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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
.vscode/*
*/[Ll]ibrary/
*/[Tt]emp/
*/[Oo]bj/
*/[Ll]ogs/
*/[Uu]ser[Ss]ettings/
<<<<<<< HEAD
*/.idea*
=======
>>>>>>> gameobject-component
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
*/[Mm]emoryCaptures/
# Recordings can get excessive in size
*/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# */[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
*/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
*.vs/
*.idea
# Gradle cache directory
*.gradle/
# Autogenerated VS/MD/Consulo solution and project files
*ExportedObj/
*.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
*/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
<<<<<<< HEAD
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
*/[Aa]ssets/Plugins/*
=======
*/[Aa]ssets/[Ss]treamingAssets/aa.meta
*/[Aa]ssets/[Ss]treamingAssets/aa/*
*/[Aa]ssets/TextMesh Pro/
*/[Aa]ssets/Plugins/
*/[Aa]ssets/Editor/
*/unity-architecture-prototype/*
>>>>>>> gameobject-component
unity-architecture-prototype.zip
/Library
/Logs
/Assets/Unity Architecture 01 - Spaghetti Pattern~
/Temp
/Assets/Plugins
Assets/Plugins.meta
/obj
/.vscode
/obj
/obj/Debug
UserSettings/Layouts/CurrentMaximizeLayout.dwlt
Assets/Essential Plugins/Graphy - Ultimate Stats Monitor/Graphy_CustomizationScene.unitypackage.meta
UserSettings/Layouts/default-6000.dwlt
/Assets/Resources