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Objects turn dark when they are at the opposite side of the light source.
Here's everything looking fine (the light source is pointing at the camera):
The building is lit perfectly, but the terrain in the background is darkened (the camera is turned 180 degrees):
If we get farther from the building, we see it turning black:
This is how everything should be lit. No dark areas or shadows.
The text was updated successfully, but these errors were encountered:
If we look at the building from the opposite side, and we go far away, it's not darkened:
Sorry, something went wrong.
Here's a video in case my explanation is not clear.
https://youtu.be/Gt4CfFUXc2g
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Objects turn dark when they are at the opposite side of the light source.
Here's everything looking fine (the light source is pointing at the camera):
The building is lit perfectly, but the terrain in the background is darkened (the camera is turned 180 degrees):
If we get farther from the building, we see it turning black:
This is how everything should be lit. No dark areas or shadows.
The text was updated successfully, but these errors were encountered: