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/v command not working properly with colored vehicles after 3.24.4 update #75

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ItsRodrigoAl opened this issue Jul 3, 2024 · 8 comments

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@ItsRodrigoAl
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Mostly because today's update is related with vehicles. This is also affecting "old" plugins which does things with vehicles, like garage and kits plugins. With RocketMod for example, I can't do /v quad anymore, but I can do /v otter, basically because quads have color variants, but otter doesn't have variants.

With garage plugins, the vehicles do not save the vehicle colors (I guess is something they need to fix themselves), and for kits plugins when trying to get a vehicle with color variants, it works just weird. So I guess this new thing of colors doesn't have a good backward compatibility with "old" plugins (not updated yet plugins)

@SDGNelson
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It looks like this is because CommandV.cs line 85 casts the asset to VehicleAsset. When looking up certain legacy IDs it will receive a VehicleRedirectorAsset instead.

Personally, I'm pretty happy with the level of backwards compatibility in this update. The aspects you mention should be straightforward for plugin devs to fix. I see a lot of people say I should be more willing to break things. ¯\_(ツ)_/¯

@aman7
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aman7 commented Jul 3, 2024

i am also having similar problem.
rocketvehicle

@SDGNelson
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Should be fixed in this commit in the simplest way possible: 183c523

@SDGNelson
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Oh, I haven't patched the game itself yet, sorry. If you'd like the Rocket fix in particular you can download it here: https://github.com/SmartlyDressedGames/Legally-Distinct-Missile/releases/tag/v4.9.3.17

I'm going to aim to release the patch first thing tomorrow morning and include fixes for any other issues raised in the next few hours.

@aman7
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aman7 commented Jul 4, 2024

i found it, thank you very much

@liebesleid-eth
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Keep breaking things as needed! let all the old plugins become sacrifices in the name of progress and improvement! \ :v /

@MrGoBi
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MrGoBi commented Aug 15, 2024

Oh, I haven't patched the game itself yet, sorry. If you'd like the Rocket fix in particular you can download it here: https://github.com/SmartlyDressedGames/Legally-Distinct-Missile/releases/tag/v4.9.3.17

I'm going to aim to release the patch first thing tomorrow morning and include fixes for any other issues raised in the next few hours.

Hello!
I noticed that after the last update of the game, the vanish command stopped working as before. The character model no longer teleports to zero coordinates, which makes the command no longer meaningful. It would be very useful to return the teleport to 0 0 0. I'm sure there will be those who have the same opinion as me

@liebesleid-eth
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I think it no longer uses 0, 0, 0 because cheaters could tell if you were vanished that way.
Now you can probably go to a safezone, inside your base, or inside stone or something and then go vanish.
for the cheater it'd probably look like you were just afk

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5 participants