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Alarm Operation #140

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petsicola opened this issue Mar 1, 2024 · 5 comments
Open

Alarm Operation #140

petsicola opened this issue Mar 1, 2024 · 5 comments

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@petsicola
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petsicola commented Mar 1, 2024

This three buttons could be the same button???
If you push one time center vessel, second time center and follow vessel third time north up and follow vessel

image

Alarm button.
At first time I have an alarm and I want to indicate the alarm now.
At second time if i want to indicate the alarm reason i have to indicate it... but at second time... may be that I want to create an alarm quickly now but I don't want to say to the sistem why I create the alarm... but I want to save the gps position now. probably if i push the alarm point at the map you put to open this windows
image

Boating has a simmilar button

@panaaj
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panaaj commented Mar 2, 2024

This three buttons could be the same button???

I'm not a fan of multi-use buttons where they cycle through functions and the ethos here is to keep things accessible and simple.
As the buttons can now be hidden it seems unnecessary from a screen realesate perspective.

Let's see if others have an opinion.

@panaaj
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panaaj commented Mar 2, 2024

With regards Alarms, the intent is to be able to raise a number of Signal K defined alarms.

Are you requesting the ability to raise other types of alarms or just a generic alarm at a location?

FYI, with alarms, there is some work in progress around notifications and the way they work (SignalK/signalk-server#1560).
Ultimately this work will influence how the alarms work in Freeboard-SK.

@petsicola
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petsicola commented Mar 2, 2024

A very quick generic alarm and after that if you want transform the generic alam in a MOB alarm is perfect.
I saw it in boating you can create a mark in our case an alarm mark with a position and after you can modify it.
If i have to click in 5 buttons to create an alarm and decide which kind of alarm I have to click the MOB is dead.
1 button to create an undefined danger alarm in a GPS position
image
signal undefined danger
2 window to modify it and create a defined danger alarm.
signal to modify the alarm
image

in some cases you want to define after that the kind of alarm and in other cases no

This is my opinion and I'm nobody and this is a sugestion.

1 button to create a generic alarm. this image is from boating
image
2 window to modify alarm. this is the boating window
image

@petsicola
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This three buttons could be the same button???

I'm not a fan of multi-use buttons where they cycle through functions and the ethos here is to keep things accessible and simple. As the buttons can now be hidden it seems unnecessary from a screen realesate perspective.

Let's see if others have an opinion.

I know your opinion and is my opinion if you create a button that can make three different things... pfff
But I saw it in boating. they make that in one button and they resolve the problem.
I work with freeboard in my boat and with a mobile or tablet... sometimes less buttons is better if you can mantain functionality...
This is a sugestion and you have to decide if boat makes all the work or not.

first click
image

@panaaj
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panaaj commented Mar 3, 2024

Re alarms.... If I understand correctly the preferred operation (and minimising the button presses) would be:

  1. Press the Alarm button to display on the map.
  2. Display a screen to either:
    a. Change it to a standard Signal K alarm (MOB, etc)
    b. Assign an alarm type
  3. Once selected, raise a Signal K notification with the selected alarm type.

If this is correct I will investigate changing the operation as I feel this would be a valuable change.

@panaaj panaaj changed the title less buttons Alarm Operation Mar 6, 2024
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