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Behavior Engine #12

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SomeRandomGameDev opened this issue Oct 10, 2012 · 0 comments
Open

Behavior Engine #12

SomeRandomGameDev opened this issue Oct 10, 2012 · 0 comments

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@SomeRandomGameDev
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Villagers behavior can be modelized using a descriptive structure (see issue #11). This issue/enhancement aims at implement the behavior construction and execution using the bukkit API.

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