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I am receiving an error of a nil value in the debugging. I am on the Steam version of the game and have followed the previous instructions about editing LuaBackend.toml to redirect to the correct scripts folder location.
(Unedited)
(filepath issue underlined)
I am unsure if this is because the actual Windows File Explorer designates the filepath with "" rather than "/" but I have tried changing LuaBackend.toml to reflect this and receive a different error, picture below:
Anyone have any ideas?
The text was updated successfully, but these errors were encountered:
I have changed the game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX" line to game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX/" and this seems to resolve any potential pathing errors but still causes the nil value error when trying to load this mod
Not being knowledgeable about LUA, I really don't have any other direction to go in in order to get this mod to work. I will also be posting a comment on the mod's Nexus page as I realize this may not be the correct place for direct support regarding this particular mod.
This is going to be an issue with the script and not LuaBackend itself, the fact that it is reading the file and you are getting that window indicates these elements are working correctly. The issue will be with the .lua file itself.
I am receiving an error of a nil value in the debugging. I am on the Steam version of the game and have followed the previous instructions about editing LuaBackend.toml to redirect to the correct scripts folder location.
(Unedited)
(filepath issue underlined)
I am unsure if this is because the actual Windows File Explorer designates the filepath with "" rather than "/" but I have tried changing LuaBackend.toml to reflect this and receive a different error, picture below:
Anyone have any ideas?
The text was updated successfully, but these errors were encountered: