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Add an example of a hexaBeam scene under the gravity force.
(cherry picked from commit 690c49743bf5a7aaa0bb9a66730415a159974dae)
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# -*- coding: utf-8 -*- | ||
import os | ||
import Sofa | ||
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plugins=["SofaPython3","SoftRobots","ModelOrderReduction","STLIB", | ||
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"Sofa.Component.Visual", | ||
"Sofa.Component.AnimationLoop", | ||
"Sofa.GL.Component.Rendering3D", | ||
"Sofa.Component.Constraint.Lagrangian.Solver", | ||
'Sofa.Component.IO.Mesh', | ||
'Sofa.Component.Playback', | ||
'Sofa.Component.Constraint.Lagrangian.Correction', # Needed to use components [GenericConstraintCorrection] | ||
'Sofa.Component.Engine.Select', # Needed to use components [BoxROI] | ||
'Sofa.Component.LinearSolver.Direct', # Needed to use components [SparseLDLSolver] | ||
'Sofa.Component.Mapping.Linear', # Needed to use components [BarycentricMapping] | ||
'Sofa.Component.Mass', # Needed to use components [UniformMass] | ||
'Sofa.Component.ODESolver.Backward', # Needed to use components [EulerImplicitSolver] | ||
'Sofa.Component.SolidMechanics.FEM.Elastic', # Needed to use components [TetrahedronFEMForceField] | ||
'Sofa.Component.SolidMechanics.Spring', # Needed to use components [RestShapeSpringsForceField] | ||
'Sofa.Component.StateContainer', # Needed to use components [MechanicalObject] | ||
'Sofa.Component.Topology.Container.Dynamic', # Needed to use components [TetrahedronSetTopologyContainer] | ||
'Sofa.Component.Constraint.Projective', # Needed to use components [FixedProjectiveConstraint] | ||
'Sofa.Component.Topology.Container.Grid'] # Needed to use components [RegularGridTopology] | ||
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def createScene(rootNode): | ||
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rootNode.findData('dt').value=0.02 | ||
rootNode.findData('gravity').value=[0, -9810, 0] | ||
rootNode.addObject('VisualStyle', displayFlags='showBehaviorModels showForceFields') | ||
rootNode.addObject('RequiredPlugin', pluginName=plugins, printLog=False) | ||
rootNode.addObject('FreeMotionAnimationLoop') | ||
rootNode.addObject('GenericConstraintSolver', tolerance="1e-12", maxIterations="10000") | ||
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M1 = rootNode.addChild("M1") | ||
M1.addObject('EulerImplicitSolver',rayleighStiffness="0.1", rayleighMass="0.1") | ||
M1.addObject('SparseLDLSolver',name='preconditioner') | ||
M1.addObject('MechanicalObject', name='MO') | ||
M1.addObject('UniformMass', totalMass="0.1") | ||
M1.addObject('RegularGridTopology', nx="4", ny="4", nz="20", xmin="-9", xmax="-6", ymin="0", ymax="3", zmin="0", zmax="19") | ||
M1.addObject('BoxROI', name='ROI1', box='-9 -2 -1 -3 4 5', drawBoxes='true') | ||
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M1.addObject('HexahedronFEMForceField', name="FEM", youngModulus="4000", poissonRatio="0.3", method="large") | ||
M1.addObject('RestShapeSpringsForceField', points='@ROI1.indices', stiffness = '1e8') | ||
M1.addObject('GenericConstraintCorrection', linearSolver='@preconditioner') | ||
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# Add a visual model | ||
visualModel = M1.addChild('visualModel') | ||
visualModel.addObject('OglModel', name="visu", color="green") | ||
visualModel.addObject('IdentityMapping', input="@..", output="@visu") | ||
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actuator = rootNode.addChild('actuator') | ||
actuator.addObject('MechanicalObject', name="actuatedState", template="Vec3d", position="@M1/MO.position") | ||
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