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Better collisions #4

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Srynetix opened this issue Apr 28, 2021 · 0 comments
Open

Better collisions #4

Srynetix opened this issue Apr 28, 2021 · 0 comments

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@Srynetix
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Tunnels are only turned a little each time, instead of sharp turns. There is a reason: my collision shapes are badly handled.

Maybe using capsule shapes and exit events (instead of enter events) can prevent leaving the tunnel.

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