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+------------------------------------------------------------------------+
| HISTORY.TXT |
+------------------------------------------------------------------------+
| SLASH'EM ver 0.0.7 |
| Super Lotsa Added Stuff Hack - Extended Magic |
| A Nethack Variant |
| Courtesy of the Slash'EM development team with the efforts and support |
| of countless others, especially the slashem-devel mailing list. |
| (1997-2004)|
+------------------------------------------------------------------------+
| Nethack is Copyright 1985-2003 |
| By Stichting Mathematisch Centrum and M. Stephenson. |
| SLASH'EM and NetHack may be freely redistributed. |
| See license for details. |
+------------------------------------------------------------------------+
+-------+
| Index |
+-------+
1 - Yesterday's News
2 - Warren's storytime
3 - Warren's doomed agenda
3.1 The Messy TODO/TOFIX List
3.2 What's NEW
3.3 Other Ideas
+-----------------------------+
| Section 1: Yesterday's News |
+-----------------------------+
ver 0.0.7E7F2 [December 4/2005] [Released by Ali]
-fixed bug 1232707: engraving with lightsabers
-fixed bug 1237780: gtk window port fails to build with gcc-4.0
-fixed bug 1239041: engrave dialog doesn't show lightsabers
-fixed bug 1231766: Food shown in Medical Kits
-fixed bug 1238060: grammatical error when burning through a door
(Benjamin Schieder)
-fixed bug 1104713: Pet and Frozen food stores can charge
-fixed bug 988827: Monster wearing CoI left invisible corpse
-fixed bug 934078: Mold "wiggle" out of bag
-fixed bug 933587: One-Eyed Sam referred to as "it"
-fixed bug 1240794: Pets don't grow up properly
-fixed bug 1240799: Steed ridden onto poly trap polymorphs permanently
-fixed bug 1243904: chameleon as statue trap
-fixed bug 1223226: Some creatures are missing horns
-fixed bug 1223222: Female Bulls??
-fixed bug 1244470: shopkeeper don't have shotgun
-fixed bug 215062: no black color
Extends videocolors option, see Guidebook for details.
-fixed bug 1244468: different spitting venom when polymorph
-fixed bug 1179557: Found egg marked (laid by you)
-fixed bug 1206099: Torches are not extinguished with rust traps
-fixed bug 1294907: 'Raise Zombies' technique cannot raise dwarf zombies! (Xeno)
-fixed bug 1355972: Monsters Don't gain Drain resistance due to worn items!
(Xeno)
ver 0.0.7E7F1 [July 2/2005] [Released by Ali]
-fixed bug 1155634: charm spell or command undead spell invoke genocide
-fixed incorrect #ifdef resulting in compilation failure on ANSI only DOS builds
-fixed bug 1193070: Engraving with a wand of draining keeps illiterate
conduct (Nico Kist)
-fixed bug 924811: Fire vampires leave corpses
-fixed bug 1028948: casting stone to flesh on a gargoyle
-fixed bug 1213881: Lieutenants lack Firearms
-fixed bug 1212903: Int and Wis stats not correct (in obscure case)
-fixed bug 1175912: Deity-gifted pets should not attack like aligned unicorns
(Nico Kist)
-fixed bug 1205563: suppress_alert still says NetHack
-fixed bug 1157414: Do not "loose" faith
-fixed bug 1197822: necromancer zombie's hp
-fixed bug 1185759: Shopkeeper "looks at corpse" through wall
ver 0.0.7E7 [February 19/2005] [Released by Ali]
-Fixed build of proxy tests
-fixed bug 1071688: cannot compile on FreeBSD (termcap)
-fixed bug 1071623: Cannot compile on FreeBSD due to menucolor inclusion
-fixed bug 993420: Crashes when typing symbols on drop menu
-fixed bug 1087609: Some platforms fails to compile win/proxy/nhext.c
-fixed bug 1084366: ghoul queen don't has M2_FEMALE
-fixed bug 1066530: Fired/thrown items get new inventory letter when retrieved
-fixed bug 992244: Alt Gr key doesn't work
-fixed bug 1076125: Unsuccessful use of medical kits
-fixed bug 1076123: Vampires can eat white pills
-fixed bug 994993: when polying, you take off T-shirt after scales merge
-fixed bug 961914: Deep dragons should resist their own breath
-fixed bug 963344: Stat exercise effects calculated while polymorphed
-fixed bug 1097792: Duplicate message when hit by sleep gaze
-fixed bug 1065927: Should bars stop bullets?
-fixed bug 947009: Scroll of taming exercises skill in healing spells
-fixed bug 1077355: game crashes with: "panic monsndx - could not index monster"
-fixed bug 1098686: Restoring a mounted character wielding Sting can fail
-fixed bug 1105100: Escaping from pits by polymorphing into a mind flayer
-fixed bug 1107123: GTK Accepts any keypress as the default response to
question
-fixed bug 1110081: in_container() uses obj->quan after deallocatin obj
-fixed bug 1116877: Dereferencing freed memory when applying bags which explode
-fixed bug 951483: Wands of cancellation can be held in a bag of holding
ver 0.0.7E6F3 [November 13/2004] [Released by Ali]
-fixed bug 923003: Invisible mirrors can be applied
-fixed bug 916544: Wrong weight of corpses on Nightmare level
-fixed bug 947369: Crash when multiple wands explode
-fixed bug 950120: crash when wishing for Wallet of Perseus
-fixed bug 933365: wand of draining does not interrupt ctrl-run
-fixed bug 933379: weird behaviour with polyself into monsters like migo drone
-fixed bug 929546: Flaming spheres won't attack acid blobs
-fixed bug 951991: Reading spellbooks not safe for wizards
-fixed bug 914894: "Beautiful" gnome thief seduced female character
-fixed bug 918178: Double message "You are suddenly very hot/cold!"
-fixed bug 921810: Invisible books can be read (?!)
-fixed bug 934076: Dipping amnesia into amnesia gives water
-fixed bug 946306: do_look: bad glyph 3726 at (7, 16)
-fixed bug 929220: Prayer and chi healing
-fixed bug 946157: Water elementals created over lava on Flame mage quest
-fixed bug 946161: Bad message when two-weaponing against a rust monster
-fixed bug 946566: Partly eaten more nutritious while raising drained corpses
-fixed bug 946984: arch-liches are not MR_HITAS*
-fixed bug 949016: Draining a rotten corpse
-fixed bug 951439: Invisible Corpses and Ressurection
-fixed bug 941453: Grand slam against monsters needing +n weapons
-fixed bug 962515: Disarming fire trap doesn't use up water
-fixed bug 1001167: Is this a Gray Stone bug?
-fixed bug 992247: wolfname & ghoulname in default.nh doesn't work
-fixed bug 931679: Space Bar not working as rest
-fixed bug 912588: Molds stagger from your powerful strike
-fixed bug 962574: Display bug when setting OPTIONS=tiles:Small tiles
-fixed bug 1011313: SEGV using technique "raise zombies"
-fixed bug 1018229: impossible splitbill: no resident shopkeeper??
-fixed bug 1018447: Game crash when Hero with ball displace displacer beast
-fixed bug 1020983: Typo in doc/sources.txt (cloack)
-fixed bug 956891: Breeders are explosive
-fixed bug 1007127: diluted potion of water
-fixed bug 1010421: Thiefbane drains your levels even if you aren't hit
-fixed bug 976157: Dipping into !oAmnesia didn't use up potion
-fixed bug 982331: Can't name Cursed scrolls of teleport after reading them
-fixed some theoretical bugs thrown up by valgrind
-fixed bug 980258: Guidebook doesn't describe showdmg option accurately
(Andy Ruse)
-fixed bug 926202: Gnome thieves don't eat (Andy Ruse)
-fixed bug 926200: Dwarf thieves have M2_NOPOLY (Andy Ruse)
-fixed bug 962568: Mjollnir can't be thrown - code comment incorrect (Andy Ruse)
-fixed bug 1005587: Beholder killed by "it's" own gaze (Andy Ruse)
-fixed bug 1022460: [C343-8] The plural of Nazgul is Nazgul (Andy Ruse)
-fixed bug 1039689: malloc_consolidate hang after using cursed bag of holding
-fixed bug 1028955: Surgery technique doesn't work with polymorph
-fixed bug 1035356: God gave Deathsword to "human" character
-fixed bug 1024200: Problems about Thiefbane
-fixed bug 1024202: Dipping a loadstone into a potion of amnesia
-fixed bug 1038151: Power surge becomes permanent if lost
-fixed bug 1025486: Pets can't follow lvl telep from Blk Mkt
-fixed bug 1029750: Lycanthropes and eating wolfsbane while polymorphed
-fixed bug 1030725: Doppelganger liquid leap does not release from chain
-fixed bug 1032419: Eviscerate tech should not work while wearing gloves
-fixed bug 1055724: Raise Zombies gives tame troll
-fixed bug 1020980: Objects are forgotten when you search blind
-fixed bug 954414: pickup_thrown option includes some non-throw weapons
-fixed bug 937239: Wrong cause of death from exploding wands
-fixed bug 962572: Inventory item prints to console instead of chat buffer
-fixed bug 936167: Started with empty medical kit (Pasi Kallinen)
-fixed bug 934077: Wrote an invisible scroll (Pasi Kallinen)
-fixed bug 1015079: Spurious "it snatches the boulder" message (Pasi Kallinen)
-fixed bug 1062624: GTK Interface is not resizable
-fixed bug 931684: Inventory window behaving strangely
ver 0.0.7E6F2 [May 3/2004] [Released by Ali]
-fixed bug 910334: Vampire blood and foodless conduct
-fixed bug 924384: Inconsistency with shoggoth corroding items
-Macintosh: Include fix-level in about-box version
-fixed bug 924277: Monsters can retaliate against themselves
-fixed bug 925892: Vampire corpse on early bones level
-fixed bug 922320: Grenade thrown by soldier angered monster
-fixed bug 929873: Crash while reading spellbook off floor
-fixed bug 932788: Permanent inventory window not updated immediately
-fixed bug 932791: Permanent inventory window not closed immediately
-fixed bug 932800: [GTK] Changing hilite_pet from "more options" not immed.
-fixed bug 932801: [GTK] Changing hilite_pet from options not immed. honoured
-fixed bug 932816: Disabled radar window appears (but isn't updated) on startup
-fixed bug 932818: [GTK] Can't close main window before starting game
-fixed bug 932827: [win32] Session windows slowly creep right and down
-fixed bug 932832: [GTK] Can't cancel at "Who are you?" prompt
-fixed bug 932905: [GTK] Apparently random crashes
-NhExt: Added support for authentication (eg., for dgamelaunch)
-fixed bug 938859: Rate of fire affected by non-launcher weapon
-fixed bug 929876: Monsters can pass between Sokoban bars
-fixed bug 934073: Spurious "don't seem to harm" messages for Drow
-fixed bug 926829: Vampires "don't seem to harm" when draining levels
-fixed bug 939133: dmonsfree error after exploding /WoPoly
-fixed bug 911485: Monk techniques and vampire lords
-fixed bug 935175: monsters cheating to use polearm
-fixed bug 938871: Izchak does not appear
-fixed bug 938864: Bad message when using flurry and limiting shots
-fixed bug 931200: Gnolls in Gnomish Mines
ver 0.0.7E6F1 [March 20/2004] [Released by Ali]
-fixed bug 909623: Surgery technique causes crash
-fixed bug 909397: Windows help|about twice crashes
-New branding for MS-Windows native GUI port
-fixed bug 907789: "The poisoned runed dagger was poisoned!" (Nico Kist)
-fixed bug 908187: Excessive prompts when reading graffiti (Nico Kist)
-fixed bug 910891: Overly terse description of bones/save file compatibility
-fixed bug 908983: "The large kobold turns into it!" (Nico Kist)
-fixed bug 911457: Macintosh dungeon creation not random
-fixed bug 912586: Crashes in Grund's Stronghold
-fixed bug 907565: Unidentified tin auto-ided when eaten
-fixed bug 908189: "The wererat turns into a wererat!"
-fixed bug 914897: Wrong AC displayed at start of game
-fixed bug 911335: Monster polymorph permanent?
-fixed bug 874318: Partly eaten food more nutrious than untouched food
-fixed bug 911845: "The poison was poisoned!" (Nico Kist)
-fixed bug 915683: Shopkeeper doesn't handle timed objects correctly
ver 0.0.7E6 [February 28/2004] [Released by Ali]
-fixed bug 876092: Wrong filename in message during build process (Clive Crous)
-fixed bug 876094: Tiles are miscoloured in allegro port (Clive Crous)
-fixed bug 876096: Tiles are misdrawn/cropped in allegro port (Clive Crous)
-fixed bug 510249: poisoned frag grenade (Nico Kist)
-fixed bug 873349: <artifact> should be at least expert. Fixing...
-fixed bug 878808: Build of gtkhack fails under win32
-fixed bug 872666: [0.0.7e4f1] Xorns + Sokoban = cake walk
-fixed bug 878813: GtkHack/win32: #portdebug crashes
-Mac: Update Install.mpw to require yacc/lex
-fixed bug 883643: Crash when throwing potions at monsters behind iron bars
-fixed bug 854779: Unknown tin auto-IDed as dog when eaten
-fixed bug 878951: [winnt] tiles32.bmp not in makefile
-fixed bug 879237: [winnt] stdout & stderr prints dont show
-fixed bug 879242: tile2bmp does not abort if no tiles created
-fixed bug 879243: [unix] nhtiles.bmp build info error in makefile.dat
-fixed bug 879244: tile2bmp draws stripes instead of checks
-fixed bug 878815: GtkHack: bad handling of text fields set via "more options"
-fixed bug 890801: two entrances to mines
-fixed bug 858838: Stake of Van Helsing mis-listed in score detail
-fixed bug 846930: [0.0.7E2]Strange msg order when swallowed by a poly'ed mnstr
-fixed bug 869958: GTK handling of unexpected game exits
-fixed bug 878816: Bad button label in "more options" confirm dialog
-fixed bug 878817: More options confirmation: No button does nothing
-fixed bug 878812: Duplicates in list of game commands
-Support gentoo configuration system
-fixed bug 901798: gtkhack 7E5 crashes if it can't write to cache
-Documented configuration for proxy servers
-fixed bug 908980: allgrohack crashes on startup
ver 0.0.7E5 [January 10/2004] [Released by Ali]
-fixed bug 854683: gtkhack produces many warnings on start-up
-fixed bug 846444: [0.0.7e3] Negative disarm skill
-fixed bug 583464: Uncharged use of spellbooks
-fixed bug 436054: Striking unusual monsters' vital organs
-fixed bug 731772: Two-weapon skill categorization
-GtkHack: Added provision for disabling asynchronous NhExt
-Merged vanilla 3.4.3 codebase.
-fixed bug 857644: Gnome: tty_raw_print should be removed
-fixed bug 857488: gtkprogress not handled in proxified build
-GtkHack: Added user-level logging
-fixed bug 858984: GTK: Dialogs don't open until after the next game command
-Gtk: Smother scrolling
-Gtk: Upgrade file display window to use GtkTextView instead of broken GtkText
-Gtk: Add facility to change font used in help windows
-Improved tile2png to use paletted images where possible
-Winnt: Add support for png tilesets and build them by default
-fixed bug 456453: Deep dragon resistances
-fixed bug 662821: magic candles burn in the candelabrum of invocation
-fixed bug 863646: Fails to compile under Gtk 2.0
-fixed bug 863679: GTK interface fails to build as an internal port
-Winnt: Use pkg-config in build (for Gtk+ and libpng) based on cc-gtk
-fixed bug 864193: Using Arrow keys in win32 GTK
-fixed bug 866750: The number_pad windowing API is not called correctly
-fixed bug 821864: [0.0.7e2] Recharge lightsaber loses enchantment
-fixed bug 790120: Wolf form can't hold Torch but can if already holding
-fixed bug 603184: Stacking explosives
-fixed bug 857651: Gnome: tileset refreshing
-fixed bug 567573: Killed lichen corpses don't merge
-fixed bug 575178: Fighting with a weapon and a bare fist
-fixed bug 869951: Random crashes shortly after restore
-fixed bug 870027: GTK: Closing main window has no effect until after next cmd
-fixed bug 870762: Lighting a candle from a stack lights the remainder
(Nico Kist)
-fixed bug 857492: gtkrc not removed by make spotless (Clive Crous)
-fixed bug 873593: runtime delta showweight doesn't reconfig status
(Clive Crous)
-fixed bug 788895: [X11] showweight option not supported (Clive Crous)
-GtkHack: Profile versioning
ver 0.0.7E4F1 [December 2/2003] [Released by Ali]
-fixed bug 852547: UNIX: make install can't find license
ver 0.0.7E4 [December 1/2003] [Released by Ali]
-fixed bug 782005: Menu generated which picking objects up should scroll
-GTK/proxy: Added caching of mapping between glyphs and tiles.
-Proxy: Add asynchronous support.
-fixed bug 821865: Invisible boulders in Sokoban
-fixed bug 821098: Eating Gargoyles "evil and fiendish" for Vamps?
-fixed bug 822137: Tin of Hand of Vecna meat
-fixed bug 831267: Weapon works offering no services
-fixed bug 817700: Vampires choked by rope golems
-fixed bug 811177: Fire Vamps not real vamps?
-fixed bug 822120: Star Vampires not vampires?
-fixed bug 808070: uhitm AD_DREN also produces AD_CALM effect
-fixed bug 806071: panic("obj_extract_self") when drawing blood
-refixed bug 790230: BUG: obfree() called on non-empty container
-fixed bug 841965: hallucinating vampire eats normal food
-fixed bug 843535: Disasm technique kills game
-fixed bug 846684: X11 port crashes on start-up in tile mode
-fixed bug 805499: Walking dead
-fixed bug 846662: UNIX Makefiles call for NetHack.ad instead of SlashEM.ad
-fixed bug 799278: "Finally Finished" when Turning Undead
-Merged vanilla 3.4.2 codebase.
-fixed bug 795549: IBM / ASCII graphics not working on Win XP
ver 0.0.7E3 [September 5/2003] [Released by Ali]
-fixed bug 781959: GTK: Message window auto-scrolling fails after a short time.
-fixed bug 781972: Proxified gtk crashes if run without a player's name.
-fixed bug 781974: GTK crashes when maximum magic power drops to zero.
-fixed bug 781978: GTK: Memory corruption in win32 (RtlFreeHeap).
-fixed bug 781991: GTK: Duplicate text windows.
-fixed bug 781994: GTK interface crashes on exit from a restored game.
-fixed bug 781997: GTK's concept of the initial value of number_pad is wrong.
-fixed bug 781998: No confirmation of exit when main window closed.
-fixed bug 782002: Gdk errors: window unexpectedly destroyed.
-fixed bug 454798: Program in Disorder - No door at (50,12).
-Macintosh: revise binary package
-Macintosh: add missing version resources
-Macintosh: make record and logfile read-only
-Macintosh: allow logfile to be deleted
-Macintosh: open Slash'EM when save files are double-clicked
-Macintosh: windows no longer disappear when Reposition is selected
-fixed bug 782004: Poor transparency in tiles imported from Mitsuhiro Itakura.
-fixed bug 603181: Problems with dynamite
-fixed bug 789073: pickup_thrown and bones
-fixed bug 790230: BUG: obfree() called on non-empty container
-fixed bug 782892: gtk startup problem when no tiles defined
-fixed bug 782881: NumPad doesn't work with gtk
-fixed bug 787697: GUI works, no tile graphics, just text
-fixed bug 782906: compiling fails when FILE_AREAS is defined
-fixed bug 793135: some broken text at completing flame mage quest
-fixed bug 795384: some typos
-fixed bug 793132: excessive magic by gnoll shamans
-fixed bug 793144: putting corpses in ice box
-fixed bug 789310: Lyc Rogues can't two-weapon
-fixed bug 731767: Tsurugi of Muramasa special attack inoperative
-Actioned feature request 783244: Add some/all of these new 32x32 tiles.
-GTK: Added visual feedback when selecting tilesets.
-GTK/proxy: Added caching of tileset data downloaded from remote servers.
ver 0.0.7E2 [July 5/2003] [Released by Ali]
-fixed bug 759709: Some orcs get unwarranted food.
-fixed bug 754921: won't compile pure gtk.
-fixed bug 653195: Level teleport out of Black Market.
-fixed bug 707053: Poly in shop causes crash.
-fixed bug 620074: Spitting #monster collapses dungeon.
-Proxy: Add md5sum callback to support file caching by external interfaces.
-Proxy: Fix minor syntax errors in ext_protocol.html.
-Proxy: Relax limits on buffer sizes to improve download speed.
ver 0.0.7E1 [June 2/2003] [Released by Ali]
-Actioned feature request 414274: Lazy yn_function().
-GTK: Added profile for saving eg., session data:
[UNIX] stored in ~/.gtkhackrc
[WIN32] stored in registry
-Actioned feature request 492518: resize inventory window.
-Actioned feature request 421535: shop keepers are too dumb.
-Applied patch 687552: Grund's stronghold.
-GTK: Ported to Gtk+ 2.2.x
-GTK: Replaced obsolete 1.2 interface with new 2.x version.
-Actioned feature request 487616: Put lightsabers under config control.
-fixed bug 733338: Crash when monster attacks an empty space (Rich Walker).
-Actioned feature request 454805: cloak of "poisonousness"?
-Actioned feature request 513881: Count Dracula/Vlad the Impaler race.
-Actioned feature request 538741: Multiple random place arrays.
-Actioned feature request 457867: <verbose armor name> blocks (Lars Huttar).
-Actioned feature request 459915: displacer beast appearance.
-Actioned feature request 422908: Flame Sphere+ water blast trap.
-Actioned feature request 616101: Cannibalism and Cavemen.
-Actioned feature request 513873: skill in Spell of Enchant <foo>.
-Actioned feature request 459902: YAFM suggestion: good vibes.
-Actioned feature request 709525: ki-rin are humanoid.
-fixed bug 729024: Sokoban dead end.
-fixed bug 617219: data.base has many redundant entries.
-fixed bug 604681: MR_PLUSONE etc unimplemented.
-fixed bug 734765: level-draining Thiefbane.
-fixed bug 737751: Thiefbane referred to as vorpal blade.
-fixed bug 466802: Items which count as magic.
-fixed bug 575210: Invisible mummy wrappings.
-fixed bug 405815: Invisible gold is inconsistent.
-fixed bug 609748: Elfrist should be PM_ORC.
-fixed bug 603179: Holy wafers in und.slayer starting inv.
-Proxy: Added window interface capabilities.
-GTK: Added preferences dialog.
-Actioned feature request 710544: Rename Fuzzy Spellbook.
-Actioned feature request 716698: rothe color is different from 3.4.1
-fixed bug 739987: impossible boolean condition.
-Actioned feature request 464475: recentering view with gtk: optional.
-Actioned feature request 421203: Mages' draconic polymorph.
-Updated tilesets to use latest version of Mitsuhiro Itakura's tiles.
-Applied patch 467847 (updated): Prettier GTK buttons & status highlight.
-GtkHack: Added connections dialogs.
-fixed bug 731418: #twoweaponing?
-fixed bug 742693: Cannot read engravings without spending a turn.
-GtkHack: Connections are now stored in profile.
-GtkHack: Now reads local config file & uploads to proxy server.
ver 0.0.7E0 [April 1/2003] [Released by Ali]
-Actioned feature request 575146: Improvements to gypsy fortune messages.
-All situations where a monster flees now generate a message.
-Merged Sam Dennis's more intelligent autocomplete patch
-Merged Roderick Schertler's held status flag patch
-fixed bug 603350: Display layers: floating glyphs missing
-Actioned feature request 520961: Specifying lamplit flag in level files
(Pasi Kallinen)
-Merged Pasi Kallinen's whetstone patch
-Merged Malcolm Ryan's Torch patch
-Merged Pasi Kallinen's coloured menus patch
-Actioned feature request 538738: Random placement regions (Pasi Kallinen)
-fixed bug 603180: Armed and unarmed grenades merge (Pasi Kallinen)
-fixed bug 689957: Security breach in slashem -s
-fixed bug 603555: DISPLAY_LAYERS when hero_memory reset
-Merged vanilla 3.4.1 codebase.
-Actioned feature request 595646: Pasi's alternate Medusa and Sokoban.
-Actioned feature request 536690: return pickaxes to 1handed.
-Actioned feature request 494753: Restore probability of PYEC invocation.
-Actioned feature request 422158: so painful to read, etc. from inventory.
-fixed bug 704203: Finishing off drained corpse.
-Actioned feature request 563965: Reduce gypsy wishes.
-Actioned feature request 594639: Monsters which should be bloodless.
-fixed bug 230857: Wrong location given for death.
-Removed test dungeon (A Short but Boring Road).
-Finished implementation of potions of blood and changes to medical kits.
-Merged DOS and UNIX source distributions.
ver 0.0.6E8 [January 24/2003] [Released by Ali]
-fixed bug 233901: Gtk-Critical errors from gtk_main_quit.
-Proxy: Implement proxified GTK interface.
-Proxy: Add formal versioning of NhExt standards.
-Proxy: Add support for callback extensions.
-Merged Scott Bigham's blocked boulder patch
-Merged Sam Dennis's extended wizard-mode ^V command
-Merged Roderick Schertler's pickup thrown patch
-Merged Dylan O'Donnell's rumors of mail patch
-Merged Eric Wright's and Dylan O'Donnell's #vanquished patch
-Merged Aardvark Joe's record kept conducts patch
-Added compile time option to disable bones files
-Merged Malcolm Ryan's enhanced alchemy patch
-Merged Pasi Kallinen's dungeon growth patch
-Merged Nephi's grudge patch
ver 0.0.6E7 [December 6/2002] [Released by Ali]
-Lethe: Treacherous pets; Cthulhu revivification; monsters use of potions of
amnesia & wands of cancellation; reflecting golems (Darshan Shaligram).
-Implemented gtkhack, a Gtk 2.0 external window interface for UNIX and win32.
-add support for multiple routes through the dungeon
-Lethe: Special rooms (Darshan Shaligram).
-Proxy: Switch to buffered I/O to remove packet length limitations.
-Proxy: Implement sub-protocol 0.
ver 0.0.6E6 [September 13/2002] [Released by Ali]
-Implemented "none" as a possible random place in level compiler.
-fixed bug 500833: Spellbook learn.
-fixed bug 456805: Baby dragons don't grow up.
-fixed bug 531179: Beheading when invulnerable.
-fixed bug 499439: Fireballs don't explode on hitting you.
-fixed bug 528174: having shopkeepers enchant daggers crash.
-fixed bug 499055: Bug in power-draining trap.
-refixed bug 459699: Oops. add_to_billobjs: obj is timed.
-applied patches 457587, 457592, 457593 & 457601: Building with Makefile.nt
-fixed bug 524758: #borrow on pets exercises dexterity.
-fixed bug 525461: Can't compile without UNPOLYPILE.
-fixed bug 479068: Bones can contain guaranteed artifacts.
-fixed bug 479067: Bones can contain aligned nemeses.
-Implemented NhExt sub-protocol 1.
-Proxy: Added support for callbacks.
-Proxy: Add display inventory callback.
-Proxy: Add dlb callbacks.
-Proxy: Add redraw callbacks.
-Proxy: Add status mode callback.
-Proxy: Add option callbacks.
-fixed bug 468049: Ronin should be removed.
-Implemented first cut at display layers.
-Merged vanilla 3.4.0 codebase.
-New lawful quest (nightmare) level (Tina Hall).
-OS/2: Added support for big tiles to X11 port (Pekka Rousu).
-OS/2: Enabled use of lex and yacc by default (Pekka Rousu).
-fixed bug 552677: "ask before hidding peaceful monsters".
-fixed bug 537214: /oDig at earth Es should anger them.
-Macintosh: added support for Meta key
-fixed bug 562517: Can't wish for vampire blood.
-fixed bug 561043: "<mon> is suddenly moving faster" mesg.
-fixed bug 558228: Liquid leap should anger peacefulls.
-fixed bug 558229: Bad input in techinque menu.
-fixed bug 566538: zero payment in money2mon!
-fixed bug 566564: Monk breaking the vegetarian conduct.
-fixed bug 557603: Vanishing items on display.
-fixed bug 567591: Shooting through closed door.
-fixed bug 567598: Firing more shells than exist.
-fixed bug 562550: Blank graves on priest quest.
-fixed bug 558230: Sokoban penalty for liquid leap.
-fixed bug 570738: Tame arch-lich summons hostiles.
-fixed bug 571086: C340-29: couldn't place lregion.
-fixed bug 570756: Firing assault rifles takes no time.
-Proxy: Add get player choices callback.
-Proxy: Add is valid selection callback.
-Proxy: Add quit game callback.
-Proxy: Add display score callback.
-Proxy: Add doset callback.
-Proxy: Add get extended commands callback.
-Proxy: Add map menu cmd callback.
-Proxy: Add get standard winid callback.
-Proxy: Add support for display layers.
-fixed bug 575250: Priest creation crash
-Proxy: Add support for tilesets.
-Actioned feature request 457998: Inconsistencies in monster polymorph
-fixed bug 580276: Stoning polyed monsters leaves statue.
-fixed bug 576543: Wands of draining should boing!
-fixed bug 582459: High Lycanthrope
-Added Lethe monsters (Darshan Shaligram).
-fixed bug 583448: No apply with healtstone.
-Added new SDL/GL windowing port.
-Added spooky sounds to nightmare level (Tina Hall).
-fixed bug 542027: Drained corpse gets moldy (Darshan Shaligram).
-Added potions of amnesia and Lethe water effects (Darshan Shaligram).
-Proxy: Add support for mapping between glyphs and tiles.
-Proxy: Add support for mapping between glyphs and symbols.
-fixed bug 570743: Plane of water full of spider webs.
ver 0.0.6E5F2 [November 30/2001] [Released by Ali]
-Implemented NhExt XDR (low level protocol for proxy window).
-Implemented support routines for NhExt sub-protocol 1.
-Upgraded GTK 2.0 interface to support Gtk+ version 1.3.9
-Actioned feature request 455676: Invulnerability & casting without power.
-Actioned feature request 469036: Thiefbane should drain levels.
-fixed bug 457682: Steal from black market - militia gen.
-Actioned feature request 476860: No wishing for guaranteed artifacts.
-Actioned feature request 476867: Indestructable aligned keys.
-fixed bug 470314: Sting and Orcrist should be lawful.
ver 0.0.6E5F1 [August 31/2001] [Released by Ali]
-New messages when engraving with wand of draining.
-Partially implemented first cut of proxy window interface support
-fixed bug 424479: Dipping into potions of gain level.
-Full support for Kevin Hugo's aligned keys.
-fixed bug 436639: Polyself in the Black Market.
-Actioned feature request 454655: Fuzzy object and shopkeepers.
ver 0.0.6E5 [May 3/2001] [Released by Warren]
-Basic support for Kevin Hugo's aligned keys
-Basic support for GTK 2.0 (currently as a seperate window port)
-fixed bug 232030: GTK: Can't start in character mode.
-fixed bug 417384: Shopkeeper services.
-fixed bug 225227: Vampires start with food rations.
ver 0.0.6E4F7 [February 28/2002] [Released by Ali]
-Improvements to database (Lars Huttar)
-fixed bug 488069: Magic lamps/candles can't be turned off.
-fixed bug 488589: Burned-out lamps cannot be turned off.
-fixed bug 490478: obj_is_local.
-fixed bug 490405: Eating merged food still buggy.
-fixed bug 460578: Macintosh window mode broken
-fixed bug 486268: holy spear of light doesn't burn player.
-fixed bug 480578: Hellfire/Plague don't work for monsters.
-fixed bug 493892: messages for lighting dynamite, inventory (lit) indicator.
-fixed bug 499368: Dynamite causes crash after detonation.
-fixed bug 504740: Serpent's Tongue gives bad message.
-fixed bug 491808: leashed hostile creatures.
-fixed bug 493896: Bullets not used up when fired upwards.
-fixed bug 520950: Level generator doesn't support scrawls.
-fixed bug 520412: Level generator doesn't support toilets.
-fixed bug 490400: Riders and revivification.
-fixed bug 516027: dlb utility program crashes on query.
-fixed bug 513831: (armed) tag doesn't work for grenades.
-fixed bug 519441: "pack shakes violently" does nothing.
ver 0.0.6E4F6 [November 30/2001] [Released by Ali]
-fixed bug 453246: Genetic engineers attacking monsters.
-fixed bug 458121: Vanishing corpses in ice boxes.
-fixed bug 458085: Zap wands of healing at steed.
-fixed bug 457238: Flame mage quest text mixup.
-fixed bug 458093: Free action bonus against grabs too high.
-fixed bug 456794: "doppelgangen".
-fixed bug 458336: Rings of sleeping and sinks.
-fixed bug 456335: Can't wish for bat from hell.
-fixed bug 454129: Wrong weight of piles of meatballs.
-fixed bug 455393: Confusing shk credit messages.
-fixed bug 456137: Pets and Sam's portal.
-fixed bug 456803: Riding through Sam's portal.
-fixed bug 457683: Crash: lost gas grenades.
-fixed bug 462512: Tight loop in blessed genocide menu.
-fixed bug 462513: GTK: getline crashes on close.
-fixed bug 459396: crash when entering Sam's portal.
-fixed bug 457864: enlightenment & versus stone.
-fixed bug 459954: slight missing wall in spiders.des map.
-fixed bug 455563: Shopkeeper refers to mattock.
-fixed bug 420942: two entrances to mines.
-fixed bug 452172: Penalty for drowning pets.
-fixed bug 452130: Odd message when charming shopkeeper.
-fixed bug 461443: Frankenstein is vegan.
-refixed bug 437609: No Caveman quest artifact?
-fixed bug 459778: Fuzzy and non-fuzzy object merging.
-fixed bug 458130: More spiders should be web-spinners.
-fixed bug 467477: HSoL #invoke message incomplete.
-fixed bug 468235: Upgrading wooden harps causes oddities.
-fixed bug 465183: black mold has two attk's and speed 0.
-fixed bug 460122: upgrade code blocks alchemy.
-fixed bug 459699: Oops. add_to_billobjs: obj is timed.
-fixed bug 450234: GTK: Taking n items out of a bag.
-fixed bug 459878: cut_worm: no segment at (45,14).
-fixed bug 465188: Deathsword's special attack impossible.
-fixed bug 469519: Cannibal checks for potential pets.
-fixed bug 469533: Luck bonuses of fedoras.
-fixed bug 462046: compile error in qt_win.cpp RH7.1, Qt2.3
-fixed bug 453628: You are warned of undead.
-fixed bug 469034: Thiefbane doesn't decapitate.
-fixed bug 469764: Great Dagger ignores drain resistance.
-fixed bug 450138: compilation errors in Winnt.
-fixed bug 465181: silver mace sdam should be d6+1.
-fixed bug 458625: Potion effects from sinks crash.
-fixed bug 453100: Papyrus spellbooks.
-fixed bug 475774: Dipping into potion of acid message.
-fixed bug 469282: vampire race to vampire chat problem.
-fixed bug 458134: character does't fall after a dash.
-fixed bug 482191: m_useup() messes up weight.
-fixed bug 480638: Doomblade uses bad messages.
-fixed bug 469033: Artifact missile launcher bonuses.
-fixed bug 469529: Throwing unacceptable food at monsters.
-fixed bug 482204: wielded/quivered food.
-fixed bug 482201: Eating merged partly eaten food.
-fixed bug 470817: Problem learning foodtype form tin.
-fixed bug 482196: weight() for partly eaten objects wrong.
-fixed bug 480547: Storm Whistle isn't intelligent.
ver 0.0.6E4F5 [August 31/2001] [Released by Ali]
-fixed bug 420517: Yellow dragon scale mail.
-fixed bug 420519: Unicorn horns, sliming, and bad message.
-fixed bug 421136: engraving with wands of draining.
-fixed bug 420947: remembered map ignores transparency.
-fixed bug 421733: Monster on monster attacks.
-fixed bug 422154: passwall makes you "etheral".
-fixed bug 422161: player's demon summoning may cause crash.
-fixed bug 420545: Steed galloping while asleep.
-fixed bug 424455: Tame ghouls and shopkeepers.
-fixed bug 422157: twoweapon status not saved?
-fixed bug 422163: passwall and "carrying too much..."
-fixed bug 422155: sigil of discharge kills multiple times.
-fixed bug 423715: Candle of Eternal Flame is buggy.
-fixed bug 422540: Succubi interaction while unconscious.
-fixed bug 420941: inventory won't scroll.
-fixed bug 425997: Exploding wands of healing.
-fixed bug 422880: Sleep ray kills monsters? Bug?
-fixed bug 422153: inaccessible spells after first 52.
-fixed bug 424394: Summon Undead causes crash.
-fixed bug 423686: Steed resisting and hilite_pet.
-fixed bug 430975: "the the Dark Lord".
-fixed bug 431283: Sleeping monsters can evade disarm tech.
-fixed bug 433019: Shopkeeper rustproofing and corrosion.
-fixed bug 433694: Holy Spear of Light blasts Yeoman.
-fixed bug 433695: Wrong weight of old corpses?
-fixed bug 436049: Rogues striking twice from behind.
-fixed bug 436047: Can't polymorph into dwarf or gnome.
-fixed bug 436055: Altar stained with doppelgangen blood.
-fixed bug 436056: Cavewomen and amulets of change.
-fixed bug 437609: No Caveman quest artifact?
-fixed bug 437840: "The curate turns into a curate!"
-fixed bug 422165: Slow screen update on vaporizing boulders.
-fixed bug 423217: "Silent" grenade blasts.
-fixed bug 440005: Call a wand of polymorph.
-fixed bug 440052: Making Sam angry.
-fixed bug 440159: Doppelgangers and save/restore.
-fixed bug 443827: New monsters and eating.
-Added debugging for bug 420942: Two entrances to mines.
-fixed bug 450316: Sting isn't listed as poisoned.
-fixed bug 436375: X11 Text windows too small.
-Put lex/yacc files in separate folder in mac build
-Direct bugs to SourceForge not hurtley in mac build
-Merge mac patches into SourceForge sources
-fixed bug 454954: Stealing iron balls.
-fixed bug 452244: Command undead causes crash.
-fixed bug 454800: a hang in sink-drinking.
-fixed bug 450229: Tame solars drop Sunsword.
-fixed bug 450119: Ice mage quest text mixup.
-fixed bug 450460: The plural of drow should be drow.
-fixed bug 452167: Rust from toilet water.
-fixed bug 455511: Finishing off scrolls on restore.
-fixed bug 455390: rogue quest message.
-Restore original NetHack copyright date in readme.txt
-Change strchr back to index in role.c
-Don't create 600-byte automatic in makedefs.c
-Support Mac build with Guidebook in doc directory
-fixed bug 453083: Vecna doesn't always leave his hand.
-fixed bug 455346: onbill: unpaid obj not on bill?
-fixed bug 456459: Weak steeds can jump into poly traps.
-fixed bug 425541: 'Blink' hobbit tech doesn't do anything.
ver 0.0.6E4F4mac0 [May 13/2001] [Released by Paul]
-built Mac 68K port
-fix bug: version garbled in Mac About box
-fix bug: crash selecting Help/Options/Macgraphics
-fix bug: Guidebook not displayed when selecting Help/Help/Guidebook.
For now, only the first 10000 characters are displayed
ver 0.0.6E4F4 [May 2/2001] [Released by Ali]
-fixed bug 404825: wands of teleportation that explode/zapped at yourself
-Integrated Mac port
-Subverted setguid check in GTK+ version 1.2.9 and above
-fixed bug 405091: Contact poison corrodes greased gloves.
-fixed bug 409695: Bad fruit after polymorph.
-fixed bug 409699: Falling polymorphed objects cause crash.
-fixed bug 409906: No eucalyptus leaves from trees.
-fixed bug 409694: Polypiling instability.
-fixed bug 409984: Off-by-one error in coyote naming.
-fixed bug 410588: Caveman quest artifact non-existant.
-fixed bug 410583: Polymorphing spellbooks loose charges.
-fixed bug 410582: your foo seems less fuzzy.
-fixed bug 410402: Unpolymorph only remembers previous form.
-fixed bug 407857: Some wizard-mode commands don't work.
-fixed bug 409196: (DOS?) display bug with & command.
-fixed bug 409905: Drow don't recognize droven objects.
-fixed bug 405649: Messages about unseen pet's activities.
-fixed bug 411278: "Couldn't place lregion...".
-fixed bug 411282: arrow traps can't poison?
-fixed bug 411279: New demon lords won't wait.
-fixed bug 411340: Some racial intrinsics are missing.
-fixed bug 412250: Shopkeeper uncursing and Necromancers.
-fixed bug 412251: Shopkeeper charging and spellbooks.
-fixed bug 409198: underwater vampires.
-fixed bug 411277: strange charging messages.
-fixed bug 413366: Couldn't eat fortune cookie.
-fixed bug 413243: eating amulets of flying.
-Tweaked winnt makefile to make Win2K build easier for Ali.
-fixed bug 413537: Expensive camera malfunction.
-fixed bug 414101: Crash when asking for Help at prompt.
-Preliminary work on bug 405663: Port internal malloc to win32 platform.
-fixed bug 414291: GTK/win32 hide_privileges.
-fixed bug 227942: Crash when picking up a stack of objects.
-fixed bug 414674: Crash when walking over items.
-fixed bug 414673: Crash with exploding rings and wands.
-fixed bug 414152: W32 interface: directions.
-fixed bug 411280: Dragon Caves full of babies.
-fixed bug 415213: Yeenoghu touch of death.. bug?
-fixed bug 412289: Spellbook charging abuse.
-fixed bug 413966: Colours in map style ignored.
-fixed bug 418310: handling of vampire mage corpse.
-fixed bug 419866: Qt: Can't load "rip.xpm".
-fixed bug 419867: Gnome: Couldn't load required xpmFile.
-fixed bug 419918: X11: Map resize confusions.
ver 0.0.6E4F3 [February 28/2001] [Released by Ali]
-DOS VGA and Allegro videosystems now compile with REINCARNATION not defined
-fixed bug 127211: Pet vampires leave corpses partly eaten.
-fixed bug 127798: Eating a wraith corpse while polymorphed is buggy.
-fixed bug 128019: Player can eat corpses which are underwater.
-fixed bug 130386: Unused candles merge with partly used ones.
-fixed bug 130263: Polymorphing into a new version of yourself seems buggy.
-quick fix for bug 130857: Wrong location given for death.
-fixed bug 130957: Zapping wand of healing angers peaceful monsters.
-added FIXMEs for two bugs relating to wands of (extra) healing.
-fixed bug 131665: Wrong cause of death when cursed wands explode.
-added FIXME for bug relating to cause of death from magical explosions.
-fixed bug 132026: Transparent tiles: not updating when fountains dry up.
-fixed bug 128018: Frag grenades explode in water.
-fixed bug 132405: Increasing Intelligence.
-fixed bug 132521: #version lists the Qt windowing system twice.
-fixed bug 132163: Special properties of items show up while hallucinating.
-fixed bug 132033: GTK/win32: Esc not working.
-fixed bug 132029: Pseudo 3D tiles not suitable for menu images.
-fixed bug 132027: PgUp and PgDown not supported in scrolled menus.
-fixed bug 132818: Monster detection and hilite_pet.
-fixed bug 132819: Charged for wrong corpse in shop.
-fixed bug 132028: Unnecessary vertical spacing in GTK menus.
-fixed bug 133159: GTK: tile/description mapping is being lost.
-fixed bug 133666: Gdk-Critical errors.
-GTK: improved move & fight key handling.
-fixed bug 124233: Win: messages are drawn on top of each other.
-Integrated changes to cmdhelp from Mac port.
-Fixed a number of prototype problems.
ver 0.0.6E4F2 [December 30/2000] [Released by Ali]
-DOS: Allegro window port adapted to display the ground underneath walls
(vidalleg.c)
-Win32: binaries now compiled with the Oct/2000 build of Win GTK libs
-fixed bug 122396: Bottom line slow to refresh.
-fixed bug 122397: "Eating" an inedible corple leaves it partly eaten.
-fixed bug 122966: Dwarf's rage technique should not heal as well.
-fixed bug 122999: Can't wish for The Key of Chaos.
-fixed bug 121596: GTK widget options reverting after "more options".
-fixed bug 123287: AllegroHack based tileset is out of date.
-fixed bug 124048: Antimagic traps not displayed when monster triggers them.
-fixed bug 124049: Missing "a" in magical explosion message.
-fixed bug 121723: Dialog boxes appear at the mouse pointer.
-fixed bug 123175: Vampire over-indulgement crashed game.
-fixed bug 124232: windows GTK port unable to load savefiles beyond level 1.
-vampires no longer allowed to be flame magi.
-fixed bug 123468: Inconsistent messages engraved on headstones
-fixed bug 123387: slashem-0.0.6E4F1-1 can't locate tiles for X.
-fixed bug 124064: gtk/win32 port can't display non-ASCII chars.
-fixed bug 124069: gtk/win32: Inventory screen non-closeable.
-fixed bug 123915: Bags of holding can be identified by weight.
-fixed bug 124967: Pick axe ceiling.
-fixed bug 124070: GTK port doesn't support variable width map fonts.
-fixed bug 124168: Win: Repaint after mode change.
-extended SHOPTYPE wizard mode control.
-fixed bug 123490: Drained lichen corpses?
-fixed bug 125230: Wrong weight displayed for gold in bag of holding.
-fixed bug 125472: slashem-0.0.6E4F1-1 source RPM fails on RedHat 7.
-extended heap monitoring under LINUX
-plugged some leaks for bug 124143: Win Version - Slowdown/Hangup/Memory leaks?
-fixed bug 126097: Misleading "You can't polymorph at will yet" message.
-fixed bug 123491: Extra messages when lycanthropes eat wolfsbane.
-fixed bug 124968: Vampires, helms of opposite alignment, and prayer.
-fixed bug 117420: Gauntlets of Power not functioning properly.
-fixed bug 121595: REINCARNATION defined but not supported.
-fixed bug 124920: GTK: inv_weight slow update.
-fixed bug 125228: Priest: attack spells should be at least skilled.
-fixed bug 126037: Manpage is outdated.
-fixed bug 115064: WINNT: RNG seed problems.
-fixed bug 113620: hilite_pet uses colour even if colour is off.
ver 0.0.6E4F1 [November 10/2000] [Released by Ali]
-GTK: status window stats columns should never be too small
-GTK: deactivated the unimplemented Fight command
-GTK: made the menus able to "tear-off"
-GTK: move menu works with num_pad TRUE
-GTK: message window now word wraps
-GTK: mesage window takes up all available horizontal space minus that of status bar
-GTK: map window takes up all available vertical space minus status bar/message bar
space
-GTK: MP/HP bars are initialized to black at startup
-GTK: Default map size is now 50% of screen rather than 66%
-GTK: Screen automatically centers
-GTK: Scrollbars now disappear when map screen is large enough
-GTK: Added two more common monospaced Windows Fonts for the map
-GTK: Replaced NH_WIDTH and NH_HEIGHT in gtkmap.c with ROWNO, COLNO
-fixed bug 113053: gnome windowing port now supported
-fixed gnome multishot bonus (dothrow.c) and show_damage ability (hack.c)
-removed unnecessary "uncursed" tags for necromancer role (to match priest)
-GTK: Added graphical glyphs to the menus, switched in winGTK.h
-GTK: extended commands via menus work again.
-upgrading enhanced arrow types (elven, ya, dark elven) arrows results in
an arrow, not a bow (potion.c)
-saving/restoring now only enables the [...] effect in tty
-berserk technique now takes time to "recharge" like most other techs
-archeologists can become skilled at matter spells (was basic)
-fixed bug 115271: nhwin.a should be deleted by make clean
-fixed bug 115347: Guidebook incorrect re. reading engravings and conduct.
-fixed bug 113621: GTK port now supports 3D tileset.
-fixed bug 113813: Update tileset.
-fixed bug 115554: Primal roar technique can cause crash.
-fixed bug 115292: Better grammar in draining blood message (vampires).
-fixed bug 115380: Avoid critical GTK errors from status bars.
-fixed bug 114401: GTK port is no longer dependant on TTY port.
-fixed bug 115301: Discovery list now has a scrollbar and menu images.
-fixed bug 115348: Dwarf thieves "seduce" players of same gender.
-fixed bug 115656: Player can start with ring of sleeping.
-fixed bug 115471: Shopkeepers mistakenly think items are fully identified.
-fixed bug 115837: Double "your" in messages.
-fixed bug 115475: Eating identified tins should add to eaten memories.
-fixed bug 115657: Encumber messages during initialization.
-Win32 GTK port uses the new tilesets
-fixed bug 113618: Can now specify tile sets in configuration file.
-fixed bug 116500: #monster no longer panics if lycanthrope in normal form.
-Allegro DOS port verified to use the new tilesets
-Allegro: scroll_lim read properly from config file
-fixed default tileset declaration in decl.c
-fixed bug 115821: Molds grow from corpses underwater.
-fixed bug 115598: Gtk-WARNING if you kill the "more options" window.
-fixed bug 115765: Inappropriate messages when corpses go moldy.
-fixed bug 115297: Vampires can feed off monsters without penalty
-Vampire feeding revamp:
ATTACKS
-biting living monsters gets appropriate penalties/benefits
-don't bite monster if it would lead to death
-drain lifeblood (6 nutrition points per HP drained)
-does not count against conduct
EATING
-now multi-turn occupation
-corpses marked as (partly) drained
-can continue draining if blood hasn't coagulated
-can't drain partly eaten corpses
-Vampire race gets 20% chance of cpostfx()
-Vampires are exempt for cannibalism penalties.
-fixed bug 116403: Pets can follow you into the Black Market.
-fixed bug 116356: Lighting one of a stack of candles is buggy.
-fixed bug 116587: Molds can have HP above their max HP.
-fixed bug 117371: Wands of create horde should auto-identify.
-fixed bug 116266: Grenades carried by monsters set HP to 2d5.
-fixed bug 117480: Amulets versus stone last forever.
-fixed bug 115210: Kiii technique can be used again immediately.
-fixed bug 119758: Various interactions of moldy corpses and ice.
-fixed bug 115764: Attempting to eat inedible corpses should not affect conduct.
-fixed bug 117663: Weight of partly eaten corpses wrongly displayed.
-fixed bug 117483: Lycanthrope's berserk behaviour doesn't work.
-fixed bug 115779: Bottom line doesn't show all information.
-fixed bug 114768: GTK character mode doesn't support IBMgraphics.
-fixed bug 121216: Crashes when kicking a stack of objects.
-fixed bug 116922: Bug with vampire race and self-polymorph.
-fixed bug 115780: Missing messages when grenades explode.
-fixed bug 115908: Spurious "the" in messages about invisible mplayers.
-fixed bug 119480: Error: Tech already known (berserk).
-fixed bug 121719: Options in defaults.nh are not supported?
-fixed bug 115822: Elves are peaceful to drows.
-fixed bug 119856: GTK port takes a turn to set options.
-fixed bug 114646: Role-selection broken.
-fixed bug 122139: GTK interface doesn't support FILE_AREAS.
ver 0.0.6E4F0 [September 15/2000]
-changed some checks in tech.c to use DEADMONSTER()
-updated Guidebook
-fixed bug 112478: game crashes whenever the Amulet of Yendor is referred to
-fixed bug 112489: #twoweapon while no secondary weapon seg. faults
-fixed bug 112520: game crashes when beams reflect diagonally
-the ')' command now prints varying messages depending on twoweap status
and mentions empty hands if needed. (invent.c)
-Monks starting with the sleep spell no longer get warnings on startup (u_init.c)
-the "use #quit to quit message" only occurs if you comment out suppress_alert
-time before next use shows up in wizard mode tech menu (tech.c)
-added the use of technique limit breaks. When HP drops below 10%,
there is a random chance each turn that you are in LIMIT mode. In limit mode,
all your known techniques are useable (even the ones usually Not Prepared)
(tech.c)
-fixed bug 112553: GTK interface failed to compile
-fixed bug 112554: UNIX/VMS default config file was wrong
-fixed bug 112566: Qt port 3.3.1 integration was broken
-fixed bug 112616: Dazzle in a direction with no adjacent monster crashed
-fixed bug 112545: Gnomish mines generated without stuff
-Removed X11 dependencies from GTK port (switched in winGTK.h)
-fixed bug 113031: Qt port did not support showweight option
-fixed bug 112789: GTK port now supports perm_invent option
-fixed bug 113396: X11 port was crashing when displaying rip.xpm
-fixed unlogged bug: X11 port wouldn't compile if USE_XPM wasn't defined
-fixed bug 113523: Couldn't compile if UNPOLYPILE not defined
-fixed bug 112108: can now select between human and hobbit archeologists
-fixed bug 112614: rage eruption no longer drains energy
-fixed bug 112616: dazzle no longer causes segfault, has limited range
-integrated changes from Allegrohack 1.5
-fixed bug 113366: GTK: Checking your scores before starting a game panics
-fixed bug 113947: can't compile without #define FIREARMS
-alpha compile of win32 with gtk windowsystem.
-prompts for name (gtk.c)
[possibly change to be more general than just WIN32?]
-win32 port uses different fonts (but can't draw walls properly :P)
-GTK: barebones error checking before destroying window widgets (gtkmenu.c)
-GTK: directional dialog works with number_pad true
-GTK: hitting 'enter' while in a yn dialog chooses default choice
ver 0.0.6E3F1 [August 21/2000] [Released by Ali]
-fixed some bugs in the zap/cast code for magic missile, fire, cold, fireball, etc.
-tmp_at was being called incorrectly (new tmp_at handles nested tmp_at calls)
(zap.c, explode.c, display.c)
-changed all the file names in global.h to be prefixed with NH_
(DATAFILE, HELP, RECORD, ORACLE, RUMOUR, etc.)
-changed #define FILENAME (macconf.h, pcconf.h) to FILENAMELEN since FILENAME
is #defined by dir.h, used by Allegro WIP
-fixed dereferencing NULL pointer when monster throwing items
(mthrowu.c)
-did the uppercase for conflicting races - TODO: Reimplement F. Theoderson's
selection system or something similar while maintaining current
capabilities (wintty.c)
-fixed status bar in Allegro modes when screen Height was not 480. Initial
status bar was drawn correctly, but updates were incorrectly printed.
(wintty.c)
-cleaned up the DOS makefile to allow easy building of TTY+VGA+Allegro binary
(makefile.gcc)
ver 0.0.6E3F0 [August 12/2000]
-Nethack 3.3.1 Integration Preliminary done
-flag.h - remove possibly unused vars initrole, etc...
-changed position of TREE ...
-eating tripe rations may have problems
-uwep_skill_type returns P_TWOWEAPON for u.twoweap
-increase penalties for two weapon combat
-possible light source not removed problem in bhit() (zap.c)
-*.rej files left over from incomplete merging of the diffs
(i.e. the non-trivial changes)
-notably all the system/window ports I can't compile myself
-technique power surge == rage for energy
-tempered rage technique to give less HP bonus
-given to flame mages, necromancers, ice mages, wizards and monks
-monk technique - blitz, ground slam, pummel
-can chain together various techniques to do more damage
(tech.h, tech.c)
-vampire technique - dazzle
-vision based freezing of an enemy (depends on relative level of tech
and enemy) (tech.c)
-should be able to #twoweapon in polymorphed forms (wield.c)
-can now get 6 attacks if #twoweapon and a marilith
-new ghoul, ghast, larva 32x32 tiles from Andrew Walker
-can now take screenshots in 8-bit color mode (vidalleg.c)
-you can now force 3d tile drawing (so you can resize the tiles to 32x32 and still
draw in 3d mode) (alginit.h)
-substitute tiles are now resized correctly for 3D mode
(no more giant female priests) (alginit.h)
-reduced memory consumption for the minimap ;) (alginit.h)
(80x24 pixels, not tiles :)
-preliminary support for 2xSaI - thanks to Kreed for source code
-prevented some unnecessary screen mode changes in the Allegro code
-silly bad merging with werewolf summoning brethren code (polyself.c)
-fixed a bug with help of someone whose e-mail message got lost
-raising zombies no longer causes odd domination messages (tech.c)
-some modifications that enable better graphics mode switching
-Integrated AllegroHack 1.4 tiles and code
-hopefully fixed incorrectly crediting player for monster thrown grenades
(explode.c)
-some types of partially identified objects weren't recognized as not fully
identified by shopkeepers (shk.c)