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[MIRROR] Fix spawning multiple pirate ships and refactor comms console answer keys #1019
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Original PR: BeeStation/BeeStation-Hornet#7608
About The Pull Request
[issue link stripped]
Also refactors comms console messages to use string keys instead of numbers, that way you can use DEFINES. Changes the pirate responses to use DEFINES.
Why It's Good For The Game
Having multiple pirate ships is bad
Testing Photographs and Procedure
Screenshots&Videos
Changelog
🆑
fix: Pirates event no longer spawns two pirate ships.
refactor: Comms console message responses now use string keys so that DEFINES can be used.
/:cl: