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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="VRM Project (Godot 4.x)"
run/main_scene="res://vrm_samples/sample_scene.tscn"
config/features=PackedStringArray("4.2")
config/icon="res://icon.png"
enabled=PackedStringArray("vrm")
[display]
window/size/width=1920
window/size/height=1080
window/size/test_width=1280
window/size/test_height=720
[editor_plugins]
enabled=PackedStringArray("res://addons/Godot-MToon-Shader/plugin.cfg", "res://addons/vrm/plugin.cfg")
[rendering]
textures/vram_compression/import_etc2_astc=true
anti_aliasing/quality/msaa=3
quality/skinning/software_skinning_fallback=false
quality/filters/msaa=8