diff --git a/GrappleHook/Data/Scripts/hook/Settings.cs b/GrappleHook/Data/Scripts/hook/Settings.cs index da22a13..2c1638c 100644 --- a/GrappleHook/Data/Scripts/hook/Settings.cs +++ b/GrappleHook/Data/Scripts/hook/Settings.cs @@ -5,7 +5,7 @@ using Sandbox.ModAPI; using VRage.Utils; -namespace BlinkDrive +namespace GrappleHook { [ProtoContract] public class Settings diff --git a/GrappleHook/Data/Scripts/hook/WeaponControlLayer.cs b/GrappleHook/Data/Scripts/hook/WeaponControlLayer.cs index 62a0e33..2c24585 100644 --- a/GrappleHook/Data/Scripts/hook/WeaponControlLayer.cs +++ b/GrappleHook/Data/Scripts/hook/WeaponControlLayer.cs @@ -8,8 +8,6 @@ using SENetworkAPI; using System; using System.Collections.Generic; -using System.Data.SqlTypes; -using System.Reflection; using System.Text; using VRage.Game; using VRage.Game.Components; diff --git a/GrappleHook/Data/Scripts/hook/WorldPlanets.cs b/GrappleHook/Data/Scripts/hook/WorldPlanets.cs index de492b2..ed78530 100644 --- a/GrappleHook/Data/Scripts/hook/WorldPlanets.cs +++ b/GrappleHook/Data/Scripts/hook/WorldPlanets.cs @@ -6,7 +6,7 @@ using VRage.ModAPI; using VRageMath; -namespace ProjectilesImproved +namespace GrappleHook { [MySessionComponentDescriptor(MyUpdateOrder.NoUpdate)] public class WorldPlanets : MySessionComponentBase