diff --git a/java/server/world/entity/mob/mod.mcdoc b/java/server/world/entity/mob/mod.mcdoc index 4d00242..1c5811d 100644 --- a/java/server/world/entity/mob/mod.mcdoc +++ b/java/server/world/entity/mob/mod.mcdoc @@ -59,7 +59,7 @@ struct MobBase { /// Chance to drop the item it is wearing. #[since="1.20.5"] body_armor_drop_chance?: float, - DeathLootTable?: #[id="loot_table"] string, + DeathLootTable?: #[id(registry="loot_table", empty="allowed")] string, /// Seed for generating the death loot table. DeathLootTableSeed?: long, /// Whether it can pick up loot.