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Items can become invisible due to mod compatibility issues #897
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This will be fixed with #894 and released with 0.12 👍 |
## Reworked the context provider system Closes #897 Changes: * Added a new API for providing models with an stack, world and entity context * Removed the old dynamicQuadProvider wrapper * Made models use their wrapping ModelTrasformation * Simplified the mixins
Hi, still having this issue as of 0.12.1 with EMI on Fabric |
I'll have another look! |
If it serves as context, sometimes models appear then dissapear when opening/closing the inventory and crafting table, initially it correctly showed most models, then only those that were craftable, then most turned invisible after playing a bit. After a while a lot of the models were visually replaced by a cobblestone axe that I previously made, so that's weird. |
Could you try this again with modelStrategy set to "NO_CACHE" or "FULLY_ASYNC" in forgero's settings? |
and your modlist? Do keep in mind if this is a quilt issue we are not gonna fix this. Quilt compatibilty is just there, we dont do anything special for that. I tested again on fabric with only emi and forgero and that works fine |
I appended the modlist in my initial comment, I'll try to reproduce the issue later with a smaller mod set. |
Ah sorry my bad! In the modlist there is nothing that should really clash in the first place. The first time this happend (when the issue was made) it was a very weird conflict with a mod called SimpleHats. So I am guessing this is another weird modconflict. That or our earlier fix didnt actually work on quilt in some way. |
i played around with emi and forgero in a rather large modpack on fabric and found that EMI displaying the items in the sidebar is very inconsistent, sometimes it would display everything except the first item on a page, adding continuity to a pack would not show any of them and something else was causing the items to show only occasionally (for example disappearing when looking at how to craft an item). this might be an issue on EMIs side or some very obscure item rendering issue in forgero as this is kind of difficult to reproduce reliably |
With the new VS2 patch, I finally put Forgero in my modpack to sadly encounter this issue too. Here are some observations I made that should be reproducible and that may help with debugging:
It seems there is two separate problems, one with Sodium and one with Continuity. A fix would be much appreciated, especially for the Continuity case, which is the most severe. |
Someone in the discord has found a temporary fix for the issue with continuity. For now disable batched rendering in the emi config. |
Items are not appearing in the creative menu, the EMI menu or the patchouli book either. It seems to only affect things related to tools and weapons, including the tool heads, handles, bindings and the tool itself.
Gems and other pre-generated models seem to be fine, so I am guessing this is an EMI compat issue
Full modlist:
modlist.txt
Tested on Quilt 1.20.1.
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