From d276f871cfd39168beb5772299bb41061899ad9b Mon Sep 17 00:00:00 2001 From: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> Date: Sat, 23 Nov 2024 18:40:42 -0800 Subject: [PATCH] Update GoldorWaypointsManager --- .../skyblock/dungeon/GoldorWaypointsManager.java | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/src/main/java/de/hysky/skyblocker/skyblock/dungeon/GoldorWaypointsManager.java b/src/main/java/de/hysky/skyblocker/skyblock/dungeon/GoldorWaypointsManager.java index 6d995ce883..2fd04655c2 100644 --- a/src/main/java/de/hysky/skyblocker/skyblock/dungeon/GoldorWaypointsManager.java +++ b/src/main/java/de/hysky/skyblocker/skyblock/dungeon/GoldorWaypointsManager.java @@ -11,6 +11,7 @@ import de.hysky.skyblocker.skyblock.dungeon.secrets.DungeonManager; import de.hysky.skyblocker.utils.Utils; import de.hysky.skyblocker.utils.waypoint.NamedWaypoint; +import de.hysky.skyblocker.utils.waypoint.Waypoint; import it.unimi.dsi.fastutil.objects.ObjectArrayList; import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents; import net.fabricmc.fabric.api.client.message.v1.ClientReceiveMessageEvents; @@ -110,20 +111,15 @@ private static boolean shouldProcessMsgs() { * @param waypoints The list of waypoints to operate on * @param playerName The name of the player to check against */ - private static void removeNearestWaypoint(ObjectArrayList waypoints, String playerName) { + private static void removeNearestWaypoint(List waypoints, String playerName) { MinecraftClient client = MinecraftClient.getInstance(); if (client.world == null) return; + // Get the position of the player with the given name Optional posOptional = client.world.getPlayers().stream().filter(player -> player.getGameProfile().getName().equals(playerName)).findAny().map(Entity::getPos); - if (posOptional.isPresent()) { - Vec3d pos = posOptional.get(); - - waypoints.stream().filter(GoldorWaypoint::shouldRender).min(Comparator.comparingDouble(waypoint -> waypoint.centerPos.squaredDistanceTo(pos))).map(waypoint -> { - waypoint.setShouldRender(false); - return null; - }); - } + // Find the nearest waypoint to the player and hide it + posOptional.flatMap(pos -> waypoints.stream().filter(GoldorWaypoint::shouldRender).min(Comparator.comparingDouble(waypoint -> waypoint.centerPos.squaredDistanceTo(pos)))).ifPresent(Waypoint::setFound); } /** @@ -143,7 +139,7 @@ private static void reset() { * @param waypoints The set of waypoints to enable rendering for */ private static void enableAll(ObjectArrayList waypoints) { - waypoints.forEach(waypoint -> waypoint.setShouldRender(true)); + waypoints.forEach(Waypoint::setMissing); } /**