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Trigger
For example:
SkillTree.conf { SkillId: "some_skill" Trigger { Id: "damage_taken" Settings { DamageMin: $damage_received DamageType: "minecraft:physical" } } Settings { cooldown: 10000 cooldown_levelbonus: 10000 damage_received: 50 damage_received_levelbonus: -2 } ... }
Useful triggers that i could implement by default:
entity_kill level_up damage_taken health_below_treshold mana_below_treshold teleport heal
The text was updated successfully, but these errors were encountered:
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Trigger
to active skillsFor example:
Useful triggers that i could implement by default:
entity_kill
level_up
damage_taken
health_below_treshold
mana_below_treshold
teleport
heal
The text was updated successfully, but these errors were encountered: