GitHub](https://github.com/SteamGridDB/steam-rom-manager) +* [Projekt Tłumaczeń Crowdin](https://crowdin.com/project/steam-rom-manager) ## Pomoc techniczna -Help support continued progress on Steam ROM Manager at: +Wesprzyj ciągłe postępy w Steam ROM Manager na: Kup mi kawę From dae8474edc43529adf37986e91b05c1dcfdaf837 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 29 Aug 2024 03:26:28 +0800 Subject: [PATCH 2529/3471] New translations executable-arguments.md (Italian) --- .../it-IT/markdown/executable-arguments.md | 40 +++++++++---------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index 74ab0980ea..f35efc0bd2 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -16,64 +16,64 @@ -f -g "${filePath}" ``` -### Dolphin Emu (Gamecube and Wii) +### ``` ---exec="${filePath}" --batch --confirm=false + ``` -### Project64 2.3+ (N64) +### ``` -"${filePath}" + ``` -### Mupen64+ (N64) +### ``` ---fullscreen "${filePath}" + ``` -### DeSmuME (Nintendo DS) +### ``` -"${filePath}" + ``` -### mGBA (Gameboy, Gameboy Color, and Gameboy Advance) +### ``` --f "${filePath}" + ``` -### Nestopia (NES/Famicom) +### ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched + ``` -### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) +### ``` -"${filePath}" + ``` -### nullDC (Sega Dreamcast) +### ``` --config nullDC_GUI:Fullscreen=1 -config ImageReader:DefaultImage="${filePath}" + ``` -### Kega Fusion (Sega Genesis and Sega 32X) +### ``` -"${filePath}" -gen -auto -fullscreen + ``` -### RPCS3 (Sony Playstation 3) +### ``` -"${filePath}" + ``` ### From 2cd453ca14aa901d5c02af7f70cbdc5e61a1834b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 2 Sep 2024 09:41:20 +0800 Subject: [PATCH 2530/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 7a1c9e1b6f..a7d8279dcf 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -43,7 +43,7 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `CarJem`{.noWrap} - Añadió el analizador manual. * `MattMckenzy`{.noWrap} - Añadió la opción de importar y exportar imagenes. * `Apalatn`{.noWrap} - Añadió una opción de redirección de unidad de instalación al analizador itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* . * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. From 091981765bd3b8095c3b0de1e7000f1296056cf0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 5 Sep 2024 03:09:19 +0800 Subject: [PATCH 2531/3471] New translations ea-desktop-parser-input.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/ea-desktop-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/pt-BR/markdown/ea-desktop-parser-input.md b/src/lang/pt-BR/markdown/ea-desktop-parser-input.md index 355ba68c8e..718be42709 100644 --- a/src/lang/pt-BR/markdown/ea-desktop-parser-input.md +++ b/src/lang/pt-BR/markdown/ea-desktop-parser-input.md @@ -1,9 +1,9 @@ -# EA Desktop Parser Specific Inputs +# Entradas específicas do EA Desktop Parser -## EA Games Directory Override -By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. +## Sobreposição do diretório EA Games +Por padrão, Steam ROM Manager assume que seus jogos do ``EA Desktop estão instalados em <0>C:\Program Files\EA Games\`. Esse campo permite que você mude para qualquer dos seus jogos que estão instalados, e.g.``D:\Games\EA Games`. -## Launch Games Via EA Desktop -If enabled SRM will add a shortcut to `origin2://game/launch/?offerIds=${gameid}` instead of just the game's executable. This ensures the game launches via EA and will have access to online services. +## Iniciar jogos via EA Desktop +Se habilitado, SRM irá adicionar um atalho para`origin2://game/launch/?offerIds=${gameid}` ao invés de apenas o executável do jogo. Isso garante que o jogo inicie via EA e que terá acesso aos serviços online. -`This is required to add EA Play games. EA Play games will not be detected if this is not toggled on.` +`Isso é necessário para adicionar jogos EA Play. Jogos EA Play não serão detectados se isso não estiver marcado.` From 7401ac291ca51e6e656469b644182afda44377e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 5 Sep 2024 09:51:25 +0800 Subject: [PATCH 2532/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 951a3cb656..126dcee031 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -44,7 +44,7 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . * `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. * portuguese -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Comunidade From f1633d2c2b491fcab24fc6dabf2ec2bf3c2f60d5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 01:31:49 +0800 Subject: [PATCH 2533/3471] New translations controller-templates.md (Chinese Simplified) --- src/lang/zh-CN/markdown/controller-templates.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/controller-templates.md b/src/lang/zh-CN/markdown/controller-templates.md index 93cd0706b8..2cde1e90ae 100644 --- a/src/lang/zh-CN/markdown/controller-templates.md +++ b/src/lang/zh-CN/markdown/controller-templates.md @@ -21,6 +21,4 @@ * 要取消控制器配置,您可以从全局设置中 `删除所有已添加的应用程序条目` (这将删除 SRM 对您的 Steam 数据所做的所有更改),或在解析器中点击 `取消所有控制器` (这仅会删除指定用户和 Steam 目录下的控制器设置)。 -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. - From 5a8ce80e5cdea03c6064abfdc4df1d7a9fb6903a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:34 +0800 Subject: [PATCH 2534/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index 42ede9487b..7c0bd2524e 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -2,7 +2,7 @@ ## Legendary Path Override -By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. This field allows you to override that path. +By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. 此字段允许您覆盖该路径。 Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. From 003672355cc84941be9bcc55242bcc7e8b022b9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:35 +0800 Subject: [PATCH 2535/3471] New translations controller-templates.md (Chinese Simplified) --- src/lang/zh-CN/markdown/controller-templates.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/zh-CN/markdown/controller-templates.md b/src/lang/zh-CN/markdown/controller-templates.md index 2cde1e90ae..6e21ab3d16 100644 --- a/src/lang/zh-CN/markdown/controller-templates.md +++ b/src/lang/zh-CN/markdown/controller-templates.md @@ -21,4 +21,6 @@ * 要取消控制器配置,您可以从全局设置中 `删除所有已添加的应用程序条目` (这将删除 SRM 对您的 Steam 数据所做的所有更改),或在解析器中点击 `取消所有控制器` (这仅会删除指定用户和 Steam 目录下的控制器设置)。 +完成后,您可以像往常一样解析和添加游戏,并将模板应用于解析器中的所有标题。 + From db8a49c3ca288ffa92e886118326386adb1b9ef8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:37 +0800 Subject: [PATCH 2536/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index ed57411c8e..c4bc6db532 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -44,8 +44,8 @@ * `MattMckenzy`{.noWrap} - 增加了导入和导出图像选择的功能。 * `Apalatn`{.noWrap} - 添加了一个安装驱动器重定向选项到 itch.io 解析器。 * -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. -* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. +* `UndarkAido`{.noWrap} - 为 Linux 的 .desktop 快捷方式添加了快捷通道。 +* `HazardousBackup` {.noWrap} - 添加了另一种选项,用GOG解析器来解析注册表的选项来代替GOG数据库 ### 社区 * `HE Spoke`{.noWrap} - 围绕 SRM 创建了一个社区。 [Steam](https://steamcommunity.com/groups/steamrommanager) 和 [Discord](https://discord.gg/bnSVJrz) 群组的创建者。 也帮助用户在 [Discord](https://discord.gg/bnSVJrz) 中设置 SRM。 From 7c5b1ea978f892c1b620b644163758fa2b943ab3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:38 +0800 Subject: [PATCH 2537/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 482d2f1361..e681df3aaa 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -1,6 +1,7 @@ # ## Galaxy 路径覆盖 + By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. @@ -13,7 +14,7 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy 如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 -A caveat is that because GOG Galaxy does not store the names linked executables in its database, SRM will use the directory name of the executable on Windows (e.g. `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`) and the executable name on Mac (e.g. `/Applications/Symphonia.app` would be assigned the title `Symphonia`). +需要注意的是,由于GOGGalaxy不在其数据库中存储名称链接的可执行文件,因此SRM将使用Windows上可执行文件的目录名称(例如 `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`)将被分配标题`Hoa`),而Mac上的可执行文件名称(例如 `/Applications/Symphonia.app` 将被分配标题 <0>Symphonia。 ## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file From d669bbd0805500ee36f988b5dec246098b9a5597 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:39 +0800 Subject: [PATCH 2538/3471] New translations sgdb-api-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/sgdb-api-input.md b/src/lang/zh-CN/markdown/sgdb-api-input.md index 1f22bc906f..8a2f6fe5b4 100644 --- a/src/lang/zh-CN/markdown/sgdb-api-input.md +++ b/src/lang/zh-CN/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ 这组选项是直接输入到图像提供程序的 API 中,例如 SteamGridDB 的 [API](https://www.steamgriddb.com/api/v2)。 -An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. 这种行为的原因是它允许进行*优先*艺术作品选择。 For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. 这种行为的原因是它允许进行*优先*艺术作品选择。 例如,可以先使用模糊网格过滤器生成游戏列表,然后再关闭该过滤器重新生成图像,以实现*优先*模糊网格的效果,但是在不存在模糊网格的情况下仍允许非模糊网格。 ## SteamGridDB From c7a128efb28e16526d5b92ef11515cb4cdc0145e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:40 +0800 Subject: [PATCH 2539/3471] New translations steam-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-parser.md b/src/lang/zh-CN/markdown/steam-parser.md index 1834acc7d0..c59ab9634c 100644 --- a/src/lang/zh-CN/markdown/steam-parser.md +++ b/src/lang/zh-CN/markdown/steam-parser.md @@ -1,3 +1,3 @@ # Steam 解析器 -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file +This parser imports steam games into SRM so you can manage their artwork. 它没有添加快捷方式,因此是一个 `仅限artwork` 解析器。 这个解析器需要 `用户设置` 字段被设置。 \ No newline at end of file From 66757dae187f9a5b23bc720238770f65a797edd7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:41 +0800 Subject: [PATCH 2540/3471] New translations title-from-variable.md (Chinese Simplified) --- src/lang/zh-CN/markdown/title-from-variable.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/title-from-variable.md b/src/lang/zh-CN/markdown/title-from-variable.md index ad47785130..ef48daf3ec 100644 --- a/src/lang/zh-CN/markdown/title-from-variable.md +++ b/src/lang/zh-CN/markdown/title-from-variable.md @@ -1,7 +1,7 @@ # Title from custom variable (optional) Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 -Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": +Title matching is limited to specific groups of custom variables. 例如,这是您指定的组 "FBN" 和 "PSN"的方式: ``` ${RPCS3}${PSN} ``` From a1da20c727eeda059f03f4799dadad78cf00925e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:42 +0800 Subject: [PATCH 2541/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 48423d7e03..7c9012bb74 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -4,4 +4,4 @@ This field is used to limit SRM's effects to specific user accounts. It can be s ## 警告 -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. +If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. 如果您这里使用`Steam用户名`, 选择 `Steam > Settings > Settings` 并禁用 `不要在这台计算机上保存账户凭据`, 然后重启Steam和SRM. From e6e92f5401f9ec02b818a1f04e720a50cdf87922 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:03:43 +0800 Subject: [PATCH 2542/3471] New translations non-srm-shortcuts-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..749ff01f9a 100644 --- a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md @@ -26,4 +26,4 @@ You can also limit accounts by specifying their ids directly. For example: ${56489124}${21987424} ``` -Would limit the search to `steam/userdata/56489124` and `steam/userdata/21987424`. +搜索将限制为 `steam/userdata/56489124` 和 `steam/userdata/21987424` 。 From 06a84f09f059ae204ee7341160f7363086476836 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:45 +0800 Subject: [PATCH 2543/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 176 ++++++++++++++++---------------- 1 file changed, 88 insertions(+), 88 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index e7f166549e..ee62be05b8 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -18,13 +18,13 @@ "saveImage": "保存图像到文件", "addLocalImages": "添加本地图片", "retryDownload": "重试下载", - "generateAppList": "Refresh", + "generateAppList": "刷新", "saveAppList": "保存到Steam", "removeAppList": "从Steam中移除", "remainingImages": "获取网址:", "stopUrlRetrieving": "停止", - "exportSelections": "Export art", - "importSelections": "Import art", + "exportSelections": "导出art", + "importSelections": "导入art", "backButton": "返回", "logButton": "日志" }, @@ -45,28 +45,28 @@ "writingVDF_entries__i": "批量编写 VDF 文件并下载 ${batchSize} 个高分辨率图像。", "updatingKnownSteamDirList": "更新已知的 Steam 目录列表。", "retryingDownload__i": "正在为 \"${appTitle}\" 重试从 \"${imageUrl}\" 下载图片。", - "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", - "invalidConfigurations__i": "${count} 个用户配置被跳过(无效)。", + "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", + "invalidConfigurations__i": "${count} 个用户配置被跳过(无效)。", "executingParsers": "执行解析器。", - "shutdownSteam": "", - "noParserConfigurations": "请先在“解析器”菜单中创建解析器配置。", - "parserFoundNoFiles": "解析器未找到与用户配置匹配的文件。", + "shutdownSteam": "如果Steam正在运行,请退出Steam", + "noParserConfigurations": "请先在“解析器”菜单中创建解析器配置", + "parserFoundNoFiles": "解析器未找到与用户配置匹配的文件", "allImagesRetrieved": "已检索到所有可用的图像网址。", - "providerTimeout__i": "${provider}\" 请求了 ${time} 秒的超时。", + "providerTimeout__i": "${provider}\" 请求了 ${time} 秒的超时", "noAccountsWarning": "未找到用户账户。Steam 目录不正确?", "preparingExport": "准备导出图像选项。", "exportProgress__i": "正在保存图像选项 ${progress}。", "readingSelections": "应用导入的图像选项。" }, "errors": { - "fatalError": "Fatal error occurred in Add Games. See event log for details.", - "fatalError__i": "Fatal Add Games error: ${error}", + "fatalError": "添加游戏中发生致命错误。请查看事件日志获取详细信息。", + "fatalError__i": "添加游戏中发生致命错误:${error}", "knownSteamDirListIsEmpty": "已知的 Steam 目录列表为空。", "steamIsRunning": "无法在 Steam 运行时进行更改!", "categorySaveError": "更新类别时出错。请查看事件日志获取详细信息。", - "categorySaveError__i": "类别错误(快捷方式和艺术作品仍将被添加):${error}", + "categorySaveError__i": "类别错误(快捷方式和艺术作品仍将被添加):${error}", "controllerSaveError": "更新控制器模板时出错。请查看事件日志获取详细信息。", - "controllerSaveError__i": "控制器错误(快捷方式和艺术作品仍将被添加):${error}", + "controllerSaveError__i": "控制器错误(快捷方式和艺术作品仍将被添加):${error}", "retryingDownload__i": "从 \"${imageUrl}\" 下载图片失败,应用程序名称为 \"${appTitle}\"。", "providerError__i": "从\"${provider}\" 接收到的错误,针对 \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "从 \"${provider}\" 接收到的 \"${title}\" 错误:\n ${error}", @@ -83,20 +83,20 @@ } }, "steamParser": { - "onlyGamesTitle": "Find artwork for games only (no tools or demos)", + "onlyGamesTitle": "只查找游戏的artwork (不包括工具或demo)", "onlyInstalledTitle": "仅查找已安装标题的艺术作品", "sourceModsTitle": "寻找非官方源模组的艺术作品", "errors": { "directoryInvalid": "> Steam 目录无效。", - "noSteamAccounts": "> 指定的 Steam 目录中没有帐户。", + "noSteamAccounts": "> 指定的 Steam 目录中没有账户。", "steamChanged__i": "> Steam 更改了内部数据库结构或解析器尝试读取过时的数据库。\n有问题的文件:${file}\n完整错误信息:\n ${error}", "fatalError__i": "> Steam 解析器发生致命错误:\n ${error}" } }, "nonSRMShortcutsParser": { "errors": { - "noSteamAccounts": "> Steam directory specified has no accounts.", - "fatalError__i": "> Non-SRM Shortcuts parser failed with fatal error:\n ${error}" + "noSteamAccounts": "> 指定的 Steam 目录中没有帐户", + "fatalError__i": "> 非SRM快捷方式解析器失败,致命错误:\n ${error}" } }, "manualParser": { @@ -118,24 +118,24 @@ } }, "legendaryParser": { - "launcherModeInputTitle": "Launch games via Legendary for online services", + "launcherModeInputTitle": "通过 Legendary 启动游戏以使用在线服务。", "legendaryInstalledFileTitle": "Legendary installed.json 路径覆盖", "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", - "legendaryExeOverrideTitle": "Legendary Path Override", + "legendaryExeOverrideTitle": "Legendary 路径覆盖", "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", "errors": { "legendaryNotInstalled": "> 找不到已安装的 Legendary installed.json 文件", - "fatalError__i": "" + "fatalError__i": "> Legendary 解析器发生致命错误:\n ${error}" } }, "battleNetParser": { - "battleExeOverrideTitle": "", - "battleExeOverridePlaceholder": "", + "battleExeOverrideTitle": "Battle.net.exe 路径覆盖", + "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", "errors": { - "battleNotCompatible": "", - "fatalError__i": "" + "battleNotCompatible": "> Battle.net 解析器仅在Windows上可用。", + "fatalError__i": "> Battle.net 解析器发生致命错误:\n ${error}" } }, "UWPParser": { @@ -143,8 +143,8 @@ "UWPDirPlaceholder": "/path/to/XboxGames 或 /path/to/WindowsApps", "UWPLauncherModeTitle": "以 UWP 形式启动游戏,而不是使用启动器助手。", "errors": { - "fatalError__i": "> UWP 解析器在此平台上不兼容。", - "UWPNotCompatible": "" + "fatalError__i": "> 解析器发生致命错误:\n ${error}", + "UWPNotCompatible": "> UWP 解析器仅在Windows上可用。" } }, "uplayParser": { @@ -164,8 +164,8 @@ "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", - "parseLinkedExecsTitle": "", - "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", + "parseLinkedExecsTitle": "从 GOG Galaxy 解析链接的可执行文件", + "parseRegistryEntries": "使用注册表而不是Galaxy DB 解析", "errors": { "invalidGalaxyExeOverride": "> Galaxy 客户端覆盖不是一个有效的路径。", "fatalError__i": "> GOG Galaxy 解析器发生致命错误:\n ${error}", @@ -249,9 +249,9 @@ "stylesHeroTitle": "允许的主页样式", "stylesLogoTitle": "允许的 Logo 样式", "stylesIconTitle": "允许的图标样式", - "sizesTitle": "", - "sizesHeroTitle": "", - "sizesIconTitle": "" + "sizesTitle": "允许横幅尺寸", + "sizesHeroTitle": "允许英雄尺寸", + "sizesIconTitle": "允许的图标尺寸" }, "logger": { "component": { @@ -263,7 +263,7 @@ "textWrap": "文本换行", "autoscroll": "自动滚屏", "clearLog": "清除日志", - "issueDescription": "", + "issueDescription": "使用可通过拼写的透彻问题描述", "handleExample": "CoolHandle#1234" } }, @@ -273,45 +273,45 @@ "failedToDownload__i": "无法下载自定义变量文件。状态:${error}。", "writingError": "保存自定义变量时发生错误。", "loadingError": "加载自定义变量时发生错误。", - "corruptedVariables__i": "保存的自定义变量无效!\n在解决此问题之前,永久变量保存已被禁用。\n您可以尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" + "corruptedVariables__i": "保存的自定义变量无效!\n在解决此问题之前,永久变量保存已被禁用。\n您可以尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" }, "info": { - "downloaded": "" + "downloaded": "自定义变量文件已下载。" } } }, "configPresets": { "service": { "error": { - "failedToDownload__i": "Failed to download configuration presets file from commit ${commit}. Status: ${error}.", + "failedToDownload__i": "无法从 ${commit}下载配置预设文件。状态:${error}。", "writingError": "保存配置预设时发生错误。", "loadingError": "加载配置预设时发生错误。", - "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" + "corruptedVariables__i": "保存的配置预设无效!\n在解决此问题之前,永久文件保存已被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道或 Github 上寻求帮助:${error}" }, "info": { - "downloaded": "" + "downloaded": "社区预设已更新" } } }, "settings": { "component": { "label": { - "general": "General", - "imageProviders": "Image Providers", - "fuzzy": "Fuzzy Matcher", - "environmentVariables": "Environment Variables", - "communityPresets": "Community Presets and Custom Variables" + "general": "常规", + "imageProviders": "图像提供", + "fuzzy": "模糊匹配", + "environmentVariables": "环境变量", + "communityPresets": "社区预设和自定义变量" }, "text": { - "autoUpdate": "", + "autoUpdate": "启动时检查更新", "offlineMode": "离线模式", - "removeApps_desc": "all added games and controllers", + "removeApps_desc": "所有添加的游戏和控制器", "removeApps_btn": "删除", - "preloadImages": "Artwork loading strategy", + "preloadImages": "Artwork加载策略", "fuzzy_verbose": "记录匹配结果", "fuzzy_filter": "筛选图像", "enabledProviders": "启用的图片提供程序", - "dnsServers": "DNS manual override", + "dnsServers": "DNS手动覆盖", "selectLanguage": "选择语言", "selectTheme": "选择主题", "resetFuzzy_desc": "模糊列表", @@ -329,25 +329,25 @@ "userAccounts": "例如 ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "通常是 C:\\Program Files (x86)\\Steam", + "romsDirectory": "例如 D:\\ROMs", + "retroarchPath": "例如:C:\\Path\\To\\retroarch.exe", + "raCoresDirectory": "通常是 C:\\Users\\ UserName\\AppData\\Roaming\\RetroArch\\cores", + "localImagesDirectory": "例如:C:\\Path\\To\\LocalArtwork" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", - "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "steamDirectory": "通常是 ~/Library/Application Support/Steam", + "romsDirectory": "例如 ~/ROMs", + "retroarchPath": "例如 /path/to/retroarch", + "raCoresDirectory": "典型的 /Applications/retroarch.app/Contents/Resources/cores", + "localImagesDirectory": "例如~/path/to/localartworks" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", - "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "steamDirectory": "通常是 /home/user/.steam/steam", + "romsDirectory": "例如 ~/ROMs", + "retroarchPath": "例如 /path/to/retroarch", + "raCoresDirectory": "通常是 /lib/x86_64-linux-gnu/libretro/cores", + "localImagesDirectory": "例如 ~/path/to/localartworks" } } } @@ -359,7 +359,7 @@ "error": { "writingError": "保存用户设置时发生错误。", "readingError": "读取用户设置时发生错误。", - "corruptedSettings__i": "保存的应用程序设置无效!\n在解决此问题之前,永久设置保存已禁用。\n尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" + "corruptedSettings__i": "保存的应用程序设置无效!\n在解决此问题之前,永久设置保存已禁用。\n尝试手动修复错误(文件 - ${file})\n或在 GitHub 或我们的官方 Discord 频道上寻求帮助:${error}" } } }, @@ -391,13 +391,13 @@ "excludeArtwork": "仅限本地艺术作品" }, "placeholder": { - "sortBy": "Sort By" + "sortBy": "排序方式" } }, "service": { "error": { "loadingError": "无法加载用户异常。", - "corruptedExceptions__i": "用户异常导致文件损坏(文件 - ${file})。保存已禁用,完整错误信息为:${error}。", + "corruptedExceptions__i": "用户异常导致文件损坏(文件 - ${file})。保存已禁用,完整错误信息为:${error}。", "writingError": "保存用户异常时发生错误" } } @@ -417,21 +417,21 @@ "toClipboard": "复制配置到剪贴板" }, "info": { - "testStarting__i": "测试 \"${title}\" 解析器(SRM版本 - ${version} ${portable})。", + "testStarting__i": "测试 \"${title}\" 解析器(SRM版本 - ${version} ${portable})。", "opSys__i": "操作系统是 ${os}", "testCompleted": "解析器测试已完成。", "nothingWasFound": "解析器未找到任何内容。", "copiedToClipboard": "配置已复制到剪贴板", "userExclusions": "用户排除:", - "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", + "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n 不包括 \"${exceptionKey}\"", "removingControllers__i": "删除解析器控制器模板:${configTitle}", "fetchingControllerTemplates": "获取控制器模板" }, "error": { - "missingAccounts__i": "以下 ${count} 个用户账户未找到(用户必须至少登录一次 Steam):", + "missingAccounts__i": "以下 ${count} 个用户账户未找到(用户必须至少登录一次 Steam):", "missingAccountInfo__i": " ${name}", - "noAccountsWarning": "Warning! No user accounts found, it could be due to one of the reasons below:\r\n - incorrect Steam directory;\r\n - no user has ever logged in;\r\n - Steam does not save user credentials.\r\nIf you're seeing this, Add Games will skip this configuration.", - "cannotParseUserIDs": "解析用户帐户时出错:", + "noAccountsWarning": "警告!未找到用户帐户,可能是由于以下原因之一:\n- Steam 目录不正确;\n- 没有任何用户登录过;\n- Steam 没有保存用户凭据\n如果您看到此消息,添加游戏将跳过此配置", + "cannotParseUserIDs": "解析用户账户时出错:", "failedToMatch": "匹配失败:", "failedFileInfo__i": "[${index}/${total}]: ${filename}", "testFailed": "测试失败", @@ -443,13 +443,13 @@ "cannotRemoveControllers": "无法从无效的 Steam 目录中删除控制器!" }, "success": { - "foundAccounts__i": "发现 ${count} 个可用的用户账户:", + "foundAccounts__i": "发现 ${count} 个可用的用户账户(多个):", "foundAccountInfo__i": " ${name} (steamID64: ${steamID64}, accountID: ${accountID})", - "steamCategories__i": "[${index}/${total}]: Steam categories - ${steamCategories}", + "steamCategories__i": "[${index}/${total}]: Steam 分类 - ${steamCategories}", "steamCategoriesInfo__i": "[${index}/${total}]: ${steamCategories}", "exceptionKey__i": "[${index}/${total}]: 异常 ID - ${appid}", - "appId__i": "", - "shortAppId__i": "", + "appId__i": "[${index}/${total}]: Legacy App ID - ${appid}", + "shortAppId__i": "[${index}/${total}]: App ID - ${appid}", "extractedTitle__i": "[${index}/${total}]: 提取标题 - ${title}", "fuzzyTitle__i": "[${index}/${total}]: 模糊标题 - ${title}", "finalTitle__i": "[${index}/${total}]: 最终标题 - ${title}", @@ -469,13 +469,13 @@ "label": { "parserType": "解析器类型", "configTitle": "配置标题", - "steamCategories": "Steam collections", + "steamCategories": "Steam收藏", "executableModifier": "可执行修饰符", "executableLocation": "可执行文件", "romDirectory": "ROM 目录", "steamDirectory": "Steam 目录", "startInDirectory": "\"Start In\" 目录", - "userAccounts": "用户帐户", + "userAccounts": "用户账户", "titleFromVariable": "自定义变量的标题", "titleModifier": "标题修饰词", "fuzzyMatch": "模糊匹配", @@ -483,14 +483,14 @@ "onlineImageQueries": "在线图像查询", "imagePool": "图像库", "imageProviders": "图像提供方", - "defaultImage__i": "", - "localImages__i": "" + "defaultImage__i": "反馈", + "localImages__i": "Local ${artworkType} glob" }, "placeholder": { "parserType": "选择解析器...", - "configTitle": "", + "configTitle": "我很棒的解析器", "steamDirectory": "${steamdirglobal} 或 /path/to/steam", - "userAccounts": "", + "userAccounts": "${steamuser1}${steamuser2} 或 ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} 或 ${title}", "defaultImage__i": "/path/to/fallback_${artworkType}.png", @@ -507,7 +507,7 @@ "text": { "skipFileIfVariableWasNotFound": "如果未找到变量,则跳过文件。", "caseInsensitiveVariables": "不区分大小写的变量", - "shortcut_passthrough": "跟随 .lnk 或 .desktop 到目标(仅适用于 Windows 和 Linux)", + "shortcut_passthrough": "跟随 .lnk 或 .desktop 到目标(仅适用于 Windows 和 Linux)", "fuzzy_use": "使用模糊匹配", "fuzzy_removeCharacters": "积极匹配", "fuzzy_removeBrackets": "删除 (...) 和 [...] 括号", @@ -526,26 +526,26 @@ "savingConfiguration": "保存用户配置时遇到错误!", "readingConfiguration": "读取用户配置时遇到错误!", "parserTypeMissing": "未指定解析器类型,无法保存", - "corruptedConfiguration__i": "一个或多个保存的解析器配置无效!\n在此问题得到解决之前,永久配置保存被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道上寻求帮助:${error}。", + "corruptedConfiguration__i": "一个或多个保存的解析器配置无效!\n在此问题得到解决之前,永久配置保存被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道上寻求帮助:${error}。", "fetcingTemplates": "获取控制器模板时遇到错误!" }, "validationErrors": { "parserType__md": "> 解析器类型不正确!", - "configTitle__md": "> Configuration title field is required!", - "parserId__md": "> 解析器 ID 丢失,出现了严重的问题。", + "configTitle__md": "> 必须配置标题字段!", + "parserId__md": ">解析器 ID 丢失,出现了严重的问题。", "parserInput": { "noInput": "没有可用的输入!", "inputNotAvailable__i": "${name}\" 输入不可用!", "incorrectParser": "错误的解析器!" }, "romDir__md": "> ROM目录无效!", - "userAccounts__md": "> User accounts field is required!", + "userAccounts__md": "> 用户帐户字段是必填的 !", "steamDir__md": "> Steam 目录无效!", "startInDir__md": "> \"Start In\" 目录无效!", "executable__md": "> 可执行文件无效!", "imagePool__md": "> 图片池不能为空!", "defaultImage__md": "> 默认图像路径无效!", - "titleModifier__md": "> Title modifier field is required!", + "titleModifier__md": "> 标题修改器字段是必需的 !", "executableModifier__md": "> 可执行文件修饰符不能为空!", "variableString__md": "> `${` and `}` 的数量不匹配。如果您想将它们用作字符,请使用 `\\` 转义 `${` or `}`。", "imageProviders__md": "> 图像提供者类型不正确!", @@ -608,13 +608,13 @@ "skippingDMCA__i": "跳过 DMCA 受限制的图片 ${title}", "corruptedVdf__i": "\"${filePath}\" 已损坏。\n ${error}", "creatingBackup__i": "无法为 \"${filePath}\" 创建备份。\n ${error}", - "unsupportedMimeType__i": "Mime类型(${type})不受支持(标题 - \"${title}\")。", - "imageError__i": "在保存/下载 \"${title}\" 的图片时发生错误。URL: ${url}。${error}\n ${error}" + "unsupportedMimeType__i": "Mime类型${type}不受支持(标题 - \"${title}\")", + "imageError__i": "在保存/下载 \"${title}\" 的图片时发生错误。URL: ${url} \n ${error}" } }, "helpers": { "error": { - "noUserIdsInDir__i": "${steamDirectory}\" 不包含用户 ID。" + "noUserIdsInDir__i": "“${steamDirectory}\" 不包含用户 Id。" } } } From 18ee9ee08cb6a12c5d7c70e91bfd7fb6861ee1a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:46 +0800 Subject: [PATCH 2544/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index 7c0bd2524e..0806e9fd6b 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -1,10 +1,10 @@ # -## Legendary Path Override +## Legendary路径覆盖 -By default Steam ROM Manager uses `(Get-Command legendary).Path` on Windows and `which legendary` on Linux and Mac to determine the location of your Legendary executable. 此字段允许您覆盖该路径。 +默认情况下,SRM使用在 Windows 命令行上执行命令 `(Get-Command legendary).Path`,在 Linux 和 Mac 上用`which legendary`为 来确定Legendary可执行文件的位置。 此字段允许您覆盖该路径。 -Specifying the correct location of the Legendary executable is only necessary if you enable launch via Legendary (see below), as otherwise SRM has no need of the location of Legendary's executable. +指定Legendary可执行文件的正确位置,只有当您通过Legendary启用启动时才是必要的(见下文), 否则,SRM就不需要Legendary可执行文件的位置。 ## Legendary `installed.json` 路径覆盖 @@ -12,6 +12,6 @@ Specifying the correct location of the Legendary executable is only necessary if 然而,如果由于某些原因您安装的游戏清单位于非典型位置,则可以在此处指定正确的清单路径。 -## Launch via Legendary `[Recommend enabled]` +## 通过 Legendary启动`[建议禁用]` -What it sounds like, this toggle determines whether games launch via Legendary or directly. Launching via Legendary provides access to Epic's online services. +这个切换决定了游戏是通过Legendary还是直接启动。 透过Legendary启动可以访问Epic的在线服务。 From 88d8f38e9b2721e4b59837aaefe94718b763a99a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:47 +0800 Subject: [PATCH 2545/3471] New translations controller-templates.md (Chinese Simplified) --- src/lang/zh-CN/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/controller-templates.md b/src/lang/zh-CN/markdown/controller-templates.md index 6e21ab3d16..ee3d0ecea8 100644 --- a/src/lang/zh-CN/markdown/controller-templates.md +++ b/src/lang/zh-CN/markdown/controller-templates.md @@ -17,7 +17,7 @@ 目前,SRM 会拉取每个控制器的所有默认 (由 Valve 制作) 模板以及所有以 `(SRM)` 结尾的用户定义模板。 -* 选择您的模板并保存解析器。 The controller configsets will be applied once you hit `Save to Steam` in the Add Games. +* 选择您的模板并保存解析器。 一旦您在添加游戏中点击 `保存到steam`,控制器配置集将被应用。 * 要取消控制器配置,您可以从全局设置中 `删除所有已添加的应用程序条目` (这将删除 SRM 对您的 Steam 数据所做的所有更改),或在解析器中点击 `取消所有控制器` (这仅会删除指定用户和 Steam 目录下的控制器设置)。 From cca149c7681342daa9dd919eee798c586e2587c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:48 +0800 Subject: [PATCH 2546/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index e681df3aaa..057480639b 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -2,13 +2,13 @@ ## Galaxy 路径覆盖 -By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. +默认情况下,Steam ROM 管理器假定您的 GOG Galaxy 可执行文件位于 `C:\Program Files (x86)\GOG GalaxyClient.exe` 在Windows系统中, `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` 在Mac系统中。 如果你的 GOG Galaxy 安装在其他位置,这个字段允许你覆盖那个路径。 -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +指定GOG 银河系统可执行文件的正确位置,只有在您通过GOG Galaxy启用时才是必要的(见下文), 否则,SRM就不需要GOG Galaxy的可执行性位置了。 -## Launch via GOG Galaxy `[Recommend disabled]` +## 通过 GOG Galaxy 启动`[推荐禁用]` -What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +听起来有什么意思,这个切换决定了游戏是通过 GOG Galaxy 启动还是直接启动。 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 ## @@ -16,5 +16,5 @@ What it sounds like, this toggle determines whether games launch via GOG Galaxy 需要注意的是,由于GOGGalaxy不在其数据库中存储名称链接的可执行文件,因此SRM将使用Windows上可执行文件的目录名称(例如 `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`)将被分配标题`Hoa`),而Mac上的可执行文件名称(例如 `/Applications/Symphonia.app` 将被分配标题 <0>Symphonia。 -## Parse using Registry instead of Galaxy DB `[Windows only] [Recommend disabled]` -This option will parse the Windows Registry for installed GOG games instead of GOG Galaxy's SQL database, allowing the parser to work even if GOG Galaxy is not installed. If this is enabled, `Parse Linked Executables` will of have no effect, but `Launch via GOG Galaxy` will work as normal. \ No newline at end of file +## 使用注册表而不是Galaxy DB `[仅Windows] [建议禁用]` +此选项将解析 Windows 注册表用于已安装的 GOG 游戏而不是 GOG Galaxy 的 SQL 数据库。 即使GOG Galaxy未安装,也允许解析器正常工作。 如果启用此功能, `解析链接可执行文件` 将无效,但 `通过 GOG Galaxy` 启动将正常工作。 \ No newline at end of file From 0a9200431c750ea95c03a267400a09871e70cc9a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:49 +0800 Subject: [PATCH 2547/3471] New translations sgdb-api-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/sgdb-api-input.md b/src/lang/zh-CN/markdown/sgdb-api-input.md index 8a2f6fe5b4..fd7fbd7235 100644 --- a/src/lang/zh-CN/markdown/sgdb-api-input.md +++ b/src/lang/zh-CN/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ 这组选项是直接输入到图像提供程序的 API 中,例如 SteamGridDB 的 [API](https://www.steamgriddb.com/api/v2)。 -An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. 这种行为的原因是它允许进行*优先*艺术作品选择。 例如,可以先使用模糊网格过滤器生成游戏列表,然后再关闭该过滤器重新生成图像,以实现*优先*模糊网格的效果,但是在不存在模糊网格的情况下仍允许非模糊网格。 +这些设置的一个有趣之处是,在添加游戏中重新生成游戏列表(点击 `刷新` 按钮)*只会添加artwork*,而不会删除它。 如果想要应用更强的过滤器并删除artwork,必须在添加游戏中点击 `从Steam中移除应用列表` 按钮,然后再点击 `刷新`。 这种行为的原因是它允许进行*优先*艺术作品选择。 例如,可以先使用模糊网格过滤器生成游戏列表,然后再关闭该过滤器重新生成图像,以实现*优先*模糊网格的效果,但是在不存在模糊网格的情况下仍允许非模糊网格。 ## SteamGridDB From b370af175cef4d177bbde437be37578a5b012e56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:51 +0800 Subject: [PATCH 2548/3471] New translations steam-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-parser.md b/src/lang/zh-CN/markdown/steam-parser.md index c59ab9634c..cae02d4435 100644 --- a/src/lang/zh-CN/markdown/steam-parser.md +++ b/src/lang/zh-CN/markdown/steam-parser.md @@ -1,3 +1,3 @@ # Steam 解析器 -This parser imports steam games into SRM so you can manage their artwork. 它没有添加快捷方式,因此是一个 `仅限artwork` 解析器。 这个解析器需要 `用户设置` 字段被设置。 \ No newline at end of file +这个解析器导入了Steam游戏到 SRM ,这样你就可以管理这些artwork。 它没有添加快捷方式,因此是一个 `仅限artwork` 解析器。 这个解析器需要 `用户设置` 字段被设置。 \ No newline at end of file From 8b9b87cf235a285f306196ae6422d2fbf8ced7d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:52 +0800 Subject: [PATCH 2549/3471] New translations title-from-variable.md (Chinese Simplified) --- .../zh-CN/markdown/title-from-variable.md | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/lang/zh-CN/markdown/title-from-variable.md b/src/lang/zh-CN/markdown/title-from-variable.md index ef48daf3ec..0b3f1753fb 100644 --- a/src/lang/zh-CN/markdown/title-from-variable.md +++ b/src/lang/zh-CN/markdown/title-from-variable.md @@ -1,21 +1,21 @@ -# Title from custom variable (optional) -Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 +# 自定义变量的标题(可选) +允许从下面描述的 `json` 文件中用自定义变量覆盖已提取的标题 这是在提取标题之后立即完成的,这意味着替换后的标题可以用于模糊匹配等操作 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 -Title matching is limited to specific groups of custom variables. 例如,这是您指定的组 "FBN" 和 "PSN"的方式: +标题匹配可以限制在特定的自定义变量组中。 例如,这是您指定的组 "FBN" 和 "PSN"的方式: ``` ${RPCS3}${PSN} ``` -# How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. +# 工作原理 +有两个变量文件, `customVariables.json` 由 SRM 维护(不要更改此项,每次SRM 重启时您的更改都会被覆盖) 和 `userVariables.json` 您应该在哪里设置自己的变量。 这两个文件都位于SRM的 `配置目录` 中。 -Both `customVariables.json` and `userVariables.json` have the same JSON structure. 除非使用以下 JSON 结构,否则 SRM 将会抛出错误: +`customVariables.json.json` 和 `userVariables.json` 都有相同的 JSON 结构。 除非使用以下 JSON 结构,否则 SRM 将会抛出错误: ``` { - "Group1": { + "RPCS3": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... @@ -28,10 +28,10 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +如果您的用户全局变量是 `MyDir/${title}.wad`,并且您在 `MyDir` 中有一个名为 `The Legend of Zelda.wad` 的文件,则可以将标题从自定义变量字段设置为 `$${Group2}` 以获得最终标题 “The Legend of Link”。 -## Case-insensitive variables -If enabled, case-insensitive matching will be done and first matched custom variable will be used. +## 不区分大小写的变量 +如果启用,将完成大小写不敏感的匹配,并将使用首次匹配的自定义变量。 -## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +## 如果未找到变量,则跳过文件。 +如果启用,不匹配变量的标题将被排除在外。 \ No newline at end of file From 3d25e75182157f7ad08593bde32f3124559f23ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:53 +0800 Subject: [PATCH 2550/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index 7c9012bb74..eb89888038 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -1,7 +1,7 @@ -# User accounts (Required) +# 用户帐户(必填) -This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. +此字段用于限制SRM特定用户帐号的效果。 它可以设置为 `全局` 或覆盖每个解析器。 ## 警告 -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. 如果您这里使用`Steam用户名`, 选择 `Steam > Settings > Settings` 并禁用 `不要在这台计算机上保存账户凭据`, 然后重启Steam和SRM. +如果您在Steam中设置 `不要在这台计算机上保存账户凭据` ,SRM无法知道您的 `Steam用户名` 和 `选择账户` 只能拉取您的 `Steam ID` 如果您这里使用`Steam用户名`, 选择 `Steam > Settings > Settings` 并禁用 `不要在这台计算机上保存账户凭据`, 然后重启Steam和SRM. From 6653af586fc99f2d8fed4ef513117f139924d21d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:54 +0800 Subject: [PATCH 2551/3471] New translations non-srm-shortcuts-parser.md (Chinese Simplified) --- .../zh-CN/markdown/non-srm-shortcuts-parser.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md index 749ff01f9a..bc6c62094e 100644 --- a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md @@ -1,26 +1,26 @@ -# Non-SRM Shortcut Parser +# 非SRM快捷方式解析器 -This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. +这个解析器会将非SRMsteam快捷方式导入到 SRM 中,以便他们的artwork能够被管理。 它没有添加快捷方式,因此是一个 仅限artwork 解析器。 这个解析器需要用户账号字段被设置。 -## User accounts (required) +## 用户帐户(必须) -Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: +可以用于将配置限制为特定的用户帐户。 为了设置用户帐户,必须使用以下语法: ``` ${...} ``` -You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: +您**必须** 使用您使用的用户名**登录**到 Steam **如果** [使用帐户凭据](#what-do-do-use-account-crederals-do) 已启用: -![Account example](../../../assets/images/user-account-example.png) {.fitImage .center} +![帐户示例](../../../assets/images/user-account-example.png) {.fitImage .center} -For example, this is how you specify account for "Banana" and "Apple": +例如,这是您指定的 “Banana” 和 “Apple” 账户的方式: ``` ${Banana}${Apple} ``` -You can also limit accounts by specifying their ids directly. For example: +您也可以直接指定他们的 id 来限制帐户。 例如: ``` ${56489124}${21987424} From f8e15ed070c2714f0b8c11c2b578abf2e27b8c30 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:55 +0800 Subject: [PATCH 2552/3471] New translations intro.md (Chinese Simplified) --- src/lang/zh-CN/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/intro.md b/src/lang/zh-CN/markdown/intro.md index 8f421845fa..b4f897ad43 100644 --- a/src/lang/zh-CN/markdown/intro.md +++ b/src/lang/zh-CN/markdown/intro.md @@ -8,8 +8,8 @@ 保存解析器配置后,标题旁将显示**3**种颜色中的**1**种: - -- 已启用配置。 This configuration will be used when generating a list in **Add Games** page. + -- 已启用配置。 此配置将在生成**添加游戏**页面中的列表时使用。 - -- 未保存的更改。 This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. + -- 未保存的更改。 该配置不会在生成**添加游戏**页面列表时使用,而是将使用先前的**已保存**版本。 - -- 已禁用配置。 This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file + -- 已禁用配置。 在生成**增加游戏**页面列表时,不会使用此配置。 \ No newline at end of file From 17f78833f6ca95e14caeabeea959a7e9088c899a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:57 +0800 Subject: [PATCH 2553/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 58 ++++++++++++++--------------- 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index bb9a0874ba..6993048c4b 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -1,51 +1,51 @@ ## 常规设置 -### Check for updates on start `[Recommend enabled]` -Check if an update for SRM is available and prompt to update each time SRM launches. -### Auto kill Steam `[Recommend enabled]` -SRM will attempt to kill all running instances of Steam whenever it needs to read/write collections information (specifically when saving to steam from `Add Games` and when removing all games from `Settings`). -### Auto restart Steam `[Recommend enabled]` -SRM will attempt to restart Steam after killing it and completing whatever collections related task required killing Steam in the first place. Requires `Auto kill Steam` to be enabled. +### 在启动时检查更新 `[推荐启用]` +检查是否有 SRM 的更新,并提示在每次SRM 启动时更新。 +### 自动杀死Steam `[推荐启用]` +当Steam需要阅读/写入收藏信息时,SRM会尝试杀死所有运行中的 Steam 实例(特别是当从 `添加游戏` 时,以及当从 `设置` 中移除所有游戏时)。 +### 自动重启Steam `[推荐启用]` +SRM 将在杀死 Steam 并完成首先需要杀死 Steam 的任何与收藏相关的任务后尝试重新启动 Steam。 需要 `自动杀死Steam` 来启用。 ### 离线模式 `[建议禁用]` 启用 SRM 后不会进行任何网络请求,如果您只想使用 SRM 本地图片,则非常有用。 ### 在测试解析器之前自动清除日志`[建议启用]` 当启用时,每次测试解析器时日志都会被清除。 -## Add Games +## 添加游戏 ### 默认显示当前的 Steam 图片`[建议启用]` 启用此设置后,SRM 将默认使用 Steam 中当前给定应用程序的艺术作品。 如果禁用了,那么每次运行(和保存)SRM 时所有艺术作品都将被重置。 ### 删除已禁用的解析器快捷方式`[建议禁用]` 启用禁用解析器并运行 SRM 将删除所有已添加的禁用解析器的条目和艺术作品。 如果您希望 Steam 库与启用的解析器一一对应,则此功能非常有用。 -### Disable saving of steam categories `[Recommend disabled]` -SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. -### Hide Steam username from Add Games -Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. -### Remove all added games and controllers -Undo all SRM added changes from Steam. -### Remove all controllers only -Undo all SRM added controller settings from Steam. +### 禁用Steam类别保存 `[推荐禁用]` +保存到 Steam 时,SRM 将不会写入任何收藏信息。 这使SRM能够在Steam仍在运行时执行其任务,明显的代价是,添加的游戏不会被分类。 +### 在添加游戏中隐藏Steam用户名 +Steam不允许用户更改Steam用户名。 在某些情况下(儿童的名字、逝者的名字等),用户可能不希望看到他们的Steam用户名。 此项设置从 `添加游戏`中隐藏它 +### 移除所有已添加的游戏和控制器 +撤销所有从 Steam 添加的更改 +### 仅移除所有控制器 +从Steam中撤销所有添加的控制器设置 ## 模糊匹配器设置 ### 日志匹配结果 `[推荐禁用]` 启用后,模糊标题匹配器在`事件日志`中会显示更详细的日志。 用于调试不正确的模糊匹配。 ### 重置模糊列表 将用于模糊匹配的标题存储列表重置为由 `SteamGridDB` 返回的标题列表(删除任何用户添加的标题)。 ### 重置模糊缓存 -清除模糊匹配已经看到的标题缓存(如果您对模糊列表所做的更改没有导致 SRM 中标题的更改,请尝试此操作)。 +清除模糊匹配已经看到的标题缓存(如果您对模糊列表所做的更改没有导致 SRM 中标题的更改,请尝试此操作)。 ## 图像提供程序设置 -### Artwork loading strategy `[Recommend Load artwork lazily]` -This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). +### Artwork加载战略 `[推荐懒加载Artwork]` +这是SRM用于拉取 `添加游戏` UI 的艺术创作缩略图的策略。 如果您正在解析大量游戏,建议 `懒加载SRM`。 `预加载第一个Artwork` 会试图在每个Artwork类别中拉取每个游戏的第一个Artwork, `预加载所有Artwork` 会尝试在每个艺术作品类别中为每个游戏拉取所有可用的Artwork `预加载所有Artwork` 将导致网络和性能问题,除非游戏数量相当小(小于 `30` 或以上)。 ### 启用的提供程序 -Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. -### DNS manual override -Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. -### Batch size for image downloads -Number of images SRM will attempt to download at once when saving to Steam. May help to lower this if you are receiving timeout errors from SGDB. -### Nuke artwork choice cache -SRM attempts to remember your artwork choices, this button forcibly forgets all of them. -### Nuke local artwork backups -This deletes all artwork backups created for parsers with `Backup artwork locally` enabled. +全局设定启用/禁用特定图像提供者 当前设置是`SteamGridDB`和`Steam官方` +### DNS 手册覆盖 +如果您希望SRM在内部执行DNS解析,而不是依赖您系统的默认DNS服务器,请设置此项。 这解决了Steam Deck上的许多超时问题。 +### 图像下载批量大小 +保存到 Steam 时 SRM 尝试同时下载图像数 如果您正在从 SGDB 接收超时错误,可能会帮助降低这一点。 +### 销毁Artwork选择缓存 +SRM 试图记住您的Artwork选择,这个按钮强行忘记所有的选择。 +### 销毁本地Artwork备份 +此操作将删除为已启用的 `备份本地的Artwork` 解析器创建的所有Artwork备份。 ## 社区变量和预设 ### 强制下载自定义变量。 重置用于某些预设的自定义变量 JSON 文件,使其与 SRM GitHub 上当前状态相同。 如果自定义变量的 JSON 文件已损坏,则此工具非常有用。 ### 强制下载自定义预设。 将解析器预设的 JSON 文件重置为 SRM Github 上的内容。 如果您的预设列表没有自动更新或已损坏,则此工具非常有用。 -### Force download shell scripts -Re fetches the shell scripts SRM uses to perform certain tasks. +### 强制下载 shell 脚本 +再次获取SRM 用于执行某些任务的 shell 脚本 From 2d7f4fef4ecac72c9974e8ca448cf6f2b0b293b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:58 +0800 Subject: [PATCH 2554/3471] New translations steam-category.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-category.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/steam-category.md b/src/lang/zh-CN/markdown/steam-category.md index 0065e93d97..0e593c4e5b 100644 --- a/src/lang/zh-CN/markdown/steam-category.md +++ b/src/lang/zh-CN/markdown/steam-category.md @@ -1,6 +1,6 @@ -# Steam category (optional)`{.noWrap} +# Steam类别(可选){.noWrap} -Hit the little plus sign to add your first category. +点击小加号来添加您的第一个类别。 这是 “WII” 类别在 Steam 中的样子: From ccab84f52994547370a0a2d0a955d42c5673903c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 03:58:59 +0800 Subject: [PATCH 2555/3471] New translations user-exceptions.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-exceptions.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/zh-CN/markdown/user-exceptions.md b/src/lang/zh-CN/markdown/user-exceptions.md index 73878042e3..a948ac97c0 100644 --- a/src/lang/zh-CN/markdown/user-exceptions.md +++ b/src/lang/zh-CN/markdown/user-exceptions.md @@ -7,14 +7,14 @@ `提取的标题`字段有两种匹配方式: -* Based on the `Exception ID` (found by running test parser). Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. 如果`异常 ID`存在,那么放在它前面的标签不重要,但为了可读性和搜索性,在`异常 ID`前面加上游戏的实际名称是很好的。 Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. 如果`异常 ID`存在,那么放在它前面的标签不重要,但为了可读性和搜索性,在`异常 ID`前面加上游戏的实际名称是很好的。 Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. 如果`异常 ID`存在,那么放在它前面的标签不重要,但为了可读性和搜索性,在`异常 ID`前面加上游戏的实际名称是很好的。 -* Based on the `Extracted Title` (found by running test parser). 例如,如果`提取的标题`是 `Portal 2`,您应该输入 `Portal 2`。 例如,如果`提取的标题`是 `Portal 2`,您应该输入 `Portal 2`。 +* 基于 `异常 ID` (通过运行测试解析器找到)。 Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. 如果`异常 ID`存在,那么放在它前面的标签不重要,但为了可读性和搜索性,在`异常 ID`前面加上游戏的实际名称是很好的。 Based on the `Exception ID` (found by running test parser). 例如,如果游戏是 `Portal 1`,它的`异常 ID`是 `12345`,那么您可以输入 `Portal 1 ${id:12345}`. 如果`异常 ID`存在,那么放在它前面的标签不重要,但为了可读性和搜索性,在`异常 ID`前面加上游戏的实际名称是很好的。 +* 基于 `提取的标题` (通过运行测试解析器找到)。 例如,如果`提取的标题`是 `Portal 2`,您应该输入 `Portal 2`。 因此,您可以选择适用于所有具有相同名称的游戏的异常或仅适用于确切游戏的异常(`异常 ID`是唯一的)。 这是因为主要考虑向后兼容性 -- SRM 以前仅匹配`提取的标题`。 -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +由`添加游戏`生成的异常将始终采用以下形式:`提取的标题 ${id:XXXXXX}`。 -## 新的显示标题 +## 新显示标题 这是在 Steam 中显示的标题。 它不会被用来搜索图片。 @@ -35,7 +35,7 @@ Exceptions generated from `Add Games` will always be in the form `Extracted Titl ## 仅限本地艺术作品 -不要从远程提供程序(例如 [steamgriddb](https://www.steamgriddb.com) )获取艺术作品。 当 SGDB 错误地匹配游戏或您不喜欢可用的任何艺术作品时,此功能非常有用。 +不要从远程提供程序(例如 [steamgriddb](https://www.steamgriddb.com))获取艺术作品。 当 SGDB 错误地匹配游戏或您不喜欢可用的任何艺术作品时,此功能非常有用。 ## 自定义变量 覆盖特定标题的任务也可以通过手动编辑自定义变量 JSON 文件并在`标题修改器`解析器字段中使用适当的变量来完成。 然而,建议您使用此工具,因为自定义变量 JSON 文件将随时间更新,并且您的编辑可能会被覆盖。 From fbf3de5407c4bacd369374ac2a5cbc41e351337a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 05:27:57 +0800 Subject: [PATCH 2556/3471] New translations legendary-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/legendary-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/legendary-parser-input.md b/src/lang/zh-CN/markdown/legendary-parser-input.md index 0806e9fd6b..81901f6279 100644 --- a/src/lang/zh-CN/markdown/legendary-parser-input.md +++ b/src/lang/zh-CN/markdown/legendary-parser-input.md @@ -1,4 +1,4 @@ -# +# Legendary 解析器特定输入 ## Legendary路径覆盖 From 5703cd96ffbb5ed85cebdc773abbde0846fda593 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 05:27:58 +0800 Subject: [PATCH 2557/3471] New translations about.md (Chinese Simplified) --- src/lang/zh-CN/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/about.md b/src/lang/zh-CN/markdown/about.md index c4bc6db532..735a2fb4b0 100644 --- a/src/lang/zh-CN/markdown/about.md +++ b/src/lang/zh-CN/markdown/about.md @@ -16,7 +16,7 @@ ## 支持 -帮助支持 Steam ROM Manager 的持续进展: +帮助支持 Steam ROM Manager 的持续进展: 请我喝杯咖啡 @@ -43,7 +43,7 @@ * `CarJem`{.noWrap} - 添加了手动解析器。 * `MattMckenzy`{.noWrap} - 增加了导入和导出图像选择的功能。 * `Apalatn`{.noWrap} - 添加了一个安装驱动器重定向选项到 itch.io 解析器。 -* +* `OneMoreByte`{.noWrap} - 使 itch.io 解析器在 Linux 和 Mac 上工作。 * `UndarkAido`{.noWrap} - 为 Linux 的 .desktop 快捷方式添加了快捷通道。 * `HazardousBackup` {.noWrap} - 添加了另一种选项,用GOG解析器来解析注册表的选项来代替GOG数据库 From d117113209ec577fd0e80fad81a408ca1c07ed10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 05:27:59 +0800 Subject: [PATCH 2558/3471] New translations gog-parser-input.md (Chinese Simplified) --- src/lang/zh-CN/markdown/gog-parser-input.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/gog-parser-input.md b/src/lang/zh-CN/markdown/gog-parser-input.md index 057480639b..9c7439dbab 100644 --- a/src/lang/zh-CN/markdown/gog-parser-input.md +++ b/src/lang/zh-CN/markdown/gog-parser-input.md @@ -1,4 +1,4 @@ -# +# Glob 解析器特定输入 ## Galaxy 路径覆盖 @@ -10,9 +10,9 @@ 听起来有什么意思,这个切换决定了游戏是通过 GOG Galaxy 启动还是直接启动。 请注意,对于某些游戏,从 GOG Galaxy 启动可能会失败,并且 Steam 覆盖层很可能无法正常工作。 -## +## 从 GOG Galaxy 解析链接的可执行文件 -如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 +如果启用,SRM 将不仅从GOG Galaxy的存储中提取GOG游戏。 也有那些您已经在GOG Galaxy中手动链接了的。 如果在其他地方不将这些游戏解析成SRM,这样做是可取的。 需要注意的是,由于GOGGalaxy不在其数据库中存储名称链接的可执行文件,因此SRM将使用Windows上可执行文件的目录名称(例如 `C:\\path\\to\\Hoa\\LaunchHoa.exe` would be assigned the title `Hoa`)将被分配标题`Hoa`),而Mac上的可执行文件名称(例如 `/Applications/Symphonia.app` 将被分配标题 <0>Symphonia。 From 04cbcfc8736dbf2374557608073e7ef0029609a3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 05:28:00 +0800 Subject: [PATCH 2559/3471] New translations intro.md (Chinese Simplified) --- src/lang/zh-CN/markdown/intro.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/intro.md b/src/lang/zh-CN/markdown/intro.md index b4f897ad43..a834d524e3 100644 --- a/src/lang/zh-CN/markdown/intro.md +++ b/src/lang/zh-CN/markdown/intro.md @@ -1,6 +1,6 @@ # 欢迎使用解析器配置! -配置解析器可能一开始看起来很吓人,但其实比你想象的要容易。 如果您迷失了,请单击选项标签附近的,以查看可能对您有用的相关信息。 +配置解析器可能一开始看起来很吓人,但其实比你想象的要容易。 如果您迷失了,请单击选项标签附近的 ,以查看可能对您有用的相关信息。 此外,请不要忘记查看常见问题解答。 如果您仍然有关于设置配置的问题,请访问我们在 [Steam](http://steamcommunity.com/groups/steamrommanager) 的官方 SRM 群组或我们的官方 [Discord](https://discord.gg/bnSVJrz) 群组。 From 3632152a2b273605ea58aa43809a7e870dbf2900 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 6 Sep 2024 05:28:01 +0800 Subject: [PATCH 2560/3471] New translations settings.md (Chinese Simplified) --- src/lang/zh-CN/markdown/settings.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/settings.md b/src/lang/zh-CN/markdown/settings.md index 6993048c4b..ee1f67b0bd 100644 --- a/src/lang/zh-CN/markdown/settings.md +++ b/src/lang/zh-CN/markdown/settings.md @@ -11,7 +11,7 @@ SRM 将在杀死 Steam 并完成首先需要杀死 Steam 的任何与收藏相 当启用时,每次测试解析器时日志都会被清除。 ## 添加游戏 ### 默认显示当前的 Steam 图片`[建议启用]` -启用此设置后,SRM 将默认使用 Steam 中当前给定应用程序的艺术作品。 如果禁用了,那么每次运行(和保存)SRM 时所有艺术作品都将被重置。 +启用此设置后,SRM 将默认使用 Steam 中当前给定应用程序的艺术作品。 如果禁用,那么每次运行 SRM (并保存) 时,所有艺术品都将被重置。 ### 删除已禁用的解析器快捷方式`[建议禁用]` 启用禁用解析器并运行 SRM 将删除所有已添加的禁用解析器的条目和艺术作品。 如果您希望 Steam 库与启用的解析器一一对应,则此功能非常有用。 ### 禁用Steam类别保存 `[推荐禁用]` @@ -26,7 +26,7 @@ Steam不允许用户更改Steam用户名。 在某些情况下(儿童的名字 ### 日志匹配结果 `[推荐禁用]` 启用后,模糊标题匹配器在`事件日志`中会显示更详细的日志。 用于调试不正确的模糊匹配。 ### 重置模糊列表 -将用于模糊匹配的标题存储列表重置为由 `SteamGridDB` 返回的标题列表(删除任何用户添加的标题)。 +将用于模糊匹配的标题存储列表重置为由 `SteamGridDB` 返回的标题列表(删除任何用户添加的标题)。 ### 重置模糊缓存 清除模糊匹配已经看到的标题缓存(如果您对模糊列表所做的更改没有导致 SRM 中标题的更改,请尝试此操作)。 ## 图像提供程序设置 From decd87ecc3155ee752a1e83aa953b0e2aa248443 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 11 Sep 2024 06:06:55 +0800 Subject: [PATCH 2561/3471] New translations epic-parser-input.md (Turkish) --- src/lang/tr-TR/markdown/epic-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/epic-parser-input.md b/src/lang/tr-TR/markdown/epic-parser-input.md index 22bc34d195..4707c81418 100644 --- a/src/lang/tr-TR/markdown/epic-parser-input.md +++ b/src/lang/tr-TR/markdown/epic-parser-input.md @@ -1,4 +1,4 @@ -# Epic Games Store Specific Inputs +# ## Manifests Directory Override From af0d133276ea6e4425dc6af96333a78f7c4f7efa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:37 +0800 Subject: [PATCH 2562/3471] New translations about.md (Afrikaans) --- src/lang/af-ZA/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/about.md b/src/lang/af-ZA/markdown/about.md index 1dfe83f938..183d0c23a6 100644 --- a/src/lang/af-ZA/markdown/about.md +++ b/src/lang/af-ZA/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText +* SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** ## Useful links @@ -43,8 +43,8 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community From f911226822e8883a7e18943bba32a80981badf75 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:38 +0800 Subject: [PATCH 2563/3471] New translations amazon-games-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/amazon-games-parser-input.md b/src/lang/af-ZA/markdown/amazon-games-parser-input.md index 770697198e..7ac728e20b 100644 --- a/src/lang/af-ZA/markdown/amazon-games-parser-input.md +++ b/src/lang/af-ZA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon Games Parser specific inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From f039a39cd7139e1c8368e572c423521db8580914 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:39 +0800 Subject: [PATCH 2564/3471] New translations amazon-games-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/amazon-games-parser.md b/src/lang/af-ZA/markdown/amazon-games-parser.md index cdfda7c283..eb556fcc6e 100644 --- a/src/lang/af-ZA/markdown/amazon-games-parser.md +++ b/src/lang/af-ZA/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From 860a0be998220dc0b92596aaeeb783ea97eb5ed7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:41 +0800 Subject: [PATCH 2565/3471] New translations controller-templates.md (Afrikaans) --- src/lang/af-ZA/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/controller-templates.md b/src/lang/af-ZA/markdown/controller-templates.md index 686b3ba13a..a0a42bc4e3 100644 --- a/src/lang/af-ZA/markdown/controller-templates.md +++ b/src/lang/af-ZA/markdown/controller-templates.md @@ -21,6 +21,6 @@ Currently, SRM pulls all of the default (Valve made) templates for each controll * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. From 428ac2294cf50e6fb0cc326c4ce155eb6754a055 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:48 +0800 Subject: [PATCH 2566/3471] New translations glob-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/glob-parser-input.md b/src/lang/af-ZA/markdown/glob-parser-input.md index 2a43592892..996ae77ce1 100644 --- a/src/lang/af-ZA/markdown/glob-parser-input.md +++ b/src/lang/af-ZA/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob Parser specific inputs ## User's glob From 2616be917d2bfc70a6da1818686a7f08a53e007c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:49 +0800 Subject: [PATCH 2567/3471] New translations glob-regex-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/glob-regex-parser-input.md b/src/lang/af-ZA/markdown/glob-regex-parser-input.md index 6491148a25..f3a9978c02 100644 --- a/src/lang/af-ZA/markdown/glob-regex-parser-input.md +++ b/src/lang/af-ZA/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# Glob-regex Parser specific inputs ## User's glob-regex From 6d038f2ff07a69c0425ea51cf86486fa85c6b09c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:51 +0800 Subject: [PATCH 2568/3471] New translations gog-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/gog-parser-input.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/gog-parser-input.md b/src/lang/af-ZA/markdown/gog-parser-input.md index ad4c65950b..f41e3822fe 100644 --- a/src/lang/af-ZA/markdown/gog-parser-input.md +++ b/src/lang/af-ZA/markdown/gog-parser-input.md @@ -1,11 +1,12 @@ -# GOG Galaxy Parser Specific Inputs +# Unique inputs for GOG Galaxy Parser ## Galaxy Path Override + By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. -## Launch via GOG Galaxy `[Recommend disabled]` +## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. From 86a1dc863874ee1a5d6f0a03a70ac421e980af08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:56 +0800 Subject: [PATCH 2569/3471] New translations itch-io-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/itch-io-parser-input.md b/src/lang/af-ZA/markdown/itch-io-parser-input.md index ffa409af96..4b0057c170 100644 --- a/src/lang/af-ZA/markdown/itch-io-parser-input.md +++ b/src/lang/af-ZA/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# itch.io Parser specific inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 3752cfcf4b5f86624d044d6a5f3865c4e33e3315 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:30:57 +0800 Subject: [PATCH 2570/3471] New translations itch-io-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/itch-io-parser.md b/src/lang/af-ZA/markdown/itch-io-parser.md index 7f29ffc42d..accb8b5ad2 100644 --- a/src/lang/af-ZA/markdown/itch-io-parser.md +++ b/src/lang/af-ZA/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. From 5c3c62a709804a3389878e4cfee892d1c55c6394 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:00 +0800 Subject: [PATCH 2571/3471] New translations manual-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/manual-parser-input.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/lang/af-ZA/markdown/manual-parser-input.md b/src/lang/af-ZA/markdown/manual-parser-input.md index 65265ebd32..30e9020d2b 100644 --- a/src/lang/af-ZA/markdown/manual-parser-input.md +++ b/src/lang/af-ZA/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Manual Parser specific inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} @@ -14,11 +14,10 @@ The location of the json files you want to turn into steam shortcuts. `Manifests The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args" } ``` Or a list of titles, like so: From 06271be754e229027cbc633eaaad290cf8d885ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:04 +0800 Subject: [PATCH 2572/3471] New translations settings.md (Afrikaans) --- src/lang/af-ZA/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/settings.md b/src/lang/af-ZA/markdown/settings.md index dd35c64609..312cd11500 100644 --- a/src/lang/af-ZA/markdown/settings.md +++ b/src/lang/af-ZA/markdown/settings.md @@ -14,7 +14,7 @@ When enabled the log is cleared each time a parser is tested. When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. -### Disable saving of steam categories `[Recommend disabled]` +### Preload retrieved images `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. ### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. From ea5e3f1d424c99f8b102110f1b77357a0eb9d7ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:07 +0800 Subject: [PATCH 2573/3471] New translations steam-category.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-category.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/steam-category.md b/src/lang/af-ZA/markdown/steam-category.md index 1068f5e52b..f8ea8a0dbf 100644 --- a/src/lang/af-ZA/markdown/steam-category.md +++ b/src/lang/af-ZA/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category (optional) `[supports variables]`{.noWrap} Hit the little plus sign to add your first category. From dd76ca1c24d833e00d56505defa8ee8bd4767164 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:09 +0800 Subject: [PATCH 2574/3471] New translations title-from-variable.md (Afrikaans) --- src/lang/af-ZA/markdown/title-from-variable.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/markdown/title-from-variable.md b/src/lang/af-ZA/markdown/title-from-variable.md index 6d7450bc4f..6e065057b9 100644 --- a/src/lang/af-ZA/markdown/title-from-variable.md +++ b/src/lang/af-ZA/markdown/title-from-variable.md @@ -3,7 +3,7 @@ Allows one to overwrite the extracted title with a custom variable, pulled from Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${PSN} +${...} ``` # How it works @@ -28,10 +28,10 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Case-insensitive variables +## Case-insensitive option If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +This file is/should be located in SRM's `userData` directory. \ No newline at end of file From 33a4ce47cf6f003d0cfb07224156c18498bfdb93 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:11 +0800 Subject: [PATCH 2575/3471] New translations uplay-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/uplay-parser-input.md b/src/lang/af-ZA/markdown/uplay-parser-input.md index 3a54e84b1a..c3780bea03 100644 --- a/src/lang/af-ZA/markdown/uplay-parser-input.md +++ b/src/lang/af-ZA/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# Unique inputs for UPlay Parser ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. From 891caa668d0039acdde82b3a6404b74e2a4b3540 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:13 +0800 Subject: [PATCH 2576/3471] New translations user-accounts.md (Afrikaans) --- src/lang/af-ZA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/user-accounts.md b/src/lang/af-ZA/markdown/user-accounts.md index 9de2fe6bbb..487c0c41b3 100644 --- a/src/lang/af-ZA/markdown/user-accounts.md +++ b/src/lang/af-ZA/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts (Optional) This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From c91033deacd3164d9ed8462d6a527676e1780cab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:14 +0800 Subject: [PATCH 2577/3471] New translations user-exceptions.md (Afrikaans) --- src/lang/af-ZA/markdown/user-exceptions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/user-exceptions.md b/src/lang/af-ZA/markdown/user-exceptions.md index a6e47de497..863f21e5ef 100644 --- a/src/lang/af-ZA/markdown/user-exceptions.md +++ b/src/lang/af-ZA/markdown/user-exceptions.md @@ -2,7 +2,7 @@ ## What not to use this for This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! -## Extracted Title - *Mandatory* +## Extracted Title - _Mandatory_ The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 83442d5e6874a097400c2f2719857b838369fef1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:16 +0800 Subject: [PATCH 2578/3471] New translations ea-desktop-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/ea-desktop-parser-input.md b/src/lang/af-ZA/markdown/ea-desktop-parser-input.md index 355ba68c8e..7990efb5b5 100644 --- a/src/lang/af-ZA/markdown/ea-desktop-parser-input.md +++ b/src/lang/af-ZA/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# EA Desktop Parser specific inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 7c8caacfbb4054fc0aad5f83269998604943725d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:20 +0800 Subject: [PATCH 2579/3471] New translations uwp-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/UWP-parser.md b/src/lang/af-ZA/markdown/UWP-parser.md index bfb5a847f3..af4fee0f84 100644 --- a/src/lang/af-ZA/markdown/UWP-parser.md +++ b/src/lang/af-ZA/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +This parser should only work on `Windows 10` and `Windows 11`. From 06a42c789836af1e5773610cc1aef518b6defbc0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:21 +0800 Subject: [PATCH 2580/3471] New translations steam-parser-input.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/steam-parser-input.md b/src/lang/af-ZA/markdown/steam-parser-input.md index 1174b71b64..75f21d380d 100644 --- a/src/lang/af-ZA/markdown/steam-parser-input.md +++ b/src/lang/af-ZA/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# Steam Parser specific inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 548f92d1607a5e2b0d43008cf1ca99df69da54ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:25 +0800 Subject: [PATCH 2581/3471] New translations about.md (Arabic) --- src/lang/ar-SA/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/about.md b/src/lang/ar-SA/markdown/about.md index eb40bb8282..8e76fb0891 100644 --- a/src/lang/ar-SA/markdown/about.md +++ b/src/lang/ar-SA/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText +* SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** ## Useful links @@ -43,8 +43,8 @@ Help support continued progress on Steam ROM Manager at: * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community From c54b86d5f44146dce9216d0b4fa3408ed95d9b39 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:26 +0800 Subject: [PATCH 2582/3471] New translations amazon-games-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/amazon-games-parser-input.md b/src/lang/ar-SA/markdown/amazon-games-parser-input.md index 770697198e..7ac728e20b 100644 --- a/src/lang/ar-SA/markdown/amazon-games-parser-input.md +++ b/src/lang/ar-SA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon Games Parser specific inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 560e3008751540676bb634cde3c13645e561ef70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:27 +0800 Subject: [PATCH 2583/3471] New translations amazon-games-parser.md (Arabic) --- src/lang/ar-SA/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/amazon-games-parser.md b/src/lang/ar-SA/markdown/amazon-games-parser.md index cdfda7c283..eb556fcc6e 100644 --- a/src/lang/ar-SA/markdown/amazon-games-parser.md +++ b/src/lang/ar-SA/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From 3120fffb49abde62db3ba28563b11536f3536ea6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:29 +0800 Subject: [PATCH 2584/3471] New translations controller-templates.md (Arabic) --- src/lang/ar-SA/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/controller-templates.md b/src/lang/ar-SA/markdown/controller-templates.md index 686b3ba13a..37c943f370 100644 --- a/src/lang/ar-SA/markdown/controller-templates.md +++ b/src/lang/ar-SA/markdown/controller-templates.md @@ -17,10 +17,10 @@ In the SRM parser: Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. -* Select your templates and save the parser. The controller configsets will be applied once you hit `Save to Steam` in the Add Games. +* Select your templates and save the parser. The controller configsets will be applied once you hit `Save App List` in the preview. * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. From 0ab5638a30884ed20b0fdc5230adf0c09e26a275 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:34 +0800 Subject: [PATCH 2585/3471] New translations faq.md (Arabic) --- src/lang/ar-SA/markdown/faq.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/faq.md b/src/lang/ar-SA/markdown/faq.md index 5987afe47c..b7fd74e861 100644 --- a/src/lang/ar-SA/markdown/faq.md +++ b/src/lang/ar-SA/markdown/faq.md @@ -34,7 +34,7 @@ Using similar logic we can produce glob for **File3**: ## How to deal with multi-leveled directories? -This time we want **File3** and **File5** (both have different extensions, read next section on what to do about it as for now we will use `*` to ignore extension). Notice that **File3** has `3` subdirectories while **File5** has `2`. What now? +This time we want **File3** and **File5** (both have different extensions, read next section on what to do about it as for now we will use `*` to ignore extension). Notice that **File3** has `3` subdirectories while **File5** has `2`. What now? Now we can use a globstar and that's it! ``` From b7eb6d9e5aeb1bf7a37aa569934dc8b0e1d6f67e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:36 +0800 Subject: [PATCH 2586/3471] New translations glob-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/glob-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/glob-parser-input.md b/src/lang/ar-SA/markdown/glob-parser-input.md index 2a43592892..bf16ea659c 100644 --- a/src/lang/ar-SA/markdown/glob-parser-input.md +++ b/src/lang/ar-SA/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob Parser specific inputs ## User's glob @@ -6,7 +6,7 @@ This is where you create your glob for extracting title from file path. Please r ## How does it work? -In addition to special glob characters, glob parser requires you to enter `${title}`{.noWrap} variable. Parser will locate it's position inside your **glob**, for example: +In addition to special glob characters, glob parser requires you to enter `${title}`{.noWrap} variable. Parser will locate it's position inside your **glob**, for example: | User's glob | Position | | ---------------------- | --------------------------- | From c6869f3260a6710036cff10fc242c217ca68e484 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:38 +0800 Subject: [PATCH 2587/3471] New translations glob-regex-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/glob-regex-parser-input.md b/src/lang/ar-SA/markdown/glob-regex-parser-input.md index 6491148a25..f3a9978c02 100644 --- a/src/lang/ar-SA/markdown/glob-regex-parser-input.md +++ b/src/lang/ar-SA/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# Glob-regex Parser specific inputs ## User's glob-regex From c97b89e47b6b6a4af6f0808e2d49dd1ffb5fe177 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:39 +0800 Subject: [PATCH 2588/3471] New translations gog-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/gog-parser-input.md | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/lang/ar-SA/markdown/gog-parser-input.md b/src/lang/ar-SA/markdown/gog-parser-input.md index ad4c65950b..9bd2815203 100644 --- a/src/lang/ar-SA/markdown/gog-parser-input.md +++ b/src/lang/ar-SA/markdown/gog-parser-input.md @@ -1,13 +1,14 @@ -# GOG Galaxy Parser Specific Inputs +# Unique inputs for GOG Galaxy Parser ## Galaxy Path Override -By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +By default Steam ROM Manager assumes your Galaxy Client is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe`. This field allows you to override that path if your GOG Galaxy installation is elsewhere. -## Launch via GOG Galaxy `[Recommend disabled]` +This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. -What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. +## Launch Via GOG Galaxy `[Recommend disabled]` + +What it sounds like, this toggle let's you set whether games will launch via GOG Galaxy or directly. Note that for some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. ## Parse Linked Executables from GOG Galaxy From 48301a873b49d5b103d20139dc3f6bb3d2adeeb7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:42 +0800 Subject: [PATCH 2589/3471] New translations intro.md (Arabic) --- src/lang/ar-SA/markdown/intro.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/intro.md b/src/lang/ar-SA/markdown/intro.md index a6d65c0059..f8d5fcabda 100644 --- a/src/lang/ar-SA/markdown/intro.md +++ b/src/lang/ar-SA/markdown/intro.md @@ -8,8 +8,8 @@ Also, don't forget to check FAQ. If you still got questions about setting up con After saving parser configuration, **1** of **3** colors will be shown next to its title: - -- Enabled configuration. This configuration will be used when generating a list in **Add Games** page. + -- Enabled configuration. This configuration will be used when generating a list in **preview** page. - -- Unsaved changes. This configuration will not be used when generating a list in **Add Games** page, however earlier **saved** version will be used instead. + -- Unsaved changes. This configuration will not be used when generating a list in **preview** page, however earlier **saved** version will be used instead. - -- Disabled configuration. This configuration will not be used when generating a list in **Add Games** page. \ No newline at end of file + -- Disabled configuration. This configuration will not be used when generating a list in **preview** page. \ No newline at end of file From 617d6c0b9c1b0b02495559e1af435d94e59b3e26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:43 +0800 Subject: [PATCH 2590/3471] New translations itch-io-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/itch-io-parser-input.md b/src/lang/ar-SA/markdown/itch-io-parser-input.md index ffa409af96..4b0057c170 100644 --- a/src/lang/ar-SA/markdown/itch-io-parser-input.md +++ b/src/lang/ar-SA/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# itch.io Parser specific inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From c2c832cdce484dedd912944fef283bcb0d34b272 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:44 +0800 Subject: [PATCH 2591/3471] New translations itch-io-parser.md (Arabic) --- src/lang/ar-SA/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/itch-io-parser.md b/src/lang/ar-SA/markdown/itch-io-parser.md index 7f29ffc42d..accb8b5ad2 100644 --- a/src/lang/ar-SA/markdown/itch-io-parser.md +++ b/src/lang/ar-SA/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. From 6c8b05320dcdabcd11611ce88b73e7df05a380f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:46 +0800 Subject: [PATCH 2592/3471] New translations manual-parser-input.md (Arabic) --- .../ar-SA/markdown/manual-parser-input.md | 21 ++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) diff --git a/src/lang/ar-SA/markdown/manual-parser-input.md b/src/lang/ar-SA/markdown/manual-parser-input.md index 65265ebd32..d61ab86752 100644 --- a/src/lang/ar-SA/markdown/manual-parser-input.md +++ b/src/lang/ar-SA/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Manual Parser specific inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} @@ -14,11 +14,10 @@ The location of the json files you want to turn into steam shortcuts. `Manifests The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args" } ``` Or a list of titles, like so: @@ -28,7 +27,15 @@ Or a list of titles, like so: "title": "gameTitle", "target": "game/path/target.sh", "startIn": "game/path", - "launchOptions": "--args". + "launchOptions": "--args" + }, + { + "title": "gameTitle2", + "target": "game2/path/target.sh", + "startIn": "game2/path", + "launchOptions": "--args2" + } +] "appendArgsToExecutable": true }, { From d5c9f3a1101f7c4256a1ca1f2bd556079f9c917a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:50 +0800 Subject: [PATCH 2593/3471] New translations settings.md (Arabic) --- src/lang/ar-SA/markdown/settings.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/settings.md b/src/lang/ar-SA/markdown/settings.md index dd35c64609..b4858651de 100644 --- a/src/lang/ar-SA/markdown/settings.md +++ b/src/lang/ar-SA/markdown/settings.md @@ -30,10 +30,10 @@ Resets the stored list of titles used for fuzzy matching to the list of titles r ### Reset fuzzy cache Clears the cache of titles that fuzzy matching has already seen (try this if changes you make to fuzzy list are not resulting in changes to titles in SRM). ## Image provider settings -### Artwork loading strategy `[Recommend Load artwork lazily]` +### Preload retrieved images `[Recommend disabled]` This is the strategy SRM uses to pull artwork thumbnails for the `Add Games` UI. If you are parsing a lot of games, `Load artwork lazily` is recommended. `Preload first artwork` will try to pull the first piece of artwork for each game in each artwork category, and `Preload all artwork` will try to pull all available artwork for each game in each artwork category. `Preload all artwork` will cause network and performance issues unless the number of games is quite small (less than `30` or so). ### Enabled providers -Global setting to enable/disable particular image providers. Current options are `SteamGridDB` and `Steam Official`. +Global setting to disable certain providers. Currently the only image provider is `SteamGridDB` since ConsoleGrid and RetroGaming.cloud are defunct. ### DNS manual override Set this if you want SRM to do DNS resolution internally, as opposed to relying on your system's default DNS server. This solves many timeout issues on the Steam Deck. ### Batch size for image downloads From e8101a18442333bfd8a9d745c2b2d2e108771f63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:51 +0800 Subject: [PATCH 2594/3471] New translations sgdb-api-input.md (Arabic) --- src/lang/ar-SA/markdown/sgdb-api-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/sgdb-api-input.md b/src/lang/ar-SA/markdown/sgdb-api-input.md index 7651927a64..b4d7bf1ad5 100644 --- a/src/lang/ar-SA/markdown/sgdb-api-input.md +++ b/src/lang/ar-SA/markdown/sgdb-api-input.md @@ -2,7 +2,7 @@ This set of options are direct inputs into the APIs of image providers, for example SteamGridDB's [API](https://www.steamgriddb.com/api/v2). -An interesting quirk of these settings is that re-generating the game list in Add Games (hitting the `Refresh` button) *will only add artwork*, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove from Steam` button in Add Games before hitting `Refresh`. The reason for this behavior is that it allows for *preferential* artwork selection. For example, one might first generate the game list with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of *preferring* blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. +An interesting quirk of these settings is that re-generating the preview (hitting the `Generate App List` button) _will only add artwork_, not remove it. If one wants to apply a stronger set of filters and remove artwork, one has to hit the `Remove App List` button in preview before hitting `Generate App List`. The reason for this behavior is that it allows for _preferential_ artwork selection. For example, one might first generate the preview with the blurred grid filter on and then re-generate it with the blurred grid filter off in order to achieve the effect of _preferring_ blurred grids, but still allowing non-blurred grids in the case no blurred grid exists. ## SteamGridDB From f9da489f28cea1d8ca49b1127f637def9e29843d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:54 +0800 Subject: [PATCH 2595/3471] New translations steam-category.md (Arabic) --- src/lang/ar-SA/markdown/steam-category.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-category.md b/src/lang/ar-SA/markdown/steam-category.md index 1068f5e52b..f8ea8a0dbf 100644 --- a/src/lang/ar-SA/markdown/steam-category.md +++ b/src/lang/ar-SA/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category (optional) `[supports variables]`{.noWrap} Hit the little plus sign to add your first category. From 11e25c8c360c0e53700eb49665b25f2977f35587 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:55 +0800 Subject: [PATCH 2596/3471] New translations steam-parser.md (Arabic) --- src/lang/ar-SA/markdown/steam-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-parser.md b/src/lang/ar-SA/markdown/steam-parser.md index 5b93d8bc77..015888c507 100644 --- a/src/lang/ar-SA/markdown/steam-parser.md +++ b/src/lang/ar-SA/markdown/steam-parser.md @@ -1,3 +1,3 @@ # Steam parser -This parser imports steam games into SRM so you can manage their artwork. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. \ No newline at end of file +This parser imports steam games into SRM. It does not add shortcuts, but it allows you to set the artwork for your steam games. By default the parser will get games from all user accounts in the steam directory specified — if you would prefer to only get the games for a subset of the accounts then specify them in the `User accounts` field. \ No newline at end of file From ae78d309cc88c30308229b3e5050f881482b1912 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:56 +0800 Subject: [PATCH 2597/3471] New translations title-from-variable.md (Arabic) --- .../ar-SA/markdown/title-from-variable.md | 23 ++++++++++--------- 1 file changed, 12 insertions(+), 11 deletions(-) diff --git a/src/lang/ar-SA/markdown/title-from-variable.md b/src/lang/ar-SA/markdown/title-from-variable.md index 6d7450bc4f..6d8eeee06e 100644 --- a/src/lang/ar-SA/markdown/title-from-variable.md +++ b/src/lang/ar-SA/markdown/title-from-variable.md @@ -1,13 +1,13 @@ # Title from custom variable (optional) -Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. +Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. -Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": +Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: ``` -${RPCS3}${PSN} +${RPCS3}${rpcs3} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. +Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. This file is/should be located in SRM's `userData` directory. @@ -15,23 +15,24 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur ``` { - "Group1": { + "RPCS3": { "NPUB30698": "Catherine", "NPUB30024": "1942: Joint Strike", ... }, - "Group2": { - "The Legend Of Zelda": "The Legend Of Link", - ... + "Custom Stuff": { + "The Legend Of Zelda": "The Legend Of Link" + }, + ... }, ... } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". -## Case-insensitive variables -If enabled, case-insensitive matching will be done and first matched custom variable will be used. +## Case-insensitive option +If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found If enabled, titles that don't match a variable will be excluded. \ No newline at end of file From 28d26d063f52e24484b8bbb611d452b6a5dbadcd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:58 +0800 Subject: [PATCH 2598/3471] New translations uplay-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/uplay-parser-input.md b/src/lang/ar-SA/markdown/uplay-parser-input.md index 3a54e84b1a..c3780bea03 100644 --- a/src/lang/ar-SA/markdown/uplay-parser-input.md +++ b/src/lang/ar-SA/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# Unique inputs for UPlay Parser ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. From 80d2fa633fd08097f52f5015c7eb8aaf348d0c4f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:31:59 +0800 Subject: [PATCH 2599/3471] New translations user-accounts.md (Arabic) --- src/lang/ar-SA/markdown/user-accounts.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/user-accounts.md b/src/lang/ar-SA/markdown/user-accounts.md index 9de2fe6bbb..c93cb48790 100644 --- a/src/lang/ar-SA/markdown/user-accounts.md +++ b/src/lang/ar-SA/markdown/user-accounts.md @@ -1,7 +1,7 @@ -# User accounts (Required) +# User accounts (Optional) -This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. +This field is used to limit SRM's effects to specific user accounts, and takes values of the form: It can be set to `Global` or over ridden per parser. ## Warning -If you have `Don't save account credentials on this computer` set in Steam, then there is no way for SRM to know your `Steam Username` and `Choose Accounts` will only be able to pull your `Steam IDs`. If you would like to use `Steam Usernames` here, go to `Steam > Settings > Settings` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. +If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. You **must** use the username you use to **log in** into Steam **if** [use account credentials](#what-does-use-account-credentials-do) is enabled: If you would like to use `Steam Usernames` here, go to `Steam > Settings > Account` and disable `Don't save account credentials on this computer`, then restart both Steam and SRM. From ee51c21c8cfe7dd8d0f30e4f5ed97544c6b9691a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:00 +0800 Subject: [PATCH 2600/3471] New translations user-exceptions.md (Arabic) --- src/lang/ar-SA/markdown/user-exceptions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/user-exceptions.md b/src/lang/ar-SA/markdown/user-exceptions.md index a6e47de497..863f21e5ef 100644 --- a/src/lang/ar-SA/markdown/user-exceptions.md +++ b/src/lang/ar-SA/markdown/user-exceptions.md @@ -2,7 +2,7 @@ ## What not to use this for This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! -## Extracted Title - *Mandatory* +## Extracted Title - _Mandatory_ The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From f36a4ecd1a5d16ced96d0a7320e5dd49f78e70d4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:03 +0800 Subject: [PATCH 2601/3471] New translations ea-desktop-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/ea-desktop-parser-input.md b/src/lang/ar-SA/markdown/ea-desktop-parser-input.md index 355ba68c8e..7990efb5b5 100644 --- a/src/lang/ar-SA/markdown/ea-desktop-parser-input.md +++ b/src/lang/ar-SA/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# EA Desktop Parser specific inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From e9b0d3f1bc94d8347dc482e26b48e5c151b3bad9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:07 +0800 Subject: [PATCH 2602/3471] New translations uwp-parser.md (Arabic) --- src/lang/ar-SA/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/UWP-parser.md b/src/lang/ar-SA/markdown/UWP-parser.md index bfb5a847f3..af4fee0f84 100644 --- a/src/lang/ar-SA/markdown/UWP-parser.md +++ b/src/lang/ar-SA/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +This parser should only work on `Windows 10` and `Windows 11`. From 5b36d7956fa7b4682c266a463925f67c5edcc7b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:08 +0800 Subject: [PATCH 2603/3471] New translations steam-parser-input.md (Arabic) --- src/lang/ar-SA/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-parser-input.md b/src/lang/ar-SA/markdown/steam-parser-input.md index 1174b71b64..75f21d380d 100644 --- a/src/lang/ar-SA/markdown/steam-parser-input.md +++ b/src/lang/ar-SA/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# Steam Parser specific inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From b8d428fd39d242cf885605d4931a51480e95e64a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:15 +0800 Subject: [PATCH 2604/3471] New translations about.md (Catalan) --- src/lang/ca-ES/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/about.md b/src/lang/ca-ES/markdown/about.md index 1dfe83f938..183d0c23a6 100644 --- a/src/lang/ca-ES/markdown/about.md +++ b/src/lang/ca-ES/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText +* SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** ## Useful links @@ -43,8 +43,8 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community From 33035a159bf4fbde7d497c30d225c6312bff76d0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:16 +0800 Subject: [PATCH 2605/3471] New translations amazon-games-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/amazon-games-parser-input.md b/src/lang/ca-ES/markdown/amazon-games-parser-input.md index 770697198e..7ac728e20b 100644 --- a/src/lang/ca-ES/markdown/amazon-games-parser-input.md +++ b/src/lang/ca-ES/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon Games Parser specific inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 651133c6d131b6ffe3e7236fc51987d64ae3423e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:17 +0800 Subject: [PATCH 2606/3471] New translations amazon-games-parser.md (Catalan) --- src/lang/ca-ES/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/amazon-games-parser.md b/src/lang/ca-ES/markdown/amazon-games-parser.md index cdfda7c283..eb556fcc6e 100644 --- a/src/lang/ca-ES/markdown/amazon-games-parser.md +++ b/src/lang/ca-ES/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From 41fba0ef5af5e448a0ad2910f77deb67539a95c2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:19 +0800 Subject: [PATCH 2607/3471] New translations controller-templates.md (Catalan) --- src/lang/ca-ES/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/controller-templates.md b/src/lang/ca-ES/markdown/controller-templates.md index 686b3ba13a..a0a42bc4e3 100644 --- a/src/lang/ca-ES/markdown/controller-templates.md +++ b/src/lang/ca-ES/markdown/controller-templates.md @@ -21,6 +21,6 @@ Currently, SRM pulls all of the default (Valve made) templates for each controll * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. From 06ab068c274d0fce1fd93663835223e66b3cd15f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:25 +0800 Subject: [PATCH 2608/3471] New translations glob-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/glob-parser-input.md b/src/lang/ca-ES/markdown/glob-parser-input.md index 2a43592892..996ae77ce1 100644 --- a/src/lang/ca-ES/markdown/glob-parser-input.md +++ b/src/lang/ca-ES/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob Parser specific inputs ## User's glob From 75329e0b783390f3e58a658d8ffbfdb1eee396d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:27 +0800 Subject: [PATCH 2609/3471] New translations glob-regex-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/glob-regex-parser-input.md b/src/lang/ca-ES/markdown/glob-regex-parser-input.md index 6491148a25..f3a9978c02 100644 --- a/src/lang/ca-ES/markdown/glob-regex-parser-input.md +++ b/src/lang/ca-ES/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# Glob-regex Parser specific inputs ## User's glob-regex From d47af6da6a15dc94a5aeae589c0b17af98cfb171 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:28 +0800 Subject: [PATCH 2610/3471] New translations gog-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/gog-parser-input.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/gog-parser-input.md b/src/lang/ca-ES/markdown/gog-parser-input.md index ad4c65950b..f41e3822fe 100644 --- a/src/lang/ca-ES/markdown/gog-parser-input.md +++ b/src/lang/ca-ES/markdown/gog-parser-input.md @@ -1,11 +1,12 @@ -# GOG Galaxy Parser Specific Inputs +# Unique inputs for GOG Galaxy Parser ## Galaxy Path Override + By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. -## Launch via GOG Galaxy `[Recommend disabled]` +## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. From b243486353e3f51d4f811d98ec98bd31a5ff9e23 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:32 +0800 Subject: [PATCH 2611/3471] New translations itch-io-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/itch-io-parser-input.md b/src/lang/ca-ES/markdown/itch-io-parser-input.md index ffa409af96..4b0057c170 100644 --- a/src/lang/ca-ES/markdown/itch-io-parser-input.md +++ b/src/lang/ca-ES/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# itch.io Parser specific inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 48c28b1fb3035215841a3b936d2f9faa49c2c5e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:33 +0800 Subject: [PATCH 2612/3471] New translations itch-io-parser.md (Catalan) --- src/lang/ca-ES/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/itch-io-parser.md b/src/lang/ca-ES/markdown/itch-io-parser.md index 7f29ffc42d..accb8b5ad2 100644 --- a/src/lang/ca-ES/markdown/itch-io-parser.md +++ b/src/lang/ca-ES/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. From 14846490bce712115a94fc53f3c324441743ad78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:35 +0800 Subject: [PATCH 2613/3471] New translations manual-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/manual-parser-input.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/lang/ca-ES/markdown/manual-parser-input.md b/src/lang/ca-ES/markdown/manual-parser-input.md index 65265ebd32..30e9020d2b 100644 --- a/src/lang/ca-ES/markdown/manual-parser-input.md +++ b/src/lang/ca-ES/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Manual Parser specific inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} @@ -14,11 +14,10 @@ The location of the json files you want to turn into steam shortcuts. `Manifests The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args" } ``` Or a list of titles, like so: From 7a24ed6b983bde84b13e8ecb65f236c0468bb848 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:39 +0800 Subject: [PATCH 2614/3471] New translations settings.md (Catalan) --- src/lang/ca-ES/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/settings.md b/src/lang/ca-ES/markdown/settings.md index dd35c64609..312cd11500 100644 --- a/src/lang/ca-ES/markdown/settings.md +++ b/src/lang/ca-ES/markdown/settings.md @@ -14,7 +14,7 @@ When enabled the log is cleared each time a parser is tested. When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. -### Disable saving of steam categories `[Recommend disabled]` +### Preload retrieved images `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. ### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. From f4d439e9962a4607db158f25e89fa986706e7ea9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:42 +0800 Subject: [PATCH 2615/3471] New translations steam-category.md (Catalan) --- src/lang/ca-ES/markdown/steam-category.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/steam-category.md b/src/lang/ca-ES/markdown/steam-category.md index 1068f5e52b..f8ea8a0dbf 100644 --- a/src/lang/ca-ES/markdown/steam-category.md +++ b/src/lang/ca-ES/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category (optional) `[supports variables]`{.noWrap} Hit the little plus sign to add your first category. From 256e8898f0beea04ccf8a311edea2b14348dfcdb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:45 +0800 Subject: [PATCH 2616/3471] New translations title-from-variable.md (Catalan) --- src/lang/ca-ES/markdown/title-from-variable.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/markdown/title-from-variable.md b/src/lang/ca-ES/markdown/title-from-variable.md index 6d7450bc4f..6e065057b9 100644 --- a/src/lang/ca-ES/markdown/title-from-variable.md +++ b/src/lang/ca-ES/markdown/title-from-variable.md @@ -3,7 +3,7 @@ Allows one to overwrite the extracted title with a custom variable, pulled from Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${PSN} +${...} ``` # How it works @@ -28,10 +28,10 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Case-insensitive variables +## Case-insensitive option If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +This file is/should be located in SRM's `userData` directory. \ No newline at end of file From 240c2bde48759eebc2371bc79a2c6667a9a5e9b4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:46 +0800 Subject: [PATCH 2617/3471] New translations uplay-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/uplay-parser-input.md b/src/lang/ca-ES/markdown/uplay-parser-input.md index 3a54e84b1a..c3780bea03 100644 --- a/src/lang/ca-ES/markdown/uplay-parser-input.md +++ b/src/lang/ca-ES/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# Unique inputs for UPlay Parser ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. From c05d43ed63541d56ca2e4969391261dad1d2dd93 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:48 +0800 Subject: [PATCH 2618/3471] New translations user-accounts.md (Catalan) --- src/lang/ca-ES/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/user-accounts.md b/src/lang/ca-ES/markdown/user-accounts.md index 9de2fe6bbb..487c0c41b3 100644 --- a/src/lang/ca-ES/markdown/user-accounts.md +++ b/src/lang/ca-ES/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts (Optional) This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From acc68086a844220cabc148b4f3ee651b26975ef0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:49 +0800 Subject: [PATCH 2619/3471] New translations user-exceptions.md (Catalan) --- src/lang/ca-ES/markdown/user-exceptions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/user-exceptions.md b/src/lang/ca-ES/markdown/user-exceptions.md index a6e47de497..863f21e5ef 100644 --- a/src/lang/ca-ES/markdown/user-exceptions.md +++ b/src/lang/ca-ES/markdown/user-exceptions.md @@ -2,7 +2,7 @@ ## What not to use this for This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! -## Extracted Title - *Mandatory* +## Extracted Title - _Mandatory_ The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 89e87a56065d006f36af6eed1b616b429171f763 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:52 +0800 Subject: [PATCH 2620/3471] New translations ea-desktop-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/ea-desktop-parser-input.md b/src/lang/ca-ES/markdown/ea-desktop-parser-input.md index 355ba68c8e..7990efb5b5 100644 --- a/src/lang/ca-ES/markdown/ea-desktop-parser-input.md +++ b/src/lang/ca-ES/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# EA Desktop Parser specific inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 8e2451526c014d926ef231fa6622701330f98160 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:55 +0800 Subject: [PATCH 2621/3471] New translations uwp-parser.md (Catalan) --- src/lang/ca-ES/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/UWP-parser.md b/src/lang/ca-ES/markdown/UWP-parser.md index bfb5a847f3..af4fee0f84 100644 --- a/src/lang/ca-ES/markdown/UWP-parser.md +++ b/src/lang/ca-ES/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +This parser should only work on `Windows 10` and `Windows 11`. From f7a22c5b0030830018e9f4a0ebaa47b033193d13 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:56 +0800 Subject: [PATCH 2622/3471] New translations steam-parser-input.md (Catalan) --- src/lang/ca-ES/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/steam-parser-input.md b/src/lang/ca-ES/markdown/steam-parser-input.md index 1174b71b64..75f21d380d 100644 --- a/src/lang/ca-ES/markdown/steam-parser-input.md +++ b/src/lang/ca-ES/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# Steam Parser specific inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 65073c579b66eb10d047954c9d1f8f9cb73124ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:32:59 +0800 Subject: [PATCH 2623/3471] New translations about.md (Czech) --- src/lang/cs-CZ/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/about.md b/src/lang/cs-CZ/markdown/about.md index 1dfe83f938..183d0c23a6 100644 --- a/src/lang/cs-CZ/markdown/about.md +++ b/src/lang/cs-CZ/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText +* SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** ## Useful links @@ -43,8 +43,8 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community From bf622bc7c03cef8386ce7bbc1ea447ccf0a9e57e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:00 +0800 Subject: [PATCH 2624/3471] New translations amazon-games-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/amazon-games-parser-input.md b/src/lang/cs-CZ/markdown/amazon-games-parser-input.md index 770697198e..7ac728e20b 100644 --- a/src/lang/cs-CZ/markdown/amazon-games-parser-input.md +++ b/src/lang/cs-CZ/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon Games Parser specific inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From fa0e65d0c93c1395c0a755d63ed9190ef28b6a2a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:01 +0800 Subject: [PATCH 2625/3471] New translations amazon-games-parser.md (Czech) --- src/lang/cs-CZ/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/amazon-games-parser.md b/src/lang/cs-CZ/markdown/amazon-games-parser.md index cdfda7c283..eb556fcc6e 100644 --- a/src/lang/cs-CZ/markdown/amazon-games-parser.md +++ b/src/lang/cs-CZ/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From d51596714c2d238fc573d155c1b84dd57077ade3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:03 +0800 Subject: [PATCH 2626/3471] New translations controller-templates.md (Czech) --- src/lang/cs-CZ/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/controller-templates.md b/src/lang/cs-CZ/markdown/controller-templates.md index 686b3ba13a..a0a42bc4e3 100644 --- a/src/lang/cs-CZ/markdown/controller-templates.md +++ b/src/lang/cs-CZ/markdown/controller-templates.md @@ -21,6 +21,6 @@ Currently, SRM pulls all of the default (Valve made) templates for each controll * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. From d5c2a76f9aa317f89031626137b5038f9ae92bbb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:10 +0800 Subject: [PATCH 2627/3471] New translations glob-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/glob-parser-input.md b/src/lang/cs-CZ/markdown/glob-parser-input.md index 2a43592892..996ae77ce1 100644 --- a/src/lang/cs-CZ/markdown/glob-parser-input.md +++ b/src/lang/cs-CZ/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob Parser specific inputs ## User's glob From 005c5408af059db8aaf01d2fe0cebe27dde81e97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:12 +0800 Subject: [PATCH 2628/3471] New translations glob-regex-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md index 6491148a25..f3a9978c02 100644 --- a/src/lang/cs-CZ/markdown/glob-regex-parser-input.md +++ b/src/lang/cs-CZ/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# Glob-regex Parser specific inputs ## User's glob-regex From 78d4064f4139eb09787a79fa4e47c2cfe88d938b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:13 +0800 Subject: [PATCH 2629/3471] New translations gog-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/gog-parser-input.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/gog-parser-input.md b/src/lang/cs-CZ/markdown/gog-parser-input.md index ad4c65950b..f41e3822fe 100644 --- a/src/lang/cs-CZ/markdown/gog-parser-input.md +++ b/src/lang/cs-CZ/markdown/gog-parser-input.md @@ -1,11 +1,12 @@ -# GOG Galaxy Parser Specific Inputs +# Unique inputs for GOG Galaxy Parser ## Galaxy Path Override + By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. -## Launch via GOG Galaxy `[Recommend disabled]` +## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. From b9e34c34414c92ba386323c71c822e5d78699752 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:16 +0800 Subject: [PATCH 2630/3471] New translations itch-io-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/itch-io-parser-input.md b/src/lang/cs-CZ/markdown/itch-io-parser-input.md index ffa409af96..4b0057c170 100644 --- a/src/lang/cs-CZ/markdown/itch-io-parser-input.md +++ b/src/lang/cs-CZ/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# itch.io Parser specific inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 40e8beecbbb9a35455dde09edf8828e751468846 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:17 +0800 Subject: [PATCH 2631/3471] New translations itch-io-parser.md (Czech) --- src/lang/cs-CZ/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/itch-io-parser.md b/src/lang/cs-CZ/markdown/itch-io-parser.md index 7f29ffc42d..accb8b5ad2 100644 --- a/src/lang/cs-CZ/markdown/itch-io-parser.md +++ b/src/lang/cs-CZ/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. From 95e8fe9c29498d42269050d24badd049a129ea59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:20 +0800 Subject: [PATCH 2632/3471] New translations manual-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/manual-parser-input.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/lang/cs-CZ/markdown/manual-parser-input.md b/src/lang/cs-CZ/markdown/manual-parser-input.md index 65265ebd32..30e9020d2b 100644 --- a/src/lang/cs-CZ/markdown/manual-parser-input.md +++ b/src/lang/cs-CZ/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Manual Parser specific inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} @@ -14,11 +14,10 @@ The location of the json files you want to turn into steam shortcuts. `Manifests The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args" } ``` Or a list of titles, like so: From fea886e71d6e2f6aa5dfbd1be38e38c00d3895e9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:24 +0800 Subject: [PATCH 2633/3471] New translations settings.md (Czech) --- src/lang/cs-CZ/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/settings.md b/src/lang/cs-CZ/markdown/settings.md index dd35c64609..312cd11500 100644 --- a/src/lang/cs-CZ/markdown/settings.md +++ b/src/lang/cs-CZ/markdown/settings.md @@ -14,7 +14,7 @@ When enabled the log is cleared each time a parser is tested. When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. -### Disable saving of steam categories `[Recommend disabled]` +### Preload retrieved images `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. ### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. From 04d3290a029dfe4473dad4bd3de906c5545e264c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:27 +0800 Subject: [PATCH 2634/3471] New translations steam-category.md (Czech) --- src/lang/cs-CZ/markdown/steam-category.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/steam-category.md b/src/lang/cs-CZ/markdown/steam-category.md index 1068f5e52b..f8ea8a0dbf 100644 --- a/src/lang/cs-CZ/markdown/steam-category.md +++ b/src/lang/cs-CZ/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category (optional) `[supports variables]`{.noWrap} Hit the little plus sign to add your first category. From fcacc1d79b324e0a5bb09a4a966814cc7ad4dc1e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:29 +0800 Subject: [PATCH 2635/3471] New translations title-from-variable.md (Czech) --- src/lang/cs-CZ/markdown/title-from-variable.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/markdown/title-from-variable.md b/src/lang/cs-CZ/markdown/title-from-variable.md index 6d7450bc4f..6e065057b9 100644 --- a/src/lang/cs-CZ/markdown/title-from-variable.md +++ b/src/lang/cs-CZ/markdown/title-from-variable.md @@ -3,7 +3,7 @@ Allows one to overwrite the extracted title with a custom variable, pulled from Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${PSN} +${...} ``` # How it works @@ -28,10 +28,10 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Case-insensitive variables +## Case-insensitive option If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +This file is/should be located in SRM's `userData` directory. \ No newline at end of file From 1458bdf4a48a21b28cd5e105e8d47d852bd0f432 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:31 +0800 Subject: [PATCH 2636/3471] New translations uplay-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/uplay-parser-input.md b/src/lang/cs-CZ/markdown/uplay-parser-input.md index 3a54e84b1a..c3780bea03 100644 --- a/src/lang/cs-CZ/markdown/uplay-parser-input.md +++ b/src/lang/cs-CZ/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# Unique inputs for UPlay Parser ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. From aee954ae2a18305f39af6c408c0067c110be771d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:32 +0800 Subject: [PATCH 2637/3471] New translations user-accounts.md (Czech) --- src/lang/cs-CZ/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/user-accounts.md b/src/lang/cs-CZ/markdown/user-accounts.md index 9de2fe6bbb..487c0c41b3 100644 --- a/src/lang/cs-CZ/markdown/user-accounts.md +++ b/src/lang/cs-CZ/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts (Optional) This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 97c39f64cbc859bf26aef96afd7130601da64a73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:33 +0800 Subject: [PATCH 2638/3471] New translations user-exceptions.md (Czech) --- src/lang/cs-CZ/markdown/user-exceptions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/user-exceptions.md b/src/lang/cs-CZ/markdown/user-exceptions.md index a6e47de497..863f21e5ef 100644 --- a/src/lang/cs-CZ/markdown/user-exceptions.md +++ b/src/lang/cs-CZ/markdown/user-exceptions.md @@ -2,7 +2,7 @@ ## What not to use this for This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! -## Extracted Title - *Mandatory* +## Extracted Title - _Mandatory_ The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From 20fc1bdea0693c0a95ae7c711763754068ee5396 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:36 +0800 Subject: [PATCH 2639/3471] New translations ea-desktop-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md b/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md index 355ba68c8e..7990efb5b5 100644 --- a/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md +++ b/src/lang/cs-CZ/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# EA Desktop Parser specific inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From b37e2939d7185f82f1ee9c33ec9cef8a824ae547 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:39 +0800 Subject: [PATCH 2640/3471] New translations uwp-parser.md (Czech) --- src/lang/cs-CZ/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/UWP-parser.md b/src/lang/cs-CZ/markdown/UWP-parser.md index bfb5a847f3..af4fee0f84 100644 --- a/src/lang/cs-CZ/markdown/UWP-parser.md +++ b/src/lang/cs-CZ/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +This parser should only work on `Windows 10` and `Windows 11`. From 30f43883a225a342563fe16f3beacc8a686b6796 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:40 +0800 Subject: [PATCH 2641/3471] New translations steam-parser-input.md (Czech) --- src/lang/cs-CZ/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/steam-parser-input.md b/src/lang/cs-CZ/markdown/steam-parser-input.md index 1174b71b64..75f21d380d 100644 --- a/src/lang/cs-CZ/markdown/steam-parser-input.md +++ b/src/lang/cs-CZ/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# Steam Parser specific inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 612b2277fb29cfaa30f28e6eafb4d003a81786bb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:43 +0800 Subject: [PATCH 2642/3471] New translations about.md (Danish) --- src/lang/da-DK/markdown/about.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/about.md b/src/lang/da-DK/markdown/about.md index 1dfe83f938..183d0c23a6 100644 --- a/src/lang/da-DK/markdown/about.md +++ b/src/lang/da-DK/markdown/about.md @@ -2,7 +2,7 @@ In case you're having trouble with SRM, feel free to visit the [discord](https://discord.gg/bnSVJrz) or the [subreddit](https://www.reddit.com/r/SteamRomManager/) and ask for our help. In order for us to help you, we would like you to provide this info: -* SRM version: **#{APP[version]}** emudeckText +* SRM version: **#{APP[version]}** * Operating System: **#{APP[os]}** ## Useful links @@ -43,8 +43,8 @@ If you enjoy Steam ROM Manager and want it to continue to be useful also conside * `CarJem`{.noWrap} - Added the manual parser. * `MattMckenzy`{.noWrap} - Added ability to import and export image choices. * `Apalatn`{.noWrap} - Added an install drive redirect option to the itch.io parser. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* `OneMoreByte` - Made itch.io parser work on linux and mac. +* `UndarkAido` - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Community From a0b8b95052ae96c41ac9d9663ed82ce0c1f8e418 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:44 +0800 Subject: [PATCH 2643/3471] New translations amazon-games-parser-input.md (Danish) --- src/lang/da-DK/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/amazon-games-parser-input.md b/src/lang/da-DK/markdown/amazon-games-parser-input.md index 770697198e..7ac728e20b 100644 --- a/src/lang/da-DK/markdown/amazon-games-parser-input.md +++ b/src/lang/da-DK/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Amazon Games Parser specific inputs ## Amazon Games Path Override By default Steam ROM Manager assumes your Amazon Games installation is located at `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. From 389b27e6403046eb58a84e62e5117916651badaf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:46 +0800 Subject: [PATCH 2644/3471] New translations amazon-games-parser.md (Danish) --- src/lang/da-DK/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/amazon-games-parser.md b/src/lang/da-DK/markdown/amazon-games-parser.md index cdfda7c283..eb556fcc6e 100644 --- a/src/lang/da-DK/markdown/amazon-games-parser.md +++ b/src/lang/da-DK/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Amazon Games Parser -This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `Amazon Games` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From e24d5ffe6ab3fa01cbf2e50cbe8c5cacc0e731ae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:48 +0800 Subject: [PATCH 2645/3471] New translations controller-templates.md (Danish) --- src/lang/da-DK/markdown/controller-templates.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/controller-templates.md b/src/lang/da-DK/markdown/controller-templates.md index 686b3ba13a..a0a42bc4e3 100644 --- a/src/lang/da-DK/markdown/controller-templates.md +++ b/src/lang/da-DK/markdown/controller-templates.md @@ -21,6 +21,6 @@ Currently, SRM pulls all of the default (Valve made) templates for each controll * To unset controller configs, you may either `Remove All Added App Entries` from global settings (this deletes all SRM made changes to your steam data) or hit `Unset All Controllers` in the parser (this only removes controller settings for the steam directory and user specified in that parser). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Once this is done you can generate and save the preview as usual, and the template will be applied to all the titles in the parser. From d5c36c6bf7ca1f293539b3fcb8ae4a64dd4a031e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:54 +0800 Subject: [PATCH 2646/3471] New translations glob-parser-input.md (Danish) --- src/lang/da-DK/markdown/glob-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/glob-parser-input.md b/src/lang/da-DK/markdown/glob-parser-input.md index 2a43592892..996ae77ce1 100644 --- a/src/lang/da-DK/markdown/glob-parser-input.md +++ b/src/lang/da-DK/markdown/glob-parser-input.md @@ -1,4 +1,4 @@ -# Glob Parser Specific Inputs +# Glob Parser specific inputs ## User's glob From 1f076069ad940b4395e0aec2780c98208aa754dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:56 +0800 Subject: [PATCH 2647/3471] New translations glob-regex-parser-input.md (Danish) --- src/lang/da-DK/markdown/glob-regex-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/glob-regex-parser-input.md b/src/lang/da-DK/markdown/glob-regex-parser-input.md index 6491148a25..f3a9978c02 100644 --- a/src/lang/da-DK/markdown/glob-regex-parser-input.md +++ b/src/lang/da-DK/markdown/glob-regex-parser-input.md @@ -1,4 +1,4 @@ -# Glob-regex Parser Specific Inputs +# Glob-regex Parser specific inputs ## User's glob-regex From f1ce8a2da271f1307062a5be38321ee16c8e4f6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:33:57 +0800 Subject: [PATCH 2648/3471] New translations gog-parser-input.md (Danish) --- src/lang/da-DK/markdown/gog-parser-input.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/gog-parser-input.md b/src/lang/da-DK/markdown/gog-parser-input.md index ad4c65950b..f41e3822fe 100644 --- a/src/lang/da-DK/markdown/gog-parser-input.md +++ b/src/lang/da-DK/markdown/gog-parser-input.md @@ -1,11 +1,12 @@ -# GOG Galaxy Parser Specific Inputs +# Unique inputs for GOG Galaxy Parser ## Galaxy Path Override + By default Steam ROM Manager assumes your GOG Galaxy executable is located at `C:\Program Files (x86)\GOG Galaxy\GalaxyClient.exe` on Windows and `/Applications/GOG Galaxy.app/Contents/MacOS/GOG Galaxy` on Mac. This field allows you to override that path if your GOG Galaxy executable is elsewhere. -Specifying the correct location of GOG Galaxy's executable is only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of GOG Galaxy's executable. +This field is actually only necessary if you enable launch via GOG Galaxy (see below), as otherwise SRM has no need of the location of the Galaxy Client. -## Launch via GOG Galaxy `[Recommend disabled]` +## Launch Via GOG Galaxy `[Recommend disabled]` What it sounds like, this toggle determines whether games launch via GOG Galaxy or directly. For some games launching from GOG Galaxy may fail, and the Steam overlay will most likely not work. From 6c93409fb3b3cda11d6355ee281196fb0b269819 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:01 +0800 Subject: [PATCH 2649/3471] New translations itch-io-parser-input.md (Danish) --- src/lang/da-DK/markdown/itch-io-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/itch-io-parser-input.md b/src/lang/da-DK/markdown/itch-io-parser-input.md index ffa409af96..4b0057c170 100644 --- a/src/lang/da-DK/markdown/itch-io-parser-input.md +++ b/src/lang/da-DK/markdown/itch-io-parser-input.md @@ -1,4 +1,4 @@ -# itch.io Parser Specific Inputs +# itch.io Parser specific inputs ## itch.io AppData Path Override By default Steam ROM Manager assumes your itch.io app data is located at `%APPDATA%\itch` on windows `$HOME/.config/itch` on linux and `$HOME/Library/Application Support/itch` on macos. This field allows you to override that path if your itch.io user data is elsewhere. From 01720dc55860b4243afed293949626e06634224e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:01 +0800 Subject: [PATCH 2650/3471] New translations itch-io-parser.md (Danish) --- src/lang/da-DK/markdown/itch-io-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/itch-io-parser.md b/src/lang/da-DK/markdown/itch-io-parser.md index 7f29ffc42d..accb8b5ad2 100644 --- a/src/lang/da-DK/markdown/itch-io-parser.md +++ b/src/lang/da-DK/markdown/itch-io-parser.md @@ -1,3 +1,3 @@ # itch.io Parser -This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. \ No newline at end of file +This parser imports games from `the itch.io desktop app` so that artwork can be chosen for them and they can be added into Steam. If it doesn't work it is because itch.io has altered the structure of their game database, in this case please let the developers of SRM know and we will resolve the issue. From 44c012b5a4ec84a1b4018bd0d7a6855426ff1fd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:04 +0800 Subject: [PATCH 2651/3471] New translations manual-parser-input.md (Danish) --- src/lang/da-DK/markdown/manual-parser-input.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/lang/da-DK/markdown/manual-parser-input.md b/src/lang/da-DK/markdown/manual-parser-input.md index 65265ebd32..30e9020d2b 100644 --- a/src/lang/da-DK/markdown/manual-parser-input.md +++ b/src/lang/da-DK/markdown/manual-parser-input.md @@ -1,4 +1,4 @@ -# Manual Parser Specific Inputs +# Manual Parser specific inputs ## Manifests Directory `[Supports Environment Variables]`{.noWrap} @@ -14,11 +14,10 @@ The location of the json files you want to turn into steam shortcuts. `Manifests The names of the files do not matter. What does matter is that each `manifest.json` file is either a single title, like so: ```json { - "title": "gameTitle", - "target": "game/path/target.sh", - "startIn": "game/path", - "launchOptions": "--args", - "appendArgsToExecutable": false + "title": "gameTitle", + "target": "game/path/target.sh", + "startIn": "game/path", + "launchOptions": "--args" } ``` Or a list of titles, like so: From acca0a32f09ba6a9c6dbd7114439971aaf7634d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:07 +0800 Subject: [PATCH 2652/3471] New translations settings.md (Danish) --- src/lang/da-DK/markdown/settings.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/settings.md b/src/lang/da-DK/markdown/settings.md index dd35c64609..312cd11500 100644 --- a/src/lang/da-DK/markdown/settings.md +++ b/src/lang/da-DK/markdown/settings.md @@ -14,7 +14,7 @@ When enabled the log is cleared each time a parser is tested. When enabled this setting tells SRM to default to whatever artwork is currently in steam for a given app. If it is disabled, then every time SRM is run (and saved) all artwork will be reset. ### Remove shortcuts for disabled parsers `[Recommend disabled]` When enabled disabling a parser and running SRM will remove all added entries and artwork for the disabled parser. Useful if you want your steam library to be in 1-1 correspondence with enabled parsers. -### Disable saving of steam categories `[Recommend disabled]` +### Preload retrieved images `[Recommend disabled]` SRM will not write any collections information when saving to Steam. This allows SRM to perform its tasks while Steam is still running, at the obvious cost that added games will not be categorized. ### Hide Steam username from Add Games Steam does not allow user's to alter their Steam usernames. In some cases (childish names, dead names, etc), users may no longer wish to see their Steam usernames. This setting hides it from `Add Games`. From 9278e17f469498d683874de463573c5406c6320d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:11 +0800 Subject: [PATCH 2653/3471] New translations steam-category.md (Danish) --- src/lang/da-DK/markdown/steam-category.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/steam-category.md b/src/lang/da-DK/markdown/steam-category.md index 1068f5e52b..f8ea8a0dbf 100644 --- a/src/lang/da-DK/markdown/steam-category.md +++ b/src/lang/da-DK/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category (optional) `[supports variables]`{.noWrap} Hit the little plus sign to add your first category. From 66ec75ce89ce6adfb851e31f8f66f0d6bad7850f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:13 +0800 Subject: [PATCH 2654/3471] New translations title-from-variable.md (Danish) --- src/lang/da-DK/markdown/title-from-variable.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/markdown/title-from-variable.md b/src/lang/da-DK/markdown/title-from-variable.md index 6d7450bc4f..6e065057b9 100644 --- a/src/lang/da-DK/markdown/title-from-variable.md +++ b/src/lang/da-DK/markdown/title-from-variable.md @@ -3,7 +3,7 @@ Allows one to overwrite the extracted title with a custom variable, pulled from Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": ``` -${RPCS3}${PSN} +${...} ``` # How it works @@ -28,10 +28,10 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur } ``` -Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". +If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. -## Case-insensitive variables +## Case-insensitive option If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file +This file is/should be located in SRM's `userData` directory. \ No newline at end of file From d9306b84eac6f4fa485f5af2ff3ae372d590c1cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:15 +0800 Subject: [PATCH 2655/3471] New translations uplay-parser-input.md (Danish) --- src/lang/da-DK/markdown/uplay-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/uplay-parser-input.md b/src/lang/da-DK/markdown/uplay-parser-input.md index 3a54e84b1a..c3780bea03 100644 --- a/src/lang/da-DK/markdown/uplay-parser-input.md +++ b/src/lang/da-DK/markdown/uplay-parser-input.md @@ -1,4 +1,4 @@ -# UPlay Parser Specific Inputs +# Unique inputs for UPlay Parser ## Ubisoft Directory Override By default Steam ROM Manager assumes your UPlay install is located in `C:\Program Files (x86)\Ubisoft`. This field allows you to override that path if your UPlay installation is elsewhere. From d3debfd61b2f5a3b2e4971d41f50cfacc50609ec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:16 +0800 Subject: [PATCH 2656/3471] New translations user-accounts.md (Danish) --- src/lang/da-DK/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/user-accounts.md b/src/lang/da-DK/markdown/user-accounts.md index 9de2fe6bbb..487c0c41b3 100644 --- a/src/lang/da-DK/markdown/user-accounts.md +++ b/src/lang/da-DK/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts (Optional) This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From e54230c1ec371296e675d222a906f826fe168737 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:17 +0800 Subject: [PATCH 2657/3471] New translations user-exceptions.md (Danish) --- src/lang/da-DK/markdown/user-exceptions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/user-exceptions.md b/src/lang/da-DK/markdown/user-exceptions.md index a6e47de497..863f21e5ef 100644 --- a/src/lang/da-DK/markdown/user-exceptions.md +++ b/src/lang/da-DK/markdown/user-exceptions.md @@ -2,7 +2,7 @@ ## What not to use this for This tool can be used to define per app exceptions that over rule the parsers. It should not be used to accomplish bulk tasks. For example, removing the colon character from titles can be accomplished via the title modifier `${/:/|${title}|}` and should not be done here. If a command line argument is common to every parsed app, then use the command line argument field - do not create a bunch of entries here! -## Extracted Title - *Mandatory* +## Extracted Title - _Mandatory_ The only mandatory exception field is `Extracted Title`. Once this is specified and the exception is saved, any game that matches will have its fields overridden by any non-blank exception fields (if left blank, the exception fields do nothing). The `Extracted Title` field matches in two ways: @@ -12,7 +12,7 @@ The `Extracted Title` field matches in two ways: Thus you can either have an exception that applies to all games with the same name or an exception that applies only to an exact game (`Exception ID`s are unique). The reason for this is primarily backwards compatibility -- SRM formerly matched only on the `Extracted Title`. -Exceptions generated from `Add Games` will always be in the form `Extracted Title ${id:XXXXXX}`. +Exceptions generated from `Preview` will always be in the form `Extracted Title ${id:XXXXXX}`. ## New Display Title From acdf6667ad1612206d2278862504d6c532427d78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:20 +0800 Subject: [PATCH 2658/3471] New translations ea-desktop-parser-input.md (Danish) --- src/lang/da-DK/markdown/ea-desktop-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/ea-desktop-parser-input.md b/src/lang/da-DK/markdown/ea-desktop-parser-input.md index 355ba68c8e..7990efb5b5 100644 --- a/src/lang/da-DK/markdown/ea-desktop-parser-input.md +++ b/src/lang/da-DK/markdown/ea-desktop-parser-input.md @@ -1,4 +1,4 @@ -# EA Desktop Parser Specific Inputs +# EA Desktop Parser specific inputs ## EA Games Directory Override By default Steam ROM Manager assumes your `EA Desktop` games are installed at ``C:\Program Files\EA Games\`. This field allows you to change that to wherever your games are installed, e.g.``D:\Games\EA Games`. From 104d471eb3b01a75106c0dfed5569c15421a210c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:23 +0800 Subject: [PATCH 2659/3471] New translations uwp-parser.md (Danish) --- src/lang/da-DK/markdown/UWP-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/UWP-parser.md b/src/lang/da-DK/markdown/UWP-parser.md index bfb5a847f3..af4fee0f84 100644 --- a/src/lang/da-DK/markdown/UWP-parser.md +++ b/src/lang/da-DK/markdown/UWP-parser.md @@ -4,4 +4,4 @@ This parser imports `UWP` games in your Windows OS, having a games library path ## Compatibility -This parser should only work on `Windows 10` and `Windows 11`. \ No newline at end of file +This parser should only work on `Windows 10` and `Windows 11`. From 8d117f3e73974485345b2ebd0a3d236fbf1d9a59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 15 Sep 2024 22:34:24 +0800 Subject: [PATCH 2660/3471] New translations steam-parser-input.md (Danish) --- src/lang/da-DK/markdown/steam-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/steam-parser-input.md b/src/lang/da-DK/markdown/steam-parser-input.md index 1174b71b64..75f21d380d 100644 --- a/src/lang/da-DK/markdown/steam-parser-input.md +++ b/src/lang/da-DK/markdown/steam-parser-input.md @@ -1,4 +1,4 @@ -# Steam Parser Specific Inputs +# Steam Parser specific inputs ## Find artwork for games only If enabled SRM will filter out any Steam applications that are not full games, such as demos and tools like `3DMark` or `Wallpaper Engine`. From 7646f44f0324bb2e5fba9de6507df768ce350608 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 23 Sep 2024 06:46:19 +0800 Subject: [PATCH 2661/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 126dcee031..82fc49a712 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -45,7 +45,7 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * `Apalatn`{.noWrap} - Adicionada uma opção de redirecionamento de unidade de instalação ao analisador itch.io. * portuguese * -* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. +* . ### Comunidade * `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). From 467efd05ed776d18a9bfb8b9b00f1d1fa9e052cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 26 Sep 2024 06:08:41 +0800 Subject: [PATCH 2662/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index bc9fa9d7bc..2f1bb3afe8 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -2,8 +2,8 @@ . -* SRM version: **#{APP[version]}** emudeckText -* Operating System: **#{APP[os]}** +* +* ## Useful links From 218008fb1e0542ee6defb7ef42adfce13459c55d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 26 Sep 2024 07:07:25 +0800 Subject: [PATCH 2663/3471] New translations about.md (Ukrainian) --- src/lang/uk-UA/markdown/about.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/about.md b/src/lang/uk-UA/markdown/about.md index 38da88fe02..951a215292 100644 --- a/src/lang/uk-UA/markdown/about.md +++ b/src/lang/uk-UA/markdown/about.md @@ -2,7 +2,7 @@ Якщо у вас виникли проблеми з SRM, відвідайте [discord](https://discord.gg/bnSVJrz) або [subreddit](https://www.reddit.com/r/SteamRomManager/) і попросіть нашої допомоги. Щоб ми могли вам допомогти, ми б хотіли, щоб ви надали таку інформацію: -* SRM version: **#{APP[version]}** emudeckText +* Версія SRM: **#{APP[version]}** emudeckText * Операційна система: **#{APP[os]}** ## Корисні посилання @@ -43,9 +43,9 @@ * `CarJem`{.noWrap} – додано ручний парсер. * `MattMckenzy`{.noWrap} – додано можливість імпортувати та експортувати вибір зображень. * `Apalatn`{.noWrap} – додано опцію переспрямування диска встановлення до синтаксичного аналізатора itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. -* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. +* `OneMoreByte`{.noWrap} — Змусив парсер itch.io працювати на Linux та Mac. +* `UndarkAido`{.noWrap} — Додано наскрізний перехід для ярликів .desktop у Linux. +* `HazardousBackup` {.noWrap} — Додано ще одну опцію для використання парсера GOG для розбору параметра реєстру замість бази даних GOG. ### Спільнота * `HE Spoke`{.noWrap} – створив спільноту навколо SRM. Творець груп [Steam](https://steamcommunity.com/groups/steamrommanager) і [Discord](https://discord.gg/bnSVJrz). Також допомагає користувачам налаштувати SRM у [Discord](https://discord.gg/bnSVJrz). From b9562427b46b46ff2c4d1bc6d13415e8ba5e5765 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 26 Sep 2024 07:07:26 +0800 Subject: [PATCH 2664/3471] New translations amazon-games-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/amazon-games-parser-input.md b/src/lang/uk-UA/markdown/amazon-games-parser-input.md index da02f71741..05eb2e7b5e 100644 --- a/src/lang/uk-UA/markdown/amazon-games-parser-input.md +++ b/src/lang/uk-UA/markdown/amazon-games-parser-input.md @@ -1,4 +1,4 @@ -# Amazon Games Parser Specific Inputs +# Специфічні вхідні дані парсера Amazon Games ## Перевизначення шляху Amazon Games За стандартом Steam ROM Manager припускає, що ваша інсталяція Amazon Games розташована в `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Це поле дозволяє вам змінити цей шлях, якщо ваша інсталяція Amazon Games знаходиться в іншому місці. From b9c7a267d90e11ff9f500569b4620a532a83053a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 26 Sep 2024 07:07:27 +0800 Subject: [PATCH 2665/3471] New translations controller-templates.md (Ukrainian) --- src/lang/uk-UA/markdown/controller-templates.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/controller-templates.md b/src/lang/uk-UA/markdown/controller-templates.md index 9c85c7c522..4789582745 100644 --- a/src/lang/uk-UA/markdown/controller-templates.md +++ b/src/lang/uk-UA/markdown/controller-templates.md @@ -1,7 +1,7 @@ # Шаблони контролерів -Controller templates allow you to configure the button layout per controller and per parser. +Шаблони контролерів дозволяють налаштувати розташування кнопок для кожного контролера і парсеру. -You may want to disable `Cloud Synchronization` in Steam to avoid having your SRM assigned controller configs get overwritten. You may find the setting under `Steam > Settings > Cloud`. +Можливо, ви захочете вимкнути `Хмарну синхронізацію` у Steam, щоб уникнути перезапису конфігурацій контролерів, призначених для SRM. Ви можете знайти цей параметр у розділі `Steam > Налаштування > Хмара`. To make a custom template: * Open Steam. From c2da14ae7fe0aa8caf382bb2973bebce25d894a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 26 Sep 2024 08:06:02 +0800 Subject: [PATCH 2666/3471] New translations controller-templates.md (Ukrainian) --- src/lang/uk-UA/markdown/controller-templates.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/controller-templates.md b/src/lang/uk-UA/markdown/controller-templates.md index 4789582745..939cea4707 100644 --- a/src/lang/uk-UA/markdown/controller-templates.md +++ b/src/lang/uk-UA/markdown/controller-templates.md @@ -3,10 +3,10 @@ Можливо, ви захочете вимкнути `Хмарну синхронізацію` у Steam, щоб уникнути перезапису конфігурацій контролерів, призначених для SRM. Ви можете знайти цей параметр у розділі `Steam > Налаштування > Хмара`. -To make a custom template: -* Open Steam. -* Connect the controller you want to configure a template for. -* Right click on any game and hit `Manage > Controller Layout`. +Щоб створити власний шаблон: +* Відкрити Steam. +* Під'єднайте контролер, для якого ви хочете налаштувати шаблон. +* Клацніть правою кнопкою миші на будь-якій грі та виберіть `Керування > Розташування контролера`. * Configure the buttons as you see fit. * Hit `Export Config` then `Save new template binding`. * Name the template in the form: `Template Title (SRM)`. You must end the name with `(SRM)` or SRM will not pick up the template. From a343bd720819813cd69578f2fb8ec485b90e7f31 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 6 Oct 2024 17:07:37 +0800 Subject: [PATCH 2667/3471] New translations about.md (German) --- src/lang/de-DE/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/about.md b/src/lang/de-DE/markdown/about.md index 2271c82db9..e209c2ca37 100644 --- a/src/lang/de-DE/markdown/about.md +++ b/src/lang/de-DE/markdown/about.md @@ -2,7 +2,7 @@ Falls du Probleme mit SRM hast, kannst du [Discord](https://discord.gg/bnSVJrz) oder das[Subreddit](https://www.reddit.com/r/SteamRomManager/) besuchen und um Hilfe bitten. Um dir weiterhelfen zu können, benötigen wir die folgenden Informationen: -* SRM version: **#{APP[version]}** emudeckText +* * Betriebssystem: **#{APP[os]}** ## Nützliche Links From 490fc0f728d8fbe4b7165666fcbdd73f6f54a46d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Wed, 9 Oct 2024 08:09:00 +0800 Subject: [PATCH 2668/3471] New translations about.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/about.md b/src/lang/pt-BR/markdown/about.md index 82fc49a712..ef22815bb7 100644 --- a/src/lang/pt-BR/markdown/about.md +++ b/src/lang/pt-BR/markdown/about.md @@ -48,7 +48,7 @@ Se você gosta do Gerente de ROM Steam e quer que ele continue sendo útil, tamb * . ### Comunidade -* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). Also helps users setup SRM in [Discord](https://discord.gg/bnSVJrz). +* `HE Spoke`{.noWrap} - created a community around SRM. `HE Spoke`{.noWrap} - responsável por criar comunidade em torno da SRM. Criador de [grupos Steam](https://steamcommunity.com/groups/steamrommanager) e [Discord](https://discord.gg/bnSVJrz). . * `dragoonDorise`{.noWrap} - Added new themes to SRM. Creator and current maintainer of [EmuDeck](https://www.emudeck.com/). . * . * From fc1fb2ec563b40d80a111e5f1ade64fdef80e0de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 13 Oct 2024 01:28:30 +0800 Subject: [PATCH 2669/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index 2f1bb3afe8..d57a0a7503 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -5,7 +5,7 @@ * * -## Useful links +## * [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord Server](https://discord.gg/bnSVJrz) From 92f6b923b34df80a399efe224b417e3e51ebde55 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:28 +0800 Subject: [PATCH 2670/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 5dae52e3043551cd5da7353407f8c14652dfb721 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:29 +0800 Subject: [PATCH 2671/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 340944c870..1cd3a541a3 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Lancer les jeux via Epic pour les services en ligne", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/chemin/vers/XboxGames ou /chemin/vers/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/chemin/vers/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Lancer les jeux via UPlay pour les services en ligne", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Lancer les jeux via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/chemin/vers/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Lancer les jeux via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/chemin/vers/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/chemin/vers/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Lancer les jeux via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Sélectionner analyseur...", "configTitle": "Mon Super Analyseur", - "steamDirectory": "${steamdirglobal} ou /chemin/vers/Steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/chemin/vers/jeux/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Exemple: /chemin/vers/émulateur.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "Vide", "multiAPIPlaceholder": "Aucun filtre" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Type de fournisseur d'image incorrect!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Le répertoire est incorrect", - "genericPath__md": "> Le chemin est incorrect" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 98d0fa9402cc30bc4788bf010c8a307379bf9f5d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:30 +0800 Subject: [PATCH 2672/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index c454a9ac89..cb3a6435c1 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From aec5dbb9cf481456153f405f28f61ae5d2cbd152 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:31 +0800 Subject: [PATCH 2673/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 55e2eb981d2d39b237ab399b812880bd7b8dde3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:32 +0800 Subject: [PATCH 2674/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 74976c9175365c1457af96db08fbfc41ddb8497c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:33 +0800 Subject: [PATCH 2675/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From f40cdbd459bf205c02aaf6cf30ffb62b74c4800e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:34 +0800 Subject: [PATCH 2676/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 68683f6909875f87778f327edd8b11fd4ecf7a06 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:35 +0800 Subject: [PATCH 2677/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 1582da68530ed59988ecfb7ddd7bcd6224c4a457 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:36 +0800 Subject: [PATCH 2678/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 297259d88a..1f89d17b66 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifest-Verzeichnis", - "manifestsInputPlaceholder": "/Pfad/zu/deinen/Manifesten/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manueller Parser fehlgeschlagen mit fatalem Fehler:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifest Verzeichnis überschreiben", - "manifestsInputPlaceholder": "/Pfad/zu/Manifesten/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Spiele mit Epic für Online-Dienste starten", "errors": { "invalidManifestsOverride": "> Benuzerdefiniertes Manifest Verzeichnis ist kein gültiger Pfad.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Pfad überschreiben", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json konnte nicht gefunden werden", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Verzeichnis überschreiben", - "UWPDirPlaceholder": "/Pfad/zu/XboxGames oder /Pfad/zu/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Spiele mit UWP anstelle des Launcher Helfers starten", "errors": { "fatalError__i": "> UWP Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Verzeichnis überschreiben", - "uplayDirPlaceholder": "/Pfad/zu/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Spiel mit UPlay starten um Online Services zu nutzen", "errors": { "invalidManifestsOverride": "> Benutzerdefiniertes Uplay Verzeichnis ist kein gültiger Pfad.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Verzeichnis überschreiben", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Spiele mit GOG Galaxy starten", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Pfad überschreiben", - "exeOverridePlaceholder": "/Pfad/zu/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Spiele mit Amazon Games starten", "errors": { "invalidExeOverride": "> Benutzerdefiniertes Amazon Games Verzeichnis ist kein gültiger Pfad.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Verzeichnis überschreiben", - "itchIoAppDataOverridePlaceholder": "/Pfad/zu/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Installationslaufwerk ändern", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Verzeichnis überschreiben", - "eaGamesDirPlaceholder": "/Pfad/zu/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Spiele mit EA Desktop starten", "errors": { "fatalError__i": "> EA Desktop Parser mit schwerwiegendem Fehler fehlgeschlagen:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "Zum Beispiel ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Normalerweise C:\\Users\\Benutzername\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "Zum Beispiel ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "Zum Beispiel /Pfad/zu/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "Zum Beispiel /Pfad/zu/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Parser auswählen...", "configTitle": "Mein Parser", - "steamDirectory": "${steamdirglobal} oder /Pfad/zu/Steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} oder ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} oder ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/Pfad/zum/Artwork/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/Pfad/zu/Games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Beispiel: /Pfad/zu/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/Pfad/zu/Start/in/Verzeichnis", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "Keine", "multiAPIPlaceholder": "Kein Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Pfad für das Standard Bild ist ungültig!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> \"Ausführbare Datei ändern\" darf nicht leer sein!", - "variableString__md": "> Ungerade Anzahl an `${` and `}` Paaren. Nutze `\\` zum escapen von `${` or `}`, wenn du sie als Charakter nutzen willst.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Ungültiger Bildanbieter-Typ!", - "unhandledValidationKey__md": "> Validierung der EIngabe ist unbehandelt", - "genericDir__md": "> Verzeichnis ist ungültig", - "genericPath__md": "> Pfad ist ungültig" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "Kein Titel!" From 74ea0083d311ce3c9be3a5b4f46984513b697012 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:37 +0800 Subject: [PATCH 2679/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 47e2e07b4dc5e260217ccee1f2579cc619f4af65 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:38 +0800 Subject: [PATCH 2680/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 669953f0060ff24bfd6ec4fb1200ae5d3ab6bfb5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:39 +0800 Subject: [PATCH 2681/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From f78c9d2eba646fcf7cdb3682f446fb07ab0f3e3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:40 +0800 Subject: [PATCH 2682/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From ece19277a28f0c6e96ad2ef9184e3f48accac4c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:41 +0800 Subject: [PATCH 2683/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 5df608e672..8919ebbd93 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Cartella Manifests", - "manifestsInputPlaceholder": "/percorso/al/tuo/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Il parser manuale ha fallito con errore fatale:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Sovrascrittura Cartella Manifests di Epic", - "manifestsInputPlaceholder": "/percorso/a/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Avviare giochi tramite Epic per i servizi online", "errors": { "invalidManifestsOverride": "> Manifests Override non è una cartella valida.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Sovrascrittura del percorso installed.json di Legendary", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json non trovato", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "Sovrascrittura Cartella XboxGames", - "UWPDirPlaceholder": "/percorso/a/XboxGames o /percorso/a/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Avvia il gioco come UWP invece del launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Sovrascrittura della Cartella Ubisoft", - "uplayDirPlaceholder": "/percorso/a/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Avviare giochi tramite UPlay per i servizi online", "errors": { "invalidManifestsOverride": "> Uplay Directory Override non è una cartella valida.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Sovrascrittura del percorso di Galaxy", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Avviare giochi tramite GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Sovrascrittura del percorso di Amazon Games", - "exeOverridePlaceholder": "/percorso/a/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Avviare giochi tramite Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override non è una cartella valida.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "Sovrascrittura della cartella AppData di itch.io", - "itchIoAppDataOverridePlaceholder": "/percorso/a/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Reindirizzare il Disco d'installazione di Windows-on-Linux", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "Sovrascrittura Cartella EA Games", - "eaGamesDirPlaceholder": "/percorso/a/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Avviare giochi tramite EA Desktop", "errors": { "fatalError__i": "> Il parser di EA Desktop ha fallito con errore fatale:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "Per esempio ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Seleziona parser...", "configTitle": "Il Mio Fantastico Parser", - "steamDirectory": "${steamdirglobal} o /percorso/a/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} o ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} o ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/percorso/a/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/percorso/a/giochi/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Esempio: /percorso/a/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "Nessuno", "multiAPIPlaceholder": "Nessun filtro" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> L'immagine predefinita è un percorso non valido!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Il modificatore dell'eseguibile non deve essere vuoto!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Cartella non valida", - "genericPath__md": "> Percorso non valido" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "Nessun titolo!" From 37ae6492962165e10d5fd17d5b8ef93db28bdeb3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:43 +0800 Subject: [PATCH 2684/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index d1b8d277cc..39943abee1 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 115f3a58983ff53dc83b44fb4d58ef83dcaab863 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:44 +0800 Subject: [PATCH 2685/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 9d52bb48e1455bee7a1b94541c66e247958064c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:45 +0800 Subject: [PATCH 2686/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 78b75d782b5ec819a7f164edfadaa2841722b4c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:46 +0800 Subject: [PATCH 2687/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 8aae1d3dacb9e65e69f605ce08fbe06ec302c95c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:47 +0800 Subject: [PATCH 2688/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 59109c0379d8b4429ba4f72f28645e509d1b374a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:48 +0800 Subject: [PATCH 2689/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From d972a9161025bfb36412cc81420aafab92462a66 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:49 +0800 Subject: [PATCH 2690/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 906474e46a..23ac424d3e 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override не является действительной директорией.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Переопределение пути Galaxy", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Запуск игр через GOG Galaxy", "parseLinkedExecsTitle": "Анализ связанных исполняемых файлов из GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From daad59e482071cd4ae9e525c62946d9b7bfbcdb8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:50 +0800 Subject: [PATCH 2691/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 462d2fd9857481dc35d8c37ae481c967ef990496 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:51 +0800 Subject: [PATCH 2692/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 58f6b883be2984ab1f8449155064472ce698d52f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:52 +0800 Subject: [PATCH 2693/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From bd2c81c1e0891185c6c879b55a1c84dc78bd85ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:54 +0800 Subject: [PATCH 2694/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index b908ff2449..5b2eacad3a 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 64a6353e80157ca8cc3c507f49b75f57a662896e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:55 +0800 Subject: [PATCH 2695/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index ee62be05b8..5e698fb823 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "列表目录", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> 手动解析器失败,致命错误:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic 列表目录覆盖", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "通过 Epic 启动游戏以使用在线服务。", "errors": { "invalidManifestsOverride": "> Manifests Override 不是一个有效的目录。", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "通过 Legendary 启动游戏以使用在线服务。", "legendaryInstalledFileTitle": "Legendary installed.json 路径覆盖", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary 路径覆盖", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> 找不到已安装的 Legendary installed.json 文件", "fatalError__i": "> Legendary 解析器发生致命错误:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe 路径覆盖", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net 解析器仅在Windows上可用。", "fatalError__i": "> Battle.net 解析器发生致命错误:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "Xbox Games 目录覆盖", - "UWPDirPlaceholder": "/path/to/XboxGames 或 /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "以 UWP 形式启动游戏,而不是使用启动器助手。", "errors": { "fatalError__i": "> 解析器发生致命错误:\n ${error}", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft 目录覆盖", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "通过 Uplay 启动游戏以使用在线服务。", "errors": { "invalidManifestsOverride": "> Uplay 目录覆盖不是有效的目录。", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy 路径覆盖", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "通过 GOG Galaxy 启动游戏", "parseLinkedExecsTitle": "从 GOG Galaxy 解析链接的可执行文件", "parseRegistryEntries": "使用注册表而不是Galaxy DB 解析", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games 路径覆盖", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "通过 Amazon Games 启动", "errors": { "invalidExeOverride": "> Amazon Games Installation Override 不是一个有效的目录。", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io 应用数据目录覆盖", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux 安装驱动器重定向", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games 目录覆盖", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "通过 EA Desktop 启动游戏", "errors": { "fatalError__i": "> EA Desktop 解析器发生致命错误:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "例如 ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "通常是 C:\\Program Files (x86)\\Steam", - "romsDirectory": "例如 D:\\ROMs", - "retroarchPath": "例如:C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "通常是 C:\\Users\\ UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "例如:C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "通常是 ~/Library/Application Support/Steam", - "romsDirectory": "例如 ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "例如 /path/to/retroarch", - "raCoresDirectory": "典型的 /Applications/retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "例如~/path/to/localartworks" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "通常是 /home/user/.steam/steam", - "romsDirectory": "例如 ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "例如 /path/to/retroarch", - "raCoresDirectory": "通常是 /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "例如 ~/path/to/localartworks" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "选择解析器...", "configTitle": "我很棒的解析器", - "steamDirectory": "${steamdirglobal} 或 /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} 或 ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} 或 ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "示例: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "无", "multiAPIPlaceholder": "无筛选条件" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> 默认图像路径无效!", "titleModifier__md": "> 标题修改器字段是必需的 !", "executableModifier__md": "> 可执行文件修饰符不能为空!", - "variableString__md": "> `${` and `}` 的数量不匹配。如果您想将它们用作字符,请使用 `\\` 转义 `${` or `}`。", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> 图像提供者类型不正确!", - "unhandledValidationKey__md": "> 输入验证未处理", - "genericDir__md": "> 目录无效", - "genericPath__md": "> 路径无效" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "无标题!" From f5b3bf59eb22acf5770eb97e1a082b611b7d6fd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:56 +0800 Subject: [PATCH 2696/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 90d70272e2df17f32b8a75844a81e27d92535f3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:57 +0800 Subject: [PATCH 2697/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 98738e831b..2ffb6ce5c9 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 7889347441a48ee9bc006e45b3e58e087c2cc884 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:58 +0800 Subject: [PATCH 2698/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 109 ++++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index ffae79163d..1cdd32946f 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Diretório de Manifests", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> O analisador da falhou com erro fatal:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Inicie jogos via Epic para serviços online", "errors": { "invalidManifestsOverride": "> Manifestas Override não é um diretório válido.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames ou /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Inicie jogos via Epic para serviços online", "errors": { "invalidManifestsOverride": "> Manifestas Override não é um diretório válido.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Sobrescrever caminho da Galáxia", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Inicie jogos via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Substituição de caminho para Amazon Games", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Inicie via Amazon Games", "errors": { "invalidExeOverride": "> Substituição de instalação da Amazon Games não é um diretório válido.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Redirecionamento de unidade Windows-on-Linux", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Iniciar jogos via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Selecione o analisador...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "Nenhum", "multiAPIPlaceholder": "Sem filtro" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> A imagem padrão é um caminho inválido!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Modificador de título não pode estar vazio!", - "variableString__md": "> Número negro de pares `${` e `}`. Use `\\` para escapar `${` ou `}` se quiser usá-los como caracteres.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Tipo de provedores de imagem incorretos!", - "unhandledValidationKey__md": "> A validação da Entrada não foi tratada", - "genericDir__md": "> O diretório Roms é inválido", - "genericPath__md": "Caminho é inválido" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "Sem título!" From 51921b7dae6f05e735e79f90bc460b71664c81c9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 03:28:59 +0800 Subject: [PATCH 2699/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 109 +++++++++++++++++++++---------- 1 file changed, 75 insertions(+), 34 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index fd41c14c1f..665b3f2f38 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -101,14 +101,22 @@ }, "manualParser": { "manifestsInputTitle": "Manifests Directory", - "manifestsInputPlaceholder": "/path/to/your/manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "errors": { "fatalError__i": "> Manual parser failed with fatal error:\n ${error}" } }, "epicParser": { "manifestsInputTitle": "Epic Manifests Directory Override", - "manifestsInputPlaceholder": "/path/to/Manifests/", + "manifestsInputPlaceholder": { + "Windows_NT": "C:\\path\\to\\your\\manifests\\", + "Darwin": "/path/to/your/manifests/", + "Linux": "/path/to/your/manifests/" + }, "launcherModeInputTitle": "Launch games via Epic for online services", "errors": { "invalidManifestsOverride": "> Manifests Override is not a valid directory.", @@ -120,11 +128,17 @@ "legendaryParser": { "launcherModeInputTitle": "Launch games via Legendary for online services", "legendaryInstalledFileTitle": "Legendary installed.json Path Override", - "legendaryInstalledFilePlaceholderUnix": "/path/to/legendary/installed.json", - "legendaryInstalledFilePlaceholderWin": "C:\\path\\to\\legendary\\installed.json", + "legendaryInstalledFilePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary\\installed.json", + "Darwin": "/path/to/legendary/installed.json", + "Linux": "/path/to/legendary/installed.json" + }, "legendaryExeOverrideTitle": "Legendary Path Override", - "legendaryExeOverridePlaceholderWin": "C:\\path\\to\\legendary.exe", - "legendaryExeOverridePlaceholderUnix": "/path/to/legendary", + "legendaryExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\legendary.exe", + "Darwin": "/path/to/legendary", + "Linux": "/path/to/legendary" + }, "errors": { "legendaryNotInstalled": "> Legendary installed.json not found", "fatalError__i": "> Legendary parser failed with fatal error:\n ${error}" @@ -132,7 +146,11 @@ }, "battleNetParser": { "battleExeOverrideTitle": "Battle.net.exe Path Override", - "battleExeOverridePlaceholder": "/path/to/Battle.net/Battle.net.exe", + "battleExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Battle.net\\Battle.net.exe", + "Darwin": "/path/to/Battle.net.app/Contents/MacOS/Battle.net", + "Linux": "/path/to/Battle.net" + }, "errors": { "battleNotCompatible": "> Battle.net parser is only available on Windows.", "fatalError__i": "> Battle.net parser failed with fatal error:\n ${error}" @@ -140,7 +158,11 @@ }, "UWPParser": { "UWPDirTitle": "XboxGames Directory Override", - "UWPDirPlaceholder": "/path/to/XboxGames or /path/to/WindowsApps", + "UWPDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\XboxGames\\ or C:\\path\\to\\WindowsApps\\", + "Darwin": "/path/to/XboxGames/ or /path/to/WindowsApps/", + "Linux": "/path/to/XboxGames/ or /path/to/WindowsApps/" + }, "UWPLauncherModeTitle": "Launch game as UWP instead of launcher helper", "errors": { "fatalError__i": "> UWP parser is not compatible in this platform.", @@ -149,7 +171,11 @@ }, "uplayParser": { "uplayDirTitle": "Ubisoft Directory Override", - "uplayDirPlaceholder": "/path/to/Ubisoft/", + "uplayDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\Ubisoft\\", + "Darwin": "/path/to/Ubisoft/", + "Linux": "/path/to/Ubisoft/" + }, "launcherModeInputTitle": "Launch games via UPlay for online services", "errors": { "invalidManifestsOverride": "> Uplay Directory Override is not a valid directory.", @@ -161,8 +187,11 @@ }, "gogParser": { "galaxyExeOverrideTitle": "Galaxy Path Override", - "galaxyExeOverridePlaceholderWin": "C:\\path\\to\\GalaxyClient.exe", - "galaxyExeOverridePlaceholderMac": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "galaxyExeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\GalaxyClient.exe", + "Darwin": "/path/to/GOG Galaxy.app/Contents/MacOS/GOG Galaxy", + "Linux": "/path/to/GalaxyClient" + }, "launcherModeInputTitle": "Launch games via GOG Galaxy", "parseLinkedExecsTitle": "Parse linked executables from GOG Galaxy", "parseRegistryEntries": "Parse using Registry instead of Galaxy DB", @@ -175,7 +204,11 @@ }, "amazonGamesParser": { "exeOverrideTitle": "Amazon Games Path Override", - "exeOverridePlaceholder": "/path/to/Amazon Games.exe", + "exeOverridePlaceholder": { + "Windows_NT": "C:\\path\\to\\Amazon Games.exe", + "Darwin": "/path/to/Amazon Games.app/Contents/MacOS/Amazon Games", + "Linux": "/path/to/Amazon Games" + }, "launcherModeInputTitle": "Launch games via Amazon Games", "errors": { "invalidExeOverride": "> Amazon Games Installation Override is not a valid directory.", @@ -186,7 +219,11 @@ }, "itchIoParser": { "itchIoAppDataOverrideTitle": "itch.io AppData Directory Override", - "itchIoAppDataOverridePlaceholder": "/path/to/itch", + "itchIoAppDataOverridePlaceholder": { + "Windows_NT": "C:\\AppData\\itch\\", + "Darwin": "~/Library/Application Support/itch/", + "Linux": "~/.config/itch/" + }, "itchIoWindowsOnLinuxInstallDriveRedirectTitle": "Windows-on-Linux Install Drive Redirect", "itchIoWindowsOnLinuxInstallDriveRedirectPlaceholder": "/mnt/d/", "errors": { @@ -199,7 +236,11 @@ }, "eaDesktopParser": { "eaGamesDirTitle": "EA Games Directory Override", - "eaGamesDirPlaceholder": "/path/to/EA Games/", + "eaGamesDirPlaceholder": { + "Windows_NT": "C:\\path\\to\\EA Games\\", + "Darwin": "/path/to/EA Games/", + "Linux": "/path/to/EA Games/" + }, "eaLauncherModeTitle": "Launch games via EA Desktop", "errors": { "fatalError__i": "> EA Desktop parser failed with fatal error:\n ${error}", @@ -329,25 +370,25 @@ "userAccounts": "For example ${steamlogin}", "bySystem": { "Windows_NT": { - "steamDirectory": "Typically C:\\Program Files (x86)\\Steam", - "romsDirectory": "For example D:\\ROMs", - "retroarchPath": "For example C:\\Path\\To\\retroarch.exe", - "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores", - "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork" + "steamDirectory": "Typically C:\\Program Files (x86)\\Steam\\", + "romsDirectory": "For example D:\\ROMs\\", + "retroarchPath": "For example C:\\Path\\To\\Retroarch.exe", + "raCoresDirectory": "Typically C:\\Users\\UserName\\AppData\\Roaming\\RetroArch\\cores\\", + "localImagesDirectory": "For example C:\\Path\\To\\LocalArtwork\\" }, "Darwin": { - "steamDirectory": "Typically ~/Library/Application Support/Steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically ~/Library/Application Support/Steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /Applications/Retroarch.app/Contents/Resources/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" }, "Linux": { - "steamDirectory": "Typically /home/user/.steam/steam", - "romsDirectory": "For example ~/ROMs", + "steamDirectory": "Typically /home/user/.steam/steam/", + "romsDirectory": "For example ~/ROMs/", "retroarchPath": "For example /path/to/retroarch", - "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores", - "localImagesDirectory": "For example ~/path/to/localartwork" + "raCoresDirectory": "Typically /lib/x86_64-linux-gnu/libretro/cores/", + "localImagesDirectory": "For example ~/path/to/localartwork/" } } } @@ -489,7 +530,7 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam", + "steamDirectory": "${steamdirglobal} or /path/to/steam/", "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", @@ -497,10 +538,10 @@ "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "romDirectory": "/path/to/games/", "glob": "${title}.@(iso|ISO)", - "executableLocation": "Example: /path/to/emulator.exe", + "executableLocation": "/path/to/emulator.exe", "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir", + "startInDirectory": "/path/to/start/in/dir/", "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, @@ -547,11 +588,11 @@ "defaultImage__md": "> Default image is an invalid path!", "titleModifier__md": "> Title modifier field is required!", "executableModifier__md": "> Executable modifier must not be empty!", - "variableString__md": "> Uneven number of `${` and `}` pairs. Use `\\` to escape `${` or `}` if you want to use them as characters.", + "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", "imageProviders__md": "> Incorrect image providers type!", - "unhandledValidationKey__md": "> Input's validation is unhandled", - "genericDir__md": "> Directory is invalid", - "genericPath__md": "> Path is invalid" + "unhandledValidationKey__md": "> Input's validation is unhandled!", + "genericDir__md": "> Directory is invalid!", + "genericPath__md": "> Path is invalid!" }, "text": { "noTitle": "No title!" From 3a9afff28d8362bdea880b1b9acbe134d118f2f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:53 +0800 Subject: [PATCH 2700/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From ad6b8b49eb262740eef3babaa55304180c770ba8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:54 +0800 Subject: [PATCH 2701/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 1cd3a541a3..03fb168240 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Sélectionner analyseur...", "configTitle": "Mon Super Analyseur", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/chemin/vers/${artworkType}_pardefaut.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/chemin/vers/jeux/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "Vide", "multiAPIPlaceholder": "Aucun filtre" }, From ad122fcf46772c497c41db3e6db84720d1e3c299 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:55 +0800 Subject: [PATCH 2702/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index cb3a6435c1..325df6b26f 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 877f13be745b34c85a6014e91a3278fe297e61d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:56 +0800 Subject: [PATCH 2703/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 3c87ca4f8303a190defee84a3bd0903ccd6f1cc2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:58 +0800 Subject: [PATCH 2704/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 43732ff4e2220e4f939d3a0562cc72a709599b98 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:25:59 +0800 Subject: [PATCH 2705/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 801c0442f03c8013eba763b7efcc6c6ccf44241f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:00 +0800 Subject: [PATCH 2706/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 144f8809f666190e58b1da48cc664010ff4b2dd6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:01 +0800 Subject: [PATCH 2707/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From ca0482a77c1ca8e086bb0454634207bffc98224b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:02 +0800 Subject: [PATCH 2708/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 1f89d17b66..8a5c5730af 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Parser auswählen...", "configTitle": "Mein Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} oder ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} oder ${title}", - "defaultImage__i": "/Pfad/zu/fallback_${artworkType}.png", - "localImages__i": "/Pfad/zum/Artwork/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/Pfad/zu/Games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "Keine", "multiAPIPlaceholder": "Kein Filter" }, From 142353b2ec45b3afd9c4b8369b48e5117a54cf51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:03 +0800 Subject: [PATCH 2709/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 876e5c5a85da8c5506e6e8b3c51632458eb6bbca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:05 +0800 Subject: [PATCH 2710/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From ad05d68e32d933f8a60c7598bab853e040f7628e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:06 +0800 Subject: [PATCH 2711/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 39335cf58c74321ccb8d8f811076ae8524c682c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:07 +0800 Subject: [PATCH 2712/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 44db464597b4dc0cb509bd6b4b0e84224a798185 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:08 +0800 Subject: [PATCH 2713/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 8919ebbd93..c9e31c44e2 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Seleziona parser...", "configTitle": "Il Mio Fantastico Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} o ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} o ${title}", - "defaultImage__i": "/percorso/a/fallback_${artworkType}.png", - "localImages__i": "/percorso/a/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/percorso/a/giochi/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "Nessuno", "multiAPIPlaceholder": "Nessun filtro" }, From 1d0c635c276b430f4e107a1206052ad1fb8a5a90 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:09 +0800 Subject: [PATCH 2714/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 39943abee1..f1fe04da81 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From e7fca01f14326f22bac1e042c8bbbd67bee46e17 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:10 +0800 Subject: [PATCH 2715/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 4fca3e5f807b3291f365407f867ca24df75fea98 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:13 +0800 Subject: [PATCH 2716/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 1211d80855ecd6a20b2c79ce85791143175044f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:14 +0800 Subject: [PATCH 2717/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 08d49900301d394921783a8591c574a8b585055a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:15 +0800 Subject: [PATCH 2718/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 7b51724181371ee6029ba749cb5b25154c683f16 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:16 +0800 Subject: [PATCH 2719/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From e78075c70324c4f5b2f91a1c90e2e772c85dd713 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:17 +0800 Subject: [PATCH 2720/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 23ac424d3e..2b568530dc 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From ad25a49f958779db9a61aae1a822ca586ef2e4a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:18 +0800 Subject: [PATCH 2721/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 7cf1108283fdbb96a4df89709743fe03eb2f507f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:20 +0800 Subject: [PATCH 2722/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From a0ad3fd747bec1b6b4c236fd7c3c922698a68587 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:21 +0800 Subject: [PATCH 2723/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 54b66cc1488ba89fa72e5ec6e54ecfe8a4c55c1b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:22 +0800 Subject: [PATCH 2724/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 5b2eacad3a..5656988627 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From fa51159b6160631c21468770a1b680791f48ba09 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:23 +0800 Subject: [PATCH 2725/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 5e698fb823..4774dbed61 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "选择解析器...", "configTitle": "我很棒的解析器", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} 或 ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} 或 ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "无", "multiAPIPlaceholder": "无筛选条件" }, From 6975800754af5fed469fe1f7ddc8ee208f533f08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:24 +0800 Subject: [PATCH 2726/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From a1867bb71506ec872182d4c24a211d3ca0c82482 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:25 +0800 Subject: [PATCH 2727/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 2ffb6ce5c9..0578c53e41 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From 5cb9a49a29dfc093f03468f262e469908698a9c2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:26 +0800 Subject: [PATCH 2728/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 37 ++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 1cdd32946f..720018f83b 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Selecione o analisador...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "Nenhum", "multiAPIPlaceholder": "Sem filtro" }, From 8e1659153169362da5c928d5dfdc1baa92098b42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 17 Oct 2024 23:26:28 +0800 Subject: [PATCH 2729/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 37 ++++++++++++++++++++++++++------ 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 665b3f2f38..0efc129de0 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -530,18 +530,41 @@ "placeholder": { "parserType": "Select parser...", "configTitle": "My Awesome Parser", - "steamDirectory": "${steamdirglobal} or /path/to/steam/", - "userAccounts": "${steamuser1}${steamuser2} or ${${accountsglobal}}", + "steamDirectory": { + "Windows_NT": "${steamdirglobal} or C:\\path\\to\\Steam\\", + "Darwin": "${steamdirglobal} or /path/to/Steam/", + "Linux": "${steamdirglobal} or /path/to/Steam/" + }, "titleFromVariable": "${variableGroup1}${variableGroup2}", "titleModifier": "${fuzzyTitle} or ${title}", - "defaultImage__i": "/path/to/fallback_${artworkType}.png", - "localImages__i": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", - "romDirectory": "/path/to/games/", + "defaultImage__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\fallback_${artworkType}.png", + "Darwin": "/path/to/fallback_${artworkType}.png", + "Linux": "/path/to/fallback_${artworkType}" + }, + "localImages__i": { + "Windows_NT": "C:\\\\path\\\\to\\\\art\\\\${artworkType}\\\\\\${title}.@(png|jpg)", + "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", + "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" + }, + "romDirectory": { + "Windows_NT": "C:\\path\\to\\games\\", + "Darwin": "/path/to/games/", + "Linux": "/path/to/games/" + }, "glob": "${title}.@(iso|ISO)", - "executableLocation": "/path/to/emulator.exe", + "executableLocation": { + "Windows_NT": "C:\\path\\to\\emulator.exe", + "Darwin": "/path/to/emulator.app", + "Linux": "/path/to/emulator" + }, "executableArgs": "--arg1 --arg2", "executableModifier": "\"${exePath}\"", - "startInDirectory": "/path/to/start/in/dir/", + "startInDirectory": { + "Windows_NT": "C:\\path\\to\\start-in-dir\\", + "Darwin": "/path/to/start-in-dir/", + "Linux": "/path/to/start-in-dir/" + }, "imageProviders": "None", "multiAPIPlaceholder": "No Filter" }, From bae10a40b684168d25907764f6498764edb2a4b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 18 Oct 2024 20:57:44 +0800 Subject: [PATCH 2730/3471] New translations about.md (Spanish) --- src/lang/es-ES/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/about.md b/src/lang/es-ES/markdown/about.md index d57a0a7503..c304ce1aaa 100644 --- a/src/lang/es-ES/markdown/about.md +++ b/src/lang/es-ES/markdown/about.md @@ -7,7 +7,7 @@ ## -* [SRM Releases](https://github.com/SteamGridDB/steam-rom-manager/releases) +* [](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Discord Server](https://discord.gg/bnSVJrz) * [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) * [Steam Group](https://steamcommunity.com/groups/steamrommanager) From 8ad271de900bcfc08efb8b81520e50d49d51cd54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:33 +0800 Subject: [PATCH 2731/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From ec2879487fad1c504e36ab7083b8f882b50eb742 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:34 +0800 Subject: [PATCH 2732/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 03fb168240..82024e8347 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From d8130cba9ec82c716d2d9147d1094b713991665b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:35 +0800 Subject: [PATCH 2733/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 325df6b26f..011b0009cd 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 35b47078b01c35890f0b9409535272f69bcf64df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:37 +0800 Subject: [PATCH 2734/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 790b642a884ccb01983b684dbeaafd7cc949b469 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:38 +0800 Subject: [PATCH 2735/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 4d62741e856d37182158aec959226ff83d2d5adf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:39 +0800 Subject: [PATCH 2736/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From bd87611d868af06e153f9673fd55dd424cd4a069 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:40 +0800 Subject: [PATCH 2737/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 19ab9424869464ec172632b74b3aa40dc005c29a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:41 +0800 Subject: [PATCH 2738/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 68d91883805b2c62dd8f705a609236d3ab8759c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:42 +0800 Subject: [PATCH 2739/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 8a5c5730af..f55f54dcf2 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Erlaubte Symbol-Stile", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 524bcec0d3bae4ec23161ca9c93fa4d34e2efd18 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:43 +0800 Subject: [PATCH 2740/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From c74ba2b046ebba50e134f238b41d49afeadcfd88 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:44 +0800 Subject: [PATCH 2741/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 317ec5723002217f1cfef74c00a0cdfbf0bcbe24 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:45 +0800 Subject: [PATCH 2742/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From d6d47c2af4c60df3c50e417ce3510c9740aca71c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:46 +0800 Subject: [PATCH 2743/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 43b706a7ad218ad4fe8f7a7c20e9cac414d12373 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:47 +0800 Subject: [PATCH 2744/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index c9e31c44e2..8633d82772 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Stili icone consentiti", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From db74cbbd4b046d826144cdf2e7fbf0e4e99a694c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:48 +0800 Subject: [PATCH 2745/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index f1fe04da81..54ed0b9953 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 74de7996711ae1476b8b8d533cfefed019805179 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:49 +0800 Subject: [PATCH 2746/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 0e42a939aeb5a03703336e2cbb755288eb013d07 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:50 +0800 Subject: [PATCH 2747/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 78d51e3e785b55106f8420185b54c854513a7be6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:51 +0800 Subject: [PATCH 2748/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From a584b1c062738070ebc53fa2c385918e5025cf57 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:52 +0800 Subject: [PATCH 2749/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From dbfeef399d49ded71e9b10b8c518c24c587cf534 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:53 +0800 Subject: [PATCH 2750/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 43a754a5257c5ad73026f389e462f3fd520cd663 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:54 +0800 Subject: [PATCH 2751/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 2b568530dc..1f9e58fda3 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From db5c29c5ed14d60d43d3afac93fd84876e4cdb1d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:55 +0800 Subject: [PATCH 2752/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From a2f597da6a1704a4fa3e8930d130a8db83070ccc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:56 +0800 Subject: [PATCH 2753/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 5f7ae0c65b899be3287d3c6d0bede8533ed630b3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:57 +0800 Subject: [PATCH 2754/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From b4c5a08b049f3ae06336a6d6f7a64827c994da8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:58 +0800 Subject: [PATCH 2755/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 5656988627..7cca321122 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 9e0ad708463d0248fa8da1f48c4da0c0bd20c37e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:52:59 +0800 Subject: [PATCH 2756/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 4774dbed61..b12e45ccc7 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "允许的图标样式", "sizesTitle": "允许横幅尺寸", "sizesHeroTitle": "允许英雄尺寸", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "允许的图标尺寸" }, "logger": { From 096dba47924eeab0f6aee4e841fe65bfaa4fdee3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:53:00 +0800 Subject: [PATCH 2757/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 68983d30618ff4798b17773300b6a1198d5adcfa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:53:01 +0800 Subject: [PATCH 2758/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 0578c53e41..880938428a 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 63c8d9ebcf6001526294a2f1ef0b791382030db7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:53:03 +0800 Subject: [PATCH 2759/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 720018f83b..c9b66bd08a 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Estilos de ícones permitidos", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From e8c5de43c8353f6f3620853b62b1d31e090a5ebb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 19 Oct 2024 10:53:04 +0800 Subject: [PATCH 2760/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0efc129de0..13c91e375c 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -292,6 +292,7 @@ "stylesIconTitle": "Allowed icon styles", "sizesTitle": "Allowed banner dimensions", "sizesHeroTitle": "Allowed hero dimensions", + "sizesTallTitle": "Allowed portrait dimensions", "sizesIconTitle": "Allowed icon dimensions" }, "logger": { From 11fa8543bdeb10318663e08bc2ad6eeed4a2f236 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:29 +0800 Subject: [PATCH 2761/3471] New translations executable-modifier.md (Romanian) --- .../ro-RO/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ro-RO/markdown/executable-modifier.md b/src/lang/ro-RO/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/ro-RO/markdown/executable-modifier.md +++ b/src/lang/ro-RO/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 7b0d5378cd5742203369591a69a7e226186a4bf2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:30 +0800 Subject: [PATCH 2762/3471] New translations executable-modifier.md (French) --- .../fr-FR/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-modifier.md b/src/lang/fr-FR/markdown/executable-modifier.md index 96b18ef27f..bd088ecd06 100644 --- a/src/lang/fr-FR/markdown/executable-modifier.md +++ b/src/lang/fr-FR/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (insensible à la casse) | Corresponding value | -| --------------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (insensible à la casse) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From baf20ba255cd10a0d018e1f578deb22483da3521 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:31 +0800 Subject: [PATCH 2763/3471] New translations executable-modifier.md (Spanish) --- .../es-ES/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/es-ES/markdown/executable-modifier.md b/src/lang/es-ES/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/es-ES/markdown/executable-modifier.md +++ b/src/lang/es-ES/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 5aca1f6fbea0ac5846289d9ffb19789f4536d6c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:32 +0800 Subject: [PATCH 2764/3471] New translations executable-modifier.md (Afrikaans) --- .../af-ZA/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/af-ZA/markdown/executable-modifier.md b/src/lang/af-ZA/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/af-ZA/markdown/executable-modifier.md +++ b/src/lang/af-ZA/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 2fbda3ca800374490a1447628e434c92fc5a121a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:33 +0800 Subject: [PATCH 2765/3471] New translations executable-modifier.md (Arabic) --- .../ar-SA/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ar-SA/markdown/executable-modifier.md b/src/lang/ar-SA/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/ar-SA/markdown/executable-modifier.md +++ b/src/lang/ar-SA/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 1986a91275436334edc9289850f241db6afd91cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:35 +0800 Subject: [PATCH 2766/3471] New translations executable-modifier.md (Catalan) --- .../ca-ES/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ca-ES/markdown/executable-modifier.md b/src/lang/ca-ES/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/ca-ES/markdown/executable-modifier.md +++ b/src/lang/ca-ES/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 363aa4861de4a264775c927fece24028bdecf6e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:36 +0800 Subject: [PATCH 2767/3471] New translations executable-modifier.md (Czech) --- .../cs-CZ/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/cs-CZ/markdown/executable-modifier.md b/src/lang/cs-CZ/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/cs-CZ/markdown/executable-modifier.md +++ b/src/lang/cs-CZ/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 73bad54e0a9e6501a6c50c1df6723044f1f496f4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:37 +0800 Subject: [PATCH 2768/3471] New translations executable-modifier.md (Danish) --- .../da-DK/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/da-DK/markdown/executable-modifier.md b/src/lang/da-DK/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/da-DK/markdown/executable-modifier.md +++ b/src/lang/da-DK/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 6bbc6bf3f3b43c3f4af8aaf8f58d740e2f0ceec8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:38 +0800 Subject: [PATCH 2769/3471] New translations executable-modifier.md (German) --- .../de-DE/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index 472a1fc026..ee4f29052b 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Programmdatei ändern`[unterstützt Variablen]`{.noWrap} Standardwert ist `"${exePath}"`{.noWrap}. Diese Einstellung wird genutzt um Zeichen vor oder hinter Programmdateien zu setzen, welche zu Steam hinzugefügt werden (`Target` Eigenschaft). Zum Beispiel, wenn `${exePath}`{.noWrap} `C:\RetroArch\retroarch.exe` entspricht, kannst du `"cmd" /k start /min` hinzufügen in dem du den Wert eingibst: + ``` "cmd" /k start /min "${exePath}" ``` + Du kannst jede andere Variable verwenden, um die endgültige ausführbare Datei zu erstellen. Diese Einstellung beeinflusst die Steam's APP-ID. +## Shortcut Passthrough -## Shortcut weiterreichen Wenn du "Folge .lnk zum Ziel" aktivierst und deine Programmdatei eine ".lnk" Datei ist, zum Beispiel ein Shortcut, dann wird, was du in dieses Feld einträgst, überschrieben mit dem Ziel der Verknüpfung. Wenn du Argumente hinzufügen willst, füge sie dem Ziel des Shortcuts hinzu oder nutze das "Kommandozeilenargumente" Feld im Parser. - -## Verzeichnis-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:-------------------------------------------------- | -| `${exeDir}` | Verzeichnis der Programmdatei | -| `${romDir}` | ROM-Verzeichnis | -| `${steamDir}` | Steam Verzeichnis | -| `${startInDir}` | "Starte in"-Verzeichnis | -| `${fileDir}` | Vom Parser zurückgegebene Dateien oder Verzeichnis | - -Falls der Input für Programmdateien-Verzeichnis **leer**gelassen wurde, ist `${exeDir}`{.noWrap} gleich `${fileDir}`{.noWrap}. Außerdem ist, wenn das Verzeichnis "Starte in" **leer** gelassen wird, `${startInDir}`{.noWrap} gleich `${exeDir}`{.noWrap}. - -## Namen-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:--------------------------------------------------------------------------- | -| `${exeName}` | Name der ausführbaren Datei (ohne Erweiterung) | -| `${fileName}` | Name der Datei, die von einem Parser zurückgegeben wurde (ohne Erweiterung) | - -Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeName}`{.noWrap} gleich `${fileName}`{.noWrap}. - -## Dateiendungen-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:---------------------------------------------------------------------------- | -| `${exeExt}` | Erweiterung der ausführbaren Datei (mit einem Punkt) | -| `${fileExt}` | Dateierweiterung, die von einem Parser (mit einem Punkt) zurückgegeben wurde | - -Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exeExt}`{.noWrap}gleich `${fileExt}`{.noWrap}. - -## Pfad-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:--------------------------------------------------------------------------- | -| `${exePath}` | Vollständiger Pfad zu einer ausführbaren Datei | -| `${filePath}` | Vollständiger Pfad zu einer Datei, die von einem Parser zurückgegeben wurde | - -Falls die ausführbare Verzeichniseingabe **leer** gelassen wurde, ist `${exePath}`{.noWrap} gleich `${filePath}`{.noWrap}. - -## Parser-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechender Wert | -| -----------------------------------------------------:|:----------------------------------------------------- | -| `${title}` | Extrahierter Titel | -| `${fuzzyTitle}` | Fuzzy Matched Titel | -| `${finalTitle}` | Titel, der das Endergebnis des Titel-Modifikators war | - -Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitle}`{.noWrap} gleich `${title}`{.noWrap}. - -## Funktions-Variablen - -| Variable (Groß- und Kleinschreibung unberücksichtigt) | Entsprechende Funktion | -| -----------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Führt Regex auf dem Input aus. Unterstützt `u`, `g` und `i` Flags(Gruppen werden zusammengefügt, außer Ersetzung ist angegeben) | -| `${uc\|input}` | Großbuchstaben-Variable. Wandelt Eingaben in Großbuchstaben um | -| `${lc\|input}` | Kleinbuchstaben-Variable. Wandelt Eingaben in Kleinbuchstaben um | -| `${cv:group\|Eingabe}` | Ändert die Eingabe mit angepasster benutzerdefinierter Variable (Gruppe ist optional) | -| `${rdc\|input}` | Ersetzt diakritische Eingabezeichen mit ihrem lateinischen Äquivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | Wenn das Betriebssystem übereinstimmt, benutze den `on match` Wert ansonsten den `no match` | - -### Beispiel für Funktions-Variablen - -Nehmen wir an, dass die `${title}` Variable mit `Pokémon (USA) (Disc 1).iso` übereinstimmt. Dann werden diese Variablen: -``` -${/.*/|${title}} //Entspricht allem -${/(.*)/|${title}} //Gruppiert alles -${/(\(.*?\))/|${title}|} //Gruppiert alle Klammern und ersetzt sie durch nichts -${/(\(Disc\s?[0-9]\))/|${title}} //Gruppiert den "Disc..." Teil -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Gruppiert den "Disc..." Teil und transformiert ihn zu Großbuchstaben -${rdc|${title}} //Ersetzt diakritische Zeichen (In diesem Fall: é -> e) -file${os:linux|.so|${os:win|.dll}} //Setzt die richtige Dateiendung nach Betriebssystem -``` -durch diese ersetzt: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---Unter linux: -file.so ---Unter Windows: -file.dll ---Unter Mac OS: -file -``` From b5dcbe1e5c08ebf0665b1d473340c6f91fbcdfad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:39 +0800 Subject: [PATCH 2770/3471] New translations executable-modifier.md (Greek) --- .../el-GR/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/el-GR/markdown/executable-modifier.md b/src/lang/el-GR/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/el-GR/markdown/executable-modifier.md +++ b/src/lang/el-GR/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 2ec2d17ed744ff52d73e214de492c4b56a890937 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:40 +0800 Subject: [PATCH 2771/3471] New translations executable-modifier.md (Finnish) --- .../fi-FI/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/fi-FI/markdown/executable-modifier.md b/src/lang/fi-FI/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/fi-FI/markdown/executable-modifier.md +++ b/src/lang/fi-FI/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 8f038f4f9236061b4b08575ea7a5f886f8124046 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:41 +0800 Subject: [PATCH 2772/3471] New translations executable-modifier.md (Hebrew) --- .../he-IL/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/he-IL/markdown/executable-modifier.md b/src/lang/he-IL/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/he-IL/markdown/executable-modifier.md +++ b/src/lang/he-IL/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From a7010c59d78ec0ac3cec35e7bef3be2463e32570 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:42 +0800 Subject: [PATCH 2773/3471] New translations executable-modifier.md (Hungarian) --- .../hu-HU/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/hu-HU/markdown/executable-modifier.md b/src/lang/hu-HU/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/hu-HU/markdown/executable-modifier.md +++ b/src/lang/hu-HU/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 7afa5ebf74f71b095376376a2b50fd8134b6c946 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:43 +0800 Subject: [PATCH 2774/3471] New translations executable-modifier.md (Italian) --- .../it-IT/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-modifier.md b/src/lang/it-IT/markdown/executable-modifier.md index 057357ee03..bd088ecd06 100644 --- a/src/lang/it-IT/markdown/executable-modifier.md +++ b/src/lang/it-IT/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -Nel caso in cui l'input della directory dell'eseguibile sia lasciato **vuoto**, `${exeName}`{.noWrap} è uguale a `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 55fc08959a4d5df9e2c47fe0e0a75c543a7d6e8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:44 +0800 Subject: [PATCH 2775/3471] New translations executable-modifier.md (Japanese) --- .../ja-JP/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ja-JP/markdown/executable-modifier.md b/src/lang/ja-JP/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/ja-JP/markdown/executable-modifier.md +++ b/src/lang/ja-JP/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 9c5a3e9a89cc6e3d9e745e65640ce95a569507c3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:45 +0800 Subject: [PATCH 2776/3471] New translations executable-modifier.md (Korean) --- .../ko-KR/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ko-KR/markdown/executable-modifier.md b/src/lang/ko-KR/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/ko-KR/markdown/executable-modifier.md +++ b/src/lang/ko-KR/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 4937afea44da83940bda9fd3983601ac02771fe6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:46 +0800 Subject: [PATCH 2777/3471] New translations executable-modifier.md (Dutch) --- .../nl-NL/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/nl-NL/markdown/executable-modifier.md b/src/lang/nl-NL/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/nl-NL/markdown/executable-modifier.md +++ b/src/lang/nl-NL/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From d20a63ef312573e91f131b1449dea14aec2b56cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:47 +0800 Subject: [PATCH 2778/3471] New translations executable-modifier.md (Norwegian) --- .../no-NO/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/no-NO/markdown/executable-modifier.md b/src/lang/no-NO/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/no-NO/markdown/executable-modifier.md +++ b/src/lang/no-NO/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 58ac160fb8e3fba2fc38cd839b150e1fb044f187 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:48 +0800 Subject: [PATCH 2779/3471] New translations executable-modifier.md (Polish) --- .../pl-PL/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/pl-PL/markdown/executable-modifier.md b/src/lang/pl-PL/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/pl-PL/markdown/executable-modifier.md +++ b/src/lang/pl-PL/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From bd4a3734f8ba8e3d4dd81271ffccf20aac11c6a7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:49 +0800 Subject: [PATCH 2780/3471] New translations executable-modifier.md (Portuguese) --- .../pt-PT/markdown/executable-modifier.md | 91 +------------------ 1 file changed, 3 insertions(+), 88 deletions(-) diff --git a/src/lang/pt-PT/markdown/executable-modifier.md b/src/lang/pt-PT/markdown/executable-modifier.md index ccc5bd7247..bd088ecd06 100644 --- a/src/lang/pt-PT/markdown/executable-modifier.md +++ b/src/lang/pt-PT/markdown/executable-modifier.md @@ -1,100 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From abe9820d7d3987592291afade252b8af7a2fe550 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:50 +0800 Subject: [PATCH 2781/3471] New translations executable-modifier.md (Russian) --- .../ru-RU/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-modifier.md b/src/lang/ru-RU/markdown/executable-modifier.md index 01eb6935f0..1ebc852b74 100644 --- a/src/lang/ru-RU/markdown/executable-modifier.md +++ b/src/lang/ru-RU/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Модификатор исполняемого файла `[поддерживает переменные]`{.noWrap} Значение по умолчанию: `"${exePath}"`{.noWrap}. Этот параметр можно использовать для добавления или добавления нужных символов к исполняемому файлу, который будет добавлен в Steam (свойство `Target`). Например, учитывая, что `${exePath}`{.noWrap} - это `C:\RetroArch\retroarch.exe`, вы можете добавить `"cmd" /k start /min` к нему, задав значение: + ``` "cmd" /k start /min "${exePath}" ``` + Вы можете использовать любую другую переменную для создания конечного исполняемого файла. Эта настройка влияет на APP ID Steam. +## Shortcut Passthrough -## Переход через ярлык Если вы включите опцию "Следовать .lnk к месту назначения", а ваш исполняемый файл - это ".lnk", то есть ярлык, то все, что вы введете в это поле, будет заменено на цель этого ярлыка. Если вы хотите добавить исполняемые аргументы, добавьте их в цель ярлыка или используйте поле "Аргументы командной строки" в анализаторе. - -## Переменные каталога - -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:---------------------------------------------- | -| `${exeDir}` | Каталог исполняемых файлов | -| `${romDir}` | Каталог ROMs | -| `${steamDir}` | Каталог Steam | -| `${startInDir}` | Каталог "StartIn" | -| `${fileDir}` | Файлы, возвращаемые анализатором или каталогом | - -Если входной каталог исполняемых файлов оставлен **пустым**, `${exeDir}`{.noWrap} будет равен `${fileDir}`{.noWrap}. Более того, если каталог "StartIn" оставить **пустым**, то `${startInDir}`{.noWrap} будет равен `${exeDir}`{.noWrap}. - -## Именные переменные - -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:------------------------------------------------------ | -| `${exeName}` | Имя исполняемого файла (без расширения) | -| `${fileName}` | Имя файла, возвращенного анализатором (без расширения) | - -Если входной каталог исполняемых файлов оставлен **пустым**, `${exeName}`{.noWrap} будет равен `${fileName}`{.noWrap}. - -## Переменные расширения - -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:------------------------------------------------------- | -| `${exeExt}` | Расширение исполняемого файла (с точкой) | -| `${fileExt}` | Расширение файла, возвращенного анализатором (с точкой) | - -Если входной каталог исполняемых файлов оставлен **пустым**, `${exeExt}`{.noWrap} будет равен `${fileExt}`{.noWrap}. - -## Переменные пути - -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:------------------------------------------------------- | -| `${exePath}` | Полный путь к исполняемому файлу | -| `${filePath}` | Полный путь к файлу, который был возвращен анализатором | - -Если входной каталог исполняемых файлов оставлен **пустым**, `${exePath}`{.noWrap} будет равен `${filePath}`{.noWrap}. - -## Переменные анализатора - -| Переменная (без учета регистра) | Соответствующее значение | -| -------------------------------:|:------------------------------------------------------------------ | -| `${title}` | Извлеченное название | -| `${fuzzyTitle}` | Нечеткое сопоставление названий | -| `${finalTitle}` | Название, которое стало конечным результатом модификатора названия | - -Если нечеткое согласование **не работает** или **отключено**, `${fuzzyTitle}`{.noWrap} равно `${title}`{.noWrap}. - -## Функциональные переменные - -| Переменная (без учета регистра) | Соответствующая функция | -| -------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------ | -| `${regex\|input\|substitution(optional)}` | Выполняет regex на вводимых данных. Поддерживает флаги `u`, `g` и `i` (захваченные группы объединяются, если не предусмотрена подстановка) | -| `${uc\|input}` | Переменная в верхнем регистре. Преобразование ввода в верхний регистр | -| `${lc\|input}` | Переменная в нижнем регистре. Преобразование ввода в строчные буквы | -| `${cv:group\|input}` | Измените ввод с помощью сопоставленной пользовательской переменной (группа необязательна) | -| `${rdc\|input}` | Замените введенные диакритические символы их латинскими эквивалентами | -| `` | Если ОС совпадает, используется значение `о совпадении` или `без совпадения` в противном случае | - -### Пример функциональной переменной - -Допустим, переменная `${title}` равна `Pokémon (USA) (Disc 1).iso`. Затем эти переменные: -``` -${/.*/|${title}} //Подбирает все -${/(.*)/|${title}} //Захватывает все -${/(\(.*?\))/|${title}|} //Захватывает все скобки и заменяет их ничем -${/(\(Disc\s?[0-9]\))/|${title}} //Захватывает часть "Диск..." -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Захватывает часть "Диск..." и преобразует ее в верхний регистр -${rdc|${title}} //Замена диакритических знаков (в данном случае: é -> e) -file${os:linux|.so|${os:win|.dll}} //Выбирает правильное расширение файла для ОС -``` -будут заменены на эти: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` From 6201572cbec1378aac9c50cca2ac1ba7d8047cbc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:51 +0800 Subject: [PATCH 2782/3471] New translations executable-modifier.md (Serbian (Cyrillic)) --- .../sr-SP/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/sr-SP/markdown/executable-modifier.md b/src/lang/sr-SP/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/sr-SP/markdown/executable-modifier.md +++ b/src/lang/sr-SP/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 964a9a99d6914f6cd54c8453073f77edc717350c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:53 +0800 Subject: [PATCH 2783/3471] New translations executable-modifier.md (Swedish) --- .../sv-SE/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/sv-SE/markdown/executable-modifier.md b/src/lang/sv-SE/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/sv-SE/markdown/executable-modifier.md +++ b/src/lang/sv-SE/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From b0d14a0ad867479b0b4e4d366de133e0ac904728 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:54 +0800 Subject: [PATCH 2784/3471] New translations executable-modifier.md (Turkish) --- .../tr-TR/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/tr-TR/markdown/executable-modifier.md b/src/lang/tr-TR/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/tr-TR/markdown/executable-modifier.md +++ b/src/lang/tr-TR/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 15302ab73b228d990d60404a43c293de4148a09b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:55 +0800 Subject: [PATCH 2785/3471] New translations executable-modifier.md (Ukrainian) --- .../uk-UA/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-modifier.md b/src/lang/uk-UA/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/uk-UA/markdown/executable-modifier.md +++ b/src/lang/uk-UA/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 57ed3500746928a126dea31fd0e5d2f5b8538f48 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:56 +0800 Subject: [PATCH 2786/3471] New translations executable-modifier.md (Chinese Simplified) --- .../zh-CN/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/zh-CN/markdown/executable-modifier.md b/src/lang/zh-CN/markdown/executable-modifier.md index 8acad0be36..f140dd8ceb 100644 --- a/src/lang/zh-CN/markdown/executable-modifier.md +++ b/src/lang/zh-CN/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # 可执行文件修饰符`[支持变量]`{.noWrap} 默认值为 `"${exePath}"`{.noWrap}。 此设置可用于在 Steam (`目标` 属性) 中添加要执行的字符前缀或后缀。 例如,假设 `${exePath}`{.noWrap} 是 `C:\RetroArch\retroarch.exe`,您可以通过将值设置为 `"cmd" /k start /min` 来添加它: + ``` "cmd" /k start /min "${exePath}" ``` + 你可以使用任何其他变量来构建最终的可执行文件。 这个设置会影响 Steam 的应用 APP ID。 +## Shortcut Passthrough -## 快捷方式直通 If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. 如果您想添加可执行参数,请将它们添加到快捷方式的目标中,或者使用解析器中的“命令行参数”字段。 如果您想添加可执行参数,请将它们添加到快捷方式的目标中,或者使用解析器中的“命令行参数”字段。 - -## 目录变量 - -| 变量 (大小写不敏感) | 对应的值 | -| ---------------:|:------------- | -| `${exeDir}` | 可执行文件目录: | -| `${romDir}` | ROM 目录 | -| `${steamDir}` | Steam 目录 | -| `${startInDir}` | "Start In" 目录 | -| `${fileDir}` | 解析器或目录返回的文件 | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. 此外,如果“StartIn”目录为**空**,则`${startInDir}`{.noWrap}等于`${exeDir}`{.noWrap}。 此外,如果“StartIn”目录为**空**,则 `${startInDir}`{.noWrap} 等于 `${exeDir}`{.noWrap}。 - -## 名称变量 - -| 变量 (大小写不敏感) | 对应的值 | -| -------------:|:----------------- | -| `${exeName}` | 可执行文件名称 (无扩展名) | -| `${fileName}` | 由解析器返回的文件名(不带扩展名) | - -如果可执行目录输入 **留空**,则 `${exeName}`{.noWrap} 等于 `${fileName}`{.noWrap}。 - -## 扩展变量 - -| 变量 (大小写不敏感) | 对应的值 | -| ------------:|:---------------- | -| `${exeExt}` | 可执行文件的扩展名(带点) | -| `${fileExt}` | 由解析器返回的文件扩展名(带点) | - -如果可执行目录输入**留空**,则 `${exeExt}`{.noWrap} 等于 `${fileExt}`{.noWrap}。 - -## 路径变量 - -| 变量 (大小写不敏感) | 对应的值 | -| -------------:|:-------------- | -| `${exePath}` | 可执行文件的完整路径 | -| `${filePath}` | 由解析器返回的文件的完整路径 | - -如果可执行目录输入 **留空**,则 `${exePath}`{.noWrap} 等于 `${filePath}`{.noWrap}。 - -## 解析器变量 - -| 变量 (大小写不敏感) | 对应的值 | -| ---------------:|:------------- | -| `${title}` | 提取的标题 | -| `${fuzzyTitle}` | 模糊匹配的标题 | -| `${finalTitle}` | 标题是标题修改器的最终结果 | - -如果模糊匹配 **失败** 或被 **禁用**,则 `${fuzzyTitle}`{.noWrap} 等于 `${title}`{.noWrap}。 - -## 函数变量 - -| 变量 (大小写不敏感) | 对应的函数 | -| --------------------------------------------:|:--------------------------------------------------- | -| `${regex\|input\|替换(可选)}` | 在输入上执行正则表达式。 支持 `u`、`g` 和 `i` 标志(捕获的组将被连接,除非提供了替换)。 | -| `${uc\|input}` | 大写变量。 将输入转换为大写 | -| `${lc\|input}` | 小写变量。 将输入转换为小写 | -| `${cv:group\|input}` | 使用匹配的自定义变量更改输入(组是可选的) | -| `${rdc\|input}` | 用拉丁字母替换带音符的输入字符 | -| `${os:[win\|mac\|linux]\|处于匹配\|无匹配(可选)}` | 如果操作系统匹配,则使用`匹配`值,否则使用`不匹配`。 | - -### 函数变量示例 - -假设 `${title}` 变量等于 `Pokémon (USA) (Disc 1).iso`。 然后这些变量: -``` -${/.*/|${title}} //匹配所有内容 -${/(.*)/|${title}} //捕获所有内容 -${/(\(.*?\))/|${title}|} //捕获所有括号并替换为空 -${/(\(Disc\s?[0-9]\))/|${title}} //捕获“Disc…”部分 -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //捕获“Disc…”部分并将其转换为大写字母 -${rdc|${title}} //替换变音符号(在本例中:é -> e) -file${os:linux|.so|${os:win|.dll}} //选择适用于操作系统的正确文件扩展名 -``` -将被替换为以下内容: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---在 Linux: -file.so ---在 Windows: -file.dll ---在 macOS: -file -``` From 2af9e4e4e423938ef0500b8c70e58af9fdf574f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:57 +0800 Subject: [PATCH 2787/3471] New translations executable-modifier.md (Chinese Traditional) --- .../zh-TW/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/zh-TW/markdown/executable-modifier.md b/src/lang/zh-TW/markdown/executable-modifier.md index bf4f15a6e6..90d0bf6a37 100644 --- a/src/lang/zh-TW/markdown/executable-modifier.md +++ b/src/lang/zh-TW/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 6513e08df0be11aabbe002a2e2e6061463560e85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:58 +0800 Subject: [PATCH 2788/3471] New translations executable-modifier.md (Vietnamese) --- .../vi-VN/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/vi-VN/markdown/executable-modifier.md b/src/lang/vi-VN/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/vi-VN/markdown/executable-modifier.md +++ b/src/lang/vi-VN/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From 358d45ad1b423e3aa91ed22fc2dbe0ece10616db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:58:59 +0800 Subject: [PATCH 2789/3471] New translations executable-modifier.md (Portuguese, Brazilian) --- .../pt-BR/markdown/executable-modifier.md | 91 +------------------ 1 file changed, 3 insertions(+), 88 deletions(-) diff --git a/src/lang/pt-BR/markdown/executable-modifier.md b/src/lang/pt-BR/markdown/executable-modifier.md index 696c222308..33deb3ab62 100644 --- a/src/lang/pt-BR/markdown/executable-modifier.md +++ b/src/lang/pt-BR/markdown/executable-modifier.md @@ -1,100 +1,15 @@ # Imagem padrão (opcional) `[suporta variáveis]`{.noWrap} O valor padrão é `${exePath}`{.noWrap}. Esta configuração pode ser usada para antecipar ou anexar caracteres desejados a um executável que será adicionado à propriedade Steam (`Target`). Por exemplo, dado que `${exePath}`{.noWrap} é `C:\RetroArch\retroarch. xeque`, você pode adicionar `"cmd" /k start /min` definindo o valor para: + ``` "cmd" /k start /min "${exePath}" ``` + Você pode usar qualquer outra variável para construir o executável final. Esta configuração é usada para influenciar o ID APP do Steam. +## Shortcut Passthrough -## Mostrar a passagem Se você ativar "Seguir .lnk para destino" e o seu executável é um ". arquivo nk", ou seja, um atalho, então tudo o que você colocar neste campo será sobrescrito com o alvo desse atalho. Se você gostaria de adicionar argumentos executáveis adicioná-los ao alvo do atalho ou use o campo "Argumentos de Linha de Comando" no analisador. - -## Variáveis de diretório - -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:----------------------------------------- | -| `${exeDir}` | Diretório executável | -| `${romDir}` | Diretório ROMs | -| `${steamDir}` | Diretório Steam | -| `${startInDir}` | Diretório inicial | -| `${fileDir}` | Files returned by a parser or a directory | - -Caso a entrada do diretório executável seja deixada **vazia**, `${exeDir}`{.noWrap} é igual a `${fileDir}`{.noWrap}. Além disso, se o diretório "StartIn" for deixado **vazio**, `${startInDir}`{.noWrap} é igual a `${exeDir}`{.noWrap}. - -## Variáveis de nome - -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:------------------------------------------------------------------ | -| `${exeName}` | Nome do executável (sem extensão) | -| `${fileName}` | Nome do arquivo que foi retornado por um analisador (sem extensão) | - -Caso a entrada do diretório executável seja deixada **vazia**, `${exeName}`{.noWrap} é igual a `${fileName}`{.noWrap}. - -## Variáveis de extensão - -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:---------------------------------------------------------------------- | -| `${exeExt}` | Extensão do executável (com um ponto) | -| `${fileExt}` | Extensão do arquivo que foi retornado por um analisador (com um ponto) | - -Caso a entrada do diretório executável seja deixada **vazia**, `${exeExt}`{.noWrap} é igual a `${fileExt}`{.noWrap}. - -## Variáveis de nome - -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:-------------------------------------------------------------------- | -| `${exePath}` | Caminho completo para um executável | -| `${filePath}` | Caminho completo para um arquivo que foi retornado por um analisador | - -Caso a entrada do diretório executável seja deixada **vazia**, `${exePath}`{.noWrap} é igual a `${filePath}`{.noWrap}. - -## Variáveis de nome - -| Variável (maiúsculas e minúsculas) | Sobreposição correspondente | -| ----------------------------------:|:----------------------------------------------------------- | -| `${title}` | Título extraído | -| `${fuzzyTitle}` | Título difuso correspondente | -| `${finalTitle}` | O título que foi o resultado final do modificador do título | - -No caso de correspondência difusa **falhar** ou está **desabilitado**, `${fuzzyTitle}`{.noWrap} é igual a `${title}`{.noWrap}. - -## Custom variables - -| Variável (maiúsculas e minúsculas) | Função correspondente | -| ----------------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------------------------------------------- | -| `${regex\├input\├substitution(opcional)}` | Executa a expressão regex na entrada. Suporta `u`, `g` e `i` bandeiras (grupos capturados se juntam, a menos que a substituição seja fornecida) | -| `${uc\├input}` | Variável maiúscula. Transformar em maiúsculas | -| `${uc\├input}` | Variável maiúscula. Transformar em maiúsculas | -| `${cv:group\├input}` | Alterar entrada com variável personalizada correspondente (grupo é opcional) | -| `${uc\├input}` | Substituir caracteres diacríticos de entrada com seu equivalente latino | -| `${os:[win\├mac\├linux]\├na ocorrência\├no match(opcional)}` | Se o SO corresponder, usa `na correspondência valor` ou `não corresponde` caso contrário | - -### Exemplo de variável função - -Digamos que a variável `${title}` é igual a `Poke├mon (EUA) (Disc 1).iso`. Então essas variáveis: -``` -${/.*/➲${title}} //Corresponde a tudo -${/(.)/,${title}} //Captura tudo -${/(\(.?\))/├${title}├} //Captura todos os parênteses e substitutos com nada -${/(\(Discos?[0-9]\))/├${title}} /Captures "Disco... parte -${uccerteza, ${/(\(Disc\s?[0-9]\))/¡${title}}} //Captures "Disco... peça e transforma em maiúsculas -${rdc├${title}} //Substituir caracteres diacríticos (nesse caso: e├-> e) -arquivo${os:linuxwill.. oive ${os:win|.dll}} //Selects a extensão de arquivo correta para o SO -``` -será substituído por estes: -``` -Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` From 9bdd6a4ed674e697d7967839013812b9a9d0e6f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 21 Oct 2024 10:59:00 +0800 Subject: [PATCH 2790/3471] New translations executable-modifier.md (Spanish, Latin America) --- .../es-419/markdown/executable-modifier.md | 93 +------------------ 1 file changed, 3 insertions(+), 90 deletions(-) diff --git a/src/lang/es-419/markdown/executable-modifier.md b/src/lang/es-419/markdown/executable-modifier.md index 47e68ee745..bd088ecd06 100644 --- a/src/lang/es-419/markdown/executable-modifier.md +++ b/src/lang/es-419/markdown/executable-modifier.md @@ -1,102 +1,15 @@ # Executable modifier `[supports variables]`{.noWrap} Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: + ``` "cmd" /k start /min "${exePath}" ``` + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. - ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. - -## Directory variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:----------------------------------------- | -| `${exeDir}` | Executable directory | -| `${romDir}` | ROMs directory | -| `${steamDir}` | Steam directory | -| `${startInDir}` | "StartIn" directory | -| `${fileDir}` | Files returned by a parser or a directory | - -In case executable directory input is left **empty**, `${exeDir}`{.noWrap} is equal to `${fileDir}`{.noWrap}. Moreover, if "StartIn" directory is left **empty**, `${startInDir}`{.noWrap} is equal to `${exeDir}`{.noWrap}. - -## Name variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:--------------------------------------------------------------- | -| `${exeName}` | Name of executable (without extension) | -| `${fileName}` | Name of file which was returned by a parser (without extension) | - -In case executable directory input is left **empty**, `${exeName}`{.noWrap} is equal to `${fileName}`{.noWrap}. - -## Extension variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------------------- | -| `${exeExt}` | Extension of executable (with a dot) | -| `${fileExt}` | Extension of file which was returned by a parser (with a dot) | - -In case executable directory input is left **empty**, `${exeExt}`{.noWrap} is equal to `${fileExt}`{.noWrap}. - -## Path variables -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:-------------------------------------------------- | -| `${exePath}` | Full path to an executable | -| `${filePath}` | Full path to a file which was returned by a parser | - -In case executable directory input is left **empty**, `${exePath}`{.noWrap} is equal to `${filePath}`{.noWrap}. - -## Parser variables - -| Variable (case-insensitive) | Corresponding value | -| ---------------------------:|:------------------------------------------------ | -| `${title}` | Extracted title | -| `${fuzzyTitle}` | Fuzzy matched title | -| `${finalTitle}` | Title which was the end result of title modifier | - -In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. - -## Function variables - -| Variable (case-insensitive) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `${regex\|input\|substitution(optional)}` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | - -### Function variable example - -Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: -``` -${/.*/|${title}} //Matches everything -${/(.*)/|${title}} //Captures everything -${/(\(.*?\))/|${title}|} //Captures all brackets and substitutes with nothing -${/(\(Disc\s?[0-9]\))/|${title}} //Captures "Disc..." part -${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transforms it to uppercase -${rdc|${title}} //Replace diacritic characters (in this case: é -> e) -file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS -``` -will be replaced with these: -``` -Pokémon (USA) (Disc 1).iso -Pokémon (USA) (Disc 1).iso -Pokémon.iso -(Disc 1) -(DISC 1) -Pokemon (USA) (Disc 1).iso - ---On linux: -file.so ---On Windows: -file.dll ---On Mac OS: -file -``` +If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. From a834454110797d9653635fe08f3499788eb3c07c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:16 +0800 Subject: [PATCH 2791/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 07ee11ed763209f620857183da666e404bf352ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:17 +0800 Subject: [PATCH 2792/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 82024e8347..d0e7035639 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -14,10 +14,10 @@ "games": "Tous les Artwork" }, "by": "par", - "refreshImages": "Actualiser l'image", - "saveImage": "Sauvegarder l'image", - "addLocalImages": "Image personnalisée", - "retryDownload": "Réessayer le téléchargement", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (désactivée par l'utilisateur).", - "invalidConfigurations__i": "${count} configuration(s) utilisateur a été ignorée(s) (invalide).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Exécution des analyseurs.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Veuillez d'abord créer la configuration de l'analyseur dans le menu \"Analyseurs\".", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "Toutes les URL des images disponibles ont été récupérées.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "Comptes utilisateur introuvables. Répertoire Steam incorrect?", - "preparingExport": "Préparation de l'exportation des choix d'image.", - "exportProgress__i": "Sauvegarde des choix d'image ${progress}.", - "readingSelections": "Application des choix d'image importés." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Erreur de catégorie (les raccourcis et les images seront ajoutés): ${error}", "controllerSaveError": "Erreur lors de la mise à jour des modèles de contrôleur. Consultez le journal des événements pour plus de détails.", "controllerSaveError__i": "Erreur de contrôleur (les raccourcis et les images seront ajoutés): ${error}", - "retryingDownload__i": "Le téléchargement de l'image depuis \"${imageUrl}\" a échoué pour \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Erreur réception de \"${provider}\" pour \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Erreur réception de \"${provider}\" pour \"${title}\":\n ${error}", "exportError__i": "Impossible d'enregistrer le dossier de paquets sélectionné: ${error}", "importJSONFailError__i": "Impossible d'importer les sélections, JSON a été malformé: ${error}", - "importFailError__i": "Impossible d'importer les choix d'image: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Répertoire de choix d'images enregistré avec succès dans \"${path}\"!", - "importSelectionsSuccess__i": "${count} choix d'image importés avec succès !" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Retirer", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Activés fournisseurs d'images", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Réinitialiser", "customVariables_desc": "des variables personnalisées", "configPresets_desc": "des configurations prédéfinies", - "showSteamImages": "Afficher les images Steam actuelles par défaut", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Retirer les raccourcis pour les analyseurs désactivés", "clearLogOnTest": "Effacer automatiquement les logs avant de tester les analyseurs", "configDir": "Dossier de Configuration" @@ -463,7 +463,7 @@ "opSys__i": "Le système d'exploitation est \"${os}\"", "testCompleted": "Test de l'analyseur terminé.", "nothingWasFound": "L'analyseur n'a rien trouvé.", - "copiedToClipboard": "Configuration copiée dans le presse-papiers", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "Utilisateur exclu:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: Chemin du fichier - ${filePath}", "startDir__i": "[${index}/${total}]: Répertoire de départ - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Raccourci complet - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Requêtes d'image - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Type d'analyseur", - "configTitle": "Titre de configuration", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Exécutable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Fournisseurs d'images", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "${artworkType} par défaut", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Type de fournisseur d'image incorrect!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From c1af073e91e4e5f95151aee20a2523617df8d967 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:18 +0800 Subject: [PATCH 2793/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 011b0009cd..764ad3fd0d 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -14,10 +14,10 @@ "games": "Todas las imágenes" }, "by": "de", - "refreshImages": "Recargar imágenes", - "saveImage": "Guardar imagen a archivo", - "addLocalImages": "Añadir imágenes locales", - "retryDownload": "Reintentar descarga", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Guardar en Steam", "removeAppList": "Eliminar de Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Eliminando toda la información de categoría añadida", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Actualizando una lista de directorios conocidos de Steam.", - "retryingDownload__i": "Reintentando descargar la imagen de \"${imageUrl}\" para \"${appTitle}\".", - "disabledConfigurations__i": "${count} configuración(es) de usuario se han omitido (desactivadas por el usuario).", - "invalidConfigurations__i": "${count} configuración(es) de usuario se ha omitido (inválidas).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Ejecutando análisis.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Cree primero la configuración del analizador en el menú \"Analizadores\".", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "El análisis no ha encontrado ningún archivo que coincida con la configuración del usuario.", - "allImagesRetrieved": "Se han obtenido todas las urls de imágenes disponibles.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "Cuentas de usuario no encontradas. ¿Directorio de Steam incorrecto?", - "preparingExport": "Preparando para exportar las imágenes elegidas.", - "exportProgress__i": "Guardando imágenes elegidas ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Tipo de analizador", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 2a1e903c655712ae6080cd9dc6eba1f823d17975 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:20 +0800 Subject: [PATCH 2794/3471] New translations executable-modifier.md (Romanian) --- src/lang/ro-RO/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/executable-modifier.md b/src/lang/ro-RO/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/ro-RO/markdown/executable-modifier.md +++ b/src/lang/ro-RO/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From ba05bbf52592ab0fc4c6a03b70ba0622b229aa3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:21 +0800 Subject: [PATCH 2795/3471] New translations executable-modifier.md (French) --- src/lang/fr-FR/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-modifier.md b/src/lang/fr-FR/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/fr-FR/markdown/executable-modifier.md +++ b/src/lang/fr-FR/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From ba0bb26f006536305d37a517036d74995b7276fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:22 +0800 Subject: [PATCH 2796/3471] New translations executable-modifier.md (Spanish) --- src/lang/es-ES/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/executable-modifier.md b/src/lang/es-ES/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/es-ES/markdown/executable-modifier.md +++ b/src/lang/es-ES/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 984042677f534d041abc23c823dcb9b5d153c71b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:23 +0800 Subject: [PATCH 2797/3471] New translations executable-modifier.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/executable-modifier.md b/src/lang/af-ZA/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/af-ZA/markdown/executable-modifier.md +++ b/src/lang/af-ZA/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 1a6f6c34c93a124e7fe3547dcc8199234fceb839 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:24 +0800 Subject: [PATCH 2798/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 332c48fe4fa47b69fd03b893515c0ca3adcde9e4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:26 +0800 Subject: [PATCH 2799/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 813b111d48d22a73c1ea67fd8f940086be0d0f86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:27 +0800 Subject: [PATCH 2800/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 6d71372d481aadf417fb14163741556c18930fd9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:28 +0800 Subject: [PATCH 2801/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 6304a27e3af0a6eca5c707bb1180976449adb878 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:29 +0800 Subject: [PATCH 2802/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 0babb9e6d95c49432429a7f6cdced7ae0f3836ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:31 +0800 Subject: [PATCH 2803/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index f55f54dcf2..220a15c8d8 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -14,10 +14,10 @@ "games": "Alle Artworks" }, "by": "von", - "refreshImages": "Bilder aktualisieren", - "saveImage": "Bild in Datei speichern", - "addLocalImages": "Lokale Bilder hinzufügen", - "retryDownload": "Download erneut starten", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "In Steam speichern", "removeAppList": "Aus Steam entfernen", @@ -44,19 +44,19 @@ "removingFromCategories": "Entferne alle hinzugefügten Kategorie-Informationen", "writingVDF_entries__i": "Schreibe VDF-Dateien und lade hochauflösende Bilder in Chargen von ${batchSize} herunter.", "updatingKnownSteamDirList": "Aktualisiere Liste bekannter Steam Verzeichnisse.", - "retryingDownload__i": "Bilddownload von \"${imageUrl}\" für \"${appTitle} \" wird erneut gestartet.", - "disabledConfigurations__i": "${count} Benutzerkonfiguration(en) wurden übersprungen (deaktiviert durch Benutzer).", - "invalidConfigurations__i": "${count} Benutzer-Konfiguration(en) wurde(n) übersprungen (ungültig).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Führe Parser aus.", "shutdownSteam": "Wenn Steam ausgeführt wird, beende Steam.", - "noParserConfigurations": "Bitte eerstelle zuerst eine Parser-Konfiguration im \"Parser\" Menü.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser fanden keine passenden Dateien.", - "allImagesRetrieved": "Alle verfügbaren Bild URLs wurden abgerufen.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout angefordert durch \"${provider}\" für ${time} Sekunde(n).", "noAccountsWarning": "Benutzerkonten wurden nicht gefunden. Falsches Steam-Verzeichnis?", - "preparingExport": "Bereite den Export von Bildauswahl vor.", - "exportProgress__i": "Speichere Bildauswahl ${progress}.", - "readingSelections": "Importierte Bild-Auswahl wird übernommen." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Kategoriefehler (Verknüpfungen und Grafiken werden trotzdem hinzugefügt): ${error}", "controllerSaveError": "Fehler beim Aktualisieren der Controller-Templates. Details findest du im Ereignisprotokoll.", "controllerSaveError__i": "Controller-Fehler (Verknüpfungen und Artworks werden trotzdem hinzugefügt): ${error}", - "retryingDownload__i": "Bild-Download von \"${imageUrl}\" für \"${appTitle}\" fehlgeschlagen.", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Fehler von \"${provider}\" für\"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Fehler von \"${provider}\" für \"${title}\":\n ${error}", "exportError__i": "Fehler beim Speichern des Verzeichnisses: ${error}", "importJSONFailError__i": "Konnte Auswahl nicht importieren, JSON enthält Formatierungsfehler: ${error}", - "importFailError__i": "Bildauswahl konnte nicht importiert werden: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Alle Einträge hinzugefügt/gelöscht.", "removingVDF_entries": "Einträge wurden entfernt.", - "exportSuccess__i": "Bildauswahlordner erfolgreich in \"${path}\" gespeichert!", - "importSelectionsSuccess__i": "${count} Bildauswahlen erfolgreich importiert!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "Benutzer-Glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> Datei-Glob darf nicht `${title}` enthalten!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Entfernen", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Übereinstimmende Ergebnisse loggen", - "fuzzy_filter": "Bilder filtern", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Aktivierte Bildanbieter", "dnsServers": "DNS manual override", "selectLanguage": "Sprache auswählen", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Zurücksetzen", "customVariables_desc": "Benutzerdefinierte Variablen", "configPresets_desc": "Konfigurationsvorlagen", - "showSteamImages": "Zeige standardmäßig aktuelle Steam-Bilder", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Entferne Shortcuts für deaktivierte Parser", "clearLogOnTest": "Logs automatisch vor dem Parster-Test leeren", "configDir": "Konfigurationsverzeichnis öffnen" @@ -463,7 +463,7 @@ "opSys__i": "Betriebssystem ist \"${os}\"", "testCompleted": "Parser-Test ist abgeschlossen.", "nothingWasFound": "Parser hat nichts gefunden.", - "copiedToClipboard": "Konfiguration in Zwischenablage kopiert", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "Ausgeschlossene Benutzer:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Entferne Controller-Templates für Parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: Dateipfad - ${filePath}", "startDir__i": "[${index}/${total}]: Start Verzeichnis - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Kompletter Shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Bild Queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Aufgelöster Fallback ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser-Typ", - "configTitle": "Name der Konfiguration", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Ausführbare Datei ändern", "executableLocation": "Ausführbare Datei", @@ -522,9 +523,9 @@ "titleModifier": "Titel ändern", "fuzzyMatch": "Fuzzy Matching", "executableArgs": "Kommandozeilen-Argumente", - "onlineImageQueries": "Online Bilder Queries", - "imagePool": "Bildpool", - "imageProviders": "Bildanbieter", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Lokaler ${artworkType} Glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Benutzerkonfigurationen mit neuen Feldern aktualisieren" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Fehler beim Speichern der Benutzerkonfigurationen!", - "readingConfiguration": "Fehler beim Lesen der Benutzerkonfigurationen!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Speichern ohne Parser-Typ nicht möglich", - "corruptedConfiguration__i": "Eine oder mehrere gespeicherte Parser Konfigurationen sind ungültig!\nEndgültiges Speichern von Konfigurationen ist deaktiviert bis das Problem gelöst wurde.\nVersuche das Problem händisch zu beheben (Datei - ${file})\noder lass dir auf GitHub oder unserem offiziellen Discord Channel helfen (Englisch): ${error}", - "fetcingTemplates": "Fehler beim Abrufen der Controller-Templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "Ungültiger Parser-Typ!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id fehlt, irgendwas ist fürchterlich schief gegangen.", "parserInput": { "noInput": "Es sind keine Eingaben verfügbar!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam-Verzeichnis ist ungültig!", "startInDir__md": "> \"Starte in\" Verzeichnis ist ungültig!", "executable__md": "> Ausführbare Datei ist ungültig!", - "imagePool__md": "> Bilderpool darf nicht leer sein!", - "defaultImage__md": "> Pfad für das Standard Bild ist ungültig!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> \"Ausführbare Datei ändern\" darf nicht leer sein!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Ungültiger Bildanbieter-Typ!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Fehler beim Lesen von \"${filePath}\".\n ${error}", "writingVdf__i": "Fehler beim Schreiben nach \"${filePath}\".\n${error}", - "skippingDMCA__i": "Bild für ${title} aufgrund eines DMCA Verstoß übersprungen", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" ist beschädigt.\n${error}", "creatingBackup__i": "Backup für \"${filePath}\" konnte nicht erstellt werden.\n${error}", "unsupportedMimeType__i": "MIME-Typ (${type}) wird nicht unterstützt (Titel - \"${title}\").", - "imageError__i": "Fehler beim Speichern/Herunterladen des Bildes für \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 09849ed005cf18e724e21ca8edaa349262e0098c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:32 +0800 Subject: [PATCH 2804/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 817fe4c80964cb101d5eb1d8e27cb56650522411 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:33 +0800 Subject: [PATCH 2805/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 67de06ee50b0460d42db578d0d1db6378399193e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:34 +0800 Subject: [PATCH 2806/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 683ec564f8fa50eea7d2e61cb5af8b036f480c3c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:35 +0800 Subject: [PATCH 2807/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From d78591061b604dcf1028418a22ec0399eff9a728 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:36 +0800 Subject: [PATCH 2808/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 8633d82772..876c9a8cbf 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -14,10 +14,10 @@ "games": "Tutti gli artwork" }, "by": "da", - "refreshImages": "Aggiorna immagini", - "saveImage": "Salva l'immagine in un file", - "addLocalImages": "Aggiungi immagini locali", - "retryDownload": "Riprova a scaricare", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Salva su Steam", "removeAppList": "Rimuovi da Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Rimozione di tutte le informazioni aggiunte alle categorie", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Aggiornamento dell'elenco di directory di Steam note in corso.", - "retryingDownload__i": "Ritento il download delle immagini per \"${appTitle}\" da \"${imageUrl}\".", - "disabledConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché disabilitate dall'utente).", - "invalidConfigurations__i": "${count} configurazione/i utente/i sono/erano state saltate (poiché non valide).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Esecuzione del parser.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Creare prima la configurazione del parser nel menu \"Parser\" per favore.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Il/I parser non ha trovato file corrispondenti alla configurazione utente.", - "allImagesRetrieved": "Tutti gli url d'immagine disponibili sono stati recuperati.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Il timeout è stato richiesto da \"${provider}\" per ${time} secondi.", "noAccountsWarning": "Account utente non trovato. Cartella di Steam non corretta?", - "preparingExport": "Preparazione dell'esportazione delle immagini scelte.", - "exportProgress__i": "Salvataggio delle immagini scelte ${progress}.", - "readingSelections": "Applicazione delle immagini importate scelte." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Errore nella categoria (verranno comunque aggiunte scorciatoie e artwork): ${error}", "controllerSaveError": "Errore nell'aggiornamento dei template dei controller. Vedi il log eventi per i dettagli.", "controllerSaveError__i": "Errore Controller (verranno comunque aggiunte scorciatoie e artwork): ${error}", - "retryingDownload__i": "Il download dell'immagine da \"${imageUrl}\" è fallito per \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Errore ricevuto da \"${provider}\" per \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Errore ricevuto da \"${provider}\" per \"${title}\":\n ${error}", "exportError__i": "Non è stato possibile salvare la cartella di pacchetti selezionati: ${error}", "importJSONFailError__i": "Impossibile importare le selezioni, JSON è stato malformato: ${error}", - "importFailError__i": "Non è stato possibile importare le immagini scelte: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Completata l'aggiunta/rimozione delle voci.", "removingVDF_entries": "Le voci sono state rimosse.", - "exportSuccess__i": "Cartella delle immagini scelte salvata correttamente in \"${path}\"!", - "importSelectionsSuccess__i": "Importate con successo ${count} immagini scelte!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "Glob dell'utente", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> Il file glob deve contenere `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Rimuovi", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Registra i risultati corrispondenti", - "fuzzy_filter": "Filtra immagini", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Provider di immagini abilitati", "dnsServers": "DNS manual override", "selectLanguage": "Seleziona la lingua", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Resetta", "customVariables_desc": "Variabili personalizzate", "configPresets_desc": "preset delle configurazioni", - "showSteamImages": "Mostra le immagini correnti di Steam come impostazione predefinita", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Rimuovi le scorciatoie per i parser disabilitati", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Apri la directory di configurazione" @@ -463,7 +463,7 @@ "opSys__i": "Il sistema operativo è \"${os}\"", "testCompleted": "Il test del parser è stato completato.", "nothingWasFound": "Il parser non ha trovato nulla.", - "copiedToClipboard": "Configurazione copiata negli appunti", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: Percorso del file - ${filePath}", "startDir__i": "[${index}/${total}]: Cartella di partenza - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Collegamento completo - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Query di immagini - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Fallback risolto ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Tipo di Parser", - "configTitle": "Titolo della configurazione", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Modificatore dell'eseguibile", "executableLocation": "Eseguibile", @@ -522,9 +523,9 @@ "titleModifier": "Modificatore del Titolo", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Argomenti riga di comando", - "onlineImageQueries": "Query immagini online", - "imagePool": "Pool di immagini", - "imageProviders": "Provider di immagini", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Glob ${artworkType} locale" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Aggiornamento delle configurazioni utente con nuovi campi" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Si è verificato un errore durante il salvataggio delle configurazioni utente!", - "readingConfiguration": "Si è verificato un errore durante la lettura delle configurazioni utente!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Tipo di parser non corretto!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "Nessun input disponibile!", @@ -608,12 +611,8 @@ "steamDir__md": "> Cartella di Steam non valida!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Eseguibile non valido!", - "imagePool__md": "> Il pool di immagini non deve essere vuoto!", - "defaultImage__md": "> L'immagine predefinita è un percorso non valido!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Il modificatore dell'eseguibile non deve essere vuoto!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Impossibile leggere da \"${filePath}\".\n ${error}", "writingVdf__i": "Impossibile scrivere su \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Salto immagine DMCA per ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" è corrotto.\n ${error}", "creatingBackup__i": "Impossibile creare il backup per \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Il tipo Mime (${type}) non è supportato (titolo - \"${title}\").", - "imageError__i": "Si è verificato un errore durante il salvataggio/download dell'immagine per \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 96a3262dc4ded094893ade625edca412e39590c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:37 +0800 Subject: [PATCH 2809/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 54ed0b9953..30dab0d741 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From dba33705e025d132d84eb11c38c578d47bd18dec Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:38 +0800 Subject: [PATCH 2810/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From b75cad42cfd0a5994643104c2ea60be4f2049eb8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:39 +0800 Subject: [PATCH 2811/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 4310bc4bedd0ed4438abfb3dd6a7ffdceeadb590 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:41 +0800 Subject: [PATCH 2812/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From eee1fab5892dbe50f69a11f9f2c1e55090a08cf9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:42 +0800 Subject: [PATCH 2813/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From a2c9c724dc33680b84c5b35a8cc4bed04f77b485 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:43 +0800 Subject: [PATCH 2814/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 88498a283a246fc6ed6245cc72eaa56268b0da9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:44 +0800 Subject: [PATCH 2815/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 1f9e58fda3..43878268b0 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -14,10 +14,10 @@ "games": "Все работы" }, "by": "от", - "refreshImages": "Обновить изображения", - "saveImage": "Сохранить изображение в файл", - "addLocalImages": "Добавить локальные изображения", - "retryDownload": "Повторить загрузку", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Обновить", "saveAppList": "Сохранить в Steam", "removeAppList": "Удалить из Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Удаление всей добавленной информации о категориях", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Обновлен список известных каталогов Steam.", - "retryingDownload__i": "Повторите попытку загрузки изображения из \"${imageUrl}\" для \"${appTitle}\".", - "disabledConfigurations__i": "Конфигурация(и) пользователя ${count} была/были пропущены (отключены пользователем).", - "invalidConfigurations__i": "Конфигурация(и) пользователя ${count} была/были пропущены (недействительны).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Выполнение парсеров.", "shutdownSteam": "Если Steam запущен, выйдите из него.", - "noParserConfigurations": "Сначала создайте конфигурацию парсера в меню \"Парсеры\".", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Парсер(ы) не нашел файлов, соответствующих пользовательской конфигурации.", - "allImagesRetrieved": "Получены все доступные URL-адреса изображений.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Тайм-аут был запрошен \"${provider}\" на ${time} секунду(ы).", "noAccountsWarning": "Учетные записи пользователей не найдены. Возможно указана неправильная директория Steam?", - "preparingExport": "Подготовка экспорта выбранных изображений.", - "exportProgress__i": "Сохранение выбора изображений ${progress}.", - "readingSelections": "Применение вариантов импортированных изображений." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "При добавлении игр произошла фатальная ошибка. Подробности см. в журнале событий.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From e800a9d2b24ba6cf0b6968c2273e9299151861e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:45 +0800 Subject: [PATCH 2816/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 62b0bf03879548e7095c9e4c9b423a249da5da89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:46 +0800 Subject: [PATCH 2817/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From eec86e7afed5c2cd9a942933c7d086b89b25b9b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:47 +0800 Subject: [PATCH 2818/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From c6a967b671f2d4415976f0c85967cb9ce65b68b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:49 +0800 Subject: [PATCH 2819/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 7cca321122..e28a467b3a 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -14,10 +14,10 @@ "games": "Усі твори мистецтва" }, "by": "за", - "refreshImages": "Оновити зображення", - "saveImage": "Зберегти зображення у файл", - "addLocalImages": "Додайте локальні зображення", - "retryDownload": "Повторити завантаження", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Зберегти у Steam", "removeAppList": "Видалити з Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 9049a7a4fd8fcd99de75103787b1dee64bbed255 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:50 +0800 Subject: [PATCH 2820/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index b12e45ccc7..15e5804c5e 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -14,10 +14,10 @@ "games": "所有艺术作品" }, "by": "由", - "refreshImages": "刷新图像", - "saveImage": "保存图像到文件", - "addLocalImages": "添加本地图片", - "retryDownload": "重试下载", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "刷新", "saveAppList": "保存到Steam", "removeAppList": "从Steam中移除", @@ -44,19 +44,19 @@ "removingFromCategories": "删除所有添加的类别信息", "writingVDF_entries__i": "批量编写 VDF 文件并下载 ${batchSize} 个高分辨率图像。", "updatingKnownSteamDirList": "更新已知的 Steam 目录列表。", - "retryingDownload__i": "正在为 \"${appTitle}\" 重试从 \"${imageUrl}\" 下载图片。", - "disabledConfigurations__i": "${count} 个用户配置被跳过(由用户禁用)\"。", - "invalidConfigurations__i": "${count} 个用户配置被跳过(无效)。", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "执行解析器。", "shutdownSteam": "如果Steam正在运行,请退出Steam", - "noParserConfigurations": "请先在“解析器”菜单中创建解析器配置", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "解析器未找到与用户配置匹配的文件", - "allImagesRetrieved": "已检索到所有可用的图像网址。", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "${provider}\" 请求了 ${time} 秒的超时", "noAccountsWarning": "未找到用户账户。Steam 目录不正确?", - "preparingExport": "准备导出图像选项。", - "exportProgress__i": "正在保存图像选项 ${progress}。", - "readingSelections": "应用导入的图像选项。" + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "添加游戏中发生致命错误。请查看事件日志获取详细信息。", @@ -67,18 +67,18 @@ "categorySaveError__i": "类别错误(快捷方式和艺术作品仍将被添加):${error}", "controllerSaveError": "更新控制器模板时出错。请查看事件日志获取详细信息。", "controllerSaveError__i": "控制器错误(快捷方式和艺术作品仍将被添加):${error}", - "retryingDownload__i": "从 \"${imageUrl}\" 下载图片失败,应用程序名称为 \"${appTitle}\"。", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "从\"${provider}\" 接收到的错误,针对 \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "从 \"${provider}\" 接收到的 \"${title}\" 错误:\n ${error}", "exportError__i": "无法保存选择的包文件夹:${error}", "importJSONFailError__i": "无法导入选择,JSON 格式不正确:${error}", - "importFailError__i": "无法导入图像选项:${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "添加/删除条目完成。", "removingVDF_entries": "条目已被删除。", - "exportSuccess__i": "图像选择文件夹已成功保存到 \"${path}\"!", - "importSelectionsSuccess__i": "成功导入了 ${count} 个图像选项!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "用户的全局变量", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> 文件通配符必须包含 `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "常规", - "imageProviders": "图像提供", + "imageProviders": "Artwork Providers", "fuzzy": "模糊匹配", "environmentVariables": "环境变量", "communityPresets": "社区预设和自定义变量" @@ -351,7 +351,7 @@ "removeApps_btn": "删除", "preloadImages": "Artwork加载策略", "fuzzy_verbose": "记录匹配结果", - "fuzzy_filter": "筛选图像", + "fuzzy_filter": "Filter artwork", "enabledProviders": "启用的图片提供程序", "dnsServers": "DNS手动覆盖", "selectLanguage": "选择语言", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "重置", "customVariables_desc": "自定义变量", "configPresets_desc": "配置预设", - "showSteamImages": "默认显示当前的 Steam 图片", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "删除已禁用解析器的快捷方式", "clearLogOnTest": "在测试解析器之前自动清除日志", "configDir": "打开配置目录" @@ -463,7 +463,7 @@ "opSys__i": "操作系统是 ${os}", "testCompleted": "解析器测试已完成。", "nothingWasFound": "解析器未找到任何内容。", - "copiedToClipboard": "配置已复制到剪贴板", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "用户排除:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n 不包括 \"${exceptionKey}\"", "removingControllers__i": "删除解析器控制器模板:${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: 文件路径 - ${filePath}", "startDir__i": "[${index}/${total}]: 开始目录 - ${startDir}", "completeShortcut__i": "[${index}/${total}]: 完成快捷方式 - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: 图像查询 - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "解析器类型", - "configTitle": "配置标题", + "configTitle": "Parser title", "steamCategories": "Steam收藏", "executableModifier": "可执行修饰符", "executableLocation": "可执行文件", @@ -522,9 +523,9 @@ "titleModifier": "标题修饰词", "fuzzyMatch": "模糊匹配", "executableArgs": "命令行参数", - "onlineImageQueries": "在线图像查询", - "imagePool": "图像库", - "imageProviders": "图像提供方", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "反馈", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "使用新字段更新用户配置" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "保存用户配置时遇到错误!", - "readingConfiguration": "读取用户配置时遇到错误!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "未指定解析器类型,无法保存", - "corruptedConfiguration__i": "一个或多个保存的解析器配置无效!\n在此问题得到解决之前,永久配置保存被禁用。\n尝试手动修复错误(文件 - ${file})\n或在我们的官方 Discord 频道上寻求帮助:${error}。", - "fetcingTemplates": "获取控制器模板时遇到错误!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> 解析器类型不正确!", - "configTitle__md": "> 必须配置标题字段!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": ">解析器 ID 丢失,出现了严重的问题。", "parserInput": { "noInput": "没有可用的输入!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam 目录无效!", "startInDir__md": "> \"Start In\" 目录无效!", "executable__md": "> 可执行文件无效!", - "imagePool__md": "> 图片池不能为空!", - "defaultImage__md": "> 默认图像路径无效!", - "titleModifier__md": "> 标题修改器字段是必需的 !", - "executableModifier__md": "> 可执行文件修饰符不能为空!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> 图像提供者类型不正确!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "无法从 \"${filePath}\" 读取。\n ${error}", "writingVdf__i": "无法写入 \"${filePath}\"。\n ${error}", - "skippingDMCA__i": "跳过 DMCA 受限制的图片 ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" 已损坏。\n ${error}", "creatingBackup__i": "无法为 \"${filePath}\" 创建备份。\n ${error}", "unsupportedMimeType__i": "Mime类型${type}不受支持(标题 - \"${title}\")", - "imageError__i": "在保存/下载 \"${title}\" 的图片时发生错误。URL: ${url} \n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From b049f2b3145fc5416599e8f7fccd936e8e70ae99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:51 +0800 Subject: [PATCH 2821/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 5ba7fac591a4fe3edee24fc20a2a50f31e5828c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:52 +0800 Subject: [PATCH 2822/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 880938428a..d5cabebd80 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -14,10 +14,10 @@ "games": "All Artwork" }, "by": "by", - "refreshImages": "Refresh images", - "saveImage": "Save image to file", - "addLocalImages": "Add local images", - "retryDownload": "Retry download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Save to Steam", "removeAppList": "Remove from Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removing all added category information", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 34fb9e91bb41cbdbf82071e2f5ea29093b87c49a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:53 +0800 Subject: [PATCH 2823/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 79 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index c9b66bd08a..e52a44b3f3 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -14,10 +14,10 @@ "games": "Toda a arte" }, "by": "por", - "refreshImages": "Atualizar imagens", - "saveImage": "Salvar imagem no arquivo", - "addLocalImages": "Adicionar imagens locais", - "retryDownload": "Repetir download", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Recarregar", "saveAppList": "Salvar na Steam", "removeAppList": "Remover da Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Removendo todas as informações da categoria adicionada", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Atualizando uma lista dos diretórios Steam conhecidos.", - "retryingDownload__i": "Tentando baixar a imagem de \"${imageUrl}\" para \"${appTitle}\".", - "disabledConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (desabilitadas pelo usuário).", - "invalidConfigurations__i": "${count} configuração(ões) de usuário foi/foram ignoradas (inválidas).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executando analisadores.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Por favor, crie a configuração do analisador no menu \"Analisadores\" primeiro.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Analisador(es) não foram encontrados arquivos correspondentes à configuração do usuário.", - "allImagesRetrieved": "Todas as urls de imagem disponíveis foram recuperadas.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Tempo limite foi solicitado por \"${provider}\" por ${time} segundo(s).", "noAccountsWarning": "Contas de usuário não encontradas. Diretório Steam incorreto?", - "preparingExport": "Preparando exportação de opções de imagem.", - "exportProgress__i": "Salvando opções de imagem ${progress}.", - "readingSelections": "Aplicando opções de imagens importadas." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Erro de categoria (atalhos e arte ainda serão adicionados): ${error}", "controllerSaveError": "Erro ao atualizar categorias. Consulte o log de eventos para obter detalhes.", "controllerSaveError__i": "Erro de categoria (atalhos e arte ainda serão adicionados): ${error}", - "retryingDownload__i": "Tentando baixar a imagem de \"${imageUrl}\" para \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Erro recebido do \"${provider}\" para \"${title}\":\n (${url ? `${code}: ${url}` : código}).", "unknownProviderError__i": "Erro recebido de \"${provider}\" para \"${title}\":\n ${error}", "exportError__i": "Não foi possível salvar a pasta do pacote de seleções: ${error}", "importJSONFailError__i": "Não foi possível importar as seleções, o JSON estava malformado: ${error}", - "importFailError__i": "Não foi possível importar opções de imagem: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Adicionar/remover registros completos.", "removingVDF_entries": "Todos os itens foram removidos.", - "exportSuccess__i": "Pasta de opções de imagem salva com sucesso em \"${path}\"!", - "importSelectionsSuccess__i": "${count} opções de imagem importadas com sucesso!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "Global do usuário", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> Globo de arquivos deve conter `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remover", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Nenhum resultado correspondente", - "fuzzy_filter": "Filtrar imagens", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Redefinir", "customVariables_desc": "custom variables", "configPresets_desc": "predefinições de configuração", - "showSteamImages": "Mostrar imagens atuais do Steam por padrão", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remover atalhos para analisadores desativados", "clearLogOnTest": "Limpar log automaticamente antes de testar os analisadores", "configDir": "Diretório de configuração" @@ -463,7 +463,7 @@ "opSys__i": "Sistema operacional é \"${os}\"", "testCompleted": "O teste do analisador foi concluído.", "nothingWasFound": "Analisador não encontrou nada.", - "copiedToClipboard": "Configuração copiada para área de transferência", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "Usuário excluído:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removendo modelos de controle para analisador: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: AppID - ${filePath}", "startDir__i": "[${index}/${total}]: AppID - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Atalho completo - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Consultas de imagem - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Título de configuração", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Modificador executável", "executableLocation": "Executar", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Correspondência difusa de Tm", "executableArgs": "Parâmetros da linha de comando", - "onlineImageQueries": "Consulta de imagens online", - "imagePool": "Banco de imagens", - "imageProviders": "Provedores de imagem", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Atualizando configurações de usuário com novos campos" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Ocorreu um erro ao salvar a configuração!", - "readingConfiguration": "Ocorreu um erro ao salvar a configuração!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Não é possível salvar sem especificar o tipo de analisador", - "corruptedConfiguration__i": "Variáveis personalizadas salvas são inválidas!\nO salvamento permanente de variáveis está desabilitado até que o problema seja resolvido.\nTente corrigir manualmente os erros (arquivo - ${file})\nou procure ajuda no github ou no nosso canal oficial do discord: ${error}", - "fetcingTemplates": "Erro encontrado ao buscar modelos de controladores!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "Tipo de usuário incorreto!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> O Parser Id está faltando, algo está terrivelmente errado.", "parserInput": { "noInput": "Nenhum nódulo está disponível!", @@ -608,12 +611,8 @@ "steamDir__md": "> diretório Steam inválido!", "startInDir__md": "> \"O diretório Roms é inválido!", "executable__md": "> O executável é inválido!", - "imagePool__md": "> O pool de imagens não pode estar em branco!", - "defaultImage__md": "> A imagem padrão é um caminho inválido!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Modificador de título não pode estar vazio!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Tipo de provedores de imagem incorretos!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Tipo Mime (${type}) não é suportado (título -${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 4012205e26f38f19a14aea04d7ce41d87223f8d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:54 +0800 Subject: [PATCH 2824/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 79 ++++++++++++++++---------------- 1 file changed, 39 insertions(+), 40 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 13c91e375c..160900c6ad 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -14,10 +14,10 @@ "games": "Todas las imágenes" }, "by": "por", - "refreshImages": "Recargar imágenes", - "saveImage": "Guardar imagen a archivo", - "addLocalImages": "Añadir imágenes locales", - "retryDownload": "Reintentar descarga", + "refreshImages": "Refresh artwork", + "saveImage": "Save artwork to file", + "addLocalImages": "Add local artwork", + "retryDownload": "Retry artwork download", "generateAppList": "Refresh", "saveAppList": "Guardar en Steam", "removeAppList": "Eliminar de Steam", @@ -44,19 +44,19 @@ "removingFromCategories": "Eliminando toda la información de categoría añadida", "writingVDF_entries__i": "Writing VDF files and downloading high res images in batches of ${batchSize}.", "updatingKnownSteamDirList": "Updating a list of known Steam directories.", - "retryingDownload__i": "Retrying image download from \"${imageUrl}\" for \"${appTitle}\".", - "disabledConfigurations__i": "${count} user configuration(s) was/were skipped (disabled by user).", - "invalidConfigurations__i": "${count} user configuration(s) was/were skipped (invalid).", + "retryingDownload__i": "Retrying artwork download from \"${imageUrl}\" for \"${appTitle}\".", + "disabledConfigurations__i": "${count} user parser(s) was/were skipped (disabled by user).", + "invalidConfigurations__i": "${count} user parser(s) was/were skipped (invalid).", "executingParsers": "Executing parsers.", "shutdownSteam": "If Steam is running, exit Steam.", - "noParserConfigurations": "Please create parser configuration in \"Parsers\" menu first.", + "noParserConfigurations": "Please create parser in \"Parsers\" menu first.", "parserFoundNoFiles": "Parser(s) found no files matching user configuration.", - "allImagesRetrieved": "All available image urls retrieved.", + "allImagesRetrieved": "All available artwork urls retrieved.", "providerTimeout__i": "Timeout was requested by \"${provider}\" for ${time} second(s).", "noAccountsWarning": "User accounts not found. Incorrect Steam directory?", - "preparingExport": "Preparing export of image choices.", - "exportProgress__i": "Saving image choices ${progress}.", - "readingSelections": "Applying imported image choices." + "preparingExport": "Preparing export of artwork choices.", + "exportProgress__i": "Saving artwork choices ${progress}.", + "readingSelections": "Applying imported artwork choices." }, "errors": { "fatalError": "Fatal error occurred in Add Games. See event log for details.", @@ -67,18 +67,18 @@ "categorySaveError__i": "Category error (shortcuts and artwork will still be added): ${error}", "controllerSaveError": "Error updating controller templates. See event log for details.", "controllerSaveError__i": "Controller error (shortcuts and artwork will still be added): ${error}", - "retryingDownload__i": "Image download from \"${imageUrl}\" failed for \"${appTitle}\".", + "retryingDownload__i": "Artwork download from \"${imageUrl}\" failed for \"${appTitle}\".", "providerError__i": "Error received from \"${provider}\" for \"${title}\":\n (${url ? `${code}: ${url}` : code}).", "unknownProviderError__i": "Error received from \"${provider}\" for \"${title}\":\n ${error}", "exportError__i": "Could not save selections package folder: ${error}", "importJSONFailError__i": "Could not import selections, JSON was malformed: ${error}", - "importFailError__i": "Could not import image choices: ${error}" + "importFailError__i": "Could not import artwork choices: ${error}" }, "success": { "writingVDF_entries": "Done adding/removing entries.", "removingVDF_entries": "Entries have been removed.", - "exportSuccess__i": "Image choices folder successfully saved to \"${path}\"!", - "importSelectionsSuccess__i": "Successfully imported ${count} image choices!" + "exportSuccess__i": "Artwork choices folder successfully saved to \"${path}\"!", + "importSelectionsSuccess__i": "Successfully imported ${count} artwork choices!" } } }, @@ -249,7 +249,7 @@ } }, "globParser": { - "inputTitle": "User's glob", + "inputTitle": "Search glob", "inputPlaceholder": "${title}.@(iso|ISO)", "errors": { "noTitle__md": "> File glob must contain `${title}`!", @@ -339,7 +339,7 @@ "component": { "label": { "general": "General", - "imageProviders": "Image Providers", + "imageProviders": "Artwork Providers", "fuzzy": "Fuzzy Matcher", "environmentVariables": "Environment Variables", "communityPresets": "Community Presets and Custom Variables" @@ -351,7 +351,7 @@ "removeApps_btn": "Remove", "preloadImages": "Artwork loading strategy", "fuzzy_verbose": "Log matching results", - "fuzzy_filter": "Filter images", + "fuzzy_filter": "Filter artwork", "enabledProviders": "Enabled image providers", "dnsServers": "DNS manual override", "selectLanguage": "Select language", @@ -361,7 +361,7 @@ "resetFuzzy_btn": "Reset", "customVariables_desc": "custom variables", "configPresets_desc": "config presets", - "showSteamImages": "Show current Steam images by default", + "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", "configDir": "Open Config Directory" @@ -463,7 +463,7 @@ "opSys__i": "Operating system is \"${os}\"", "testCompleted": "Parser test is completed.", "nothingWasFound": "Parser found nothing.", - "copiedToClipboard": "Configuration copied to clipboard", + "copiedToClipboard": "Parser copied to clipboard", "userExclusions": "User excluded:", "excludedFileInfo__i": "[${index}/${total}]: ${filename}\n Excluded by \"${exceptionKey}\"", "removingControllers__i": "Removing controller templates for parser: ${configTitle}", @@ -498,7 +498,8 @@ "filePath__i": "[${index}/${total}]: File path - ${filePath}", "startDir__i": "[${index}/${total}]: Start dir - ${startDir}", "completeShortcut__i": "[${index}/${total}]: Complete shortcut - ${shortcut}", - "firstImageQuery__i": "[${index}/${total}]: Image queries - ${query}", + "firstImageQuery__i": "[${index}/${total}]: Artwork queries - ${query}", + "imagePool__i": "[${index}/${total}]: Artwork pool - ${imagePool}", "imageQueries__i": "[${index}/${total}]: ${query}", "defaultImage__i": "[${index}/${total}]: Resolved fallback ${artworkType}:\r\n[${index}/${total}]: ${image}", "resolvedDefaultImage__i": "[${index}/${total}]: Fallback ${artworkType}:", @@ -510,7 +511,7 @@ }, "label": { "parserType": "Parser type", - "configTitle": "Configuration title", + "configTitle": "Parser title", "steamCategories": "Steam collections", "executableModifier": "Executable modifier", "executableLocation": "Executable", @@ -522,9 +523,9 @@ "titleModifier": "Title modifier", "fuzzyMatch": "Fuzzy matching", "executableArgs": "Command line arguments", - "onlineImageQueries": "Online image query", - "imagePool": "Image pool", - "imageProviders": "Image providers", + "onlineImageQueries": "Artwork provider search queries", + "imagePool": "Artwork pool", + "imageProviders": "Artwork providers", "defaultImage__i": "Fallback ${artworkType}", "localImages__i": "Local ${artworkType} glob" }, @@ -548,6 +549,8 @@ "Darwin": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)", "Linux": "/path/to/art/${artworkType}/\\${title}.@(png|jpg)" }, + "onlineImageQueries": "${${fuzzyTitle}} or ${${title}}${${fuzzyTitle}}", + "imagePool": "${fuzzyTitle}", "romDirectory": { "Windows_NT": "C:\\path\\to\\games\\", "Darwin": "/path/to/games/", @@ -559,7 +562,7 @@ "Darwin": "/path/to/emulator.app", "Linux": "/path/to/emulator" }, - "executableArgs": "--arg1 --arg2", + "executableArgs": "--arg1 --arg2 --launch \"${filePath}\"", "executableModifier": "\"${exePath}\"", "startInDirectory": { "Windows_NT": "C:\\path\\to\\start-in-dir\\", @@ -585,18 +588,18 @@ }, "service": { "info": { - "updatingConfigurations": "Updating user configurations with new fields" + "updatingConfigurations": "Updating user's parsers with new fields" }, "error": { - "savingConfiguration": "Error encountered while saving user configurations!", - "readingConfiguration": "Error encountered while reading user configurations!", + "savingConfiguration": "Error encountered while saving user's parsers!", + "readingConfiguration": "Error encountered while loading user's parsers!", "parserTypeMissing": "Cannot save without specifying parser type", - "corruptedConfiguration__i": "One or more saved parser configurations are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", - "fetcingTemplates": "Error encountered while fetching controllers templates!" + "corruptedConfiguration__i": "One or more saved parsers are invalid!\r\nPermanent configuration saving is disabled until this issue is resolved.\r\nTry to manually fix errors yourself (file - ${file})\r\nor seek help on github or our official discord channel: ${error}", + "fetchingTemplates": "Error encountered while fetching controllers templates!" }, "validationErrors": { "parserType__md": "> Incorrect parser type!", - "configTitle__md": "> Configuration title field is required!", + "configTitle__md": "> Parser title field cannot be blank!", "parserId__md": "> Parser Id is missing, something is horribly wrong.", "parserInput": { "noInput": "No inputs are available!", @@ -608,12 +611,8 @@ "steamDir__md": "> Steam directory is invalid!", "startInDir__md": "> \"Start In\" directory is invalid!", "executable__md": "> Executable is invalid!", - "imagePool__md": "> Image pool must not be empty!", - "defaultImage__md": "> Default image is an invalid path!", - "titleModifier__md": "> Title modifier field is required!", - "executableModifier__md": "> Executable modifier must not be empty!", + "defaultImage__md": "> Fallback artwork is an invalid path!", "variableString__md": "> Uneven number of `${` and `}` pairs! Use `\\` to escape `${` or `}` if you want to use them as characters.", - "imageProviders__md": "> Incorrect image providers type!", "unhandledValidationKey__md": "> Input's validation is unhandled!", "genericDir__md": "> Directory is invalid!", "genericPath__md": "> Path is invalid!" @@ -670,11 +669,11 @@ "error": { "readingVdf__i": "Failed to read from \"${filePath}\".\n ${error}", "writingVdf__i": "Failed to write to \"${filePath}\".\n ${error}", - "skippingDMCA__i": "Skipping DMCA'd image for ${title}", + "skippingDMCA__i": "Skipping DMCA'd artwork for ${title}", "corruptedVdf__i": "\"${filePath}\" is corrupted.\n ${error}", "creatingBackup__i": "Could not create backup for \"${filePath}\".\n ${error}", "unsupportedMimeType__i": "Mime type (${type}) is unsupported (title - \"${title}\").", - "imageError__i": "Error occurred while saving/downloading image for \"${title}\". Url: ${url}.\n ${error}" + "imageError__i": "Error occurred while saving/downloading artwork for \"${title}\". Url: ${url}.\n ${error}" } }, "helpers": { From 7e7024b8718f0bc3026a100e09ffae36d43a73bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:55 +0800 Subject: [PATCH 2825/3471] New translations executable-modifier.md (Arabic) --- src/lang/ar-SA/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/executable-modifier.md b/src/lang/ar-SA/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/ar-SA/markdown/executable-modifier.md +++ b/src/lang/ar-SA/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 54157f87f95db4e32ff59f3b01c609bfa43ae907 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:56 +0800 Subject: [PATCH 2826/3471] New translations executable-modifier.md (Catalan) --- src/lang/ca-ES/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/executable-modifier.md b/src/lang/ca-ES/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/ca-ES/markdown/executable-modifier.md +++ b/src/lang/ca-ES/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 52ee85afa552744d63239a4d4139d70ad93d6116 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:58 +0800 Subject: [PATCH 2827/3471] New translations executable-modifier.md (Czech) --- src/lang/cs-CZ/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/executable-modifier.md b/src/lang/cs-CZ/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/cs-CZ/markdown/executable-modifier.md +++ b/src/lang/cs-CZ/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 6a892569bc044709a0171434a2b9416044560061 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:10:59 +0800 Subject: [PATCH 2828/3471] New translations executable-modifier.md (Danish) --- src/lang/da-DK/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/executable-modifier.md b/src/lang/da-DK/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/da-DK/markdown/executable-modifier.md +++ b/src/lang/da-DK/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From a3b648123f677df979e27eeb6908fb327d773fbe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:00 +0800 Subject: [PATCH 2829/3471] New translations executable-modifier.md (German) --- src/lang/de-DE/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-modifier.md b/src/lang/de-DE/markdown/executable-modifier.md index ee4f29052b..05e5a009ee 100644 --- a/src/lang/de-DE/markdown/executable-modifier.md +++ b/src/lang/de-DE/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Programmdatei ändern`[unterstützt Variablen]`{.noWrap} -Standardwert ist `"${exePath}"`{.noWrap}. Diese Einstellung wird genutzt um Zeichen vor oder hinter Programmdateien zu setzen, welche zu Steam hinzugefügt werden (`Target` Eigenschaft). Zum Beispiel, wenn `${exePath}`{.noWrap} `C:\RetroArch\retroarch.exe` entspricht, kannst du `"cmd" /k start /min` hinzufügen in dem du den Wert eingibst: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + Du kannst jede andere Variable verwenden, um die endgültige ausführbare Datei zu erstellen. Diese Einstellung beeinflusst die Steam's APP-ID. ## Shortcut Passthrough -Wenn du "Folge .lnk zum Ziel" aktivierst und deine Programmdatei eine ".lnk" Datei ist, zum Beispiel ein Shortcut, dann wird, was du in dieses Feld einträgst, überschrieben mit dem Ziel der Verknüpfung. Wenn du Argumente hinzufügen willst, füge sie dem Ziel des Shortcuts hinzu oder nutze das "Kommandozeilenargumente" Feld im Parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 454ec5d05241670f738c5499bbfe09d725f89e1d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:01 +0800 Subject: [PATCH 2830/3471] New translations executable-modifier.md (Greek) --- src/lang/el-GR/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/executable-modifier.md b/src/lang/el-GR/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/el-GR/markdown/executable-modifier.md +++ b/src/lang/el-GR/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From fafe5c7f69b0ab9038b36bb0153c9bb80a13955c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:02 +0800 Subject: [PATCH 2831/3471] New translations executable-modifier.md (Finnish) --- src/lang/fi-FI/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/executable-modifier.md b/src/lang/fi-FI/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/fi-FI/markdown/executable-modifier.md +++ b/src/lang/fi-FI/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 1cd5dc3654f0bfd452a24ddac66e43dfb71ec93a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:03 +0800 Subject: [PATCH 2832/3471] New translations executable-modifier.md (Hebrew) --- src/lang/he-IL/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/executable-modifier.md b/src/lang/he-IL/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/he-IL/markdown/executable-modifier.md +++ b/src/lang/he-IL/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From e38aa18b6db009d5678f8e5065d630129b0c0da3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:04 +0800 Subject: [PATCH 2833/3471] New translations executable-modifier.md (Hungarian) --- src/lang/hu-HU/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/executable-modifier.md b/src/lang/hu-HU/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/hu-HU/markdown/executable-modifier.md +++ b/src/lang/hu-HU/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From d8e919c8165b74aca6b4bff4081e132d660cebe3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:05 +0800 Subject: [PATCH 2834/3471] New translations executable-modifier.md (Italian) --- src/lang/it-IT/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-modifier.md b/src/lang/it-IT/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/it-IT/markdown/executable-modifier.md +++ b/src/lang/it-IT/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From b4eb2c2fcbd32e88197b00f983d639c34b501dfa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:06 +0800 Subject: [PATCH 2835/3471] New translations executable-modifier.md (Japanese) --- src/lang/ja-JP/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/executable-modifier.md b/src/lang/ja-JP/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/ja-JP/markdown/executable-modifier.md +++ b/src/lang/ja-JP/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From a0dcc1745e80dfaa0d3e1a962a1f9dfc7e68a0a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:07 +0800 Subject: [PATCH 2836/3471] New translations executable-modifier.md (Korean) --- src/lang/ko-KR/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/executable-modifier.md b/src/lang/ko-KR/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/ko-KR/markdown/executable-modifier.md +++ b/src/lang/ko-KR/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 28e4e450046d857d1db18d2820d6d62832ec6cc1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:08 +0800 Subject: [PATCH 2837/3471] New translations executable-modifier.md (Dutch) --- src/lang/nl-NL/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/executable-modifier.md b/src/lang/nl-NL/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/nl-NL/markdown/executable-modifier.md +++ b/src/lang/nl-NL/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 5398462915ba719cea4a1ed614362096ca9fdacd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:10 +0800 Subject: [PATCH 2838/3471] New translations executable-modifier.md (Norwegian) --- src/lang/no-NO/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/executable-modifier.md b/src/lang/no-NO/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/no-NO/markdown/executable-modifier.md +++ b/src/lang/no-NO/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From f4cbaa1774b47aaddad394e699600382c0e27d42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:11 +0800 Subject: [PATCH 2839/3471] New translations executable-modifier.md (Polish) --- src/lang/pl-PL/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/executable-modifier.md b/src/lang/pl-PL/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/pl-PL/markdown/executable-modifier.md +++ b/src/lang/pl-PL/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From fdab1008d073813368e6d612742757257b09fcfe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:12 +0800 Subject: [PATCH 2840/3471] New translations executable-modifier.md (Portuguese) --- src/lang/pt-PT/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/executable-modifier.md b/src/lang/pt-PT/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/pt-PT/markdown/executable-modifier.md +++ b/src/lang/pt-PT/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From f8cb3360a0ee3e34093f14e1a0eededad50f5526 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:13 +0800 Subject: [PATCH 2841/3471] New translations executable-location.md (Romanian) --- src/lang/ro-RO/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ro-RO/markdown/executable-location.md b/src/lang/ro-RO/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/ro-RO/markdown/executable-location.md +++ b/src/lang/ro-RO/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 9e03f8d29444eba8ad28036346a7a111dd601f63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:14 +0800 Subject: [PATCH 2842/3471] New translations image-pool.md (Romanian) --- src/lang/ro-RO/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/image-pool.md b/src/lang/ro-RO/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/ro-RO/markdown/image-pool.md +++ b/src/lang/ro-RO/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 3246ea44dd8b4c6106d2d95125d26ea7a292fc37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:15 +0800 Subject: [PATCH 2843/3471] New translations image-providers.md (Romanian) --- src/lang/ro-RO/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ro-RO/markdown/image-providers.md b/src/lang/ro-RO/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/ro-RO/markdown/image-providers.md +++ b/src/lang/ro-RO/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 68d9c28175e98d73c72dfaacc93ac5a817ae021f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:16 +0800 Subject: [PATCH 2844/3471] New translations parser-variables.md (Romanian) --- src/lang/ro-RO/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ro-RO/markdown/parser-variables.md b/src/lang/ro-RO/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ro-RO/markdown/parser-variables.md +++ b/src/lang/ro-RO/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From f5ba4d3ca0315f7d7bba3f7b40a903a0e5e5da2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:17 +0800 Subject: [PATCH 2845/3471] New translations title-modifier.md (Romanian) --- src/lang/ro-RO/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/title-modifier.md b/src/lang/ro-RO/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ro-RO/markdown/title-modifier.md +++ b/src/lang/ro-RO/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From f81ded742ce6e98f7355a8f0754a8073fd3d3785 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:18 +0800 Subject: [PATCH 2846/3471] New translations executable-location.md (French) --- src/lang/fr-FR/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/fr-FR/markdown/executable-location.md b/src/lang/fr-FR/markdown/executable-location.md index 7290a2a7ce..9462b030a8 100644 --- a/src/lang/fr-FR/markdown/executable-location.md +++ b/src/lang/fr-FR/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 6964729c449d1d8440ed3a33562564381055d365 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:19 +0800 Subject: [PATCH 2847/3471] New translations image-pool.md (French) --- src/lang/fr-FR/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/image-pool.md b/src/lang/fr-FR/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/fr-FR/markdown/image-pool.md +++ b/src/lang/fr-FR/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 992d18a47cb820d39c798f5889f9c137cd23cb56 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:20 +0800 Subject: [PATCH 2848/3471] New translations image-providers.md (French) --- src/lang/fr-FR/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/image-providers.md b/src/lang/fr-FR/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/fr-FR/markdown/image-providers.md +++ b/src/lang/fr-FR/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 02c228ed56b7ea96d00a3a218a1c3df158b18227 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:21 +0800 Subject: [PATCH 2849/3471] New translations parser-variables.md (French) --- src/lang/fr-FR/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/fr-FR/markdown/parser-variables.md b/src/lang/fr-FR/markdown/parser-variables.md index 3f873011b6..32eb0efc09 100644 --- a/src/lang/fr-FR/markdown/parser-variables.md +++ b/src/lang/fr-FR/markdown/parser-variables.md @@ -48,6 +48,7 @@ Dans le cas où l'entrée chemin complet vers un exécutable est laissée **vide | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 1f4bbb7db26a3801b36141f803ada5cffdc0e9bf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:22 +0800 Subject: [PATCH 2850/3471] New translations title-modifier.md (French) --- src/lang/fr-FR/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/title-modifier.md b/src/lang/fr-FR/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/fr-FR/markdown/title-modifier.md +++ b/src/lang/fr-FR/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From bffd30b96a06f8e9c8f8ebd791bf52e4ca3c99d9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:23 +0800 Subject: [PATCH 2851/3471] New translations executable-location.md (Spanish) --- src/lang/es-ES/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/es-ES/markdown/executable-location.md b/src/lang/es-ES/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/es-ES/markdown/executable-location.md +++ b/src/lang/es-ES/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 7a843cdc432ed4a9cdd8fa5510c8e55a9a7c203c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:24 +0800 Subject: [PATCH 2852/3471] New translations image-pool.md (Spanish) --- src/lang/es-ES/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/image-pool.md b/src/lang/es-ES/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/es-ES/markdown/image-pool.md +++ b/src/lang/es-ES/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 098946ed7af9fd976dc25334102d886362b6cfc0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:25 +0800 Subject: [PATCH 2853/3471] New translations image-providers.md (Spanish) --- src/lang/es-ES/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-ES/markdown/image-providers.md b/src/lang/es-ES/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/es-ES/markdown/image-providers.md +++ b/src/lang/es-ES/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From a1f2be7ece43f62b2d4f19a7a719cb15446a74f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:26 +0800 Subject: [PATCH 2854/3471] New translations parser-variables.md (Spanish) --- src/lang/es-ES/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/es-ES/markdown/parser-variables.md b/src/lang/es-ES/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/es-ES/markdown/parser-variables.md +++ b/src/lang/es-ES/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 56180e62580a1f402bc4e8918a431b36b4ae1294 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:28 +0800 Subject: [PATCH 2855/3471] New translations title-modifier.md (Spanish) --- src/lang/es-ES/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/title-modifier.md b/src/lang/es-ES/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/es-ES/markdown/title-modifier.md +++ b/src/lang/es-ES/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 0d874a5bd1d31d9bd933ab290348daecc725f075 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:35 +0800 Subject: [PATCH 2856/3471] New translations executable-location.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/af-ZA/markdown/executable-location.md b/src/lang/af-ZA/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/af-ZA/markdown/executable-location.md +++ b/src/lang/af-ZA/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 218fc2fbdc70933a3205fc9c8498edd25d62eea6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:39 +0800 Subject: [PATCH 2857/3471] New translations executable-modifier.md (Russian) --- src/lang/ru-RU/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-modifier.md b/src/lang/ru-RU/markdown/executable-modifier.md index 1ebc852b74..dff96051ea 100644 --- a/src/lang/ru-RU/markdown/executable-modifier.md +++ b/src/lang/ru-RU/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Модификатор исполняемого файла `[поддерживает переменные]`{.noWrap} -Значение по умолчанию: `"${exePath}"`{.noWrap}. Этот параметр можно использовать для добавления или добавления нужных символов к исполняемому файлу, который будет добавлен в Steam (свойство `Target`). Например, учитывая, что `${exePath}`{.noWrap} - это `C:\RetroArch\retroarch.exe`, вы можете добавить `"cmd" /k start /min` к нему, задав значение: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + Вы можете использовать любую другую переменную для создания конечного исполняемого файла. Эта настройка влияет на APP ID Steam. ## Shortcut Passthrough -Если вы включите опцию "Следовать .lnk к месту назначения", а ваш исполняемый файл - это ".lnk", то есть ярлык, то все, что вы введете в это поле, будет заменено на цель этого ярлыка. Если вы хотите добавить исполняемые аргументы, добавьте их в цель ярлыка или используйте поле "Аргументы командной строки" в анализаторе. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 5d2e3b3a591252ec9372b237848321a8cefc69ad Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:40 +0800 Subject: [PATCH 2858/3471] New translations executable-modifier.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/executable-modifier.md b/src/lang/sr-SP/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/sr-SP/markdown/executable-modifier.md +++ b/src/lang/sr-SP/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From c28393b32454b4b470787e4c31ac83c022567b64 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:41 +0800 Subject: [PATCH 2859/3471] New translations executable-modifier.md (Swedish) --- src/lang/sv-SE/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/executable-modifier.md b/src/lang/sv-SE/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/sv-SE/markdown/executable-modifier.md +++ b/src/lang/sv-SE/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From af1e2dcc208c4356998ddb03920b62a5d97decc7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:42 +0800 Subject: [PATCH 2860/3471] New translations executable-modifier.md (Turkish) --- src/lang/tr-TR/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/executable-modifier.md b/src/lang/tr-TR/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/tr-TR/markdown/executable-modifier.md +++ b/src/lang/tr-TR/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From d1823d2a47749eccdddd0d2d7db3a5c457723cf9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:43 +0800 Subject: [PATCH 2861/3471] New translations executable-modifier.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-modifier.md b/src/lang/uk-UA/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/uk-UA/markdown/executable-modifier.md +++ b/src/lang/uk-UA/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 8892ead54b78c476f97f2d7ae1d0a18cd107b8ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:44 +0800 Subject: [PATCH 2862/3471] New translations executable-modifier.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/executable-modifier.md b/src/lang/zh-CN/markdown/executable-modifier.md index f140dd8ceb..9f7730fd04 100644 --- a/src/lang/zh-CN/markdown/executable-modifier.md +++ b/src/lang/zh-CN/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # 可执行文件修饰符`[支持变量]`{.noWrap} -默认值为 `"${exePath}"`{.noWrap}。 此设置可用于在 Steam (`目标` 属性) 中添加要执行的字符前缀或后缀。 例如,假设 `${exePath}`{.noWrap} 是 `C:\RetroArch\retroarch.exe`,您可以通过将值设置为 `"cmd" /k start /min` 来添加它: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + 你可以使用任何其他变量来构建最终的可执行文件。 这个设置会影响 Steam 的应用 APP ID。 ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. 如果您想添加可执行参数,请将它们添加到快捷方式的目标中,或者使用解析器中的“命令行参数”字段。 如果您想添加可执行参数,请将它们添加到快捷方式的目标中,或者使用解析器中的“命令行参数”字段。 +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 7e314abe39903d060b68c2c1f6b808cf6944498b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:45 +0800 Subject: [PATCH 2863/3471] New translations executable-modifier.md (Chinese Traditional) --- src/lang/zh-TW/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/executable-modifier.md b/src/lang/zh-TW/markdown/executable-modifier.md index 90d0bf6a37..234cbf7112 100644 --- a/src/lang/zh-TW/markdown/executable-modifier.md +++ b/src/lang/zh-TW/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From f1da5f350c6419e5389d3f08ae29b7da33875163 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:46 +0800 Subject: [PATCH 2864/3471] New translations executable-modifier.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/executable-modifier.md b/src/lang/vi-VN/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/vi-VN/markdown/executable-modifier.md +++ b/src/lang/vi-VN/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 676424fc1dfa540fe394f44b5aa4b6b5051b293f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:48 +0800 Subject: [PATCH 2865/3471] New translations executable-modifier.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/executable-modifier.md b/src/lang/pt-BR/markdown/executable-modifier.md index 33deb3ab62..e59f34a186 100644 --- a/src/lang/pt-BR/markdown/executable-modifier.md +++ b/src/lang/pt-BR/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Imagem padrão (opcional) `[suporta variáveis]`{.noWrap} -O valor padrão é `${exePath}`{.noWrap}. Esta configuração pode ser usada para antecipar ou anexar caracteres desejados a um executável que será adicionado à propriedade Steam (`Target`). Por exemplo, dado que `${exePath}`{.noWrap} é `C:\RetroArch\retroarch. xeque`, você pode adicionar `"cmd" /k start /min` definindo o valor para: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + Você pode usar qualquer outra variável para construir o executável final. Esta configuração é usada para influenciar o ID APP do Steam. ## Shortcut Passthrough -Se você ativar "Seguir .lnk para destino" e o seu executável é um ". arquivo nk", ou seja, um atalho, então tudo o que você colocar neste campo será sobrescrito com o alvo desse atalho. Se você gostaria de adicionar argumentos executáveis adicioná-los ao alvo do atalho ou use o campo "Argumentos de Linha de Comando" no analisador. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From da84b84376ff2e694482b7999ecc78b044316736 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:49 +0800 Subject: [PATCH 2866/3471] New translations executable-modifier.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-modifier.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/executable-modifier.md b/src/lang/es-419/markdown/executable-modifier.md index bd088ecd06..234cbf7112 100644 --- a/src/lang/es-419/markdown/executable-modifier.md +++ b/src/lang/es-419/markdown/executable-modifier.md @@ -1,15 +1,21 @@ # Executable modifier `[supports variables]`{.noWrap} -Default value is `"${exePath}"`{.noWrap}. This setting can be used to prepend or append desired characters to an executable which will be added to Steam (`Target` property). For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you can add `"cmd" /k start /min` to it by setting value to: +Defaults to `"${exePath}"`{.noWrap} if unset. This field can be used to prepend or append desired characters to the executable which will be added to the Steam shortcut's `Target` property. For example, given that `${exePath}`{.noWrap} is `C:\RetroArch\retroarch.exe`, you could start `Retroarch` minimized by setting the `Executable Modifier` "cmd" to: ``` "cmd" /k start /min "${exePath}" ``` +In this case the `Target` property would begin with: +``` +"cmd" /k start /min "C:\RetroArch\retroarch.exe" +``` +followed by whatever launch arguments you choose in the `Command Line Arguments` field. + You can use any other variable to construct the final executable. This setting influences Steam's APP ID. ## Shortcut Passthrough -If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the target of that shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the "Command Line Arguments" field in the parser. +If you enable `Follow .lnk/.desktop to destination` and the glob search finds a `.lnk` or `.desktop` file, ie a shortcut, then the `${filePath}` variable will contain the target of the shortcut rather than the path to the shortcut. If you would like to add executable arguments either add them to the target of the shortcut or use the `Command Line Arguments` field in the parser. From 2561946150b0bbae745d776e4840cc069589bb72 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:52 +0800 Subject: [PATCH 2867/3471] New translations image-pool.md (Afrikaans) --- src/lang/af-ZA/markdown/image-pool.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/image-pool.md b/src/lang/af-ZA/markdown/image-pool.md index 8b54cf72d9..027c29da6a 100644 --- a/src/lang/af-ZA/markdown/image-pool.md +++ b/src/lang/af-ZA/markdown/image-pool.md @@ -1,3 +1,5 @@ # Image pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 0271555e96fe79fb922467e81dbf3786ca55d1b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:11:53 +0800 Subject: [PATCH 2868/3471] New translations image-providers.md (Afrikaans) --- src/lang/af-ZA/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/af-ZA/markdown/image-providers.md b/src/lang/af-ZA/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/af-ZA/markdown/image-providers.md +++ b/src/lang/af-ZA/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From ee4ca63ee40b6addda9c5cc82e4578e3371f7f33 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:01 +0800 Subject: [PATCH 2869/3471] New translations parser-variables.md (Afrikaans) --- src/lang/af-ZA/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/af-ZA/markdown/parser-variables.md b/src/lang/af-ZA/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/af-ZA/markdown/parser-variables.md +++ b/src/lang/af-ZA/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From fd0a19f369bceab2359048f54376bc555de11a85 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:10 +0800 Subject: [PATCH 2870/3471] New translations title-modifier.md (Afrikaans) --- src/lang/af-ZA/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/title-modifier.md b/src/lang/af-ZA/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/af-ZA/markdown/title-modifier.md +++ b/src/lang/af-ZA/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From adf299d702af103be25285e1708189e3bff126fd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:23 +0800 Subject: [PATCH 2871/3471] New translations executable-location.md (Arabic) --- src/lang/ar-SA/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ar-SA/markdown/executable-location.md b/src/lang/ar-SA/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/ar-SA/markdown/executable-location.md +++ b/src/lang/ar-SA/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From c4cc34897d8a0e8dd63119155907d140ca6ab25d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:24 +0800 Subject: [PATCH 2872/3471] New translations image-pool.md (Arabic) --- src/lang/ar-SA/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/image-pool.md b/src/lang/ar-SA/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/ar-SA/markdown/image-pool.md +++ b/src/lang/ar-SA/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From c29508f844117abf65e5492b2ea41fcde43c68e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:25 +0800 Subject: [PATCH 2873/3471] New translations image-providers.md (Arabic) --- src/lang/ar-SA/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ar-SA/markdown/image-providers.md b/src/lang/ar-SA/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/ar-SA/markdown/image-providers.md +++ b/src/lang/ar-SA/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From bd7c085a5a7bd4aa1c08e280efad1f8ada3a321e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:26 +0800 Subject: [PATCH 2874/3471] New translations parser-variables.md (Arabic) --- src/lang/ar-SA/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ar-SA/markdown/parser-variables.md b/src/lang/ar-SA/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ar-SA/markdown/parser-variables.md +++ b/src/lang/ar-SA/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 9803480df6c6db6ab84c0542a3d481a4c66a3632 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:27 +0800 Subject: [PATCH 2875/3471] New translations title-modifier.md (Arabic) --- src/lang/ar-SA/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/title-modifier.md b/src/lang/ar-SA/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ar-SA/markdown/title-modifier.md +++ b/src/lang/ar-SA/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 8c3fffae5dc73dd2321759c98e875335d6401c43 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:28 +0800 Subject: [PATCH 2876/3471] New translations executable-location.md (Catalan) --- src/lang/ca-ES/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ca-ES/markdown/executable-location.md b/src/lang/ca-ES/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/ca-ES/markdown/executable-location.md +++ b/src/lang/ca-ES/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From ca2045dad7e5a1ce2c4aef8e6480b02406350e73 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:29 +0800 Subject: [PATCH 2877/3471] New translations image-pool.md (Catalan) --- src/lang/ca-ES/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/image-pool.md b/src/lang/ca-ES/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/ca-ES/markdown/image-pool.md +++ b/src/lang/ca-ES/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 6d653f5652770ba0f1ad670a1200313c0d261671 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:30 +0800 Subject: [PATCH 2878/3471] New translations image-providers.md (Catalan) --- src/lang/ca-ES/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ca-ES/markdown/image-providers.md b/src/lang/ca-ES/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/ca-ES/markdown/image-providers.md +++ b/src/lang/ca-ES/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 8b2a21c9b1e17b7ffb595550d4328b3df6837cb2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:32 +0800 Subject: [PATCH 2879/3471] New translations parser-variables.md (Catalan) --- src/lang/ca-ES/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ca-ES/markdown/parser-variables.md b/src/lang/ca-ES/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ca-ES/markdown/parser-variables.md +++ b/src/lang/ca-ES/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From c388bcf1896364589a4d8009f69f4c0a13e09ea2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:33 +0800 Subject: [PATCH 2880/3471] New translations title-modifier.md (Catalan) --- src/lang/ca-ES/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/title-modifier.md b/src/lang/ca-ES/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ca-ES/markdown/title-modifier.md +++ b/src/lang/ca-ES/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From e584e811abf139c7ce70822d512361ae9c95f384 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:34 +0800 Subject: [PATCH 2881/3471] New translations executable-location.md (Czech) --- src/lang/cs-CZ/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/cs-CZ/markdown/executable-location.md b/src/lang/cs-CZ/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/cs-CZ/markdown/executable-location.md +++ b/src/lang/cs-CZ/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 6e250a3494a6ee9e67f380bc0f969fe409ed4d68 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:35 +0800 Subject: [PATCH 2882/3471] New translations image-pool.md (Czech) --- src/lang/cs-CZ/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/image-pool.md b/src/lang/cs-CZ/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/cs-CZ/markdown/image-pool.md +++ b/src/lang/cs-CZ/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 478b1d01385082abc40be095cc9b895204328f8e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:36 +0800 Subject: [PATCH 2883/3471] New translations image-providers.md (Czech) --- src/lang/cs-CZ/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/cs-CZ/markdown/image-providers.md b/src/lang/cs-CZ/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/cs-CZ/markdown/image-providers.md +++ b/src/lang/cs-CZ/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 9ff50f2f997a2712da8543d756f83ce7466be3eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:37 +0800 Subject: [PATCH 2884/3471] New translations parser-variables.md (Czech) --- src/lang/cs-CZ/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/cs-CZ/markdown/parser-variables.md b/src/lang/cs-CZ/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/cs-CZ/markdown/parser-variables.md +++ b/src/lang/cs-CZ/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 07b27b00f5e4e3c3daef55eabbed70e4c01121be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:38 +0800 Subject: [PATCH 2885/3471] New translations title-modifier.md (Czech) --- src/lang/cs-CZ/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/title-modifier.md b/src/lang/cs-CZ/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/cs-CZ/markdown/title-modifier.md +++ b/src/lang/cs-CZ/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 1d10594fe10214322b16f52603b05c1cfef72d47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:39 +0800 Subject: [PATCH 2886/3471] New translations executable-location.md (Danish) --- src/lang/da-DK/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/da-DK/markdown/executable-location.md b/src/lang/da-DK/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/da-DK/markdown/executable-location.md +++ b/src/lang/da-DK/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From dbb09e9fc053d01b86cd5dc477b5165b467f1d26 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:40 +0800 Subject: [PATCH 2887/3471] New translations image-pool.md (Danish) --- src/lang/da-DK/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/image-pool.md b/src/lang/da-DK/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/da-DK/markdown/image-pool.md +++ b/src/lang/da-DK/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 38ff9d693160a39e443715005a68a902fbb38a28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:41 +0800 Subject: [PATCH 2888/3471] New translations image-providers.md (Danish) --- src/lang/da-DK/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/da-DK/markdown/image-providers.md b/src/lang/da-DK/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/da-DK/markdown/image-providers.md +++ b/src/lang/da-DK/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From f43740f7932f7f20606f623c76a7a7d957792a1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:43 +0800 Subject: [PATCH 2889/3471] New translations parser-variables.md (Danish) --- src/lang/da-DK/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/da-DK/markdown/parser-variables.md b/src/lang/da-DK/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/da-DK/markdown/parser-variables.md +++ b/src/lang/da-DK/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 3d1746cad0f284a31d838b088e06af152700ed78 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:44 +0800 Subject: [PATCH 2890/3471] New translations title-modifier.md (Danish) --- src/lang/da-DK/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/title-modifier.md b/src/lang/da-DK/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/da-DK/markdown/title-modifier.md +++ b/src/lang/da-DK/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 336b21995af0ebe2d4a29f9d2961a09119778926 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:45 +0800 Subject: [PATCH 2891/3471] New translations executable-location.md (German) --- src/lang/de-DE/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/de-DE/markdown/executable-location.md b/src/lang/de-DE/markdown/executable-location.md index d23c68f1db..55d9e10b9b 100644 --- a/src/lang/de-DE/markdown/executable-location.md +++ b/src/lang/de-DE/markdown/executable-location.md @@ -6,6 +6,8 @@ Pfad zur ausführbaren Datei des Emulators. Kann eine Datei oder ein gültiger S In manchen Fällen willst du eventuell Spiele über eine Batch-Datei ausführen, die automatisch den Emulator starten. In diesem Fall muss keine ausführbare Datei angegeben werden. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### Wie füge ich Dateien zu Steam hinzu ohne eine Datei anzugeben? Alle Dateien, die von einem der Parser zurückgegeben werden, werden stattdessen als ausführbare Dateien behandelt. From 5df72cc242a274da0aae1fda031a6155f50d057f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:46 +0800 Subject: [PATCH 2892/3471] New translations image-pool.md (German) --- src/lang/de-DE/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/image-pool.md b/src/lang/de-DE/markdown/image-pool.md index 527f131d26..0b4e4a94fb 100644 --- a/src/lang/de-DE/markdown/image-pool.md +++ b/src/lang/de-DE/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Bildpool `[unterstützt Variablen]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung wird verwendet, um verschiedenen Apps die gleichen Bilder freizugeben - denselben "Bildpool", oder einen alleinigen Bildpool pro App zu ermöglichen. Um einzigartige Bildpools pro App zu nutzen, setze einen eindeutigen Namen. Zum Beispiel `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From ccc56036bd8bc364199fa4fab65ecdc674d1e084 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:48 +0800 Subject: [PATCH 2893/3471] New translations image-providers.md (German) --- src/lang/de-DE/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/de-DE/markdown/image-providers.md b/src/lang/de-DE/markdown/image-providers.md index 6404cca113..9a49ea2b84 100644 --- a/src/lang/de-DE/markdown/image-providers.md +++ b/src/lang/de-DE/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Bildanbieter +# Artwork providers -Hier kannst du Bildanbieter auswählen, die zum Abrufen von Bildern zur Verfügung stehen. Diese Einstellung ist nur für diese Konfiguration. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Ähnliche Option im Menü "Einstellungen" -Im Einstellungsmenü gibt es auch die Option "Aktivierte Anbieter", die Bildanbieter global aktiviert - wenn dies in den Einstellungen nicht aktiviert ist, wird es nicht funktionieren. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 137be7ae1fd95854ebcf0df5e2960619cc83e0b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:49 +0800 Subject: [PATCH 2894/3471] New translations parser-variables.md (German) --- src/lang/de-DE/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/de-DE/markdown/parser-variables.md b/src/lang/de-DE/markdown/parser-variables.md index d593081925..827cd20c68 100644 --- a/src/lang/de-DE/markdown/parser-variables.md +++ b/src/lang/de-DE/markdown/parser-variables.md @@ -48,6 +48,7 @@ Falls die Eingabe für `${exePath}`{.noWrap} **leer ** bleibt, ist es gleich `${ | `${title}` | Extrahierter Titel | | `${fuzzyTitle}` | Fuzzy Matched Titel | | `${finalTitle}` | Titel nachdem "Titel ändern" angewandt wurde | +| `${parserTitle}` | The value of the `Parser Title` field | Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitle}`{.noWrap} gleich `${title}`{.noWrap}. @@ -65,6 +66,7 @@ Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitl ### Beispiel für Funktionen Nehmen wir an, dass die `${title}` Variable mit `Pokémon (USA) (Disc 1).iso` übereinstimmt. Dann werden diese Variablen: + ``` ${/.*/|${title}} //Matched alles ${/(.*)/|${title}} //Gruppiert alles @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Erfasst den "Disc..." Teil und wand ${rdc|${title}} //Ersetzt diakritische Zeichen (hier: é -> e) file${os:linux|.so|${os:win|.dll}} //Wählt die korrekte Dateiendung für ein Betriebssystem ``` + durch diese ersetzt: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 65f7af2149b1ca3de3e0cccbad16aaf61f6c639f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:50 +0800 Subject: [PATCH 2895/3471] New translations title-modifier.md (German) --- src/lang/de-DE/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/title-modifier.md b/src/lang/de-DE/markdown/title-modifier.md index 8a548c1dca..ecca082cd3 100644 --- a/src/lang/de-DE/markdown/title-modifier.md +++ b/src/lang/de-DE/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Titel ändern `[unterstützt Variablen]`{.noWrap} -Standardwert ist `${fuzzyTitle}`{.noWrap}. Diese Einstellung kann verwendet werden, um die gewünschten Zeichen einem Titel voranzustellen oder anzuhängen, der Steam hinzugefügt wird. Zum Beispiel, wenn `${fuzzyTitle}`{.noWrap} `Zelda 2` ist, kannst du `(1.7.5)` hinzufügen, in dem du den Wert wie folgt setzt: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. Zum Beispiel, wenn `${fuzzyTitle}`{.noWrap} `Zelda 2` ist, kannst du `(1.7.5)` hinzufügen, in dem du den Wert wie folgt setzt: + ``` ${fuzzyTitle} (1.7.5) ``` + Du kannst `${title}`{.noWrap} oder jede andere Variable verwenden, um den endgültigen Titel zu erstellen. Diese Einstellung beeinflusst die APP-ID von Steam. From e1f5aa8cc9e8b8a1476eb836e05ed1e09b73c4e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:51 +0800 Subject: [PATCH 2896/3471] New translations executable-location.md (Greek) --- src/lang/el-GR/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/el-GR/markdown/executable-location.md b/src/lang/el-GR/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/el-GR/markdown/executable-location.md +++ b/src/lang/el-GR/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 810349b43f155b624334bcc14b461b4fc2aa4582 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:53 +0800 Subject: [PATCH 2897/3471] New translations image-pool.md (Greek) --- src/lang/el-GR/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/image-pool.md b/src/lang/el-GR/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/el-GR/markdown/image-pool.md +++ b/src/lang/el-GR/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 31a55755508d0b44e5e0eae4ae91c56ee9950e47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:54 +0800 Subject: [PATCH 2898/3471] New translations image-providers.md (Greek) --- src/lang/el-GR/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/el-GR/markdown/image-providers.md b/src/lang/el-GR/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/el-GR/markdown/image-providers.md +++ b/src/lang/el-GR/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From f9a7fc600ed1e124d1a6c6de23a62e82d533f07f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:55 +0800 Subject: [PATCH 2899/3471] New translations parser-variables.md (Greek) --- src/lang/el-GR/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/el-GR/markdown/parser-variables.md b/src/lang/el-GR/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/el-GR/markdown/parser-variables.md +++ b/src/lang/el-GR/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From d5670dee2fbf9d40e898afa27e96c063775578b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:56 +0800 Subject: [PATCH 2900/3471] New translations title-modifier.md (Greek) --- src/lang/el-GR/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/title-modifier.md b/src/lang/el-GR/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/el-GR/markdown/title-modifier.md +++ b/src/lang/el-GR/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From cb7a60c11da67496dd44085710154813a4d1053c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:57 +0800 Subject: [PATCH 2901/3471] New translations executable-location.md (Finnish) --- src/lang/fi-FI/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/fi-FI/markdown/executable-location.md b/src/lang/fi-FI/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/fi-FI/markdown/executable-location.md +++ b/src/lang/fi-FI/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 3a1f2df8eb76c202063bc50aec87b49236707884 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:58 +0800 Subject: [PATCH 2902/3471] New translations image-pool.md (Finnish) --- src/lang/fi-FI/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/image-pool.md b/src/lang/fi-FI/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/fi-FI/markdown/image-pool.md +++ b/src/lang/fi-FI/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From d341bd545274c3361db275fc7536d1f61a8e296c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:12:59 +0800 Subject: [PATCH 2903/3471] New translations image-providers.md (Finnish) --- src/lang/fi-FI/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fi-FI/markdown/image-providers.md b/src/lang/fi-FI/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/fi-FI/markdown/image-providers.md +++ b/src/lang/fi-FI/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From fcae1d70009f292b9cf232bca4d78411d0048f1a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:00 +0800 Subject: [PATCH 2904/3471] New translations parser-variables.md (Finnish) --- src/lang/fi-FI/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/fi-FI/markdown/parser-variables.md b/src/lang/fi-FI/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/fi-FI/markdown/parser-variables.md +++ b/src/lang/fi-FI/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 030aeee16bb3bfcc2ed581dc8d349bcbf2875d5d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:01 +0800 Subject: [PATCH 2905/3471] New translations title-modifier.md (Finnish) --- src/lang/fi-FI/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/title-modifier.md b/src/lang/fi-FI/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/fi-FI/markdown/title-modifier.md +++ b/src/lang/fi-FI/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 0147d7d53c3ea4b7dc155b83a7851ee86a6acc18 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:02 +0800 Subject: [PATCH 2906/3471] New translations executable-location.md (Hebrew) --- src/lang/he-IL/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/he-IL/markdown/executable-location.md b/src/lang/he-IL/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/he-IL/markdown/executable-location.md +++ b/src/lang/he-IL/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 9aad19ab657f5124e7d12014eacb469710a118cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:03 +0800 Subject: [PATCH 2907/3471] New translations image-pool.md (Hebrew) --- src/lang/he-IL/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/image-pool.md b/src/lang/he-IL/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/he-IL/markdown/image-pool.md +++ b/src/lang/he-IL/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 4371531abf251f2c68ca005898b39d9f212a220f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:04 +0800 Subject: [PATCH 2908/3471] New translations image-providers.md (Hebrew) --- src/lang/he-IL/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/he-IL/markdown/image-providers.md b/src/lang/he-IL/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/he-IL/markdown/image-providers.md +++ b/src/lang/he-IL/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 4137c17f471e3a58a2f0d37358e05075dc30293b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:06 +0800 Subject: [PATCH 2909/3471] New translations parser-variables.md (Hebrew) --- src/lang/he-IL/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/he-IL/markdown/parser-variables.md b/src/lang/he-IL/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/he-IL/markdown/parser-variables.md +++ b/src/lang/he-IL/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From a2371de90f069f34878444061c6b9f03537f2400 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:07 +0800 Subject: [PATCH 2910/3471] New translations title-modifier.md (Hebrew) --- src/lang/he-IL/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/title-modifier.md b/src/lang/he-IL/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/he-IL/markdown/title-modifier.md +++ b/src/lang/he-IL/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 299df0d4ddea72d94e62c6f3ccdc3d0a660a5523 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:08 +0800 Subject: [PATCH 2911/3471] New translations executable-location.md (Hungarian) --- src/lang/hu-HU/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/hu-HU/markdown/executable-location.md b/src/lang/hu-HU/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/hu-HU/markdown/executable-location.md +++ b/src/lang/hu-HU/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 3d1d6e2ddd9ea35bbaf63cbcb443403fd950a45c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:09 +0800 Subject: [PATCH 2912/3471] New translations image-pool.md (Hungarian) --- src/lang/hu-HU/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/image-pool.md b/src/lang/hu-HU/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/hu-HU/markdown/image-pool.md +++ b/src/lang/hu-HU/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From d5bd710e42f4a89840a409cab99a08db6b85337f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:10 +0800 Subject: [PATCH 2913/3471] New translations image-providers.md (Hungarian) --- src/lang/hu-HU/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/hu-HU/markdown/image-providers.md b/src/lang/hu-HU/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/hu-HU/markdown/image-providers.md +++ b/src/lang/hu-HU/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From c6aa9e3d344aa26998f1436f9b5caab90f90d31f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:11 +0800 Subject: [PATCH 2914/3471] New translations parser-variables.md (Hungarian) --- src/lang/hu-HU/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/hu-HU/markdown/parser-variables.md b/src/lang/hu-HU/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/hu-HU/markdown/parser-variables.md +++ b/src/lang/hu-HU/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From d0ab521ec002f46fecf3f94c4438a2c2f18c5815 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:12 +0800 Subject: [PATCH 2915/3471] New translations title-modifier.md (Hungarian) --- src/lang/hu-HU/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/title-modifier.md b/src/lang/hu-HU/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/hu-HU/markdown/title-modifier.md +++ b/src/lang/hu-HU/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 003f4c74c12fef4c438fda9ef0263d2dfaa63f4b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:13 +0800 Subject: [PATCH 2916/3471] New translations executable-location.md (Italian) --- src/lang/it-IT/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/it-IT/markdown/executable-location.md b/src/lang/it-IT/markdown/executable-location.md index 55c556cb10..de63cd6603 100644 --- a/src/lang/it-IT/markdown/executable-location.md +++ b/src/lang/it-IT/markdown/executable-location.md @@ -6,6 +6,8 @@ Percorso all'eseguibile dell'emulatore. Può essere un file o qualsiasi percorso In alcuni casi si potrebbe voler avviare il gioco da un tipo di file batch che avvierà anche automaticamente l'emulatore stesso. Se questo è il caso, allora fornire eseguibile è inutile. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### Quindi, come posso aggiungere file a Steam senza eseguibile predefinito? Tutti i file recuperati da un parser saranno invece trattati come eseguibili. From c6b9fa26b9d9fa52e6ba154983fb0df057b21b54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:14 +0800 Subject: [PATCH 2917/3471] New translations image-pool.md (Italian) --- src/lang/it-IT/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/image-pool.md b/src/lang/it-IT/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/it-IT/markdown/image-pool.md +++ b/src/lang/it-IT/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 343d414b98d21ac56a8eeeb70c532b82df9ed704 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:15 +0800 Subject: [PATCH 2918/3471] New translations image-providers.md (Italian) --- src/lang/it-IT/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/it-IT/markdown/image-providers.md b/src/lang/it-IT/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/it-IT/markdown/image-providers.md +++ b/src/lang/it-IT/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 61a13bc06a5268bbc4f17a1fe739a10939dacdba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:16 +0800 Subject: [PATCH 2919/3471] New translations parser-variables.md (Italian) --- src/lang/it-IT/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/it-IT/markdown/parser-variables.md b/src/lang/it-IT/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/it-IT/markdown/parser-variables.md +++ b/src/lang/it-IT/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From d2be176ad9750d189d74d682bb97868e8e7e081b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:17 +0800 Subject: [PATCH 2920/3471] New translations title-modifier.md (Italian) --- src/lang/it-IT/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/title-modifier.md b/src/lang/it-IT/markdown/title-modifier.md index 3ea1bb4bc0..883622e06f 100644 --- a/src/lang/it-IT/markdown/title-modifier.md +++ b/src/lang/it-IT/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Modificatore del titolo `[supporta le variabili]`{.noWrap} -Il valore predefinito è `${fuzzyTitle}`{.noWrap}. Questa impostazione può essere usata per precedere o aggiungere i caratteri desiderati a un titolo che verrà aggiunto a Steam. Ad esempio, dato che `${fuzzyTitle}`{.noWrap} è `Zelda 2`, puoi aggiungere `(1.7.5)` ad esso impostando valore a: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. Ad esempio, dato che `${fuzzyTitle}`{.noWrap} è `Zelda 2`, puoi aggiungere `(1.7.5)` ad esso impostando valore a: + ``` ${fuzzyTitle} (1.7.5) ``` + Puoi usare `${title}`{.noWrap} o qualsiasi altra variabile per costruire il titolo finale. Questa impostazione influenza l'APP ID di Steam. From 6f8a10d827f1f292ad5ee203a33e2ceedc2fa9bf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:18 +0800 Subject: [PATCH 2921/3471] New translations executable-location.md (Japanese) --- src/lang/ja-JP/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ja-JP/markdown/executable-location.md b/src/lang/ja-JP/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/ja-JP/markdown/executable-location.md +++ b/src/lang/ja-JP/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From cd644771ab9781f4c9ed266f89b9465fb3279219 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:19 +0800 Subject: [PATCH 2922/3471] New translations image-pool.md (Japanese) --- src/lang/ja-JP/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/image-pool.md b/src/lang/ja-JP/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/ja-JP/markdown/image-pool.md +++ b/src/lang/ja-JP/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 10966e635a192df2a82392da66d2de06ced24bd7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:20 +0800 Subject: [PATCH 2923/3471] New translations image-providers.md (Japanese) --- src/lang/ja-JP/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ja-JP/markdown/image-providers.md b/src/lang/ja-JP/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/ja-JP/markdown/image-providers.md +++ b/src/lang/ja-JP/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 564da1fa1206196cbe94cd5b0c72fb11d2d51fe1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:21 +0800 Subject: [PATCH 2924/3471] New translations parser-variables.md (Japanese) --- src/lang/ja-JP/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ja-JP/markdown/parser-variables.md b/src/lang/ja-JP/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ja-JP/markdown/parser-variables.md +++ b/src/lang/ja-JP/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 35375823d22686bd3db85c2030de3a958b605709 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:22 +0800 Subject: [PATCH 2925/3471] New translations title-modifier.md (Japanese) --- src/lang/ja-JP/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/title-modifier.md b/src/lang/ja-JP/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ja-JP/markdown/title-modifier.md +++ b/src/lang/ja-JP/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 124959e93dfef8d68c5e73dca807e697a2e34803 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:23 +0800 Subject: [PATCH 2926/3471] New translations executable-location.md (Korean) --- src/lang/ko-KR/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ko-KR/markdown/executable-location.md b/src/lang/ko-KR/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/ko-KR/markdown/executable-location.md +++ b/src/lang/ko-KR/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 68d45fe30ab7ec807532afb41825b22ac7e50579 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:24 +0800 Subject: [PATCH 2927/3471] New translations image-pool.md (Korean) --- src/lang/ko-KR/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/image-pool.md b/src/lang/ko-KR/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/ko-KR/markdown/image-pool.md +++ b/src/lang/ko-KR/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 16a11cf456909e0249d143df622ee0ae8cd30a80 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:25 +0800 Subject: [PATCH 2928/3471] New translations image-providers.md (Korean) --- src/lang/ko-KR/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ko-KR/markdown/image-providers.md b/src/lang/ko-KR/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/ko-KR/markdown/image-providers.md +++ b/src/lang/ko-KR/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 2d2a617daca814bad1c38d3b678aee6d2b8a379e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:26 +0800 Subject: [PATCH 2929/3471] New translations parser-variables.md (Korean) --- src/lang/ko-KR/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ko-KR/markdown/parser-variables.md b/src/lang/ko-KR/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ko-KR/markdown/parser-variables.md +++ b/src/lang/ko-KR/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From b37feadffff81eadfc39961268cea019d6be8a4d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:28 +0800 Subject: [PATCH 2930/3471] New translations title-modifier.md (Korean) --- src/lang/ko-KR/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/title-modifier.md b/src/lang/ko-KR/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ko-KR/markdown/title-modifier.md +++ b/src/lang/ko-KR/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 81926abadd9646425d79ace13ad05a8f9a129df7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:29 +0800 Subject: [PATCH 2931/3471] New translations executable-location.md (Dutch) --- src/lang/nl-NL/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/nl-NL/markdown/executable-location.md b/src/lang/nl-NL/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/nl-NL/markdown/executable-location.md +++ b/src/lang/nl-NL/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From c1b159fc7cec61aa0a099d92759d82a01b3a53b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:30 +0800 Subject: [PATCH 2932/3471] New translations image-pool.md (Dutch) --- src/lang/nl-NL/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/image-pool.md b/src/lang/nl-NL/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/nl-NL/markdown/image-pool.md +++ b/src/lang/nl-NL/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From d780fde8f49005fa3e56ae49917895e7c00973cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:31 +0800 Subject: [PATCH 2933/3471] New translations image-providers.md (Dutch) --- src/lang/nl-NL/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/nl-NL/markdown/image-providers.md b/src/lang/nl-NL/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/nl-NL/markdown/image-providers.md +++ b/src/lang/nl-NL/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From ca6f2c750d795f87e9a575d8fc46fce686072865 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:32 +0800 Subject: [PATCH 2934/3471] New translations parser-variables.md (Dutch) --- src/lang/nl-NL/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/nl-NL/markdown/parser-variables.md b/src/lang/nl-NL/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/nl-NL/markdown/parser-variables.md +++ b/src/lang/nl-NL/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 7d001ce5afadfb562543e2d95c4028ce9eada994 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:33 +0800 Subject: [PATCH 2935/3471] New translations title-modifier.md (Dutch) --- src/lang/nl-NL/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/title-modifier.md b/src/lang/nl-NL/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/nl-NL/markdown/title-modifier.md +++ b/src/lang/nl-NL/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 26ad9ac128cac66772dfafc891244a2ec4f2d6f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:34 +0800 Subject: [PATCH 2936/3471] New translations executable-location.md (Norwegian) --- src/lang/no-NO/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/no-NO/markdown/executable-location.md b/src/lang/no-NO/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/no-NO/markdown/executable-location.md +++ b/src/lang/no-NO/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 421d73a8f18ae60d4284827d9768b55b51fd1724 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:35 +0800 Subject: [PATCH 2937/3471] New translations image-pool.md (Norwegian) --- src/lang/no-NO/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/image-pool.md b/src/lang/no-NO/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/no-NO/markdown/image-pool.md +++ b/src/lang/no-NO/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 86a9307366853188721f34a851dfd1d98e0bc040 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:36 +0800 Subject: [PATCH 2938/3471] New translations image-providers.md (Norwegian) --- src/lang/no-NO/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/no-NO/markdown/image-providers.md b/src/lang/no-NO/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/no-NO/markdown/image-providers.md +++ b/src/lang/no-NO/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 0d30f96feb919c8c663c77eae6b8ffff446660d3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:37 +0800 Subject: [PATCH 2939/3471] New translations parser-variables.md (Norwegian) --- src/lang/no-NO/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/no-NO/markdown/parser-variables.md b/src/lang/no-NO/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/no-NO/markdown/parser-variables.md +++ b/src/lang/no-NO/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 8ddba4844747572f33ff0228c7ded450f67c6e5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:38 +0800 Subject: [PATCH 2940/3471] New translations title-modifier.md (Norwegian) --- src/lang/no-NO/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/title-modifier.md b/src/lang/no-NO/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/no-NO/markdown/title-modifier.md +++ b/src/lang/no-NO/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From af917754086f152429694cd968074300de6fdbc7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:40 +0800 Subject: [PATCH 2941/3471] New translations executable-location.md (Polish) --- src/lang/pl-PL/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pl-PL/markdown/executable-location.md b/src/lang/pl-PL/markdown/executable-location.md index 31168a5f47..356240133a 100644 --- a/src/lang/pl-PL/markdown/executable-location.md +++ b/src/lang/pl-PL/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 8ef5aff9fba5427c7c2ac02978069d00da1c9f43 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:40 +0800 Subject: [PATCH 2942/3471] New translations image-pool.md (Polish) --- src/lang/pl-PL/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/image-pool.md b/src/lang/pl-PL/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/pl-PL/markdown/image-pool.md +++ b/src/lang/pl-PL/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 69ff886c11c2fd8400d1627638b40088efb67ccd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:41 +0800 Subject: [PATCH 2943/3471] New translations image-providers.md (Polish) --- src/lang/pl-PL/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pl-PL/markdown/image-providers.md b/src/lang/pl-PL/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/pl-PL/markdown/image-providers.md +++ b/src/lang/pl-PL/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From cb2a5d6b5d7c9e3c2017b18f098b14fc0432310c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:42 +0800 Subject: [PATCH 2944/3471] New translations parser-variables.md (Polish) --- src/lang/pl-PL/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pl-PL/markdown/parser-variables.md b/src/lang/pl-PL/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/pl-PL/markdown/parser-variables.md +++ b/src/lang/pl-PL/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 302fa62f0eeafa10b87f4a4b6a1cfac55cf06456 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:43 +0800 Subject: [PATCH 2945/3471] New translations title-modifier.md (Polish) --- src/lang/pl-PL/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/title-modifier.md b/src/lang/pl-PL/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/pl-PL/markdown/title-modifier.md +++ b/src/lang/pl-PL/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From b57c2e0a6d7346a08abfa25dabd6b2c9cd1112bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:44 +0800 Subject: [PATCH 2946/3471] New translations executable-location.md (Portuguese) --- src/lang/pt-PT/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pt-PT/markdown/executable-location.md b/src/lang/pt-PT/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/pt-PT/markdown/executable-location.md +++ b/src/lang/pt-PT/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From e06085aafdc458ba5f6a3ac55bd79c67de9f1d91 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:46 +0800 Subject: [PATCH 2947/3471] New translations image-pool.md (Portuguese) --- src/lang/pt-PT/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/image-pool.md b/src/lang/pt-PT/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/pt-PT/markdown/image-pool.md +++ b/src/lang/pt-PT/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From acdbb01abf4835bc243c9014f2b9923c3d4045c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:47 +0800 Subject: [PATCH 2948/3471] New translations image-providers.md (Portuguese) --- src/lang/pt-PT/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-PT/markdown/image-providers.md b/src/lang/pt-PT/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/pt-PT/markdown/image-providers.md +++ b/src/lang/pt-PT/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From cf97e233f04c445e278c41635ea799158b9b0506 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:48 +0800 Subject: [PATCH 2949/3471] New translations parser-variables.md (Portuguese) --- src/lang/pt-PT/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pt-PT/markdown/parser-variables.md b/src/lang/pt-PT/markdown/parser-variables.md index a61898e8d3..56849a940d 100644 --- a/src/lang/pt-PT/markdown/parser-variables.md +++ b/src/lang/pt-PT/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) From da99328bf998544c1595e57faa82a312030e15d0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:49 +0800 Subject: [PATCH 2950/3471] New translations title-modifier.md (Portuguese) --- src/lang/pt-PT/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/title-modifier.md b/src/lang/pt-PT/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/pt-PT/markdown/title-modifier.md +++ b/src/lang/pt-PT/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From f8b5aa41bb49469afd5851a285043a8058cadc2f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:50 +0800 Subject: [PATCH 2951/3471] New translations executable-location.md (Russian) --- src/lang/ru-RU/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/ru-RU/markdown/executable-location.md b/src/lang/ru-RU/markdown/executable-location.md index df59c4e406..478560e4a4 100644 --- a/src/lang/ru-RU/markdown/executable-location.md +++ b/src/lang/ru-RU/markdown/executable-location.md @@ -6,6 +6,8 @@ В некоторых случаях вы можете запустить игру из какого-нибудь пакетного файла, который также автоматически запустит сам эмулятор. Если это так, то предоставление исполняемого файла не требуется. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### Итак, как добавить файлы в Steam без исполняемого файла по умолчанию? Все файлы, полученные анализатором, будут рассматриваться как исполняемые файлы. From acfc5c87baa0568a5ee337641af6a7b16104a37e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:51 +0800 Subject: [PATCH 2952/3471] New translations image-pool.md (Russian) --- src/lang/ru-RU/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/image-pool.md b/src/lang/ru-RU/markdown/image-pool.md index 873d0c967f..0b4e4a94fb 100644 --- a/src/lang/ru-RU/markdown/image-pool.md +++ b/src/lang/ru-RU/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Пул изображений `[поддерживает переменные]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Значение по умолчанию - `${fuzzyTitle}`{.noWrap}. Этот параметр используется для того, чтобы разрешить разным приложениям совместно использовать одни и те же изображения -- один и тот же "пул изображений", или разрешить уникальный пул изображений для каждого приложения. Чтобы использовать уникальный пул изображений для каждого приложения, просто задайте ему уникальное значение. Например `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From fb699d422b9eff052d99399d12adb1135f3160f4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:52 +0800 Subject: [PATCH 2953/3471] New translations image-providers.md (Russian) --- src/lang/ru-RU/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/ru-RU/markdown/image-providers.md b/src/lang/ru-RU/markdown/image-providers.md index 0da8615875..610c107874 100644 --- a/src/lang/ru-RU/markdown/image-providers.md +++ b/src/lang/ru-RU/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Провайдеры изображения +# Artwork providers -Здесь вы можете выбрать поставщиков изображений, которые будут использоваться для получения изображений. Эта опция предназначена только для данной конфигурации. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Аналогичная опция в меню "Настройки" -В меню настроек есть пункт "Включенные провайдеры", который включает провайдеров изображений глобально -- если он не включен в настройках, он не будет работать. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 5b6a8ad3f870ecb5ff92857a5c5db8f38c03cd33 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:53 +0800 Subject: [PATCH 2954/3471] New translations parser-variables.md (Russian) --- src/lang/ru-RU/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/ru-RU/markdown/parser-variables.md b/src/lang/ru-RU/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/ru-RU/markdown/parser-variables.md +++ b/src/lang/ru-RU/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 3547639b44eae87e89ed72367f3c77953dec6fc1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:54 +0800 Subject: [PATCH 2955/3471] New translations title-modifier.md (Russian) --- src/lang/ru-RU/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/title-modifier.md b/src/lang/ru-RU/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/ru-RU/markdown/title-modifier.md +++ b/src/lang/ru-RU/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 7307e4a7e4ef1cc106059d678b4b3aeb3a28635c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:55 +0800 Subject: [PATCH 2956/3471] New translations executable-location.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/sr-SP/markdown/executable-location.md b/src/lang/sr-SP/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/sr-SP/markdown/executable-location.md +++ b/src/lang/sr-SP/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 09790d080963dbba15948eef651189d7785fcc51 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:56 +0800 Subject: [PATCH 2957/3471] New translations image-pool.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/image-pool.md b/src/lang/sr-SP/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/sr-SP/markdown/image-pool.md +++ b/src/lang/sr-SP/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 8b999c75465210ce2dc48652f917983c1e31b85f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:57 +0800 Subject: [PATCH 2958/3471] New translations image-providers.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sr-SP/markdown/image-providers.md b/src/lang/sr-SP/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/sr-SP/markdown/image-providers.md +++ b/src/lang/sr-SP/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 0ac1cd904fac3ed17be2e3536ab7bba7d1922441 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:13:58 +0800 Subject: [PATCH 2959/3471] New translations parser-variables.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/sr-SP/markdown/parser-variables.md b/src/lang/sr-SP/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/sr-SP/markdown/parser-variables.md +++ b/src/lang/sr-SP/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 21ac8ab12b66badeef7d1710d6dddfa102f92c2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:00 +0800 Subject: [PATCH 2960/3471] New translations title-modifier.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/title-modifier.md b/src/lang/sr-SP/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/sr-SP/markdown/title-modifier.md +++ b/src/lang/sr-SP/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From e22d3d000c0e35200ccbe192782ee382552dffc1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:01 +0800 Subject: [PATCH 2961/3471] New translations executable-location.md (Swedish) --- src/lang/sv-SE/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/sv-SE/markdown/executable-location.md b/src/lang/sv-SE/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/sv-SE/markdown/executable-location.md +++ b/src/lang/sv-SE/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 2fd4aab65c499ac1760e36ab0e757d643bd598de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:02 +0800 Subject: [PATCH 2962/3471] New translations image-pool.md (Swedish) --- src/lang/sv-SE/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/image-pool.md b/src/lang/sv-SE/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/sv-SE/markdown/image-pool.md +++ b/src/lang/sv-SE/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 10d4b73858272e101aa1786c6039b79b67669dd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:03 +0800 Subject: [PATCH 2963/3471] New translations image-providers.md (Swedish) --- src/lang/sv-SE/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/sv-SE/markdown/image-providers.md b/src/lang/sv-SE/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/sv-SE/markdown/image-providers.md +++ b/src/lang/sv-SE/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 5acf9ef1accdfdf995813689e20d15a46288cdae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:04 +0800 Subject: [PATCH 2964/3471] New translations parser-variables.md (Swedish) --- src/lang/sv-SE/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/sv-SE/markdown/parser-variables.md b/src/lang/sv-SE/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/sv-SE/markdown/parser-variables.md +++ b/src/lang/sv-SE/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 73615ed7c0d6ec35f6d646fb7d310e788d8549a9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:05 +0800 Subject: [PATCH 2965/3471] New translations title-modifier.md (Swedish) --- src/lang/sv-SE/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/title-modifier.md b/src/lang/sv-SE/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/sv-SE/markdown/title-modifier.md +++ b/src/lang/sv-SE/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 53dbcb30f5e644b1d8a325e78f699398804dc21c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:06 +0800 Subject: [PATCH 2966/3471] New translations executable-location.md (Turkish) --- src/lang/tr-TR/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/tr-TR/markdown/executable-location.md b/src/lang/tr-TR/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/tr-TR/markdown/executable-location.md +++ b/src/lang/tr-TR/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 7d85c957e2d6010e61a03c8a40d9470a97a8edae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:07 +0800 Subject: [PATCH 2967/3471] New translations image-pool.md (Turkish) --- src/lang/tr-TR/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/image-pool.md b/src/lang/tr-TR/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/tr-TR/markdown/image-pool.md +++ b/src/lang/tr-TR/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From cc08a3cc0b38c6c0072f099ac6b563e7236713ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:08 +0800 Subject: [PATCH 2968/3471] New translations image-providers.md (Turkish) --- src/lang/tr-TR/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/tr-TR/markdown/image-providers.md b/src/lang/tr-TR/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/tr-TR/markdown/image-providers.md +++ b/src/lang/tr-TR/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 973e7e76245bf2b8cd9e2a3570a77150c5345e4b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:10 +0800 Subject: [PATCH 2969/3471] New translations parser-variables.md (Turkish) --- src/lang/tr-TR/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/tr-TR/markdown/parser-variables.md b/src/lang/tr-TR/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/tr-TR/markdown/parser-variables.md +++ b/src/lang/tr-TR/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 86c998392bebdd8378e41b4b7bfc8d112b36e9ef Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:11 +0800 Subject: [PATCH 2970/3471] New translations title-modifier.md (Turkish) --- src/lang/tr-TR/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/title-modifier.md b/src/lang/tr-TR/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/tr-TR/markdown/title-modifier.md +++ b/src/lang/tr-TR/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 2b2a5de20315ec6da9672c5fb801eec73e32e297 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:12 +0800 Subject: [PATCH 2971/3471] New translations executable-location.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/uk-UA/markdown/executable-location.md b/src/lang/uk-UA/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/uk-UA/markdown/executable-location.md +++ b/src/lang/uk-UA/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 3147de8b2d3b6780f57e725f6c00ac1eb4d3b0c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:13 +0800 Subject: [PATCH 2972/3471] New translations image-pool.md (Ukrainian) --- src/lang/uk-UA/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/image-pool.md b/src/lang/uk-UA/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/uk-UA/markdown/image-pool.md +++ b/src/lang/uk-UA/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From dd4e409c77c4e00506107f79e6e6c70f74374e3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:14 +0800 Subject: [PATCH 2973/3471] New translations image-providers.md (Ukrainian) --- src/lang/uk-UA/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/image-providers.md b/src/lang/uk-UA/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/uk-UA/markdown/image-providers.md +++ b/src/lang/uk-UA/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 0d449e1f7ddffdb8bd8b93646580a958cb619eea Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:15 +0800 Subject: [PATCH 2974/3471] New translations parser-variables.md (Ukrainian) --- src/lang/uk-UA/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/uk-UA/markdown/parser-variables.md b/src/lang/uk-UA/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/uk-UA/markdown/parser-variables.md +++ b/src/lang/uk-UA/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 43e26bcff6bd6fd27f541e90361425e6ef32df21 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:16 +0800 Subject: [PATCH 2975/3471] New translations title-modifier.md (Ukrainian) --- src/lang/uk-UA/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/title-modifier.md b/src/lang/uk-UA/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/uk-UA/markdown/title-modifier.md +++ b/src/lang/uk-UA/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From 11e6fa7b4ef4a8f5ae8eed73f8266acbb4e3548f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:18 +0800 Subject: [PATCH 2976/3471] New translations executable-location.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/zh-CN/markdown/executable-location.md b/src/lang/zh-CN/markdown/executable-location.md index 41e0a09f75..fc6f007217 100644 --- a/src/lang/zh-CN/markdown/executable-location.md +++ b/src/lang/zh-CN/markdown/executable-location.md @@ -6,6 +6,8 @@ 在某些情况下,您可能希望从某种批处理文件中运行游戏,该文件还将自动运行模拟器本身。 如果是这样的话,那么提供可执行文件就没有必要了。 +The final shortcut will just be `"${filePath}" --command-line-args`. + ### 那么,如果没有默认可执行文件,我该如何将文件添加到 Steam? 由解析器检索到的所有文件将被视为可执行文件。 From 56a3a26bb8c1f363e5faa4aa3cbe3dc8d240f649 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:19 +0800 Subject: [PATCH 2977/3471] New translations image-pool.md (Chinese Simplified) --- src/lang/zh-CN/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/image-pool.md b/src/lang/zh-CN/markdown/image-pool.md index f7e72b2913..0b4e4a94fb 100644 --- a/src/lang/zh-CN/markdown/image-pool.md +++ b/src/lang/zh-CN/markdown/image-pool.md @@ -1,3 +1,5 @@ -# 图片池 `[支持变量]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -默认值为 `${fuzzyTitle}`{.noWrap}。 此设置用于允许不同的应用程序共享相同的图像 - 相同的“图像池”,或者允许每个应用程序使用独特的图像池。 要为每个应用程序使用唯一的图像池,只需将其设置为某些独特的内容。 例如 `${fuzzyTitle} SNES`{.noWrap}。 +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 3c1aa6fe735c05d2b84349622936af6178b67551 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:20 +0800 Subject: [PATCH 2978/3471] New translations image-providers.md (Chinese Simplified) --- src/lang/zh-CN/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-CN/markdown/image-providers.md b/src/lang/zh-CN/markdown/image-providers.md index 274feec643..ebe3ea2059 100644 --- a/src/lang/zh-CN/markdown/image-providers.md +++ b/src/lang/zh-CN/markdown/image-providers.md @@ -1,7 +1,7 @@ -# 图像提供程序 +# Artwork providers -在这里,您可以选择用于检索图像的图像提供程序。 此选项仅适用于此配置。 +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## “设置” 菜单中的类似选项 -设置菜单中有 “启用提供程序” 选项,可以全局启用图像提供程序 -- 如果在设置中未启用,则无法使用。 +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 1ae5a5340673c9a13558bbd29503618b6f8c99c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:21 +0800 Subject: [PATCH 2979/3471] New translations parser-variables.md (Chinese Simplified) --- src/lang/zh-CN/markdown/parser-variables.md | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/src/lang/zh-CN/markdown/parser-variables.md b/src/lang/zh-CN/markdown/parser-variables.md index fa493ca504..fa959d2338 100644 --- a/src/lang/zh-CN/markdown/parser-variables.md +++ b/src/lang/zh-CN/markdown/parser-variables.md @@ -43,11 +43,12 @@ ## 解析器变量 -| 变量 (大小写不敏感) | 对应的值 | -| ---------------:|:------------- | -| `${title}` | 提取的标题 | -| `${fuzzyTitle}` | 模糊匹配的标题 | -| `${finalTitle}` | 标题是标题修改器的最终结果 | +| 变量 (大小写不敏感) | 对应的值 | +| ----------------:|:------------------------------------- | +| `${title}` | 提取的标题 | +| `${fuzzyTitle}` | 模糊匹配的标题 | +| `${finalTitle}` | 标题是标题修改器的最终结果 | +| `${parserTitle}` | The value of the `Parser Title` field | 如果模糊匹配**失败**或被**禁用**,则 `${fuzzyTitle}`{.noWrap}等于`${title}`{.noWrap}。 @@ -65,6 +66,7 @@ ### 函数变量示例 假设`${title}`变量等于`Pokémon (USA) (Disc 1).iso`。 然后这些变量: + ``` ${/.*/|${title}} //匹配所有内容 ${/(.*)/|${title}} //捕获所有内容 @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //捕获“Disc…”部分并将其 $ {rdc|${title}} //替换变音符号(在本例中:é -> e) file${os:linux|.so|${os:win|.dll}} //选择适用于操作系统的正确文件扩展名 ``` + 将被替换为以下内容: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 93164e05247e374c5c510c550bce93008b85717a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:22 +0800 Subject: [PATCH 2980/3471] New translations title-modifier.md (Chinese Simplified) --- src/lang/zh-CN/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/title-modifier.md b/src/lang/zh-CN/markdown/title-modifier.md index 496eb2404b..78e29d53d1 100644 --- a/src/lang/zh-CN/markdown/title-modifier.md +++ b/src/lang/zh-CN/markdown/title-modifier.md @@ -1,9 +1,11 @@ # 标题修饰符`[支持变量]`{.noWrap} -默认值为 `${fuzzyTitle}`{.noWrap}。 此设置可用于在标题前缀或后缀所需的字符,这些字符将添加到 Steam 中。 例如,假设 `${fuzzyTitle}`{.noWrap} 是 `Zelda 2`,您可以通过将值设置为以下内容来添加 `(1.7.5)`: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. 例如,假设 `${fuzzyTitle}`{.noWrap} 是 `Zelda 2`,您可以通过将值设置为以下内容来添加 `(1.7.5)`: + ``` ${fuzzyTitle} (1.7.5) ``` + 您可以使用 `${title}`{.noWrap} 或任何其他变量来构建最终标题。 这个设置会影响 Steam 的应用 APP ID。 From 9b68d0afbe394b6290ddbee249c4cd05f421c017 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:23 +0800 Subject: [PATCH 2981/3471] New translations executable-location.md (Chinese Traditional) --- src/lang/zh-TW/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/zh-TW/markdown/executable-location.md b/src/lang/zh-TW/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/zh-TW/markdown/executable-location.md +++ b/src/lang/zh-TW/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From ee6593333ec67191fdb6f2c52a4aeee41064e788 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:24 +0800 Subject: [PATCH 2982/3471] New translations image-pool.md (Chinese Traditional) --- src/lang/zh-TW/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/image-pool.md b/src/lang/zh-TW/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/zh-TW/markdown/image-pool.md +++ b/src/lang/zh-TW/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 0ae28deec60877876766d3d81be6732e6a346d9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:26 +0800 Subject: [PATCH 2983/3471] New translations image-providers.md (Chinese Traditional) --- src/lang/zh-TW/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/zh-TW/markdown/image-providers.md b/src/lang/zh-TW/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/zh-TW/markdown/image-providers.md +++ b/src/lang/zh-TW/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 419e44a7b2ea329247c7b06b53420bde7c1a02f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:26 +0800 Subject: [PATCH 2984/3471] New translations parser-variables.md (Chinese Traditional) --- src/lang/zh-TW/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/zh-TW/markdown/parser-variables.md b/src/lang/zh-TW/markdown/parser-variables.md index 5e6ad60e00..6de5ddf4cd 100644 --- a/src/lang/zh-TW/markdown/parser-variables.md +++ b/src/lang/zh-TW/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 5aa7fc766702da7fb82e1160e1d1e7eef14434cf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:27 +0800 Subject: [PATCH 2985/3471] New translations title-modifier.md (Chinese Traditional) --- src/lang/zh-TW/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/title-modifier.md b/src/lang/zh-TW/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/zh-TW/markdown/title-modifier.md +++ b/src/lang/zh-TW/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From b6545c405f57eea4e060fabef58ab2b85f2d7003 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:28 +0800 Subject: [PATCH 2986/3471] New translations executable-location.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/vi-VN/markdown/executable-location.md b/src/lang/vi-VN/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/vi-VN/markdown/executable-location.md +++ b/src/lang/vi-VN/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 4c0fd38f19f4e82bb004d4a578255beea097115d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:29 +0800 Subject: [PATCH 2987/3471] New translations image-pool.md (Vietnamese) --- src/lang/vi-VN/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/image-pool.md b/src/lang/vi-VN/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/vi-VN/markdown/image-pool.md +++ b/src/lang/vi-VN/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 2ca14290cedc114ce1fa1ecb02d42317ce7d671f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:31 +0800 Subject: [PATCH 2988/3471] New translations image-providers.md (Vietnamese) --- src/lang/vi-VN/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/vi-VN/markdown/image-providers.md b/src/lang/vi-VN/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/vi-VN/markdown/image-providers.md +++ b/src/lang/vi-VN/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From a639a7833aaf12806eae140a1580c44255ff6ad6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:32 +0800 Subject: [PATCH 2989/3471] New translations parser-variables.md (Vietnamese) --- src/lang/vi-VN/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/vi-VN/markdown/parser-variables.md b/src/lang/vi-VN/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/vi-VN/markdown/parser-variables.md +++ b/src/lang/vi-VN/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From db9a6c40039d3ac3e548aa80704dccfd95adb42d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:33 +0800 Subject: [PATCH 2990/3471] New translations title-modifier.md (Vietnamese) --- src/lang/vi-VN/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/title-modifier.md b/src/lang/vi-VN/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/vi-VN/markdown/title-modifier.md +++ b/src/lang/vi-VN/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From b7920b8d7725b34d562ca536494114d270e47c5f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:34 +0800 Subject: [PATCH 2991/3471] New translations executable-location.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/pt-BR/markdown/executable-location.md b/src/lang/pt-BR/markdown/executable-location.md index a30ccf07fe..a49e04bcd4 100644 --- a/src/lang/pt-BR/markdown/executable-location.md +++ b/src/lang/pt-BR/markdown/executable-location.md @@ -6,6 +6,8 @@ Caminho para o executável do emulador. Pode ser um arquivo ou qualquer caminho Em alguns casos, você pode querer executar o jogo a partir de um arquivo de lote que também executará automaticamente o emulador. Se for esse o caso, então é desnecessário fornecer executável. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### Então, como eu adiciono arquivos ao Steam sem o executável padrão? Todos os arquivos recuperados por um analisador serão tratados como executáveis em vez disso. From 00e34d7ad4f70a94926029c514cc898c41c8c831 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:35 +0800 Subject: [PATCH 2992/3471] New translations image-pool.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/image-pool.md b/src/lang/pt-BR/markdown/image-pool.md index 88a24ce1f8..0b4e4a94fb 100644 --- a/src/lang/pt-BR/markdown/image-pool.md +++ b/src/lang/pt-BR/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Imagem padrão (opcional) `[suporta variáveis]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -O valor padrão é `${fuzzyTitle}`{.noWrap}. Esta configuração é usada para permitir que diferentes aplicativos compartilhem as mesmas imagens -- o mesmo "pool de imagens", ou permitir que um pool de imagens único por aplicativo. Para usar um pool de imagens único por aplicativo basta defini-lo para algo único. Por exemplo, `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From 488ad592abb16f180f8c9bdf8327a673396d08e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:36 +0800 Subject: [PATCH 2993/3471] New translations image-providers.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/pt-BR/markdown/image-providers.md b/src/lang/pt-BR/markdown/image-providers.md index 55b10c8bd3..1da5177b2b 100644 --- a/src/lang/pt-BR/markdown/image-providers.md +++ b/src/lang/pt-BR/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Provedores de imagem +# Artwork providers -Aqui você pode selecionar provedores de imagem que são usados para recuperar imagens. Esta opção é apenas para esta configuração. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Opção similar no menu "Configurações" -O menu de configurações tem "Provedores habilitados" que ativam provedores de imagens globalmente -- se não estiver ativado em Configurações, isso não funcionará. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 2726fbd319d208f066ffc903f04259d553f01735 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:37 +0800 Subject: [PATCH 2994/3471] New translations parser-variables.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/pt-BR/markdown/parser-variables.md b/src/lang/pt-BR/markdown/parser-variables.md index b5683b1807..53a897186b 100644 --- a/src/lang/pt-BR/markdown/parser-variables.md +++ b/src/lang/pt-BR/markdown/parser-variables.md @@ -48,6 +48,7 @@ Caso a entrada do diretório executável seja deixada **vazia**, `${exePath}`{.n | `${title}` | Título extraído | | `${fuzzyTitle}` | Título difuso correspondente | | `${finalTitle}` | O título que foi o resultado final do modificador do título | +| `${parserTitle}` | The value of the `Parser Title` field | No caso de correspondência difusa **falhar** ou está **desabilitado**, `${fuzzyTitle}`{.noWrap} é igual a `${title}`{.noWrap}. @@ -65,6 +66,7 @@ No caso de correspondência difusa **falhar** ou está **desabilitado**, `${fuzz ### Exemplo de variável função Digamos que a variável `${title}` é igual a `Poke├mon (EUA) (Disc 1).iso`. Então essas variáveis: + ``` ${/.*/➲${title}} //Corresponde a tudo ${/(.)/,${title}} //Captura tudo @@ -74,7 +76,9 @@ ${uccerteza, ${/(\(Disc\s?[0-9]\))/¡${title}}} //Captures "Disco... peça e tra ${rdc├${title}} //Substituir caracteres diacríticos (nesse caso: e├-> e) arquivo${os:linuxwill.. oive ${os:win|.dll}} //Selects a extensão de arquivo correta para o SO ``` + será substituído por estes: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) From d056db8922ed04cb8a8a623a5d80cc520f2f2a50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:38 +0800 Subject: [PATCH 2995/3471] New translations title-modifier.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/title-modifier.md b/src/lang/pt-BR/markdown/title-modifier.md index ac88170af1..a96913ecc0 100644 --- a/src/lang/pt-BR/markdown/title-modifier.md +++ b/src/lang/pt-BR/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Imagem padrão (opcional) `[suporta variáveis]`{.noWrap} -O valor padrão é `${fuzzyTitle}`{.noWrap}. Esta configuração pode ser usada para antecipar ou anexar caracteres desejados a um executável que será adicionado à propriedade Steam (Target. Por exemplo, dado que `${fuzzyTitle}`{.noWrap} é `Zelda 2`, você pode adicionar `(1..5)` definindo o valor para: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. Por exemplo, dado que `${fuzzyTitle}`{.noWrap} é `Zelda 2`, você pode adicionar `(1..5)` definindo o valor para: + ``` ${fuzzyTitle} (1.7.5) ``` + Você pode usar `${title}`{.noWrap} ou qualquer outra variável para construir o título final. Esta configuração é usada para influenciar o ID APP do Steam. From be08c0a69cb880b8186c0019fb6f97ccaa4f94dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:39 +0800 Subject: [PATCH 2996/3471] New translations executable-location.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-location.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lang/es-419/markdown/executable-location.md b/src/lang/es-419/markdown/executable-location.md index b13f57494f..75b4d857dc 100644 --- a/src/lang/es-419/markdown/executable-location.md +++ b/src/lang/es-419/markdown/executable-location.md @@ -6,6 +6,8 @@ Path to emulator's executable. Can be a file or any valid system path. In some cases you might want to run game from a some kind batch file which will also automatically run the emulator itself. If that is the case, then providing executable is unnecessary. +The final shortcut will just be `"${filePath}" --command-line-args`. + ### So, how do I add files to Steam without default executable? All files retrieved by a parser will be treated as executables instead. From 4b4d52845ebe58ac3fc756cb622123e00c9883d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:40 +0800 Subject: [PATCH 2997/3471] New translations image-pool.md (Spanish, Latin America) --- src/lang/es-419/markdown/image-pool.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/image-pool.md b/src/lang/es-419/markdown/image-pool.md index 8b54cf72d9..0b4e4a94fb 100644 --- a/src/lang/es-419/markdown/image-pool.md +++ b/src/lang/es-419/markdown/image-pool.md @@ -1,3 +1,5 @@ -# Image pool `[supports variables]`{.noWrap} +# Artwork pool `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting is used to allow different apps share the same images -- same "image pool", or allow unique image pool per app. To use unique image pool per app just set it to something unique. For example `${fuzzyTitle} SNES`{.noWrap}. +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. + +This field is used to allow games from different parsers to share the same images (i.e. the same "image pool") if they have the same title. If you want different parsers not to share images for games with the same title, just set this field to something unique, for example `${fuzzyTitle} SNES`{.noWrap} or `${fuzzyTitle} ${parserTitle}`{.noWrap}. From dadc4be93e54b2226b5bb6dfafa97acc66ff65e8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:41 +0800 Subject: [PATCH 2998/3471] New translations image-providers.md (Spanish, Latin America) --- src/lang/es-419/markdown/image-providers.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/es-419/markdown/image-providers.md b/src/lang/es-419/markdown/image-providers.md index 0b778780c6..f70a9275f6 100644 --- a/src/lang/es-419/markdown/image-providers.md +++ b/src/lang/es-419/markdown/image-providers.md @@ -1,7 +1,7 @@ -# Image providers +# Artwork providers -Here you can select image providers that are used to retrieve images. This option is for this configuration only. +Here you can select artwork providers (online sources of game art) that are used by SRM to get art for your games. ## Similar option in "Settings" menu -Settings menu has "Enabled providers" which enable image providers globally -- if it's not enabled in Settings, it won't work. +Settings menu has "Enabled providers" which enable artwork providers globally -- if it's not enabled in Settings, it won't work. From 7188ee99ab41206b12fe058ebbc51aa29792e406 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:42 +0800 Subject: [PATCH 2999/3471] New translations parser-variables.md (Spanish, Latin America) --- src/lang/es-419/markdown/parser-variables.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/lang/es-419/markdown/parser-variables.md b/src/lang/es-419/markdown/parser-variables.md index fae2d27a57..7c164a55bc 100644 --- a/src/lang/es-419/markdown/parser-variables.md +++ b/src/lang/es-419/markdown/parser-variables.md @@ -48,6 +48,7 @@ In case executable directory input is left **empty**, `${exePath}`{.noWrap} is e | `${title}` | Extracted title | | `${fuzzyTitle}` | Fuzzy matched title | | `${finalTitle}` | Title which was the end result of title modifier | +| `${parserTitle}` | The value of the `Parser Title` field | In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is equal to `${title}`{.noWrap}. @@ -65,6 +66,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -74,7 +76,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 5ac1e4a7d0f40bed38eaee5226dba39e92c908da Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 08:14:43 +0800 Subject: [PATCH 3000/3471] New translations title-modifier.md (Spanish, Latin America) --- src/lang/es-419/markdown/title-modifier.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/title-modifier.md b/src/lang/es-419/markdown/title-modifier.md index 791e000e27..4ecb2d02db 100644 --- a/src/lang/es-419/markdown/title-modifier.md +++ b/src/lang/es-419/markdown/title-modifier.md @@ -1,9 +1,11 @@ # Title modifier `[supports variables]`{.noWrap} -Default value is `${fuzzyTitle}`{.noWrap}. This setting can be used to prepend or append desired characters to a title which will be added to Steam. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: +Defaults to `${fuzzyTitle}`{.noWrap} if field is unset. This setting can be used to prepend or append desired characters to a Steam shortcut's `Title`. For example, given that `${fuzzyTitle}`{.noWrap} is `Zelda 2`, you can add `(1.7.5)` to it by setting value to: + ``` ${fuzzyTitle} (1.7.5) ``` + You can use `${title}`{.noWrap} or any other variable to construct the final title. This setting influences Steam's APP ID. From eaa99aa9e1cd406a77c5f93c0762fa2b7fae5b86 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:05 +0800 Subject: [PATCH 3001/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 3e931eccc67c7230c8c4a6e41de14d9e26f15f02 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:06 +0800 Subject: [PATCH 3002/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index d0e7035639..757f9d74b0 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 7295238e0e298dddaf412822a23a262b9726193c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:07 +0800 Subject: [PATCH 3003/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 764ad3fd0d..12365a1b85 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 8097cedc258fe5cf876e50d1e4cb7de22a0f6089 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:08 +0800 Subject: [PATCH 3004/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 14127ee246f46df2a45c7d823c5f4e6032162eb7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:09 +0800 Subject: [PATCH 3005/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From aa8033d9bd4f0d69dabccd2f6c4ca9f9250eb720 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:11 +0800 Subject: [PATCH 3006/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 4131542c909e14ee65c9b141b3142a2858093499 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:12 +0800 Subject: [PATCH 3007/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From f14515559e29fd46bd06846175a6f3ec3b33f37a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:13 +0800 Subject: [PATCH 3008/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From a1b8022fcd22d588d391af2b03e776147f0a4dd2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:14 +0800 Subject: [PATCH 3009/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 220a15c8d8..4c7fd17a1f 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "Benutzer Glob-Regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> Datei Glob muss `${regex}` enthalten!", From 3c16d6f14924925b9e03420de392b208d8105ef3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:15 +0800 Subject: [PATCH 3010/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 08f7d767ecb881d27e2dc1d2181d5d19f2c398f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:16 +0800 Subject: [PATCH 3011/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From fdf8c04aec7745abbc87fbc94a818993e6a360a1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:17 +0800 Subject: [PATCH 3012/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 8d60ec491b98a5d65b1c37318d15d472061b16b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:18 +0800 Subject: [PATCH 3013/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 7ea70a53840cdf51e2bbd033d08d7b6df3c7a2d7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:19 +0800 Subject: [PATCH 3014/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 876c9a8cbf..d4390f58bb 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "Glob-regex dell'utente", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/regex valido/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From aacfbbb8d3b5eec281e4399ba58e20647bf3aed2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:20 +0800 Subject: [PATCH 3015/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 30dab0d741..027c23525c 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 3ab723176a0f8fdb5d2c62a651408caef0a5e6d4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:21 +0800 Subject: [PATCH 3016/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 245fe5824f11fa79c940c450ce5a07756af879c0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:22 +0800 Subject: [PATCH 3017/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 1a1873625c328c95dfb721d14e9f094d64124c97 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:24 +0800 Subject: [PATCH 3018/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From a9682452ee9a409096bbfdff860e863cca32bd0d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:25 +0800 Subject: [PATCH 3019/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 2cbe150febd5216739535805f9ffb3b068dfe96c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:26 +0800 Subject: [PATCH 3020/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 020a30fec8254934eff9ff3ca957ac3a3e54d878 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:27 +0800 Subject: [PATCH 3021/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 43878268b0..2bd52a3717 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From eeed279472d2d7a8350436c8b64ec4aef5204180 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:28 +0800 Subject: [PATCH 3022/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From d66b2b92e94072e6b2e123b2eae04f51722b0878 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:29 +0800 Subject: [PATCH 3023/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From ee1b62fbfff5c8c3ce765414d60114805daaa5f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:30 +0800 Subject: [PATCH 3024/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From b6de085c4af3f015b481528c8792d9f0e14277f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:31 +0800 Subject: [PATCH 3025/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index e28a467b3a..20443225ce 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 3abb43315541d001c28f537dfc4a0e5c55687cc2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:33 +0800 Subject: [PATCH 3026/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 15e5804c5e..6ca4cf930c 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "用户的全局正则表达式", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> 文件通配符必须包含 `${regex}`,其中 **regex** 是您的正则表达式!", From 17ead72e292b4a62eb99059a3adc32d7412c07f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:34 +0800 Subject: [PATCH 3027/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From b6754ae49eeed2b269eeae1f3a9e8a81620f2240 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:35 +0800 Subject: [PATCH 3028/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index d5cabebd80..a6bc36b424 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From fdbc9f3b1f431452351e45aee6c5bf9ef973dcd5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:36 +0800 Subject: [PATCH 3029/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index e52a44b3f3..cf6dfa9dbf 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "Regex do usuário global", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> Gráfico do arquivo deve conter `${regex}` onde **regex** é sua expressão regular!", From f3597f97a124dfd3e78f96b48c73606045bc70fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 22 Oct 2024 10:13:37 +0800 Subject: [PATCH 3030/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 160900c6ad..6f4ff90901 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -266,7 +266,7 @@ } }, "globRegexParser": { - "inputTitle": "User's glob-regex", + "inputTitle": "Search glob-regex", "inputPlaceholder": "${/valid regex/}", "errors": { "noRegex__md": "> File glob must contain `${regex}` where **regex** is your regular expression!", From 559b3c7514cc78d49cf9dbcab6bb24c496ebd9fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:42 +0800 Subject: [PATCH 3031/3471] New translations executable-location.md (Romanian) --- src/lang/ro-RO/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/executable-location.md b/src/lang/ro-RO/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/ro-RO/markdown/executable-location.md +++ b/src/lang/ro-RO/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From fd37c2e3b38fa6a5c8e9e4b9b9f5175197665a05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:44 +0800 Subject: [PATCH 3032/3471] New translations executable-location.md (French) --- src/lang/fr-FR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/executable-location.md b/src/lang/fr-FR/markdown/executable-location.md index 9462b030a8..e4f1603950 100644 --- a/src/lang/fr-FR/markdown/executable-location.md +++ b/src/lang/fr-FR/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From b1017cd52d2c19c47590b08286902594020be864 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:47 +0800 Subject: [PATCH 3033/3471] New translations executable-location.md (Spanish) --- src/lang/es-ES/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/executable-location.md b/src/lang/es-ES/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/es-ES/markdown/executable-location.md +++ b/src/lang/es-ES/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 7093f6619e7769f8c729ca786ea3c0890ca59075 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:48 +0800 Subject: [PATCH 3034/3471] New translations config-title.md (Afrikaans) --- src/lang/af-ZA/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/config-title.md b/src/lang/af-ZA/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/af-ZA/markdown/config-title.md +++ b/src/lang/af-ZA/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From aad5df50d814d5c65dd5b8ebb6a483440d32593c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:50 +0800 Subject: [PATCH 3035/3471] New translations default-image.md (Afrikaans) --- src/lang/af-ZA/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/default-image.md b/src/lang/af-ZA/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/af-ZA/markdown/default-image.md +++ b/src/lang/af-ZA/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From b489e523c57ade5115d7436cfae8e628f0244eb6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:51 +0800 Subject: [PATCH 3036/3471] New translations executable-arguments.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/executable-arguments.md b/src/lang/af-ZA/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/af-ZA/markdown/executable-arguments.md +++ b/src/lang/af-ZA/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 5b0b03a1ac830d98cc4a9ae0c3d97cd8b25cbaa4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:52 +0800 Subject: [PATCH 3037/3471] New translations executable-location.md (Afrikaans) --- src/lang/af-ZA/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/executable-location.md b/src/lang/af-ZA/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/af-ZA/markdown/executable-location.md +++ b/src/lang/af-ZA/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 0a38c09492c336aec61cc4c13409d7dfce2736cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:53 +0800 Subject: [PATCH 3038/3471] New translations local-images.md (Afrikaans) --- src/lang/af-ZA/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/local-images.md b/src/lang/af-ZA/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/af-ZA/markdown/local-images.md +++ b/src/lang/af-ZA/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From ab738d4aff5996b92b914743d3c437e8e0d7646f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:54 +0800 Subject: [PATCH 3039/3471] New translations rom-directory.md (Afrikaans) --- src/lang/af-ZA/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/rom-directory.md b/src/lang/af-ZA/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/af-ZA/markdown/rom-directory.md +++ b/src/lang/af-ZA/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 218006553403f5405bb860a6c7bd347938c9042a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:55 +0800 Subject: [PATCH 3040/3471] New translations start-in-directory.md (Afrikaans) --- src/lang/af-ZA/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/markdown/start-in-directory.md b/src/lang/af-ZA/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/af-ZA/markdown/start-in-directory.md +++ b/src/lang/af-ZA/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 274241c1aee5b64cb5d6fe17981ddc96d95bfc77 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:56 +0800 Subject: [PATCH 3041/3471] New translations steam-category.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/steam-category.md b/src/lang/af-ZA/markdown/steam-category.md index f8ea8a0dbf..677ea3d0ef 100644 --- a/src/lang/af-ZA/markdown/steam-category.md +++ b/src/lang/af-ZA/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 47a6117553bdbb7c8155f1d5fc8025bb4149bcbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:57 +0800 Subject: [PATCH 3042/3471] New translations steam-directory.md (Afrikaans) --- src/lang/af-ZA/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/steam-directory.md b/src/lang/af-ZA/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/af-ZA/markdown/steam-directory.md +++ b/src/lang/af-ZA/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From f8c6fafcb6623bad1b8909106b86f463e942813c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:37:59 +0800 Subject: [PATCH 3043/3471] New translations title-from-variable.md (Afrikaans) --- src/lang/af-ZA/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/af-ZA/markdown/title-from-variable.md b/src/lang/af-ZA/markdown/title-from-variable.md index 6e065057b9..e762acea86 100644 --- a/src/lang/af-ZA/markdown/title-from-variable.md +++ b/src/lang/af-ZA/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${...} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Case-insensitive option + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -This file is/should be located in SRM's `userData` directory. \ No newline at end of file + +This file is/should be located in SRM's `userData` directory. From ec14d9282050a3090217d79d1d2252d9973c2781 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:00 +0800 Subject: [PATCH 3044/3471] New translations user-accounts.md (Afrikaans) --- src/lang/af-ZA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/user-accounts.md b/src/lang/af-ZA/markdown/user-accounts.md index 487c0c41b3..c0101b5f74 100644 --- a/src/lang/af-ZA/markdown/user-accounts.md +++ b/src/lang/af-ZA/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Optional) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 2f12bac5e180b071ea3e713e7eee438e45004200 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:01 +0800 Subject: [PATCH 3045/3471] New translations non-srm-shortcuts-parser.md (Afrikaans) --- src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md b/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/af-ZA/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 42bf30ee2bae8b9da7de4f47132999c485ea0579 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:02 +0800 Subject: [PATCH 3046/3471] New translations executable-location.md (Arabic) --- src/lang/ar-SA/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/executable-location.md b/src/lang/ar-SA/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/ar-SA/markdown/executable-location.md +++ b/src/lang/ar-SA/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From c7d656b3d420351c23ecd335a2e7e52c636e1be5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:03 +0800 Subject: [PATCH 3047/3471] New translations executable-location.md (Catalan) --- src/lang/ca-ES/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/executable-location.md b/src/lang/ca-ES/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/ca-ES/markdown/executable-location.md +++ b/src/lang/ca-ES/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 982df88314aa9bfa1f00d072adb861dd2d13b003 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:04 +0800 Subject: [PATCH 3048/3471] New translations executable-location.md (Czech) --- src/lang/cs-CZ/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/executable-location.md b/src/lang/cs-CZ/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/cs-CZ/markdown/executable-location.md +++ b/src/lang/cs-CZ/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From f1cce48ec6a13e8af6ca4dd37ae61f303fc52574 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:05 +0800 Subject: [PATCH 3049/3471] New translations executable-location.md (Danish) --- src/lang/da-DK/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/executable-location.md b/src/lang/da-DK/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/da-DK/markdown/executable-location.md +++ b/src/lang/da-DK/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 042072cb0f268bc288c62b30af908f88dccb66e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:06 +0800 Subject: [PATCH 3050/3471] New translations config-title.md (Romanian) --- src/lang/ro-RO/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/config-title.md b/src/lang/ro-RO/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/ro-RO/markdown/config-title.md +++ b/src/lang/ro-RO/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From ac843f7bf02841409679b554bfc47d0ab915b2f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:07 +0800 Subject: [PATCH 3051/3471] New translations default-image.md (Romanian) --- src/lang/ro-RO/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/default-image.md b/src/lang/ro-RO/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/ro-RO/markdown/default-image.md +++ b/src/lang/ro-RO/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 886ef385ca48108cf000d2b5a186ae0d92c1a324 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:08 +0800 Subject: [PATCH 3052/3471] New translations executable-arguments.md (Romanian) --- src/lang/ro-RO/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/executable-arguments.md b/src/lang/ro-RO/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/ro-RO/markdown/executable-arguments.md +++ b/src/lang/ro-RO/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 28896dae5eca664e0de58c13204cb63c76cb9378 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:09 +0800 Subject: [PATCH 3053/3471] New translations local-images.md (Romanian) --- src/lang/ro-RO/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/local-images.md b/src/lang/ro-RO/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/ro-RO/markdown/local-images.md +++ b/src/lang/ro-RO/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 323017c612c8472234c63f716fec69e81f193707 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:10 +0800 Subject: [PATCH 3054/3471] New translations rom-directory.md (Romanian) --- src/lang/ro-RO/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/rom-directory.md b/src/lang/ro-RO/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ro-RO/markdown/rom-directory.md +++ b/src/lang/ro-RO/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 2e75632b047df7e143b86ead6a6326921e201ba9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:11 +0800 Subject: [PATCH 3055/3471] New translations start-in-directory.md (Romanian) --- src/lang/ro-RO/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/markdown/start-in-directory.md b/src/lang/ro-RO/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ro-RO/markdown/start-in-directory.md +++ b/src/lang/ro-RO/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From b646cf97e63dd9b49fad6d308f78e0b3633c60de Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:12 +0800 Subject: [PATCH 3056/3471] New translations steam-category.md (Romanian) --- src/lang/ro-RO/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/steam-category.md b/src/lang/ro-RO/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/ro-RO/markdown/steam-category.md +++ b/src/lang/ro-RO/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 6f8ceb66dc8cb404b82950e18dcb5129c045d358 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:14 +0800 Subject: [PATCH 3057/3471] New translations steam-directory.md (Romanian) --- src/lang/ro-RO/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/steam-directory.md b/src/lang/ro-RO/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ro-RO/markdown/steam-directory.md +++ b/src/lang/ro-RO/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 8c0fef82dce489b493a2956122ad8b25e32cdf3e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:15 +0800 Subject: [PATCH 3058/3471] New translations title-from-variable.md (Romanian) --- src/lang/ro-RO/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ro-RO/markdown/title-from-variable.md b/src/lang/ro-RO/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/ro-RO/markdown/title-from-variable.md +++ b/src/lang/ro-RO/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From de0635b8a8b730bdc02cf96688479411c126238f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:16 +0800 Subject: [PATCH 3059/3471] New translations executable-location.md (German) --- src/lang/de-DE/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/executable-location.md b/src/lang/de-DE/markdown/executable-location.md index 55d9e10b9b..c4b349ba16 100644 --- a/src/lang/de-DE/markdown/executable-location.md +++ b/src/lang/de-DE/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Programmdateien (optional) `[unterstützt Umgebungsvariablen]` +# Executable `[supports env variables]` Pfad zur ausführbaren Datei des Emulators. Kann eine Datei oder ein gültiger Systempfad sein. From 6c99b01f63995703c90085af4e1d7d5eff3615d8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:17 +0800 Subject: [PATCH 3060/3471] New translations executable-location.md (Greek) --- src/lang/el-GR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/executable-location.md b/src/lang/el-GR/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/el-GR/markdown/executable-location.md +++ b/src/lang/el-GR/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From bded07b82e64e3b48eae1879f63bd57db596e219 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:18 +0800 Subject: [PATCH 3061/3471] New translations executable-location.md (Finnish) --- src/lang/fi-FI/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/executable-location.md b/src/lang/fi-FI/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/fi-FI/markdown/executable-location.md +++ b/src/lang/fi-FI/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From deac0cbb6c3d259a5f9b6ec92dc5042df5fdcbaa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:19 +0800 Subject: [PATCH 3062/3471] New translations executable-location.md (Hebrew) --- src/lang/he-IL/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/executable-location.md b/src/lang/he-IL/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/he-IL/markdown/executable-location.md +++ b/src/lang/he-IL/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 2235a7b16aa1b0f7eab9ff037748aa8ef58591db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:20 +0800 Subject: [PATCH 3063/3471] New translations executable-location.md (Hungarian) --- src/lang/hu-HU/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/executable-location.md b/src/lang/hu-HU/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/hu-HU/markdown/executable-location.md +++ b/src/lang/hu-HU/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 65c7733fec510de335587c8befbcb32784395142 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:21 +0800 Subject: [PATCH 3064/3471] New translations executable-location.md (Italian) --- src/lang/it-IT/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/executable-location.md b/src/lang/it-IT/markdown/executable-location.md index de63cd6603..ffa0785b6c 100644 --- a/src/lang/it-IT/markdown/executable-location.md +++ b/src/lang/it-IT/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Eseguibile (opzionale) `[supporta le variabili d'ambiente]` +# Executable `[supports env variables]` Percorso all'eseguibile dell'emulatore. Può essere un file o qualsiasi percorso di sistema valido. From 807d818e2d47ae170be4164386f15ae595c9a625 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:22 +0800 Subject: [PATCH 3065/3471] New translations executable-location.md (Japanese) --- src/lang/ja-JP/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/executable-location.md b/src/lang/ja-JP/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/ja-JP/markdown/executable-location.md +++ b/src/lang/ja-JP/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From a3ac5cbba7554dcc17c7c74ff9da71bde861f295 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:23 +0800 Subject: [PATCH 3066/3471] New translations executable-location.md (Korean) --- src/lang/ko-KR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/executable-location.md b/src/lang/ko-KR/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/ko-KR/markdown/executable-location.md +++ b/src/lang/ko-KR/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 432d8de71a160f6bd1c3a205f4baa3df91aff5dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:24 +0800 Subject: [PATCH 3067/3471] New translations executable-location.md (Dutch) --- src/lang/nl-NL/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/executable-location.md b/src/lang/nl-NL/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/nl-NL/markdown/executable-location.md +++ b/src/lang/nl-NL/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 0a04dc03bcda76076c04b789242122b31c56985b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:25 +0800 Subject: [PATCH 3068/3471] New translations executable-location.md (Norwegian) --- src/lang/no-NO/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/executable-location.md b/src/lang/no-NO/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/no-NO/markdown/executable-location.md +++ b/src/lang/no-NO/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From d6acee19708ab46bf92408963a854d52a7b707ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:26 +0800 Subject: [PATCH 3069/3471] New translations executable-location.md (Polish) --- src/lang/pl-PL/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/executable-location.md b/src/lang/pl-PL/markdown/executable-location.md index 356240133a..595d33c379 100644 --- a/src/lang/pl-PL/markdown/executable-location.md +++ b/src/lang/pl-PL/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 06d6afe09ef11ded84fbc5182aed333d2ff77bd3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:27 +0800 Subject: [PATCH 3070/3471] New translations executable-location.md (Portuguese) --- src/lang/pt-PT/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/executable-location.md b/src/lang/pt-PT/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/pt-PT/markdown/executable-location.md +++ b/src/lang/pt-PT/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 71054628a4ae2f83ec8b85661b94ea979e48be5d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:28 +0800 Subject: [PATCH 3071/3471] New translations executable-location.md (Russian) --- src/lang/ru-RU/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/executable-location.md b/src/lang/ru-RU/markdown/executable-location.md index 478560e4a4..f0444af2d4 100644 --- a/src/lang/ru-RU/markdown/executable-location.md +++ b/src/lang/ru-RU/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Исполняемый (необязательно) `[поддерживает переменные окружения]` +# Executable `[supports env variables]` Путь к исполняемому файлу эмулятора. Это может быть файл или любой действительный системный путь. From 9d4617b60838f3b22e9d098071bc81f0f32afa8d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:30 +0800 Subject: [PATCH 3072/3471] New translations executable-location.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/executable-location.md b/src/lang/sr-SP/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/sr-SP/markdown/executable-location.md +++ b/src/lang/sr-SP/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 6bc70ad6ad09cf8e814b2c5c8ec9ce26d9eb9149 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:31 +0800 Subject: [PATCH 3073/3471] New translations executable-location.md (Swedish) --- src/lang/sv-SE/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/executable-location.md b/src/lang/sv-SE/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/sv-SE/markdown/executable-location.md +++ b/src/lang/sv-SE/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 6fe2c37b2882b6ddae7ca3e6b4d25a743c987424 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:32 +0800 Subject: [PATCH 3074/3471] New translations executable-location.md (Turkish) --- src/lang/tr-TR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/executable-location.md b/src/lang/tr-TR/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/tr-TR/markdown/executable-location.md +++ b/src/lang/tr-TR/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From fc8a874d7a64a2edd133e9a29eab944ff8dd53eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:33 +0800 Subject: [PATCH 3075/3471] New translations executable-location.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/executable-location.md b/src/lang/uk-UA/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/uk-UA/markdown/executable-location.md +++ b/src/lang/uk-UA/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 9800acd94fbc707f34eff00750e8b704ab054c52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:34 +0800 Subject: [PATCH 3076/3471] New translations executable-location.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/executable-location.md b/src/lang/zh-CN/markdown/executable-location.md index fc6f007217..89b685fdaa 100644 --- a/src/lang/zh-CN/markdown/executable-location.md +++ b/src/lang/zh-CN/markdown/executable-location.md @@ -1,4 +1,4 @@ -# 可执行文件(可选)`[支持环境变量]` +# Executable `[supports env variables]` 模拟器可执行文件的路径。 可以是文件或任何有效的系统路径。 From 384e804891cc70a621756b597c7134e948ea85e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:35 +0800 Subject: [PATCH 3077/3471] New translations executable-location.md (Chinese Traditional) --- src/lang/zh-TW/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/executable-location.md b/src/lang/zh-TW/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/zh-TW/markdown/executable-location.md +++ b/src/lang/zh-TW/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From e3ecf0326b831287df03dadb4c37cb60bf74a79c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:36 +0800 Subject: [PATCH 3078/3471] New translations executable-location.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/executable-location.md b/src/lang/vi-VN/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/vi-VN/markdown/executable-location.md +++ b/src/lang/vi-VN/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From fba6a2d56b268cdb1cc7c863152b17ee45f3d1c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:37 +0800 Subject: [PATCH 3079/3471] New translations executable-location.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/executable-location.md b/src/lang/pt-BR/markdown/executable-location.md index a49e04bcd4..ca9e9139e0 100644 --- a/src/lang/pt-BR/markdown/executable-location.md +++ b/src/lang/pt-BR/markdown/executable-location.md @@ -1,4 +1,4 @@ -# "Diretório de Manifestos `[Suporta Variáveis de Ambiente]` +# Executable `[supports env variables]` Caminho para o executável do emulador. Pode ser um arquivo ou qualquer caminho de sistema válido. From cd290e812c80c510032e5c2344aa6fc706b6cf27 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:38 +0800 Subject: [PATCH 3080/3471] New translations executable-location.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-location.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/executable-location.md b/src/lang/es-419/markdown/executable-location.md index 75b4d857dc..36fbbc9a46 100644 --- a/src/lang/es-419/markdown/executable-location.md +++ b/src/lang/es-419/markdown/executable-location.md @@ -1,4 +1,4 @@ -# Executable (optional) `[supports environment variables]` +# Executable `[supports env variables]` Path to emulator's executable. Can be a file or any valid system path. From 2eec31851542f21ab3a294c1d4dbdd04ced1d82b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:39 +0800 Subject: [PATCH 3081/3471] New translations user-accounts.md (Romanian) --- src/lang/ro-RO/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/user-accounts.md b/src/lang/ro-RO/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/ro-RO/markdown/user-accounts.md +++ b/src/lang/ro-RO/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From a1d68ba4e95535b71ec85d2c82901692e178591f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:40 +0800 Subject: [PATCH 3082/3471] New translations non-srm-shortcuts-parser.md (Romanian) --- src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md b/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ro-RO/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 4474c9b50da2b57ef2d3bbcfdf46a1a6690d5f63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:41 +0800 Subject: [PATCH 3083/3471] New translations config-title.md (French) --- src/lang/fr-FR/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/config-title.md b/src/lang/fr-FR/markdown/config-title.md index 8ca8e8ed94..abadc31951 100644 --- a/src/lang/fr-FR/markdown/config-title.md +++ b/src/lang/fr-FR/markdown/config-title.md @@ -1,3 +1,5 @@ -# Titre de configuration +# Parser title -Titre pour enregistrer la configuration de l'utilisateur. Ne doit pas être unique, mais il est nécessaire. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 6ada06cbd23957518ef7f33a79df9b32cfd0da37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:42 +0800 Subject: [PATCH 3084/3471] New translations default-image.md (French) --- src/lang/fr-FR/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/default-image.md b/src/lang/fr-FR/markdown/default-image.md index 0415059752..842b306e64 100644 --- a/src/lang/fr-FR/markdown/default-image.md +++ b/src/lang/fr-FR/markdown/default-image.md @@ -1,4 +1,4 @@ -# Bannière par défaut (facultative) `[prend en charge les variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Permet d'utiliser une image stockée localement, comme bannière par défaut. Un [glob spéciale](#special-glob-input) est utilisée pour récupérer les images. Seule la première image récupérée est utilisée. From 38ba85d8ed0e133da5b5101415cb857eabe9c402 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:43 +0800 Subject: [PATCH 3085/3471] New translations executable-arguments.md (French) --- src/lang/fr-FR/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-arguments.md b/src/lang/fr-FR/markdown/executable-arguments.md index 4584f3c083..76d070020e 100644 --- a/src/lang/fr-FR/markdown/executable-arguments.md +++ b/src/lang/fr-FR/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Arguments de commande (facultative) `[prend en charge les variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 9ce82152edbaddc68c828fe301a174df26dea839 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:45 +0800 Subject: [PATCH 3086/3471] New translations local-images.md (French) --- src/lang/fr-FR/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/local-images.md b/src/lang/fr-FR/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/fr-FR/markdown/local-images.md +++ b/src/lang/fr-FR/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 9101072e6c391e089b222b734e900a5d30773a47 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:46 +0800 Subject: [PATCH 3087/3471] New translations rom-directory.md (French) --- src/lang/fr-FR/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/rom-directory.md b/src/lang/fr-FR/markdown/rom-directory.md index 6a489adbad..4c20df32aa 100644 --- a/src/lang/fr-FR/markdown/rom-directory.md +++ b/src/lang/fr-FR/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# Répertoire ROMs `[prend en charge les variables d'environnement]` +# ROMs directory `[supports env variables]` Répertoire de départ des jeux ou fichiers d'applications. From 12b39bc4dadb89ffa84ffb30f0d9526f1a1d3992 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:47 +0800 Subject: [PATCH 3088/3471] New translations start-in-directory.md (French) --- src/lang/fr-FR/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/start-in-directory.md b/src/lang/fr-FR/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/fr-FR/markdown/start-in-directory.md +++ b/src/lang/fr-FR/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 57e29dd9aa95eff03e10c6612497bb1806f4020e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:48 +0800 Subject: [PATCH 3089/3471] New translations steam-category.md (French) --- src/lang/fr-FR/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/steam-category.md b/src/lang/fr-FR/markdown/steam-category.md index b900bb3087..39fc54f3de 100644 --- a/src/lang/fr-FR/markdown/steam-category.md +++ b/src/lang/fr-FR/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ Voici à quoi ressemblera la catégorie "WII" dans Steam: ![steamCategory](../../../assets/images/category-example.png) ## Émojis et caractères Unicode non standard + Veuillez noter que ce champ fonctionne parfaitement avec des émojis comme `🎮` dans les noms de catégories. Vous pouvez les trouver ici: [https://copychar.cc/](https://copychar.cc/) From c15ad9305b9a4cd6c1099537e3acd8c8f2e43a99 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:49 +0800 Subject: [PATCH 3090/3471] New translations steam-directory.md (French) --- src/lang/fr-FR/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/steam-directory.md b/src/lang/fr-FR/markdown/steam-directory.md index cc1f6297a5..575769b5ae 100644 --- a/src/lang/fr-FR/markdown/steam-directory.md +++ b/src/lang/fr-FR/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Répertoire Steam `[prend en charge les variables d'environnement]`{.noWrap} +# Steam directory `[supports env variables]` Doit être un répertoire Steam valide qui contient l'exécutable Steam. Pour que le compte Steam soit détecté, l'utilisateur doit être connecté au moins une fois. From 18f9bb230ac3a84e09fc0c610bdfc45c5a7df30b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:50 +0800 Subject: [PATCH 3091/3471] New translations title-from-variable.md (French) --- src/lang/fr-FR/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/title-from-variable.md b/src/lang/fr-FR/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/fr-FR/markdown/title-from-variable.md +++ b/src/lang/fr-FR/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From a88eb28adcd3f9b8e5d4ff99700f8c57833fe1d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:51 +0800 Subject: [PATCH 3092/3471] New translations user-accounts.md (French) --- src/lang/fr-FR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/user-accounts.md b/src/lang/fr-FR/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/fr-FR/markdown/user-accounts.md +++ b/src/lang/fr-FR/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 569da03aee4ef7130e38f5848c5cfee885aae18c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:52 +0800 Subject: [PATCH 3093/3471] New translations non-srm-shortcuts-parser.md (French) --- src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md b/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/fr-FR/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 50397f395a7e26b3104f28d30a883aa5744d6069 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:53 +0800 Subject: [PATCH 3094/3471] New translations config-title.md (Spanish) --- src/lang/es-ES/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/config-title.md b/src/lang/es-ES/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/es-ES/markdown/config-title.md +++ b/src/lang/es-ES/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From e3ef566f6da2227e517c9e404eb58814f45ded8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:54 +0800 Subject: [PATCH 3095/3471] New translations default-image.md (Spanish) --- src/lang/es-ES/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/default-image.md b/src/lang/es-ES/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/es-ES/markdown/default-image.md +++ b/src/lang/es-ES/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From e8ccc26370a7f4df181a062bc139917576e89cdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:55 +0800 Subject: [PATCH 3096/3471] New translations executable-arguments.md (Spanish) --- src/lang/es-ES/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/executable-arguments.md b/src/lang/es-ES/markdown/executable-arguments.md index d502c7ed1c..477a209e47 100644 --- a/src/lang/es-ES/markdown/executable-arguments.md +++ b/src/lang/es-ES/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 337eb981ac9775be6dda51f4cc9ed4da37b4fe92 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:56 +0800 Subject: [PATCH 3097/3471] New translations local-images.md (Spanish) --- src/lang/es-ES/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/local-images.md b/src/lang/es-ES/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/es-ES/markdown/local-images.md +++ b/src/lang/es-ES/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 04873a348e142f52db449d49c56f8e48d2010840 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:57 +0800 Subject: [PATCH 3098/3471] New translations rom-directory.md (Spanish) --- src/lang/es-ES/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/rom-directory.md b/src/lang/es-ES/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/es-ES/markdown/rom-directory.md +++ b/src/lang/es-ES/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From a5b392362703a9942c8770cb4596094f309ef3db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:58 +0800 Subject: [PATCH 3099/3471] New translations start-in-directory.md (Spanish) --- src/lang/es-ES/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/markdown/start-in-directory.md b/src/lang/es-ES/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/es-ES/markdown/start-in-directory.md +++ b/src/lang/es-ES/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From b41cc58bbbb6dc0e886bed3929d36c5656d2f7df Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:38:59 +0800 Subject: [PATCH 3100/3471] New translations steam-category.md (Spanish) --- src/lang/es-ES/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/steam-category.md b/src/lang/es-ES/markdown/steam-category.md index 3fb5a066bc..27fc1217bc 100644 --- a/src/lang/es-ES/markdown/steam-category.md +++ b/src/lang/es-ES/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ Así es como se vería la categoría "WII" en Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emoticonos y caracteres Unicode no estándar + Sea consciente de que este campo funciona bien con emojis como `🎮` en cuánto a nombres de categorías. Puedes encontrar una lista de ellos en: [https://copychar.cc/](https://copychar.cc/) From 635a8f39500b6f108d237c5d2e7af4c9639b9288 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:00 +0800 Subject: [PATCH 3101/3471] New translations steam-directory.md (Spanish) --- src/lang/es-ES/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/steam-directory.md b/src/lang/es-ES/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/es-ES/markdown/steam-directory.md +++ b/src/lang/es-ES/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 9de1e3e0b339a3713ea577c27604e27b875ee7cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:02 +0800 Subject: [PATCH 3102/3471] New translations title-from-variable.md (Spanish) --- src/lang/es-ES/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/es-ES/markdown/title-from-variable.md b/src/lang/es-ES/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/es-ES/markdown/title-from-variable.md +++ b/src/lang/es-ES/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 5e5c021f25a7af9ae167360563c77aad51bf3851 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:03 +0800 Subject: [PATCH 3103/3471] New translations user-accounts.md (Spanish) --- src/lang/es-ES/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/user-accounts.md b/src/lang/es-ES/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/es-ES/markdown/user-accounts.md +++ b/src/lang/es-ES/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 3e1befbeb499891a2e86cce69abb105561363ce5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:04 +0800 Subject: [PATCH 3104/3471] New translations non-srm-shortcuts-parser.md (Spanish) --- src/lang/es-ES/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md b/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/es-ES/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From fd4ac42bbb6638a4ad76755e47f7cf7ac48c68f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:05 +0800 Subject: [PATCH 3105/3471] New translations config-title.md (Arabic) --- src/lang/ar-SA/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/config-title.md b/src/lang/ar-SA/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/ar-SA/markdown/config-title.md +++ b/src/lang/ar-SA/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 41b66c0265d0e1d148feb40f9d49a801529d98b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:06 +0800 Subject: [PATCH 3106/3471] New translations default-image.md (Arabic) --- src/lang/ar-SA/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/default-image.md b/src/lang/ar-SA/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/ar-SA/markdown/default-image.md +++ b/src/lang/ar-SA/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From bc4e2b12125fb41e674c7a2a503cd8c82023cce4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:08 +0800 Subject: [PATCH 3107/3471] New translations executable-arguments.md (Arabic) --- src/lang/ar-SA/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/executable-arguments.md b/src/lang/ar-SA/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/ar-SA/markdown/executable-arguments.md +++ b/src/lang/ar-SA/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From ae342852594c26d3d8fbf5685c788ee2e5a35e3d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:09 +0800 Subject: [PATCH 3108/3471] New translations local-images.md (Arabic) --- src/lang/ar-SA/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/local-images.md b/src/lang/ar-SA/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/ar-SA/markdown/local-images.md +++ b/src/lang/ar-SA/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 6c55050c840c679565545826c6950198f4f17247 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:10 +0800 Subject: [PATCH 3109/3471] New translations rom-directory.md (Arabic) --- src/lang/ar-SA/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/rom-directory.md b/src/lang/ar-SA/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ar-SA/markdown/rom-directory.md +++ b/src/lang/ar-SA/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 3760b74e0596ba527d7f76277dbdee5fefc2dbd4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:11 +0800 Subject: [PATCH 3110/3471] New translations start-in-directory.md (Arabic) --- src/lang/ar-SA/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/markdown/start-in-directory.md b/src/lang/ar-SA/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ar-SA/markdown/start-in-directory.md +++ b/src/lang/ar-SA/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From f7b5124627c0fe9273de0ead1f2a499f7f7ee021 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:12 +0800 Subject: [PATCH 3111/3471] New translations steam-category.md (Arabic) --- src/lang/ar-SA/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-category.md b/src/lang/ar-SA/markdown/steam-category.md index f8ea8a0dbf..677ea3d0ef 100644 --- a/src/lang/ar-SA/markdown/steam-category.md +++ b/src/lang/ar-SA/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From e872770bb9f51103bfa0aa79f721988221c43b8a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:13 +0800 Subject: [PATCH 3112/3471] New translations steam-directory.md (Arabic) --- src/lang/ar-SA/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/steam-directory.md b/src/lang/ar-SA/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ar-SA/markdown/steam-directory.md +++ b/src/lang/ar-SA/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 5e0b0e1a30f5cb94fe35367f2676f01accb7d046 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:14 +0800 Subject: [PATCH 3113/3471] New translations title-from-variable.md (Arabic) --- src/lang/ar-SA/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ar-SA/markdown/title-from-variable.md b/src/lang/ar-SA/markdown/title-from-variable.md index 6d8eeee06e..50b044cf27 100644 --- a/src/lang/ar-SA/markdown/title-from-variable.md +++ b/src/lang/ar-SA/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching can be limited to specific groups of custom variables. In order to specify groups, the following syntax must be used: + ``` ${RPCS3}${rpcs3} ``` # How it works -Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. This file is/should be located in SRM's `userData` directory. - +Basically, it might change in the future release (very unlikelly). Furthermore, currently the only way to add variables is to create/edit `customVariables.json` used by SRM directly. This file is/should be located in SRM's `userData` directory. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -32,7 +33,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `MyDir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `MyDir`, you would set the title from custom variable field to `${Custom Stuff}` to obtain a final title of "The Legend of Link". ## Case-insensitive option + If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 2921618bee79ebb4fa01eba39c975afbb04f239b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:16 +0800 Subject: [PATCH 3114/3471] New translations user-accounts.md (Arabic) --- src/lang/ar-SA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/user-accounts.md b/src/lang/ar-SA/markdown/user-accounts.md index c93cb48790..abeb8688ce 100644 --- a/src/lang/ar-SA/markdown/user-accounts.md +++ b/src/lang/ar-SA/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Optional) +# User accounts This field is used to limit SRM's effects to specific user accounts, and takes values of the form: It can be set to `Global` or over ridden per parser. From 15155e0c2fad20c56e839cc49a28323a915f9049 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:17 +0800 Subject: [PATCH 3115/3471] New translations non-srm-shortcuts-parser.md (Arabic) --- src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md b/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ar-SA/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 0532d8385b394ba3948776829c705d74f030c2c7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:18 +0800 Subject: [PATCH 3116/3471] New translations config-title.md (Catalan) --- src/lang/ca-ES/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/config-title.md b/src/lang/ca-ES/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/ca-ES/markdown/config-title.md +++ b/src/lang/ca-ES/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 2a3965a52c1a74c0a5f2352ca7f0d8e4a1e6a6b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:20 +0800 Subject: [PATCH 3117/3471] New translations default-image.md (Catalan) --- src/lang/ca-ES/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/default-image.md b/src/lang/ca-ES/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/ca-ES/markdown/default-image.md +++ b/src/lang/ca-ES/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From db38a2f7d4b11a773ad50344c32840f63d888a0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:21 +0800 Subject: [PATCH 3118/3471] New translations executable-arguments.md (Catalan) --- src/lang/ca-ES/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/executable-arguments.md b/src/lang/ca-ES/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/ca-ES/markdown/executable-arguments.md +++ b/src/lang/ca-ES/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From ee50353c32fedee14cdef3086e079da029eb64a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:23 +0800 Subject: [PATCH 3119/3471] New translations local-images.md (Catalan) --- src/lang/ca-ES/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/local-images.md b/src/lang/ca-ES/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/ca-ES/markdown/local-images.md +++ b/src/lang/ca-ES/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 1c3ea48f2d3f4da9080a98c346fa31e2f1d44567 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:24 +0800 Subject: [PATCH 3120/3471] New translations rom-directory.md (Catalan) --- src/lang/ca-ES/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/rom-directory.md b/src/lang/ca-ES/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ca-ES/markdown/rom-directory.md +++ b/src/lang/ca-ES/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 2ae3684ba734eb3400eefdf5b2db04e2fc4fadb1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:25 +0800 Subject: [PATCH 3121/3471] New translations start-in-directory.md (Catalan) --- src/lang/ca-ES/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/markdown/start-in-directory.md b/src/lang/ca-ES/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ca-ES/markdown/start-in-directory.md +++ b/src/lang/ca-ES/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 0170240e390cb3b8dc17bfa740f54fdcb398645e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:26 +0800 Subject: [PATCH 3122/3471] New translations steam-category.md (Catalan) --- src/lang/ca-ES/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/steam-category.md b/src/lang/ca-ES/markdown/steam-category.md index f8ea8a0dbf..677ea3d0ef 100644 --- a/src/lang/ca-ES/markdown/steam-category.md +++ b/src/lang/ca-ES/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 631487dccb4a4c45eddad43896deae8ea7d655b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:27 +0800 Subject: [PATCH 3123/3471] New translations steam-directory.md (Catalan) --- src/lang/ca-ES/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/steam-directory.md b/src/lang/ca-ES/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ca-ES/markdown/steam-directory.md +++ b/src/lang/ca-ES/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 3e30b059dd557d48558c084695b589f45857b400 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:28 +0800 Subject: [PATCH 3124/3471] New translations title-from-variable.md (Catalan) --- src/lang/ca-ES/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ca-ES/markdown/title-from-variable.md b/src/lang/ca-ES/markdown/title-from-variable.md index 6e065057b9..e762acea86 100644 --- a/src/lang/ca-ES/markdown/title-from-variable.md +++ b/src/lang/ca-ES/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${...} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Case-insensitive option + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -This file is/should be located in SRM's `userData` directory. \ No newline at end of file + +This file is/should be located in SRM's `userData` directory. From ee9f9fadc7a4cd3a1c4bc129157d7f85007df6e6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:29 +0800 Subject: [PATCH 3125/3471] New translations user-accounts.md (Catalan) --- src/lang/ca-ES/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/user-accounts.md b/src/lang/ca-ES/markdown/user-accounts.md index 487c0c41b3..c0101b5f74 100644 --- a/src/lang/ca-ES/markdown/user-accounts.md +++ b/src/lang/ca-ES/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Optional) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 8833acbfd18d46bf0a50841262f71f99026a987d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:31 +0800 Subject: [PATCH 3126/3471] New translations non-srm-shortcuts-parser.md (Catalan) --- src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md b/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ca-ES/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 5392f92c133f9235f0cd4e940aff6de07663cfdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:32 +0800 Subject: [PATCH 3127/3471] New translations config-title.md (Czech) --- src/lang/cs-CZ/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/config-title.md b/src/lang/cs-CZ/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/cs-CZ/markdown/config-title.md +++ b/src/lang/cs-CZ/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From b8cf0a9f57c4e71c3e89094bf416cc8a8b8b4ab0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:33 +0800 Subject: [PATCH 3128/3471] New translations default-image.md (Czech) --- src/lang/cs-CZ/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/default-image.md b/src/lang/cs-CZ/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/cs-CZ/markdown/default-image.md +++ b/src/lang/cs-CZ/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From b0d18bda3b1b7ef6993c974e878f8f4baa5f33ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:34 +0800 Subject: [PATCH 3129/3471] New translations executable-arguments.md (Czech) --- src/lang/cs-CZ/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/executable-arguments.md b/src/lang/cs-CZ/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/cs-CZ/markdown/executable-arguments.md +++ b/src/lang/cs-CZ/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 6ac567d3e74ac7ebe6cf2aae1e21a9e7406de18c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:35 +0800 Subject: [PATCH 3130/3471] New translations local-images.md (Czech) --- src/lang/cs-CZ/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/local-images.md b/src/lang/cs-CZ/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/cs-CZ/markdown/local-images.md +++ b/src/lang/cs-CZ/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From c7d69de50a690fd8ae886c05a7396177407c3020 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:36 +0800 Subject: [PATCH 3131/3471] New translations rom-directory.md (Czech) --- src/lang/cs-CZ/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/rom-directory.md b/src/lang/cs-CZ/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/cs-CZ/markdown/rom-directory.md +++ b/src/lang/cs-CZ/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From ae1059e6b2f7dafc98de92e357cf5f0e9880a483 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:38 +0800 Subject: [PATCH 3132/3471] New translations start-in-directory.md (Czech) --- src/lang/cs-CZ/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/markdown/start-in-directory.md b/src/lang/cs-CZ/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/cs-CZ/markdown/start-in-directory.md +++ b/src/lang/cs-CZ/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From f74f7ba972663e0061694e02f10d1ef851af3111 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:39 +0800 Subject: [PATCH 3133/3471] New translations steam-category.md (Czech) --- src/lang/cs-CZ/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/steam-category.md b/src/lang/cs-CZ/markdown/steam-category.md index f8ea8a0dbf..677ea3d0ef 100644 --- a/src/lang/cs-CZ/markdown/steam-category.md +++ b/src/lang/cs-CZ/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 9e1d79270b075429c1ab66b48a8a87fcaa40aca0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:40 +0800 Subject: [PATCH 3134/3471] New translations steam-directory.md (Czech) --- src/lang/cs-CZ/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/steam-directory.md b/src/lang/cs-CZ/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/cs-CZ/markdown/steam-directory.md +++ b/src/lang/cs-CZ/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From cdde228b1a21be2a81c9a811bacf3528e634e040 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:41 +0800 Subject: [PATCH 3135/3471] New translations title-from-variable.md (Czech) --- src/lang/cs-CZ/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/cs-CZ/markdown/title-from-variable.md b/src/lang/cs-CZ/markdown/title-from-variable.md index 6e065057b9..e762acea86 100644 --- a/src/lang/cs-CZ/markdown/title-from-variable.md +++ b/src/lang/cs-CZ/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${...} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Case-insensitive option + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -This file is/should be located in SRM's `userData` directory. \ No newline at end of file + +This file is/should be located in SRM's `userData` directory. From ac250b9152a2a7e0e99bc1275b59de10e07795c4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:42 +0800 Subject: [PATCH 3136/3471] New translations user-accounts.md (Czech) --- src/lang/cs-CZ/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/user-accounts.md b/src/lang/cs-CZ/markdown/user-accounts.md index 487c0c41b3..c0101b5f74 100644 --- a/src/lang/cs-CZ/markdown/user-accounts.md +++ b/src/lang/cs-CZ/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Optional) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 0aaf527b89c4d4e376f89a8b279c212b83335944 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:43 +0800 Subject: [PATCH 3137/3471] New translations non-srm-shortcuts-parser.md (Czech) --- src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md b/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/cs-CZ/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 2cf5bcfee790708bc264bf11e206a93295d540b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:44 +0800 Subject: [PATCH 3138/3471] New translations config-title.md (Danish) --- src/lang/da-DK/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/config-title.md b/src/lang/da-DK/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/da-DK/markdown/config-title.md +++ b/src/lang/da-DK/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From efccc95bc0be2c21f7e195c402c5d0139ea05193 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:45 +0800 Subject: [PATCH 3139/3471] New translations default-image.md (Danish) --- src/lang/da-DK/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/default-image.md b/src/lang/da-DK/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/da-DK/markdown/default-image.md +++ b/src/lang/da-DK/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From b60ae0794ae5dda85615778ac9ff048e21c94c2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:46 +0800 Subject: [PATCH 3140/3471] New translations executable-arguments.md (Danish) --- src/lang/da-DK/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/executable-arguments.md b/src/lang/da-DK/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/da-DK/markdown/executable-arguments.md +++ b/src/lang/da-DK/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From bb8a411309ada61d82da7300a56baf6bb498e1ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:47 +0800 Subject: [PATCH 3141/3471] New translations local-images.md (Danish) --- src/lang/da-DK/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/local-images.md b/src/lang/da-DK/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/da-DK/markdown/local-images.md +++ b/src/lang/da-DK/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 82e4dcd4b01106339a04c30e2ce06681aa035db5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:48 +0800 Subject: [PATCH 3142/3471] New translations rom-directory.md (Danish) --- src/lang/da-DK/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/rom-directory.md b/src/lang/da-DK/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/da-DK/markdown/rom-directory.md +++ b/src/lang/da-DK/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From ab9631e447caf21222a419b3a0cf0b219f3d88f6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:49 +0800 Subject: [PATCH 3143/3471] New translations start-in-directory.md (Danish) --- src/lang/da-DK/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/markdown/start-in-directory.md b/src/lang/da-DK/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/da-DK/markdown/start-in-directory.md +++ b/src/lang/da-DK/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 6685041c23b88310aa39d9fcb55fcadec5f7394b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:50 +0800 Subject: [PATCH 3144/3471] New translations steam-category.md (Danish) --- src/lang/da-DK/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/steam-category.md b/src/lang/da-DK/markdown/steam-category.md index f8ea8a0dbf..677ea3d0ef 100644 --- a/src/lang/da-DK/markdown/steam-category.md +++ b/src/lang/da-DK/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional) `[supports variables]`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 69b6b7cf3ee4ef81061f4ec6b41107464af6f82e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:51 +0800 Subject: [PATCH 3145/3471] New translations steam-directory.md (Danish) --- src/lang/da-DK/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/steam-directory.md b/src/lang/da-DK/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/da-DK/markdown/steam-directory.md +++ b/src/lang/da-DK/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 23ec34cf1cbbf8046d7cfe28df53557e6e02e655 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:52 +0800 Subject: [PATCH 3146/3471] New translations title-from-variable.md (Danish) --- src/lang/da-DK/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/da-DK/markdown/title-from-variable.md b/src/lang/da-DK/markdown/title-from-variable.md index 6e065057b9..e762acea86 100644 --- a/src/lang/da-DK/markdown/title-from-variable.md +++ b/src/lang/da-DK/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${...} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur If this option is enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Case-insensitive option + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -This file is/should be located in SRM's `userData` directory. \ No newline at end of file + +This file is/should be located in SRM's `userData` directory. From 58972517d1d6ebaf42eb438bb5ae195541ea2b06 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:53 +0800 Subject: [PATCH 3147/3471] New translations user-accounts.md (Danish) --- src/lang/da-DK/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/user-accounts.md b/src/lang/da-DK/markdown/user-accounts.md index 487c0c41b3..c0101b5f74 100644 --- a/src/lang/da-DK/markdown/user-accounts.md +++ b/src/lang/da-DK/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Optional) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 8711880f62860f34df9811f4b8f754f9c94ff215 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:55 +0800 Subject: [PATCH 3148/3471] New translations non-srm-shortcuts-parser.md (Danish) --- src/lang/da-DK/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md b/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/da-DK/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 27512444efc97f92e598fd0a2f9c4b9512e68aa7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:56 +0800 Subject: [PATCH 3149/3471] New translations config-title.md (German) --- src/lang/de-DE/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/config-title.md b/src/lang/de-DE/markdown/config-title.md index 21b9048342..abadc31951 100644 --- a/src/lang/de-DE/markdown/config-title.md +++ b/src/lang/de-DE/markdown/config-title.md @@ -1,3 +1,5 @@ -# Name der Konfiguration +# Parser title -Name, unter dem die Benutzereinstellung gespeichert wird. Muss nicht einzigartig sein, aber ist erforderlich. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 0ca8942b5b1c67ee80724f0b5a22d365fa0a0cda Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:57 +0800 Subject: [PATCH 3150/3471] New translations default-image.md (German) --- src/lang/de-DE/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/default-image.md b/src/lang/de-DE/markdown/default-image.md index 4aedf030d4..de284ab500 100644 --- a/src/lang/de-DE/markdown/default-image.md +++ b/src/lang/de-DE/markdown/default-image.md @@ -1,4 +1,4 @@ -# Standardbild (optional) `[unterstützt Variablen]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Ermöglicht es, ein lokal gespeichertes Bild als Standard/Fallback-Bild zu verwenden. Um Bilder abzurufen, wird ein [special Glob input](#special-glob-input) String verwendet. Es wird nur das erste abgerufene Bild verwendet. From 18c6392fc99eb2f552559c5457dfcd2ef303daa5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:58 +0800 Subject: [PATCH 3151/3471] New translations executable-arguments.md (German) --- src/lang/de-DE/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/executable-arguments.md b/src/lang/de-DE/markdown/executable-arguments.md index 38e21c5766..88e49ca7ad 100644 --- a/src/lang/de-DE/markdown/executable-arguments.md +++ b/src/lang/de-DE/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Befehlszeilenargumente (optional) `[unterstützt Variablen]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Argumente die an Programmdateien angehängt werden, um den finalen Shortcut zu erzeugen. Meistens willst du diese mit bereitgestellten Parser-Variablen einstellen. @@ -49,7 +49,7 @@ Argumente die an Programmdateien angehängt werden, um den finalen Shortcut zu e ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ Falls Fuzzy Matching **fehlschlägt** oder **deaktiviert** ist, ist `${fuzzyTitl ### Beispiel für Funktions-Variablen Nehmen wir an `${title}` ist gleich `Pokémon (USA) (Disc 1).iso`. Dann werden diese Variablen: + ``` ${/.*/|${title}} //Entspricht allem ${/(.*)/|${title}} //Gruppiert alles @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Gruppiert den "Disc..." Teil und tr ${rdc|${title}} //Ersetzt diakritische Zeichen (In diesem Fall: é -> e) file${os:linux|.so|${os:win|.dll}} //Setzt die richtige Dateiendung nach Betriebssystem ``` + ersetzt durch: + ``` Poke mon (USA) (Disc 1).iso Poke mon (USA) (Disc 1).iso From b730c12a04b9d3944341e07bfd2a557cf6281cd4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:39:59 +0800 Subject: [PATCH 3152/3471] New translations local-images.md (German) --- src/lang/de-DE/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/local-images.md b/src/lang/de-DE/markdown/local-images.md index e85a2b7cae..42ea3a4461 100644 --- a/src/lang/de-DE/markdown/local-images.md +++ b/src/lang/de-DE/markdown/local-images.md @@ -1,4 +1,4 @@ -# Lokale Bilder (optional) `[unterstützt Variablen]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Erlaubt es, lokal gespeicherte Bilder zu verwenden. Ein [spezieller Glob Input](#special-glob-input) String wird genutzt, um Bilder abzurufen, so kannst du zum Beispiel: `/Pfad/zu/Heldenbilder/${title}.@(png|jpg)` nutzen. Backslashes können genutzt werden um Zeichen zu escapen. Wenn deine Bilder z. B. in `artwork [portraits]` liegen, kannst du diese mit `/Pfad/zu/artwork \[portraits\]/${title}.@(png|jpg)` angeben. Es wird empfohlen dein Artwork Verzeichnis global zu setzen und es mit der `${localimages}` Umgebungsvariable in diesem Feld: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` zu setzen. From 0a476fdeb913efbaba2d88b80a4fc0c929bd94d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:00 +0800 Subject: [PATCH 3153/3471] New translations rom-directory.md (German) --- src/lang/de-DE/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/rom-directory.md b/src/lang/de-DE/markdown/rom-directory.md index 26b1d411f1..ed9453d03b 100644 --- a/src/lang/de-DE/markdown/rom-directory.md +++ b/src/lang/de-DE/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs-Verzeichnis `[unterstützt Umgebungsvariablen]` +# ROMs directory `[supports env variables]` Startverzeichnis für Spiel- oder Anwendungsdateien. From e46fb479d76df4adf5a2ab3ee863064807266d2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:01 +0800 Subject: [PATCH 3154/3471] New translations start-in-directory.md (German) --- src/lang/de-DE/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/markdown/start-in-directory.md b/src/lang/de-DE/markdown/start-in-directory.md index 9ff5fe159c..216b0369ea 100644 --- a/src/lang/de-DE/markdown/start-in-directory.md +++ b/src/lang/de-DE/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Starte in" Verzeichnis (Optional) `[unterstützt Umgebungsvariablen]`{.noWrap} +# "Start In" directory `[supports env variables]` -Standardmäßig ist das "Starte in" Verzeichnis auf das Verzeichnis der Programmdatei gesetzt: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Standard "Starte in" Verzeichnis](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ Mit dieser Option können Sie jedes gewünschte Verzeichnis als "Starte in" Verz Dies ist notwendig, wenn du Batchdateien benutzt um Emulatoren und Spiele zu starten, die ein "Starte in" Verzeichnis benötigen um zu funktionieren. ## Shortcut durchgeben + Wenn du ".lnk zum Ziel folgen" aktivierst und die Programmdatei eine ".lnk" Datei, wie z.B. eine Verknüpfung, ist, dann weird der Input überschrieben mit dem Verzeichnis des Urpsrungs der Verknüpfung. In Zukunft wird dies überschrieben mit dem "Starte in" Verzeichnis des Shortcuts. From e36a812615e76106798d174ed9cb947f62436548 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:02 +0800 Subject: [PATCH 3155/3471] New translations steam-category.md (German) --- src/lang/de-DE/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/steam-category.md b/src/lang/de-DE/markdown/steam-category.md index acf4254aec..9d3db7655b 100644 --- a/src/lang/de-DE/markdown/steam-category.md +++ b/src/lang/de-DE/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ So wird die Kategorie "WII" in Steam aussehen: ![steamCategory](../../../assets/images/category-example.png) ## Emojis und nicht-Standard Unicode-Zeichen + Dieses Feld funktioniert mit Emojis wie `🎮`. Eine Liste davon findest du hier: [https://copychar.cc/](https://copychar.cc/) From 7c20aa5f18134759bd0f4f12dbff37d7745dd859 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:04 +0800 Subject: [PATCH 3156/3471] New translations steam-directory.md (German) --- src/lang/de-DE/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/steam-directory.md b/src/lang/de-DE/markdown/steam-directory.md index cb79d10503..aeabdcae92 100644 --- a/src/lang/de-DE/markdown/steam-directory.md +++ b/src/lang/de-DE/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam-Verzeichnis `[unterstützt Umgebungsvariablen]`{.noWrap} +# Steam directory `[supports env variables]` Muss ein gültiges Steam-Verzeichnis sein, das die Programmdatei für Steam enthält. Damit das Steam-Konto erkannt werden kann, muss sich ein Benutzer mindestens einmal eingeloggt haben. From f7e44eae996b8d05292f510d74e49845f2efa35e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:05 +0800 Subject: [PATCH 3157/3471] New translations title-from-variable.md (German) --- src/lang/de-DE/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/de-DE/markdown/title-from-variable.md b/src/lang/de-DE/markdown/title-from-variable.md index 06aca4e315..b294eaf513 100644 --- a/src/lang/de-DE/markdown/title-from-variable.md +++ b/src/lang/de-DE/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Gruppen und Variablen beachten Groß- und Kleinschreibung, außer etwas anderes ist aktiviert. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # So funktioniert es -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM benötigt die folgende Struktur: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Datei überspringen, wenn Variable nicht gefunden wurde -Wenn aktiviert, werden Titel, die nicht mit einer Variable übereinstimmen, ausgeschlossen. \ No newline at end of file + +Wenn aktiviert, werden Titel, die nicht mit einer Variable übereinstimmen, ausgeschlossen. From 099892cb4bfb1bed13af206526817f69b7106063 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:06 +0800 Subject: [PATCH 3158/3471] New translations user-accounts.md (German) --- src/lang/de-DE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/user-accounts.md b/src/lang/de-DE/markdown/user-accounts.md index 1bda980801..f86d84072e 100644 --- a/src/lang/de-DE/markdown/user-accounts.md +++ b/src/lang/de-DE/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# Benutzerkonten (erforderlich) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 87762894f8118055f2be323b46ff3017f30bf5f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:07 +0800 Subject: [PATCH 3159/3471] New translations non-srm-shortcuts-parser.md (German) --- src/lang/de-DE/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md b/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/de-DE/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From f861efbc35fa1e883cee2c6eef091991c8be9423 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:08 +0800 Subject: [PATCH 3160/3471] New translations config-title.md (Greek) --- src/lang/el-GR/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/config-title.md b/src/lang/el-GR/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/el-GR/markdown/config-title.md +++ b/src/lang/el-GR/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From af95066c7ac905d2def97664363279186865f34e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:09 +0800 Subject: [PATCH 3161/3471] New translations default-image.md (Greek) --- src/lang/el-GR/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/default-image.md b/src/lang/el-GR/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/el-GR/markdown/default-image.md +++ b/src/lang/el-GR/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 6d09fae2317007b12f344dfa937618a7bbaf7646 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:10 +0800 Subject: [PATCH 3162/3471] New translations executable-arguments.md (Greek) --- src/lang/el-GR/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/executable-arguments.md b/src/lang/el-GR/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/el-GR/markdown/executable-arguments.md +++ b/src/lang/el-GR/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 26915e670d47cf068e5d877b0b8f55946de7cd7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:11 +0800 Subject: [PATCH 3163/3471] New translations local-images.md (Greek) --- src/lang/el-GR/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/local-images.md b/src/lang/el-GR/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/el-GR/markdown/local-images.md +++ b/src/lang/el-GR/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 6240b27d40bcc52b0aa4dde60e6d4c210e6692a4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:12 +0800 Subject: [PATCH 3164/3471] New translations rom-directory.md (Greek) --- src/lang/el-GR/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/rom-directory.md b/src/lang/el-GR/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/el-GR/markdown/rom-directory.md +++ b/src/lang/el-GR/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 77398b91b2582500a70de969333230e35e2e3352 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:13 +0800 Subject: [PATCH 3165/3471] New translations start-in-directory.md (Greek) --- src/lang/el-GR/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/markdown/start-in-directory.md b/src/lang/el-GR/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/el-GR/markdown/start-in-directory.md +++ b/src/lang/el-GR/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 436e9a87dff350bcfb28c1246d92b3b9c8d7dcb9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:14 +0800 Subject: [PATCH 3166/3471] New translations steam-category.md (Greek) --- src/lang/el-GR/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/steam-category.md b/src/lang/el-GR/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/el-GR/markdown/steam-category.md +++ b/src/lang/el-GR/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From eff115d51deca54a3555914b0be3482d3fca4c02 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:15 +0800 Subject: [PATCH 3167/3471] New translations steam-directory.md (Greek) --- src/lang/el-GR/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/steam-directory.md b/src/lang/el-GR/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/el-GR/markdown/steam-directory.md +++ b/src/lang/el-GR/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From f384df7509c79b91fc8cc2469e2989cc2ccebcfe Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:16 +0800 Subject: [PATCH 3168/3471] New translations title-from-variable.md (Greek) --- src/lang/el-GR/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/el-GR/markdown/title-from-variable.md b/src/lang/el-GR/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/el-GR/markdown/title-from-variable.md +++ b/src/lang/el-GR/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From e06c859f3164a2474f8cf84c99f33f4720c0232b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:17 +0800 Subject: [PATCH 3169/3471] New translations user-accounts.md (Greek) --- src/lang/el-GR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/user-accounts.md b/src/lang/el-GR/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/el-GR/markdown/user-accounts.md +++ b/src/lang/el-GR/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From acea32a794a10808ca51777fafc13d42faa4883e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:19 +0800 Subject: [PATCH 3170/3471] New translations non-srm-shortcuts-parser.md (Greek) --- src/lang/el-GR/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md b/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/el-GR/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 03cc9e007f9dbae77d2b232484ba5604f4e6503d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:20 +0800 Subject: [PATCH 3171/3471] New translations config-title.md (Finnish) --- src/lang/fi-FI/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/config-title.md b/src/lang/fi-FI/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/fi-FI/markdown/config-title.md +++ b/src/lang/fi-FI/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From fde16db0ac786556853d8e63a54f670a072d8e9d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:21 +0800 Subject: [PATCH 3172/3471] New translations default-image.md (Finnish) --- src/lang/fi-FI/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/default-image.md b/src/lang/fi-FI/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/fi-FI/markdown/default-image.md +++ b/src/lang/fi-FI/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 9ba4b1d33b849aeb3f290a163f0e34c5832bdeb9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:22 +0800 Subject: [PATCH 3173/3471] New translations executable-arguments.md (Finnish) --- src/lang/fi-FI/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/executable-arguments.md b/src/lang/fi-FI/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/fi-FI/markdown/executable-arguments.md +++ b/src/lang/fi-FI/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From b7348eac14431470d296272267129d660136e93f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:23 +0800 Subject: [PATCH 3174/3471] New translations local-images.md (Finnish) --- src/lang/fi-FI/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/local-images.md b/src/lang/fi-FI/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/fi-FI/markdown/local-images.md +++ b/src/lang/fi-FI/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 0194274a4b77d4f6f76550003c8e6f97264a39ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:24 +0800 Subject: [PATCH 3175/3471] New translations rom-directory.md (Finnish) --- src/lang/fi-FI/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/rom-directory.md b/src/lang/fi-FI/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/fi-FI/markdown/rom-directory.md +++ b/src/lang/fi-FI/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From d5785e4b94e8119550b98bf453419120c9d7196c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:25 +0800 Subject: [PATCH 3176/3471] New translations start-in-directory.md (Finnish) --- src/lang/fi-FI/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/markdown/start-in-directory.md b/src/lang/fi-FI/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/fi-FI/markdown/start-in-directory.md +++ b/src/lang/fi-FI/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 0e8bb91d410cecdc44d8ca1dd78c64224f5b2189 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:26 +0800 Subject: [PATCH 3177/3471] New translations steam-category.md (Finnish) --- src/lang/fi-FI/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/steam-category.md b/src/lang/fi-FI/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/fi-FI/markdown/steam-category.md +++ b/src/lang/fi-FI/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 02b2dc3a418620cb4dcf7f008feaa28cda37f721 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:27 +0800 Subject: [PATCH 3178/3471] New translations steam-directory.md (Finnish) --- src/lang/fi-FI/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/steam-directory.md b/src/lang/fi-FI/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/fi-FI/markdown/steam-directory.md +++ b/src/lang/fi-FI/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From ff70626f3631ddc159c1103a47c8df87abdc6821 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:28 +0800 Subject: [PATCH 3179/3471] New translations title-from-variable.md (Finnish) --- src/lang/fi-FI/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/fi-FI/markdown/title-from-variable.md b/src/lang/fi-FI/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/fi-FI/markdown/title-from-variable.md +++ b/src/lang/fi-FI/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From cebf09d6faeca0768abc8c5ca22d682daf6bf7a0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:29 +0800 Subject: [PATCH 3180/3471] New translations user-accounts.md (Finnish) --- src/lang/fi-FI/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/user-accounts.md b/src/lang/fi-FI/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/fi-FI/markdown/user-accounts.md +++ b/src/lang/fi-FI/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From c7e5dc0e19b1a5933bd576b088cc365d015f3826 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:31 +0800 Subject: [PATCH 3181/3471] New translations non-srm-shortcuts-parser.md (Finnish) --- src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md b/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/fi-FI/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 9589f9e7ef4af35ad8bc24abaea30c13f267c17c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:31 +0800 Subject: [PATCH 3182/3471] New translations config-title.md (Hebrew) --- src/lang/he-IL/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/config-title.md b/src/lang/he-IL/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/he-IL/markdown/config-title.md +++ b/src/lang/he-IL/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From c1343fe46f3e7568116ef7b023b27da322adea14 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:33 +0800 Subject: [PATCH 3183/3471] New translations default-image.md (Hebrew) --- src/lang/he-IL/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/default-image.md b/src/lang/he-IL/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/he-IL/markdown/default-image.md +++ b/src/lang/he-IL/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 5d6168aea069245ed20bfdd331ed4a7e15099645 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:34 +0800 Subject: [PATCH 3184/3471] New translations executable-arguments.md (Hebrew) --- src/lang/he-IL/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/executable-arguments.md b/src/lang/he-IL/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/he-IL/markdown/executable-arguments.md +++ b/src/lang/he-IL/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From c5ef155ed022bfb862545f3f2c69f0e379452cac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:35 +0800 Subject: [PATCH 3185/3471] New translations local-images.md (Hebrew) --- src/lang/he-IL/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/local-images.md b/src/lang/he-IL/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/he-IL/markdown/local-images.md +++ b/src/lang/he-IL/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 0e055754278d8b3632baf53c6b98b5f6252bd793 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:36 +0800 Subject: [PATCH 3186/3471] New translations rom-directory.md (Hebrew) --- src/lang/he-IL/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/rom-directory.md b/src/lang/he-IL/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/he-IL/markdown/rom-directory.md +++ b/src/lang/he-IL/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 660f4a22da3f4f649e723e61fcff08131b896d9e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:37 +0800 Subject: [PATCH 3187/3471] New translations start-in-directory.md (Hebrew) --- src/lang/he-IL/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/markdown/start-in-directory.md b/src/lang/he-IL/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/he-IL/markdown/start-in-directory.md +++ b/src/lang/he-IL/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From aad2fe21995a332a78f8dfb5295f405769dea880 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:38 +0800 Subject: [PATCH 3188/3471] New translations steam-category.md (Hebrew) --- src/lang/he-IL/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/steam-category.md b/src/lang/he-IL/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/he-IL/markdown/steam-category.md +++ b/src/lang/he-IL/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 445d2df356b2f39998434aab6c910b26010ea6f3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:39 +0800 Subject: [PATCH 3189/3471] New translations steam-directory.md (Hebrew) --- src/lang/he-IL/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/steam-directory.md b/src/lang/he-IL/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/he-IL/markdown/steam-directory.md +++ b/src/lang/he-IL/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 4a289fcc7dffbdb5968192d61d24bf8f1336bb52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:40 +0800 Subject: [PATCH 3190/3471] New translations title-from-variable.md (Hebrew) --- src/lang/he-IL/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/he-IL/markdown/title-from-variable.md b/src/lang/he-IL/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/he-IL/markdown/title-from-variable.md +++ b/src/lang/he-IL/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From c1308e4a463450118d94f27cc7029b50cc9de119 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:41 +0800 Subject: [PATCH 3191/3471] New translations user-accounts.md (Hebrew) --- src/lang/he-IL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/user-accounts.md b/src/lang/he-IL/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/he-IL/markdown/user-accounts.md +++ b/src/lang/he-IL/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 10734ca2d43eeb7c2bee94150c1664dffba898ac Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:42 +0800 Subject: [PATCH 3192/3471] New translations non-srm-shortcuts-parser.md (Hebrew) --- src/lang/he-IL/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md b/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/he-IL/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 2115ada11400a3745f8caa8470d3265724ab754f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:43 +0800 Subject: [PATCH 3193/3471] New translations config-title.md (Hungarian) --- src/lang/hu-HU/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/config-title.md b/src/lang/hu-HU/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/hu-HU/markdown/config-title.md +++ b/src/lang/hu-HU/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 6d8f1133f6c5b92a32b5b814d7f39ac6c9121272 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:44 +0800 Subject: [PATCH 3194/3471] New translations default-image.md (Hungarian) --- src/lang/hu-HU/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/default-image.md b/src/lang/hu-HU/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/hu-HU/markdown/default-image.md +++ b/src/lang/hu-HU/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 5cea7108511de118f3f698e1a1fcde7340408dbd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:45 +0800 Subject: [PATCH 3195/3471] New translations executable-arguments.md (Hungarian) --- src/lang/hu-HU/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/executable-arguments.md b/src/lang/hu-HU/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/hu-HU/markdown/executable-arguments.md +++ b/src/lang/hu-HU/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 2ed40a7a2918251d8c6a68dcc9ac20d4bc3c5f50 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:47 +0800 Subject: [PATCH 3196/3471] New translations local-images.md (Hungarian) --- src/lang/hu-HU/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/local-images.md b/src/lang/hu-HU/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/hu-HU/markdown/local-images.md +++ b/src/lang/hu-HU/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From dddcd020723cd9e76a68efb651ddec18538116ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:48 +0800 Subject: [PATCH 3197/3471] New translations rom-directory.md (Hungarian) --- src/lang/hu-HU/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/rom-directory.md b/src/lang/hu-HU/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/hu-HU/markdown/rom-directory.md +++ b/src/lang/hu-HU/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 8a69020db1014dfc72e4223ac144c033f53eaa29 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:49 +0800 Subject: [PATCH 3198/3471] New translations start-in-directory.md (Hungarian) --- src/lang/hu-HU/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/markdown/start-in-directory.md b/src/lang/hu-HU/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/hu-HU/markdown/start-in-directory.md +++ b/src/lang/hu-HU/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 88f57cda9fb146b2864f520f6281c7a6d053beba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:50 +0800 Subject: [PATCH 3199/3471] New translations steam-category.md (Hungarian) --- src/lang/hu-HU/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/steam-category.md b/src/lang/hu-HU/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/hu-HU/markdown/steam-category.md +++ b/src/lang/hu-HU/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 498e8fb9bd9162feed3047f79844dc1a43e8ef52 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:51 +0800 Subject: [PATCH 3200/3471] New translations steam-directory.md (Hungarian) --- src/lang/hu-HU/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/steam-directory.md b/src/lang/hu-HU/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/hu-HU/markdown/steam-directory.md +++ b/src/lang/hu-HU/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 98f5c958581e00416d180cf40e20955b3a6e34c5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:52 +0800 Subject: [PATCH 3201/3471] New translations title-from-variable.md (Hungarian) --- src/lang/hu-HU/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/hu-HU/markdown/title-from-variable.md b/src/lang/hu-HU/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/hu-HU/markdown/title-from-variable.md +++ b/src/lang/hu-HU/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 08fb2d8d3615ffd833c7d457289576f52c9d2efc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:53 +0800 Subject: [PATCH 3202/3471] New translations user-accounts.md (Hungarian) --- src/lang/hu-HU/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/user-accounts.md b/src/lang/hu-HU/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/hu-HU/markdown/user-accounts.md +++ b/src/lang/hu-HU/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 0f2bded49fa94cbbb171e42322e40485e2a5401b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:54 +0800 Subject: [PATCH 3203/3471] New translations non-srm-shortcuts-parser.md (Hungarian) --- src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md b/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/hu-HU/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From cbc24e0ea3d9a58de63a4ada2225b5b3aebc9d7c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:55 +0800 Subject: [PATCH 3204/3471] New translations config-title.md (Italian) --- src/lang/it-IT/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/config-title.md b/src/lang/it-IT/markdown/config-title.md index 7037f82cd9..abadc31951 100644 --- a/src/lang/it-IT/markdown/config-title.md +++ b/src/lang/it-IT/markdown/config-title.md @@ -1,3 +1,5 @@ -# Titolo della configurazione +# Parser title -Titolo per salvare la configurazione dell'utente. Non deve essere unico, ma è richiesto. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 924c6a06f5c34e8706005da790785a37991efee1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:57 +0800 Subject: [PATCH 3205/3471] New translations default-image.md (Italian) --- src/lang/it-IT/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/default-image.md b/src/lang/it-IT/markdown/default-image.md index 9ee5164f30..cfe39181a2 100644 --- a/src/lang/it-IT/markdown/default-image.md +++ b/src/lang/it-IT/markdown/default-image.md @@ -1,4 +1,4 @@ -# Immagine predefinita (opzionale) `[supporta variabili]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Consente di utilizzare un'immagine memorizzata localmente, come immagine predefinita/di fallback. Una stringa [speciale di input glob](#special-glob-input) viene utilizzata per recuperare le immagini. Viene utilizzata solo la prima immagine recuperata. From 2170470d3159f39fbf6017b25e073ecf097ee6a0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:58 +0800 Subject: [PATCH 3206/3471] New translations executable-arguments.md (Italian) --- src/lang/it-IT/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/executable-arguments.md b/src/lang/it-IT/markdown/executable-arguments.md index f35efc0bd2..3eb9708e2c 100644 --- a/src/lang/it-IT/markdown/executable-arguments.md +++ b/src/lang/it-IT/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Argomenti a riga di comando (opzionale) `[supporta variabili]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} . . @@ -49,7 +49,7 @@ ### ``` - + ``` ### @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From c7bcdce45a7f69b477cd4deb15ff1d2b350aca6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:40:59 +0800 Subject: [PATCH 3207/3471] New translations local-images.md (Italian) --- src/lang/it-IT/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/local-images.md b/src/lang/it-IT/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/it-IT/markdown/local-images.md +++ b/src/lang/it-IT/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From b7604edcb3d86bbaf462c24dbfc994cadcf01c1e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:00 +0800 Subject: [PATCH 3208/3471] New translations rom-directory.md (Italian) --- src/lang/it-IT/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/rom-directory.md b/src/lang/it-IT/markdown/rom-directory.md index fce0fcd484..461724af6a 100644 --- a/src/lang/it-IT/markdown/rom-directory.md +++ b/src/lang/it-IT/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# Cartella delle ROM `[supporta variabili d'ambiente]` +# ROMs directory `[supports env variables]` Cartella di partenza per file di gioco o di applicativi. From 659670705ad549b38ca26ec244cbbf26cd94183e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:01 +0800 Subject: [PATCH 3209/3471] New translations start-in-directory.md (Italian) --- src/lang/it-IT/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/markdown/start-in-directory.md b/src/lang/it-IT/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/it-IT/markdown/start-in-directory.md +++ b/src/lang/it-IT/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 2f007654a7b31feb58925692a604140c209a1888 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:02 +0800 Subject: [PATCH 3210/3471] New translations steam-category.md (Italian) --- src/lang/it-IT/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/steam-category.md b/src/lang/it-IT/markdown/steam-category.md index 06e5bc2a0a..f29813faff 100644 --- a/src/lang/it-IT/markdown/steam-category.md +++ b/src/lang/it-IT/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ Questo è come la categoria "WII" apparirà come in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emoji e caratteri Unicode non standard + Per favore nota che questo campo funziona con emoji come `🎮` nel nome della categoria. Puoi trovarne una lista qui: [https://copychar.cc/](https://copychar.cc/) From 0547ed8fa408cec76e0baea6b01322db594615ee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:03 +0800 Subject: [PATCH 3211/3471] New translations steam-directory.md (Italian) --- src/lang/it-IT/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/steam-directory.md b/src/lang/it-IT/markdown/steam-directory.md index d9e10d04d2..8cee444c0a 100644 --- a/src/lang/it-IT/markdown/steam-directory.md +++ b/src/lang/it-IT/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Cartella di Steam `[supporta variabili d'ambiente]`{.noWrap} +# Steam directory `[supports env variables]` Deve essere una cartella di Steam valida che contiene l'eseguibile di Steam. Affinché l'account di Steam possa essere rilevato, l'utente deve aver effettuato l'accesso almeno una volta. From 4565b6d16203ba9bf8033090f02c5dbc747ae966 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:04 +0800 Subject: [PATCH 3212/3471] New translations title-from-variable.md (Italian) --- src/lang/it-IT/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/it-IT/markdown/title-from-variable.md b/src/lang/it-IT/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/it-IT/markdown/title-from-variable.md +++ b/src/lang/it-IT/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 801a5bea833e0dad9e370180a91298ba54f5b03d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:05 +0800 Subject: [PATCH 3213/3471] New translations user-accounts.md (Italian) --- src/lang/it-IT/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/user-accounts.md b/src/lang/it-IT/markdown/user-accounts.md index ae3fbbb3f3..351a43e601 100644 --- a/src/lang/it-IT/markdown/user-accounts.md +++ b/src/lang/it-IT/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 25fef9cd3ac95432e938e43633115ba3271e1c22 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:07 +0800 Subject: [PATCH 3214/3471] New translations non-srm-shortcuts-parser.md (Italian) --- src/lang/it-IT/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md b/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/it-IT/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From cf786a5fc8dd2710f4699493b62057b6dff4c01d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:08 +0800 Subject: [PATCH 3215/3471] New translations config-title.md (Japanese) --- src/lang/ja-JP/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/config-title.md b/src/lang/ja-JP/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/ja-JP/markdown/config-title.md +++ b/src/lang/ja-JP/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 48abfb37e43a6836678cbf335deedd1a5d67149d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:09 +0800 Subject: [PATCH 3216/3471] New translations default-image.md (Japanese) --- src/lang/ja-JP/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/default-image.md b/src/lang/ja-JP/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/ja-JP/markdown/default-image.md +++ b/src/lang/ja-JP/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 93a7f239ef142bd57db1a01756be5667113fcd83 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:10 +0800 Subject: [PATCH 3217/3471] New translations executable-arguments.md (Japanese) --- src/lang/ja-JP/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/executable-arguments.md b/src/lang/ja-JP/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/ja-JP/markdown/executable-arguments.md +++ b/src/lang/ja-JP/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 13350c939c25e884b8c7f2482ffc41af5ecbbb7f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:12 +0800 Subject: [PATCH 3218/3471] New translations local-images.md (Japanese) --- src/lang/ja-JP/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/local-images.md b/src/lang/ja-JP/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/ja-JP/markdown/local-images.md +++ b/src/lang/ja-JP/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From bfad1fc71b734c5afa983da0a951d4afe89f6621 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:13 +0800 Subject: [PATCH 3219/3471] New translations rom-directory.md (Japanese) --- src/lang/ja-JP/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/rom-directory.md b/src/lang/ja-JP/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ja-JP/markdown/rom-directory.md +++ b/src/lang/ja-JP/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From fad2a7b23e39aea2851d812e98e0b1459b465d30 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:14 +0800 Subject: [PATCH 3220/3471] New translations start-in-directory.md (Japanese) --- src/lang/ja-JP/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/markdown/start-in-directory.md b/src/lang/ja-JP/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ja-JP/markdown/start-in-directory.md +++ b/src/lang/ja-JP/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From ee1dbc2e9274c2bac25cb88adf8f24746e163586 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:15 +0800 Subject: [PATCH 3221/3471] New translations steam-category.md (Japanese) --- src/lang/ja-JP/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/steam-category.md b/src/lang/ja-JP/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/ja-JP/markdown/steam-category.md +++ b/src/lang/ja-JP/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 57be019db212207798a0bf6afeac486ff0b4724e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:16 +0800 Subject: [PATCH 3222/3471] New translations steam-directory.md (Japanese) --- src/lang/ja-JP/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/steam-directory.md b/src/lang/ja-JP/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ja-JP/markdown/steam-directory.md +++ b/src/lang/ja-JP/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 9bf0092da092a1c4c19d16fd4f8819430795a8bc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:17 +0800 Subject: [PATCH 3223/3471] New translations title-from-variable.md (Japanese) --- src/lang/ja-JP/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ja-JP/markdown/title-from-variable.md b/src/lang/ja-JP/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/ja-JP/markdown/title-from-variable.md +++ b/src/lang/ja-JP/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 90855c2fb9c85f7ed251b8d707c8773a4ca42ac3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:18 +0800 Subject: [PATCH 3224/3471] New translations user-accounts.md (Japanese) --- src/lang/ja-JP/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/user-accounts.md b/src/lang/ja-JP/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/ja-JP/markdown/user-accounts.md +++ b/src/lang/ja-JP/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From e2e9cabf2a48aea26a50b326e336680a63bf3fa8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:20 +0800 Subject: [PATCH 3225/3471] New translations non-srm-shortcuts-parser.md (Japanese) --- src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md b/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ja-JP/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 20342f1f8f819a48cbf2bda15dd7f3fbe6758242 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:21 +0800 Subject: [PATCH 3226/3471] New translations config-title.md (Korean) --- src/lang/ko-KR/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/config-title.md b/src/lang/ko-KR/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/ko-KR/markdown/config-title.md +++ b/src/lang/ko-KR/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From bcdcc4ed27b9c956eee53363a849dacf5dead5ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:22 +0800 Subject: [PATCH 3227/3471] New translations default-image.md (Korean) --- src/lang/ko-KR/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/default-image.md b/src/lang/ko-KR/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/ko-KR/markdown/default-image.md +++ b/src/lang/ko-KR/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 584e1e03bfb0ad3f4ea2a41d0d5b12e01070684e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:23 +0800 Subject: [PATCH 3228/3471] New translations executable-arguments.md (Korean) --- src/lang/ko-KR/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/executable-arguments.md b/src/lang/ko-KR/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/ko-KR/markdown/executable-arguments.md +++ b/src/lang/ko-KR/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From b7b07604dde5a5e881a12f67f5171fd2b2805113 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:24 +0800 Subject: [PATCH 3229/3471] New translations local-images.md (Korean) --- src/lang/ko-KR/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/local-images.md b/src/lang/ko-KR/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/ko-KR/markdown/local-images.md +++ b/src/lang/ko-KR/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From c3541eb711f01808fabcb53576723961852f67c1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:25 +0800 Subject: [PATCH 3230/3471] New translations rom-directory.md (Korean) --- src/lang/ko-KR/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/rom-directory.md b/src/lang/ko-KR/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ko-KR/markdown/rom-directory.md +++ b/src/lang/ko-KR/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From dc00dae43a8363045ec104a0b9907e0f200fb95c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:26 +0800 Subject: [PATCH 3231/3471] New translations start-in-directory.md (Korean) --- src/lang/ko-KR/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/markdown/start-in-directory.md b/src/lang/ko-KR/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ko-KR/markdown/start-in-directory.md +++ b/src/lang/ko-KR/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From fc241fb95284e3b798b2b67449e8a700aa69d367 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:27 +0800 Subject: [PATCH 3232/3471] New translations steam-category.md (Korean) --- src/lang/ko-KR/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/steam-category.md b/src/lang/ko-KR/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/ko-KR/markdown/steam-category.md +++ b/src/lang/ko-KR/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 61ebf81571d194bed79c1533f5ad9a6a29df1b4c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:29 +0800 Subject: [PATCH 3233/3471] New translations steam-directory.md (Korean) --- src/lang/ko-KR/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/steam-directory.md b/src/lang/ko-KR/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ko-KR/markdown/steam-directory.md +++ b/src/lang/ko-KR/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 138d2e8b40637d17991a4bdb7fe2585da9711067 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:30 +0800 Subject: [PATCH 3234/3471] New translations title-from-variable.md (Korean) --- src/lang/ko-KR/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ko-KR/markdown/title-from-variable.md b/src/lang/ko-KR/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/ko-KR/markdown/title-from-variable.md +++ b/src/lang/ko-KR/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From fc714b77d52d3df0b63332d5a7fb155c41c8b0c8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:31 +0800 Subject: [PATCH 3235/3471] New translations user-accounts.md (Korean) --- src/lang/ko-KR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/user-accounts.md b/src/lang/ko-KR/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/ko-KR/markdown/user-accounts.md +++ b/src/lang/ko-KR/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From d1ed275c0f682600b8c9b9c1016abbad7e365e72 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:32 +0800 Subject: [PATCH 3236/3471] New translations non-srm-shortcuts-parser.md (Korean) --- src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md b/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ko-KR/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 1e635e7a8c982ecc90cab1247e771c81a7721a65 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:33 +0800 Subject: [PATCH 3237/3471] New translations config-title.md (Dutch) --- src/lang/nl-NL/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/config-title.md b/src/lang/nl-NL/markdown/config-title.md index 323e525f38..abadc31951 100644 --- a/src/lang/nl-NL/markdown/config-title.md +++ b/src/lang/nl-NL/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuratie titel +# Parser title -Titel om de gebruikersconfiguratie op te slaan. Hoeft niet uniek te zijn, maar is wel verplicht. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 73177cefb3fde3088f983f5ccb2545c656de5200 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:34 +0800 Subject: [PATCH 3238/3471] New translations default-image.md (Dutch) --- src/lang/nl-NL/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/default-image.md b/src/lang/nl-NL/markdown/default-image.md index 4d8e70bff4..6bc77cfc77 100644 --- a/src/lang/nl-NL/markdown/default-image.md +++ b/src/lang/nl-NL/markdown/default-image.md @@ -1,4 +1,4 @@ -# Standaardafbeelding (optioneel) `[ondersteunt variabelen]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Hiermee kan een lokaal opgeslagen afbeelding worden gebruikt als standaard-/terugvalafbeelding. Een [special glob input](#special-glob-input) string wordt gebruikt om afbeeldingen op te halen. Alleen de eerste opgehaalde afbeelding wordt gebruikt. From 579bda30cef3b47039e3551f2b8abd67fadd4f5a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:36 +0800 Subject: [PATCH 3239/3471] New translations executable-arguments.md (Dutch) --- src/lang/nl-NL/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/executable-arguments.md b/src/lang/nl-NL/markdown/executable-arguments.md index daffcceef5..fb350db129 100644 --- a/src/lang/nl-NL/markdown/executable-arguments.md +++ b/src/lang/nl-NL/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Opdrachtregelargumenten (optioneel) `[ondersteunt variabelen]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Argumenten die aan het uitvoerbare bestand worden toegevoegd om de definitieve snelkoppeling te produceren. Meestal wilt u dit instellen met behulp van de meegeleverde parservariabelen. @@ -49,7 +49,7 @@ Argumenten die aan het uitvoerbare bestand worden toegevoegd om de definitieve s ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen fullscreen on start: yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen fullscreen on start: yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color en Gameboy Advance) @@ -187,6 +187,7 @@ Als fuzzy matching **mislukt** of **uitgeschakeld** is, is `${fuzzyTitle}`{.noWr ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 2ea6b0404ec2032421e11f7a7bd1cf50dd2a0266 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:37 +0800 Subject: [PATCH 3240/3471] New translations local-images.md (Dutch) --- src/lang/nl-NL/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/local-images.md b/src/lang/nl-NL/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/nl-NL/markdown/local-images.md +++ b/src/lang/nl-NL/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 468a61aeabe1e905dd3c568831be9fb69a2539cc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:38 +0800 Subject: [PATCH 3241/3471] New translations rom-directory.md (Dutch) --- src/lang/nl-NL/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/rom-directory.md b/src/lang/nl-NL/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/nl-NL/markdown/rom-directory.md +++ b/src/lang/nl-NL/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From a6c60a1f895f35b176b1eef6ff027e2f236be059 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:39 +0800 Subject: [PATCH 3242/3471] New translations start-in-directory.md (Dutch) --- src/lang/nl-NL/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/markdown/start-in-directory.md b/src/lang/nl-NL/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/nl-NL/markdown/start-in-directory.md +++ b/src/lang/nl-NL/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 93f6ec675f9fa26d6358ffb7e32751f9035b0071 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:40 +0800 Subject: [PATCH 3243/3471] New translations steam-category.md (Dutch) --- src/lang/nl-NL/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/steam-category.md b/src/lang/nl-NL/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/nl-NL/markdown/steam-category.md +++ b/src/lang/nl-NL/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 2f8d5e73caac13871b6d5a92517547b3e4cbe173 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:41 +0800 Subject: [PATCH 3244/3471] New translations steam-directory.md (Dutch) --- src/lang/nl-NL/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/steam-directory.md b/src/lang/nl-NL/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/nl-NL/markdown/steam-directory.md +++ b/src/lang/nl-NL/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From fcc85c273e3c77290bc2699aed904cd405a7de49 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:42 +0800 Subject: [PATCH 3245/3471] New translations title-from-variable.md (Dutch) --- src/lang/nl-NL/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/nl-NL/markdown/title-from-variable.md b/src/lang/nl-NL/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/nl-NL/markdown/title-from-variable.md +++ b/src/lang/nl-NL/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 98fbc611976ff0b07111c33dfc8bd40eb7ca3157 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:43 +0800 Subject: [PATCH 3246/3471] New translations user-accounts.md (Dutch) --- src/lang/nl-NL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/user-accounts.md b/src/lang/nl-NL/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/nl-NL/markdown/user-accounts.md +++ b/src/lang/nl-NL/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From e98ae96cc1a0738509e1eed178b30295ce58be7d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:44 +0800 Subject: [PATCH 3247/3471] New translations non-srm-shortcuts-parser.md (Dutch) --- src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md b/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/nl-NL/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 409409b0016e3d6e4706300d6a2a6d09895c38d6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:45 +0800 Subject: [PATCH 3248/3471] New translations config-title.md (Norwegian) --- src/lang/no-NO/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/config-title.md b/src/lang/no-NO/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/no-NO/markdown/config-title.md +++ b/src/lang/no-NO/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 462ba7233452f82d5cb0d758711e7e4bd45e4377 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:47 +0800 Subject: [PATCH 3249/3471] New translations default-image.md (Norwegian) --- src/lang/no-NO/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/default-image.md b/src/lang/no-NO/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/no-NO/markdown/default-image.md +++ b/src/lang/no-NO/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 97edf8ead1d11f747b2cc808b3ce29c3542245f0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:48 +0800 Subject: [PATCH 3250/3471] New translations executable-arguments.md (Norwegian) --- src/lang/no-NO/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/executable-arguments.md b/src/lang/no-NO/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/no-NO/markdown/executable-arguments.md +++ b/src/lang/no-NO/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 70bb53c35583995cdacf40476e2a28274025acd6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:49 +0800 Subject: [PATCH 3251/3471] New translations local-images.md (Norwegian) --- src/lang/no-NO/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/local-images.md b/src/lang/no-NO/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/no-NO/markdown/local-images.md +++ b/src/lang/no-NO/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From dac618227da3576159a6c76eda4562fb925f453c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:50 +0800 Subject: [PATCH 3252/3471] New translations rom-directory.md (Norwegian) --- src/lang/no-NO/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/rom-directory.md b/src/lang/no-NO/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/no-NO/markdown/rom-directory.md +++ b/src/lang/no-NO/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From cb0e143b277c3769eb308d171a9773e398e6f788 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:51 +0800 Subject: [PATCH 3253/3471] New translations start-in-directory.md (Norwegian) --- src/lang/no-NO/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/markdown/start-in-directory.md b/src/lang/no-NO/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/no-NO/markdown/start-in-directory.md +++ b/src/lang/no-NO/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 66aed86f214b34a52418abb611854b4895e8317e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:52 +0800 Subject: [PATCH 3254/3471] New translations steam-category.md (Norwegian) --- src/lang/no-NO/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/steam-category.md b/src/lang/no-NO/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/no-NO/markdown/steam-category.md +++ b/src/lang/no-NO/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 8db1ac6f3bb369130bd71f9d243c2cd3708ff74c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:53 +0800 Subject: [PATCH 3255/3471] New translations steam-directory.md (Norwegian) --- src/lang/no-NO/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/steam-directory.md b/src/lang/no-NO/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/no-NO/markdown/steam-directory.md +++ b/src/lang/no-NO/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 979023cc977c2152f3216e15357ef21ff766ad4d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:54 +0800 Subject: [PATCH 3256/3471] New translations title-from-variable.md (Norwegian) --- src/lang/no-NO/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/no-NO/markdown/title-from-variable.md b/src/lang/no-NO/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/no-NO/markdown/title-from-variable.md +++ b/src/lang/no-NO/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From b6273b2b8f4a6a84be0927679eaa717f9bb952fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:55 +0800 Subject: [PATCH 3257/3471] New translations user-accounts.md (Norwegian) --- src/lang/no-NO/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/user-accounts.md b/src/lang/no-NO/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/no-NO/markdown/user-accounts.md +++ b/src/lang/no-NO/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 0c6e7344df70288c626ac784bee094cc6bfe6b1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:56 +0800 Subject: [PATCH 3258/3471] New translations non-srm-shortcuts-parser.md (Norwegian) --- src/lang/no-NO/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md b/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/no-NO/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 83332fdb7800399e0df026f854d090b8e44172ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:57 +0800 Subject: [PATCH 3259/3471] New translations config-title.md (Polish) --- src/lang/pl-PL/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/config-title.md b/src/lang/pl-PL/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/pl-PL/markdown/config-title.md +++ b/src/lang/pl-PL/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 72955b5c343fdc9d4ac02a5684df625c19d6db65 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:41:58 +0800 Subject: [PATCH 3260/3471] New translations default-image.md (Polish) --- src/lang/pl-PL/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/default-image.md b/src/lang/pl-PL/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/pl-PL/markdown/default-image.md +++ b/src/lang/pl-PL/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 06a21c03bda6cb7a6879f5ebd2b2909c88be6619 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:00 +0800 Subject: [PATCH 3261/3471] New translations executable-arguments.md (Polish) --- src/lang/pl-PL/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/executable-arguments.md b/src/lang/pl-PL/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/pl-PL/markdown/executable-arguments.md +++ b/src/lang/pl-PL/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 44f1f6a3d2b1fa20cb4c8762e2c0593a84116306 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:01 +0800 Subject: [PATCH 3262/3471] New translations local-images.md (Polish) --- src/lang/pl-PL/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/local-images.md b/src/lang/pl-PL/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/pl-PL/markdown/local-images.md +++ b/src/lang/pl-PL/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From b949c6ee43148f3f2ac251dd05effc8ec7586f2d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:02 +0800 Subject: [PATCH 3263/3471] New translations rom-directory.md (Polish) --- src/lang/pl-PL/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/rom-directory.md b/src/lang/pl-PL/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/pl-PL/markdown/rom-directory.md +++ b/src/lang/pl-PL/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From d5392e0a1e8d8d410529306314c2457903caf2b5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:03 +0800 Subject: [PATCH 3264/3471] New translations start-in-directory.md (Polish) --- src/lang/pl-PL/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/markdown/start-in-directory.md b/src/lang/pl-PL/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/pl-PL/markdown/start-in-directory.md +++ b/src/lang/pl-PL/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From b3125bdf60a2bdb76f6532d3bb9d87c64b0aecca Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:04 +0800 Subject: [PATCH 3265/3471] New translations steam-category.md (Polish) --- src/lang/pl-PL/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/steam-category.md b/src/lang/pl-PL/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/pl-PL/markdown/steam-category.md +++ b/src/lang/pl-PL/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From e50cc7eb08c6d4cb1c25da2e34d1403d822016b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:05 +0800 Subject: [PATCH 3266/3471] New translations steam-directory.md (Polish) --- src/lang/pl-PL/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/steam-directory.md b/src/lang/pl-PL/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/pl-PL/markdown/steam-directory.md +++ b/src/lang/pl-PL/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 3b9d7cda3b10e11c1f06ce3e9483f07a245e7d24 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:07 +0800 Subject: [PATCH 3267/3471] New translations title-from-variable.md (Polish) --- src/lang/pl-PL/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/pl-PL/markdown/title-from-variable.md b/src/lang/pl-PL/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/pl-PL/markdown/title-from-variable.md +++ b/src/lang/pl-PL/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From b6c82d82d693ddfbbff136d576b194f7460fc6fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:08 +0800 Subject: [PATCH 3268/3471] New translations user-accounts.md (Polish) --- src/lang/pl-PL/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/user-accounts.md b/src/lang/pl-PL/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/pl-PL/markdown/user-accounts.md +++ b/src/lang/pl-PL/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From f1050ea484375359334223f7a8a8dc947831aea3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:09 +0800 Subject: [PATCH 3269/3471] New translations non-srm-shortcuts-parser.md (Polish) --- src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md b/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/pl-PL/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From d8941e0e4c044336b78e906aa77d87f5d0592d10 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:10 +0800 Subject: [PATCH 3270/3471] New translations config-title.md (Portuguese) --- src/lang/pt-PT/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/config-title.md b/src/lang/pt-PT/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/pt-PT/markdown/config-title.md +++ b/src/lang/pt-PT/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From cc4bedd41c1f2f3627a69af62e498d76164b2934 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:12 +0800 Subject: [PATCH 3271/3471] New translations default-image.md (Portuguese) --- src/lang/pt-PT/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/default-image.md b/src/lang/pt-PT/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/pt-PT/markdown/default-image.md +++ b/src/lang/pt-PT/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 15d881a5a51bbaa5080c7a24876663a60166ec31 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:13 +0800 Subject: [PATCH 3272/3471] New translations executable-arguments.md (Portuguese) --- src/lang/pt-PT/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/executable-arguments.md b/src/lang/pt-PT/markdown/executable-arguments.md index 375279871e..aabe276bff 100644 --- a/src/lang/pt-PT/markdown/executable-arguments.md +++ b/src/lang/pt-PT/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) From fc9da758afc80d16dac1d98aa18f1479fd952b9f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:14 +0800 Subject: [PATCH 3273/3471] New translations local-images.md (Portuguese) --- src/lang/pt-PT/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/local-images.md b/src/lang/pt-PT/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/pt-PT/markdown/local-images.md +++ b/src/lang/pt-PT/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 2a0ab6364658d2af8d950ee13dbcbd5e16e1cfb4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:16 +0800 Subject: [PATCH 3274/3471] New translations rom-directory.md (Portuguese) --- src/lang/pt-PT/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/rom-directory.md b/src/lang/pt-PT/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/pt-PT/markdown/rom-directory.md +++ b/src/lang/pt-PT/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 971218af8fd31650a6463264a79ee49ce6589af0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:17 +0800 Subject: [PATCH 3275/3471] New translations start-in-directory.md (Portuguese) --- src/lang/pt-PT/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/markdown/start-in-directory.md b/src/lang/pt-PT/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/pt-PT/markdown/start-in-directory.md +++ b/src/lang/pt-PT/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From f4167be1f43496a747e0f9e92775bfadb037dc8d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:18 +0800 Subject: [PATCH 3276/3471] New translations steam-category.md (Portuguese) --- src/lang/pt-PT/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/steam-category.md b/src/lang/pt-PT/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/pt-PT/markdown/steam-category.md +++ b/src/lang/pt-PT/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From d5bffc7a98b1c8c9c6260b9c676213995fd16d54 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:19 +0800 Subject: [PATCH 3277/3471] New translations steam-directory.md (Portuguese) --- src/lang/pt-PT/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/steam-directory.md b/src/lang/pt-PT/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/pt-PT/markdown/steam-directory.md +++ b/src/lang/pt-PT/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 26c83492a976017d4c7d78108125a2b48fe82b9d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:21 +0800 Subject: [PATCH 3278/3471] New translations title-from-variable.md (Portuguese) --- src/lang/pt-PT/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-PT/markdown/title-from-variable.md b/src/lang/pt-PT/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/pt-PT/markdown/title-from-variable.md +++ b/src/lang/pt-PT/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 39ce3403fdee3c2bdba2b6092fb023e8f1058daf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:22 +0800 Subject: [PATCH 3279/3471] New translations user-accounts.md (Portuguese) --- src/lang/pt-PT/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/user-accounts.md b/src/lang/pt-PT/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/pt-PT/markdown/user-accounts.md +++ b/src/lang/pt-PT/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 39d77cdc590d2fa6c994726676c1c4a3a0e49755 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:23 +0800 Subject: [PATCH 3280/3471] New translations non-srm-shortcuts-parser.md (Portuguese) --- src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md b/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/pt-PT/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 5c4ccb0b35a4dee8fdf2ce223886773f82aa79c6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:24 +0800 Subject: [PATCH 3281/3471] New translations config-title.md (Russian) --- src/lang/ru-RU/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/config-title.md b/src/lang/ru-RU/markdown/config-title.md index 136038ad20..abadc31951 100644 --- a/src/lang/ru-RU/markdown/config-title.md +++ b/src/lang/ru-RU/markdown/config-title.md @@ -1,3 +1,5 @@ -# Название конфигурации +# Parser title -Название для сохранения пользовательской конфигурации. Не обязательно уникальный, но обязательный. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From bc145dc3871d171a9d5e32eaa8d9c14446ea5a6e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:25 +0800 Subject: [PATCH 3282/3471] New translations default-image.md (Russian) --- src/lang/ru-RU/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/default-image.md b/src/lang/ru-RU/markdown/default-image.md index a5b3b49283..1c9da305af 100644 --- a/src/lang/ru-RU/markdown/default-image.md +++ b/src/lang/ru-RU/markdown/default-image.md @@ -1,4 +1,4 @@ -# Изображение по умолчанию (необязательно) `[поддерживает переменные]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Позволяет использовать изображение, хранящееся локально, в качестве стандартного/резервного изображения. Для извлечения изображений используется специальная строка ввода [ в виде глобуса](#special-glob-input). Используется только первое полученное изображение. From cb1316ed2712f80590984ed537b8e80819c0abab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:27 +0800 Subject: [PATCH 3283/3471] New translations executable-arguments.md (Russian) --- src/lang/ru-RU/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/executable-arguments.md b/src/lang/ru-RU/markdown/executable-arguments.md index c56bd1aeab..cb03c82c70 100644 --- a/src/lang/ru-RU/markdown/executable-arguments.md +++ b/src/lang/ru-RU/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Аргументы командной строки (необязательные) `[поддерживает переменные]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Аргументы, которые добавляются к исполняемому файлу для создания конечного ярлыка. В большинстве случаев вам захочется установить его с помощью предоставленных переменных анализатора. @@ -50,7 +50,7 @@ ### ``` - + ``` ### @@ -188,6 +188,7 @@ ### Пример функциональной переменной Допустим, переменная `${title}` равна `Pokémon (USA) (Disc 1).iso`. Затем эти переменные: + ``` ${/.*/|${title}} //Подбирает все ${/(.*)/|${title}} //Захватывает все @@ -197,7 +198,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Захватывает часть " ${rdc|${title}} //Замена диакритических знаков (в данном случае: é -> e) file${os:linux|.so|${os:win|.dll}} //Выбирает правильное расширение файла для ОС ``` + будут заменены на эти: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 6aa36bd2072302a90c70534d141cf78777bfdb8f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:28 +0800 Subject: [PATCH 3284/3471] New translations local-images.md (Russian) --- src/lang/ru-RU/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/local-images.md b/src/lang/ru-RU/markdown/local-images.md index c761a44886..490a47ccf6 100644 --- a/src/lang/ru-RU/markdown/local-images.md +++ b/src/lang/ru-RU/markdown/local-images.md @@ -1,4 +1,4 @@ -# Локальные изображения (необязательно) `[поддерживает переменные]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Позволяет использовать изображения, хранящиеся локально. Для получения изображений используется [специальная строка glob input](#special-glob-input) поэтому например, вы можете сделать `/path/to/heroes/${title}.@(png|jpg)`. Обратные косые черты могут использоваться для экранирования символов, так что если ваши изображения находятся в `artwork [portraits]`, вы можете сделать `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. . From 84369f6f46b9dbdb48225a60dea6bb3e41cf8195 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:29 +0800 Subject: [PATCH 3285/3471] New translations rom-directory.md (Russian) --- src/lang/ru-RU/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/rom-directory.md b/src/lang/ru-RU/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/ru-RU/markdown/rom-directory.md +++ b/src/lang/ru-RU/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 834ba1bb4daccc90d7935453f8478a966032a6d2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:30 +0800 Subject: [PATCH 3286/3471] New translations start-in-directory.md (Russian) --- src/lang/ru-RU/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/markdown/start-in-directory.md b/src/lang/ru-RU/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/ru-RU/markdown/start-in-directory.md +++ b/src/lang/ru-RU/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 209a221eaadc8ab8d1a0a0d8e896a76d3322bb1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:31 +0800 Subject: [PATCH 3287/3471] New translations steam-category.md (Russian) --- src/lang/ru-RU/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/steam-category.md b/src/lang/ru-RU/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/ru-RU/markdown/steam-category.md +++ b/src/lang/ru-RU/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From b92bf4975ac8f03fe11b8e32eda7a7d77ac8d759 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:32 +0800 Subject: [PATCH 3288/3471] New translations steam-directory.md (Russian) --- src/lang/ru-RU/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/steam-directory.md b/src/lang/ru-RU/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/ru-RU/markdown/steam-directory.md +++ b/src/lang/ru-RU/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From f2f0d953a9c37374df18d0adce7ad8b9197f88f5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:34 +0800 Subject: [PATCH 3289/3471] New translations title-from-variable.md (Russian) --- src/lang/ru-RU/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/ru-RU/markdown/title-from-variable.md b/src/lang/ru-RU/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/ru-RU/markdown/title-from-variable.md +++ b/src/lang/ru-RU/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 67ebb6ed507df2c558d128ebc3237ee0dc305f8b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:35 +0800 Subject: [PATCH 3290/3471] New translations user-accounts.md (Russian) --- src/lang/ru-RU/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/user-accounts.md b/src/lang/ru-RU/markdown/user-accounts.md index c8b8068ae4..7a4b87ed88 100644 --- a/src/lang/ru-RU/markdown/user-accounts.md +++ b/src/lang/ru-RU/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From d483df8452b93be47dd004e0a04ce453a4485de9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:36 +0800 Subject: [PATCH 3291/3471] New translations non-srm-shortcuts-parser.md (Russian) --- src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md index 549ba163f0..1ab9610a64 100644 --- a/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/ru-RU/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ Этот анализатор импортирует паровые ярлыки, не относящиеся к SRM, в SRM, чтобы можно было управлять их художественным оформлением. Он не добавляет ярлыки, и поэтому является анализатором `Artwork Only (Только художественное оформление)`. Этот анализатор требует, чтобы поле `Учетные записи пользователей` было установлено. -## Учетные записи пользователей (обязательно) +## User accounts Используется для ограничения конфигурации для определенных учетных записей пользователей. Чтобы задать учетные записи пользователей, необходимо использовать следующий синтаксис: From 316d67382d7614a91824241a7f2cae8f1c1210fd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:37 +0800 Subject: [PATCH 3292/3471] New translations config-title.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/config-title.md b/src/lang/sr-SP/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/sr-SP/markdown/config-title.md +++ b/src/lang/sr-SP/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From b27abe251edeca92ac4c22ba58cba1959e3c0c62 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:39 +0800 Subject: [PATCH 3293/3471] New translations default-image.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/default-image.md b/src/lang/sr-SP/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/sr-SP/markdown/default-image.md +++ b/src/lang/sr-SP/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 334a2e9630bb1dae1173d1daac64da6cbcbb7e76 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:40 +0800 Subject: [PATCH 3294/3471] New translations executable-arguments.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/executable-arguments.md b/src/lang/sr-SP/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/sr-SP/markdown/executable-arguments.md +++ b/src/lang/sr-SP/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From c8487187b7ddb2437583c22b45cff0b726356b6a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:42 +0800 Subject: [PATCH 3295/3471] New translations local-images.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/local-images.md b/src/lang/sr-SP/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/sr-SP/markdown/local-images.md +++ b/src/lang/sr-SP/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From d1642e4a21d1a1dc0eeb9b6de826dae055ad9500 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:43 +0800 Subject: [PATCH 3296/3471] New translations rom-directory.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/rom-directory.md b/src/lang/sr-SP/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/sr-SP/markdown/rom-directory.md +++ b/src/lang/sr-SP/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From de4a2c1f248dacf3f1bafb0918a70a56608cb7be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:44 +0800 Subject: [PATCH 3297/3471] New translations start-in-directory.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/markdown/start-in-directory.md b/src/lang/sr-SP/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/sr-SP/markdown/start-in-directory.md +++ b/src/lang/sr-SP/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 5bd7eec3e9c6cbd25c978ee3e2d2e2f575936a41 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:45 +0800 Subject: [PATCH 3298/3471] New translations steam-category.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/steam-category.md b/src/lang/sr-SP/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/sr-SP/markdown/steam-category.md +++ b/src/lang/sr-SP/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From fdc29838ebc28761343bb0488352a93cba1e0f89 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:47 +0800 Subject: [PATCH 3299/3471] New translations steam-directory.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/steam-directory.md b/src/lang/sr-SP/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/sr-SP/markdown/steam-directory.md +++ b/src/lang/sr-SP/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From f163e10f58090756affcf5c69a68f6c9d2a208dd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:48 +0800 Subject: [PATCH 3300/3471] New translations title-from-variable.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/sr-SP/markdown/title-from-variable.md b/src/lang/sr-SP/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/sr-SP/markdown/title-from-variable.md +++ b/src/lang/sr-SP/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From e8aae880469e0bca97c3d5df78f51b61296a956c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:49 +0800 Subject: [PATCH 3301/3471] New translations user-accounts.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/user-accounts.md b/src/lang/sr-SP/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/sr-SP/markdown/user-accounts.md +++ b/src/lang/sr-SP/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 028640e2c66bc906eb29988a919cb78ef9686e6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:50 +0800 Subject: [PATCH 3302/3471] New translations non-srm-shortcuts-parser.md (Serbian (Cyrillic)) --- src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md b/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/sr-SP/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From ceca796f2b28cda5a4fd94ddb293270c2bacc631 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:51 +0800 Subject: [PATCH 3303/3471] New translations config-title.md (Swedish) --- src/lang/sv-SE/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/config-title.md b/src/lang/sv-SE/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/sv-SE/markdown/config-title.md +++ b/src/lang/sv-SE/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 86396caafed2f4ccbc0623f120632f350447c98f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:52 +0800 Subject: [PATCH 3304/3471] New translations default-image.md (Swedish) --- src/lang/sv-SE/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/default-image.md b/src/lang/sv-SE/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/sv-SE/markdown/default-image.md +++ b/src/lang/sv-SE/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 7174cff53be39d586d4ae1e0f8298299762371b7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:54 +0800 Subject: [PATCH 3305/3471] New translations executable-arguments.md (Swedish) --- src/lang/sv-SE/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/executable-arguments.md b/src/lang/sv-SE/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/sv-SE/markdown/executable-arguments.md +++ b/src/lang/sv-SE/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 8bde026a4a44c72e3d67aeb90825a0940d55e922 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:54 +0800 Subject: [PATCH 3306/3471] New translations local-images.md (Swedish) --- src/lang/sv-SE/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/local-images.md b/src/lang/sv-SE/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/sv-SE/markdown/local-images.md +++ b/src/lang/sv-SE/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 4c6d24b25f6dbf62896ebeef98bb1d9dcf20d826 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:56 +0800 Subject: [PATCH 3307/3471] New translations rom-directory.md (Swedish) --- src/lang/sv-SE/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/rom-directory.md b/src/lang/sv-SE/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/sv-SE/markdown/rom-directory.md +++ b/src/lang/sv-SE/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 1d15e689dfbf3dc26929ba4878db30692037862d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:57 +0800 Subject: [PATCH 3308/3471] New translations start-in-directory.md (Swedish) --- src/lang/sv-SE/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/markdown/start-in-directory.md b/src/lang/sv-SE/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/sv-SE/markdown/start-in-directory.md +++ b/src/lang/sv-SE/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 01765ccbe976b010307af8eff4fa4cbe666435cd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:58 +0800 Subject: [PATCH 3309/3471] New translations steam-category.md (Swedish) --- src/lang/sv-SE/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/steam-category.md b/src/lang/sv-SE/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/sv-SE/markdown/steam-category.md +++ b/src/lang/sv-SE/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 39352b18fcc2b88ce8cc096ebc6d333f39332d0c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:42:59 +0800 Subject: [PATCH 3310/3471] New translations steam-directory.md (Swedish) --- src/lang/sv-SE/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/steam-directory.md b/src/lang/sv-SE/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/sv-SE/markdown/steam-directory.md +++ b/src/lang/sv-SE/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From d0d17cf96583da1cdfa137a5599416d6d29929f9 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:00 +0800 Subject: [PATCH 3311/3471] New translations title-from-variable.md (Swedish) --- src/lang/sv-SE/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/sv-SE/markdown/title-from-variable.md b/src/lang/sv-SE/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/sv-SE/markdown/title-from-variable.md +++ b/src/lang/sv-SE/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 9ea0b6997fcc1108bd15bf004dde5c5212b6a614 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:01 +0800 Subject: [PATCH 3312/3471] New translations user-accounts.md (Swedish) --- src/lang/sv-SE/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/user-accounts.md b/src/lang/sv-SE/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/sv-SE/markdown/user-accounts.md +++ b/src/lang/sv-SE/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 867532627620eab9144b96a8023eb7836390000f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:03 +0800 Subject: [PATCH 3313/3471] New translations non-srm-shortcuts-parser.md (Swedish) --- src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md b/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/sv-SE/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From e681450ff06bff7c197d8ed5b938092a5bb6df04 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:04 +0800 Subject: [PATCH 3314/3471] New translations config-title.md (Turkish) --- src/lang/tr-TR/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/config-title.md b/src/lang/tr-TR/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/tr-TR/markdown/config-title.md +++ b/src/lang/tr-TR/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 2cc5446354f36afbb45851a5ed4dcd8cace7e6b1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:05 +0800 Subject: [PATCH 3315/3471] New translations default-image.md (Turkish) --- src/lang/tr-TR/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/default-image.md b/src/lang/tr-TR/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/tr-TR/markdown/default-image.md +++ b/src/lang/tr-TR/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From a7669dba5c51a8ae96f1a4b5433bad277801b2fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:07 +0800 Subject: [PATCH 3316/3471] New translations executable-arguments.md (Turkish) --- src/lang/tr-TR/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/executable-arguments.md b/src/lang/tr-TR/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/tr-TR/markdown/executable-arguments.md +++ b/src/lang/tr-TR/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 6cbf8500115a2e3468512bb8fdd30a1baef4e162 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:08 +0800 Subject: [PATCH 3317/3471] New translations local-images.md (Turkish) --- src/lang/tr-TR/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/local-images.md b/src/lang/tr-TR/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/tr-TR/markdown/local-images.md +++ b/src/lang/tr-TR/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From e304a33b01b6de1c325d5be202d86b45a5e28086 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:09 +0800 Subject: [PATCH 3318/3471] New translations rom-directory.md (Turkish) --- src/lang/tr-TR/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/rom-directory.md b/src/lang/tr-TR/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/tr-TR/markdown/rom-directory.md +++ b/src/lang/tr-TR/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From baae824d34d799a1a612d8cb0289d5cfef74c23d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:10 +0800 Subject: [PATCH 3319/3471] New translations start-in-directory.md (Turkish) --- src/lang/tr-TR/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/markdown/start-in-directory.md b/src/lang/tr-TR/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/tr-TR/markdown/start-in-directory.md +++ b/src/lang/tr-TR/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 73816c45712d423d9aee3076792c63cb5dff01cb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:11 +0800 Subject: [PATCH 3320/3471] New translations steam-category.md (Turkish) --- src/lang/tr-TR/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/steam-category.md b/src/lang/tr-TR/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/tr-TR/markdown/steam-category.md +++ b/src/lang/tr-TR/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 6cf9f282fce504f2900665cc5670b98ef30e860a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:13 +0800 Subject: [PATCH 3321/3471] New translations steam-directory.md (Turkish) --- src/lang/tr-TR/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/steam-directory.md b/src/lang/tr-TR/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/tr-TR/markdown/steam-directory.md +++ b/src/lang/tr-TR/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 725fae87c735acaf4c849672c220fc4d55152311 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:14 +0800 Subject: [PATCH 3322/3471] New translations title-from-variable.md (Turkish) --- src/lang/tr-TR/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/tr-TR/markdown/title-from-variable.md b/src/lang/tr-TR/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/tr-TR/markdown/title-from-variable.md +++ b/src/lang/tr-TR/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From ff183323fb6c1cbd2d658434f98e1f98e390a104 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:15 +0800 Subject: [PATCH 3323/3471] New translations user-accounts.md (Turkish) --- src/lang/tr-TR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/user-accounts.md b/src/lang/tr-TR/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/tr-TR/markdown/user-accounts.md +++ b/src/lang/tr-TR/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 986ede495c435ab44e73b35b87b62de6720c4d0a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:16 +0800 Subject: [PATCH 3324/3471] New translations non-srm-shortcuts-parser.md (Turkish) --- src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md b/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/tr-TR/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 374ba12b717e1e9601450dce134a85629d66bf40 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:17 +0800 Subject: [PATCH 3325/3471] New translations config-title.md (Ukrainian) --- src/lang/uk-UA/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/config-title.md b/src/lang/uk-UA/markdown/config-title.md index 9fea79c1ff..abadc31951 100644 --- a/src/lang/uk-UA/markdown/config-title.md +++ b/src/lang/uk-UA/markdown/config-title.md @@ -1,3 +1,5 @@ -# Заголовок конфігурації +# Parser title -Заголовок для збереження конфігурації користувача. Не має бути унікальним, але обов’язковим. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 99e6d914eb33ec9280fa590ab0df35c9079e3d37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:19 +0800 Subject: [PATCH 3326/3471] New translations default-image.md (Ukrainian) --- src/lang/uk-UA/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/default-image.md b/src/lang/uk-UA/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/uk-UA/markdown/default-image.md +++ b/src/lang/uk-UA/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 94cae8256bfa455f54896fd08ab62deb76f2d33e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:20 +0800 Subject: [PATCH 3327/3471] New translations executable-arguments.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-arguments.md b/src/lang/uk-UA/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/uk-UA/markdown/executable-arguments.md +++ b/src/lang/uk-UA/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 74dc1af5ac493e365e4c6cb8a69998c24b76e392 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:21 +0800 Subject: [PATCH 3328/3471] New translations local-images.md (Ukrainian) --- src/lang/uk-UA/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/local-images.md b/src/lang/uk-UA/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/uk-UA/markdown/local-images.md +++ b/src/lang/uk-UA/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 4bd50834a9210cd09239d8f9ec10db8d746bc6b0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:22 +0800 Subject: [PATCH 3329/3471] New translations rom-directory.md (Ukrainian) --- src/lang/uk-UA/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/rom-directory.md b/src/lang/uk-UA/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/uk-UA/markdown/rom-directory.md +++ b/src/lang/uk-UA/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 31e7e984f710f474f9ab8580d5411c9e92c8c461 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:23 +0800 Subject: [PATCH 3330/3471] New translations start-in-directory.md (Ukrainian) --- src/lang/uk-UA/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/start-in-directory.md b/src/lang/uk-UA/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/uk-UA/markdown/start-in-directory.md +++ b/src/lang/uk-UA/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 3fe79fe6b717e802097fa5ddd584575137084a28 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:26 +0800 Subject: [PATCH 3331/3471] New translations steam-category.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/steam-category.md b/src/lang/uk-UA/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/uk-UA/markdown/steam-category.md +++ b/src/lang/uk-UA/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 60ca047f8de79be2f581f187cc56d55e30e7d99a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:28 +0800 Subject: [PATCH 3332/3471] New translations steam-directory.md (Ukrainian) --- src/lang/uk-UA/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/steam-directory.md b/src/lang/uk-UA/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/uk-UA/markdown/steam-directory.md +++ b/src/lang/uk-UA/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 80c3caa7560649629fc15b081660899a077f7ad0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:29 +0800 Subject: [PATCH 3333/3471] New translations title-from-variable.md (Ukrainian) --- src/lang/uk-UA/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/title-from-variable.md b/src/lang/uk-UA/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/uk-UA/markdown/title-from-variable.md +++ b/src/lang/uk-UA/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From fc73572fe92a1c3c6d1345074f73da9ac0afeeb7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:30 +0800 Subject: [PATCH 3334/3471] New translations user-accounts.md (Ukrainian) --- src/lang/uk-UA/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/user-accounts.md b/src/lang/uk-UA/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/uk-UA/markdown/user-accounts.md +++ b/src/lang/uk-UA/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 1658960f53606881c28457cad89aebe629c6a2ba Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:31 +0800 Subject: [PATCH 3335/3471] New translations non-srm-shortcuts-parser.md (Ukrainian) --- src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md b/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/uk-UA/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From a73da68411c49e8993fbaba1734c02446438e828 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:32 +0800 Subject: [PATCH 3336/3471] New translations config-title.md (Chinese Simplified) --- src/lang/zh-CN/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/config-title.md b/src/lang/zh-CN/markdown/config-title.md index 1a3866bfbc..abadc31951 100644 --- a/src/lang/zh-CN/markdown/config-title.md +++ b/src/lang/zh-CN/markdown/config-title.md @@ -1,3 +1,5 @@ -# 配置标题 +# Parser title -将用户配置保存为的标题。 不必唯一,但是必须存在。 \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 24f8fda0ed04f245d04576d75458ba45ccd014e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:34 +0800 Subject: [PATCH 3337/3471] New translations default-image.md (Chinese Simplified) --- src/lang/zh-CN/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/default-image.md b/src/lang/zh-CN/markdown/default-image.md index 18a12d1abd..00249926ee 100644 --- a/src/lang/zh-CN/markdown/default-image.md +++ b/src/lang/zh-CN/markdown/default-image.md @@ -1,4 +1,4 @@ -# 默认图片(可选)`[支持变量]`{.noWrap} +# Default image `[supports variables]`{.noWrap} 允许使用本地存储的图像作为默认/备用图像。 使用一个 [特殊的全局输入](#special-glob-input) 字符串来检索图像。 仅使用第一个检索到的图像。 From c9ebc1dd8f0a1b580a7d559652ace3f7c6c04389 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:35 +0800 Subject: [PATCH 3338/3471] New translations executable-arguments.md (Chinese Simplified) --- src/lang/zh-CN/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/executable-arguments.md b/src/lang/zh-CN/markdown/executable-arguments.md index e1589e1c98..4443c10176 100644 --- a/src/lang/zh-CN/markdown/executable-arguments.md +++ b/src/lang/zh-CN/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# 命令行参数(可选)`[支持变量]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} 附加到可执行文件以生成最终快捷方式的参数。 大多数情况下,您将希望使用提供的解析器变量进行设置。 @@ -49,7 +49,7 @@ ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ ### 函数变量示例 Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: 然后这些变量: + ``` ${/.*/|${title}} //匹配所有内容 ${/(.*)/|${title}} //捕获所有内容 @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //捕获“Disc…”部分并将其 ${rdc|${title}} //替换变音符号(在本例中:é -> e) file${os:linux|.so|${os:win|.dll}} //选择适用于操作系统的正确文件扩展名 ``` + 将被替换为以下内容: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 63c2771b590b4dedb4079e40f91890b05a4e7d59 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:36 +0800 Subject: [PATCH 3339/3471] New translations local-images.md (Chinese Simplified) --- src/lang/zh-CN/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/local-images.md b/src/lang/zh-CN/markdown/local-images.md index 75c9778069..c78777828d 100644 --- a/src/lang/zh-CN/markdown/local-images.md +++ b/src/lang/zh-CN/markdown/local-images.md @@ -1,4 +1,4 @@ -# 本地图片(可选)`[支持变量]`{.noWrap} +# Local images `[supports variables]`{.noWrap} 允许使用本地存储的图像。 A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From ce7c99d5c09f32d22599ddb0b87f76cdc8c8d4b2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:37 +0800 Subject: [PATCH 3340/3471] New translations rom-directory.md (Chinese Simplified) --- src/lang/zh-CN/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/rom-directory.md b/src/lang/zh-CN/markdown/rom-directory.md index d6cb47988e..096d6e7861 100644 --- a/src/lang/zh-CN/markdown/rom-directory.md +++ b/src/lang/zh-CN/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROM 目录`[支持环境变量]` +# ROMs directory `[supports env variables]` 游戏或应用程序文件的起始目录。 From 9b878752b71ff9990fc3a46218507d8133116426 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:38 +0800 Subject: [PATCH 3341/3471] New translations start-in-directory.md (Chinese Simplified) --- src/lang/zh-CN/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/markdown/start-in-directory.md b/src/lang/zh-CN/markdown/start-in-directory.md index 06c6d36596..542e66349e 100644 --- a/src/lang/zh-CN/markdown/start-in-directory.md +++ b/src/lang/zh-CN/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In” 目录(可选)`[支持环境变量]`{.noWrap} +# "Start In" directory `[supports env variables]` -默认情况下,“Start In” 设置为可执行文件所在的目录: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![默认的 "Start In" 目录](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ 当您使用批处理文件启动模拟器和游戏时,如果模拟器需要特定的 “Start In” 才能正常工作,则此功能非常有用。 ## 快捷方式直通 + 如果您启用了 “Follow .lnk 到目标” 选项,并且您的可执行文件是 “.lnk” 文件,即快捷方式,则无论您在此字段中输入什么内容都将被覆盖为该快捷方式目标的目录。 将来,它将被覆盖为该快捷方式的起始目录。 From ed65a38965dad1040c94ddc5cef3cdd68b5d2081 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:39 +0800 Subject: [PATCH 3342/3471] New translations steam-category.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-category.md b/src/lang/zh-CN/markdown/steam-category.md index 0e593c4e5b..d3a372f498 100644 --- a/src/lang/zh-CN/markdown/steam-category.md +++ b/src/lang/zh-CN/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam类别(可选){.noWrap} +# Steam category`{.noWrap} 点击小加号来添加您的第一个类别。 @@ -7,6 +7,7 @@ ![Steam 类别](../../../assets/images/category-example.png) ## 表情符号和非标准 Unicode 字符 + 请注意,此字段与类别名称中的表情符号(如`🎮`)完全兼容。 您可以在这里找到它们的列表:[https://copychar.cc/](https://copychar.cc/) From a393443b018f335957ba253d0ff6ca807384b47b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:41 +0800 Subject: [PATCH 3343/3471] New translations steam-directory.md (Chinese Simplified) --- src/lang/zh-CN/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/steam-directory.md b/src/lang/zh-CN/markdown/steam-directory.md index ec3987630a..f97f69f2d7 100644 --- a/src/lang/zh-CN/markdown/steam-directory.md +++ b/src/lang/zh-CN/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam 目录 `[支持环境变量]`{.noWrap} +# Steam directory `[supports env variables]` 必须是包含 Steam 可执行文件的有效 Steam 目录。 为了检测到 Steam 账户,用户必须至少登录一次。 From bb58e8b2d3ddf21f3b5972a8affe3297d2e98f09 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:42 +0800 Subject: [PATCH 3344/3471] New translations title-from-variable.md (Chinese Simplified) --- src/lang/zh-CN/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-CN/markdown/title-from-variable.md b/src/lang/zh-CN/markdown/title-from-variable.md index 0b3f1753fb..dbd1fd95b3 100644 --- a/src/lang/zh-CN/markdown/title-from-variable.md +++ b/src/lang/zh-CN/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# 自定义变量的标题(可选) +# Title from custom variable + 允许从下面描述的 `json` 文件中用自定义变量覆盖已提取的标题 这是在提取标题之后立即完成的,这意味着替换后的标题可以用于模糊匹配等操作 群组和变量本身是**区分大小写**的,除非启用了不区分大小写的变量选项。 标题匹配可以限制在特定的自定义变量组中。 例如,这是您指定的组 "FBN" 和 "PSN"的方式: + ``` ${RPCS3}${PSN} ``` # 工作原理 -有两个变量文件, `customVariables.json` 由 SRM 维护(不要更改此项,每次SRM 重启时您的更改都会被覆盖) 和 `userVariables.json` 您应该在哪里设置自己的变量。 这两个文件都位于SRM的 `配置目录` 中。 - +有两个变量文件, `customVariables.json` 由 SRM 维护(不要更改此项,每次SRM 重启时您的更改都会被覆盖) 和 `userVariables.json` 您应该在哪里设置自己的变量。 这两个文件都位于SRM的 `配置目录` 中。 `customVariables.json.json` 和 `userVariables.json` 都有相同的 JSON 结构。 除非使用以下 JSON 结构,否则 SRM 将会抛出错误: @@ -31,7 +32,9 @@ ${RPCS3}${PSN} 如果您的用户全局变量是 `MyDir/${title}.wad`,并且您在 `MyDir` 中有一个名为 `The Legend of Zelda.wad` 的文件,则可以将标题从自定义变量字段设置为 `$${Group2}` 以获得最终标题 “The Legend of Link”。 ## 不区分大小写的变量 + 如果启用,将完成大小写不敏感的匹配,并将使用首次匹配的自定义变量。 ## 如果未找到变量,则跳过文件。 -如果启用,不匹配变量的标题将被排除在外。 \ No newline at end of file + +如果启用,不匹配变量的标题将被排除在外。 From 3a9e42c81c7f0ec605a8f4354b43758f0f60f0d1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:43 +0800 Subject: [PATCH 3345/3471] New translations user-accounts.md (Chinese Simplified) --- src/lang/zh-CN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/user-accounts.md b/src/lang/zh-CN/markdown/user-accounts.md index eb89888038..eb7fad684a 100644 --- a/src/lang/zh-CN/markdown/user-accounts.md +++ b/src/lang/zh-CN/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# 用户帐户(必填) +# User accounts 此字段用于限制SRM特定用户帐号的效果。 它可以设置为 `全局` 或覆盖每个解析器。 From 17f1721c941ac739c46bc56d9ca2a6c54039d5f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:44 +0800 Subject: [PATCH 3346/3471] New translations non-srm-shortcuts-parser.md (Chinese Simplified) --- src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md index bc6c62094e..06268d9d2f 100644 --- a/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/zh-CN/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ 这个解析器会将非SRMsteam快捷方式导入到 SRM 中,以便他们的artwork能够被管理。 它没有添加快捷方式,因此是一个 仅限artwork 解析器。 这个解析器需要用户账号字段被设置。 -## 用户帐户(必须) +## User accounts 可以用于将配置限制为特定的用户帐户。 为了设置用户帐户,必须使用以下语法: From 9ffd2d5c295eeb6ce1073c373048e0b3e9038844 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:45 +0800 Subject: [PATCH 3347/3471] New translations config-title.md (Chinese Traditional) --- src/lang/zh-TW/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/config-title.md b/src/lang/zh-TW/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/zh-TW/markdown/config-title.md +++ b/src/lang/zh-TW/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From e4e644d1d7372ef2a09b54a70b3dc1318d21ebf4 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:46 +0800 Subject: [PATCH 3348/3471] New translations default-image.md (Chinese Traditional) --- src/lang/zh-TW/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/default-image.md b/src/lang/zh-TW/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/zh-TW/markdown/default-image.md +++ b/src/lang/zh-TW/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 88ecf8165ab69bd406f0db7e1b64d20453440ba2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:48 +0800 Subject: [PATCH 3349/3471] New translations executable-arguments.md (Chinese Traditional) --- src/lang/zh-TW/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/executable-arguments.md b/src/lang/zh-TW/markdown/executable-arguments.md index fcc666fb11..d2d57f68d3 100644 --- a/src/lang/zh-TW/markdown/executable-arguments.md +++ b/src/lang/zh-TW/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From 16cd50813e403ef327680b3ffacfbe4369e14cd6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:49 +0800 Subject: [PATCH 3350/3471] New translations local-images.md (Chinese Traditional) --- src/lang/zh-TW/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/local-images.md b/src/lang/zh-TW/markdown/local-images.md index c9e1432254..16dadc8419 100644 --- a/src/lang/zh-TW/markdown/local-images.md +++ b/src/lang/zh-TW/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. Allows one to use images stored locally. Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From b3617fb3be6a6a98f3b1be5075420b567375f89e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:50 +0800 Subject: [PATCH 3351/3471] New translations rom-directory.md (Chinese Traditional) --- src/lang/zh-TW/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/rom-directory.md b/src/lang/zh-TW/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/zh-TW/markdown/rom-directory.md +++ b/src/lang/zh-TW/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From 90c202940c2bc93e305671048193d8f2a9db3333 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:51 +0800 Subject: [PATCH 3352/3471] New translations start-in-directory.md (Chinese Traditional) --- src/lang/zh-TW/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/markdown/start-in-directory.md b/src/lang/zh-TW/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/zh-TW/markdown/start-in-directory.md +++ b/src/lang/zh-TW/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 7ad00628e0689668d5feb1b18c1a5a95c564fff1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:53 +0800 Subject: [PATCH 3353/3471] New translations steam-category.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/steam-category.md b/src/lang/zh-TW/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/zh-TW/markdown/steam-category.md +++ b/src/lang/zh-TW/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 98704a28581bbb307e39238e9400b78413285245 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:54 +0800 Subject: [PATCH 3354/3471] New translations steam-directory.md (Chinese Traditional) --- src/lang/zh-TW/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/steam-directory.md b/src/lang/zh-TW/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/zh-TW/markdown/steam-directory.md +++ b/src/lang/zh-TW/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From cb5d9c83bc4ed3d79b7e4ed802be98a50d00ca58 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:55 +0800 Subject: [PATCH 3355/3471] New translations title-from-variable.md (Chinese Traditional) --- src/lang/zh-TW/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/zh-TW/markdown/title-from-variable.md b/src/lang/zh-TW/markdown/title-from-variable.md index d5bc3e8b8d..34a71d1999 100644 --- a/src/lang/zh-TW/markdown/title-from-variable.md +++ b/src/lang/zh-TW/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Allows to overwrite extracted title with a custom variable. This is done right after title extraction, meaning that the replaced title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From f6a4502f370d86676cef8358822b9226ee784eb2 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:56 +0800 Subject: [PATCH 3356/3471] New translations user-accounts.md (Chinese Traditional) --- src/lang/zh-TW/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/user-accounts.md b/src/lang/zh-TW/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/zh-TW/markdown/user-accounts.md +++ b/src/lang/zh-TW/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 079fea3bc4775d1c1212327cc5cc9a82a1148088 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:57 +0800 Subject: [PATCH 3357/3471] New translations non-srm-shortcuts-parser.md (Chinese Traditional) --- src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md b/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/zh-TW/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 95ef0ab3881b6a378e02eef882ff1d07d3976066 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:43:58 +0800 Subject: [PATCH 3358/3471] New translations config-title.md (Vietnamese) --- src/lang/vi-VN/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/config-title.md b/src/lang/vi-VN/markdown/config-title.md index ed2eeef493..abadc31951 100644 --- a/src/lang/vi-VN/markdown/config-title.md +++ b/src/lang/vi-VN/markdown/config-title.md @@ -1,3 +1,5 @@ -# Configuration title +# Parser title -Title to save user configuration as. Does not have to be unique, but is required. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 71d8e01047f40d883f643732b3746a70cfc00dff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:00 +0800 Subject: [PATCH 3359/3471] New translations default-image.md (Vietnamese) --- src/lang/vi-VN/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/default-image.md b/src/lang/vi-VN/markdown/default-image.md index 47e3f9261e..7bf4e6413d 100644 --- a/src/lang/vi-VN/markdown/default-image.md +++ b/src/lang/vi-VN/markdown/default-image.md @@ -1,4 +1,4 @@ -# Default image (optional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. From 55fec347eb467423a835c4ff8fc20b36291c5cc3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:01 +0800 Subject: [PATCH 3360/3471] New translations executable-arguments.md (Vietnamese) --- src/lang/vi-VN/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/executable-arguments.md b/src/lang/vi-VN/markdown/executable-arguments.md index ee353e2a9c..c19b665402 100644 --- a/src/lang/vi-VN/markdown/executable-arguments.md +++ b/src/lang/vi-VN/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From d647d982e3f81ef437fec09687145a27ed68ebe8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:02 +0800 Subject: [PATCH 3361/3471] New translations local-images.md (Vietnamese) --- src/lang/vi-VN/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/local-images.md b/src/lang/vi-VN/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/vi-VN/markdown/local-images.md +++ b/src/lang/vi-VN/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From e58b13959d558bde014abbeae4bf1b352d092a38 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:03 +0800 Subject: [PATCH 3362/3471] New translations rom-directory.md (Vietnamese) --- src/lang/vi-VN/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/rom-directory.md b/src/lang/vi-VN/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/vi-VN/markdown/rom-directory.md +++ b/src/lang/vi-VN/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From f0abb4609087dea24afe2f4de5eb86199939ac70 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:05 +0800 Subject: [PATCH 3363/3471] New translations start-in-directory.md (Vietnamese) --- src/lang/vi-VN/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/markdown/start-in-directory.md b/src/lang/vi-VN/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/vi-VN/markdown/start-in-directory.md +++ b/src/lang/vi-VN/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From cccc2ff5564571f24963df9525e43df3fa060a05 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:06 +0800 Subject: [PATCH 3364/3471] New translations steam-category.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/steam-category.md b/src/lang/vi-VN/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/vi-VN/markdown/steam-category.md +++ b/src/lang/vi-VN/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 73fbcb277d0993028fef9c3c13ce6bcc9ccf5d21 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:07 +0800 Subject: [PATCH 3365/3471] New translations steam-directory.md (Vietnamese) --- src/lang/vi-VN/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/steam-directory.md b/src/lang/vi-VN/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/vi-VN/markdown/steam-directory.md +++ b/src/lang/vi-VN/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From d2d881b17c8072557b99c08b749514251daf28a8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:09 +0800 Subject: [PATCH 3366/3471] New translations title-from-variable.md (Vietnamese) --- src/lang/vi-VN/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/vi-VN/markdown/title-from-variable.md b/src/lang/vi-VN/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/vi-VN/markdown/title-from-variable.md +++ b/src/lang/vi-VN/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From ea73667cdaf8ab9eca9c2f4ee0be4ca3e4e76f63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:10 +0800 Subject: [PATCH 3367/3471] New translations user-accounts.md (Vietnamese) --- src/lang/vi-VN/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/user-accounts.md b/src/lang/vi-VN/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/vi-VN/markdown/user-accounts.md +++ b/src/lang/vi-VN/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From 0990ff8626745170b5e4bb8cfb7d0a64674220ab Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:12 +0800 Subject: [PATCH 3368/3471] New translations non-srm-shortcuts-parser.md (Vietnamese) --- src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md b/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/vi-VN/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From 2a1d7ad339e7dc024dad2db72271d7012a9ef626 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:13 +0800 Subject: [PATCH 3369/3471] New translations config-title.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/config-title.md b/src/lang/pt-BR/markdown/config-title.md index ea70f4fe64..abadc31951 100644 --- a/src/lang/pt-BR/markdown/config-title.md +++ b/src/lang/pt-BR/markdown/config-title.md @@ -1,3 +1,5 @@ -# Título de configuração +# Parser title -Título para salvar configurações do usuário como. Não tem de ser único, mas é necessário. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 4ae38fd5664bdb256fc5ec25446cce94e91b6c6f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:14 +0800 Subject: [PATCH 3370/3471] New translations default-image.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/default-image.md b/src/lang/pt-BR/markdown/default-image.md index b175e3a5fe..79b6977305 100644 --- a/src/lang/pt-BR/markdown/default-image.md +++ b/src/lang/pt-BR/markdown/default-image.md @@ -1,4 +1,4 @@ -# Imagem padrão (opcional) `[suporta variáveis]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Permite que uma pessoa use uma imagem armazenada localmente, como uma imagem padrão/fallback. Uma entrada glob [especial](#special-glob-input) string é usada para recuperar imagens. Apenas a primeira imagem recuperada é usada. From 725dde4a881752b43141a0ad23344e2a607703e1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:15 +0800 Subject: [PATCH 3371/3471] New translations executable-arguments.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/executable-arguments.md b/src/lang/pt-BR/markdown/executable-arguments.md index 99e5d68df0..b42d91b818 100644 --- a/src/lang/pt-BR/markdown/executable-arguments.md +++ b/src/lang/pt-BR/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Imagem de logotipo padrão (opcional) `[suporta variáveis]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Argumentos que são anexados ao executável para produzir o atalho final. Na maioria das vezes você vai querer configurá-lo usando as variáveis de análise fornecidas. @@ -49,7 +49,7 @@ Argumentos que são anexados ao executável para produzir o atalho final. Na mai ### Nestopia (NES/Família) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen largura em tela cheia: 1024 -video fullscreen altura : 768 -preferences fullscreen no inicio : yes -view size fullscreen : esticado +"${filePath}" -video fullscreen bpp : 16 -video fullscreen largura em tela cheia: 1024 -video fullscreen altura : 768 -preferences fullscreen no inicio : yes -view size fullscreen : esticado ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Cor do Gameboy, Advance) @@ -187,6 +187,7 @@ No caso de correspondência difusa **falhar** ou está **desabilitado**, `${fuzz ### Exemplo de variável função Digamos que a variável `${title}` é igual a `Poke├mon (EUA) (Disc 1).iso`. Então essas variáveis: + ``` ${/.*/➲${title}} //Corresponde a tudo ${/(.)/,${title}} //Captura tudo @@ -196,7 +197,9 @@ ${uccerteza, ${/(\(Disc\s?[0-9]\))/¡${title}}} //Captures "Disco... peça e tra ${rdc├${title}} //Substituir caracteres diacríticos (nesse caso: e├-> e) arquivo${os:linuxwill.. oive ${os:win|.dll}} //Selects a extensão de arquivo correta para o SO ``` + será substituído por estes: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso Pokémon.iso (Disc 1) From fa53103b0bca28a53c39f5c0dc65a8283319919e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:16 +0800 Subject: [PATCH 3372/3471] New translations local-images.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/local-images.md b/src/lang/pt-BR/markdown/local-images.md index 9309daff64..102dda830e 100644 --- a/src/lang/pt-BR/markdown/local-images.md +++ b/src/lang/pt-BR/markdown/local-images.md @@ -1,4 +1,4 @@ -# Ícone padrão (opcional) `[suporta variáveis]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Permite o uso de imagens altas armazenadas localmente. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From ded18897f2ae4aac5bde472e14530de23ae07c08 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:17 +0800 Subject: [PATCH 3373/3471] New translations rom-directory.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/rom-directory.md b/src/lang/pt-BR/markdown/rom-directory.md index ed382486a7..e5e028719e 100644 --- a/src/lang/pt-BR/markdown/rom-directory.md +++ b/src/lang/pt-BR/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# Diretório de Manifestos `[Suporta Variáveis de Ambiente]` +# ROMs directory `[supports env variables]` Iniciando diretório para arquivos do jogo ou do aplicativo. From a6d74f19986917841430da7eeeb3be80dfc5d4b8 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:18 +0800 Subject: [PATCH 3374/3471] New translations start-in-directory.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/markdown/start-in-directory.md b/src/lang/pt-BR/markdown/start-in-directory.md index 1f3e5900e9..5caf54a02a 100644 --- a/src/lang/pt-BR/markdown/start-in-directory.md +++ b/src/lang/pt-BR/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Diretório de Manifestos `[Suporta Variáveis de Ambiente]`{.noWrap} +# "Start In" directory `[supports env variables]` -Por padrão o diretório "Start In" está definido para o diretório do executável: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Padrão "Iniciar em" diretório](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ Esta opção permite que você especifique qualquer diretório que quiser como u É útil quando você está usando arquivos em lote para iniciar o emulador e um jogo, mas o emulador requer um diretório "Iniciar In" específico para funcionar corretamente. ## Mostrar a passagem + Se você ativar "Seguir .lnk para destino" e o seu executável é um ". arquivo nk", ou seja, um atalho, então tudo o que você colocar neste campo será sobrescrito com o alvo desse atalho. No futuro, ela será substituída pelo início no diretório desse atalho. From 25c5bed1bcabdb5a5943b62258f6e48ec9d57d63 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:20 +0800 Subject: [PATCH 3375/3471] New translations steam-category.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/steam-category.md b/src/lang/pt-BR/markdown/steam-category.md index 4c24571f5c..3ce75436ee 100644 --- a/src/lang/pt-BR/markdown/steam-category.md +++ b/src/lang/pt-BR/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ Assim como será a categoria "WII" no Steam: ![categoria-steamCategory](../../../assets/images/category-example.png) ## Emojis e caracteres não-padrão Unicode + Por favor, não que este campo funcione bem com emojis como um `🎮` funciona bem nos nomes das categorias. Você pode encontrar uma lista deles aqui: [https://copychar.cc/](https://copychar.cc/) From 1d576508510a047bb8e45c8a80066d53dc472be3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:21 +0800 Subject: [PATCH 3376/3471] New translations steam-directory.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/steam-directory.md b/src/lang/pt-BR/markdown/steam-directory.md index c5eb7f5b48..b265c7573f 100644 --- a/src/lang/pt-BR/markdown/steam-directory.md +++ b/src/lang/pt-BR/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Diretório de Manifestos `[Suporta Variáveis de Ambiente]`{.noWrap} +# Steam directory `[supports env variables]` Deve ser um diretório Steam válido que contenha o executável Steam. Para que a conta Steam seja detectada, o usuário deve ter logado pelo menos uma vez. From 149e41db1da8f146637d5c01e1edbfc6047d5851 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:22 +0800 Subject: [PATCH 3377/3471] New translations title-from-variable.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/pt-BR/markdown/title-from-variable.md b/src/lang/pt-BR/markdown/title-from-variable.md index 5ca2bc0f85..45e000157b 100644 --- a/src/lang/pt-BR/markdown/title-from-variable.md +++ b/src/lang/pt-BR/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Grupos e variáveis em si são **sensíveis a maiúsculas e minúsculas**, a não ser que uma opção de variável insesitiva esteja habilitada. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From 9c4d7ed242ba5317e877dba9096d37ae178984be Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:23 +0800 Subject: [PATCH 3378/3471] New translations user-accounts.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/user-accounts.md b/src/lang/pt-BR/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/pt-BR/markdown/user-accounts.md +++ b/src/lang/pt-BR/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From bae9964a4ce37ba6e85afa98b9b9c6f6101630a3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:24 +0800 Subject: [PATCH 3379/3471] New translations non-srm-shortcuts-parser.md (Portuguese, Brazilian) --- src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md b/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/pt-BR/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From e76c79089c93c0bd5de7cbe0adef5c72e58aece1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:26 +0800 Subject: [PATCH 3380/3471] New translations config-title.md (Spanish, Latin America) --- src/lang/es-419/markdown/config-title.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/config-title.md b/src/lang/es-419/markdown/config-title.md index baf63b58a3..abadc31951 100644 --- a/src/lang/es-419/markdown/config-title.md +++ b/src/lang/es-419/markdown/config-title.md @@ -1,3 +1,5 @@ -# Título de la configuración +# Parser title -Título para guardar la configuración del usuario. No tiene que ser único, pero es necesario. \ No newline at end of file +Title of the parser. Does not have to be unique, but is required. + +This field will not affect what is added to `Steam` in any way. From 4c0a713c178b85424b988a7a96b2e3fa533241ff Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:27 +0800 Subject: [PATCH 3381/3471] New translations default-image.md (Spanish, Latin America) --- src/lang/es-419/markdown/default-image.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/default-image.md b/src/lang/es-419/markdown/default-image.md index 3aa3df1fa2..67601a3cd8 100644 --- a/src/lang/es-419/markdown/default-image.md +++ b/src/lang/es-419/markdown/default-image.md @@ -1,4 +1,4 @@ -# Imagen predeterminada (opcional) `[supports variables]`{.noWrap} +# Default image `[supports variables]`{.noWrap} Permite utilizar una imagen almacenada localmente como imagen predeterminada. Se utiliza una cadena [de entrada glob especial](#special-glob-input) para extraer imágenes. Solo la primera imagen extraída será utilizada. From 721973d87f87d618d063c4ccc6c718d2e6fd866c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:28 +0800 Subject: [PATCH 3382/3471] New translations executable-arguments.md (Spanish, Latin America) --- src/lang/es-419/markdown/executable-arguments.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/executable-arguments.md b/src/lang/es-419/markdown/executable-arguments.md index 0c79e170ab..12600cc5b5 100644 --- a/src/lang/es-419/markdown/executable-arguments.md +++ b/src/lang/es-419/markdown/executable-arguments.md @@ -1,4 +1,4 @@ -# Command line arguments (optional) `[supports variables]`{.noWrap} +# Command line arguments `[supports variables]`{.noWrap} Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. @@ -49,7 +49,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th ### Nestopia (NES/Famicom) ``` -"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched +"${filePath}" -video fullscreen bpp : 16 -video fullscreen width : 1024 -video fullscreen height : 768 -preferences fullscreen on start : yes -view size fullscreen : stretched ``` ### higan (NES/Famicom, SNES/Famicom, Gameboy, Gameboy Color, Gameboy Advance) @@ -187,6 +187,7 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ### Function variable example Let's say that `${title}` variable equals to `Pokémon (USA) (Disc 1).iso`. Then these variables: + ``` ${/.*/|${title}} //Matches everything ${/(.*)/|${title}} //Captures everything @@ -196,7 +197,9 @@ ${uc|${/(\(Disc\s?[0-9]\))/|${title}}} //Captures "Disc..." part and transfo ${rdc|${title}} //Replace diacritic characters (in this case: é -> e) file${os:linux|.so|${os:win|.dll}} //Selects correct file extension for OS ``` + will be replaced with these: + ``` Pokémon (USA) (Disc 1).iso Pokémon (USA) (Disc 1).iso From eed96370ced8a861dcc09d4bc8ad63779cd49c4c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:29 +0800 Subject: [PATCH 3383/3471] New translations local-images.md (Spanish, Latin America) --- src/lang/es-419/markdown/local-images.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/local-images.md b/src/lang/es-419/markdown/local-images.md index cff60e5674..5da2e5ae4c 100644 --- a/src/lang/es-419/markdown/local-images.md +++ b/src/lang/es-419/markdown/local-images.md @@ -1,4 +1,4 @@ -# Local images (optional) `[supports variables]`{.noWrap} +# Local images `[supports variables]`{.noWrap} Allows one to use images stored locally. A [special glob input](#special-glob-input) string is used to retrieve images, so for example you might do `/path/to/heroes/${title}.@(png|jpg)`. Backslashes can be used to escape characters, so that if your images live in `artwork [portraits]` you might do `/path/to/artwork \[portraits\]/${title}.@(png|jpg)`. A good idea is to set your artwork directory globally and then use the `${localimages}` dir environment variable in this field: `${localimagesdir}/emuname/heroes/${title}.@(png|jpg)` for example. From 00ee90e1dc11bf058498dbc802d48cdd9fe5d6db Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:30 +0800 Subject: [PATCH 3384/3471] New translations rom-directory.md (Spanish, Latin America) --- src/lang/es-419/markdown/rom-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/rom-directory.md b/src/lang/es-419/markdown/rom-directory.md index 555452224f..5b15d2e2b7 100644 --- a/src/lang/es-419/markdown/rom-directory.md +++ b/src/lang/es-419/markdown/rom-directory.md @@ -1,3 +1,3 @@ -# ROMs directory `[supports environment variables]` +# ROMs directory `[supports env variables]` Starting directory for game or app files. From e1f98a9c94c644db0dad9891a79903966e942f37 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:31 +0800 Subject: [PATCH 3385/3471] New translations start-in-directory.md (Spanish, Latin America) --- src/lang/es-419/markdown/start-in-directory.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/start-in-directory.md b/src/lang/es-419/markdown/start-in-directory.md index 86cf962c23..df84a987d5 100644 --- a/src/lang/es-419/markdown/start-in-directory.md +++ b/src/lang/es-419/markdown/start-in-directory.md @@ -1,6 +1,6 @@ -# "Start In" directory (optional) `[supports environment variables]`{.noWrap} +# "Start In" directory `[supports env variables]` -By default "Start In" directory is set to executable's directory: +If `"Start In" Directory` is unset it defaults to the executable's directory. If not executable is set, it defaults to the directory of the ${filePath} variable: ![Default "Start In" directory](../../../assets/images/default-start-in-directory.png) {.fitImage.center} @@ -11,4 +11,5 @@ This option allows you to specify any directory you want as a "Start In" directo It is useful when you're using batch files to start emulator and a game, but emulator requires a specific "Start In" directory to work properly. ## Shortcut Passthrough + If you enable "Follow .lnk to destination" and your executable is a ".lnk" file, ie a shortcut, then whatever you put in this field will be overridden with the directory of the target of that shortcut. In the future, it will be overridden with the start in directory of that shortcut. From 1ab5859e54b212c7d31593596e36c034a617c2eb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:33 +0800 Subject: [PATCH 3386/3471] New translations steam-category.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-category.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/steam-category.md b/src/lang/es-419/markdown/steam-category.md index 1068f5e52b..677ea3d0ef 100644 --- a/src/lang/es-419/markdown/steam-category.md +++ b/src/lang/es-419/markdown/steam-category.md @@ -1,4 +1,4 @@ -# Steam category (optional)`{.noWrap} +# Steam category`{.noWrap} Hit the little plus sign to add your first category. @@ -7,6 +7,7 @@ This how "WII" category will look like in Steam: ![steamCategory](../../../assets/images/category-example.png) ## Emojis and non-Standard Unicode Characters + Please not that this field works just fine with emojis like `🎮` work just fine in category names. You can find a list of them here: [https://copychar.cc/](https://copychar.cc/) From 02841a58a2e602c04e5f19e6a0ed849c580a1391 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:34 +0800 Subject: [PATCH 3387/3471] New translations steam-directory.md (Spanish, Latin America) --- src/lang/es-419/markdown/steam-directory.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/steam-directory.md b/src/lang/es-419/markdown/steam-directory.md index b15010e819..bb82bc6a97 100644 --- a/src/lang/es-419/markdown/steam-directory.md +++ b/src/lang/es-419/markdown/steam-directory.md @@ -1,4 +1,4 @@ -# Steam directory `[supports environment variables]`{.noWrap} +# Steam directory `[supports env variables]` Must be a valid Steam directory which contains Steam executable. In order for Steam account to be detected, user must have logged in at least once. From 08490b5e556b493d094cf54c5a38ce969af0d054 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:35 +0800 Subject: [PATCH 3388/3471] New translations title-from-variable.md (Spanish, Latin America) --- src/lang/es-419/markdown/title-from-variable.md | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/lang/es-419/markdown/title-from-variable.md b/src/lang/es-419/markdown/title-from-variable.md index 6d7450bc4f..6aa467e98c 100644 --- a/src/lang/es-419/markdown/title-from-variable.md +++ b/src/lang/es-419/markdown/title-from-variable.md @@ -1,15 +1,16 @@ -# Title from custom variable (optional) +# Title from custom variable + Allows one to overwrite the extracted title with a custom variable, pulled from the `json` files described below. This happens right after title extraction, meaning that the new title can be used for fuzzy matching and so on. Groups and variables themselves are **case-sensitive**, unless case-insesitive variable option is enabled. Title matching is limited to specific groups of custom variables. For example, this is how you specify groups "FBN" and "PSN": + ``` ${RPCS3}${PSN} ``` # How it works -There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. - +There are two variable files, `customVariables.json` which is maintained by SRM (don't change this one, your changes will be overwritten every time SRM restarts) and `userVariables.json` which is where you should put your own variables. Both files are located in SRM's `Config Directory`. Both `customVariables.json` and `userVariables.json` have the same JSON structure. SRM will throw an error unless the following JSON structure is used: @@ -31,7 +32,9 @@ Both `customVariables.json` and `userVariables.json` have the same JSON structur Then if your user glob were `romsdir/${title}.wad` and you had a `The Legend of Zelda.wad` located in `romsdir`, you would set the title from custom variable field to `${Group2}` to obtain a title of "The Legend of Link". ## Case-insensitive variables + If enabled, case-insensitive matching will be done and first matched custom variable will be used. ## Skip file if variable not found -If enabled, titles that don't match a variable will be excluded. \ No newline at end of file + +If enabled, titles that don't match a variable will be excluded. From fe1283702da7dae34836f83e2b1b7839d06398e3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:36 +0800 Subject: [PATCH 3389/3471] New translations user-accounts.md (Spanish, Latin America) --- src/lang/es-419/markdown/user-accounts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/user-accounts.md b/src/lang/es-419/markdown/user-accounts.md index 9de2fe6bbb..c0101b5f74 100644 --- a/src/lang/es-419/markdown/user-accounts.md +++ b/src/lang/es-419/markdown/user-accounts.md @@ -1,4 +1,4 @@ -# User accounts (Required) +# User accounts This field is used to limit SRM's effects to specific user accounts. It can be set to `Global` or over ridden per parser. From c212a97e5885fdb764c6357f9a19549ee978e34a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 01:44:37 +0800 Subject: [PATCH 3390/3471] New translations non-srm-shortcuts-parser.md (Spanish, Latin America) --- src/lang/es-419/markdown/non-srm-shortcuts-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/non-srm-shortcuts-parser.md b/src/lang/es-419/markdown/non-srm-shortcuts-parser.md index b9d4da9b04..4485008a1a 100644 --- a/src/lang/es-419/markdown/non-srm-shortcuts-parser.md +++ b/src/lang/es-419/markdown/non-srm-shortcuts-parser.md @@ -2,7 +2,7 @@ This parser imports non SRM steam shortcuts into SRM so their artowrk can be managed. It does not add shortcuts, and as such is an `Artwork Only` parser. This parser requires the `User Accounts` field to be set. -## User accounts (required) +## User accounts Used to limit configuration to specific user accounts. In order to set user accounts, the following syntax must be used: From f2516a316f368caf3ac45d418ba3f6a15e1d91f1 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 16:42:52 +0800 Subject: [PATCH 3391/3471] New translations default-image.md (Ukrainian) --- src/lang/uk-UA/markdown/default-image.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lang/uk-UA/markdown/default-image.md b/src/lang/uk-UA/markdown/default-image.md index 7bf4e6413d..4ae38ef6d3 100644 --- a/src/lang/uk-UA/markdown/default-image.md +++ b/src/lang/uk-UA/markdown/default-image.md @@ -2,12 +2,12 @@ Allows one to use an image, stored locally, as a default/fallback image. A [special glob input](#special-glob-input) string is used to retrieve images. Only the first retrieved image is used. -This image will be shown **only** if there are no other images available. If Steam image is available, you will be able to choose from Steam and this image. +This image will be shown **only** if there are no other images available. Якщо зображення Steam доступне, ви зможете вибрати між Steam і цим зображенням. -## Allowed image extensions +## Дозволені розширення зображень -Only `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} and `TGA`{.noWrap} file extensions are supported. Even if parser finds files with other extensions, they are not included into the final list. +Підтримуються тільки файли розширень `JPEG`{.noWrap}, `JPG`{.noWrap}, `PNG`{.noWrap} та `TGA`{.noWrap}. Навіть якщо синтаксичний аналізатор знаходить файли з іншими розширеннями, вони не потрапляють до остаточного списку. -## Can you move the directory of default image after saving app list? +## Чи можна перемістити каталог типових зображень після збереження списку застосунків? -Yes, once the list is saved, default image is copied to a Steam directory where they are renamed to match Steam's APP ID. +Так, після збереження списку типових зображень копіюються до каталогу Steam, де вони перейменовуються відповідно до APP ID у Steam. From 84affb12e9ba9e46bf4db0274b9e782fac288670 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 16:42:54 +0800 Subject: [PATCH 3392/3471] New translations epic-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/epic-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/markdown/epic-parser-input.md b/src/lang/uk-UA/markdown/epic-parser-input.md index c175be5c5e..d6388393f4 100644 --- a/src/lang/uk-UA/markdown/epic-parser-input.md +++ b/src/lang/uk-UA/markdown/epic-parser-input.md @@ -1,6 +1,6 @@ -# Epic Games Store Specific Inputs +# Специфічні вхідні дані Epic Games Store -## Manifests Directory Override +## Маніфести перевизначення каталогів Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. From c3e433d9d7ce1ddfc4a2d603015ffa085609a41d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 19:13:17 +0800 Subject: [PATCH 3393/3471] New translations config-title.md (Ukrainian) --- src/lang/uk-UA/markdown/config-title.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/uk-UA/markdown/config-title.md b/src/lang/uk-UA/markdown/config-title.md index abadc31951..dbff798721 100644 --- a/src/lang/uk-UA/markdown/config-title.md +++ b/src/lang/uk-UA/markdown/config-title.md @@ -1,5 +1,5 @@ -# Parser title +# Заголовок аналізатора -Title of the parser. Does not have to be unique, but is required. +Назва аналізатора. Не обов'язково має бути унікальним, але обов'язково. -This field will not affect what is added to `Steam` in any way. +Це поле не впливає на те, що буде додано до `Steam`. From 8206cecdaadad3dacad75148a1ecb6021b40b7e5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 19:13:18 +0800 Subject: [PATCH 3394/3471] New translations executable-arguments.md (Ukrainian) --- src/lang/uk-UA/markdown/executable-arguments.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/uk-UA/markdown/executable-arguments.md b/src/lang/uk-UA/markdown/executable-arguments.md index c19b665402..b9f0a703b6 100644 --- a/src/lang/uk-UA/markdown/executable-arguments.md +++ b/src/lang/uk-UA/markdown/executable-arguments.md @@ -1,8 +1,8 @@ -# Command line arguments `[supports variables]`{.noWrap} +# Аргументи командного рядка `[підтримує змінні]`{.noWrap} -Arguments which are appended to executable to produce final shortcut. Most of the time you will want to set it using provided parser variables. +Аргументи, які додаються до виконуваного файлу для створення кінцевого ярлика. Здебільшого ви захочете задати його за допомогою наданих змінних синтаксичного аналізатора. -## Examples By System +## Приклади по системі ### RetroArch @@ -100,7 +100,7 @@ Arguments which are appended to executable to produce final shortcut. Most of th -IMAGE "${filePath}" -RUN1 -FULL ``` -### Mednafen (Sony Playstation 1, NES/Famicom, SNES/Super Famicom, etc.) +### Mednafen (Sony Playstation 1, NES/Famicom, SNES/Super Famicom тощо.) ``` "${filePath}" @@ -112,9 +112,9 @@ Arguments which are appended to executable to produce final shortcut. Most of th "${filePath}" ``` -## What does "Append arguments to executable" do? +## Що робить «Додати аргументи до виконуваного файлу»? -Instead of adding arguments to Steam's launch options: +Замість того, щоб додавати аргументи до параметрів запуску Steam: ![Not appended arguments](../../../assets/images/cmd-not-appended.png) {.fitImage.center} From 7339da2f6e273c08e32f7933b44f36b803c1bde7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 19:13:19 +0800 Subject: [PATCH 3395/3471] New translations epic-parser-input.md (Ukrainian) --- src/lang/uk-UA/markdown/epic-parser-input.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/uk-UA/markdown/epic-parser-input.md b/src/lang/uk-UA/markdown/epic-parser-input.md index d6388393f4..4c4559df3d 100644 --- a/src/lang/uk-UA/markdown/epic-parser-input.md +++ b/src/lang/uk-UA/markdown/epic-parser-input.md @@ -2,10 +2,10 @@ ## Маніфести перевизначення каталогів -Most users shouldn't use this, as they use the standard `Epic Games Store` installation where the game manifests will be located in, for example on Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. +Більшість користувачів не повинні використовувати цей параметр, оскільки вони використовують стандартне встановлення `Epic Games Store`, де будуть розміщені маніфести гри, наприклад, у Windows, `C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests`. -If, however, for some reason your manifests directory is located in a non-typical location then you can specify the correct manifests directory here. +Якщо з якихось причин ваш каталог маніфестів розташовано у нетиповому місці, ви можете вказати правильний каталог маніфестів тут. -## Launch Via Epic Games Store `[Recommend enabled]` +## Запуск через Epic Games Store `[Ввімкнено по рекомендації]` -This toggle lets you set whether games will launch via the Epic Games Store or directly. If you don't launch via the `Epic Games Store` you will not have access to Epic's online services in game. +Цей перемикач дозволяє встановити, чи запускатимуться ігри через Epic Games Store, чи напряму. Якщо ви не запускаєте через `Epic Games Store` ви не матимете доступу до мережевих сервісів Epic у грі. From 1ff321afcf44a054d54bcb4dad916e3f2c30ad94 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 19:13:21 +0800 Subject: [PATCH 3396/3471] New translations controller-templates.md (Ukrainian) --- src/lang/uk-UA/markdown/controller-templates.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lang/uk-UA/markdown/controller-templates.md b/src/lang/uk-UA/markdown/controller-templates.md index 939cea4707..895f4e1935 100644 --- a/src/lang/uk-UA/markdown/controller-templates.md +++ b/src/lang/uk-UA/markdown/controller-templates.md @@ -7,13 +7,13 @@ * Відкрити Steam. * Під'єднайте контролер, для якого ви хочете налаштувати шаблон. * Клацніть правою кнопкою миші на будь-якій грі та виберіть `Керування > Розташування контролера`. -* Configure the buttons as you see fit. -* Hit `Export Config` then `Save new template binding`. -* Name the template in the form: `Template Title (SRM)`. You must end the name with `(SRM)` or SRM will not pick up the template. -* Repeat for as many different types of controller as you want to configure. +* Налаштуйте кнопки на свій розсуд. +* Натисніть `Експортувати конфігурацію`, потім `Зберегти нову прив'язку шаблону`. +* Вкажіть назву шаблону у формі: `Назва шаблону (SRM)`. Ви повинні закінчити назву словами `(SRM)` або SRM не підхопить шаблон. +* Повторіть цю процедуру для всіх типів контролерів, які ви хочете налаштувати. -In the SRM parser: -* Hit `Re-Fetch Controller Templates` to pull templates for all controller types from steam. This will clear your currently selected template if it is not one of the templates available in Steam. +В аналізаторі SRM: +* Натисніть `Повторно вибрати шаблони контролерів`, щоби витягнути шаблони для всіх типів контролерів зі Steam. This will clear your currently selected template if it is not one of the templates available in Steam. Currently, SRM pulls all of the default (Valve made) templates for each controller as well as all of the user defined templates that end in `(SRM)`. From afa74eee5ba1897ca8a9e686a7cb87c28d5cb10c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Fri, 25 Oct 2024 19:13:22 +0800 Subject: [PATCH 3397/3471] New translations epic-parser.md (Ukrainian) --- src/lang/uk-UA/markdown/epic-parser.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/lang/uk-UA/markdown/epic-parser.md b/src/lang/uk-UA/markdown/epic-parser.md index 9ac48fb419..2dfa517df1 100644 --- a/src/lang/uk-UA/markdown/epic-parser.md +++ b/src/lang/uk-UA/markdown/epic-parser.md @@ -1,12 +1,12 @@ -# Epic Games Parser +# Аналізатор Epic Games -This parser imports games from the [Epic Games Store](https://store.epicgames.com/en-US/) so that artwork can be chosen for them and they can be added into Steam. +Цей аналізатор імпортує ігри з теки [Epic Games Store](https://store.epicgames.com/en-US/), щоби для них можна було вибрати ілюстрації та додати їх у Steam. -If it doesn't work it is because Epic has altered the structure of their game manifests, in this case please let the developers of SRM know and we will resolve the issue. +Якщо це не працює, це означає, що Epic змінили структуру своїх ігрових маніфестів, у цьому випадку, повідомте про це розробників SRM, і ми розв'яжемо цю проблему. -In order for this parser to work with the open source Epic alternative [Legendary](https://github.com/derrod/legendary), [EGL sync must be enabled in Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (this creates the appropriate files for the parser to read, and does not require the `Epic Games Store` to be installed). +Для того, щоб цей аналізатор працював з альтернативою Epic з відкритим вихідним кодом, [Legendary](https://github.com/derrod/legendary), [Синхронізація EGL має бути ввімкнена в Legendary](https://github.com/derrod/legendary/discussions/276#discussioncomment-709748) (це створює відповідні файли для читання синтаксичним аналізатором, і не вимагає встановлений `Epic Games Store`). -That said, there is also a `Legendary` parser in SRM which works right out of the box. +Проте, існує також `Legendary` аналізатор в SRM, який працює прямо з коробки. -## Compatibility -This parser is currently functional on `Windows` and `Mac OS` systems only. On `Mac OS` it is not possible to launch from the Epic Store, so that toggle should remain disabled. +## Сумісність +Наразі цей аналізатор працює на лише на `Windows` та `Mac OS`. На `Mac OS` неможливо запустити з Epic Store, тому цей перемикач слід залишити вимкненим. From 10387f23c454f156c36585d5b1839720ae7585ed Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:50 +0800 Subject: [PATCH 3398/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 0a91a967bbe1120c440c3cfb39aa9e881e1e10fa Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:51 +0800 Subject: [PATCH 3399/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 757f9d74b0..1e23623b17 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Enregistrer", - "copy": "Copier", - "testParser": "Tester Analyseur", + "copy": "Clone", + "testParser": "Test", "delete": "Supprimer", "moveUp": "Monter", "moveDown": "Descendre", From ccadf0d5e6d27a50da9051ebbe28e0c2e527abdf Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:52 +0800 Subject: [PATCH 3400/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 12365a1b85..494e9d11ac 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Probar analizador", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 13e8fa889a7e238eb43074f6af5f7d6cbe4ee299 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:53 +0800 Subject: [PATCH 3401/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From b5794b9444052943a9cf0eb4048852ad41330fdb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:55 +0800 Subject: [PATCH 3402/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From a56ed77ea08cde3de1f1237c205d4fd0a4cfa103 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:56 +0800 Subject: [PATCH 3403/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 3629f8401daeecd2fc8d9b1a33dbf464891b4cf3 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:57 +0800 Subject: [PATCH 3404/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 234d18554a09ec5032096409754a803cde2d103b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:58 +0800 Subject: [PATCH 3405/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 4c39f58875c845ab1fafe9992f14c221b40eb30c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:49:59 +0800 Subject: [PATCH 3406/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 4c7fd17a1f..44d06dd4d0 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Speichern", - "copy": "Kopieren", - "testParser": "Parser testen", + "copy": "Clone", + "testParser": "Test", "delete": "Löschen", "moveUp": "Aufwärts bewegen", "moveDown": "Abwärts bewegen", From ea2ad9c407c11f020ebe774794cd3f7992e7a87c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:00 +0800 Subject: [PATCH 3407/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From f527d3a1dd8c216049b125cd91031e5a730847ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:01 +0800 Subject: [PATCH 3408/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From a160f6b51ebf05beea01945c135232bf4636fa31 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:02 +0800 Subject: [PATCH 3409/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 91c275898d4e497ea374da1c1a00350128e0093e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:04 +0800 Subject: [PATCH 3410/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 90fbfe70e9a37180ed2b7306d5c98a15694d8410 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:05 +0800 Subject: [PATCH 3411/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index d4390f58bb..744176619e 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Salva", - "copy": "Copia", - "testParser": "Prova parser", + "copy": "Clone", + "testParser": "Test", "delete": "Elimina", "moveUp": "Sposta in alto", "moveDown": "Sposta in basso", From 6a9b6ff6c3543411662d1ed561b1b45d85c07865 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:06 +0800 Subject: [PATCH 3412/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 027c23525c..3bc943e794 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From aa554f1cf64e61fca2e852f550d096218b5ef02a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:07 +0800 Subject: [PATCH 3413/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From eefabd87a221529ada11152a8af3ff65a5bfccee Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:08 +0800 Subject: [PATCH 3414/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From cdda7abaa35802b1000b2ea986d3da8e9712a452 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:09 +0800 Subject: [PATCH 3415/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 744c04a2a1efce894fad238d9892b298f1cc22dc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:10 +0800 Subject: [PATCH 3416/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 4bcc2fe85bd05834b83f9be74c8e0b04b7b0f08c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:11 +0800 Subject: [PATCH 3417/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From c1016c8685eddd48a56bc419660528fb106e914d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:12 +0800 Subject: [PATCH 3418/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 2bd52a3717..7922986557 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Сохранить", - "copy": "Копировать", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Удалить", "moveUp": "Move up", "moveDown": "Move down", From 1a2160d642498b86bfe77e3e676b59159780e8ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:13 +0800 Subject: [PATCH 3419/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 108a77d26e156413f67faee89c7ca1846fe0b958 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:14 +0800 Subject: [PATCH 3420/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From e9a78771e0917ba364ddc43717d34dad359d7324 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:15 +0800 Subject: [PATCH 3421/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From ee4b59e0ba687fef827ecd7883fba03d9592e970 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:16 +0800 Subject: [PATCH 3422/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index 20443225ce..cf1ff30b44 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From b66ed3677991daaa3f1144f991d978eb7b4dd527 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:17 +0800 Subject: [PATCH 3423/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index 6ca4cf930c..ecef40988f 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "保存", - "copy": "复制", - "testParser": "测试解析器", + "copy": "Clone", + "testParser": "Test", "delete": "删除", "moveUp": "向上移", "moveDown": "向下移", From b9a6a971167436e47cddd1f35b38a874ab5e053d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:18 +0800 Subject: [PATCH 3424/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From f8e51897622058f102a69a6f4d0337161b151520 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:19 +0800 Subject: [PATCH 3425/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index a6bc36b424..9b750c49e4 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 6ef0b8be04a55034c78dcf470cc9aa29fbf03ea7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:20 +0800 Subject: [PATCH 3426/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index cf6dfa9dbf..0d6f853cac 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Salvar", - "copy": "Copiar", - "testParser": "Analisador de teste", + "copy": "Clone", + "testParser": "Test", "delete": "Deletar", "moveUp": "Mover para cima", "moveDown": "Mover para baixo", From 90628e492d45fee9dafd7246ab1d870ca5a7e479 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sat, 26 Oct 2024 05:50:21 +0800 Subject: [PATCH 3427/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 6f4ff90901..0860e350d0 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -448,8 +448,8 @@ "component": { "buttons": { "save": "Save", - "copy": "Copy", - "testParser": "Test parser", + "copy": "Clone", + "testParser": "Test", "delete": "Delete", "moveUp": "Move up", "moveDown": "Move down", From 96fea18fb03de98185e2279a99d7f9603b1c4762 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:40 +0800 Subject: [PATCH 3428/3471] New translations langstrings.json (Romanian) --- src/lang/ro-RO/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ro-RO/langStrings.json b/src/lang/ro-RO/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/ro-RO/langStrings.json +++ b/src/lang/ro-RO/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From b950b8b9feb4326a61073ce6465a971e808f219c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:40 +0800 Subject: [PATCH 3429/3471] New translations langstrings.json (French) --- src/lang/fr-FR/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/fr-FR/langStrings.json b/src/lang/fr-FR/langStrings.json index 1e23623b17..a83c96c8f8 100644 --- a/src/lang/fr-FR/langStrings.json +++ b/src/lang/fr-FR/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "Aucun message disponible", - "error": "ERREUR", - "info": "INFO", - "success": "Succès", - "fuzzy": "FUZZY", - "textWrap": "RETOUR À LA LIGNE", - "autoscroll": "DÉFILEMENT-AUTO", - "clearLog": "Effacer les logs", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Retirer les raccourcis pour les analyseurs désactivés", "clearLogOnTest": "Effacer automatiquement les logs avant de tester les analyseurs", - "configDir": "Dossier de Configuration" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "Aucun", From 6198130f40736b2bc48f190bea81a3c2cdd22edd Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:42 +0800 Subject: [PATCH 3430/3471] New translations langstrings.json (Spanish) --- src/lang/es-ES/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/es-ES/langStrings.json b/src/lang/es-ES/langStrings.json index 494e9d11ac..99f831e0df 100644 --- a/src/lang/es-ES/langStrings.json +++ b/src/lang/es-ES/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 95c00c2553c3ee4d74b486a2927e52dce704aad6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:43 +0800 Subject: [PATCH 3431/3471] New translations langstrings.json (Afrikaans) --- src/lang/af-ZA/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/af-ZA/langStrings.json b/src/lang/af-ZA/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/af-ZA/langStrings.json +++ b/src/lang/af-ZA/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 01c531d4e9d3ac27b7d32ac62d030171eb4b1f3a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:44 +0800 Subject: [PATCH 3432/3471] New translations langstrings.json (Arabic) --- src/lang/ar-SA/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ar-SA/langStrings.json b/src/lang/ar-SA/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/ar-SA/langStrings.json +++ b/src/lang/ar-SA/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 5f63d254c5a8eed976fdc34a7163e231c44b3b3f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:45 +0800 Subject: [PATCH 3433/3471] New translations langstrings.json (Catalan) --- src/lang/ca-ES/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ca-ES/langStrings.json b/src/lang/ca-ES/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/ca-ES/langStrings.json +++ b/src/lang/ca-ES/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 619930bd822951c3c7874a344ba6da3ce13fcc2c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:46 +0800 Subject: [PATCH 3434/3471] New translations langstrings.json (Czech) --- src/lang/cs-CZ/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/cs-CZ/langStrings.json b/src/lang/cs-CZ/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/cs-CZ/langStrings.json +++ b/src/lang/cs-CZ/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From c8027a8117bb388d832d37e1e3aace8f69457374 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:47 +0800 Subject: [PATCH 3435/3471] New translations langstrings.json (Danish) --- src/lang/da-DK/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/da-DK/langStrings.json b/src/lang/da-DK/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/da-DK/langStrings.json +++ b/src/lang/da-DK/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From d4ca9355f36fda395b3676d3ac2254381aa6e693 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:48 +0800 Subject: [PATCH 3436/3471] New translations langstrings.json (German) --- src/lang/de-DE/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/de-DE/langStrings.json b/src/lang/de-DE/langStrings.json index 44d06dd4d0..105537b489 100644 --- a/src/lang/de-DE/langStrings.json +++ b/src/lang/de-DE/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "Keine Nachrichten vorhanden", - "error": "FEHLER", - "info": "INFO", - "success": "ERFOLG", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Log leeren", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Ausführliche Fehlerbeschreibung mit passabler Rechtschreibung.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Entferne Shortcuts für deaktivierte Parser", "clearLogOnTest": "Logs automatisch vor dem Parster-Test leeren", - "configDir": "Konfigurationsverzeichnis öffnen" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "Keine", From 9a22597ba8a87b70af293631aff5f98f781aad2b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:49 +0800 Subject: [PATCH 3437/3471] New translations langstrings.json (Greek) --- src/lang/el-GR/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/el-GR/langStrings.json b/src/lang/el-GR/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/el-GR/langStrings.json +++ b/src/lang/el-GR/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From d260a17364fbfbfa06c92abdbd98189f50370591 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:50 +0800 Subject: [PATCH 3438/3471] New translations langstrings.json (Finnish) --- src/lang/fi-FI/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/fi-FI/langStrings.json b/src/lang/fi-FI/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/fi-FI/langStrings.json +++ b/src/lang/fi-FI/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From a8b3d0a5a4ee006132f93be1cb24a90519a5e0e7 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:51 +0800 Subject: [PATCH 3439/3471] New translations langstrings.json (Hebrew) --- src/lang/he-IL/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/he-IL/langStrings.json b/src/lang/he-IL/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/he-IL/langStrings.json +++ b/src/lang/he-IL/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 5c902c10555a91856347d1968013560d878fe4e0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:52 +0800 Subject: [PATCH 3440/3471] New translations langstrings.json (Hungarian) --- src/lang/hu-HU/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/hu-HU/langStrings.json b/src/lang/hu-HU/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/hu-HU/langStrings.json +++ b/src/lang/hu-HU/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From b68105e954a4d4a511ecc086c922e398908ce314 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:53 +0800 Subject: [PATCH 3441/3471] New translations langstrings.json (Italian) --- src/lang/it-IT/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/it-IT/langStrings.json b/src/lang/it-IT/langStrings.json index 744176619e..d257f067e4 100644 --- a/src/lang/it-IT/langStrings.json +++ b/src/lang/it-IT/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "Nessun messaggio disponibile", - "error": "ERRORE", - "info": "INFO", - "success": "SUCCESSO", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Pulisci registro", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Descrizione completa del problema con ortografia leggibile.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Rimuovi le scorciatoie per i parser disabilitati", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Apri la directory di configurazione" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "Nessuno", From 1761b409ba0e7bc0ad3e0ce42101d7f78120147d Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:54 +0800 Subject: [PATCH 3442/3471] New translations langstrings.json (Japanese) --- src/lang/ja-JP/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ja-JP/langStrings.json b/src/lang/ja-JP/langStrings.json index 3bc943e794..825d64d572 100644 --- a/src/lang/ja-JP/langStrings.json +++ b/src/lang/ja-JP/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 0931f20ed64bc004ba23dbaff844d80e028b26b6 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:55 +0800 Subject: [PATCH 3443/3471] New translations langstrings.json (Korean) --- src/lang/ko-KR/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ko-KR/langStrings.json b/src/lang/ko-KR/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/ko-KR/langStrings.json +++ b/src/lang/ko-KR/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From f9f25173dea3f7c2b9629184de63f6fee6b1737a Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:56 +0800 Subject: [PATCH 3444/3471] New translations langstrings.json (Dutch) --- src/lang/nl-NL/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/nl-NL/langStrings.json b/src/lang/nl-NL/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/nl-NL/langStrings.json +++ b/src/lang/nl-NL/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From f3c152e3d6f8ff7e46d9ca7fb4d0ef1fbc3137a5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:57 +0800 Subject: [PATCH 3445/3471] New translations langstrings.json (Norwegian) --- src/lang/no-NO/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/no-NO/langStrings.json b/src/lang/no-NO/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/no-NO/langStrings.json +++ b/src/lang/no-NO/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From db14475554e1e1f78750ce17658a74b2d31b18fb Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:58 +0800 Subject: [PATCH 3446/3471] New translations langstrings.json (Polish) --- src/lang/pl-PL/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/pl-PL/langStrings.json b/src/lang/pl-PL/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/pl-PL/langStrings.json +++ b/src/lang/pl-PL/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From fffc45a53b990b38ed3928e441e2312514e5b9d5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:53:59 +0800 Subject: [PATCH 3447/3471] New translations langstrings.json (Portuguese) --- src/lang/pt-PT/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/pt-PT/langStrings.json b/src/lang/pt-PT/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/pt-PT/langStrings.json +++ b/src/lang/pt-PT/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 36c5a34d60a423e4ca4e2cc690157ab1470d546b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:00 +0800 Subject: [PATCH 3448/3471] New translations langstrings.json (Russian) --- src/lang/ru-RU/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/ru-RU/langStrings.json b/src/lang/ru-RU/langStrings.json index 7922986557..cf98dd4e5c 100644 --- a/src/lang/ru-RU/langStrings.json +++ b/src/lang/ru-RU/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From e52b1602b305b89e1aaf660d8ec00c505e69256f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:01 +0800 Subject: [PATCH 3449/3471] New translations langstrings.json (Serbian (Cyrillic)) --- src/lang/sr-SP/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/sr-SP/langStrings.json b/src/lang/sr-SP/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/sr-SP/langStrings.json +++ b/src/lang/sr-SP/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From a04a14e7a3b8fd065e29621101bfdfe87a3f30ce Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:02 +0800 Subject: [PATCH 3450/3471] New translations langstrings.json (Swedish) --- src/lang/sv-SE/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/sv-SE/langStrings.json b/src/lang/sv-SE/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/sv-SE/langStrings.json +++ b/src/lang/sv-SE/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 4f9017126b6528920ce010f2e0e5cd863701ad27 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:03 +0800 Subject: [PATCH 3451/3471] New translations langstrings.json (Turkish) --- src/lang/tr-TR/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/tr-TR/langStrings.json b/src/lang/tr-TR/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/tr-TR/langStrings.json +++ b/src/lang/tr-TR/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From af486bc965b4cdc7e8771edd3b30535f5eb82bfc Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:04 +0800 Subject: [PATCH 3452/3471] New translations langstrings.json (Ukrainian) --- src/lang/uk-UA/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/uk-UA/langStrings.json b/src/lang/uk-UA/langStrings.json index cf1ff30b44..8592808654 100644 --- a/src/lang/uk-UA/langStrings.json +++ b/src/lang/uk-UA/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 2a52d45aff1557f33b8e601b763a4e3a2143618e Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:05 +0800 Subject: [PATCH 3453/3471] New translations langstrings.json (Chinese Simplified) --- src/lang/zh-CN/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/zh-CN/langStrings.json b/src/lang/zh-CN/langStrings.json index ecef40988f..0a30477467 100644 --- a/src/lang/zh-CN/langStrings.json +++ b/src/lang/zh-CN/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "没有可用的消息", - "error": "错误", - "info": "信息", - "success": "成功!", - "fuzzy": "模糊", - "textWrap": "文本换行", - "autoscroll": "自动滚屏", - "clearLog": "清除日志", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "使用可通过拼写的透彻问题描述", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "删除已禁用解析器的快捷方式", "clearLogOnTest": "在测试解析器之前自动清除日志", - "configDir": "打开配置目录" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "无", From 367d8b6f0261a62ac07130d9b1cdfbe1b6fdc035 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:06 +0800 Subject: [PATCH 3454/3471] New translations langstrings.json (Chinese Traditional) --- src/lang/zh-TW/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/zh-TW/langStrings.json b/src/lang/zh-TW/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/zh-TW/langStrings.json +++ b/src/lang/zh-TW/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 75900e9ebd7d488cffc5f0a0a53f4e4c68dbe981 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:07 +0800 Subject: [PATCH 3455/3471] New translations langstrings.json (Vietnamese) --- src/lang/vi-VN/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/vi-VN/langStrings.json b/src/lang/vi-VN/langStrings.json index 9b750c49e4..60484346ba 100644 --- a/src/lang/vi-VN/langStrings.json +++ b/src/lang/vi-VN/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From 89b2bf748148f4a68d55fbae6164177351cdbc1c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:08 +0800 Subject: [PATCH 3456/3471] New translations langstrings.json (Portuguese, Brazilian) --- src/lang/pt-BR/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/pt-BR/langStrings.json b/src/lang/pt-BR/langStrings.json index 0d6f853cac..f3732dee13 100644 --- a/src/lang/pt-BR/langStrings.json +++ b/src/lang/pt-BR/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "Não há mensagens disponíveis", - "error": "ERRO", - "info": "INFO", - "success": "SUCESSO", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLA", - "clearLog": "Limpar Log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remover atalhos para analisadores desativados", "clearLogOnTest": "Limpar log automaticamente antes de testar os analisadores", - "configDir": "Diretório de configuração" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "Nenhum", From be6c7ba14b4278e96aab2a85fb86d6bb9662655c Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 27 Oct 2024 23:54:09 +0800 Subject: [PATCH 3457/3471] New translations langstrings.json (Spanish, Latin America) --- src/lang/es-419/langStrings.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/lang/es-419/langStrings.json b/src/lang/es-419/langStrings.json index 0860e350d0..8607567272 100644 --- a/src/lang/es-419/langStrings.json +++ b/src/lang/es-419/langStrings.json @@ -298,13 +298,13 @@ "logger": { "component": { "noMessages": "No messages are available", - "error": "ERROR", - "info": "INFO", - "success": "SUCCESS", - "fuzzy": "FUZZY", - "textWrap": "TEXT-WRAP", - "autoscroll": "AUTOSCROLL", - "clearLog": "Clear log", + "error": "Error messages", + "info": "Info messages", + "success": "Success messages", + "fuzzy": "Fuzzy messages", + "textWrap": "Wrap text", + "autoscroll": "Autoscroll", + "clearLog": "Clear", "issueDescription": "Thorough issue description with passable spelling.", "handleExample": "CoolHandle#1234" } @@ -364,7 +364,8 @@ "showSteamImages": "Show current Steam artwork by default", "deleteDisabledShortcuts": "Remove shortcuts for disabled parsers", "clearLogOnTest": "Automatically clear log before testing parsers", - "configDir": "Open Config Directory" + "configDir": "Config Directory", + "steamDir": "Steam Directory" }, "placeholder": { "noProviders": "None", From b3e73de233dc3e8b36b87e35b0f2c7240ed2cf82 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 15:48:01 +0800 Subject: [PATCH 3458/3471] New translations executable-arguments.md (French) --- .../fr-FR/markdown/executable-arguments.md | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/src/lang/fr-FR/markdown/executable-arguments.md b/src/lang/fr-FR/markdown/executable-arguments.md index 76d070020e..f3b2cc8fd2 100644 --- a/src/lang/fr-FR/markdown/executable-arguments.md +++ b/src/lang/fr-FR/markdown/executable-arguments.md @@ -175,14 +175,16 @@ In case fuzzy matching **fails** or is **disabled**, `${fuzzyTitle}`{.noWrap} is ## Function variables -| Variable (insensible à la casse) | Corresponding function | -| -----------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------------- | -| `` | Executes regex on input. Supports `u`, `g` and `i` flags (captured groups are joined, unless substitution is provided) | -| `${uc\|input}` | Uppercase variable. Transforms input to uppercase | -| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | -| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | -| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | -| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | +| Variable (insensible à la casse) | Corresponding function | +| -----------------------------------------------------------:|:----------------------------------------------------------------------------------------------------------- | +| `` | Executes regex on input. ` + + + ${uc\|input}` | Uppercase variable. Transforms input to uppercase | +| `${lc\|input}` | Lowercase variable. Transforms input to lowercase | +| `${cv:group\|input}` | Change input with matched custom variable (group is optional) | +| `${rdc\|input}` | Replace diacritic input characters with their latin equivalent | +| `${os:[win\|mac\|linux]\|on match\|no match(optional)}` | If OS matches, uses `on match` value or `no match` otherwise | ### Function variable example From 3639c839209e7268da9a1daf4ed4702324693205 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 15:48:02 +0800 Subject: [PATCH 3459/3471] New translations amazon-games-parser-input.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser-input.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser-input.md b/src/lang/fr-FR/markdown/amazon-games-parser-input.md index 7ebe82361b..3b31dba684 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser-input.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser-input.md @@ -1,7 +1,7 @@ # Entrées spécifiques de l'analyseur Amazon Games ## Remplacer le chemin d'Amazon Games -Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisateur>\AppData\Local\Amazon Games\App\Amazon Games.exe`. Ce champ vous permet de remplacer ce chemin si votre installation Uplay est ailleurs. +Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisatr>\AppData\Local\Amazon Games\App\Amazon Games.exe`.eu Ce champ vous permet de remplacer ce chemin si votre installation Uplay est ailleurs. ## Start via Amazon Games From f2195de48b871d5087cbacd4e5b085d941259158 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 16:49:44 +0800 Subject: [PATCH 3460/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index a6db54e8dd..bc6cc8676f 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -9,10 +9,10 @@ Si vous rencontrez des problèmes avec SRM, n'hésitez pas à visiter le [discor * [Sorties SRM](https://github.com/SteamGridDB/steam-rom-manager/releases) * [Serveur Discord](https://discord.gg/bnSVJrz) -* [r/SteamRomManager](https://www.reddit.com/r/SteamRomManager/) -* [Groupe Steam](https://steamcommunity.com/groups/steamrommanager) -* [Répertoire GitHub](https://github.com/SteamGridDB/steam-rom-manager) -* [Projet de traduction Crowdin](https://crowdin.com/project/steam-rom-manager) +* [r/Steam Rom Manager](https://www.reddit.com/r/SteamRomManager/) +* [Groupe Steam Groupe Steam](https://steamcommunity.com/groups/steamrommanager) +* [Répertoires GitHub](https://github.com/SteamGridDB/steam-rom-manager) +* [Projet de traduction de Crowdin](https://crowdin.com/project/steam-rom-manager) ## Soutien From b0090ad614cc030eeb919fb41a15f4175569a1ae Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:40 +0800 Subject: [PATCH 3461/3471] New translations config-title.md (French) --- src/lang/fr-FR/markdown/config-title.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/config-title.md b/src/lang/fr-FR/markdown/config-title.md index abadc31951..687f8effe4 100644 --- a/src/lang/fr-FR/markdown/config-title.md +++ b/src/lang/fr-FR/markdown/config-title.md @@ -1,5 +1,5 @@ -# Parser title +# -Title of the parser. Does not have to be unique, but is required. +. Does not have to be unique, but is required. This field will not affect what is added to `Steam` in any way. From 02f5e9887a3970e64433f9e2befb05d57f27e790 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:41 +0800 Subject: [PATCH 3462/3471] New translations amazon-games-parser-input.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser-input.md b/src/lang/fr-FR/markdown/amazon-games-parser-input.md index 3b31dba684..caa33cbd2b 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser-input.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser-input.md @@ -1,6 +1,6 @@ -# Entrées spécifiques de l'analyseur Amazon Games +# Amazon Games Input spécifiques -## Remplacer le chemin d'Amazon Games +## Substitution du chemin des jeux Amazon Par défaut, Steam ROM Manager suppose que votre installation Amazon Games est située à `C:\Utilisateurs\<nom d'utilisatr>\AppData\Local\Amazon Games\App\Amazon Games.exe`.eu Ce champ vous permet de remplacer ce chemin si votre installation Uplay est ailleurs. ## Start via Amazon Games From 580c97006e1800570878918b1ea002baf4ac8b42 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:42 +0800 Subject: [PATCH 3463/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index bc6cc8676f..53272fb02f 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -1,4 +1,4 @@ -## Informations du système +## System info Si vous rencontrez des problèmes avec SRM, n'hésitez pas à visiter le [discord](https://discord.gg/bnSVJrz) ou le [subreddit](https://www.reddit.com/r/SteamRomManager/) Pour demander notre aide. Afin que nous puissions vous aider, nous aimerions que vous nous fournissiez ces informations : @@ -43,7 +43,7 @@ Si vous appréciez Steam ROM Manager et souhaitez qu'il continue à être utile, * `CarJem`{.noWrap} - Ajout de l'analyseur manuel. * `MattMckenzy`{.noWrap} - Ajout de la possibilité d'importer et d'exporter des choix d'image. * `Apalatn`{.noWrap} - Ajout d'une option de redirection du lecteur d'installation à l'analyseur itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* . * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. From 1b132170deca30376ce77ab3d0174da091cd3eb0 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:43 +0800 Subject: [PATCH 3464/3471] New translations amazon-games-parser.md (French) --- src/lang/fr-FR/markdown/amazon-games-parser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/amazon-games-parser.md b/src/lang/fr-FR/markdown/amazon-games-parser.md index 6c7c4d06ab..eb8ef51fe9 100644 --- a/src/lang/fr-FR/markdown/amazon-games-parser.md +++ b/src/lang/fr-FR/markdown/amazon-games-parser.md @@ -1,3 +1,3 @@ # Analyseur Amazon Games -Cet analyseur importe des jeux depuis `Amazon Games` afin que les artwork puissent être choisies pour eux et puissent être ajoutées à Steam. Si cela ne fonctionne pas, c'est parce que Amazon Games a modifié la structure de leur base de données de jeu ou de leur fuel.json, dans ce cas, veuillez informer les développeurs de SRM et nous résoudrons le problème. \ No newline at end of file +Cet analyseur importe des jeux depuis `Amazon Games` afin que les artwork puissent être choisies pour eux et puissent être ajoutées à Steam. Si cela ne fonctionne pas, c'est parce que Amazon Games a modifié la structure de leur base de données de jeu ou leur carburant. , dans ce cas, veuillez en informer les développeurs de SRM et nous résoudrons le problème.If it doesn't work it is because Amazon Games has altered the structure of their game database or their fuel.json, in this case please let the developers of SRM know and we will resolve the issue. From 2b1986b76d58c3c2671ef41b2c55cadea151658f Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:44 +0800 Subject: [PATCH 3465/3471] New translations community-presets.md (French) --- src/lang/fr-FR/markdown/community-presets.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lang/fr-FR/markdown/community-presets.md b/src/lang/fr-FR/markdown/community-presets.md index d07a2f93f9..f13f91f8ff 100644 --- a/src/lang/fr-FR/markdown/community-presets.md +++ b/src/lang/fr-FR/markdown/community-presets.md @@ -1,10 +1,10 @@ # Pré-réglages de la communauté -Ce sont des configurations d'analyseur qui ont été créées par la communauté SRM et qui ont juste besoin d'être légèrement modifiées avec quelques paramètres spécifiques au système pour pouvoir fonctionner (généralement juste `le répertoire de ROMs` et `l'exécutable` doivent être spécifiés). +. ## Analyseur générique L'analyseur générique (rechercher `Generic` dans les préréglages) fonctionne pour une grande variété d'émulateurs qui n'ont pas besoin d'arguments de commande spécifiques de pour fonctionner. par exemple: * Yuzu -* Citra -* Xenia (ajouter `--fullscreen` dans `Arguments de commande` si désiré) +* C'ira +* -Si vous avez un émulateur qui n'est pas dans la liste des pré-réglages de la communauté, il vaut probablement la peine d'essayer l'analyseur générique. Si ça marche faites-le nous savoir et nous ajouterons un pré-réglage pour cela! +. ! From c06606d7e7bd4abd8a28ad0e5dbcc4b8b39f2f6b Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 3 Nov 2024 17:59:45 +0800 Subject: [PATCH 3466/3471] New translations controller-templates.md (French) --- src/lang/fr-FR/markdown/controller-templates.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lang/fr-FR/markdown/controller-templates.md b/src/lang/fr-FR/markdown/controller-templates.md index 2940a665a0..cf341392c3 100644 --- a/src/lang/fr-FR/markdown/controller-templates.md +++ b/src/lang/fr-FR/markdown/controller-templates.md @@ -3,10 +3,10 @@ Les modèles de contrôleur vous permettent de configurer la mise en page des bo Vous pouvez désactiver la `Synchronisation Cloud` dans Steam pour éviter que vos configurations de contrôleur SRM soient écrasées. Vous pouvez trouver ce réglage dans `Steam > Paramètres > Cloud`. -Pour créer un modèle personnalisé: +: * Ouvrir Steam. * Connectez le contrôleur pour lequel vous voulez configurer un modèle. -* Faites un clic droit sur n'importe quel jeu et cliquez sur `Gérer > Configuration du contrôleur`. +* . * Configurez les boutons comme bon vous semble. * Appuyez sur `Options de configuration` puis `Exporter la configuration`. * Nommez le modèle dans la forme: `Titre du modèle (SRM)`. Vous devez terminer le nom par `(SRM)` ou SRM ignorera le modèle. @@ -21,6 +21,6 @@ Actuellement SRM tire tous les modèles par défaut (fait par Valve) pour chaque * Pour annuler la configuration du contrôleur, vous pouvez soit `Retirer toutes les entrées d'application et contrôleur ajoutées` dans les paramètres généraux (cela supprime toutes les modifications apportées à vos données Steam) ou appuyer sur `Unset All Controllers` dans l'analyseur (cela supprime uniquement les paramètres du contrôleur pour le répertoire Steam et l'utilisateur spécifié dans cet analyseur). -Once this is done you can parse and add games to steam as usual, and the templates will be applied to all the titles in the parser. +Appuyer sur <0>Re-Fetch Controller Templates pour extraire des modèles pour tous les types de contrôleur à partir de Steam. From e2a08b44cde34db0f53f548780989e7ba0327990 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Thu, 7 Nov 2024 03:36:27 +0800 Subject: [PATCH 3467/3471] New translations about.md (French) --- src/lang/fr-FR/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/fr-FR/markdown/about.md b/src/lang/fr-FR/markdown/about.md index 53272fb02f..a9f9ccdee3 100644 --- a/src/lang/fr-FR/markdown/about.md +++ b/src/lang/fr-FR/markdown/about.md @@ -44,7 +44,7 @@ Si vous appréciez Steam ROM Manager et souhaitez qu'il continue à être utile, * `MattMckenzy`{.noWrap} - Ajout de la possibilité d'importer et d'exporter des choix d'image. * `Apalatn`{.noWrap} - Ajout d'une option de redirection du lecteur d'installation à l'analyseur itch.io. * . -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* . * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Communauté From f89bdb70663c1826e7b1e6d42658730f0f052591 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Sun, 10 Nov 2024 23:48:18 +0800 Subject: [PATCH 3468/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index a7d8279dcf..767cd57817 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -44,7 +44,7 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `MattMckenzy`{.noWrap} - Añadió la opción de importar y exportar imagenes. * `Apalatn`{.noWrap} - Añadió una opción de redirección de unidad de instalación al analizador itch.io. * . -* `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. +* * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. ### Comunidad From f86a1392da784028372858e11c9fc9d5e9107de5 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 11 Nov 2024 00:43:54 +0800 Subject: [PATCH 3469/3471] New translations about.md (Spanish, Latin America) --- src/lang/es-419/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/es-419/markdown/about.md b/src/lang/es-419/markdown/about.md index 767cd57817..19e36f31d8 100644 --- a/src/lang/es-419/markdown/about.md +++ b/src/lang/es-419/markdown/about.md @@ -45,7 +45,7 @@ Si te gusta Steam ROM Manager y quieres que siga siendo util puedes considerar d * `Apalatn`{.noWrap} - Añadió una opción de redirección de unidad de instalación al analizador itch.io. * . * -* `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB. +* ....... ### Comunidad * `HE Spoke`{.noWrap} - Creó una comunidad sobre SRM. Creador del grupo de [Steam](https://steamcommunity.com/groups/steamrommanager) y servidor de [Discord](https://discord.gg/bnSVJrz). Tambien ayuda a los usarios a configurar SRM en [Discord](https://discord.gg/bnSVJrz). From 0fd928e9049ffba256f6c7d6a33caaa388415975 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Mon, 11 Nov 2024 00:43:55 +0800 Subject: [PATCH 3470/3471] New translations amazon-games-parser-input.md (Spanish, Latin America) --- src/lang/es-419/markdown/amazon-games-parser-input.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lang/es-419/markdown/amazon-games-parser-input.md b/src/lang/es-419/markdown/amazon-games-parser-input.md index b4e16aafea..5399bd73cd 100644 --- a/src/lang/es-419/markdown/amazon-games-parser-input.md +++ b/src/lang/es-419/markdown/amazon-games-parser-input.md @@ -1,7 +1,7 @@ -# Amazon Games Parser Specific Inputs +# ## Sobrescribir ruta de Amazon Games -Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. This field allows you to override that path if your Amazon Games installation is elsewhere. +Por defecto Steam ROM Manager asume que la instalación de Amazon Games se encuentra en `C:\Users\<username>\AppData\Local\Amazon Games\App\Amazon Games.exe`. ## Ejecutar Mediante Amazon Games From 0cdf86c69fb6091db08a08243faa3b9b42db3836 Mon Sep 17 00:00:00 2001 From: Jozen Blue Martinez Date: Tue, 12 Nov 2024 04:04:32 +0800 Subject: [PATCH 3471/3471] New translations about.md (Russian) --- src/lang/ru-RU/markdown/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lang/ru-RU/markdown/about.md b/src/lang/ru-RU/markdown/about.md index f8fb122246..618a5fdacb 100644 --- a/src/lang/ru-RU/markdown/about.md +++ b/src/lang/ru-RU/markdown/about.md @@ -43,7 +43,7 @@ * `CarJem`{.noWrap} - Добавил(-а) пользовательский анализатор. * `MattMckenzy`{.noWrap} - Добавил(-а) возможность импорта и экспорта изображений. * `Apalatn`{.noWrap} - Добавил(-а) опцию перенаправления установочного диска в анализатор itch.io. -* `OneMoreByte`{.noWrap} - Made itch.io parser work on linux and mac. +* * `UndarkAido`{.noWrap} - Added shortcut passthrough for Linux's .desktop shortcuts. * `HazardousBackup`{.noWrap} - Added option to GOG parser to parse Registry instead of GOG's DB.