%RAND { #4E6D MUL #3039 ADD #FFFF AND }
Takes in the last random number a and generates a new one b.
%MIDI { ;note DEO #00 ;midi DEO }
Takes a midi note a off the stack and starts that note.
%NOTE { #0C MUL ADD }
Takes a chromatic note a, and an octave b and converts it to a midi note c.