From 095d2cbd1aff4fe205919a57bb7a581d7ad7f246 Mon Sep 17 00:00:00 2001 From: Simon Nordon Date: Wed, 11 Dec 2024 11:05:06 +1000 Subject: [PATCH] Updated Readme. --- ProjectSettings/ProjectSettings.asset | 16 ++++++++-------- README.md | 2 +- UserSettings/EditorUserSettings.asset | 10 +++++----- 3 files changed, 14 insertions(+), 14 deletions(-) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index d02808fa..65498b1d 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -52,7 +52,7 @@ PlayerSettings: m_SpriteBatchMaxVertexCount: 65535 m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 - mipStripping: 1 + mipStripping: 0 numberOfMipsStripped: 0 numberOfMipsStrippedPerMipmapLimitGroup: {} m_StackTraceTypes: 010000000100000001000000010000000100000001000000 @@ -91,7 +91,7 @@ PlayerSettings: submitAnalytics: 1 usePlayerLog: 1 dedicatedServerOptimizations: 1 - bakeCollisionMeshes: 1 + bakeCollisionMeshes: 0 forceSingleInstance: 0 useFlipModelSwapchain: 1 resizableWindow: 0 @@ -182,7 +182,7 @@ PlayerSettings: CreateWallpaper: 0 androidSplitApplicationBinary: 0 keepLoadedShadersAlive: 0 - StripUnusedMeshComponents: 1 + StripUnusedMeshComponents: 0 strictShaderVariantMatching: 0 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 @@ -554,18 +554,18 @@ PlayerSettings: webGLExceptionSupport: 1 webGLNameFilesAsHashes: 0 webGLShowDiagnostics: 0 - webGLDataCaching: 1 + webGLDataCaching: 0 webGLDebugSymbols: 0 webGLEmscriptenArgs: webGLModulesDirectory: - webGLTemplate: PROJECT:EnhancedTemplate + webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLCompressionFormat: 0 + webGLCompressionFormat: 2 webGLWasmArithmeticExceptions: 0 webGLLinkerTarget: 1 webGLThreadsSupport: 0 - webGLDecompressionFallback: 1 + webGLDecompressionFallback: 0 webGLInitialMemorySize: 32 webGLMaximumMemorySize: 2048 webGLMemoryGrowthMode: 2 @@ -588,7 +588,7 @@ PlayerSettings: il2cppCodeGeneration: {} il2cppStacktraceInformation: {} managedStrippingLevel: - WebGL: 2 + WebGL: 4 incrementalIl2cppBuild: {} suppressCommonWarnings: 1 allowUnsafeCode: 0 diff --git a/README.md b/README.md index 5b62e8ba..dc7dff37 100644 --- a/README.md +++ b/README.md @@ -34,7 +34,7 @@ This is Unity's new Paradigm pattern. It's desgined to work similarly to the Gam [ScriptableObject Pattern Blog Post](https://medium.com/@simon.nordon/unity-architecture-gameobject-component-pattern-34a76a9eacfb/) -[Play the game made with the ScriptableObject Pattern!](https://simonnordon4.github.io/unity-architecture-patterns/Builds/ScriptableObjectPattern/) +[Play the game made with the ScriptableObject Pattern!](https://medium.com/@simon.nordon/unity-architecture-scriptable-object-pattern-0a6c25b2d741) ### DOTS ECS Planned diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index df84091f..ebe00674 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -24,19 +24,19 @@ EditorUserSettings: value: 5357075155070b0259585a24497a0f44474e4e78757c22617c791862b6b93660 flags: 0 RecentlyUsedSceneGuid-5: - value: 050501515d0c0a5d5f5f092615760d44174f4e2e7c7f246275284b6be3b7606a + value: 0503520204010c0e550b542412760644154f497b7b297e657f7e186be4b9676c flags: 0 RecentlyUsedSceneGuid-6: - value: 0503520204010c0e550b542412760644154f497b7b297e657f7e186be4b9676c + value: 0505515555025a5e0f590d7145250c44434f4d7f79797e662c714564bab4646c flags: 0 RecentlyUsedSceneGuid-7: - value: 0505515555025a5e0f590d7145250c44434f4d7f79797e662c714564bab4646c + value: 535557530606590d0e5a58764274094414161c7e297177337e714c60e4b9613d flags: 0 RecentlyUsedSceneGuid-8: - value: 535557530606590d0e5a58764274094414161c7e297177337e714c60e4b9613d + value: 0607020757575e5e0b0a5d23427a064410151e7e2a29753329791e32b4b53761 flags: 0 RecentlyUsedSceneGuid-9: - value: 0607020757575e5e0b0a5d23427a064410151e7e2a29753329791e32b4b53761 + value: 050501515d0c0a5d5f5f092615760d44174f4e2e7c7f246275284b6be3b7606a flags: 0 lightmappingBakingProfile: value: 51