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What is Confogl?
SirPlease edited this page Nov 7, 2020
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You've heard of something called "Confogl"
, but what is it exactly?
While I'll list all the original intentions for Confogl down below, it's important to know that most original features have either been separated from Confogl's plugin itself into their own respective plugins and configurations alone as it is now simply used as a loader for matchmodes, rather than a matchmode on its own.
Now, to find out Confogl's initial intents we head over to the Google Archives.
To save you some time, I'll write it all down right below this line.
About:
Confogl is a configurable competitive server plugin that aims to balance the Left 4 Dead 2 multiplayer gameplay.
Main Confogl Features:
- Match mode can be enabled anytime with !match command.
- Reduced Spawn Timers to 20 seconds
- Tank on EVERY map
- Tank is frozen and ghosted with fire immunity for 5 seconds
- Tank punch-fix (allows the tank to punch survivors off an edge that otherwise would have incapacitated them on the spot)
- No tanks will spawn after the rescue vehicle approaches
- Witch always seated. Increased spawn rate.
- Jockey re-leap after incap timer reduced to 15 seconds (from 30)
- Special infected 'Ghost-warp'
- Infected bots kicking
- Finale spawn radius reduced
- All hordes (boomer and natural) are 25 common infected, and natural hordes spawn every 100 seconds
- Time for spit to ignite cans reduced
- All T2/3 weapons removed and replaced by T1 weapons (Options to limit T2/3 weapons instead)
- Hunting rifles limited with hunting rifle pickups acting as ammo piles when limit is reached
- Laser Sights removed
- Chainsaw removed
- Grenade Launcher removed
- Fire ammo removed
- Medkits replaced with Pills, including on finales
- Defibs removed
- Health based survivor bonus dependent on incap count and number of survivors alive. Current survivor bonus is viewable with !health command.
- Water slow down
- Pause Feature
- Kills lobby reservation
- Password feature
- HUD in spectator mode and for infected team which shows health and control of a tank when in play
- Commands confogl_cvarsettings and confogl_cvardiffs to show server confogl settings
- Supports !forcematch cfgname (i.e. multiple parallel versions of Confogl)
- 1v1 and 2v2 configurations included
- Option to kick for 'illegal' settings of mat_hdr_level, cl_interp
- Item tracking system to reduce quantity of pills, adrenaline and throwables.
- Support for shoutcast HUD
- Fallen Survivor commons and bilebombs from Hazmat commons removed.
- Cvar settings module to allow more flexibility for customization by config makers
- Disabled punk+jump+rock for tank with confogl_block_punch_rock
- Includes L4DReady
- Saferoom closed until 90 seconds after ready up ends preventing early spawns
- Enable or disable ghost spawns during ready up with l4dready_disable_spawns (default: disabled)
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- What is Competitive L4D2?
- What is Confogl?
- Core Changes
- Servers
- Optimal Settings for Players
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- Promod Elite
- Equilibrium
- Zonemod
- Nextmod
- Apex
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- Player Commands
- Admin Commands
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- Choosing a Host
- L4D2 Serverfiles
- Competitive Repository Files
- Extras