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Tunnels are only turned a little each time, instead of sharp turns. There is a reason: my collision shapes are badly handled.
Maybe using capsule shapes and exit events (instead of enter events) can prevent leaving the tunnel.
The text was updated successfully, but these errors were encountered:
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Tunnels are only turned a little each time, instead of sharp turns. There is a reason: my collision shapes are badly handled.
Maybe using capsule shapes and exit events (instead of enter events) can prevent leaving the tunnel.
The text was updated successfully, but these errors were encountered: