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Language speed normalization #140

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zcanann opened this issue Apr 15, 2020 · 0 comments
Open

Language speed normalization #140

zcanann opened this issue Apr 15, 2020 · 0 comments

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@zcanann
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zcanann commented Apr 15, 2020

Speed of languages in TypeWriterEffect should be normalized to the length of the corresponding English.

I think this worked at some point and broke once I added support for Zalgo text.

One aspiration of mine is that this game be speed-runnable. By normalizing to english we prevent issues where some languages are faster than others.

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