From ee1785dffc1e55d7e0c9c5f1dd58dfd66a0ffc49 Mon Sep 17 00:00:00 2001 From: DEATHB4DEFEAT Date: Tue, 10 Dec 2024 19:48:02 -0800 Subject: [PATCH] finish rules, split and expand descriptions --- Resources/Prototypes/Guidebook/rules.yml | 8 +- .../Parkstation/Guidebook/rules.yml | 4 - .../Parkstation/Guidebook/serverRules.yml | 89 +++++++++++++++++ .../Parkstation/Guidebook/Rules/11-dick.xml | 6 ++ .../Guidebook/Rules/14-metagaming.xml | 7 ++ .../Guidebook/Rules/15-antag-rolling.xml | 4 + .../Guidebook/Rules/16-escalation.xml | 10 ++ .../Guidebook/Rules/17-powergaming.xml | 8 ++ .../Parkstation/Guidebook/Rules/19-basics.xml | 12 +++ .../Parkstation/Guidebook/Rules/2-hate.xml | 5 + .../Guidebook/Rules/20-lethals.xml | 7 ++ .../Guidebook/Rules/22-prison-life.xml | 4 + .../Guidebook/Rules/27-roleplay.xml | 6 ++ .../Parkstation/Guidebook/Rules/29-ssd.xml | 6 ++ .../Parkstation/Guidebook/Rules/3-sex.xml | 4 + .../Parkstation/Guidebook/Rules/30-antags.xml | 10 ++ .../Parkstation/Guidebook/Rules/9-names.xml | 7 ++ .../Parkstation/Guidebook/Rules/Rules.xml | 98 +++++++------------ 18 files changed, 222 insertions(+), 73 deletions(-) delete mode 100644 Resources/Prototypes/Parkstation/Guidebook/rules.yml create mode 100644 Resources/Prototypes/Parkstation/Guidebook/serverRules.yml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/11-dick.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/14-metagaming.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/15-antag-rolling.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/16-escalation.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/17-powergaming.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/19-basics.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/2-hate.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/20-lethals.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/22-prison-life.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/27-roleplay.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/29-ssd.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/3-sex.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/30-antags.xml create mode 100644 Resources/ServerInfo/Parkstation/Guidebook/Rules/9-names.xml diff --git a/Resources/Prototypes/Guidebook/rules.yml b/Resources/Prototypes/Guidebook/rules.yml index 162cdba770..21b34892f4 100644 --- a/Resources/Prototypes/Guidebook/rules.yml +++ b/Resources/Prototypes/Guidebook/rules.yml @@ -1,7 +1,7 @@ -- type: guideEntry # Default for forks and stuff. Should not be listed anywhere if the server is using a custom ruleset. - id: DefaultRuleset - name: guide-entry-rules - text: "/ServerInfo/Guidebook/ServerRules/DefaultRuleset.xml" +# - type: guideEntry # Default for forks and stuff. Should not be listed anywhere if the server is using a custom ruleset. +# id: DefaultRuleset +# name: guide-entry-rules +# text: "/ServerInfo/Guidebook/ServerRules/DefaultRuleset.xml" - type: guideEntry id: SpaceLaw diff --git a/Resources/Prototypes/Parkstation/Guidebook/rules.yml b/Resources/Prototypes/Parkstation/Guidebook/rules.yml deleted file mode 100644 index ba8d3cc558..0000000000 --- a/Resources/Prototypes/Parkstation/Guidebook/rules.yml +++ /dev/null @@ -1,4 +0,0 @@ -- type: guideEntry - id: ParkRules - name: guide-entry-rules - text: "/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml" diff --git a/Resources/Prototypes/Parkstation/Guidebook/serverRules.yml b/Resources/Prototypes/Parkstation/Guidebook/serverRules.yml new file mode 100644 index 0000000000..6981cb05c3 --- /dev/null +++ b/Resources/Prototypes/Parkstation/Guidebook/serverRules.yml @@ -0,0 +1,89 @@ +- type: guideEntry + id: ParkRules + name: guide-entry-rules + text: "/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml" + children: + - ParkRule2 + - ParkRule3 + - ParkRule9 + - ParkRule11 + - ParkRule14 + - ParkRule15 + - ParkRule16 + - ParkRule17 + - ParkRule19 + - ParkRule20 + - ParkRule22 + - ParkRule27 + - ParkRule29 + - ParkRule30 + +- type: guideEntry + id: ParkRule2 + name: guide-entry-rule2 + text: "/ServerInfo/Parkstation/Guidebook/Rules/2-hate.xml" + +- type: guideEntry + id: ParkRule3 + name: guide-entry-rule3 + text: "/ServerInfo/Parkstation/Guidebook/Rules/3-sex.xml" + +- type: guideEntry + id: ParkRule9 + name: guide-entry-rule9 + text: "/ServerInfo/Parkstation/Guidebook/Rules/9-names.xml" + +- type: guideEntry + id: ParkRule11 + name: guide-entry-rule11 + text: "/ServerInfo/Parkstation/Guidebook/Rules/11-dick.xml" + +- type: guideEntry + id: ParkRule14 + name: guide-entry-rule14 + text: "/ServerInfo/Parkstation/Guidebook/Rules/14-metagaming.xml" + +- type: guideEntry + id: ParkRule15 + name: guide-entry-rule15 + text: "/ServerInfo/Parkstation/Guidebook/Rules/15-antag-rolling.xml" + +- type: guideEntry + id: ParkRule16 + name: guide-entry-rule16 + text: "/ServerInfo/Parkstation/Guidebook/Rules/16-escalation.xml" + +- type: guideEntry + id: ParkRule17 + name: guide-entry-rule17 + text: "/ServerInfo/Parkstation/Guidebook/Rules/17-powergaming.xml" + +- type: guideEntry + id: ParkRule19 + name: guide-entry-rule19 + text: "/ServerInfo/Parkstation/Guidebook/Rules/19-basics.xml" + +- type: guideEntry + id: ParkRule20 + name: guide-entry-rule20 + text: "/ServerInfo/Parkstation/Guidebook/Rules/20-lethals.xml" + +- type: guideEntry + id: ParkRule22 + name: guide-entry-rule22 + text: "/ServerInfo/Parkstation/Guidebook/Rules/22-prison-life.xml" + +- type: guideEntry + id: ParkRule27 + name: guide-entry-rule27 + text: "/ServerInfo/Parkstation/Guidebook/Rules/27-roleplay.xml" + +- type: guideEntry + id: ParkRule29 + name: guide-entry-rule29 + text: "/ServerInfo/Parkstation/Guidebook/Rules/29-ssd.xml" + +- type: guideEntry + id: ParkRule30 + name: guide-entry-rule30 + text: "/ServerInfo/Parkstation/Guidebook/Rules/30-antags.xml" diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/11-dick.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/11-dick.xml new file mode 100644 index 0000000000..bf06acef37 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/11-dick.xml @@ -0,0 +1,6 @@ +# Rule 11 +## Don't be a dick. You are playing a multiplayer game with other people who want to enjoy the game. + +Do not intentionally make other players' times worse for your own amusement. + +The round ends when the summary pops up on your screen. Until then, RP is still expected. Also remember that just because you're wrapped up doesn't mean there's no one at the end of the round finishing their story. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/14-metagaming.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/14-metagaming.xml new file mode 100644 index 0000000000..20ab192424 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/14-metagaming.xml @@ -0,0 +1,7 @@ +# Rule 14 +## Don't use information gained from outside your character's knowledge to gain an advantage (this is referred to as "Metagaming"). + +Using information you gain from outside your own character (such as spectating as a ghost, through screenshots, Metacomming, or other means) to your advantage is strictly forbidden. + +Unless otherwise stated, if you take a ghost role, you DO NOT REMEMBER ANYTHING from your past life. +The line is blurry for cloning in regards to what you can recall, but generally speaking, try to remember whatever makes the story the most interesting. Note that this almost always will [color=#DC143C]not[/color] include the person who led to your death. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/15-antag-rolling.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/15-antag-rolling.xml new file mode 100644 index 0000000000..b19e6f144a --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/15-antag-rolling.xml @@ -0,0 +1,4 @@ +# Rule 15 +## Don't immediately ghost, suicide, or cryostasis if you do not get an antagonist role (referred to as "Antag-rolling"). + +This is not fair to other players actually waiting patiently for an antagonist round or wanting good staff. Alternatively, if you do not want to play an antagonist or do not want to cause conflict, do not opt in for antagonist roles. This will be managed as any other wholly [color=#66bbff]OOC[/color] action. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/16-escalation.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/16-escalation.xml new file mode 100644 index 0000000000..c9f802fb10 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/16-escalation.xml @@ -0,0 +1,10 @@ +# Rule 16 +## Do not unreasonably escalate situations; don't murder someone for slipping you, use common sense. + +You can defend yourself to the extent of protecting your own life. + +Don't outright leave people to die if you get in a fight, make an effort to heal them or bring them to [color=#52B4E9]Medical[/color]. + +[color=#6494F0]Security[/color] is unique in escalation and can escalate to less lethal to arrest criminals as needed. + +Department strikes, revolutions (i.e. Cargonia), or cults are antagonist-only activities and are forbidden without admin permission. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/17-powergaming.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/17-powergaming.xml new file mode 100644 index 0000000000..917143e731 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/17-powergaming.xml @@ -0,0 +1,8 @@ +# Rule 17 +## Don't rush for or prepare equipment unrelated to your job for no purpose other than to have it "just in case" (referred to as "Powergaming"). + +A [color=#52B4E9]Medical Doctor[/color] does not need insulated gloves, and the [color=#334E6D]Head of Personnel[/color] does not need to give themself armory access so they can go grab a gun. + +Don't manufacture weapons, bombs, or death poisons before you know of any reason you would need them. + - Dangerous tools are dangerous tools, regardless of whether it's a fire axe, a full set of construction tools, or a gun. If you are not authorized or don't have a good reason to have them, expect [color=#6494F0]Security[/color] to take them away, and Admins to get involved if the situation warrants it. + - [color=#DC143C]Read Standard Operating Procedure[/color] diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/19-basics.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/19-basics.xml new file mode 100644 index 0000000000..3f53d13e77 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/19-basics.xml @@ -0,0 +1,12 @@ +# Rule 19 +## If you sign up for a Command or Security role, you are expected to know the basics of the game, your job, and the job(s) you supervise, if any. + +Failure to know your job or how to play the game in general as [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] is liable to result in a job ban. + +As a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role, don't make friends with antagonists and trade contraband with them. + +Don't engage in common troublemaker behavior and lawbreaking as a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role. + +Do not immediately abandon your position as a [color=#334E6D]Command[/color] role and go do whatever you want instead of managing your department/the station. +- As a [color=#334E6D]Command[/color] role, do not take over the jobs of others. The [color=#334E6D]HoP[/color] is not the [color=#6494F0]HoS[/color], for instance, and holds no direct power over Sec. +- The [color=#334E6D]HoP[/color] is not the Captain. Any [color=#334E6D]HoP[/color] or other [color=#334E6D]Command[/color] members who give themselves all access without reason or permission are liable for arrest and demotion. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/2-hate.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/2-hate.xml new file mode 100644 index 0000000000..e6f49bf54d --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/2-hate.xml @@ -0,0 +1,5 @@ +# Rule 2 +## Absolutely no hate speech or bigotry. + +We tolerate some amount of [color=#bbbbbb]IC[/color] specism, so long as it is not analogous to real-world slurs, and you can justify it [color=#bbbbbb]IC[/color]. +If you are the recipient of said specism, you are free to retaliate, and face consequences for said retaliation. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/20-lethals.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/20-lethals.xml new file mode 100644 index 0000000000..8efd36b5ba --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/20-lethals.xml @@ -0,0 +1,7 @@ +# Rule 20 +## Security should try to remain non-lethal and effect arrests. + +Cases where lethal force is allowed: +- Lethal force is used against you (ex: firearms, lasers, disabling weapons with intent to kill, deadly melee weapons). Note your first option should still be to stun, but if your life is in danger, you can do what you must. +- You determine that your life or the life of an innocent is in immediate danger. +- If no other reasonable options are readily available and allowing the suspect to continue would be an unreasonable danger to the station/crew. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/22-prison-life.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/22-prison-life.xml new file mode 100644 index 0000000000..63bf39d83f --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/22-prison-life.xml @@ -0,0 +1,4 @@ +# Rule 22 +## Security are expected to protect detainees in their custody to the best of their ability so as long as it does not come to an unreasonable risk to themselves, the crew, or the station at large to do so. + +Detainees that die in custody must be cloned unless they have been legally executed. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/27-roleplay.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/27-roleplay.xml new file mode 100644 index 0000000000..718ac92015 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/27-roleplay.xml @@ -0,0 +1,6 @@ +# Rule 27 +## This server is a "Roleplay Expected" server. We define this as performing your assigned duties, "doing your job". This means it is important to do what is expected of your department and not what would be expected of other departments. + +Don't do other people's jobs for them. Opt for the role you intend to play or change your job by visiting the [color=334E6D]Head of Personnel[/color]. + +Failure to do your basic duties may result in a job or game ban. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/29-ssd.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/29-ssd.xml new file mode 100644 index 0000000000..f65c39787a --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/29-ssd.xml @@ -0,0 +1,6 @@ +# Rule 29 +## Do your best not to interact negatively with SSD/AFK players. Moving them to safety is acceptable; killing, looting, or otherwise griefing them while they are away is not. + +SSD characters are players who are disconnected or AFK. It is possible for players to return to SSD bodies. Players become catatonic when they take a ghost spawner role or commit suicide. Players are NOT able to return to these bodies without admin intervention. + +If the player in question is an antag target or they are being secured by [color=#6494F0]Security[/color], interactions to finish what is required of your duties/objectives are always acceptable but consider contacting Admins for a more fitting resolution if necessary. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/3-sex.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/3-sex.xml new file mode 100644 index 0000000000..d004249b9b --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/3-sex.xml @@ -0,0 +1,4 @@ +# Rule 3 +## No engaging in explicit sexual acts. + +Relationship RP is allowed, meaning you can hold hands, hug, kiss, etc other players. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/30-antags.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/30-antags.xml new file mode 100644 index 0000000000..394945ecb0 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/30-antags.xml @@ -0,0 +1,10 @@ +# Rule 30 +## Antagonists exist to move the round forward and make things interesting and fun for everyone involved. The point isn't to "win", kill everyone else, or anything like that. + +Do not spawn camp or prevent others from entering the round safely. + +Team antag objectives take precedence over solo antag objectives. + +Ghost roles must follow their description upon taking said role. + +Try to play with some standard improv and RP sense. The world isn't expected of you, but putting effort into being an interesting element of the round is. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/9-names.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/9-names.xml new file mode 100644 index 0000000000..1a692f3286 --- /dev/null +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/9-names.xml @@ -0,0 +1,7 @@ +# Rule 9 +## Pick a realistic name that could appear on a birth certificate with at least a first and last name. + +- Names don't have to be entirely realistic, but should still make sense, as this is a game set quite far in the "future". Extra leeway beyond this is given to Clowns, Mimes, and non-human species. +- Names of notable famous or fictional persons or names that resemble/parody them are strictly forbidden. +- Names that are LRP/NRP or straight up inappropriate will likely get you a ban. +- Using a terrible name will give the admins permission to whatever to you. diff --git a/Resources/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml b/Resources/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml index 9a49767a3d..1fc4eb59b0 100644 --- a/Resources/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml +++ b/Resources/ServerInfo/Parkstation/Guidebook/Rules/Rules.xml @@ -1,5 +1,6 @@ - -[color=#a4885c]Preamble:[/color] +# Server Rules + +## Preamble [color=#ff0000]DISCONNECTING FROM OR IGNORING/EVADING COMMUNICATION FROM ADMINS WILL RESULT IN AN APPEAL ONLY BAN.[/color] The job gets really hard when you refuse to talk to the Admins, just come to our [color=#5865F2]Discord[/color] and talk it out. @@ -7,11 +8,10 @@ We do not have a wiki, instead we have (or will have) all the needed information available via Guidebooks (NumPad0), such as Space Law and Standard Operating Procedure. If we do not have some bit of information (how to do a job or how specifically to execute something a document says) you may ask an admin via [color=#DC143C]AHelp (F1)[/color] or ask other players via the [color=#66bbff]OOC[/color] or [color=#66e0e0]LOOC[/color] chat channels. -[color=#ff0000]MEDIUM ROLEPLAY[/color] - The overall intention for this server is to do MRP right. NRP behavior will be dealt with by Admins, and we will have a generally high expectation of players in terms of role-play. Note that this does not mean we expect you to memorize pages of lore, or to be a savant at improv and writing. The line drawn is we expect players to put in [color=#ffd700]effort[/color] and to be here with the mutual goal of having a fun time and telling an engaging story, as that's what we believe this game to be all about. -[color=#a4885c]Rules:[/color] (you can click most rules for extra information about them) +## Rules +Some rules have an [textlink="I" link="ParkRules"] at the start of them, clicking this takes you to extra information about the rule. [color=#a4885c]0.[/color] [color=#a4885c]The[/color] [color=#ffd700]Golden[/color] [color=#a4885c]Rule.[/color] Admins may exercise discretion with rules as they see fit, providing punishments for anything not covered by the rules, since this document can't possibly be that long and be expected to be read. - If you try to argue specificity of the rules with admins try try to weasel out of a punishment (aka rule lawyering), you will get punished anyway, and likely even more. @@ -20,12 +20,9 @@ The overall intention for this server is to do MRP right. NRP behavior will be d [color=#a4885c]1.[/color] These are English servers, and you are expected to use English when communicating through any server-related channels. -[color=#a4885c]2.[/color] Absolutely no hate speech or bigotry. - - We tolerate some amount of [color=#bbbbbb]IC[/color] specism, so long as it is not analogous to real-world slurs and you can justify it [color=#bbbbbb]IC[/color]. - - If you are the recipient of said specism, you are free to retaliate, and face consequences for said retaliation. +[color=#a4885c]2.[/color] [textlink="I" link="ParkRule2"] Absolutely no hate speech or bigotry. -[color=#a4885c]3.[/color] No engaging in explicit sexual acts. - - Relationship RP is allowed, meaning you can hug, kiss, hold hands, etc with other players. +[color=#a4885c]3.[/color] [textlink="I" link="ParkRule3"] No engaging in explicit sexual acts. [color=#a4885c]4.[/color] Any RP had with other players should be entirely consensual. There are no firm guidelines on appropriate conduct, but the [color=#66bbff]OOC[/color] and [color=#66e0e0]LOOC[/color] channels are freely available. If you make another player uncomfortable you will be held accountable within reason. @@ -35,85 +32,56 @@ The overall intention for this server is to do MRP right. NRP behavior will be d [color=#a4885c]7.[/color] Don't "multi-key" (using multiple accounts simultaneously). Users knowingly using multiple SS14 accounts will have all of their accounts banned. -[color=#a4885c]8.[/color] Do not ignore the [color=#DC143C]AHelp[/color] or abuse it by flooding it with garbage, checking for admins before stating a problem (ex: "hello?", "any admins?" - also called "asking to ask"), or sending messages of no substance. All [color=#DC143C]AHelp[/color]s are sent to the [color=#5865F2]Discord[/color], which means we see everything. +[color=#a4885c]8.[/color] Do not ignore the [color=#DC143C]AHelp[/color] or abuse it by flooding it with garbage, checking for admins before stating a problem -- also called "asking to ask" (i.e. "hello?" or "any admins?"), or sending messages of no substance. All [color=#DC143C]AHelp[/color]s are sent to the [color=#5865F2]Discord[/color], which means we see everything. -[color=#a4885c]9.[/color] Pick a realistic name that could appear on a birth certificate with at least a first and last name. - - Names don't have to be entirely realistic, but should still make sense, as this is a game set quite far in the "future". Extra leeway beyond this is given to Clowns, Mimes, and non-human races. - - Names of notable famous or fictional persons or names that resemble/parody them are strictly forbidden. Terrible names will allow admins to smite you, politely warn, or instantly ban you, depending on severity. - - Names that are LRP/NRP or straight-up inappropriate will likely get you the ban mentioned above. +[color=#a4885c]9.[/color] [textlink="I" link="ParkRule9"] Pick a realistic name that could appear on a birth certificate with at least a first and last name. [color=#a4885c]10.[/color] Act like an actual human being on a space station. Do not use text speak or emoticons [color=#bbbbbb]IC[/color], and do not refer to [color=#66bbff]OOC[/color] things like admins in-game. Remember that this is an MRP environment, and people are expected to try and react to situations realistically, even if it's not the "optimal" thing to do. What's good for Roleplay > What's good for Gameplay. -[color=#a4885c]11.[/color] Don't be a dick. You are playing a multiplayer game with other people who want to enjoy the game. - - Do not intentionally make other players' lives worse for your own amusement. - - The round ends when the summary pops up on your screen. Until then, RP is still expected. Also remember that just because you're wrapped up doesn't mean there's no one at the end of the round finishing their story. +[color=#a4885c]11.[/color] [textlink="I" link="ParkRule11"] Don't be a dick. You are playing a multiplayer game with other people who want to enjoy the game. [color=#a4885c]12.[/color] Don't communicate in-game/in-character information through methods outside of the game (such as talking in [color=#5865F2]Discord[/color] with other users actively playing about the game or by talking to your sibling across the room while you are both playing). This is referred to as "Metacomming" and it is strictly forbidden. [color=#a4885c]13.[/color] Don't harass or target players across rounds for actions in prior rounds or for actions outside of the game (this is referred to as "Metagrudging".) - Annoying players for [color=#bbbbbb]IC[/color] reasons in the current round is fine; doing it across rounds or as a ghost role after they kill you is [color=#DC143C]not[/color]. -[color=#a4885c]14.[/color] Don't use information gained from outside your character's knowledge to gain an advantage (this is referred to as "Metagaming"). - - Using information you gain from outside your own character (such as spectating while a ghost, through screenshots or meta comms, or other means) to your advantage is strictly forbidden. You remember all events up until you fall unconscious. Unless otherwise stated, if you take a ghost role, you DO NOT REMEMBER ANYTHING from your past life. - - The line is blurry for cloning in regards to what you can recall, but generally speaking, try to remember whatever makes the story the most interesting. Note that this almost always will [color=#DC143C]not[/color] include the person who led to your death. +[color=#a4885c]14.[/color] [textlink="I" link="ParkRule14"] Don't use information gained from outside your character's knowledge to gain an advantage (this is referred to as "Metagaming"). -[color=#a4885c]15.[/color] Don't immediately ghost, suicide, or cryostasis if you do not get an antagonist role (referred to as "Antag-rolling"). - - This is not fair to other players actually waiting patiently for an antagonist round or wanting good staff. Alternatively, if you do not want to play an antagonist or do not want to cause conflict, do not opt in for antagonist roles. This will be managed as any other wholly [color=#66bbff]OOC[/color] action. +[color=#a4885c]15.[/color] [textlink="I" link="ParkRule15"] Don't immediately ghost, suicide, or cryostasis if you do not get an antagonist role (referred to as "Antag-rolling"). -[color=#a4885c]16.[/color] Follow escalation rules; don't murder someone for slipping you, use common sense. - - You can defend yourself to the extent of protecting your own life. - - [color=#6494F0]Security[/color] is unique in escalation and can escalate to less lethal to arrest criminals as needed. - - Don't outright leave people to die if you get in a fight, make an effort to heal them or bring them to [color=#52B4E9]Medical[/color]. - - Department strikes, revolutions (ex: cargonia and any variation thereof), or cults are antagonist-only activities and are forbidden without admin permission. - - [color=#DC143C]AHelp (F1)[/color] the situation if you think someone is over-escalating. +[color=#a4885c]16.[/color] [textlink="I" link="ParkRule16"] Do not unreasonably escalate situations; don't murder someone for slipping you, use common sense. -[color=#a4885c]17.[/color] Don't rush for or prepare equipment unrelated to your job for no purpose other than to have it "just in case" (referred to as "Powergaming"). - - A [color=#52B4E9]Medical[/color] Doctor does not need insulated gloves, and the Head of Personnel does not need to give themselves armory access so they can go grab a gun. - - Don't manufacture weapons, bombs, or death poisons before you know of any reason you would need them. - - Dangerous tools are dangerous tools, regardless of whether it's a fire axe, a full set of construction tools, or a gun. If you are not authorized or don't have a good reason to have them, expect [color=#6494F0]Security[/color] to take them away, and Admins to get involved if the situation warrants it. - - [color=#DC143C]Read Standard Operating Procedure[/color] +[color=#a4885c]17.[/color] [textlink="I" link="ParkRule17"] Don't rush for or prepare equipment unrelated to your job for no purpose other than to have it "just in case" (referred to as "Powergaming"). [color=#a4885c]18.[/color] Intentionally making yourself a major problem/annoyance/disruption for the crew or other players at large while not an antagonist is forbidden (referred to as "self-antagging"). -[color=#a4885c]19.[/color] If you sign up for a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role, you are expected to know the basics of the game, your job, and the job(s) you supervise, if any. - - Failure to know your job or how to play the game in general as [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] is liable to result in a job ban. - - As a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role, don't make friends with antagonists and trade contraband with them. - - Don't engage in common troublemaker behavior and lawbreaking as a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role. - - Do not immediately abandon your position as a [color=#334E6D]Command[/color] role and go do whatever you want instead of managing your department/the station. - - As a [color=#334E6D]Command[/color] role, do not take over the jobs of others. The [color=#334E6D]HoP[/color] is not the [color=#6494F0]HoS[/color], for instance, and holds no direct power over Sec. - - The [color=#334E6D]HoP[/color] is not the Captain. Any [color=#334E6D]HoP[/color] or other command members who give themselves all access without reason or permission are liable for arrest and demotion. +## Command/Security + +[color=#a4885c]19.[/color] [textlink="I" link="ParkRule19"] If you sign up for a [color=#334E6D]Command[/color] or [color=#6494F0]Security[/color] role, you are expected to know the basics of the game, your job, and the job(s) you supervise, if any. + +[color=#a4885c]20.[/color] [textlink="I" link="ParkRule20"] [color=#6494F0]Security[/color] should try to remain non-lethal and effect arrests. + +[color=#a4885c]21.[/color] [color=#6494F0]Security[/color] are be expected to answer for use of lethal force. [color=#6494F0]Security[/color] will be expected to effect arrests on criminals and prevent them from dying while in custody, even if lethal force is used. + +[color=#a4885c]22.[/color] [textlink="I" link="ParkRule22"] [color=#6494F0]Security[/color] are expected to protect detainees in their custody to the best of their ability so as long as it does not come to an unreasonable risk to themselves, the crew, or the station at large to do so. -[color=#a4885c]20.[/color] [color=#6494F0]Security[/color] should try to remain non-lethal and effect arrests, except in the following special circumstances, where they may choose to use lethal force: - - Lethal force is used against you (ex: firearms, lasers, disabling weapons with intent to kill, deadly melee weapons). Note your first option should still be to stun, but if your life is in danger, you can do what you must. - - You determine that your life or the life of an innocent is in immediate danger - - If no other reasonable options are readily available and allowing the suspect to continue would be an unreasonable danger to the station/crew +[color=#a4885c]23.[/color] [color=#DC143C]Space Law, Standard Operating Procedure, and Alert Procedure are expected to be adhered to.[/color] These can be found in the Guidebooks (NumPad0). Reading both of these, especially as a [color=#334E6D]Command[/color] member, can provide great ways to deal with problems in certain cases. -[color=#a4885c]21.[/color] [color=#6494F0]Security[/color] are be expected to answer for use of lethal force. [color=#6494F0]Security[/color] will be expected to effect arrests on criminals and prevent them from dying while in custody, even if lethal force is used. [color=#6494F0]Security[/color] is strongly encouraged, but not required, to clone antagonists and effect a permabrigging or other sentence as deemed appropriate. +[color=#a4885c]24.[/color] Any [color=#334E6D]Command[/color] members should [color=#DC143C]AHelp (F1)[/color] when they need to stop playing. Do not play these roles if you do not expect to be able to finish the round. -[color=#a4885c]22.[/color] [color=#6494F0]Security[/color] are expected to protect detainees in their custody to the best of their ability so as long as it does not come to an unreasonable risk to themselves, the crew, or the station at large to do so. - - Detainees that die in your custody must be cloned unless they have been (legally) executed. +[color=#a4885c]25.[/color] [color=334E6D]Command[/color] members are expected to exhibit some competency. Incompetence can result in a job ban. [color=334E6D]Command[/color] roles are designed to lead and manage departments first. They are not intended to become do-it-all members of their departments. -[color=#a4885c]23.[/color] This server is a "Roleplay Expected" server. We define this as performing your assigned duties, "doing your job". This means it is important to do what is expected of your department and not what would be expected of other departments. - - Don't do other people's jobs for them. Opt for the role you intend to play or change your job by visiting the Head of Personnel. Failure to do your basic duties may result in a job or game ban. +[color=#a4885c]26.[/color] Crew promoted to acting heads of staff must step down when an official head of staff arrives at the station. -[color=#a4885c]24.[/color] Each round exists independently of all other rounds. While friendships persisting through rounds is okay, using experiences from other rounds to give an advantage or disadvantage over other players is not permitted. +## Roleplay -[color=#a4885c]25.[/color] Do your best not to interact negatively with SSD/AFK players. Moving them to safety is acceptable; killing, looting, or otherwise griefing them while they are away is not. - - SSD characters are players who are disconnected or AFK. It is possible for players to return to SSD bodies. Players become catatonic when they take a ghost spawner role or commit suicide. Players are NOT able to return to these bodies without admin intervention. - - If the player in question is an antag target or they are being secured by [color=#6494F0]Security[/color], interactions to finish what is required of your duties/objectives are always acceptable but consider contacting Admins for a more fitting resolution. +[color=#a4885c]27.[/color] [textlink="I" link="ParkRule27"] This server is a "Roleplay Expected" server. We define this as performing your assigned duties, "doing your job". This means it is important to do what is expected of your department and not what would be expected of other departments. -[color=#a4885c]26.[/color] [color=#DC143C]Space Law, Standard Operating Procedure, and Alert Procedure are expected to be adhered to.[/color] These can be found in the Guidebooks (NumPad0). Reading both of these, especially as a [color=#334E6D]Command[/color] member, can provide great ways to deal with problems in certain cases. +[color=#a4885c]28.[/color] Each round exists independently of all other rounds. While friendships persisting through rounds is okay, using experiences from other rounds to give an advantage or disadvantage over other players is not permitted. -[color=#a4885c]27.[/color] The following jobs: [color=#334E6D]HoP[/color], [color=#6494F0]HoS[/color], [color=#EFB341]CE[/color], [color=#D381C9]RD[/color], [color=#52B4E9]CMO[/color], [color=#9FED58]CSS[/color], and [color=#334E6D]AI[/color] should [color=#DC143C]AHelp (F1)[/color] when they need to stop playing. Do not play these roles if you do not expect to be able to finish the round. - - These roles must exhibit some competency. Incompetence can result in a job ban. [color=#334E6D]Command[/color] roles are designed to lead and manage departments first. They are not intended to become do-it-all members of their departments. - - Crew promoted to acting heads of staff must step down when an official head of staff arrives at the station. This is to prevent confusion with the Chain of command when the new crew mate arrives. +[color=#a4885c]29.[/color] [textlink="I" link="ParkRule29"] Do your best not to interact negatively with SSD/AFK players. Moving them to safety is acceptable; killing, looting, or otherwise griefing them while they are away is not. -[color=#a4885c]28.[/color] Antagonists exist to move the round forward and make things interesting and fun for everyone involved. The point isn't to "win", kill everyone else, or anything like that. - - Do not spawn camp or prevent others from entering the round safely. - - Team antag objectives take precedence over solo antag objectives. - - Ghost roles must follow their description upon taking said role. - - Try to play with some standard improv and RP sense. The world isn't expected of you, but putting effort into being an interesting element of the round is. +[color=#a4885c]30.[/color] [textlink="I" link="ParkRule30"] Antagonists exist to move the round forward and make things interesting and fun for everyone involved. The point isn't to "win", kill everyone else, or anything like that. -[color=#a4885c]The minimum age of players is 17.[/color] - +## All users must be at least 17 years old